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MossdeepCity_GameCorner_B1F_MapScripts:: @ 815AE55
map_script 3, MossdeepCity_GameCorner_B1F_MapScript1_15AE60
map_script 2, MossdeepCity_GameCorner_B1F_MapScript2_15AE64
.byte 0
MossdeepCity_GameCorner_B1F_MapScript1_15AE60:: @ 815AE60
special 322
end
MossdeepCity_GameCorner_B1F_MapScript2_15AE64:: @ 815AE64
map_script_2 0x4001, 0, MossdeepCity_GameCorner_B1F_EventScript_15AE6E
.2byte 0
MossdeepCity_GameCorner_B1F_EventScript_15AE6E:: @ 815AE6E
lockall
move 255, MossdeepCity_GameCorner_B1F_Movement_15AEF9
waitmove 0
special 235
msgbox 0x20234cc, 4
closebutton
setvar 0x8004, 2
setvar 0x8005, 0
special 236
waitstate
compare RESULT, 3
callif 1, MossdeepCity_GameCorner_B1F_EventScript_15AED5
compare RESULT, 1
callif 1, MossdeepCity_GameCorner_B1F_EventScript_15AEE3
compare RESULT, 2
callif 1, MossdeepCity_GameCorner_B1F_EventScript_15AEEE
closebutton
special 0
move 255, MossdeepCity_GameCorner_B1F_Movement_15AEFF
waitmove 0
special 40
setvar 0x4001, 1
warp MossdeepCity_GameCorner_1F, 255, 3, 1
waitstate
releaseall
end
MossdeepCity_GameCorner_B1F_EventScript_15AED5:: @ 815AED5
setvar 0x40c0, 3
msgbox MossdeepCity_GameCorner_B1F_Text_18E796, 4
return
MossdeepCity_GameCorner_B1F_EventScript_15AEE3:: @ 815AEE3
setvar 0x40c0, 1
special 141
waittext
waitbutton
return
MossdeepCity_GameCorner_B1F_EventScript_15AEEE:: @ 815AEEE
setvar 0x40c0, 2
special 141
waittext
waitbutton
return
MossdeepCity_GameCorner_B1F_Movement_15AEF9:: @ 815AEF9
step_down
step_down
step_down
step_right
step_right
step_end
MossdeepCity_GameCorner_B1F_Movement_15AEFF:: @ 815AEFF
step_left
step_left
step_up
step_up
step_up
step_up
step_13
step_end
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