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gbagfx: Various fixes and improvements
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Bring over Huffman compression/decompression from pokeemerald
Fix num_colors exceeding amount of colors in palette leading to use of uninitialized colors
Handle png -> pal conversion (aka extracting JASC palettes from png)
Allow JASC pal files to be used as -palette argument when converting from GBA to PNG
Allow using only file extension as output to reuse entire path from input before extension
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* Configure Travis to build nonmatching
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Wild Encounters to Json
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scaninc: Fix C comment consumption logic
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https://github.com/pret/pokeruby/pull/380
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(#685)
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add png -> gbapal conversion
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fixes e73ec108adb15cda40c17ebe891d25460c3c42b3
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also use a queue instead of a stack for filesToProcess
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this probably has no effect whatsoever
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