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2021-06-28Match sub_806CF04PikalaxALT
2018-11-12Begin synchronisation part 2Slawter666
2018-06-10Label move_tutor_menu.cMarcus Huderle
2018-05-21Standardize args to palette blend functionsMarcus Huderle
2018-02-18remove subdirectoriescamthesaxman
2017-08-12split out src/ directory into categorized subdirectories.ProjectRevoTPP
2017-06-20move data to C and introduce CompressedSpriteSheet and CompressedSpritePalettecamthesaxman
2017-06-16Merge remote-tracking branch 'marijn/clean/headers'yenatch
2017-06-10finish decompiling player_pc.cProjectRevoTPP
2017-06-09cleanup player_pc.cProjectRevoTPP
2017-05-26Sort includesMarijn van der Werf
2017-05-26Add headersMarijn van der Werf
2017-05-23Merge pull request #303 from marijnvdwerf/clean/includesyenatch
Clean/includes
2017-05-22Add strings2.hMarijn van der Werf
2017-05-22Decrease indentation level of switchesMarijn van der Werf
2017-05-09use macros to set DISPCNT and BG*CNT registers (#286)Cameron Hall
* use macros to set DISPCNT and BG*CNT registers * add a few more
2017-01-27define more data in C (#219)Cameron Hall
* define some graphics data in C * define wild pokemon in C * use less #ifdefs * define data in berry.c
2017-01-21formattingYamaArashi
2017-01-17Remove trailing whitespaceMarijn van der Werf
2017-01-17Sort includesMarijn van der Werf
2017-01-05field_8 -> savedCallbackYamaArashi
2017-01-05name clock functionsYamaArashi
2017-01-03more labels in battle_ai.c and intro.c and misc places (#151)ProjectRevoTPP
* make ROM match again * clean up item_use.c labels and clarify functions. * label and clarify some functions in decompress.c * label and clarify berry.c * rename 20239F8 to gBattleTypeFlags * formatting * label intro.c a bit * label battle_ai.c and document some stuff * formatting * more labeling and clarification. * more label stuff
2016-12-02Pass struct array to PrintMenuItemsMarijn van der Werf
2016-12-02Pass spritesheets to LoadCompressedObjectPicMarijn van der Werf
2016-12-02[WIP] Extract all external function declarations to headers (#114)Marijn van der Werf
* Extract other external function declarations * Fix GBA compilation * Revert `sub_803C434` to asm
2016-11-30Declare more non-static functions in header files (#111)Marijn van der Werf
* Declare more non-static functions in header files * Use `(void)` for functions without arguments. * Move global-included data to seperate headers * Don't import types or global in header * Fix fieldmap imports * Revert in-code changes * Add missing newlines
2016-11-05script special variablesYamaArashi
2016-11-04add functions to syscall.hYamaArashi
2016-10-02Change some plain numbers to defined constants (#51)camthesaxman
2016-10-02clean up inequalitiesYamaArashi
2016-10-02remove redundant includesYamaArashi
2016-10-02put function prototypes in main.hYamaArashi
2016-10-02add DmaClear macro (#50)camthesaxman
2016-10-02Decompile wall clock routines (#49)camthesaxman