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#include "global.h"
#include "battle_anim.h"
#include "rom_8077ABC.h"
// sunlight (creates sunlight orbs)
// Used in Sunny Day
void sub_80D517C(struct Sprite *sprite)
{
sprite->pos1.x = 0;
sprite->pos1.y = 0;
sprite->data[0] = 60;
sprite->data[2] = 140;
sprite->data[4] = 80;
sprite->callback = StartTranslateAnimSpriteByDeltas;
StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
}
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