Age | Commit message (Collapse) | Author |
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* start decompiling shop.c
* decompile sub_80B30AC and BuyMenuDrawGraphics
* decompile more of shop.c
* formatting
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* some labels and enumerate player speeds
* clear up speed enums
* GetPlayerSpeed
* oops
* start decompiling mauville_old_man.c
* formatting
* decompile more of mauville_old_man.c
* someone fix this please
* formatting
* make ROM build again
* formatting again
* make ROM match again
* label, document, reorganize, and clean up battle_ai.c
* move stuff to battle.h and get rid of battle_2000000
* various changes
* labeling
* minor labels and formatting
* contest ai labels and misc stuff
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* decompile more code
* decompile more of field_map_obj
* decompile more of field_map_obj
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decompile more of field_map_obj
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label, document, reorganize, and clean up battle_ai.c
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* some labels and enumerate player speeds
* clear up speed enums
* GetPlayerSpeed
* oops
* start decompiling mauville_old_man.c
* formatting
* decompile more of mauville_old_man.c
* someone fix this please
* formatting
* make ROM build again
* formatting again
* make ROM match again
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* some labels and enumerate player speeds
* clear up speed enums
* GetPlayerSpeed
* oops
* start decompiling mauville_old_man.c
* formatting
* decompile more of mauville_old_man.c
* someone fix this please
* formatting
* make ROM build again
* formatting again
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decompile more of field_map_obj
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* define more data in C
* correct typo in comments
* define data in title_screen.c
* define data in title_screen.c and fix build
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* define more data in C
* correct typo in comments
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* define some graphics data in C
* define wild pokemon in C
* use less #ifdefs
* define data in berry.c
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* decompile more code
* incbin graphics data
* decompile more code
* decompile more code
* finish decompiling
* name some functions and variables
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* decompile more code
* incbin graphics data
* decompile more code
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start decompiling naming_screen
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* start decompiling script_movement
* finish decompiling
* delete script_movement.s
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start decompiling battle_party_menu
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remove redundant prototypes and use static
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* decompile first few functions of field_map_obj.c
* formatting
* almost finish decompiling bike.c
* finish decompiling bike.c
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* start decompiling bike.c
* decompile more of bike.c
* decompile MovePlayerOnAcroBike and CheckMovementInputAcroBike
* decompile more of bike
* put data in bike.c
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* start decompiling bike.c
* decompile more of bike.c
* decompile MovePlayerOnAcroBike and CheckMovementInputAcroBike
* decompile more of bike
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* decompile first few functions of field_map_obj.c
* formatting
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* start decompiling bike.c
* decompile more of bike.c
* decompile MovePlayerOnAcroBike and CheckMovementInputAcroBike
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* decompile rom6
* newline
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* start decompiling rom3
* newline
* decompile sub_800BA78
* decompile more of rom3
* battle type constants
* decompile sub_800C35C
* remove sh.exe.stackdump
* decompile more of rom3
* can't get dp01_build_cmdbuf_x10_TODO to match
* finish decompiling rom3
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* start decompiling rom3
* newline
* decompile sub_800BA78
* decompile more of rom3
* battle type constants
* decompile sub_800C35C
* remove sh.exe.stackdump
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* start decompiling rom3
* newline
* decompile sub_800BA78
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