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sym_common.txt
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Author
2017-06-19
Battle labels named (#333)
DizzyEggg
2017-06-15
move player_pc data to C file and do a lot of labeling
ProjectRevoTPP
2017-05-03
decompile a little more of player_pc.c and dump half of battle_anim data incb...
ProjectRevoTPP
2017-03-22
label changes for clarity
ProjectRevoTPP
2017-03-18
reorganize and add new headers for many files
ProjectRevoTPP
2017-02-19
define gFlashMemoryPresent in load_save.c
YamaArashi
2017-02-19
gFlashMemoryPresent variable
YamaArashi
2017-01-02
gBattleTerrain
YamaArashi
2017-01-01
gBattleAnimArgs
YamaArashi
2016-11-25
Decompile more intro functions (#108)
Cameron Hall
2016-11-04
clean up party symbols
YamaArashi
2016-11-01
define more variables in m4a_2.c
YamaArashi
2016-10-28
names for link player code
YamaArashi
2016-10-23
define gTasks in task.c
YamaArashi
2016-10-09
decompile start menu code (#57)
Cameron Hall
2016-09-30
clean up sound code
YamaArashi
2016-09-25
define more variables in C
YamaArashi
2016-09-25
begin using common symbols
YamaArashi
2016-09-25
introduce RAM variable LD script generator tool
YamaArashi