Age | Commit message (Expand) | Author |
---|---|---|
2018-04-30 | Finish moving battle anim .rodata into .c files | Marcus Huderle |
2018-04-07 | through DebugMenu_807786C; use macro NAKED instead of __attribute__((naked)) | PikalaxALT |
2018-04-06 | Use 'battler' instead of 'bank' | Marcus Huderle |
2018-04-06 | Finish decompiling battle_9 | Marcus Huderle |
2018-04-06 | Decompile a bunch of battle_9 | Marcus Huderle |
2018-03-18 | Document PIN_MISSILE and ICICLE_SPEAR anims | Marcus Huderle |
2018-02-11 | Document battle anim things related to STRENGTH, TACKLE, BODY_SLAM, and SUPER... | Marcus Huderle |
2018-02-11 | Document battle anim things related to SWIFT and TWISTER | Marcus Huderle |
2018-02-10 | Start documenting battle anims | Marcus Huderle |
2018-02-04 | Finish decompiling dark.s except one function | Marcus Huderle |
2018-02-03 | Decompile more of dark.s | Marcus Huderle |
2018-01-14 | Fix file modes | PikalaxALT |
2018-01-11 | fixing things | golem galvanize |
2018-01-11 | finish splitting and decompiling dragon.s | golem galvanize |