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MossdeepCity_StevensHouse_MapScripts:: @ 815A9C5
map_script MAP_SCRIPT_ON_LOAD, MossdeepCity_StevensHouse_MapScript1_15A9D5
map_script MAP_SCRIPT_ON_TRANSITION, MossdeepCity_StevensHouse_MapScript1_15A9E9
map_script MAP_SCRIPT_ON_FRAME_TABLE, MossdeepCity_StevensHouse_MapScript2_15AA01
.byte 0
MossdeepCity_StevensHouse_MapScript1_15A9D5:: @ 815A9D5
call_if_unset FLAG_SYS_GAME_CLEAR, MossdeepCity_StevensHouse_EventScript_15A9DF
end
MossdeepCity_StevensHouse_EventScript_15A9DF:: @ 815A9DF
setmetatile 6, 4, METATILE_GenericBuilding_TableEdge, 1
return
MossdeepCity_StevensHouse_MapScript1_15A9E9:: @ 815A9E9
compare VAR_STEVENS_HOUSE_STATE, 1
call_if_eq MossdeepCity_StevensHouse_EventScript_15A9F5
end
MossdeepCity_StevensHouse_EventScript_15A9F5:: @ 815A9F5
setobjectxyperm 1, 6, 5
setobjectmovementtype 1, 7
return
MossdeepCity_StevensHouse_MapScript2_15AA01:: @ 815AA01
map_script_2 VAR_STEVENS_HOUSE_STATE, 0, MossdeepCity_StevensHouse_EventScript_15AA0B
.2byte 0
MossdeepCity_StevensHouse_EventScript_15AA0B:: @ 815AA0B
lockall
applymovement 1, Common_Movement_WalkInPlaceFastestLeft
waitmovement 0
playse SE_PIN
applymovement 1, Common_Movement_ExclamationMark
waitmovement 0
applymovement 1, Common_Movement_Delay48
waitmovement 0
applymovement 1, MossdeepCity_StevensHouse_Movement_15AA6E
waitmovement 0
msgbox MossdeepCity_StevensHouse_Text_18DA77, MSGBOX_DEFAULT
giveitem ITEM_HM08_DIVE
setflag FLAG_RECEIVED_HM08
setflag FLAG_OMIT_DIVE_FROM_STEVEN_LETTER
msgbox MossdeepCity_StevensHouse_Text_18DB22, MSGBOX_DEFAULT
closemessage
delay 20
applymovement 1, MossdeepCity_StevensHouse_Movement_15AA76
waitmovement 0
setvar VAR_STEVENS_HOUSE_STATE, 1
releaseall
end
MossdeepCity_StevensHouse_Movement_15AA6E:: @ 815AA6E
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_in_place_fastest_down
step_end
MossdeepCity_StevensHouse_Movement_15AA76:: @ 815AA76
walk_up
walk_right
walk_right
walk_right
walk_in_place_fastest_up
step_end
MossdeepCity_StevensHouse_EventScript_15AA7C:: @ 815AA7C
lockall
msgbox MossdeepCity_StevensHouse_Text_18DD12, MSGBOX_YESNO
compare VAR_RESULT, NO
goto_if_eq MossdeepCity_StevensHouse_EventScript_15AAE6
getpartysize
compare VAR_RESULT, 6
goto_if_eq MossdeepCity_StevensHouse_EventScript_15AADC
copyvar VAR_0x8004, VAR_RESULT
removeobject 2
playfanfare MUS_OBTAIN_ITEM
message MossdeepCity_StevensHouse_Text_18DD61
waitfanfare
waitmessage
givemon SPECIES_BELDUM, 5, ITEM_NONE
bufferspeciesname 1, SPECIES_BELDUM
msgbox MossdeepCity_StevensHouse_Text_1A1102, MSGBOX_YESNO
compare VAR_RESULT, YES
call_if_eq Common_EventScript_NameReceivedPartyMon
setflag FLAG_HIDE_BELDUM_BALL_STEVENS_HOUSE
setflag FLAG_RECEIVED_BELDUM
releaseall
end
MossdeepCity_StevensHouse_EventScript_15AADC:: @ 815AADC
msgbox MossdeepCity_StevensHouse_Text_18DD77, MSGBOX_DEFAULT
releaseall
end
MossdeepCity_StevensHouse_EventScript_15AAE6:: @ 815AAE6
msgbox MossdeepCity_StevensHouse_Text_18DD9E, MSGBOX_DEFAULT
releaseall
end
MossdeepCity_StevensHouse_EventScript_15AAF0:: @ 815AAF0
msgbox MossdeepCity_StevensHouse_Text_18E0A3, MSGBOX_SIGN
end
MossdeepCity_StevensHouse_EventScript_15AAF9:: @ 815AAF9
msgbox MossdeepCity_StevensHouse_Text_18DC25, MSGBOX_NPC
end
MossdeepCity_StevensHouse_EventScript_15AB02:: @ 815AB02
lockall
goto_if_set FLAG_OMIT_DIVE_FROM_STEVEN_LETTER, MossdeepCity_StevensHouse_EventScript_15AB16
msgbox MossdeepCity_StevensHouse_Text_18DF1A, MSGBOX_DEFAULT
releaseall
end
MossdeepCity_StevensHouse_EventScript_15AB16:: @ 815AB16
msgbox MossdeepCity_StevensHouse_Text_18DDC2, MSGBOX_DEFAULT
releaseall
end
MossdeepCity_StevensHouse_EventScript_15AB20:: @ 815AB20
finditem ITEM_HM08_DIVE
setflag FLAG_RECEIVED_HM08
end
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