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#include "global.h"
#include "rom_8077ABC.h"
#include "trig.h"
#include "battle_anim.h"
extern s16 gBattleAnimArgs[];
extern u8 gBattleAnimAttacker;
extern u8 gBattleAnimTarget;
static void sub_80CB3A8(u8 taskId);
static void sub_80CB438(u8 taskId);
// silhouette (the transparent shadow image used for mimic.)
// Only used by Mimic.
void sub_80CB340(u8 taskId)
{
u8 spriteId = GetAnimBattlerSpriteId(1);
if (gSprites[spriteId].invisible)
{
DestroyAnimVisualTask(taskId);
}
else
{
PrepareBattlerSpriteForRotScale(spriteId, 1);
gTasks[taskId].data[0] = gBattleAnimArgs[0];
gTasks[taskId].data[1] = gBattleAnimArgs[1];
gTasks[taskId].data[11] = 256;
gTasks[taskId].func = sub_80CB3A8;
}
}
void sub_80CB3A8(u8 taskId)
{
u8 spriteId = GetAnimBattlerSpriteId(1);
gTasks[taskId].data[10] += gTasks[taskId].data[0];
gSprites[spriteId].x2 = gTasks[taskId].data[10] >> 8;
if (GetBattlerSide(gBattleAnimTarget))
{
gSprites[spriteId].x2 = -gSprites[spriteId].x2;
}
gTasks[taskId].data[11] += 16;
obj_id_set_rotscale(spriteId, gTasks[taskId].data[11], gTasks[taskId].data[11], 0);
sub_8079A64(spriteId);
gTasks[taskId].data[1]--;
if (!gTasks[taskId].data[1])
{
gTasks[taskId].data[0] = 0;
gTasks[taskId].func = sub_80CB438;
}
}
void sub_80CB438(u8 taskId)
{
if ((u16)gBattleAnimArgs[7] == 0xFFFF)
{
if (gTasks[taskId].data[0] == 0)
{
u8 spriteId = GetAnimBattlerSpriteId(1);
sub_8078F40(spriteId);
gSprites[spriteId].x2 = 0;
gSprites[spriteId].y2 = 0;
gTasks[taskId].data[0]++;
return;
}
}
else
{
if (gTasks[taskId].data[0] == 0)
return;
}
gTasks[taskId].data[0]++;
if (gTasks[taskId].data[0] == 3)
DestroyAnimVisualTask(taskId);
}
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