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path: root/include/sprite.h
AgeCommit message (Expand)Author
2021-06-28Match sub_806CF04PikalaxALT
2020-09-01Fix mistakesPokeCodec
2020-09-01Make invisible a booleanPokeCodec
2019-07-02Finish roulette dataPikalaxALT
2018-09-12Use spritesheets for event object and field effect pics (#686)Marcus Huderle
2018-04-29Move another chunk of battle anim .rodataMarcus Huderle
2018-01-07through sub_8096874PikalaxALT
2018-01-03A little tidyingPikalaxALT
2018-01-03Merge branch 'master' into slot_machinePikalaxALT
2017-12-31through sub_8105BF8PikalaxALT
2017-12-27Port battle_anim changes from pokeemeraldMarcus Huderle
2017-12-23Merge branch 'master' into slot_machinePikalaxALT
2017-12-22fix merge conflictscamthesaxman
2017-12-20through sub_8101D8CPikalaxALT
2017-12-20Decompile battle_anim shockMarcus Huderle
2017-12-12decompile nullsub_89 - sub_80AB9A0camthesaxman
2017-11-18change Sprite struct to use a data array instead of manual declares.ProjectRevoTPP
2017-11-04more fixesProjectRevoTPP
2017-10-09Document party menu handlers, text oam, and menu typesMarcus Huderle
2017-10-09Merge remote-tracking branch 'upstream/master' into party_menuMarcus Huderle
2017-10-08Decompile InitPartyMenuMarcus Huderle
2017-09-10sub_8128124scnorton
2017-08-01start decompiling egg hatchDizzyEggg
2017-07-10finish decompiling item_menucamthesaxman
2017-06-25Merge pull request #331 from PikalaxALT/field_map_obj_datayenatch
2017-06-20move data to C and introduce CompressedSpriteSheet and CompressedSpritePalettecamthesaxman
2017-06-17Decompile all data in data/graphics/field_objects/*.incPikalaxALT
2017-06-14FILE MODES BrokeBackPikalaxALT
2017-06-13Merge branch 'field_effect'PikalaxALT
2017-06-13File modes NotLikeThisPikalaxALT
2017-06-13data/decoration.s, 3PikalaxALT
2017-06-12Convert data/field_effect.s to CPikalaxALT
2017-05-03Struct_0202F7D4 -> AffineAnimCmdYamaArashi
2017-02-04decompile more of field_map_obj (#231)Cameron Hall
2017-02-03Merge pull request #229 from camthesaxman/field_map_objYamaArashi
2017-02-03decompile more codecamthesaxman
2017-01-27define more data in C (#220)Cameron Hall
2017-01-27define more data in C (#219)Cameron Hall
2017-01-25finish decompiling naming_screen (#217)Cameron Hall
2017-01-24decompile more of naming_screen (#216)Cameron Hall
2017-01-06decompile more intro functionscamthesaxman
2017-01-05decompile up to sub_813D584camthesaxman
2016-12-12Fix various warningsMarijn van der Werf
2016-11-25Decompile more intro functions (#108)Cameron Hall
2016-11-10decompile title_screen.c (#96)Cameron Hall
2016-10-26decompile more pokedex functions (#72)Cameron Hall
2016-09-23decompile map object and field message box codeYamaArashi
2016-09-05incorporate camthesaxman's birch speech decompilation workYamaArashi
2016-05-30text.cYamaArashi
2016-05-21rename againYamaArashi