Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-10-23 | IDE support formatting and consistency | Jademalo | |
2021-10-22 | Improve IDE Support | Jademalo | |
2021-07-10 | Match sub_80EF624 | PikalaxALT | |
2021-07-08 | Fix style issues | PikalaxALT | |
2021-06-28 | Name funcs in credits.c; more ewram cleanup | PikalaxALT | |
2021-06-24 | Document pokedex.c, 1 | PikalaxALT | |
2021-06-23 | Contest data and strings to C, 2 | PikalaxALT | |
2021-06-21 | Start syncing contest code documentation from Emerald | PikalaxALT | |
2021-06-17 | document ewram macros in BattleStartClearSetData | PikalaxALT | |
2021-02-16 | Mirror pokeemerald PR#1329 & PR#1335 to pokeruby | Deokishisu | |
The `externalReservedData` field has been split up into `externalEventData` and `externalEventFlags`, which have their own structs. The new structs deal with interconnectivity between external games/peripherals and RS. US & JP Colosseum Bonus Discs', Colosseum and XD's, Pokémon Channel's, and PokémonBox: Ruby & Sapphire's interactions with these fields has been documented. The `giftRibbon#` fields in `PokemonSubstruct3` have also been renamed to their appropriate ribbons, and commented with distribution info if applicable. All relevant constants and functions dealing with the Pokémon data structure were renamed with these changes in mind. | |||
2020-08-19 | Merge pull request #788 from kazblox/master | GriffinR | |
Fix NONMATCHINGs and actual English Debug support | |||
2020-06-08 | Preliminary support for English rev0 debug. Matching but still needs | Kaz | |
cleaning up. Rename DEBUG_TRANSLATE to DEBUG_FIX now that we have actual English Debug ROMs. Add Sapphire German "first edition" debug support, now that we have a hash for it. Fix an obvious nonmatching. | |||
2020-05-06 | Sync surf.inc, dynamic_npc_graphics.inc | GriffinR | |
2020-02-13 | Merge branch 'master' into modern_gcc | PikalaxALT | |
2020-02-12 | Standardize Event Object to Object Event | GriffinR | |
2019-12-14 | Merge branch 'master' of github.com:pret/pokeruby into modern_gcc | PikalaxALT | |
2019-10-02 | Merge branch 'master' into debug-english | PikalaxALT | |
2019-10-02 | Merge branch 'master' into modern_gcc | PikalaxALT | |
2019-09-05 | Configure Travis to build nonmatching (#746) | PikalaxALT | |
* Configure Travis to build nonmatching | |||
2019-08-23 | [WIP] English Debug menu translations! (Plus some build system fixes) | easyaspi314 (Devin) | |
I'm back! す Éß テ-ブ↑& ÒÛªù! (かなテーブルを捨てろよ!/Throw away the kana table!) When compiled in English with DEBUG, instead of óじばÌ (mojibake), you now get actual English translations! No more switching from the game, to the kana chart, and if you don't know Japanese, Google Translate, just to read one sentence. Additionally, the few unknown translations should use proper encoding or Romaji. I decided to use a nicer macro system: static const u8 sStrHello[] = DTR("こんにちは", "Hello"); This prevents ifdef HELL, as the mixed Japanese and English would be messy. Additionally, some special character issues were corrected. Things untranslated/bugs: - Tomomichi's dummy functions. Of course, they don't do much. - The title screen battle menu. This uses a Gen 2 style tile rendering and the way it is rendered is incredibly overcomplicated. - A few phrases which I couldn't get a clear translation for. I don't know much Japanese lol. - Song names. Just tedious with the limited buffer size. - A few layout issues. Some dimensions should be tweaked to avoid text box ovetflows. - Potential buffer overflows, which I want to try to avoid - (ASan for GBA? :morphon:) - While I use the DEBUG_TRANSLATE flag (automatic with ENGLISH && DEBUG) for C code, the asm data only checks for ENGLISH && DEBUG. Additionally, they are ugly. - Haven't tested all builds yet. - Some code formatting issues. I also made it so this will compile with the system preprocessor (including Clang), and my agbcc binutils (which will attempt to be selected automatically if you don't have DKP). Clang needs a few flags (it can't do asm enums with line numbers and it does trigraphs in standard mode), but it is no longer flipping out. I am going to restart my build system project. It was getting way off track, and ucpp was too difficult to maintain (one of the main reasons for the silence). | |||
2019-07-03 | Implement debug info option | PikalaxALT | |
2019-04-23 | match sub_809C464 | PikalaxALT | |
2018-08-15 | Label unknowns and fillers, add constants to global.h, use constants in ↵ | Jo Ruby P | |
record_mixing.c and tv.c | |||
2018-08-15 | load_save.c uses constants defined in global.h | Jo Ruby P | |
2018-07-26 | Fix nonmatching SetPlayerSecretBaseRecordMixingParty() | Marcus Huderle | |
2018-07-26 | Fix nonmatching ChooseNextBattleTowerTrainer() | Marcus Huderle | |
2018-06-20 | Rename map attribute structs to MapLayout | Marcus Huderle | |
2018-05-29 | Unify 'map object' and 'field object' terms into 'event object' | Marcus Huderle | |
2018-05-09 | Misc labeling and cleanup, mostly item-related | Marcus Huderle | |
2018-04-22 | Identify region in SaveBlock1 that is reserved for external games/events to ↵ | Marcus Huderle | |
write to | |||
2018-04-09 | fix name of TVShow.bravoTrainerTower.pokemonName | PikalaxALT | |
2018-04-09 | debug_sub_808FA88 | PikalaxALT | |
2018-04-08 | through DebugMenu_8078254 | PikalaxALT | |
2018-04-03 | Include standard headers in global.h | PikalaxALT | |
2018-03-19 | Label and use constants for weather cycle logic | Marcus Huderle | |
2018-02-17 | remove unnecessary struct in battle tower data | Cameron Hall | |
2018-02-17 | decompile more debug code | Cameron Hall | |
2018-02-17 | decompile more debug code | Cameron Hall | |
2018-01-30 | match sub_8116100 | PikalaxALT | |
2018-01-06 | use firered isagbprint.h and NDEBUG | ProjectRevoTPP | |
2018-01-06 | Merge branch 'master' of https://github.com/pret/pokeruby | ProjectRevoTPP | |
2018-01-06 | Merge branch 'master' into cable_car | PikalaxALT | |
2018-01-05 | Merge branch 'master' into cable_car | PikalaxALT | |
2018-01-04 | fix merge conflicts | camthesaxman | |
2018-01-04 | decompile sub_80E9620 - sub_80EA184 | camthesaxman | |
2018-01-04 | Merge branch 'master' of https://github.com/pret/pokeruby into assert | ProjectRevoTPP | |
2018-01-03 | A little tidying | PikalaxALT | |
2018-01-03 | Merge branch 'master' into slot_machine | PikalaxALT | |
2018-01-02 | Merge branch 'master' into decompile_easy_chat | camthesaxman | |
2018-01-01 | decompile sub_80E60D8 - sub_80E6AC4 | camthesaxman | |