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2016-11-05decompile mori_debug_menu.c (#90)ProjectRevoTPP
* decompile mori_debug_menu.c * formatting
2016-11-04make item quantity u16YamaArashi
2016-11-04Big shroomish barboach (#87)Cameron Hall
* start decompiling * decompile more functions * clean up and rename big_shroomish_barboach.c to pokemon_size_record.c * remove save file * remove extraneous line from Makefile
2016-10-30partially decompile dewford_trend.c and record_mixing.c (#78)Cameron Hall
* start decompiling dewford_trend * figure out some gSaveBlock1 members * decompile more functions * decompile sub_80FA4E4 * start decompiling record_mixing.c * Decompile more code * decompile more functions * tabs to spaces
2016-10-25decompile wild_encounter.c (#71)Cameron Hall
* start decompiling wild_encounter * decompile more code * decompile more code * decompile a few more functions * try (unsuccessfully) to decompile StandardWildEncounter * more work trying to get it to match * finish decompiling all that I can * clean up a bit and fix whitespace issues * tab to spaces
2016-10-24roamer struct status fieldYamaArashi
2016-10-23player room decoration dataYamaArashi
2016-10-23already have secret base structYamaArashi
2016-10-23roamer structYamaArashi
2016-10-23more save block 1 dataYamaArashi
2016-10-23more save block 1 struct fieldsYamaArashi
2016-10-23pokeblock dataYamaArashi
2016-10-23add asm_comment macroYamaArashi
2016-10-23PC/bag item dataYamaArashi
2016-10-23add player party to save block 1YamaArashi
2016-10-23berry tree structYamaArashi
2016-10-23enigma berry structsYamaArashi
2016-10-18flag.cYamaArashi
2016-10-17put vars in gSaveBlock1YamaArashi
2016-10-16decompile option menu and begin decompiling pokedex (#58)Cameron Hall
* start decompiling pokedex * fix up this darn struct * decompile most of the option menu code * decompile more code * finish up with option menu * minor cleanup * fix some pokedex functions * remove disassembly files * actually remove disassembly files * more decompilation * decompile 2 more functions * minor cleanup * Update start_menu.c with CB2_InitPokedex
2016-10-15change options bitfield typesYamaArashi
2016-10-01trig.hYamaArashi
2016-10-01remove zeros from connection macrosYamaArashi
2016-09-28update headersYamaArashi
2016-09-26game statisticsYamaArashi
2016-09-25decompile new game init codeYamaArashi
2016-09-25fix save block symbolsYamaArashi
2016-09-23decompile map object and field message box codeYamaArashi
2016-09-21decompile rest of script commandsYamaArashi
2016-09-19WIP decompilation of script functionsYamaArashi
2016-09-12decompile pokemon functionsYamaArashi
2016-09-10use name length definesYamaArashi
2016-08-18make game version equal 1 for sapphireYamaArashi
2016-08-01Remove extra line.Marcus Huderle
2016-08-01Add enums for options.Marcus Huderle
2016-08-01Label SaveBlock2.optionsTextBoxFrameType. Label gSaveBlock2.Marcus Huderle
2016-06-05link.cYamaArashi
2016-05-30text.cYamaArashi
2016-05-21sprite.c and updated preprocYamaArashi
2016-05-15main.cYamaArashi
2016-02-03preliminary revision 2 support (fixing berry glitch)YamaArashi
2016-02-03RTC code/dataYamaArashi
2016-02-01librtcYamaArashi
2016-01-31play_time.cYamaArashi
2016-01-31clean upYamaArashi
2016-01-31string_util.cYamaArashi