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|
gMoveDescription_Pound: @ 83BC680
.string "Pounds the foe with\n"
.string "forelegs or tail.$"
gMoveDescription_KarateChop: @ 83BC6A6
.string "A chopping attack with a\n"
.string "high critical-hit ratio.$"
gMoveDescription_DoubleSlap: @ 83BC6D8
.string "Repeatedly slaps the foe\n"
.string "2 to 5 times.$"
gMoveDescription_CometPunch: @ 83BC6FF
.string "Repeatedly punches the foe\n"
.string "2 to 5 times.$"
gMoveDescription_MegaPunch: @ 83BC728
.string "A strong punch thrown with\n"
.string "incredible power.$"
gMoveDescription_PayDay: @ 83BC755
.string "Throws coins at the foe.\n"
.string "Money is recovered after.$"
gMoveDescription_FirePunch: @ 83BC788
.string "A fiery punch that may burn\n"
.string "the foe.$"
gMoveDescription_IcePunch: @ 83BC7AD
.string "An icy punch that may\n"
.string "freeze the foe.$"
gMoveDescription_ThunderPunch: @ 83BC7D3
.string "An electrified punch that\n"
.string "may paralyze the foe.$"
gMoveDescription_Scratch: @ 83BC803
.string "Scratches the foe with\n"
.string "sharp claws.$"
gMoveDescription_ViceGrip: @ 83BC827
.string "Grips the foe with large and\n"
.string "powerful pincers.$"
gMoveDescription_Guillotine: @ 83BC856
.string "A powerful pincer attack\n"
.string "that may cause fainting.$"
gMoveDescription_RazorWind: @ 83BC888
.string "A 2-turn move that strikes\n"
.string "the foe on the 2nd turn.$"
gMoveDescription_SwordsDance: @ 83BC8BC
.string "A fighting dance that\n"
.string "sharply raises ATTACK.$"
gMoveDescription_Cut: @ 83BC8E9
.string "Cuts the foe with sharp\n"
.string "scythes, claws, etc.$"
gMoveDescription_Gust: @ 83BC916
.string "Strikes the foe with a gust\n"
.string "of wind whipped up by wings.$"
gMoveDescription_WingAttack: @ 83BC94F
.string "Strikes the foe with wings\n"
.string "spread wide.$"
gMoveDescription_Whirlwind: @ 83BC977
.string "Blows away the foe with\n"
.string "wind and ends the battle.$"
gMoveDescription_Fly: @ 83BC9A9
.string "Flies up on the first turn,\n"
.string "then strikes the next turn.$"
gMoveDescription_Bind: @ 83BC9E1
.string "Binds and squeezes the foe\n"
.string "for 2 to 5 turns.$"
gMoveDescription_Slam: @ 83BCA0E
.string "Slams the foe with a long\n"
.string "tail, vine, etc.$"
gMoveDescription_VineWhip: @ 83BCA39
.string "Strikes the foe with\n"
.string "slender, whiplike vines.$"
gMoveDescription_Stomp: @ 83BCA67
.string "Stomps the enemy with a big\n"
.string "foot. May cause flinching.$"
gMoveDescription_DoubleKick: @ 83BCA9E
.string "A double-kicking attack\n"
.string "that strikes the foe twice.$"
gMoveDescription_MegaKick: @ 83BCAD2
.string "An extremely powerful kick\n"
.string "with intense force.$"
gMoveDescription_JumpKick: @ 83BCB01
.string "A strong jumping kick. May\n"
.string "miss and hurt the kicker.$"
gMoveDescription_RollingKick: @ 83BCB36
.string "A fast kick delivered from\n"
.string "a rapid spin.$"
gMoveDescription_SandAttack: @ 83BCB5F
.string "Reduces the foe’s accuracy\n"
.string "by hurling sand in its face.$"
gMoveDescription_Headbutt: @ 83BCB97
.string "A ramming attack that may\n"
.string "cause flinching.$"
gMoveDescription_HornAttack: @ 83BCBC2
.string "Jabs the foe with sharp\n"
.string "horns.$"
gMoveDescription_FuryAttack: @ 83BCBE1
.string "Jabs the foe 2 to 5 times\n"
.string "with sharp horns, etc.$"
gMoveDescription_HornDrill: @ 83BCC12
.string "A one-hit KO attack that\n"
.string "uses a horn like a drill.$"
gMoveDescription_Tackle: @ 83BCC45
.string "Charges the foe with a full-\n"
.string "body tackle.$"
gMoveDescription_BodySlam: @ 83BCC6F
.string "A full-body slam that may\n"
.string "cause paralysis.$"
gMoveDescription_Wrap: @ 83BCC9A
.string "Wraps and squeezes the foe\n"
.string "2 to 5 times with vines, etc.$"
gMoveDescription_TakeDown: @ 83BCCD3
.string "A reckless charge attack\n"
.string "that also hurts the user.$"
gMoveDescription_Thrash: @ 83BCD06
.string "A rampage of 2 to 3 turns\n"
.string "that confuses the user.$"
gMoveDescription_DoubleEdge: @ 83BCD38
.string "A life-risking tackle that\n"
.string "also hurts the user.$"
gMoveDescription_TailWhip: @ 83BCD68
.string "Wags the tail to lower the\n"
.string "foe’s DEFENSE.$"
gMoveDescription_PoisonSting: @ 83BCD92
.string "A toxic attack with barbs,\n"
.string "etc., that may poison.$"
gMoveDescription_Twineedle: @ 83BCDC4
.string "Stingers on the forelegs\n"
.string "jab the foe twice.$"
gMoveDescription_PinMissile: @ 83BCDF0
.string "Sharp pins are fired to\n"
.string "strike 2 to 5 times.$"
gMoveDescription_Leer: @ 83BCE1D
.string "Frightens the foe with a\n"
.string "leer to lower DEFENSE.$"
gMoveDescription_Bite: @ 83BCE4D
.string "Bites with vicious fangs.\n"
.string "May cause flinching.$"
gMoveDescription_Growl: @ 83BCE7C
.string "Growls cutely to reduce the\n"
.string "foe’s ATTACK.$"
gMoveDescription_Roar: @ 83BCEA6
.string "Makes the foe flee to end\n"
.string "the battle.$"
gMoveDescription_Sing: @ 83BCECC
.string "A soothing song lulls the\n"
.string "foe into a deep slumber.$"
gMoveDescription_Supersonic: @ 83BCEFF
.string "Emits bizarre sound waves\n"
.string "that may confuse the foe.$"
gMoveDescription_SonicBoom: @ 83BCF33
.string "Launches shock waves that\n"
.string "always inflict 20 HP damage.$"
gMoveDescription_Disable: @ 83BCF6A
.string "Psychically disables one of\n"
.string "the foe’s moves.$"
gMoveDescription_Acid: @ 83BCF97
.string "Sprays a hide-melting acid.\n"
.string "May lower DEFENSE.$"
gMoveDescription_Ember: @ 83BCFC6
.string "A weak fire attack that may\n"
.string "inflict a burn.$"
gMoveDescription_Flamethrower: @ 83BCFF2
.string "A powerful fire attack that\n"
.string "may inflict a burn.$"
gMoveDescription_Mist: @ 83BD022
.string "Creates a mist that stops\n"
.string "reduction of abilities.$"
gMoveDescription_WaterGun: @ 83BD054
.string "Squirts water to attack\n"
.string "the foe.$"
gMoveDescription_HydroPump: @ 83BD075
.string "Blasts water at high power\n"
.string "to strike the foe.$"
gMoveDescription_Surf: @ 83BD0A3
.string "Creates a huge wave, then\n"
.string "crashes it down on the foe.$"
gMoveDescription_IceBeam: @ 83BD0D9
.string "Blasts the foe with an icy\n"
.string "beam that may freeze it.$"
gMoveDescription_Blizzard: @ 83BD10D
.string "Hits the foe with an icy\n"
.string "storm that may freeze it.$"
gMoveDescription_Psybeam: @ 83BD140
.string "Fires a peculiar ray that\n"
.string "may confuse the foe.$"
gMoveDescription_BubbleBeam: @ 83BD16F
.string "Forcefully sprays bubbles\n"
.string "that may lower SPEED.$"
gMoveDescription_AuroraBeam: @ 83BD19F
.string "Fires a rainbow-colored\n"
.string "beam that may lower ATTACK.$"
gMoveDescription_HyperBeam: @ 83BD1D3
.string "Powerful, but leaves the\n"
.string "user immobile the next turn.$"
gMoveDescription_Peck: @ 83BD209
.string "Attacks the foe with a\n"
.string "jabbing beak, etc.$"
gMoveDescription_DrillPeck: @ 83BD233
.string "A corkscrewing attack with\n"
.string "the beak acting as a drill.$"
gMoveDescription_Submission: @ 83BD26A
.string "A reckless body slam that\n"
.string "also hurts the user.$"
gMoveDescription_LowKick: @ 83BD299
.string "A kick that inflicts more\n"
.string "damage on heavier foes.$"
gMoveDescription_Counter: @ 83BD2CB
.string "Retaliates any physical hit\n"
.string "with double the power.$"
gMoveDescription_SeismicToss: @ 83BD2FE
.string "Inflicts damage identical\n"
.string "to the user’s level.$"
gMoveDescription_Strength: @ 83BD32D
.string "Builds enormous power,\n"
.string "then slams the foe.$"
gMoveDescription_Absorb: @ 83BD358
.string "An attack that absorbs\n"
.string "half the damage inflicted.$"
gMoveDescription_MegaDrain: @ 83BD38A
.string "An attack that absorbs\n"
.string "half the damage inflicted.$"
gMoveDescription_LeechSeed: @ 83BD3BC
.string "Plants a seed on the foe to\n"
.string "steal HP on every turn.$"
gMoveDescription_Growth: @ 83BD3F0
.string "Forces the body to grow\n"
.string "and heightens SP. ATK.$"
gMoveDescription_RazorLeaf: @ 83BD41F
.string "Cuts the enemy with leaves.\n"
.string "High critical-hit ratio.$"
gMoveDescription_SolarBeam: @ 83BD454
.string "Absorbs light in one turn,\n"
.string "then attacks next turn.$"
gMoveDescription_PoisonPowder: @ 83BD487
.string "Scatters a toxic powder\n"
.string "that may poison the foe.$"
gMoveDescription_StunSpore: @ 83BD4B8
.string "Scatters a powder that may\n"
.string "paralyze the foe.$"
gMoveDescription_SleepPowder: @ 83BD4E5
.string "Scatters a powder that may\n"
.string "cause the foe to sleep.$"
gMoveDescription_PetalDance: @ 83BD518
.string "A rampage of 2 to 3 turns\n"
.string "that confuses the user.$"
gMoveDescription_StringShot: @ 83BD54A
.string "Binds the foe with string\n"
.string "to reduce its SPEED.$"
gMoveDescription_DragonRage: @ 83BD579
.string "Launches shock waves that\n"
.string "always inflict 40 HP damage.$"
gMoveDescription_FireSpin: @ 83BD5B0
.string "Traps the foe in a ring of\n"
.string "fire for 2 to 5 turns.$"
gMoveDescription_ThunderShock: @ 83BD5E2
.string "An electrical attack that\n"
.string "may paralyze the foe.$"
gMoveDescription_Thunderbolt: @ 83BD612
.string "A strong electrical attack\n"
.string "that may paralyze the foe.$"
gMoveDescription_ThunderWave: @ 83BD648
.string "A weak jolt of electricity\n"
.string "that paralyzes the foe.$"
gMoveDescription_Thunder: @ 83BD67B
.string "A lightning attack that may\n"
.string "cause paralysis.$"
gMoveDescription_RockThrow: @ 83BD6A8
.string "Throws small rocks to\n"
.string "strike the foe.$"
gMoveDescription_Earthquake: @ 83BD6CE
.string "A powerful quake, but has\n"
.string "no effect on flying foes.$"
gMoveDescription_Fissure: @ 83BD702
.string "A one-hit KO move that\n"
.string "drops the foe in a fissure.$"
gMoveDescription_Dig: @ 83BD735
.string "Digs underground the first\n"
.string "turn and strikes next turn.$"
gMoveDescription_Toxic: @ 83BD76C
.string "Poisons the foe with an\n"
.string "intensifying toxin.$"
gMoveDescription_Confusion: @ 83BD798
.string "A psychic attack that may\n"
.string "cause confusion.$"
gMoveDescription_Psychic: @ 83BD7C3
.string "A powerful psychic attack\n"
.string "that may lower SP. DEF.$"
gMoveDescription_Hypnosis: @ 83BD7F5
.string "A hypnotizing move that\n"
.string "may induce sleep.$"
gMoveDescription_Meditate: @ 83BD81F
.string "Meditates in a peaceful\n"
.string "fashion to raise ATTACK.$"
gMoveDescription_Agility: @ 83BD850
.string "Relaxes the body to sharply\n"
.string "boost SPEED.$"
gMoveDescription_QuickAttack: @ 83BD879
.string "An extremely fast attack\n"
.string "that always strikes first.$"
gMoveDescription_Rage: @ 83BD8AD
.string "Raises the user’s ATTACK\n"
.string "every time it is hit.$"
gMoveDescription_Teleport: @ 83BD8DC
.string "A psychic move for fleeing\n"
.string "from battle instantly.$"
gMoveDescription_NightShade: @ 83BD90E
.string "Inflicts damage identical\n"
.string "to the user’s level.$"
gMoveDescription_Mimic: @ 83BD93D
.string "Copies a move used by the\n"
.string "foe during one battle.$"
gMoveDescription_Screech: @ 83BD96E
.string "Emits a screech to sharply\n"
.string "reduce the foe’s DEFENSE.$"
gMoveDescription_DoubleTeam: @ 83BD9A3
.string "Creates illusory copies to\n"
.string "raise evasiveness.$"
gMoveDescription_Recover: @ 83BD9D1
.string "Recovers up to half the\n"
.string "user’s maximum HP.$"
gMoveDescription_Harden: @ 83BD9FC
.string "Stiffens the body’s \n"
.string "muscles to raise DEFENSE.$"
gMoveDescription_Minimize: @ 83BDA2B
.string "Minimizes the user’s size\n"
.string "to raise evasiveness.$"
gMoveDescription_Smokescreen: @ 83BDA5B
.string "Lowers the foe’s accuracy\n"
.string "using smoke, ink, etc.$"
gMoveDescription_ConfuseRay: @ 83BDA8C
.string "A sinister ray that\n"
.string "confuses the foe.$"
gMoveDescription_Withdraw: @ 83BDAB2
.string "Withdraws the body into its\n"
.string "hard shell to raise DEFENSE.$"
gMoveDescription_DefenseCurl: @ 83BDAEB
.string "Curls up to conceal weak\n"
.string "spots and raise DEFENSE.$"
gMoveDescription_Barrier: @ 83BDB1D
.string "Creates a barrier that\n"
.string "sharply raises DEFENSE.$"
gMoveDescription_LightScreen: @ 83BDB4C
.string "Creates a wall of light that\n"
.string "lowers SP. ATK damage.$"
gMoveDescription_Haze: @ 83BDB80
.string "Creates a black haze that\n"
.string "eliminates all stat changes.$"
gMoveDescription_Reflect: @ 83BDBB7
.string "Creates a wall of light that\n"
.string "weakens physical attacks.$"
gMoveDescription_FocusEnergy: @ 83BDBEE
.string "Focuses power to raise the\n"
.string "critical-hit ratio.$"
gMoveDescription_Bide: @ 83BDC1D
.string "Endures attack for 2\n"
.string "turns to retaliate double.$"
gMoveDescription_Metronome: @ 83BDC4D
.string "Waggles a finger to use any\n"
.string "POKéMON move at random.$"
gMoveDescription_MirrorMove: @ 83BDC81
.string "Counters the foe’s attack\n"
.string "with the same move.$"
gMoveDescription_SelfDestruct: @ 83BDCAF
.string "Inflicts severe damage but\n"
.string "makes the user faint.$"
gMoveDescription_EggBomb: @ 83BDCE0
.string "An egg is forcibly hurled at\n"
.string "the foe.$"
gMoveDescription_Lick: @ 83BDD06
.string "Licks with a long tongue to\n"
.string "injure. May also paralyze.$"
gMoveDescription_Smog: @ 83BDD3D
.string "An exhaust-gas attack\n"
.string "that may also poison.$"
gMoveDescription_Sludge: @ 83BDD69
.string "Sludge is hurled to inflict\n"
.string "damage. May also poison.$"
gMoveDescription_BoneClub: @ 83BDD9E
.string "Clubs the foe with a bone.\n"
.string "May cause flinching.$"
gMoveDescription_FireBlast: @ 83BDDCE
.string "A fiery blast that scorches\n"
.string "all. May cause a burn.$"
gMoveDescription_Waterfall: @ 83BDE01
.string "Charges the foe with speed\n"
.string "to climb waterfalls.$"
gMoveDescription_Clamp: @ 83BDE31
.string "Traps and squeezes the\n"
.string "foe for 2 to 5 turns.$"
gMoveDescription_Swift: @ 83BDE5E
.string "Sprays star-shaped rays\n"
.string "that never miss.$"
gMoveDescription_SkullBash: @ 83BDE87
.string "Tucks in the head, then\n"
.string "attacks on the next turn.$"
gMoveDescription_SpikeCannon: @ 83BDEB9
.string "Launches sharp spikes that\n"
.string "strike 2 to 5 times.$"
gMoveDescription_Constrict: @ 83BDEE9
.string "Constricts to inflict pain.\n"
.string "May lower SPEED.$"
gMoveDescription_Amnesia: @ 83BDF16
.string "Forgets about something\n"
.string "and sharply raises SP. DEF.$"
gMoveDescription_Kinesis: @ 83BDF4A
.string "Distracts the foe.\n"
.string "May lower accuracy.$"
gMoveDescription_SoftBoiled: @ 83BDF71
.string "Recovers up to half the\n"
.string "user’s maximum HP.$"
gMoveDescription_HiJumpKick: @ 83BDF9C
.string "A jumping knee kick. If it\n"
.string "misses, the user is hurt.$"
gMoveDescription_Glare: @ 83BDFD1
.string "Intimidates and frightens\n"
.string "the foe into paralysis.$"
gMoveDescription_DreamEater: @ 83BE003
.string "Takes one half the damage\n"
.string "inflicted on a sleeping foe.$"
gMoveDescription_PoisonGas: @ 83BE03A
.string "Envelops the foe in a toxic\n"
.string "gas that may poison.$"
gMoveDescription_Barrage: @ 83BE06B
.string "Hurls round objects at the\n"
.string "foe 2 to 5 times.$"
gMoveDescription_LeechLife: @ 83BE098
.string "An attack that steals half\n"
.string "the damage inflicted.$"
gMoveDescription_LovelyKiss: @ 83BE0C9
.string "Demands a kiss with a scary\n"
.string "face that induces sleep.$"
gMoveDescription_SkyAttack: @ 83BE0FE
.string "Searches out weak spots,\n"
.string "then strikes the next turn.$"
gMoveDescription_Transform: @ 83BE133
.string "Alters the user’s cells to\n"
.string "become a copy of the foe.$"
gMoveDescription_Bubble: @ 83BE168
.string "An attack using bubbles.\n"
.string "May lower the foe’s SPEED.$"
gMoveDescription_DizzyPunch: @ 83BE19C
.string "A rhythmic punch that may\n"
.string "confuse the foe.$"
gMoveDescription_Spore: @ 83BE1C7
.string "Scatters a cloud of spores\n"
.string "that always induce sleep.$"
gMoveDescription_Flash: @ 83BE1FC
.string "Looses a powerful blast of\n"
.string "light that cuts accuracy.$"
gMoveDescription_Psywave: @ 83BE231
.string "Attacks with a psychic\n"
.string "wave of varying intensity.$"
gMoveDescription_Splash: @ 83BE263
.string "It’s just a splash...\n"
.string "Has no effect whatsoever.$"
gMoveDescription_AcidArmor: @ 83BE293
.string "Liquifies the user’s body\n"
.string "to sharply raise DEFENSE.$"
gMoveDescription_Crabhammer: @ 83BE2C7
.string "Hammers with a pincer. Has a\n"
.string "high critical-hit ratio.$"
gMoveDescription_Explosion: @ 83BE2FD
.string "Inflicts severe damage but\n"
.string "makes the user faint.$"
gMoveDescription_FurySwipes: @ 83BE32E
.string "Rakes the foe with sharp\n"
.string "claws, etc., 2 to 5 times.$"
gMoveDescription_Bonemerang: @ 83BE362
.string "Throws a bone boomerang\n"
.string "that strikes twice.$"
gMoveDescription_Rest: @ 83BE38E
.string "The user sleeps for 2 turns,\n"
.string "restoring HP and status.$"
gMoveDescription_RockSlide: @ 83BE3C4
.string "Large boulders are hurled.\n"
.string "May cause flinching.$"
gMoveDescription_HyperFang: @ 83BE3F4
.string "Attacks with sharp fangs.\n"
.string "May cause flinching.$"
gMoveDescription_Sharpen: @ 83BE423
.string "Reduces the polygon count\n"
.string "and raises ATTACK.$"
gMoveDescription_Conversion: @ 83BE450
.string "Changes the user’s type\n"
.string "into an own move’s type.$"
gMoveDescription_TriAttack: @ 83BE481
.string "Fires three types of beams\n"
.string "at the same time.$"
gMoveDescription_SuperFang: @ 83BE4AE
.string "Attacks with sharp fangs\n"
.string "and cuts half the foe’s HP.$"
gMoveDescription_Slash: @ 83BE4E3
.string "Slashes with claws, etc. Has\n"
.string "a high critical-hit ratio.$"
gMoveDescription_Substitute: @ 83BE51B
.string "Creates a decoy using 1/4\n"
.string "of the user’s maximum HP.$"
gMoveDescription_Struggle: @ 83BE54F
.string "Used only if all PP are gone.\n"
.string "Also hurts the user a little.$"
gMoveDescription_Sketch: @ 83BE58B
.string "Copies the foe’s last move\n"
.string "permanently.$"
gMoveDescription_TripleKick: @ 83BE5B3
.string "Kicks the foe 3 times in a\n"
.string "row with rising intensity.$"
gMoveDescription_Thief: @ 83BE5E9
.string "While attacking, it may\n"
.string "steal the foe’s held item.$"
gMoveDescription_SpiderWeb: @ 83BE61C
.string "Ensnares the foe to stop it\n"
.string "from fleeing or switching.$"
gMoveDescription_MindReader: @ 83BE653
.string "Senses the foe’s action to\n"
.string "ensure the next move’s hit.$"
gMoveDescription_Nightmare: @ 83BE68A
.string "Inflicts 1/4 damage on a\n"
.string "sleeping foe every turn.$"
gMoveDescription_FlameWheel: @ 83BE6BC
.string "A fiery charge attack that\n"
.string "may inflict a burn.$"
gMoveDescription_Snore: @ 83BE6EB
.string "A loud attack that can be\n"
.string "used only while asleep.$"
gMoveDescription_Curse: @ 83BE71D
.string "A move that functions\n"
.string "differently for GHOSTS.$"
gMoveDescription_Flail: @ 83BE74B
.string "Inflicts more damage when\n"
.string "the user’s HP is down.$"
gMoveDescription_Conversion2: @ 83BE77C
.string "Makes the user resistant\n"
.string "to the last attack’s type.$"
gMoveDescription_Aeroblast: @ 83BE7B0
.string "Launches a vacuumed blast.\n"
.string "High critical-hit ratio.$"
gMoveDescription_CottonSpore: @ 83BE7E4
.string "Spores cling to the foe,\n"
.string "sharply reducing SPEED.$"
gMoveDescription_Reversal: @ 83BE815
.string "Inflicts more damage when\n"
.string "the user’s HP is down.$"
gMoveDescription_Spite: @ 83BE846
.string "Spitefully cuts the PP\n"
.string "of the foe’s last move.$"
gMoveDescription_PowderSnow: @ 83BE875
.string "Blasts the foe with a snowy\n"
.string "gust. May cause freezing.$"
gMoveDescription_Protect: @ 83BE8AB
.string "Evades attack, but may fail\n"
.string "if used in succession.$"
gMoveDescription_MachPunch: @ 83BE8DE
.string "A punch is thrown at wicked\n"
.string "speed to strike first.$"
gMoveDescription_ScaryFace: @ 83BE911
.string "Frightens with a scary face\n"
.string "to sharply reduce SPEED.$"
gMoveDescription_FaintAttack: @ 83BE946
.string "Draws the foe close, then\n"
.string "strikes without fail.$"
gMoveDescription_SweetKiss: @ 83BE976
.string "Demands a kiss with a cute\n"
.string "look. May cause confusion.$"
gMoveDescription_BellyDrum: @ 83BE9AC
.string "Maximizes ATTACK while\n"
.string "sacrificing HP.$"
gMoveDescription_SludgeBomb: @ 83BE9D3
.string "Sludge is hurled to inflict\n"
.string "damage. May also poison.$"
gMoveDescription_MudSlap: @ 83BEA08
.string "Hurls mud in the foe’s face\n"
.string "to reduce its accuracy.$"
gMoveDescription_Octazooka: @ 83BEA3C
.string "Fires a lump of ink to\n"
.string "damage and cut accuracy.$"
gMoveDescription_Spikes: @ 83BEA6C
.string "Sets spikes that hurt a \n"
.string "foe switching out.$"
gMoveDescription_ZapCannon: @ 83BEA98
.string "Powerful and sure to cause\n"
.string "paralysis, but inaccurate.$"
gMoveDescription_Foresight: @ 83BEACE
.string "Negates the foe’s efforts\n"
.string "to heighten evasiveness.$"
gMoveDescription_DestinyBond: @ 83BEB01
.string "If the user faints, the foe\n"
.string "is also made to faint.$"
gMoveDescription_PerishSong: @ 83BEB34
.string "Any POKéMON hearing this\n"
.string "song faints in 3 turns.$"
gMoveDescription_IcyWind: @ 83BEB65
.string "A chilling attack that\n"
.string "lowers the foe’s SPEED.$"
gMoveDescription_Detect: @ 83BEB94
.string "Evades attack, but may fail\n"
.string "if used in succession.$"
gMoveDescription_BoneRush: @ 83BEBC7
.string "Strikes the foe with a bone\n"
.string "in hand 2 to 5 times.$"
gMoveDescription_LockOn: @ 83BEBF9
.string "Locks on to the foe to\n"
.string "ensure the next move hits.$"
gMoveDescription_Outrage: @ 83BEC2B
.string "A rampage of 2 to 3 turns\n"
.string "that confuses the user.$"
gMoveDescription_Sandstorm: @ 83BEC5D
.string "Causes a sandstorm that\n"
.string "rages for several turns.$"
gMoveDescription_GigaDrain: @ 83BEC8E
.string "An attack that steals half\n"
.string "the damage inflicted.$"
gMoveDescription_Endure: @ 83BECBF
.string "Endures any attack for\n"
.string "1 turn, leaving at least 1HP.$"
gMoveDescription_Charm: @ 83BECF4
.string "Charms the foe and sharply\n"
.string "reduces its ATTACK.$"
gMoveDescription_Rollout: @ 83BED23
.string "An attack lasting 5 turns\n"
.string "with rising intensity.$"
gMoveDescription_FalseSwipe: @ 83BED54
.string "An attack that leaves the\n"
.string "foe with at least 1 HP.$"
gMoveDescription_Swagger: @ 83BED86
.string "Confuses the foe, but also\n"
.string "sharply raises ATTACK.$"
gMoveDescription_MilkDrink: @ 83BEDB8
.string "Recovers up to half the\n"
.string "user’s maximum HP.$"
gMoveDescription_Spark: @ 83BEDE3
.string "An electrified tackle that\n"
.string "may paralyze the foe.$"
gMoveDescription_FuryCutter: @ 83BEE14
.string "An attack that intensifies\n"
.string "on each successive hit.$"
gMoveDescription_SteelWing: @ 83BEE47
.string "Strikes the foe with hard\n"
.string "wings spread wide.$"
gMoveDescription_MeanLook: @ 83BEE74
.string "Fixes the foe with a mean\n"
.string "look that prevents escape.$"
gMoveDescription_Attract: @ 83BEEA9
.string "Makes the opposite gender\n"
.string "less likely to attack.$"
gMoveDescription_SleepTalk: @ 83BEEDA
.string "Uses an own move randomly\n"
.string "while asleep.$"
gMoveDescription_HealBell: @ 83BEF02
.string "Chimes soothingly to heal\n"
.string "all status abnormalities.$"
gMoveDescription_Return: @ 83BEF36
.string "An attack that increases\n"
.string "in power with friendship.$"
gMoveDescription_Present: @ 83BEF69
.string "A gift in the form of a\n"
.string "bomb. May restore HP.$"
gMoveDescription_Frustration: @ 83BEF97
.string "An attack that is stronger\n"
.string "if the TRAINER is disliked.$"
gMoveDescription_Safeguard: @ 83BEFCE
.string "A mystical force prevents\n"
.string "all status problems.$"
gMoveDescription_PainSplit: @ 83BEFFD
.string "Adds the user and foe’s HP,\n"
.string "then shares them equally.$"
gMoveDescription_SacredFire: @ 83BF033
.string "A mystical fire attack that\n"
.string "may inflict a burn.$"
gMoveDescription_Magnitude: @ 83BF063
.string "A ground-shaking attack\n"
.string "of random intensity.$"
gMoveDescription_DynamicPunch: @ 83BF090
.string "Powerful and sure to cause\n"
.string "confusion, but inaccurate.$"
gMoveDescription_Megahorn: @ 83BF0C6
.string "A brutal ramming attack\n"
.string "using out-thrust horns.$"
gMoveDescription_DragonBreath: @ 83BF0F6
.string "Strikes the foe with an\n"
.string "incredible blast of breath.$"
gMoveDescription_BatonPass: @ 83BF12A
.string "Switches out the user while\n"
.string "keeping effects in play.$"
gMoveDescription_Encore: @ 83BF15F
.string "Makes the foe repeat its\n"
.string "last move over 2 to 6 turns.$"
gMoveDescription_Pursuit: @ 83BF195
.string "Inflicts bad damage if used\n"
.string "on a foe switching out.$"
gMoveDescription_RapidSpin: @ 83BF1C9
.string "Spins the body at high\n"
.string "speed to strike the foe.$"
gMoveDescription_SweetScent: @ 83BF1F9
.string "Allures the foe to reduce\n"
.string "evasiveness.$"
gMoveDescription_IronTail: @ 83BF220
.string "Attacks with a rock-hard\n"
.string "tail. May lower DEFENSE.$"
gMoveDescription_MetalClaw: @ 83BF252
.string "A claw attack that may\n"
.string "raise the user’s ATTACK.$"
gMoveDescription_VitalThrow: @ 83BF282
.string "Makes the user’s move last,\n"
.string "but it never misses.$"
gMoveDescription_MorningSun: @ 83BF2B3
.string "Restores HP. The amount\n"
.string "varies with the weather.$"
gMoveDescription_Synthesis: @ 83BF2E4
.string "Restores HP. The amount\n"
.string "varies with the weather.$"
gMoveDescription_Moonlight: @ 83BF315
.string "Restores HP. The amount\n"
.string "varies with the weather.$"
gMoveDescription_HiddenPower: @ 83BF346
.string "The effectiveness varies\n"
.string "with the user.$"
gMoveDescription_CrossChop: @ 83BF36E
.string "A double-chopping attack.\n"
.string "High critical-hit ratio.$"
gMoveDescription_Twister: @ 83BF3A1
.string "Whips up a vicious twister\n"
.string "to tear at the foe.$"
gMoveDescription_RainDance: @ 83BF3D0
.string "Boosts the power of WATER-\n"
.string "type moves for 5 turns.$"
gMoveDescription_SunnyDay: @ 83BF403
.string "Boosts the power of FIRE-\n"
.string "type moves for 5 turns.$"
gMoveDescription_Crunch: @ 83BF435
.string "Crunches with sharp fangs.\n"
.string "May lower SP. DEF.$"
gMoveDescription_MirrorCoat: @ 83BF463
.string "Counters the foe’s special\n"
.string "attack at double the power.$"
gMoveDescription_PsychUp: @ 83BF49A
.string "Copies the foe’s effect(s)\n"
.string "and gives to the user.$"
gMoveDescription_ExtremeSpeed: @ 83BF4CC
.string "An extremely fast and\n"
.string "powerful attack.$"
gMoveDescription_AncientPower: @ 83BF4F3
.string "An attack that may raise\n"
.string "all stats.$"
gMoveDescription_ShadowBall: @ 83BF517
.string "Hurls a black blob that may\n"
.string "lower the foe’s SP. DEF.$"
gMoveDescription_FutureSight: @ 83BF54C
.string "Heightens inner power to\n"
.string "strike 2 turns later.$"
gMoveDescription_RockSmash: @ 83BF57B
.string "A rock-crushing attack\n"
.string "that may lower DEFENSE.$"
gMoveDescription_Whirlpool: @ 83BF5AA
.string "Traps and hurts the foe in\n"
.string "a whirlpool for 2 to 5 turns.$"
gMoveDescription_BeatUp: @ 83BF5E3
.string "Summons party POKéMON to\n"
.string "join in the attack.$"
gMoveDescription_FakeOut: @ 83BF610
.string "A 1st-turn, 1st-strike move\n"
.string "that causes flinching.$"
gMoveDescription_Uproar: @ 83BF643
.string "Causes an uproar for 2 to 5\n"
.string "turns and prevents sleep.$"
gMoveDescription_Stockpile: @ 83BF679
.string "Charges up power for up to\n"
.string "3 turns.$"
gMoveDescription_SpitUp: @ 83BF69D
.string "Releases stockpiled power\n"
.string "(the more the better).$"
gMoveDescription_Swallow: @ 83BF6CE
.string "Absorbs stockpiled power\n"
.string "and restores HP.$"
gMoveDescription_HeatWave: @ 83BF6F8
.string "Exhales a hot breath on the\n"
.string "foe. May inflict a burn.$"
gMoveDescription_Hail: @ 83BF72D
.string "Summons a hailstorm that\n"
.string "strikes every turn.$"
gMoveDescription_Torment: @ 83BF75A
.string "Torments the foe and stops\n"
.string "successive use of a move.$"
gMoveDescription_Flatter: @ 83BF78F
.string "Confuses the foe, but\n"
.string "raises its SP. ATK.$"
gMoveDescription_WillOWisp: @ 83BF7B9
.string "Inflicts a burn on the foe\n"
.string "with intense fire.$"
gMoveDescription_Memento: @ 83BF7E7
.string "The user faints and lowers\n"
.string "the foe’s abilities.$"
gMoveDescription_Facade: @ 83BF817
.string "Boosts ATTACK when burned,\n"
.string "paralyzed, or poisoned.$"
gMoveDescription_FocusPunch: @ 83BF84A
.string "A powerful loyalty attack.\n"
.string "The user flinches if hit.$"
gMoveDescription_SmellingSalt: @ 83BF87F
.string "Powerful against paralyzed\n"
.string "foes, but also heals them.$"
gMoveDescription_FollowMe: @ 83BF8B5
.string "Draws attention to make\n"
.string "foes attack only the user.$"
gMoveDescription_NaturePower: @ 83BF8E8
.string "The type of attack varies\n"
.string "depending on the location.$"
gMoveDescription_Charge: @ 83BF91D
.string "Charges power to boost the\n"
.string "electric move used next.$"
gMoveDescription_Taunt: @ 83BF951
.string "Taunts the foe into only\n"
.string "using attack moves.$"
gMoveDescription_HelpingHand: @ 83BF97E
.string "Boosts the power of the\n"
.string "recipient’s moves.$"
gMoveDescription_Trick: @ 83BF9A9
.string "Tricks the foe into trading\n"
.string "held items.$"
gMoveDescription_RolePlay: @ 83BF9D1
.string "Mimics the target and\n"
.string "copies its special ability.$"
gMoveDescription_Wish: @ 83BFA03
.string "A wish that restores HP.\n"
.string "It takes time to work.$"
gMoveDescription_Assist: @ 83BFA33
.string "Attacks randomly with one\n"
.string "of the partner’s moves.$"
gMoveDescription_Ingrain: @ 83BFA65
.string "Lays roots that restore HP.\n"
.string "The user can’t switch out.$"
gMoveDescription_Superpower: @ 83BFA9C
.string "Boosts strength sharply,\n"
.string "but lowers abilities.$"
gMoveDescription_MagicCoat: @ 83BFACB
.string "Reflects special effects\n"
.string "back to the attacker.$"
gMoveDescription_Recycle: @ 83BFAFA
.string "Recycles a used item for\n"
.string "one more use.$"
gMoveDescription_Revenge: @ 83BFB21
.string "An attack that gains power\n"
.string "if injured by the foe.$"
gMoveDescription_BrickBreak: @ 83BFB53
.string "Destroys barriers such as\n"
.string "REFLECT and causes damage.$"
gMoveDescription_Yawn: @ 83BFB88
.string "Lulls the foe into yawning,\n"
.string "then sleeping next turn.$"
gMoveDescription_KnockOff: @ 83BFBBD
.string "Knocks down the foe’s held\n"
.string "item to prevent its use.$"
gMoveDescription_Endeavor: @ 83BFBF1
.string "Gains power if the user’s HP\n"
.string "is lower than the foe’s HP.$"
gMoveDescription_Eruption: @ 83BFC2A
.string "The higher the user’s HP,\n"
.string "the more damage caused.$"
gMoveDescription_SkillSwap: @ 83BFC5C
.string "The user swaps special\n"
.string "abilities with the target.$"
gMoveDescription_Imprison: @ 83BFC8E
.string "Prevents foes from using\n"
.string "moves known by the user.$"
gMoveDescription_Refresh: @ 83BFCC0
.string "Heals poisoning, paralysis,\n"
.string "or a burn.$"
gMoveDescription_Grudge: @ 83BFCE7
.string "If the user faints, deletes\n"
.string "the PP of the final move.$"
gMoveDescription_Snatch: @ 83BFD1D
.string "Steals the effects of the\n"
.string "move the foe uses next.$"
gMoveDescription_SecretPower: @ 83BFD4F
.string "An attack with effects\n"
.string "that vary by location.$"
gMoveDescription_Dive: @ 83BFD7D
.string "Dives underwater the first\n"
.string "turn and strikes next turn.$"
gMoveDescription_ArmThrust: @ 83BFDB4
.string "Straight-arm punches that\n"
.string "strike the foe 2 to 5 times.$"
gMoveDescription_Camouflage: @ 83BFDEB
.string "Alters the POKéMON’s type\n"
.string "depending on the location.$"
gMoveDescription_TailGlow: @ 83BFE20
.string "Flashes a light that sharply\n"
.string "raises SP. ATK.$"
gMoveDescription_LusterPurge: @ 83BFE4D
.string "Attacks with a burst of\n"
.string "light. May lower SP. DEF.$"
gMoveDescription_MistBall: @ 83BFE7F
.string "Attacks with a flurry of\n"
.string "down. May lower SP. ATK.$"
gMoveDescription_FeatherDance: @ 83BFEB1
.string "Envelops the foe with down\n"
.string "to sharply reduce ATTACK.$"
gMoveDescription_TeeterDance: @ 83BFEE6
.string "Confuses all POKéMON on\n"
.string "the scene.$"
gMoveDescription_BlazeKick: @ 83BFF09
.string "A kick with a high critical-\n"
.string "hit ratio. May cause a burn.$"
gMoveDescription_MudSport: @ 83BFF43
.string "Covers the user in mud to\n"
.string "raise electrical resistance.$"
gMoveDescription_IceBall: @ 83BFF7A
.string "A 5-turn attack that gains\n"
.string "power on successive hits.$"
gMoveDescription_NeedleArm: @ 83BFFAF
.string "Attacks with thorny arms.\n"
.string "May cause flinching.$"
gMoveDescription_SlackOff: @ 83BFFDE
.string "Slacks off and restores\n"
.string "half the maximum HP.$"
gMoveDescription_HyperVoice: @ 83C000B
.string "A loud attack that uses\n"
.string "sound waves to injure.$"
gMoveDescription_PoisonFang: @ 83C003A
.string "A sharp-fanged attack.\n"
.string "May badly poison the foe.$"
gMoveDescription_CrushClaw: @ 83C006B
.string "Tears at the foe with sharp\n"
.string "claws. May lower DEFENSE.$"
gMoveDescription_BlastBurn: @ 83C00A1
.string "Powerful, but leaves the\n"
.string "user immobile the next turn.$"
gMoveDescription_HydroCannon: @ 83C00D7
.string "Powerful, but leaves the\n"
.string "user immobile the next turn.$"
gMoveDescription_MeteorMash: @ 83C010D
.string "Fires a meteor-like punch.\n"
.string "May raise ATTACK.$"
gMoveDescription_Astonish: @ 83C013A
.string "An attack that may shock\n"
.string "the foe into flinching.$"
gMoveDescription_WeatherBall: @ 83C016B
.string "The move’s type and power\n"
.string "change with the weather.$"
gMoveDescription_Aromatherapy: @ 83C019E
.string "Heals all status problems\n"
.string "with a soothing scent.$"
gMoveDescription_FakeTears: @ 83C01CF
.string "Feigns crying to sharply\n"
.string "lower the foe’s SP. DEF.$"
gMoveDescription_AirCutter: @ 83C0201
.string "Hacks with razorlike wind.\n"
.string "High critical-hit ratio.$"
gMoveDescription_Overheat: @ 83C0235
.string "Allows a full-power attack,\n"
.string "but sharply lowers SP. ATK.$"
gMoveDescription_OdorSleuth: @ 83C026D
.string "Negates the foe’s efforts\n"
.string "to heighten evasiveness.$"
gMoveDescription_RockTomb: @ 83C02A0
.string "Stops the foe from moving\n"
.string "with rocks and cuts SPEED.$"
gMoveDescription_SilverWind: @ 83C02D5
.string "A powdery attack that may\n"
.string "raise abilities.$"
gMoveDescription_MetalSound: @ 83C0300
.string "Emits a horrible screech\n"
.string "that sharply lowers SP. DEF.$"
gMoveDescription_GrassWhistle: @ 83C0336
.string "Lulls the foe into sleep\n"
.string "with a pleasant melody.$"
gMoveDescription_Tickle: @ 83C0367
.string "Makes the foe laugh to\n"
.string "lower ATTACK and DEFENSE.$"
gMoveDescription_CosmicPower: @ 83C0398
.string "Raises DEFENSE and SP. DEF\n"
.string "with a mystic power.$"
gMoveDescription_WaterSpout: @ 83C03C8
.string "Inflicts more damage if the\n"
.string "user’s HP is high.$"
gMoveDescription_SignalBeam: @ 83C03F7
.string "A strange beam attack that\n"
.string "may confuse the foe.$"
gMoveDescription_ShadowPunch: @ 83C0427
.string "An unavoidable punch that\n"
.string "is thrown from shadows.$"
gMoveDescription_Extrasensory: @ 83C0459
.string "Attacks with a peculiar\n"
.string "power. May cause flinching.$"
gMoveDescription_SkyUppercut: @ 83C048D
.string "An uppercut thrown as if\n"
.string "leaping into the sky.$"
gMoveDescription_SandTomb: @ 83C04BC
.string "Traps and hurts the foe in\n"
.string "quicksand for 2 to 5 turns.$"
gMoveDescription_SheerCold: @ 83C04F3
.string "A chilling attack that\n"
.string "causes fainting if it hits.$"
gMoveDescription_MuddyWater: @ 83C0526
.string "Attacks with muddy water.\n"
.string "May lower accuracy.$"
gMoveDescription_BulletSeed: @ 83C0554
.string "Shoots 2 to 5 seeds in a row\n"
.string "to strike the foe.$"
gMoveDescription_AerialAce: @ 83C0584
.string "An extremely speedy and\n"
.string "unavoidable attack.$"
gMoveDescription_IcicleSpear: @ 83C05B0
.string "Attacks the foe by firing\n"
.string "2 to 5 icicles in a row.$"
gMoveDescription_IronDefense: @ 83C05E3
.string "Hardens the body’s surface\n"
.string "to sharply raise DEFENSE.$"
gMoveDescription_Block: @ 83C0618
.string "Blocks the foe’s way to\n"
.string "prevent escape.$"
gMoveDescription_Howl: @ 83C0640
.string "Howls to raise the spirit\n"
.string "and boosts ATTACK.$"
gMoveDescription_DragonClaw: @ 83C066D
.string "Slashes the foe with sharp\n"
.string "claws.$"
gMoveDescription_FrenzyPlant: @ 83C068F
.string "Powerful, but leaves the\n"
.string "user immobile the next turn.$"
gMoveDescription_BulkUp: @ 83C06C5
.string "Bulks up the body to boost\n"
.string "both ATTACK and DEFENSE.$"
gMoveDescription_Bounce: @ 83C06F9
.string "Bounces up, then down the\n"
.string "next turn. May paralyze.$"
gMoveDescription_MudShot: @ 83C072C
.string "Hurls mud at the foe and\n"
.string "reduces SPEED.$"
gMoveDescription_PoisonTail: @ 83C0754
.string "Has a high critical-hit\n"
.string "ratio. May also poison.$"
gMoveDescription_Covet: @ 83C0784
.string "Cutely begs to obtain an\n"
.string "item held by the foe.$"
gMoveDescription_VoltTackle: @ 83C07B3
.string "A life-risking tackle that\n"
.string "slightly hurts the user.$"
gMoveDescription_MagicalLeaf: @ 83C07E7
.string "Attacks with a strange leaf\n"
.string "that cannot be evaded.$"
gMoveDescription_WaterSport: @ 83C081A
.string "The user becomes soaked to\n"
.string "raise resistance to fire.$"
gMoveDescription_CalmMind: @ 83C084F
.string "Raises SP. ATK and SP. DEF\n"
.string "by focusing the mind.$"
gMoveDescription_LeafBlade: @ 83C0880
.string "Slashes with a sharp leaf.\n"
.string "High critical-hit ratio.$"
gMoveDescription_DragonDance: @ 83C08B4
.string "A mystical dance that ups\n"
.string "ATTACK and SPEED.$"
gMoveDescription_RockBlast: @ 83C08E0
.string "Hurls boulders at the foe\n"
.string "2 to 5 times in a row.$"
gMoveDescription_ShockWave: @ 83C0911
.string "A fast and unavoidable\n"
.string "electric attack.$"
gMoveDescription_WaterPulse: @ 83C0939
.string "Attacks with ultrasonic\n"
.string "waves. May confuse the foe$"
gMoveDescription_DoomDesire: @ 83C096C
.string "Summons strong sunlight to\n"
.string "attack 2 turns later.$"
gMoveDescription_PsychoBoost: @ 83C099D
.string "Allows a full-power attack,\n"
.string "but sharply lowers SP. ATK.$"
.align 2
gMoveDescriptions:: @ 83C09D8
.4byte gMoveDescription_Pound
.4byte gMoveDescription_KarateChop
.4byte gMoveDescription_DoubleSlap
.4byte gMoveDescription_CometPunch
.4byte gMoveDescription_MegaPunch
.4byte gMoveDescription_PayDay
.4byte gMoveDescription_FirePunch
.4byte gMoveDescription_IcePunch
.4byte gMoveDescription_ThunderPunch
.4byte gMoveDescription_Scratch
.4byte gMoveDescription_ViceGrip
.4byte gMoveDescription_Guillotine
.4byte gMoveDescription_RazorWind
.4byte gMoveDescription_SwordsDance
.4byte gMoveDescription_Cut
.4byte gMoveDescription_Gust
.4byte gMoveDescription_WingAttack
.4byte gMoveDescription_Whirlwind
.4byte gMoveDescription_Fly
.4byte gMoveDescription_Bind
.4byte gMoveDescription_Slam
.4byte gMoveDescription_VineWhip
.4byte gMoveDescription_Stomp
.4byte gMoveDescription_DoubleKick
.4byte gMoveDescription_MegaKick
.4byte gMoveDescription_JumpKick
.4byte gMoveDescription_RollingKick
.4byte gMoveDescription_SandAttack
.4byte gMoveDescription_Headbutt
.4byte gMoveDescription_HornAttack
.4byte gMoveDescription_FuryAttack
.4byte gMoveDescription_HornDrill
.4byte gMoveDescription_Tackle
.4byte gMoveDescription_BodySlam
.4byte gMoveDescription_Wrap
.4byte gMoveDescription_TakeDown
.4byte gMoveDescription_Thrash
.4byte gMoveDescription_DoubleEdge
.4byte gMoveDescription_TailWhip
.4byte gMoveDescription_PoisonSting
.4byte gMoveDescription_Twineedle
.4byte gMoveDescription_PinMissile
.4byte gMoveDescription_Leer
.4byte gMoveDescription_Bite
.4byte gMoveDescription_Growl
.4byte gMoveDescription_Roar
.4byte gMoveDescription_Sing
.4byte gMoveDescription_Supersonic
.4byte gMoveDescription_SonicBoom
.4byte gMoveDescription_Disable
.4byte gMoveDescription_Acid
.4byte gMoveDescription_Ember
.4byte gMoveDescription_Flamethrower
.4byte gMoveDescription_Mist
.4byte gMoveDescription_WaterGun
.4byte gMoveDescription_HydroPump
.4byte gMoveDescription_Surf
.4byte gMoveDescription_IceBeam
.4byte gMoveDescription_Blizzard
.4byte gMoveDescription_Psybeam
.4byte gMoveDescription_BubbleBeam
.4byte gMoveDescription_AuroraBeam
.4byte gMoveDescription_HyperBeam
.4byte gMoveDescription_Peck
.4byte gMoveDescription_DrillPeck
.4byte gMoveDescription_Submission
.4byte gMoveDescription_LowKick
.4byte gMoveDescription_Counter
.4byte gMoveDescription_SeismicToss
.4byte gMoveDescription_Strength
.4byte gMoveDescription_Absorb
.4byte gMoveDescription_MegaDrain
.4byte gMoveDescription_LeechSeed
.4byte gMoveDescription_Growth
.4byte gMoveDescription_RazorLeaf
.4byte gMoveDescription_SolarBeam
.4byte gMoveDescription_PoisonPowder
.4byte gMoveDescription_StunSpore
.4byte gMoveDescription_SleepPowder
.4byte gMoveDescription_PetalDance
.4byte gMoveDescription_StringShot
.4byte gMoveDescription_DragonRage
.4byte gMoveDescription_FireSpin
.4byte gMoveDescription_ThunderShock
.4byte gMoveDescription_Thunderbolt
.4byte gMoveDescription_ThunderWave
.4byte gMoveDescription_Thunder
.4byte gMoveDescription_RockThrow
.4byte gMoveDescription_Earthquake
.4byte gMoveDescription_Fissure
.4byte gMoveDescription_Dig
.4byte gMoveDescription_Toxic
.4byte gMoveDescription_Confusion
.4byte gMoveDescription_Psychic
.4byte gMoveDescription_Hypnosis
.4byte gMoveDescription_Meditate
.4byte gMoveDescription_Agility
.4byte gMoveDescription_QuickAttack
.4byte gMoveDescription_Rage
.4byte gMoveDescription_Teleport
.4byte gMoveDescription_NightShade
.4byte gMoveDescription_Mimic
.4byte gMoveDescription_Screech
.4byte gMoveDescription_DoubleTeam
.4byte gMoveDescription_Recover
.4byte gMoveDescription_Harden
.4byte gMoveDescription_Minimize
.4byte gMoveDescription_Smokescreen
.4byte gMoveDescription_ConfuseRay
.4byte gMoveDescription_Withdraw
.4byte gMoveDescription_DefenseCurl
.4byte gMoveDescription_Barrier
.4byte gMoveDescription_LightScreen
.4byte gMoveDescription_Haze
.4byte gMoveDescription_Reflect
.4byte gMoveDescription_FocusEnergy
.4byte gMoveDescription_Bide
.4byte gMoveDescription_Metronome
.4byte gMoveDescription_MirrorMove
.4byte gMoveDescription_SelfDestruct
.4byte gMoveDescription_EggBomb
.4byte gMoveDescription_Lick
.4byte gMoveDescription_Smog
.4byte gMoveDescription_Sludge
.4byte gMoveDescription_BoneClub
.4byte gMoveDescription_FireBlast
.4byte gMoveDescription_Waterfall
.4byte gMoveDescription_Clamp
.4byte gMoveDescription_Swift
.4byte gMoveDescription_SkullBash
.4byte gMoveDescription_SpikeCannon
.4byte gMoveDescription_Constrict
.4byte gMoveDescription_Amnesia
.4byte gMoveDescription_Kinesis
.4byte gMoveDescription_SoftBoiled
.4byte gMoveDescription_HiJumpKick
.4byte gMoveDescription_Glare
.4byte gMoveDescription_DreamEater
.4byte gMoveDescription_PoisonGas
.4byte gMoveDescription_Barrage
.4byte gMoveDescription_LeechLife
.4byte gMoveDescription_LovelyKiss
.4byte gMoveDescription_SkyAttack
.4byte gMoveDescription_Transform
.4byte gMoveDescription_Bubble
.4byte gMoveDescription_DizzyPunch
.4byte gMoveDescription_Spore
.4byte gMoveDescription_Flash
.4byte gMoveDescription_Psywave
.4byte gMoveDescription_Splash
.4byte gMoveDescription_AcidArmor
.4byte gMoveDescription_Crabhammer
.4byte gMoveDescription_Explosion
.4byte gMoveDescription_FurySwipes
.4byte gMoveDescription_Bonemerang
.4byte gMoveDescription_Rest
.4byte gMoveDescription_RockSlide
.4byte gMoveDescription_HyperFang
.4byte gMoveDescription_Sharpen
.4byte gMoveDescription_Conversion
.4byte gMoveDescription_TriAttack
.4byte gMoveDescription_SuperFang
.4byte gMoveDescription_Slash
.4byte gMoveDescription_Substitute
.4byte gMoveDescription_Struggle
.4byte gMoveDescription_Sketch
.4byte gMoveDescription_TripleKick
.4byte gMoveDescription_Thief
.4byte gMoveDescription_SpiderWeb
.4byte gMoveDescription_MindReader
.4byte gMoveDescription_Nightmare
.4byte gMoveDescription_FlameWheel
.4byte gMoveDescription_Snore
.4byte gMoveDescription_Curse
.4byte gMoveDescription_Flail
.4byte gMoveDescription_Conversion2
.4byte gMoveDescription_Aeroblast
.4byte gMoveDescription_CottonSpore
.4byte gMoveDescription_Reversal
.4byte gMoveDescription_Spite
.4byte gMoveDescription_PowderSnow
.4byte gMoveDescription_Protect
.4byte gMoveDescription_MachPunch
.4byte gMoveDescription_ScaryFace
.4byte gMoveDescription_FaintAttack
.4byte gMoveDescription_SweetKiss
.4byte gMoveDescription_BellyDrum
.4byte gMoveDescription_SludgeBomb
.4byte gMoveDescription_MudSlap
.4byte gMoveDescription_Octazooka
.4byte gMoveDescription_Spikes
.4byte gMoveDescription_ZapCannon
.4byte gMoveDescription_Foresight
.4byte gMoveDescription_DestinyBond
.4byte gMoveDescription_PerishSong
.4byte gMoveDescription_IcyWind
.4byte gMoveDescription_Detect
.4byte gMoveDescription_BoneRush
.4byte gMoveDescription_LockOn
.4byte gMoveDescription_Outrage
.4byte gMoveDescription_Sandstorm
.4byte gMoveDescription_GigaDrain
.4byte gMoveDescription_Endure
.4byte gMoveDescription_Charm
.4byte gMoveDescription_Rollout
.4byte gMoveDescription_FalseSwipe
.4byte gMoveDescription_Swagger
.4byte gMoveDescription_MilkDrink
.4byte gMoveDescription_Spark
.4byte gMoveDescription_FuryCutter
.4byte gMoveDescription_SteelWing
.4byte gMoveDescription_MeanLook
.4byte gMoveDescription_Attract
.4byte gMoveDescription_SleepTalk
.4byte gMoveDescription_HealBell
.4byte gMoveDescription_Return
.4byte gMoveDescription_Present
.4byte gMoveDescription_Frustration
.4byte gMoveDescription_Safeguard
.4byte gMoveDescription_PainSplit
.4byte gMoveDescription_SacredFire
.4byte gMoveDescription_Magnitude
.4byte gMoveDescription_DynamicPunch
.4byte gMoveDescription_Megahorn
.4byte gMoveDescription_DragonBreath
.4byte gMoveDescription_BatonPass
.4byte gMoveDescription_Encore
.4byte gMoveDescription_Pursuit
.4byte gMoveDescription_RapidSpin
.4byte gMoveDescription_SweetScent
.4byte gMoveDescription_IronTail
.4byte gMoveDescription_MetalClaw
.4byte gMoveDescription_VitalThrow
.4byte gMoveDescription_MorningSun
.4byte gMoveDescription_Synthesis
.4byte gMoveDescription_Moonlight
.4byte gMoveDescription_HiddenPower
.4byte gMoveDescription_CrossChop
.4byte gMoveDescription_Twister
.4byte gMoveDescription_RainDance
.4byte gMoveDescription_SunnyDay
.4byte gMoveDescription_Crunch
.4byte gMoveDescription_MirrorCoat
.4byte gMoveDescription_PsychUp
.4byte gMoveDescription_ExtremeSpeed
.4byte gMoveDescription_AncientPower
.4byte gMoveDescription_ShadowBall
.4byte gMoveDescription_FutureSight
.4byte gMoveDescription_RockSmash
.4byte gMoveDescription_Whirlpool
.4byte gMoveDescription_BeatUp
.4byte gMoveDescription_FakeOut
.4byte gMoveDescription_Uproar
.4byte gMoveDescription_Stockpile
.4byte gMoveDescription_SpitUp
.4byte gMoveDescription_Swallow
.4byte gMoveDescription_HeatWave
.4byte gMoveDescription_Hail
.4byte gMoveDescription_Torment
.4byte gMoveDescription_Flatter
.4byte gMoveDescription_WillOWisp
.4byte gMoveDescription_Memento
.4byte gMoveDescription_Facade
.4byte gMoveDescription_FocusPunch
.4byte gMoveDescription_SmellingSalt
.4byte gMoveDescription_FollowMe
.4byte gMoveDescription_NaturePower
.4byte gMoveDescription_Charge
.4byte gMoveDescription_Taunt
.4byte gMoveDescription_HelpingHand
.4byte gMoveDescription_Trick
.4byte gMoveDescription_RolePlay
.4byte gMoveDescription_Wish
.4byte gMoveDescription_Assist
.4byte gMoveDescription_Ingrain
.4byte gMoveDescription_Superpower
.4byte gMoveDescription_MagicCoat
.4byte gMoveDescription_Recycle
.4byte gMoveDescription_Revenge
.4byte gMoveDescription_BrickBreak
.4byte gMoveDescription_Yawn
.4byte gMoveDescription_KnockOff
.4byte gMoveDescription_Endeavor
.4byte gMoveDescription_Eruption
.4byte gMoveDescription_SkillSwap
.4byte gMoveDescription_Imprison
.4byte gMoveDescription_Refresh
.4byte gMoveDescription_Grudge
.4byte gMoveDescription_Snatch
.4byte gMoveDescription_SecretPower
.4byte gMoveDescription_Dive
.4byte gMoveDescription_ArmThrust
.4byte gMoveDescription_Camouflage
.4byte gMoveDescription_TailGlow
.4byte gMoveDescription_LusterPurge
.4byte gMoveDescription_MistBall
.4byte gMoveDescription_FeatherDance
.4byte gMoveDescription_TeeterDance
.4byte gMoveDescription_BlazeKick
.4byte gMoveDescription_MudSport
.4byte gMoveDescription_IceBall
.4byte gMoveDescription_NeedleArm
.4byte gMoveDescription_SlackOff
.4byte gMoveDescription_HyperVoice
.4byte gMoveDescription_PoisonFang
.4byte gMoveDescription_CrushClaw
.4byte gMoveDescription_BlastBurn
.4byte gMoveDescription_HydroCannon
.4byte gMoveDescription_MeteorMash
.4byte gMoveDescription_Astonish
.4byte gMoveDescription_WeatherBall
.4byte gMoveDescription_Aromatherapy
.4byte gMoveDescription_FakeTears
.4byte gMoveDescription_AirCutter
.4byte gMoveDescription_Overheat
.4byte gMoveDescription_OdorSleuth
.4byte gMoveDescription_RockTomb
.4byte gMoveDescription_SilverWind
.4byte gMoveDescription_MetalSound
.4byte gMoveDescription_GrassWhistle
.4byte gMoveDescription_Tickle
.4byte gMoveDescription_CosmicPower
.4byte gMoveDescription_WaterSpout
.4byte gMoveDescription_SignalBeam
.4byte gMoveDescription_ShadowPunch
.4byte gMoveDescription_Extrasensory
.4byte gMoveDescription_SkyUppercut
.4byte gMoveDescription_SandTomb
.4byte gMoveDescription_SheerCold
.4byte gMoveDescription_MuddyWater
.4byte gMoveDescription_BulletSeed
.4byte gMoveDescription_AerialAce
.4byte gMoveDescription_IcicleSpear
.4byte gMoveDescription_IronDefense
.4byte gMoveDescription_Block
.4byte gMoveDescription_Howl
.4byte gMoveDescription_DragonClaw
.4byte gMoveDescription_FrenzyPlant
.4byte gMoveDescription_BulkUp
.4byte gMoveDescription_Bounce
.4byte gMoveDescription_MudShot
.4byte gMoveDescription_PoisonTail
.4byte gMoveDescription_Covet
.4byte gMoveDescription_VoltTackle
.4byte gMoveDescription_MagicalLeaf
.4byte gMoveDescription_WaterSport
.4byte gMoveDescription_CalmMind
.4byte gMoveDescription_LeafBlade
.4byte gMoveDescription_DragonDance
.4byte gMoveDescription_RockBlast
.4byte gMoveDescription_ShockWave
.4byte gMoveDescription_WaterPulse
.4byte gMoveDescription_DoomDesire
.4byte gMoveDescription_PsychoBoost
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