1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
|
#include "global.h"
#include "rom_8077ABC.h"
#include "trig.h"
#include "battle_anim.h"
#include "sound.h"
extern s16 gBattleAnimArgs[];
extern u8 gBattleAnimAttacker;
extern u8 gBattleAnimTarget;
void sub_80D0178(struct Sprite* sprite);
static void sub_80D020C(struct Sprite* sprite);
// grip (does a slash which is capable of mirroring for the effect of "gripping".)
// Used in Vice Grip.
const union AnimCmd gSpriteAnim_83D7674[] =
{
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(16, 3),
ANIMCMD_FRAME(32, 20),
ANIMCMD_END,
};
const union AnimCmd gSpriteAnim_83D7684[] =
{
ANIMCMD_FRAME(0, 3, .vFlip = TRUE, .hFlip = TRUE),
ANIMCMD_FRAME(16, 3, .vFlip = TRUE, .hFlip = TRUE),
ANIMCMD_FRAME(32, 20, .vFlip = TRUE, .hFlip = TRUE),
ANIMCMD_END,
};
const union AnimCmd *const gSpriteAnimTable_83D7694[] =
{
gSpriteAnim_83D7674,
gSpriteAnim_83D7684,
};
const struct SpriteTemplate gBattleAnimSpriteTemplate_83D769C =
{
.tileTag = ANIM_TAG_CUT,
.paletteTag = ANIM_TAG_CUT,
.oam = &gOamData_837E054,
.anims = gSpriteAnimTable_83D7694,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_80D0178,
};
void sub_80D0178(struct Sprite* sprite)
{
s16 r7 = 32;
s16 r4 = -32;
s16 r8 = 16;
s16 r6 = -16;
if (gBattleAnimArgs[0] != 0)
{
r7 = r4;
r4 = 32;
r8 = r6;
r6 = 16;
StartSpriteAnim(sprite, 1);
}
sprite->x += r7;
sprite->y += r4;
sprite->data[0] = 6;
sprite->data[2] = GetBattlerSpriteCoord(gBattleAnimTarget, 2) + r8;
sprite->data[4] = GetBattlerSpriteCoord(gBattleAnimTarget, 3) + r6;
sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData(sprite, sub_80D020C);
}
static void sub_80D020C(struct Sprite* sprite)
{
if (sprite->animEnded == 1)
DestroyAnimSprite(sprite);
}
|