1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
|
.include "constants/gba_constants.inc"
.include "asm/macros.inc"
.syntax unified
.text
thumb_func_start sub_80D2CF8
sub_80D2CF8: @ 80D2CF8
push {r4,r5,lr}
adds r5, r0, 0
lsls r5, 24
lsrs r5, 24
ldr r0, _080D2D2C @ =gBattleAnimArgs
ldrb r0, [r0]
bl GetAnimBankSpriteId
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
lsls r4, r5, 2
adds r4, r5
lsls r4, 3
ldr r0, _080D2D30 @ =gTasks
adds r4, r0
ldr r2, _080D2D34 @ =gUnknown_083D7CA8
adds r0, r4, 0
bl sub_80798F4
ldr r0, _080D2D38 @ =sub_80D2D3C
str r0, [r4]
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_080D2D2C: .4byte gBattleAnimArgs
_080D2D30: .4byte gTasks
_080D2D34: .4byte gUnknown_083D7CA8
_080D2D38: .4byte sub_80D2D3C
thumb_func_end sub_80D2CF8
thumb_func_start sub_80D2D3C
sub_80D2D3C: @ 80D2D3C
push {r4,lr}
lsls r0, 24
lsrs r4, r0, 24
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
ldr r1, _080D2D64 @ =gTasks
adds r0, r1
bl sub_807992C
lsls r0, 24
cmp r0, 0
bne _080D2D5C
adds r0, r4, 0
bl DestroyAnimVisualTask
_080D2D5C:
pop {r4}
pop {r0}
bx r0
.align 2, 0
_080D2D64: .4byte gTasks
thumb_func_end sub_80D2D3C
.align 2, 0 @ Don't pad with nop.
|