diff options
author | ProjectRevoTPP <projectrevotpp@hotmail.com> | 2017-02-02 00:50:47 -0500 |
---|---|---|
committer | YamaArashi <YamaArashi@users.noreply.github.com> | 2017-02-01 21:50:47 -0800 |
commit | c22eb152ced1fe3bc8f9f0342a47d429bfa4c5a0 (patch) | |
tree | d57f4b1e1431454d781618a8f8af993f5a738d70 /include | |
parent | 9813caaf5345ea28f8230d41461618673779c2fb (diff) |
label, document, reorganize, and clean up battle_ai.c (#228)
label, document, reorganize, and clean up battle_ai.c
Diffstat (limited to 'include')
-rw-r--r-- | include/battle.h | 39 | ||||
-rw-r--r-- | include/moves.h | 363 |
2 files changed, 393 insertions, 9 deletions
diff --git a/include/battle.h b/include/battle.h index 82ed5f29c..be5b5f2d2 100644 --- a/include/battle.h +++ b/include/battle.h @@ -17,6 +17,15 @@ #define BATTLE_TYPE_LEGENDARY 0x2000 #define BATTLE_TYPE_REGI 0x4000 +#define AI_ACTION_UNK1 0x0001 +#define AI_ACTION_UNK2 0x0002 +#define AI_ACTION_UNK3 0x0004 +#define AI_ACTION_UNK4 0x0008 +#define AI_ACTION_UNK5 0x0010 +#define AI_ACTION_UNK6 0x0020 +#define AI_ACTION_UNK7 0x0040 +#define AI_ACTION_UNK8 0x0080 + struct Trainer { /*0x00*/ u8 partyFlags; @@ -32,15 +41,24 @@ struct Trainer /*0x24*/ void *party; }; +struct UnknownStruct1 +{ + /*0x00*/ u16 unk0[2][8]; + /*0x20*/ u8 unk20[2]; + /*0x22*/ u8 unk22[2]; + /*0x24*/ u16 items[4]; + /*0x2C*/ u8 unk8; +}; + struct AI_ThinkingStruct /* 0x2016800 */ { -/* 0x00 */ u8 unk0; -/* 0x01 */ u8 moveConsidered; -/* 0x02 */ u16 unk2; +/* 0x00 */ u8 aiState; +/* 0x01 */ u8 movesetIndex; +/* 0x02 */ u16 moveConsidered; /* 0x04 */ s8 score[4]; // score? /* 0x08 */ u32 funcResult; /* 0x0C */ u32 aiFlags; -/* 0x10 */ u8 unk10; +/* 0x10 */ u8 aiAction; /* 0x11 */ u8 aiLogicId; /* 0x12 */ u8 filler12[6]; /* 0x18 */ u8 unk18[4]; @@ -56,7 +74,7 @@ struct SmallBattleStruct1 struct SmallItemStruct { - u8 item[2][2]; + u8 itemLocal[2][3]; }; struct BattleStruct /* 0x2000000 */ @@ -64,14 +82,17 @@ struct BattleStruct /* 0x2000000 */ u8 filler0[0x1601C]; struct SmallBattleStruct1 unk; u8 filler1[0x68]; // 0x2016020 - u8 unk88; + u8 safariFleeRate; u8 filler1_2[0x42]; /* 0x160CB */ u8 linkPlayerIndex; - struct SmallItemStruct item; - u8 filler2[0x730]; - struct AI_ThinkingStruct ai; /* 0x2016800 */ + /* 0x160CC */ struct SmallItemStruct item; + u8 filler2[0x72E]; + /* 0x16800 */ struct AI_ThinkingStruct ai; /* 0x2016800 */ + u8 filler1681C[0x1E4]; + /* 0x16A00 */ struct UnknownStruct1 unk_2016A00_2; }; +extern struct UnknownStruct1 unk_2016A00; extern struct BattleStruct battle_2000000; extern struct AI_ThinkingStruct gAIThinkingSpace; diff --git a/include/moves.h b/include/moves.h new file mode 100644 index 000000000..e3b6d3113 --- /dev/null +++ b/include/moves.h @@ -0,0 +1,363 @@ +#ifndef GUARD_MOVES_H +#define GUARD_MOVES_H + +enum +{ + MOVE_NONE, + MOVE_POUND, + MOVE_KARATE_CHOP, + MOVE_DOUBLE_SLAP, + MOVE_COMET_PUNCH, + MOVE_MEGA_PUNCH, + MOVE_PAY_DAY, + MOVE_FIRE_PUNCH, + MOVE_ICE_PUNCH, + MOVE_THUNDER_PUNCH, + MOVE_SCRATCH, + MOVE_VICE_GRIP, + MOVE_GUILLOTINE, + MOVE_RAZOR_WIND, + MOVE_SWORDS_DANCE, + MOVE_CUT, + MOVE_GUST, + MOVE_WING_ATTACK, + MOVE_WHIRLWIND, + MOVE_FLY, + MOVE_BIND, + MOVE_SLAM, + MOVE_VINE_WHIP, + MOVE_STOMP, + MOVE_DOUBLE_KICK, + MOVE_MEGA_KICK, + MOVE_JUMP_KICK, + MOVE_ROLLING_KICK, + MOVE_SAND_ATTACK, + MOVE_HEADBUTT, + MOVE_HORN_ATTACK, + MOVE_FURY_ATTACK, + MOVE_HORN_DRILL, + MOVE_TACKLE, + MOVE_BODY_SLAM, + MOVE_WRAP, + MOVE_TAKE_DOWN, + MOVE_THRASH, + MOVE_DOUBLE_EDGE, + MOVE_TAIL_WHIP, + MOVE_POISON_STING, + MOVE_TWINEEDLE, + MOVE_PIN_MISSILE, + MOVE_LEER, + MOVE_BITE, + MOVE_GROWL, + MOVE_ROAR, + MOVE_SING, + MOVE_SUPERSONIC, + MOVE_SONIC_BOOM, + MOVE_DISABLE, + MOVE_ACID, + MOVE_EMBER, + MOVE_FLAMETHROWER, + MOVE_MIST, + MOVE_WATER_GUN, + MOVE_HYDRO_PUMP, + MOVE_SURF, + MOVE_ICE_BEAM, + MOVE_BLIZZARD, + MOVE_PSYBEAM, + MOVE_BUBBLE_BEAM, + MOVE_AURORA_BEAM, + MOVE_HYPER_BEAM, + MOVE_PECK, + MOVE_DRILL_PECK, + MOVE_SUBMISSION, + MOVE_LOW_KICK, + MOVE_COUNTER, + MOVE_SEISMIC_TOSS, + MOVE_STRENGTH, + MOVE_ABSORB, + MOVE_MEGA_DRAIN, + MOVE_LEECH_SEED, + MOVE_GROWTH, + MOVE_RAZOR_LEAF, + MOVE_SOLAR_BEAM, + MOVE_POISON_POWDER, + MOVE_STUN_SPORE, + MOVE_SLEEP_POWDER, + MOVE_PETAL_DANCE, + MOVE_STRING_SHOT, + MOVE_DRAGON_RAGE, + MOVE_FIRE_SPIN, + MOVE_THUNDER_SHOCK, + MOVE_THUNDERBOLT, + MOVE_THUNDER_WAVE, + MOVE_THUNDER, + MOVE_ROCK_THROW, + MOVE_EARTHQUAKE, + MOVE_FISSURE, + MOVE_DIG, + MOVE_TOXIC, + MOVE_CONFUSION, + MOVE_PSYCHIC, + MOVE_HYPNOSIS, + MOVE_MEDITATE, + MOVE_AGILITY, + MOVE_QUICK_ATTACK, + MOVE_RAGE, + MOVE_TELEPORT, + MOVE_NIGHT_SHADE, + MOVE_MIMIC, + MOVE_SCREECH, + MOVE_DOUBLE_TEAM, + MOVE_RECOVER, + MOVE_HARDEN, + MOVE_MINIMIZE, + MOVE_SMOKESCREEN, + MOVE_CONFUSE_RAY, + MOVE_WITHDRAW, + MOVE_DEFENSE_CURL, + MOVE_BARRIER, + MOVE_LIGHT_SCREEN, + MOVE_HAZE, + MOVE_REFLECT, + MOVE_FOCUS_ENERGY, + MOVE_BIDE, + MOVE_METRONOME, + MOVE_MIRROR_MOVE, + MOVE_SELF_DESTRUCT, + MOVE_EGG_BOMB, + MOVE_LICK, + MOVE_SMOG, + MOVE_SLUDGE, + MOVE_BONE_CLUB, + MOVE_FIRE_BLAST, + MOVE_WATERFALL, + MOVE_CLAMP, + MOVE_SWIFT, + MOVE_SKULL_BASH, + MOVE_SPIKE_CANNON, + MOVE_CONSTRICT, + MOVE_AMNESIA, + MOVE_KINESIS, + MOVE_SOFT_BOILED, + MOVE_HI_JUMP_KICK, + MOVE_GLARE, + MOVE_DREAM_EATER, + MOVE_POISON_GAS, + MOVE_BARRAGE, + MOVE_LEECH_LIFE, + MOVE_LOVELY_KISS, + MOVE_SKY_ATTACK, + MOVE_TRANSFORM, + MOVE_BUBBLE, + MOVE_DIZZY_PUNCH, + MOVE_SPORE, + MOVE_FLASH, + MOVE_PSYWAVE, + MOVE_SPLASH, + MOVE_ACID_ARMOR, + MOVE_CRABHAMMER, + MOVE_EXPLOSION, + MOVE_FURY_SWIPES, + MOVE_BONEMERANG, + MOVE_REST, + MOVE_ROCK_SLIDE, + MOVE_HYPER_FANG, + MOVE_SHARPEN, + MOVE_CONVERSION, + MOVE_TRI_ATTACK, + MOVE_SUPER_FANG, + MOVE_SLASH, + MOVE_SUBSTITUTE, + MOVE_STRUGGLE, + MOVE_SKETCH, + MOVE_TRIPLE_KICK, + MOVE_THIEF, + MOVE_SPIDER_WEB, + MOVE_MIND_READER, + MOVE_NIGHTMARE, + MOVE_FLAME_WHEEL, + MOVE_SNORE, + MOVE_CURSE, + MOVE_FLAIL, + MOVE_CONVERSION_2, + MOVE_AEROBLAST, + MOVE_COTTON_SPORE, + MOVE_REVERSAL, + MOVE_SPITE, + MOVE_POWDER_SNOW, + MOVE_PROTECT, + MOVE_MACH_PUNCH, + MOVE_SCARY_FACE, + MOVE_FAINT_ATTACK, + MOVE_SWEET_KISS, + MOVE_BELLY_DRUM, + MOVE_SLUDGE_BOMB, + MOVE_MUD_SLAP, + MOVE_OCTAZOOKA, + MOVE_SPIKES, + MOVE_ZAP_CANNON, + MOVE_FORESIGHT, + MOVE_DESTINY_BOND, + MOVE_PERISH_SONG, + MOVE_ICY_WIND, + MOVE_DETECT, + MOVE_BONE_RUSH, + MOVE_LOCK_ON, + MOVE_OUTRAGE, + MOVE_SANDSTORM, + MOVE_GIGA_DRAIN, + MOVE_ENDURE, + MOVE_CHARM, + MOVE_ROLLOUT, + MOVE_FALSE_SWIPE, + MOVE_SWAGGER, + MOVE_MILK_DRINK, + MOVE_SPARK, + MOVE_FURY_CUTTER, + MOVE_STEEL_WING, + MOVE_MEAN_LOOK, + MOVE_ATTRACT, + MOVE_SLEEP_TALK, + MOVE_HEAL_BELL, + MOVE_RETURN, + MOVE_PRESENT, + MOVE_FRUSTRATION, + MOVE_SAFEGUARD, + MOVE_PAIN_SPLIT, + MOVE_SACRED_FIRE, + MOVE_MAGNITUDE, + MOVE_DYNAMIC_PUNCH, + MOVE_MEGAHORN, + MOVE_DRAGON_BREATH, + MOVE_BATON_PASS, + MOVE_ENCORE, + MOVE_PURSUIT, + MOVE_RAPID_SPIN, + MOVE_SWEET_SCENT, + MOVE_IRON_TAIL, + MOVE_METAL_CLAW, + MOVE_VITAL_THROW, + MOVE_MORNING_SUN, + MOVE_SYNTHESIS, + MOVE_MOONLIGHT, + MOVE_HIDDEN_POWER, + MOVE_CROSS_CHOP, + MOVE_TWISTER, + MOVE_RAIN_DANCE, + MOVE_SUNNY_DAY, + MOVE_CRUNCH, + MOVE_MIRROR_COAT, + MOVE_PSYCH_UP, + MOVE_EXTREME_SPEED, + MOVE_ANCIENT_POWER, + MOVE_SHADOW_BALL, + MOVE_FUTURE_SIGHT, + MOVE_ROCK_SMASH, + MOVE_WHIRLPOOL, + MOVE_BEAT_UP, + MOVE_FAKE_OUT, + MOVE_UPROAR, + MOVE_STOCKPILE, + MOVE_SPIT_UP, + MOVE_SWALLOW, + MOVE_HEAT_WAVE, + MOVE_HAIL, + MOVE_TORMENT, + MOVE_FLATTER, + MOVE_WILL_O_WISP, + MOVE_MEMENTO, + MOVE_FACADE, + MOVE_FOCUS_PUNCH, + MOVE_SMELLING_SALT, + MOVE_FOLLOW_ME, + MOVE_NATURE_POWER, + MOVE_CHARGE, + MOVE_TAUNT, + MOVE_HELPING_HAND, + MOVE_TRICK, + MOVE_ROLE_PLAY, + MOVE_WISH, + MOVE_ASSIST, + MOVE_INGRAIN, + MOVE_SUPERPOWER, + MOVE_MAGIC_COAT, + MOVE_RECYCLE, + MOVE_REVENGE, + MOVE_BRICK_BREAK, + MOVE_YAWN, + MOVE_KNOCK_OFF, + MOVE_ENDEAVOR, + MOVE_ERUPTION, + MOVE_SKILL_SWAP, + MOVE_IMPRISON, + MOVE_REFRESH, + MOVE_GRUDGE, + MOVE_SNATCH, + MOVE_SECRET_POWER, + MOVE_DIVE, + MOVE_ARM_THRUST, + MOVE_CAMOUFLAGE, + MOVE_TAIL_GLOW, + MOVE_LUSTER_PURGE, + MOVE_MIST_BALL, + MOVE_FEATHER_DANCE, + MOVE_TEETER_DANCE, + MOVE_BLAZE_KICK, + MOVE_MUD_SPORT, + MOVE_ICE_BALL, + MOVE_NEEDLE_ARM, + MOVE_SLACK_OFF, + MOVE_HYPER_VOICE, + MOVE_POISON_FANG, + MOVE_CRUSH_CLAW, + MOVE_BLAST_BURN, + MOVE_HYDRO_CANNON, + MOVE_METEOR_MASH, + MOVE_ASTONISH, + MOVE_WEATHER_BALL, + MOVE_AROMATHERAPY, + MOVE_FAKE_TEARS, + MOVE_AIR_CUTTER, + MOVE_OVERHEAT, + MOVE_ODOR_SLEUTH, + MOVE_ROCK_TOMB, + MOVE_SILVER_WIND, + MOVE_METAL_SOUND, + MOVE_GRASS_WHISTLE, + MOVE_TICKLE, + MOVE_COSMIC_POWER, + MOVE_WATER_SPOUT, + MOVE_SIGNAL_BEAM, + MOVE_SHADOW_PUNCH, + MOVE_EXTRASENSORY, + MOVE_SKY_UPPERCUT, + MOVE_SAND_TOMB, + MOVE_SHEER_COLD, + MOVE_MUDDY_WATER, + MOVE_BULLET_SEED, + MOVE_AERIAL_ACE, + MOVE_ICICLE_SPEAR, + MOVE_IRON_DEFENSE, + MOVE_BLOCK, + MOVE_HOWL, + MOVE_DRAGON_CLAW, + MOVE_FRENZY_PLANT, + MOVE_BULK_UP, + MOVE_BOUNCE, + MOVE_MUD_SHOT, + MOVE_POISON_TAIL, + MOVE_COVET, + MOVE_VOLT_TACKLE, + MOVE_MAGICAL_LEAF, + MOVE_WATER_SPORT, + MOVE_CALM_MIND, + MOVE_LEAF_BLADE, + MOVE_DRAGON_DANCE, + MOVE_ROCK_BLAST, + MOVE_SHOCK_WAVE, + MOVE_WATER_PULSE, + MOVE_DOOM_DESIRE, + MOVE_PSYCHO_BOOST, +}; + +#endif // GUARD_MOVES_H
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