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2021-08-08port cgb documentation and fakematch fixesKurausukun
2020-09-01Remove mentions of functions not used.PokeCodec
2020-09-01Match more naked functionsPokeCodec
2019-09-05Merge branch 'master' into modern_gccPikalaxALT
2019-07-29resolve some Emerald differencescamthesaxman
2019-07-29Merge branch 'master' into modern_gccPikalaxALT
2019-07-28remove hardcoded VRAM and EWRAM addressescamthesaxman
2019-07-03Remove the FLOAT_Uxx and DOUBLE_Uxx macrosPikalaxALT
2019-06-26Make Ruby compile with gcc-8PikalaxALT
2019-04-08nonmatching sub_80C37E4PikalaxALT
2019-04-07Decompile/port rest of battle_anim plus fix 1 NONMATCHING.ultima-soul
2019-04-05Backport m4a.c from emeraldPikalaxALT
2018-09-15Voicegroups need namesKermalis
2018-06-23Decompile more of battle_anim_812C144Marcus Huderle
2018-04-07through DebugMenu_807786C; use macro NAKED instead of __attribute__((naked))PikalaxALT
2018-01-21Merge branch 'master' into pokemon_storage_systemPikalaxALT
2018-01-17use Dma Large loops for every while(1) Dma loopProjectRevoTPP
2018-01-14Fix file modesPikalaxALT
2018-01-12Merge branch 'master' into pokemon_storage_systemPikalaxALT
2018-01-07Merge branch 'master' into pokemon_storage_systemPikalaxALT
2018-01-06use firered isagbprint.h and NDEBUGProjectRevoTPP
2018-01-06nonmatching unref_sub_8095D08PikalaxALT
2017-12-23Merge branch 'master' into cable_carPikalaxALT
2017-12-23Merge branch 'master' into cable_carPikalaxALT
2017-12-22fix 0x2DFC in SaveBlock1camthesaxman
2017-12-22save workcamthesaxman
2017-11-26Mostly done decompiling pokemon_summary_screenMarcus Huderle
2017-11-25label and decompile more of field_weather_2camthesaxman
2017-11-04more fixesProjectRevoTPP
2017-11-03BG_CHAR_ADDR and BG_SCREEN_ADDR recast fixesProjectRevoTPP
2017-10-14sub_8123740PikalaxALT
2017-10-14sub_8123244PikalaxALT
2017-09-09Merge branch 'master' into tradePikalaxALT
2017-09-08Merge pull request #417 from camthesaxman/decompile_mauville_old_manCameron Hall
finish decompiling mauville_old_man
2017-09-04sub_804BBE8 and new DmaCopy macrosscnorton
2017-08-25start decompiling evo graphicsDizzyEggg
2017-08-24decompile up to sub_80F8598camthesaxman
2017-06-17Decompile map object data (nonmatching wip 1)PikalaxALT
2017-06-14Move min/max macros to global.hPikalaxALT
2017-06-14FILE MODES BrokeBackPikalaxALT
2017-06-10Attempt at decompiling field effect for sending out pokemon for field movePikalaxALT
2017-06-06Pick up decompiling field_effect.sscnorton
2017-05-31A couple more decorations tasksscnorton
2017-03-18reorganize and add new headers for many filesProjectRevoTPP
2017-01-28introduce BGCNT constantscamthesaxman
2017-01-13update GBA headersYamaArashi
2017-01-04begin decompiling more intro codecamthesaxman
2016-12-11Decompile src/fieldmap.cyenatch
2016-11-30Declare more non-static functions in header files (#111)Marijn van der Werf
* Declare more non-static functions in header files * Use `(void)` for functions without arguments. * Move global-included data to seperate headers * Don't import types or global in header * Fix fieldmap imports * Revert in-code changes * Add missing newlines
2016-11-04add functions to syscall.hYamaArashi