1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436
2437
2438
2439
2440
2441
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
2453
2454
2455
2456
2457
2458
2459
2460
2461
2462
2463
2464
2465
2466
2467
2468
2469
2470
2471
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
2486
2487
2488
2489
2490
2491
2492
2493
2494
2495
2496
2497
2498
2499
2500
2501
2502
2503
2504
2505
2506
2507
2508
2509
2510
2511
2512
2513
2514
2515
2516
2517
2518
2519
2520
2521
2522
2523
2524
2525
2526
2527
2528
2529
2530
2531
2532
2533
2534
2535
2536
2537
2538
2539
2540
2541
2542
2543
2544
2545
2546
2547
2548
2549
2550
2551
2552
2553
2554
2555
2556
2557
2558
2559
2560
2561
2562
2563
2564
2565
2566
2567
2568
2569
2570
2571
2572
2573
2574
2575
2576
2577
2578
2579
2580
2581
2582
2583
2584
2585
2586
2587
2588
2589
2590
2591
2592
2593
2594
2595
2596
2597
2598
2599
2600
2601
2602
2603
2604
2605
2606
2607
2608
2609
2610
2611
2612
2613
2614
2615
2616
2617
2618
2619
2620
2621
2622
2623
2624
2625
2626
2627
2628
2629
2630
2631
2632
2633
2634
2635
2636
2637
2638
2639
2640
2641
2642
2643
2644
2645
2646
2647
2648
2649
2650
2651
2652
2653
2654
2655
2656
2657
2658
2659
2660
2661
2662
2663
2664
2665
2666
2667
2668
2669
2670
2671
2672
2673
2674
2675
2676
2677
2678
2679
2680
2681
2682
2683
2684
2685
2686
2687
2688
2689
2690
2691
2692
2693
2694
2695
2696
2697
2698
2699
2700
2701
2702
2703
2704
2705
2706
2707
2708
2709
2710
2711
2712
2713
2714
2715
2716
2717
2718
2719
2720
2721
2722
2723
2724
2725
2726
2727
2728
2729
2730
2731
2732
2733
2734
2735
2736
2737
2738
2739
2740
2741
2742
2743
2744
2745
2746
2747
2748
2749
2750
2751
2752
2753
2754
2755
2756
2757
2758
2759
2760
2761
2762
2763
2764
2765
2766
2767
2768
2769
2770
2771
2772
2773
2774
2775
2776
2777
2778
2779
2780
2781
2782
2783
2784
2785
2786
2787
2788
2789
2790
2791
2792
2793
2794
2795
2796
2797
2798
2799
2800
2801
2802
2803
2804
2805
2806
2807
2808
2809
2810
2811
2812
2813
2814
2815
2816
2817
2818
2819
2820
2821
2822
2823
2824
2825
2826
2827
2828
2829
2830
2831
2832
2833
2834
2835
2836
2837
2838
2839
2840
2841
2842
2843
2844
2845
2846
2847
2848
2849
2850
2851
2852
2853
2854
2855
2856
2857
2858
2859
2860
2861
2862
2863
2864
2865
2866
2867
2868
2869
2870
2871
2872
2873
2874
2875
2876
2877
2878
2879
2880
2881
2882
2883
2884
2885
2886
2887
2888
2889
2890
2891
2892
2893
2894
2895
2896
2897
2898
2899
2900
2901
2902
2903
2904
2905
2906
2907
2908
2909
2910
2911
2912
2913
2914
2915
2916
2917
2918
2919
2920
2921
2922
2923
2924
2925
2926
2927
2928
2929
2930
2931
2932
2933
2934
2935
2936
2937
2938
2939
2940
2941
2942
2943
2944
2945
2946
2947
2948
2949
2950
2951
2952
2953
2954
2955
2956
2957
2958
2959
2960
2961
2962
2963
2964
2965
2966
2967
2968
2969
2970
2971
2972
2973
2974
2975
2976
2977
2978
2979
2980
2981
2982
2983
2984
2985
2986
2987
2988
2989
2990
2991
2992
2993
2994
2995
2996
2997
2998
2999
3000
3001
3002
3003
3004
3005
3006
3007
3008
3009
3010
3011
3012
3013
3014
3015
3016
3017
3018
3019
3020
3021
3022
3023
3024
3025
3026
3027
3028
3029
3030
3031
3032
3033
3034
3035
3036
3037
3038
3039
3040
3041
3042
3043
3044
3045
3046
3047
3048
3049
3050
3051
3052
3053
3054
3055
3056
3057
3058
3059
3060
3061
3062
3063
3064
3065
3066
3067
3068
3069
3070
3071
3072
3073
3074
3075
3076
3077
3078
3079
3080
3081
3082
3083
3084
3085
3086
3087
3088
3089
3090
3091
3092
3093
3094
3095
3096
3097
3098
3099
3100
3101
3102
3103
3104
3105
3106
3107
3108
3109
3110
3111
3112
3113
3114
3115
3116
3117
3118
3119
3120
3121
3122
3123
3124
3125
3126
3127
3128
3129
3130
3131
3132
3133
3134
3135
3136
3137
3138
3139
3140
3141
3142
3143
3144
3145
3146
3147
3148
3149
3150
3151
3152
3153
3154
3155
3156
3157
3158
3159
3160
3161
3162
3163
3164
3165
3166
3167
3168
3169
3170
3171
3172
3173
3174
3175
3176
3177
3178
3179
3180
3181
3182
3183
3184
3185
3186
3187
3188
3189
3190
3191
3192
3193
3194
3195
3196
3197
3198
3199
3200
3201
3202
3203
3204
3205
3206
3207
3208
3209
3210
3211
3212
3213
3214
3215
3216
3217
3218
3219
3220
3221
3222
3223
3224
3225
3226
3227
3228
3229
3230
3231
3232
3233
3234
3235
3236
3237
3238
3239
3240
3241
3242
3243
3244
3245
3246
3247
3248
3249
3250
3251
3252
3253
3254
3255
3256
3257
3258
3259
3260
3261
3262
3263
3264
3265
3266
3267
3268
3269
3270
3271
3272
3273
3274
3275
3276
3277
3278
3279
3280
3281
3282
3283
3284
3285
3286
3287
3288
3289
3290
3291
3292
3293
3294
3295
3296
3297
3298
3299
3300
3301
3302
3303
3304
3305
3306
3307
3308
3309
3310
3311
3312
3313
3314
3315
3316
3317
3318
3319
3320
3321
3322
3323
3324
3325
3326
3327
3328
3329
3330
3331
3332
3333
3334
3335
3336
3337
3338
3339
3340
3341
3342
3343
3344
3345
3346
3347
3348
3349
3350
3351
3352
3353
3354
3355
3356
3357
3358
3359
3360
3361
3362
3363
3364
3365
3366
3367
3368
3369
3370
3371
3372
3373
3374
3375
3376
3377
3378
3379
3380
3381
3382
3383
3384
3385
3386
3387
3388
3389
3390
3391
3392
3393
3394
3395
3396
3397
3398
3399
3400
3401
3402
3403
3404
3405
3406
3407
3408
3409
3410
3411
3412
3413
3414
3415
3416
3417
3418
3419
3420
3421
3422
3423
3424
3425
3426
3427
3428
3429
3430
3431
3432
3433
3434
3435
3436
3437
3438
3439
3440
3441
3442
3443
3444
3445
3446
3447
3448
3449
3450
3451
3452
3453
3454
3455
3456
3457
3458
3459
3460
3461
3462
3463
3464
3465
3466
3467
3468
3469
3470
3471
3472
3473
3474
3475
3476
3477
3478
3479
3480
3481
3482
3483
3484
3485
3486
3487
3488
3489
3490
3491
3492
3493
3494
3495
3496
3497
3498
3499
3500
3501
3502
3503
3504
3505
3506
3507
3508
3509
3510
3511
3512
3513
3514
3515
3516
3517
3518
3519
3520
3521
3522
3523
3524
3525
3526
3527
3528
3529
3530
3531
3532
3533
3534
3535
3536
3537
3538
3539
3540
3541
3542
3543
3544
3545
3546
3547
3548
3549
3550
3551
3552
3553
3554
3555
3556
3557
3558
3559
3560
3561
3562
3563
3564
3565
3566
3567
3568
3569
3570
3571
3572
3573
3574
3575
3576
3577
3578
3579
3580
3581
3582
3583
3584
3585
3586
3587
3588
3589
3590
3591
3592
3593
3594
3595
3596
3597
3598
3599
3600
3601
3602
3603
3604
3605
3606
3607
3608
3609
3610
3611
3612
3613
3614
3615
3616
3617
3618
3619
3620
3621
3622
3623
3624
3625
3626
3627
3628
3629
3630
3631
3632
3633
3634
3635
3636
3637
3638
3639
3640
3641
3642
3643
3644
3645
3646
3647
3648
3649
3650
3651
3652
3653
3654
3655
3656
3657
3658
3659
3660
3661
3662
3663
3664
3665
3666
3667
3668
3669
3670
3671
3672
3673
3674
3675
3676
3677
3678
3679
3680
3681
3682
3683
3684
3685
3686
3687
3688
3689
3690
3691
3692
3693
3694
3695
3696
3697
3698
3699
3700
3701
3702
3703
3704
3705
3706
3707
3708
3709
3710
3711
3712
3713
3714
3715
3716
3717
3718
3719
3720
3721
3722
3723
3724
3725
3726
3727
3728
3729
3730
3731
3732
3733
3734
3735
3736
3737
3738
3739
3740
3741
3742
3743
3744
3745
3746
3747
3748
3749
3750
3751
3752
3753
3754
3755
3756
3757
3758
3759
3760
3761
3762
3763
3764
3765
3766
3767
3768
3769
3770
3771
3772
3773
3774
3775
3776
3777
3778
3779
3780
3781
3782
3783
3784
3785
3786
3787
3788
3789
3790
3791
3792
3793
3794
3795
3796
3797
3798
3799
3800
3801
3802
3803
3804
3805
3806
3807
3808
3809
3810
3811
3812
3813
3814
3815
3816
3817
3818
3819
3820
3821
3822
3823
3824
3825
3826
3827
3828
3829
3830
3831
3832
3833
3834
3835
3836
3837
3838
3839
3840
3841
3842
3843
3844
3845
3846
3847
3848
3849
3850
3851
3852
3853
3854
3855
3856
3857
3858
3859
3860
3861
3862
3863
3864
3865
3866
3867
3868
3869
3870
3871
3872
3873
3874
3875
3876
3877
3878
3879
3880
3881
3882
3883
3884
3885
3886
3887
3888
3889
3890
3891
3892
3893
3894
3895
3896
3897
3898
3899
3900
3901
3902
3903
3904
3905
3906
3907
3908
3909
3910
3911
3912
3913
3914
3915
3916
3917
3918
3919
3920
3921
3922
3923
3924
3925
3926
3927
3928
3929
3930
3931
3932
3933
3934
3935
3936
3937
3938
3939
3940
3941
3942
3943
3944
3945
3946
3947
3948
3949
3950
3951
3952
3953
3954
3955
3956
3957
3958
3959
3960
3961
3962
3963
3964
3965
3966
3967
3968
3969
3970
3971
3972
3973
3974
3975
3976
3977
3978
3979
3980
3981
3982
3983
3984
3985
3986
3987
3988
3989
3990
3991
3992
3993
3994
3995
3996
3997
3998
3999
4000
4001
4002
4003
4004
4005
4006
4007
4008
4009
4010
4011
4012
4013
4014
4015
4016
4017
4018
4019
4020
4021
4022
4023
4024
4025
4026
4027
4028
4029
4030
4031
4032
4033
4034
4035
4036
4037
4038
4039
4040
4041
4042
4043
4044
4045
4046
4047
4048
4049
4050
4051
4052
4053
4054
4055
4056
4057
4058
4059
4060
4061
4062
4063
4064
4065
4066
4067
4068
4069
4070
4071
4072
4073
4074
4075
4076
4077
4078
4079
4080
4081
4082
4083
4084
4085
4086
4087
4088
4089
4090
4091
4092
4093
4094
4095
4096
4097
4098
4099
4100
4101
4102
4103
4104
4105
4106
4107
4108
4109
4110
4111
4112
4113
4114
4115
4116
4117
4118
4119
4120
4121
4122
4123
4124
4125
4126
4127
4128
4129
4130
4131
4132
4133
4134
4135
4136
4137
4138
4139
4140
4141
4142
4143
4144
4145
4146
4147
4148
4149
4150
4151
4152
4153
4154
4155
4156
4157
4158
4159
4160
4161
4162
4163
4164
4165
4166
4167
4168
4169
4170
4171
4172
4173
4174
4175
4176
4177
4178
4179
4180
4181
4182
4183
4184
4185
4186
4187
4188
4189
4190
4191
4192
4193
4194
4195
4196
4197
4198
4199
4200
4201
4202
4203
4204
4205
4206
4207
4208
4209
4210
4211
4212
4213
4214
4215
4216
4217
4218
4219
4220
4221
4222
4223
4224
4225
4226
4227
4228
4229
4230
4231
4232
4233
4234
4235
4236
4237
4238
4239
4240
4241
4242
4243
4244
4245
4246
4247
4248
4249
4250
4251
4252
4253
4254
4255
4256
4257
4258
4259
4260
4261
4262
4263
4264
4265
4266
4267
4268
4269
4270
4271
4272
4273
4274
4275
4276
4277
4278
4279
4280
4281
4282
4283
4284
4285
4286
4287
4288
4289
4290
4291
4292
4293
4294
4295
4296
4297
4298
4299
4300
4301
4302
4303
4304
4305
4306
4307
4308
4309
4310
4311
4312
4313
4314
4315
4316
4317
4318
4319
4320
4321
4322
4323
4324
4325
4326
4327
4328
4329
4330
4331
4332
4333
4334
4335
4336
4337
4338
4339
4340
4341
4342
4343
4344
4345
4346
4347
4348
4349
4350
4351
4352
4353
4354
4355
4356
4357
4358
4359
4360
4361
4362
4363
4364
4365
4366
4367
4368
4369
4370
4371
4372
4373
4374
4375
4376
4377
4378
4379
4380
4381
4382
4383
4384
4385
4386
4387
4388
4389
4390
4391
4392
4393
4394
4395
4396
4397
4398
4399
4400
4401
4402
4403
4404
4405
4406
4407
4408
4409
4410
4411
4412
4413
4414
4415
4416
4417
4418
4419
4420
4421
4422
4423
4424
4425
4426
4427
4428
4429
4430
4431
4432
4433
4434
4435
4436
4437
4438
4439
4440
4441
4442
4443
4444
4445
4446
4447
4448
4449
4450
4451
4452
4453
4454
4455
4456
4457
4458
4459
4460
4461
4462
4463
4464
4465
4466
4467
4468
4469
4470
4471
4472
4473
4474
4475
4476
4477
4478
4479
4480
4481
4482
4483
4484
4485
4486
4487
4488
4489
4490
4491
4492
4493
4494
4495
4496
4497
4498
4499
4500
4501
4502
4503
4504
4505
4506
4507
4508
4509
4510
4511
4512
4513
4514
4515
4516
4517
4518
4519
4520
4521
4522
4523
4524
4525
4526
4527
4528
4529
4530
4531
4532
4533
4534
4535
4536
4537
4538
4539
4540
4541
4542
4543
4544
4545
4546
4547
4548
4549
4550
4551
4552
4553
4554
4555
4556
4557
4558
4559
4560
4561
4562
4563
4564
4565
4566
4567
4568
4569
4570
4571
4572
4573
4574
4575
4576
4577
4578
4579
4580
4581
4582
4583
4584
4585
4586
4587
4588
4589
4590
4591
4592
4593
4594
4595
4596
4597
4598
4599
4600
4601
4602
4603
4604
4605
4606
4607
4608
4609
4610
4611
4612
4613
4614
4615
4616
4617
4618
4619
4620
4621
4622
4623
4624
4625
4626
4627
4628
4629
4630
4631
4632
4633
4634
4635
4636
4637
4638
4639
4640
4641
4642
4643
4644
4645
4646
4647
4648
4649
4650
4651
4652
4653
4654
4655
4656
4657
4658
4659
4660
4661
4662
4663
4664
4665
4666
4667
4668
4669
4670
4671
4672
4673
4674
4675
4676
4677
4678
4679
4680
4681
4682
4683
4684
4685
4686
4687
4688
4689
4690
4691
4692
4693
4694
4695
4696
4697
4698
4699
4700
4701
4702
4703
4704
4705
4706
4707
4708
4709
4710
4711
4712
4713
4714
4715
4716
4717
4718
4719
4720
4721
4722
4723
4724
4725
4726
4727
4728
4729
4730
4731
4732
4733
4734
4735
4736
4737
4738
4739
4740
4741
4742
4743
4744
4745
4746
4747
4748
4749
4750
4751
4752
4753
4754
4755
4756
4757
4758
4759
4760
4761
4762
4763
4764
4765
4766
4767
4768
4769
4770
4771
4772
4773
4774
4775
4776
4777
4778
4779
4780
4781
4782
4783
4784
4785
4786
4787
4788
4789
4790
4791
4792
4793
4794
4795
4796
4797
4798
4799
4800
4801
4802
4803
4804
4805
4806
4807
4808
4809
4810
4811
4812
4813
4814
4815
4816
4817
4818
4819
4820
4821
4822
4823
4824
4825
4826
4827
4828
4829
4830
4831
4832
4833
4834
4835
4836
4837
4838
4839
4840
4841
4842
4843
4844
4845
4846
4847
4848
4849
4850
4851
4852
4853
4854
4855
4856
4857
4858
4859
4860
4861
4862
4863
4864
4865
4866
4867
4868
4869
4870
4871
4872
4873
4874
4875
4876
4877
4878
4879
4880
4881
4882
4883
4884
4885
4886
4887
4888
4889
4890
4891
4892
4893
4894
4895
4896
4897
4898
4899
4900
4901
4902
4903
4904
4905
4906
4907
4908
4909
4910
4911
4912
4913
4914
4915
4916
4917
4918
4919
4920
4921
4922
4923
4924
4925
4926
4927
4928
4929
4930
4931
4932
4933
4934
4935
4936
4937
4938
4939
4940
4941
4942
4943
4944
4945
4946
4947
4948
4949
4950
4951
4952
4953
4954
4955
4956
4957
4958
4959
4960
4961
4962
4963
4964
4965
4966
4967
4968
4969
4970
4971
4972
4973
4974
4975
4976
4977
4978
4979
4980
4981
4982
4983
4984
4985
4986
4987
4988
4989
4990
4991
4992
4993
4994
4995
4996
4997
4998
4999
5000
5001
5002
5003
5004
5005
5006
5007
5008
5009
5010
5011
5012
5013
5014
5015
5016
5017
5018
5019
5020
5021
5022
5023
5024
5025
5026
5027
5028
5029
5030
5031
5032
5033
5034
5035
5036
5037
5038
5039
5040
5041
5042
5043
5044
5045
5046
5047
5048
5049
5050
5051
5052
5053
5054
5055
5056
5057
5058
5059
5060
5061
5062
5063
5064
5065
5066
5067
5068
5069
5070
5071
5072
5073
5074
5075
5076
5077
5078
5079
5080
5081
5082
5083
5084
5085
5086
5087
5088
5089
5090
5091
5092
5093
5094
5095
5096
5097
5098
5099
5100
5101
5102
5103
5104
5105
5106
5107
5108
5109
5110
5111
5112
5113
5114
5115
5116
5117
5118
5119
5120
5121
5122
5123
5124
5125
5126
5127
5128
5129
5130
5131
5132
5133
5134
5135
5136
5137
5138
5139
5140
5141
5142
5143
5144
5145
5146
5147
5148
5149
5150
5151
5152
5153
5154
5155
5156
5157
5158
5159
5160
5161
5162
5163
5164
5165
5166
5167
5168
5169
5170
5171
5172
5173
5174
5175
5176
5177
5178
5179
5180
5181
5182
5183
5184
5185
5186
5187
5188
5189
5190
5191
5192
5193
5194
5195
5196
5197
5198
5199
5200
5201
5202
5203
5204
5205
5206
5207
5208
5209
5210
5211
5212
5213
5214
5215
5216
5217
5218
5219
5220
5221
5222
5223
5224
5225
5226
5227
5228
5229
5230
5231
5232
5233
5234
5235
5236
5237
5238
5239
5240
5241
5242
5243
5244
5245
5246
5247
5248
5249
5250
5251
5252
5253
5254
5255
5256
5257
5258
5259
5260
5261
5262
5263
5264
5265
5266
5267
5268
5269
5270
5271
5272
5273
5274
5275
5276
5277
5278
5279
5280
5281
5282
5283
5284
5285
5286
5287
5288
5289
5290
5291
5292
5293
5294
5295
5296
5297
5298
5299
5300
5301
5302
5303
5304
5305
5306
5307
5308
5309
5310
5311
5312
5313
5314
5315
5316
5317
5318
5319
5320
5321
5322
5323
5324
5325
5326
5327
5328
5329
5330
5331
5332
5333
5334
5335
5336
5337
5338
5339
5340
5341
5342
5343
5344
5345
5346
5347
5348
5349
5350
5351
5352
5353
5354
5355
5356
5357
5358
5359
5360
5361
5362
5363
5364
5365
5366
5367
5368
5369
5370
5371
5372
5373
5374
5375
5376
5377
5378
5379
5380
5381
5382
5383
5384
5385
5386
5387
5388
5389
5390
5391
5392
5393
5394
5395
5396
5397
5398
5399
5400
5401
5402
5403
5404
5405
5406
5407
5408
5409
5410
5411
5412
5413
5414
5415
5416
5417
5418
5419
5420
5421
5422
5423
5424
5425
5426
5427
5428
5429
5430
5431
5432
5433
5434
5435
5436
5437
5438
5439
5440
5441
5442
5443
5444
5445
5446
5447
5448
5449
5450
5451
5452
5453
5454
5455
5456
5457
5458
5459
5460
5461
5462
5463
5464
5465
5466
5467
5468
5469
5470
5471
5472
5473
5474
5475
5476
5477
5478
5479
5480
5481
5482
5483
5484
5485
5486
5487
5488
5489
5490
5491
5492
5493
5494
5495
5496
5497
5498
5499
5500
5501
5502
5503
5504
5505
5506
5507
5508
5509
5510
5511
5512
5513
5514
5515
5516
5517
5518
5519
5520
5521
5522
5523
5524
5525
5526
5527
5528
5529
5530
5531
5532
5533
5534
5535
5536
5537
5538
5539
5540
5541
5542
5543
5544
5545
5546
5547
5548
5549
5550
5551
5552
5553
5554
5555
5556
5557
5558
5559
5560
5561
5562
5563
5564
5565
5566
5567
5568
5569
5570
5571
5572
5573
5574
5575
5576
5577
5578
5579
5580
5581
5582
5583
5584
5585
5586
5587
5588
5589
5590
5591
5592
5593
5594
5595
5596
5597
5598
5599
5600
5601
5602
5603
5604
5605
5606
5607
5608
5609
5610
5611
5612
5613
5614
5615
5616
5617
5618
5619
5620
5621
5622
5623
5624
5625
5626
5627
5628
5629
5630
5631
5632
5633
5634
5635
5636
5637
5638
5639
5640
5641
5642
5643
5644
5645
5646
5647
5648
5649
5650
5651
5652
5653
5654
5655
5656
5657
5658
5659
5660
5661
5662
5663
5664
5665
5666
5667
5668
5669
5670
5671
5672
5673
5674
5675
5676
5677
5678
5679
5680
5681
5682
5683
5684
5685
5686
5687
5688
5689
5690
5691
5692
5693
5694
5695
5696
5697
5698
5699
5700
5701
5702
5703
5704
5705
5706
5707
5708
5709
5710
5711
5712
5713
5714
5715
5716
5717
5718
5719
5720
5721
5722
5723
5724
5725
5726
5727
5728
5729
5730
5731
5732
5733
5734
5735
5736
5737
5738
5739
5740
5741
5742
5743
5744
5745
5746
5747
5748
5749
5750
5751
5752
5753
5754
5755
5756
5757
5758
5759
5760
5761
5762
5763
5764
5765
5766
5767
5768
5769
5770
5771
5772
5773
5774
5775
5776
5777
5778
5779
5780
5781
5782
5783
5784
5785
5786
5787
5788
5789
5790
5791
5792
5793
5794
5795
5796
5797
5798
5799
5800
5801
5802
5803
5804
5805
5806
5807
5808
5809
5810
5811
5812
5813
5814
5815
5816
5817
5818
5819
5820
5821
5822
5823
5824
5825
5826
5827
5828
5829
5830
5831
5832
5833
5834
5835
5836
5837
5838
5839
5840
5841
5842
5843
5844
5845
5846
5847
5848
5849
5850
5851
5852
5853
5854
5855
5856
5857
5858
5859
5860
5861
5862
5863
5864
5865
5866
5867
5868
5869
5870
5871
5872
5873
5874
5875
5876
5877
5878
5879
5880
5881
5882
5883
5884
5885
5886
5887
5888
5889
5890
5891
5892
5893
5894
5895
5896
5897
5898
5899
5900
5901
5902
5903
5904
5905
5906
5907
5908
5909
5910
5911
5912
5913
5914
5915
5916
5917
5918
5919
5920
5921
5922
5923
5924
5925
5926
5927
5928
5929
5930
5931
5932
5933
5934
5935
5936
5937
5938
5939
5940
5941
5942
5943
5944
5945
5946
5947
5948
5949
5950
5951
5952
5953
5954
5955
5956
5957
5958
5959
5960
5961
5962
5963
5964
5965
5966
5967
5968
5969
5970
5971
5972
5973
5974
5975
5976
5977
5978
5979
5980
5981
5982
5983
5984
5985
5986
5987
5988
5989
5990
5991
5992
5993
5994
5995
5996
5997
5998
5999
6000
6001
6002
6003
6004
6005
6006
6007
6008
6009
6010
6011
6012
6013
6014
6015
6016
6017
6018
6019
6020
6021
6022
6023
6024
6025
6026
6027
6028
6029
6030
6031
6032
6033
6034
6035
6036
6037
6038
6039
6040
6041
6042
6043
6044
6045
6046
6047
6048
6049
6050
6051
6052
6053
6054
6055
6056
6057
6058
6059
6060
6061
6062
6063
6064
6065
6066
6067
6068
6069
6070
6071
6072
6073
6074
6075
6076
6077
6078
6079
6080
6081
6082
6083
6084
6085
6086
6087
6088
6089
6090
6091
6092
6093
6094
6095
6096
6097
6098
6099
6100
6101
6102
6103
6104
6105
6106
6107
6108
6109
6110
6111
6112
6113
6114
6115
6116
6117
6118
6119
6120
6121
6122
6123
6124
6125
6126
6127
6128
6129
6130
6131
6132
6133
6134
6135
6136
6137
6138
6139
6140
6141
6142
6143
6144
6145
6146
6147
6148
6149
6150
6151
6152
6153
6154
6155
6156
6157
6158
6159
6160
6161
6162
6163
6164
6165
6166
6167
6168
6169
6170
6171
6172
6173
6174
6175
6176
6177
6178
6179
6180
6181
6182
6183
6184
6185
6186
6187
6188
6189
6190
6191
6192
6193
6194
6195
6196
6197
6198
6199
6200
6201
6202
6203
6204
6205
6206
6207
6208
6209
6210
6211
6212
6213
6214
6215
6216
6217
6218
6219
6220
6221
6222
6223
6224
6225
6226
6227
6228
6229
6230
6231
6232
6233
6234
6235
6236
6237
6238
6239
6240
6241
6242
6243
6244
6245
6246
6247
6248
6249
6250
6251
6252
6253
6254
6255
6256
6257
6258
6259
6260
6261
6262
6263
6264
6265
6266
6267
6268
6269
6270
6271
6272
6273
6274
6275
6276
6277
6278
6279
6280
6281
6282
6283
6284
6285
6286
6287
6288
6289
6290
6291
6292
6293
6294
6295
6296
6297
6298
6299
6300
6301
6302
6303
6304
6305
6306
6307
6308
6309
6310
6311
6312
6313
6314
6315
6316
6317
6318
6319
6320
6321
6322
6323
6324
6325
6326
6327
6328
6329
6330
6331
6332
6333
6334
6335
6336
6337
6338
6339
6340
6341
6342
6343
6344
6345
6346
6347
6348
6349
6350
6351
6352
6353
6354
6355
6356
6357
6358
6359
6360
6361
6362
6363
6364
6365
6366
6367
6368
6369
6370
6371
6372
6373
6374
6375
6376
6377
6378
6379
6380
6381
6382
6383
6384
6385
6386
6387
6388
6389
6390
6391
6392
6393
6394
6395
6396
6397
6398
6399
6400
6401
6402
6403
6404
6405
6406
6407
6408
6409
6410
6411
6412
6413
6414
6415
6416
6417
6418
6419
6420
6421
6422
6423
6424
6425
6426
6427
6428
6429
6430
6431
6432
6433
6434
6435
6436
6437
6438
6439
6440
6441
6442
6443
6444
6445
6446
6447
6448
6449
6450
6451
6452
6453
6454
6455
6456
6457
6458
6459
6460
6461
6462
6463
6464
6465
6466
6467
6468
6469
6470
6471
6472
6473
6474
6475
6476
6477
6478
6479
6480
6481
6482
6483
6484
6485
6486
6487
6488
6489
6490
6491
6492
6493
6494
6495
6496
6497
6498
6499
6500
6501
6502
6503
6504
6505
6506
6507
6508
6509
6510
6511
6512
6513
6514
6515
6516
6517
6518
6519
6520
6521
6522
6523
6524
6525
6526
6527
6528
6529
6530
6531
6532
6533
6534
6535
6536
6537
6538
6539
6540
6541
6542
6543
6544
6545
6546
6547
6548
6549
6550
6551
6552
6553
6554
6555
6556
6557
6558
6559
6560
6561
6562
6563
6564
6565
6566
6567
6568
6569
6570
6571
6572
6573
6574
6575
6576
6577
6578
6579
6580
6581
6582
6583
6584
6585
6586
6587
6588
6589
6590
6591
6592
6593
6594
6595
6596
6597
6598
6599
6600
6601
6602
6603
6604
6605
6606
6607
6608
6609
6610
6611
6612
6613
6614
6615
6616
6617
6618
6619
6620
6621
6622
6623
6624
6625
6626
6627
6628
6629
6630
6631
6632
6633
6634
6635
6636
6637
6638
6639
6640
6641
6642
6643
6644
6645
6646
6647
6648
6649
6650
6651
6652
6653
6654
6655
6656
6657
6658
6659
6660
6661
6662
6663
6664
6665
6666
6667
6668
6669
6670
6671
6672
6673
6674
6675
6676
6677
6678
6679
6680
6681
6682
6683
6684
6685
6686
6687
6688
6689
6690
6691
6692
6693
6694
6695
6696
6697
6698
6699
6700
6701
6702
6703
6704
6705
6706
6707
6708
6709
6710
6711
6712
6713
6714
6715
6716
6717
6718
6719
6720
6721
6722
6723
6724
6725
6726
6727
6728
6729
6730
6731
6732
6733
6734
6735
6736
6737
6738
6739
6740
6741
6742
6743
6744
6745
6746
6747
6748
6749
6750
6751
6752
6753
6754
6755
6756
6757
6758
6759
6760
6761
6762
6763
6764
6765
6766
6767
6768
6769
6770
6771
6772
6773
6774
6775
6776
6777
6778
6779
6780
6781
6782
6783
6784
6785
6786
6787
6788
6789
6790
6791
6792
6793
6794
6795
6796
6797
6798
6799
6800
6801
6802
6803
6804
6805
6806
6807
6808
6809
6810
6811
6812
6813
6814
6815
6816
6817
6818
6819
6820
6821
6822
6823
6824
6825
6826
6827
6828
6829
6830
6831
6832
6833
6834
6835
6836
6837
6838
6839
6840
6841
6842
6843
6844
6845
6846
6847
6848
6849
6850
6851
6852
6853
6854
6855
6856
6857
6858
6859
6860
6861
6862
6863
6864
6865
6866
6867
6868
6869
6870
6871
6872
6873
6874
6875
6876
6877
6878
6879
6880
6881
6882
6883
6884
6885
6886
6887
6888
6889
6890
6891
6892
6893
6894
6895
6896
6897
6898
6899
6900
6901
6902
6903
6904
6905
6906
6907
6908
6909
6910
6911
6912
6913
6914
6915
6916
6917
6918
6919
6920
6921
6922
6923
6924
6925
6926
6927
6928
6929
6930
6931
6932
6933
6934
6935
6936
6937
6938
6939
6940
6941
6942
6943
6944
6945
6946
6947
6948
6949
6950
6951
6952
6953
6954
6955
6956
6957
6958
6959
6960
6961
6962
6963
6964
6965
6966
6967
6968
6969
6970
6971
6972
6973
6974
6975
6976
6977
6978
6979
6980
6981
6982
6983
6984
6985
6986
6987
6988
6989
6990
6991
6992
6993
6994
6995
6996
6997
6998
6999
7000
7001
7002
7003
7004
7005
7006
7007
7008
7009
7010
7011
7012
7013
7014
7015
7016
7017
7018
7019
7020
7021
7022
7023
7024
7025
7026
7027
7028
7029
7030
7031
7032
7033
7034
7035
7036
7037
7038
7039
7040
7041
7042
7043
7044
7045
7046
7047
7048
7049
7050
7051
7052
7053
7054
7055
7056
7057
7058
7059
7060
7061
7062
7063
7064
7065
7066
7067
7068
7069
7070
7071
7072
7073
7074
7075
7076
7077
7078
7079
7080
7081
7082
7083
7084
7085
7086
7087
7088
7089
7090
7091
7092
7093
7094
7095
7096
7097
7098
7099
7100
7101
7102
7103
7104
7105
7106
7107
7108
7109
7110
7111
7112
7113
7114
7115
7116
7117
7118
7119
7120
7121
7122
7123
7124
7125
7126
7127
7128
7129
7130
7131
7132
7133
7134
7135
7136
7137
7138
7139
7140
7141
7142
7143
7144
7145
7146
7147
7148
7149
7150
7151
7152
7153
7154
7155
7156
7157
7158
7159
7160
7161
7162
7163
7164
7165
7166
7167
7168
7169
7170
7171
7172
7173
7174
7175
7176
7177
7178
7179
7180
7181
7182
7183
7184
7185
7186
7187
7188
7189
7190
7191
7192
7193
7194
7195
7196
7197
7198
7199
7200
7201
7202
7203
7204
7205
7206
7207
7208
7209
7210
7211
7212
7213
7214
7215
7216
7217
7218
7219
7220
7221
7222
7223
7224
7225
7226
7227
7228
7229
7230
7231
7232
7233
7234
7235
7236
7237
7238
7239
7240
7241
7242
7243
7244
7245
7246
7247
7248
7249
7250
7251
7252
7253
7254
7255
7256
7257
7258
7259
7260
7261
7262
7263
7264
7265
7266
7267
7268
7269
7270
7271
7272
7273
7274
7275
7276
7277
7278
7279
7280
7281
7282
7283
7284
7285
7286
7287
7288
7289
7290
7291
7292
7293
7294
7295
7296
7297
7298
7299
7300
7301
7302
7303
7304
7305
7306
7307
7308
7309
7310
7311
7312
7313
7314
7315
7316
7317
7318
7319
7320
7321
7322
7323
7324
7325
7326
7327
7328
7329
7330
7331
7332
7333
7334
7335
7336
7337
7338
7339
7340
7341
7342
7343
7344
7345
7346
7347
7348
7349
7350
7351
7352
7353
7354
7355
7356
7357
7358
7359
7360
7361
7362
7363
7364
7365
7366
7367
7368
7369
7370
7371
7372
7373
7374
7375
7376
7377
7378
7379
7380
7381
7382
7383
7384
7385
7386
7387
7388
7389
7390
7391
7392
7393
7394
7395
7396
7397
7398
7399
7400
7401
7402
7403
7404
7405
7406
7407
7408
7409
7410
7411
7412
7413
7414
7415
7416
7417
7418
7419
7420
7421
7422
7423
7424
7425
7426
7427
7428
7429
7430
7431
7432
7433
7434
7435
7436
7437
7438
7439
7440
7441
7442
7443
7444
7445
7446
7447
7448
7449
7450
7451
7452
7453
7454
7455
7456
7457
7458
7459
7460
7461
7462
7463
7464
7465
7466
7467
7468
7469
7470
7471
7472
7473
7474
7475
7476
7477
7478
7479
7480
7481
7482
7483
7484
7485
7486
7487
7488
7489
7490
7491
7492
7493
7494
7495
7496
7497
7498
7499
7500
7501
7502
7503
7504
7505
7506
7507
7508
7509
7510
7511
7512
7513
7514
7515
7516
7517
7518
7519
7520
7521
7522
7523
7524
7525
7526
7527
7528
7529
7530
7531
7532
7533
7534
7535
7536
7537
7538
7539
7540
7541
7542
7543
7544
7545
7546
7547
7548
7549
7550
7551
7552
7553
7554
7555
7556
7557
7558
7559
7560
7561
7562
7563
7564
7565
7566
7567
7568
7569
7570
7571
7572
7573
7574
7575
7576
7577
7578
7579
7580
7581
7582
7583
7584
7585
7586
7587
7588
7589
7590
7591
7592
7593
7594
7595
7596
7597
7598
7599
7600
7601
7602
7603
7604
7605
7606
7607
7608
7609
7610
7611
7612
7613
7614
7615
7616
7617
7618
7619
7620
7621
7622
7623
7624
7625
7626
7627
7628
7629
7630
7631
7632
7633
7634
7635
7636
7637
7638
7639
7640
7641
7642
7643
7644
7645
7646
7647
7648
7649
7650
7651
7652
7653
7654
7655
7656
7657
7658
7659
7660
7661
7662
7663
7664
7665
7666
7667
7668
7669
7670
7671
7672
7673
7674
7675
7676
7677
7678
7679
7680
7681
7682
7683
7684
7685
7686
7687
7688
7689
7690
7691
7692
7693
7694
7695
7696
7697
7698
7699
7700
7701
7702
7703
7704
7705
7706
7707
7708
7709
7710
7711
7712
7713
7714
7715
7716
7717
7718
7719
7720
7721
7722
7723
7724
7725
7726
7727
7728
7729
7730
7731
7732
7733
7734
7735
7736
7737
7738
7739
7740
7741
7742
7743
7744
7745
7746
7747
7748
7749
7750
7751
7752
7753
7754
7755
7756
7757
7758
7759
7760
7761
7762
7763
7764
7765
7766
7767
7768
7769
7770
7771
7772
7773
7774
7775
7776
7777
7778
7779
7780
7781
7782
7783
7784
7785
7786
7787
7788
7789
7790
7791
7792
7793
7794
7795
7796
7797
7798
7799
7800
7801
7802
7803
7804
7805
7806
7807
7808
7809
7810
7811
7812
7813
7814
7815
7816
7817
7818
7819
7820
7821
7822
7823
7824
7825
7826
7827
7828
7829
7830
7831
7832
7833
7834
7835
7836
7837
7838
7839
7840
7841
7842
7843
7844
7845
7846
7847
7848
7849
7850
7851
7852
7853
7854
7855
7856
7857
7858
7859
7860
7861
7862
7863
7864
7865
7866
7867
7868
7869
7870
7871
7872
7873
7874
7875
7876
7877
7878
7879
7880
7881
7882
7883
7884
7885
7886
7887
7888
7889
7890
7891
7892
7893
7894
7895
7896
7897
7898
7899
7900
7901
7902
7903
7904
7905
7906
7907
7908
7909
7910
7911
7912
7913
7914
7915
7916
7917
7918
7919
7920
7921
7922
7923
7924
7925
7926
7927
7928
7929
7930
7931
7932
7933
7934
7935
7936
7937
7938
7939
7940
7941
7942
7943
7944
7945
7946
7947
7948
7949
7950
7951
7952
7953
7954
7955
7956
7957
7958
7959
7960
7961
7962
7963
7964
7965
7966
7967
7968
7969
7970
7971
7972
7973
7974
7975
7976
7977
7978
7979
7980
7981
7982
7983
7984
7985
7986
7987
7988
7989
7990
7991
7992
7993
7994
7995
7996
7997
7998
7999
8000
8001
8002
8003
8004
8005
8006
8007
8008
8009
8010
8011
8012
8013
8014
8015
8016
8017
8018
8019
8020
8021
8022
8023
8024
8025
8026
8027
8028
8029
8030
8031
8032
8033
8034
8035
8036
8037
8038
8039
8040
8041
8042
8043
8044
8045
8046
8047
8048
8049
8050
8051
8052
8053
8054
8055
8056
8057
8058
8059
8060
8061
8062
8063
8064
8065
8066
8067
8068
8069
8070
8071
8072
8073
8074
8075
8076
8077
8078
8079
8080
8081
8082
8083
8084
8085
8086
8087
8088
8089
8090
8091
8092
8093
8094
8095
8096
8097
8098
8099
8100
8101
8102
8103
8104
8105
8106
8107
8108
8109
8110
8111
8112
8113
8114
8115
8116
8117
8118
8119
8120
8121
8122
8123
8124
8125
8126
8127
8128
8129
8130
8131
8132
8133
8134
8135
8136
8137
8138
8139
8140
8141
8142
8143
8144
8145
8146
8147
8148
8149
8150
8151
8152
8153
8154
8155
8156
8157
8158
8159
8160
8161
8162
8163
8164
8165
8166
8167
8168
8169
8170
8171
8172
8173
8174
8175
8176
8177
8178
8179
8180
8181
8182
8183
8184
8185
8186
8187
8188
8189
8190
8191
8192
8193
8194
8195
8196
8197
8198
8199
8200
8201
8202
8203
8204
8205
8206
8207
8208
8209
8210
8211
8212
8213
8214
8215
8216
8217
8218
8219
8220
8221
8222
8223
8224
8225
8226
8227
8228
8229
8230
8231
8232
8233
8234
8235
8236
8237
8238
8239
8240
8241
8242
8243
8244
8245
8246
8247
8248
8249
8250
8251
8252
8253
8254
8255
8256
8257
8258
8259
8260
8261
8262
8263
8264
8265
8266
8267
8268
8269
8270
8271
8272
8273
8274
8275
8276
8277
8278
8279
8280
8281
8282
8283
8284
8285
8286
8287
8288
8289
8290
8291
8292
8293
8294
8295
8296
8297
8298
8299
8300
8301
8302
8303
8304
8305
8306
8307
8308
8309
8310
8311
8312
8313
8314
8315
8316
8317
8318
8319
8320
8321
8322
8323
8324
8325
8326
8327
8328
8329
8330
8331
8332
8333
8334
8335
8336
8337
8338
8339
8340
8341
8342
8343
8344
8345
8346
8347
8348
8349
8350
8351
8352
8353
8354
8355
8356
8357
8358
8359
8360
8361
8362
8363
8364
8365
8366
8367
8368
8369
8370
8371
8372
8373
8374
8375
8376
8377
8378
8379
8380
8381
8382
8383
8384
8385
8386
8387
8388
8389
8390
8391
8392
8393
8394
8395
8396
8397
8398
8399
8400
8401
8402
8403
8404
8405
8406
8407
8408
8409
8410
8411
8412
8413
8414
8415
8416
8417
8418
8419
8420
8421
8422
8423
8424
8425
8426
8427
8428
8429
8430
8431
8432
8433
8434
8435
8436
8437
8438
8439
8440
8441
8442
8443
8444
8445
8446
8447
8448
8449
8450
8451
8452
8453
8454
8455
8456
8457
8458
8459
8460
8461
8462
8463
8464
8465
8466
8467
8468
8469
8470
8471
8472
8473
8474
8475
8476
8477
8478
8479
8480
8481
8482
8483
8484
8485
8486
8487
8488
8489
8490
8491
8492
8493
8494
8495
8496
8497
8498
8499
8500
8501
8502
8503
8504
8505
8506
8507
8508
8509
8510
8511
8512
8513
8514
8515
8516
8517
8518
8519
8520
8521
8522
8523
8524
8525
8526
8527
8528
8529
8530
8531
8532
8533
8534
8535
8536
8537
8538
8539
8540
8541
8542
8543
8544
8545
8546
8547
8548
8549
8550
8551
8552
8553
8554
8555
8556
8557
8558
8559
8560
8561
8562
8563
8564
8565
8566
8567
8568
8569
8570
8571
8572
8573
8574
8575
8576
8577
8578
8579
8580
8581
8582
8583
8584
8585
8586
8587
8588
8589
8590
8591
8592
8593
8594
8595
8596
8597
8598
8599
8600
8601
8602
8603
8604
8605
8606
8607
8608
8609
8610
8611
8612
8613
8614
8615
8616
8617
8618
8619
8620
8621
8622
8623
8624
8625
8626
8627
8628
8629
8630
8631
8632
8633
8634
8635
8636
8637
8638
8639
8640
8641
8642
8643
8644
8645
8646
8647
8648
8649
8650
8651
8652
8653
8654
8655
8656
8657
8658
8659
8660
8661
8662
8663
8664
8665
8666
8667
8668
8669
8670
8671
8672
8673
8674
8675
8676
8677
8678
8679
8680
8681
8682
8683
8684
8685
8686
8687
8688
8689
8690
8691
8692
8693
8694
8695
8696
8697
8698
8699
8700
8701
8702
8703
8704
8705
8706
8707
8708
8709
8710
8711
8712
8713
8714
8715
8716
8717
8718
8719
8720
8721
8722
8723
8724
8725
8726
8727
8728
8729
8730
8731
8732
8733
8734
8735
8736
8737
8738
8739
8740
8741
8742
8743
8744
8745
8746
8747
8748
8749
8750
8751
8752
8753
8754
8755
8756
8757
8758
8759
8760
8761
8762
8763
8764
8765
8766
8767
8768
8769
8770
8771
8772
8773
8774
8775
8776
8777
8778
8779
8780
8781
8782
8783
8784
8785
8786
8787
8788
8789
8790
8791
8792
8793
8794
8795
8796
8797
8798
8799
8800
8801
8802
8803
8804
8805
8806
8807
8808
8809
8810
8811
8812
8813
8814
8815
8816
8817
8818
8819
8820
8821
8822
8823
8824
8825
8826
8827
8828
8829
8830
8831
8832
8833
8834
8835
8836
8837
8838
8839
8840
8841
8842
8843
8844
8845
8846
8847
8848
8849
8850
8851
8852
8853
8854
8855
8856
8857
8858
8859
8860
8861
8862
8863
8864
8865
8866
8867
8868
8869
8870
8871
8872
8873
8874
8875
8876
8877
8878
8879
8880
8881
8882
8883
8884
8885
8886
8887
8888
8889
8890
8891
8892
8893
8894
8895
8896
8897
8898
8899
8900
8901
8902
8903
8904
8905
8906
8907
8908
8909
8910
8911
8912
8913
8914
8915
8916
8917
8918
8919
8920
8921
8922
8923
8924
8925
8926
8927
8928
8929
8930
8931
8932
8933
8934
8935
8936
8937
8938
8939
8940
8941
8942
8943
8944
8945
8946
8947
8948
8949
8950
8951
8952
8953
8954
8955
8956
8957
8958
8959
8960
8961
8962
8963
8964
8965
8966
8967
8968
8969
8970
8971
8972
8973
8974
8975
8976
8977
8978
8979
8980
8981
8982
8983
8984
8985
8986
8987
8988
8989
8990
8991
8992
8993
8994
8995
8996
8997
8998
8999
9000
9001
9002
9003
9004
9005
9006
9007
9008
9009
9010
9011
9012
9013
9014
9015
9016
9017
9018
9019
9020
9021
9022
9023
9024
9025
9026
9027
9028
9029
9030
9031
9032
9033
9034
9035
9036
9037
9038
9039
9040
9041
9042
9043
9044
9045
9046
9047
9048
9049
9050
9051
9052
9053
9054
9055
9056
9057
9058
9059
9060
9061
9062
9063
9064
9065
9066
9067
9068
9069
9070
9071
9072
9073
9074
9075
9076
9077
9078
9079
9080
9081
9082
9083
9084
9085
9086
9087
9088
9089
9090
9091
9092
9093
9094
9095
9096
9097
9098
9099
9100
9101
9102
9103
9104
9105
9106
9107
9108
9109
9110
9111
9112
9113
9114
9115
9116
9117
9118
9119
9120
9121
9122
9123
9124
9125
9126
9127
9128
9129
9130
9131
9132
9133
9134
9135
9136
9137
9138
9139
9140
9141
9142
9143
9144
9145
9146
9147
9148
9149
9150
9151
9152
9153
9154
9155
9156
9157
9158
9159
9160
9161
9162
9163
9164
9165
9166
9167
9168
9169
9170
9171
9172
9173
9174
9175
9176
9177
9178
9179
9180
9181
9182
9183
9184
9185
9186
9187
9188
9189
9190
9191
9192
9193
9194
9195
9196
9197
9198
9199
9200
9201
9202
9203
9204
9205
9206
9207
9208
9209
9210
9211
9212
9213
9214
9215
9216
9217
9218
9219
9220
9221
9222
9223
9224
9225
9226
9227
9228
9229
9230
9231
9232
9233
9234
9235
9236
9237
9238
9239
9240
9241
9242
9243
9244
9245
9246
9247
9248
9249
9250
9251
9252
9253
9254
9255
9256
9257
9258
9259
9260
9261
9262
9263
9264
9265
9266
9267
9268
9269
9270
9271
9272
9273
9274
9275
9276
9277
9278
9279
9280
9281
9282
9283
9284
9285
9286
9287
9288
9289
9290
9291
9292
9293
9294
9295
9296
9297
9298
9299
9300
9301
9302
9303
9304
9305
9306
9307
9308
9309
9310
9311
9312
9313
9314
9315
9316
9317
9318
9319
9320
9321
9322
9323
9324
9325
9326
9327
9328
9329
9330
9331
9332
9333
9334
9335
9336
9337
9338
9339
9340
9341
9342
9343
9344
9345
9346
9347
9348
9349
9350
9351
9352
9353
9354
9355
9356
9357
9358
9359
9360
9361
9362
9363
9364
9365
9366
9367
9368
9369
9370
9371
9372
9373
9374
9375
9376
9377
9378
9379
9380
9381
9382
9383
9384
9385
9386
9387
9388
9389
9390
9391
9392
9393
9394
9395
9396
9397
9398
9399
9400
9401
9402
9403
9404
9405
9406
9407
9408
9409
9410
9411
9412
9413
9414
9415
9416
9417
9418
9419
9420
9421
9422
9423
9424
9425
9426
9427
9428
9429
9430
9431
9432
9433
9434
9435
9436
9437
9438
9439
9440
9441
9442
9443
9444
9445
9446
9447
9448
9449
9450
9451
9452
9453
9454
9455
9456
9457
9458
9459
9460
9461
9462
9463
9464
9465
9466
9467
9468
9469
9470
9471
9472
9473
9474
9475
9476
9477
9478
9479
9480
9481
9482
9483
9484
9485
9486
9487
9488
9489
9490
9491
9492
9493
9494
9495
9496
9497
9498
9499
9500
9501
9502
9503
9504
9505
9506
9507
9508
9509
9510
9511
9512
9513
9514
9515
9516
9517
9518
9519
9520
9521
9522
9523
9524
9525
9526
9527
9528
9529
9530
9531
9532
9533
9534
9535
9536
9537
9538
9539
9540
9541
9542
9543
9544
9545
9546
9547
9548
9549
9550
9551
9552
9553
9554
9555
9556
9557
9558
9559
9560
9561
9562
9563
9564
9565
9566
9567
9568
9569
9570
9571
9572
9573
9574
9575
9576
9577
9578
9579
9580
9581
9582
9583
9584
9585
9586
9587
9588
9589
9590
9591
9592
9593
9594
9595
9596
9597
9598
9599
9600
9601
9602
9603
9604
9605
9606
9607
9608
9609
9610
9611
9612
9613
9614
9615
9616
9617
9618
9619
9620
9621
9622
9623
9624
9625
9626
9627
9628
9629
9630
9631
9632
9633
9634
9635
9636
9637
9638
9639
9640
9641
9642
9643
9644
9645
9646
9647
9648
9649
9650
9651
9652
9653
9654
9655
9656
9657
9658
9659
9660
9661
9662
9663
9664
9665
9666
9667
9668
9669
9670
9671
9672
9673
9674
9675
9676
9677
9678
9679
9680
9681
9682
9683
9684
9685
9686
9687
9688
9689
9690
9691
9692
9693
9694
9695
9696
9697
9698
9699
9700
9701
9702
9703
9704
9705
9706
9707
9708
9709
9710
9711
9712
9713
9714
9715
9716
9717
9718
9719
9720
9721
9722
9723
9724
9725
9726
9727
9728
9729
9730
9731
9732
9733
9734
9735
9736
9737
9738
9739
9740
9741
9742
9743
9744
9745
9746
9747
9748
9749
9750
9751
9752
9753
9754
9755
9756
9757
9758
9759
9760
9761
9762
9763
9764
9765
9766
9767
9768
9769
9770
9771
9772
9773
9774
9775
9776
9777
9778
9779
9780
9781
9782
9783
9784
9785
9786
9787
9788
9789
9790
9791
9792
9793
9794
9795
9796
9797
9798
9799
9800
9801
9802
9803
9804
9805
9806
9807
9808
9809
9810
9811
9812
9813
9814
9815
9816
9817
9818
9819
9820
9821
9822
9823
9824
9825
9826
9827
9828
9829
9830
9831
9832
9833
9834
9835
9836
9837
9838
9839
9840
9841
9842
9843
9844
9845
9846
9847
9848
9849
9850
9851
9852
9853
9854
9855
9856
9857
9858
9859
9860
9861
9862
9863
9864
9865
9866
9867
9868
9869
9870
9871
9872
9873
9874
9875
9876
9877
9878
9879
9880
9881
9882
9883
9884
9885
9886
9887
9888
9889
9890
9891
9892
9893
9894
9895
9896
9897
9898
9899
9900
9901
9902
9903
9904
9905
9906
9907
9908
9909
9910
9911
9912
9913
9914
9915
9916
9917
9918
9919
9920
9921
9922
9923
9924
9925
9926
9927
9928
9929
9930
9931
9932
9933
9934
9935
9936
9937
9938
9939
9940
9941
9942
9943
9944
9945
9946
9947
9948
9949
9950
9951
9952
9953
9954
9955
9956
9957
9958
9959
9960
9961
9962
9963
9964
9965
9966
9967
9968
9969
9970
9971
9972
9973
9974
9975
9976
9977
9978
9979
9980
9981
9982
9983
9984
9985
9986
9987
9988
9989
9990
9991
9992
9993
9994
9995
9996
9997
9998
9999
10000
10001
10002
10003
10004
10005
10006
10007
10008
10009
10010
10011
10012
10013
10014
10015
10016
10017
10018
10019
10020
10021
10022
10023
10024
10025
10026
10027
10028
10029
10030
10031
10032
10033
10034
10035
10036
10037
10038
10039
10040
10041
10042
10043
10044
10045
10046
10047
10048
10049
10050
10051
10052
10053
10054
10055
10056
10057
10058
10059
10060
10061
10062
10063
10064
10065
10066
10067
10068
10069
10070
10071
10072
10073
10074
10075
10076
10077
10078
10079
10080
10081
10082
10083
10084
10085
10086
10087
10088
10089
10090
10091
10092
10093
10094
10095
10096
10097
10098
10099
10100
10101
10102
10103
10104
10105
10106
10107
10108
10109
10110
10111
10112
10113
10114
10115
10116
10117
10118
10119
10120
10121
10122
10123
10124
10125
10126
10127
10128
10129
10130
10131
10132
10133
10134
10135
10136
10137
10138
10139
10140
10141
10142
10143
10144
10145
10146
10147
10148
10149
10150
10151
10152
10153
10154
10155
10156
10157
10158
10159
10160
10161
10162
10163
10164
10165
10166
10167
10168
10169
10170
10171
10172
10173
10174
10175
10176
10177
10178
10179
10180
10181
10182
10183
10184
10185
10186
10187
10188
10189
10190
10191
10192
10193
10194
10195
10196
10197
10198
10199
10200
10201
10202
10203
10204
10205
10206
10207
10208
10209
10210
10211
10212
10213
10214
10215
10216
10217
10218
10219
10220
10221
10222
10223
10224
10225
10226
10227
10228
10229
10230
10231
10232
10233
10234
10235
10236
10237
10238
10239
10240
10241
10242
10243
10244
10245
10246
10247
10248
10249
10250
10251
10252
10253
10254
10255
10256
10257
10258
10259
10260
10261
10262
10263
10264
10265
10266
10267
10268
10269
10270
10271
10272
10273
10274
10275
10276
10277
10278
10279
10280
10281
10282
10283
10284
10285
10286
10287
10288
10289
10290
10291
10292
10293
10294
10295
10296
10297
10298
10299
10300
10301
10302
10303
10304
10305
10306
10307
10308
10309
10310
10311
10312
10313
10314
10315
10316
10317
10318
10319
10320
10321
10322
10323
10324
10325
10326
10327
10328
10329
10330
10331
10332
10333
10334
10335
10336
10337
10338
10339
10340
10341
10342
10343
10344
10345
10346
10347
10348
10349
10350
10351
10352
10353
10354
10355
10356
10357
10358
10359
10360
10361
10362
10363
10364
10365
10366
10367
10368
10369
10370
10371
10372
10373
10374
10375
10376
10377
10378
10379
10380
10381
10382
10383
10384
10385
10386
10387
10388
10389
10390
10391
10392
10393
10394
10395
10396
10397
10398
10399
10400
10401
10402
10403
10404
10405
10406
10407
10408
10409
10410
10411
10412
10413
10414
10415
10416
10417
10418
10419
10420
10421
10422
10423
10424
10425
10426
10427
10428
10429
10430
10431
10432
10433
10434
10435
10436
10437
10438
10439
10440
10441
10442
10443
10444
10445
10446
10447
10448
10449
10450
10451
10452
10453
10454
10455
10456
10457
10458
10459
10460
10461
10462
10463
10464
10465
10466
10467
10468
10469
10470
10471
10472
10473
10474
10475
10476
10477
10478
10479
10480
10481
10482
10483
10484
10485
10486
10487
10488
10489
10490
10491
10492
10493
10494
10495
10496
10497
10498
10499
10500
10501
10502
10503
10504
10505
10506
10507
10508
10509
10510
10511
10512
10513
10514
10515
10516
10517
10518
10519
10520
10521
10522
10523
10524
10525
10526
10527
10528
10529
10530
10531
10532
10533
10534
10535
10536
10537
10538
10539
10540
10541
10542
10543
10544
10545
10546
10547
10548
10549
10550
10551
10552
10553
10554
10555
10556
10557
10558
10559
10560
10561
10562
10563
10564
10565
10566
10567
10568
10569
10570
10571
10572
10573
10574
10575
10576
10577
10578
10579
10580
10581
10582
10583
10584
10585
10586
10587
10588
10589
10590
10591
10592
10593
10594
10595
10596
10597
10598
10599
10600
10601
10602
10603
10604
10605
10606
10607
10608
10609
10610
10611
10612
10613
10614
10615
10616
10617
10618
10619
10620
10621
10622
10623
10624
10625
10626
10627
10628
10629
10630
10631
10632
10633
10634
10635
10636
10637
10638
10639
10640
10641
10642
10643
10644
10645
10646
10647
10648
10649
10650
10651
10652
10653
10654
10655
10656
10657
10658
10659
10660
10661
10662
10663
10664
10665
10666
10667
10668
10669
10670
10671
10672
10673
10674
10675
10676
10677
10678
10679
10680
10681
10682
10683
10684
10685
10686
10687
10688
10689
10690
10691
10692
10693
10694
10695
10696
10697
10698
10699
10700
10701
10702
10703
10704
10705
10706
10707
10708
10709
10710
10711
10712
10713
10714
10715
10716
10717
10718
10719
10720
10721
10722
10723
10724
10725
10726
10727
10728
10729
10730
10731
10732
10733
10734
10735
10736
10737
10738
10739
10740
10741
10742
10743
10744
10745
|
#include "constants/songs.h"
.include "include/macros.inc"
.include "include/macros/battle_anim.inc"
.include "constants/constants.inc"
.section script_data, "aw", %progbits
gUnknown_081C7160:: @ 81C7160
.2byte 47
.2byte 195
.2byte 320
.2byte -1
.align 2
gBattleAnims_Moves:: @ 81C7168
.4byte Move_POUND
.4byte Move_POUND
.4byte Move_KARATE_CHOP
.4byte Move_DOUBLE_SLAP
.4byte Move_COMET_PUNCH
.4byte Move_MEGA_PUNCH
.4byte Move_PAY_DAY
.4byte Move_FIRE_PUNCH
.4byte Move_ICE_PUNCH
.4byte Move_THUNDER_PUNCH
.4byte Move_SCRATCH
.4byte Move_VICE_GRIP
.4byte Move_GUILLOTINE
.4byte Move_RAZOR_WIND
.4byte Move_SWORDS_DANCE
.4byte Move_CUT
.4byte Move_GUST
.4byte Move_WING_ATTACK
.4byte Move_WHIRLWIND
.4byte Move_FLY
.4byte Move_BIND
.4byte Move_SLAM
.4byte Move_VINE_WHIP
.4byte Move_STOMP
.4byte Move_DOUBLE_KICK
.4byte Move_MEGA_KICK
.4byte Move_JUMP_KICK
.4byte Move_ROLLING_KICK
.4byte Move_SAND_ATTACK
.4byte Move_HEADBUTT
.4byte Move_HORN_ATTACK
.4byte Move_FURY_ATTACK
.4byte Move_HORN_DRILL
.4byte Move_TACKLE
.4byte Move_BODY_SLAM
.4byte Move_WRAP
.4byte Move_TAKE_DOWN
.4byte Move_THRASH
.4byte Move_DOUBLE_EDGE
.4byte Move_TAIL_WHIP
.4byte Move_POISON_STING
.4byte Move_TWINEEDLE
.4byte Move_PIN_MISSILE
.4byte Move_LEER
.4byte Move_BITE
.4byte Move_GROWL
.4byte Move_ROAR
.4byte Move_SING
.4byte Move_SUPERSONIC
.4byte Move_SONIC_BOOM
.4byte Move_DISABLE
.4byte Move_ACID
.4byte Move_EMBER
.4byte Move_FLAMETHROWER
.4byte Move_MIST
.4byte Move_WATER_GUN
.4byte Move_HYDRO_PUMP
.4byte Move_SURF
.4byte Move_ICE_BEAM
.4byte Move_BLIZZARD
.4byte Move_PSYBEAM
.4byte Move_BUBBLE_BEAM
.4byte Move_AURORA_BEAM
.4byte Move_HYPER_BEAM
.4byte Move_PECK
.4byte Move_DRILL_PECK
.4byte Move_SUBMISSION
.4byte Move_LOW_KICK
.4byte Move_COUNTER
.4byte Move_SEISMIC_TOSS
.4byte Move_STRENGTH
.4byte Move_ABSORB
.4byte Move_MEGA_DRAIN
.4byte Move_LEECH_SEED
.4byte Move_GROWTH
.4byte Move_RAZOR_LEAF
.4byte Move_SOLAR_BEAM
.4byte Move_POISON_POWDER
.4byte Move_STUN_SPORE
.4byte Move_SLEEP_POWDER
.4byte Move_PETAL_DANCE
.4byte Move_STRING_SHOT
.4byte Move_DRAGON_RAGE
.4byte Move_FIRE_SPIN
.4byte Move_THUNDER_SHOCK
.4byte Move_THUNDERBOLT
.4byte Move_THUNDER_WAVE
.4byte Move_THUNDER
.4byte Move_ROCK_THROW
.4byte Move_EARTHQUAKE
.4byte Move_FISSURE
.4byte Move_DIG
.4byte Move_TOXIC
.4byte Move_CONFUSION
.4byte Move_PSYCHIC
.4byte Move_HYPNOSIS
.4byte Move_MEDITATE
.4byte Move_AGILITY
.4byte Move_QUICK_ATTACK
.4byte Move_RAGE
.4byte Move_TELEPORT
.4byte Move_NIGHT_SHADE
.4byte Move_MIMIC
.4byte Move_SCREECH
.4byte Move_DOUBLE_TEAM
.4byte Move_RECOVER
.4byte Move_HARDEN
.4byte Move_MINIMIZE
.4byte Move_SMOKESCREEN
.4byte Move_CONFUSE_RAY
.4byte Move_WITHDRAW
.4byte Move_DEFENSE_CURL
.4byte Move_BARRIER
.4byte Move_LIGHT_SCREEN
.4byte Move_HAZE
.4byte Move_REFLECT
.4byte Move_FOCUS_ENERGY
.4byte Move_BIDE
.4byte Move_METRONOME
.4byte Move_POUND
.4byte Move_SELF_DESTRUCT
.4byte Move_EGG_BOMB
.4byte Move_LICK
.4byte Move_SMOG
.4byte Move_SLUDGE
.4byte Move_BONE_CLUB
.4byte Move_FIRE_BLAST
.4byte Move_WATERFALL
.4byte Move_CLAMP
.4byte Move_SWIFT
.4byte Move_SKULL_BASH
.4byte Move_SPIKE_CANNON
.4byte Move_CONSTRICT
.4byte Move_AMNESIA
.4byte Move_KINESIS
.4byte Move_SOFT_BOILED
.4byte Move_HI_JUMP_KICK
.4byte Move_GLARE
.4byte Move_DREAM_EATER
.4byte Move_POISON_GAS
.4byte Move_BARRAGE
.4byte Move_LEECH_LIFE
.4byte Move_LOVELY_KISS
.4byte Move_SKY_ATTACK
.4byte Move_TRANSFORM
.4byte Move_BUBBLE
.4byte Move_DIZZY_PUNCH
.4byte Move_SPORE
.4byte Move_FLASH
.4byte Move_PSYWAVE
.4byte Move_SPLASH
.4byte Move_ACID_ARMOR
.4byte Move_CRABHAMMER
.4byte Move_EXPLOSION
.4byte Move_FURY_SWIPES
.4byte Move_BONEMERANG
.4byte Move_REST
.4byte Move_ROCK_SLIDE
.4byte Move_HYPER_FANG
.4byte Move_SHARPEN
.4byte Move_CONVERSION
.4byte Move_TRI_ATTACK
.4byte Move_SUPER_FANG
.4byte Move_SLASH
.4byte Move_SUBSTITUTE
.4byte Move_STRUGGLE
.4byte Move_SKETCH
.4byte Move_TRIPLE_KICK
.4byte Move_THIEF
.4byte Move_SPIDER_WEB
.4byte Move_MIND_READER
.4byte Move_NIGHTMARE
.4byte Move_FLAME_WHEEL
.4byte Move_SNORE
.4byte Move_CURSE
.4byte Move_FLAIL
.4byte Move_CONVERSION_2
.4byte Move_AEROBLAST
.4byte Move_COTTON_SPORE
.4byte Move_REVERSAL
.4byte Move_SPITE
.4byte Move_POWDER_SNOW
.4byte Move_PROTECT
.4byte Move_MACH_PUNCH
.4byte Move_SCARY_FACE
.4byte Move_FAINT_ATTACK
.4byte Move_SWEET_KISS
.4byte Move_BELLY_DRUM
.4byte Move_SLUDGE_BOMB
.4byte Move_MUD_SLAP
.4byte Move_OCTAZOOKA
.4byte Move_SPIKES
.4byte Move_ZAP_CANNON
.4byte Move_FORESIGHT
.4byte Move_DESTINY_BOND
.4byte Move_PERISH_SONG
.4byte Move_ICY_WIND
.4byte Move_DETECT
.4byte Move_BONE_RUSH
.4byte Move_LOCK_ON
.4byte Move_OUTRAGE
.4byte Move_SANDSTORM
.4byte Move_GIGA_DRAIN
.4byte Move_ENDURE
.4byte Move_CHARM
.4byte Move_ROLLOUT
.4byte Move_FALSE_SWIPE
.4byte Move_SWAGGER
.4byte Move_MILK_DRINK
.4byte Move_SPARK
.4byte Move_FURY_CUTTER
.4byte Move_STEEL_WING
.4byte Move_MEAN_LOOK
.4byte Move_ATTRACT
.4byte Move_SLEEP_TALK
.4byte Move_HEAL_BELL
.4byte Move_RETURN
.4byte Move_PRESENT
.4byte Move_FRUSTRATION
.4byte Move_SAFEGUARD
.4byte Move_PAIN_SPLIT
.4byte Move_SACRED_FIRE
.4byte Move_MAGNITUDE
.4byte Move_DYNAMIC_PUNCH
.4byte Move_MEGAHORN
.4byte Move_DRAGON_BREATH
.4byte Move_BATON_PASS
.4byte Move_ENCORE
.4byte Move_PURSUIT
.4byte Move_RAPID_SPIN
.4byte Move_SWEET_SCENT
.4byte Move_IRON_TAIL
.4byte Move_METAL_CLAW
.4byte Move_VITAL_THROW
.4byte Move_MORNING_SUN
.4byte Move_SYNTHESIS
.4byte Move_MOONLIGHT
.4byte Move_HIDDEN_POWER
.4byte Move_CROSS_CHOP
.4byte Move_TWISTER
.4byte Move_RAIN_DANCE
.4byte Move_SUNNY_DAY
.4byte Move_CRUNCH
.4byte Move_MIRROR_COAT
.4byte Move_PSYCH_UP
.4byte Move_EXTREME_SPEED
.4byte Move_ANCIENT_POWER
.4byte Move_SHADOW_BALL
.4byte Move_FUTURE_SIGHT
.4byte Move_ROCK_SMASH
.4byte Move_WHIRLPOOL
.4byte Move_BEAT_UP
.4byte Move_FAKE_OUT
.4byte Move_UPROAR
.4byte Move_STOCKPILE
.4byte Move_SPIT_UP
.4byte Move_SWALLOW
.4byte Move_HEAT_WAVE
.4byte Move_HAIL
.4byte Move_TORMENT
.4byte Move_FLATTER
.4byte Move_WILL_O_WISP
.4byte Move_MEMENTO
.4byte Move_FACADE
.4byte Move_FOCUS_PUNCH
.4byte Move_SMELLING_SALT
.4byte Move_FOLLOW_ME
.4byte Move_ANCIENT_POWER
.4byte Move_CHARGE
.4byte Move_TAUNT
.4byte Move_HELPING_HAND
.4byte Move_TRICK
.4byte Move_ROLE_PLAY
.4byte Move_WISH
.4byte Move_ASSIST
.4byte Move_INGRAIN
.4byte Move_SUPERPOWER
.4byte Move_MAGIC_COAT
.4byte Move_RECYCLE
.4byte Move_REVENGE
.4byte Move_BRICK_BREAK
.4byte Move_YAWN
.4byte Move_KNOCK_OFF
.4byte Move_ENDEAVOR
.4byte Move_ERUPTION
.4byte Move_SKILL_SWAP
.4byte Move_IMPRISON
.4byte Move_REFRESH
.4byte Move_GRUDGE
.4byte Move_SNATCH
.4byte Move_SECRET_POWER
.4byte Move_DIVE
.4byte Move_ARM_THRUST
.4byte Move_CAMOUFLAGE
.4byte Move_TAIL_GLOW
.4byte Move_LUSTER_PURGE
.4byte Move_MIST_BALL
.4byte Move_FEATHER_DANCE
.4byte Move_TEETER_DANCE
.4byte Move_BLAZE_KICK
.4byte Move_MUD_SPORT
.4byte Move_ICE_BALL
.4byte Move_NEEDLE_ARM
.4byte Move_SLACK_OFF
.4byte Move_HYPER_VOICE
.4byte Move_POISON_FANG
.4byte Move_CRUSH_CLAW
.4byte Move_BLAST_BURN
.4byte Move_HYDRO_CANNON
.4byte Move_METEOR_MASH
.4byte Move_ASTONISH
.4byte Move_WEATHER_BALL
.4byte Move_AROMATHERAPY
.4byte Move_FAKE_TEARS
.4byte Move_AIR_CUTTER
.4byte Move_OVERHEAT
.4byte Move_ODOR_SLEUTH
.4byte Move_ROCK_TOMB
.4byte Move_SILVER_WIND
.4byte Move_METAL_SOUND
.4byte Move_GRASS_WHISTLE
.4byte Move_TICKLE
.4byte Move_COSMIC_POWER
.4byte Move_WATER_SPOUT
.4byte Move_SIGNAL_BEAM
.4byte Move_SHADOW_PUNCH
.4byte Move_EXTRASENSORY
.4byte Move_SKY_UPPERCUT
.4byte Move_SAND_TOMB
.4byte Move_SHEER_COLD
.4byte Move_MUDDY_WATER
.4byte Move_BULLET_SEED
.4byte Move_AERIAL_ACE
.4byte Move_ICICLE_SPEAR
.4byte Move_IRON_DEFENSE
.4byte Move_BLOCK
.4byte Move_HOWL
.4byte Move_DRAGON_CLAW
.4byte Move_FRENZY_PLANT
.4byte Move_BULK_UP
.4byte Move_BOUNCE
.4byte Move_MUD_SHOT
.4byte Move_POISON_TAIL
.4byte Move_COVET
.4byte Move_VOLT_TACKLE
.4byte Move_MAGICAL_LEAF
.4byte Move_WATER_SPORT
.4byte Move_CALM_MIND
.4byte Move_LEAF_BLADE
.4byte Move_DRAGON_DANCE
.4byte Move_ROCK_BLAST
.4byte Move_SHOCK_WAVE
.4byte Move_WATER_PULSE
.4byte Move_DOOM_DESIRE
.4byte Move_PSYCHO_BOOST
.4byte PoundCopy
.align 2
gBattleAnims_StatusConditions:: @ 81C76F8
.4byte StatusCondition_Poison
.4byte StatusCondition_Confusion
.4byte StatusCondition_Burn
.4byte StatusCondition_Love
.4byte StatusCondition_Sleep
.4byte StatusCondition_Paralysis
.4byte StatusCondition_Ice
.4byte StatusCondition_Curse
.4byte StatusCondition_Nightmare
.align 2
gBattleAnims_General:: @ 81C771C
.4byte General_CastformChange
.4byte General_StatsChange
.4byte General_SubstituteFade
.4byte General_SubstituteAppear
.4byte General_PokeblockThrow
.4byte General_ItemKnockoff
.4byte General_TurnTrap
.4byte General_ItemEffect
.4byte General_SmokeballEscape
.4byte General_HangedOn
.4byte General_Rain
.4byte General_Sun
.4byte General_Sandstorm
.4byte General_Hail
.4byte General_LeechSeedDrain
.4byte General_MonHit
.4byte General_ItemSteal
.4byte General_SnatchMove
.4byte General_FutureSightHit
.4byte General_DoomDesireHit
.4byte General_FocusPunchSetUp
.4byte General_IngrainHeal
.4byte General_WishHeal
.align 2
gBattleAnims_Special:: @ 81C7778
.4byte Special_LevelUp
.4byte Special_SwitchOutPlayerMon
.4byte Special_SwitchOutOpponentMon
.4byte Special_BallThrow
.4byte Special_SafariBallThrow
.4byte Special_SubstituteToMon
.4byte Special_MonToSubstitute
Move_POUND: @ 81C7794
loadsprite 10135
monbg 1
setalpha 12, 8
panse_19 SE_W003, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 0, 0, 1, 2
createtask sub_80A7E7C, 2, 1, 3, 0, 6, 1
wait
clearmonbg 1
blendoff
end
Move_DOUBLE_SLAP: @ 81C77C5
loadsprite 10135
monbg 1
setalpha 12, 8
ifelse _81C77F0, _81C7804
_81C77D6:
createtask sub_80A7E7C, 2, 1, 3, 0, 6, 1
panse_19 SE_W003, 63
wait
clearmonbg 1
blendoff
end
_81C77F0:
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, -8, 0, 1, 2
jump _81C77D6
_81C7804:
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 8, 0, 1, 2
jump _81C77D6
Move_POISON_POWDER: @ 81C7818
loadsprite 10065
loadsprite 10150
panse_1C SE_W077, 63, 10, 6
sprite gBattleAnimSpriteTemplate_83D6254, 130, -30, -22, 117, 80, 5, 1
sprite gBattleAnimSpriteTemplate_83D6254, 130, 10, -22, 117, 80, -5, 1
sprite gBattleAnimSpriteTemplate_83D6254, 130, -25, -22, 117, 112, 5, 3
pause 15
sprite gBattleAnimSpriteTemplate_83D6254, 130, -5, -22, 117, 80, -5, 1
sprite gBattleAnimSpriteTemplate_83D6254, 130, 5, -22, 117, 96, 5, 1
sprite gBattleAnimSpriteTemplate_83D6254, 130, 0, -22, 117, 69, -5, 1
sprite gBattleAnimSpriteTemplate_83D6254, 130, -15, -22, 117, 112, 5, 2
pause 30
sprite gBattleAnimSpriteTemplate_83D6254, 130, -15, -22, 117, 112, 5, 2
sprite gBattleAnimSpriteTemplate_83D6254, 130, 15, -22, 117, 80, -5, 1
sprite gBattleAnimSpriteTemplate_83D6254, 130, -10, -22, 117, 96, 7, 2
sprite gBattleAnimSpriteTemplate_83D6254, 130, -5, -22, 117, 90, -8, 0
pause 20
sprite gBattleAnimSpriteTemplate_83D6254, 130, -10, -22, 117, 80, -5, 1
sprite gBattleAnimSpriteTemplate_83D6254, 130, 0, -22, 117, 89, 5, 2
sprite gBattleAnimSpriteTemplate_83D6254, 130, 20, -22, 117, 112, -8, 2
sprite gBattleAnimSpriteTemplate_83D6254, 130, 5, -22, 117, 80, 5, 1
wait
end
Move_STUN_SPORE: @ 81C7949
loadsprite 10068
panse_1C SE_W077, 63, 10, 6
sprite gBattleAnimSpriteTemplate_83D623C, 130, -30, -22, 117, 80, 5, 1
sprite gBattleAnimSpriteTemplate_83D623C, 130, 10, -22, 117, 80, -5, 1
sprite gBattleAnimSpriteTemplate_83D623C, 130, -25, -22, 117, 112, 5, 3
pause 15
sprite gBattleAnimSpriteTemplate_83D623C, 130, -5, -22, 117, 80, -5, 1
sprite gBattleAnimSpriteTemplate_83D623C, 130, 5, -22, 117, 96, 5, 1
sprite gBattleAnimSpriteTemplate_83D623C, 130, 0, -22, 117, 69, -5, 1
sprite gBattleAnimSpriteTemplate_83D623C, 130, -15, -22, 117, 112, 5, 2
pause 30
sprite gBattleAnimSpriteTemplate_83D623C, 130, -15, -22, 117, 112, 5, 2
sprite gBattleAnimSpriteTemplate_83D623C, 130, 15, -22, 117, 80, -5, 1
sprite gBattleAnimSpriteTemplate_83D623C, 130, -10, -22, 117, 96, 7, 2
sprite gBattleAnimSpriteTemplate_83D623C, 130, -5, -22, 117, 90, -8, 0
pause 20
sprite gBattleAnimSpriteTemplate_83D623C, 130, -10, -22, 117, 80, -5, 1
sprite gBattleAnimSpriteTemplate_83D623C, 130, 0, -22, 117, 89, 5, 2
sprite gBattleAnimSpriteTemplate_83D623C, 130, 20, -22, 117, 112, -8, 2
sprite gBattleAnimSpriteTemplate_83D623C, 130, 5, -22, 117, 80, 5, 1
wait
end
Move_SLEEP_POWDER: @ 81C7A77
loadsprite 10067
panse_1C SE_W077, 63, 10, 6
sprite gBattleAnimSpriteTemplate_83D6224, 130, -30, -22, 117, 80, 5, 1
sprite gBattleAnimSpriteTemplate_83D6224, 130, 10, -22, 117, 80, -5, 1
sprite gBattleAnimSpriteTemplate_83D6224, 130, -25, -22, 117, 112, 5, 3
pause 15
sprite gBattleAnimSpriteTemplate_83D6224, 130, -5, -22, 117, 80, -5, 1
sprite gBattleAnimSpriteTemplate_83D6224, 130, 5, -22, 117, 96, 5, 1
sprite gBattleAnimSpriteTemplate_83D6224, 130, 0, -22, 117, 69, -5, 1
sprite gBattleAnimSpriteTemplate_83D6224, 130, -15, -22, 117, 112, 5, 2
pause 30
sprite gBattleAnimSpriteTemplate_83D6224, 130, -15, -22, 117, 112, 5, 2
sprite gBattleAnimSpriteTemplate_83D6224, 130, 15, -22, 117, 80, -5, 1
sprite gBattleAnimSpriteTemplate_83D6224, 130, -10, -22, 117, 96, 7, 2
sprite gBattleAnimSpriteTemplate_83D6224, 130, -5, -22, 117, 90, -8, 0
pause 20
sprite gBattleAnimSpriteTemplate_83D6224, 130, -10, -22, 117, 80, -5, 1
sprite gBattleAnimSpriteTemplate_83D6224, 130, 0, -22, 117, 89, 5, 2
sprite gBattleAnimSpriteTemplate_83D6224, 130, 20, -22, 117, 112, -8, 2
sprite gBattleAnimSpriteTemplate_83D6224, 130, 5, -22, 117, 80, 5, 1
wait
end
Move_SWIFT: @ 81C7BA5
loadsprite 10174
loadsprite 10135
monbg 3
setalpha 12, 8
panse_19 SE_W129, 192
sprite gBattleAnimSpriteTemplate_83D6510, 131, 20, -10, 20, 0, 22, 20, 1
pause 5
panse_19 SE_W129, 192
sprite gBattleAnimSpriteTemplate_83D6510, 131, 20, -10, 20, 5, 22, -18, 1
pause 5
panse_19 SE_W129, 192
sprite gBattleAnimSpriteTemplate_83D6510, 131, 20, -10, 20, -10, 22, 15, 1
createtask sub_80A7FA0, 2, 1, 2, 0, 18, 1
createtask sub_80A7FA0, 2, 3, 2, 0, 18, 1
pause 5
panse_19 SE_W129, 192
sprite gBattleAnimSpriteTemplate_83D6510, 131, 20, -10, 20, 0, 22, -20, 1
pause 5
panse_19 SE_W129, 192
sprite gBattleAnimSpriteTemplate_83D6510, 131, 20, -10, 20, 0, 22, 12, 1
pause 5
wait
clearmonbg 3
blendoff
end
Move_STRENGTH: @ 81C7C5E
loadsprite 10135
monbg 3
setalpha 12, 8
panse_19 SE_W036, 192
createtask sub_80A8314, 5, 0, 2, 0, 96, 30
wait
pause 10
sprite gBattleAnimSpriteTemplate_83C1FE0, 2, 0, 0, 4
createtask sub_80A8500, 2, 1, 18, 6, 2, 4
pause 4
panse_19 SE_W025B, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 3, 16, 12, 1, 1
pause 4
panse_19 SE_W025B, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 3, -16, -12, 1, 1
pause 4
panse_19 SE_W025B, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 3, 3, 4, 1, 1
wait
createtask sub_80A7FA0, 2, 1, 2, 0, 8, 1
wait
clearmonbg 3
blendoff
end
Move_TACKLE: @ 81C7CF2
loadsprite 10135
monbg 1
setalpha 12, 8
sprite gBattleAnimSpriteTemplate_83C1FB0, 2, 4, 4
pause 6
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 0, 0, 1, 2
createtask sub_80A7E7C, 2, 1, 3, 0, 6, 1
panse_19 SE_W004, 63
wait
clearmonbg 1
blendoff
end
Move_BODY_SLAM: @ 81C7D30
loadsprite 10135
monbg 3
setalpha 12, 8
panse_19 SE_W036, 192
sprite gBattleAnimSpriteTemplate_83C1FC8, 2, 6, 1, 0
wait
pause 11
sprite gBattleAnimSpriteTemplate_83C1FF8, 2, 0, 26, 0, 0, 5
pause 6
sprite gBattleAnimSpriteTemplate_83DB4A8, 4, -10, 0, 1, 0
panse_1C SE_W025B, 63, 10, 2
pause 1
sprite gBattleAnimSpriteTemplate_83C1FF8, 2, 1, -28, 0, 0, 3
wait
createtask sub_80A8154, 2, 1, 4, 0, 12, 1
wait
pause 10
sprite gBattleAnimSpriteTemplate_83C1FE0, 2, 0, 0, 6
pause 5
sprite gBattleAnimSpriteTemplate_83C1FE0, 2, 1, 0, 6
wait
clearmonbg 3
blendoff
end
Move_SUPERSONIC: @ 81C7DBD
loadsprite 10163
monbg 2
monbgprio_2A 0
setalpha 12, 8
createtask sub_80A7FA0, 2, 0, 2, 0, 8, 1
call _81C7DFB
call _81C7DFB
call _81C7DFB
call _81C7DFB
call _81C7DFB
call _81C7DFB
wait
clearmonbg 2
blendoff
end
_81C7DFB:
panse_19 SE_W048, 192
sprite gBattleAnimSpriteTemplate_83D7534, 130, 16, 0, 0, 0, 30, 0
pause 2
ret
Move_SCREECH: @ 81C7E15
loadsprite 10164
createtask sub_80A7FA0, 2, 0, 3, 0, 2, 1
call _81C7E48
call _81C7E48
pause 16
createtask sub_80A8B88, 5, 0, 6, 2048, 2, 1
wait
end
_81C7E48:
panse_19 SE_W103, 192
sprite gBattleAnimSpriteTemplate_83D754C, 130, 16, 0, 0, 0, 30, 0
pause 2
ret
Move_FLAME_WHEEL: @ 81C7E62
loadsprite 10029
monbg 3
monbgprio_2A 1
sprite gBattleAnimSpriteTemplate_83D9694, 3, 0, 0, 56, 0
panse_19 SE_W172, 192
pause 2
sprite gBattleAnimSpriteTemplate_83D9694, 3, 0, 0, 56, 4
panse_19 SE_W172, 192
pause 2
sprite gBattleAnimSpriteTemplate_83D9694, 3, 0, 0, 56, 8
panse_19 SE_W172, 192
pause 2
sprite gBattleAnimSpriteTemplate_83D9694, 3, 0, 0, 56, 12
panse_19 SE_W172, 192
pause 2
sprite gBattleAnimSpriteTemplate_83D9694, 3, 0, 0, 56, 16
panse_19 SE_W172, 192
pause 2
sprite gBattleAnimSpriteTemplate_83D9694, 3, 0, 0, 56, 20
panse_19 SE_W172, 192
pause 2
sprite gBattleAnimSpriteTemplate_83D9694, 3, 0, 0, 56, 24
panse_19 SE_W172, 192
wait
sprite gBattleAnimSpriteTemplate_83C1FF8, 2, 0, 24, 0, 0, 6
pause 4
createtask sub_80A7E7C, 2, 1, 5, 0, 8, 1
createtask sub_8079790, 3, 1, 31, 12, 1, 1
panse_19 SE_W172B, 63
call _81D11A2
pause 7
sprite gBattleAnimSpriteTemplate_83C1FE0, 2, 0, 0, 9
wait
clearmonbg 3
end
Unknown_81C7F4C: @ 81C7F4C
sprite gBattleAnimSpriteTemplate_83D9694, 3, 0, 0, 50
pause 4
ret
Move_PIN_MISSILE: @ 81C7F5C
loadsprite 10161
loadsprite 10135
monbg 1
monbgprio_28 1
setalpha 12, 8
panse_19 SE_W026, 192
sprite gBattleAnimSpriteTemplate_83DABA4, 2, 20, -8, -8, -8, 20, -32
pause 15
sprite gBattleAnimSpriteTemplate_83DABA4, 2, 20, -8, 8, 8, 20, -40
pause 4
panse_19 SE_W030, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 3, -8, -8, 1, 2
createtask sub_80A7FA0, 2, 1, 3, 0, 2, 1
pause 9
sprite gBattleAnimSpriteTemplate_83DABA4, 2, 20, -8, 0, 0, 20, -32
pause 4
panse_19 SE_W030, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 3, 8, 8, 1, 2
createtask sub_80A7FA0, 2, 1, 3, 0, 2, 1
pause 14
panse_19 SE_W030, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 3, 0, 0, 1, 2
createtask sub_80A7FA0, 2, 1, 3, 0, 2, 1
wait
clearmonbg 1
blendoff
end
Move_ICICLE_SPEAR: @ 81C8021
loadsprite 10262
loadsprite 10135
monbg 1
monbgprio_28 1
setalpha 12, 8
panse_19 SE_W196, 192
sprite gBattleAnimSpriteTemplate_83DABBC, 2, 20, -8, -8, -8, 20, -32
pause 15
sprite gBattleAnimSpriteTemplate_83DABBC, 2, 20, -8, 8, 8, 20, -40
pause 4
panse_19 SE_W030, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 3, -8, -8, 1, 2
createtask sub_80A7FA0, 2, 1, 3, 0, 2, 1
pause 9
sprite gBattleAnimSpriteTemplate_83DABBC, 2, 20, -8, 0, 0, 20, -32
pause 4
panse_19 SE_W030, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 3, 8, 8, 1, 2
createtask sub_80A7FA0, 2, 1, 3, 0, 2, 1
pause 14
panse_19 SE_W030, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 3, 0, 0, 1, 2
createtask sub_80A7FA0, 2, 1, 3, 0, 2, 1
wait
clearmonbg 1
blendoff
end
Move_TAKE_DOWN: @ 81C80E6
loadsprite 10135
monbg 3
setalpha 12, 8
panse_19 SE_W036, 192
createtask sub_80A8920, 5, 0, -24, 8, 23, 10, 40, 10
pause 35
sprite gBattleAnimSpriteTemplate_83DB3DC, 2, 31, 3, 1, 0, 10, 0, 0
sprite gBattleAnimSpriteTemplate_83DB4A8, 4, -10, 0, 1, 0
panse_19 SE_W025B, 63
pause 1
sprite gBattleAnimSpriteTemplate_83C1FF8, 2, 1, -16, 0, 0, 4
wait
createtask sub_80A8154, 2, 1, 4, 0, 12, 1
wait
pause 2
sprite gBattleAnimSpriteTemplate_83C1FE0, 2, 0, 0, 5
pause 3
sprite gBattleAnimSpriteTemplate_83C1FE0, 2, 1, 0, 7
wait
clearmonbg 3
blendoff
end
Move_DOUBLE_EDGE: @ 81C817A
loadsprite 10135
panse_19 SE_W129, 192
sprite gBattleAnimSpriteTemplate_83DB3DC, 2, 2, 4, 2, 32767, 10, 0, 0
wait
pause 10
panse_19 SE_W207, 192
panse_1D SE_W207, 192, 8
createtask sub_80A8500, 2, 0, 18, 6, 2, 4
wait
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 0, 16, 16, 32767
sprite gBattleAnimSpriteTemplate_83C1FF8, 2, 0, 20, 0, 0, 4
pause 3
wait
panse_19 SE_W025B, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 132, -10, 0, 1, 0
sprite gBattleAnimSpriteTemplate_83C1FF8, 2, 1, -32, 0, 0, 3
wait
createtask sub_80A8E04, 2, 8, -256, 0, 0
createtask sub_80A8E04, 2, 8, -256, 1, 0
createtask sub_80A8154, 2, 0, 4, 0, 12, 1
createtask sub_80A8154, 2, 1, 4, 0, 12, 1
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 2, 16, 0, 32767
wait
createtask sub_80A8E04, 2, 8, -256, 0, 1
createtask sub_80A8E04, 2, 8, -256, 1, 1
wait
sprite gBattleAnimSpriteTemplate_83C1FE0, 2, 0, 0, 5
pause 3
sprite gBattleAnimSpriteTemplate_83C1FE0, 2, 1, 0, 7
wait
end
Move_POISON_STING: @ 81C828D
loadsprite 10161
loadsprite 10135
loadsprite 10150
monbg 1
monbgprio_28 1
setalpha 12, 8
panse_19 SE_W013B, 192
sprite gBattleAnimSpriteTemplate_83DAB8C, 130, 20, 0, -8, 0, 20
wait
sprite gBattleAnimSpriteTemplate_83DB4A8, 3, 0, 0, 1, 2
createtask sub_80A7FA0, 2, 1, 2, 0, 5, 1
panse_19 SE_W030, 63
wait
call Unknown_81D5F87
wait
clearmonbg 1
blendoff
end
Move_TWINEEDLE: @ 81C82E2
loadsprite 10161
loadsprite 10135
monbg 1
monbgprio_28 1
setalpha 12, 8
panse_1C SE_W013B, 192, 6, 2
sprite gBattleAnimSpriteTemplate_83DAB8C, 130, 10, -4, 0, -4, 20
sprite gBattleAnimSpriteTemplate_83DAB8C, 130, 20, 12, 10, 12, 20
pause 20
createtask sub_80A7FA0, 2, 1, 2, 0, 5, 1
sprite gBattleAnimSpriteTemplate_83DB4C0, 3, 0, -4, 1, 3
panse_1C SE_W030, 63, 5, 2
pause 1
sprite gBattleAnimSpriteTemplate_83DB4C0, 3, 10, 12, 1, 3
wait
clearmonbg 1
blendoff
end
Move_FIRE_BLAST: @ 81C8355
loadsprite 10029
createtask_1F sub_812AF30, 144, 145
call _81C83E9
call _81C83E9
call _81C83E9
pause 24
createtask sub_80E2A38, 10, 1, 3, 0, 8, 0
wait
pause 19
createtask sub_80A7E7C, 2, 1, 5, 0, 20, 1
call _81C842D
pause 3
call _81C842D
pause 3
call _81C842D
pause 3
call _81C842D
pause 3
call _81C842D
pause 3
call _81C842D
pause 3
call _81C842D
pause 3
call _81C842D
pause 3
call _81C842D
wait
createtask sub_80E2A38, 10, 1, 2, 8, 0, 0
wait
end
_81C83E9:
sprite gBattleAnimSpriteTemplate_83D962C, 130, 0, 0, 0
sprite gBattleAnimSpriteTemplate_83D962C, 130, 0, 0, 51
sprite gBattleAnimSpriteTemplate_83D962C, 130, 0, 0, 102
sprite gBattleAnimSpriteTemplate_83D962C, 130, 0, 0, 153
sprite gBattleAnimSpriteTemplate_83D962C, 130, 0, 0, 204
pause 5
ret
_81C842D:
sprite gBattleAnimSpriteTemplate_83D967C, 130, 0, 0, 10, 0, -2
sprite gBattleAnimSpriteTemplate_83D967C, 130, 0, 0, 13, -2, 0
sprite gBattleAnimSpriteTemplate_83D967C, 130, 0, 0, 13, 2, 0
sprite gBattleAnimSpriteTemplate_83D967C, 130, 0, 0, 15, -2, 2
sprite gBattleAnimSpriteTemplate_83D967C, 130, 0, 0, 15, 2, 2
ret
Move_LEECH_SEED: @ 81C8483
loadsprite 10006
panse_19 SE_W077, 192
sprite gBattleAnimSpriteTemplate_83D63C8, 130, 15, 0, 0, 24, 35, -32
pause 8
panse_19 SE_W077, 192
sprite gBattleAnimSpriteTemplate_83D63C8, 130, 15, 0, -16, 24, 35, -40
pause 8
panse_19 SE_W077, 192
sprite gBattleAnimSpriteTemplate_83D63C8, 130, 15, 0, 16, 24, 35, -37
pause 12
panse_1C SE_W039, 63, 10, 8
wait
end
Move_EMBER: @ 81C84D9
loadsprite 10029
panse_1C SE_W052, 192, 5, 2
sprite gBattleAnimSpriteTemplate_83D95E4, 130, 20, 0, -16, 24, 20, 1
pause 4
sprite gBattleAnimSpriteTemplate_83D95E4, 130, 20, 0, 0, 24, 20, 1
pause 4
sprite gBattleAnimSpriteTemplate_83D95E4, 130, 20, 0, 16, 24, 20, 1
pause 16
panse_19 SE_W172, 63
call _81C8535
call _81C8535
call _81C8535
end
_81C8535:
sprite gBattleAnimSpriteTemplate_83D95FC, 130, -24, 24, 24, 24, 20, 1, 1
pause 4
ret
Move_MEGA_PUNCH: @ 81C854D
loadsprite 10135
loadsprite 10143
monbg 1
pause 2
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 0, 0, 16, 0
setalpha 12, 8
panse_19 SE_W025, 63
sprite gBattleAnimSpriteTemplate_83DA058, 3, 0, 0, 0, 50
createtask sub_80E2A38, 10, 4, 2, 0, 7, 32767
pause 50
call _81C85E9
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 0, 0, 1, 0
createtask sub_80A7FA0, 2, 1, 4, 0, 22, 1
createtask sub_80E2A38, 10, 4, 2, 0, 0, 32767
sprite gBattleAnimSpriteTemplate_83DB3DC, 2, 31, 3, 1, 0, 8, 0, 0
panse_19 SE_W233B, 63
wait
clearmonbg 1
blendoff
pause 2
restorebg
waitbgfadein
end
_81C85E9:
pause 2
createtask sub_80E4200, 2
jumpvareq 7, 1, _81C8620
createtask sub_812C924, 2
jumpvareq 7, 0, _81C8612
jumpvareq 7, 1, _81C8619
_81C8611:
ret
_81C8612:
changebg 4
jump _81C8611
_81C8619:
changebg 5
jump _81C8611
_81C8620:
changebg 6
jump _81C8611
Move_MEGA_KICK: @ 81C8627
loadsprite 10135
loadsprite 10143
monbg 1
pause 2
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 0, 0, 16, 0
setalpha 12, 8
panse_19 SE_W025, 63
sprite gBattleAnimSpriteTemplate_83DA058, 3, 0, 0, 1, 50
createtask sub_80E2A38, 10, 4, 2, 0, 7, 32767
pause 50
panse_19 SE_W025B, 63
call _81C85E9
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 0, 0, 1, 0
createtask sub_80A7FA0, 2, 1, 4, 0, 22, 1
createtask sub_80E2A38, 10, 4, 2, 0, 0, 32767
sprite gBattleAnimSpriteTemplate_83DB3DC, 2, 31, 3, 1, 0, 8, 0, 0
wait
clearmonbg 1
blendoff
pause 2
restorebg
waitbgfadein
end
Move_COMET_PUNCH: @ 81C86C3
loadsprite 10135
loadsprite 10143
monbg 1
setalpha 12, 8
ifelse _81C86F1, _81C8716
_81C86D7:
createtask sub_80A7E7C, 2, 1, 3, 0, 6, 1
panse_19 SE_W004, 63
wait
clearmonbg 1
blendoff
end
_81C86F1:
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, -8, -8, 1, 2
sprite gBattleAnimSpriteTemplate_83D9FA8, 3, -8, 0, 8, 1, 0
jump _81C86D7
_81C8716:
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 8, -8, 1, 2
sprite gBattleAnimSpriteTemplate_83D9FA8, 3, 8, 0, 8, 1, 0
jump _81C86D7
Move_SONIC_BOOM: @ 81C873B
loadsprite 10003
loadsprite 10135
monbg 3
monbgprio_28 1
setalpha 12, 8
call _81C8772
call _81C8772
call _81C8772
createtask sub_80A7E7C, 2, 1, 3, 0, 10, 1
call _81C878A
wait
clearmonbg 3
blendoff
end
_81C8772:
panse_19 SE_W013B, 192
sprite gBattleAnimSpriteTemplate_83D74A4, 130, 16, 0, 0, 0, 15
pause 4
ret
_81C878A:
sprite gBattleAnimSpriteTemplate_83DB4A8, 131, 0, 0, 1, 2
pause 4
ret
Move_THUNDER_SHOCK: @ 81C879C
loadsprite 10001
loadsprite 10011
createtask sub_80E2A38, 10, 1, 0, 0, 6, 0
wait
pause 10
createtask sub_80D681C, 5, 0, -44, 0
panse_19 SE_W085, 63
pause 9
createtask sub_80E2A38, 10, 4, 0, 0, 13, 0
wait
createtask sub_80E2A38, 10, 4, 0, 13, 0, 0
wait
pause 20
call Unknown_81D6100
wait
pause 20
createtask sub_80E2A38, 10, 1, 0, 6, 0, 0
wait
end
Move_THUNDERBOLT: @ 81C880A
loadsprite 10001
loadsprite 10282
loadsprite 10011
createtask sub_80E2A38, 10, 1, 0, 0, 6, 0
wait
pause 10
createtask sub_80D681C, 5, 24, -52, 0
panse_19 SE_W085, 63
pause 7
createtask sub_80D681C, 5, -24, -52, 0
panse_19 SE_W085, 63
pause 7
createtask sub_80D681C, 5, 0, -60, 1
panse_19 SE_W085, 63
pause 9
createtask sub_80E2A38, 10, 4, 0, 0, 13, 0
wait
createtask sub_80E2A38, 10, 4, 0, 13, 0, 0
wait
pause 20
sprite gBattleAnimSpriteTemplate_83D98F0, 131, 44, 0, 0, 3
sprite gBattleAnimSpriteTemplate_83D9908, 132, 0, 0, 32, 44, 0, 40, 0, -32765
sprite gBattleAnimSpriteTemplate_83D9908, 132, 0, 0, 32, 44, 64, 40, 1, -32765
sprite gBattleAnimSpriteTemplate_83D9908, 132, 0, 0, 32, 44, 128, 40, 0, -32765
sprite gBattleAnimSpriteTemplate_83D9908, 132, 0, 0, 32, 44, 192, 40, 2, -32765
sprite gBattleAnimSpriteTemplate_83D9908, 132, 0, 0, 16, 44, 32, 40, 0, -32765
sprite gBattleAnimSpriteTemplate_83D9908, 132, 0, 0, 16, 44, 96, 40, 1, -32765
sprite gBattleAnimSpriteTemplate_83D9908, 132, 0, 0, 16, 44, 160, 40, 0, -32765
sprite gBattleAnimSpriteTemplate_83D9908, 132, 0, 0, 16, 44, 224, 40, 2, -32765
panse_19 SE_W063, 63
pause 0
createtask sub_80E2A38, 10, 1, 0, 2, 2, 0
pause 6
createtask sub_80E2A38, 10, 1, 0, 6, 6, 0
pause 6
createtask sub_80E2A38, 10, 1, 0, 2, 2, 0
pause 6
createtask sub_80E2A38, 10, 1, 0, 6, 6, 0
wait
pause 20
panse_1D SE_W085B, 63, 19
call Unknown_81D6100
wait
pause 20
createtask sub_80E2A38, 10, 1, 0, 6, 0, 0
wait
end
Move_THUNDER_WAVE: @ 81C89C0
loadsprite 10001
loadsprite 10011
loadsprite 10173
createtask sub_80E2A38, 10, 1, 0, 0, 6, 0
wait
pause 10
createtask sub_80D681C, 5, 0, -48, 0
panse_19 SE_W086, 63
pause 20
panse_1C SE_W085B, 63, 10, 4
sprite gBattleAnimSpriteTemplate_83D9950, 130, -16, -16
pause 4
sprite gBattleAnimSpriteTemplate_83D9950, 130, -16, 0
pause 4
sprite gBattleAnimSpriteTemplate_83D9950, 130, -16, 16
wait
createtask sub_80E2A38, 10, 1, 0, 6, 0, 0
wait
end
Move_BEAT_UP: @ 81C8A2F
loadsprite 10135
loadsprite 10143
monbg 1
setalpha 12, 8
ifelse _81C8A48, _81C8AB9
_81C8A43:
wait
clearmonbg 1
blendoff
end
_81C8A48:
sprite gBattleAnimSpriteTemplate_83DB4A8, 130, -20, -20, 1, 2
sprite gBattleAnimSpriteTemplate_83D9FA8, 131, -20, -12, 8, 1, 0
createtask sub_80A7E7C, 2, 1, 3, 0, 6, 1
panse_19 SE_W233B, 63
pause 8
sprite gBattleAnimSpriteTemplate_83DB4A8, 130, 8, 0, 1, 2
sprite gBattleAnimSpriteTemplate_83D9FA8, 131, 8, 8, 8, 1, 0
createtask sub_80A7E7C, 2, 1, 3, 0, 6, 1
panse_19 SE_W233B, 63
jump _81C8A43
_81C8AB9:
sprite gBattleAnimSpriteTemplate_83DB4A8, 130, 12, -20, 1, 2
sprite gBattleAnimSpriteTemplate_83D9FA8, 131, 12, -12, 8, 1, 0
createtask sub_80A7E7C, 2, 1, 3, 0, 6, 1
panse_19 SE_W233B, 63
pause 8
sprite gBattleAnimSpriteTemplate_83DB4A8, 130, -12, 0, 1, 2
sprite gBattleAnimSpriteTemplate_83D9FA8, 131, -12, 8, 8, 1, 0
createtask sub_80A7E7C, 2, 1, 3, 0, 6, 1
panse_19 SE_W233B, 63
jump _81C8A43
Move_STOMP: @ 81C8B2A
loadsprite 10143
loadsprite 10135
monbg 1
setalpha 12, 8
panse_19 SE_W104, 63
sprite gBattleAnimSpriteTemplate_83DA070, 3, 0, -32, 15
pause 19
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 0, -8, 1, 1
createtask sub_80A7E7C, 2, 1, 0, 4, 9, 1
panse_19 SE_W025B, 63
wait
clearmonbg 1
blendoff
end
Move_TAIL_WHIP: @ 81C8B71
panse_1C SE_W039, 192, 24, 3
createtask sub_80A8500, 2, 0, 12, 4, 2, 3
wait
end
Move_CUT: @ 81C8B8A
loadsprite 10138
monbg 1
setalpha 12, 8
panse_19 SE_W015, 63
sprite gBattleAnimSpriteTemplate_83D6B28, 2, 40, -32, 0
pause 5
createtask sub_80A7E7C, 2, 1, 0, 3, 10, 1
wait
clearmonbg 1
blendoff
wait
end
Move_HIDDEN_POWER: @ 81C8BBC
loadsprite 10217
panse_19 SE_W036, 192
createtask sub_80A8D34, 5, -7, -7, 11, 0, 0
wait
pause 30
createtask sub_8079790, 5, 0, 20479, 12, 5, 1
pause 4
createtask sub_80A8D34, 5, -7, -7, 11, 0, 0
panse_19 SE_W179, 192
sprite gBattleAnimSpriteTemplate_83D7B14, 2, 26, 0
sprite gBattleAnimSpriteTemplate_83D7B14, 2, 26, 42
sprite gBattleAnimSpriteTemplate_83D7B14, 2, 26, 84
sprite gBattleAnimSpriteTemplate_83D7B14, 2, 26, 126
sprite gBattleAnimSpriteTemplate_83D7B14, 2, 26, 168
sprite gBattleAnimSpriteTemplate_83D7B14, 2, 26, 210
pause 52
setvar 7, -1
panse_19 SE_W115, 192
createtask sub_80A8D34, 5, -7, -7, 11, 0, 0
sprite gBattleAnimSpriteTemplate_83D7B2C, 130, 0
sprite gBattleAnimSpriteTemplate_83D7B2C, 130, 32
sprite gBattleAnimSpriteTemplate_83D7B2C, 130, 64
sprite gBattleAnimSpriteTemplate_83D7B2C, 130, 96
sprite gBattleAnimSpriteTemplate_83D7B2C, 130, 128
sprite gBattleAnimSpriteTemplate_83D7B2C, 130, 160
sprite gBattleAnimSpriteTemplate_83D7B2C, 130, 192
sprite gBattleAnimSpriteTemplate_83D7B2C, 130, 224
end
Move_REVERSAL: @ 81C8CA5
loadsprite 10236
loadsprite 10143
loadsprite 10135
panse_19 SE_W197, 192
sprite gBattleAnimSpriteTemplate_83DB3DC, 2, 31, 3, 3, 32767, 8, 0, 0
wait
pause 30
createtask sub_80E1F8C, 2, 31, 3, 2, 0, 10, 32767
pause 10
panse_19 SE_W179, 192
sprite gBattleAnimSpriteTemplate_8402738, 2, 26, 0
sprite gBattleAnimSpriteTemplate_8402738, 2, 26, 42
sprite gBattleAnimSpriteTemplate_8402738, 2, 26, 84
sprite gBattleAnimSpriteTemplate_8402738, 2, 26, 126
sprite gBattleAnimSpriteTemplate_8402738, 2, 26, 168
sprite gBattleAnimSpriteTemplate_8402738, 2, 26, 210
wait
pause 20
sprite gBattleAnimSpriteTemplate_83C1FB0, 2, 6, 4
pause 8
panse_19 SE_W233B, 63
sprite gBattleAnimSpriteTemplate_83DB3DC, 2, 31, 3, 1, 32767, 8, 0, 0
sprite gBattleAnimSpriteTemplate_83D9FA8, 132, 0, 0, 10, 1, 0
sprite gBattleAnimSpriteTemplate_83DB4A8, 131, 0, 0, 1, 1
createtask sub_80A9058, 5, 0, 1, 8, 1, 0
end
Move_PURSUIT: @ 81C8D80
loadsprite 10135
monbg 1
fadetobg 1
waitbgfadein
pause 0
setalpha 12, 8
ifelse _81C8D9F, _81C8DC8
_81C8D96:
wait
clearmonbg 1
blendoff
pause 0
restorebg
waitbgfadein
end
_81C8D9F:
panse_19 SE_W004, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 3, 0, 0, 1, 2
createtask sub_80A9058, 5, 0, 1, 6, 1, 0
jump _81C8D96
_81C8DC8:
panse_19 SE_W004, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 3, 0, 0, 1, 1
createtask sub_80A9058, 5, 0, 1, 6, 1, 0
jump _81C8D96
Move_SPIKE_CANNON: @ 81C8DF1
loadsprite 10161
loadsprite 10135
monbg 1
monbgprio_28 1
setalpha 12, 8
createtask sub_80A8920, 5, 0, -4, 0, 4, 6, 8, 4
wait
panse_1C SE_W013B, 192, 5, 3
sprite gBattleAnimSpriteTemplate_83C1FE0, 2, 0, 0, 5
sprite gBattleAnimSpriteTemplate_83DAB8C, 2, 10, -8, -8, -8, 20
sprite gBattleAnimSpriteTemplate_83DAB8C, 2, 18, 0, 0, 0, 20
sprite gBattleAnimSpriteTemplate_83DAB8C, 2, 26, 8, 8, 8, 20
wait
sprite gBattleAnimSpriteTemplate_83DB4C0, 3, -8, -8, 1, 2
sprite gBattleAnimSpriteTemplate_83DB4C0, 3, 0, 0, 1, 2
sprite gBattleAnimSpriteTemplate_83DB4C0, 3, 8, 8, 1, 2
createtask sub_80A7FA0, 2, 1, 3, 0, 7, 1
panse_1C SE_W030, 63, 5, 3
wait
clearmonbg 1
blendoff
end
Move_SWORDS_DANCE: @ 81C8EA4
loadsprite 10005
monbg 0
setalpha 12, 8
panse_19 SE_W014, 192
createtask sub_80A8500, 2, 0, 16, 6, 1, 4
sprite gBattleAnimSpriteTemplate_83D748C, 2, 0, 0
pause 22
createtask sub_80E21A8, 2, 10005, 2, 2, 32754, 16, 0, 0
wait
clearmonbg 0
blendoff
pause 1
end
Move_PSYCH_UP: @ 81C8EEA
loadsprite 10196
monbg 2
createtask sub_80E1F8C, 2, 25, 2, 6, 1, 11, 0
setalpha 12, 8
panse_1C SE_W060B, 192, 5, 10
sprite gBattleAnimSpriteTemplate_83DA690, 2, 0, 0, 0, 0
createtask sub_80A8B88, 5, 0, 5, 2560, 8, 0
pause 127
pause 4
panse_19 SE_W060, 192
createtask sub_80A8D34, 5, -5, -5, 10, 0, 1
createtask sub_80E2A38, 9, 2, 2, 10, 0, 1023
pause 30
clearmonbg 2
blendoff
wait
end
Move_DIZZY_PUNCH: @ 81C8F5C
loadsprite 10073
loadsprite 10143
loadsprite 10135
monbg 1
setalpha 12, 8
call _81C9077
sprite gBattleAnimSpriteTemplate_83D9FA8, 133, 16, 8, 20, 1, 0
sprite gBattleAnimSpriteTemplate_83DB4A8, 132, 16, 0, 1, 1
panse_19 SE_W004, 63
sprite gBattleAnimSpriteTemplate_83DA088, 131, 16, 8, 160, -32
sprite gBattleAnimSpriteTemplate_83DA088, 131, 16, 8, -256, -40
sprite gBattleAnimSpriteTemplate_83DA088, 131, 16, 8, 128, -16
sprite gBattleAnimSpriteTemplate_83DA088, 131, 16, 8, 416, -38
sprite gBattleAnimSpriteTemplate_83DA088, 131, 16, 8, -128, -22
sprite gBattleAnimSpriteTemplate_83DA088, 131, 16, 8, -384, -31
pause 10
call _81C9077
sprite gBattleAnimSpriteTemplate_83D9FA8, 133, -16, -8, 20, 1, 0
sprite gBattleAnimSpriteTemplate_83DB4A8, 132, -16, -16, 1, 1
panse_19 SE_W233B, 63
sprite gBattleAnimSpriteTemplate_83DA088, 131, -16, -8, 160, -32
sprite gBattleAnimSpriteTemplate_83DA088, 131, -16, -8, -256, -40
sprite gBattleAnimSpriteTemplate_83DA088, 131, -16, -8, 128, -16
sprite gBattleAnimSpriteTemplate_83DA088, 131, -16, -8, 416, -38
sprite gBattleAnimSpriteTemplate_83DA088, 131, -16, -8, -128, -22
sprite gBattleAnimSpriteTemplate_83DA088, 131, -16, -8, -384, -31
wait
clearmonbg 1
blendoff
end
_81C9077:
sprite gBattleAnimSpriteTemplate_83C1FB0, 2, 6, 4
pause 6
createtask sub_80A7FA0, 2, 1, 3, 0, 7, 1
ret
Move_FIRE_SPIN: @ 81C9096
loadsprite 10029
panse_19 SE_W221B, 63
createtask sub_80A7E7C, 5, 1, 0, 2, 47, 1
call _81C90BF
call _81C90BF
call _81C90BF
wait
end
_81C90BF:
sprite gBattleAnimSpriteTemplate_83DACD0, 130, 0, 28, 528, 30, 13, 50, 1
pause 2
sprite gBattleAnimSpriteTemplate_83DACD0, 130, 0, 32, 480, 20, 16, -46, 1
pause 2
sprite gBattleAnimSpriteTemplate_83DACD0, 130, 0, 33, 576, 20, 8, 42, 1
pause 2
sprite gBattleAnimSpriteTemplate_83DACD0, 130, 0, 31, 400, 25, 11, -42, 1
pause 2
sprite gBattleAnimSpriteTemplate_83DACD0, 130, 0, 28, 512, 25, 16, 46, 1
pause 2
sprite gBattleAnimSpriteTemplate_83DACD0, 130, 0, 33, 464, 30, 15, -50, 1
pause 2
ret
Move_FURY_CUTTER: @ 81C914A
loadsprite 10138
monbg 1
setalpha 12, 8
panse_19 SE_W013, 63
createtask UpdateFuryCutterAnimDirection, 2
jumpvareq 7, 0, _81C91A7
jump _81C91B9
_81C916A:
createtask UpdateFuryCutterAnimCount, 2
jumpvareq 7, 1, _81C918E
jumpvareq 7, 2, _81C91CB
jumpvareq 7, 3, _81C91E5
jump _81C91FF
_81C918E:
pause 5
createtask sub_80A7E7C, 2, 1, 0, 3, 10, 1
wait
clearmonbg 1
blendoff
wait
end
_81C91A7:
sprite gBattleAnimSpriteTemplate_83D6B28, 2, 40, -32, 0
jump _81C916A
_81C91B9:
sprite gBattleAnimSpriteTemplate_83D6B28, 2, 40, -32, 1
jump _81C916A
_81C91CB:
sprite gBattleAnimSpriteTemplate_83DB3DC, 2, 31, 3, 1, 10505, 4, 0, 0
jump _81C918E
_81C91E5:
sprite gBattleAnimSpriteTemplate_83DB3DC, 2, 31, 3, 3, 10505, 4, 0, 0
jump _81C918E
_81C91FF:
sprite gBattleAnimSpriteTemplate_83DB3DC, 2, 31, 3, 3, 10505, 4, 0, 0
jump _81C918E
Move_SELF_DESTRUCT: @ 81C9219
loadsprite 10198
createtask sub_80E2A38, 10, 2, 1, 0, 9, 31
createtask sub_80A7FA0, 5, 4, 6, 0, 38, 1
createtask sub_80A7FA0, 5, 5, 6, 0, 38, 1
createtask sub_80A7FA0, 5, 6, 6, 0, 38, 1
createtask sub_80A7FA0, 5, 7, 6, 0, 38, 1
createtask sub_80A7FA0, 5, 8, 6, 0, 38, 1
call _81C929F
call _81C929F
wait
createtask sub_80E2A38, 10, 2, 1, 9, 0, 31
end
_81C929F:
panse_19 SE_W120, 192
sprite gBattleAnimSpriteTemplate_83D7828, 3, 0, 0, 0, 1
pause 6
panse_19 SE_W120, 192
sprite gBattleAnimSpriteTemplate_83D7828, 3, 24, -24, 0, 1
pause 6
panse_19 SE_W120, 192
sprite gBattleAnimSpriteTemplate_83D7828, 3, -16, 16, 0, 1
pause 6
panse_19 SE_W120, 192
sprite gBattleAnimSpriteTemplate_83D7828, 3, -24, -12, 0, 1
pause 6
panse_19 SE_W120, 192
sprite gBattleAnimSpriteTemplate_83D7828, 3, 16, 16, 0, 1
pause 6
ret
Move_SLAM: @ 81C9309
loadsprite 10056
loadsprite 10135
monbg 1
setalpha 12, 8
panse_19 SE_W004, 192
sprite gBattleAnimSpriteTemplate_83C1FF8, 2, 0, 20, 3, 0, 4
pause 1
sprite gBattleAnimSpriteTemplate_83D69DC, 2, 0, 0
pause 3
panse_19 SE_W025B, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 3, 0, 0, 1, 1
sprite gBattleAnimSpriteTemplate_83C1FF8, 2, 1, -12, 10, 0, 3
sprite gBattleAnimSpriteTemplate_83C1FE0, 2, 0, 0, 5
pause 3
createtask sub_80A8154, 2, 1, 0, 3, 6, 1
wait
pause 5
sprite gBattleAnimSpriteTemplate_83C1FE0, 2, 1, 0, 6
wait
clearmonbg 1
blendoff
end
Move_VINE_WHIP: @ 81C9391
loadsprite 10287
panse_19 SE_W026, 192
sprite gBattleAnimSpriteTemplate_83C1FB0, 2, 4, 6
pause 6
panse_19 SE_W010, 63
sprite gBattleAnimSpriteTemplate_83D69F4, 130, 0, 0
pause 6
createtask sub_80A7FA0, 2, 1, 2, 0, 6, 1
end
Move_DRILL_PECK: @ 81C93C8
loadsprite 10135
loadsprite 10162
sprite gBattleAnimSpriteTemplate_83D6DE4, 2, 0
panse_19 SE_W029, 192
wait
pause 2
sprite gBattleAnimSpriteTemplate_83D6DE4, 2, 1
pause 2
panse_1C SE_W030, 63, 4, 8
createtask sub_80DB0E8, 5
createtask sub_80A7FA0, 2, 1, 4, 0, 18, 1
wait
sprite gBattleAnimSpriteTemplate_83D6DE4, 2, 2
wait
sprite gBattleAnimSpriteTemplate_83C1FE0, 2, 0, 0, 6
wait
end
Move_WATERFALL: @ 81C9421
loadsprite 10148
loadsprite 10155
loadsprite 10141
monbg 3
setalpha 12, 8
createtask sub_80A7E7C, 5, 0, 0, 2, 23, 1
pause 5
panse_19 SE_W152, 192
sprite gBattleAnimSpriteTemplate_83D9348, 2, 10, 10, 25, 0
pause 4
panse_19 SE_W152, 192
sprite gBattleAnimSpriteTemplate_83D9348, 2, -15, 0, 25, 0
pause 4
panse_19 SE_W152, 192
sprite gBattleAnimSpriteTemplate_83D9348, 2, 20, 10, 25, 0
pause 4
panse_19 SE_W152, 192
sprite gBattleAnimSpriteTemplate_83D9348, 2, 0, -10, 25, 0
pause 4
panse_19 SE_W152, 192
sprite gBattleAnimSpriteTemplate_83D9348, 2, -10, 15, 25, 0
pause 4
panse_19 SE_W152, 192
sprite gBattleAnimSpriteTemplate_83D9348, 2, 25, 20, 25, 0
pause 4
panse_19 SE_W152, 192
sprite gBattleAnimSpriteTemplate_83D9348, 2, -20, 20, 25, 0
pause 4
panse_19 SE_W152, 192
sprite gBattleAnimSpriteTemplate_83D9348, 2, 12, 0, 25, 0
wait
pause 10
sprite gBattleAnimSpriteTemplate_83C1FB0, 2, 6, 5
pause 6
call _81C9502
wait
clearmonbg 3
blendoff
end
_81C9502:
panse_19 SE_W127, 63
createtask sub_80A7FA0, 5, 1, 4, 0, 17, 1
sprite gBattleAnimSpriteTemplate_83DB4D8, 3, 0, 20, 1, 1
sprite gBattleAnimSpriteTemplate_83D9360, 4, 0, 20
sprite gBattleAnimSpriteTemplate_83D9360, 4, 0, 20
pause 2
sprite gBattleAnimSpriteTemplate_83DB4D8, 3, 0, 15, 1, 1
sprite gBattleAnimSpriteTemplate_83D9360, 4, 0, 15
sprite gBattleAnimSpriteTemplate_83D9360, 4, 0, 15
pause 2
sprite gBattleAnimSpriteTemplate_83DB4D8, 3, 0, 10, 1, 1
sprite gBattleAnimSpriteTemplate_83D9360, 4, 0, 10
sprite gBattleAnimSpriteTemplate_83D9360, 4, 0, 10
pause 2
sprite gBattleAnimSpriteTemplate_83DB4D8, 3, 0, 5, 1, 1
sprite gBattleAnimSpriteTemplate_83D9360, 4, 0, 5
sprite gBattleAnimSpriteTemplate_83D9360, 4, 0, 5
pause 2
sprite gBattleAnimSpriteTemplate_83DB4D8, 3, 0, 0, 1, 1
sprite gBattleAnimSpriteTemplate_83D9360, 4, 0, 0
sprite gBattleAnimSpriteTemplate_83D9360, 4, 0, 0
pause 2
sprite gBattleAnimSpriteTemplate_83DB4D8, 3, 0, -5, 1, 1
sprite gBattleAnimSpriteTemplate_83D9360, 4, 0, -5
sprite gBattleAnimSpriteTemplate_83D9360, 4, 0, -5
pause 2
sprite gBattleAnimSpriteTemplate_83DB4D8, 3, 0, -10, 1, 1
sprite gBattleAnimSpriteTemplate_83D9360, 4, 0, -10
sprite gBattleAnimSpriteTemplate_83D9360, 4, 0, -10
pause 2
sprite gBattleAnimSpriteTemplate_83DB4D8, 3, 0, -15, 1, 1
sprite gBattleAnimSpriteTemplate_83D9360, 4, 0, -15
sprite gBattleAnimSpriteTemplate_83D9360, 4, 0, -15
pause 2
sprite gBattleAnimSpriteTemplate_83DB4D8, 3, 0, -20, 1, 1
sprite gBattleAnimSpriteTemplate_83D9360, 4, 0, -20
sprite gBattleAnimSpriteTemplate_83D9360, 4, 0, -20
ret
Move_EXPLOSION: @ 81C9675
loadsprite 10198
sprite gBattleAnimSpriteTemplate_83DB3DC, 2, 1, 8, 9, 8474, 8, 0, 8
createtask sub_80A7FA0, 5, 4, 8, 0, 40, 1
createtask sub_80A7FA0, 5, 5, 8, 0, 40, 1
createtask sub_80A7FA0, 5, 6, 8, 0, 40, 1
createtask sub_80A7FA0, 5, 7, 8, 0, 40, 1
createtask sub_80A7FA0, 5, 8, 8, 0, 40, 1
call _81C9712
call _81C9712
wait
createtask sub_80E2A38, 10, 1, 1, 16, 16, 32767
pause 50
createtask sub_80E2A38, 10, 1, 3, 16, 0, 32767
end
_81C9712:
panse_19 SE_W153, 192
sprite gBattleAnimSpriteTemplate_83D7828, 3, 0, 0, 0, 1
pause 6
panse_19 SE_W153, 192
sprite gBattleAnimSpriteTemplate_83D7828, 3, 24, -24, 0, 1
pause 6
panse_19 SE_W153, 192
sprite gBattleAnimSpriteTemplate_83D7828, 3, -16, 16, 0, 1
pause 6
panse_19 SE_W153, 192
sprite gBattleAnimSpriteTemplate_83D7828, 3, -24, -12, 0, 1
pause 6
panse_19 SE_W153, 192
sprite gBattleAnimSpriteTemplate_83D7828, 3, 16, 16, 0, 1
pause 6
ret
Move_DEFENSE_CURL: @ 81C977C
loadsprite 10234
panse_1C SE_W161, 192, 18, 3
createtask sub_80E0E24, 5, 0, 0
createtask sub_812D350, 5
wait
sprite gBattleAnimSpriteTemplate_8402498, 2, 0, 6, 0, 1
wait
createtask sub_80E0E24, 5, 0, 1
wait
end
Move_PROTECT: @ 81C97B5
loadsprite 10280
monbg 2
monbgprio_28 0
panse_1D SE_W115, 192, 16
sprite gBattleAnimSpriteTemplate_83D6BE8, 2, 24, 0, 90
wait
clearmonbg 2
end
Move_DETECT: @ 81C97D2
loadsprite 10071
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 2, 0, 9, 0
wait
createtask sub_80E2A38, 10, 2, 1, 0, 9, 32767
pause 18
panse_19 SE_W197, 192
sprite gBattleAnimSpriteTemplate_83930F4, 13, 20, -20
wait
pause 10
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 2, 9, 0, 0
createtask sub_80E2A38, 10, 2, 2, 9, 0, 32767
wait
end
Move_FRUSTRATION: @ 81C9830
loadsprite 10135
loadsprite 10087
monbg 3
setalpha 12, 8
createtask sub_8079CEC, 1
jumpvareq 7, 0, _81C9864
jumpvareq 7, 1, _81C996A
jumpvareq 7, 2, _81C9A37
jump _81C9AB3
_81C985F:
wait
clearmonbg 3
blendoff
end
_81C9864:
panse_19 SE_W082, 192
createtask sub_80A7FA0, 5, 0, 1, 0, 15, 1
createtask sub_80E2A38, 10, 2, 3, 0, 9, 31
wait
pause 20
panse_19 SE_W207B, 192
sprite gBattleAnimSpriteTemplate_83D7798, 2, 0, 20, -28
wait
panse_19 SE_W207B, 192
sprite gBattleAnimSpriteTemplate_83D7798, 2, 0, 20, -28
wait
pause 10
createtask sub_80A8B88, 5, 0, 16, 6144, 8, 0
pause 5
createtask sub_80A7FA0, 5, 1, 4, 0, 30, 1
sprite gBattleAnimSpriteTemplate_83DB4A8, 3, 0, 0, 1, 0
panse_19 SE_W004, 63
pause 5
sprite gBattleAnimSpriteTemplate_83DB4A8, 3, 24, 8, 1, 0
panse_19 SE_W004, 63
pause 5
sprite gBattleAnimSpriteTemplate_83DB4A8, 3, -24, -16, 1, 0
panse_19 SE_W004, 63
pause 5
sprite gBattleAnimSpriteTemplate_83DB4A8, 3, 8, 4, 1, 0
panse_19 SE_W004, 63
pause 5
sprite gBattleAnimSpriteTemplate_83DB4A8, 3, -16, 19, 1, 0
panse_19 SE_W004, 63
pause 5
sprite gBattleAnimSpriteTemplate_83DB4A8, 3, 18, -18, 1, 0
panse_19 SE_W004, 63
wait
createtask sub_80E2A38, 10, 2, 3, 9, 0, 31
jump _81C985F
_81C996A:
panse_19 SE_W082, 192
createtask sub_80A7FA0, 5, 0, 1, 0, 15, 1
createtask sub_80E2A38, 10, 2, 3, 0, 9, 31
wait
pause 20
panse_19 SE_W207B, 192
sprite gBattleAnimSpriteTemplate_83D7798, 2, 0, 20, -28
wait
pause 5
createtask sub_812E498, 5
pause 7
panse_19 SE_W004, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 3, 0, 8, 1, 1
createtask sub_80A7FA0, 5, 1, 4, 0, 6, 1
pause 14
panse_19 SE_W004, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 3, 12, -6, 1, 1
createtask sub_80A7FA0, 5, 1, 4, 0, 6, 1
pause 14
panse_19 SE_W004, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 3, -12, -6, 1, 1
createtask sub_80A7FA0, 5, 1, 4, 0, 6, 1
wait
createtask sub_80E2A38, 10, 2, 3, 9, 0, 31
jump _81C985F
_81C9A37:
panse_19 SE_W207B, 192
sprite gBattleAnimSpriteTemplate_83D7798, 2, 0, 20, -28
wait
pause 5
sprite gBattleAnimSpriteTemplate_83C1FB0, 2, 4, 4
pause 6
panse_19 SE_W004, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 10, 4, 1, 1
createtask sub_80A7FA0, 2, 1, 3, 0, 6, 1
wait
sprite gBattleAnimSpriteTemplate_83C1FB0, 2, 4, 4
pause 6
panse_19 SE_W004, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, -10, -4, 1, 2
createtask sub_80A7FA0, 2, 1, 3, 0, 6, 1
jump _81C985F
_81C9AB3:
sprite gBattleAnimSpriteTemplate_8402630, 2, 20, -28
wait
pause 10
sprite gBattleAnimSpriteTemplate_83C1FB0, 2, 10, 2
pause 12
panse_19 SE_W004, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 0, 0, 1, 2
createtask sub_80A7FA0, 2, 1, 1, 0, 6, 1
jump _81C985F
Move_SAFEGUARD: @ 81C9AF7
loadsprite 10244
monbg 2
setalpha 8, 8
panse_19 SE_W208, 192
sprite gBattleAnimSpriteTemplate_83D7D74, 2
pause 4
sprite gBattleAnimSpriteTemplate_83D7D74, 2
pause 4
sprite gBattleAnimSpriteTemplate_83D7D74, 2
wait
panse_19 SE_REAPOKE, 192
createtask sub_80E1F8C, 2, 10, 0, 2, 0, 10, 32767
wait
clearmonbg 2
blendoff
end
Move_PAIN_SPLIT: @ 81C9B39
loadsprite 10239
sprite gBattleAnimSpriteTemplate_84026F0, 2, -8, -42, 0
sprite gBattleAnimSpriteTemplate_84026F0, 130, -8, -42, 1
pause 10
panse_19 SE_W207B, 0
createtask sub_812EB10, 2, 0, 0
createtask sub_812EB10, 2, 1, 0
wait
sprite gBattleAnimSpriteTemplate_84026F0, 2, -24, -42, 0
sprite gBattleAnimSpriteTemplate_84026F0, 130, -24, -42, 1
pause 10
panse_19 SE_W207B, 0
createtask sub_812EB10, 2, 0, 1
createtask sub_812EB10, 2, 1, 1
wait
sprite gBattleAnimSpriteTemplate_84026F0, 2, 8, -42, 0
sprite gBattleAnimSpriteTemplate_84026F0, 130, 8, -42, 1
pause 10
panse_19 SE_W207B, 0
createtask sub_812EB10, 2, 0, 2
createtask sub_812EB10, 2, 1, 2
end
Move_VICE_GRIP: @ 81C9BE1
loadsprite 10138
loadsprite 10135
monbg 3
setalpha 12, 8
panse_19 SE_W011, 63
sprite gBattleAnimSpriteTemplate_83D769C, 2, 0
sprite gBattleAnimSpriteTemplate_83D769C, 2, 1
pause 9
sprite gBattleAnimSpriteTemplate_83DB4A8, 1, 0, 0, 1, 2
createtask sub_80A7FA0, 5, 1, 2, 0, 5, 1
wait
clearmonbg 3
blendoff
end
Move_GUILLOTINE: @ 81C9C29
loadsprite 10138
loadsprite 10135
monbg 3
setalpha 12, 8
fadetobg_25 12, 13, 14
waitbgfadein
panse_19 SE_W011, 63
sprite gBattleAnimSpriteTemplate_83D76DC, 2, 0
sprite gBattleAnimSpriteTemplate_83D76DC, 2, 1
createtask sub_80E2A38, 10, 4, 2, 0, 16, 0
pause 9
createtask sub_80A7FA0, 5, 1, 2, 0, 23, 1
pause 46
createtask sub_80A7FA0, 5, 1, 4, 0, 8, 1
sprite gBattleAnimSpriteTemplate_83DB4A8, 3, 0, 0, 1, 0
sprite gBattleAnimSpriteTemplate_83DB3DC, 2, 31, 3, 1, 0, 8, 0, 0
panse_19 SE_W013, 63
wait
clearmonbg 3
blendoff
restorebg
waitbgfadein
end
Move_PAY_DAY: @ 81C9CB5
loadsprite 10100
loadsprite 10135
monbg 1
monbgprio_28 1
setalpha 12, 8
panse_19 SE_W013B, 192
sprite gBattleAnimSpriteTemplate_83D75E4, 2, 20, 0, 0, 0, 1152
wait
panse_19 SE_W006, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 1, 0, 0, 1, 2
sprite gBattleAnimSpriteTemplate_83D75FC, 2
createtask sub_80A7FA0, 2, 1, 1, 0, 6, 1
wait
clearmonbg 1
blendoff
end
Move_OUTRAGE: @ 81C9D08
loadsprite 10029
panse_1C SE_W082, 192, 8, 3
createtask sub_80E1F8C, 2, 7, 2, 5, 3, 8, 430
createtask sub_80A8500, 2, 0, 12, 6, 5, 4
pause 0
sprite gBattleAnimSpriteTemplate_83DAFCC, 130, 0, 0, 30, 1280, 0, 3
pause 0
sprite gBattleAnimSpriteTemplate_83DAFCC, 130, 0, 0, 30, -1280, 0, 3
pause 0
sprite gBattleAnimSpriteTemplate_83DAFCC, 130, 0, 0, 30, 0, 1280, 3
pause 0
sprite gBattleAnimSpriteTemplate_83DAFCC, 130, 0, 0, 30, 0, -1280, 3
pause 0
createtask sub_80A7FA0, 2, 1, 2, 0, 40, 1
sprite gBattleAnimSpriteTemplate_83DAFCC, 130, 0, 0, 30, 1280, 768, 3
pause 0
sprite gBattleAnimSpriteTemplate_83DAFCC, 130, 0, 0, 30, -1280, 768, 3
pause 0
sprite gBattleAnimSpriteTemplate_83DAFCC, 130, 0, 0, 30, 1280, -768, 3
pause 0
sprite gBattleAnimSpriteTemplate_83DAFCC, 130, 0, 0, 30, -1280, -768, 3
pause 0
sprite gBattleAnimSpriteTemplate_83DAFCC, 130, 0, 0, 30, 1280, 0, 3
call _81C9E0F
call _81C9E0F
wait
end
_81C9E0F:
pause 3
sprite gBattleAnimSpriteTemplate_83DAFCC, 130, 0, 0, 30, -1280, 0, 3
pause 0
sprite gBattleAnimSpriteTemplate_83DAFCC, 130, 0, 0, 30, 0, 1280, 3
pause 0
sprite gBattleAnimSpriteTemplate_83DAFCC, 130, 0, 0, 30, 0, -1280, 3
pause 0
sprite gBattleAnimSpriteTemplate_83DAFCC, 130, 0, 0, 30, 1280, 768, 3
pause 0
sprite gBattleAnimSpriteTemplate_83DAFCC, 130, 0, 0, 30, -1280, 768, 3
pause 0
sprite gBattleAnimSpriteTemplate_83DAFCC, 130, 0, 0, 30, 1280, -768, 3
pause 0
sprite gBattleAnimSpriteTemplate_83DAFCC, 130, 0, 0, 30, -1280, -768, 3
ret
Move_SPARK: @ 81C9EA3
loadsprite 10135
loadsprite 10011
pause 0
createtask sub_80E1F8C, 2, 3, -31, 1, 5, 5, 23551
panse_19 SE_W085B, 192
sprite gBattleAnimSpriteTemplate_83D985C, 0, 32, 24, 190, 12, 0, 1, 0
pause 0
sprite gBattleAnimSpriteTemplate_83D985C, 0, 80, 24, 22, 12, 0, 1, 0
sprite gBattleAnimSpriteTemplate_83D985C, 0, 156, 24, 121, 13, 0, 1, 1
pause 0
createtask sub_80E1F8C, 2, 3, -31, 1, 0, 0, 23551
pause 10
createtask sub_80E1F8C, 2, 3, -31, 1, 5, 5, 23551
panse_19 SE_W085B, 192
sprite gBattleAnimSpriteTemplate_83D985C, 0, 100, 24, 60, 10, 0, 1, 0
sprite gBattleAnimSpriteTemplate_83D985C, 0, 170, 24, 42, 11, 0, 1, 1
pause 0
sprite gBattleAnimSpriteTemplate_83D985C, 0, 238, 24, 165, 10, 0, 1, 1
pause 0
createtask sub_80E1F8C, 2, 3, -31, 1, 0, 0, 23551
pause 20
createtask sub_80E1F8C, 2, 3, -31, 1, 7, 7, 23551
panse_19 SE_W085B, 192
sprite gBattleAnimSpriteTemplate_83D9908, 4, 0, 0, 32, 12, 0, 20, 0, 0
sprite gBattleAnimSpriteTemplate_83D9908, 4, 0, 0, 32, 12, 64, 20, 1, 0
sprite gBattleAnimSpriteTemplate_83D9908, 4, 0, 0, 32, 12, 128, 20, 0, 0
sprite gBattleAnimSpriteTemplate_83D9908, 4, 0, 0, 32, 12, 192, 20, 2, 0
sprite gBattleAnimSpriteTemplate_83D9908, 4, 0, 0, 16, 12, 32, 20, 0, 0
sprite gBattleAnimSpriteTemplate_83D9908, 4, 0, 0, 16, 12, 96, 20, 1, 0
sprite gBattleAnimSpriteTemplate_83D9908, 4, 0, 0, 16, 12, 160, 20, 0, 0
sprite gBattleAnimSpriteTemplate_83D9908, 4, 0, 0, 16, 12, 224, 20, 2, 0
pause 4
wait
createtask sub_80E1F8C, 2, 3, -31, 1, 0, 0, 23551
sprite gBattleAnimSpriteTemplate_83C1FB0, 2, 4, 4
pause 4
panse_19 SE_W063, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 130, 0, 0, 1, 2
createtask sub_80A7E7C, 2, 1, 3, 0, 6, 1
wait
createtask sub_80E1F8C, 2, 4, -31, 2, 0, 6, 23551
call Unknown_81D6100
wait
end
Move_ATTRACT: @ 81CA0BA
loadsprite 10216
panse_1C SE_W204, 192, 12, 3
createtask sub_80A8B88, 5, 0, 12, 4096, 4, 0
pause 15
sprite gBattleAnimSpriteTemplate_83D7AB0, 131, 20, -8
wait
panse_19 SE_W213, 63
sprite gBattleAnimSpriteTemplate_83D7AC8, 131, 160, -32
sprite gBattleAnimSpriteTemplate_83D7AC8, 131, -256, -40
sprite gBattleAnimSpriteTemplate_83D7AC8, 131, 128, -16
sprite gBattleAnimSpriteTemplate_83D7AC8, 131, 416, -38
sprite gBattleAnimSpriteTemplate_83D7AC8, 131, -128, -22
sprite gBattleAnimSpriteTemplate_83D7AC8, 131, -384, -31
wait
panse_1D SE_W213B, 0, 15
createtask sub_80D2100, 5
sprite gBattleAnimSpriteTemplate_83D7AE0, 40, 16, 256, 0
sprite gBattleAnimSpriteTemplate_83D7AE0, 40, 224, 240, 15
sprite gBattleAnimSpriteTemplate_83D7AE0, 40, 126, 272, 30
sprite gBattleAnimSpriteTemplate_83D7AE0, 40, 80, 224, 45
sprite gBattleAnimSpriteTemplate_83D7AE0, 40, 170, 272, 60
sprite gBattleAnimSpriteTemplate_83D7AE0, 40, 40, 256, 75
sprite gBattleAnimSpriteTemplate_83D7AE0, 40, 112, 256, 90
sprite gBattleAnimSpriteTemplate_83D7AE0, 40, 200, 272, 90
pause 75
createtask sub_80E1F8C, 2, 4, 4, 4, 0, 10, 28479
end
Move_GROWTH: @ 81CA1B3
call _81CA1C0
wait
call _81CA1C0
wait
end
_81CA1C0:
createtask sub_80E1F8C, 2, 2, 0, 2, 0, 8, 32767
panse_19 SE_W036, 192
createtask sub_80A8D34, 5, -3, -3, 16, 0, 0
ret
Move_WHIRLWIND: @ 81CA1E9
loadsprite 10162
sprite gBattleAnimSpriteTemplate_83DA51C, 2, 0, -8, 1, 60, 0
sprite gBattleAnimSpriteTemplate_83DA51C, 2, 0, 0, 1, 60, 1
sprite gBattleAnimSpriteTemplate_83DA51C, 2, 0, 8, 1, 60, 2
sprite gBattleAnimSpriteTemplate_83DA51C, 2, 0, 16, 1, 60, 3
sprite gBattleAnimSpriteTemplate_83DA51C, 2, 0, 24, 1, 60, 4
sprite gBattleAnimSpriteTemplate_83DA51C, 2, 0, 32, 1, 60, 0
pause 5
panse_1C SE_W104, 63, 10, 4
createtask sub_80A7FA0, 2, 1, 4, 0, 15, 1
pause 29
createtask sub_80A8500, 2, 1, 12, 6, 1, 5
pause 7
panse_19 SE_W081, 63
createtask sub_80A8A80, 5, 1, 8
wait
end
Move_CONFUSE_RAY: @ 81CA291
loadsprite 10013
monbg 3
fadetobg 2
waitbgfadein
createtask sub_812B374, 2, -64, 63, 2, 0
createtask sub_80E2094, 2, 10013, 0, 6, 0, 14, 351
sprite gBattleAnimSpriteTemplate_83DAE64, 130, 28, 0, 288
wait
setalpha 8, 8
panse_19 SE_W081B, 63
sprite gBattleAnimSpriteTemplate_83DAE7C, 130, 0, -16
wait
pause 0
blendoff
clearmonbg 3
restorebg
waitbgfadein
end
Move_LOCK_ON: @ 81CA2E4
loadsprite 10014
sprite gBattleAnimSpriteTemplate_83D6DAC, 40
sprite gBattleAnimSpriteTemplate_83D6DC4, 40, 1
sprite gBattleAnimSpriteTemplate_83D6DC4, 40, 2
sprite gBattleAnimSpriteTemplate_83D6DC4, 40, 3
sprite gBattleAnimSpriteTemplate_83D6DC4, 40, 4
pause 120
setvar 7, -1
wait
end
Move_MEAN_LOOK: @ 81CA31A
loadsprite 10187
monbg 3
panse_19 SE_W060, 192
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 1, 0, 16, 0
panse_1C SE_W109, 63, 15, 4
panse_1D SE_W043, 63, 85
sprite gBattleAnimSpriteTemplate_8402264, 2
pause 120
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 2, 16, 0, 0
pause 30
clearmonbg 3
wait
end
Move_ROCK_THROW: @ 81CA35F
loadsprite 10058
sprite gBattleAnimSpriteTemplate_83DB428, 130, 6, 1, 15, 1
sprite gBattleAnimSpriteTemplate_83DAC4C, 130, 0, 1, 0, 0
panse_19 SE_W088, 63
pause 6
sprite gBattleAnimSpriteTemplate_83DAC4C, 130, 19, 1, 10, 0
panse_19 SE_W088, 63
pause 6
sprite gBattleAnimSpriteTemplate_83DAC4C, 130, -23, 2, -10, 0
panse_19 SE_W088, 63
createtask sub_80A7E7C, 2, 1, 0, 5, 20, 1
pause 6
sprite gBattleAnimSpriteTemplate_83DAC4C, 130, -15, 1, -10, 0
panse_19 SE_W088, 63
pause 6
sprite gBattleAnimSpriteTemplate_83DAC4C, 130, 23, 2, 10, 0
panse_19 SE_W088, 63
wait
end
Move_ROCK_SLIDE: @ 81CA3EB
loadsprite 10058
monbg 3
sprite gBattleAnimSpriteTemplate_83DB428, 2, 7, 1, 11, 1
sprite gBattleAnimSpriteTemplate_83DAC4C, 130, -5, 1, -5, 1
panse_19 SE_W088, 63
pause 2
sprite gBattleAnimSpriteTemplate_83DAC4C, 130, 5, 0, 6, 1
panse_19 SE_W088, 63
pause 2
sprite gBattleAnimSpriteTemplate_83DAC4C, 130, 19, 1, 10, 1
panse_19 SE_W088, 63
pause 2
sprite gBattleAnimSpriteTemplate_83DAC4C, 130, -23, 2, -10, 1
panse_19 SE_W088, 63
createtask sub_80A7E7C, 2, 1, 0, 5, 50, 1
createtask sub_80A7E7C, 2, 3, 0, 5, 50, 1
pause 2
call _81CA483
call _81CA483
wait
clearmonbg 3
end
_81CA483:
sprite gBattleAnimSpriteTemplate_83DAC4C, 130, -20, 0, -10, 1
panse_19 SE_W088, 63
pause 2
sprite gBattleAnimSpriteTemplate_83DAC4C, 130, 28, 1, 10, 1
panse_19 SE_W088, 63
pause 2
sprite gBattleAnimSpriteTemplate_83DAC4C, 130, -10, 1, -5, 1
panse_19 SE_W088, 63
pause 2
sprite gBattleAnimSpriteTemplate_83DAC4C, 130, 10, 0, 6, 1
panse_19 SE_W088, 63
pause 2
sprite gBattleAnimSpriteTemplate_83DAC4C, 130, 24, 1, 10, 1
panse_19 SE_W088, 63
pause 2
sprite gBattleAnimSpriteTemplate_83DAC4C, 130, -32, 2, -10, 1
panse_19 SE_W088, 63
pause 2
sprite gBattleAnimSpriteTemplate_83DAC4C, 130, -20, 0, -10, 1
panse_19 SE_W088, 63
pause 2
sprite gBattleAnimSpriteTemplate_83DAC4C, 130, 30, 2, 10, 1
panse_19 SE_W088, 63
pause 2
ret
Move_THIEF: @ 81CA52C
loadsprite 10135
monbg 1
pause 1
fadetobg 1
waitbgfadein
setalpha 12, 8
sprite gBattleAnimSpriteTemplate_83C1FB0, 2, 6, 4
pause 6
panse_19 SE_W233, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 0, 0, 1, 2
createtask sub_80A7FA0, 2, 1, 1, 0, 8, 1
wait
pause 20
clearmonbg 1
blendoff
restorebg
waitbgfadein
end
Move_BUBBLE_BEAM: @ 81CA573
loadsprite 10146
loadsprite 10155
monbg 1
monbgprio_28 1
setalpha 12, 8
pause 1
call _81CA5AD
createtask sub_80A8B88, 5, 0, 3, 3072, 8, 1
call _81CA5AD
call _81CA5AD
wait
call Unknown_81D5FF8
wait
clearmonbg 1
blendoff
end
_81CA5AD:
sprite gBattleAnimSpriteTemplate_83D9178, 2, 18, 0, 35, 70, 0, 256, 50
panse_19 SE_W145, 192
pause 3
sprite gBattleAnimSpriteTemplate_83D9178, 2, 18, 0, 20, 40, -10, 256, 50
panse_19 SE_W145, 192
pause 3
sprite gBattleAnimSpriteTemplate_83D9178, 2, 18, 0, 10, -60, 0, 256, 50
panse_19 SE_W145, 192
pause 3
sprite gBattleAnimSpriteTemplate_83D9178, 2, 18, 0, 15, -15, 10, 256, 50
panse_19 SE_W145, 192
pause 3
sprite gBattleAnimSpriteTemplate_83D9178, 2, 18, 0, 30, 10, -10, 256, 50
panse_19 SE_W145, 192
pause 3
sprite gBattleAnimSpriteTemplate_83D9178, 2, 18, 0, 25, -30, 10, 256, 50
panse_19 SE_W145, 192
pause 3
ret
Move_ICY_WIND: @ 81CA650
loadsprite 10141
loadsprite 10142
monbg 3
createtask sub_80E2A38, 10, 11, 4, 0, 4, 0
fadetobg 15
waitbgfadeout
panse_19 SE_W196, 0
waitbgfadein
wait
panse_1B SE_W016, 192, 63, 2, 0
call _81CA6A8
pause 5
call _81CA6A8
panse_19 SE_W016B, 63
pause 55
call Unknown_81D5E0E
wait
clearmonbg 3
restorebg
waitbgfadeout
createtask sub_80E2A38, 10, 11, 4, 4, 0, 0
waitbgfadein
end
_81CA6A8:
sprite gBattleAnimSpriteTemplate_83D9CA8, 168, 0, 0, 0, 0, 72, 1
pause 5
sprite gBattleAnimSpriteTemplate_83D9CA8, 168, 0, 10, 0, 10, 72, 1
pause 5
sprite gBattleAnimSpriteTemplate_83D9CA8, 168, 0, -10, 0, -10, 72, 1
pause 5
sprite gBattleAnimSpriteTemplate_83D9CA8, 168, 0, 15, 0, 15, 72, 1
pause 5
sprite gBattleAnimSpriteTemplate_83D9CA8, 168, 0, -5, 0, -5, 72, 1
ret
Move_SMOKESCREEN: @ 81CA710
loadsprite 10016
loadsprite 10017
panse_19 SE_W104, 192
sprite gBattleAnimSpriteTemplate_84021B0, 130, 20, 0, 0, 0, 35, -25
wait
createtask sub_812C1D0, 2
pause 2
panse_19 SE_W028, 63
sprite gBattleAnimSpriteTemplate_8402198, 132, 0, -12, 104, 0, 75
sprite gBattleAnimSpriteTemplate_8402198, 132, 0, -12, 72, 1, 75
sprite gBattleAnimSpriteTemplate_8402198, 132, 0, -6, 56, 1, 75
sprite gBattleAnimSpriteTemplate_8402198, 132, 0, -6, 88, 0, 75
sprite gBattleAnimSpriteTemplate_8402198, 132, 0, 0, 56, 0, 75
sprite gBattleAnimSpriteTemplate_8402198, 132, 0, 0, 88, 1, 75
sprite gBattleAnimSpriteTemplate_8402198, 132, 0, 6, 72, 0, 75
sprite gBattleAnimSpriteTemplate_8402198, 132, 0, 6, 104, 1, 75
sprite gBattleAnimSpriteTemplate_8402198, 132, 0, 12, 72, 0, 75
sprite gBattleAnimSpriteTemplate_8402198, 132, 0, 12, 56, 1, 75
sprite gBattleAnimSpriteTemplate_8402198, 132, 0, 18, 80, 0, 75
sprite gBattleAnimSpriteTemplate_8402198, 132, 0, 18, 72, 1, 75
wait
end
Move_CONVERSION: @ 81CA809
loadsprite 10018
monbg 2
monbgprio_28 0
setalpha 16, 0
pause 0
panse_19 SE_W129, 192
sprite gBattleAnimSpriteTemplate_83D6F80, 2, -24, -24
pause 3
sprite gBattleAnimSpriteTemplate_83D6F80, 2, -8, -24
pause 3
sprite gBattleAnimSpriteTemplate_83D6F80, 2, 8, -24
pause 3
sprite gBattleAnimSpriteTemplate_83D6F80, 2, 24, -24
pause 3
panse_19 SE_W129, 192
sprite gBattleAnimSpriteTemplate_83D6F80, 2, -24, -8
pause 3
sprite gBattleAnimSpriteTemplate_83D6F80, 2, -8, -8
pause 3
sprite gBattleAnimSpriteTemplate_83D6F80, 2, 8, -8
pause 3
sprite gBattleAnimSpriteTemplate_83D6F80, 2, 24, -8
pause 3
panse_19 SE_W129, 192
sprite gBattleAnimSpriteTemplate_83D6F80, 2, -24, 8
pause 3
sprite gBattleAnimSpriteTemplate_83D6F80, 2, -8, 8
pause 3
sprite gBattleAnimSpriteTemplate_83D6F80, 2, 8, 8
pause 3
sprite gBattleAnimSpriteTemplate_83D6F80, 2, 24, 8
pause 3
panse_19 SE_W129, 192
sprite gBattleAnimSpriteTemplate_83D6F80, 2, -24, 24
pause 3
sprite gBattleAnimSpriteTemplate_83D6F80, 2, -8, 24
pause 3
sprite gBattleAnimSpriteTemplate_83D6F80, 2, 8, 24
pause 3
sprite gBattleAnimSpriteTemplate_83D6F80, 2, 24, 24
pause 20
panse_19 SE_W112, 192
createtask sub_80E21A8, 2, 10018, 1, 1, 14335, 12, 0, 0
pause 6
createtask sub_80CE108, 5
wait
pause 1
clearmonbg 2
blendoff
end
Move_CONVERSION_2: @ 81CA91E
loadsprite 10018
monbg 3
monbgprio_2A 1
setalpha 0, 16
pause 0
panse_19 SE_W112, 63
sprite gBattleAnimSpriteTemplate_83D6FB0, 2, -24, -24, 60
sprite gBattleAnimSpriteTemplate_83D6FB0, 2, -8, -24, 65
sprite gBattleAnimSpriteTemplate_83D6FB0, 2, 8, -24, 70
sprite gBattleAnimSpriteTemplate_83D6FB0, 2, 24, -24, 75
sprite gBattleAnimSpriteTemplate_83D6FB0, 2, -24, -8, 80
sprite gBattleAnimSpriteTemplate_83D6FB0, 2, -8, -8, 85
sprite gBattleAnimSpriteTemplate_83D6FB0, 2, 8, -8, 90
sprite gBattleAnimSpriteTemplate_83D6FB0, 2, 24, -8, 95
sprite gBattleAnimSpriteTemplate_83D6FB0, 2, -24, 8, 100
sprite gBattleAnimSpriteTemplate_83D6FB0, 2, -8, 8, 105
sprite gBattleAnimSpriteTemplate_83D6FB0, 2, 8, 8, 110
sprite gBattleAnimSpriteTemplate_83D6FB0, 2, 24, 8, 115
sprite gBattleAnimSpriteTemplate_83D6FB0, 2, -24, 24, 120
sprite gBattleAnimSpriteTemplate_83D6FB0, 2, -8, 24, 125
sprite gBattleAnimSpriteTemplate_83D6FB0, 2, 8, 24, 130
sprite gBattleAnimSpriteTemplate_83D6FB0, 2, 24, 24, 135
createtask sub_80CE210, 5
pause 60
panse_19 SE_W129, 63
pause 10
panse_19 SE_W129, 63
pause 10
panse_19 SE_W129, 63
pause 10
panse_19 SE_W129, 63
pause 10
panse_19 SE_W129, 63
pause 10
panse_19 SE_W129, 63
pause 10
panse_19 SE_W129, 63
pause 10
panse_19 SE_W129, 63
wait
clearmonbg 3
blendoff
end
Move_ROLLING_KICK: @ 81CAA3A
loadsprite 10143
loadsprite 10135
monbg 1
setalpha 12, 8
createtask sub_80A8500, 2, 0, 18, 6, 1, 4
panse_19 SE_W104, 192
pause 6
panse_19 SE_W104, 192
wait
sprite gBattleAnimSpriteTemplate_83C1FF8, 2, 0, 20, 0, 0, 4
sprite gBattleAnimSpriteTemplate_83D9FF0, 2, -24, 0, 48, 10, 160, 0
pause 5
panse_19 SE_W233B, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, -8, 0, 1, 2
createtask sub_80A7E7C, 2, 1, 5, 0, 6, 1
wait
sprite gBattleAnimSpriteTemplate_83C1FE0, 2, 0, 1, 8
clearmonbg 1
blendoff
end
Move_HEADBUTT: @ 81CAABD
loadsprite 10135
sprite gBattleAnimSpriteTemplate_83D6DE4, 2, 0
panse_19 SE_W029, 192
wait
pause 2
sprite gBattleAnimSpriteTemplate_83D6DE4, 2, 1
wait
createtask sub_80A8154, 2, 0, 2, 0, 4, 1
createtask sub_80A7E7C, 2, 1, 5, 0, 6, 1
sprite gBattleAnimSpriteTemplate_83D6DE4, 2, 2
sprite gBattleAnimSpriteTemplate_83DB538, 131, 0, 0, 1, 1
panse_19 SE_W233B, 63
wait
end
Move_HORN_ATTACK: @ 81CAB1A
loadsprite 10135
loadsprite 10020
sprite gBattleAnimSpriteTemplate_83D6DE4, 2, 0
panse_19 SE_W029, 192
wait
pause 2
sprite gBattleAnimSpriteTemplate_83D6DE4, 2, 1
sprite gBattleAnimSpriteTemplate_83D7050, 132, 0, 0, 10
wait
createtask sub_80A8154, 2, 0, 2, 0, 4, 1
createtask sub_80A7E7C, 2, 1, 5, 0, 6, 1
sprite gBattleAnimSpriteTemplate_83D6DE4, 2, 2
sprite gBattleAnimSpriteTemplate_83DB538, 131, 0, 0, 1, 1
panse_19 SE_W030, 63
wait
end
Move_FURY_ATTACK: @ 81CAB87
loadsprite 10135
loadsprite 10020
createtask sub_80A8E04, 2, 4, 256, 0, 2
ifelse _81CABB8, _81CABDE
_81CABA5:
createtask sub_80A7E7C, 2, 1, 5, 0, 6, 1
wait
end
_81CABB8:
sprite gBattleAnimSpriteTemplate_83D7050, 132, 8, 8, 10
wait
sprite gBattleAnimSpriteTemplate_83DB538, 131, 0, 0, 1, 1
panse_19 SE_W030, 63
jump _81CABA5
_81CABDE:
sprite gBattleAnimSpriteTemplate_83D7050, 132, -8, -8, 10
wait
sprite gBattleAnimSpriteTemplate_83DB538, 131, 0, 0, 1, 1
panse_19 SE_W030, 63
jump _81CABA5
Move_HORN_DRILL: @ 81CAC04
loadsprite 10135
loadsprite 10020
jumpunkcond _81CAD6A
fadetobg 7
waitbgfadeout
createtask sub_80E3A58, 5, -2304, 768, 1, -1
_81CAC21:
waitbgfadein
setalpha 12, 8
sprite gBattleAnimSpriteTemplate_83D6DE4, 2, 0
panse_19 SE_W029, 192
wait
pause 2
sprite gBattleAnimSpriteTemplate_83D6DE4, 2, 1
sprite gBattleAnimSpriteTemplate_83D7050, 132, 0, 0, 12
wait
playse SE_BAN
createtask sub_80A8154, 2, 0, 2, 0, 40, 1
createtask sub_80A8154, 2, 1, 10, 0, 40, 1
sprite gBattleAnimSpriteTemplate_83DB538, 131, 0, 0, 1, 3
panse_19 SE_W030, 63
pause 4
sprite gBattleAnimSpriteTemplate_83DB538, 131, 0, 2, 1, 3
panse_19 SE_W030, 63
pause 4
sprite gBattleAnimSpriteTemplate_83DB538, 131, -4, 3, 1, 3
panse_19 SE_W030, 63
pause 4
sprite gBattleAnimSpriteTemplate_83DB538, 131, -8, -5, 1, 3
panse_19 SE_W030, 63
pause 4
sprite gBattleAnimSpriteTemplate_83DB538, 131, 4, -12, 1, 3
panse_19 SE_W030, 63
pause 4
sprite gBattleAnimSpriteTemplate_83DB538, 131, 16, 0, 1, 3
panse_19 SE_W030, 63
pause 4
sprite gBattleAnimSpriteTemplate_83DB538, 131, 5, 18, 1, 3
panse_19 SE_W030, 63
pause 4
sprite gBattleAnimSpriteTemplate_83DB538, 131, -17, 12, 1, 2
panse_19 SE_W030, 63
pause 4
sprite gBattleAnimSpriteTemplate_83DB538, 131, -21, -15, 1, 2
panse_19 SE_W030, 63
pause 4
sprite gBattleAnimSpriteTemplate_83DB538, 131, 8, -27, 1, 2
panse_19 SE_W030, 63
pause 4
sprite gBattleAnimSpriteTemplate_83DB538, 131, 32, 0, 1, 2
panse_19 SE_W030, 63
pause 4
sprite gBattleAnimSpriteTemplate_83D6DE4, 2, 2
wait
restorebg
waitbgfadeout
setvar 7, -1
waitbgfadein
end
_81CAD6A:
fadetobg 8
waitbgfadeout
createtask sub_80E3A58, 5, 2304, 768, 0, -1
jump _81CAC21
Move_THRASH: @ 81CAD81
loadsprite 10135
loadsprite 10143
createtask sub_80D0A4C, 2
createtask sub_80D0AB8, 2
sprite gBattleAnimSpriteTemplate_83D9FC0, 131, 1, 10, 0
createtask sub_80A8154, 2, 1, 4, 0, 7, 1
panse_19 SE_W004, 63
pause 28
sprite gBattleAnimSpriteTemplate_83D9FC0, 131, 1, 10, 1
createtask sub_80A8154, 2, 1, 4, 0, 7, 1
panse_19 SE_W233B, 63
pause 28
sprite gBattleAnimSpriteTemplate_83D9FC0, 131, 1, 10, 3
createtask sub_80A8154, 2, 1, 8, 0, 16, 1
panse_19 SE_W025B, 63
end
Move_SING: @ 81CAE00
loadsprite 10072
monbg 3
createtask sub_80CEA20, 2
wait
panse_1B SE_W047, 192, 63, 2, 0
sprite gBattleAnimSpriteTemplate_83D7114, 130, 7, 0, 12
pause 5
sprite gBattleAnimSpriteTemplate_83D7114, 130, 6, 1, 12
pause 5
sprite gBattleAnimSpriteTemplate_83D7114, 130, 1, 2, 12
pause 5
sprite gBattleAnimSpriteTemplate_83D7114, 130, 2, 3, 12
pause 5
sprite gBattleAnimSpriteTemplate_83D7114, 130, 3, 0, 12
pause 4
sprite gBattleAnimSpriteTemplate_83D7114, 130, 2, 1, 12
pause 4
sprite gBattleAnimSpriteTemplate_83D7114, 130, 5, 2, 12
pause 4
sprite gBattleAnimSpriteTemplate_83D7114, 130, 6, 3, 12
pause 4
sprite gBattleAnimSpriteTemplate_83D7114, 130, 2, 0, 12
pause 4
sprite gBattleAnimSpriteTemplate_83D7114, 130, 2, 1, 12
pause 4
sprite gBattleAnimSpriteTemplate_83D7114, 130, 1, 2, 12
pause 4
sprite gBattleAnimSpriteTemplate_83D7114, 130, 5, 3, 12
pause 4
wait
clearmonbg 3
createtask sub_80CEAD8, 2
wait
end
Move_LOW_KICK: @ 81CAED4
loadsprite 10143
loadsprite 10135
sprite gBattleAnimSpriteTemplate_83C1FF8, 2, 0, 20, 0, 0, 4
sprite gBattleAnimSpriteTemplate_83D9FF0, 130, -24, 28, 40, 8, 160, 0
pause 4
sprite gBattleAnimSpriteTemplate_83DB4A8, 130, -8, 8, 1, 2
createtask sub_80A8E04, 2, 6, 384, 1, 2
panse_19 SE_W233B, 63
wait
sprite gBattleAnimSpriteTemplate_83C1FE0, 2, 0, 1, 4
end
Move_EARTHQUAKE: @ 81CAF31
createtask sub_80E1864, 5, 5, 10, 50
createtask sub_80E1864, 5, 4, 10, 50
panse_19 SE_W089, 0
pause 10
sprite gBattleAnimSpriteTemplate_83DB3DC, 2, 1, 3, 1, 0, 14, 32767, 14
pause 16
sprite gBattleAnimSpriteTemplate_83DB3DC, 2, 1, 3, 1, 0, 14, 32767, 14
end
Move_FISSURE: @ 81CAF7E
loadsprite 10074
createtask sub_80E1864, 3, 5, 10, 50
createtask sub_80E1864, 3, 1, 10, 50
panse_19 SE_W089, 63
pause 8
call _81CAFFF
pause 15
sprite gBattleAnimSpriteTemplate_83DB3DC, 2, 1, 3, 1, 0, 14, 32767, 14
pause 15
call _81CB050
pause 15
sprite gBattleAnimSpriteTemplate_83DB3DC, 2, 1, 3, 1, 0, 14, 32767, 14
pause 15
call _81CAFFF
pause 50
fadetobg 21
waitbgfadeout
createtask sub_80E1BB0, 5, 1, 5, -1
waitbgfadein
pause 40
restorebg
waitbgfadeout
setvar 7, -1
waitbgfadein
end
_81CAFFF:
sprite gBattleAnimSpriteTemplate_83DB34C, 130, 1, 0, 12, -48, -16, 24
sprite gBattleAnimSpriteTemplate_83DB34C, 130, 1, 0, 16, -16, -10, 24
sprite gBattleAnimSpriteTemplate_83DB34C, 130, 1, 1, 14, -52, -18, 24
sprite gBattleAnimSpriteTemplate_83DB34C, 130, 1, 1, 12, -32, -16, 24
panse_19 SE_W091, 63
ret
_81CB050:
sprite gBattleAnimSpriteTemplate_83DB34C, 130, 1, 0, 12, -24, -16, 24
sprite gBattleAnimSpriteTemplate_83DB34C, 130, 1, 0, 16, -38, -10, 24
sprite gBattleAnimSpriteTemplate_83DB34C, 130, 1, 1, 14, -20, -18, 24
sprite gBattleAnimSpriteTemplate_83DB34C, 130, 1, 1, 12, -36, -16, 24
panse_19 SE_W091, 63
ret
Move_DIG: @ 81CB0A1
ifelse _81CB0AB, _81CB106
_81CB0AA:
end
_81CB0AB:
loadsprite 10074
loadsprite 10281
sprite gBattleAnimSpriteTemplate_83DB364, 1, 0, 0, 180
sprite gBattleAnimSpriteTemplate_83DB364, 1, 0, 1, 180
monbg_22 0
pause 1
createtask sub_80E1244, 2, 0
pause 6
call _81CB16A
call _81CB16A
call _81CB16A
call _81CB16A
call _81CB16A
wait
clearmonbg_23 0
pause 1
createtask sub_80E1244, 2, 1
jump _81CB0AA
_81CB106:
loadsprite 10135
loadsprite 10281
createtask sub_80E149C, 2, 0
wait
monbg 0
sprite gBattleAnimSpriteTemplate_83DB364, 1, 0, 0, 48
sprite gBattleAnimSpriteTemplate_83DB364, 1, 0, 1, 48
pause 1
createtask sub_80E149C, 2, 1
pause 16
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, -8, 0, 1, 2
createtask sub_80A7E7C, 2, 1, 5, 0, 6, 1
panse_19 SE_W025B, 192
clearmonbg 0
jump _81CB0AA
_81CB16A:
sprite gBattleAnimSpriteTemplate_83DB34C, 2, 0, 0, 12, 4, -16, 18
sprite gBattleAnimSpriteTemplate_83DB34C, 2, 0, 0, 16, 4, -10, 18
sprite gBattleAnimSpriteTemplate_83DB34C, 2, 0, 1, 14, 4, -18, 18
sprite gBattleAnimSpriteTemplate_83DB34C, 2, 0, 1, 12, 4, -16, 18
panse_19 SE_W091, 192
pause 32
ret
Move_MEDITATE: @ 81CB1BD
call Unknown_81D61E7
createtask sub_80DBC94, 2
panse_19 SE_W029, 192
pause 16
panse_19 SE_W036, 192
wait
call Unknown_81D61F3
end
Move_AGILITY: @ 81CB1DA
monbg 2
setalpha 12, 8
createtask sub_80A8500, 2, 0, 24, 6, 4, 4
createtask sub_80E2DD8, 2, 0, 4, 7, 10
panse_19 SE_W104, 192
pause 12
panse_19 SE_W104, 192
pause 12
panse_19 SE_W104, 192
pause 12
panse_19 SE_W104, 192
pause 12
panse_19 SE_W104, 192
pause 12
wait
clearmonbg 2
blendoff
pause 1
end
Move_QUICK_ATTACK: @ 81CB224
loadsprite 10135
monbg 2
setalpha 12, 8
createtask sub_80A8500, 2, 0, 24, 6, 1, 5
createtask sub_80E2DD8, 2, 0, 4, 7, 3
panse_19 SE_W026, 192
pause 4
createtask sub_80A7E7C, 2, 1, 5, 0, 6, 1
sprite gBattleAnimSpriteTemplate_83DB4A8, 132, 0, 0, 1, 1
panse_19 SE_W233B, 63
wait
clearmonbg 2
blendoff
wait
end
Move_RAGE: @ 81CB27C
loadsprite 10135
loadsprite 10087
monbg 1
setalpha 12, 8
createtask sub_8079790, 3, 0, 31, 10, 0, 2
sprite gBattleAnimSpriteTemplate_83D7798, 2, 0, -20, -28
panse_19 SE_W207B, 192
pause 20
sprite gBattleAnimSpriteTemplate_83D7798, 2, 0, 20, -28
panse_19 SE_W207B, 192
wait
sprite gBattleAnimSpriteTemplate_83C1FB0, 2, 4, 6
pause 4
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 0, 0, 1, 2
createtask sub_80A9058, 2, 1, 1, 10, 1, 0
panse_19 SE_W233B, 63
wait
clearmonbg 1
end
Move_TELEPORT: @ 81CB2F2
call Unknown_81D61E7
createtask sub_80DBCFC, 2
panse_19 SE_W100, 192
pause 15
call Unknown_81D61F3
wait
end
Move_DOUBLE_TEAM: @ 81CB30B
monbg 2
setalpha 12, 8
createtask sub_80CE7E0, 2
panse_19 SE_W104, 192
pause 32
panse_19 SE_W104, 192
pause 24
panse_19 SE_W104, 192
pause 16
panse_19 SE_W104, 192
pause 8
panse_19 SE_W104, 192
pause 8
panse_19 SE_W104, 192
pause 8
panse_19 SE_W104, 192
pause 8
panse_19 SE_W104, 192
pause 8
panse_19 SE_W104, 192
wait
clearmonbg 2
blendoff
pause 1
end
Move_MINIMIZE: @ 81CB352
setalpha 10, 8
createtask sub_80D0488, 2
panse_1C SE_W107, 192, 34, 3
wait
blendoff
end
Move_METRONOME: @ 81CB365
loadsprite 10064
loadsprite 10209
sprite gBattleAnimSpriteTemplate_83D7220, 11, 0, 100
panse_19 SE_W118, 192
pause 6
sprite gBattleAnimSpriteTemplate_83D72C8, 12, 0
pause 24
panse_1C SE_W039, 192, 22, 3
wait
end
Move_SKULL_BASH: @ 81CB38F
ifelse _81CB399, _81CB3E6
_81CB398:
end
_81CB399:
call _81CB3A9
call _81CB3A9
wait
jump _81CB398
_81CB3A9:
sprite gBattleAnimSpriteTemplate_83C2010, 2, 0, -24, 0, 0, 10, 0
panse_19 SE_W036, 192
wait
createtask sub_80A8E04, 2, 16, 96, 0, 2
wait
sprite gBattleAnimSpriteTemplate_83C2010, 2, 0, 24, 0, 0, 10, 1
wait
ret
_81CB3E6:
loadsprite 10135
createtask sub_80CDAC8, 2, 0
panse_19 SE_W036, 192
wait
playse SE_BAN
sprite gBattleAnimSpriteTemplate_83DB3DC, 2, 1, 3, 1, 0, 14, 32767, 14
createtask sub_80A8154, 2, 0, 2, 0, 40, 1
createtask sub_80A8154, 2, 1, 10, 0, 40, 1
sprite gBattleAnimSpriteTemplate_83DB538, 132, 0, 0, 1, 0
panse_1C SE_W025B, 63, 8, 3
wait
createtask sub_80CDAC8, 2, 1
jump _81CB398
Move_AMNESIA: @ 81CB455
loadsprite 10093
call Unknown_81D61E7
pause 8
sprite gBattleAnimSpriteTemplate_83DA88C, 20
panse_19 SE_W118, 192
pause 54
panse_1C SE_W118, 192, 16, 3
wait
call Unknown_81D61F3
end
Move_KINESIS: @ 81CB479
loadsprite 10075
loadsprite 10097
panse_19 SE_W060, 192
call Unknown_81D61E7
sprite gBattleAnimSpriteTemplate_83DA824, 20
sprite gBattleAnimSpriteTemplate_83D7450, 19, 32, -8, 0
sprite gBattleAnimSpriteTemplate_83D7450, 19, 32, 16, 1
panse_1C SE_W109, 192, 21, 2
pause 60
panse_19 SE_W146, 192
pause 30
panse_1C SE_W146, 192, 20, 2
pause 70
panse_19 SE_W207B, 192
wait
call Unknown_81D61F3
end
Move_GLARE: @ 81CB4CA
loadsprite 10248
loadsprite 10218
createtask sub_81301EC, 5, 0
panse_19 SE_W060B, 192
wait
createtask sub_80E2A38, 5, 1, 0, 0, 16, 0
wait
sprite gBattleAnimSpriteTemplate_83D7B94, 0, -16, -8
sprite gBattleAnimSpriteTemplate_83D7B94, 0, 16, -8
createtask sub_80D23B4, 5
panse_19 SE_W043, 192
pause 2
createtask sub_80D60B4, 3, 20, 1, 0
wait
createtask sub_80E2A38, 5, 1, 0, 16, 0, 0
end
Move_BARRAGE: @ 81CB533
loadsprite 10254
createtask sub_8130554, 3
panse_19 SE_W207, 192
pause 24
sprite gBattleAnimSpriteTemplate_83DB428, 2, 8, 1, 40, 1
createtask sub_80A7E7C, 3, 1, 0, 4, 20, 1
createtask sub_80A7E7C, 3, 3, 0, 4, 20, 1
panse_1C SE_W070, 63, 8, 2
end
Move_SKY_ATTACK: @ 81CB57B
ifelse _81CB585, _81CB68E
_81CB584:
end
_81CB585:
monbg 3
setalpha 12, 11
createtask sub_80E3BA4, 5, 7
jumpvareq 7, 0, _81CB5A0
jump _81CB617
_81CB5A0:
createtask sub_80E2A38, 10, 27, 1, 0, 12, 0
wait
pause 12
createtask sub_80E2A38, 10, 2, 1, 8, 0, 0
createtask sub_80E1864, 5, 0, 2, 16
panse_1C SE_W287, 192, 4, 8
createtask sub_80E2A38, 10, 2, 1, 0, 15, 32767
pause 20
createtask sub_80E2A38, 10, 2, 1, 15, 0, 32767
wait
createtask sub_80E2A38, 10, 25, 1, 8, 0, 0
wait
clearmonbg 3
blendoff
jump _81CB584
_81CB617:
createtask sub_80E2A7C, 10, 1, 1, 0, 12, 0
wait
pause 12
createtask sub_80E2A38, 10, 2, 1, 8, 0, 0
createtask sub_80E1864, 5, 0, 2, 16
panse_19 SE_W287, 192
pause 8
createtask sub_80E2A38, 10, 2, 1, 0, 15, 32767
pause 20
createtask sub_80E2A38, 10, 2, 1, 15, 0, 32767
wait
createtask sub_80E2A7C, 10, 4, 1, 8, 0, 0
wait
clearmonbg 3
blendoff
jump _81CB584
_81CB68E:
loadsprite 10135
loadsprite 10284
call Unknown_81D61FB
monbg 0
createtask sub_80E2A38, 10, 2, 0, 0, 16, 32767
pause 4
createtask sub_80DFC24, 5, 0
wait
createtask sub_812B340, 5, 238, -64
sprite gBattleAnimSpriteTemplate_83DA65C, 130
pause 14
createtask sub_80A7FA0, 2, 1, 10, 0, 18, 1
createtask sub_812B30C, 5, 141, 63
pause 20
createtask sub_80DFD24, 5, 1
pause 2
createtask sub_80E2A38, 10, 2, 0, 15, 0, 32767
wait
clearmonbg 0
call Unknown_81D622B
jump _81CB584
Move_FLASH: @ 81CB713
panse_19 SE_W043, 192
createtask sub_80E388C, 2
wait
end
Move_SPLASH: @ 81CB720
createtask sub_80D074C, 2, 0, 3
pause 8
panse_1C SE_W039, 192, 38, 3
wait
end
Move_ACID_ARMOR: @ 81CB735
monbg 0
setalpha 15, 0
createtask sub_812F314, 2, 0
panse_19 SE_W151, 192
wait
blendoff
clearmonbg 0
pause 1
end
Move_SHARPEN: @ 81CB74E
loadsprite 10185
sprite gBattleAnimSpriteTemplate_83D6EF0, 2
wait
end
Move_SUPER_FANG: @ 81CB75A
loadsprite 10192
createtask sub_80A8154, 2, 0, 1, 0, 20, 1
panse_19 SE_W082, 192
wait
createtask sub_80A8154, 2, 0, 3, 0, 48, 1
createtask sub_8079790, 2, 0, 1247, 12, 4, 1
wait
pause 20
sprite gBattleAnimSpriteTemplate_83C1FB0, 2, 4, 4
pause 4
sprite gBattleAnimSpriteTemplate_83D7080, 130
panse_19 SE_W044, 63
pause 8
sprite gBattleAnimSpriteTemplate_83DB3DC, 2, 1, 3, 1, 2143, 14, 32767, 14
createtask sub_80A7E7C, 2, 1, 0, 7, 12, 1
wait
blendoff
end
Move_SLASH: @ 81CB7DB
loadsprite 10183
sprite gBattleAnimSpriteTemplate_83D6E38, 130, 1, -8, 0
panse_19 SE_W013, 63
pause 4
sprite gBattleAnimSpriteTemplate_83D6E38, 130, 1, 8, 0
createtask sub_80A7FA0, 2, 1, 4, 0, 18, 1
panse_19 SE_W013, 63
wait
end
Move_STRUGGLE: @ 81CB815
loadsprite 10135
loadsprite 10215
monbg 1
setalpha 12, 8
createtask sub_80A8154, 2, 0, 3, 0, 12, 4
sprite gBattleAnimSpriteTemplate_83D7C90, 2, 0, 0, 2
sprite gBattleAnimSpriteTemplate_83D7C90, 2, 0, 1, 2
panse_1C SE_W029, 192, 12, 4
wait
sprite gBattleAnimSpriteTemplate_83DB4A8, 3, 0, 0, 1, 2
createtask sub_80A8154, 2, 1, 3, 0, 6, 1
panse_19 SE_W025B, 63
wait
clearmonbg 1
blendoff
end
Move_SKETCH: @ 81CB87B
loadsprite 10002
monbg 1
createtask sub_80D0C88, 2
sprite gBattleAnimSpriteTemplate_83D77E0, 130
wait
clearmonbg 1
createtask sub_80D074C, 2, 0, 2
panse_1C SE_W039, 192, 38, 2
end
Move_NIGHTMARE: @ 81CB8A3
fadetobg 2
waitbgfadein
jumpunkcond _81CB8CF
monbg 3
createtask sub_80DE1B0, 2
createtask sub_80A7E7C, 2, 1, 3, 0, 40, 1
panse_19 SE_W171, 63
wait
clearmonbg 3
restorebg
waitbgfadein
end
_81CB8CF:
createtask sub_8079790, 2, 0, 32767, 10, 2, 1
createtask sub_80A7E7C, 2, 0, 3, 0, 32, 1
panse_19 SE_W171, 63
wait
restorebg
waitbgfadein
end
Move_FLAIL: @ 81CB8F9
loadsprite 10135
monbg 1
setalpha 12, 8
createtask sub_812E860, 2, 0
panse_1C SE_W029, 192, 8, 2
wait
sprite gBattleAnimSpriteTemplate_83DB4F0, 131, 1, 3
createtask sub_80A9058, 2, 0, 1, 30, 1, 0
panse_19 SE_W025B, 63
wait
clearmonbg 1
blendoff
end
Move_SPITE: @ 81CB936
fadetobg 2
panse_19 SE_W060, 192
waitbgfadein
monbg 3
createtask sub_80E1F8C, 2, 2, 2, 6, 0, 8, 32767
createtask sub_80DE3AC, 2
panse_1C SE_W060, 63, 20, 3
wait
restorebg
waitbgfadein
clearmonbg 1
end
Move_MACH_PUNCH: @ 81CB965
loadsprite 10135
loadsprite 10143
monbg 2
createtask sub_80E3B4C, 2
jumpvareq 7, 1, _81CB9E6
fadetobg 9
_81CB97E:
waitbgfadeout
createtask sub_80E3A58, 5, -2304, 0, 1, -1
waitbgfadein
pause 0
setalpha 9, 8
createtask sub_807A69C, 2, 28968, 10
panse_19 SE_W026, 192
pause 6
sprite gBattleAnimSpriteTemplate_83DB4A8, 131, 0, 0, 1, 1
sprite gBattleAnimSpriteTemplate_83D9FA8, 132, 0, 0, 8, 1, 0
panse_19 SE_W004, 63
createtask sub_80A7E7C, 2, 1, 3, 0, 6, 1
wait
clearmonbg 2
blendoff
restorebg
waitbgfadeout
setvar 7, -1
waitbgfadein
end
_81CB9E6:
fadetobg 10
jump _81CB97E
Move_FORESIGHT: @ 81CB9ED
loadsprite 10258
monbg 3
monbgprio_28 1
setalpha 16, 0
sprite gBattleAnimSpriteTemplate_8402A24, 130, 1
pause 17
panse_1C SE_W166, 63, 16, 4
pause 48
pause 24
panse_19 SE_W166, 63
pause 10
createtask sub_8079790, 5, 1, 32767, 12, 2, 1
panse_19 SE_W197, 63
wait
blendoff
clearmonbg 3
end
Move_DESTINY_BOND: @ 81CBA2C
loadsprite 10188
fadetobg 2
panse_19 SE_W060, 192
waitbgfadein
createtask sub_80DE918, 5, 0, 48
panse_19 SE_W109, 192
pause 48
createtask sub_80A8154, 2, 0, 2, 0, 24, 1
createtask sub_80E2A7C, 2, 6, 1, 0, 12, 30653
pause 24
createtask sub_80E2A7C, 2, 6, 1, 12, 0, 30653
panse_19 SE_W171, 63
wait
restorebg
waitbgfadein
blendoff
clearmonbg 5
end
Move_ENDURE: @ 81CBA87
loadsprite 10184
panse_19 SE_W082, 192
call EndureFlamesAnim
pause 8
createtask sub_80E1F8C, 2, 2, 2, 2, 0, 11, 31
createtask sub_80A7FA0, 2, 0, 1, 0, 32, 1
call EndureFlamesAnim
pause 8
call EndureFlamesAnim
wait
end
EndureFlamesAnim:
sprite gBattleAnimSpriteTemplate_EndureFlame, 2, 0, -24, 26, 2
pause 4
sprite gBattleAnimSpriteTemplate_EndureFlame, 2, 0, 14, 28, 1
pause 4
sprite gBattleAnimSpriteTemplate_EndureFlame, 2, 0, -5, 10, 2
pause 4
sprite gBattleAnimSpriteTemplate_EndureFlame, 2, 0, 28, 26, 3
pause 4
sprite gBattleAnimSpriteTemplate_EndureFlame, 2, 0, -12, 0, 1
ret
Move_CHARM: @ 81CBB1B
loadsprite 10210
createtask sub_812E568, 5, 0, 2, 0
sprite gBattleAnimSpriteTemplate_83D7A80, 3, 0, 20
panse_19 SE_W204, 192
pause 15
sprite gBattleAnimSpriteTemplate_83D7A80, 3, -20, 20
panse_19 SE_W204, 192
pause 15
sprite gBattleAnimSpriteTemplate_83D7A80, 3, 20, 20
panse_19 SE_W204, 192
wait
end
Move_ROLLOUT: @ 81CBB5E
loadsprite 10135
loadsprite 10074
loadsprite 10058
monbg 3
monbgprio_28 1
setalpha 12, 8
createtask sub_80DD4D4, 2
wait
createtask sub_80A9058, 2, 0, 1, 30, 1, 0
sprite gBattleAnimSpriteTemplate_83DB4A8, 4, 0, 0, 1, 2
panse_19 SE_W025B, 63
wait
clearmonbg 3
blendoff
end
Move_FALSE_SWIPE: @ 81CBB9F
loadsprite 10286
loadsprite 10135
sprite gBattleAnimSpriteTemplate_83D6E50, 130
panse_19 SE_W233, 63
pause 16
sprite gBattleAnimSpriteTemplate_83D6E68, 130, 0
panse_19 SE_W104, 63
pause 2
sprite gBattleAnimSpriteTemplate_83D6E68, 130, 16
pause 2
sprite gBattleAnimSpriteTemplate_83D6E68, 130, 32
panse_19 SE_W104, 63
pause 2
sprite gBattleAnimSpriteTemplate_83D6E68, 130, 48
pause 2
sprite gBattleAnimSpriteTemplate_83D6E68, 130, 64
panse_19 SE_W104, 63
pause 2
sprite gBattleAnimSpriteTemplate_83D6E68, 130, 80
pause 2
wait
createtask sub_80A7E7C, 2, 1, 5, 0, 6, 1
sprite gBattleAnimSpriteTemplate_83DB4A8, 132, 0, 0, 1, 3
panse_19 SE_W004, 63
end
Move_SWAGGER: @ 81CBC26
loadsprite 10086
loadsprite 10087
createtask sub_80D08C8, 2
panse_19 SE_W207, 192
wait
sprite gBattleAnimSpriteTemplate_83D7764, 2
panse_1C SE_W207, 192, 4, 2
wait
pause 24
sprite gBattleAnimSpriteTemplate_83D7798, 130, 1, -20, -28
panse_19 SE_W207B, 63
pause 12
sprite gBattleAnimSpriteTemplate_83D7798, 130, 1, 20, -28
panse_19 SE_W207B, 63
wait
end
Move_MILK_DRINK: @ 81CBC6E
loadsprite 10099
loadsprite 10203
loadsprite 10031
monbg 1
sprite gBattleAnimSpriteTemplate_83D6C48, 2
pause 40
panse_19 SE_W152, 192
pause 12
panse_19 SE_W152, 192
pause 20
panse_19 SE_W152, 192
wait
sprite gBattleAnimSpriteTemplate_83D7928, 3, 0, 0, 1, 0
panse_19 SE_W208, 192
wait
clearmonbg 1
call Unknown_81D5F3E
wait
end
Move_MAGNITUDE: @ 81CBCB0
createtask sub_80E1B88, 2
wait
jumpvareq 15, 0, _81CBCC9
jumpvareq 15, 1, _81CBCEE
_81CBCC8:
end
_81CBCC9:
createtask sub_80E1864, 5, 5, 0, 50
createtask sub_80E1864, 5, 4, 0, 50
panse_1C SE_W070, 63, 8, 10
jump _81CBCC8
_81CBCEE:
createtask sub_80E1864, 5, 5, 0, 50
createtask sub_80E1864, 5, 4, 0, 50
panse_1C SE_W070, 63, 8, 10
pause 10
sprite gBattleAnimSpriteTemplate_83DB3DC, 2, 1, 3, 1, 0, 14, 32767, 14
pause 16
sprite gBattleAnimSpriteTemplate_83DB3DC, 2, 1, 3, 1, 0, 14, 32767, 14
jump _81CBCC8
Move_RAPID_SPIN: @ 81CBD41
loadsprite 10135
loadsprite 10229
monbg 0
sprite gBattleAnimSpriteTemplate_84023E8, 2, 0, 0, 32, -32, 40, -2
createtask sub_812CDC8, 2, 0, 2, 0
panse_1C SE_W013B, 192, 8, 4
wait
sprite gBattleAnimSpriteTemplate_83DB4A8, 130, 0, 0, 1, 2
createtask sub_80A9058, 2, 0, 1, 10, 1, 0
panse_19 SE_W003, 63
wait
pause 8
createtask sub_812CDC8, 2, 0, 2, 1
panse_1C SE_W013B, 192, 8, 4
wait
clearmonbg 0
end
Move_MOONLIGHT: @ 81CBDAE
loadsprite 10194
loadsprite 10195
loadsprite 10031
setalpha 0, 16
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 1, 0, 16, 0
wait
sprite gBattleAnimSpriteTemplate_83D6FC8, 2, 120, 56
createtask sub_8079670, 3, 0, 16, 16, 0, 1
panse_19 SE_W236, 0
pause 30
sprite gBattleAnimSpriteTemplate_83D6FF8, 40, -12, 0
pause 30
sprite gBattleAnimSpriteTemplate_83D6FF8, 40, -24, 0
pause 30
sprite gBattleAnimSpriteTemplate_83D6FF8, 40, 21, 0
pause 30
sprite gBattleAnimSpriteTemplate_83D6FF8, 40, 0, 0
pause 30
sprite gBattleAnimSpriteTemplate_83D6FF8, 40, 10, 0
pause 20
createtask sub_80CE3EC, 2
wait
call Unknown_81D5EF5
wait
end
Move_EXTREME_SPEED: @ 81CBE3E
loadsprite 10207
loadsprite 10135
createtask sub_80E3B4C, 2
jumpvareq 7, 1, _81CBEF5
fadetobg 9
_81CBE55:
waitbgfadeout
createtask sub_80E3A58, 5, -2304, 0, 1, -1
waitbgfadein
createtask sub_80D15A4, 2
panse_1C SE_W013B, 192, 8, 3
wait
pause 1
createtask sub_80E4300, 2
monbg 1
setalpha 12, 8
pause 18
createtask sub_80D1638, 2
pause 2
panse_19 SE_W004, 63
sprite gBattleAnimSpriteTemplate_83DB508, 130, 1, 0, -12, 3
pause 10
panse_19 SE_W004, 63
sprite gBattleAnimSpriteTemplate_83DB508, 130, 1, 0, 12, 3
pause 10
panse_19 SE_W233B, 63
sprite gBattleAnimSpriteTemplate_83DB508, 130, 1, 0, 0, 3
wait
createtask sub_80D18D4, 2
pause 10
createtask sub_80D17C4, 2
panse_1C SE_W104, 192, 8, 4
wait
restorebg
waitbgfadeout
setvar 7, -1
waitbgfadein
clearmonbg 1
blendoff
pause 1
setvar 7, 4096
pause 1
end
_81CBEF5:
fadetobg 10
jump _81CBE55
Move_UPROAR: @ 81CBEFC
loadsprite 10225
loadsprite 10203
monbg 3
createtask sub_80D2CF8, 2, 0
sprite gBattleAnimSpriteTemplate_83D79A4, 3, 0, 0, 0, 0, 31, 8
panse_19 SE_W253, 192
sprite gBattleAnimSpriteTemplate_83D7CC8, 2, 0, 29, -12, 0
sprite gBattleAnimSpriteTemplate_83D7CC8, 2, 0, -12, -29, 1
pause 16
createtask sub_80D2CF8, 2, 0
sprite gBattleAnimSpriteTemplate_83D79A4, 3, 0, 0, 0, 0, 31, 8
panse_19 SE_W253, 192
sprite gBattleAnimSpriteTemplate_83D7CC8, 2, 0, 12, -29, 1
sprite gBattleAnimSpriteTemplate_83D7CC8, 2, 0, -29, -12, 0
pause 16
createtask sub_80D2CF8, 2, 0
sprite gBattleAnimSpriteTemplate_83D79A4, 3, 0, 0, 0, 0, 31, 8
panse_19 SE_W253, 192
sprite gBattleAnimSpriteTemplate_83D7CC8, 2, 0, 24, -24, 1
sprite gBattleAnimSpriteTemplate_83D7CC8, 2, 0, -24, -24, 0
wait
clearmonbg 3
end
Move_HEAT_WAVE: @ 81CBFC6
loadsprite 10261
createtask sub_80E2C60, 5, 10261, 0, 6, 6, 31
createtask do_boulder_dust, 5, 1
createtask sub_80D6080, 6, 6, 31
panse_1B SE_W257, 192, 63, 2, 0
pause 4
createtask sub_80D5DDC, 5
pause 12
sprite gBattleAnimSpriteTemplate_83DACE8, 40, 10, 2304, 96, 1
pause 10
sprite gBattleAnimSpriteTemplate_83DACE8, 40, 90, 2048, 96, 1
pause 10
sprite gBattleAnimSpriteTemplate_83DACE8, 40, 50, 2560, 96, 1
pause 10
sprite gBattleAnimSpriteTemplate_83DACE8, 40, 20, 2304, 96, 1
pause 10
sprite gBattleAnimSpriteTemplate_83DACE8, 40, 70, 1984, 96, 1
pause 10
sprite gBattleAnimSpriteTemplate_83DACE8, 40, 0, 2816, 96, 1
pause 10
sprite gBattleAnimSpriteTemplate_83DACE8, 40, 60, 2560, 96, 1
end
Move_HAIL: @ 81CC076
loadsprite 10263
loadsprite 10141
createtask sub_80E2A38, 10, 1, 3, 0, 6, 0
wait
createtask sub_80D8ADC, 5
panse_1C SE_W258, 0, 8, 10
wait
createtask sub_80E2A38, 10, 1, 3, 6, 0, 0
end
Move_TORMENT: @ 81CC0AE
loadsprite 10087
loadsprite 10209
createtask sub_812D008, 2
wait
createtask sub_8079790, 2, 1, 31, 10, 1, 1
sprite gBattleAnimSpriteTemplate_83D7798, 130, 1, -20, -28
panse_19 SE_W207B, 63
pause 20
sprite gBattleAnimSpriteTemplate_83D7798, 130, 1, 20, -28
panse_19 SE_W207B, 63
end
Move_MEMENTO: @ 81CC0F2
setalpha 0, 16
pause 1
createtask sub_80E0918, 2
pause 1
createtask sub_80E00EC, 5
panse_19 SE_W060, 192
pause 48
panse_19 SE_W060B, 192
wait
createtask sub_80E09C4, 2
pause 12
setalpha 0, 16
pause 1
monbg_22 1
createtask sub_80E03BC, 5
panse_19 SE_W060, 63
wait
clearmonbg_23 1
pause 1
blendoff
pause 1
end
Move_FACADE: @ 81CC136
loadsprite 10243
createtask sub_812FD7C, 2, 0, 3
createtask sub_812FFE4, 2, 0, 72
panse_1C SE_W207, 192, 24, 3
end
Move_SMELLING_SALT: @ 81CC156
loadsprite 10247
loadsprite 10255
sprite gBattleAnimSpriteTemplate_84029C4, 130, 1, 0, 2
sprite gBattleAnimSpriteTemplate_84029C4, 130, 1, 1, 2
pause 32
createtask sub_8130918, 3, 1, 2
panse_1C SE_W003, 63, 12, 2
wait
pause 4
createtask sub_80A7FA0, 2, 1, 2, 0, 6, 2
sprite gBattleAnimSpriteTemplate_84029F4, 130, 1, 8, 3
panse_1C SE_W207B, 63, 16, 3
end
Move_FOLLOW_ME: @ 81CC1B1
loadsprite 10064
sprite gBattleAnimSpriteTemplate_83D72E0, 2, 0
panse_19 SE_W039, 192
pause 18
panse_19 SE_W213, 192
pause 71
panse_1C SE_W039, 192, 22, 3
end
Move_CHARGE: @ 81CC1D0
loadsprite 10211
loadsprite 10212
loadsprite 10213
monbg 0
setalpha 12, 8
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 2, 0, 4, 0
wait
createtask sub_80D6B3C, 2, 0, 60, 2, 12
panse_19 SE_W268, 192
pause 30
panse_19 SE_W268, 192
pause 30
panse_19 SE_W268, 192
sprite gBattleAnimSpriteTemplate_83D9A6C, 2, 0
pause 25
panse_19 SE_W268, 192
pause 20
panse_19 SE_W268, 192
pause 15
panse_19 SE_W268, 192
pause 10
pause 6
panse_1C SE_W268, 192, 6, 5
wait
sprite gBattleAnimSpriteTemplate_83D9A9C, 2, 0, 16, 16
pause 2
sprite gBattleAnimSpriteTemplate_83D9A9C, 2, 0, -16, -16
panse_19 SE_W085B, 192
wait
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 4, 4, 0, 0
clearmonbg 0
blendoff
end
Move_TAUNT: @ 81CC26B
loadsprite 10214
loadsprite 10209
loadsprite 10087
sprite gBattleAnimSpriteTemplate_83D7220, 11, 0, 45
panse_19 SE_W118, 192
pause 6
sprite gBattleAnimSpriteTemplate_83D7358, 12, 0
pause 4
panse_1C SE_W039, 192, 16, 2
wait
pause 8
sprite gBattleAnimSpriteTemplate_83D7798, 130, 1, -20, -28
panse_19 SE_W207B, 63
wait
pause 12
sprite gBattleAnimSpriteTemplate_83D7798, 130, 1, 20, -28
panse_19 SE_W207B, 63
end
Move_HELPING_HAND: @ 81CC2BF
loadsprite 10247
createtask sub_8130D20, 5
sprite gBattleAnimSpriteTemplate_8402A0C, 40, 0
sprite gBattleAnimSpriteTemplate_8402A0C, 40, 1
pause 19
panse_19 SE_W227, 0
createtask sub_80A7FA0, 2, 2, 2, 0, 5, 1
pause 14
panse_19 SE_W227, 0
createtask sub_80A7FA0, 2, 2, 2, 0, 5, 1
pause 20
panse_19 SE_W227, 0
createtask sub_80A7FA0, 2, 2, 3, 0, 10, 1
createtask sub_8079790, 2, 2, 1023, 12, 1, 1
end
Move_ASSIST: @ 81CC332
loadsprite 10252
sprite gBattleAnimSpriteTemplate_8402964, 50, 112, -16, 140, 128, 36
pause 2
sprite gBattleAnimSpriteTemplate_8402964, 50, 208, 128, -16, 48, 36
panse_19 SE_W010, 0
pause 2
sprite gBattleAnimSpriteTemplate_8402964, 50, -16, 112, 256, -16, 36
panse_19 SE_W010, 0
pause 2
sprite gBattleAnimSpriteTemplate_8402964, 50, 108, 128, 84, -16, 36
panse_19 SE_W010, 0
pause 2
sprite gBattleAnimSpriteTemplate_8402964, 50, -16, 56, 256, 56, 36
panse_19 SE_W010, 0
end
Move_SUPERPOWER: @ 81CC3A3
loadsprite 10212
loadsprite 10256
loadsprite 10257
monbg 2
monbgprio_28 0
setalpha 12, 8
sprite gBattleAnimSpriteTemplate_83DA0FC, 130, 0
panse_19 SE_W025, 192
pause 20
sprite gBattleAnimSpriteTemplate_83DB428, 2, 4, 1, 180, 1
createtask sub_812B340, 5, 234, 0
pause 40
sprite gBattleAnimSpriteTemplate_83DA114, 41, 200, 96, 1, 120
pause 8
sprite gBattleAnimSpriteTemplate_83DA114, 41, 20, 248, 4, 112
pause 8
sprite gBattleAnimSpriteTemplate_83DA114, 41, 130, 160, 2, 104
pause 8
sprite gBattleAnimSpriteTemplate_83DA114, 41, 160, 192, 0, 96
pause 8
sprite gBattleAnimSpriteTemplate_83DA114, 41, 60, 288, 3, 88
pause 74
sprite gBattleAnimSpriteTemplate_83DA12C, 131, 0
panse_19 SE_W207, 192
pause 16
createtask sub_80A7FA0, 2, 1, 8, 0, 16, 1
panse_19 SE_W025B, 63
wait
clearmonbg 2
blendoff
pause 1
end
Move_RECYCLE: @ 81CC45E
loadsprite 10278
monbg 0
setalpha 0, 16
pause 1
sprite gBattleAnimSpriteTemplate_8402B10, 2
panse_1C SE_W036, 192, 24, 3
wait
createtask sub_8079790, 5, 0, 32767, 12, 2, 1
panse_19 SE_W036, 192
wait
blendoff
clearmonbg 0
pause 1
end
Move_BRICK_BREAK: @ 81CC492
loadsprite 10167
loadsprite 10135
loadsprite 10143
loadsprite 10208
ifelse _81CC4A7, _81CC576
_81CC4A7:
monbg 1
setalpha 12, 8
sprite gBattleAnimSpriteTemplate_83C1FB0, 2, 3, 8
pause 4
pause 1
sprite gBattleAnimSpriteTemplate_83DB4A8, 3, -18, -18, 1, 1
sprite gBattleAnimSpriteTemplate_83D9FA8, 2, -18, -18, 10, 1, 0
panse_19 SE_W233, 63
pause 20
sprite gBattleAnimSpriteTemplate_83C1FB0, 2, 3, 8
pause 5
sprite gBattleAnimSpriteTemplate_83DB4A8, 3, 18, 18, 1, 1
sprite gBattleAnimSpriteTemplate_83D9FA8, 2, 18, 18, 10, 1, 0
panse_19 SE_W233, 63
pause 20
createtask sub_80A8920, 2, 0, -24, 0, 24, 10, 24, 3
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 2, 0, 6, 0
pause 37
sprite gBattleAnimSpriteTemplate_83DB4A8, 3, 0, 0, 1, 1
sprite gBattleAnimSpriteTemplate_83D9FA8, 2, 0, 0, 10, 1, 0
panse_19 SE_W233B, 63
wait
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 2, 6, 0, 0
wait
clearmonbg 1
end
_81CC576:
monbg 1
setalpha 12, 8
sprite gBattleAnimSpriteTemplate_83C1FB0, 2, 3, 8
pause 4
sprite gBattleAnimSpriteTemplate_83DA0A0, 3, 1, 0, 0, 90, 10
pause 1
sprite gBattleAnimSpriteTemplate_83DB4A8, 3, -18, -18, 1, 1
sprite gBattleAnimSpriteTemplate_83D9FA8, 2, -18, -18, 10, 1, 0
panse_19 SE_W233, 63
pause 20
sprite gBattleAnimSpriteTemplate_83C1FB0, 2, 3, 8
pause 5
sprite gBattleAnimSpriteTemplate_83DB4A8, 3, 18, 18, 1, 1
sprite gBattleAnimSpriteTemplate_83D9FA8, 2, 18, 18, 10, 1, 0
panse_19 SE_W233, 63
pause 20
createtask sub_80A8920, 2, 0, -24, 0, 24, 10, 24, 3
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 2, 0, 6, 0
pause 37
sprite gBattleAnimSpriteTemplate_83DB4A8, 3, 0, 0, 1, 1
sprite gBattleAnimSpriteTemplate_83D9FA8, 2, 0, 0, 10, 1, 0
panse_19 SE_W233B, 63
wait
sprite gBattleAnimSpriteTemplate_83DA0B8, 2, 1, 0, -8, -12
sprite gBattleAnimSpriteTemplate_83DA0B8, 2, 1, 1, 8, -12
sprite gBattleAnimSpriteTemplate_83DA0B8, 2, 1, 2, -8, 12
sprite gBattleAnimSpriteTemplate_83DA0B8, 2, 1, 3, 8, 12
panse_19 SE_W280, 63
wait
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 2, 6, 0, 0
wait
clearmonbg 1
end
Move_YAWN: @ 81CC697
loadsprite 10242
createtask sub_812F724, 2, 0
panse_19 SE_W281, 192
wait
sprite gBattleAnimSpriteTemplate_84027EC, 133, 2
panse_19 SE_W255, 192
pause 4
sprite gBattleAnimSpriteTemplate_84027EC, 133, 1
pause 4
sprite gBattleAnimSpriteTemplate_84027EC, 133, 0
wait
createtask sub_812F724, 2, 1
panse_19 SE_W281, 63
end
Move_ENDEAVOR: @ 81CC6DA
loadsprite 10243
loadsprite 10135
createtask sub_812FD7C, 2, 0, 2
panse_1C SE_W039, 192, 24, 2
createtask sub_8079790, 5, 0, 703, 12, 1, 2
pause 6
createtask sub_80A9058, 5, 0, 1, 8, 1, 0
sprite gBattleAnimSpriteTemplate_83DB4A8, 130, 12, -12, 1, 2
panse_19 SE_W003, 63
pause 24
createtask sub_80A9058, 5, 0, 1, 8, 1, 0
sprite gBattleAnimSpriteTemplate_83DB4A8, 130, -12, 12, 1, 2
panse_19 SE_W004, 63
end
Move_ERUPTION: @ 81CC74F
loadsprite 10201
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 31, 2, 0, 4, 31
wait
createtask sub_80D5470, 2
panse_1D SE_W153, 192, 60
wait
createtask sub_80D5470, 2
panse_1D SE_W153, 192, 60
wait
pause 30
sprite gBattleAnimSpriteTemplate_83D96F8, 40, 200, -32, 0, 100, 0
sprite gBattleAnimSpriteTemplate_83D96F8, 40, 30, -32, 16, 90, 1
sprite gBattleAnimSpriteTemplate_83D96F8, 40, 150, -32, 32, 60, 2
sprite gBattleAnimSpriteTemplate_83D96F8, 40, 90, -32, 48, 80, 3
sprite gBattleAnimSpriteTemplate_83D96F8, 40, 110, -32, 64, 50, 0
sprite gBattleAnimSpriteTemplate_83D96F8, 40, 60, -32, 80, 70, 1
pause 22
createtask sub_80E1864, 5, 5, 8, 60
createtask sub_80E1864, 5, 4, 8, 60
panse_1C SE_W088, 63, 16, 12
pause 80
sprite gBattleAnimSpriteTemplate_83DB3C4, 40, 31, 4, 4, 0, 31
end
Move_SKILL_SWAP: @ 81CC81C
loadsprite 10251
call Unknown_81D61E7
createtask sub_80DC0B0, 3, 1
createtask sub_8079790, 5, 1, 32767, 12, 3, 1
panse_1C SE_W179, 192, 24, 3
pause 16
createtask sub_80DC0B0, 3, 0
createtask sub_8079790, 5, 0, 32767, 12, 3, 1
wait
call Unknown_81D61F3
end
Move_IMPRISON: @ 81CC867
loadsprite 10249
loadsprite 10250
call Unknown_81D61E7
monbg 3
createtask sub_80DBE00, 5
pause 8
panse_1C SE_W030, 192, 8, 5
wait
pause 4
sprite gBattleAnimSpriteTemplate_83DA8F4, 5, 0, 40
createtask sub_80E1864, 5, 4, 1, 10
panse_19 SE_W063, 192
clearmonbg 3
call Unknown_81D61F3
end
Move_GRUDGE: @ 81CC8AA
loadsprite 10253
monbg 0
monbgprio_29
fadetobg 2
panse_19 SE_W060, 192
waitbgfadein
createtask sub_80DF1A4, 3
panse_1C SE_W052, 192, 16, 4
pause 10
pause 80
panse_19 SE_W171, 63
wait
restorebg
waitbgfadein
clearmonbg 0
end
Move_CAMOUFLAGE: @ 81CC8D2
monbg 2
monbgprio_28 0
setalpha 16, 0
createtask sub_80E2B74, 5, 2, 3, 0, 14
pause 16
createtask sub_80DFC24, 2, 4
panse_19 SE_W185, 192
wait
pause 8
createtask sub_80E2B74, 5, 2, 0, 0, 0
wait
createtask sub_80DFD24, 2, 1
wait
blendoff
clearmonbg 2
end
Move_TAIL_GLOW: @ 81CC918
loadsprite 10212
monbg 0
setalpha 12, 8
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 2, 0, 4, 0
wait
sprite gBattleAnimSpriteTemplate_83DAC10, 66, 0
pause 18
panse_1C SE_W234, 192, 16, 6
wait
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 4, 4, 0, 0
clearmonbg 0
blendoff
pause 1
end
Move_LUSTER_PURGE: @ 81CC95B
loadsprite 10267
loadsprite 10135
fadetobg 3
waitbgfadeout
createtask sub_812C624, 5
waitbgfadein
monbg 0
setalpha 12, 8
panse_19 SE_W076, 192
sprite gBattleAnimSpriteTemplate_83DA9E0, 41, 0, 0, 0, 0
pause 20
createtask sub_80E2A7C, 5, 5, 2, 0, 16, -1
createtask sub_80E2C60, 5, 10267, 2, 0, 16, -1
wait
createtask sub_80E2C60, 5, 10135, 0, 12, 12, 23552
wait
sprite gBattleAnimSpriteTemplate_83DB4F0, 131, 1, 2
createtask sub_812B30C, 5, 215, 63
pause 3
sprite gBattleAnimSpriteTemplate_83DB4F0, 131, 1, 2
createtask sub_812B30C, 5, 215, 63
pause 3
sprite gBattleAnimSpriteTemplate_83DB4F0, 131, 1, 2
createtask sub_812B30C, 5, 215, 63
pause 3
sprite gBattleAnimSpriteTemplate_83DB4F0, 131, 1, 2
createtask sub_812B30C, 5, 215, 63
pause 3
sprite gBattleAnimSpriteTemplate_83DB4F0, 131, 1, 2
createtask sub_812B30C, 5, 215, 63
pause 3
sprite gBattleAnimSpriteTemplate_83DB4F0, 131, 1, 2
createtask sub_812B30C, 5, 215, 63
wait
createtask sub_80E2A7C, 5, 5, 2, 16, 0, -1
createtask sub_80E1864, 5, 1, 5, 14
wait
clearmonbg 0
blendoff
call Unknown_81D61F3
end
Move_MIST_BALL: @ 81CCA72
loadsprite 10155
loadsprite 10270
pause 0
panse_19 SE_W081, 192
sprite gBattleAnimSpriteTemplate_83D9D80, 128, 0, 0, 0, 0, 30, 0
wait
panse_19 SE_W028, 63
createtask sub_80A7E7C, 2, 1, 5, 0, 10, 0
sprite gBattleAnimSpriteTemplate_83DB3DC, 0, 1, 1, 1, 32279, 16, 32767, 16
pause 0
panse_19 SE_W114, 0
createtask sub_80D8414, 5
createtask sub_80E2A38, 10, 4, 3, 0, 16, 32767
pause 8
createtask sub_80A7E7C, 2, 1, 4, 0, 70, 0
pause 70
createtask sub_80E2A38, 10, 4, 2, 16, 0, 32767
end
Move_FEATHER_DANCE: @ 81CCB01
loadsprite 10270
monbg 3
monbgprio_29
panse_19 SE_W080, 63
pause 0
sprite gBattleAnimSpriteTemplate_83DA498, 128, 0, -16, 64, 2, 104, 11304, 32, 1
pause 6
sprite gBattleAnimSpriteTemplate_83DA498, 128, 0, -16, 32, 2, 104, 11304, 32, 1
sprite gBattleAnimSpriteTemplate_83DA498, 128, 0, -16, 0, 2, 104, 11304, 32, 1
pause 6
sprite gBattleAnimSpriteTemplate_83DA498, 128, 0, -16, 224, 2, 104, 11304, 32, 1
sprite gBattleAnimSpriteTemplate_83DA498, 128, 0, -16, 128, 2, 104, 11304, 32, 1
pause 6
sprite gBattleAnimSpriteTemplate_83DA498, 128, 0, -16, 192, 2, 104, 11304, 32, 1
sprite gBattleAnimSpriteTemplate_83DA498, 128, 0, -16, 160, 2, 104, 11304, 32, 1
pause 6
sprite gBattleAnimSpriteTemplate_83DA498, 128, 0, -16, 96, 2, 104, 11304, 32, 1
wait
clearmonbg 3
end
Move_TEETER_DANCE: @ 81CCBD1
loadsprite 10072
loadsprite 10073
createtask sub_813219C, 5
sprite gBattleAnimSpriteTemplate_83D715C, 2, 0, 16, -2
panse_19 SE_W298, 192
pause 24
sprite gBattleAnimSpriteTemplate_83D715C, 2, 0, 0, -2
panse_19 SE_W298, 192
pause 24
sprite gBattleAnimSpriteTemplate_83D715C, 2, 0, -16, -2
panse_19 SE_W298, 192
pause 24
sprite gBattleAnimSpriteTemplate_83D715C, 2, 1, -8, -2
panse_19 SE_W298, 192
pause 24
sprite gBattleAnimSpriteTemplate_83D715C, 2, 2, 8, -2
panse_19 SE_W298, 192
end
Move_MUD_SPORT: @ 81CCC3C
loadsprite 10074
createtask sub_80D074C, 2, 0, 6
pause 24
sprite gBattleAnimSpriteTemplate_83DB334, 130, 0, -4, -16
sprite gBattleAnimSpriteTemplate_83DB334, 130, 0, 4, -12
panse_19 SE_W091, 192
pause 32
sprite gBattleAnimSpriteTemplate_83DB334, 130, 0, -3, -12
sprite gBattleAnimSpriteTemplate_83DB334, 130, 0, 5, -14
panse_19 SE_W091, 192
pause 32
sprite gBattleAnimSpriteTemplate_83DB334, 130, 0, -5, -18
sprite gBattleAnimSpriteTemplate_83DB334, 130, 0, 3, -14
panse_19 SE_W091, 192
pause 16
sprite gBattleAnimSpriteTemplate_83DB334, 130, 1, 220, 60
panse_1D SE_W145B, 0, 15
pause 2
sprite gBattleAnimSpriteTemplate_83DB334, 130, 1, 60, 100
panse_1D SE_W145B, 0, 25
pause 2
sprite gBattleAnimSpriteTemplate_83DB334, 130, 1, 140, 55
panse_1D SE_W145B, 0, 14
pause 2
sprite gBattleAnimSpriteTemplate_83DB334, 130, 1, 180, 50
panse_1D SE_W145B, 0, 10
pause 2
sprite gBattleAnimSpriteTemplate_83DB334, 130, 1, 20, 90
panse_1D SE_W145B, 0, 22
pause 2
sprite gBattleAnimSpriteTemplate_83DB334, 130, 1, 90, 90
panse_1D SE_W145B, 0, 22
pause 2
sprite gBattleAnimSpriteTemplate_83DB334, 130, 1, 160, 60
panse_1D SE_W145B, 0, 15
pause 2
sprite gBattleAnimSpriteTemplate_83DB334, 130, 1, 30, 90
panse_1D SE_W145B, 0, 22
pause 2
sprite gBattleAnimSpriteTemplate_83DB334, 130, 1, 120, 60
panse_1D SE_W145B, 0, 15
pause 2
sprite gBattleAnimSpriteTemplate_83DB334, 130, 1, 200, 40
panse_1D SE_W145B, 0, 10
end
Move_NEEDLE_ARM: @ 81CCD73
loadsprite 10266
loadsprite 10135
loadsprite 10143
panse_1C SE_W030, 63, 2, 16
sprite gBattleAnimSpriteTemplate_83D6994, 130, 1, 0, 0, -32, 16
pause 2
sprite gBattleAnimSpriteTemplate_83D6994, 130, 1, 0, 22, -22, 16
pause 2
sprite gBattleAnimSpriteTemplate_83D6994, 130, 1, 0, 30, 0, 16
pause 2
sprite gBattleAnimSpriteTemplate_83D6994, 130, 1, 0, 20, 20, 16
pause 2
sprite gBattleAnimSpriteTemplate_83D6994, 130, 1, 0, 0, 28, 16
pause 2
sprite gBattleAnimSpriteTemplate_83D6994, 130, 1, 0, -19, 19, 16
pause 2
sprite gBattleAnimSpriteTemplate_83D6994, 130, 1, 0, -27, 0, 16
pause 2
sprite gBattleAnimSpriteTemplate_83D6994, 130, 1, 0, -18, -18, 16
pause 2
sprite gBattleAnimSpriteTemplate_83D6994, 130, 1, 0, 0, -25, 16
pause 2
sprite gBattleAnimSpriteTemplate_83D6994, 130, 1, 0, 17, -17, 16
pause 2
sprite gBattleAnimSpriteTemplate_83D6994, 130, 1, 0, 23, 0, 16
pause 2
sprite gBattleAnimSpriteTemplate_83D6994, 130, 1, 0, 16, 16, 16
wait
createtask sub_80A7FA0, 2, 1, 4, 0, 18, 1
sprite gBattleAnimSpriteTemplate_83DB4A8, 131, 0, 0, 1, 1
sprite gBattleAnimSpriteTemplate_83D9FA8, 132, 0, 0, 8, 1, 0
panse_19 SE_W233B, 63
sprite gBattleAnimSpriteTemplate_83D6994, 130, 1, 1, 0, -24, 10
sprite gBattleAnimSpriteTemplate_83D6994, 130, 1, 1, 17, -17, 10
sprite gBattleAnimSpriteTemplate_83D6994, 130, 1, 1, 24, 0, 10
sprite gBattleAnimSpriteTemplate_83D6994, 130, 1, 1, 17, 17, 10
sprite gBattleAnimSpriteTemplate_83D6994, 130, 1, 1, 0, 24, 10
sprite gBattleAnimSpriteTemplate_83D6994, 130, 1, 1, -17, 17, 10
sprite gBattleAnimSpriteTemplate_83D6994, 130, 1, 1, -24, 0, 10
sprite gBattleAnimSpriteTemplate_83D6994, 130, 1, 1, -17, -17, 10
end
Move_SLACK_OFF: @ 81CCF23
loadsprite 10031
createtask sub_813257C, 2, 0
panse_19 SE_W281, 192
wait
call Unknown_81D5EF5
wait
end
Move_CRUSH_CLAW: @ 81CCF3B
loadsprite 10167
loadsprite 10039
loadsprite 10208
monbg 1
setalpha 12, 8
sprite gBattleAnimSpriteTemplate_83C1FB0, 2, 6, 4
pause 4
createtask sub_80A7FA0, 2, 1, 2, 0, 18, 1
sprite gBattleAnimSpriteTemplate_83DB288, 130, -10, -10, 0
sprite gBattleAnimSpriteTemplate_83DB288, 130, -10, 10, 0
panse_19 SE_W013, 63
pause 12
sprite gBattleAnimSpriteTemplate_83DB288, 130, 10, -10, 1
sprite gBattleAnimSpriteTemplate_83DB288, 130, 10, 10, 1
panse_19 SE_W013, 63
wait
wait
blendoff
clearmonbg 1
end
Move_AROMATHERAPY: @ 81CCFAB
panse_19 SE_W080, 0
loadsprite 10159
loadsprite 10203
loadsprite 10049
sprite gBattleAnimSpriteTemplate_83DB3C4, 0, 1, 0, 0, 7, 13293
pause 1
monbg 0
pause 1
sprite gBattleAnimSpriteTemplate_83D68B8, 0, 24, 16, 0, 2, 2, 0, 0
sprite gBattleAnimSpriteTemplate_83D68B8, 66, 64, 24, 0, 3, 1, 1, 0
sprite gBattleAnimSpriteTemplate_83D68D0, 0, 16, 24, 0, 2, 1, 0, 0
pause 20
sprite gBattleAnimSpriteTemplate_83D68B8, 66, 48, 12, 0, 4, 3, 1, 0
sprite gBattleAnimSpriteTemplate_83D68B8, 0, 100, 16, 0, 3, 2, 0, 0
sprite gBattleAnimSpriteTemplate_83D68B8, 0, 74, 24, 180, 3, 2, 0, 0
pause 10
sprite gBattleAnimSpriteTemplate_83D68B8, 66, 80, 30, 0, 4, 1, 1, 0
sprite gBattleAnimSpriteTemplate_83D68B8, 0, 128, 12, 0, 3, 3, 0, 0
sprite gBattleAnimSpriteTemplate_83D68D0, 0, 90, 16, 0, 2, 1, 0, 0
wait
clearmonbg 0
pause 1
sprite gBattleAnimSpriteTemplate_83DB3C4, 0, 1, 0, 7, 0, 13293
pause 1
panse_19 SE_W287, 192
createtask sub_81300A4, 2, 1
wait
panse_19 SE_W234, 192
sprite gBattleAnimSpriteTemplate_83D6CA0, 16, -15, 0, 0, 0, 32, 60, 1
pause 8
sprite gBattleAnimSpriteTemplate_83D6CA0, 16, 12, -5, 0, 0, 32, 60, 1
wait
panse_19 SE_REAPOKE, 192
sprite gBattleAnimSpriteTemplate_83DB3C4, 0, 43, 3, 10, 0, 13293
sprite gBattleAnimSpriteTemplate_83D7974, 16, 0, 0, 0, 1
wait
end
Move_FAKE_TEARS: @ 81CD10D
loadsprite 10155
loadsprite 10209
loadsprite 10072
createtask sub_80E2C60, 5, 10155, 0, 4, 4, 32108
wait
createtask sub_812E568, 5, 0, 2, 1
panse_1C SE_W039, 192, 12, 4
pause 8
sprite gBattleAnimSpriteTemplate_83DB238, 2, 0, 0
sprite gBattleAnimSpriteTemplate_83DB238, 2, 0, 1
pause 8
sprite gBattleAnimSpriteTemplate_83DB238, 2, 0, 2
sprite gBattleAnimSpriteTemplate_83DB238, 2, 0, 3
pause 8
sprite gBattleAnimSpriteTemplate_83DB238, 2, 0, 0
sprite gBattleAnimSpriteTemplate_83DB238, 2, 0, 1
pause 8
sprite gBattleAnimSpriteTemplate_83DB238, 2, 0, 2
sprite gBattleAnimSpriteTemplate_83DB238, 2, 0, 3
wait
end
Move_AIR_CUTTER: @ 81CD19D
loadsprite 10003
loadsprite 10138
loadsprite 10135
pause 0
monbg 3
setalpha 12, 8
pause 0
createtask sub_80CFB04, 2, 32, -24, 1536, 2, 128
wait
panse_19 SE_W015, 63
sprite gBattleAnimSpriteTemplate_83D6B40, 2, 40, -32, 0, 2
pause 5
createtask sub_80A7FA0, 2, 1, 2, 0, 8, 1
createtask sub_80A7FA0, 2, 3, 2, 0, 8, 1
wait
blendoff
clearmonbg 3
pause 0
end
Move_ODOR_SLEUTH: @ 81CD1FF
monbg 1
createtask sub_81316F8, 5
pause 24
sprite gBattleAnimSpriteTemplate_83C1FB0, 2, 3, 4
panse_19 SE_W207, 192
pause 6
sprite gBattleAnimSpriteTemplate_83C1FB0, 2, 3, 4
panse_19 SE_W207, 192
wait
clearmonbg 1
pause 1
sprite gBattleAnimSpriteTemplate_83DB3DC, 2, 1, 3, 1, -1, 16, -1, 0
panse_19 SE_W043, 192
end
Move_GRASS_WHISTLE: @ 81CD249
loadsprite 10072
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 2, 0, 4, 13298
wait
createtask sub_80CEA20, 2
wait
panse_1B SE_W320, 192, 63, 2, 0
sprite gBattleAnimSpriteTemplate_83D7114, 130, 7, 1, 0
pause 5
sprite gBattleAnimSpriteTemplate_83D7114, 130, 6, 1, 0
pause 5
sprite gBattleAnimSpriteTemplate_83D7114, 130, 1, 1, 0
pause 5
sprite gBattleAnimSpriteTemplate_83D7114, 130, 2, 1, 0
pause 5
sprite gBattleAnimSpriteTemplate_83D7114, 130, 3, 1, 0
pause 4
sprite gBattleAnimSpriteTemplate_83D7114, 130, 2, 1, 0
pause 4
sprite gBattleAnimSpriteTemplate_83D7114, 130, 5, 1, 0
pause 4
sprite gBattleAnimSpriteTemplate_83D7114, 130, 6, 1, 0
pause 4
sprite gBattleAnimSpriteTemplate_83D7114, 130, 2, 1, 0
pause 4
sprite gBattleAnimSpriteTemplate_83D7114, 130, 2, 1, 0
pause 4
sprite gBattleAnimSpriteTemplate_83D7114, 130, 1, 1, 0
pause 4
sprite gBattleAnimSpriteTemplate_83D7114, 130, 5, 1, 0
pause 4
wait
createtask sub_80CEAD8, 2
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 4, 4, 0, 13298
wait
end
Move_TICKLE: @ 81CD33C
loadsprite 10218
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 2, 0, 0, 16, 0
wait
sprite gBattleAnimSpriteTemplate_83D7B94, 0, -16, -8
sprite gBattleAnimSpriteTemplate_83D7B94, 0, 16, -8
panse_19 SE_W197, 192
wait
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 2, 0, 16, 0, 0
wait
pause 20
createtask sub_80A8B88, 3, 0, 6, 1280, 3, 0
pause 12
createtask sub_812E568, 3, 1, 6, 2
panse_1C SE_W039, 63, 8, 8
wait
end
Move_WATER_SPOUT: @ 81CD3A8
loadsprite 10268
loadsprite 10148
monbg 3
setalpha 12, 8
createtask sub_80D40F4, 5
panse_19 SE_W029, 192
pause 44
panse_19 SE_W291, 192
wait
pause 16
createtask sub_80D45D8, 5
panse_19 SE_W057, 63
clearmonbg 3
blendoff
end
Move_SHADOW_PUNCH: @ 81CD3D6
loadsprite 10135
loadsprite 10143
fadetobg 2
waitbgfadein
monbg 2
setalpha 9, 8
createtask sub_807A69C, 2, 0, 13
panse_19 SE_W026, 192
pause 6
sprite gBattleAnimSpriteTemplate_83DB4A8, 131, 0, 0, 1, 1
sprite gBattleAnimSpriteTemplate_83D9FA8, 132, 0, 0, 8, 1, 0
panse_19 SE_W004, 63
createtask sub_80A7E7C, 2, 1, 3, 0, 6, 1
wait
clearmonbg 2
blendoff
restorebg
waitbgfadein
end
Move_EXTRASENSORY: @ 81CD431
call Unknown_81D61E7
monbg 3
setalpha 12, 8
createtask sub_8079790, 5, 0, 891, 12, 1, 1
createtask sub_80DC2D4, 5, 0
panse_19 SE_W020, 63
wait
createtask sub_8079790, 5, 0, 891, 12, 1, 1
createtask sub_80DC2D4, 5, 1
panse_19 SE_W020, 63
wait
createtask sub_80DC4F4, 5, 0
createtask sub_80DC2D4, 5, 2
panse_19 SE_W043, 192
wait
blendoff
clearmonbg 3
call Unknown_81D61F3
end
Move_AERIAL_ACE: @ 81CD499
loadsprite 10138
monbg 1
setalpha 12, 8
createtask sub_80A8500, 2, 0, 24, 6, 1, 5
createtask sub_80E2DD8, 2, 0, 4, 7, 3
sprite gBattleAnimSpriteTemplate_83D6B28, 2, 40, -32, 0
panse_19 SE_W013B, 192
pause 5
createtask sub_80A7E7C, 2, 1, 0, 3, 10, 1
sprite gBattleAnimSpriteTemplate_83DB3DC, 2, 31, 3, 1, 0, 10, 0, 0
panse_19 SE_W013, 63
wait
clearmonbg 1
blendoff
end
Move_IRON_DEFENSE: @ 81CD503
panse_1C SE_REAPOKE, 192, 28, 2
createtask sub_80E0A4C, 5, 0, 0, 0
sprite gBattleAnimSpriteTemplate_83DB3DC, 2, 1, 8, 2, -1, 14, -1, 0
wait
end
Move_BLOCK: @ 81CD52D
loadsprite 10250
sprite gBattleAnimSpriteTemplate_8402A6C, 194
panse_19 SE_W207, 63
end
Move_HOWL: @ 81CD53C
loadsprite 10053
createtask sub_812F724, 2, 0
pause 12
call _81CE35E
createtask sub_812B18C, 2, 0, 3
wait
pause 30
end
Move_BULK_UP: @ 81CD55E
loadsprite 10086
createtask sub_80D08C8, 2
panse_19 SE_W207, 192
wait
sprite gBattleAnimSpriteTemplate_83D7764, 2
panse_1C SE_W207, 192, 4, 2
wait
end
Move_COVET: @ 81CD57C
loadsprite 10210
loadsprite 10224
createtask sub_812E568, 5, 0, 2, 0
sprite gBattleAnimSpriteTemplate_83D7A80, 3, 0, 20
panse_19 SE_W204, 192
pause 15
sprite gBattleAnimSpriteTemplate_83D7A80, 3, -20, 20
panse_19 SE_W204, 192
pause 15
sprite gBattleAnimSpriteTemplate_83D7A80, 3, 20, 20
panse_19 SE_W204, 192
wait
createtask sub_80A7FA0, 2, 1, 2, 0, 8, 1
panse_1C SE_W146, 63, 4, 3
end
Move_VOLT_TACKLE: @ 81CD5D9
loadsprite 10001
loadsprite 10212
loadsprite 10213
monbg 0
setalpha 12, 8
createtask sub_80E2A38, 10, 1, 0, 0, 8, 0
wait
sprite gBattleAnimSpriteTemplate_83D9AB4, 1
panse_19 SE_W268, 192
wait
clearmonbg 0
blendoff
pause 8
createtask sub_80D700C, 5, 0
panse_19 SE_W085, 192
wait
createtask sub_80D700C, 5, 1
panse_19 SE_W085, 63
wait
createtask sub_80D700C, 5, 2
panse_19 SE_W085, 192
wait
createtask sub_80D700C, 5, 3
panse_19 SE_W085, 63
wait
createtask sub_80D700C, 5, 4
panse_19 SE_W085, 192
pause 8
createtask sub_80A7FA0, 2, 1, 10, 0, 18, 1
panse_19 SE_W120, 63
sprite gBattleAnimSpriteTemplate_83D9A9C, 2, 1, 16, 16
pause 2
sprite gBattleAnimSpriteTemplate_83D9A9C, 2, 1, -16, -16
pause 8
createtask sub_80D6E9C, 5
wait
createtask sub_80A7FA0, 2, 0, 3, 0, 9, 1
panse_19 SE_W085B, 192
sprite gBattleAnimSpriteTemplate_83D9A9C, 2, 0, 16, 16
pause 2
sprite gBattleAnimSpriteTemplate_83D9A9C, 2, 0, -16, -16
wait
createtask sub_80E2A38, 10, 1, 0, 8, 0, 0
wait
end
Move_WATER_SPORT: @ 81CD6D1
loadsprite 10268
createtask sub_80D48F4, 5
pause 8
panse_19 SE_W057, 192
pause 44
panse_19 SE_W057, 192
pause 44
panse_19 SE_W057, 192
pause 44
panse_1B SE_W057, 192, 63, 2, 0
end
Move_CALM_MIND: @ 81CD6F7
loadsprite 10203
monbg 2
createtask sub_80E2A7C, 5, 0, 0, 0, 16, 0
wait
createtask sub_80E3BDC, 5, 1
wait
sprite gBattleAnimSpriteTemplate_83D795C, 40, 0, 0, 0, 0
panse_19 SE_W048, 192
pause 14
sprite gBattleAnimSpriteTemplate_83D795C, 40, 0, 0, 0, 0
panse_19 SE_W048, 192
pause 14
sprite gBattleAnimSpriteTemplate_83D795C, 40, 0, 0, 0, 0
panse_19 SE_W048, 192
wait
createtask sub_80E3BDC, 5, 0
wait
createtask sub_80E2A7C, 5, 0, 0, 16, 0, 0
wait
clearmonbg 2
end
Move_LEAF_BLADE: @ 81CD775
loadsprite 10063
loadsprite 10285
createtask sub_80CBDF4, 5
pause 2
createtask sub_80A7FA0, 2, 1, 2, 0, 8, 1
panse_19 SE_W015, 63
pause 50
createtask sub_80A7FA0, 2, 1, 2, 0, 8, 1
panse_19 SE_W015, 63
pause 50
createtask sub_80A7FA0, 2, 1, 2, 0, 8, 1
panse_19 SE_W015, 63
wait
monbg 1
setalpha 12, 8
pause 12
createtask sub_80A7FA0, 2, 1, 8, 0, 18, 1
sprite gBattleAnimSpriteTemplate_83DB520, 130, 0, 0, 1, 36
panse_19 SE_W043, 63
wait
clearmonbg 1
blendoff
end
Move_DRAGON_DANCE: @ 81CD7F8
loadsprite 10249
monbg 0
monbgprio_28 0
pause 1
createtask sub_80DF924, 5
panse_19 SE_W100, 192
pause 8
createtask sub_80798AC, 5, 10249, 19456, 14, 0, 3
sprite gBattleAnimSpriteTemplate_83DB0E8, 2, 0
sprite gBattleAnimSpriteTemplate_83DB0E8, 2, 43
sprite gBattleAnimSpriteTemplate_83DB0E8, 2, 85
sprite gBattleAnimSpriteTemplate_83DB0E8, 2, 128
sprite gBattleAnimSpriteTemplate_83DB0E8, 2, 170
sprite gBattleAnimSpriteTemplate_83DB0E8, 2, 213
pause 30
panse_19 SE_W100, 192
pause 30
panse_19 SE_W100, 192
wait
clearmonbg 0
pause 1
end
Move_SHOCK_WAVE: @ 81CD867
loadsprite 10211
loadsprite 10212
loadsprite 10001
loadsprite 10037
monbg 0
setalpha 12, 8
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 2, 0, 4, 0
wait
createtask sub_80D6B3C, 2, 0, 20, 0, 2
panse_19 SE_W268, 192
pause 12
sprite gBattleAnimSpriteTemplate_83D9B28, 2
pause 30
createtask sub_80D72DC, 5
pause 12
wait
createtask sub_80D759C, 5
panse_19 SE_W161B, 63
wait
createtask sub_80A7E7C, 2, 1, 0, 6, 18, 1
createtask sub_80E2A38, 5, 1, 3, 16, 0, 32767
createtask sub_80E2A38, 5, 4, 0, 16, 16, 0
pause 4
createtask sub_80E2A38, 5, 4, 0, 0, 0, 0
wait
clearmonbg 0
blendoff
end
Move_HARDEN: @ 81CD909
panse_1C SE_W231, 192, 28, 2
createtask sub_80E0A4C, 5, 0, 0, 0
wait
end
Move_BELLY_DRUM: @ 81CD91E
loadsprite 10072
loadsprite 10193
createtask sub_80CEA20, 2
wait
call _81CD9EB
sprite gBattleAnimSpriteTemplate_83D71A8, 2, 0, 0, 0, 0
panse_19 SE_W187, 192
pause 15
call _81CD9D0
sprite gBattleAnimSpriteTemplate_83D71A8, 2, 1, 1, 1, 0
panse_19 SE_W187, 192
pause 15
call _81CD9EB
sprite gBattleAnimSpriteTemplate_83D71A8, 2, 0, 3, 3, 128
panse_19 SE_W187, 192
pause 7
call _81CD9D0
sprite gBattleAnimSpriteTemplate_83D71A8, 2, 1, 2, 0, 128
panse_19 SE_W187, 192
pause 7
call _81CD9EB
sprite gBattleAnimSpriteTemplate_83D71A8, 2, 0, 1, 1, 0
panse_19 SE_W187, 192
pause 7
call _81CD9D0
sprite gBattleAnimSpriteTemplate_83D71A8, 2, 1, 0, 3, 0
panse_19 SE_W187, 192
wait
createtask sub_80CEAD8, 2
wait
end
_81CD9D0:
sprite gBattleAnimSpriteTemplate_83D7174, 3, 0
createtask sub_80A7E7C, 2, 0, 0, 8, 2, 1
ret
_81CD9EB:
sprite gBattleAnimSpriteTemplate_83D7174, 3, 1
createtask sub_80A7E7C, 2, 0, 0, 8, 2, 1
ret
Move_MIND_READER: @ 81CDA06
loadsprite 10189
loadsprite 10190
loadsprite 10191
monbg 4
panse_19 SE_W109, 63
sprite gBattleAnimSpriteTemplate_84021DC, 5, 0, 0, 1, 0
sprite gBattleAnimSpriteTemplate_84021F4, 5
pause 40
panse_19 SE_W043, 63
createtask sub_80E1F8C, 2, 1, 1, 2, 0, 10, 0
call _81CDA4D
wait
clearmonbg 4
end
_81CDA4D:
sprite gBattleAnimSpriteTemplate_840220C, 4, 70, 0, 6
sprite gBattleAnimSpriteTemplate_840220C, 4, 40, 40, 6
sprite gBattleAnimSpriteTemplate_840220C, 4, 10, -60, 6
sprite gBattleAnimSpriteTemplate_840220C, 4, -50, -40, 6
sprite gBattleAnimSpriteTemplate_840220C, 4, -40, 40, 6
sprite gBattleAnimSpriteTemplate_840220C, 4, 50, -50, 6
pause 2
sprite gBattleAnimSpriteTemplate_840220C, 4, 50, -30, 6
sprite gBattleAnimSpriteTemplate_840220C, 4, 60, 10, 6
sprite gBattleAnimSpriteTemplate_840220C, 4, 0, 60, 6
sprite gBattleAnimSpriteTemplate_840220C, 4, 0, -40, 6
sprite gBattleAnimSpriteTemplate_840220C, 4, -60, 20, 6
sprite gBattleAnimSpriteTemplate_840220C, 4, -60, -30, 6
pause 2
sprite gBattleAnimSpriteTemplate_840220C, 4, -50, 50, 6
sprite gBattleAnimSpriteTemplate_840220C, 4, -60, 20, 6
sprite gBattleAnimSpriteTemplate_840220C, 4, -40, -40, 6
sprite gBattleAnimSpriteTemplate_840220C, 4, 20, -60, 6
sprite gBattleAnimSpriteTemplate_840220C, 4, 50, -50, 6
sprite gBattleAnimSpriteTemplate_840220C, 4, 35, 40, 6
pause 2
ret
Move_ICE_PUNCH: @ 81CDB3E
monbg 3
setalpha 12, 8
loadsprite 10141
loadsprite 10135
loadsprite 10143
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 1, 0, 7, 0
createtask sub_80E2A38, 10, 4, 2, 0, 9, 32588
pause 20
panse_19 SE_W081, 63
sprite gBattleAnimSpriteTemplate_83D9BF8, 2, 0
sprite gBattleAnimSpriteTemplate_83D9BF8, 2, 64
sprite gBattleAnimSpriteTemplate_83D9BF8, 2, 128
sprite gBattleAnimSpriteTemplate_83D9BF8, 2, 192
pause 5
sprite gBattleAnimSpriteTemplate_83D9BE0, 2, 32
sprite gBattleAnimSpriteTemplate_83D9BE0, 2, 96
sprite gBattleAnimSpriteTemplate_83D9BE0, 2, 160
sprite gBattleAnimSpriteTemplate_83D9BE0, 2, 224
pause 17
sprite gBattleAnimSpriteTemplate_83D9FA8, 4, 0, -10, 8, 1, 0
sprite gBattleAnimSpriteTemplate_83DB4A8, 3, 0, -10, 1, 1
panse_19 SE_W004, 63
pause 2
createtask sub_80A7E7C, 5, 1, 0, 5, 3, 1
wait
pause 15
call Unknown_81D5C36
pause 5
createtask sub_80E2A38, 10, 4, 2, 9, 0, 32588
wait
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 0, 7, 0, 0
wait
clearmonbg 3
blendoff
end
Move_REST: @ 81CDC29
panse_19 SE_W173, 192
loadsprite 10228
sprite gBattleAnimSpriteTemplate_83D6D94, 2, 4, -10, 16, 0, 0
pause 20
sprite gBattleAnimSpriteTemplate_83D6D94, 2, 4, -10, 16, 0, 0
pause 20
sprite gBattleAnimSpriteTemplate_83D6D94, 2, 4, -10, 16, 0, 0
wait
end
Move_CONFUSION: @ 81CDC69
monbg 3
call Unknown_81D61E7
setalpha 8, 8
createtask sub_80A7FA0, 2, 0, 1, 0, 10, 1
createtask sub_80E1F8C, 2, 2, 0, 2, 0, 8, 32767
wait
panse_19 SE_W048, 63
createtask sub_80A7E7C, 2, 1, 3, 0, 15, 1
createtask sub_80A8D34, 5, -4, -4, 15, 1, 1
wait
clearmonbg 3
blendoff
pause 1
call Unknown_81D61F3
end
Move_PSYCHIC: @ 81CDCCA
monbg 3
call Unknown_81D61E7
setalpha 8, 8
createtask sub_80A7FA0, 2, 0, 1, 0, 10, 1
createtask sub_80E1F8C, 2, 2, 0, 2, 0, 8, 767
wait
panse_1C SE_W048, 63, 10, 3
createtask sub_80A7E7C, 2, 1, 5, 0, 15, 1
createtask sub_80A8D34, 5, -6, -6, 15, 1, 1
wait
clearmonbg 3
blendoff
pause 1
call Unknown_81D61F3
end
Move_FUTURE_SIGHT: @ 81CDD2D
jump _81CDD3B
_81CDD32:
wait
pause 1
call Unknown_81D61F3
end
_81CDD3B:
monbg 2
panse_19 SE_W060, 192
call Unknown_81D61E7
setalpha 8, 8
panse_19 SE_W048, 192
createtask sub_80E1F8C, 2, 2, 0, 2, 0, 8, 32767
createtask sub_80A8D34, 5, -4, -4, 15, 0, 1
wait
clearmonbg 2
blendoff
jump _81CDD32
Unknown_81CDD7A: @ 81CDD7A
monbg 3
panse_19 SE_W060, 192
call Unknown_81D61E7
setalpha 8, 8
panse_19 SE_W048, 63
panse_1D SE_W048, 63, 8
createtask sub_80A7E7C, 2, 1, 4, 0, 15, 1
createtask sub_80A8D34, 5, -5, -5, 15, 1, 1
wait
createtask sub_80A7E7C, 2, 1, 4, 0, 24, 1
wait
clearmonbg 3
blendoff
jump _81CDD32
Move_THUNDER: @ 81CDDCE
loadsprite 10037
fadetobg 11
waitbgfadeout
createtask sub_80E3A58, 5, -256, 0, 1, -1
waitbgfadein
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 2, 0, 16, 0
pause 16
createtask sub_80E2324, 2, 257, 257, 257
panse_19 SE_W086, 63
pause 1
sprite gBattleAnimSpriteTemplate_83D97D0, 130, 16, -36
pause 1
sprite gBattleAnimSpriteTemplate_83D97D0, 130, 16, -20
pause 1
sprite gBattleAnimSpriteTemplate_83D97D0, 130, 16, 12
pause 20
sprite gBattleAnimSpriteTemplate_83D97D0, 134, -16, -32
panse_19 SE_W086, 63
pause 1
sprite gBattleAnimSpriteTemplate_83D97D0, 134, -16, -16
pause 1
sprite gBattleAnimSpriteTemplate_83D97D0, 134, -16, 16
panse_19 SE_W086, 63
pause 5
createtask sub_80E2324, 2, 257, 257, 257
pause 1
sprite gBattleAnimSpriteTemplate_83D97D0, 130, 24, -32
pause 1
sprite gBattleAnimSpriteTemplate_83D97D0, 130, 24, -16
pause 1
sprite gBattleAnimSpriteTemplate_83D97D0, 130, 24, 16
pause 30
createtask sub_80E2324, 2, 257, 257, 257
pause 5
createtask sub_80E2324, 2, 257, 257, 257
pause 1
sprite gBattleAnimSpriteTemplate_83D97D0, 130, 0, -32
panse_19 SE_W161B, 63
pause 1
sprite gBattleAnimSpriteTemplate_83D97D0, 130, 0, -16
pause 1
sprite gBattleAnimSpriteTemplate_83D97D0, 130, 0, 16
pause 10
createtask sub_80E2324, 2, 257, 257, 257
pause 1
createtask sub_80D60B4, 2, 30, 3, 1, 0
pause 2
createtask sub_80E2324, 2, 257, 257, 257
pause 1
sprite gBattleAnimSpriteTemplate_83DB3C4, 130, 1, 2, 16, 0, 0
wait
restorebg
waitbgfadeout
setvar 7, -1
waitbgfadein
end
Move_THUNDER_PUNCH: @ 81CDF28
loadsprite 10135
loadsprite 10143
loadsprite 10037
monbg 1
setalpha 12, 8
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 2, 0, 16, 0
wait
panse_19 SE_W004, 63
sprite gBattleAnimSpriteTemplate_83D9FA8, 132, 0, 0, 8, 1, 0
sprite gBattleAnimSpriteTemplate_83DB4A8, 131, 0, 0, 1, 1
pause 1
createtask sub_80E2324, 2, 257, 257, 257
pause 1
sprite gBattleAnimSpriteTemplate_83D97D0, 130, 0, -48
pause 1
sprite gBattleAnimSpriteTemplate_83D97D0, 2, 0, -16
pause 1
sprite gBattleAnimSpriteTemplate_83D97D0, 2, 0, 16
pause 1
panse_19 SE_W161B, 63
createtask sub_80E2324, 2, 257, 257, 257
pause 2
createtask sub_80A7E7C, 2, 1, 0, 3, 15, 1
sprite gBattleAnimSpriteTemplate_83DB4A8, 3, 0, 0, 1, 2
pause 1
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 2, 16, 0, 0
pause 20
wait
clearmonbg 1
blendoff
end
Move_SACRED_FIRE: @ 81CDFF1
loadsprite 10033
loadsprite 10035
panse_1C SE_W221, 192, 7, 5
sprite gBattleAnimSpriteTemplate_83D9538, 2, -32, 0, 50, 5, -2, 0
pause 1
sprite gBattleAnimSpriteTemplate_83D9538, 66, -20, -10, 50, 5, -1, -1
pause 1
sprite gBattleAnimSpriteTemplate_83D9538, 66, 0, -16, 50, 5, 0, -1
pause 1
sprite gBattleAnimSpriteTemplate_83D9538, 66, 20, -10, 50, 5, 1, -1
pause 1
sprite gBattleAnimSpriteTemplate_83D9538, 2, 32, 0, 50, 5, 2, 0
pause 1
sprite gBattleAnimSpriteTemplate_83D9538, 2, 20, 10, 50, 5, 1, 1
pause 1
createtask sub_80E2324, 2, 257, 257, 257
pause 1
sprite gBattleAnimSpriteTemplate_83D9538, 2, 0, 16, 50, 5, 0, 1
pause 1
sprite gBattleAnimSpriteTemplate_83D9538, 2, -20, 10, 50, 5, -1, 1
createtask sub_80E2324, 2, 257, 257, 257
pause 1
wait
panse_19 SE_W221B, 63
sprite gBattleAnimSpriteTemplate_83D9508, 130, -16, 0, 70, 16, 0, 1
pause 10
panse_19 SE_W221B, 63
sprite gBattleAnimSpriteTemplate_83D9508, 130, 0, 0, 70, 16, 0, 1
pause 10
panse_19 SE_W221B, 63
sprite gBattleAnimSpriteTemplate_83D9508, 130, 16, 0, 80, 16, 0, 1
pause 1
createtask sub_80E2324, 2, 257, 257, 257
pause 1
wait
createtask sub_80E2324, 2, 257, 257, 257
pause 1
panse_19 SE_W172B, 63
sprite gBattleAnimSpriteTemplate_83D9520, 130, 0, 0, 30, 30, -1, 0
pause 1
sprite gBattleAnimSpriteTemplate_83D9520, 130, 0, 0, 30, 30, 0, 1
pause 1
sprite gBattleAnimSpriteTemplate_83D9520, 130, 0, 0, 30, 30, -1, -1
pause 1
sprite gBattleAnimSpriteTemplate_83D9520, 130, 0, 0, 30, 30, 2, 1
pause 1
sprite gBattleAnimSpriteTemplate_83D9520, 130, 0, 0, 30, 30, 1, -1
pause 1
sprite gBattleAnimSpriteTemplate_83D9520, 130, 0, 0, 30, 30, -1, 1
pause 1
sprite gBattleAnimSpriteTemplate_83D9520, 130, 0, 0, 30, 30, 1, -2
pause 1
sprite gBattleAnimSpriteTemplate_83D9520, 130, 0, 0, 30, 30, 3, 1
wait
end
Move_SCRATCH: @ 81CE1D8
loadsprite 10137
monbg 1
setalpha 12, 8
panse_19 SE_W010, 63
sprite gBattleAnimSpriteTemplate_8402180, 2, 0, 0, 1, 0
createtask sub_80A7E7C, 2, 1, 3, 0, 6, 1
wait
clearmonbg 1
blendoff
wait
end
Move_DRAGON_BREATH: @ 81CE20A
loadsprite 10029
monbg 3
monbgprio_28 1
panse_1C SE_W172, 192, 7, 7
sprite gBattleAnimSpriteTemplate_83DB044, 130, 0, 0, 0, 0, 20
pause 2
sprite gBattleAnimSpriteTemplate_83DB044, 130, 0, 0, 0, 0, 20
pause 2
createtask sub_80E2A38, 10, 4, 1, 0, 9, 31
sprite gBattleAnimSpriteTemplate_83DB044, 130, 0, 0, 0, 0, 20
pause 2
createtask sub_80A7FA0, 2, 1, 2, 0, 21, 1
sprite gBattleAnimSpriteTemplate_83DB044, 130, 0, 0, 0, 0, 20
pause 2
sprite gBattleAnimSpriteTemplate_83DB044, 130, 0, 0, 0, 0, 20
pause 2
sprite gBattleAnimSpriteTemplate_83DB044, 130, 0, 0, 0, 0, 20
pause 2
sprite gBattleAnimSpriteTemplate_83DB044, 130, 0, 0, 0, 0, 20
pause 2
sprite gBattleAnimSpriteTemplate_83DB044, 130, 0, 0, 0, 0, 20
pause 2
sprite gBattleAnimSpriteTemplate_83DB044, 130, 0, 0, 0, 0, 20
pause 2
sprite gBattleAnimSpriteTemplate_83DB044, 130, 0, 0, 0, 0, 20
pause 2
sprite gBattleAnimSpriteTemplate_83DB044, 130, 0, 0, 0, 0, 20
wait
createtask sub_80E2A38, 10, 4, 1, 9, 0, 31
wait
clearmonbg 3
end
Move_ROAR: @ 81CE31E
loadsprite 10053
monbg 0
monbgprio_28 0
setalpha 8, 8
createtask sub_812B18C, 2, 0, 2
createtask sub_80A8D34, 5, -5, -5, 10, 0, 1
call _81CE35E
pause 20
createtask sub_80A8A80, 5, 1, 2
wait
clearmonbg 0
blendoff
wait
pause 20
end
_81CE35E:
sprite gBattleAnimSpriteTemplate_8402934, 2, 24, -8, 0
sprite gBattleAnimSpriteTemplate_8402934, 2, 24, 0, 2
sprite gBattleAnimSpriteTemplate_8402934, 2, 24, 8, 1
pause 15
sprite gBattleAnimSpriteTemplate_8402934, 2, 24, -8, 0
sprite gBattleAnimSpriteTemplate_8402934, 2, 24, 0, 2
sprite gBattleAnimSpriteTemplate_8402934, 2, 24, 8, 1
ret
Move_GROWL: @ 81CE3AF
loadsprite 10053
createtask sub_812B18C, 2, 0, 255
call _81CE35E
pause 10
createtask sub_80A7FA0, 2, 1, 1, 0, 9, 1
createtask sub_80A7FA0, 2, 3, 1, 0, 9, 1
wait
pause 20
end
Move_SNORE: @ 81CE3EA
loadsprite 10197
monbg 2
setalpha 8, 8
call _81CE403
pause 30
call _81CE403
wait
clearmonbg 2
blendoff
end
_81CE403:
panse_19 SE_W173, 192
createtask sub_80A8D34, 5, -7, -7, 7, 0, 1
createtask sub_80A7FA0, 2, 1, 4, 0, 7, 1
sprite gBattleAnimSpriteTemplate_83DB428, 2, 6, 1, 14, 0, 0
sprite gBattleAnimSpriteTemplate_83D77F8, 2, 0, 0, -42, -38, 24, 0, 0
sprite gBattleAnimSpriteTemplate_83D77F8, 2, 0, 0, 0, -42, 24, 0, 0
sprite gBattleAnimSpriteTemplate_83D77F8, 2, 0, 0, 42, -38, 24, 0, 0
ret
Move_LIGHT_SCREEN: @ 81CE47A
loadsprite 10070
loadsprite 10166
setalpha 0, 16
panse_1D SE_W115, 192, 15
sprite gBattleAnimSpriteTemplate_83DA6A8, 1, 40, 0, 10166
pause 10
call _81CE4A1
wait
pause 1
blendoff
end
_81CE4A1:
sprite gBattleAnimSpriteTemplate_83DA76C, 2, 23, 0, 0, 1
pause 6
sprite gBattleAnimSpriteTemplate_83DA76C, 2, 31, -8, 0, 1
pause 5
sprite gBattleAnimSpriteTemplate_83DA76C, 2, 30, 20, 0, 1
pause 7
sprite gBattleAnimSpriteTemplate_83DA76C, 2, 10, -15, 0, 1
pause 6
sprite gBattleAnimSpriteTemplate_83DA76C, 2, 20, 10, 0, 1
pause 6
sprite gBattleAnimSpriteTemplate_83DA76C, 2, 10, 18, 0, 1
ret
Move_MIRROR_COAT: @ 81CE506
loadsprite 10070
loadsprite 10168
setalpha 0, 16
sprite gBattleAnimSpriteTemplate_83DA6D8, 1, 40, 0, 10168
pause 10
panse_19 SE_W115, 192
call _81CE4A1
wait
pause 1
blendoff
end
Move_REFLECT: @ 81CE52C
loadsprite 10071
loadsprite 10167
setalpha 0, 16
panse_1D SE_W115, 192, 15
sprite gBattleAnimSpriteTemplate_83DA6C0, 1, 40, 0, 10167
pause 20
sprite gBattleAnimSpriteTemplate_83DA73C, 2, 30, 0, 0, 1
pause 7
sprite gBattleAnimSpriteTemplate_83DA73C, 2, 19, -12, 0, 1
pause 7
sprite gBattleAnimSpriteTemplate_83DA73C, 2, 10, 20, 0, 1
wait
pause 1
blendoff
end
Move_BARRIER: @ 81CE57F
loadsprite 10169
setalpha 0, 16
panse_1D SE_W112, 192, 15
sprite gBattleAnimSpriteTemplate_83DA6F0, 3, 40, 0, 10169
wait
pause 1
blendoff
end
Move_BUBBLE: @ 81CE59C
loadsprite 10146
loadsprite 10155
monbg 1
setalpha 12, 8
pause 1
sprite gBattleAnimSpriteTemplate_83D9178, 2, 18, 0, 15, -15, 10, 128, 100
panse_19 SE_W145, 192
panse_1D SE_W145B, 63, 100
pause 6
sprite gBattleAnimSpriteTemplate_83D9178, 2, 18, 0, 35, 37, 40, 128, 100
panse_19 SE_W145, 192
panse_1D SE_W145B, 63, 100
pause 6
sprite gBattleAnimSpriteTemplate_83D9178, 2, 18, 0, 10, -37, 30, 128, 100
panse_19 SE_W145, 192
panse_1D SE_W145B, 63, 100
pause 6
sprite gBattleAnimSpriteTemplate_83D9178, 2, 18, 0, 30, 10, 15, 128, 100
panse_19 SE_W145, 192
panse_1D SE_W145B, 63, 100
pause 6
sprite gBattleAnimSpriteTemplate_83D9178, 2, 18, 0, 20, 33, 20, 128, 100
panse_19 SE_W145, 192
panse_1D SE_W145B, 63, 100
pause 6
sprite gBattleAnimSpriteTemplate_83D9178, 2, 18, 0, 25, -30, 10, 128, 100
panse_19 SE_W145, 192
panse_1D SE_W145B, 63, 100
wait
call Unknown_81D6069
wait
clearmonbg 1
blendoff
end
Move_SMOG: @ 81CE672
loadsprite 10172
monbg 3
monbgprio_29
setalpha 12, 8
panse_1C SE_W054, 63, 17, 10
call _81CE6D7
call _81CE6D7
call _81CE6D7
call _81CE6D7
call _81CE6D7
call _81CE6D7
call _81CE6D7
pause 120
panse_1C SE_W092, 63, 18, 2
createtask sub_80E1F8C, 2, 4, 2, 2, 0, 12, 26650
pause 10
createtask sub_80A7FA0, 2, 1, 2, 0, 15, 1
wait
clearmonbg 3
blendoff
end
_81CE6D7:
sprite gBattleAnimSpriteTemplate_83D9D54, 2, 0, -24, 48, 240, 1, 0
pause 7
ret
Move_FAINT_ATTACK: @ 81CE6ED
loadsprite 10135
monbg 0
fadetobg 1
waitbgfadein
pause 0
panse_19 SE_W185, 192
createtask sub_80A8500, 2, 0, 18, 6, 1, 3
createtask sub_80DFC24, 2, 1
wait
clearmonbg 0
invisible 0
pause 1
createtask sub_80E4300, 2
monbg 1
setalpha 12, 8
pause 1
panse_19 SE_W233B, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 0, 0, 1, 1
createtask sub_80A7FA0, 2, 1, 2, 0, 9, 1
wait
clearmonbg 1
blendoff
pause 1
setvar 7, 4096
pause 32
createtask sub_80DFDC0, 2
monbg 0
createtask sub_80DFD24, 2, 1
wait
clearmonbg 0
pause 1
restorebg
waitbgfadein
end
Move_SAND_ATTACK: @ 81CE774
loadsprite 10074
monbg 2
monbgprio_28 0
setalpha 12, 8
panse_19 SE_W028, 192
sprite gBattleAnimSpriteTemplate_83C1FF8, 2, 0, -10, 0, 0, 3
wait
sprite gBattleAnimSpriteTemplate_83C1FE0, 2, 0, 0, 2
call _81CE7C4
call _81CE7C4
call _81CE7C4
call _81CE7C4
call _81CE7C4
call _81CE7C4
wait
clearmonbg 2
blendoff
end
_81CE7C4:
sprite gBattleAnimSpriteTemplate_83DB2F8, 130, 15, 15, 20, 0, 0
sprite gBattleAnimSpriteTemplate_83DB2F8, 130, 15, 15, 20, 10, 10
sprite gBattleAnimSpriteTemplate_83DB2F8, 130, 15, 15, 20, -10, -10
sprite gBattleAnimSpriteTemplate_83DB2F8, 130, 15, 15, 20, 20, 5
sprite gBattleAnimSpriteTemplate_83DB2F8, 130, 15, 15, 20, -20, -5
pause 2
ret
Move_MUD_SLAP: @ 81CE81C
loadsprite 10074
panse_19 SE_W028, 192
sprite gBattleAnimSpriteTemplate_83C1FF8, 2, 0, -10, 0, 0, 3
wait
sprite gBattleAnimSpriteTemplate_83C1FE0, 2, 0, 0, 2
call _81CE862
call _81CE862
call _81CE862
call _81CE862
call _81CE862
call _81CE862
wait
end
_81CE862:
sprite gBattleAnimSpriteTemplate_83DB31C, 130, 15, 15, 20, 0, 0
sprite gBattleAnimSpriteTemplate_83DB31C, 130, 15, 15, 20, 10, 5
sprite gBattleAnimSpriteTemplate_83DB31C, 130, 15, 15, 20, -10, -5
sprite gBattleAnimSpriteTemplate_83DB31C, 130, 15, 15, 20, 20, 10
sprite gBattleAnimSpriteTemplate_83DB31C, 130, 15, 15, 20, -20, -10
pause 2
ret
Move_DRAGON_RAGE: @ 81CE8BA
loadsprite 10029
loadsprite 10035
panse_19 SE_W082, 192
createtask sub_80A7E7C, 5, 0, 0, 2, 40, 1
wait
sprite gBattleAnimSpriteTemplate_83C1FF8, 130, 0, 15, 0, 0, 4
wait
sprite gBattleAnimSpriteTemplate_83DB0D0, 130, 30, 15, 0, 10, 10
wait
panse_1C SE_W172B, 63, 11, 3
createtask sub_80A7E7C, 5, 1, 0, 3, 25, 1
sprite gBattleAnimSpriteTemplate_83DB078, 194, 1, 5, 0
pause 1
sprite gBattleAnimSpriteTemplate_83DB078, 194, 1, -10, -15
pause 1
sprite gBattleAnimSpriteTemplate_83DB078, 130, 1, 0, 25
pause 1
sprite gBattleAnimSpriteTemplate_83DB078, 194, 1, 15, 5
pause 1
sprite gBattleAnimSpriteTemplate_83DB078, 194, 1, -25, 0
pause 1
sprite gBattleAnimSpriteTemplate_83DB078, 130, 1, 30, 30
pause 1
sprite gBattleAnimSpriteTemplate_83DB078, 130, 1, -27, 25
pause 1
sprite gBattleAnimSpriteTemplate_83DB078, 194, 1, 0, 8
wait
sprite gBattleAnimSpriteTemplate_83C1FE0, 194, 0, 0, 4
wait
end
Move_RAIN_DANCE: @ 81CE997
loadsprite 10115
panse_19 SE_W240, 192
createtask sub_80E2A38, 10, 1921, 2, 0, 4, 0
wait
createtask CreateAnimRaindrops, 2, 0, 3, 120
createtask CreateAnimRaindrops, 2, 0, 3, 120
pause 120
pause 30
wait
createtask sub_80E2A38, 10, 1921, 2, 4, 0, 0
wait
end
Move_BITE: @ 81CE9E2
loadsprite 10139
loadsprite 10135
monbg 1
setalpha 12, 8
panse_19 SE_W044, 63
sprite gBattleAnimSpriteTemplate_83DB1D0, 2, 0, -32, 0, 0, 819, 10
sprite gBattleAnimSpriteTemplate_83DB1D0, 2, 0, 32, 4, 0, -819, 10
pause 10
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 0, 0, 1, 2
createtask sub_80A7E7C, 5, 1, 0, 4, 7, 1
wait
clearmonbg 1
blendoff
pause 1
end
Move_CRUNCH: @ 81CEA40
loadsprite 10139
loadsprite 10135
monbg 1
fadetobg 1
waitbgfadein
setalpha 12, 8
panse_19 SE_W044, 63
sprite gBattleAnimSpriteTemplate_83DB1D0, 2, -32, -32, 1, 819, 819, 10
sprite gBattleAnimSpriteTemplate_83DB1D0, 2, 32, 32, 5, -819, -819, 10
pause 10
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, -8, 0, 1, 1
createtask sub_80A7E7C, 5, 1, 0, 7, 5, 2
wait
panse_19 SE_W044, 63
sprite gBattleAnimSpriteTemplate_83DB1D0, 2, 32, -32, 7, -819, 819, 10
sprite gBattleAnimSpriteTemplate_83DB1D0, 2, -32, 32, 3, 819, -819, 10
pause 10
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 8, 0, 1, 1
createtask sub_80A7E7C, 5, 1, 0, 8, 4, 2
wait
clearmonbg 1
blendoff
pause 1
restorebg
waitbgfadein
end
Move_CLAMP: @ 81CEAF0
loadsprite 10145
loadsprite 10135
monbg 1
setalpha 12, 8
panse_19 SE_W011, 63
sprite gBattleAnimSpriteTemplate_83DB1E8, 2, -32, 0, 2, 819, 0, 10
sprite gBattleAnimSpriteTemplate_83DB1E8, 2, 32, 0, 6, -819, 0, 10
pause 10
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 0, 0, 1, 2
createtask sub_80A7E7C, 5, 1, 3, 0, 5, 1
wait
clearmonbg 1
blendoff
wait
end
Move_ICE_BEAM: @ 81CEB4D
monbg 1
monbgprio_28 1
setalpha 12, 8
loadsprite 10141
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 1, 0, 7, 0
wait
createtask_1F sub_812B058, 183, -64, 63, 4, 4, 0, 10
sprite gBattleAnimSpriteTemplate_83D9C3C, 2, 20, 12, 0, 12, 20
sprite gBattleAnimSpriteTemplate_83D9C3C, 2, 20, -12, 0, -12, 20
pause 1
call _81CEC4E
call _81CEC4E
call _81CEC4E
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 4, -31, 0, 7, 32384
createtask sub_80A7FA0, 2, 1, 2, 0, 25, 1
call _81CEC4E
call _81CEC4E
call _81CEC4E
call _81CEC4E
call _81CEC4E
call _81CEC4E
call _81CEC4E
call _81CEC4E
sprite gBattleAnimSpriteTemplate_83D9C24, 2, 20, 0, 0, 0, 11
pause 1
sprite gBattleAnimSpriteTemplate_83D9C24, 2, 20, 0, 0, 0, 11
wait
pause 20
call Unknown_81D5C36
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 4, 5, 7, 0, 32384
wait
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 0, 7, 0, 0
wait
clearmonbg 1
blendoff
end
_81CEC4E:
sprite gBattleAnimSpriteTemplate_83D9C3C, 2, 20, 12, 0, 12, 20
sprite gBattleAnimSpriteTemplate_83D9C3C, 2, 20, -12, 0, -12, 20
sprite gBattleAnimSpriteTemplate_83D9C24, 2, 20, 0, 0, 0, 11
pause 1
ret
Move_WITHDRAW: @ 81CEC84
panse_19 SE_W029, 192
createtask sub_80CF4D8, 5
wait
end
Move_AURORA_BEAM: @ 81CEC91
loadsprite 10140
fadetobg 20
waitbgfadein
panse_19 SE_W062, 192
setvar 7, 0
createtask sub_80D3490, 10, 130
call _81CED18
createtask sub_80A7FA0, 5, 1, 1, 0, 17, 1
call _81CED18
call _81CED18
call _81CED18
setvar 7, -1
createtask_1F sub_812B058, 183, -64, 63, 3, 6, 0, 10
createtask sub_80A7FA0, 5, 1, 2, 0, 40, 1
call _81CED18
call _81CED18
call _81CED18
call _81CED18
call _81CED18
call _81CED18
wait
restorebg
waitbgfadein
end
_81CED18:
sprite gBattleAnimSpriteTemplate_83D91C4, 130, 20, 0, 0, 0, 17
pause 1
sprite gBattleAnimSpriteTemplate_83D91C4, 130, 20, 0, 0, 0, 17
pause 1
sprite gBattleAnimSpriteTemplate_83D91C4, 130, 20, 0, 0, 0, 17
pause 1
sprite gBattleAnimSpriteTemplate_83D91C4, 130, 20, 0, 0, 0, 17
pause 1
ret
Move_SOLAR_BEAM: @ 81CED65
loadsprite 10147
ifelse _81CED73, _81CEE70
_81CED71:
wait
end
_81CED73:
monbg 2
setalpha 12, 8
createtask sub_80E1F8C, 2, 2, 1, 4, 0, 11, 12287
panse_19 SE_W025, 192
call _81CED9D
wait
clearmonbg 2
blendoff
jump _81CED71
_81CED9D:
sprite gBattleAnimSpriteTemplate_83D62EC, 2, 40, 40, 16
pause 2
sprite gBattleAnimSpriteTemplate_83D62EC, 2, -40, -40, 16
pause 2
sprite gBattleAnimSpriteTemplate_83D62EC, 2, 0, 40, 16
pause 2
sprite gBattleAnimSpriteTemplate_83D62EC, 2, 0, -40, 16
pause 2
sprite gBattleAnimSpriteTemplate_83D62EC, 2, 40, -20, 16
pause 2
sprite gBattleAnimSpriteTemplate_83D62EC, 2, 40, 20, 16
pause 2
sprite gBattleAnimSpriteTemplate_83D62EC, 2, -40, -20, 16
pause 2
sprite gBattleAnimSpriteTemplate_83D62EC, 2, -40, 20, 16
pause 2
sprite gBattleAnimSpriteTemplate_83D62EC, 2, -20, 30, 16
pause 2
sprite gBattleAnimSpriteTemplate_83D62EC, 2, 20, -30, 16
pause 2
sprite gBattleAnimSpriteTemplate_83D62EC, 2, -20, -30, 16
pause 2
sprite gBattleAnimSpriteTemplate_83D62EC, 2, 20, 30, 16
pause 2
sprite gBattleAnimSpriteTemplate_83D62EC, 2, -40, 0, 16
pause 2
sprite gBattleAnimSpriteTemplate_83D62EC, 2, 40, 0, 16
pause 2
ret
_81CEE70:
call Unknown_81D6233
panse_1B SE_W076, 192, 63, 2, 0
createtask sub_80CA928, 5
sprite gBattleAnimSpriteTemplate_83D6304, 131, 15, 0, 20, 0
pause 4
sprite gBattleAnimSpriteTemplate_83D6304, 131, 15, 0, 20, 1
pause 4
createtask sub_80E2A38, 10, 4, 1, 0, 10, 1017
sprite gBattleAnimSpriteTemplate_83D6304, 131, 15, 0, 20, 2
pause 4
createtask sub_80A7FA0, 5, 1, 2, 0, 65, 1
sprite gBattleAnimSpriteTemplate_83D6304, 131, 15, 0, 20, 3
pause 4
sprite gBattleAnimSpriteTemplate_83D6304, 131, 15, 0, 20, 4
pause 4
sprite gBattleAnimSpriteTemplate_83D6304, 131, 15, 0, 20, 5
pause 4
sprite gBattleAnimSpriteTemplate_83D6304, 131, 15, 0, 20, 6
pause 4
call _81CEF42
call _81CEF42
wait
createtask sub_80E2A38, 10, 4, 1, 10, 0, 1017
call Unknown_81D626D
jump _81CED71
_81CEF42:
sprite gBattleAnimSpriteTemplate_83D6304, 131, 15, 0, 20, 0
pause 4
sprite gBattleAnimSpriteTemplate_83D6304, 131, 15, 0, 20, 1
pause 4
sprite gBattleAnimSpriteTemplate_83D6304, 131, 15, 0, 20, 2
pause 4
sprite gBattleAnimSpriteTemplate_83D6304, 131, 15, 0, 20, 3
pause 4
sprite gBattleAnimSpriteTemplate_83D6304, 131, 15, 0, 20, 4
pause 4
sprite gBattleAnimSpriteTemplate_83D6304, 131, 15, 0, 20, 5
pause 4
sprite gBattleAnimSpriteTemplate_83D6304, 131, 15, 0, 20, 6
pause 4
ret
Move_BLIZZARD: @ 81CEFBA
loadsprite 10141
monbg 3
createtask sub_80E3B4C, 2
jumpvareq 7, 1, _81CF13F
fadetobg 9
_81CEFD0:
waitbgfadeout
createtask sub_80E3A58, 5, -2304, 0, 1, -1
waitbgfadein
wait
panse_1B SE_W059, 192, 63, 2, 0
call _81CF00A
call _81CF00A
panse_19 SE_W059B, 63
wait
call Unknown_81D5CBA
wait
clearmonbg 3
pause 20
restorebg
waitbgfadeout
setvar 7, -1
waitbgfadein
end
_81CF00A:
sprite gBattleAnimSpriteTemplate_83D9CA8, 40, 0, -10, 0, -10, 72, 1
sprite gBattleAnimSpriteTemplate_83D9CC0, 40, 0, 0, 0, 0, 80, 0, 0, 1
pause 3
sprite gBattleAnimSpriteTemplate_83D9CA8, 40, 0, -15, 0, -15, 72, 1
sprite gBattleAnimSpriteTemplate_83D9CC0, 40, 0, -10, 0, -10, 80, 0, 0, 1
pause 3
sprite gBattleAnimSpriteTemplate_83D9CA8, 40, 0, -5, 0, -5, 72, 1
sprite gBattleAnimSpriteTemplate_83D9CC0, 40, 0, 10, 0, 10, 80, 0, 0, 1
pause 3
sprite gBattleAnimSpriteTemplate_83D9CA8, 40, 0, -10, 0, -10, 72, 1
sprite gBattleAnimSpriteTemplate_83D9CC0, 40, 0, -20, 0, -20, 80, 0, 0, 1
pause 3
sprite gBattleAnimSpriteTemplate_83D9CA8, 40, 0, -20, 0, -20, 72, 1
sprite gBattleAnimSpriteTemplate_83D9CC0, 40, 0, 15, 0, 15, 80, 0, 0, 1
pause 3
sprite gBattleAnimSpriteTemplate_83D9CA8, 40, 0, -15, 0, -15, 72, 1
sprite gBattleAnimSpriteTemplate_83D9CC0, 40, 0, -20, 0, -20, 80, 0, 0, 1
pause 3
sprite gBattleAnimSpriteTemplate_83D9CA8, 40, 0, -25, 0, -25, 72, 1
sprite gBattleAnimSpriteTemplate_83D9CC0, 40, 0, 20, 0, 20, 80, 0, 0, 1
pause 3
ret
_81CF13F:
fadetobg 10
jump _81CEFD0
Move_POWDER_SNOW: @ 81CF146
loadsprite 10141
monbg 3
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 31, 1, 0, 3, 0
wait
panse_1B SE_W016, 192, 63, 2, 0
call _81CF190
call _81CF190
panse_19 SE_W016B, 63
wait
waitsound
call Unknown_81D5CBA
wait
clearmonbg 3
pause 20
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 31, 1, 3, 0, 0
end
_81CF190:
sprite gBattleAnimSpriteTemplate_83D9CD8, 40, 0, 0, 0, 0, 56, 4, 4, 1
pause 3
sprite gBattleAnimSpriteTemplate_83D9CD8, 40, 0, -10, 0, -10, 56, 4, 4, 1
pause 3
sprite gBattleAnimSpriteTemplate_83D9CD8, 40, 0, 10, 0, 10, 56, -4, 3, 1
pause 3
sprite gBattleAnimSpriteTemplate_83D9CD8, 40, 0, -20, 0, -20, 56, -4, 5, 1
pause 3
sprite gBattleAnimSpriteTemplate_83D9CD8, 40, 0, 15, 0, 15, 56, 4, 4, 1
pause 3
sprite gBattleAnimSpriteTemplate_83D9CD8, 40, 0, -20, 0, -20, 56, 4, 4, 1
pause 3
sprite gBattleAnimSpriteTemplate_83D9CD8, 40, 0, 20, 0, 20, 56, 4, 4, 1
pause 3
ret
Move_HYDRO_PUMP: @ 81CF240
loadsprite 10149
loadsprite 10148
monbg 3
monbgprio_28 1
setalpha 12, 8
createtask sub_80A7E7C, 5, 0, 0, 2, 40, 1
pause 6
panse_1B SE_W056, 192, 63, 2, 0
createtask sub_80D3630, 5, 100
call _81CF2DF
call _81CF2DF
call _81CF2DF
createtask sub_80A7E7C, 5, 1, 3, 0, 37, 1
call _81CF320
call _81CF2DF
call _81CF2DF
call _81CF320
call _81CF2DF
call _81CF2DF
call _81CF320
call _81CF2DF
call _81CF2DF
call _81CF320
call _81CF2DF
call _81CF2DF
call _81CF320
pause 1
pause 1
call _81CF320
wait
clearmonbg 3
blendoff
end
_81CF2DF:
sprite gBattleAnimSpriteTemplate_83D91F4, 3, 10, 10, 0, 16
sprite gBattleAnimSpriteTemplate_83D91F4, 3, 10, 10, 0, -16
pause 1
sprite gBattleAnimSpriteTemplate_83D91F4, 3, 10, 10, 0, 16
sprite gBattleAnimSpriteTemplate_83D91F4, 3, 10, 10, 0, -16
pause 1
ret
_81CF320:
sprite gBattleAnimSpriteTemplate_83DB4D8, 4, 0, 15, 1, 1
sprite gBattleAnimSpriteTemplate_83DB4D8, 4, 0, -15, 1, 1
ret
Move_SIGNAL_BEAM: @ 81CF33F
loadsprite 10264
loadsprite 10265
loadsprite 10073
createtask sub_80A7E7C, 5, 0, 0, 2, 25, 1
pause 6
panse_1B SE_W062, 192, 63, 1, 0
createtask sub_80D3630, 5, 100
call _81CF406
call _81CF406
call _81CF406
call _81CF406
call _81CF406
call _81CF406
createtask sub_80A7E7C, 5, 1, 3, 0, 25, 1
sprite gBattleAnimSpriteTemplate_83DB3DC, 2, 4, 8, 5, 31, 8, 961, 8
call _81CF406
call _81CF406
call _81CF406
call _81CF406
call _81CF406
call _81CF406
call _81CF406
call _81CF406
call _81CF406
call _81CF406
call _81CF406
call _81CF406
call _81CF406
call _81CF406
call _81CF406
call _81CF406
call _81CF406
wait
end
_81CF406:
sprite gBattleAnimSpriteTemplate_83D9224, 131, 10, 10, 0, 16
sprite gBattleAnimSpriteTemplate_83D923C, 131, 10, 10, 0, -16
pause 1
ret
Move_ABSORB: @ 81CF427
loadsprite 10147
loadsprite 10031
loadsprite 10135
monbg 3
monbgprio_2A 1
setalpha 12, 8
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 1, 0, 4, 13293
wait
panse_19 SE_W071, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 0, 0, 1, 2
pause 2
createtask sub_80A7E7C, 5, 1, 0, 5, 5, 1
wait
pause 3
call _81CF496
wait
pause 15
call Unknown_81D5EF5
wait
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 1, 4, 0, 13293
wait
clearmonbg 3
blendoff
end
_81CF496:
panse_19 SE_W152, 63
sprite gBattleAnimSpriteTemplate_83D637C, 3, 0, 5, 8, 26
pause 4
panse_19 SE_W152, 63
sprite gBattleAnimSpriteTemplate_83D637C, 3, 10, -5, -8, 26
pause 4
panse_19 SE_W152, 63
sprite gBattleAnimSpriteTemplate_83D637C, 3, -5, 15, 16, 33
pause 4
panse_19 SE_W152, 63
sprite gBattleAnimSpriteTemplate_83D637C, 3, 0, -15, -16, 36
pause 4
panse_19 SE_W152, 63
sprite gBattleAnimSpriteTemplate_83D637C, 3, 0, 5, 8, 26
pause 4
panse_19 SE_W152, 63
sprite gBattleAnimSpriteTemplate_83D637C, 3, 10, -5, -8, 26
pause 4
panse_19 SE_W152, 63
sprite gBattleAnimSpriteTemplate_83D637C, 3, -10, 20, 20, 39
pause 4
panse_19 SE_W152, 63
sprite gBattleAnimSpriteTemplate_83D637C, 3, 5, -18, -20, 35
pause 4
ret
Move_MEGA_DRAIN: @ 81CF53F
loadsprite 10147
loadsprite 10031
loadsprite 10135
monbg 3
monbgprio_2A 1
setalpha 12, 8
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 1, 0, 8, 13293
wait
panse_19 SE_W071, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 0, 0, 1, 1
pause 2
createtask sub_80A7E7C, 5, 1, 0, 5, 5, 1
wait
pause 3
call _81CF5AE
wait
pause 15
call Unknown_81D5EF5
wait
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 1, 8, 0, 13293
wait
clearmonbg 3
blendoff
end
_81CF5AE:
panse_19 SE_W145C, 63
sprite gBattleAnimSpriteTemplate_83D637C, 3, 0, 5, 8, 26
sprite gBattleAnimSpriteTemplate_83D637C, 3, 5, -18, -20, 35
pause 4
panse_19 SE_W145C, 63
sprite gBattleAnimSpriteTemplate_83D637C, 3, 10, -5, -8, 26
sprite gBattleAnimSpriteTemplate_83D637C, 3, -10, 20, 20, 39
pause 4
panse_19 SE_W145C, 63
sprite gBattleAnimSpriteTemplate_83D637C, 3, -5, 15, 16, 33
sprite gBattleAnimSpriteTemplate_83D637C, 3, 10, -5, -8, 26
pause 4
panse_19 SE_W145C, 63
sprite gBattleAnimSpriteTemplate_83D637C, 3, 0, -15, -16, 36
sprite gBattleAnimSpriteTemplate_83D637C, 3, 0, 5, 8, 26
pause 4
panse_19 SE_W145C, 63
sprite gBattleAnimSpriteTemplate_83D637C, 3, 0, 5, 8, 26
sprite gBattleAnimSpriteTemplate_83D637C, 3, 0, -15, -16, 36
pause 4
panse_19 SE_W145C, 63
sprite gBattleAnimSpriteTemplate_83D637C, 3, 10, -5, -8, 26
sprite gBattleAnimSpriteTemplate_83D637C, 3, -5, 15, 16, 33
pause 4
panse_19 SE_W145C, 63
sprite gBattleAnimSpriteTemplate_83D637C, 3, -10, 20, 20, 39
sprite gBattleAnimSpriteTemplate_83D637C, 3, 10, -5, -8, 26
pause 4
panse_19 SE_W145C, 63
sprite gBattleAnimSpriteTemplate_83D637C, 3, 0, 5, 8, 26
sprite gBattleAnimSpriteTemplate_83D637C, 3, 5, -18, -20, 35
pause 4
ret
Move_GIGA_DRAIN: @ 81CF6CF
loadsprite 10147
loadsprite 10031
loadsprite 10135
monbg 3
monbgprio_2A 1
setalpha 12, 8
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 1, 0, 12, 13293
wait
panse_19 SE_W071, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 0, 0, 1, 0
pause 2
createtask sub_80A7E7C, 5, 1, 0, 5, 5, 1
wait
pause 3
call _81CF73E
wait
pause 15
call Unknown_81D5EF5
wait
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 1, 12, 0, 13293
wait
clearmonbg 3
blendoff
end
_81CF73E:
panse_19 SE_W202, 63
sprite gBattleAnimSpriteTemplate_83D637C, 3, 0, 5, 8, 26
sprite gBattleAnimSpriteTemplate_83D637C, 3, 5, -18, -40, 35
sprite gBattleAnimSpriteTemplate_83D637C, 3, -10, 20, 20, 39
pause 4
panse_19 SE_W202, 63
sprite gBattleAnimSpriteTemplate_83D637C, 3, 0, 5, 28, 26
sprite gBattleAnimSpriteTemplate_83D637C, 3, 10, -5, -8, 26
sprite gBattleAnimSpriteTemplate_83D637C, 3, -10, 20, 40, 39
pause 4
panse_19 SE_W202, 63
sprite gBattleAnimSpriteTemplate_83D637C, 3, 10, -5, -8, 26
sprite gBattleAnimSpriteTemplate_83D637C, 3, -5, 15, 16, 33
sprite gBattleAnimSpriteTemplate_83D637C, 3, 10, -5, -32, 26
pause 4
panse_19 SE_W202, 63
sprite gBattleAnimSpriteTemplate_83D637C, 3, 0, -15, -16, 36
sprite gBattleAnimSpriteTemplate_83D637C, 3, 0, 5, 8, 26
sprite gBattleAnimSpriteTemplate_83D637C, 3, 10, -5, -8, 26
pause 4
panse_19 SE_W202, 63
sprite gBattleAnimSpriteTemplate_83D637C, 3, -5, 15, 16, 33
sprite gBattleAnimSpriteTemplate_83D637C, 3, 0, -15, -16, 36
sprite gBattleAnimSpriteTemplate_83D637C, 3, 0, 5, 8, 26
pause 4
panse_19 SE_W202, 63
sprite gBattleAnimSpriteTemplate_83D637C, 3, 0, 5, 8, 26
sprite gBattleAnimSpriteTemplate_83D637C, 3, -5, 15, 16, 33
sprite gBattleAnimSpriteTemplate_83D637C, 3, 10, -5, -40, 26
pause 4
panse_19 SE_W202, 63
sprite gBattleAnimSpriteTemplate_83D637C, 3, -5, 15, 36, 33
sprite gBattleAnimSpriteTemplate_83D637C, 3, 10, -5, -8, 26
sprite gBattleAnimSpriteTemplate_83D637C, 3, -10, 20, 20, 39
pause 4
panse_19 SE_W202, 63
sprite gBattleAnimSpriteTemplate_83D637C, 3, 0, 5, 8, 26
sprite gBattleAnimSpriteTemplate_83D637C, 3, 0, 5, 8, 26
sprite gBattleAnimSpriteTemplate_83D637C, 3, 5, -18, -20, 35
pause 4
ret
Move_LEECH_LIFE: @ 81CF8D7
loadsprite 10161
loadsprite 10147
pause 1
loadsprite 10031
loadsprite 10135
monbg 3
monbgprio_2A 1
setalpha 12, 8
pause 1
sprite gBattleAnimSpriteTemplate_83DAB10, 2, -20, 15, 12
wait
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 0, 0, 1, 2
panse_19 SE_W071, 63
pause 2
createtask sub_80A7E7C, 5, 1, 0, 5, 5, 1
wait
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 1, 0, 7, 0
wait
call _81CF496
wait
pause 15
call Unknown_81D5EF5
wait
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 1, 7, 0, 0
wait
clearmonbg 3
blendoff
end
Move_SYNTHESIS: @ 81CF959
loadsprite 10031
loadsprite 10049
createtask sub_80E1F8C, 2, 2, 2, 2, 0, 16, 19451
panse_19 SE_W025, 192
call Unknown_81D5ECA
wait
call Unknown_81D5EF5
wait
end
Move_TOXIC: @ 81CF983
loadsprite 10151
loadsprite 10150
call _81CF99D
call _81CF99D
wait
pause 15
call Unknown_81D5F87
wait
end
_81CF99D:
sprite gBattleAnimSpriteTemplate_83DA244, 130, -24, 16, 1, 1
panse_19 SE_W092, 63
pause 15
sprite gBattleAnimSpriteTemplate_83DA244, 130, 8, 16, 1, 1
panse_19 SE_W092, 63
pause 15
sprite gBattleAnimSpriteTemplate_83DA244, 130, -8, 16, 1, 1
panse_19 SE_W092, 63
pause 15
sprite gBattleAnimSpriteTemplate_83DA244, 130, 24, 16, 1, 1
panse_19 SE_W092, 63
pause 15
ret
Move_SLUDGE: @ 81CF9F2
loadsprite 10150
panse_19 SE_W145C, 192
sprite gBattleAnimSpriteTemplate_83DA2B8, 130, 20, 0, 40, 0
wait
createtask sub_80A7E7C, 5, 1, 3, 0, 5, 1
createtask sub_80E1F8C, 2, 4, 1, 2, 0, 12, 31774
call Unknown_81D5F87
wait
end
Move_SLUDGE_BOMB: @ 81CFA34
loadsprite 10150
call _81CFB44
call _81CFB44
call _81CFB44
call _81CFB44
call _81CFB44
call _81CFB44
call _81CFB44
call _81CFB44
call _81CFB44
call _81CFB44
createtask sub_80A7FA0, 5, 1, 3, 0, 15, 1
createtask sub_80E1F8C, 2, 4, 1, 2, 0, 12, 31774
sprite gBattleAnimSpriteTemplate_83DA2E8, 130, 42, 27, 20
sprite gBattleAnimSpriteTemplate_83DA2E8, 130, -27, 44, 20
sprite gBattleAnimSpriteTemplate_83DA2E8, 130, 39, -28, 20
sprite gBattleAnimSpriteTemplate_83DA2E8, 130, -42, -42, 20
panse_19 SE_W091, 63
pause 5
sprite gBattleAnimSpriteTemplate_83DA2E8, 130, 0, 40, 20
sprite gBattleAnimSpriteTemplate_83DA2E8, 130, -8, -44, 20
sprite gBattleAnimSpriteTemplate_83DA2E8, 130, -46, -28, 20
sprite gBattleAnimSpriteTemplate_83DA2E8, 130, 46, 9, 20
panse_19 SE_W091, 63
pause 5
sprite gBattleAnimSpriteTemplate_83DA2E8, 130, 42, 0, 20
sprite gBattleAnimSpriteTemplate_83DA2E8, 130, -43, -12, 20
sprite gBattleAnimSpriteTemplate_83DA2E8, 130, 16, -46, 20
sprite gBattleAnimSpriteTemplate_83DA2E8, 130, -16, 44, 20
panse_19 SE_W091, 63
pause 0
waitsound
wait
call Unknown_81D5F87
wait
end
_81CFB44:
panse_19 SE_W145C, 192
sprite gBattleAnimSpriteTemplate_83DA2B8, 130, 20, 0, 40, 0
pause 3
ret
Move_ACID: @ 81CFB5A
loadsprite 10150
monbg 3
sprite gBattleAnimSpriteTemplate_83DA2D0, 130, 20, 0, 40, 1, 0, 0
panse_19 SE_W145C, 192
pause 5
sprite gBattleAnimSpriteTemplate_83DA2D0, 130, 20, 0, 40, 1, 24, 0
panse_19 SE_W145C, 192
pause 5
sprite gBattleAnimSpriteTemplate_83DA2D0, 130, 20, 0, 40, 1, -24, 0
panse_19 SE_W145C, 192
pause 15
createtask sub_80A7FA0, 5, 1, 2, 0, 10, 1
createtask sub_80A7FA0, 5, 3, 2, 0, 10, 1
createtask sub_80E1F8C, 2, 20, 2, 2, 0, 12, 31774
sprite gBattleAnimSpriteTemplate_83DA31C, 130, 0, -22, 0, 15, 55
panse_19 SE_W145, 63
pause 10
sprite gBattleAnimSpriteTemplate_83DA31C, 130, -26, -24, 0, 15, 55
panse_19 SE_W145, 63
pause 10
sprite gBattleAnimSpriteTemplate_83DA31C, 130, 15, -27, 0, 15, 50
panse_19 SE_W145, 63
pause 10
sprite gBattleAnimSpriteTemplate_83DA31C, 130, -15, -17, 0, 10, 45
panse_19 SE_W145, 63
pause 10
sprite gBattleAnimSpriteTemplate_83DA31C, 130, 27, -22, 0, 15, 50
panse_19 SE_W145, 63
wait
clearmonbg 3
end
Move_BONEMERANG: @ 81CFC54
loadsprite 10000
loadsprite 10135
monbg 3
monbgprio_28 1
setalpha 12, 8
panse_19 SE_W155, 192
sprite gBattleAnimSpriteTemplate_83DB2C8, 2
pause 20
panse_19 SE_W030, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 0, 0, 1, 1
createtask sub_80A7E7C, 5, 1, 5, 0, 5, 1
pause 17
panse_19 SE_W233, 192
sprite gBattleAnimSpriteTemplate_83C1FB0, 2, 6, -4
wait
clearmonbg 3
blendoff
end
Move_BONE_CLUB: @ 81CFCA8
loadsprite 10000
loadsprite 10135
monbg 3
monbgprio_28 1
setalpha 12, 8
panse_19 SE_W155, 63
sprite gBattleAnimSpriteTemplate_83DB2E0, 2, -42, -25, 0, 0, 15
pause 12
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 0, 0, 1, 1
createtask sub_80A7E7C, 5, 1, 0, 5, 5, 1
sprite gBattleAnimSpriteTemplate_83DB3DC, 2, 7, 5, 1, 0, 10, 0, 0
panse_19 SE_W233B, 63
wait
clearmonbg 3
blendoff
end
Move_BONE_RUSH: @ 81CFD0A
loadsprite 10000
loadsprite 10135
monbg 3
setalpha 12, 8
panse_19 SE_W155, 63
sprite gBattleAnimSpriteTemplate_83DB2E0, 2, -42, -25, 0, 0, 15
pause 12
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 0, 0, 1, 2
createtask sub_80A7E7C, 5, 1, 0, 3, 5, 1
panse_19 SE_W030, 63
wait
clearmonbg 3
blendoff
end
Move_SPIKES: @ 81CFD55
loadsprite 10152
monbg 3
panse_19 SE_W026, 192
panse_1D SE_W030, 63, 28
sprite gBattleAnimSpriteTemplate_840227C, 130, 20, 0, 0, 24, 30
pause 10
panse_19 SE_W026, 192
panse_1D SE_W030, 63, 28
sprite gBattleAnimSpriteTemplate_840227C, 130, 20, 0, -24, 24, 30
pause 10
panse_1D SE_W030, 63, 28
sprite gBattleAnimSpriteTemplate_840227C, 130, 20, 0, 24, 24, 30
wait
clearmonbg 3
end
Move_MEGAHORN: @ 81CFDAC
loadsprite 10153
loadsprite 10135
monbg 3
panse_19 SE_W082, 192
jumpunkcond _81CFE83
fadetobg 7
waitbgfadeout
createtask sub_80E3A58, 5, -2304, 768, 1, -1
_81CFDCF:
waitbgfadein
setalpha 12, 8
createtask sub_80A7E7C, 5, 0, 2, 0, 15, 1
wait
pause 10
sprite gBattleAnimSpriteTemplate_83C1FF8, 2, 0, 24, 0, 0, 6
pause 3
sprite gBattleAnimSpriteTemplate_83DAABC, 3, -42, 25, 0, 0, 6
pause 4
panse_19 SE_W011, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 0, 0, 1, 0
sprite gBattleAnimSpriteTemplate_83C1FF8, 2, 1, -16, 4, 1, 4
wait
createtask sub_80A8154, 2, 1, -4, 1, 12, 1
sprite gBattleAnimSpriteTemplate_83DB3DC, 2, 7, 5, 1, 32767, 10, 0, 0
pause 10
sprite gBattleAnimSpriteTemplate_83C1FE0, 2, 0, 0, 11
pause 3
sprite gBattleAnimSpriteTemplate_83C1FE0, 2, 1, 0, 7
wait
wait
clearmonbg 3
blendoff
restorebg
waitbgfadeout
setvar 7, -1
waitbgfadein
end
_81CFE83:
fadetobg 8
waitbgfadeout
createtask sub_80E3A58, 5, 2304, 768, 0, -1
jump _81CFDCF
Move_GUST: @ 81CFE9A
loadsprite 10009
loadsprite 10135
monbg 3
monbgprio_28 1
setalpha 12, 8
panse_19 SE_W016, 63
sprite gBattleAnimSpriteTemplate_83DA380, 2, 0, -16
createtask sub_80DA09C, 5, 1, 70
wait
createtask sub_80A7FA0, 5, 1, 1, 0, 7, 1
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 0, 0, 1, 2
panse_19 SE_W016B, 63
wait
clearmonbg 3
blendoff
end
Move_WING_ATTACK: @ 81CFEEB
loadsprite 10009
loadsprite 10135
monbg 3
monbgprio_28 1
setalpha 12, 8
panse_1C SE_W017, 192, 20, 2
createtask sub_80A8408, 2, 0, 12, 4, 1, 4
createtask sub_80DA09C, 5, 1, 70
sprite gBattleAnimSpriteTemplate_83DA3B4, 2, -25, 0, 0, 0, 20
sprite gBattleAnimSpriteTemplate_83DA3B4, 2, 25, 0, 0, 0, 20
pause 24
sprite gBattleAnimSpriteTemplate_83C1FF8, 2, 0, 24, 0, 0, 9
pause 17
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 16, 0, 1, 1
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, -16, 0, 1, 1
panse_1C SE_W003, 63, 5, 2
wait
sprite gBattleAnimSpriteTemplate_83C1FE0, 2, 0, 0, 11
wait
clearmonbg 3
blendoff
end
Move_PECK: @ 81CFF88
loadsprite 10135
panse_19 SE_W030, 63
createtask sub_80A8EFC, 2, 3, -768, 1, 2
sprite gBattleAnimSpriteTemplate_83DB538, 131, -12, 0, 1, 3
wait
end
Move_AEROBLAST: @ 81CFFAF
loadsprite 10154
loadsprite 10135
monbg 3
call Unknown_81D61FB
monbgprio_28 1
setalpha 12, 8
call _81D000B
createtask sub_80A7E7C, 5, 1, 5, 0, 50, 1
call _81D000B
call _81D000B
call _81D000B
call _81D000B
wait
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 0, 0, 1, 0
panse_19 SE_W013, 63
wait
clearmonbg 3
blendoff
pause 0
call Unknown_81D622B
end
_81D000B:
panse_19 SE_W026, 192
sprite gBattleAnimSpriteTemplate_83DA3E4, 2, 14, -12, 0, -12, 15, 0, 0
sprite gBattleAnimSpriteTemplate_83DA3E4, 2, 26, 8, 12, 8, 15, 0, 0
pause 3
panse_19 SE_W026, 192
sprite gBattleAnimSpriteTemplate_83DA3E4, 2, 14, -12, 0, -12, 15, 1, 0
sprite gBattleAnimSpriteTemplate_83DA3E4, 2, 26, 8, 12, 8, 15, 1, 0
pause 3
panse_19 SE_W026, 192
sprite gBattleAnimSpriteTemplate_83DA3E4, 2, 14, -12, 0, -12, 15, 2, 0
sprite gBattleAnimSpriteTemplate_83DA3E4, 2, 26, 8, 12, 8, 15, 2, 0
pause 3
panse_19 SE_W026, 192
sprite gBattleAnimSpriteTemplate_83DA3E4, 2, 14, -12, 0, -12, 15, 3, 0
sprite gBattleAnimSpriteTemplate_83DA3E4, 2, 26, 8, 12, 8, 15, 3, 0
pause 3
ret
Move_WATER_GUN: @ 81D00CC
loadsprite 10155
loadsprite 10148
monbg 3
monbgprio_28 1
setalpha 12, 8
sprite gBattleAnimSpriteTemplate_83D9318, 2, 20, 0, 0, 0, 40, -25
panse_19 SE_W145, 192
wait
createtask sub_80A7FA0, 5, 1, 1, 0, 8, 1
sprite gBattleAnimSpriteTemplate_83DB4D8, 4, 0, 0, 1, 2
sprite gBattleAnimSpriteTemplate_83D9330, 2, 0, -15, 0, 15, 55
panse_19 SE_W152, 63
pause 10
sprite gBattleAnimSpriteTemplate_83D9330, 2, 15, -20, 0, 15, 50
panse_19 SE_W152, 63
pause 10
sprite gBattleAnimSpriteTemplate_83D9330, 2, -15, -10, 0, 10, 45
panse_19 SE_W152, 63
wait
clearmonbg 3
blendoff
end
Move_CRABHAMMER: @ 81D0159
loadsprite 10141
loadsprite 10148
monbg 3
setalpha 12, 8
sprite gBattleAnimSpriteTemplate_83DB4D8, 4, 0, 0, 1, 0
panse_19 SE_W233B, 63
pause 1
sprite gBattleAnimSpriteTemplate_83DB3DC, 2, 31, 3, 1, 32429, 10, 0, 0
sprite gBattleAnimSpriteTemplate_83C1FF8, 2, 1, -24, 0, 0, 4
wait
pause 8
wait
sprite gBattleAnimSpriteTemplate_83C1FE0, 2, 1, 0, 4
wait
panse_1C SE_W152, 63, 20, 3
createtask sub_80A7E7C, 5, 1, 0, 4, 8, 1
sprite gBattleAnimSpriteTemplate_83D9348, 2, 10, 10, 20, 1
pause 4
sprite gBattleAnimSpriteTemplate_83D9348, 2, 20, -20, 20, 1
pause 4
sprite gBattleAnimSpriteTemplate_83D9348, 2, -15, 15, 20, 1
pause 4
sprite gBattleAnimSpriteTemplate_83D9348, 2, 0, 0, 20, 1
pause 4
sprite gBattleAnimSpriteTemplate_83D9348, 2, -10, -20, 20, 1
pause 4
sprite gBattleAnimSpriteTemplate_83D9348, 2, 16, -8, 20, 1
pause 4
sprite gBattleAnimSpriteTemplate_83D9348, 2, 5, 8, 20, 1
pause 4
sprite gBattleAnimSpriteTemplate_83D9348, 2, -16, 0, 20, 1
wait
clearmonbg 3
blendoff
end
Move_SURF: @ 81D0253
createtask sub_80D38BC, 2, 0
pause 24
panse_1B SE_W057, 192, 63, 2, 0
wait
end
Move_FLAMETHROWER: @ 81D0267
loadsprite 10029
monbg 3
monbgprio_28 1
setalpha 12, 8
createtask sub_80A7E7C, 5, 0, 0, 2, 46, 1
pause 6
createtask sub_80D3630, 5, 100
panse_1B SE_W053, 192, 63, 2, 0
call _81D02E1
call _81D02E1
call _81D02E1
createtask sub_80A7E7C, 5, 1, 3, 0, 43, 1
call _81D02E1
call _81D02E1
call _81D02E1
call _81D02E1
call _81D02E1
call _81D02E1
call _81D02E1
call _81D02E1
wait
clearmonbg 3
blendoff
end
_81D02E1:
sprite gBattleAnimSpriteTemplate_83D9268, 3, 10, 10, 0, 16
pause 2
sprite gBattleAnimSpriteTemplate_83D9268, 3, 10, 10, 0, 16
pause 2
ret
Move_SANDSTORM: @ 81D0304
loadsprite 10261
panse_19 SE_W201, 0
createtask do_boulder_dust, 5, 0
pause 16
sprite gBattleAnimSpriteTemplate_83DACE8, 40, 10, 2304, 96, 0
pause 10
sprite gBattleAnimSpriteTemplate_83DACE8, 40, 90, 2048, 96, 0
pause 10
sprite gBattleAnimSpriteTemplate_83DACE8, 40, 50, 2560, 96, 0
pause 10
sprite gBattleAnimSpriteTemplate_83DACE8, 40, 20, 2304, 96, 0
pause 10
sprite gBattleAnimSpriteTemplate_83DACE8, 40, 70, 1984, 96, 0
pause 10
sprite gBattleAnimSpriteTemplate_83DACE8, 40, 0, 2816, 96, 0
pause 10
sprite gBattleAnimSpriteTemplate_83DACE8, 40, 60, 2560, 96, 0
end
Move_WHIRLPOOL: @ 81D038C
loadsprite 10149
monbg 3
monbgprio_28 1
setalpha 12, 8
pause 0
sprite gBattleAnimSpriteTemplate_83DB3C4, 0, 4, 2, 0, 7, 23968
panse_19 SE_W250, 63
createtask sub_80A7E7C, 5, 1, 0, 2, 50, 1
call _81D03E4
call _81D03E4
call _81D03E4
pause 12
sprite gBattleAnimSpriteTemplate_83DB3C4, 0, 4, 2, 7, 0, 23968
wait
clearmonbg 3
end
_81D03E4:
sprite gBattleAnimSpriteTemplate_83DACB8, 130, 0, 28, 384, 50, 8, 50, 1
pause 2
sprite gBattleAnimSpriteTemplate_83DACB8, 130, 0, 32, 240, 40, 11, -46, 1
pause 2
sprite gBattleAnimSpriteTemplate_83DACB8, 130, 0, 33, 416, 40, 4, 42, 1
pause 2
sprite gBattleAnimSpriteTemplate_83DACB8, 130, 0, 31, 288, 45, 6, -42, 1
pause 2
sprite gBattleAnimSpriteTemplate_83DACB8, 130, 0, 28, 448, 45, 11, 46, 1
pause 2
sprite gBattleAnimSpriteTemplate_83DACB8, 130, 0, 33, 464, 50, 10, -50, 1
pause 2
ret
Move_FLY: @ 81D046F
loadsprite 10156
loadsprite 10135
ifelse _81D0480, _81D0498
_81D047E:
wait
end
_81D0480:
panse_19 SE_W019, 192
sprite gBattleAnimSpriteTemplate_83DA450, 2, 0, 0, 13, 336
jump _81D047E
_81D0498:
monbg 3
setalpha 12, 8
panse_19 SE_W104, 192
sprite gBattleAnimSpriteTemplate_83DA468, 2, 20
pause 20
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 0, 0, 1, 0
createtask sub_80A7E7C, 5, 1, 6, 0, 8, 1
panse_19 SE_W013, 63
wait
clearmonbg 3
blendoff
jump _81D047E
Move_BOUNCE: @ 81D04D9
loadsprite 10156
loadsprite 10135
ifelse _81D04E9, _81D04FD
_81D04E8:
end
_81D04E9:
panse_19 SE_W100, 192
sprite gBattleAnimSpriteTemplate_83DA568, 2, 0, 0
jump _81D04E8
_81D04FD:
monbg 3
setalpha 12, 8
panse_19 SE_W207, 63
sprite gBattleAnimSpriteTemplate_83DA594, 131
pause 7
panse_19 SE_W025B, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 130, 0, 0, 1, 0
createtask sub_80A7E7C, 5, 1, 0, 5, 11, 1
wait
clearmonbg 3
blendoff
jump _81D04E8
Move_KARATE_CHOP: @ 81D053C
loadsprite 10143
loadsprite 10135
monbg 3
monbgprio_28 1
setalpha 12, 8
panse_19 SE_W104, 63
sprite gBattleAnimSpriteTemplate_83D9F78, 2, -16, 0, 0, 0, 10, 1, 3, 0
wait
panse_19 SE_W004, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 3, 0, 0, 1, 2
createtask sub_80A7E7C, 5, 1, 4, 0, 6, 1
wait
clearmonbg 3
blendoff
end
Move_CROSS_CHOP: @ 81D058E
loadsprite 10143
loadsprite 10285
monbg 3
setalpha 12, 8
panse_19 SE_W025, 63
sprite gBattleAnimSpriteTemplate_83D9FD8, 2, 0, 0, 0
sprite gBattleAnimSpriteTemplate_83D9FD8, 2, 0, 0, 1
pause 40
panse_19 SE_W013, 63
sprite gBattleAnimSpriteTemplate_83DB3DC, 2, 31, 3, 1, 32767, 10, 0, 10
sprite gBattleAnimSpriteTemplate_83DB520, 3, 0, 0, 1, 20
createtask sub_80A7E7C, 5, 1, 7, 0, 9, 1
wait
clearmonbg 3
blendoff
end
Move_JUMP_KICK: @ 81D05F7
loadsprite 10143
loadsprite 10135
monbg 3
setalpha 12, 8
sprite gBattleAnimSpriteTemplate_83C1FB0, 2, 4, 4
pause 3
sprite gBattleAnimSpriteTemplate_83D9F90, 2, -16, 8, 0, 0, 10, 1, 1, 1
panse_19 SE_W026, 63
wait
sprite gBattleAnimSpriteTemplate_83DB4A8, 1, 0, 0, 1, 1
createtask sub_80A7E7C, 5, 1, 5, 0, 7, 1
panse_19 SE_W004, 63
wait
clearmonbg 3
blendoff
end
Move_HI_JUMP_KICK: @ 81D0654
loadsprite 10143
loadsprite 10135
monbg 3
setalpha 12, 8
sprite gBattleAnimSpriteTemplate_83C1FF8, 2, 0, -24, 0, 0, 8
wait
pause 10
sprite gBattleAnimSpriteTemplate_83C1FE0, 2, 0, 0, 3
pause 2
sprite gBattleAnimSpriteTemplate_83D9F90, 2, -16, 8, 0, 0, 10, 1, 1, 1
panse_19 SE_W026, 63
wait
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 0, 0, 1, 1
panse_19 SE_W233B, 63
sprite gBattleAnimSpriteTemplate_83C1FF8, 2, 1, -28, 0, 0, 3
pause 3
createtask sub_80A8154, 2, 1, 3, 0, 11, 1
wait
pause 5
sprite gBattleAnimSpriteTemplate_83C1FE0, 2, 1, 0, 6
wait
clearmonbg 3
blendoff
end
Move_DOUBLE_KICK: @ 81D06EA
loadsprite 10143
loadsprite 10135
monbg 3
setalpha 12, 8
sprite gBattleAnimSpriteTemplate_83D9FC0, 3, 1, 20, 1
createtask sub_80A7E7C, 5, 1, 4, 0, 6, 1
panse_19 SE_W233B, 63
wait
wait
clearmonbg 3
blendoff
end
Move_TRIPLE_KICK: @ 81D071D
loadsprite 10143
loadsprite 10135
monbg 3
setalpha 12, 8
panse_19 SE_W233B, 63
jumpif 0, _81D0742
jumpif 1, _81D0778
jump _81D07AE
_81D073D:
wait
clearmonbg 3
blendoff
end
_81D0742:
sprite gBattleAnimSpriteTemplate_83D9FA8, 132, -16, -8, 20, 1, 1
sprite gBattleAnimSpriteTemplate_83DB4A8, 131, -16, -16, 1, 2
createtask sub_80A7E7C, 5, 1, 4, 0, 6, 1
jump _81D073D
_81D0778:
sprite gBattleAnimSpriteTemplate_83D9FA8, 132, 8, 8, 20, 1, 1
sprite gBattleAnimSpriteTemplate_83DB4A8, 131, 8, 0, 1, 2
createtask sub_80A7E7C, 5, 1, 4, 0, 6, 1
jump _81D073D
_81D07AE:
sprite gBattleAnimSpriteTemplate_83D9FA8, 132, 0, 0, 20, 1, 1
sprite gBattleAnimSpriteTemplate_83DB4A8, 131, 0, -8, 1, 1
createtask sub_80A7E7C, 5, 1, 6, 0, 8, 1
jump _81D073D
Move_DYNAMIC_PUNCH: @ 81D07E4
loadsprite 10143
loadsprite 10135
loadsprite 10198
loadsprite 10007
pause 1
monbg 3
setalpha 12, 8
panse_19 SE_W233B, 63
sprite gBattleAnimSpriteTemplate_83D9FA8, 131, 0, 0, 20, 1, 0
sprite gBattleAnimSpriteTemplate_83DB4A8, 130, 0, 0, 1, 0
createtask sub_80A7E7C, 5, 1, 5, 0, 7, 1
pause 1
waitsound
panse_19 SE_W120, 63
createtask sub_80A7FA0, 5, 1, 5, 0, 28, 1
sprite gBattleAnimSpriteTemplate_83D7828, 3, 0, 0, 1, 1
pause 6
panse_19 SE_W120, 63
sprite gBattleAnimSpriteTemplate_83D7828, 3, 24, -24, 1, 1
pause 6
panse_19 SE_W120, 63
sprite gBattleAnimSpriteTemplate_83D7828, 3, -16, 16, 1, 1
pause 6
panse_19 SE_W120, 63
sprite gBattleAnimSpriteTemplate_83D7828, 3, -24, -12, 1, 1
pause 6
panse_19 SE_W120, 63
sprite gBattleAnimSpriteTemplate_83D7828, 3, 16, 16, 1, 1
wait
clearmonbg 3
blendoff
end
Move_COUNTER: @ 81D08AC
loadsprite 10135
loadsprite 10143
monbg 3
setalpha 12, 8
createtask sub_80A8500, 2, 0, 18, 6, 1, 4
panse_19 SE_W233, 192
wait
sprite gBattleAnimSpriteTemplate_83C1FF8, 2, 0, 20, 0, 0, 4
pause 4
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, -15, 18, 1, 0
panse_19 SE_W233B, 63
pause 1
createtask sub_80A7E7C, 2, 1, 5, 0, 25, 1
sprite gBattleAnimSpriteTemplate_83D9FA8, 3, -15, 18, 8, 1, 0
pause 3
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 0, -4, 1, 0
panse_19 SE_W233B, 63
pause 1
sprite gBattleAnimSpriteTemplate_83D9FA8, 3, 0, -4, 8, 1, 0
pause 3
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 15, 9, 1, 0
panse_19 SE_W233B, 63
pause 1
sprite gBattleAnimSpriteTemplate_83D9FA8, 3, 15, 9, 8, 1, 0
pause 5
sprite gBattleAnimSpriteTemplate_83C1FE0, 2, 0, 0, 5
wait
clearmonbg 3
blendoff
end
Move_VITAL_THROW: @ 81D097B
loadsprite 10135
monbg 3
setalpha 12, 8
panse_19 SE_W233, 192
createtask sub_80A8500, 2, 0, 12, 4, 1, 2
wait
sprite gBattleAnimSpriteTemplate_83C1FF8, 2, 0, 20, 0, 0, 4
pause 2
sprite gBattleAnimSpriteTemplate_83DB4A8, 3, 0, 0, 1, 1
panse_19 SE_W233B, 63
pause 1
sprite gBattleAnimSpriteTemplate_83C1FF8, 2, 1, -24, 0, 0, 4
wait
pause 3
sprite gBattleAnimSpriteTemplate_83C1FE0, 2, 0, 0, 7
pause 11
sprite gBattleAnimSpriteTemplate_83C1FE0, 2, 1, 0, 10
wait
clearmonbg 3
blendoff
end
Move_ROCK_SMASH: @ 81D09F6
loadsprite 10058
loadsprite 10135
loadsprite 10143
monbg 3
setalpha 12, 8
pause 1
sprite gBattleAnimSpriteTemplate_83DB4A8, 3, 0, 0, 1, 1
sprite gBattleAnimSpriteTemplate_83D9FA8, 2, 0, 0, 8, 1, 0
panse_19 SE_W233B, 63
createtask sub_80A7E7C, 2, 1, 3, 0, 5, 1
wait
panse_19 SE_W088, 63
sprite gBattleAnimSpriteTemplate_83DAC64, 2, 0, 0, 20, 24, 14, 2
sprite gBattleAnimSpriteTemplate_83DAC64, 2, 5, 0, -20, 24, 14, 1
sprite gBattleAnimSpriteTemplate_83DAC64, 2, 0, 5, 20, -24, 14, 2
sprite gBattleAnimSpriteTemplate_83DAC64, 2, -5, 0, -20, -24, 14, 2
sprite gBattleAnimSpriteTemplate_83DAC64, 2, 0, -5, 30, 18, 8, 2
sprite gBattleAnimSpriteTemplate_83DAC64, 2, 0, 0, 30, -18, 8, 2
sprite gBattleAnimSpriteTemplate_83DAC64, 2, 0, 0, -30, 18, 8, 2
sprite gBattleAnimSpriteTemplate_83DAC64, 2, 0, 0, -30, -18, 8, 2
createtask sub_80A7E7C, 2, 1, 0, 3, 7, 1
wait
clearmonbg 3
blendoff
end
Move_SUBMISSION: @ 81D0AEE
loadsprite 10135
monbg 3
setalpha 12, 8
panse_19 SE_W104, 192
panse_1D SE_W004, 63, 10
panse_1D SE_W104, 192, 20
panse_1D SE_W004, 63, 30
panse_1D SE_W104, 192, 40
panse_1D SE_W004, 63, 50
panse_1D SE_W104, 192, 60
panse_1D SE_W004, 63, 70
panse_1D SE_W104, 192, 80
panse_1D SE_W004, 63, 90
createtask sub_80A8408, 2, 0, -18, 6, 6, 4
createtask sub_80A8408, 2, 1, 18, 6, 6, 4
call _81D0B5D
call _81D0B5D
call _81D0B5D
wait
clearmonbg 3
blendoff
end
_81D0B5D:
sprite gBattleAnimSpriteTemplate_83DB4A8, 3, 0, -12, 1, 1
pause 8
sprite gBattleAnimSpriteTemplate_83DB4A8, 3, -12, 8, 1, 1
pause 8
sprite gBattleAnimSpriteTemplate_83DB4A8, 3, 12, 0, 1, 1
pause 8
ret
Move_SUNNY_DAY: @ 81D0B91
loadsprite 10157
monbg 2
setalpha 13, 3
createtask sub_80E2A38, 10, 1921, 1, 0, 6, 32767
wait
panse_26 SE_W080, 192, 63, 1, 0
call _81D0BDD
call _81D0BDD
call _81D0BDD
call _81D0BDD
wait
createtask sub_80E2A38, 10, 1921, 1, 6, 0, 32767
wait
clearmonbg 2
blendoff
end
_81D0BDD:
sprite gBattleAnimSpriteTemplate_83D95B0, 40
pause 6
ret
Move_COTTON_SPORE: @ 81D0BE7
loadsprite 10158
monbg 3
monbgprio_28 1
panse_1C SE_W077, 63, 18, 10
call _81D0C07
call _81D0C07
call _81D0C07
wait
clearmonbg 3
end
_81D0C07:
sprite gBattleAnimSpriteTemplate_83D63F8, 2, 0, -20, 85, 80, 0
pause 12
sprite gBattleAnimSpriteTemplate_83D63F8, 2, 0, -10, 170, 80, 0
pause 12
sprite gBattleAnimSpriteTemplate_83D63F8, 2, 0, -15, 0, 80, 0
pause 12
ret
Move_SPORE: @ 81D0C41
loadsprite 10158
monbg 3
setalpha 12, 8
createtask sub_80CACEC, 2
panse_1C SE_W077, 63, 16, 11
call _81D0C6C
call _81D0C6C
call _81D0C6C
wait
pause 1
clearmonbg 3
blendoff
end
_81D0C6C:
sprite gBattleAnimSpriteTemplate_83D63F8, 130, 0, -20, 85, 80, 1
pause 12
sprite gBattleAnimSpriteTemplate_83D63F8, 130, 0, -10, 170, 80, 1
pause 12
sprite gBattleAnimSpriteTemplate_83D63F8, 130, 0, -15, 0, 80, 1
pause 12
ret
Move_PETAL_DANCE: @ 81D0CA6
loadsprite 10159
loadsprite 10135
monbg 3
setalpha 12, 8
panse_19 SE_W080, 192
createtask sub_80A8500, 2, 0, 12, 6, 6, 3
sprite gBattleAnimSpriteTemplate_83D6428, 2, 0, -24, 8, 140
sprite gBattleAnimSpriteTemplate_83D6440, 2, 16, -24, 8, 100
sprite gBattleAnimSpriteTemplate_83D6440, 2, -16, -24, 8, 100
pause 15
sprite gBattleAnimSpriteTemplate_83D6428, 2, 0, -24, 8, 140
sprite gBattleAnimSpriteTemplate_83D6440, 2, 32, -24, 8, 100
sprite gBattleAnimSpriteTemplate_83D6440, 2, -32, -24, 8, 100
pause 15
sprite gBattleAnimSpriteTemplate_83D6428, 2, 0, -24, 8, 140
sprite gBattleAnimSpriteTemplate_83D6440, 2, 24, -24, 8, 100
sprite gBattleAnimSpriteTemplate_83D6440, 2, -24, -24, 8, 100
pause 30
sprite gBattleAnimSpriteTemplate_83D6440, 2, 16, -24, 0, 100
sprite gBattleAnimSpriteTemplate_83D6440, 2, -16, -24, 0, 100
pause 30
sprite gBattleAnimSpriteTemplate_83D6440, 2, 20, -16, 14, 80
sprite gBattleAnimSpriteTemplate_83D6440, 2, -20, -14, 16, 80
wait
sprite gBattleAnimSpriteTemplate_83C1FF8, 2, 0, 24, 0, 0, 5
pause 3
panse_19 SE_W025B, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 3, 0, 0, 1, 0
createtask sub_80A7E7C, 2, 1, 6, 0, 8, 1
wait
pause 8
sprite gBattleAnimSpriteTemplate_83C1FE0, 2, 0, 0, 7
wait
clearmonbg 3
blendoff
end
Move_RAZOR_LEAF: @ 81D0DDE
loadsprite 10063
loadsprite 10160
loadsprite 10135
monbg 3
setalpha 12, 8
pause 1
panse_1C SE_W077, 192, 10, 5
sprite gBattleAnimSpriteTemplate_83D649C, 2, -3, -2, 10
pause 2
sprite gBattleAnimSpriteTemplate_83D649C, 2, -1, -1, 15
pause 2
sprite gBattleAnimSpriteTemplate_83D649C, 2, -4, -4, 7
pause 2
sprite gBattleAnimSpriteTemplate_83D649C, 2, 3, -3, 11
pause 2
sprite gBattleAnimSpriteTemplate_83D649C, 2, -1, -6, 8
pause 2
sprite gBattleAnimSpriteTemplate_83D649C, 2, 2, -1, 12
pause 2
sprite gBattleAnimSpriteTemplate_83D649C, 2, -3, -4, 13
pause 2
sprite gBattleAnimSpriteTemplate_83D649C, 2, 4, -5, 7
pause 2
sprite gBattleAnimSpriteTemplate_83D649C, 2, 2, -6, 11
pause 2
sprite gBattleAnimSpriteTemplate_83D649C, 2, -3, -5, 8
pause 60
panse_19 SE_W013B, 192
sprite gBattleAnimSpriteTemplate_83D64E4, 131, 20, -10, 20, 0, 22, 20, 1
sprite gBattleAnimSpriteTemplate_83D64E4, 131, 20, -10, 20, 0, 22, -20, 1
pause 20
panse_19 SE_W013, 63
createtask sub_80A7FA0, 2, 1, 2, 0, 8, 1
createtask sub_80A7FA0, 2, 3, 2, 0, 8, 1
wait
clearmonbg 3
blendoff
end
Move_ANCIENT_POWER: @ 81D0EE5
loadsprite 10058
loadsprite 10135
monbg 3
setalpha 12, 8
sprite gBattleAnimSpriteTemplate_83DB428, 2, 4, 1, 10, 1
sprite gBattleAnimSpriteTemplate_83DAD60, 2, 20, 32, -48, 50, 2
sprite gBattleAnimSpriteTemplate_83DAD60, 2, 0, 32, -38, 25, 5
sprite gBattleAnimSpriteTemplate_83DAD60, 2, 32, 32, -28, 40, 3
sprite gBattleAnimSpriteTemplate_83DAD60, 2, -20, 32, -48, 50, 2
sprite gBattleAnimSpriteTemplate_83DAD60, 2, 20, 32, -28, 60, 1
sprite gBattleAnimSpriteTemplate_83DAD60, 2, 0, 32, -28, 30, 4
createtask sub_80A7FA0, 2, 0, 1, 0, 30, 1
panse_19 SE_W082, 192
pause 10
sprite gBattleAnimSpriteTemplate_83DAD60, 2, 15, 32, -48, 25, 5
sprite gBattleAnimSpriteTemplate_83DAD60, 2, -10, 32, -42, 30, 4
pause 10
sprite gBattleAnimSpriteTemplate_83DAD60, 2, 0, 32, -42, 25, 5
sprite gBattleAnimSpriteTemplate_83DAD60, 2, -25, 32, -48, 30, 4
wait
sprite gBattleAnimSpriteTemplate_83C1FF8, 2, 0, 16, 0, 0, 4
pause 3
panse_19 SE_W120, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 3, 0, 0, 1, 1
createtask sub_80A7FA0, 2, 1, 3, 0, 6, 1
wait
sprite gBattleAnimSpriteTemplate_83C1FE0, 2, 0, 0, 7
wait
clearmonbg 3
blendoff
end
Move_OCTAZOOKA: @ 81D100D
loadsprite 10030
loadsprite 10017
panse_19 SE_W025B, 192
sprite gBattleAnimSpriteTemplate_83D6F08, 130, 20, 0, 0, 0, 20, 0
wait
panse_19 SE_W120, 63
sprite gBattleAnimSpriteTemplate_83D6F3C, 130, 8, 8, 1, 0
pause 2
sprite gBattleAnimSpriteTemplate_83D6F3C, 130, -8, -8, 1, 0
pause 2
sprite gBattleAnimSpriteTemplate_83D6F3C, 130, 8, -8, 1, 0
pause 2
sprite gBattleAnimSpriteTemplate_83D6F3C, 130, -8, 8, 1, 0
wait
end
Move_MIST: @ 81D1073
loadsprite 10144
monbg 2
setalpha 12, 8
panse_1C SE_W054, 192, 20, 15
call _81D10BE
call _81D10BE
call _81D10BE
call _81D10BE
call _81D10BE
call _81D10BE
call _81D10BE
pause 32
createtask sub_80E1F8C, 2, 10, 8, 2, 0, 14, 32767
wait
clearmonbg 2
blendoff
end
_81D10BE:
sprite gBattleAnimSpriteTemplate_83D9D3C, 2, 0, -24, 48, 240, 0, 1
pause 7
ret
Move_HAZE: @ 81D10D4
wait
panse_19 SE_W114, 0
createtask sub_80D80E0, 5
pause 30
createtask sub_80E2A38, 10, 1920, 2, 0, 16, 0
pause 90
createtask sub_80E2A38, 10, 1920, 1, 16, 0, 0
end
Move_FIRE_PUNCH: @ 81D1107
loadsprite 10143
loadsprite 10029
loadsprite 10135
monbg 3
setalpha 12, 8
createtask sub_80E2A38, 10, 4, 2, 0, 9, 31
sprite gBattleAnimSpriteTemplate_83D9478, 129, 0
sprite gBattleAnimSpriteTemplate_83D9478, 129, 64
sprite gBattleAnimSpriteTemplate_83D9478, 129, 128
sprite gBattleAnimSpriteTemplate_83D9478, 129, 196
panse_19 SE_W172, 63
wait
sprite gBattleAnimSpriteTemplate_83D9FA8, 131, 0, 0, 8, 1, 0
sprite gBattleAnimSpriteTemplate_83DB4A8, 130, 0, 0, 1, 1
createtask sub_80A7E7C, 2, 1, 0, 3, 15, 1
call _81D11A2
pause 4
panse_19 SE_W007, 63
wait
createtask sub_80E2A38, 10, 4, 0, 9, 0, 31
wait
clearmonbg 3
blendoff
end
_81D11A2:
sprite gBattleAnimSpriteTemplate_83D9490, 129, 0, 10, 192, 176, 40
sprite gBattleAnimSpriteTemplate_83D9490, 129, 0, 10, -192, 240, 40
sprite gBattleAnimSpriteTemplate_83D9490, 129, 0, 10, 192, -160, 40
sprite gBattleAnimSpriteTemplate_83D9490, 129, 0, 10, -192, -112, 40
sprite gBattleAnimSpriteTemplate_83D9490, 129, 0, 10, 160, 48, 40
sprite gBattleAnimSpriteTemplate_83D9490, 129, 0, 10, -224, -32, 40
sprite gBattleAnimSpriteTemplate_83D9490, 129, 0, 10, 112, -128, 40
ret
Move_LEER: @ 81D121A
loadsprite 10027
monbg 0
monbgprio_28 0
setalpha 8, 8
panse_19 SE_W043, 192
sprite gBattleAnimSpriteTemplate_84022B0, 2, 24, -12
createtask sub_80A8D34, 5, -5, -5, 10, 0, 1
wait
pause 10
createtask sub_80A7FA0, 2, 1, 1, 0, 9, 1
createtask sub_80A7FA0, 2, 3, 1, 0, 9, 1
wait
clearmonbg 0
blendoff
pause 1
wait
end
Move_DREAM_EATER: @ 81D1271
loadsprite 10147
loadsprite 10031
monbg 3
monbgprio_2A 1
panse_19 SE_W060, 192
call Unknown_81D61E7
setalpha 8, 8
panse_19 SE_W107, 63
createtask sub_80A7E7C, 2, 1, 5, 0, 15, 1
createtask sub_80A8D34, 5, -6, -6, 15, 1, 1
wait
setalpha 12, 8
createtask sub_80A7E7C, 2, 1, 0, 2, 25, 1
call _81D12DB
wait
pause 15
call Unknown_81D5EF5
wait
clearmonbg 3
blendoff
pause 1
call Unknown_81D61F3
end
_81D12DB:
panse_19 SE_W207, 63
sprite gBattleAnimSpriteTemplate_83D637C, 3, 0, 5, 8, 26
sprite gBattleAnimSpriteTemplate_83D637C, 3, 5, -18, -40, 35
sprite gBattleAnimSpriteTemplate_83D637C, 3, -10, 20, 20, 39
pause 4
panse_19 SE_W207, 63
sprite gBattleAnimSpriteTemplate_83D637C, 3, 0, 5, 28, 26
sprite gBattleAnimSpriteTemplate_83D637C, 3, 10, -5, -8, 26
sprite gBattleAnimSpriteTemplate_83D637C, 3, -10, 20, 40, 39
pause 4
panse_19 SE_W207, 63
sprite gBattleAnimSpriteTemplate_83D637C, 3, 10, -5, -8, 26
sprite gBattleAnimSpriteTemplate_83D637C, 3, -5, 15, 16, 33
sprite gBattleAnimSpriteTemplate_83D637C, 3, 10, -5, -32, 26
pause 4
panse_19 SE_W207, 63
sprite gBattleAnimSpriteTemplate_83D637C, 3, 0, -15, -16, 36
sprite gBattleAnimSpriteTemplate_83D637C, 3, 0, 5, 8, 26
sprite gBattleAnimSpriteTemplate_83D637C, 3, 10, -5, -8, 26
pause 4
panse_19 SE_W207, 63
sprite gBattleAnimSpriteTemplate_83D637C, 3, -5, 15, 16, 33
sprite gBattleAnimSpriteTemplate_83D637C, 3, 0, -15, -16, 36
sprite gBattleAnimSpriteTemplate_83D637C, 3, 0, 5, 8, 26
pause 4
panse_19 SE_W207, 63
sprite gBattleAnimSpriteTemplate_83D637C, 3, 0, 5, 8, 26
sprite gBattleAnimSpriteTemplate_83D637C, 3, -5, 15, 16, 33
sprite gBattleAnimSpriteTemplate_83D637C, 3, 10, -5, -40, 26
pause 4
panse_19 SE_W207, 63
sprite gBattleAnimSpriteTemplate_83D637C, 3, -5, 15, 36, 33
sprite gBattleAnimSpriteTemplate_83D637C, 3, 10, -5, -8, 26
sprite gBattleAnimSpriteTemplate_83D637C, 3, -10, 20, 20, 39
pause 4
panse_19 SE_W207, 63
sprite gBattleAnimSpriteTemplate_83D637C, 3, 0, 5, 8, 26
sprite gBattleAnimSpriteTemplate_83D637C, 3, 0, 5, 8, 26
sprite gBattleAnimSpriteTemplate_83D637C, 3, 5, -18, -20, 35
pause 4
ret
Move_POISON_GAS: @ 81D1474
loadsprite 10172
loadsprite 10150
pause 0
monbg 3
monbgprio_29
setalpha 12, 8
pause 0
panse_19 SE_W054, 192
sprite gBattleAnimSpriteTemplate_83D9DAC, 128, 64, 0, 0, -32, -6, 4192, 1072, 0
pause 4
panse_19 SE_W054, 192
sprite gBattleAnimSpriteTemplate_83D9DAC, 128, 64, 0, 0, -32, -6, 4192, 1072, 0
pause 4
panse_19 SE_W054, 192
sprite gBattleAnimSpriteTemplate_83D9DAC, 128, 64, 0, 0, -32, -6, 4192, 1072, 0
pause 4
panse_19 SE_W054, 192
sprite gBattleAnimSpriteTemplate_83D9DAC, 128, 64, 0, 0, -32, -6, 4192, 1072, 0
pause 4
panse_19 SE_W054, 192
sprite gBattleAnimSpriteTemplate_83D9DAC, 128, 64, 0, 0, -32, -6, 4192, 1072, 0
pause 4
panse_19 SE_W054, 192
sprite gBattleAnimSpriteTemplate_83D9DAC, 128, 64, 0, 0, -32, -6, 4192, 1072, 0
pause 40
panse_1C SE_W054, 63, 28, 6
createtask sub_80E1F8C, 2, 4, 6, 2, 0, 12, 26650
wait
blendoff
clearmonbg 3
pause 0
end
Move_BIND: @ 81D1552
createtask sub_80A8B88, 5, 0, 6, 3328, 4, 0
jump _81D1568
_81D1568:
panse_19 SE_W020, 63
call _81D1578
call _81D1578
wait
end
_81D1578:
createtask sub_80A8D34, 5, 10, -5, 5, 1, 0
pause 16
ret
Move_WRAP: @ 81D158C
createtask sub_80A8500, 2, 0, 6, 4, 2, 4
jump _81D1568
Move_PSYBEAM: @ 81D15A2
loadsprite 10163
panse_19 SE_W060, 192
call Unknown_81D61E7
createtask_1F sub_812B058, 200, -64, 63, 3, 4, 0, 15
call _81D1626
call _81D1626
createtask sub_80A8B88, 5, 0, 6, 2048, 4, 1
createtask sub_80E1F8C, 2, 4, 2, 2, 0, 12, 32351
call _81D1626
call _81D1626
call _81D1626
call _81D1626
call _81D1626
call _81D1626
call _81D1626
call _81D1626
call _81D1626
wait
pause 1
call Unknown_81D61F3
end
_81D1626:
sprite gBattleAnimSpriteTemplate_83DA784, 130, 16, 0, 0, 0, 13, 0
pause 4
ret
Move_HYPNOSIS: @ 81D163C
loadsprite 10163
call Unknown_81D61E7
call _81D166F
call _81D166F
call _81D166F
createtask sub_80E1F8C, 2, 4, 2, 2, 0, 12, 32351
wait
pause 1
call Unknown_81D61F3
end
_81D166F:
panse_19 SE_W048, 192
sprite gBattleAnimSpriteTemplate_83DA784, 130, 0, 8, 0, 8, 27, 0
sprite gBattleAnimSpriteTemplate_83DA784, 130, 16, -8, 0, -8, 27, 0
pause 6
ret
Move_PSYWAVE: @ 81D169C
loadsprite 10165
panse_19 SE_W060, 192
call Unknown_81D61E7
createtask sub_80D3630, 5, 100
createtask_1F sub_812B058, 203, -64, 63, 2, 9, 0, 10
call _81D16FF
call _81D16FF
createtask sub_80E1F8C, 2, 4, 1, 4, 0, 12, 32351
call _81D16FF
call _81D16FF
call _81D16FF
call _81D16FF
wait
pause 1
call Unknown_81D61F3
end
_81D16FF:
sprite gBattleAnimSpriteTemplate_83D9280, 131, 10, 10, 0, 16
pause 4
sprite gBattleAnimSpriteTemplate_83D9280, 131, 10, 10, 0, 16
pause 4
ret
Move_ZAP_CANNON: @ 81D1722
loadsprite 10171
loadsprite 10011
panse_19 SE_W086, 192
sprite gBattleAnimSpriteTemplate_83D9874, 131, 10, 0, 0, 0, 30, 0
sprite gBattleAnimSpriteTemplate_83D98A0, 132, 10, 0, 16, 30, 0, 40, 0
sprite gBattleAnimSpriteTemplate_83D98A0, 132, 10, 0, 16, 30, 64, 40, 1
sprite gBattleAnimSpriteTemplate_83D98A0, 132, 10, 0, 16, 30, 128, 40, 0
sprite gBattleAnimSpriteTemplate_83D98A0, 132, 10, 0, 16, 30, 192, 40, 2
sprite gBattleAnimSpriteTemplate_83D98A0, 132, 10, 0, 8, 30, 32, 40, 0
sprite gBattleAnimSpriteTemplate_83D98A0, 132, 10, 0, 8, 30, 96, 40, 1
sprite gBattleAnimSpriteTemplate_83D98A0, 132, 10, 0, 8, 30, 160, 40, 0
sprite gBattleAnimSpriteTemplate_83D98A0, 132, 10, 0, 8, 30, 224, 40, 2
wait
createtask sub_80A7FA0, 2, 1, 4, 0, 5, 1
pause 15
panse_1D SE_W085B, 63, 19
call Unknown_81D6100
wait
end
Move_STEEL_WING: @ 81D1807
loadsprite 10009
loadsprite 10135
panse_1C SE_W231, 192, 28, 2
createtask sub_80E0A4C, 5, 0, 0, 0
wait
monbg 3
monbgprio_28 1
setalpha 12, 8
panse_1C SE_W017, 192, 20, 2
createtask sub_80A8408, 2, 0, 12, 4, 1, 4
createtask sub_80DA09C, 5, 1, 70
sprite gBattleAnimSpriteTemplate_83DA3B4, 2, -25, 0, 0, 0, 20
sprite gBattleAnimSpriteTemplate_83DA3B4, 2, 25, 0, 0, 0, 20
pause 24
sprite gBattleAnimSpriteTemplate_83C1FF8, 2, 0, 24, 0, 0, 9
pause 17
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 16, 0, 1, 1
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, -16, 0, 1, 1
panse_19 SE_W013, 63
wait
sprite gBattleAnimSpriteTemplate_83C1FE0, 2, 0, 0, 11
wait
clearmonbg 3
blendoff
end
Move_IRON_TAIL: @ 81D18B6
loadsprite 10135
panse_1C SE_W231, 192, 28, 2
createtask sub_80E0A4C, 5, 1, 0, 0
wait
monbg 1
setalpha 12, 8
sprite gBattleAnimSpriteTemplate_83C1FB0, 2, 4, 4
pause 6
sprite gBattleAnimSpriteTemplate_83DB4A8, 130, 0, 0, 1, 2
createtask sub_80A7E7C, 2, 1, 3, 0, 6, 1
panse_19 SE_W233B, 63
wait
createtask sub_80E0E24, 5, 0, 1
clearmonbg 1
blendoff
wait
end
Move_POISON_TAIL: @ 81D1914
loadsprite 10135
loadsprite 10150
panse_1C SE_W231, 192, 28, 2
createtask sub_80E0A4C, 5, 1, 1, 23768
wait
monbg 1
setalpha 12, 8
sprite gBattleAnimSpriteTemplate_83C1FB0, 2, 4, 4
pause 6
sprite gBattleAnimSpriteTemplate_83DB4A8, 130, 0, 0, 1, 2
createtask sub_80A7E7C, 2, 1, 3, 0, 6, 1
panse_19 SE_W233B, 63
wait
createtask sub_80E0E24, 5, 0, 1
clearmonbg 1
blendoff
call Unknown_81D5F87
wait
end
Move_METAL_CLAW: @ 81D197A
loadsprite 10039
panse_1C SE_W231, 192, 28, 2
createtask sub_80E0A4C, 5, 0, 0, 0
wait
sprite gBattleAnimSpriteTemplate_83C1FB0, 2, 6, 4
pause 2
panse_19 SE_W013, 63
sprite gBattleAnimSpriteTemplate_83DB288, 130, -10, -10, 0
sprite gBattleAnimSpriteTemplate_83DB288, 130, -10, 10, 0
sprite gBattleAnimSpriteTemplate_83DB428, 2, -4, 1, 10, 3, 1
pause 8
sprite gBattleAnimSpriteTemplate_83C1FB0, 2, 6, 4
pause 2
panse_19 SE_W013, 63
sprite gBattleAnimSpriteTemplate_83DB288, 130, 10, -10, 1
sprite gBattleAnimSpriteTemplate_83DB288, 130, 10, 10, 1
sprite gBattleAnimSpriteTemplate_83DB428, 2, -4, 1, 10, 3, 1
wait
end
Move_NIGHT_SHADE: @ 81D1A0D
monbg 0
monbgprio_28 0
panse_19 SE_W060, 192
fadetobg 2
waitbgfadein
pause 10
panse_19 SE_W043, 192
createtask sub_80DDDF0, 5, 85
pause 70
createtask sub_80A7FA0, 2, 1, 2, 0, 12, 1
createtask sub_80E1F8C, 2, 4, 0, 2, 0, 13, 0
wait
clearmonbg 0
pause 1
restorebg
waitbgfadein
end
Move_EGG_BOMB: @ 81D1A55
loadsprite 10198
loadsprite 10175
panse_19 SE_W039, 192
sprite gBattleAnimSpriteTemplate_83D7594, 130, 10, 0, 0, 0, 25, -32
wait
createtask sub_80A7FA0, 2, 1, 4, 0, 16, 1
sprite gBattleAnimSpriteTemplate_83D7828, 132, 6, 5, 1, 0
panse_19 SE_W120, 63
pause 3
sprite gBattleAnimSpriteTemplate_83D7828, 132, -16, -15, 1, 0
panse_19 SE_W120, 63
pause 3
sprite gBattleAnimSpriteTemplate_83D7828, 132, 16, -5, 1, 0
panse_19 SE_W120, 63
pause 3
sprite gBattleAnimSpriteTemplate_83D7828, 132, -12, 18, 1, 0
panse_19 SE_W120, 63
pause 3
sprite gBattleAnimSpriteTemplate_83D7828, 132, 0, 5, 1, 0
panse_19 SE_W120, 63
pause 3
wait
end
Move_SHADOW_BALL: @ 81D1AEF
loadsprite 10176
fadetobg 2
waitbgfadein
pause 15
createtask_1F sub_812B058, 168, -64, 63, 5, 5, 0, 5
sprite gBattleAnimSpriteTemplate_83DAEA8, 130, 16, 16, 8
wait
panse_19 SE_W028, 63
createtask sub_80A7FA0, 2, 1, 4, 0, 8, 1
wait
restorebg
waitbgfadein
end
Move_LICK: @ 81D1B32
loadsprite 10177
pause 15
panse_19 SE_W122, 63
sprite gBattleAnimSpriteTemplate_83DAEDC, 130, 0, 0
createtask sub_80A7FA0, 2, 1, 1, 0, 16, 1
wait
end
Move_FOCUS_ENERGY: @ 81D1B59
loadsprite 10184
panse_19 SE_W082, 192
call EndureFlamesAnim
pause 8
createtask sub_80E1F8C, 2, 2, 2, 2, 0, 11, 32767
createtask sub_80A7FA0, 2, 0, 1, 0, 32, 1
call EndureFlamesAnim
pause 8
call EndureFlamesAnim
wait
end
Move_BIDE: @ 81D1B99
ifelse _81D1BA3, _81D1BCF
end
_81D1BA3:
panse_1C SE_W036, 192, 9, 2
createtask sub_80E1F8C, 2, 2, 2, 2, 0, 11, 31
createtask sub_80A7FA0, 2, 0, 1, 0, 32, 1
wait
end
_81D1BCF:
loadsprite 10135
monbg 3
setalpha 12, 8
panse_1C SE_W036, 192, 9, 2
createtask sub_80E2A38, 10, 2, 2, 0, 11, 31
createtask sub_80A7FA0, 2, 0, 1, 0, 32, 1
wait
sprite gBattleAnimSpriteTemplate_83C1FF8, 2, 0, 24, 0, 0, 4
wait
createtask sub_80A8154, 2, 0, 2, 0, 12, 1
createtask sub_80A7FA0, 2, 1, 3, 0, 16, 1
panse_19 SE_W004, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 1, 18, -8, 1, 1
pause 5
panse_19 SE_W004, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 1, -18, 8, 1, 1
pause 5
panse_19 SE_W004, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 1, -8, -5, 1, 1
wait
pause 5
sprite gBattleAnimSpriteTemplate_83C1FE0, 2, 0, 0, 7
wait
createtask sub_80E2A38, 10, 2, 2, 11, 0, 31
wait
clearmonbg 3
blendoff
end
Move_STRING_SHOT: @ 81D1C98
loadsprite 10179
loadsprite 10180
monbg 3
pause 0
sprite gBattleAnimSpriteTemplate_83DB3C4, 5, 1, 2, 0, 9, 0
wait
panse_1C SE_W081, 192, 9, 6
call _81D1D56
call _81D1D56
call _81D1D56
call _81D1D56
call _81D1D56
call _81D1D56
call _81D1D56
call _81D1D56
call _81D1D56
call _81D1D56
call _81D1D56
call _81D1D56
call _81D1D56
call _81D1D56
call _81D1D56
call _81D1D56
call _81D1D56
call _81D1D56
wait
panse_19 SE_W081B, 63
sprite gBattleAnimSpriteTemplate_83DAB40, 130, 0, 10
pause 4
sprite gBattleAnimSpriteTemplate_83DAB40, 130, 0, -2
pause 4
sprite gBattleAnimSpriteTemplate_83DAB40, 130, 0, 22
wait
clearmonbg 3
pause 1
wait
sprite gBattleAnimSpriteTemplate_83DB3C4, 5, 1, 2, 9, 0, 0
end
_81D1D56:
sprite gBattleAnimSpriteTemplate_83DAB28, 130, 20, 0, 512, 20, 1
pause 1
ret
Move_SPIDER_WEB: @ 81D1D6A
loadsprite 10181
loadsprite 10180
monbg 3
pause 0
sprite gBattleAnimSpriteTemplate_83DB3C4, 5, 1, 2, 0, 9, 0
wait
monbgprio_28 1
panse_1C SE_W081, 192, 9, 6
call _81D1DF7
call _81D1DF7
call _81D1DF7
call _81D1DF7
call _81D1DF7
call _81D1DF7
call _81D1DF7
call _81D1DF7
call _81D1DF7
call _81D1DF7
call _81D1DF7
call _81D1DF7
call _81D1DF7
call _81D1DF7
wait
panse_19 SE_W081B, 63
sprite gBattleAnimSpriteTemplate_83DAB74, 2
wait
clearmonbg 3
pause 1
sprite gBattleAnimSpriteTemplate_83DB3C4, 5, 1, 2, 9, 0, 0
end
_81D1DF7:
sprite gBattleAnimSpriteTemplate_83DAB28, 130, 20, 0, 512, 20, 0
pause 1
ret
Move_RAZOR_WIND: @ 81D1E0B
ifelse _81D1E16, _81D1E66
_81D1E14:
wait
end
_81D1E16:
loadsprite 10009
panse_19 SE_W016, 192
sprite gBattleAnimSpriteTemplate_83D765C, 2, 32, 0, 16, 16, 0, 7, 40
sprite gBattleAnimSpriteTemplate_83D765C, 2, 32, 0, 16, 16, 85, 7, 40
sprite gBattleAnimSpriteTemplate_83D765C, 2, 32, 0, 16, 16, 170, 7, 40
wait
panse_19 SE_W016B, 192
jump _81D1E14
_81D1E66:
loadsprite 10154
loadsprite 10135
monbg 1
setalpha 12, 8
panse_19 SE_W013B, 192
sprite gBattleAnimSpriteTemplate_83DA3E4, 2, 14, 8, 0, 0, 22, 2, 1
pause 2
panse_19 SE_W013B, 192
sprite gBattleAnimSpriteTemplate_83DA3E4, 2, 14, -8, 16, 14, 22, 1, 1
pause 2
panse_19 SE_W013B, 192
sprite gBattleAnimSpriteTemplate_83DA3E4, 2, 14, 12, -16, -14, 22, 0, 1
pause 17
panse_19 SE_W013, 63
createtask sub_80A7FA0, 2, 1, 2, 0, 10, 1
createtask sub_80A7FA0, 2, 3, 2, 0, 10, 1
wait
clearmonbg 1
blendoff
jump _81D1E14
Move_DISABLE: @ 81D1EF1
loadsprite 10071
monbg 1
monbgprio_28 1
setalpha 8, 8
panse_19 SE_W197, 192
sprite gBattleAnimSpriteTemplate_83930F4, 13, 24, -16
wait
createtask sub_80D03C4, 5
panse_1C SE_W020, 63, 15, 4
wait
pause 1
clearmonbg 1
blendoff
end
Move_RECOVER: @ 81D1F1F
loadsprite 10147
loadsprite 10031
monbg 2
setalpha 12, 8
panse_1C SE_W025, 192, 13, 3
createtask sub_80E1F8C, 2, 2, 0, 6, 0, 11, 12287
call _81D1F5F
call _81D1F5F
call _81D1F5F
wait
clearmonbg 2
blendoff
pause 1
call Unknown_81D5EF5
wait
end
_81D1F5F:
sprite gBattleAnimSpriteTemplate_83D62EC, 2, 40, -10, 13
pause 3
sprite gBattleAnimSpriteTemplate_83D62EC, 2, -35, -10, 13
pause 3
sprite gBattleAnimSpriteTemplate_83D62EC, 2, 15, -40, 13
pause 3
sprite gBattleAnimSpriteTemplate_83D62EC, 2, -10, -32, 13
pause 3
sprite gBattleAnimSpriteTemplate_83D62EC, 2, 25, -20, 13
pause 3
sprite gBattleAnimSpriteTemplate_83D62EC, 2, -40, -20, 13
pause 3
sprite gBattleAnimSpriteTemplate_83D62EC, 2, 5, -40, 13
pause 3
ret
Move_MIMIC: @ 81D1FC9
loadsprite 10147
monbg_22 3
setalpha 11, 5
panse_1B SE_W107, 63, 192, 253, 0
createtask sub_80CB340, 5, 128, 24
pause 15
sprite gBattleAnimSpriteTemplate_83D65E8, 130, -12, 24
pause 10
setvar 7, -1
wait
panse_19 SE_W036, 192
createtask sub_80E1F8C, 2, 2, 0, 2, 0, 11, 32767
wait
clearmonbg_23 3
blendoff
end
Move_CONSTRICT: @ 81D2013
loadsprite 10186
panse_1C SE_W010, 63, 6, 4
sprite gBattleAnimSpriteTemplate_83D65A0, 132, 0, 16, 0, 2
pause 7
sprite gBattleAnimSpriteTemplate_83D65A0, 131, 0, 0, 0, 2
sprite gBattleAnimSpriteTemplate_83D65A0, 130, 0, 8, 1, 2
pause 7
sprite gBattleAnimSpriteTemplate_83D65A0, 131, 0, -8, 1, 2
pause 8
createtask sub_80A7FA0, 2, 1, 3, 0, 6, 1
pause 20
panse_19 SE_W020, 63
setvar 7, -1
wait
end
Move_CURSE: @ 81D207B
ifelse _81D2084, _81D2101
_81D2084:
loadsprite 10199
loadsprite 10200
monbg 2
createtask sub_80DECB0, 5
wait
pause 20
sprite gBattleAnimSpriteTemplate_83DAF20, 2
pause 60
call _81D20EB
pause 41
call _81D20EB
pause 41
call _81D20EB
wait
clearmonbg 2
pause 1
monbg 3
panse_19 SE_W171, 63
sprite gBattleAnimSpriteTemplate_83DAF38, 130
createtask sub_80A7FA0, 2, 1, 2, 0, 14, 1
wait
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 1, 16, 0, 0
wait
clearmonbg 3
end
_81D20EB:
createtask sub_80A7FA0, 2, 0, 4, 0, 10, 0
panse_19 SE_W020, 192
ret
_81D2101:
createtask sub_80A8B88, 5, 0, 10, 1536, 3, 0
wait
pause 10
call _81D211C
wait
end
_81D211C:
panse_19 SE_W082, 192
createtask sub_80E2F2C, 5
createtask sub_80E1F8C, 5, 2, 4, 2, 0, 10, 31
ret
Move_SOFT_BOILED: @ 81D213B
loadsprite 10202
loadsprite 10203
loadsprite 10031
monbg 2
panse_19 SE_W039, 192
createtask sub_80A7E7C, 2, 0, 0, 2, 6, 1
sprite gBattleAnimSpriteTemplate_83D78BC, 4, 0, 16, 0
sprite gBattleAnimSpriteTemplate_83D78BC, 4, 0, 16, 1
pause 120
pause 7
panse_19 SE_W030, 192
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 31, 3, 10, 0, 31500
sprite gBattleAnimSpriteTemplate_83D7928, 3, 31, 16, 0, 1
pause 8
sprite gBattleAnimSpriteTemplate_83D7928, 3, 31, 16, 0, 1
pause 60
setvar 7, -1
wait
clearmonbg 2
call Unknown_81D5F3E
end
Move_HEAL_BELL: @ 81D21BD
loadsprite 10205
loadsprite 10206
loadsprite 10203
loadsprite 10049
createtask sub_80E2A38, 10, 10, 0, 0, 10, 32767
wait
createtask sub_80D1ADC, 5
sprite gBattleAnimSpriteTemplate_83D7A44, 2, 0, -24, 0, 1
pause 12
sprite gBattleAnimSpriteTemplate_83D7A68, 40, 0, -24, 48, -18, 35, 0, 0
sprite gBattleAnimSpriteTemplate_83D7A68, 40, 0, -24, -48, 20, 30, 1, 1
sprite gBattleAnimSpriteTemplate_83D7A68, 40, 0, -24, -38, -29, 30, 2, 2
sprite gBattleAnimSpriteTemplate_83D7A68, 40, 0, -24, 36, 18, 30, 3, 3
call _81D2372
pause 33
sprite gBattleAnimSpriteTemplate_83D7A68, 40, 0, -24, 19, 26, 35, 4, 4
sprite gBattleAnimSpriteTemplate_83D7A68, 40, 0, -24, -34, -12, 30, 5, 5
sprite gBattleAnimSpriteTemplate_83D7A68, 40, 0, -24, 41, -20, 34, 6, 6
sprite gBattleAnimSpriteTemplate_83D7A68, 40, 0, -24, -15, 26, 32, 7, 0
call _81D2372
pause 33
sprite gBattleAnimSpriteTemplate_83D7A68, 40, 0, -24, -48, 18, 31, 0, 2
sprite gBattleAnimSpriteTemplate_83D7A68, 40, 0, -24, 48, -20, 30, 2, 5
sprite gBattleAnimSpriteTemplate_83D7A68, 40, 0, -24, 38, 29, 33, 4, 3
sprite gBattleAnimSpriteTemplate_83D7A68, 40, 0, -24, -36, -18, 30, 6, 1
call _81D2372
wait
createtask sub_80D1B80, 5
wait
panse_19 SE_W234, 192
sprite gBattleAnimSpriteTemplate_83D6CA0, 16, -15, 0, 0, 0, 32, 60, 1
pause 8
sprite gBattleAnimSpriteTemplate_83D6CA0, 16, 12, -5, 0, 0, 32, 60, 1
wait
panse_19 SE_REAPOKE, 192
createtask sub_80E2A7C, 10, 4, 3, 10, 0, 31500
createtask sub_80E2A38, 10, 10, 3, 10, 0, 32767
sprite gBattleAnimSpriteTemplate_83D7974, 16, 0, 0, 0, 1
end
_81D2372:
createtask sub_80E2A7C, 10, 4, 3, 8, 0, 31500
createtask sub_80E2A38, 10, 10, 3, 2, 10, 32767
sprite gBattleAnimSpriteTemplate_83D7928, 40, 0, -24, 0, 1
panse_19 SE_W215, 192
ret
Move_FAKE_OUT: @ 81D23A8
panse_19 SE_W260, 0
createtask sub_80D1CD0, 5
wait
panse_19 SE_W166, 63
createtask sub_80A7FA0, 2, 1, 4, 0, 5, 1
createtask sub_80D1E38, 3
wait
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 3, 16, 0, 32767
end
Move_SCARY_FACE: @ 81D23E3
loadsprite 10218
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 27, 3, 0, 16, 0
panse_19 SE_W060, 192
wait
pause 10
panse_19 SE_W043, 192
createtask sub_80D23B4, 5
pause 13
sprite gBattleAnimSpriteTemplate_83D7B94, 0, -16, -8
sprite gBattleAnimSpriteTemplate_83D7B94, 0, 16, -8
wait
createtask sub_80D60B4, 3, 20, 1, 0
panse_19 SE_W081B, 63
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 27, 3, 16, 0, 0
wait
end
Move_SWEET_KISS: @ 81D2446
loadsprite 10216
loadsprite 10220
sprite gBattleAnimSpriteTemplate_83D7BB8, 130, 16, -48
panse_19 SE_W215, 63
pause 23
panse_19 SE_W215, 63
pause 23
panse_19 SE_W215, 63
wait
sprite gBattleAnimSpriteTemplate_83D7AC8, 131, 160, -30
panse_19 SE_W213, 63
sprite gBattleAnimSpriteTemplate_83D7AC8, 131, -256, -42
sprite gBattleAnimSpriteTemplate_83D7AC8, 131, 128, -14
sprite gBattleAnimSpriteTemplate_83D7AC8, 131, 416, -38
sprite gBattleAnimSpriteTemplate_83D7AC8, 131, -128, -22
sprite gBattleAnimSpriteTemplate_83D7AC8, 131, -384, -31
end
Move_LOVELY_KISS: @ 81D24AF
loadsprite 10219
loadsprite 10221
sprite gBattleAnimSpriteTemplate_83D7C00, 130, 0, -24
panse_19 SE_W060B, 63
wait
panse_19 SE_W213, 63
sprite gBattleAnimSpriteTemplate_83D7BD0, 131, -256, -42
sprite gBattleAnimSpriteTemplate_83D7BD0, 131, 128, -14
sprite gBattleAnimSpriteTemplate_83D7BD0, 131, 416, -38
sprite gBattleAnimSpriteTemplate_83D7BD0, 131, -128, -22
end
Move_FURY_SWIPES: @ 81D24F6
loadsprite 10222
sprite gBattleAnimSpriteTemplate_83C1FB0, 2, 5, 5
pause 4
panse_19 SE_W010, 63
sprite gBattleAnimSpriteTemplate_83D7C48, 130, 16, 0, 1
createtask sub_80A7FA0, 2, 1, 3, 0, 5, 1
pause 10
sprite gBattleAnimSpriteTemplate_83C1FB0, 130, 5, 5
pause 4
panse_19 SE_W010, 63
sprite gBattleAnimSpriteTemplate_83D7C48, 130, -16, 0, 0
createtask sub_80A7FA0, 2, 1, 4, 0, 7, 1
end
Move_INGRAIN: @ 81D255A
loadsprite 10223
loadsprite 10147
sprite gBattleAnimSpriteTemplate_83D6658, 2, 16, 26, -1, 2, 150
panse_19 SE_W010, 192
pause 10
sprite gBattleAnimSpriteTemplate_83D6658, 2, -32, 20, 1, 1, 140
panse_19 SE_W010, 192
pause 10
sprite gBattleAnimSpriteTemplate_83D6658, 2, 32, 22, 1, 0, 130
panse_19 SE_W010, 192
pause 10
sprite gBattleAnimSpriteTemplate_83D6658, 2, -16, 25, -1, 3, 120
panse_19 SE_W010, 192
pause 40
sprite gBattleAnimSpriteTemplate_83D6698, 3, 32, 26, -1, 3, 30
pause 5
panse_19 SE_W145C, 192
pause 5
sprite gBattleAnimSpriteTemplate_83D6698, 3, -48, 20, 1, 2, 30
panse_19 SE_W145C, 192
pause 5
panse_19 SE_W145C, 192
pause 5
sprite gBattleAnimSpriteTemplate_83D6698, 3, 48, 26, -2, 3, 18
panse_19 SE_W145C, 192
pause 10
wait
end
Move_PRESENT: @ 81D260B
loadsprite 10224
createtask sub_812C960, 2
sprite gBattleAnimSpriteTemplate_83D671C, 130, 0, -5, 10, 2, -1
panse_19 SE_W039, 192
pause 14
panse_19 SE_W145B, 192
pause 14
panse_19 SE_W145B, 0
pause 20
panse_19 SE_W145B, 63
wait
jumpvareq 7, 0, _81D264E
jumpvareq 7, 1, _81D26B9
end
_81D264E:
loadsprite 10198
panse_19 SE_W120, 63
sprite gBattleAnimSpriteTemplate_83D7828, 131, 0, 0, 1, 1
pause 6
panse_19 SE_W120, 63
sprite gBattleAnimSpriteTemplate_83D7828, 131, 24, -24, 1, 1
pause 6
panse_19 SE_W120, 63
sprite gBattleAnimSpriteTemplate_83D7828, 131, -16, 16, 1, 1
pause 6
panse_19 SE_W120, 63
sprite gBattleAnimSpriteTemplate_83D7828, 131, -24, -12, 1, 1
pause 6
panse_19 SE_W120, 63
sprite gBattleAnimSpriteTemplate_83D7828, 131, 16, 16, 1, 1
end
_81D26B9:
loadsprite 10195
loadsprite 10031
panse_19 SE_W234, 63
sprite gBattleAnimSpriteTemplate_83D6764, 132, -16, 32, -3, 1
pause 3
sprite gBattleAnimSpriteTemplate_83D6764, 132, 16, 32, -3, -1
pause 3
sprite gBattleAnimSpriteTemplate_83D6764, 132, 32, 32, -3, 1
pause 3
sprite gBattleAnimSpriteTemplate_83D6764, 132, -32, 32, -3, 1
pause 3
sprite gBattleAnimSpriteTemplate_83D6764, 132, 0, 32, -3, 1
pause 3
sprite gBattleAnimSpriteTemplate_83D6764, 132, -8, 32, -3, 1
pause 3
sprite gBattleAnimSpriteTemplate_83D6764, 132, -8, 32, -3, 1
pause 3
sprite gBattleAnimSpriteTemplate_83D6764, 132, 24, 32, -3, 1
pause 3
sprite gBattleAnimSpriteTemplate_83D6764, 132, -24, 32, -3, 1
wait
waitsound
call Unknown_81D5F3E
end
Move_BATON_PASS: @ 81D2762
loadsprite 10226
panse_19 SE_W226, 192
createtask sub_80E1F8C, 2, 31, 1, 2, 0, 11, 31455
sprite gBattleAnimSpriteTemplate_84024D0, 2
end
Move_PERISH_SONG: @ 81D2784
loadsprite 10206
sprite gBattleAnimSpriteTemplate_83D7D1C, 4, 0, 0, 0
sprite gBattleAnimSpriteTemplate_83D7D1C, 4, 1, 1, 16
sprite gBattleAnimSpriteTemplate_83D7D1C, 4, 2, 1, 32
sprite gBattleAnimSpriteTemplate_83D7D1C, 4, 3, 2, 48
sprite gBattleAnimSpriteTemplate_83D7D1C, 4, 4, 2, 64
sprite gBattleAnimSpriteTemplate_83D7D1C, 4, 5, 0, 80
sprite gBattleAnimSpriteTemplate_83D7D1C, 4, 6, 0, 96
sprite gBattleAnimSpriteTemplate_83D7D1C, 4, 7, 1, 112
sprite gBattleAnimSpriteTemplate_83D7D1C, 4, 8, 2, 128
sprite gBattleAnimSpriteTemplate_83D7D1C, 4, 9, 0, 144
sprite gBattleAnimSpriteTemplate_83D7D1C, 4, 10, 2, 160
sprite gBattleAnimSpriteTemplate_83D7D1C, 4, 11, 0, 176
sprite gBattleAnimSpriteTemplate_83D7D1C, 4, 12, 1, 192
sprite gBattleAnimSpriteTemplate_83D7D1C, 4, 13, 3, 208
sprite gBattleAnimSpriteTemplate_83D7D1C, 4, 14, 3, 224
sprite gBattleAnimSpriteTemplate_83D7D1C, 4, 15, 0, 240
sprite gBattleAnimSpriteTemplate_83D7D34, 4, 15, 0, 0
pause 20
panse_1B SE_W195, 192, 63, 2, 0
pause 80
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 3, 0, 16, 0
createtask sub_80E0E24, 5, 4, 0
createtask sub_80E0E24, 5, 5, 0
createtask sub_80E0E24, 5, 6, 0
createtask sub_80E0E24, 5, 7, 0
pause 100
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 3, 16, 0, 0
createtask sub_80E0E24, 5, 4, 1
createtask sub_80E0E24, 5, 5, 1
createtask sub_80E0E24, 5, 6, 1
createtask sub_80E0E24, 5, 7, 1
wait
end
Move_SLEEP_TALK: @ 81D28ED
loadsprite 10228
createtask sub_80A8B88, 5, 0, 4, 4096, 2, 0
pause 20
sprite gBattleAnimSpriteTemplate_84022F0, 130, 0, 20, 5, -1
panse_19 SE_W173, 192
pause 6
sprite gBattleAnimSpriteTemplate_84022F0, 130, 0, 20, 5, -1
pause 6
sprite gBattleAnimSpriteTemplate_84022F0, 130, 0, 20, 5, -1
pause 20
sprite gBattleAnimSpriteTemplate_84022F0, 130, 0, 20, 5, -5
panse_19 SE_W173, 192
pause 6
sprite gBattleAnimSpriteTemplate_84022F0, 130, 0, 20, 5, -5
pause 6
sprite gBattleAnimSpriteTemplate_84022F0, 130, 0, 20, 5, -5
pause 20
sprite gBattleAnimSpriteTemplate_84022F0, 130, 0, 20, 5, -3
panse_19 SE_W173, 192
pause 6
sprite gBattleAnimSpriteTemplate_84022F0, 130, 0, 20, 5, -3
pause 6
sprite gBattleAnimSpriteTemplate_84022F0, 130, 0, 20, 5, -3
wait
end
Move_HYPER_FANG: @ 81D29A8
loadsprite 10192
panse_19 SE_W044, 63
pause 1
pause 2
createtask sub_80E4200, 2
jumpvareq 7, 1, _81D2A08
createtask sub_812C924, 2
jumpvareq 7, 0, _81D29FA
jump _81D2A01
_81D29D6:
waitbgfadeout
sprite gBattleAnimSpriteTemplate_840233C, 130
waitbgfadein
createtask sub_80A7E7C, 3, 1, 0, 10, 10, 1
panse_19 SE_W043, 63
pause 20
restorebg
waitbgfadein
wait
end
_81D29FA:
fadetobg 4
jump _81D29D6
_81D2A01:
fadetobg 5
jump _81D29D6
_81D2A08:
fadetobg 6
jump _81D29D6
Move_TRI_ATTACK: @ 81D2A0F
loadsprite 10230
sprite gBattleAnimSpriteTemplate_8402458, 130, 16, 0
panse_19 SE_W161, 192
pause 20
panse_19 SE_W161, 192
pause 20
createtask_1F sub_812B058, 220, -64, 63, 5, 6, 0, 7
wait
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 2, 0, 16, 0
pause 16
loadsprite 10033
sprite gBattleAnimSpriteTemplate_83D9520, 130, 0, 0, 30, 30, -1, 0
panse_19 SE_W172B, 63
sprite gBattleAnimSpriteTemplate_83D9520, 130, 0, 0, 30, 30, 0, 1
pause 1
sprite gBattleAnimSpriteTemplate_83D9520, 130, 0, 0, 30, 30, -1, -1
pause 1
sprite gBattleAnimSpriteTemplate_83D9520, 130, 0, 0, 30, 30, 2, 1
pause 1
sprite gBattleAnimSpriteTemplate_83D9520, 130, 0, 0, 30, 30, 1, -1
pause 1
sprite gBattleAnimSpriteTemplate_83D9520, 130, 0, 0, 30, 30, -1, 1
pause 1
sprite gBattleAnimSpriteTemplate_83D9520, 130, 0, 0, 30, 30, 1, -2
pause 1
sprite gBattleAnimSpriteTemplate_83D9520, 130, 0, 0, 30, 30, 3, 1
pause 2
createtask sub_80D60B4, 2, 20, 3, 1, 1
wait
loadsprite 10037
createtask sub_80E2324, 2, 257, 257, 257
panse_19 SE_W161B, 63
sprite gBattleAnimSpriteTemplate_83D97D0, 130, 0, -48
pause 1
sprite gBattleAnimSpriteTemplate_83D97D0, 130, 0, -16
pause 1
sprite gBattleAnimSpriteTemplate_83D97D0, 130, 0, 16
pause 20
createtask sub_80D60B4, 2, 20, 3, 1, 0
pause 2
createtask sub_80E2324, 2, 257, 257, 257
wait
loadsprite 10141
call Unknown_81D5C36
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 2, 16, 0, 0
wait
end
Move_WILL_O_WISP: @ 81D2B83
loadsprite 10232
loadsprite 10231
monbg 3
monbgprio_2A 1
panse_19 SE_W052, 192
panse_1D SE_W052, 192, 10
createtask sub_812B374, 2, -64, -64, 1, 0
sprite gBattleAnimSpriteTemplate_83D974C, 2, 0, 0, 0
pause 3
sprite gBattleAnimSpriteTemplate_83D974C, 3, 0, 0, 1
pause 3
sprite gBattleAnimSpriteTemplate_83D974C, 4, 0, 0, 2
pause 3
sprite gBattleAnimSpriteTemplate_83D974C, 4, 0, 0, 3
pause 40
createtask sub_812B374, 2, -64, 63, 2, 0
wait
monbgprio_29
panse_19 SE_W172B, 63
createtask sub_80A7FA0, 2, 1, 4, 0, 13, 1
sprite gBattleAnimSpriteTemplate_83D977C, 2, 0
sprite gBattleAnimSpriteTemplate_83D977C, 2, 42
sprite gBattleAnimSpriteTemplate_83D977C, 2, 84
sprite gBattleAnimSpriteTemplate_83D977C, 2, 126
sprite gBattleAnimSpriteTemplate_83D977C, 2, 168
sprite gBattleAnimSpriteTemplate_83D977C, 2, 210
wait
clearmonbg 3
end
Move_ENCORE: @ 81D2C41
loadsprite 10227
loadsprite 10247
createtask sub_812CC44, 2
createtask sub_80E2D78, 2, 248, 3, 0, 10, 0
wait
sprite gBattleAnimSpriteTemplate_840238C, 130, 0, -8
sprite gBattleAnimSpriteTemplate_84023A4, 2, -2, 0, 0, 0, 9
sprite gBattleAnimSpriteTemplate_84023A4, 2, 2, 0, 1, 0, 9
sprite gBattleAnimSpriteTemplate_84023BC, 3, -2, 0, 0, 0, 9
sprite gBattleAnimSpriteTemplate_84023BC, 3, 2, 0, 1, 0, 9
pause 16
createtask sub_812B340, 5, 223, 63
createtask sub_80A8B88, 5, 1, 8, 1536, 5, 1
wait
createtask sub_80E2D78, 2, 248, 3, 10, 0, 1
wait
createtask sub_812CCA8, 2
end
Move_TRICK: @ 81D2CE8
loadsprite 10224
loadsprite 10207
sprite gBattleAnimSpriteTemplate_83D67F4, 2, -40, 80
sprite gBattleAnimSpriteTemplate_83D67F4, 2, -40, 208
pause 16
panse_19 SE_W166, 0
createtask sub_80D1E38, 3
createtask sub_80D1EC8, 3
pause 30
panse_19 SE_W104, 0
pause 24
panse_19 SE_W104, 0
pause 16
panse_19 SE_W104, 0
pause 16
panse_19 SE_W104, 0
pause 16
panse_19 SE_W104, 0
pause 16
panse_19 SE_W104, 0
pause 16
panse_19 SE_W213, 0
createtask sub_80A7E7C, 3, 0, 5, 0, 7, 2
createtask sub_80A7E7C, 3, 1, 5, 0, 7, 2
wait
end
Move_WISH: @ 81D2D66
loadsprite 10233
loadsprite 10049
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 3, 0, 10, 0
wait
panse_27 SE_W115, 63, 192, 253, 0
sprite gBattleAnimSpriteTemplate_84024E8, 40
wait
pause 60
panse_1C SE_W215, 192, 16, 3
call Unknown_81D5ECA
wait
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 3, 10, 0, 0
wait
end
Move_STOCKPILE: @ 81D2DAE
loadsprite 10235
panse_19 SE_W025, 192
createtask sub_80E1F8C, 2, 2, 8, 1, 0, 12, 32767
createtask sub_812D674, 5
call _81D2DEC
call _81D2DEC
wait
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 2, 0, 12, 0, 32767
end
_81D2DEC:
sprite gBattleAnimSpriteTemplate_83D6350, 2, 55, 55, 13
pause 1
sprite gBattleAnimSpriteTemplate_83D6350, 2, -55, -55, 13
pause 1
sprite gBattleAnimSpriteTemplate_83D6350, 2, 0, 55, 13
pause 1
sprite gBattleAnimSpriteTemplate_83D6350, 2, 0, -55, 13
pause 1
sprite gBattleAnimSpriteTemplate_83D6350, 2, 55, -34, 13
pause 1
sprite gBattleAnimSpriteTemplate_83D6350, 2, 55, 34, 13
pause 1
sprite gBattleAnimSpriteTemplate_83D6350, 2, -55, -34, 13
pause 1
sprite gBattleAnimSpriteTemplate_83D6350, 2, -55, 34, 13
pause 1
ret
Move_SPIT_UP: @ 81D2E65
loadsprite 10237
loadsprite 10135
panse_19 SE_W036, 192
createtask sub_812D6CC, 5
createtask sub_80A7FA0, 2, 0, 1, 0, 8, 2
pause 45
panse_19 SE_W255, 192
pause 3
sprite gBattleAnimSpriteTemplate_83D7B60, 2, 0, 12
sprite gBattleAnimSpriteTemplate_83D7B60, 2, 32, 12
sprite gBattleAnimSpriteTemplate_83D7B60, 2, 64, 12
sprite gBattleAnimSpriteTemplate_83D7B60, 2, 96, 12
sprite gBattleAnimSpriteTemplate_83D7B60, 2, 128, 12
sprite gBattleAnimSpriteTemplate_83D7B60, 2, 160, 12
sprite gBattleAnimSpriteTemplate_83D7B60, 2, 192, 12
sprite gBattleAnimSpriteTemplate_83D7B60, 2, 224, 12
pause 5
jumpif 2, _81D2F32
jumpif 3, _81D2F5B
_81D2EF5:
pause 5
createtask sub_80A9058, 2, 0, 1, 8, 1, 0
panse_19 SE_W003, 63
sprite gBattleAnimSpriteTemplate_83DB538, 131, -12, 10, 1, 1
pause 5
panse_19 SE_W003, 63
sprite gBattleAnimSpriteTemplate_83DB538, 131, 12, -10, 1, 1
wait
end
_81D2F32:
sprite gBattleAnimSpriteTemplate_83D7B60, 2, 16
sprite gBattleAnimSpriteTemplate_83D7B60, 2, 80
sprite gBattleAnimSpriteTemplate_83D7B60, 2, 144
sprite gBattleAnimSpriteTemplate_83D7B60, 2, 208
jump _81D2EF5
_81D2F5B:
sprite gBattleAnimSpriteTemplate_83D7B60, 2, 16
sprite gBattleAnimSpriteTemplate_83D7B60, 2, 48
sprite gBattleAnimSpriteTemplate_83D7B60, 2, 80
sprite gBattleAnimSpriteTemplate_83D7B60, 2, 112
sprite gBattleAnimSpriteTemplate_83D7B60, 2, 144
sprite gBattleAnimSpriteTemplate_83D7B60, 2, 176
sprite gBattleAnimSpriteTemplate_83D7B60, 2, 208
sprite gBattleAnimSpriteTemplate_83D7B60, 2, 240
jump _81D2EF5
Move_SWALLOW: @ 81D2FA8
loadsprite 10236
loadsprite 10031
panse_19 SE_W036, 192
createtask sub_812D790, 5
createtask sub_80A7FA0, 2, 0, 1, 0, 8, 2
pause 38
panse_19 SE_W255, 192
createtask sub_80A7FA0, 2, 0, 2, 0, 12, 1
call _81D2FF9
jumpif 2, _81D303B
jumpif 3, _81D3045
_81D2FF2:
wait
call Unknown_81D5EF5
end
_81D2FF9:
sprite gBattleAnimSpriteTemplate_8402578, 2, 0, -8
pause 1
sprite gBattleAnimSpriteTemplate_8402578, 2, -24, -8
pause 1
sprite gBattleAnimSpriteTemplate_8402578, 2, 16, -8
pause 1
sprite gBattleAnimSpriteTemplate_8402578, 2, -16, -8
pause 1
sprite gBattleAnimSpriteTemplate_8402578, 2, 24, -8
pause 1
ret
_81D303B:
call _81D2FF9
jump _81D2FF2
_81D3045:
call _81D2FF9
call _81D2FF9
jump _81D2FF2
Move_TRANSFORM: @ 81D3054
monbg 0
panse_19 SE_W100, 192
panse_1D SE_W107, 192, 48
createtask sub_812D7E8, 2, 0
wait
clearmonbg 0
end
Move_MORNING_SUN: @ 81D306C
loadsprite 10241
loadsprite 10031
createtask sub_812DB84, 5
pause 8
createtask sub_80E2A38, 10, 1921, 8, 0, 12, 32767
pause 14
call _81D30F2
call _81D30F2
call _81D30F2
call _81D30F2
call _81D30F2
call _81D30F2
call _81D30F2
call _81D30F2
call _81D30F2
call _81D30F2
call _81D30F2
call _81D30F2
call _81D30F2
call _81D30F2
call _81D30F2
createtask sub_80E2A38, 10, 1921, 3, 12, 0, 32767
wait
waitsound
call Unknown_81D5EF5
end
_81D30F2:
sprite gBattleAnimSpriteTemplate_84025EC, 2, 30, 640
pause 5
ret
Move_SWEET_SCENT: @ 81D3100
loadsprite 10238
panse_19 SE_W230, 192
sprite gBattleAnimSpriteTemplate_84026A4, 2, 100, 0, 100
pause 25
setpan 0
call _81D3144
sprite gBattleAnimSpriteTemplate_84026A4, 2, 55, 0
setpan 63
createtask sub_80E1F8C, 2, 20, 1, 5, 5, 13, 22207
call _81D3144
wait
end
_81D3144:
sprite gBattleAnimSpriteTemplate_84026A4, 2, 70, 1, 64
pause 2
sprite gBattleAnimSpriteTemplate_84026A4, 2, 60, 0, 64
pause 5
sprite gBattleAnimSpriteTemplate_84026A4, 2, 80, 1, 64
pause 2
sprite gBattleAnimSpriteTemplate_84026A4, 2, 58, 0, 120
pause 2
sprite gBattleAnimSpriteTemplate_84026A4, 2, 100, 0, 120
pause 2
sprite gBattleAnimSpriteTemplate_84026A4, 2, 90, 0, 64
pause 2
sprite gBattleAnimSpriteTemplate_84026A4, 2, 48, 0, 64
pause 2
sprite gBattleAnimSpriteTemplate_84026A4, 2, 95, 1, 80
pause 2
sprite gBattleAnimSpriteTemplate_84026A4, 2, 100, 0, 120
pause 2
sprite gBattleAnimSpriteTemplate_84026A4, 2, 75, 1, 64
pause 2
sprite gBattleAnimSpriteTemplate_84026A4, 2, 85, 0, 120
pause 2
ret
Move_HYPER_BEAM: @ 81D31EA
loadsprite 10147
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 4, 0, 16, 0
wait
pause 10
panse_19 SE_W063, 192
createtask sub_80A7FA0, 2, 0, 1, 0, 4, 1
wait
pause 30
createtask_1F sub_812B058, 247, -64, 63, 1, 15, 0, 5
createtask sub_80A7E7C, 2, 0, 0, 4, 50, 1
createtask sub_80E21A8, 2, 10147, 1, 12, 31, 16, 0, 0
call _81D331B
call _81D331B
call _81D331B
call _81D331B
call _81D331B
createtask sub_80A7FA0, 2, 1, 4, 0, 50, 1
createtask sub_80E2A38, 10, 4, 2, 0, 11, 26425
call _81D331B
call _81D331B
call _81D331B
call _81D331B
call _81D331B
call _81D331B
call _81D331B
call _81D331B
call _81D331B
call _81D331B
call _81D331B
call _81D331B
call _81D331B
call _81D331B
call _81D331B
call _81D331B
call _81D331B
call _81D331B
call _81D331B
call _81D331B
call _81D331B
createtask sub_80E2A38, 10, 4, 2, 11, 0, 26425
wait
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 4, 16, 0, 0
end
_81D331B:
sprite gBattleAnimSpriteTemplate_83D6394, 130
sprite gBattleAnimSpriteTemplate_83D6394, 130
pause 1
ret
Move_FLATTER: @ 81D332C
loadsprite 10227
loadsprite 10240
createtask sub_812B340, 5, 223, 63
createtask sub_812CC44, 2
createtask sub_80E2D78, 2, 248, 3, 0, 10, 0
wait
sprite gBattleAnimSpriteTemplate_8402720, 130, 0, -8, 80
pause 0
sprite gBattleAnimSpriteTemplate_83C1FC8, 2, 5, 2, 1
pause 10
sprite gBattleAnimSpriteTemplate_83C1FC8, 2, 5, 2, 1
pause 0
createtask sub_812B30C, 5, 229, -64
call _81D3415
call _81D3415
call _81D3415
call _81D3415
call _81D3415
call _81D3415
call _81D3415
call _81D3415
call _81D3415
call _81D3415
call _81D3415
call _81D3415
call _81D3415
call _81D3415
call _81D3415
call _81D3415
call _81D3415
call _81D3415
call _81D3415
pause 5
createtask sub_812B30C, 5, 229, 63
wait
createtask sub_80E2D78, 2, 248, 3, 10, 0, 1
wait
createtask sub_812CCA8, 2
end
_81D3415:
sprite gBattleAnimSpriteTemplate_8402708, 40, 0
sprite gBattleAnimSpriteTemplate_8402708, 40, 1
ret
Move_ROLE_PLAY: @ 81D3428
monbg 2
createtask sub_80E2A38, 10, 4, 2, 0, 16, 32767
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 2, 0, 10, 0
wait
panse_19 SE_W161, 192
panse_1D SE_W197, 192, 30
createtask sub_812EFC8, 2
wait
clearmonbg 2
createtask sub_80E2A38, 10, 4, 2, 16, 0, 32767
pause 8
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 2, 10, 0, 0
end
Move_REFRESH: @ 81D3485
loadsprite 10203
loadsprite 10049
panse_19 SE_W287, 192
createtask sub_81300A4, 2, 0
wait
panse_19 SE_W234, 192
call Unknown_81D5ECA
wait
panse_19 SE_REAPOKE, 192
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 31, 3, 10, 0, 31500
sprite gBattleAnimSpriteTemplate_83D7928, 3, 0, 0, 0, 0
end
Move_BLAZE_KICK: @ 81D34C8
loadsprite 10135
loadsprite 10143
loadsprite 10029
monbg 1
setalpha 12, 8
panse_19 SE_W172, 63
sprite gBattleAnimSpriteTemplate_83DA024, 131, 0, 0, 1, 30
createtask sub_80E2A38, 10, 4, 2, 0, 7, 32767
pause 30
panse_19 SE_W007, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 130, 0, 0, 1, 0
createtask sub_80A7FA0, 2, 1, 3, 0, 14, 1
createtask sub_80E2A38, 10, 4, 2, 0, 0, 32767
sprite gBattleAnimSpriteTemplate_83DB3DC, 2, 31, 3, 1, 0, 8, 0, 0
call _81D11A2
wait
clearmonbg 1
blendoff
end
Move_HYPER_VOICE: @ 81D3550
loadsprite 10203
call _81D3562
wait
pause 8
call _81D3562
wait
end
_81D3562:
createtask sub_812B2B8, 5
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 31, 3, 8, 0, 1023
createtask sub_80A8D34, 5, -5, -5, 5, 0, 0
sprite gBattleAnimSpriteTemplate_83D798C, 0, 45, 0, 0, 0, 0, 0, 1
createtask sub_80A7FA0, 2, 1, 1, 0, 6, 1
createtask sub_80A7FA0, 2, 3, 1, 0, 6, 1
createtask sub_80E26BC, 2, 1, 0, 6, 1
ret
Move_SAND_TOMB: @ 81D35D2
loadsprite 10074
sprite gBattleAnimSpriteTemplate_83DB3C4, 0, 4, 2, 0, 7, 563
createtask sub_80A7E7C, 5, 1, 0, 2, 43, 1
panse_19 SE_W328, 63
call _81D361F
call _81D361F
call _81D361F
pause 22
sprite gBattleAnimSpriteTemplate_83DB3C4, 0, 4, 2, 7, 0, 563
wait
end
_81D361F:
sprite gBattleAnimSpriteTemplate_83DAC7C, 130, 0, 32, 528, 30, 10, 50, 1
pause 2
sprite gBattleAnimSpriteTemplate_83DAC7C, 130, 0, 36, 480, 20, 13, -46, 1
pause 2
sprite gBattleAnimSpriteTemplate_83DAC7C, 130, 0, 37, 576, 20, 5, 42, 1
pause 2
sprite gBattleAnimSpriteTemplate_83DAC7C, 130, 0, 35, 400, 25, 8, -42, 1
pause 2
sprite gBattleAnimSpriteTemplate_83DAC7C, 130, 0, 32, 512, 25, 13, 46, 1
pause 2
sprite gBattleAnimSpriteTemplate_83DAC7C, 130, 0, 37, 464, 30, 12, -50, 1
pause 2
ret
Move_SHEER_COLD: @ 81D36AA
fadetobg 15
waitbgfadeout
panse_19 SE_W196, 0
waitbgfadein
loadsprite 10010
monbg 3
monbgprio_28 1
setalpha 12, 8
createtask sub_807B920, 2
panse_1D SE_W258, 63, 17
wait
clearmonbg 3
blendoff
restorebg
waitbgfadein
end
Move_ARM_THRUST: @ 81D36CF
loadsprite 10143
loadsprite 10135
monbgprio_28 1
setalpha 12, 8
createtask sub_80A8E04, 5, 8, 5, 0, 0
pause 6
sprite gBattleAnimSpriteTemplate_83C1FB0, 2, 4, 3
pause 4
panse_19 SE_W207, 63
sprite gBattleAnimSpriteTemplate_83DA144, 130, 10, -8, 14, 3
wait
createtask sub_80A8E04, 5, 8, 5, 0, 1
panse_19 SE_W003, 63
ifelse _81D373C, _81D3750
_81D3728:
createtask sub_80A7E7C, 5, 1, 4, 0, 6, 1
wait
blendoff
end
_81D373C:
sprite gBattleAnimSpriteTemplate_83DB4A8, 130, 8, 0, 1, 2
jump _81D3728
_81D3750:
sprite gBattleAnimSpriteTemplate_83DB4A8, 130, -8, 0, 1, 2
jump _81D3728
Move_MUDDY_WATER: @ 81D3764
panse_1B SE_W250, 192, 63, 2, 0
createtask sub_80D38BC, 2, 1
wait
end
Move_BULLET_SEED: @ 81D3776
loadsprite 10006
sprite gBattleAnimSpriteTemplate_83D7628, 130, 20, 0
pause 5
sprite gBattleAnimSpriteTemplate_83D7628, 130, 20, 0
pause 5
sprite gBattleAnimSpriteTemplate_83D7628, 130, 20, 0
pause 5
createtask sub_80A7FA0, 2, 1, 2, 0, 30, 1
sprite gBattleAnimSpriteTemplate_83D7628, 130, 20, 0
pause 5
sprite gBattleAnimSpriteTemplate_83D7628, 130, 20, 0
pause 5
sprite gBattleAnimSpriteTemplate_83D7628, 130, 20, 0
pause 5
sprite gBattleAnimSpriteTemplate_83D7628, 130, 20, 0
pause 5
sprite gBattleAnimSpriteTemplate_83D7628, 130, 20, 0
pause 5
sprite gBattleAnimSpriteTemplate_83D7628, 130, 20, 0
pause 5
sprite gBattleAnimSpriteTemplate_83D7628, 130, 20, 0
wait
end
Move_DRAGON_CLAW: @ 81D380C
loadsprite 10029
loadsprite 10039
panse_19 SE_W221B, 192
createtask sub_80E2A38, 10, 2, 4, 0, 8, 639
createtask sub_80A7E7C, 5, 0, 0, 2, 15, 1
call _81D39E9
call _81D39E9
sprite gBattleAnimSpriteTemplate_83C1FB0, 2, 6, 4
sprite gBattleAnimSpriteTemplate_83DACD0, 2, 0, 28, 528, 30, 13, 50, 0
pause 2
createtask sub_812B30C, 5, 136, 63
sprite gBattleAnimSpriteTemplate_83DB288, 130, -10, -10, 0
sprite gBattleAnimSpriteTemplate_83DB288, 130, -10, 10, 0
sprite gBattleAnimSpriteTemplate_83DB428, 2, -4, 1, 10, 3, 1
sprite gBattleAnimSpriteTemplate_83DACD0, 2, 0, 32, 480, 20, 16, -46, 0
pause 2
sprite gBattleAnimSpriteTemplate_83DACD0, 2, 0, 33, 576, 20, 8, 42, 0
pause 2
sprite gBattleAnimSpriteTemplate_83DACD0, 2, 0, 31, 400, 25, 11, -42, 0
pause 2
sprite gBattleAnimSpriteTemplate_83C1FB0, 2, 6, 4
sprite gBattleAnimSpriteTemplate_83DACD0, 2, 0, 28, 512, 25, 16, 46, 0
pause 2
createtask sub_812B30C, 5, 136, 63
sprite gBattleAnimSpriteTemplate_83DB288, 130, 10, -10, 1
sprite gBattleAnimSpriteTemplate_83DB288, 130, 10, 10, 1
sprite gBattleAnimSpriteTemplate_83DB428, 2, -4, 1, 10, 3, 1
sprite gBattleAnimSpriteTemplate_83DACD0, 2, 0, 33, 464, 30, 15, -50, 0
pause 2
sprite gBattleAnimSpriteTemplate_83DACD0, 2, 0, 28, 528, 30, 13, 50, 0
pause 2
sprite gBattleAnimSpriteTemplate_83DACD0, 2, 0, 32, 480, 20, 16, -46, 0
pause 2
sprite gBattleAnimSpriteTemplate_83DACD0, 2, 0, 33, 576, 20, 8, 42, 0
pause 2
sprite gBattleAnimSpriteTemplate_83DACD0, 2, 0, 31, 400, 25, 11, -42, 0
pause 2
sprite gBattleAnimSpriteTemplate_83DACD0, 2, 0, 28, 512, 25, 16, 46, 0
pause 2
sprite gBattleAnimSpriteTemplate_83DACD0, 2, 0, 33, 464, 30, 15, -50, 0
createtask sub_80E2A38, 10, 2, 4, 8, 0, 639
wait
end
_81D39E9:
sprite gBattleAnimSpriteTemplate_83DACD0, 2, 0, 28, 528, 30, 13, 50, 0
pause 2
sprite gBattleAnimSpriteTemplate_83DACD0, 2, 0, 32, 480, 20, 16, -46, 0
pause 2
sprite gBattleAnimSpriteTemplate_83DACD0, 2, 0, 33, 576, 20, 8, 42, 0
pause 2
sprite gBattleAnimSpriteTemplate_83DACD0, 2, 0, 31, 400, 25, 11, -42, 0
pause 2
sprite gBattleAnimSpriteTemplate_83DACD0, 2, 0, 28, 512, 25, 16, 46, 0
pause 2
sprite gBattleAnimSpriteTemplate_83DACD0, 2, 0, 33, 464, 30, 15, -50, 0
pause 2
ret
Unknown_81D3A74: @ 81D3A74
end
Move_MUD_SHOT: @ 81D3A75
loadsprite 10259
monbg 3
monbgprio_28 1
setalpha 12, 8
createtask sub_80A7E7C, 5, 0, 0, 2, 46, 1
pause 6
createtask sub_80D3630, 5, 100
panse_1B SE_W250, 192, 63, 1, 0
call _81D3AEF
call _81D3AEF
call _81D3AEF
createtask sub_80A7E7C, 5, 1, 3, 0, 43, 1
call _81D3AEF
call _81D3AEF
call _81D3AEF
call _81D3AEF
call _81D3AEF
call _81D3AEF
call _81D3AEF
call _81D3AEF
wait
clearmonbg 3
blendoff
end
_81D3AEF:
sprite gBattleAnimSpriteTemplate_83D920C, 3, 10, 10, 0, 16
pause 2
sprite gBattleAnimSpriteTemplate_83D920C, 3, 10, 10, 0, 16
pause 2
ret
Move_METEOR_MASH: @ 81D3B12
loadsprite 10233
loadsprite 10135
loadsprite 10143
panse_1B SE_W112, 192, 63, 3, 0
fadetobg 16
waitbgfadein
wait
sprite gBattleAnimSpriteTemplate_8402A3C, 131, -48, -64, 72, 32, 30
pause 10
sprite gBattleAnimSpriteTemplate_8402A3C, 131, -112, -64, 8, 32, 30
pause 40
sprite gBattleAnimSpriteTemplate_83DA024, 131, 0, 0, 0, 30
sprite gBattleAnimSpriteTemplate_8402A3C, 131, -80, -64, 40, 32, 30
pause 20
panse_19 SE_W233B, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 131, 0, 0, 1, 1
createtask sub_80A7FA0, 2, 1, 5, 0, 20, 1
wait
pause 10
restorebg
waitbgfadein
wait
end
Move_REVENGE: @ 81D3B99
loadsprite 10245
monbg 1
setalpha 12, 8
panse_19 SE_W036, 192
sprite gBattleAnimSpriteTemplate_83DA198, 2, 10, -10
wait
createtask sub_80E1F8C, 2, 2, 0, 4, 2, 8, 31
wait
unloadsprite 10245
loadsprite 10246
sprite gBattleAnimSpriteTemplate_83C1FB0, 2, 6, 4
pause 4
panse_19 SE_W207, 63
sprite gBattleAnimSpriteTemplate_83DA1E0, 130, 10, -10
wait
unloadsprite 10246
loadsprite 10135
createtask sub_80A7FA0, 2, 1, 3, 0, 10, 1
sprite gBattleAnimSpriteTemplate_83DB550, 131, -10, -8, 1, 1, 8
panse_19 SE_W233B, 63
pause 8
sprite gBattleAnimSpriteTemplate_83DB550, 131, 10, 8, 1, 1, 8
panse_19 SE_W025B, 63
wait
clearmonbg 1
blendoff
end
Move_POISON_FANG: @ 81D3C30
loadsprite 10192
loadsprite 10150
panse_19 SE_W044, 63
sprite gBattleAnimSpriteTemplate_840233C, 130
pause 10
createtask sub_80A7E7C, 3, 1, 3, 0, 10, 1
wait
createtask sub_80E1F8C, 2, 4, 0, 4, 0, 12, 26650
call Unknown_81D5F87
wait
end
Move_SUBSTITUTE: @ 81D3C6F
panse_19 SE_W213, 192
createtask sub_81312E4, 2
end
Move_FRENZY_PLANT: @ 81D3C7B
loadsprite 10223
loadsprite 10135
monbg 1
monbgprio_28 1
setalpha 12, 8
sprite gBattleAnimSpriteTemplate_83DB3C4, 0, 1, 2, 0, 5, 0
wait
sprite gBattleAnimSpriteTemplate_83D6670, 2, 10, 8, 2, 0, 0, 100
panse_19 SE_W010, 192
pause 5
sprite gBattleAnimSpriteTemplate_83D6670, 2, 20, -8, -2, 0, 1, 95
panse_19 SE_W010, 213
pause 5
sprite gBattleAnimSpriteTemplate_83D6670, 2, 30, 8, -4, 0, 0, 90
panse_19 SE_W010, 234
pause 5
sprite gBattleAnimSpriteTemplate_83D6670, 2, 40, -8, 4, 0, 1, 85
panse_19 SE_W010, 0
pause 5
sprite gBattleAnimSpriteTemplate_83D6670, 2, 50, 8, 0, 0, 0, 85
panse_19 SE_W010, 21
pause 5
sprite gBattleAnimSpriteTemplate_83D6670, 2, 60, -8, -2, 0, 1, 85
panse_19 SE_W010, 42
pause 5
sprite gBattleAnimSpriteTemplate_83D6670, 2, 75, 8, 0, 0, 0, 85
panse_19 SE_W010, 63
pause 5
sprite gBattleAnimSpriteTemplate_83D6670, 2, 85, 16, 6, 0, 3, 80
panse_19 SE_W010, 63
pause 5
sprite gBattleAnimSpriteTemplate_83D6670, 2, 85, -16, -6, 0, 2, 75
panse_19 SE_W010, 63
pause 5
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, -10, -10, 1, 3
panse_19 SE_W003, 63
createtask sub_80A7E7C, 3, 1, 8, 0, 20, 1
pause 3
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 10, 8, 1, 3
panse_19 SE_W003, 63
pause 3
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 10, -3, 1, 2
panse_19 SE_W003, 63
pause 3
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, -3, 1, 1, 2
panse_19 SE_W003, 63
pause 2
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, -10, 1, 1, 1
panse_19 SE_W003, 63
pause 2
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 0, 10, 1, 1
panse_19 SE_W003, 63
wait
sprite gBattleAnimSpriteTemplate_83DB3C4, 0, 1, 2, 5, 0, 0
wait
clearmonbg 1
blendoff
end
Move_METAL_SOUND: @ 81D3E1F
loadsprite 10260
monbg 3
monbgprio_2A 1
createtask sub_80A7FA0, 2, 0, 2, 0, 8, 1
call _81D3E52
call _81D3E52
call _81D3E52
call _81D3E52
wait
clearmonbg 3
pause 0
wait
end
_81D3E52:
panse_1B SE_W103, 192, 63, 2, 0
sprite gBattleAnimSpriteTemplate_83D7564, 130, 16, 0, 0, 0, 30, 0
pause 2
ret
Move_FOCUS_PUNCH: @ 81D3E6F
jump _81D3E76
_81D3E74:
wait
end
_81D3E76:
loadsprite 10135
loadsprite 10143
pause 1
createtask sub_80E4200, 2
jumpvareq 7, 1, _81D3F2F
createtask sub_812C924, 2
jumpvareq 7, 0, _81D3F21
jumpvareq 7, 1, _81D3F28
_81D3EA4:
waitbgfadein
monbg 3
setalpha 12, 8
panse_19 SE_W207, 63
sprite gBattleAnimSpriteTemplate_83DA214, 130
pause 10
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, -10, -8, 1, 0
createtask sub_80A7E7C, 5, 1, 8, 0, 24, 1
pause 8
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 10, 2, 1, 0
panse_19 SE_W233B, 63
pause 8
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 10, -6, 1, 0
panse_19 SE_W233B, 63
pause 8
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 0, 8, 1, 0
panse_19 SE_W025B, 63
wait
restorebg
waitbgfadein
clearmonbg 3
blendoff
jump _81D3E74
_81D3F21:
fadetobg 4
jump _81D3EA4
_81D3F28:
fadetobg 5
jump _81D3EA4
_81D3F2F:
fadetobg 6
jump _81D3EA4
Move_RETURN: @ 81D3F36
loadsprite 10135
monbg 3
setalpha 12, 8
createtask sub_81318F0, 2
pause 2
jumpvareq 7, 0, _81D3F6C
jumpvareq 7, 1, _81D3FBE
jumpvareq 7, 2, _81D401E
jumpvareq 7, 3, _81D4139
_81D3F67:
wait
clearmonbg 3
blendoff
end
_81D3F6C:
sprite gBattleAnimSpriteTemplate_83C1FC8, 2, 16, 1, 0
createtask sub_812B340, 5, 167, -64
wait
sprite gBattleAnimSpriteTemplate_83C1FC8, 2, 16, 1, 0
createtask sub_812B340, 5, 167, -64
pause 5
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, -10, -8, 1, 2
createtask sub_812B30C, 5, 139, 63
jump _81D3F67
_81D3FBE:
sprite gBattleAnimSpriteTemplate_83C1FC8, 2, 6, 1, 0
createtask sub_812B340, 5, 167, -64
wait
sprite gBattleAnimSpriteTemplate_83C1FC8, 2, 6, 1, 0
createtask sub_812B340, 5, 167, -64
wait
pause 11
sprite gBattleAnimSpriteTemplate_83C1FB0, 2, 5, 4
pause 6
sprite gBattleAnimSpriteTemplate_83DB4A8, 3, 0, 0, 1, 2
createtask sub_812B30C, 5, 141, 63
jump _81D3F67
_81D401E:
sprite gBattleAnimSpriteTemplate_83C1FC8, 2, 6, 1, 0
createtask sub_812B340, 5, 167, -64
wait
sprite gBattleAnimSpriteTemplate_83C1FC8, 2, 6, 1, 0
createtask sub_812B340, 5, 167, -64
wait
sprite gBattleAnimSpriteTemplate_83C1FC8, 2, 6, 1, 0
createtask sub_812B340, 5, 167, -64
wait
sprite gBattleAnimSpriteTemplate_83C1FC8, 2, 6, 1, 0
createtask sub_812B340, 5, 167, -64
wait
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, -10, -8, 1, 2
createtask sub_812B30C, 5, 123, 63
createtask sub_80A7E7C, 5, 1, 6, 0, 8, 1
pause 8
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 10, 10, 1, 2
createtask sub_812B30C, 5, 123, 63
createtask sub_80A7E7C, 5, 1, 6, 0, 8, 1
pause 8
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 3, -5, 1, 2
createtask sub_812B30C, 5, 123, 63
createtask sub_80A7E7C, 5, 1, 6, 0, 8, 1
pause 8
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, -5, 3, 1, 2
createtask sub_812B30C, 5, 123, 63
createtask sub_80A7E7C, 5, 1, 6, 0, 8, 1
jump _81D3F67
_81D4139:
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 0, 0, 6, 0
wait
sprite gBattleAnimSpriteTemplate_83C1FC8, 2, 16, 1, 0
createtask sub_812B340, 5, 167, -64
pause 8
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 3, -5, 1, 2
createtask sub_812B30C, 5, 123, 63
wait
sprite gBattleAnimSpriteTemplate_83C1FC8, 2, 12, 1, 0
createtask sub_812B340, 5, 167, -64
pause 5
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, -10, -8, 1, 2
createtask sub_812B30C, 5, 123, 63
createtask sub_80A7E7C, 5, 1, 6, 0, 8, 1
wait
pause 4
sprite gBattleAnimSpriteTemplate_83C1FC8, 2, 8, 1, 0
createtask sub_812B340, 5, 167, -64
pause 5
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, -10, -8, 1, 2
createtask sub_812B30C, 5, 123, 63
createtask sub_80A7E7C, 5, 1, 6, 0, 8, 1
wait
pause 2
createtask sub_80E2DD8, 2, 0, 4, 5, 1
sprite gBattleAnimSpriteTemplate_83C1FC8, 2, 4, 1, 0
createtask sub_812B340, 5, 167, -64
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, -10, -8, 1, 2
createtask sub_812B30C, 5, 123, 63
createtask sub_80A7E7C, 5, 1, 6, 0, 8, 1
createtask sub_80E2DD8, 2, 0, 4, 5, 1
wait
sprite gBattleAnimSpriteTemplate_83C1FC8, 2, 4, 2, 0
createtask sub_812B340, 5, 167, -64
pause 5
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, -10, -8, 1, 2
createtask sub_812B30C, 5, 123, 63
createtask sub_80A7E7C, 5, 1, 6, 0, 8, 1
createtask sub_80E2DD8, 2, 0, 4, 5, 1
wait
call _81D4371
call _81D4371
call _81D4371
call _81D4371
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, -10, -8, 1, 0
createtask sub_812B30C, 5, 141, 63
createtask sub_80A7E7C, 5, 1, 8, 0, 24, 1
pause 6
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 10, 10, 1, 0
createtask sub_812B30C, 5, 141, 63
pause 6
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 3, -5, 1, 0
createtask sub_812B30C, 5, 141, 63
pause 6
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, -5, 3, 1, 0
createtask sub_812B30C, 5, 141, 63
wait
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 0, 6, 0, 0
jump _81D3F67
_81D4371:
sprite gBattleAnimSpriteTemplate_83C1FC8, 2, 4, 3, 0
createtask sub_812B340, 5, 167, -64
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 0, 0, 1, 2
createtask sub_812B30C, 5, 123, 63
createtask sub_80A7E7C, 5, 1, 6, 0, 8, 1
createtask sub_80E2DD8, 2, 0, 4, 5, 1
wait
ret
Move_COSMIC_POWER: @ 81D43C5
loadsprite 10049
createtask sub_812B340, 5, 243, 0
panse_19 SE_W322, 0
createtask sub_80E3A08, 2, 0, 0, 15, 0
wait
fadetobg 16
waitbgfadeout
createtask sub_80E3A58, 2, 0, 128, 0, -1
waitbgfadein
pause 70
createtask sub_812B30C, 5, 228, -64
sprite gBattleAnimSpriteTemplate_83D6C88, 2, -15, 0, 0, 0, 32, 60
pause 8
sprite gBattleAnimSpriteTemplate_83D6C88, 2, 12, -5, 0, 0, 32, 60
pause 40
createtask sub_80E3A08, 2, 0, 15, 0, 0
wait
restorebg
waitbgfadeout
setvar 7, -1
waitbgfadein
wait
end
Move_BLAST_BURN: @ 81D444A
loadsprite 10035
loadsprite 10135
monbg 3
setalpha 12, 8
panse_19 SE_W221, 192
sprite gBattleAnimSpriteTemplate_83D9538, 2, -32, 0, 24, 0, 0, 0
sprite gBattleAnimSpriteTemplate_83D9538, 2, -20, -10, 24, 0, 0, 0
sprite gBattleAnimSpriteTemplate_83D9538, 66, 0, -16, 24, 0, 0, 0
sprite gBattleAnimSpriteTemplate_83D9538, 66, 20, -10, 24, 0, 0, 0
sprite gBattleAnimSpriteTemplate_83D9538, 66, 32, 0, 24, 0, 0, 0
sprite gBattleAnimSpriteTemplate_83D9538, 66, 20, 10, 24, 0, 0, 0
sprite gBattleAnimSpriteTemplate_83D9538, 2, 0, 16, 24, 0, 0, 0
sprite gBattleAnimSpriteTemplate_83D9538, 2, -20, 10, 24, 0, 0, 0
pause 25
panse_19 SE_W172B, 192
sprite gBattleAnimSpriteTemplate_83D9538, 2, -64, 0, 24, 0, 0, 0
sprite gBattleAnimSpriteTemplate_83D9538, 6, -40, -20, 24, 0, 0, 0
sprite gBattleAnimSpriteTemplate_83D9538, 70, 0, -32, 24, 0, 0, 0
sprite gBattleAnimSpriteTemplate_83D9538, 70, 40, -20, 24, 0, 0, 0
createtask sub_80A7E7C, 5, 1, 6, 0, 8, 1
sprite gBattleAnimSpriteTemplate_83D9538, 66, 64, 0, 24, 0, 0, 0
sprite gBattleAnimSpriteTemplate_83D9538, 66, 40, 20, 24, 0, 0, 0
sprite gBattleAnimSpriteTemplate_83D9538, 2, 0, 32, 24, 0, 0, 0
sprite gBattleAnimSpriteTemplate_83D9538, 2, -40, 20, 24, 0, 0, 0
createtask sub_80E2324, 2, 257, 257, 257
pause 25
panse_19 SE_W172B, 192
sprite gBattleAnimSpriteTemplate_83D9538, 2, -96, 0, 24, 0, 0, 0
sprite gBattleAnimSpriteTemplate_83D9538, 6, -60, -30, 24, 0, 0, 0
sprite gBattleAnimSpriteTemplate_83D9538, 70, 0, -48, 24, 0, 0, 0
sprite gBattleAnimSpriteTemplate_83D9538, 70, 60, -30, 24, 0, 0, 0
sprite gBattleAnimSpriteTemplate_83DB4A8, 130, -4, 3, 1, 0
createtask sub_80A7E7C, 5, 1, 12, 0, 20, 1
createtask sub_80E26BC, 2, 2, 0, 10, 1
sprite gBattleAnimSpriteTemplate_83D9538, 66, 96, 0, 24, 0, 0, 0
sprite gBattleAnimSpriteTemplate_83D9538, 66, 60, 30, 24, 0, 0, 0
sprite gBattleAnimSpriteTemplate_83D9538, 2, 0, 48, 24, 0, 0, 0
sprite gBattleAnimSpriteTemplate_83D9538, 2, -60, 30, 24, 0, 0, 0
createtask sub_80E2324, 2, 257, 257, 257
wait
clearmonbg 3
blendoff
end
Move_ROCK_TOMB: @ 81D468C
loadsprite 10250
loadsprite 10058
createtask sub_80E26BC, 2, 2, 0, 10, 1
wait
sprite gBattleAnimSpriteTemplate_83DADA8, 130, 20, 12, 64, 114, 0
pause 8
createtask sub_80E26BC, 2, 0, 2, 3, 1
panse_19 SE_W070, 63
pause 8
sprite gBattleAnimSpriteTemplate_83DADA8, 130, -20, 12, 64, 98, 0
pause 8
createtask sub_80E26BC, 2, 0, 2, 3, 1
panse_19 SE_W070, 63
pause 8
sprite gBattleAnimSpriteTemplate_83DADA8, 194, 3, 6, 64, 82, 0
pause 8
createtask sub_80E26BC, 2, 0, 2, 3, 1
panse_19 SE_W070, 63
pause 8
sprite gBattleAnimSpriteTemplate_83DADA8, 130, -3, 13, 64, 66, 0
pause 8
createtask sub_80E26BC, 2, 0, 2, 3, 1
panse_19 SE_W070, 63
pause 24
panse_19 SE_W063, 63
sprite gBattleAnimSpriteTemplate_83DA8F4, 133, 1, 50
createtask sub_80A7E7C, 5, 1, 3, 0, 20, 1
createtask sub_80E26BC, 2, 2, 0, 10, 1
wait
end
Move_SILVER_WIND: @ 81D4773
loadsprite 10271
panse_1B SE_W016, 192, 63, 2, 0
panse_19 SE_W234, 0
pause 0
monbg 3
monbgprio_29
pause 0
createtask sub_80E2A7C, 10, 1, 0, 0, 4, 0
createtask sub_80E3B78, 2
jumpvareq 7, 1, _81D4974
fadetobg 22
waitbgfadeout
createtask sub_80E3A58, 5, 1536, 0, 0, -1
_81D47BA:
pause 0
createtask sub_80E2A38, 10, 1, 0, 4, 4, 0
waitbgfadein
sprite gBattleAnimSpriteTemplate_83D693C, 194, -32, 16, 0, 6, 2, 3, 1
sprite gBattleAnimSpriteTemplate_83D693C, 194, -8, 18, 64, 3, 2, 2, 1
sprite gBattleAnimSpriteTemplate_83D693C, 120, -24, 18, 90, 5, 1, 2, 1
sprite gBattleAnimSpriteTemplate_83D693C, 120, -40, 14, 128, 4, 1, 2, 1
pause 0
sprite gBattleAnimSpriteTemplate_83D6954, 194, -32, 16, 0, 6, 2, 3, 1
sprite gBattleAnimSpriteTemplate_83D6954, 194, -8, 18, 64, 3, 2, 2, 1
sprite gBattleAnimSpriteTemplate_83D6954, 120, -24, 18, 90, 5, 1, 2, 1
sprite gBattleAnimSpriteTemplate_83D6954, 120, -40, 14, 128, 4, 1, 2, 1
pause 0
sprite gBattleAnimSpriteTemplate_83D696C, 194, -32, 16, 0, 6, 2, 3, 1
sprite gBattleAnimSpriteTemplate_83D696C, 194, -8, 18, 64, 3, 2, 2, 1
sprite gBattleAnimSpriteTemplate_83D696C, 120, -24, 18, 90, 5, 1, 2, 1
sprite gBattleAnimSpriteTemplate_83D696C, 120, -40, 14, 128, 4, 1, 2, 1
pause 6
sprite gBattleAnimSpriteTemplate_83D693C, 194, -4, 16, 0, 6, 1, 2, 1
sprite gBattleAnimSpriteTemplate_83D693C, 194, -16, 12, 192, 5, 2, 3, 1
pause 0
sprite gBattleAnimSpriteTemplate_83D6954, 194, -4, 16, 0, 6, 1, 2, 1
sprite gBattleAnimSpriteTemplate_83D6954, 194, -16, 12, 192, 5, 2, 3, 1
pause 0
sprite gBattleAnimSpriteTemplate_83D696C, 194, -4, 16, 0, 6, 1, 2, 1
sprite gBattleAnimSpriteTemplate_83D696C, 194, -16, 12, 192, 5, 2, 3, 1
wait
panse_19 SE_W016B, 63
clearmonbg 3
pause 0
restorebg
waitbgfadeout
createtask sub_80E2A7C, 10, 1, 0, 4, 0, 0
setvar 7, -1
waitbgfadein
end
_81D4974:
fadetobg 23
waitbgfadeout
createtask sub_80E3A58, 5, -1536, 0, 0, -1
jump _81D47BA
Move_SNATCH: @ 81D498B
panse_19 SE_W036, 192
createtask sub_80A8920, 5, 0, -12, 4, 10, 10, 12, 6
end
Move_DIVE: @ 81D49A5
loadsprite 10272
loadsprite 10273
ifelse _81D49B4, _81D4A09
_81D49B4:
loadsprite 10156
panse_19 SE_W029, 192
sprite gBattleAnimSpriteTemplate_83DA5D8, 2, 0, 0, 13, 336
wait
panse_19 SE_W291, 192
sprite gBattleAnimSpriteTemplate_83DA614, 3, 0
call _81D49F2
call _81D49F2
call _81D49F2
call _81D49F2
call _81D49F2
end
_81D49F2:
sprite gBattleAnimSpriteTemplate_83DA62C, 5, 0, 0
sprite gBattleAnimSpriteTemplate_83DA62C, 5, 1, 0
ret
_81D4A09:
loadsprite 10148
loadsprite 10155
monbg 3
setalpha 12, 8
panse_19 SE_W153, 63
sprite gBattleAnimSpriteTemplate_83DA614, 131, 1
call _81D4A48
call _81D4A48
call _81D4A48
call _81D4A48
call _81D4A48
pause 12
call _81C9502
wait
visible 0
clearmonbg 3
blendoff
end
_81D4A48:
sprite gBattleAnimSpriteTemplate_83DA62C, 133, 0, 1
sprite gBattleAnimSpriteTemplate_83DA62C, 133, 1, 1
ret
Move_ROCK_BLAST: @ 81D4A5F
loadsprite 10058
loadsprite 10135
sprite gBattleAnimSpriteTemplate_83C1FB0, 2, 4, 6
pause 3
panse_19 SE_W207, 192
sprite gBattleAnimSpriteTemplate_83DADE8, 130, 16, 0, 0, 0, 25, 257
wait
sprite gBattleAnimSpriteTemplate_83DB4A8, 131, 0, 0, 1, 1
panse_19 SE_W088, 63
sprite gBattleAnimSpriteTemplate_83DAC64, 130, 0, 0, 20, 24, 14, 2
createtask sub_80A7E7C, 2, 1, 3, 0, 5, 1
sprite gBattleAnimSpriteTemplate_83DAC64, 130, 5, 0, -20, 24, 14, 1
sprite gBattleAnimSpriteTemplate_83DAC64, 130, 0, 5, 20, -24, 14, 2
sprite gBattleAnimSpriteTemplate_83DAC64, 130, -5, 0, -20, -24, 14, 2
wait
end
Move_OVERHEAT: @ 81D4AFC
loadsprite 10029
loadsprite 10135
monbg 3
setalpha 12, 18
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 1, 0, 5, 28
wait
createtask sub_80E4028, 5, 0, 1
pause 1
createtask sub_80E4178, 5, 0
pause 1
panse_19 SE_W082, 192
createtask sub_80E4028, 5, 1, 0
pause 1
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 2, 1, 0, 13, 28
createtask sub_80A7E7C, 5, 0, 2, 0, 15, 1
wait
panse_19 SE_W172B, 192
sprite gBattleAnimSpriteTemplate_83DB100, 2, 1, 0, 30, 25, -20
sprite gBattleAnimSpriteTemplate_83DB100, 2, 1, 32, 30, 25, -20
sprite gBattleAnimSpriteTemplate_83DB100, 2, 1, 64, 30, 25, -20
sprite gBattleAnimSpriteTemplate_83DB100, 2, 1, 96, 30, 25, -20
sprite gBattleAnimSpriteTemplate_83DB100, 2, 1, 128, 30, 25, -20
sprite gBattleAnimSpriteTemplate_83DB100, 66, 1, 160, 30, 25, -20
sprite gBattleAnimSpriteTemplate_83DB100, 66, 1, 192, 30, 25, -20
sprite gBattleAnimSpriteTemplate_83DB100, 66, 1, 224, 30, 25, -20
pause 5
sprite gBattleAnimSpriteTemplate_83DB100, 2, 1, 0, 30, 25, 0
sprite gBattleAnimSpriteTemplate_83DB100, 2, 1, 32, 30, 25, 0
sprite gBattleAnimSpriteTemplate_83DB100, 2, 1, 64, 30, 25, 0
sprite gBattleAnimSpriteTemplate_83DB100, 2, 1, 96, 30, 25, 0
sprite gBattleAnimSpriteTemplate_83DB100, 2, 1, 128, 30, 25, 0
sprite gBattleAnimSpriteTemplate_83DB100, 66, 1, 160, 30, 25, 0
sprite gBattleAnimSpriteTemplate_83DB100, 66, 1, 192, 30, 25, 0
sprite gBattleAnimSpriteTemplate_83DB100, 66, 1, 224, 30, 25, 0
pause 5
sprite gBattleAnimSpriteTemplate_83DB100, 2, 1, 0, 30, 25, 10
sprite gBattleAnimSpriteTemplate_83DB100, 2, 1, 32, 30, 25, 10
sprite gBattleAnimSpriteTemplate_83DB100, 2, 1, 64, 30, 25, 10
sprite gBattleAnimSpriteTemplate_83DB100, 2, 1, 96, 30, 25, 10
sprite gBattleAnimSpriteTemplate_83DB100, 2, 1, 128, 30, 25, 10
sprite gBattleAnimSpriteTemplate_83DB100, 66, 1, 160, 30, 25, 10
sprite gBattleAnimSpriteTemplate_83DB100, 66, 1, 192, 30, 25, 10
sprite gBattleAnimSpriteTemplate_83DB100, 66, 1, 224, 30, 25, 10
pause 5
wait
sprite gBattleAnimSpriteTemplate_83DB4A8, 131, -5, 3, 1, 0
panse_19 SE_W007, 63
createtask sub_80A7E7C, 2, 1, 10, 0, 25, 1
pause 6
sprite gBattleAnimSpriteTemplate_83DB4A8, 131, 8, -5, 1, 0
panse_19 SE_W007, 63
pause 8
sprite gBattleAnimSpriteTemplate_83DB4A8, 131, 10, 10, 1, 0
panse_19 SE_W007, 63
pause 8
sprite gBattleAnimSpriteTemplate_83DB4A8, 131, 0, 0, 1, 0
panse_19 SE_W007, 63
createtask sub_80E4178, 5, 1
pause 1
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 2, -1, 0, 13, 19026
createtask sub_80A7E7C, 5, 0, 3, 0, 15, 1
wait
createtask sub_80E40D0, 5, 0, 1
pause 1
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 1, 5, 0, 28
wait
clearmonbg 3
blendoff
wait
pause 15
createtask sub_80E40D0, 5, 1, 0
pause 1
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 2, 0, 13, 0, 19026
wait
end
Move_HYDRO_CANNON: @ 81D4DDE
loadsprite 10149
loadsprite 10148
monbg 3
setalpha 12, 8
panse_19 SE_W057, 192
sprite gBattleAnimSpriteTemplate_83D92D0, 130
pause 10
createtask sub_80E2324, 2, 257, 257, 257
pause 30
panse_1B SE_W056, 192, 63, 2, 0
call _81D4EA8
createtask sub_80A7E7C, 5, 1, 10, 0, 40, 1
sprite gBattleAnimSpriteTemplate_83DB4D8, 130, 0, 0, 1, 0
call _81D4EA8
sprite gBattleAnimSpriteTemplate_83DB4D8, 130, 0, 0, 1, 0
call _81D4EA8
sprite gBattleAnimSpriteTemplate_83DB4D8, 130, 0, 0, 1, 0
call _81D4EA8
sprite gBattleAnimSpriteTemplate_83DB4D8, 130, 0, 0, 1, 0
call _81D4EA8
sprite gBattleAnimSpriteTemplate_83DB4D8, 130, 0, 0, 1, 0
call _81D4EA8
sprite gBattleAnimSpriteTemplate_83DB4D8, 130, 0, 0, 1, 0
wait
createtask sub_80E2324, 2, 257, 257, 257
wait
clearmonbg 3
blendoff
end
_81D4EA8:
sprite gBattleAnimSpriteTemplate_83D92E8, 130, 10, -10, 0, 0, 15, 257
pause 1
sprite gBattleAnimSpriteTemplate_83D92E8, 130, 10, -10, 0, 0, 15, 257
pause 1
sprite gBattleAnimSpriteTemplate_83D92E8, 130, 10, -10, 0, 0, 15, 257
pause 1
sprite gBattleAnimSpriteTemplate_83D92E8, 130, 10, -10, 0, 0, 15, 257
pause 1
sprite gBattleAnimSpriteTemplate_83D92E8, 130, 10, -10, 0, 0, 15, 257
ret
Move_ASTONISH: @ 81D4F10
loadsprite 10273
panse_19 SE_W227, 192
sprite gBattleAnimSpriteTemplate_83C1FB0, 2, 4, 6
pause 25
sprite gBattleAnimSpriteTemplate_83DA62C, 133, 0, 1
panse_19 SE_W166, 63
sprite gBattleAnimSpriteTemplate_83DA62C, 133, 1, 1
createtask sub_80A7FA0, 2, 1, 4, 0, 5, 1
createtask sub_80D1E38, 3
wait
end
Move_SEISMIC_TOSS: @ 81D4F58
loadsprite 10135
loadsprite 10058
setvar 7, 0
monbg 3
setalpha 12, 8
wait
createtask sub_80DDA4C, 3
pause 1
fadetobg 17
waitbgfadeout
createtask sub_80DDA8C, 3
panse_19 SE_W327, 0
waitbgfadein
wait
createtask sub_80DDAF0, 3
jumpvareq 7, 0, _81D4FAB
jumpvareq 7, 1, _81D4FBC
jumpvareq 7, 2, _81D4FD4
_81D4FA0:
restorebg
waitbgfadeout
setvar 7, 4095
waitbgfadein
clearmonbg 3
blendoff
end
_81D4FAB:
call _81D4FF3
pause 16
call _81D5054
jump _81D4FA0
_81D4FBC:
call _81D4FF3
pause 14
call _81D5054
pause 14
call _81D4FF3
jump _81D4FA0
_81D4FD4:
call _81D5054
pause 10
call _81D4FF3
pause 10
call _81D5054
pause 10
call _81D4FF3
jump _81D4FA0
_81D4FF3:
sprite gBattleAnimSpriteTemplate_83DB4A8, 131, -10, -8, 1, 1
panse_19 SE_W070, 63
createtask sub_80A7E7C, 2, 1, 0, 3, 5, 1
sprite gBattleAnimSpriteTemplate_83DAE00, 130, -12, 27, 2, 3
sprite gBattleAnimSpriteTemplate_83DAE00, 130, 8, 28, 3, 4
sprite gBattleAnimSpriteTemplate_83DAE00, 130, -4, 30, 2, 3
sprite gBattleAnimSpriteTemplate_83DAE00, 130, 12, 25, 4, 4
ret
_81D5054:
sprite gBattleAnimSpriteTemplate_83DB4A8, 131, 10, -8, 1, 1
panse_19 SE_W088, 63
createtask sub_80A7E7C, 2, 1, 0, 3, 5, 1
sprite gBattleAnimSpriteTemplate_83DAE00, 130, -12, 32, 3, 4
sprite gBattleAnimSpriteTemplate_83DAE00, 130, 8, 31, 2, 2
sprite gBattleAnimSpriteTemplate_83DAE00, 130, -4, 28, 2, 3
sprite gBattleAnimSpriteTemplate_83DAE00, 130, 12, 30, 4, 3
ret
Move_MAGIC_COAT: @ 81D50B5
loadsprite 10170
setalpha 0, 16
panse_1D SE_W112, 192, 15
sprite gBattleAnimSpriteTemplate_83DA708, 3, 40, 0, 10170
wait
pause 1
blendoff
end
Move_WATER_PULSE: @ 81D50D2
loadsprite 10155
loadsprite 10288
monbg 1
monbgprio_28 1
panse_19 SE_W145C, 192
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 0, 0, 7, 29472
pause 10
sprite gBattleAnimSpriteTemplate_83D9408, 66, 100, 100, 8, 1, 20, 40, 0
sprite gBattleAnimSpriteTemplate_83D9408, 66, 20, 100, 16, 2, 10, 35, 1
sprite gBattleAnimSpriteTemplate_83D9408, 66, 200, 80, 8, 1, 40, 20, 0
sprite gBattleAnimSpriteTemplate_83D9408, 66, 80, 60, 10, 3, 20, 50, 0
sprite gBattleAnimSpriteTemplate_83D9408, 66, 140, 100, 16, 1, 20, 30, 1
panse_19 SE_W145C, 63
wait
panse_19 SE_W202, 192
sprite gBattleAnimSpriteTemplate_83D757C, 130, 0, 0, 40, 15
pause 5
panse_19 SE_W202, 192
sprite gBattleAnimSpriteTemplate_83D757C, 130, 0, 0, 40, 15
pause 5
panse_19 SE_W202, 192
sprite gBattleAnimSpriteTemplate_83D757C, 130, 0, 0, 40, 15
pause 13
createtask sub_80A7E7C, 2, 1, 0, 8, 18, 1
wait
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 1, 7, 0, 29472
wait
clearmonbg 3
end
Move_PSYCHO_BOOST: @ 81D51C7
loadsprite 10212
monbg 2
fadetobg 3
waitbgfadeout
createtask sub_812C624, 5
waitbgfadein
pause 6
createtask sub_80E1F8C, 2, 1, 2, 8, 0, 10, 0
pause 0
monbgprio_28 0
setalpha 8, 8
pause 10
createtask sub_80A7E7C, 2, 0, 3, 0, 240, 0
panse_1C SE_W060B, 192, 14, 10
sprite gBattleAnimSpriteTemplate_83DAA68, 2
pause 110
panse_1C SE_W060B, 192, 7, 10
wait
createtask sub_80A7FA0, 2, 1, -8, 1, 24, 1
panse_19 SE_W043, 63
wait
clearmonbg 2
blendoff
call Unknown_81D61F3
end
Move_KNOCK_OFF: @ 81D523B
loadsprite 10277
loadsprite 10135
sprite gBattleAnimSpriteTemplate_83C1FB0, 2, 4, 6
pause 4
panse_19 SE_W233, 63
sprite gBattleAnimSpriteTemplate_8402AE4, 130, -16, -16
pause 8
sprite gBattleAnimSpriteTemplate_83DB3DC, 2, 31, 5, 1, 32767, 10, 0, 0
sprite gBattleAnimSpriteTemplate_83DB4A8, 131, 0, 0, 1, 2
panse_19 SE_W004, 63
sprite gBattleAnimSpriteTemplate_83C1FF8, 2, 1, -12, 10, 0, 3
sprite gBattleAnimSpriteTemplate_83C1FE0, 2, 0, 0, 5
pause 3
createtask sub_80A8154, 2, 1, 0, 3, 6, 1
pause 5
sprite gBattleAnimSpriteTemplate_83C1FE0, 2, 1, 0, 6
pause 10
wait
end
Move_DOOM_DESIRE: @ 81D52CB
createtask sub_80E0EE8, 2
pause 1
monbg 2
createtask sub_80E0E24, 5, 1, 0
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 1, 0, 4, 0
wait
setalpha 8, 8
panse_19 SE_W060, 192
createtask sub_80A8D34, 5, -4, -4, 15, 0, 1
wait
pause 20
createtask sub_80E0E24, 5, 1, 1
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 1, 4, 0, 0
wait
clearmonbg 2
blendoff
end
Unknown_81D532F: @ 81D532F
loadsprite 10198
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 3, 0, 16, 32767
wait
pause 10
createtask sub_812E14C, 5
pause 5
panse_19 SE_W109, 192
pause 10
panse_19 SE_W109, 0
pause 10
panse_19 SE_W109, 63
pause 23
createtask sub_80A8154, 2, 1, 10, 0, 20, 1
panse_19 SE_W120, 63
sprite gBattleAnimSpriteTemplate_83D7828, 3, 0, 0, 1, 1
pause 6
panse_19 SE_W120, 63
sprite gBattleAnimSpriteTemplate_83D7828, 3, 24, -24, 1, 1
pause 6
panse_19 SE_W120, 63
sprite gBattleAnimSpriteTemplate_83D7828, 3, -16, 16, 1, 1
pause 6
panse_19 SE_W120, 63
sprite gBattleAnimSpriteTemplate_83D7828, 3, -24, -12, 1, 1
pause 6
panse_19 SE_W120, 63
sprite gBattleAnimSpriteTemplate_83D7828, 3, 16, 16, 1, 1
wait
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 3, 16, 0, 32767
wait
end
Move_SKY_UPPERCUT: @ 81D53ED
loadsprite 10135
monbg 3
monbgprio_28 1
fadetobg 17
waitbgfadeout
panse_19 SE_W327, 192
createtask sub_80D9C80, 5, 55
waitbgfadein
setalpha 12, 8
pause 38
sprite gBattleAnimSpriteTemplate_83C1FF8, 2, 0, 28, 0, 0, 5
pause 4
createtask sub_80A7FA0, 2, 1, 4, 0, 6, 1
panse_19 SE_W233B, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 131, -28, 28, 1, 1
pause 1
panse_19 SE_W233B, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 131, -15, 8, 1, 1
panse_19 SE_W233B, 63
pause 1
panse_19 SE_W233B, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 131, -5, -12, 1, 1
pause 1
panse_19 SE_W233B, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 131, 0, -32, 1, 1
pause 1
panse_19 SE_W233B, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 131, 5, -52, 1, 1
sprite gBattleAnimSpriteTemplate_83C1FF8, 2, 1, -26, 16, 1, 4
pause 4
createtask sub_80A8154, 2, 1, 0, 3, 6, 1
pause 30
sprite gBattleAnimSpriteTemplate_83C1FE0, 2, 0, 0, 6
pause 4
sprite gBattleAnimSpriteTemplate_83C1FE0, 2, 1, 0, 6
clearmonbg 3
blendoff
restorebg
waitbgfadeout
setvar 7, -1
waitbgfadein
end
Move_SECRET_POWER: @ 81D54E6
createtask sub_80E4008, 5
jumpvareq 0, 0, Move_NEEDLE_ARM
jumpvareq 0, 1, Move_MAGICAL_LEAF
jumpvareq 0, 2, Move_MUD_SHOT
jumpvareq 0, 3, Move_WATERFALL
jumpvareq 0, 4, Move_SURF
jumpvareq 0, 5, Move_BUBBLE_BEAM
jumpvareq 0, 6, Move_ROCK_THROW
jumpvareq 0, 7, Move_BITE
jumpvareq 0, 8, Move_STRENGTH
jump Move_SLAM
Move_TWISTER: @ 81D553A
loadsprite 10063
loadsprite 10135
loadsprite 10058
monbg 3
monbgprio_28 1
panse_19 SE_W239, 63
sprite gBattleAnimSpriteTemplate_83D64B4, 130, 120, 70, 5, 70, 30
pause 1
sprite gBattleAnimSpriteTemplate_83D64B4, 130, 115, 55, 6, 60, 25
pause 1
sprite gBattleAnimSpriteTemplate_83D64B4, 130, 115, 60, 7, 60, 30
sprite gBattleAnimSpriteTemplate_83D64B4, 130, 115, 55, 10, 60, 30
pause 3
sprite gBattleAnimSpriteTemplate_83DAE18, 130, 100, 50, 4, 50, 26
pause 1
sprite gBattleAnimSpriteTemplate_83D64B4, 130, 105, 25, 8, 60, 20
pause 1
sprite gBattleAnimSpriteTemplate_83D64B4, 130, 115, 40, 10, 48, 30
pause 3
sprite gBattleAnimSpriteTemplate_83DAE18, 130, 120, 30, 6, 45, 25
sprite gBattleAnimSpriteTemplate_83D64B4, 130, 115, 35, 10, 60, 30
pause 3
sprite gBattleAnimSpriteTemplate_83DAE18, 130, 105, 20, 8, 40, 0
pause 3
sprite gBattleAnimSpriteTemplate_83D64B4, 130, 20, 255, 15, 32, 0
sprite gBattleAnimSpriteTemplate_83D64B4, 130, 110, 10, 8, 32, 20
wait
sprite gBattleAnimSpriteTemplate_83DB4A8, 131, -32, -16, 1, 3
panse_19 SE_W004, 63
createtask sub_80A8154, 2, 1, 3, 0, 12, 1
createtask sub_80A8154, 2, 3, 3, 0, 12, 1
pause 4
sprite gBattleAnimSpriteTemplate_83DB4F0, 131, 1, 3
panse_19 SE_W004, 63
pause 4
sprite gBattleAnimSpriteTemplate_83DB4F0, 131, 1, 3
panse_19 SE_W004, 63
pause 4
sprite gBattleAnimSpriteTemplate_83DB4A8, 131, 32, 20, 1, 3
panse_19 SE_W004, 63
wait
clearmonbg 3
blendoff
end
Move_MAGICAL_LEAF: @ 81D5699
loadsprite 10063
loadsprite 10160
loadsprite 10135
monbg 3
setalpha 12, 8
pause 1
panse_1C SE_W077, 192, 10, 5
createtask sub_80CC5F8, 5
sprite gBattleAnimSpriteTemplate_83D649C, 2, -3, -2, 10
pause 2
sprite gBattleAnimSpriteTemplate_83D649C, 2, -1, -1, 15
pause 2
sprite gBattleAnimSpriteTemplate_83D649C, 2, -4, -4, 7
pause 2
sprite gBattleAnimSpriteTemplate_83D649C, 2, 3, -3, 11
pause 2
sprite gBattleAnimSpriteTemplate_83D649C, 2, -1, -6, 8
pause 2
sprite gBattleAnimSpriteTemplate_83D649C, 2, 2, -1, 12
pause 2
sprite gBattleAnimSpriteTemplate_83D649C, 2, -3, -4, 13
pause 2
sprite gBattleAnimSpriteTemplate_83D649C, 2, 4, -5, 7
pause 2
sprite gBattleAnimSpriteTemplate_83D649C, 2, 2, -6, 11
pause 2
sprite gBattleAnimSpriteTemplate_83D649C, 2, -3, -5, 8
pause 60
panse_19 SE_W013B, 192
sprite gBattleAnimSpriteTemplate_83D64E4, 131, 20, -10, 20, 0, 32, 20, 0
sprite gBattleAnimSpriteTemplate_83D64E4, 131, 20, -10, 20, 0, 32, -20, 0
pause 30
panse_19 SE_W013, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 132, -10, -4, 1, 2
sprite gBattleAnimSpriteTemplate_83DB4A8, 132, 10, 4, 1, 2
createtask sub_80A7FA0, 2, 1, 2, 0, 8, 1
pause 20
setvar 7, -1
wait
clearmonbg 3
blendoff
end
Move_ICE_BALL: @ 81D57BA
loadsprite 10043
loadsprite 10141
createtask sub_80D8FC0, 5, 0
jumpvareq 0, 4, _81D5831
_81D57D1:
panse_19 SE_W196, 192
sprite gBattleAnimSpriteTemplate_83D9EF4, 130, 15, 0, -12, -16, 30, -40
pause 28
panse_19 SE_W280, 63
createtask sub_80D8FC0, 5, 0
jumpvareq 0, 0, _81D5842
jumpvareq 0, 1, _81D5871
jumpvareq 0, 2, _81D58AA
jumpvareq 0, 3, _81D58ED
jumpvareq 0, 4, _81D5935
_81D581F:
createtask sub_80D8FC0, 5, 0
jumpvareq 0, 4, _81D5838
_81D5830:
end
_81D5831:
fadetobg 15
jump _81D57D1
_81D5838:
waitbgfadein
pause 45
restorebg
waitbgfadein
jump _81D5830
_81D5842:
createtask sub_80A9058, 2, 0, 1, 8, 1, 0
call _81D597D
call _81D597D
call _81D597D
call _81D597D
call _81D597D
jump _81D581F
_81D5871:
createtask sub_80A9058, 2, 0, 1, 10, 1, 0
call _81D597D
call _81D597D
call _81D597D
call _81D597D
call _81D597D
call _81D597D
call _81D597D
jump _81D581F
_81D58AA:
createtask sub_80A9058, 2, 0, 1, 14, 1, 0
call _81D597D
call _81D597D
call _81D597D
call _81D597D
call _81D597D
call _81D597D
call _81D597D
call _81D597D
call _81D597D
jump _81D581F
_81D58ED:
createtask sub_80A9058, 2, 0, 1, 18, 1, 0
call _81D597D
call _81D597D
call _81D597D
call _81D597D
call _81D597D
call _81D597D
call _81D597D
call _81D597D
call _81D597D
call _81D597D
jump _81D581F
_81D5935:
createtask sub_80A9058, 2, 0, 1, 30, 1, 0
call _81D597D
call _81D597D
call _81D597D
call _81D597D
call _81D597D
call _81D597D
call _81D597D
call _81D597D
call _81D597D
call _81D597D
jump _81D581F
_81D597D:
sprite gBattleAnimSpriteTemplate_83D9F0C, 132, -12, -16
ret
Move_WEATHER_BALL: @ 81D5989
loadsprite 10283
sprite gBattleAnimSpriteTemplate_83C1FC8, 2, 8, 1, 0
pause 8
panse_19 SE_W207, 192
sprite gBattleAnimSpriteTemplate_83930A8, 2
wait
pause 15
panse_19 SE_W197, 0
sprite gBattleAnimSpriteTemplate_83DB3DC, 2, 31, 5, 1, 32767, 10, 0, 0
wait
createtask sub_8132528, 2
pause 1
jumpvareq 7, 0, _81D59F4
jumpvareq 7, 1, _81D5A31
jumpvareq 7, 2, _81D5A95
jumpvareq 7, 3, _81D5AF9
jumpvareq 7, 4, _81D5B99
_81D59F4:
loadsprite 10135
sprite gBattleAnimSpriteTemplate_83930C0, 130, -30, -100, 25, 1, 0, 0
wait
panse_19 SE_W025B, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 132, -10, 0, 1, 2
createtask sub_80A7E7C, 2, 1, 0, 3, 8, 1
wait
end
_81D5A31:
loadsprite 10029
sprite gBattleAnimSpriteTemplate_83D96AC, 130, -30, -100, 25, 1, 40, 10
panse_19 SE_W172, 63
pause 10
sprite gBattleAnimSpriteTemplate_83D96AC, 130, -30, -100, 25, 1, -40, 20
panse_19 SE_W172, 63
pause 10
sprite gBattleAnimSpriteTemplate_83D96AC, 130, -30, -100, 25, 1, 0, 0
panse_19 SE_W172, 63
wait
panse_19 SE_W172B, 63
createtask sub_80A7E7C, 2, 1, 0, 3, 8, 1
wait
end
_81D5A95:
loadsprite 10155
sprite gBattleAnimSpriteTemplate_83D9438, 130, -30, -100, 25, 1, 50, 10
panse_19 SE_W152, 63
pause 8
sprite gBattleAnimSpriteTemplate_83D9438, 130, -30, -100, 25, 1, -20, 20
panse_19 SE_W152, 63
pause 13
sprite gBattleAnimSpriteTemplate_83D9438, 130, -30, -100, 25, 1, 0, 0
panse_19 SE_W152, 63
wait
createtask sub_80A7E7C, 2, 1, 0, 3, 8, 1
panse_19 SE_W202, 63
wait
end
_81D5AF9:
loadsprite 10058
sprite gBattleAnimSpriteTemplate_83DAE30, 130, -30, -100, 25, 1, 30, 0
panse_19 SE_W088, 63
pause 5
sprite gBattleAnimSpriteTemplate_83DAE30, 130, -30, -100, 25, 1, -40, 20
panse_19 SE_W088, 63
pause 14
sprite gBattleAnimSpriteTemplate_83DAE30, 130, -30, -100, 25, 1, 0, 0
panse_19 SE_W088, 63
wait
panse_19 SE_W070, 63
sprite gBattleAnimSpriteTemplate_83DAE00, 130, -12, 27, 2, 3
sprite gBattleAnimSpriteTemplate_83DAE00, 130, 8, 28, 3, 4
sprite gBattleAnimSpriteTemplate_83DAE00, 130, -4, 30, 2, 3
sprite gBattleAnimSpriteTemplate_83DAE00, 130, 12, 25, 4, 4
createtask sub_80A7FA0, 2, 1, 2, 0, 8, 1
wait
end
_81D5B99:
loadsprite 10263
loadsprite 10141
sprite gBattleAnimSpriteTemplate_83D9E54, 130, -30, -100, 25, 25, -40, 20
panse_19 SE_W258, 63
pause 10
sprite gBattleAnimSpriteTemplate_83D9E54, 130, -30, -100, 25, 25, 40, 0
panse_19 SE_W258, 63
pause 10
sprite gBattleAnimSpriteTemplate_83D9E54, 130, -30, -100, 25, 25, 0, 0
panse_19 SE_W258, 63
wait
createtask sub_80A7FA0, 2, 1, 2, 0, 8, 1
panse_19 SE_W196, 63
call Unknown_81D5C36
wait
end
PoundCopy: @ 81D5C05
loadsprite 10135
monbg 1
setalpha 12, 8
panse_19 SE_W003, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 0, 0, 1, 2
createtask sub_80A7E7C, 2, 1, 3, 0, 6, 1
wait
clearmonbg 1
blendoff
end
Unknown_81D5C36: @ 81D5C36
sprite gBattleAnimSpriteTemplate_83D9C78, 130, -10, -10, 0
panse_19 SE_W196, 63
pause 4
sprite gBattleAnimSpriteTemplate_83D9C90, 130, 10, 20, 0
panse_19 SE_W196, 63
pause 4
sprite gBattleAnimSpriteTemplate_83D9C78, 130, -5, 10, 0
panse_19 SE_W196, 63
pause 4
sprite gBattleAnimSpriteTemplate_83D9C90, 130, 17, -12, 0
panse_19 SE_W196, 63
pause 4
sprite gBattleAnimSpriteTemplate_83D9C90, 130, -15, 15, 0
panse_19 SE_W196, 63
pause 4
sprite gBattleAnimSpriteTemplate_83D9C90, 130, 0, 0, 0
panse_19 SE_W196, 63
pause 4
sprite gBattleAnimSpriteTemplate_83D9C78, 130, 20, 2, 0
panse_19 SE_W196, 63
ret
Unknown_81D5CBA: @ 81D5CBA
sprite gBattleAnimSpriteTemplate_83D9C78, 130, -10, -10, 1
panse_19 SE_W196, 63
pause 4
sprite gBattleAnimSpriteTemplate_83D9C90, 130, 10, 20, 1
panse_19 SE_W196, 63
pause 4
sprite gBattleAnimSpriteTemplate_83D9C78, 130, -29, 0, 1
panse_19 SE_W196, 63
pause 4
sprite gBattleAnimSpriteTemplate_83D9C90, 130, 29, -20, 1
panse_19 SE_W196, 63
pause 4
sprite gBattleAnimSpriteTemplate_83D9C78, 130, -5, 10, 1
panse_19 SE_W196, 63
pause 4
sprite gBattleAnimSpriteTemplate_83D9C90, 130, 17, -12, 1
panse_19 SE_W196, 63
pause 4
sprite gBattleAnimSpriteTemplate_83D9C78, 130, -20, 0, 1
panse_19 SE_W196, 63
pause 4
sprite gBattleAnimSpriteTemplate_83D9C90, 130, -15, 15, 1
panse_19 SE_W196, 63
pause 4
sprite gBattleAnimSpriteTemplate_83D9C90, 130, 26, -5, 1
panse_19 SE_W196, 63
pause 4
sprite gBattleAnimSpriteTemplate_83D9C90, 130, 0, 0, 1
panse_19 SE_W196, 63
pause 4
sprite gBattleAnimSpriteTemplate_83D9C78, 130, 20, 2, 1
panse_19 SE_W196, 63
ret
Unknown_81D5D8A: @ 81D5D8A
panse_1C SE_W196, 63, 6, 4
sprite gBattleAnimSpriteTemplate_83D9D14, 130, 0, 24, 0
pause 4
sprite gBattleAnimSpriteTemplate_83D9D14, 130, 8, 24, 0
sprite gBattleAnimSpriteTemplate_83D9D14, 130, -8, 24, 0
pause 4
sprite gBattleAnimSpriteTemplate_83D9D14, 130, 16, 24, 0
sprite gBattleAnimSpriteTemplate_83D9D14, 130, -16, 24, 0
pause 4
sprite gBattleAnimSpriteTemplate_83D9D14, 130, 24, 24, 0
sprite gBattleAnimSpriteTemplate_83D9D14, 130, -24, 24, 0
pause 4
sprite gBattleAnimSpriteTemplate_83D9D14, 130, 32, 24, 0
sprite gBattleAnimSpriteTemplate_83D9D14, 130, -32, 24, 0
ret
Unknown_81D5E0E: @ 81D5E0E
panse_1C SE_W196, 63, 6, 4
sprite gBattleAnimSpriteTemplate_83D9D14, 130, 0, 24, 1
pause 4
sprite gBattleAnimSpriteTemplate_83D9D14, 130, 8, 24, 1
sprite gBattleAnimSpriteTemplate_83D9D14, 130, -8, 24, 1
pause 4
sprite gBattleAnimSpriteTemplate_83D9D14, 130, 16, 24, 1
sprite gBattleAnimSpriteTemplate_83D9D14, 130, -16, 24, 1
pause 4
sprite gBattleAnimSpriteTemplate_83D9D14, 130, 24, 24, 1
sprite gBattleAnimSpriteTemplate_83D9D14, 130, -24, 24, 1
pause 4
sprite gBattleAnimSpriteTemplate_83D9D14, 130, 32, 24, 1
sprite gBattleAnimSpriteTemplate_83D9D14, 130, -32, 24, 1
pause 4
sprite gBattleAnimSpriteTemplate_83D9D14, 130, 40, 24, 1
sprite gBattleAnimSpriteTemplate_83D9D14, 130, -40, 24, 1
pause 4
sprite gBattleAnimSpriteTemplate_83D9D14, 130, 48, 24, 1
sprite gBattleAnimSpriteTemplate_83D9D14, 130, -48, 24, 1
ret
Unknown_81D5ECA: @ 81D5ECA
sprite gBattleAnimSpriteTemplate_83D6C88, 2, -15, 0, 0, 0, 32, 60
pause 8
sprite gBattleAnimSpriteTemplate_83D6C88, 2, 12, -5, 0, 0, 32, 60
pause 8
ret
Unknown_81D5EF5: @ 81D5EF5
panse_19 SE_W071B, 192
sprite gBattleAnimSpriteTemplate_83D7038, 2, 0, -5, 0, 0
pause 7
sprite gBattleAnimSpriteTemplate_83D7038, 2, -15, 10, 0, 0
pause 7
sprite gBattleAnimSpriteTemplate_83D7038, 2, -15, -15, 0, 0
pause 7
sprite gBattleAnimSpriteTemplate_83D7038, 2, 10, -5, 0, 0
pause 7
ret
Unknown_81D5F3E: @ 81D5F3E
panse_19 SE_W071B, 63
sprite gBattleAnimSpriteTemplate_83D7038, 130, 0, -5, 1, 0
pause 7
sprite gBattleAnimSpriteTemplate_83D7038, 130, -15, 10, 1, 0
pause 7
sprite gBattleAnimSpriteTemplate_83D7038, 130, -15, -15, 1, 0
pause 7
sprite gBattleAnimSpriteTemplate_83D7038, 130, 10, -5, 1, 0
pause 7
ret
Unknown_81D5F87: @ 81D5F87
sprite gBattleAnimSpriteTemplate_83DA350, 130, 10, 10, 0
panse_19 SE_W092, 63
pause 6
sprite gBattleAnimSpriteTemplate_83DA350, 130, 20, -20, 0
panse_19 SE_W092, 63
pause 6
sprite gBattleAnimSpriteTemplate_83DA350, 130, -20, 15, 0
panse_19 SE_W092, 63
pause 6
sprite gBattleAnimSpriteTemplate_83DA350, 130, 0, 0, 0
panse_19 SE_W092, 63
pause 6
sprite gBattleAnimSpriteTemplate_83DA350, 130, -20, -20, 0
panse_19 SE_W092, 63
pause 6
sprite gBattleAnimSpriteTemplate_83DA350, 130, 16, -8, 0
panse_19 SE_W092, 63
ret
Unknown_81D5FF8: @ 81D5FF8
sprite gBattleAnimSpriteTemplate_83DA368, 2, 10, 10, 0
panse_19 SE_W145C, 63
pause 6
sprite gBattleAnimSpriteTemplate_83DA368, 2, 20, -20, 0
panse_19 SE_W145C, 63
pause 6
sprite gBattleAnimSpriteTemplate_83DA368, 2, -20, 15, 0
panse_19 SE_W145C, 63
pause 6
sprite gBattleAnimSpriteTemplate_83DA368, 2, 0, 0, 0
panse_19 SE_W145C, 63
pause 6
sprite gBattleAnimSpriteTemplate_83DA368, 2, -20, -20, 0
panse_19 SE_W145C, 63
pause 6
sprite gBattleAnimSpriteTemplate_83DA368, 2, 16, -8, 0
panse_19 SE_W145C, 63
ret
Unknown_81D6069: @ 81D6069
sprite gBattleAnimSpriteTemplate_83DA368, 2, 10, 10, 1
panse_19 SE_W145C, 63
pause 6
sprite gBattleAnimSpriteTemplate_83DA368, 2, -28, -10, 1
panse_19 SE_W145C, 63
pause 6
sprite gBattleAnimSpriteTemplate_83DA368, 2, 20, -20, 1
panse_19 SE_W145C, 63
pause 6
sprite gBattleAnimSpriteTemplate_83DA368, 2, -20, 15, 1
panse_19 SE_W145C, 63
pause 6
sprite gBattleAnimSpriteTemplate_83DA368, 2, 0, 0, 1
panse_19 SE_W145C, 63
pause 6
sprite gBattleAnimSpriteTemplate_83DA368, 2, 27, 8, 1
panse_19 SE_W145C, 63
pause 6
sprite gBattleAnimSpriteTemplate_83DA368, 2, -20, -20, 1
panse_19 SE_W145C, 63
pause 6
sprite gBattleAnimSpriteTemplate_83DA368, 2, 16, -8, 1
panse_19 SE_W145C, 63
ret
Unknown_81D6100: @ 81D6100
panse_19 SE_W085B, 63
sprite gBattleAnimSpriteTemplate_83D9920, 130, 5, 0, 5, 0
pause 2
sprite gBattleAnimSpriteTemplate_83D9920, 130, -5, 10, 5, 1
pause 2
sprite gBattleAnimSpriteTemplate_83D9920, 130, 15, 20, 5, 2
pause 2
sprite gBattleAnimSpriteTemplate_83D9920, 130, -15, -10, 5, 0
pause 2
sprite gBattleAnimSpriteTemplate_83D9920, 130, 25, 0, 5, 1
pause 2
sprite gBattleAnimSpriteTemplate_83D9920, 130, -8, 8, 5, 2
pause 2
sprite gBattleAnimSpriteTemplate_83D9920, 130, 2, -8, 5, 0
pause 2
sprite gBattleAnimSpriteTemplate_83D9920, 130, -20, 15, 5, 1
ret
Unknown_81D618B: @ 81D618B
panse_1C SE_W146, 63, 13, 6
sprite gBattleAnimSpriteTemplate_83DB3AC, 130, 0, -15, 0, 3, 90
sprite gBattleAnimSpriteTemplate_83DB3AC, 130, 0, -15, 51, 3, 90
sprite gBattleAnimSpriteTemplate_83DB3AC, 130, 0, -15, 102, 3, 90
sprite gBattleAnimSpriteTemplate_83DB3AC, 130, 0, -15, 153, 3, 90
sprite gBattleAnimSpriteTemplate_83DB3AC, 130, 0, -15, 204, 3, 90
ret
Unknown_81D61E7: @ 81D61E7
fadetobg 3
waitbgfadeout
createtask sub_812C560, 5
waitbgfadein
ret
Unknown_81D61F3: @ 81D61F3
restorebg
waitbgfadeout
setvar 7, -1
waitbgfadein
ret
Unknown_81D61FB: @ 81D61FB
jumpunkcond _81D6214
fadetobg 18
waitbgfadeout
createtask sub_80E3A58, 5, -2304, 768, 1, -1
_81D6212:
waitbgfadein
ret
_81D6214:
fadetobg 19
waitbgfadeout
createtask sub_80E3A58, 5, 2304, 768, 0, -1
jump _81D6212
Unknown_81D622B: @ 81D622B
restorebg
waitbgfadeout
setvar 7, -1
waitbgfadein
ret
Unknown_81D6233: @ 81D6233
createtask sub_80E4200, 2
jumpvareq 7, 1, Unknown_81D6258
createtask sub_812C924, 2
jumpvareq 7, 0, Unknown_81D6266
jump Unknown_81D625F
Unknown_81D6256: @ 81D6256
waitbgfadein
ret
Unknown_81D6258: @ 81D6258
fadetobg 26
jump Unknown_81D6256
Unknown_81D625F: @ 81D625F
fadetobg 25
jump Unknown_81D6256
Unknown_81D6266: @ 81D6266
fadetobg 24
jump Unknown_81D6256
Unknown_81D626D: @ 81D626D
restorebg
waitbgfadein
ret
StatusCondition_Poison: @ 81D6270
panse_1C SE_W092, 63, 13, 6
createtask sub_80A7FA0, 2, 0, 1, 0, 18, 2
createtask sub_80E1F8C, 2, 2, 2, 2, 0, 12, 31774
end
StatusCondition_Confusion: @ 81D629B
loadsprite 10073
call Unknown_81D618B
end
StatusCondition_Burn: @ 81D62A4
loadsprite 10029
panse_19 SE_W172, 63
call _81D62BC
call _81D62BC
call _81D62BC
wait
end
_81D62BC:
sprite gBattleAnimSpriteTemplate_83D9614, 130, -24, 24, 24, 24, 20, 1, 1
pause 4
ret
StatusCondition_Love: @ 81D62D4
loadsprite 10210
panse_19 SE_W204, 192
sprite gBattleAnimSpriteTemplate_83D7A80, 3, 0, 20
pause 15
panse_19 SE_W204, 192
sprite gBattleAnimSpriteTemplate_83D7A80, 3, -20, 20
pause 15
panse_19 SE_W204, 192
sprite gBattleAnimSpriteTemplate_83D7A80, 3, 20, 20
end
StatusCondition_Sleep: @ 81D6309
loadsprite 10228
panse_19 SE_W173, 192
sprite gBattleAnimSpriteTemplate_83D6D94, 2, 4, -10, 16, 0, 0
pause 30
sprite gBattleAnimSpriteTemplate_83D6D94, 2, 4, -10, 16, 0, 0
end
StatusCondition_Paralysis: @ 81D6335
loadsprite 10011
createtask sub_80A7FA0, 2, 0, 1, 0, 10, 1
call Unknown_81D6100
end
StatusCondition_Ice: @ 81D634F
panse_19 SE_W196, 0
loadsprite 10010
monbg 3
monbgprio_28 1
panse_1D SE_W258, 63, 17
createtask sub_807B920, 2
wait
clearmonbg 3
end
StatusCondition_Curse: @ 81D636A
loadsprite 10200
monbg 3
panse_19 SE_W171, 63
sprite gBattleAnimSpriteTemplate_83DAF38, 130
createtask sub_80A7FA0, 2, 1, 2, 0, 14, 1
wait
clearmonbg 3
end
StatusCondition_Nightmare: @ 81D638F
loadsprite 10221
monbg 3
panse_19 SE_W171, 63
sprite gBattleAnimSpriteTemplate_83DAF50, 130
createtask sub_80A7FA0, 2, 1, 2, 0, 14, 1
wait
clearmonbg 3
end
General_CastformChange: @ 81D63B4
createtask c3_80DFBE4, 2
jumpvareq 7, 1, _81D63E0
jump _81D63C8
_81D63C8:
monbg 0
panse_19 SE_W100, 192
panse_1D SE_W107, 192, 48
createtask sub_812D7E8, 2, 1
wait
clearmonbg 0
end
_81D63E0:
createtask sub_812DB58, 2, 1
end
General_StatsChange: @ 81D63EA
createtask sub_807BB88, 5
wait
end
General_SubstituteFade: @ 81D63F3
monbg 0
createtask sub_81416C4, 5
createtask sub_80E2A38, 10, 2, 0, 0, 16, 32767
wait
pause 1
clearmonbg 0
pause 2
blendoff
createtask sub_80E2A38, 10, 2, 0, 0, 0, 32767
createtask sub_814151C, 2, 1
end
General_SubstituteAppear: @ 81D6430
createtask sub_81312E4, 2
end
General_PokeblockThrow: @ 81D6438
createtask sub_8141D7C, 2
createtask sub_8141BD4, 2
pause 0
panse_1D SE_W026, 192, 22
sprite gBattleAnimSpriteTemplate_840B4FC, 131, -16, 7, 0, 32
pause 50
panse_1C SE_W039, 63, 19, 2
createtask sub_80A8B88, 5, 1, 8, 1536, 2, 1
wait
createtask sub_8141C08, 2
end
General_ItemKnockoff: @ 81D647E
loadsprite 10224
sprite gBattleAnimSpriteTemplate_83D6734, 130
end
General_TurnTrap: @ 81D6489
createtask sub_8141DAC, 5
jumpvareq 0, 1, _81D64FD
jumpvareq 0, 2, _81D6522
jumpvareq 0, 3, _81D6576
jumpvareq 0, 4, _81D65D3
jump _81D64B5
_81D64B5:
loadsprite 10186
panse_1C SE_W010, 63, 6, 2
sprite gBattleAnimSpriteTemplate_83D65A0, 132, 0, 16, 0, 1
pause 7
sprite gBattleAnimSpriteTemplate_83D65A0, 130, 0, 8, 1, 1
pause 3
createtask sub_80A7FA0, 2, 1, 2, 0, 8, 1
pause 20
setvar 7, -1
panse_19 SE_W020, 63
wait
end
_81D64FD:
loadsprite 10029
panse_19 SE_W221B, 63
createtask sub_80A7E7C, 5, 1, 0, 2, 30, 1
call _81C90BF
call _81C90BF
wait
stopsound
end
_81D6522:
loadsprite 10149
monbg 3
monbgprio_28 1
setalpha 12, 8
pause 0
sprite gBattleAnimSpriteTemplate_83DB3C4, 0, 4, 2, 0, 7, 23968
panse_19 SE_W250, 63
createtask sub_80A7E7C, 5, 1, 0, 2, 30, 1
call _81D03E4
call _81D03E4
pause 12
sprite gBattleAnimSpriteTemplate_83DB3C4, 0, 4, 2, 7, 0, 23968
wait
stopsound
clearmonbg 3
end
_81D6576:
loadsprite 10145
loadsprite 10135
monbg 1
setalpha 12, 8
panse_19 SE_W011, 63
sprite gBattleAnimSpriteTemplate_83DB1E8, 2, -32, 0, 2, 819, 0, 10
sprite gBattleAnimSpriteTemplate_83DB1E8, 2, 32, 0, 6, -819, 0, 10
pause 10
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 0, 0, 1, 2
createtask sub_80A7E7C, 5, 1, 3, 0, 5, 1
wait
clearmonbg 1
blendoff
wait
end
_81D65D3:
loadsprite 10074
sprite gBattleAnimSpriteTemplate_83DB3C4, 0, 4, 2, 0, 7, 563
createtask sub_80A7E7C, 5, 1, 0, 2, 30, 1
panse_19 SE_W328, 63
call _81D361F
call _81D361F
pause 22
sprite gBattleAnimSpriteTemplate_83DB3C4, 0, 4, 2, 7, 0, 563
wait
stopsound
end
General_ItemEffect: @ 81D661C
loadsprite 10203
loadsprite 10049
pause 0
panse_19 SE_W036, 192
createtask sub_80A8EFC, 2, 16, 128, 0, 2
wait
panse_19 SE_W036, 192
createtask sub_80A8EFC, 2, 16, 128, 0, 2
wait
panse_19 SE_W036, 192
createtask sub_80A8EFC, 2, 16, 128, 0, 2
wait
panse_19 SE_W234, 192
call Unknown_81D5ECA
wait
panse_19 SE_REAPOKE, 192
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 2, 3, 7, 0, 26609
sprite gBattleAnimSpriteTemplate_83D7928, 3, 0, 0, 0, 0
wait
end
General_SmokeballEscape: @ 81D6690
loadsprite 10242
monbg 0
setalpha 12, 4
pause 0
panse_19 SE_BOWA2, 63
sprite gBattleAnimSpriteTemplate_8402894, 128, 0, 32, 28, 30
pause 4
panse_19 SE_BOWA2, 63
sprite gBattleAnimSpriteTemplate_8402894, 127, 2, 12, 20, 30
pause 12
panse_19 SE_BOWA2, 63
sprite gBattleAnimSpriteTemplate_8402894, 126, 2, -28, 4, 30
pause 4
pause 8
panse_19 SE_BOWA2, 63
sprite gBattleAnimSpriteTemplate_8402894, 124, 2, 14, -20, 30
pause 4
panse_19 SE_BOWA2, 63
createtask sub_80DFC24, 2, 2
sprite gBattleAnimSpriteTemplate_8402894, 123, 3, 4, 4, 30
pause 14
panse_19 SE_BOWA2, 63
sprite gBattleAnimSpriteTemplate_8402894, 122, 3, -14, 18, 46
pause 0
sprite gBattleAnimSpriteTemplate_8402894, 121, 3, 14, -14, 46
pause 0
sprite gBattleAnimSpriteTemplate_8402894, 120, 3, -12, -10, 46
pause 0
sprite gBattleAnimSpriteTemplate_8402894, 119, 3, 14, 14, 46
pause 0
sprite gBattleAnimSpriteTemplate_8402894, 118, 3, 0, 0, 46
wait
clearmonbg 0
invisible 0
pause 0
blendoff
end
General_HangedOn: @ 81D676E
sprite gBattleAnimSpriteTemplate_83DB3C4, 0, 2, 7, 0, 9, 31
panse_19 SE_W082, 192
createtask sub_812FC68, 5, 30, 128, 0, 1, 2, 0, 1
wait
sprite gBattleAnimSpriteTemplate_83DB3C4, 0, 2, 4, 9, 0, 31
wait
pause 6
sprite gBattleAnimSpriteTemplate_83C1FE0, 0, 0, 0, 15
end
General_Rain: @ 81D67BB
loadsprite 10115
panse_19 SE_W240, 192
createtask sub_80E2A38, 10, 1921, 2, 0, 4, 0
wait
createtask CreateAnimRaindrops, 2, 0, 3, 60
createtask CreateAnimRaindrops, 2, 0, 3, 60
pause 50
wait
createtask sub_80E2A38, 10, 1921, 2, 4, 0, 0
wait
end
General_Sun: @ 81D6804
jump Move_SUNNY_DAY
General_Sandstorm: @ 81D6809
jump Move_SANDSTORM
General_Hail: @ 81D680E
jump Move_HAIL
General_LeechSeedDrain: @ 81D6813
createtask sub_8141E10, 5
pause 0
jump Move_ABSORB
General_MonHit: @ 81D6821
loadsprite 10135
monbg 1
setalpha 12, 8
panse_19 SE_W003, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 2, 0, 0, 1, 2
createtask sub_80A7E7C, 2, 1, 3, 0, 6, 1
wait
clearmonbg 1
blendoff
end
General_ItemSteal: @ 81D6852
loadsprite 10224
createtask sub_80E42D0, 2
createtask sub_8141808, 2
pause 1
sprite gBattleAnimSpriteTemplate_83D677C, 2, 0, -5, 10, 2, -1
end
General_SnatchMove: @ 81D6877
loadsprite 10224
createtask sub_80E4234, 2
call Unknown_81D6AB6
pause 1
createtask sub_80A8B88, 2, 0, 5, 5120, 4, 1
wait
createtask sub_80E4264, 2
jumpvareq 7, 0, _81D68B5
jump _81D68C5
_81D68AE:
wait
call Unknown_81D6AD6
end
_81D68B5:
panse_19 SE_W104, 192
createtask sub_8131944, 2
jump _81D68AE
_81D68C5:
panse_19 SE_W104, 192
createtask sub_8131FFC, 2
jump _81D68AE
General_FutureSightHit: @ 81D68D5
createtask sub_80E42B0, 2
monbg 3
panse_19 SE_W060, 192
call Unknown_81D61E7
setalpha 8, 8
panse_19 SE_W048, 63
panse_1D SE_W048, 63, 8
createtask sub_80A7E7C, 2, 1, 4, 0, 15, 1
createtask sub_80A8D34, 5, -5, -5, 15, 1, 1
wait
createtask sub_80A7E7C, 2, 1, 4, 0, 24, 1
wait
clearmonbg 3
blendoff
wait
pause 1
call Unknown_81D61F3
end
General_DoomDesireHit: @ 81D6934
createtask sub_80E42B0, 2
loadsprite 10198
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 3, 0, 16, 32767
wait
pause 10
createtask sub_812E14C, 5
pause 9
panse_19 SE_W109, 192
pause 9
panse_19 SE_W109, 0
pause 9
panse_19 SE_W109, 63
pause 25
createtask sub_80A8154, 2, 1, 10, 0, 20, 1
panse_19 SE_W120, 63
sprite gBattleAnimSpriteTemplate_83D7828, 3, 0, 0, 1, 1
pause 6
panse_19 SE_W120, 63
sprite gBattleAnimSpriteTemplate_83D7828, 3, 24, -24, 1, 1
pause 6
panse_19 SE_W120, 63
sprite gBattleAnimSpriteTemplate_83D7828, 3, -16, 16, 1, 1
pause 6
panse_19 SE_W120, 63
sprite gBattleAnimSpriteTemplate_83D7828, 3, -24, -12, 1, 1
pause 6
panse_19 SE_W120, 63
sprite gBattleAnimSpriteTemplate_83D7828, 3, 16, 16, 1, 1
wait
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 3, 16, 0, 32767
wait
end
General_FocusPunchSetUp: @ 81D69F9
loadsprite 10184
panse_19 SE_W082, 192
call EndureFlamesAnim
pause 8
createtask sub_80E1F8C, 2, 2, 2, 2, 0, 11, 31
createtask sub_80A7FA0, 2, 0, 1, 0, 32, 1
call EndureFlamesAnim
pause 8
call EndureFlamesAnim
wait
end
General_IngrainHeal: @ 81D6A39
loadsprite 10147
loadsprite 10031
monbg 3
setalpha 12, 8
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 1, 0, 4, 13293
wait
pause 3
call _81CF496
wait
pause 15
call Unknown_81D5EF5
wait
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 1, 4, 0, 13293
wait
clearmonbg 3
blendoff
end
General_WishHeal: @ 81D6A7C
loadsprite 10031
loadsprite 10049
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 3, 0, 10, 0
wait
panse_19 SE_W025, 192
call Unknown_81D5ECA
wait
call Unknown_81D5EF5
wait
sprite gBattleAnimSpriteTemplate_83DB3C4, 2, 1, 3, 10, 0, 0
end
Unknown_81D6AB6: @ 81D6AB6
createtask sub_81417D8, 2
jumpvareq 7, 1, _81D6AC7
_81D6AC5:
wait
ret
_81D6AC7:
createtask sub_814151C, 2, 1
wait
jump _81D6AC5
Unknown_81D6AD6: @ 81D6AD6
createtask sub_81417D8, 2
jumpvareq 7, 1, _81D6AE7
_81D6AE5:
wait
ret
_81D6AE7:
createtask sub_814151C, 2, 0
wait
jump _81D6AE5
Special_LevelUp: @ 81D6AF6
panse_19 SE_EXPMAX, 0
createtask sub_813F4EC, 2
pause 0
createtask sub_813F6A0, 5, 0, 0
wait
createtask sub_813F5E8, 2
end
Special_SwitchOutPlayerMon: @ 81D6B17
createtask sub_813F844, 2
pause 10
createtask sub_813F798, 2
end
Special_SwitchOutOpponentMon: @ 81D6B28
createtask sub_813F844, 2
pause 10
createtask sub_813F798, 2
end
Special_BallThrow: @ 81D6B39
createtask sub_813F990, 2
pause 0
panse_19 SE_NAGERU, 0
createtask sub_813FA94, 2
createtask sub_813F9E0, 2
jumpvareq 7, -1, _81D6B65
_81D6B5C:
wait
createtask sub_813F9B8, 2
end
_81D6B65:
loadsprite 10135
pause 25
monbg 3
setalpha 12, 8
pause 0
panse_19 SE_W003, 63
sprite gBattleAnimSpriteTemplate_83DB4A8, 130, -4, -20, 1, 2
wait
clearmonbg 3
blendoff
jump _81D6B5C
Special_SafariBallThrow: @ 81D6B8D
createtask sub_813F990, 2
pause 0
createtask sub_813FBB8, 2
wait
createtask sub_813F9B8, 2
end
Special_SubstituteToMon: @ 81D6BA6
createtask sub_814151C, 2, 1
end
Special_MonToSubstitute: @ 81D6BB0
createtask sub_814151C, 2, 0
end
|