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global.h
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Author
2017-05-16
sub_80BBDD0 (nonmatching)
PikalaxALT
2017-05-16
sub_80BBCCC (almost matching)
PikalaxALT
2017-05-15
Disassemble a function called by the secret base clearing routine
PikalaxALT
2017-05-08
fix some nonmatching functions (#284)
Cameron Hall
2017-05-08
decompile roamer.s
YamaArashi
2017-05-08
Decompile ShowLinkBattleRecords
Marijn van der Werf
2017-05-07
Start decompiling easy_chat
Marijn van der Werf
2017-05-05
Various German patches
Marijn van der Werf
2017-05-04
use macros and defines for save.c making it easier to add new sections
ProjectRevoTPP
2017-05-03
introduce YesNoFuncTable struct
YamaArashi
2017-05-03
clean up whitespace
YamaArashi
2017-05-03
decompile a little more of player_pc.c and dump half of battle_anim data incb...
ProjectRevoTPP
2017-03-18
reorganize and add new headers for many files
ProjectRevoTPP
2017-01-31
make ROM match again (#227)
ProjectRevoTPP
2017-01-29
start decompiling mauville_old_man.c (#225)
ProjectRevoTPP
2017-01-17
Move `gStringVar` declarations to text.h
Marijn van der Werf
2017-01-14
decompile unknown_debug_menu
YamaArashi
2017-01-11
decompile braille_puzzles.c (#187)
ProjectRevoTPP
2017-01-10
finish decompiling field_control_avatar.c (#182)
Cameron Hall
2017-01-05
global.h formatting
YamaArashi
2017-01-05
more labels (#165)
ProjectRevoTPP
2017-01-04
decompile clock.c (#161)
ProjectRevoTPP
2017-01-04
Emerald version enum
YamaArashi
2017-01-03
Partly decompile tv show
Marijn van der Werf
2017-01-02
label and document berry.c, decompress.c, item_use.c and label gBattleTypeFla...
ProjectRevoTPP
2017-01-01
mail data in save block 1
YamaArashi
2016-12-29
use BUGFIX ifdefs
YamaArashi
2016-12-17
Rename `charset` and use macro for build language
Marijn van der Werf
2016-12-11
decompile load_save.c (#125)
ProjectRevoTPP
2016-12-04
formatting
YamaArashi
2016-12-04
Decompile sub_8093110 and sub_8093130
Marijn van der Werf
2016-12-02
[WIP] Extract all external function declarations to headers (#114)
Marijn van der Werf
2016-11-30
Declare more non-static functions in header files (#111)
Marijn van der Werf
2016-11-05
decompile mori_debug_menu.c (#90)
ProjectRevoTPP
2016-11-04
make item quantity u16
YamaArashi
2016-11-04
Big shroomish barboach (#87)
Cameron Hall
2016-10-30
partially decompile dewford_trend.c and record_mixing.c (#78)
Cameron Hall
2016-10-25
decompile wild_encounter.c (#71)
Cameron Hall
2016-10-24
roamer struct status field
YamaArashi
2016-10-23
player room decoration data
YamaArashi
2016-10-23
already have secret base struct
YamaArashi
2016-10-23
roamer struct
YamaArashi
2016-10-23
more save block 1 data
YamaArashi
2016-10-23
more save block 1 struct fields
YamaArashi
2016-10-23
pokeblock data
YamaArashi
2016-10-23
add asm_comment macro
YamaArashi
2016-10-23
PC/bag item data
YamaArashi
2016-10-23
add player party to save block 1
YamaArashi
2016-10-23
berry tree struct
YamaArashi
2016-10-23
enigma berry structs
YamaArashi
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