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2021-07-02Match sub_80D3B60PikalaxALT
2021-07-01Unify ChooseMoveStruct; name BattleStruct fieldsPikalaxALT
2021-06-30Tidy up ewram.h; yeet some more redundant definitionsPikalaxALT
2021-06-29Merge structs at 02019348PikalaxALT
2021-06-28Match sub_806CF04PikalaxALT
2021-06-23Sync more function names from EmeraldPikalaxALT
2021-06-18Document image_processing_effects.cPikalaxALT
2021-06-17Replace simple ewram access with battle struct, 2PikalaxALT
2021-06-17document ewram macros in BattleStartClearSetDataPikalaxALT
2020-12-05Fix modern superpower animation bugGriffinR
2020-09-01Fix mistakesPokeCodec
2020-09-01Make invisible a booleanPokeCodec
2020-09-01Match more naked functionsPokeCodec
2020-08-29Give songs meaningful english namesGriffinR
2020-08-18Review changes.Kaz
Fixed taya_debug_window for good.
2020-06-01battle/anim/water.c: sub_80D3D68 WTFmatchKaz
2020-05-31battle_script_commands.c: Further work on porting from pokefirered/pokeemerald.Kaz
battle/anim/ice.c: port rest of the functions from pokeemerald; file now "done."
2020-05-28src/battle/anim/dark.c: Last function decompiled.Kaz
src/battle_anim.c: Port some function matches. src/battle_controller_player.c: Port some function matches. src/use_pokeblock.c: A more likely yet still farfetched permutation for Pokeblock_BufferEnhancedStatText.
2020-05-27Appease modern GCCKaz
2020-05-27Eliminate some confusion and further elaborate.Kaz
2020-05-27battle/anim/water.c: sub_80D4D64 match... or fakematch?!Kaz
Further work on sub_803D60 WIP.
2020-05-26battle/anim/water.c: AnimTask_CreateSurfWave OK, pokeemerald/fireredKaz
consistency
2020-05-25water.c: Fix wording, elaborate more on cpuWait() tooKaz
2020-05-25battle/anim/flying.c, psychic.c: minor NONMATCHING fixesKaz
battle/anim/water.c: revisit AnimTask_CreateSurfWave (still NONMATCHING)
2020-05-24Nonmatching fixes:Kaz
wild_encounter.c: port Feebas fix which was somehow in pokeemerald but not here battle/anim/unused_9.c: match sub_80CFE2C (obfuscation of for variable when used in offsets) field_effect_helpers.c: port MATCHING fixes from pokeemerald tv.c: match sub_80C01D4 (uses a temp)
2020-05-23shadow_minimize.c: match CreateMinimizeSpritekazblox
This is the same as the pokeemerald function, except that matrixNum is signed. Also bring name consistency in shadow_minimize.c with pokeemerald, too.
2019-12-14Merge branch 'master' of github.com:pret/pokeruby into modern_gccPikalaxALT
2019-10-02Merge branch 'master' into emerald_diffPikalaxALT
2019-10-02Merge branch 'master' into modern_gccPikalaxALT
2019-09-05Configure Travis to build nonmatching (#746)PikalaxALT
* Configure Travis to build nonmatching
2019-09-05Merge branch 'master' into modern_gccPikalaxALT
2019-08-30Match sub_80D6874Scott Norton
2019-07-31resolve more battle system differencescamthesaxman
2019-07-29resolve some Emerald differencescamthesaxman
2019-07-29Merge branch 'master' into modern_gccPikalaxALT
2019-07-28Merge branch 'master' into filenames_1camthesaxman
2019-07-28emerald file names, part 1camthesaxman
2019-07-28match atk49_moveendcamthesaxman
2019-06-26Make Ruby compile with gcc-8PikalaxALT
2019-04-07Fix ghost NONMATCHINGultima-soul
2019-04-07Decompile/port rest of battle_anim plus fix 1 NONMATCHING.ultima-soul
2018-12-21Port water.s from pokeemeraldnullableVoidPtr
2018-12-17Merge branch 'master' into createspritegarak
2018-12-17Merge pull request #707 from Sewef/anim-labelMarcus Huderle
Some battle_anim labels.
2018-12-17gAnimBankAttacker/Target to gBattleAnimAttacker/Targetshinny456
2018-11-13ANIM_BANK -> ANIM_BATTLER and some newlinesgarak
2018-11-12gBattleAnimSpriteTemplate_83D6734Sewef
2018-11-12sub_80E4008Sewef
2018-10-16sound efect panning constantsgarak
2018-10-16document battle anim script commandsgarak