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Pokémon Ruby and Sapphire
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global.h
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Author
2016-12-29
use BUGFIX ifdefs
YamaArashi
2016-12-17
Rename `charset` and use macro for build language
Marijn van der Werf
2016-12-11
decompile load_save.c (#125)
ProjectRevoTPP
2016-12-04
formatting
YamaArashi
2016-12-04
Decompile sub_8093110 and sub_8093130
Marijn van der Werf
2016-12-02
[WIP] Extract all external function declarations to headers (#114)
Marijn van der Werf
2016-11-30
Declare more non-static functions in header files (#111)
Marijn van der Werf
2016-11-05
decompile mori_debug_menu.c (#90)
ProjectRevoTPP
2016-11-04
make item quantity u16
YamaArashi
2016-11-04
Big shroomish barboach (#87)
Cameron Hall
2016-10-30
partially decompile dewford_trend.c and record_mixing.c (#78)
Cameron Hall
2016-10-25
decompile wild_encounter.c (#71)
Cameron Hall
2016-10-24
roamer struct status field
YamaArashi
2016-10-23
player room decoration data
YamaArashi
2016-10-23
already have secret base struct
YamaArashi
2016-10-23
roamer struct
YamaArashi
2016-10-23
more save block 1 data
YamaArashi
2016-10-23
more save block 1 struct fields
YamaArashi
2016-10-23
pokeblock data
YamaArashi
2016-10-23
add asm_comment macro
YamaArashi
2016-10-23
PC/bag item data
YamaArashi
2016-10-23
add player party to save block 1
YamaArashi
2016-10-23
berry tree struct
YamaArashi
2016-10-23
enigma berry structs
YamaArashi
2016-10-18
flag.c
YamaArashi
2016-10-17
put vars in gSaveBlock1
YamaArashi
2016-10-16
decompile option menu and begin decompiling pokedex (#58)
Cameron Hall
2016-10-15
change options bitfield types
YamaArashi
2016-10-01
trig.h
YamaArashi
2016-10-01
remove zeros from connection macros
YamaArashi
2016-09-28
update headers
YamaArashi
2016-09-26
game statistics
YamaArashi
2016-09-25
decompile new game init code
YamaArashi
2016-09-25
fix save block symbols
YamaArashi
2016-09-23
decompile map object and field message box code
YamaArashi
2016-09-21
decompile rest of script commands
YamaArashi
2016-09-19
WIP decompilation of script functions
YamaArashi
2016-09-12
decompile pokemon functions
YamaArashi
2016-09-10
use name length defines
YamaArashi
2016-08-18
make game version equal 1 for sapphire
YamaArashi
2016-08-01
Remove extra line.
Marcus Huderle
2016-08-01
Add enums for options.
Marcus Huderle
2016-08-01
Label SaveBlock2.optionsTextBoxFrameType. Label gSaveBlock2.
Marcus Huderle
2016-06-05
link.c
YamaArashi
2016-05-30
text.c
YamaArashi
2016-05-21
sprite.c and updated preproc
YamaArashi
2016-05-15
main.c
YamaArashi
2016-02-03
preliminary revision 2 support (fixing berry glitch)
YamaArashi
2016-02-03
RTC code/data
YamaArashi
2016-02-01
librtc
YamaArashi
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