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#ifndef GUARD_GLOBAL_H
#define GUARD_GLOBAL_H
#include "gba/gba.h"
#ifndef REVISION
#define REVISION 0
#endif
// Prevent cross-jump optimization.
#define BLOCK_CROSS_JUMP asm("");
#define ARRAY_COUNT(array) (sizeof(array) / sizeof((array)[0]))
#define POKEMON_NAME_LENGTH 10
#define OT_NAME_LENGTH 7
extern u8 gStringVar1[];
extern u8 gStringVar2[];
extern u8 gStringVar3[];
extern u8 gStringVar4[];
enum
{
VERSION_SAPPHIRE = 1,
VERSION_RUBY = 2,
};
enum
{
MALE,
FEMALE
};
enum
{
OPTIONS_BUTTON_MODE_NORMAL,
OPTIONS_BUTTON_MODE_LR,
OPTIONS_BUTTON_MODE_L_EQUALS_A
};
enum
{
OPTIONS_TEXT_SPEED_SLOW,
OPTIONS_TEXT_SPEED_MID,
OPTIONS_TEXT_SPEED_FAST
};
enum
{
OPTIONS_SOUND_MONO,
OPTIONS_SOUND_STEREO
};
enum
{
OPTIONS_BATTLE_STYLE_SHIFT,
OPTIONS_BATTLE_STYLE_SET
};
struct Coords16
{
s16 x;
s16 y;
};
struct UCoords16
{
u16 x;
u16 y;
};
struct SecretBaseRecord
{
u8 sbr_field_0; // ID?
u8 sbr_field_1_0:4;
u8 gender:1;
u8 sbr_field_1_5:1;
u8 sbr_field_2[7]; // 0xFF bytes?
u8 trainerId[4]; // byte 0 is used for determining trainer class
u16 sbr_field_e;
u8 sbr_field_10;
u8 sbr_field_11;
u8 decorations[16];
u8 sbr_field_22[16];
u32 partyPersonality[6];
u16 partyMoves[6 * 4];
u16 partySpecies[6];
u16 partyHeldItems[6];
u8 partyLevels[6];
u8 partyEVs[6];
};
#include "game_stat.h"
#include "fieldmap.h"
struct WarpData
{
s8 mapGroup;
s8 mapNum;
s8 warpId;
s16 x, y;
};
struct RamScriptData
{
u8 magic;
u8 mapGroup;
u8 mapNum;
u8 objectId;
u8 script[995];
};
struct RamScript
{
u32 checksum;
struct RamScriptData data;
};
struct SB1_2EFC_Struct
{
u8 unknown[0x20];
};
struct SaveBlock1
{
struct Coords16 pos;
struct WarpData location;
struct WarpData warp1;
struct WarpData warp2;
struct WarpData warp3;
struct WarpData warp4;
u16 battleMusic;
u8 weather;
u8 filler_2F;
u8 flashUsed;
u16 mapDataId;
u8 filler_34[0x45C];
u32 money;
u16 coins;
u16 registeredItem; // registered for use with SELECT button
u8 filler_498[0x4A0];
u8 unk938[52]; // pokedex related
u8 filler_96C[0x2B4];
struct MapObjectTemplate mapObjectTemplates[64];
u8 filler_1220[0x120];
u16 vars[0x100];
u32 gameStats[NUM_GAME_STATS];
u8 filler_1608[0x18F4];
struct SB1_2EFC_Struct sb1_2EFC_struct[5];
u8 filler_2F9C[0x6F4];
struct RamScript ramScript;
u8 filler_3A7C[0x10];
u8 unk3A8C[52]; //pokedex related
};
extern struct SaveBlock1 gSaveBlock1;
struct Time
{
s16 days;
s8 hours;
s8 minutes;
s8 seconds;
};
struct Pokedex
{
/*0x00*/ u8 order;
/*0x01*/ u8 unknown1;
/*0x02*/ u8 nationalMagic; // must equal 0xDA in order to have National mode
/*0x03*/ u8 unknown2;
/*0x04*/ u32 unownPersonality; // set when you first see Unown
/*0x08*/ u32 spindaPersonality; // set when you first see Spinda
/*0x0C*/ u32 unknown3;
/*0x10*/ u8 owned[52];
/*0x44*/ u8 seen[52];
};
struct SaveBlock2
{
/*0x00*/ u8 playerName[8];
/*0x08*/ u8 playerGender; // MALE, FEMALE
/*0x09*/ u8 sb2_field_9;
/*0x0A*/ u8 playerTrainerId[4];
/*0x0E*/ u16 playTimeHours;
/*0x10*/ u8 playTimeMinutes;
/*0x11*/ u8 playTimeSeconds;
/*0x12*/ u8 playTimeVBlanks;
/*0x13*/ u8 optionsButtonMode; // OPTIONS_BUTTON_MODE_[NORMAL/LR/L_EQUALS_A]
u16 optionsTextSpeed:3; // OPTIONS_TEXT_SPEED_[SLOW/MID/FAST]
u16 optionsWindowFrameType:5; // Specifies one of the 20 decorative borders for text boxes
u16 optionsSound:1; // OPTIONS_SOUND_[MONO/STEREO]
u16 optionsBattleStyle:1; // OPTIONS_BATTLE_STYLE_[SHIFT/SET]
u16 optionsBattleSceneOff:1; // whether battle animations are disabled
u16 regionMapZoom:1; // whether the map is zoomed in
/*0x18*/ struct Pokedex pokedex;
/*0x90*/ u8 filler_90[0x8];
/*0x98*/ struct Time localTimeOffset;
/*0xA0*/ struct Time lastBerryTreeUpdate;
/*0xA8*/ u8 filler_A8[0x7E8];
};
extern struct SaveBlock2 gSaveBlock2;
#endif // GUARD_GLOBAL_H
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