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sprite.h
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Author
2021-06-28
Match sub_806CF04
PikalaxALT
2020-09-01
Fix mistakes
PokeCodec
2020-09-01
Make invisible a boolean
PokeCodec
2019-07-02
Finish roulette data
PikalaxALT
2018-09-12
Use spritesheets for event object and field effect pics (#686)
Marcus Huderle
2018-04-29
Move another chunk of battle anim .rodata
Marcus Huderle
2018-01-07
through sub_8096874
PikalaxALT
2018-01-03
A little tidying
PikalaxALT
2018-01-03
Merge branch 'master' into slot_machine
PikalaxALT
2017-12-31
through sub_8105BF8
PikalaxALT
2017-12-27
Port battle_anim changes from pokeemerald
Marcus Huderle
2017-12-23
Merge branch 'master' into slot_machine
PikalaxALT
2017-12-22
fix merge conflicts
camthesaxman
2017-12-20
through sub_8101D8C
PikalaxALT
2017-12-20
Decompile battle_anim shock
Marcus Huderle
2017-12-12
decompile nullsub_89 - sub_80AB9A0
camthesaxman
2017-11-18
change Sprite struct to use a data array instead of manual declares.
ProjectRevoTPP
2017-11-04
more fixes
ProjectRevoTPP
2017-10-09
Document party menu handlers, text oam, and menu types
Marcus Huderle
2017-10-09
Merge remote-tracking branch 'upstream/master' into party_menu
Marcus Huderle
2017-10-08
Decompile InitPartyMenu
Marcus Huderle
2017-09-10
sub_8128124
scnorton
2017-08-01
start decompiling egg hatch
DizzyEggg
2017-07-10
finish decompiling item_menu
camthesaxman
2017-06-25
Merge pull request #331 from PikalaxALT/field_map_obj_data
yenatch
2017-06-20
move data to C and introduce CompressedSpriteSheet and CompressedSpritePalette
camthesaxman
2017-06-17
Decompile all data in data/graphics/field_objects/*.inc
PikalaxALT
2017-06-14
FILE MODES BrokeBack
PikalaxALT
2017-06-13
Merge branch 'field_effect'
PikalaxALT
2017-06-13
File modes NotLikeThis
PikalaxALT
2017-06-13
data/decoration.s, 3
PikalaxALT
2017-06-12
Convert data/field_effect.s to C
PikalaxALT
2017-05-03
Struct_0202F7D4 -> AffineAnimCmd
YamaArashi
2017-02-04
decompile more of field_map_obj (#231)
Cameron Hall
2017-02-03
Merge pull request #229 from camthesaxman/field_map_obj
YamaArashi
2017-02-03
decompile more code
camthesaxman
2017-01-27
define more data in C (#220)
Cameron Hall
2017-01-27
define more data in C (#219)
Cameron Hall
2017-01-25
finish decompiling naming_screen (#217)
Cameron Hall
2017-01-24
decompile more of naming_screen (#216)
Cameron Hall
2017-01-06
decompile more intro functions
camthesaxman
2017-01-05
decompile up to sub_813D584
camthesaxman
2016-12-12
Fix various warnings
Marijn van der Werf
2016-11-25
Decompile more intro functions (#108)
Cameron Hall
2016-11-10
decompile title_screen.c (#96)
Cameron Hall
2016-10-26
decompile more pokedex functions (#72)
Cameron Hall
2016-09-23
decompile map object and field message box code
YamaArashi
2016-09-05
incorporate camthesaxman's birch speech decompilation work
YamaArashi
2016-05-30
text.c
YamaArashi
2016-05-21
rename again
YamaArashi
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