summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Collapse)Author
2016-10-24name/rename a lot of functionsYamaArashi
2016-10-24rename more functionsYamaArashi
2016-10-24decompile BlendPalette()YamaArashi
2016-10-23decompile fldeff_emotion.c (#69)ProjectRevoTPP
* decompile fldeff_emotion.c * formatting * remove unnecessary << 24 * spaces
2016-10-23decompile menu functionYamaArashi
2016-10-23Babby's first decompilation successfl4shk
2016-10-23define gTasks in task.cYamaArashi
2016-10-23enigma berry structsYamaArashi
2016-10-22add note about RNG multiplier valueYamaArashi
2016-10-22decompile more rom4 functionsYamaArashi
2016-10-22decompile sub_805568C()YamaArashi
2016-10-22decompile more rom4 functionsYamaArashi
2016-10-22clean up scrcmd.c (#67)Cameron Hall
* fix some awkward code * add ScriptReadByte macro * add missing headers * don't use & to access multidimensional array rows
2016-10-21diploma graphics labelsYamaArashi
2016-10-21don't specify arguments in GetMonData()/GetBoxMonData() prototypesYamaArashi
2016-10-21decompile diploma (#66)Cameron Hall
2016-10-21decompile more rom4 functionsYamaArashi
2016-10-20decompile more pokedex functions (#65)Cameron Hall
* decompile more pokedex functions * use spaces instead of tabs * mostly fix up sub_808D690 * fix sub_808DBE8 * decompile sub_808E398
2016-10-20new game PC itemsYamaArashi
2016-10-19name some weather-related functionsYamaArashi
2016-10-18Mori debug menu functionsYamaArashi
2016-10-18trainer battle specificationsYamaArashi
2016-10-18script condition tableYamaArashi
2016-10-18DoDailyEvents -> DoTimeBasedEventsYamaArashi
2016-10-18name some functionsYamaArashi
2016-10-18name some graphics functionsYamaArashi
2016-10-18flag.cYamaArashi
2016-10-17put vars in gSaveBlock1YamaArashi
2016-10-17var.cYamaArashi
2016-10-17name wild encounter functionsYamaArashi
2016-10-17decompile unreferenced save functionsYamaArashi
2016-10-17decompile more save functionsYamaArashi
2016-10-17decompile another save functionYamaArashi
2016-10-16decompile another save functionYamaArashi
2016-10-16start decompiling save functionsYamaArashi
2016-10-16decompile option menu and begin decompiling pokedex (#58)Cameron Hall
* start decompiling pokedex * fix up this darn struct * decompile most of the option menu code * decompile more code * finish up with option menu * minor cleanup * fix some pokedex functions * remove disassembly files * actually remove disassembly files * more decompilation * decompile 2 more functions * minor cleanup * Update start_menu.c with CB2_InitPokedex
2016-10-16pokemon code cleanupYamaArashi
2016-10-16fix spacing around &YamaArashi
2016-10-16minor cleanups (#60)Cameron Hall
* minor cleanups * remove indentation on empty lines * match formatting on if and for statements
2016-10-11begin decompiling intro functionsYamaArashi
2016-10-09define start menu variables in CYamaArashi
2016-10-09decompile start menu code (#57)Cameron Hall
* initial decompilation * fix sub_80712B4 * finish decompiling start menu code * refactor * refactor some more * make some variables static * change spaces to tab
2016-10-09make some palette variables staticYamaArashi
2016-10-08decompile more rom4.s functionsYamaArashi
2016-10-07use more constants in m4a asmYamaArashi
2016-10-07decompile more functions from rom4.sYamaArashi
2016-10-06decompile starter chooser (#55)Cameron Hall
2016-10-03document InitMenu() parametersYamaArashi
2016-10-03decompile sub_8054814()YamaArashi
2016-10-02Merge pull request #53 from camthesaxman/refactorYamaArashi
clean up and document main_menu.c