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global.h
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Author
2017-03-18
reorganize and add new headers for many files
ProjectRevoTPP
2017-01-31
make ROM match again (#227)
ProjectRevoTPP
2017-01-29
start decompiling mauville_old_man.c (#225)
ProjectRevoTPP
2017-01-17
Move `gStringVar` declarations to text.h
Marijn van der Werf
2017-01-14
decompile unknown_debug_menu
YamaArashi
2017-01-11
decompile braille_puzzles.c (#187)
ProjectRevoTPP
2017-01-10
finish decompiling field_control_avatar.c (#182)
Cameron Hall
2017-01-05
global.h formatting
YamaArashi
2017-01-05
more labels (#165)
ProjectRevoTPP
2017-01-04
decompile clock.c (#161)
ProjectRevoTPP
2017-01-04
Emerald version enum
YamaArashi
2017-01-03
Partly decompile tv show
Marijn van der Werf
2017-01-02
label and document berry.c, decompress.c, item_use.c and label gBattleTypeFla...
ProjectRevoTPP
2017-01-01
mail data in save block 1
YamaArashi
2016-12-29
use BUGFIX ifdefs
YamaArashi
2016-12-17
Rename `charset` and use macro for build language
Marijn van der Werf
2016-12-11
decompile load_save.c (#125)
ProjectRevoTPP
2016-12-04
formatting
YamaArashi
2016-12-04
Decompile sub_8093110 and sub_8093130
Marijn van der Werf
2016-12-02
[WIP] Extract all external function declarations to headers (#114)
Marijn van der Werf
2016-11-30
Declare more non-static functions in header files (#111)
Marijn van der Werf
2016-11-05
decompile mori_debug_menu.c (#90)
ProjectRevoTPP
2016-11-04
make item quantity u16
YamaArashi
2016-11-04
Big shroomish barboach (#87)
Cameron Hall
2016-10-30
partially decompile dewford_trend.c and record_mixing.c (#78)
Cameron Hall
2016-10-25
decompile wild_encounter.c (#71)
Cameron Hall
2016-10-24
roamer struct status field
YamaArashi
2016-10-23
player room decoration data
YamaArashi
2016-10-23
already have secret base struct
YamaArashi
2016-10-23
roamer struct
YamaArashi
2016-10-23
more save block 1 data
YamaArashi
2016-10-23
more save block 1 struct fields
YamaArashi
2016-10-23
pokeblock data
YamaArashi
2016-10-23
add asm_comment macro
YamaArashi
2016-10-23
PC/bag item data
YamaArashi
2016-10-23
add player party to save block 1
YamaArashi
2016-10-23
berry tree struct
YamaArashi
2016-10-23
enigma berry structs
YamaArashi
2016-10-18
flag.c
YamaArashi
2016-10-17
put vars in gSaveBlock1
YamaArashi
2016-10-16
decompile option menu and begin decompiling pokedex (#58)
Cameron Hall
2016-10-15
change options bitfield types
YamaArashi
2016-10-01
trig.h
YamaArashi
2016-10-01
remove zeros from connection macros
YamaArashi
2016-09-28
update headers
YamaArashi
2016-09-26
game statistics
YamaArashi
2016-09-25
decompile new game init code
YamaArashi
2016-09-25
fix save block symbols
YamaArashi
2016-09-23
decompile map object and field message box code
YamaArashi
2016-09-21
decompile rest of script commands
YamaArashi
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