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path: root/include/global.h
AgeCommit message (Expand)Author
2016-12-29use BUGFIX ifdefsYamaArashi
2016-12-17Rename `charset` and use macro for build languageMarijn van der Werf
2016-12-11decompile load_save.c (#125)ProjectRevoTPP
2016-12-04formattingYamaArashi
2016-12-04Decompile sub_8093110 and sub_8093130Marijn van der Werf
2016-12-02[WIP] Extract all external function declarations to headers (#114)Marijn van der Werf
2016-11-30Declare more non-static functions in header files (#111)Marijn van der Werf
2016-11-05decompile mori_debug_menu.c (#90)ProjectRevoTPP
2016-11-04make item quantity u16YamaArashi
2016-11-04Big shroomish barboach (#87)Cameron Hall
2016-10-30partially decompile dewford_trend.c and record_mixing.c (#78)Cameron Hall
2016-10-25decompile wild_encounter.c (#71)Cameron Hall
2016-10-24roamer struct status fieldYamaArashi
2016-10-23player room decoration dataYamaArashi
2016-10-23already have secret base structYamaArashi
2016-10-23roamer structYamaArashi
2016-10-23more save block 1 dataYamaArashi
2016-10-23more save block 1 struct fieldsYamaArashi
2016-10-23pokeblock dataYamaArashi
2016-10-23add asm_comment macroYamaArashi
2016-10-23PC/bag item dataYamaArashi
2016-10-23add player party to save block 1YamaArashi
2016-10-23berry tree structYamaArashi
2016-10-23enigma berry structsYamaArashi
2016-10-18flag.cYamaArashi
2016-10-17put vars in gSaveBlock1YamaArashi
2016-10-16decompile option menu and begin decompiling pokedex (#58)Cameron Hall
2016-10-15change options bitfield typesYamaArashi
2016-10-01trig.hYamaArashi
2016-10-01remove zeros from connection macrosYamaArashi
2016-09-28update headersYamaArashi
2016-09-26game statisticsYamaArashi
2016-09-25decompile new game init codeYamaArashi
2016-09-25fix save block symbolsYamaArashi
2016-09-23decompile map object and field message box codeYamaArashi
2016-09-21decompile rest of script commandsYamaArashi
2016-09-19WIP decompilation of script functionsYamaArashi
2016-09-12decompile pokemon functionsYamaArashi
2016-09-10use name length definesYamaArashi
2016-08-18make game version equal 1 for sapphireYamaArashi
2016-08-01Remove extra line.Marcus Huderle
2016-08-01Add enums for options.Marcus Huderle
2016-08-01Label SaveBlock2.optionsTextBoxFrameType. Label gSaveBlock2.Marcus Huderle
2016-06-05link.cYamaArashi
2016-05-30text.cYamaArashi
2016-05-21sprite.c and updated preprocYamaArashi
2016-05-15main.cYamaArashi
2016-02-03preliminary revision 2 support (fixing berry glitch)YamaArashi
2016-02-03RTC code/dataYamaArashi
2016-02-01librtcYamaArashi