Age | Commit message (Collapse) | Author |
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* nonmatching sub_80C9720 and decompile sub_80C9838
* finish decompiling Itemfinder functions.
* decompile ItemUseOutOfBattle_PokeblockCase and ItemUseOutOfBattle_CoinCase
* rename field_doortransition
* rename weather file
* decompile more of item_use.c
* decompile up to repel code
* decompile up to stat increase code
* finish decompiling item_use.c
* remove item_use from ld_script
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* some labels and enumerate player speeds
* clear up speed enums
* GetPlayerSpeed
* oops
* start decompiling mauville_old_man.c
* formatting
* decompile more of mauville_old_man.c
* someone fix this please
* formatting
* make ROM build again
* formatting again
* make ROM match again
* label, document, reorganize, and clean up battle_ai.c
* move stuff to battle.h and get rid of battle_2000000
* various changes
* labeling
* minor labels and formatting
* contest ai labels and misc stuff
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* decompile more code
* decompile more of field_map_obj
* decompile more of field_map_obj
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decompile more of field_map_obj
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label, document, reorganize, and clean up battle_ai.c
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* some labels and enumerate player speeds
* clear up speed enums
* GetPlayerSpeed
* oops
* start decompiling mauville_old_man.c
* formatting
* decompile more of mauville_old_man.c
* someone fix this please
* formatting
* make ROM build again
* formatting again
* make ROM match again
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* some labels and enumerate player speeds
* clear up speed enums
* GetPlayerSpeed
* oops
* start decompiling mauville_old_man.c
* formatting
* decompile more of mauville_old_man.c
* someone fix this please
* formatting
* make ROM build again
* formatting again
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decompile more of field_map_obj
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* define more data in C
* correct typo in comments
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* define some graphics data in C
* define wild pokemon in C
* use less #ifdefs
* define data in berry.c
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* decompile more code
* incbin graphics data
* decompile more code
* decompile more code
* finish decompiling
* name some functions and variables
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* decompile more code
* incbin graphics data
* decompile more code
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start decompiling naming_screen
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* start decompiling script_movement
* finish decompiling
* delete script_movement.s
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* decompile first few functions of field_map_obj.c
* formatting
* almost finish decompiling bike.c
* finish decompiling bike.c
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* start decompiling bike.c
* decompile more of bike.c
* decompile MovePlayerOnAcroBike and CheckMovementInputAcroBike
* decompile more of bike
* put data in bike.c
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* start decompiling bike.c
* decompile more of bike.c
* decompile MovePlayerOnAcroBike and CheckMovementInputAcroBike
* decompile more of bike
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* start decompiling bike.c
* decompile more of bike.c
* decompile MovePlayerOnAcroBike and CheckMovementInputAcroBike
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* decompile rom6
* newline
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* start decompiling rom3
* newline
* decompile sub_800BA78
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finish decompiling battle_anim.c
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* begin decompiling braille_puzzles.c
* finish decompiling braille_puzzles.c
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* labels for save_menu_util.c
* formatting, i suck at it
* fix sub_80712B4 to not use MyTask struct
* pls don't kill me
* current changes
* decompile BattleAICmd_if_damage_bonus
* formatting
* label thinking struct unk8
* decompile BattleAICMd_if_status_not_in_party
* decompile more battle_ai.c functions
* Began decompilation of a random file
* decompile BattleAICmd_if_can_faint and BattleAICmd_if_cant_faint
* decompile unk_3F and unk_40
* decompile if_move_effect and if_not_move_effect
* formatting, silly
* decompile if_last_move_did_damage and if_encored
* decompile unk_45 if_random_2 and unk_47
* decompile get_hold_effect and get_gender
* decompile is_first_turn and get_stockpile_count
* decompile unk_4C and get_item
* decompile unk_4E unk_4F and unk_50
* decompile get_protect_count and the remaining stub macros
* decompile call jump and unk_5A
* decompile if_level_cond
* decompile the last AI macros besides unk_24
* finish decompiling battle_ai.c except for unk_24
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