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reshow_battle_screen.c
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Author
2018-10-16
document battle anim script commands
garak
2018-06-25
Merge branch 'master' into contest_link_80C2020
Marcus Huderle
2018-04-06
Use 'battler' instead of 'bank'
Marcus Huderle
2018-04-06
Finish decompiling battle_9
Marcus Huderle
2018-04-06
Decompile a bunch of battle_9
Marcus Huderle
2018-04-04
Port function/file names from pokeemerald
Marcus Huderle
2018-03-31
Merge branch 'master' into contest_link_80C2020
PikalaxALT
2018-02-10
Start documenting battle anims
Marcus Huderle
2018-01-23
sub_80C2020
PikalaxALT
2018-01-10
finish labeling scanline_effect.c
camthesaxman
2018-01-09
rename unknown_task to scanline_effect
camthesaxman
2018-01-09
more text/menu renaming
camthesaxman
2018-01-09
s/gWindowConfig/gWindowTemplate/g
camthesaxman
2018-01-08
re-label some window and text code
camthesaxman
2018-01-07
Finish decompiling battle_2
Marcus Huderle
2018-01-07
Decompile through HandleEndTurn_BattleWon, and update trainer class constant ...
Marcus Huderle
2017-12-27
Port battle_anim changes from pokeemerald
Marcus Huderle
2017-12-22
save work
camthesaxman
2017-11-18
change Sprite struct to use a data array instead of manual declares.
ProjectRevoTPP
2017-11-05
move ewram defines to ewram.h.
ProjectRevoTPP
2017-08-26
merge
ProjectRevoTPP