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2017-01-05decompile sub_813D0CCcamthesaxman
2017-01-04begin decompiling more intro codecamthesaxman
2017-01-03more labels in battle_ai.c and intro.c and misc places (#151)ProjectRevoTPP
* make ROM match again * clean up item_use.c labels and clarify functions. * label and clarify some functions in decompress.c * label and clarify berry.c * rename 20239F8 to gBattleTypeFlags * formatting * label intro.c a bit * label battle_ai.c and document some stuff * formatting * more labeling and clarification. * more label stuff
2017-01-01name some functionsYamaArashi
2016-12-12Fix various warningsMarijn van der Werf
2016-12-02[WIP] Extract all external function declarations to headers (#114)Marijn van der Werf
* Extract other external function declarations * Fix GBA compilation * Revert `sub_803C434` to asm
2016-11-30Declare more non-static functions in header files (#111)Marijn van der Werf
* Declare more non-static functions in header files * Use `(void)` for functions without arguments. * Move global-included data to seperate headers * Don't import types or global in header * Fix fieldmap imports * Revert in-code changes * Add missing newlines
2016-11-25Decompile more intro functions (#108)Cameron Hall
* start decompiling intro task * ignore Thumbs.db * decompile more code * actually ignore Thumbs.db * decompile more functions * fix sapphire * sort of fix task_intro_7 * name some functions and variables * more cleanup
2016-11-10decompile title_screen.c (#96)Cameron Hall
* decompile title_screen.c * macros * cleanup * consistency
2016-10-11begin decompiling intro functionsYamaArashi