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path: root/src/battle_2.c
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2017-08-12split out src/ directory into categorized subdirectories.ProjectRevoTPP
2017-07-16Battle4.CDizzyEggg
Changed labels: sub_801A02C = ItemBattleEffects sub_8015150 = GetBattleBank gUnknown_02024BEA = gRandomMove BattleBufferB = gBattleBufferB sub_8090D90 = GetNationalPokedexFlag sub_80151D4 = PressurePPLose ai_rate_move = AI_TypeCalc sub_801B928 = IsPokeDisobedient sub_801E3B4 = BankGetTurnOrder sub_801E3EC = SetMoveEffect sub_814A7FC = DestroyMenuCursor sub_8010B88 = SwitchInClearStructs sub_80325B8 = BattleMusicStop sub_8017718 = CantUseMove sub_8028350 = IsTwoTurnsMove b_feature_update_destiny_bond = DestinyBondFlagUpdate sub_801C108 = JumpIfMoveAffectedByProtect move_weather_interaction = AttacksThisTurn sub_8025E20 = ChangeStatBuffs sub_8020B54 = MoveValuesCleanUp
2017-07-05Fix tab-aligned commentsyenatch
2017-07-05Fix STATUS2_FOCUS_ENERGRYyenatch
2017-06-21battle_h update, labelling battle2.cDizzyEggg
2017-06-19Battle labels named (#333)DizzyEggg
* Changed battle labels
2017-06-16Merge remote-tracking branch 'marijn/clean/headers'yenatch
2017-06-14Merge branch 'master' of https://github.com/pret/pokerubyProjectRevoTPP
2017-06-12Struct30042E0camthesaxman
2017-06-12mergeProjectRevoTPP
2017-06-12Merge pull request #314 from PikalaxALT/tvyenatch
Finish decompilation of tv.s
2017-06-10move some common battle struct definitions to battle.hcamthesaxman
2017-06-10Merge branch 'master' of https://github.com/pret/pokerubyProjectRevoTPP
2017-06-10finish decompiling player_pc.cProjectRevoTPP
2017-06-07decompile sub_811FF30camthesaxman
2017-05-30UnkBattleStruct is actually UnknownStruct11scnorton
2017-05-26Sort includesMarijn van der Werf
2017-05-26Add headersMarijn van der Werf
2017-05-24name InitBattleNieDzejkob
2017-05-24Add data2 headerMarijn van der Werf
2017-05-24Decrease indentation level of switchesMarijn van der Werf
2017-05-23Merge pull request #305 from NieDzejkob/masteryenatch
Name some stuff
2017-05-23Merge pull request #303 from marijnvdwerf/clean/includesyenatch
Clean/includes
2017-05-22Add data2 headerMarijn van der Werf
2017-05-22Decrease indentation level of switchesMarijn van der Werf
2017-05-21name InitBattleNieDzejkob
2017-05-18decompile sub_8012258 and trim whitespacecamthesaxman
2017-05-17decompile more functionscamthesaxman
2017-05-16more decompilationcamthesaxman
2017-05-16whitespacecamthesaxman
2017-05-16decompile sub_8010874camthesaxman
2017-05-14formattingcamthesaxman
2017-05-13decompile more functionscamthesaxman
2017-05-11decompile some morecamthesaxman
2017-05-10decompile CreateNPCTrainerParty (#291)Cameron Hall
2017-05-11decompile CreateNPCTrainerPartycamthesaxman
2017-05-10decompile morecamthesaxman
2017-05-10decompile sub_800F298 (#290)Cameron Hall
decompile sub_800F298
2017-05-10decompile sub_800F298camthesaxman
2017-05-10start decompiling battle_2 (#289)Cameron Hall
* start decompiling * tired. finish later * decompile some more * BATTLE_TYPE_40 -> BATTLE_TYPE_MULTI
2017-05-10BATTLE_TYPE_40 -> BATTLE_TYPE_MULTIcamthesaxman
2017-05-10decompile some morecamthesaxman
2017-05-10tired. finish latercamthesaxman
2017-05-09start decompilingcamthesaxman