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#ifndef GUARD_GLOBAL_H
#define GUARD_GLOBAL_H
#include "gba/gba.h"
#ifndef REVISION
#define REVISION 0
#endif
// Prevent cross-jump optimization.
#define BLOCK_CROSS_JUMP asm("");
#define ARRAY_COUNT(array) (sizeof(array) / sizeof((array)[0]))
#define POKEMON_NAME_LENGTH 10
#define OT_NAME_LENGTH 7
extern u8 gStringVar1[];
extern u8 gStringVar2[];
extern u8 gStringVar3[];
enum
{
VERSION_SAPPHIRE = 1,
VERSION_RUBY = 2,
};
enum
{
MALE,
FEMALE
};
enum
{
OPTIONS_BUTTON_MODE_NORMAL,
OPTIONS_BUTTON_MODE_LR,
OPTIONS_BUTTON_MODE_L_EQUALS_A
};
enum
{
OPTIONS_TEXT_SPEED_SLOW,
OPTIONS_TEXT_SPEED_MID,
OPTIONS_TEXT_SPEED_FAST
};
struct Coords16
{
s16 x;
s16 y;
};
struct SecretBaseRecord
{
u8 sbr_field_0; // ID?
u8 sbr_field_1_0:4;
u8 gender:1;
u8 sbr_field_1_5:1;
u8 sbr_field_2[7]; // 0xFF bytes?
u8 trainerId[4]; // byte 0 is used for determining trainer class
u16 sbr_field_e;
u8 sbr_field_10;
u8 sbr_field_11;
u8 decorations[16];
u8 sbr_field_22[16];
u32 partyPersonality[6];
u16 partyMoves[6 * 4];
u16 partySpecies[6];
u16 partyHeldItems[6];
u8 partyLevels[6];
u8 partyEVs[6];
};
struct Time
{
s16 days;
s8 hours;
s8 minutes;
s8 seconds;
};
struct SaveBlock2
{
u8 playerName[8];
u8 playerGender; // MALE, FEMALE
u8 sb2_field_9;
u8 playerTrainerId[4];
u16 playTimeHours;
u8 playTimeMinutes;
u8 playTimeSeconds;
u8 playTimeVBlanks;
u8 optionsButtonMode; // OPTIONS_BUTTON_MODE_[NORMAL/LR/L_EQUALS_A]
u8 optionsTextSpeed:3; // OPTIONS_TEXT_SPEED_[SLOW/MID/FAST]
u8 optionsWindowFrameType:5; // Specifies one of the 20 decorative borders for text boxes
u8 filler[0x83];
struct Time localTimeOffset;
};
extern struct SaveBlock2 gSaveBlock2;
#endif // GUARD_GLOBAL_H
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