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battle_tower.c
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Author
2018-02-18
remove subdirectories
camthesaxman
2018-02-17
remove unnecessary struct in battle tower data
Cameron Hall
2018-02-17
decompile more debug code
Cameron Hall
2018-02-17
decompile more debug code
Cameron Hall
2018-01-17
resolve more undefined references
Cameron Hall
2018-01-13
clean up save.c
camthesaxman
2018-01-07
Decompile through HandleEndTurn_BattleWon, and update trainer class constant ↵
Marcus Huderle
names
2018-01-07
match DetermineBattleTowerPrize
camthesaxman
2018-01-07
match SaveCurrentWinStreak
camthesaxman
2018-01-01
Label a bunch more specials
Marcus Huderle
2017-12-24
Name and use dynamic object gfx id vars
Marcus Huderle
2017-12-24
Name and use temp var constants
Marcus Huderle
2017-12-21
Rename gScript* vars to gSpecialVar_*
Marcus Huderle
2017-11-26
opponents, map_objects, hold_effects, game_stat, decorations, ↵
camthesaxman
battle_move_effects constants
2017-11-26
flag, vars, items constants
camthesaxman
2017-11-26
easy_chat constants
camthesaxman
2017-11-26
abilities, songs, species constants
camthesaxman
2017-11-26
rename rng.c to random.c
camthesaxman
2017-11-13
migrate battle_message data to src (TODO, german)
ProjectRevoTPP
2017-11-12
Use spaces instead of tabs in battle_tower
Marcus Huderle
2017-11-05
move ewram defines to ewram.h.
ProjectRevoTPP
2017-11-04
finish first wave of fixes
ProjectRevoTPP
2017-11-02
Use void for functions that have no args
Marcus Huderle
2017-11-02
Move battle_tower.c to src/field/
Marcus Huderle