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2021-06-25Sync names of other pokedex.c methodsPikalaxALT
2021-06-21Start syncing contest code documentation from EmeraldPikalaxALT
2020-04-27Sync new_game.incGriffinR
2018-06-19Label various overworld-related thingsMarcus Huderle
2018-03-24use constants for truck warpyenatch
2018-02-18remove subdirectoriescamthesaxman
2017-08-12split out src/ directory into categorized subdirectories.ProjectRevoTPP
2017-07-20map out ram variablesdrifloony
2017-07-10do some labelingcamthesaxman
2017-05-26Rename pokeblock.h.hMarijn van der Werf
2017-05-26Sort includesMarijn van der Werf
2017-05-26Add headersMarijn van der Werf
2017-05-09name daily event functionsYamaArashi
2017-05-09name more functionsYamaArashi
2017-05-09name new-game functionsYamaArashi
2017-05-09name mail_data.c functionsYamaArashi
2017-05-08decompile roamer.sYamaArashi
2017-05-05Convert tabs to spacesMarijn van der Werf
2017-04-27Sort includesMarijn van der Werf
2017-03-18reorganize and add new headers for many filesProjectRevoTPP
2017-01-31make ROM match again (#227)ProjectRevoTPP
* some labels and enumerate player speeds * clear up speed enums * GetPlayerSpeed * oops * start decompiling mauville_old_man.c * formatting * decompile more of mauville_old_man.c * someone fix this please * formatting * make ROM build again * formatting again * make ROM match again
2017-01-17Sort includesMarijn van der Werf
2017-01-05more labels (#165)ProjectRevoTPP
* more labels and match sub_810745C * formatting * move BattleStruct to battle.h and combine both loose structs * oops * more labels for rom4.c
2017-01-04more labels (#159)ProjectRevoTPP
* labels for tv.c and tv.s * match function prologue a little bit better * whoops * label and document lottery_corner.c * gSoftResetDisabled * add labels for main_menu.c * labels for metatile_behavior.c
2017-01-02label and document berry.c, decompress.c, item_use.c and label ↵ProjectRevoTPP
gBattleTypeFlags (#146) * make ROM match again * clean up item_use.c labels and clarify functions. * label and clarify some functions in decompress.c * label and clarify berry.c * rename 20239F8 to gBattleTypeFlags * formatting
2017-01-02event_data.cYamaArashi
2016-12-20split out more dataYamaArashi
2016-12-11decompile load_save.c (#125)ProjectRevoTPP
* start decompiling load_save.c * almost finish decompiling load_save.c * finish decompiling load_save.c * i cannot hex math * formatting
2016-12-04Decompile sub_8093110 and sub_8093130Marijn van der Werf
2016-12-02[WIP] Extract all external function declarations to headers (#114)Marijn van der Werf
* Extract other external function declarations * Fix GBA compilation * Revert `sub_803C434` to asm
2016-11-30Declare more non-static functions in header files (#111)Marijn van der Werf
* Declare more non-static functions in header files * Use `(void)` for functions without arguments. * Move global-included data to seperate headers * Don't import types or global in header * Fix fieldmap imports * Revert in-code changes * Add missing newlines
2016-10-25rename functionsYamaArashi
2016-10-24name/rename a lot of functionsYamaArashi
2016-10-20new game PC itemsYamaArashi
2016-10-18name some functionsYamaArashi
2016-09-25decompile new game init codeYamaArashi