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S_CuttableTree:: @ 81B0DCC
lockall
goto_if_unset FLAG_BADGE01_GET, CannotUseCut
checkpartymove MOVE_CUT
compare VAR_RESULT, 6
goto_if_eq CannotUseCut
setfieldeffectargument 0, VAR_RESULT
bufferpartymonnick 0, VAR_RESULT
buffermovename 1, MOVE_CUT
msgbox UseCutPromptText, MSGBOX_YESNO
compare VAR_RESULT, NO
goto_if_eq Cut_ChoseNo
msgbox UsedCutRockSmashText, MSGBOX_DEFAULT
closemessage
dofieldeffect FLDEFF_USE_CUT_ON_TREE
waitstate
goto DoTreeCutMovement
end
DoCutFieldEffectScript:: @ 81B0E16
lockall
dofieldeffect FLDEFF_USE_CUT_ON_TREE
waitstate
goto DoTreeCutMovement
end
DoTreeCutMovement: @ 81B0E21
applymovement VAR_LAST_TALKED, TreeCutMovement @ tree cut animation
waitmovement 0
removeobject VAR_LAST_TALKED @ tree disappears
releaseall
end
TreeCutMovement: @ 81B0E30
cut_tree
step_end
CannotUseCut: @ 81B0E32
msgbox CannotUseCutText, MSGBOX_SIGN
releaseall
end
Cut_ChoseNo: @ 81B0E3C
closemessage
releaseall
end
UseCutPromptText: @ 81B0E3F
.string "Du kannst den ZERSCHNEIDER hier\n"
.string "einsetzen!\p"
.string "Möchtest du den ZERSCHNEIDER\n"
.string "einsetzen?$"
UsedCutRockSmashText: @ 81B0E82
.string "{STR_VAR_1} setzt {STR_VAR_2} ein.$"
CannotUseCutText: @ 81B0E8E
.string "Der ZERSCHNEIDER kann hier eingesetzt\n"
.string "werden.$"
S_BreakableRock:: @ 81B0EB7
lockall
goto_if_unset FLAG_BADGE03_GET, CannotUseRockSmash
checkpartymove MOVE_ROCK_SMASH
compare VAR_RESULT, 6
goto_if_eq CannotUseRockSmash
setfieldeffectargument 0, VAR_RESULT
bufferpartymonnick 0, VAR_RESULT
buffermovename 1, MOVE_ROCK_SMASH
msgbox UseRockSmashPromptText, MSGBOX_YESNO
compare VAR_RESULT, NO
goto_if_eq RockSmash_ChoseNo
msgbox UsedCutRockSmashText, MSGBOX_DEFAULT
closemessage
dofieldeffect FLDEFF_USE_ROCK_SMASH
waitstate
goto DoRockSmashMovement
end
S_UseRockSmash:: @ 81B0F01
lockall
dofieldeffect FLDEFF_USE_ROCK_SMASH
waitstate
goto DoRockSmashMovement
end
DoRockSmashMovement: @ 81B0F0C
applymovement VAR_LAST_TALKED, RockSmashMovement
waitmovement 0
removeobject VAR_LAST_TALKED
specialvar VAR_RESULT, TryUpdateRusturfTunnelState
compare VAR_RESULT, 1
goto_if_eq DoRockSmashMovement_Done
special ScrSpecial_RockSmashWildEncounter
compare VAR_RESULT, 0
goto_if_eq DoRockSmashMovement_Done
waitstate
releaseall
end
DoRockSmashMovement_Done: @ 81B0F3A
releaseall
end
RockSmashMovement: @ 81B0F3C
rock_smash_break
step_end
CannotUseRockSmash: @ 81B0F3E
msgbox CannotUseRockSmashText, MSGBOX_SIGN
releaseall
end
RockSmash_ChoseNo: @ 81B0F48
closemessage
releaseall
end
UseRockSmashPromptText: @ 81B0F4B
.string "Dieser Fels sieht zerbrechlich aus.\n"
.string "Soll ZERTRÜMMERER eingesetzt werden?$"
CannotUseRockSmashText: @ 81B0F90
.string "Ein großer Felsen. Ein POKéMON könnte\n"
.string "ihn vielleicht zertrümmern.$"
S_PushableBoulder:: @ 81B0FCB
lockall
goto_if_unset FLAG_BADGE04_GET, CannotUseStrength
goto_if_set FLAG_SYS_USE_STRENGTH, AlreadyUsedStrength
checkpartymove 70
compare VAR_RESULT, 6
goto_if_eq CannotUseStrength
setfieldeffectargument 0, VAR_RESULT
msgbox UseStrengthPromptText, MSGBOX_YESNO
compare VAR_RESULT, NO
goto_if_eq Strength_ChoseNo
closemessage
dofieldeffect FLDEFF_USE_STRENGTH
waitstate
goto UsedStrength
end
S_UseStrength:: @ 81B100E
lockall
dofieldeffect FLDEFF_USE_STRENGTH
waitstate
goto UsedStrength
end
UsedStrength: @ 81B1019
setflag FLAG_SYS_USE_STRENGTH
msgbox UsedStrengthText, MSGBOX_SIGN
releaseall
end
CannotUseStrength: @ 81B1026
msgbox CannotUseStrengthText, MSGBOX_SIGN
releaseall
end
AlreadyUsedStrength: @ 81B1030
msgbox AlreadyUsedStrengthText, MSGBOX_SIGN
releaseall
end
Strength_ChoseNo: @ 81B103A
closemessage
releaseall
end
UseStrengthPromptText: @ 81B103D
.string "Ein POKéMON kann diesen Felsen\n"
.string "vielleicht bewegen.\p"
.string "Möchtest du STÄRKE einsetzen?$"
UsedStrengthText: @ 81B109D
.string "{STR_VAR_1} setzt STÄRKE ein.\p"
.string "STÄRKE von {STR_VAR_1} ermöglicht es,\n"
.string "den Felsen zu bewegen.$"
CannotUseStrengthText: @ 81B10E7
.string "Ein POKéMON kann diesen Felsen\n"
.string "vielleicht bewegen.$"
AlreadyUsedStrengthText: @ 81B1127
.string "STÄRKE ermöglicht es, Felsen zu\n"
.string "bewegen.$"
S_UseWaterfall:: @ 81B115A
lockall
checkpartymove MOVE_WATERFALL
compare VAR_RESULT, 6
goto_if_eq Waterfall_NoMonKnows
bufferpartymonnick 0, VAR_RESULT
setfieldeffectargument 0, VAR_RESULT
msgbox UseWaterfallPromptText, MSGBOX_YESNO
compare VAR_RESULT, NO
goto_if_eq Waterfall_Done
msgbox UsedWaterfallText, MSGBOX_DEFAULT
dofieldeffect FLDEFF_USE_WATERFALL
goto Waterfall_Done
S_CannotUseWaterfall:: @ 81B1194
lockall
Waterfall_NoMonKnows: @ 81B1195
msgbox CannotUseWaterfallText, MSGBOX_DEFAULT
Waterfall_Done: @ 81B119D
releaseall
end
CannotUseWaterfallText: @ 81B119F
.string "Das Wasser fällt steil wie eine Wand\n"
.string "brüllend in die Tiefe.$"
UseWaterfallPromptText: @ 81B11D4
.string "Ein riesiger Wasserfall.\n"
.string "Möchtest du KASKADE einsetzen?$"
UsedWaterfallText: @ 81B120D
.string "{STR_VAR_1} setzt KASKADE ein.$"
UseDiveScript:: @ 81B1220
lockall
checkpartymove MOVE_DIVE
compare VAR_RESULT, 6
goto_if_eq CannotUseDive
bufferpartymonnick 0, VAR_RESULT
setfieldeffectargument 0, VAR_RESULT
setfieldeffectargument 1, 1
msgbox UseDivePromptText, MSGBOX_YESNO
compare VAR_RESULT, NO
goto_if_eq Dive_Done
msgbox UsedDiveText, MSGBOX_DEFAULT
dofieldeffect FLDEFF_USE_DIVE
goto Dive_Done
lockall
CannotUseDive: @ 81B125F
msgbox CannotUseDiveText, MSGBOX_DEFAULT
Dive_Done: @ 81B1267
releaseall
end
S_UseDiveUnderwater:: @ 81B1269
lockall
checkpartymove MOVE_DIVE
compare VAR_RESULT, 6
goto_if_eq UnderwaterCannotUseDive
bufferpartymonnick 0, VAR_RESULT
setfieldeffectargument 0, VAR_RESULT
setfieldeffectargument 1, 1
msgbox UnderwaterUseDivePromptText, MSGBOX_YESNO
compare VAR_RESULT, NO
goto_if_eq UnderwaterDive_Done
msgbox UsedDiveText, MSGBOX_DEFAULT
dofieldeffect FLDEFF_USE_DIVE
goto UnderwaterDive_Done
UnderwaterCannotUseDive: @ 81B12A7
lockall
msgbox UnderwaterCannotUseDiveText, MSGBOX_DEFAULT
goto UnderwaterDive_Done
@ not used
SurfacingBlocked: @ 81B12B5
lockall
msgbox SurfacingBlockedText, MSGBOX_DEFAULT
UnderwaterDive_Done: @ 81B12BE
releaseall
end
CannotUseDiveText: @ 81B12C0
.string "Das Wasser ist hier tief. Ein POKéMON\n"
.string "könnte hier vielleicht tauchen.$"
UseDivePromptText: @ 81B1303
.string "Das Meer ist an dieser Stelle sehr tief.\n"
.string "Möchtest du TAUCHER einsetzen?$"
UsedDiveText: @ 81B1335
.string "{STR_VAR_1} setzt TAUCHER ein.$"
UnderwaterCannotUseDiveText: @ 81B1343
.string "Licht schimmert von oben herab. Ein\n"
.string "POKéMON könnte hier auftauchen.$"
UnderwaterUseDivePromptText: @ 81B138E
.string "Licht schimmert von oben herab.\n"
.string "Möchtest du TAUCHER einsetzen?$"
SurfacingBlockedText: @ 81B13CE
.string "An der Oberfläche ist irgendetwas im\n"
.string "Weg. TAUCHER kann nicht\l"
.string "eingesetzt werden.$"
SweetScentNothingHereScript:: @ 81B140C
msgbox SweetScentNothingHereText, MSGBOX_SIGN
end
SweetScentNothingHereText: @ 81B1415
.string "Hier scheint nichts zu sein...$"
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