summaryrefslogtreecommitdiff
path: root/src/battle/anim/unused_7.c
blob: 2be6e76338c97361b50d99952422c97fd8fdbdf6 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
#include "global.h"
#include "rom_8077ABC.h"
#include "trig.h"
#include "battle_anim.h"
#include "sound.h"

extern s16 gBattleAnimArgs[];
extern u8 gAnimBankAttacker;
extern u8 gAnimBankTarget;

extern u8 gObjectBankIDs[];

// unused_7

void sub_80CF374(struct Sprite* sprite)
{
    s16 temp;
    gSprites[sprite->data[2]].pos2.x += sprite->data[1];
    temp = sprite->data[1];
    sprite->data[1] = -temp;
    if (sprite->data[0] == 0)
    {
        gSprites[sprite->data[2]].pos2.x = 0;
        move_anim_8074EE0(sprite);
    }

    sprite->data[0]--;
}

void sub_80CF3C4(struct Sprite* sprite)
{
    u8 a;
    sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 2);
    sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 3);
    a = gObjectBankIDs[gAnimBankTarget];
    if (GetBankSide(gAnimBankAttacker) != 0)
    {
        sprite->pos1.x -= gBattleAnimArgs[0];
    }
    else
    {
        sprite->pos1.x += gBattleAnimArgs[0];
    }

    sprite->pos1.y += gBattleAnimArgs[1];
    sprite->data[0] = gBattleAnimArgs[2];
    sprite->data[1] = gBattleAnimArgs[3];
    sprite->data[2] = a;
    sprite->callback = sub_80CF374;
    sprite->invisible = 1;
}