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2017-05-17sub_80BE9D4 (mostly matching)PikalaxALT
2017-05-17sub_80BFD20PikalaxALT
2017-05-17GetMomOrDadStringForTVMessage (nonmatching)PikalaxALT
2017-05-17Players house TV check functionPikalaxALT
2017-05-17More work on tvPikalaxALT
2017-05-17couple more functions in tv.text_80BF544; fix type declaration of sub_80BF77CPikalaxALT
2017-05-16ClearTVShowDataPikalaxALT
2017-05-16sub_80BC300 (nonmatching)PikalaxALT
2017-05-16sub_80BBFA4 and sub_80BBFD8PikalaxALT
2017-05-16sub_80BBDD0 (nonmatching)PikalaxALT
2017-05-16sub_80BBCCC (almost matching)PikalaxALT
2017-05-16sub_80BBB24PikalaxALT
2017-05-16get sub_80BB970 matchingPikalaxALT
2017-05-15First pass at sub_80BB764 (not matching)PikalaxALT
2017-05-15Disassemble a function called by the secret base clearing routinePikalaxALT
2017-05-10start decompiling battle_2 (#289)Cameron Hall
* start decompiling * tired. finish later * decompile some more * BATTLE_TYPE_40 -> BATTLE_TYPE_MULTI
2017-05-10 BATTLE_TYPE_40 -> BATTLE_TYPE_MULTIYamaArashi
2017-05-09minutes, not secondsYamaArashi
2017-05-09name daily event functionsYamaArashi
2017-05-09Decompile some cable_club functionsMarijn van der Werf
2017-05-09file renamingYamaArashi
2017-05-09name more functionsYamaArashi
2017-05-09name new-game functionsYamaArashi
2017-05-09name mail_data.c functionsYamaArashi
2017-05-08finish decompiling mail_data.sYamaArashi
2017-05-08fix some nonmatching functions (#284)Cameron Hall
* fix some nonmatching functions * delete trailing whitespace
2017-05-08Fix battle_interface for GermanMarijn van der Werf
2017-05-08decompile some of mail_data.sYamaArashi
2017-05-08Decompile battle interface (#281)Cameron Hall
* start decompiling * more decompilation * sub_8044804 refuses to match. moving on... * decompile sub_80451A0 * more decompilation * finish decompiling * clean up a bit * remove trailing whitespace and change tabs to spaces
2017-05-08decompile roamer.sYamaArashi
2017-05-08Decompile ShowPokedexCryScreenMarijn van der Werf
2017-05-08Decompile ShowLinkBattleRecordsMarijn van der Werf
2017-05-08Decompile sub_803037CMarijn van der Werf
2017-05-08decompile birch_pcYamaArashi
2017-05-07decompile more pokemon functionsYamaArashi
2017-05-07decompile battle music and pokemon palette functionsYamaArashi
2017-05-07decompile EV and pokerus functionsYamaArashi
2017-05-07Start decompiling easy_chatMarijn van der Werf
2017-05-07decompile pokemon functionsYamaArashi
2017-05-06Decompile cycling field specialsMarijn van der Werf
2017-05-06Declare `StringLengthN` conditionally in headerMarijn van der Werf
2017-05-05decompile some pokemon functionsYamaArashi
2017-05-05Various German patchesMarijn van der Werf
2017-05-05some German differencesYamaArashi
2017-05-04use macros and defines for save.c making it easier to add new sectionsProjectRevoTPP
2017-05-04decompile time_eventsYamaArashi
2017-05-03introduce YesNoFuncTable structYamaArashi
2017-05-03clean up whitespaceYamaArashi
2017-05-03Struct_0202F7D4 -> AffineAnimCmdYamaArashi
2017-05-03decompile a little more of player_pc.c and dump half of battle_anim data ↵ProjectRevoTPP
incbins (#254) * matching sub_813A280 and sub_813A4B4 * move data to item_use.c * slightly less ugly NewGameInitPCItems * more less ugly NewGameInitPCItems - Game Freak doesn't know how to use structs * decompile HandleQuantityRolling and sub_813A6FC * partially label and comment battle_anim.c * decompile sub_813A794 and sub_813A83C * minor comments on battle_anim.c * decompile up to GF shenanigans #14390 * up to GF shenanigans #38571 * dump half of battle_anim_80CA710.s incbins * dump most incbins from battle_anim_812C144.s * obj_rot_scal fixes * subsprite * i cant even identify byte arrays