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matsuda_debug_menu.c
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Author
2017-12-27
Port battle_anim changes from pokeemerald
Marcus Huderle
2017-12-23
decompile sub_80AAD84
camthesaxman
2017-12-23
decompile sub_80C4D80
camthesaxman
2017-12-22
clean up and label more of contest.c
camthesaxman
2017-12-22
fix merge conflicts
camthesaxman
2017-12-22
label and clean up some things in contest.c
camthesaxman
2017-12-21
Rename gScript* vars to gSpecialVar_*
Marcus Huderle
2017-12-17
fix build
camthesaxman
2017-12-16
decompile sub_80AD8DC - sub_80AE098
camthesaxman
2017-11-18
change Sprite struct to use a data array instead of manual declares.
ProjectRevoTPP
2017-11-15
migrate matsuda debug menu and tileset anim data to src
ProjectRevoTPP
2017-11-09
remove shared_syms
ProjectRevoTPP
2017-11-06
finish refactoring ewram defines into ewram.h.
ProjectRevoTPP
2017-11-05
move src/engine/ direct ewram calls to ewram.h.
ProjectRevoTPP
2017-11-05
move ewram defines to ewram.h.
ProjectRevoTPP
2017-11-04
more fixes
ProjectRevoTPP
2017-09-28
merge
ProjectRevoTPP
2017-08-12
split out src/ directory into categorized subdirectories.
ProjectRevoTPP