Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-09-12 | Replace incorrect instances of Mystery Gift with Mystery Event | SatoMew | |
2021-07-02 | Fix DebugMenu_8078B94 | PikalaxALT | |
2021-06-30 | Tidy up ewram.h; yeet some more redundant definitions | PikalaxALT | |
2021-06-29 | Merge structs at 02019348 | PikalaxALT | |
2021-06-29 | Fix pokemon_icon.c fakematch | PikalaxALT | |
2021-06-28 | Match sub_806CF04 | PikalaxALT | |
2021-06-28 | Name funcs in credits.c; more ewram cleanup | PikalaxALT | |
2021-06-25 | Document pokedex_cry_screen.c | PikalaxALT | |
2021-06-25 | More pokedex doccing | PikalaxALT | |
2021-06-25 | Sync names of other pokedex.c methods | PikalaxALT | |
2021-06-24 | Document pokedex.c, 1 | PikalaxALT | |
2021-06-24 | Finish porting contest data to C | PikalaxALT | |
2021-06-23 | Sync more function names from Emerald | PikalaxALT | |
2021-06-22 | Split contest code | PikalaxALT | |
2021-06-21 | Sync more contest docs from Emerald | PikalaxALT | |
2021-06-21 | Start syncing contest code documentation from Emerald | PikalaxALT | |
2021-06-18 | Document image_processing_effects.c | PikalaxALT | |
2021-06-18 | Revert these symbols back to ewram.h | PikalaxALT | |
2021-06-18 | Sync image_processing_effects from emerald, 1 | PikalaxALT | |
2021-06-17 | document ewram macros in BattleStartClearSetData | PikalaxALT | |
2021-06-13 | Fix modern debug builds | PikalaxALT | |
2021-02-16 | Mirror pokeemerald PR#1329 & PR#1335 to pokeruby | Deokishisu | |
The `externalReservedData` field has been split up into `externalEventData` and `externalEventFlags`, which have their own structs. The new structs deal with interconnectivity between external games/peripherals and RS. US & JP Colosseum Bonus Discs', Colosseum and XD's, Pokémon Channel's, and PokémonBox: Ruby & Sapphire's interactions with these fields has been documented. The `giftRibbon#` fields in `PokemonSubstruct3` have also been renamed to their appropriate ribbons, and commented with distribution info if applicable. All relevant constants and functions dealing with the Pokémon data structure were renamed with these changes in mind. | |||
2020-08-29 | Give songs meaningful english names | GriffinR | |
2020-08-19 | Merge pull request #788 from kazblox/master | GriffinR | |
Fix NONMATCHINGs and actual English Debug support | |||
2020-08-18 | Review changes. | Kaz | |
Fixed taya_debug_window for good. | |||
2020-06-08 | Fix rev1+. Oops. | Kaz | |
2020-06-08 | Preliminary support for English rev0 debug. Matching but still needs | Kaz | |
cleaning up. Rename DEBUG_TRANSLATE to DEBUG_FIX now that we have actual English Debug ROMs. Add Sapphire German "first edition" debug support, now that we have a hash for it. Fix an obvious nonmatching. | |||
2020-06-03 | sub_809E8F0 get. | Kaz | |
2020-04-29 | Use fadescreen constants, sync common scripts after pc.inc | GriffinR | |
2020-04-27 | Use OBJ_EVENT_ID_PLAYER | GriffinR | |
2020-04-27 | Sync hall_of_fame.inc | GriffinR | |
2020-04-24 | Sync shared_secret_base.inc | GriffinR | |
2019-12-14 | Merge branch 'master' of github.com:pret/pokeruby into modern_gcc | PikalaxALT | |
2019-10-19 | Merge pull request #754 from camthesaxman/emerald_diff | huderlem | |
resolve more emerald differences | |||
2019-09-05 | Fix a mixup in the naming :( | easyaspi314 (Devin) | |
2019-09-05 | Document some debug menu things | easyaspi314 (Devin) | |
2019-09-05 | Merge branch 'master' into modern_gcc | PikalaxALT | |
2019-08-26 | Mark some things in tomomichi_debug_menu.c | easyaspi314 (Devin) | |
2019-08-25 | Fix some test menu translations, document unused functions and name stuff | easyaspi314 (Devin) | |
2019-08-25 | Improve a mori_debug_menu translation | easyaspi314 (Devin) | |
2019-08-25 | Replace asm("") with ++ --. | easyaspi314 (Devin) | |
agbcc is weird | |||
2019-08-25 | Improve some nohara translations. | easyaspi314 (Devin) | |
2019-08-24 | Match and document DebugMenu_8077C3C (now DebugMenu_ConvertBuildDate) | easyaspi314 (Devin) | |
It seems that simply putting an asm("") matched 8077C3C. | |||
2019-08-23 | [WIP] English Debug menu translations! (Plus some build system fixes) | easyaspi314 (Devin) | |
I'm back! す Éß テ-ブ↑& ÒÛªù! (かなテーブルを捨てろよ!/Throw away the kana table!) When compiled in English with DEBUG, instead of óじばÌ (mojibake), you now get actual English translations! No more switching from the game, to the kana chart, and if you don't know Japanese, Google Translate, just to read one sentence. Additionally, the few unknown translations should use proper encoding or Romaji. I decided to use a nicer macro system: static const u8 sStrHello[] = DTR("こんにちは", "Hello"); This prevents ifdef HELL, as the mixed Japanese and English would be messy. Additionally, some special character issues were corrected. Things untranslated/bugs: - Tomomichi's dummy functions. Of course, they don't do much. - The title screen battle menu. This uses a Gen 2 style tile rendering and the way it is rendered is incredibly overcomplicated. - A few phrases which I couldn't get a clear translation for. I don't know much Japanese lol. - Song names. Just tedious with the limited buffer size. - A few layout issues. Some dimensions should be tweaked to avoid text box ovetflows. - Potential buffer overflows, which I want to try to avoid - (ASan for GBA? :morphon:) - While I use the DEBUG_TRANSLATE flag (automatic with ENGLISH && DEBUG) for C code, the asm data only checks for ENGLISH && DEBUG. Additionally, they are ugly. - Haven't tested all builds yet. - Some code formatting issues. I also made it so this will compile with the system preprocessor (including Clang), and my agbcc binutils (which will attempt to be selected automatically if you don't have DKP). Clang needs a few flags (it can't do asm enums with line numbers and it does trigraphs in standard mode), but it is no longer flipping out. I am going to restart my build system project. It was getting way off track, and ucpp was too difficult to maintain (one of the main reasons for the silence). | |||
2019-07-31 | fix more emerald differences | camthesaxman | |
2019-07-29 | gMPlay to gMPlayInfo | camthesaxman | |
2019-06-26 | Make Ruby compile with gcc-8 | PikalaxALT | |
2019-04-23 | gTrainerBattleOpponent = SECRET_BASE_OPPONENT | PikalaxALT | |
2019-04-08 | Some documentation of contest_link_80C2020 | PikalaxALT | |
2019-04-08 | through sub_80C4A28 | PikalaxALT | |