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path: root/src/player_pc.c
AgeCommit message (Collapse)Author
2018-10-17Further synchronisationSlawter666
2018-06-23Document field_effect_helpers and other misc. thingsMarcus Huderle
2018-06-10Label move_tutor_menu.cMarcus Huderle
2018-02-18remove subdirectoriescamthesaxman
2017-08-12split out src/ directory into categorized subdirectories.ProjectRevoTPP
2017-07-20map out ram variablesdrifloony
2017-07-16fix merge conflictscamthesaxman
2017-07-09decompile sub_80A52C4 - sub_80A5B78camthesaxman
2017-07-09completely get rid of TextStructcamthesaxman
2017-07-07fix buildcamthesaxman
2017-06-28Delete conflicting declaration in player_pc.cscnorton
2017-06-16Merge remote-tracking branch 'marijn/clean/headers'yenatch
2017-06-15whitespace 3: revenge of the tabsProjectRevoTPP
2017-06-15move player_pc data to C file and do a lot of labelingProjectRevoTPP
2017-06-10whitespace 2 electric boogalooProjectRevoTPP
2017-06-10whitespaceProjectRevoTPP
2017-06-10finish decompiling player_pc.cProjectRevoTPP
2017-06-09more player_pc.c labelingProjectRevoTPP
2017-06-09cleanup player_pc.cProjectRevoTPP
2017-05-26Sort includesMarijn van der Werf
2017-05-26Add headersMarijn van der Werf
2017-05-23Merge pull request #303 from marijnvdwerf/clean/includesyenatch
Clean/includes
2017-05-22Remove duplicate strings.h declarationsMarijn van der Werf
2017-05-22Decrease indentation level of switchesMarijn van der Werf
2017-05-14decompile up to sub_813AF3CProjectRevoTPP
2017-05-09file renamingYamaArashi
2017-05-05Remove trailing whitespaceMarijn van der Werf
2017-05-03introduce YesNoFuncTable structYamaArashi
2017-05-03pokedex.s and fldeff_80CC incbins and resolve weird code in player_pc.c (#255)ProjectRevoTPP
* dump pokedex incbins * dump fldeff_80C5CD4 incbins * try to make sense of the weird code at the end of sub_813AA30 (thanks padz)
2017-05-03clean up whitespaceYamaArashi
2017-05-03decompile a little more of player_pc.c and dump half of battle_anim data ↵ProjectRevoTPP
incbins (#254) * matching sub_813A280 and sub_813A4B4 * move data to item_use.c * slightly less ugly NewGameInitPCItems * more less ugly NewGameInitPCItems - Game Freak doesn't know how to use structs * decompile HandleQuantityRolling and sub_813A6FC * partially label and comment battle_anim.c * decompile sub_813A794 and sub_813A83C * minor comments on battle_anim.c * decompile up to GF shenanigans #14390 * up to GF shenanigans #38571 * dump half of battle_anim_80CA710.s incbins * dump most incbins from battle_anim_812C144.s * obj_rot_scal fixes * subsprite * i cant even identify byte arrays
2017-04-27Sort includesMarijn van der Werf
2017-04-08finish decompiling item_use.c (#244)ProjectRevoTPP
* nonmatching sub_80C9720 and decompile sub_80C9838 * finish decompiling Itemfinder functions. * decompile ItemUseOutOfBattle_PokeblockCase and ItemUseOutOfBattle_CoinCase * rename field_doortransition * rename weather file * decompile more of item_use.c * decompile up to repel code * decompile up to stat increase code * finish decompiling item_use.c * remove item_use from ld_script
2017-01-21formattingYamaArashi
2017-01-17Remove trailing whitespaceMarijn van der Werf
2017-01-17Sort includesMarijn van der Werf
2016-12-19Decompile more of player_pc.c (#136)ProjectRevoTPP
* start decompiling player_pc.c again * submit more player_pc.c work
2016-12-17decompile InitPlayerPCMenuYamaArashi
2016-12-17make NewGameInitPCItems matchYamaArashi
2016-12-18decompile a little bit of player_pc. file too hard.ProjectRevoTPP