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battle_controller_linkopponent.c
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Author
2018-10-16
document battle anim script commands
garak
2018-08-09
Label ball animations
Marcus Huderle
2018-07-05
Decompile battle_anim_813F0f4.s
Marcus Huderle
2018-06-25
Merge branch 'master' into contest_link_80C2020
Marcus Huderle
2018-05-06
Decompile battle_anim_812C144 through sub_812C990()
Marcus Huderle
2018-04-06
Use 'battler' instead of 'bank'
Marcus Huderle
2018-04-06
Finish decompiling battle_9
Marcus Huderle
2018-04-06
Decompile a bunch of battle_9
Marcus Huderle
2018-04-06
Start decompiling battle_9
Marcus Huderle
2018-03-31
Merge branch 'master' into contest_link_80C2020
PikalaxALT
2018-02-11
Document battle anim things related to STRENGTH, TACKLE, BODY_SLAM, and SUPER...
Marcus Huderle
2018-02-10
Start documenting battle anims
Marcus Huderle
2018-01-23
sub_80C2020
PikalaxALT
2018-01-13
label battle_intro.c
camthesaxman
2018-01-08
re-label some window and text code
camthesaxman
2018-01-07
Finish decompiling battle_2
Marcus Huderle
2017-12-30
Sync gAnimDisableStructPtr and gTransformedPersonalities with pokeemerald
Marcus Huderle
2017-12-27
Port battle_anim changes from pokeemerald
Marcus Huderle
2017-11-26
abilities, songs, species constants
camthesaxman
2017-11-18
change Sprite struct to use a data array instead of manual declares.
ProjectRevoTPP
2017-11-05
move ewram.h includes in include/ to src files.
ProjectRevoTPP
2017-11-04
BAD_MEM macros to MEM_ALT
ProjectRevoTPP
2017-11-04
add semicolons to BAD_MEMSET and BAD_MEMCPY
ProjectRevoTPP
2017-11-03
NotInBattle
ProjectRevoTPP
2017-10-29
merge
ProjectRevoTPP
2017-10-29
use BAD_MEMSET macro for battle files.
ProjectRevoTPP
2017-10-26
also fix ambiguous MON_DATA_SPD_EV and MON_DATA_SPD2 constants
camthesaxman
2017-10-23
recast fixes for SetMonData and SetBoxMonData.
ProjectRevoTPP
2017-10-23
use SPEED instead of SPD in mon data constants
camthesaxman
2017-09-30
Merge branch 'master' of https://github.com/pret/pokeruby into refactor_src
ProjectRevoTPP
2017-09-09
merge
ProjectRevoTPP