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2016-10-28names for link player codeYamaArashi
2016-10-28name functionsYamaArashi
2016-10-27finish decompiling link NPC codeYamaArashi
2016-10-27cleanupYamaArashi
2016-10-27Finished clear_save_data_menu.cfl4shk
2016-10-27name functionsYamaArashi
2016-10-26decompile more rom4 functionsYamaArashi
2016-10-26decompile lottery corner functions (#73)Cameron Hall
* save current work * finish decompiling * clean up a bit * new line at end of file
2016-10-26decompile more pokedex functions (#72)Cameron Hall
* decompile more pokedex functions * use spaces instead of tabs * mostly fix up sub_808D690 * fix sub_808DBE8 * decompile sub_808E398 * decompile more pokedex functions * decompile sub_808E978 * decompile more functions
2016-10-26remove gotoYamaArashi
2016-10-25move labelYamaArashi
2016-10-25sort of fix StandardWildEncounter()YamaArashi
2016-10-25clean up trailing whitespaceYamaArashi
2016-10-25fix GetLocalWildMon()YamaArashi
2016-10-25decompile wild_encounter.c (#71)Cameron Hall
* start decompiling wild_encounter * decompile more code * decompile more code * decompile a few more functions * try (unsuccessfully) to decompile StandardWildEncounter * more work trying to get it to match * finish decompiling all that I can * clean up a bit and fix whitespace issues * tab to spaces
2016-10-25rename functionsYamaArashi
2016-10-25decompile save_menu_util.c (#70)ProjectRevoTPP
* decompile save_menu_util.c * rename right align * formatting * whoops
2016-10-24name/rename a lot of functionsYamaArashi
2016-10-24rename more functionsYamaArashi
2016-10-24decompile BlendPalette()YamaArashi
2016-10-23decompile fldeff_emotion.c (#69)ProjectRevoTPP
* decompile fldeff_emotion.c * formatting * remove unnecessary << 24 * spaces
2016-10-23decompile menu functionYamaArashi
2016-10-23Babby's first decompilation successfl4shk
2016-10-23define gTasks in task.cYamaArashi
2016-10-23enigma berry structsYamaArashi
2016-10-22add note about RNG multiplier valueYamaArashi
2016-10-22decompile more rom4 functionsYamaArashi
2016-10-22decompile sub_805568C()YamaArashi
2016-10-22decompile more rom4 functionsYamaArashi
2016-10-22clean up scrcmd.c (#67)Cameron Hall
* fix some awkward code * add ScriptReadByte macro * add missing headers * don't use & to access multidimensional array rows
2016-10-21diploma graphics labelsYamaArashi
2016-10-21don't specify arguments in GetMonData()/GetBoxMonData() prototypesYamaArashi
2016-10-21decompile diploma (#66)Cameron Hall
2016-10-21decompile more rom4 functionsYamaArashi
2016-10-20decompile more pokedex functions (#65)Cameron Hall
* decompile more pokedex functions * use spaces instead of tabs * mostly fix up sub_808D690 * fix sub_808DBE8 * decompile sub_808E398
2016-10-20new game PC itemsYamaArashi
2016-10-19name some weather-related functionsYamaArashi
2016-10-18Mori debug menu functionsYamaArashi
2016-10-18trainer battle specificationsYamaArashi
2016-10-18script condition tableYamaArashi
2016-10-18DoDailyEvents -> DoTimeBasedEventsYamaArashi
2016-10-18name some functionsYamaArashi
2016-10-18name some graphics functionsYamaArashi
2016-10-18flag.cYamaArashi
2016-10-17put vars in gSaveBlock1YamaArashi
2016-10-17var.cYamaArashi
2016-10-17name wild encounter functionsYamaArashi
2016-10-17decompile unreferenced save functionsYamaArashi
2016-10-17decompile more save functionsYamaArashi
2016-10-17decompile another save functionYamaArashi