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path: root/src/data/pokedex_entries_en.h
blob: 86da3d67bf1b15007ebb68576778e847ea62d92a (plain)
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static const u8 DexDescription_Dummy_1[] = _(
  "This is a newly discovered POKéMON.\n"
  "It is currently under investigation.");
static const u8 DexDescription_Dummy_2[] = _(
  "No detailed information is available\n"
  "at this time.");

static const u8 DexDescription_Bulbasaur_1[] = _(
  "BULBASAUR can be seen napping in\n"
  "bright sunlight.\n"
  "There is a seed on its back.");
static const u8 DexDescription_Bulbasaur_2[] = _(
  "By soaking up the sun’s rays, the seed\n"
  "grows progressively larger.");

static const u8 DexDescription_Ivysaur_1[] = _(
  "There is a bud on this POKéMON’s back.\n"
  "To support its weight, IVYSAUR’s legs\n"
  "and trunk grow thick and strong.");
static const u8 DexDescription_Ivysaur_2[] = _(
  "If it starts spending more time lying\n"
  "in the sunlight, it’s a sign that the\n"
  "bud will bloom into a large flower soon.");

static const u8 DexDescription_Venusaur_1[] = _(
  "There is a large flower on VENUSAUR’s\n"
  "back. The flower is said to take on vivid\n"
  "colors if it gets plenty of nutrition");
static const u8 DexDescription_Venusaur_2[] = _(
  "and sunlight. The flower’s aroma\n"
  "soothes the emotions of people.");

static const u8 DexDescription_Charmander_1[] = _(
  "The flame that burns at the tip of its\n"
  "tail is an indication of its emotions.\n"
  "The flame wavers when CHARMANDER is");
static const u8 DexDescription_Charmander_2[] = _(
  "enjoying itself. If the POKéMON becomes\n"
  "enraged, the flame burns fiercely.");

static const u8 DexDescription_Charmeleon_1[] = _(
  "CHARMELEON mercilessly destroys its\n"
  "foes using its sharp claws.\n"
  "If it encounters a strong foe, it turns");
static const u8 DexDescription_Charmeleon_2[] = _(
  "aggressive. In this excited state, the\n"
  "flame at the tip of its tail flares with a\n"
  "bluish white color.");

static const u8 DexDescription_Charizard_1[] = _(
  "CHARIZARD flies around the sky in\n"
  "search of powerful opponents.\n"
  "It breathes fire of such great heat");
static const u8 DexDescription_Charizard_2[] = _(
  "that it melts anything. However, it\n"
  "never turns its fiery breath on any\n"
  "opponent weaker than itself.");

static const u8 DexDescription_Squirtle_1[] = _(
  "SQUIRTLE’s shell is not merely used\n"
  "for protection.\n"
  "The shell’s rounded shape and the");
static const u8 DexDescription_Squirtle_2[] = _(
  "grooves on its surface help minimize\n"
  "resistance in water, enabling this\n"
  "POKéMON to swim at high speeds.");

static const u8 DexDescription_Wartortle_1[] = _(
  "Its tail is large and covered with a rich,\n"
  "thick fur. The tail becomes increasingly\n"
  "deeper in color as WARTORTLE ages.");
static const u8 DexDescription_Wartortle_2[] = _(
  "The scratches on its shell are evidence\n"
  "of this POKéMON’s toughness as a\n"
  "battler.");

static const u8 DexDescription_Blastoise_1[] = _(
  "BLASTOISE has water spouts that\n"
  "protrude from its shell. The water\n"
  "spouts are very accurate.");
static const u8 DexDescription_Blastoise_2[] = _(
  "They can shoot bullets of water with\n"
  "enough accuracy to strike empty cans\n"
  "from a distance of over 160 feet.");

static const u8 DexDescription_Caterpie_1[] = _(
  "CATERPIE has a voracious appetite.\n"
  "It can devour leaves bigger than its\n"
  "body right before your eyes.");
static const u8 DexDescription_Caterpie_2[] = _(
  "From its antenna, this POKéMON releases\n"
  "a terrifically strong odor.");

static const u8 DexDescription_Metapod_1[] = _(
  "The shell covering this POKéMON’s body\n"
  "is as hard as an iron slab.\n"
  "METAPOD does not move very much.");
static const u8 DexDescription_Metapod_2[] = _(
  "It stays still because it is preparing\n"
  "its soft innards for evolution inside\n"
  "the hard shell.");

static const u8 DexDescription_Butterfree_1[] = _(
  "BUTTERFREE has a superior ability to\n"
  "search for delicious honey from\n"
  "flowers.");
static const u8 DexDescription_Butterfree_2[] = _(
  "It can even search out, extract, and\n"
  "carry honey from flowers that are\n"
  "blooming over six miles from its nest.");

static const u8 DexDescription_Weedle_1[] = _(
  "WEEDLE has an extremely acute sense\n"
  "of smell.\n"
  "It is capable of distinguishing its");
static const u8 DexDescription_Weedle_2[] = _(
  "favorite kinds of leaves from those it\n"
  "dislikes just by sniffing with its big\n"
  "red proboscis (nose).");

static const u8 DexDescription_Kakuna_1[] = _(
  "KAKUNA remains virtually immobile as it\n"
  "clings to a tree. However, on the\n"
  "inside, it is extremely busy as it");
static const u8 DexDescription_Kakuna_2[] = _(
  "prepares for its coming evolution.\n"
  "This is evident from how hot the shell\n"
  "becomes to the touch.");

static const u8 DexDescription_Beedrill_1[] = _(
  "BEEDRILL is extremely territorial.\n"
  "No one should ever approach its nest -\n"
  "this is for their own safety.");
static const u8 DexDescription_Beedrill_2[] = _(
  "If angered, they will attack in a furious\n"
  "swarm.");

static const u8 DexDescription_Pidgey_1[] = _(
  "PIDGEY has an extremely sharp sense\n"
  "of direction.\n"
  "It is capable of unerringly returning");
static const u8 DexDescription_Pidgey_2[] = _(
  "home to its nest, however far it may be\n"
  "removed from its familiar surroundings.");

static const u8 DexDescription_Pidgeotto_1[] = _(
  "PIDGEOTTO claims a large area as its\n"
  "own territory. This POKéMON flies\n"
  "around, patrolling its living space.");
static const u8 DexDescription_Pidgeotto_2[] = _(
  "If its territory is violated, it shows\n"
  "no mercy in thoroughly punishing the\n"
  "foe with its sharp claws.");

static const u8 DexDescription_Pidgeot_1[] = _(
  "This POKéMON has a dazzling plumage of\n"
  "beautifully glossy feathers.\n"
  "Many TRAINERS are captivated by the");
static const u8 DexDescription_Pidgeot_2[] = _(
  "striking beauty of the feathers on its\n"
  "head, compelling them to choose PIDGEOT\n"
  "as their POKéMON.");

static const u8 DexDescription_Rattata_1[] = _(
  "RATTATA is cautious in the extreme.\n"
  "Even while it is asleep, it constantly\n"
  "listens by moving its ears around.");
static const u8 DexDescription_Rattata_2[] = _(
  "It is not picky about where it lives -\n"
  "it will make its nest anywhere.");

static const u8 DexDescription_Raticate_1[] = _(
  "RATICATE’s sturdy fangs grow steadily.\n"
  "To keep them ground down, it gnaws\n"
  "on rocks and logs.");
static const u8 DexDescription_Raticate_2[] = _(
  "It may even chew on the walls of\n"
  "houses.");

static const u8 DexDescription_Spearow_1[] = _(
  "SPEAROW has a very loud cry that can\n"
  "be heard over half a mile away.\n"
  "If its high, keening cry is heard");
static const u8 DexDescription_Spearow_2[] = _(
  "echoing all around, it is a sign that\n"
  "they are warning each other of danger.");

static const u8 DexDescription_Fearow_1[] = _(
  "FEAROW is recognized by its long neck\n"
  "and elongated beak.\n"
  "They are conveniently shaped for");
static const u8 DexDescription_Fearow_2[] = _(
  "catching prey in soil or water.\n"
  "It deftly moves its long and skinny\n"
  "beak to pluck prey.");

static const u8 DexDescription_Ekans_1[] = _(
  "EKANS curls itself up in a spiral while\n"
  "it rests.\n"
  "Assuming this position allows it to");
static const u8 DexDescription_Ekans_2[] = _(
  "quickly respond to a threat from any\n"
  "direction with a glare from its upraised\n"
  "head.");

static const u8 DexDescription_Arbok_1[] = _(
  "This POKéMON is terrifically strong in\n"
  "order to constrict things with its body.\n"
  "It can even flatten steel oil drums.");
static const u8 DexDescription_Arbok_2[] = _(
  "Once ARBOK wraps its body around its\n"
  "foe, escaping its crunching embrace is\n"
  "impossible.");

#ifdef SAPPHIRE
static const u8 DexDescription_Pikachu_1[] = _(
  "This POKéMON has electricity-storing\n"
  "pouches on its cheeks. These appear to\n"
  "become electrically charged during the");
static const u8 DexDescription_Pikachu_2[] = _(
  "night while PIKACHU sleeps.\n"
  "It occasionally discharges electricity\n"
  "when it is dozy after waking up.");
#else
static const u8 DexDescription_Pikachu_1[] = _(
  "Whenever PIKACHU comes across\n"
  "something new, it blasts it with a jolt\n"
  "of electricity.");
static const u8 DexDescription_Pikachu_2[] = _(
  "If you come across a blackened berry,\n"
  "it’s evidence that this POKéMON\n"
  "mistook the intensity of its charge.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Raichu_1[] = _(
  "This POKéMON exudes a weak electrical\n"
  "charge from all over its body that makes\n"
  "it take on a slight glow in darkness.");
static const u8 DexDescription_Raichu_2[] = _(
  "RAICHU searches for electricity by\n"
  "planting its tail in the ground.");
#else
static const u8 DexDescription_Raichu_1[] = _(
  "If the electrical sacks become\n"
  "excessively charged, RAICHU plants its\n"
  "tail in the ground and discharges.");
static const u8 DexDescription_Raichu_2[] = _(
  "Scorched patches of ground will be\n"
  "found near this POKéMON’s nest.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Sandshrew_1[] = _(
  "SANDSHREW has a very dry hide that is\n"
  "extremely tough. The POKéMON can roll\n"
  "into a ball that repels any attack.");
static const u8 DexDescription_Sandshrew_2[] = _(
  "At night, it burrows into the desert\n"
  "sand to sleep.");
#else
static const u8 DexDescription_Sandshrew_1[] = _(
  "SANDSHREW’s body is configured to\n"
  "absorb water without waste, enabling it\n"
  "to survive in an arid desert.");
static const u8 DexDescription_Sandshrew_2[] = _(
  "This POKéMON curls up to protect itself\n"
  "from its enemies.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Sandslash_1[] = _(
  "SANDSLASH can roll up its body as if it\n"
  "were a ball covered with large spikes.\n"
  "In battle, this POKéMON will try to make");
static const u8 DexDescription_Sandslash_2[] = _(
  "the foe flinch by jabbing it with its\n"
  "spines. It then leaps at the stunned\n"
  "foe to tear wildly with its sharp claws.");
#else
static const u8 DexDescription_Sandslash_1[] = _(
  "SANDSLASH’s body is covered by tough\n"
  "spikes, which are hardened sections of\n"
  "its hide. Once a year, the old spikes fall");
static const u8 DexDescription_Sandslash_2[] = _(
  "out, to be replaced with new spikes that\n"
  "grow out from beneath the old ones.");
#endif

static const u8 DexDescription_NidoranF_1[] = _(
  "NIDORAN has barbs that secrete a\n"
  "powerful poison. They are thought to\n"
  "have developed as protection for this");
static const u8 DexDescription_NidoranF_2[] = _(
  "small-bodied POKéMON.\n"
  "When enraged, it releases a horrible\n"
  "toxin from its horn.");

static const u8 DexDescription_Nidorina_1[] = _(
  "When NIDORINA are with their friends or\n"
  "family, they keep their barbs tucked\n"
  "away to prevent hurting each other.");
static const u8 DexDescription_Nidorina_2[] = _(
  "This POKéMON appears to become\n"
  "nervous if separated from the others.");

static const u8 DexDescription_Nidoqueen_1[] = _(
  "NIDOQUEEN’s body is encased in\n"
  "extremely hard scales. It is adept at\n"
  "sending foes flying with harsh tackles.");
static const u8 DexDescription_Nidoqueen_2[] = _(
  "This POKéMON is at its strongest when\n"
  "it is defending its young.");

static const u8 DexDescription_NidoranM_1[] = _(
  "The male NIDORAN has developed\n"
  "muscles for moving its ears. Thanks to\n"
  "them, the ears can be freely moved in");
static const u8 DexDescription_NidoranM_2[] = _(
  "any direction. Even the slightest sound\n"
  "does not escape this POKéMON’s notice.");

static const u8 DexDescription_Nidorino_1[] = _(
  "NIDORINO has a horn that is harder than\n"
  "a diamond. If it senses a hostile\n"
  "presence, all the barbs on its back");
static const u8 DexDescription_Nidorino_2[] = _(
  "bristle up at once, and it challenges\n"
  "the foe with all its might.");

static const u8 DexDescription_Nidoking_1[] = _(
  "NIDOKING’s thick tail packs enormously\n"
  "destructive power. With one swing, it\n"
  "can topple a metal transmission tower.");
static const u8 DexDescription_Nidoking_2[] = _(
  "Once this POKéMON goes on a rampage,\n"
  "there is no stopping it.");

static const u8 DexDescription_Clefairy_1[] = _(
  "On every night of a full moon, groups of\n"
  "this POKéMON come out to play.\n"
  "When dawn arrives, the tired CLEFAIRY");
static const u8 DexDescription_Clefairy_2[] = _(
  "return to their quiet mountain retreats\n"
  "and go to sleep nestled up against each\n"
  "other.");

static const u8 DexDescription_Clefable_1[] = _(
  "CLEFABLE moves by skipping lightly as if\n"
  "it were flying using its wings. Its\n"
  "bouncy step lets it even walk on water.");
static const u8 DexDescription_Clefable_2[] = _(
  "It is known to take strolls on lakes on\n"
  "quiet, moonlit nights.");

#ifdef SAPPHIRE
static const u8 DexDescription_Vulpix_1[] = _(
  "Inside VULPIX’s body burns a flame that\n"
  "never goes out. During the daytime,\n"
  "when the temperatures rise, this");
static const u8 DexDescription_Vulpix_2[] = _(
  "POKéMON releases flames from its mouth\n"
  "to prevent its body from growing too\n"
  "hot.");
#else
static const u8 DexDescription_Vulpix_1[] = _(
  "At the time of its birth, VULPIX has one\n"
  "white tail. The tail separates into six\n"
  "if this POKéMON receives plenty of love");
static const u8 DexDescription_Vulpix_2[] = _(
  "from its TRAINER.\n"
  "The six tails become magnificently\n"
  "curled.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Ninetales_1[] = _(
  "Legend has it that NINETALES came into\n"
  "being when nine wizards possessing\n"
  "sacred powers merged into one.");
static const u8 DexDescription_Ninetales_2[] = _(
  "This POKéMON is highly intelligent - it\n"
  "can understand human speech.");
#else
static const u8 DexDescription_Ninetales_1[] = _(
  "NINETALES casts a sinister light from\n"
  "its bright red eyes to gain total\n"
  "control over its foe’s mind.");
static const u8 DexDescription_Ninetales_2[] = _(
  "This POKéMON is said to live for a\n"
  "thousand years.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Jigglypuff_1[] = _(
  "When this POKéMON sings, it never\n"
  "pauses to breathe. If it is in a battle\n"
  "against an opponent that does not");
static const u8 DexDescription_Jigglypuff_2[] = _(
  "easily fall asleep, JIGGLYPUFF cannot\n"
  "breathe, endangering its life.");
#else
static const u8 DexDescription_Jigglypuff_1[] = _(
  "JIGGLYPUFF’s vocal chords can freely\n"
  "adjust the wavelength of its voice.\n"
  "This POKéMON uses this ability to sing");
static const u8 DexDescription_Jigglypuff_2[] = _(
  "at precisely the right wavelength to\n"
  "make its foes most drowsy.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Wigglytuff_1[] = _(
  "WIGGLYTUFF’s body is very flexible.\n"
  "By inhaling deeply, this POKéMON can\n"
  "inflate itself seemingly without end.");
static const u8 DexDescription_Wigglytuff_2[] = _(
  "Once inflated, WIGGLYTUFF bounces\n"
  "along lightly like a balloon.");
#else
static const u8 DexDescription_Wigglytuff_1[] = _(
  "WIGGLYTUFF has large, saucerlike eyes.\n"
  "The surfaces of its eyes are always\n"
  "covered with a thin layer of tears.");
static const u8 DexDescription_Wigglytuff_2[] = _(
  "If any dust gets in this POKéMON’s\n"
  "eyes, it is quickly washed away.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Zubat_1[] = _(
  "ZUBAT avoids sunlight because exposure\n"
  "causes it to become unhealthy.\n"
  "During the daytime, it stays in caves or");
static const u8 DexDescription_Zubat_2[] = _(
  "under the eaves of old houses, sleeping\n"
  "while hanging upside down.");
#else
static const u8 DexDescription_Zubat_1[] = _(
  "ZUBAT remains quietly unmoving in a\n"
  "dark spot during the bright daylight\n"
  "hours. It does so because prolonged");
static const u8 DexDescription_Zubat_2[] = _(
  "exposure to the sun causes its body to\n"
  "become slightly burned.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Golbat_1[] = _(
  "GOLBAT bites down on prey with its four\n"
  "fangs and drinks the victim’s blood.\n"
  "It becomes active on inky dark");
static const u8 DexDescription_Golbat_2[] = _(
  "moonless nights, flying around to\n"
  "attack people and POKéMON.");
#else
static const u8 DexDescription_Golbat_1[] = _(
  "GOLBAT loves to drink the blood of\n"
  "living things. It is particularly active\n"
  "in the pitch black of night.");
static const u8 DexDescription_Golbat_2[] = _(
  "This POKéMON flits around in the night\n"
  "skies, seeking fresh blood.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Oddish_1[] = _(
  "ODDISH searches for fertile, nutrient-\n"
  "rich soil, then plants itself.\n"
  "During the daytime, while it is planted,");
static const u8 DexDescription_Oddish_2[] = _(
  "this POKéMON’s feet are thought to\n"
  "change shape and become similar to\n"
  "the roots of trees.");
#else
static const u8 DexDescription_Oddish_1[] = _(
  "During the daytime, ODDISH buries\n"
  "itself in soil to absorb nutrients from \n"
  "the ground using its entire body.");
static const u8 DexDescription_Oddish_2[] = _(
  "The more fertile the soil, the glossier\n"
  "its leaves become.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Gloom_1[] = _(
  "From its mouth GLOOM drips honey that\n"
  "smells absolutely horrible.\n"
  "Apparently, it loves the horrid stench.");
static const u8 DexDescription_Gloom_2[] = _(
  "It sniffs the noxious fumes and then \n"
  "drools even more of its honey.");
#else
static const u8 DexDescription_Gloom_1[] = _(
  "GLOOM releases a foul fragrance from\n"
  "the pistil of its flower. When faced\n"
  "with danger, the stench worsens.");
static const u8 DexDescription_Gloom_2[] = _(
  "If this POKéMON is feeling calm and\n"
  "secure, it does not release its usual\n"
  "stinky aroma.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Vileplume_1[] = _(
  "VILEPLUME has the world’s largest\n"
  "petals. They are used to attract prey\n"
  "that are then doused with toxic spores.");
static const u8 DexDescription_Vileplume_2[] = _(
  "Once the prey are immobilized, this\n"
  "POKéMON catches and devours them.");
#else
static const u8 DexDescription_Vileplume_1[] = _(
  "VILEPLUME’s toxic pollen triggers\n"
  "atrocious allergy attacks. That’s why\n"
  "it is advisable never to approach any");
static const u8 DexDescription_Vileplume_2[] = _(
  "attractive flowers in a jungle, however\n"
  "pretty they may be.");
#endif

#ifdef SAPPHIRE
#if REVISION >= 1
static const u8 DexDescription_Paras_1[] = _(
  "PARAS has parasitic mushrooms growing\n"
  "on its back called tochukaso. They grow\n"
  "large by drawing nutrients from this");
static const u8 DexDescription_Paras_2[] = _(
  "BUG/GRASS POKéMON host. They are\n"  // Identify Paras as BUG/GRASS type rather than just BUG
  "highly valued as a medicine for\n"
  "extending life.");
#else
static const u8 DexDescription_Paras_1[] = _(
  "PARAS has parasitic mushrooms growing\n"
  "on its back called tochukaso. They grow\n"
  "large by drawing nutrients from this");
static const u8 DexDescription_Paras_2[] = _(
  "BUG POKéMON host. They are highly\n"
  "valued as a medicine for extending life.");
#endif
#else
#if REVISION >= 1
static const u8 DexDescription_Paras_1[] = _(
  "PARAS has parasitic mushrooms growing\n"
  "on its back called tochukaso. They grow\n"
  "large by drawing nutrients from this");
static const u8 DexDescription_Paras_2[] = _(
  "BUG/GRASS POKéMON host. They are\n"
  "highly valued as a medicine for\n"
  "extending life.");
#else
static const u8 DexDescription_Paras_1[] = _(
  "PARAS has parasitic mushrooms growing\n"
  "on its back called tochukaso. They grow\n"
  "large by drawing nutrients from the BUG");
static const u8 DexDescription_Paras_2[] = _(
  "POKéMON host. They are highly valued as\n"
  "a medicine for extending life.");
#endif
#endif

static const u8 DexDescription_Parasect_1[] = _(
  "PARASECT is known to infest large trees\n"
  "en masse and drain nutrients from the\n"
  "lower trunk and roots.");
static const u8 DexDescription_Parasect_2[] = _(
  "When an infested tree dies, they move\n"
  "onto another tree all at once.");

static const u8 DexDescription_Venonat_1[] = _(
  "VENONAT is said to have evolved with\n"
  "a coat of thin, stiff hair that covers\n"
  "its entire body for protection.");
static const u8 DexDescription_Venonat_2[] = _(
  "It possesses large eyes that never fail\n"
  "to spot even miniscule prey.");

static const u8 DexDescription_Venomoth_1[] = _(
  "VENOMOTH is nocturnal - it is a POKéMON\n"
  "that only becomes active at night.\n"
  "Its favorite prey are small insects");
static const u8 DexDescription_Venomoth_2[] = _(
  "that gather around streetlights,\n"
  "attracted by the light in the darkness.");

static const u8 DexDescription_Diglett_1[] = _(
  "DIGLETT are raised in most farms.\n"
  "The reason is simple - wherever this\n"
  "POKéMON burrows, the soil is left");
static const u8 DexDescription_Diglett_2[] = _(
  "perfectly tilled for planting crops.\n"
  "This soil is made ideal for growing\n"
  "delicious vegetables.");

static const u8 DexDescription_Dugtrio_1[] = _(
  "DUGTRIO are actually triplets that\n"
  "emerged from one body. As a result,\n"
  "each triplet thinks exactly like the");
static const u8 DexDescription_Dugtrio_2[] = _(
  "other two triplets.\n"
  "They work cooperatively to burrow\n"
  "endlessly.");

static const u8 DexDescription_Meowth_1[] = _(
  "MEOWTH withdraws its sharp claws into\n"
  "its paws to slinkily sneak about without\n"
  "making any incriminating footsteps.");
static const u8 DexDescription_Meowth_2[] = _(
  "For some reason, this POKéMON loves\n"
  "shiny coins that glitter with light.");

static const u8 DexDescription_Persian_1[] = _(
  "PERSIAN has six bold whiskers that give\n"
  "it a look of toughness. The whiskers  \n"
  "sense air movements to determine what");
static const u8 DexDescription_Persian_2[] = _(
  "is in the POKéMON’s surrounding\n"
  "vicinity. It becomes docile if grabbed\n"
  "by the whiskers.");

#ifdef SAPPHIRE
static const u8 DexDescription_Psyduck_1[] = _(
  "If it uses its mysterious power,\n"
  "PSYDUCK can’t remember having done so.\n"
  "It apparently can’t form a memory of");
static const u8 DexDescription_Psyduck_2[] = _(
  "such an event because it goes into\n"
  "an altered state that is much like\n"
  "deep sleep.");
#else
static const u8 DexDescription_Psyduck_1[] = _(
  "PSYDUCK uses a mysterious power.\n"
  "When it does so, this POKéMON \n"
  "generates brain waves that are");
static const u8 DexDescription_Psyduck_2[] = _(
  "supposedly only seen in sleepers.\n"
  "This discovery spurred controversy\n"
  "among scholars.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Golduck_1[] = _(
  "GOLDUCK is the fastest swimmer among\n"
  "all POKéMON. It swims effortlessly, even\n"
  "in a rough, stormy sea.");
static const u8 DexDescription_Golduck_2[] = _(
  "It sometimes rescues people from\n"
  "wrecked ships floundering in high seas.");
#else
static const u8 DexDescription_Golduck_1[] = _(
  "The webbed flippers on its forelegs and\n"
  "hind legs and the streamlined body of\n"
  "GOLDUCK give it frightening speed.");
static const u8 DexDescription_Golduck_2[] = _(
  "This POKéMON is definitely much faster\n"
  "than even the most athletic swimmer.");
#endif

static const u8 DexDescription_Mankey_1[] = _(
  "When MANKEY starts shaking and its\n"
  "nasal breathing turns rough, it’s a sure\n"
  "sign that it is becoming angry.");
static const u8 DexDescription_Mankey_2[] = _(
  "However, because it goes into a\n"
  "towering rage almost instantly, it is\n"
  "impossible for anyone to flee its wrath.");

static const u8 DexDescription_Primeape_1[] = _(
  "When PRIMEAPE becomes furious, its\n"
  "blood circulation is boosted. In turn,\n"
  "its muscles are made even stronger.");
static const u8 DexDescription_Primeape_2[] = _(
  "However, it also becomes much less\n"
  "intelligent at the same time.");

static const u8 DexDescription_Growlithe_1[] = _(
  "GROWLITHE has a superb sense of smell.\n"
  "Once it smells anything, this POKéMON\n"
  "won’t forget the scent, no matter what.");
static const u8 DexDescription_Growlithe_2[] = _(
  "It uses its advanced olfactory sense\n"
  "to determine the emotions of other\n"
  "living things.");

static const u8 DexDescription_Arcanine_1[] = _(
  "ARCANINE is known for its high speed.\n"
  "It is said to be capable of running over\n"
  "6,200 miles in a single day and night.");
static const u8 DexDescription_Arcanine_2[] = _(
  "The fire that blazes wildly within this\n"
  "POKéMON’s body is its source of power.");

static const u8 DexDescription_Poliwag_1[] = _(
  "POLIWAG has a very thin skin. It is\n"
  "possible to see the POKéMON’s spiral\n"
  "innards right through the skin.");
static const u8 DexDescription_Poliwag_2[] = _(
  "Despite its thinness, however, the skin\n"
  "is also very flexible. Even sharp fangs\n"
  "bounce right off it.");

static const u8 DexDescription_Poliwhirl_1[] = _(
  "The surface of POLIWHIRL’s body is\n"
  "always wet and slick with an oily fluid.\n"
  "Because of this greasy covering, it can");
static const u8 DexDescription_Poliwhirl_2[] = _(
  "easily slip and slide out of the clutches\n"
  "of any enemy in battle.");

static const u8 DexDescription_Poliwrath_1[] = _(
  "POLIWRATH’s highly developed, brawny\n"
  "muscles never grow fatigued, however\n"
  "much it exercises.");
static const u8 DexDescription_Poliwrath_2[] = _(
  "It is so tirelessly strong, this POKéMON\n"
  "can swim back and forth across the\n"
  "Pacific Ocean without effort.");

#ifdef SAPPHIRE
static const u8 DexDescription_Abra_1[] = _(
  "ABRA needs to sleep for eighteen hours\n"
  "a day. If it doesn’t, this POKéMON loses\n"
  "its ability to use telekinetic powers.");
static const u8 DexDescription_Abra_2[] = _(
  "If it is attacked, ABRA escapes using\n"
  "TELEPORT while it is still sleeping.");
#else
static const u8 DexDescription_Abra_1[] = _(
  "ABRA sleeps for eighteen hours a day.\n"
  "However, it can sense the presence of\n"
  "foes even while it is sleeping.");
static const u8 DexDescription_Abra_2[] = _(
  "In such a situation, this POKéMON\n"
  "immediately teleports to safety.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Kadabra_1[] = _(
  "KADABRA holds a silver spoon in its\n"
  "hand. The spoon is used to amplify the\n"
  "alpha waves in its brain.");
static const u8 DexDescription_Kadabra_2[] = _(
  "Without the spoon, the POKéMON is said\n"
  "to be limited to half the usual amount\n"
  "of its telekinetic powers.");
#else
static const u8 DexDescription_Kadabra_1[] = _(
  "KADABRA emits a peculiar alpha wave\n"
  "if it develops a headache. Only those\n"
  "people with a particularly strong");
static const u8 DexDescription_Kadabra_2[] = _(
  "psyche can hope to become a TRAINER\n"
  "of this POKéMON.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Alakazam_1[] = _(
  "ALAKAZAM’s brain continually grows,\n"
  "infinitely multiplying brain cells.\n"
  "This amazing brain gives this POKéMON");
static const u8 DexDescription_Alakazam_2[] = _(
  "an astoundingly high IQ of 5,000.\n"
  "It has a thorough memory of everything\n"
  "that has occurred in the world.");
#else
static const u8 DexDescription_Alakazam_1[] = _(
  "ALAKAZAM’s brain continually grows,\n"
  "making its head far too heavy to\n"
  "support with its neck.");
static const u8 DexDescription_Alakazam_2[] = _(
  "This POKéMON holds its head up using\n"
  "its psychokinetic power instead.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Machop_1[] = _(
  "MACHOP exercises by hefting around\n"
  "a GRAVELER as if it were a barbell.\n"
  "There are some MACHOP that travel");
static const u8 DexDescription_Machop_2[] = _(
  "the world in a quest to master all\n"
  "kinds of martial arts.");
#else
static const u8 DexDescription_Machop_1[] = _(
  "MACHOP’s muscles are special - they\n"
  "never get sore no matter how much they\n"
  "are used in exercise.");
static const u8 DexDescription_Machop_2[] = _(
  "This POKéMON has sufficient power to\n"
  "hurl a hundred adult humans.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Machoke_1[] = _(
  "MACHOKE undertakes bodybuilding every\n"
  "day even as it helps people with tough,\n"
  "physically demanding labor.");
static const u8 DexDescription_Machoke_2[] = _(
  "On its days off, this POKéMON heads to\n"
  "the fields and mountains to exercise\n"
  "and train.");
#else
static const u8 DexDescription_Machoke_1[] = _(
  "MACHOKE’s thoroughly toned muscles\n"
  "possess the hardness of steel.\n"
  "This POKéMON has so much strength,");
static const u8 DexDescription_Machoke_2[] = _(
  "it can easily hold aloft a sumo wrestler\n"
  "on just one finger.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Machamp_1[] = _(
  "MACHAMP is known as the POKéMON that\n"
  "has mastered every kind of martial arts.\n"
  "If it grabs hold of the foe with its four");
static const u8 DexDescription_Machamp_2[] = _(
  "arms, the battle is all but over.\n"
  "The hapless foe is thrown far over the\n"
  "horizon.");
#else
static const u8 DexDescription_Machamp_1[] = _(
  "MACHAMP has the power to hurl anything\n"
  "aside. However, trying to do any work\n"
  "requiring care and dexterity causes");
static const u8 DexDescription_Machamp_2[] = _(
  "its arms to get tangled.\n"
  "This POKéMON tends to leap into action\n"
  "before it thinks.");
#endif

static const u8 DexDescription_Bellsprout_1[] = _(
  "BELLSPROUT’s thin and flexible body\n"
  "lets it bend and sway to avoid any\n"
  "attack, however strong it may be.");
static const u8 DexDescription_Bellsprout_2[] = _(
  "From its mouth, this POKéMON spits a\n"
  "corrosive fluid that melts even iron.");

static const u8 DexDescription_Weepinbell_1[] = _(
  "WEEPINBELL has a large hook on its rear\n"
  "end. At night, the POKéMON hooks on to\n"
  "a tree branch and goes to sleep.");
static const u8 DexDescription_Weepinbell_2[] = _(
  "If it moves around in its sleep, it may\n"
  "wake up to find itself on the ground.");

static const u8 DexDescription_Victreebel_1[] = _(
  "VICTREEBEL has a long vine that\n"
  "extends from its head. This vine is\n"
  "waved and flicked about as if it were");
static const u8 DexDescription_Victreebel_2[] = _(
  "an animal to attract prey. When an\n"
  "unsuspecting prey draws near, this\n"
  "POKéMON swallows it whole.");

#ifdef SAPPHIRE
static const u8 DexDescription_Tentacool_1[] = _(
  "TENTACOOL absorbs sunlight and\n"
  "refracts it using water inside its body\n"
  "to convert it into beam energy.");
static const u8 DexDescription_Tentacool_2[] = _(
  "This POKéMON shoots beams from its\n"
  "crystal-like eyes.");
#else
static const u8 DexDescription_Tentacool_1[] = _(
  "TENTACOOL’s body is largely composed\n"
  "of water. If it is removed from the\n"
  "sea, it dries up like parchment.");
static const u8 DexDescription_Tentacool_2[] = _(
  "If this POKéMON happens to become\n"
  "dehydrated, put it back into the sea.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Tentacruel_1[] = _(
  "TENTACRUEL has tentacles that can be\n"
  "freely elongated and shortened at will.\n"
  "It ensnares prey with its tentacles and");
static const u8 DexDescription_Tentacruel_2[] = _(
  "weakens the prey by dosing it with a\n"
  "harsh toxin. It can catch up to 80\n"
  "prey at the same time.");
#else
static const u8 DexDescription_Tentacruel_1[] = _(
  "TENTACRUEL has large red orbs on its\n"
  "head. The orbs glow before lashing the\n"
  "vicinity with a harsh ultrasonic blast.");
static const u8 DexDescription_Tentacruel_2[] = _(
  "This POKéMON’s outburst creates rough\n"
  "waves around it.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Geodude_1[] = _(
  "When GEODUDE sleeps deeply, it buries\n"
  "itself halfway into the ground.\n"
  "It will not awaken even if hikers step");
static const u8 DexDescription_Geodude_2[] = _(
  "on it unwittingly.\n"
  "In the morning, this POKéMON rolls\n"
  "downhill in search of food.");
#else
static const u8 DexDescription_Geodude_1[] = _(
  "The longer a GEODUDE lives, the more\n"
  "its edges are chipped and worn away,\n"
  "making it more rounded in appearance.");
static const u8 DexDescription_Geodude_2[] = _(
  "However, this POKéMON’s heart will\n"
  "remain hard, craggy, and rough always.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Graveler_1[] = _(
  "Rocks are GRAVELER’s favorite food.\n"
  "This POKéMON will climb a mountain from\n"
  "the base to the summit, crunchingly");
static const u8 DexDescription_Graveler_2[] = _(
  "feasting on rocks all the while.\n"
  "Upon reaching the peak, it rolls back\n"
  "down to the bottom.");
#else
static const u8 DexDescription_Graveler_1[] = _(
  "GRAVELER grows by feeding on rocks.\n"
  "Apparently, it prefers to eat rocks\n"
  "that are covered in moss.");
static const u8 DexDescription_Graveler_2[] = _(
  "This POKéMON eats its way through\n"
  "a ton of rocks on a daily basis.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Golem_1[] = _(
  "GOLEM is known for rolling down from\n"
  "mountains. To prevent them from rolling\n"
  "into the homes of people downhill,");
static const u8 DexDescription_Golem_2[] = _(
  "grooves have been dug into the sides of\n"
  "mountains to serve as guideways for\n"
  "diverting this POKéMON’s course.");
#else
static const u8 DexDescription_Golem_1[] = _(
  "GOLEM live up on mountains.\n"
  "If there is a large earthquake, these\n"
  "POKéMON will come rolling down off");
static const u8 DexDescription_Golem_2[] = _(
  "the mountains en masse to the\n"
  "foothills below.");
#endif

static const u8 DexDescription_Ponyta_1[] = _(
  "PONYTA is very weak at birth.\n"
  "It can barely stand up.\n"
  "This POKéMON becomes stronger by");
static const u8 DexDescription_Ponyta_2[] = _(
  "stumbling and falling to keep up with\n"
  "its parent.");

static const u8 DexDescription_Rapidash_1[] = _(
  "RAPIDASH usually can be seen casually\n"
  "cantering in the fields and plains.\n"
  "However, when this POKéMON turns");
static const u8 DexDescription_Rapidash_2[] = _(
  "serious, its fiery manes flare and blaze\n"
  "as it gallops its way up to 150 mph.");

static const u8 DexDescription_Slowpoke_1[] = _(
  "SLOWPOKE uses its tail to catch prey by\n"
  "dipping it in water at the side of a\n"
  "river.");
static const u8 DexDescription_Slowpoke_2[] = _(
  "However, this POKéMON often forgets\n"
  "what it’s doing and often spends entire\n"
  "days just loafing at water’s edge.");

static const u8 DexDescription_Slowbro_1[] = _(
  "SLOWBRO’s tail has a SHELLDER firmly\n"
  "attached with a bite. As a result, the\n"
  "tail can’t be used for fishing anymore.");
static const u8 DexDescription_Slowbro_2[] = _(
  "This causes SLOWBRO to grudgingly swim\n"
  "and catch prey instead.");

#ifdef SAPPHIRE
static const u8 DexDescription_Magnemite_1[] = _(
  "MAGNEMITE floats in the air by emitting\n"
  "electromagnetic waves from the units\n"
  "at its sides. These waves block gravity.");
static const u8 DexDescription_Magnemite_2[] = _(
  "This POKéMON becomes incapable of\n"
  "flight if its internal electrical supply\n"
  "is depleted.");
#else
static const u8 DexDescription_Magnemite_1[] = _(
  "MAGNEMITE attaches itself to power\n"
  "lines to feed on electricity.\n"
  "If your house has a power outage,");
static const u8 DexDescription_Magnemite_2[] = _(
  "check your circuit breakers. You may\n"
  "find a large number of this POKéMON\n"
  "clinging to the breaker box.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Magneton_1[] = _(
  "MAGNETON emits a powerful magnetic\n"
  "force that is fatal to electronics and\n"
  "precision instruments. Because of");
static const u8 DexDescription_Magneton_2[] = _(
  "this, it is said that some towns warn\n"
  "people to keep this POKéMON inside\n"
  "a POKé BALL.");
#else
static const u8 DexDescription_Magneton_1[] = _(
  "MAGNETON emits a powerful magnetic\n"
  "force that is fatal to mechanical\n"
  "devices. As a result, large cities sound");
static const u8 DexDescription_Magneton_2[] = _(
  "sirens to warn citizens of large-scale\n"
  "outbreaks of this POKéMON.");
#endif

static const u8 DexDescription_Farfetchd_1[] = _(
  "FARFETCH’D is always seen with a stick\n"
  "from a plant of some sort. Apparently,\n"
  "there are good sticks and bad sticks.");
static const u8 DexDescription_Farfetchd_2[] = _(
  "This POKéMON has been known to fight\n"
  "with others over sticks.");

#ifdef SAPPHIRE
static const u8 DexDescription_Doduo_1[] = _(
  "DODUO’s two heads contain completely\n"
  "identical brains.\n"
  "A scientific study reported that on");
static const u8 DexDescription_Doduo_2[] = _(
  "rare occasions, there will be examples\n"
  "of this POKéMON possessing different\n"
  "sets of brains.");
#else
static const u8 DexDescription_Doduo_1[] = _(
  "DODUO’s two heads never sleep at the\n"
  "same time.\n"
  "Its two heads take turns sleeping,");
static const u8 DexDescription_Doduo_2[] = _(
  "so one head can always keep watch for\n"
  "enemies while the other one sleeps.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Dodrio_1[] = _(
  "Apparently, the heads aren’t the only\n"
  "parts of the body that DODRIO has\n"
  "three of.");
static const u8 DexDescription_Dodrio_2[] = _(
  "It has three sets of hearts and lungs\n"
  "as well, so it is capable of running long\n"
  "distances without rest.");
#else
static const u8 DexDescription_Dodrio_1[] = _(
  "Watch out if DODRIO’s three heads are\n"
  "looking in three separate directions.\n"
  "It’s a sure sign that it is on its guard.");
static const u8 DexDescription_Dodrio_2[] = _(
  "Don’t go near this POKéMON if it’s being\n"
  "wary - it may decide to peck you.");
#endif

static const u8 DexDescription_Seel_1[] = _(
  "SEEL hunts for prey in the frigid sea\n"
  "underneath sheets of ice.\n"
  "When it needs to breathe, it punches");
static const u8 DexDescription_Seel_2[] = _(
  "a hole through the ice with the\n"
  "sharply protruding section of its head.");

static const u8 DexDescription_Dewgong_1[] = _(
  "DEWGONG loves to snooze on bitterly\n"
  "cold ice.\n"
  "The sight of this POKéMON sleeping on");
static const u8 DexDescription_Dewgong_2[] = _(
  "a glacier was mistakenly thought to be\n"
  "a mermaid by a mariner long ago.");

#ifdef SAPPHIRE
static const u8 DexDescription_Grimer_1[] = _(
  "GRIMER emerged from the sludge that\n"
  "settled on a polluted seabed.\n"
  "This POKéMON loves anything filthy.");
static const u8 DexDescription_Grimer_2[] = _(
  "It constantly leaks a horribly germ-\n"
  "infested fluid from all over its body.");
#else
static const u8 DexDescription_Grimer_1[] = _(
  "GRIMER’s sludgy and rubbery body can\n"
  "be forced through any opening, however\n"
  "small it may be.");
static const u8 DexDescription_Grimer_2[] = _(
  "This POKéMON enters sewer pipes to\n"
  "drink filthy wastewater.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Muk_1[] = _(
  "This POKéMON’s favorite food is\n"
  "anything that is repugnantly filthy.\n"
  "In dirty towns where people think");
static const u8 DexDescription_Muk_2[] = _(
  "nothing of throwing away litter on the\n"
  "streets, MUK are certain to gather.");
#else
static const u8 DexDescription_Muk_1[] = _(
  "From MUK’s body seeps a foul fluid that\n"
  "gives off a nose-bendingly horrible\n"
  "stench.");
static const u8 DexDescription_Muk_2[] = _(
  "Just one drop of this POKéMON’s body\n"
  "fluid can turn a pool stagnant and\n"
  "rancid.");
#endif

static const u8 DexDescription_Shellder_1[] = _(
  "At night, this POKéMON uses its broad\n"
  "tongue to burrow a hole in the seafloor\n"
  "sand and then sleep in it.");
static const u8 DexDescription_Shellder_2[] = _(
  "While it is sleeping, SHELLDER closes its\n"
  "shell, but leaves its tongue hanging\n"
  "out.");

static const u8 DexDescription_Cloyster_1[] = _(
  "CLOYSTER is capable of swimming in the\n"
  "sea. It does so by swallowing water,\n"
  "then jetting it out toward the rear.");
static const u8 DexDescription_Cloyster_2[] = _(
  "This POKéMON shoots spikes from its\n"
  "shell using the same system.");

static const u8 DexDescription_Gastly_1[] = _(
  "GASTLY is largely composed of gaseous\n"
  "matter. When exposed to a strong wind,\n"
  "the gaseous body quickly dwindles away.");
static const u8 DexDescription_Gastly_2[] = _(
  "Groups of this POKéMON cluster under\n"
  "the eaves of houses to escape the\n"
  "ravages of wind.");

static const u8 DexDescription_Haunter_1[] = _(
  "HAUNTER is a dangerous POKéMON.\n"
  "If one beckons you while floating in\n"
  "darkness, you must never approach it.");
static const u8 DexDescription_Haunter_2[] = _(
  "This POKéMON will try to lick you with its\n"
  "tongue and steal your life away.");

static const u8 DexDescription_Gengar_1[] = _(
  "Sometimes, on a dark night, your shadow\n"
  "thrown by a streetlight will suddenly\n"
  "and startlingly overtake you.");
static const u8 DexDescription_Gengar_2[] = _(
  "It is actually a GENGAR running past\n"
  "you, pretending to be your shadow.");

static const u8 DexDescription_Onix_1[] = _(
  "ONIX has a magnet in its brain. It acts\n"
  "as a compass so that this POKéMON does\n"
  "not lose direction while it is tunneling.");
static const u8 DexDescription_Onix_2[] = _(
  "As it grows older, its body becomes\n"
  "increasingly rounder and smoother.");

static const u8 DexDescription_Drowzee_1[] = _(
  "If your nose becomes itchy while you\n"
  "are sleeping, it’s a sure sign that one\n"
  "of these POKéMON is standing above");
static const u8 DexDescription_Drowzee_2[] = _(
  "your pillow and trying to eat your dream\n"
  "through your nostrils.");

static const u8 DexDescription_Hypno_1[] = _(
  "HYPNO holds a pendulum in its hand.\n"
  "The arcing movement and glitter of the\n"
  "pendulum lull the foe into a deep state");
static const u8 DexDescription_Hypno_2[] = _(
  "of hypnosis.\n"
  "While this POKéMON searches for prey,\n"
  "it polishes the pendulum.");

static const u8 DexDescription_Krabby_1[] = _(
  "KRABBY live on beaches, burrowed inside\n"
  "holes dug into the sand.\n"
  "On sandy beaches with little in the way");
static const u8 DexDescription_Krabby_2[] = _(
  "of food, these POKéMON can be seen\n"
  "squabbling with each other over\n"
  "territory.");

static const u8 DexDescription_Kingler_1[] = _(
  "KINGLER has an enormous, oversized\n"
  "claw. It waves this huge claw in the\n"
  "air to communicate with others.");
static const u8 DexDescription_Kingler_2[] = _(
  "However, because the claw is so heavy,\n"
  "the POKéMON quickly tires.");

#ifdef SAPPHIRE
static const u8 DexDescription_Voltorb_1[] = _(
  "VOLTORB is extremely sensitive - it\n"
  "explodes at the slightest of shocks.\n"
  "It is rumored that it was first created");
static const u8 DexDescription_Voltorb_2[] = _(
  "when a POKé BALL was exposed to a\n"
  "powerful pulse of energy.");
#else
static const u8 DexDescription_Voltorb_1[] = _(
  "VOLTORB was first sighted at a company\n"
  "that manufactures POKé BALLS.\n"
  "The link between that sighting and");
static const u8 DexDescription_Voltorb_2[] = _(
  "the fact that this POKéMON looks very\n"
  "similar to a POKé BALL remains a\n"
  "mystery.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Electrode_1[] = _(
  "One of ELECTRODE’s characteristics is\n"
  "its attraction to electricity.\n"
  "It is a problematical POKéMON that");
static const u8 DexDescription_Electrode_2[] = _(
  "congregates mostly at electrical\n"
  "power plants to feed on electricity\n"
  "that has just been generated.");
#else
static const u8 DexDescription_Electrode_1[] = _(
  "ELECTRODE eats electricity in the\n"
  "atmosphere. On days when lightning\n"
  "strikes, you can see this POKéMON");
static const u8 DexDescription_Electrode_2[] = _(
  "exploding all over the place from\n"
  "eating too much electricity.");
#endif

static const u8 DexDescription_Exeggcute_1[] = _(
  "This POKéMON consists of six eggs that\n"
  "form a closely knit cluster. The six eggs\n"
  "attract each other and spin around.");
static const u8 DexDescription_Exeggcute_2[] = _(
  "When cracks increasingly appear on the\n"
  "eggs, EXEGGCUTE is close to evolution.");

static const u8 DexDescription_Exeggutor_1[] = _(
  "EXEGGUTOR originally came from the\n"
  "tropics. Its heads steadily grow larger\n"
  "from exposure to strong sunlight.");
static const u8 DexDescription_Exeggutor_2[] = _(
  "It is said that when the heads fall off,\n"
  "they group together to form EXEGGCUTE.");

static const u8 DexDescription_Cubone_1[] = _(
  "CUBONE pines for the mother it will\n"
  "never see again. Seeing a likeness of\n"
  "its mother in the full moon, it cries.");
static const u8 DexDescription_Cubone_2[] = _(
  "The stains on the skull the POKéMON\n"
  "wears are made by the tears it sheds.");

static const u8 DexDescription_Marowak_1[] = _(
  "MAROWAK is the evolved form of a CUBONE\n"
  "that has overcome its sadness at the\n"
  "loss of its mother and grown tough.");
static const u8 DexDescription_Marowak_2[] = _(
  "This POKéMON’s tempered and hardened\n"
  "spirit is not easily broken.");

static const u8 DexDescription_Hitmonlee_1[] = _(
  "HITMONLEE’s legs freely contract and\n"
  "stretch. Using these springlike legs, it\n"
  "bowls over foes with devastating kicks.");
static const u8 DexDescription_Hitmonlee_2[] = _(
  "After battle, it rubs down its legs and\n"
  "loosens the muscles to overcome\n"
  "fatigue.");

static const u8 DexDescription_Hitmonchan_1[] = _(
  "HITMONCHAN is said to possess the\n"
  "spirit of a boxer who had been working\n"
  "towards a world championship.");
static const u8 DexDescription_Hitmonchan_2[] = _(
  "This POKéMON has an indomitable spirit\n"
  "and will never give up in the face of\n"
  "adversity.");

static const u8 DexDescription_Lickitung_1[] = _(
  "Whenever LICKITUNG comes across\n"
  "something new, it will unfailingly give it\n"
  "a lick. It does so because it memorizes");
static const u8 DexDescription_Lickitung_2[] = _(
  "things by texture and by taste.\n"
  "It is somewhat put off by sour things.");

#ifdef SAPPHIRE
static const u8 DexDescription_Koffing_1[] = _(
  "KOFFING embodies toxic substances.\n"
  "It mixes the toxins with raw garbage to\n"
  "set off a chemical reaction that");
static const u8 DexDescription_Koffing_2[] = _(
  "results in a terribly powerful poison\n"
  "gas. The higher the temperature, the\n"
  "more gas is concocted by this POKéMON.");
#else
static const u8 DexDescription_Koffing_1[] = _(
  "If KOFFING becomes agitated, it raises\n"
  "the toxicity of its internal gases and\n"
  "jets them out from all over its body.");
static const u8 DexDescription_Koffing_2[] = _(
  "This POKéMON may also overinflate its\n"
  "round body, then explode.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Weezing_1[] = _(
  "WEEZING alternately shrinks and\n"
  "inflates its twin bodies to mix together\n"
  "toxic gases inside.");
static const u8 DexDescription_Weezing_2[] = _(
  "The more the gases are mixed, the more\n"
  "powerful the toxins become. The\n"
  "POKéMON also becomes more putrid.");
#else
static const u8 DexDescription_Weezing_1[] = _(
  "WEEZING loves the gases given off by\n"
  "rotted kitchen garbage. This POKéMON\n"
  "will find a dirty, unkempt house and");
static const u8 DexDescription_Weezing_2[] = _(
  "make it its home. At night, when the\n"
  "people in the house are asleep, it will\n"
  "go through the trash.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Rhyhorn_1[] = _(
  "RHYHORN’s brain is very small. It is so\n"
  "dense, while on a run it forgets why it\n"
  "started running in the first place.");
static const u8 DexDescription_Rhyhorn_2[] = _(
  "It apparently remembers sometimes if it\n"
  "demolishes something.");
#else
static const u8 DexDescription_Rhyhorn_1[] = _(
  "RHYHORN runs in a straight line,\n"
  "smashing everything in its path.\n"
  "It is not bothered even if it rushes");
static const u8 DexDescription_Rhyhorn_2[] = _(
  "headlong into a block of steel.\n"
  "This POKéMON may feel some pain from\n"
  "the collision the next day, however.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Rhydon_1[] = _(
  "RHYDON has a horn that serves as a\n"
  "drill. It is used for destroying rocks\n"
  "and boulders.");
static const u8 DexDescription_Rhydon_2[] = _(
  "This POKéMON occasionally rams into\n"
  "streams of magma, but the armor-like\n"
  "hide prevents it from feeling the heat.");
#else
static const u8 DexDescription_Rhydon_1[] = _(
  "RHYDON’s horn can crush even uncut\n"
  "diamonds. One sweeping blow of its tail\n"
  "can topple a building.");
static const u8 DexDescription_Rhydon_2[] = _(
  "This POKéMON’s hide is extremely tough.\n"
  "Even direct cannon hits don’t leave\n"
  "a scratch.");
#endif

static const u8 DexDescription_Chansey_1[] = _(
  "CHANSEY lays nutritionally excellent\n"
  "eggs on an everyday basis.\n"
  "The eggs are so delicious, they are");
static const u8 DexDescription_Chansey_2[] = _(
  "easily and eagerly devoured by even\n"
  "those people who have lost their\n"
  "appetite.");

static const u8 DexDescription_Tangela_1[] = _(
  "TANGELA’s vines snap off easily if they\n"
  "are grabbed. This happens without pain,\n"
  "allowing it to make a quick getaway.");
static const u8 DexDescription_Tangela_2[] = _(
  "The lost vines are replaced by newly\n"
  "grown vines the very next day.");

static const u8 DexDescription_Kangaskhan_1[] = _(
  "If you come across a young KANGASKHAN\n"
  "playing by itself, you must never\n"
  "disturb it or attempt to catch it.");
static const u8 DexDescription_Kangaskhan_2[] = _(
  "The baby POKéMON’s parent is sure to\n"
  "be in the area, and it will become\n"
  "violently enraged at you.");

#ifdef SAPPHIRE
static const u8 DexDescription_Horsea_1[] = _(
  "If HORSEA senses danger, it will\n"
  "reflexively spray a dense black ink\n"
  "from its mouth and try to escape.");
static const u8 DexDescription_Horsea_2[] = _(
  "This POKéMON swims by cleverly flapping\n"
  "the fins on its back.");
#else
static const u8 DexDescription_Horsea_1[] = _(
  "HORSEA eats small insects and moss off\n"
  "of rocks. If the ocean current turns\n"
  "fast, this POKéMON anchors itself by");
static const u8 DexDescription_Horsea_2[] = _(
  "wrapping its tail around rocks or coral\n"
  "to prevent being washed away.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Seadra_1[] = _(
  "SEADRA generates whirlpools by spinning\n"
  "its body. The whirlpools are strong\n"
  "enough to swallow even fishing boats.");
static const u8 DexDescription_Seadra_2[] = _(
  "This POKéMON weakens prey with these\n"
  "currents, then swallows it whole.");
#else
static const u8 DexDescription_Seadra_1[] = _(
  "SEADRA sleeps after wriggling itself\n"
  "between the branches of coral.\n"
  "Those trying to harvest coral are");
static const u8 DexDescription_Seadra_2[] = _(
  "occasionally stung by this POKéMON’s\n"
  "poison barbs if they fail to notice it.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Goldeen_1[] = _(
  "GOLDEEN loves swimming wild and free\n"
  "in rivers and ponds.\n"
  "If one of these POKéMON is placed in an");
static const u8 DexDescription_Goldeen_2[] = _(
  "aquarium, it will shatter even the\n"
  "thickest glass with one ram of its horn\n"
  "and make its escape.");
#else
static const u8 DexDescription_Goldeen_1[] = _(
  "GOLDEEN is a very beautiful POKéMON\n"
  "with fins that billow elegantly in water.\n"
  "However, don’t let your guard down");
static const u8 DexDescription_Goldeen_2[] = _(
  "around this POKéMON - it could ram you\n"
  "powerfully with its horn.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Seaking_1[] = _(
  "SEAKING is very protective of its eggs.\n"
  "The male and female will take turns\n"
  "patrolling around their nest and eggs.");
static const u8 DexDescription_Seaking_2[] = _(
  "The guarding of eggs by these POKéMON\n"
  "goes on for over a month.");
#else
static const u8 DexDescription_Seaking_1[] = _(
  "In the autumn, SEAKING males can be\n"
  "seen performing courtship dances in\n"
  "riverbeds to woo females.");
static const u8 DexDescription_Seaking_2[] = _(
  "During this season, this POKéMON’s body\n"
  "coloration is at its most beautiful.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Staryu_1[] = _(
  "STARYU apparently communicates with\n"
  "the stars in the night sky by flashing\n"
  "the red core at the center of its body.");
static const u8 DexDescription_Staryu_2[] = _(
  "If parts of its body are torn, this\n"
  "POKéMON simply regenerates the\n"
  "missing pieces and limbs.");
#else
static const u8 DexDescription_Staryu_1[] = _(
  "STARYU’s center section has an organ\n"
  "called the core that shines bright red.\n"
  "If you go to a beach toward the");
static const u8 DexDescription_Staryu_2[] = _(
  "end of summer, the glowing cores of\n"
  "these POKéMON look like the stars\n"
  "in the sky.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Starmie_1[] = _(
  "STARMIE swims through water by\n"
  "spinning its star-shaped body as if it\n"
  "were a propeller on a ship.");
static const u8 DexDescription_Starmie_2[] = _(
  "The core at the center of this\n"
  "POKéMON’s body glows in seven colors.");
#else
static const u8 DexDescription_Starmie_1[] = _(
  "STARMIE’s center section - the core -\n"
  "glows brightly in seven colors.\n"
  "Because of its luminous nature, this");
static const u8 DexDescription_Starmie_2[] = _(
  "POKéMON has been given the nickname\n"
  "“the gem of the sea.”");
#endif

static const u8 DexDescription_Mrmime_1[] = _(
  "MR. MIME is a master of pantomime.\n"
  "Its gestures and motions convince\n"
  "watchers that something unseeable");
static const u8 DexDescription_Mrmime_2[] = _(
  "actually exists. Once it is believed,\n"
  "it will exist as if it were a real thing.");

static const u8 DexDescription_Scyther_1[] = _(
  "SCYTHER is blindingly fast. Its blazing\n"
  "speed enhances the effectiveness of\n"
  "the twin scythes on its forearms.");
static const u8 DexDescription_Scyther_2[] = _(
  "This POKéMON’s scythes are so\n"
  "effective, they can slice through thick\n"
  "logs in one wicked stroke.");

static const u8 DexDescription_Jynx_1[] = _(
  "JYNX walks rhythmically, swaying and\n"
  "shaking its hips as if it were dancing.\n"
  "Its motions are so bouncingly alluring,");
static const u8 DexDescription_Jynx_2[] = _(
  "people seeing it are compelled to shake\n"
  "their hips without giving any thought\n"
  "to what they are doing.");

static const u8 DexDescription_Electabuzz_1[] = _(
  "When a storm arrives, gangs of this\n"
  "POKéMON compete with each other to\n"
  "scale heights that are likely to be");
static const u8 DexDescription_Electabuzz_2[] = _(
  "stricken by lightning bolts.\n"
  "Some towns use ELECTABUZZ in place of\n"
  "lightning rods.");

static const u8 DexDescription_Magmar_1[] = _(
  "In battle, MAGMAR blows out intensely\n"
  "hot flames from all over its body to\n"
  "intimidate its opponent.");
static const u8 DexDescription_Magmar_2[] = _(
  "This POKéMON’s fiery bursts create\n"
  "heat waves that ignite grass and trees\n"
  "in its surroundings.");

#ifdef SAPPHIRE
static const u8 DexDescription_Pinsir_1[] = _(
  "PINSIR has a pair of massive horns \n"
  "Protruding from the surface of these\n"
  "horns are thorns.");
static const u8 DexDescription_Pinsir_2[] = _(
  "These thorns are driven deeply into the\n"
  "foe’s body when the pincer closes,\n"
  "making it tough for the foe to escape.");
#else
static const u8 DexDescription_Pinsir_1[] = _(
  "PINSIR is astoundingly strong. It can\n"
  "grip a foe weighing twice its weight\n"
  "in its horns and easily lift it.");
static const u8 DexDescription_Pinsir_2[] = _(
  "This POKéMON’s movements turn sluggish\n"
  "in cold places.");
#endif

static const u8 DexDescription_Tauros_1[] = _(
  "This POKéMON is not satisfied unless\n"
  "it is rampaging at all times.\n"
  "If there is no opponent for TAUROS to");
static const u8 DexDescription_Tauros_2[] = _(
  "battle, it will charge at thick trees and\n"
  "knock them down to calm itself.");

#ifdef SAPPHIRE
static const u8 DexDescription_Magikarp_1[] = _(
  "MAGIKARP is virtually useless in battle\n"
  "as it can only splash around.\n"
  "As a result, it is considered to be weak.");
static const u8 DexDescription_Magikarp_2[] = _(
  "However, it is actually a very hardy\n"
  "POKéMON that can survive in any body of\n"
  "water no matter how polluted it is.");
#else
static const u8 DexDescription_Magikarp_1[] = _(
  "MAGIKARP is a pathetic excuse for a\n"
  "POKéMON that is only capable of\n"
  "flopping and splashing.");
static const u8 DexDescription_Magikarp_2[] = _(
  "This behavior prompted scientists to\n"
  "undertake research into it.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Gyarados_1[] = _(
  "Once GYARADOS goes on a rampage, its\n"
  "ferociously violent blood doesn’t calm\n"
  "until it has burned everything down.");
static const u8 DexDescription_Gyarados_2[] = _(
  "There are records of this POKéMON’s\n"
  "rampages lasting a whole month.");
#else
static const u8 DexDescription_Gyarados_1[] = _(
  "When MAGIKARP evolves into GYARADOS,\n"
  "its brain cells undergo a structural\n"
  "transformation. It is said that this");
static const u8 DexDescription_Gyarados_2[] = _(
  "transformation is to blame for this\n"
  "POKéMON’s wildly violent nature.");
#endif

static const u8 DexDescription_Lapras_1[] = _(
  "People have driven LAPRAS almost to the\n"
  "point of extinction. In the evenings,\n"
  "this POKéMON is said to sing plaintively");
static const u8 DexDescription_Lapras_2[] = _(
  "as it seeks what few others of its kind\n"
  "still remain.");

static const u8 DexDescription_Ditto_1[] = _(
  "DITTO rearranges its cell structure to\n"
  "transform itself into other shapes.\n"
  "However, if it tries to transform itself");
static const u8 DexDescription_Ditto_2[] = _(
  "into something by relying on its memory,\n"
  "this POKéMON manages to get details\n"
  "wrong.");

static const u8 DexDescription_Eevee_1[] = _(
  "EEVEE has an unstable genetic makeup\n"
  "that suddenly mutates due to the\n"
  "environment in which it lives.");
static const u8 DexDescription_Eevee_2[] = _(
  "Radiation from various STONES causes\n"
  "this POKéMON to evolve.");

static const u8 DexDescription_Vaporeon_1[] = _(
  "VAPOREON underwent a spontaneous\n"
  "mutation and grew fins and gills that\n"
  "allow it to live underwater.");
static const u8 DexDescription_Vaporeon_2[] = _(
  "This POKéMON has the ability to freely\n"
  "control water.");

static const u8 DexDescription_Jolteon_1[] = _(
  "JOLTEON’s cells generate a low level of\n"
  "electricity. This power is amplified by\n"
  "the static electricity of its fur,");
static const u8 DexDescription_Jolteon_2[] = _(
  "enabling the POKéMON to drop\n"
  "thunderbolts. The bristling fur is made\n"
  "of electrically charged needles.");

static const u8 DexDescription_Flareon_1[] = _(
  "FLAREON’s fluffy fur has a functional\n"
  "purpose - it releases heat into the air\n"
  "so that its body does not get");
static const u8 DexDescription_Flareon_2[] = _(
  "excessively hot.\n"
  "This POKéMON’s body temperature can\n"
  "rise to a maximum of 1,650 degrees F.");

static const u8 DexDescription_Porygon_1[] = _(
  "PORYGON is capable of reverting itself\n"
  "entirely back to program data and\n"
  "entering cyberspace.");
static const u8 DexDescription_Porygon_2[] = _(
  "This POKéMON is copy-protected so it\n"
  "cannot be duplicated by copying.");

static const u8 DexDescription_Omanyte_1[] = _(
  "OMANYTE is one of the ancient and long-\n"
  "since-extinct POKéMON that have been\n"
  "regenerated from fossils by people.");
static const u8 DexDescription_Omanyte_2[] = _(
  "If attacked by an enemy, it withdraws\n"
  "itself inside its hard shell.");

static const u8 DexDescription_Omastar_1[] = _(
  "OMASTAR uses its tentacles to capture\n"
  "its prey. It is believed to have become\n"
  "extinct because its shell grew too large");
static const u8 DexDescription_Omastar_2[] = _(
  "and heavy, causing its movements to\n"
  "become too slow and ponderous.");

static const u8 DexDescription_Kabuto_1[] = _(
  "KABUTO is a POKéMON that has been\n"
  "regenerated from a fossil. However, in\n"
  "extremely rare cases, living examples");
static const u8 DexDescription_Kabuto_2[] = _(
  "have been discovered.\n"
  "The POKéMON has not changed at all for\n"
  "300 million years.");

static const u8 DexDescription_Kabutops_1[] = _(
  "KABUTOPS swam underwater to hunt for\n"
  "its prey in ancient times.\n"
  "The POKéMON was apparently evolving");
static const u8 DexDescription_Kabutops_2[] = _(
  "from being a water-dweller to living on\n"
  "land as evident from the beginnings of\n"
  "change in its gills and legs.");

static const u8 DexDescription_Aerodactyl_1[] = _(
  "AERODACTYL is a POKéMON from the age\n"
  "of dinosaurs. It was regenerated from\n"
  "genetic material extracted from amber.");
static const u8 DexDescription_Aerodactyl_2[] = _(
  "It is imagined to have been the king of\n"
  "the skies in ancient times.");

static const u8 DexDescription_Snorlax_1[] = _(
  "SNORLAX’s typical day consists of\n"
  "nothing more than eating and sleeping.\n"
  "It is such a docile POKéMON that there");
static const u8 DexDescription_Snorlax_2[] = _(
  "are children who use its expansive belly\n"
  "as a place to play.");

static const u8 DexDescription_Articuno_1[] = _(
  "ARTICUNO is a legendary bird POKéMON\n"
  "that can control ice.\n"
  "The flapping of its wings chills the air.");
static const u8 DexDescription_Articuno_2[] = _(
  "As a result, it is said that when this\n"
  "POKéMON flies, snow will fall.");

static const u8 DexDescription_Zapdos_1[] = _(
  "ZAPDOS is a legendary bird POKéMON that\n"
  "has the ability to control electricity.\n"
  "It usually lives in thunderclouds.");
static const u8 DexDescription_Zapdos_2[] = _(
  "The POKéMON gains power if it is\n"
  "stricken by lightning bolts.");

static const u8 DexDescription_Moltres_1[] = _(
  "MOLTRES is a legendary bird POKéMON\n"
  "that has the ability to control fire.\n"
  "If this POKéMON is injured, it is said to");
static const u8 DexDescription_Moltres_2[] = _(
  "dip its body in the molten magma of a\n"
  "volcano to burn and heal itself.");

static const u8 DexDescription_Dratini_1[] = _(
  "DRATINI continually molts and sloughs\n"
  "off its old skin.\n"
  "It does so because the life energy");
static const u8 DexDescription_Dratini_2[] = _(
  "within its body steadily builds to reach\n"
  "uncontrollable levels.");

static const u8 DexDescription_Dragonair_1[] = _(
  "DRAGONAIR stores an enormous amount\n"
  "of energy inside its body.\n"
  "It is said to alter weather conditions");
static const u8 DexDescription_Dragonair_2[] = _(
  "in its vicinity by discharging energy\n"
  "from the crystals on its neck and tail.");

static const u8 DexDescription_Dragonite_1[] = _(
  "DRAGONITE is capable of circling the\n"
  "globe in just sixteen hours.\n"
  "It is a kindhearted POKéMON that leads");
static const u8 DexDescription_Dragonite_2[] = _(
  "lost and foundering ships in a storm to\n"
  "the safety of land.");

static const u8 DexDescription_Mewtwo_1[] = _(
  "MEWTWO is a POKéMON that was created\n"
  "by genetic manipulation.\n"
  "However, even though the scientific");
static const u8 DexDescription_Mewtwo_2[] = _(
  "power of humans created this POKéMON’s\n"
  "body, they failed to endow MEWTWO with\n"
  "a compassionate heart.");

static const u8 DexDescription_Mew_1[] = _(
  "MEW is said to possess the genetic\n"
  "composition of all POKéMON.\n"
  "It is capable of making itself invisible");
static const u8 DexDescription_Mew_2[] = _(
  "at will, so it entirely avoids notice even\n"
  "if it approaches people.");

static const u8 DexDescription_Chikorita_1[] = _(
  "In battle, CHIKORITA waves its leaf\n"
  "around to keep the foe at bay.\n"
  "However, a sweet fragrance also wafts");
static const u8 DexDescription_Chikorita_2[] = _(
  "from the leaf, becalming the battling\n"
  "POKéMON and creating a cozy, friendly\n"
  "atmosphere all around.");

static const u8 DexDescription_Bayleef_1[] = _(
  "BAYLEEF’s neck is ringed by curled-up\n"
  "leaves. Inside each tubular leaf is a\n"
  "small shoot of a tree.");
static const u8 DexDescription_Bayleef_2[] = _(
  "The fragrance of this shoot makes\n"
  "people peppy.");

static const u8 DexDescription_Meganium_1[] = _(
  "The fragrance of MEGANIUM’s flower\n"
  "soothes and calms emotions.\n"
  "In battle, this POKéMON gives off more");
static const u8 DexDescription_Meganium_2[] = _(
  "of its becalming scent to blunt the\n"
  "foe’s fighting spirit.");

static const u8 DexDescription_Cyndaquil_1[] = _(
  "CYNDAQUIL protects itself by flaring up\n"
  "the flames on its back.\n"
  "The flames are vigorous if the POKéMON");
static const u8 DexDescription_Cyndaquil_2[] = _(
  "is angry. However, if it is tired, the\n"
  "flames splutter fitfully with incomplete\n"
  "combustion.");

static const u8 DexDescription_Quilava_1[] = _(
  "QUILAVA keeps its foes at bay with the\n"
  "intensity of its flames and gusts of\n"
  "superheated air.");
static const u8 DexDescription_Quilava_2[] = _(
  "This POKéMON applies its outstanding\n"
  "nimbleness to dodge attacks even while\n"
  "scorching the foe with flames.");

static const u8 DexDescription_Typhlosion_1[] = _(
  "TYPHLOSION obscures itself behind a\n"
  "shimmering heat haze that it creates\n"
  "using its intensely hot flames.");
static const u8 DexDescription_Typhlosion_2[] = _(
  "This POKéMON creates blazing explosive\n"
  "blasts that burn everything to cinders.");

static const u8 DexDescription_Totodile_1[] = _(
  "Despite the smallness of its body,\n"
  "TOTODILE’s jaws are very powerful.\n"
  "While the POKéMON may think it is just");
static const u8 DexDescription_Totodile_2[] = _(
  "playfully nipping, its bite has enough\n"
  "power to cause serious injury.");

static const u8 DexDescription_Croconaw_1[] = _(
  "Once CROCONAW has clamped its jaws on\n"
  "its foe, it will absolutely not let go.\n"
  "Because the tips of its fangs are");
static const u8 DexDescription_Croconaw_2[] = _(
  "forked back like barbed fishhooks, they\n"
  "become impossible to remove when \n"
  "they have sunk in.");

static const u8 DexDescription_Feraligatr_1[] = _(
  "FERALIGATR intimidates its foes by\n"
  "opening its huge mouth.\n"
  "In battle, it will kick the ground hard");
static const u8 DexDescription_Feraligatr_2[] = _(
  "with its thick and powerful hind legs to\n"
  "charge at the foe at an incredible\n"
  "speed.");

static const u8 DexDescription_Sentret_1[] = _(
  "When SENTRET sleeps, it does so while\n"
  "another stands guard. The sentry wakes\n"
  "the others at the first sign of danger.");
static const u8 DexDescription_Sentret_2[] = _(
  "When this POKéMON becomes separated\n"
  "from its pack, it becomes incapable of\n"
  "sleep due to fear.");

static const u8 DexDescription_Furret_1[] = _(
  "FURRET has a very slim build.\n"
  "When under attack, it can slickly squirm\n"
  "through narrow spaces and get away.");
static const u8 DexDescription_Furret_2[] = _(
  "In spite of its short limbs, this\n"
  "POKéMON is very nimble and fleet.");

static const u8 DexDescription_Hoothoot_1[] = _(
  "HOOTHOOT has an internal organ that\n"
  "senses and tracks the earth’s rotation.\n"
  "Using this special organ, this POKéMON");
static const u8 DexDescription_Hoothoot_2[] = _(
  "begins hooting at precisely the same\n"
  "time every day.");

static const u8 DexDescription_Noctowl_1[] = _(
  "NOCTOWL never fails at catching prey in\n"
  "darkness. This POKéMON owes its\n"
  "success to its superior vision that");
static const u8 DexDescription_Noctowl_2[] = _(
  "allows it to see in minimal light, and to\n"
  "its soft,  supple wings that make no\n"
  "sound in flight.");

static const u8 DexDescription_Ledyba_1[] = _(
  "LEDYBA secretes an aromatic fluid from\n"
  "where its legs join its body. This fluid\n"
  "is used for communicating with others.");
static const u8 DexDescription_Ledyba_2[] = _(
  "This POKéMON conveys its feelings to\n"
  "others by altering the fluid’s scent.");

static const u8 DexDescription_Ledian_1[] = _(
  "It is said that in lands with clean air,\n"
  "where the stars fill the sky, there live\n"
  "LEDIAN in countless numbers.");
static const u8 DexDescription_Ledian_2[] = _(
  "There is a good reason for this - the\n"
  "POKéMON uses the light of the stars\n"
  "as its energy.");

static const u8 DexDescription_Spinarak_1[] = _(
  "The web spun by SPINARAK can be\n"
  "considered its second nervous system.\n"
  "It is said that this POKéMON can");
static const u8 DexDescription_Spinarak_2[] = _(
  "determine what kind of prey is touching\n"
  "its web just by the tiny vibrations it\n"
  "feels through the web’s strands.");

static const u8 DexDescription_Ariados_1[] = _(
  "ARIADOS’s feet are tipped with tiny\n"
  "hooked claws that enable it to scuttle\n"
  "on ceilings and vertical walls.");
static const u8 DexDescription_Ariados_2[] = _(
  "This POKéMON constricts the foe with\n"
  "thin and strong silk webbing.");

#ifdef SAPPHIRE
static const u8 DexDescription_Crobat_1[] = _(
  "CROBAT sneaks up on its intended prey\n"
  "using wings that barely make a sound.\n"
  "This POKéMON rests by hanging on a");
static const u8 DexDescription_Crobat_2[] = _(
  "tree branch with its rear legs that\n"
  "serve as wings.");
#else
static const u8 DexDescription_Crobat_1[] = _(
  "If this POKéMON is flying by fluttering\n"
  "only a pair of wings on either the\n"
  "forelegs or hind legs, it’s proof that");
static const u8 DexDescription_Crobat_2[] = _(
  "CROBAT has been flying a long distance.\n"
  "It switches the wings it uses if it is\n"
  "tired.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Chinchou_1[] = _(
  "CHINCHOU’s two antennas are filled with\n"
  "cells that generate strong electricity.\n"
  "This POKéMON’s cells create so much");
static const u8 DexDescription_Chinchou_2[] = _(
  "electrical power, it even makes itself\n"
  "tingle slightly.");
#else
static const u8 DexDescription_Chinchou_1[] = _(
  "CHINCHOU lets loose positive and\n"
  "negative electrical charges from its\n"
  "two antennas to make its prey faint.");
static const u8 DexDescription_Chinchou_2[] = _(
  "This POKéMON flashes its electric\n"
  "lights to exchange signals with others.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Lanturn_1[] = _(
  "LANTURN is known to emit light.\n"
  "If you peer down into the dark sea from\n"
  "a ship at night, you can sometimes see");
static const u8 DexDescription_Lanturn_2[] = _(
  "this POKéMON’s light rising from the\n"
  "depths where it swims. It gives the sea\n"
  "an appearance of a starlit night.");
#else
static const u8 DexDescription_Lanturn_1[] = _(
  "LANTURN is nicknamed “the deep-sea\n"
  "star” for its illuminated antenna.\n"
  "This POKéMON produces light by");
static const u8 DexDescription_Lanturn_2[] = _(
  "causing a chemical reaction between\n"
  "bacteria and its bodily fluids inside\n"
  "the antenna.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Pichu_1[] = _(
  "When PICHU plays with others, it may\n"
  "short out electricity with another\n"
  "PICHU, creating a shower of sparks.");
static const u8 DexDescription_Pichu_2[] = _(
  "In that event, this POKéMON will begin\n"
  "crying, startled by the flash of sparks.");
#else
static const u8 DexDescription_Pichu_1[] = _(
  "PICHU charges itself with electricity\n"
  "more easily on days with thunderclouds\n"
  "or when the air is very dry.");
static const u8 DexDescription_Pichu_2[] = _(
  "You can hear the crackling of static\n"
  "electricity coming off this POKéMON.");
#endif

static const u8 DexDescription_Cleffa_1[] = _(
  "On nights with many shooting stars,\n"
  "CLEFFA can be seen dancing in a ring.\n"
  "They dance through the night and stop");
static const u8 DexDescription_Cleffa_2[] = _(
  "only at the break of day, when these\n"
  "POKéMON quench their thirst with the\n"
  "morning dew.");

#ifdef SAPPHIRE
static const u8 DexDescription_Igglybuff_1[] = _(
  "IGGLYBUFF has a soft and plushy body\n"
  "that feels very much like a marshmallow.\n"
  "From this body wafts a gently sweet");
static const u8 DexDescription_Igglybuff_2[] = _(
  "fragrance that soothes and calms the\n"
  "emotions of its foes.");
#else
static const u8 DexDescription_Igglybuff_1[] = _(
  "IGGLYBUFF’s vocal chords are not\n"
  "sufficiently developed. It would hurt\n"
  "its throat if it were to sing too much.");
static const u8 DexDescription_Igglybuff_2[] = _(
  "This POKéMON gargles with freshwater\n"
  "from a clean stream.");
#endif

static const u8 DexDescription_Togepi_1[] = _(
  "As its energy, TOGEPI uses the positive\n"
  "emotions of compassion and pleasure\n"
  "exuded by people and POKéMON.");
static const u8 DexDescription_Togepi_2[] = _(
  "This POKéMON stores up feelings of\n"
  "happiness inside its shell, then shares\n"
  "them with others.");

static const u8 DexDescription_Togetic_1[] = _(
  "TOGETIC is said to be a POKéMON that\n"
  "brings good fortune. When the POKéMON\n"
  "spots someone who is pure of heart,");
static const u8 DexDescription_Togetic_2[] = _(
  "it is said to appear and share its\n"
  "happiness with that person.");

#ifdef SAPPHIRE
static const u8 DexDescription_Natu_1[] = _(
  "NATU has a highly developed jumping\n"
  "ability. The POKéMON flaps and leaps\n"
  "onto tree branches that are taller than");
static const u8 DexDescription_Natu_2[] = _(
  "grown-up people to pick at the tree’s\n"
  "new shoots.");
#else
static const u8 DexDescription_Natu_1[] = _(
  "NATU cannot fly because its wings are\n"
  "not yet fully grown. If your eyes meet\n"
  "with this POKéMON’s eyes, it will stare");
static const u8 DexDescription_Natu_2[] = _(
  "back intently at you. But if you move\n"
  "even slightly, it will hop away to safety.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Xatu_1[] = _(
  "XATU is known to stand motionless while\n"
  "staring at the sun all day long.\n"
  "Some people revere it as a mystical");
static const u8 DexDescription_Xatu_2[] = _(
  "POKéMON out of their belief that XATU\n"
  "is in possession of the power to see\n"
  "into the future.");
#else
static const u8 DexDescription_Xatu_1[] = _(
  "XATU stands rooted and still in one\n"
  "spot all day long. People believe that\n"
  "this POKéMON does so out of fear of");
static const u8 DexDescription_Xatu_2[] = _(
  "the terrible things it has foreseen in\n"
  "the future.");
#endif

static const u8 DexDescription_Mareep_1[] = _(
  "MAREEP’s fluffy coat of wool rubs\n"
  "together and builds a static charge.\n"
  "The more static electricity is charged,");
static const u8 DexDescription_Mareep_2[] = _(
  "the more brightly the lightbulb at the\n"
  "tip of its tail grows.");

static const u8 DexDescription_Flaaffy_1[] = _(
  "FLAAFFY’s wool quality changes so that\n"
  "it can generate a high amount of static\n"
  "electricity with a small amount of wool.");
static const u8 DexDescription_Flaaffy_2[] = _(
  "The bare and slick parts of its hide are\n"
  "shielded against electricity.");

static const u8 DexDescription_Ampharos_1[] = _(
  "AMPHAROS gives off so much light that\n"
  "it can be seen even from space.\n"
  "People in the old days used the light of");
static const u8 DexDescription_Ampharos_2[] = _(
  "this POKéMON to send signals back and\n"
  "forth with others far away.");

#ifdef SAPPHIRE
static const u8 DexDescription_Bellossom_1[] = _(
  "A BELLOSSOM grows flowers more\n"
  "beautifully if it has evolved from a\n"
  "smelly GLOOM - the stinkier the better.");
static const u8 DexDescription_Bellossom_2[] = _(
  "At night, this POKéMON closes its\n"
  "petals and goes to sleep.");
#else
static const u8 DexDescription_Bellossom_1[] = _(
  "When BELLOSSOM gets exposed to plenty\n"
  "of sunlight, the leaves ringing its body\n"
  "begin to spin around.");
static const u8 DexDescription_Bellossom_2[] = _(
  "This POKéMON’s dancing is renowned in\n"
  "the southern lands.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Marill_1[] = _(
  "When fishing for food at the edge of a\n"
  "fast-running stream, MARILL wraps its\n"
  "tail around the trunk of a tree.");
static const u8 DexDescription_Marill_2[] = _(
  "This POKéMON’s tail is flexible and\n"
  "configured to stretch.");
#else
static const u8 DexDescription_Marill_1[] = _(
  "MARILL’s oil-filled tail acts much like\n"
  "a life preserver. If you see just its\n"
  "tail bobbing on the water’s surface,");
static const u8 DexDescription_Marill_2[] = _(
  "it’s a sure indication that this POKéMON\n"
  "is diving beneath the water to feed on\n"
  "aquatic plants.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Azumarill_1[] = _(
  "AZUMARILL can make balloons out of\n"
  "air. It makes these air balloons if it\n"
  "spots a drowning POKéMON.");
static const u8 DexDescription_Azumarill_2[] = _(
  "The air balloons enable the POKéMON in\n"
  "trouble to breathe.");
#else
static const u8 DexDescription_Azumarill_1[] = _(
  "AZUMARILL’s long ears are indispensable\n"
  "sensors. By focusing its hearing, this\n"
  "POKéMON can identify what kinds of");
static const u8 DexDescription_Azumarill_2[] = _(
  "prey are around, even in rough and\n"
  "fast-running rivers.");
#endif

static const u8 DexDescription_Sudowoodo_1[] = _(
  "SUDOWOODO camouflages itself as a tree\n"
  "to avoid being attacked by enemies.\n"
  "However, because the forelegs remain");
static const u8 DexDescription_Sudowoodo_2[] = _(
  "green throughout the year, the POKéMON\n"
  "is easily identified as a fake during\n"
  "the winter.");

static const u8 DexDescription_Politoed_1[] = _(
  "The curled hair on POLITOED’s head is\n"
  "proof of its status as a king. It is said\n"
  "that the longer and more curled the");
static const u8 DexDescription_Politoed_2[] = _(
  "hair, the more respect this POKéMON\n"
  "earns from its peers.");

static const u8 DexDescription_Hoppip_1[] = _(
  "This POKéMON drifts and floats with the\n"
  "wind. If it senses the approach of\n"
  "strong winds, HOPPIP links its leaves");
static const u8 DexDescription_Hoppip_2[] = _(
  "with other HOPPIP to prepare against\n"
  "being blown away.");

static const u8 DexDescription_Skiploom_1[] = _(
  "SKIPLOOM’s flower blossoms when the\n"
  "temperature rises above 64 degrees F.\n"
  "How much the flower opens depends on");
static const u8 DexDescription_Skiploom_2[] = _(
  "the temperature. For that reason, this\n"
  "POKéMON is sometimes used as a\n"
  "thermometer.");

static const u8 DexDescription_Jumpluff_1[] = _(
  "JUMPLUFF rides warm southern winds to\n"
  "cross the sea and fly to foreign lands.\n"
  "The POKéMON descends to the ground");
static const u8 DexDescription_Jumpluff_2[] = _(
  "when it encounters cold air while it is\n"
  "floating.");

static const u8 DexDescription_Aipom_1[] = _(
  "AIPOM’s tail ends in a hand-like\n"
  "appendage that can be cleverly\n"
  "manipulated.");
static const u8 DexDescription_Aipom_2[] = _(
  "However, because the POKéMON uses its\n"
  "tail so much, its real hands have become\n"
  "rather clumsy.");

static const u8 DexDescription_Sunkern_1[] = _(
  "SUNKERN tries to move as little as it\n"
  "possibly can. It does so because it\n"
  "tries to conserve all the nutrients it");
static const u8 DexDescription_Sunkern_2[] = _(
  "has stored in its body for its\n"
  "evolution. It will not eat a thing, \n"
  "subsisting only on morning dew.");

static const u8 DexDescription_Sunflora_1[] = _(
  "SUNFLORA converts solar energy into\n"
  "nutrition. It moves around actively in\n"
  "the daytime when it is warm.");
static const u8 DexDescription_Sunflora_2[] = _(
  "It stops moving as soon as the sun goes\n"
  "down for the night.");

static const u8 DexDescription_Yanma_1[] = _(
  "YANMA is capable of seeing 360 degrees\n"
  "without having to move its eyes.\n"
  "It is a great flier that is adept at");
static const u8 DexDescription_Yanma_2[] = _(
  "making sudden stops and turning midair.\n"
  "This POKéMON uses its flying ability to\n"
  "quickly chase down targeted prey.");

static const u8 DexDescription_Wooper_1[] = _(
  "WOOPER usually lives in water.\n"
  "However, it occasionally comes out onto\n"
  "land in search of food.");
static const u8 DexDescription_Wooper_2[] = _(
  "On land, it coats its body with a gooey,\n"
  "toxic film.");

static const u8 DexDescription_Quagsire_1[] = _(
  "QUAGSIRE hunts for food by leaving\n"
  "its mouth wide open in water and waiting\n"
  "for its prey to blunder in unaware.");
static const u8 DexDescription_Quagsire_2[] = _(
  "Because the POKéMON does not move,\n"
  "it does not get very hungry.");

static const u8 DexDescription_Espeon_1[] = _(
  "ESPEON is extremely loyal to any\n"
  "TRAINER it considers to be worthy.\n"
  "It is said that this POKéMON developed");
static const u8 DexDescription_Espeon_2[] = _(
  "its precognitive powers to protect its\n"
  "TRAINER from harm.");

static const u8 DexDescription_Umbreon_1[] = _(
  "UMBREON evolved as a result of exposure\n"
  "to the moon’s waves.\n"
  "It hides silently in darkness and waits");
static const u8 DexDescription_Umbreon_2[] = _(
  "for its foes to make a move.\n"
  "The rings on its body glow when it leaps\n"
  "to attack.");

static const u8 DexDescription_Murkrow_1[] = _(
  "MURKROW was feared and loathed as the\n"
  "alleged bearer of ill fortune.\n"
  "This POKéMON shows strong interest in");
static const u8 DexDescription_Murkrow_2[] = _(
  "anything that sparkles or glitters.\n"
  "It will even try to steal rings from\n"
  "women.");

static const u8 DexDescription_Slowking_1[] = _(
  "SLOWKING undertakes research every\n"
  "day in an effort to solve the mysteries\n"
  "of the world.");
static const u8 DexDescription_Slowking_2[] = _(
  "However, this POKéMON apparently\n"
  "forgets everything it has learned if\n"
  "the SHELLDER on its head comes off.");

static const u8 DexDescription_Misdreavus_1[] = _(
  "MISDREAVUS frightens people with a\n"
  "creepy, sobbing cry. The POKéMON\n"
  "apparently uses its red spheres to");
static const u8 DexDescription_Misdreavus_2[] = _(
  "absorb the fearful feelings of foes and\n"
  "turn them into nutrition.");

static const u8 DexDescription_Unown_1[] = _(
  "This POKéMON is shaped like ancient\n"
  "writing. It is a mystery as to which\n"
  "came first, the ancient writings or the");
static const u8 DexDescription_Unown_2[] = _(
  "various UNOWN. Research into this\n"
  "topic is ongoing but nothing is known.");

#ifdef SAPPHIRE
static const u8 DexDescription_Wobbuffet_1[] = _(
  "WOBBUFFET does nothing but endure\n"
  "attacks - it won’t attack on its own.\n"
  "However, it won’t endure an attack on");
static const u8 DexDescription_Wobbuffet_2[] = _(
  "its tail. When that happens, the\n"
  "POKéMON will try to take the foe with it\n"
  "using DESTINY BOND.");
#else
static const u8 DexDescription_Wobbuffet_1[] = _(
  "If two or more WOBBUFFET meet, they will\n"
  "turn competitive and try to outdo each\n"
  "other’s endurance.");
static const u8 DexDescription_Wobbuffet_2[] = _(
  "However, they may try to see which one\n"
  "can endure the longest without food.\n"
  "TRAINERS need to beware of this habit.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Girafarig_1[] = _(
  "GIRAFARIG’s rear head contains a tiny\n"
  "brain that is too small for thinking.\n"
  "However, the rear head doesn’t need to");
static const u8 DexDescription_Girafarig_2[] = _(
  "sleep, so it can keep watch over its\n"
  "surroundings 24 hours a day.");
#else
static const u8 DexDescription_Girafarig_1[] = _(
  "GIRAFARIG’s rear head also has a brain,\n"
  "but it is small. The rear head attacks in\n"
  "response to smells and sounds.");
static const u8 DexDescription_Girafarig_2[] = _(
  "Approaching this POKéMON from behind\n"
  "can cause the rear head to suddenly\n"
  "lash out and bite.");
#endif

static const u8 DexDescription_Pineco_1[] = _(
  "PINECO hangs from a tree branch and\n"
  "patiently waits for prey to come along.\n"
  "If the POKéMON is disturbed while");
static const u8 DexDescription_Pineco_2[] = _(
  "eating by someone shaking its tree, it\n"
  "drops down to the ground and explodes\n"
  "with no warning.");

static const u8 DexDescription_Forretress_1[] = _(
  "FORRETRESS conceals itself inside its\n"
  "hardened steel shell. The shell is opened\n"
  "when the POKéMON is catching prey,");
static const u8 DexDescription_Forretress_2[] = _(
  "but it does so at such a quick pace\n"
  "that the shell’s inside cannot be seen.");

static const u8 DexDescription_Dunsparce_1[] = _(
  "DUNSPARCE has a drill for its tail.\n"
  "It uses this tail to burrow into the\n"
  "ground backwards.");
static const u8 DexDescription_Dunsparce_2[] = _(
  "This POKéMON is known to make its nest\n"
  "in complex shapes deep under the\n"
  "ground.");

static const u8 DexDescription_Gligar_1[] = _(
  "GLIGAR glides through the air without\n"
  "a sound as if it were sliding.\n"
  "This POKéMON hangs on to the face of");
static const u8 DexDescription_Gligar_2[] = _(
  "its foe using its clawed hind legs and\n"
  "the large pincers on its forelegs, then\n"
  "injects the prey with its poison barb.");

static const u8 DexDescription_Steelix_1[] = _(
  "STEELIX lives even further underground\n"
  "than ONIX. This POKéMON is known to dig\n"
  "towards the earth’s core.");
static const u8 DexDescription_Steelix_2[] = _(
  "There are records of this POKéMON\n"
  "reaching a depth of over six-tenths\n"
  "of a mile underground.");

static const u8 DexDescription_Snubbull_1[] = _(
  "By baring its fangs and making a scary\n"
  "face, SNUBBULL sends smaller POKéMON\n"
  "scurrying away in terror.");
static const u8 DexDescription_Snubbull_2[] = _(
  "However, this POKéMON seems a little\n"
  "sad at making its foes flee.");

static const u8 DexDescription_Granbull_1[] = _(
  "GRANBULL has a particularly well-\n"
  "developed lower jaw. The enormous fangs\n"
  "are heavy, causing the POKéMON to tip");
static const u8 DexDescription_Granbull_2[] = _(
  "its head back for balance.\n"
  "Unless it is startled, it will not try to\n"
  "bite indiscriminately.");

static const u8 DexDescription_Qwilfish_1[] = _(
  "QWILFISH sucks in water, inflating\n"
  "itself. This POKéMON uses the pressure\n"
  "of the water it swallowed to shoot");
static const u8 DexDescription_Qwilfish_2[] = _(
  "toxic quills all at once from all over\n"
  "its body. It finds swimming somewhat\n"
  "challenging.");

static const u8 DexDescription_Scizor_1[] = _(
  "SCIZOR has a body with the hardness of\n"
  "steel. It is not easily fazed by ordinary\n"
  "sorts of attacks.");
static const u8 DexDescription_Scizor_2[] = _(
  "This POKéMON flaps its wings to\n"
  "regulate its body temperature.");

static const u8 DexDescription_Shuckle_1[] = _(
  "SHUCKLE quietly hides itself under\n"
  "rocks, keeping its body concealed\n"
  "inside its hard shell while eating");
static const u8 DexDescription_Shuckle_2[] = _(
  "berries it has stored away.\n"
  "The berries mix with its body fluids to\n"
  "become a juice.");

#ifdef SAPPHIRE
static const u8 DexDescription_Heracross_1[] = _(
  "HERACROSS has sharp claws on its feet.\n"
  "These are planted firmly into the\n"
  "ground or the bark of a tree, giving the");
static const u8 DexDescription_Heracross_2[] = _(
  "POKéMON a secure and solid footing\n"
  "to forcefully fling away foes with\n"
  "its proud horn.");
#else
static const u8 DexDescription_Heracross_1[] = _(
  "HERACROSS charges in a straight line at\n"
  "its foe, slips beneath the foe’s grasp,\n"
  "and then scoops up and hurls the");
static const u8 DexDescription_Heracross_2[] = _(
  "opponent with its mighty horn.\n"
  "This POKéMON even has enough power\n"
  "to topple a massive tree.");
#endif

static const u8 DexDescription_Sneasel_1[] = _(
  "SNEASEL scales trees by punching its\n"
  "hooked claws into the bark.\n"
  "This POKéMON seeks out unguarded");
static const u8 DexDescription_Sneasel_2[] = _(
  "nests and steals eggs for food while\n"
  "the parents are away.");

static const u8 DexDescription_Teddiursa_1[] = _(
  "This POKéMON likes to lick its palms that\n"
  "are sweetened by being soaked in honey.\n"
  "TEDDIURSA concocts its own honey by");
static const u8 DexDescription_Teddiursa_2[] = _(
  "blending fruits and pollen collected by\n"
  "BEEDRILL.");

static const u8 DexDescription_Ursaring_1[] = _(
  "In the forests inhabited by URSARING,\n"
  "it is said that there are many streams\n"
  "and towering trees where they");
static const u8 DexDescription_Ursaring_2[] = _(
  "gather food. This POKéMON walks\n"
  "through its forest gathering food\n"
  "every day.");

#ifdef SAPPHIRE
static const u8 DexDescription_Slugma_1[] = _(
  "SLUGMA does not have any blood in its\n"
  "body. Instead, intensely hot magma\n"
  "circulates throughout this POKéMON’s");
static const u8 DexDescription_Slugma_2[] = _(
  "body, carrying essential nutrients and\n"
  "oxygen to its organs.");
#else
static const u8 DexDescription_Slugma_1[] = _(
  "Molten magma courses throughout\n"
  "SLUGMA’s circulatory system.\n"
  "If this POKéMON is chilled, the magma");
static const u8 DexDescription_Slugma_2[] = _(
  "cools and hardens. Its body turns\n"
  "brittle and chunks fall off, reducing\n"
  "its size.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Magcargo_1[] = _(
  "MAGCARGO’s body temperature is\n"
  "approximately 18,000 degrees F.\n"
  "Water is vaporized on contact.");
static const u8 DexDescription_Magcargo_2[] = _(
  "If this POKéMON is caught in the rain,\n"
  "the raindrops instantly turn into\n"
  "steam, cloaking the area in a thick fog.");
#else
static const u8 DexDescription_Magcargo_1[] = _(
  "MAGCARGO’s shell is actually its skin\n"
  "that hardened as a result of cooling.\n"
  "Its shell is very brittle and fragile -");
static const u8 DexDescription_Magcargo_2[] = _(
  "just touching it causes it to crumble\n"
  "apart. This POKéMON returns to its\n"
  "original size by dipping itself in magma.");
#endif

static const u8 DexDescription_Swinub_1[] = _(
  "SWINUB roots for food by rubbing its\n"
  "snout against the ground. Its favorite\n"
  "food is a mushroom that grows under");
static const u8 DexDescription_Swinub_2[] = _(
  "the cover of dead grass.\n"
  "This POKéMON occasionally roots out\n"
  "hot springs.");

static const u8 DexDescription_Piloswine_1[] = _(
  "PILOSWINE is covered by a thick coat\n"
  "of long hair that enables it to endure\n"
  "the freezing cold.");
static const u8 DexDescription_Piloswine_2[] = _(
  "This POKéMON uses its tusks to dig up\n"
  "food that has been buried under ice.");

#ifdef SAPPHIRE
static const u8 DexDescription_Corsola_1[] = _(
  "Clusters of CORSOLA congregate in warm\n"
  "seas where they serve as ideal hiding\n"
  "places for smaller POKéMON.");
static const u8 DexDescription_Corsola_2[] = _(
  "When the water temperature falls, this\n"
  "POKéMON migrates to the southern seas.");
#else
static const u8 DexDescription_Corsola_1[] = _(
  "CORSOLA’s branches glitter very\n"
  "beautifully in seven colors when they\n"
  "catch sunlight.");
static const u8 DexDescription_Corsola_2[] = _(
  "If any branch breaks off, this POKéMON\n"
  "grows it back in just one night.");
#endif

static const u8 DexDescription_Remoraid_1[] = _(
  "REMORAID sucks in water, then expels it\n"
  "at high velocity using its abdominal\n"
  "muscles to shoot down flying prey.");
static const u8 DexDescription_Remoraid_2[] = _(
  "When evolution draws near, this POKéMON\n"
  "travels downstream from rivers.");

static const u8 DexDescription_Octillery_1[] = _(
  "OCTILLERY grabs onto its foe using\n"
  "its tentacles. This POKéMON tries to\n"
  "immobilize it before delivering the");
static const u8 DexDescription_Octillery_2[] = _(
  "finishing blow.\n"
  "If the foe turns out to be too strong,\n"
  "OCTILLERY spews ink to escape.");

static const u8 DexDescription_Delibird_1[] = _(
  "DELIBIRD carries its food bundled up\n"
  "in its tail. There once was a famous\n"
  "explorer who managed to reach the peak");
static const u8 DexDescription_Delibird_2[] = _(
  "of Mt. Everest thanks to one of these\n"
  "POKéMON sharing its food.");

static const u8 DexDescription_Mantine_1[] = _(
  "On sunny days, schools of MANTINE can\n"
  "be seen elegantly leaping over the\n"
  "sea’s waves.");
static const u8 DexDescription_Mantine_2[] = _(
  "This POKéMON is not bothered by the\n"
  "REMORAID that hitches rides.");

#ifdef SAPPHIRE
static const u8 DexDescription_Skarmory_1[] = _(
  "SKARMORY’s steel wings become tattered\n"
  "and bashed in from repeated battles.\n"
  "Once a year, the battered wings grow");
static const u8 DexDescription_Skarmory_2[] = _(
  "back completely, restoring the cutting\n"
  "edges to their pristine state.");
#else
static const u8 DexDescription_Skarmory_1[] = _(
  "SKARMORY is entirely encased in hard,\n"
  "protective armor. This POKéMON flies at\n"
  "close to 190 mph.");
static const u8 DexDescription_Skarmory_2[] = _(
  "It slashes foes with its wings that\n"
  "possess swordlike cutting edges.");
#endif

static const u8 DexDescription_Houndour_1[] = _(
  "HOUNDOUR hunt as a coordinated pack.\n"
  "They communicate with each other using\n"
  "a variety of cries to corner their prey.");
static const u8 DexDescription_Houndour_2[] = _(
  "This POKéMON’s remarkable teamwork is\n"
  "unparalleled.");

static const u8 DexDescription_Houndoom_1[] = _(
  "In a HOUNDOOM pack, the one with its\n"
  "horns raked sharply towards the back\n"
  "serves a leadership role.");
static const u8 DexDescription_Houndoom_2[] = _(
  "These POKéMON choose their leader by\n"
  "fighting amongst themselves.");

#ifdef SAPPHIRE
static const u8 DexDescription_Kingdra_1[] = _(
  "KINGDRA sleeps on the seafloor where\n"
  "it is otherwise devoid of life.\n"
  "When a storm arrives, the POKéMON is");
static const u8 DexDescription_Kingdra_2[] = _(
  "said to awaken and wander about in\n"
  "search of prey.");
#else
static const u8 DexDescription_Kingdra_1[] = _(
  "KINGDRA lives at extreme ocean depths\n"
  "that are otherwise uninhabited.\n"
  "It has long been believed that the");
static const u8 DexDescription_Kingdra_2[] = _(
  "yawning of this POKéMON creates\n"
  "spiraling ocean currents.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Phanpy_1[] = _(
  "PHANPY uses its long nose to shower\n"
  "itself. When others gather around, they\n"
  "thoroughly douse each other with water.");
static const u8 DexDescription_Phanpy_2[] = _(
  "These POKéMON can be seen drying their\n"
  "soaking-wet bodies at the edge of\n"
  "water.");
#else
static const u8 DexDescription_Phanpy_1[] = _(
  "For its nest, PHANPY digs a vertical pit \n"
  "in the ground at the edge of a river.\n"
  "It marks the area around its nest with");
static const u8 DexDescription_Phanpy_2[] = _(
  "its trunk to let the others know that\n"
  "the area has been claimed.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Donphan_1[] = _(
  "If DONPHAN were to tackle with its hard\n"
  "body, even a house could be destroyed.\n"
  "Using its massive strength, the");
static const u8 DexDescription_Donphan_2[] = _(
  "POKéMON helps clear rock and mud slides\n"
  "that block mountain trails.");
#else
static const u8 DexDescription_Donphan_1[] = _(
  "DONPHAN’s favorite attack is curling\n"
  "its body into a ball, then charging at\n"
  "its foe while rolling at high speed.");
static const u8 DexDescription_Donphan_2[] = _(
  "Once it starts rolling, this POKéMON\n"
  "can’t stop very easily.");
#endif

static const u8 DexDescription_Porygon2_1[] = _(
  "PORYGON2 was created by humans using\n"
  "the power of science. The man-made\n"
  "POKéMON has been endowed with");
static const u8 DexDescription_Porygon2_2[] = _(
  "artificial intelligence that enables it\n"
  "to learn new gestures and emotions\n"
  "on its own.");

static const u8 DexDescription_Stantler_1[] = _(
  "STANTLER’s magnificent antlers were\n"
  "traded at high prices as works of art.\n"
  "As a result, this POKéMON was hunted");
static const u8 DexDescription_Stantler_2[] = _(
  "close to extinction by those who were\n"
  "after the priceless antlers.");

static const u8 DexDescription_Smeargle_1[] = _(
  "SMEARGLE marks the boundaries of its\n"
  "territory using a body fluid that leaks\n"
  "out from the tip of its tail.");
static const u8 DexDescription_Smeargle_2[] = _(
  "Over 5,000 different marks left by this\n"
  "POKéMON have been found.");

static const u8 DexDescription_Tyrogue_1[] = _(
  "TYROGUE becomes stressed out if it\n"
  "does not get to train every day.\n"
  "When raising this POKéMON, the TRAINER");
static const u8 DexDescription_Tyrogue_2[] = _(
  "must establish and uphold various\n"
  "training methods.");

static const u8 DexDescription_Hitmontop_1[] = _(
  "HITMONTOP spins on its head at high\n"
  "speed, all the while delivering kicks.\n"
  "This technique is a remarkable mix of");
static const u8 DexDescription_Hitmontop_2[] = _(
  "both offense and defense at the same\n"
  "time. The POKéMON travels faster\n"
  "spinning than it does walking.");

static const u8 DexDescription_Smoochum_1[] = _(
  "SMOOCHUM actively runs about, but\n"
  "also falls quite often.\n"
  "Whenever the chance arrives, it will");
static const u8 DexDescription_Smoochum_2[] = _(
  "look for its reflection to make sure its\n"
  "face hasn’t become dirty.");

static const u8 DexDescription_Elekid_1[] = _(
  "ELEKID stores electricity in its body.\n"
  "If it touches metal and accidentally\n"
  "discharges all its built-up electricity,");
static const u8 DexDescription_Elekid_2[] = _(
  "this POKéMON begins swinging its arms\n"
  "in circles to recharge itself.");

static const u8 DexDescription_Magby_1[] = _(
  "MAGBY’s state of health is determined\n"
  "by observing the fire it breathes.\n"
  "If the POKéMON is spouting yellow");
static const u8 DexDescription_Magby_2[] = _(
  "flames from its mouth, it is in good\n"
  "health. When it is fatigued, black smoke\n"
  "will be mixed in with the flames.");

static const u8 DexDescription_Miltank_1[] = _(
  "MILTANK gives over five gallons of milk\n"
  "on a daily basis. Its sweet milk is\n"
  "enjoyed by children and grown-ups alike.");
static const u8 DexDescription_Miltank_2[] = _(
  "People who can’t drink milk turn it into\n"
  "yogurt and eat it instead.");

static const u8 DexDescription_Blissey_1[] = _(
  "BLISSEY senses sadness with its fluffy\n"
  "coat of fur. If it does so, this POKéMON\n"
  "will rush over to the sad person,");
static const u8 DexDescription_Blissey_2[] = _(
  "however far they may be, to share an\n"
  "egg of happiness that brings a smile\n"
  "to any face.");

static const u8 DexDescription_Raikou_1[] = _(
  "RAIKOU embodies the speed of lightning.\n"
  "The roars of this POKéMON send shock\n"
  "waves shuddering through the air and");
static const u8 DexDescription_Raikou_2[] = _(
  "shake the ground as if lightning bolts\n"
  "had come crashing down.");

static const u8 DexDescription_Entei_1[] = _(
  "ENTEI embodies the passion of magma.\n"
  "This POKéMON is thought to have been\n"
  "born in the eruption of a volcano.");
static const u8 DexDescription_Entei_2[] = _(
  "It sends up massive bursts of fire that\n"
  "utterly consume all that they touch.");

static const u8 DexDescription_Suicune_1[] = _(
  "SUICUNE embodies the compassion of\n"
  "a pure spring of water. It runs across\n"
  "the land with gracefulness.");
static const u8 DexDescription_Suicune_2[] = _(
  "This POKéMON has the power to purify\n"
  "dirty water.");

static const u8 DexDescription_Larvitar_1[] = _(
  "LARVITAR is born deep under the ground.\n"
  "To come up to the surface, this POKéMON\n"
  "must eat its way through the soil above.");
static const u8 DexDescription_Larvitar_2[] = _(
  "Until it does so, LARVITAR cannot see\n"
  "its parent’s face.");

static const u8 DexDescription_Pupitar_1[] = _(
  "PUPITAR creates a gas inside its body\n"
  "that it compresses and forcefully\n"
  "ejects to propel itself like a jet.");
static const u8 DexDescription_Pupitar_2[] = _(
  "The body is very durable - it avoids\n"
  "damage even if it hits solid steel.");

static const u8 DexDescription_Tyranitar_1[] = _(
  "TYRANITAR is so overwhelmingly\n"
  "powerful, it can bring down a whole\n"
  "mountain to make its nest.");
static const u8 DexDescription_Tyranitar_2[] = _(
  "This POKéMON wanders about in\n"
  "mountains seeking new opponents to\n"
  "fight.");

static const u8 DexDescription_Lugia_1[] = _(
  "LUGIA’s wings pack devastating power -\n"
  "a light fluttering of its wings can blow\n"
  "apart regular houses.");
static const u8 DexDescription_Lugia_2[] = _(
  "As a result, this POKéMON chooses to\n"
  "live out of sight deep under the sea.");

static const u8 DexDescription_HoOh_1[] = _(
  "HO-OH’s feathers glow in seven colors\n"
  "depending on the angle at which they\n"
  "are struck by light.");
static const u8 DexDescription_HoOh_2[] = _(
  "These feathers are said to bring\n"
  "happiness to the bearers. This POKéMON\n"
  "is said to live at the foot of a rainbow.");

static const u8 DexDescription_Celebi_1[] = _(
  "This POKéMON came from the future by\n"
  "crossing over time.\n"
  "It is thought that so long as CELEBI");
static const u8 DexDescription_Celebi_2[] = _(
  "appears, a bright and shining future\n"
  "awaits us.");

#ifdef SAPPHIRE
static const u8 DexDescription_Treecko_1[] = _(
  "TREECKO is cool, calm, and collected -\n"
  "it never panics under any situation.\n"
  "If a bigger foe were to glare at this");
static const u8 DexDescription_Treecko_2[] = _(
  "POKéMON, it would glare right back\n"
  "without conceding an inch of ground.");
#else
static const u8 DexDescription_Treecko_1[] = _(
  "TREECKO has small hooks on the bottom\n"
  "of its feet that enable it to scale\n"
  "vertical walls.");
static const u8 DexDescription_Treecko_2[] = _(
  "This POKéMON attacks by slamming foes\n"
  "with its thick tail.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Grovyle_1[] = _(
  "This POKéMON adeptly flies from branch\n"
  "to branch in trees.\n"
  "In a forest, no POKéMON can ever hope");
static const u8 DexDescription_Grovyle_2[] = _(
  "to catch a fleeing GROVYLE however\n"
  "fast they may be.");
#else
static const u8 DexDescription_Grovyle_1[] = _(
  "The leaves growing out of GROVYLE’s\n"
  "body are convenient for camouflaging\n"
  "it from enemies in the forest.");
static const u8 DexDescription_Grovyle_2[] = _(
  "This POKéMON is a master at climbing\n"
  "trees in jungles.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Sceptile_1[] = _(
  "SCEPTILE has seeds growing on its back.\n"
  "They are said to be bursting with\n"
  "nutrients that revitalize trees.");
static const u8 DexDescription_Sceptile_2[] = _(
  "This POKéMON raises the trees in a\n"
  "forest with loving care.");
#else
static const u8 DexDescription_Sceptile_1[] = _(
  "The leaves growing on SCEPTILE’s body\n"
  "are very sharp edged. This POKéMON is\n"
  "very agile - it leaps all over the");
static const u8 DexDescription_Sceptile_2[] = _(
  "branches of trees and jumps on its foe\n"
  "from above or behind.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Torchic_1[] = _(
  "TORCHIC has a place inside its body\n"
  "where it keeps its flame. Give it a hug -\n"
  "it will be glowing with warmth.");
static const u8 DexDescription_Torchic_2[] = _(
  "This POKéMON is covered all over by a\n"
  "fluffy coat of down.");
#else
static const u8 DexDescription_Torchic_1[] = _(
  "TORCHIC sticks with its TRAINER,\n"
  "following behind with unsteady\n"
  "steps.");
static const u8 DexDescription_Torchic_2[] = _(
  "This POKéMON breathes fire of over\n"
  "1,800 degrees F, including fireballs\n"
  "that leave the foe scorched black.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Combusken_1[] = _(
  "COMBUSKEN battles with the intensely\n"
  "hot flames it spews from its beak and\n"
  "with outstandingly destructive kicks.");
static const u8 DexDescription_Combusken_2[] = _(
  "This POKéMON’s cry is very loud and\n"
  "distracting.");
#else
static const u8 DexDescription_Combusken_1[] = _(
  "COMBUSKEN toughens up its legs and\n"
  "thighs by running through fields and\n"
  "mountains.");
static const u8 DexDescription_Combusken_2[] = _(
  "This POKéMON’s legs possess both speed\n"
  "and power, enabling it to dole out ten\n"
  "kicks in one second.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Blaziken_1[] = _(
  "BLAZIKEN has incredibly strong legs -\n"
  "it can easily clear a 30-story building\n"
  "in one leap.");
static const u8 DexDescription_Blaziken_2[] = _(
  "This POKéMON’s blazing punches leave\n"
  "its foes scorched and blackened.");
#else
static const u8 DexDescription_Blaziken_1[] = _(
  "In battle, BLAZIKEN blows out intense\n"
  "flames from its wrists and attacks foes\n"
  "courageously.");
static const u8 DexDescription_Blaziken_2[] = _(
  "The stronger the foe, the more\n"
  "intensely this POKéMON’s wrists burn.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Mudkip_1[] = _(
  "In water, MUDKIP breathes using the\n"
  "gills on its cheeks.\n"
  "If it is faced with a tight situation in");
static const u8 DexDescription_Mudkip_2[] = _(
  "battle, this POKéMON will unleash its\n"
  "amazing power - it can crush rocks\n"
  "bigger than itself.");
#else
static const u8 DexDescription_Mudkip_1[] = _(
  "The fin on MUDKIP’s head acts as highly\n"
  "sensitive radar. Using this fin to sense\n"
  "movements of water and air, this");
static const u8 DexDescription_Mudkip_2[] = _(
  "POKéMON can determine what is taking\n"
  "place around it without using its eyes.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Marshtomp_1[] = _(
  "MARSHTOMP is much faster at traveling\n"
  "through mud than it is at swimming.\n"
  "This POKéMON’s hindquarters exhibit");
static const u8 DexDescription_Marshtomp_2[] = _(
  "obvious development, giving it the\n"
  "ability to walk on just its hind legs.");
#else
static const u8 DexDescription_Marshtomp_1[] = _(
  "The surface of MARSHTOMP’s body is\n"
  "enveloped by a thin, sticky film that\n"
  "enables it to live on land.");
static const u8 DexDescription_Marshtomp_2[] = _(
  "This POKéMON plays in mud on beaches\n"
  "when the ocean tide is low.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Swampert_1[] = _(
  "SWAMPERT predicts storms by sensing\n"
  "subtle differences in the sounds of\n"
  "waves and tidal winds with its fins.");
static const u8 DexDescription_Swampert_2[] = _(
  "If a storm is approaching, it piles up\n"
  "boulders to protect itself.");
#else
static const u8 DexDescription_Swampert_1[] = _(
  "SWAMPERT is very strong. It has enough\n"
  "power to easily drag a boulder weighing\n"
  "more than a ton.");
static const u8 DexDescription_Swampert_2[] = _(
  "This POKéMON also has powerful vision\n"
  "that lets it see even in murky water.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Poochyena_1[] = _(
  "POOCHYENA is an omnivore - it will eat\n"
  "anything. A distinguishing feature is\n"
  "how large its fangs are compared to");
static const u8 DexDescription_Poochyena_2[] = _(
  "its body. This POKéMON tries to\n"
  "intimidate its foes by making the hair\n"
  "on its tail bristle out.");
#else
static const u8 DexDescription_Poochyena_1[] = _(
  "At first sight, POOCHYENA takes a bite\n"
  "at anything that moves.\n"
  "This POKéMON chases after prey until");
static const u8 DexDescription_Poochyena_2[] = _(
  "the victim becomes exhausted.\n"
  "However, it may turn tail if the prey\n"
  "strikes back.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Mightyena_1[] = _(
  "MIGHTYENA travel and act as a pack\n"
  "in the wild. The memory of its life in the\n"
  "wild compels the POKéMON to obey only");
static const u8 DexDescription_Mightyena_2[] = _(
  "those TRAINERS that it recognizes to\n"
  "possess superior skill.");
#else
static const u8 DexDescription_Mightyena_1[] = _(
  "MIGHTYENA gives obvious signals when\n"
  "it is preparing to attack. It starts to\n"
  "growl deeply and then flattens its body.");
static const u8 DexDescription_Mightyena_2[] = _(
  "This POKéMON will bite savagely with its\n"
  "sharply pointed fangs.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Zigzagoon_1[] = _(
  "The hair on ZIGZAGOON’s back is \n"
  "bristly. It rubs the hard back hair\n"
  "against trees to leave its territorial");
static const u8 DexDescription_Zigzagoon_2[] = _(
  "markings.\n"
  "This POKéMON may play dead to fool foes\n"
  "in battle.");
#else
static const u8 DexDescription_Zigzagoon_1[] = _(
  "ZIGZAGOON restlessly wanders\n"
  "everywhere at all times. This POKéMON\n"
  "does so because it is very curious.");
static const u8 DexDescription_Zigzagoon_2[] = _(
  "It becomes interested in anything\n"
  "that it happens to see.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Linoone_1[] = _(
  "When hunting, LINOONE will make a\n"
  "beeline straight for the prey at a full\n"
  "run. While this POKéMON is capable of");
static const u8 DexDescription_Linoone_2[] = _(
  "topping 60 mph, it has to come to a\n"
  "screeching halt before it can turn.");
#else
static const u8 DexDescription_Linoone_1[] = _(
  "LINOONE always runs full speed and only\n"
  "in straight lines. If facing an obstacle,\n"
  "it makes a right-angle turn to evade it.");
static const u8 DexDescription_Linoone_2[] = _(
  "This POKéMON is very challenged by\n"
  "gently curving roads.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Wurmple_1[] = _(
  "WURMPLE is targeted by SWELLOW as\n"
  "prey. This POKéMON will try to resist by\n"
  "pointing the spikes on its rear at the");
static const u8 DexDescription_Wurmple_2[] = _(
  "attacking predator.\n"
  "It will weaken the foe by leaking poison\n"
  "from the spikes.");
#else
static const u8 DexDescription_Wurmple_1[] = _(
  "Using the spikes on its rear end,  \n"
  "WURMPLE peels the bark off trees and\n"
  "feeds on the sap that oozes out.");
static const u8 DexDescription_Wurmple_2[] = _(
  "This POKéMON’s feet are tipped with\n"
  "suction pads that allow it to cling to\n"
  "glass without slipping.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Silcoon_1[] = _(
  "SILCOON was thought to endure hunger\n"
  "and not consume anything before its\n"
  "evolution. However, it is now thought");
static const u8 DexDescription_Silcoon_2[] = _(
  "that this POKéMON slakes its thirst by\n"
  "drinking rainwater that collects on its\n"
  "silk.");
#else
static const u8 DexDescription_Silcoon_1[] = _(
  "SILCOON tethers itself to a tree branch\n"
  "using silk to keep from falling. There, \n"
  "this POKéMON hangs quietly while it");
static const u8 DexDescription_Silcoon_2[] = _(
  "awaits evolution.\n"
  "It peers out of the silk cocoon through\n"
  "a small hole.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Beautifly_1[] = _(
  "BEAUTIFLY has a long mouth like a coiled\n"
  "needle, which is very convenient for\n"
  "collecting pollen from flowers.");
static const u8 DexDescription_Beautifly_2[] = _(
  "This POKéMON rides the spring winds as\n"
  "it flits around gathering pollen.");
#else
static const u8 DexDescription_Beautifly_1[] = _(
  "BEAUTIFLY’s favorite food is the sweet\n"
  "pollen of flowers. If you want to see\n"
  "this POKéMON, just leave a potted");
static const u8 DexDescription_Beautifly_2[] = _(
  "flower by an open window. BEAUTIFLY\n"
  "is sure to come looking for pollen.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Cascoon_1[] = _(
  "If it is attacked, CASCOON remains\n"
  "motionless however badly it may be\n"
  "hurt. It does so because if it were to");
static const u8 DexDescription_Cascoon_2[] = _(
  "move, its body would be weak upon\n"
  "evolution. This POKéMON will also not\n"
  "forget the pain it endured.");
#else
static const u8 DexDescription_Cascoon_1[] = _(
  "CASCOON makes its protective cocoon\n"
  "by wrapping its body entirely with a\n"
  "fine silk from its mouth. Once the silk");
static const u8 DexDescription_Cascoon_2[] = _(
  "goes around its body, it hardens.\n"
  "This POKéMON prepares for its evolution\n"
  "inside the cocoon.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Dustox_1[] = _(
  "When DUSTOX flaps its wings, a fine\n"
  "dust is scattered all over. This dust is\n"
  "actually a powerful poison that will");
static const u8 DexDescription_Dustox_2[] = _(
  "even make a pro wrestler sick.\n"
  "This POKéMON searches for food using\n"
  "its antennae like radar.");
#else
static const u8 DexDescription_Dustox_1[] = _(
  "DUSTOX is instinctively drawn to light.\n"
  "Swarms of this POKéMON are attracted\n"
  "by the bright lights of cities, where");
static const u8 DexDescription_Dustox_2[] = _(
  "they wreak havoc by stripping the\n"
  "leaves off roadside trees for food.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Lotad_1[] = _(
  "LOTAD is said to have dwelled on land\n"
  "before. However, this POKéMON is\n"
  "thought to have returned to water");
static const u8 DexDescription_Lotad_2[] = _(
  "because the leaf on its head grew large\n"
  "and heavy. It now lives by floating\n"
  "atop the water.");
#else
static const u8 DexDescription_Lotad_1[] = _(
  "LOTAD live in ponds and lakes, where\n"
  "they float on the surface.\n"
  "It grows weak if its broad leaf dies.");
static const u8 DexDescription_Lotad_2[] = _(
  "On rare occasions, this POKéMON travels\n"
  "on land in search of clean water.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Lombre_1[] = _(
  "LOMBRE’s entire body is covered by a\n"
  "slippery, slimy film. It feels horribly\n"
  "unpleasant to be touched by this");
static const u8 DexDescription_Lombre_2[] = _(
  "POKéMON’s hands.\n"
  "LOMBRE is often mistaken for a human\n"
  "child.");
#else
static const u8 DexDescription_Lombre_1[] = _(
  "LOMBRE is nocturnal - it will get active\n"
  "after dusk. It is also a mischief-maker.\n"
  "When this POKéMON spots anglers,");
static const u8 DexDescription_Lombre_2[] = _(
  "it tugs on their fishing lines from\n"
  "beneath the surface and enjoys their\n"
  "consternation.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Ludicolo_1[] = _(
  "Upon hearing an upbeat and cheerful\n"
  "rhythm, the cells in LUDICOLO’s body\n"
  "become very energetic and active.");
static const u8 DexDescription_Ludicolo_2[] = _(
  "Even in battle, this POKéMON will\n"
  "exhibit an amazing amount of power.");
#else
static const u8 DexDescription_Ludicolo_1[] = _(
  "LUDICOLO begins dancing as soon as\n"
  "it hears cheerful, festive music.\n"
  "This POKéMON is said to appear when it");
static const u8 DexDescription_Ludicolo_2[] = _(
  "hears the singing of children on hiking\n"
  "outings.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Seedot_1[] = _(
  "SEEDOT looks exactly like an acorn\n"
  "when it is dangling from a tree branch.\n"
  "It startles other POKéMON by suddenly");
static const u8 DexDescription_Seedot_2[] = _(
  "moving.\n"
  "This POKéMON polishes its body once a\n"
  "day using leaves.");
#else
static const u8 DexDescription_Seedot_1[] = _(
  "SEEDOT attaches itself to a tree\n"
  "branch using the top of its head.\n"
  "It sucks moisture from the tree while");
static const u8 DexDescription_Seedot_2[] = _(
  "hanging off the branch.\n"
  "The more water it drinks, the glossier\n"
  "this POKéMON’s body becomes.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Nuzleaf_1[] = _(
  "This POKéMON pulls out the leaf on its\n"
  "head and makes a flute with it.\n"
  "The sound of NUZLEAF’s flute strikes");
static const u8 DexDescription_Nuzleaf_2[] = _(
  "fear and uncertainty in the hearts of\n"
  "people lost in a forest.");
#else
static const u8 DexDescription_Nuzleaf_1[] = _(
  "NUZLEAF live in densely overgrown\n"
  "forests. They occasionally venture out\n"
  "of the forest to startle people.");
static const u8 DexDescription_Nuzleaf_2[] = _(
  "This POKéMON dislikes having its long\n"
  "nose pinched.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Shiftry_1[] = _(
  "SHIFTRY’s large fans generate awesome\n"
  "gusts of wind at a speed close to 100\n"
  "feet per second. The whipped-up wind");
static const u8 DexDescription_Shiftry_2[] = _(
  "blows anything away.\n"
  "This POKéMON chooses to live quietly\n"
  "deep in forests.");
#else
static const u8 DexDescription_Shiftry_1[] = _(
  "SHIFTRY is a mysterious POKéMON that\n"
  "is said to live atop towering trees \n"
  "dating back over a thousand years.");
static const u8 DexDescription_Shiftry_2[] = _(
  "It creates terrific windstorms with\n"
  "the fans it holds.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Taillow_1[] = _(
  "TAILLOW is young - it has only just\n"
  "left its nest. As a result, it sometimes\n"
  "becomes lonesome and cries at night.");
static const u8 DexDescription_Taillow_2[] = _(
  "This POKéMON feeds on WURMPLE that\n"
  "live in forests.");
#else
static const u8 DexDescription_Taillow_1[] = _(
  "TAILLOW courageously stands its\n"
  "ground against foes, however strong\n"
  "they may be.");
static const u8 DexDescription_Taillow_2[] = _(
  "This gutsy POKéMON will remain defiant\n"
  "even after a loss. On the other hand,\n"
  "it cries loudly if it becomes hungry.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Swellow_1[] = _(
  "SWELLOW is very conscientious about\n"
  "the upkeep of its glossy wings.\n"
  "Once two SWELLOW are gathered, they");
static const u8 DexDescription_Swellow_2[] = _(
  "diligently take care of cleaning each\n"
  "other’s wings.");
#else
static const u8 DexDescription_Swellow_1[] = _(
  "SWELLOW flies high above our heads,\n"
  "making graceful arcs in the sky.\n"
  "This POKéMON dives at a steep angle as");
static const u8 DexDescription_Swellow_2[] = _(
  "soon as it spots its prey. The hapless\n"
  "prey is tightly grasped by SWELLOW’s\n"
  "clawed feet, preventing escape.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Wingull_1[] = _(
  "WINGULL rides updrafts rising from the\n"
  "sea by extending its long and narrow\n"
  "wings to glide.");
static const u8 DexDescription_Wingull_2[] = _(
  "This POKéMON’s long beak is useful for\n"
  "catching prey.");
#else
static const u8 DexDescription_Wingull_1[] = _(
  "WINGULL has the habit of carrying prey\n"
  "and valuables in its beak and hiding\n"
  "them in all sorts of locations.");
static const u8 DexDescription_Wingull_2[] = _(
  "This POKéMON rides the winds and flies\n"
  "as if it were skating across the sky.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Pelipper_1[] = _(
  "PELIPPER searches for food while in\n"
  "flight by skimming the wave tops.\n"
  "This POKéMON dips its large bill in the");
static const u8 DexDescription_Pelipper_2[] = _(
  "sea to scoop up food, then swallows\n"
  "everything in one big gulp.");
#else
static const u8 DexDescription_Pelipper_1[] = _(
  "PELIPPER is a flying transporter that\n"
  "carries small POKéMON and eggs inside\n"
  "its massive bill.");
static const u8 DexDescription_Pelipper_2[] = _(
  "This POKéMON builds its nest on steep\n"
  "cliffs facing the sea.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Ralts_1[] = _(
  "RALTS has the ability to sense the\n"
  "emotions of people.\n"
  "If its TRAINER is in a cheerful mood,");
static const u8 DexDescription_Ralts_2[] = _(
  "this POKéMON grows cheerful and joyous\n"
  "in the same way.");
#else
static const u8 DexDescription_Ralts_1[] = _(
  "RALTS senses the emotions of\n"
  "people using the horns on its head.\n"
  "This POKéMON rarely appears before");
static const u8 DexDescription_Ralts_2[] = _(
  "people. But when it does, it draws\n"
  "closer if it senses that the person has\n"
  "a positive disposition.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Kirlia_1[] = _(
  "KIRLIA uses the horns on its head\n"
  "to amplify its psychokinetic power.\n"
  "When the POKéMON uses its power,");
static const u8 DexDescription_Kirlia_2[] = _(
  "the air around it becomes distorted,\n"
  "creating mirages of nonexistent\n"
  "scenery.");
#else
static const u8 DexDescription_Kirlia_1[] = _(
  "It is said that a KIRLIA that is\n"
  "exposed to the positive emotions of\n"
  "its TRAINER grows beautiful.");
static const u8 DexDescription_Kirlia_2[] = _(
  "This POKéMON controls psychokinetic\n"
  "powers with its highly developed brain.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Gardevoir_1[] = _(
  "GARDEVOIR has the psychokinetic\n"
  "power to distort the dimensions and\n"
  "create a small black hole.");
static const u8 DexDescription_Gardevoir_2[] = _(
  "This POKéMON will try to protect its\n"
  "TRAINER even at the risk of its own\n"
  "life.");
#else
static const u8 DexDescription_Gardevoir_1[] = _(
  "GARDEVOIR has the ability to read the\n"
  "future. If it senses impending danger\n"
  "to its TRAINER, this POKéMON is said to");
static const u8 DexDescription_Gardevoir_2[] = _(
  "unleash its psychokinetic energy at\n"
  "full power.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Surskit_1[] = _(
  "If SURSKIT senses danger, it secretes\n"
  "a thick, sugary syrup from the tip of\n"
  "its head.");
static const u8 DexDescription_Surskit_2[] = _(
  "There are some POKéMON that love\n"
  "eating this syrup.");
#else
static const u8 DexDescription_Surskit_1[] = _(
  "From the tips of its feet, SURSKIT\n"
  "secretes an oil that enables it to walk\n"
  "on water as if it were skating.");
static const u8 DexDescription_Surskit_2[] = _(
  "This POKéMON feeds on microscopic\n"
  "organisms in ponds and lakes.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Masquerain_1[] = _(
  "MASQUERAIN’s antennas have eyelike\n"
  "patterns that usually give it an angry\n"
  "look. If the “eyes” are droopy and");
static const u8 DexDescription_Masquerain_2[] = _(
  "appear sad, it is said to be a sign\n"
  "that a heavy rainfall is on its way.");
#else
static const u8 DexDescription_Masquerain_1[] = _(
  "MASQUERAIN intimidates enemies with\n"
  "the eyelike patterns on its antennas.\n"
  "This POKéMON flaps its four wings to");
static const u8 DexDescription_Masquerain_2[] = _(
  "freely fly in any direction - even\n"
  "sideways and backwards - as if it were\n"
  "a helicopter.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Shroomish_1[] = _(
  "If SHROOMISH senses danger, it shakes\n"
  "its body and scatters spores from the\n"
  "top of its head.");
static const u8 DexDescription_Shroomish_2[] = _(
  "This POKéMON’s spores are so toxic,\n"
  "they make trees and weeds wilt.");
#else
static const u8 DexDescription_Shroomish_1[] = _(
  "SHROOMISH live in damp soil in the dark\n"
  "depths of forests. They are often\n"
  "found keeping still under fallen leaves.");
static const u8 DexDescription_Shroomish_2[] = _(
  "This POKéMON feeds on compost that\n"
  "is made up of fallen, rotted leaves.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Breloom_1[] = _(
  "The seeds ringing BRELOOM’s tail are\n"
  "made of hardened toxic spores. It is\n"
  "horrible to eat the seeds.");
static const u8 DexDescription_Breloom_2[] = _(
  "Just taking a bite of this POKéMON’s\n"
  "seed will cause your stomach to rumble.");
#else
static const u8 DexDescription_Breloom_1[] = _(
  "BRELOOM closes in on its foe with light\n"
  "and sprightly footwork, then throws\n"
  "punches with its stretchy arms.");
static const u8 DexDescription_Breloom_2[] = _(
  "This POKéMON’s fighting technique puts\n"
  "boxers to shame.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Slakoth_1[] = _(
  "SLAKOTH’s heart beats just once a\n"
  "minute. Whatever happens, it is\n"
  "content to loaf around motionless.");
static const u8 DexDescription_Slakoth_2[] = _(
  "It is rare to see this POKéMON in\n"
  "motion.");
#else
static const u8 DexDescription_Slakoth_1[] = _(
  "SLAKOTH lolls around for over twenty\n"
  "hours every day. Because it moves so\n"
  "little, it does not need much food.");
static const u8 DexDescription_Slakoth_2[] = _(
  "This POKéMON’s sole daily meal consists\n"
  "of just three leaves.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Vigoroth_1[] = _(
  "VIGOROTH is simply incapable of\n"
  "remaining still. Even when it tries to\n"
  "sleep, the blood in its veins grows");
static const u8 DexDescription_Vigoroth_2[] = _(
  "agitated, compelling this POKéMON to\n"
  "run wild throughout the jungle before\n"
  "it can settle down.");
#else
static const u8 DexDescription_Vigoroth_1[] = _(
  "VIGOROTH is always itching and agitated\n"
  "to go on a wild rampage. It simply can’t\n"
  "tolerate sitting still for even a minute.");
static const u8 DexDescription_Vigoroth_2[] = _(
  "This POKéMON’s stress level rises if it\n"
  "can’t be moving constantly.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Slaking_1[] = _(
  "Wherever SLAKING live, rings of over\n"
  "a yard in diameter appear in grassy\n"
  "fields. They are made by the POKéMON");
static const u8 DexDescription_Slaking_2[] = _(
  "as it eats all the grass within reach\n"
  "while lying prone on the ground.");
#else
static const u8 DexDescription_Slaking_1[] = _(
  "SLAKING spends all day lying down and\n"
  "lolling about.\n"
  "It eats grass growing within its reach.");
static const u8 DexDescription_Slaking_2[] = _(
  "If it eats all the grass it can reach,\n"
  "this POKéMON reluctantly moves to\n"
  "another spot.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Nincada_1[] = _(
  "NINCADA lives underground. It uses its\n"
  "sharp claws to carve the roots of trees\n"
  "and absorb moisture and nutrients.");
static const u8 DexDescription_Nincada_2[] = _(
  "This POKéMON can’t withstand bright\n"
  "sunlight so avoids it.");
#else
static const u8 DexDescription_Nincada_1[] = _(
  "NINCADA lives underground for many\n"
  "years in complete darkness.\n"
  "This POKéMON absorbs nutrients from");
static const u8 DexDescription_Nincada_2[] = _(
  "the roots of trees. It stays motionless\n"
  "as it waits for evolution.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Ninjask_1[] = _(
  "If NINJASK is not trained properly,\n"
  "it will refuse to obey the TRAINER and\n"
  "cry loudly continuously.");
static const u8 DexDescription_Ninjask_2[] = _(
  "Because of this quality, this POKéMON\n"
  "is said to be one that puts the\n"
  "TRAINER’s abilities to the test.");
#else
static const u8 DexDescription_Ninjask_1[] = _(
  "NINJASK moves around at such a high\n"
  "speed that it cannot be seen, even\n"
  "while its crying can be clearly heard.");
static const u8 DexDescription_Ninjask_2[] = _(
  "For that reason, this POKéMON was long\n"
  "believed to be invisible.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Shedinja_1[] = _(
  "SHEDINJA is a peculiar POKéMON.\n"
  "It seems to appear unsought in a POKé\n"
  "BALL after a NINCADA evolves.");
static const u8 DexDescription_Shedinja_2[] = _(
  "This bizarre POKéMON is entirely\n"
  "immobile - it doesn’t even breathe.");
#else
static const u8 DexDescription_Shedinja_1[] = _(
  "SHEDINJA’s hard body doesn’t move -\n"
  "not even a twitch. In fact, its body\n"
  "appears to be merely a hollow shell.");
static const u8 DexDescription_Shedinja_2[] = _(
  "It is believed that this POKéMON will\n"
  "steal the spirit of anyone peering into\n"
  "its hollow body from its back.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Whismur_1[] = _(
  "WHISMUR is very timid. If it starts to\n"
  "cry loudly, it becomes startled by its\n"
  "own crying and cries even harder.");
static const u8 DexDescription_Whismur_2[] = _(
  "When it finally stops crying, the\n"
  "POKéMON goes to sleep, all tired out.");
#else
static const u8 DexDescription_Whismur_1[] = _(
  "Normally, WHISMUR’s voice is very quiet -\n"
  "it is barely audible even if one is\n"
  "paying close attention.");
static const u8 DexDescription_Whismur_2[] = _(
  "However, if this POKéMON senses danger,\n"
  "it starts crying at an earsplitting\n"
  "volume.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Loudred_1[] = _(
  "LOUDRED shouts while stamping its feet.\n"
  "After it finishes shouting, this\n"
  "POKéMON becomes incapable of hearing");
static const u8 DexDescription_Loudred_2[] = _(
  "anything for a while. This is considered\n"
  "to be a weak point.");
#else
static const u8 DexDescription_Loudred_1[] = _(
  "LOUDRED’s bellowing can completely\n"
  "decimate a wood-frame house. It uses\n"
  "its voice to punish its foes.");
static const u8 DexDescription_Loudred_2[] = _(
  "This POKéMON’s round ears serve as\n"
  "loudspeakers.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Exploud_1[] = _(
  "EXPLOUD communicates its feelings to\n"
  "the others by emitting whistle-like\n"
  "sounds from the tubes on its body.");
static const u8 DexDescription_Exploud_2[] = _(
  "This POKéMON only raises its voice when\n"
  "it is in battle.");
#else
static const u8 DexDescription_Exploud_1[] = _(
  "EXPLOUD triggers earthquakes with the\n"
  "tremors it creates by bellowing. If this\n"
  "POKéMON violently inhales from the");
static const u8 DexDescription_Exploud_2[] = _(
  "ports on its body, it’s a sign that it is\n"
  "preparing to let loose a huge bellow.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Makuhita_1[] = _(
  "MAKUHITA has a tireless spirit -\n"
  "it will never give up hope. It eats a lot\n"
  "of food, gets plenty of sleep, and it");
static const u8 DexDescription_Makuhita_2[] = _(
  "trains very rigorously. By living that\n"
  "way, this POKéMON packs its body with\n"
  "energy.");
#else
static const u8 DexDescription_Makuhita_1[] = _(
  "MAKUHITA is tenacious - it will keep\n"
  "getting up and attacking its foe\n"
  "however many times it is knocked down.");
static const u8 DexDescription_Makuhita_2[] = _(
  "Every time it gets back up, this\n"
  "POKéMON stores more energy in its body\n"
  "for evolving.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Hariyama_1[] = _(
  "HARIYAMA’s thick body may appear fat,\n"
  "but it is actually a hunk of solid muscle.\n"
  "If this POKéMON bears down and");
static const u8 DexDescription_Hariyama_2[] = _(
  "tightens all its muscles, its body\n"
  "becomes as hard as a rock.");
#else
static const u8 DexDescription_Hariyama_1[] = _(
  "HARIYAMA practices its straight-arm\n"
  "slaps in any number of locations.\n"
  "One hit of this POKéMON’s powerful,");
static const u8 DexDescription_Hariyama_2[] = _(
  "openhanded, straight-arm punches\n"
  "could snap a telephone pole in two.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Azurill_1[] = _(
  "AZURILL’s tail is large and bouncy.\n"
  "It is packed full of the nutrients this\n"
  "POKéMON needs to grow.");
static const u8 DexDescription_Azurill_2[] = _(
  "AZURILL can be seen bouncing and\n"
  "playing on its big, rubbery tail.");
#else
static const u8 DexDescription_Azurill_1[] = _(
  "AZURILL spins its tail as if it were a\n"
  "lasso, then hurls it far. The momentum\n"
  "of the throw sends its body flying, too.");
static const u8 DexDescription_Azurill_2[] = _(
  "Using this unique action, one of these\n"
  "POKéMON managed to hurl itself a record\n"
  "33 feet.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Nosepass_1[] = _(
  "NOSEPASS had been said to be completely\n"
  "unmoving, with its magnetic nose\n"
  "pointed due north.");
static const u8 DexDescription_Nosepass_2[] = _(
  "However, close observation has revealed\n"
  "that the POKéMON actually moves by a\n"
  "little over 3/8 of an inch every year.");
#else
static const u8 DexDescription_Nosepass_1[] = _(
  "NOSEPASS’s magnetic nose is always\n"
  "pointed to the north. If two of these\n"
  "POKéMON meet, they cannot turn");
static const u8 DexDescription_Nosepass_2[] = _(
  "their faces to each other when they\n"
  "are close because their magnetic noses\n"
  "repel one another.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Skitty_1[] = _(
  "SKITTY is known to chase around\n"
  "playfully after its own tail. In the wild,\n"
  "this POKéMON lives in holes in the trees");
static const u8 DexDescription_Skitty_2[] = _(
  "of forests. It is very popular as a pet\n"
  "because of its adorable looks.");
#else
static const u8 DexDescription_Skitty_1[] = _(
  "SKITTY has the habit of becoming\n"
  "fascinated by moving objects and\n"
  "chasing them around.");
static const u8 DexDescription_Skitty_2[] = _(
  "This POKéMON is known to chase after\n"
  "its own tail and become dizzy.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Delcatty_1[] = _(
  "DELCATTY sleeps anywhere it wants\n"
  "without keeping a permanent nest.\n"
  "If other POKéMON approach it as it");
static const u8 DexDescription_Delcatty_2[] = _(
  "sleeps, this POKéMON will never fight -\n"
  "it will just move away somewhere else.");
#else
static const u8 DexDescription_Delcatty_1[] = _(
  "DELCATTY prefers to live an unfettered\n"
  "existence in which it can do as it\n"
  "pleases at its own pace.");
static const u8 DexDescription_Delcatty_2[] = _(
  "Because this POKéMON eats and sleeps\n"
  "whenever it decides, its daily routines\n"
  "are completely random.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Sableye_1[] = _(
  "SABLEYE digs the ground with sharpened\n"
  "claws to find rocks that it eats.\n"
  "Substances in the eaten rocks");
static const u8 DexDescription_Sableye_2[] = _(
  "crystallize and rise up to the POKéMON’s\n"
  "body surface.");
#else
static const u8 DexDescription_Sableye_1[] = _(
  "SABLEYE lead quiet lives deep inside\n"
  "caverns. They are feared, however,\n"
  "because these POKéMON are thought to");
static const u8 DexDescription_Sableye_2[] = _(
  "steal the spirits of people when their\n"
  "eyes burn with a sinister glow in the\n"
  "darkness.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Mawile_1[] = _(
  "Don’t be taken in by this POKéMON’s\n"
  "cute face - it’s very dangerous. MAWILE\n"
  "fools the foe into letting down its");
static const u8 DexDescription_Mawile_2[] = _(
  "guard, then chomps down with its\n"
  "massive jaws. The steel jaws are really\n"
  "horns that have been transformed.");
#else
#if REVISION >= 1
static const u8 DexDescription_Mawile_1[] = _(
  "MAWILE’s huge jaws are actually steel\n"
  "horns that have been transformed.\n"
  "Its docile-looking face serves to lull");
static const u8 DexDescription_Mawile_2[] = _(
  "its foe into letting down its guard.\n"
  "When the foe least expects it, MAWILE\n"  // Correct spelling of MAWILE
  "chomps it with its gaping jaws.");
#else
static const u8 DexDescription_Mawile_1[] = _(
  "MAWHILE’s huge jaws are actually steel\n"
  "horns that have been transformed.\n"
  "Its docile-looking face serves to lull");
static const u8 DexDescription_Mawile_2[] = _(
  "its foe into letting down its guard.\n"
  "When the foe least expects it, MAWHILE\n"
  "chomps it with its gaping jaws.");
#endif
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Aron_1[] = _(
  "ARON has a body of steel.\n"
  "With one all-out charge, this POKéMON\n"
  "can demolish even a heavy dump truck.");
static const u8 DexDescription_Aron_2[] = _(
  "The destroyed dump truck then becomes\n"
  "a handy meal for the POKéMON.");
#else
static const u8 DexDescription_Aron_1[] = _(
  "This POKéMON has a body of steel.\n"
  "To make its body, ARON feeds on\n"
  "iron ore that it digs from mountains.");
static const u8 DexDescription_Aron_2[] = _(
  "Occasionally, it causes major trouble by\n"
  "eating bridges and rails.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Lairon_1[] = _(
  "LAIRON feeds on iron contained in\n"
  "rocks and water. It makes its nest on\n"
  "mountains where iron ore is buried.");
static const u8 DexDescription_Lairon_2[] = _(
  "As a result, the POKéMON often clashes\n"
  "with humans mining the iron ore.");
#else
static const u8 DexDescription_Lairon_1[] = _(
  "LAIRON tempers its steel body by\n"
  "drinking highly nutritious mineral\n"
  "springwater until it is bloated.");
static const u8 DexDescription_Lairon_2[] = _(
  "This POKéMON makes its nest close to\n"
  "springs of delicious water.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Aggron_1[] = _(
  "AGGRON is surprisingly protective\n"
  "of its environment. If its mountain\n"
  "is ravaged by a landslide or a fire, this");
static const u8 DexDescription_Aggron_2[] = _(
  "POKéMON will haul topsoil to the area,\n"
  "plant trees, and beautifully restore its\n"
  "own territory.");
#else
static const u8 DexDescription_Aggron_1[] = _(
  "AGGRON claims an entire mountain as its\n"
  "own territory. It mercilessly beats up\n"
  "anything that violates its environment.");
static const u8 DexDescription_Aggron_2[] = _(
  "This POKéMON vigilantly patrols its\n"
  "territory at all times.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Meditite_1[] = _(
  "MEDITITE heightens its inner energy\n"
  "through meditation. It survives on\n"
  "just one berry a day.");
static const u8 DexDescription_Meditite_2[] = _(
  "Minimal eating is another aspect of\n"
  "this POKéMON’s training.");
#else
static const u8 DexDescription_Meditite_1[] = _(
  "MEDITITE undertakes rigorous mental\n"
  "training deep in the mountains.\n"
  "However, whenever it meditates, this");
static const u8 DexDescription_Meditite_2[] = _(
  "POKéMON always loses its concentration\n"
  "and focus. As a result, its training\n"
  "never ends.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Medicham_1[] = _(
  "Through the power of meditation,\n"
  "MEDICHAM developed its sixth sense.\n"
  "It gained the ability to use");
static const u8 DexDescription_Medicham_2[] = _(
  "psychokinetic powers. This POKéMON is\n"
  "known to meditate for a whole month\n"
  "without eating.");
#else
static const u8 DexDescription_Medicham_1[] = _(
  "It is said that through meditation,\n"
  "MEDICHAM heightens energy inside\n"
  "its body and sharpens its sixth sense.");
static const u8 DexDescription_Medicham_2[] = _(
  "This POKéMON hides its presence by\n"
  "merging itself with fields and\n"
  "mountains.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Electrike_1[] = _(
  "ELECTRIKE runs faster than the human\n"
  "eye can follow. The friction from\n"
  "running is converted into electricity,");
static const u8 DexDescription_Electrike_2[] = _(
  "which is then stored in this POKéMON’s\n"
  "fur.");
#else
static const u8 DexDescription_Electrike_1[] = _(
  "ELECTRIKE stores electricity in its\n"
  "long body hair. This POKéMON stimulates\n"
  "its leg muscles with electric charges.");
static const u8 DexDescription_Electrike_2[] = _(
  "These jolts of power give its legs\n"
  "explosive acceleration performance.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Manectric_1[] = _(
  "MANECTRIC discharges strong\n"
  "electricity from its mane. The mane is\n"
  "used for collecting electricity in the");
static const u8 DexDescription_Manectric_2[] = _(
  "atmosphere. This POKéMON creates\n"
  "thunderclouds above its head.");
#else
static const u8 DexDescription_Manectric_1[] = _(
  "MANECTRIC is constantly discharging\n"
  "electricity from its mane. The sparks\n"
  "sometimes ignite forest fires.");
static const u8 DexDescription_Manectric_2[] = _(
  "When it enters a battle, this POKéMON\n"
  "creates thunderclouds.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Plusle_1[] = _(
  "When PLUSLE is cheering on its partner,\n"
  "it flashes with electric sparks from all\n"
  "over its body.");
static const u8 DexDescription_Plusle_2[] = _(
  "If its partner loses, this POKéMON cries\n"
  "loudly.");
#else
static const u8 DexDescription_Plusle_1[] = _(
  "PLUSLE always acts as a cheerleader\n"
  "for its partners. Whenever a teammate\n"
  "puts out a good effort in battle, this");
static const u8 DexDescription_Plusle_2[] = _(
  "POKéMON shorts out its body to create\n"
  "the crackling noises of sparks to show\n"
  "its joy.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Minun_1[] = _(
  "MINUN loves to cheer on its partner in\n"
  "battle. It gives off sparks from its\n"
  "body while it is doing so.");
static const u8 DexDescription_Minun_2[] = _(
  "If its partner is in trouble, this\n"
  "POKéMON gives off increasing amounts\n"
  "of sparks.");
#else
static const u8 DexDescription_Minun_1[] = _(
  "MINUN is more concerned about cheering\n"
  "on its partners than its own safety.\n"
  "It shorts out the electricity in its");
static const u8 DexDescription_Minun_2[] = _(
  "body to create brilliant showers of\n"
  "sparks to cheer on its teammates.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Volbeat_1[] = _(
  "VOLBEAT’s tail glows like a lightbulb.\n"
  "With other VOLBEAT, it uses its tail to\n"
  "draw geometric shapes in the night sky.");
static const u8 DexDescription_Volbeat_2[] = _(
  "This POKéMON loves the sweet aroma\n"
  "given off by ILLUMISE.");
#else
static const u8 DexDescription_Volbeat_1[] = _(
  "With the arrival of night, VOLBEAT emits\n"
  "light from its tail. It communicates with\n"
  "others by adjusting the intensity and");
static const u8 DexDescription_Volbeat_2[] = _(
  "flashing of its light.\n"
  "This POKéMON is attracted by the sweet\n"
  "aroma of ILLUMISE.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Illumise_1[] = _(
  "ILLUMISE leads a flight of illuminated\n"
  "VOLBEAT to draw signs in the night sky.\n"
  "This POKéMON is said to earn greater");
static const u8 DexDescription_Illumise_2[] = _(
  "respect from its peers by composing\n"
  "more complex designs in the sky.");
#else
static const u8 DexDescription_Illumise_1[] = _(
  "ILLUMISE attracts a swarm of VOLBEAT\n"
  "using a sweet fragrance. Once the\n"
  "VOLBEAT have gathered, this POKéMON");
static const u8 DexDescription_Illumise_2[] = _(
  "leads the lit-up swarm in drawing\n"
  "geometric designs on the canvas of\n"
  "the night sky.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Roselia_1[] = _(
  "On extremely rare occasions, a ROSELIA\n"
  "is said to appear with its flowers in\n"
  "unusual colors.");
static const u8 DexDescription_Roselia_2[] = _(
  "The thorns on this POKéMON’s head\n"
  "contain a vicious poison.");
#else
static const u8 DexDescription_Roselia_1[] = _(
  "ROSELIA shoots sharp thorns as\n"
  "projectiles at any opponent that tries\n"
  "to steal the flowers on its arms.");
static const u8 DexDescription_Roselia_2[] = _(
  "The aroma of this POKéMON brings\n"
  "serenity to living things.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Gulpin_1[] = _(
  "Most of GULPIN’s body is made up of its\n"
  "stomach - its heart and brain are very\n"
  "small in comparison.");
static const u8 DexDescription_Gulpin_2[] = _(
  "This POKéMON’s stomach contains\n"
  "special enzymes that dissolve anything.");
#else
static const u8 DexDescription_Gulpin_1[] = _(
  "Virtually all of GULPIN’s body is its\n"
  "stomach. As a result, it can swallow\n"
  "something its own size.");
static const u8 DexDescription_Gulpin_2[] = _(
  "This POKéMON’s stomach contains a\n"
  "special fluid that digests anything.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Swalot_1[] = _(
  "SWALOT has no teeth, so what it\n"
  "eats, it swallows whole, no matter what.\n"
  "Its cavernous mouth yawns widely.");
static const u8 DexDescription_Swalot_2[] = _(
  "An automobile tire could easily fit\n"
  "inside this POKéMON’s mouth.");
#else
static const u8 DexDescription_Swalot_1[] = _(
  "When SWALOT spots prey, it spurts out\n"
  "a hideously toxic fluid from its pores\n"
  "and sprays the target.");
static const u8 DexDescription_Swalot_2[] = _(
  "Once the prey has weakened, this\n"
  "POKéMON gulps it down whole with its\n"
  "cavernous mouth.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Carvanha_1[] = _(
  "If anything invades CARVANHA’s\n"
  "territory, it will swarm and tear at the\n"
  "intruder with its pointed fangs.");
static const u8 DexDescription_Carvanha_2[] = _(
  "On its own, however, this POKéMON turns\n"
  "suddenly timid.");
#else
static const u8 DexDescription_Carvanha_1[] = _(
  "CARVANHA’s strongly developed jaws\n"
  "and its sharply pointed fangs pack the\n"
  "destructive power to rip out boat hulls.");
static const u8 DexDescription_Carvanha_2[] = _(
  "Many boats have been attacked and\n"
  "sunk by this POKéMON.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Sharpedo_1[] = _(
  "SHARPEDO can swim at speeds of up to\n"
  "75 mph by jetting seawater out of its\n"
  "backside.");
static const u8 DexDescription_Sharpedo_2[] = _(
  "This POKéMON’s drawback is its inability\n"
  "to swim long distances.");
#else
static const u8 DexDescription_Sharpedo_1[] = _(
  "Nicknamed “the bully of the sea,”\n"
  "SHARPEDO is widely feared.\n"
  "Its cruel fangs grow back immediately");
static const u8 DexDescription_Sharpedo_2[] = _(
  "if they snap off.\n"
  "Just one of these POKéMON can\n"
  "thoroughly tear apart a supertanker.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Wailmer_1[] = _(
  "WAILMER can store water inside its body\n"
  "to transform itself into a ball for\n"
  "bouncing around on the ground.");
static const u8 DexDescription_Wailmer_2[] = _(
  "By filling itself up with more water, this\n"
  "POKéMON can elevate the height of its\n"
  "bounces.");
#else
static const u8 DexDescription_Wailmer_1[] = _(
  "WAILMER’s nostrils are located above\n"
  "its eyes. This playful POKéMON loves\n"
  "to startle people by forcefully snorting");
static const u8 DexDescription_Wailmer_2[] = _(
  "out seawater it stores inside its body\n"
  "out of its nostrils.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Wailord_1[] = _(
  "When chasing prey, WAILORD herds them\n"
  "by leaping out of the water and making\n"
  "a humongous splash.");
static const u8 DexDescription_Wailord_2[] = _(
  "It is breathtaking to see this POKéMON\n"
  "leaping out of the sea with others in\n"
  "its pod.");
#else
static const u8 DexDescription_Wailord_1[] = _(
  "WAILORD is the largest of all identified\n"
  "POKéMON up to now.\n"
  "This giant POKéMON swims languorously");
static const u8 DexDescription_Wailord_2[] = _(
  "in the vast open sea, eating massive\n"
  "amounts of food at once with its\n"
  "enormous mouth.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Numel_1[] = _(
  "NUMEL stores magma of almost 2,200\n"
  "degrees F within its body. If it gets\n"
  "wet, the magma cools and hardens.");
static const u8 DexDescription_Numel_2[] = _(
  "In that event, the POKéMON’s body\n"
  "grows heavy and its movements become\n"
  "sluggish.");
#else
static const u8 DexDescription_Numel_1[] = _(
  "NUMEL is extremely dull witted - it\n"
  "doesn’t notice being hit. However, it\n"
  "can’t stand hunger for even a second.");
static const u8 DexDescription_Numel_2[] = _(
  "This POKéMON’s body is a seething\n"
  "cauldron of boiling magma.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Camerupt_1[] = _(
  "The humps on CAMERUPT’s back are\n"
  "formed by a transformation of its\n"
  "bones. They sometimes blast out molten");
static const u8 DexDescription_Camerupt_2[] = _(
  "magma. This POKéMON apparently erupts\n"
  "often when it is enraged.");
#else
static const u8 DexDescription_Camerupt_1[] = _(
  "CAMERUPT has a volcano inside its body.\n"
  "Magma of 18,000 degrees F courses\n"
  "through its body.");
static const u8 DexDescription_Camerupt_2[] = _(
  "Occasionally, the humps on this\n"
  "POKéMON’s back erupt, spewing the\n"
  "superheated magma.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Torkoal_1[] = _(
  "TORKOAL generates energy by burning\n"
  "coal. It grows weaker as the fire\n"
  "dies down.");
static const u8 DexDescription_Torkoal_2[] = _(
  "When it is preparing for battle, this\n"
  "POKéMON burns more coal.");
#else
static const u8 DexDescription_Torkoal_1[] = _(
  "TORKOAL digs through mountains in\n"
  "search of coal. If it finds some, it fills\n"
  "hollow spaces on its shell with the coal");
static const u8 DexDescription_Torkoal_2[] = _(
  "and burns it.\n"
  "If it is attacked, this POKéMON spouts\n"
  "thick black smoke to beat a retreat.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Spoink_1[] = _(
  "SPOINK keeps a pearl on top of its head.\n"
  "The pearl functions to amplify this\n"
  "POKéMON’s psychokinetic powers.");
static const u8 DexDescription_Spoink_2[] = _(
  "It is therefore on a constant search\n"
  "for a bigger pearl.");
#else
static const u8 DexDescription_Spoink_1[] = _(
  "SPOINK bounces around on its tail.\n"
  "The shock of its bouncing makes its\n"
  "heart pump. As a result, this POKéMON");
static const u8 DexDescription_Spoink_2[] = _(
  "cannot afford to stop bouncing - if it\n"
  "stops, its heart will stop.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Grumpig_1[] = _(
  "GRUMPIG uses the black pearls on its\n"
  "body to wield its fantastic powers.\n"
  "When it is doing so, it dances bizarrely.");
static const u8 DexDescription_Grumpig_2[] = _(
  "This POKéMON’s black pearls are valuable\n"
  "as works of art.");
#else
static const u8 DexDescription_Grumpig_1[] = _(
  "GRUMPIG uses the black pearls on its\n"
  "body to amplify its psychic power waves\n"
  "for gaining total control over its foe.");
static const u8 DexDescription_Grumpig_2[] = _(
  "When this POKéMON uses its special\n"
  "power, its snorting breath grows\n"
  "labored.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Spinda_1[] = _(
  "No two SPINDA are said to have\n"
  "identical spot patterns on their hides.\n"
  "This POKéMON moves in a curious manner");
static const u8 DexDescription_Spinda_2[] = _(
  "as if it is stumbling in dizziness.\n"
  "Its lurching movements can cause the\n"
  "opponent to become confused.");
#else
static const u8 DexDescription_Spinda_1[] = _(
  "All the SPINDA that exist in the\n"
  "world are said to have utterly unique\n"
  "spot patterns.");
static const u8 DexDescription_Spinda_2[] = _(
  "The shaky, tottering steps of this\n"
  "POKéMON give it the appearance of\n"
  "dancing.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Trapinch_1[] = _(
  "TRAPINCH is a patient hunter. It digs\n"
  "an inescapable pit in a desert and waits\n"
  "for its prey to come tumbling down.");
static const u8 DexDescription_Trapinch_2[] = _(
  "This POKéMON can go a whole week\n"
  "without access to any water.");
#else
static const u8 DexDescription_Trapinch_1[] = _(
  "TRAPINCH’s nest is a sloped, bowl-like\n"
  "pit dug in sand. This POKéMON patiently\n"
  "waits for prey to tumble down the pit.");
static const u8 DexDescription_Trapinch_2[] = _(
  "Its giant jaws have enough strength\n"
  "to crush even boulders.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Vibrava_1[] = _(
  "VIBRAVA’s wings have not yet\n"
  "completed the process of growing.\n"
  "Rather than flying long distances,");
static const u8 DexDescription_Vibrava_2[] = _(
  "they are more useful for generating\n"
  "ultrasonic waves by vibrating.");
#else
static const u8 DexDescription_Vibrava_1[] = _(
  "To make prey faint, VIBRAVA generates\n"
  "ultrasonic waves by vigorously making\n"
  "its two wings vibrate.");
static const u8 DexDescription_Vibrava_2[] = _(
  "This POKéMON’s ultrasonic waves are so\n"
  "powerful, they can bring on headaches\n"
  "in people.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Flygon_1[] = _(
  "FLYGON whips up a sandstorm by\n"
  "flapping its wings. The wings create a\n"
  "series of notes that sound like singing.");
static const u8 DexDescription_Flygon_2[] = _(
  "Because the “singing” is the only thing\n"
  "that can be heard in a sandstorm, this\n"
  "POKéMON is said to be the desert spirit.");
#else
static const u8 DexDescription_Flygon_1[] = _(
  "FLYGON is nicknamed “the elemental \n"
  "spirit of the desert.” Because its\n"
  "flapping wings whip up a cloud of sand,");
static const u8 DexDescription_Flygon_2[] = _(
  "this POKéMON is always enveloped in a\n"
  "sandstorm while flying.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Cacnea_1[] = _(
  "The more arid and harsh the\n"
  "environment, the more pretty and\n"
  "fragrant a flower CACNEA grows.");
static const u8 DexDescription_Cacnea_2[] = _(
  "This POKéMON battles by wildly swinging\n"
  "its thorny arms.");
#else
static const u8 DexDescription_Cacnea_1[] = _(
  "CACNEA lives in arid locations such\n"
  "as deserts. It releases a strong aroma\n"
  "from its flower to attract prey.");
static const u8 DexDescription_Cacnea_2[] = _(
  "When prey comes near, this POKéMON\n"
  "shoots sharp thorns from its body to\n"
  "bring the victim down.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Cacturne_1[] = _(
  "If a traveler is going through a desert\n"
  "in the thick of night, CACTURNE\n"
  "will follow in a ragtag group.");
static const u8 DexDescription_Cacturne_2[] = _(
  "The POKéMON are biding their time,\n"
  "waiting for the traveler to tire and\n"
  "become incapable of moving.");
#else
static const u8 DexDescription_Cacturne_1[] = _(
  "During the daytime, CACTURNE remains\n"
  "unmoving so that it does not lose any\n"
  "moisture to the harsh desert sun.");
static const u8 DexDescription_Cacturne_2[] = _(
  "This POKéMON becomes active at night\n"
  "when the temperature drops.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Swablu_1[] = _(
  "SWABLU loves to make things clean.\n"
  "If it spots something dirty, it will wipe\n"
  "and polish it with its cottony wings.");
static const u8 DexDescription_Swablu_2[] = _(
  "If its wings become dirty, this POKéMON\n"
  "finds a stream and showers itself.");
#else
static const u8 DexDescription_Swablu_1[] = _(
  "SWABLU has light and fluffy wings that\n"
  "are like cottony clouds. This POKéMON\n"
  "is not frightened of people.");
static const u8 DexDescription_Swablu_2[] = _(
  "It lands on the heads of people and\n"
  "sits there like a cotton-fluff hat.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Altaria_1[] = _(
  "ALTARIA sings in a gorgeous soprano.\n"
  "Its wings are like cotton clouds.\n"
  "This POKéMON catches updrafts with its");
static const u8 DexDescription_Altaria_2[] = _(
  "buoyant wings and soars way up into\n"
  "the wild blue yonder.");
#else
static const u8 DexDescription_Altaria_1[] = _(
  "ALTARIA dances and wheels through the\n"
  "sky among billowing, cotton-like clouds.\n"
  "By singing melodies in its crystal-clear");
static const u8 DexDescription_Altaria_2[] = _(
  "voice, this POKéMON makes its listeners\n"
  "experience dreamy wonderment.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Zangoose_1[] = _(
  "ZANGOOSE usually stays on all fours,\n"
  "but when angered, it gets up on its\n"
  "hind legs and extends its claws.");
static const u8 DexDescription_Zangoose_2[] = _(
  "This POKéMON shares a bitter rivalry\n"
  "with SEVIPER that dates back over\n"
  "generations.");
#else
static const u8 DexDescription_Zangoose_1[] = _(
  "Memories of battling its arch-rival\n"
  "SEVIPER are etched into every cell of\n"
  "ZANGOOSE’s body.");
static const u8 DexDescription_Zangoose_2[] = _(
  "This POKéMON adroitly dodges attacks\n"
  "with incredible agility.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Seviper_1[] = _(
  "SEVIPER’s swordlike tail serves two\n"
  "purposes - it slashes foes and douses\n"
  "them with secreted poison.");
static const u8 DexDescription_Seviper_2[] = _(
  "This POKéMON will not give up its long-\n"
  "running blood feud with ZANGOOSE.");
#else
static const u8 DexDescription_Seviper_1[] = _(
  "SEVIPER shares a generations-long\n"
  "feud with ZANGOOSE. The scars on its\n"
  "body are evidence of vicious battles.");
static const u8 DexDescription_Seviper_2[] = _(
  "This POKéMON attacks using its sword-\n"
  "edged tail.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Lunatone_1[] = _(
  "LUNATONE becomes active around the\n"
  "time of the full moon. Instead of\n"
  "walking, it moves by floating in midair.");
static const u8 DexDescription_Lunatone_2[] = _(
  "The POKéMON’s intimidating red eyes\n"
  "cause all those who see it to become\n"
  "transfixed with fear.");
#else
static const u8 DexDescription_Lunatone_1[] = _(
  "LUNATONE was discovered at a location\n"
  "where a meteorite fell. As a result, some\n"
  "people theorize that this POKéMON");
static const u8 DexDescription_Lunatone_2[] = _(
  "came from space. However, no one has\n"
  "been able to prove this theory so far.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Solrock_1[] = _(
  "Sunlight is the source of SOLROCK’s\n"
  "power. It is said to possess the ability\n"
  "to read the emotions of others.");
static const u8 DexDescription_Solrock_2[] = _(
  "This POKéMON gives off intense heat\n"
  "while rotating its body.");
#else
static const u8 DexDescription_Solrock_1[] = _(
  "SOLROCK is a new species of POKéMON\n"
  "that is said to have fallen from space.\n"
  "It floats in air and moves silently.");
static const u8 DexDescription_Solrock_2[] = _(
  "In battle, this POKéMON releases\n"
  "intensely bright light.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Barboach_1[] = _(
  "BARBOACH’s body is covered with a\n"
  "slimy film. If a foe grabs it, this\n"
  "POKéMON just slips out of the enemy’s");
static const u8 DexDescription_Barboach_2[] = _(
  "grip.\n"
  "This POKéMON grows weak if the slimy\n"
  "coating dries up.");
#else
static const u8 DexDescription_Barboach_1[] = _(
  "BARBOACH’s sensitive whiskers serve\n"
  "as a superb radar system.\n"
  "This POKéMON hides in mud, leaving only");
static const u8 DexDescription_Barboach_2[] = _(
  "its two whiskers exposed while it waits\n"
  "for prey to come along.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Whiscash_1[] = _(
  "If WHISCASH goes on a wild rampage,\n"
  "it sets off a quake-like tremor with a\n"
  "radius of over three miles.");
static const u8 DexDescription_Whiscash_2[] = _(
  "This POKéMON has the ability to predict\n"
  "real earthquakes.");
#else
static const u8 DexDescription_Whiscash_1[] = _(
  "WHISCASH is extremely territorial.\n"
  "Just one of these POKéMON will claim a\n"
  "large pond as its exclusive territory.");
static const u8 DexDescription_Whiscash_2[] = _(
  "If a foe approaches it, it thrashes\n"
  "about and triggers a massive\n"
  "earthquake.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Corphish_1[] = _(
  "CORPHISH catches prey with its sharp\n"
  "claws. It has no likes or dislikes when it\n"
  "comes to food - it will eat anything.");
static const u8 DexDescription_Corphish_2[] = _(
  "This POKéMON has no trouble living in\n"
  "filthy water.");
#else
static const u8 DexDescription_Corphish_1[] = _(
  "CORPHISH were originally foreign\n"
  "POKéMON that were imported as pets.\n"
  "They eventually turned up in the wild.");
static const u8 DexDescription_Corphish_2[] = _(
  "This POKéMON is very hardy and has\n"
  "greatly increased its population.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Crawdaunt_1[] = _(
  "CRAWDAUNT molts (sheds) its shell\n"
  "regularly. Immediately after molting,\n"
  "its shell is soft and tender.");
static const u8 DexDescription_Crawdaunt_2[] = _(
  "Until the shell hardens, this POKéMON\n"
  "hides in its streambed burrow to avoid\n"
  "attack from its foes.");
#else
static const u8 DexDescription_Crawdaunt_1[] = _(
  "CRAWDAUNT has an extremely violent\n"
  "nature that compels it to challenge\n"
  "other living things to battle.");
static const u8 DexDescription_Crawdaunt_2[] = _(
  "Other life-forms refuse to live in\n"
  "ponds inhabited by this POKéMON,\n"
  "making them desolate places.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Baltoy_1[] = _(
  "As soon as it spots others of its kind,\n"
  "BALTOY congregates with them and\n"
  "then begins crying noisily in unison.");
static const u8 DexDescription_Baltoy_2[] = _(
  "This POKéMON sleeps while cleverly\n"
  "balancing itself on its one foot.");
#else
static const u8 DexDescription_Baltoy_1[] = _(
  "BALTOY moves while spinning around on\n"
  "its one foot. Primitive wall paintings\n"
  "depicting this POKéMON living among");
static const u8 DexDescription_Baltoy_2[] = _(
  "people were discovered in some ancient\n"
  "ruins.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Claydol_1[] = _(
  "CLAYDOL is an enigma that appeared\n"
  "from a clay statue made by an ancient\n"
  "civilization dating back 20,000 years.");
static const u8 DexDescription_Claydol_2[] = _(
  "This POKéMON shoots beams from both\n"
  "its hands.");
#else
static const u8 DexDescription_Claydol_1[] = _(
  "CLAYDOL are said to be dolls of mud made\n"
  "by primitive humans and brought to life\n"
  "by exposure to a mysterious ray.");
static const u8 DexDescription_Claydol_2[] = _(
  "This POKéMON moves about while\n"
  "levitating.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Lileep_1[] = _(
  "LILEEP is an ancient POKéMON that was\n"
  "regenerated from a fossil. It remains\n"
  "permanently anchored to a rock.");
static const u8 DexDescription_Lileep_2[] = _(
  "From its immobile perch, this POKéMON\n"
  "intently scans for prey with its two\n"
  "eyes.");
#else
static const u8 DexDescription_Lileep_1[] = _(
  "LILEEP became extinct approximately\n"
  "a hundred million years ago.\n"
  "This ancient POKéMON attaches itself");
static const u8 DexDescription_Lileep_2[] = _(
  "to a rock on the seafloor and catches\n"
  "approaching prey using tentacles \n"
  "shaped like flower petals.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Cradily_1[] = _(
  "CRADILY’s body serves as an anchor,\n"
  "preventing it from being washed away in\n"
  "rough seas.");
static const u8 DexDescription_Cradily_2[] = _(
  "This POKéMON secretes a strong\n"
  "digestive fluid from its tentacles.");
#else
static const u8 DexDescription_Cradily_1[] = _(
  "CRADILY roams around the ocean floor\n"
  "in search of food. This POKéMON freely\n"
  "extends its tree trunk-like neck and");
static const u8 DexDescription_Cradily_2[] = _(
  "captures unwary prey using its eight\n"
  "tentacles.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Anorith_1[] = _(
  "ANORITH is said to be a type of \n"
  "POKéMON predecessor, with eight wings\n"
  "at the sides of its body.");
static const u8 DexDescription_Anorith_2[] = _(
  "This POKéMON swam in the primordial sea\n"
  "by undulating these eight wings.");
#else
static const u8 DexDescription_Anorith_1[] = _(
  "ANORITH was regenerated from a\n"
  "prehistoric fossil. This primitive\n"
  "POKéMON once lived in warm seas.");
static const u8 DexDescription_Anorith_2[] = _(
  "It grips its prey firmly between its\n"
  "two large claws.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Armaldo_1[] = _(
  "ARMALDO is a POKéMON species that\n"
  "became extinct in prehistoric times.\n"
  "This POKéMON is said to have walked on");
static const u8 DexDescription_Armaldo_2[] = _(
  "its hind legs, which would have been\n"
  "more convenient for life on land.");
#else
static const u8 DexDescription_Armaldo_1[] = _(
  "ARMALDO’s tough armor makes all attacks\n"
  "bounce off. This POKéMON’s two\n"
  "enormous claws can be freely extended");
static const u8 DexDescription_Armaldo_2[] = _(
  "or contracted. They have the power to\n"
  "punch right through a steel slab.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Feebas_1[] = _(
  "While FEEBAS’s body is in tatters,\n"
  "it has a hardy and tenacious life force\n"
  "that enables it to live anywhere.");
static const u8 DexDescription_Feebas_2[] = _(
  "However, this POKéMON is also slow and\n"
  "dimwitted, making it an easy catch.");
#else
static const u8 DexDescription_Feebas_1[] = _(
  "FEEBAS’s fins are ragged and\n"
  "tattered from the start of its life.\n"
  "Because of its shoddy appearance, this");
static const u8 DexDescription_Feebas_2[] = _(
  "POKéMON is largely ignored.\n"
  "It is capable of living in both the sea\n"
  "and in rivers.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Milotic_1[] = _(
  "MILOTIC live at the bottom of large\n"
  "lakes. When this POKéMON’s body glows a\n"
  "vivid pink, it releases a pulsing wave of");
static const u8 DexDescription_Milotic_2[] = _(
  "energy that brings soothing calm to\n"
  "restless spirits.");
#else
static const u8 DexDescription_Milotic_1[] = _(
  "MILOTIC is said to be the most\n"
  "beautiful of all the POKéMON.\n"
  "It has the power to becalm such");
static const u8 DexDescription_Milotic_2[] = _(
  "emotions as anger and hostility to quell\n"
  "bitter feuding.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Castform_1[] = _(
  "CASTFORM borrows the power of nature\n"
  "to transform itself into the guises of\n"
  "the sun, rain clouds, and snow clouds.");
static const u8 DexDescription_Castform_2[] = _(
  "This POKéMON’s feelings change with the\n"
  "weather.");
#else
static const u8 DexDescription_Castform_1[] = _(
  "CASTFORM’s appearance changes with\n"
  "the weather.\n"
  "This POKéMON gained the ability to use");
static const u8 DexDescription_Castform_2[] = _(
  "the vast power of nature to protect\n"
  "its tiny body.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Kecleon_1[] = _(
  "KECLEON alters its body coloration to\n"
  "blend in with its surroundings, allowing\n"
  "it to sneak up on its prey unnoticed.");
static const u8 DexDescription_Kecleon_2[] = _(
  "Then it lashes out with its long,\n"
  "stretchy tongue to instantly ensnare\n"
  "the unsuspecting target.");
#else
static const u8 DexDescription_Kecleon_1[] = _(
  "KECLEON is capable of changing its body\n"
  "colors at will to blend in with its\n"
  "surroundings.");
static const u8 DexDescription_Kecleon_2[] = _(
  "There is one exception - this POKéMON\n"
  "can’t change the zigzag pattern on its\n"
  "belly.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Shuppet_1[] = _(
  "SHUPPET grows by feeding on dark\n"
  "emotions, such as vengefulness and \n"
  "envy, in the hearts of people.");
static const u8 DexDescription_Shuppet_2[] = _(
  "It roams through cities in search of\n"
  "grudges that taint people.");
#else
static const u8 DexDescription_Shuppet_1[] = _(
  "SHUPPET is attracted by feelings\n"
  "of jealousy and vindictiveness.\n"
  "If someone develops strong feelings of");
static const u8 DexDescription_Shuppet_2[] = _(
  "vengeance, this POKéMON will appear\n"
  "in a swarm and line up beneath the eaves\n"
  "of that person’s home.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Banette_1[] = _(
  "A cursed energy permeated the stuffing\n"
  "of a discarded and forgotten plush doll,\n"
  "giving it new life as BANETTE.");
static const u8 DexDescription_Banette_2[] = _(
  "The POKéMON’s energy would escape if it\n"
  "were to ever open its mouth.");
#else
static const u8 DexDescription_Banette_1[] = _(
  "BANETTE generates energy for laying\n"
  "strong curses by sticking pins into its\n"
  "own body.");
static const u8 DexDescription_Banette_2[] = _(
  "This POKéMON was originally a pitiful\n"
  "plush doll that was thrown away.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Duskull_1[] = _(
  "DUSKULL wanders lost among the deep\n"
  "darkness of midnight. There is an oft-\n"
  "told admonishment given to misbehaving");
static const u8 DexDescription_Duskull_2[] = _(
  "children that this POKéMON will spirit\n"
  "away bad children who earn scoldings\n"
  "from their mothers.");
#else
static const u8 DexDescription_Duskull_1[] = _(
  "DUSKULL can pass through any wall no\n"
  "matter how thick it may be.\n"
  "Once this POKéMON chooses a target,");
static const u8 DexDescription_Duskull_2[] = _(
  "it will doggedly pursue the intended\n"
  "victim until the break of dawn.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Dusclops_1[] = _(
  "DUSCLOPS absorbs anything, however\n"
  "large the object may be. This POKéMON\n"
  "hypnotizes its foe by waving its hands");
static const u8 DexDescription_Dusclops_2[] = _(
  "in a macabre manner and by bringing its\n"
  "single eye to bear. The hypnotized foe\n"
  "is made to do DUSCLOPS’s bidding.");
#else
static const u8 DexDescription_Dusclops_1[] = _(
  "DUSCLOPS’s body is completely hollow -\n"
  "there is nothing at all inside.\n"
  "It is said that its body is like a black");
static const u8 DexDescription_Dusclops_2[] = _(
  "hole. This POKéMON will absorb anything\n"
  "into its body, but nothing will ever come\n"
  "back out.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Tropius_1[] = _(
  "Children of the southern tropics eat\n"
  "as snacks the fruit that grows in\n"
  "bunches around the neck of TROPIUS.");
static const u8 DexDescription_Tropius_2[] = _(
  "This POKéMON flies by flapping the\n"
  "leaves on its back as if they were\n"
  "wings.");
#else
static const u8 DexDescription_Tropius_1[] = _(
  "The bunches of fruit around TROPIUS’s\n"
  "neck are very popular with children.\n"
  "This POKéMON loves fruit, and eats it");
static const u8 DexDescription_Tropius_2[] = _(
  "continuously. Apparently, its love for\n"
  "fruit resulted in its own outgrowth\n"
  "of fruit.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Chimecho_1[] = _(
  "In high winds, CHIMECHO cries as it\n"
  "hangs from a tree branch or the eaves\n"
  "of a building using a suction cup on its");
static const u8 DexDescription_Chimecho_2[] = _(
  "head.\n"
  "This POKéMON plucks berries with its\n"
  "long tail and eats them.");
#else
static const u8 DexDescription_Chimecho_1[] = _(
  "CHIMECHO makes its cries echo\n"
  "inside its hollow body. When this\n"
  "POKéMON becomes enraged, its cries");
static const u8 DexDescription_Chimecho_2[] = _(
  "result in ultrasonic waves that have\n"
  "the power to knock foes flying.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Absol_1[] = _(
  "ABSOL has the ability to foretell the\n"
  "coming of natural disasters.\n"
  "It lives in a harsh, rugged mountain");
static const u8 DexDescription_Absol_2[] = _(
  "environment. This POKéMON very rarely\n"
  "ventures down from the mountains.");
#else
static const u8 DexDescription_Absol_1[] = _(
  "Every time ABSOL appears before people,\n"
  "it is followed by a disaster such as an\n"
  "earthquake or a tidal wave.");
static const u8 DexDescription_Absol_2[] = _(
  "As a result, it came to be known as the\n"
  "disaster POKéMON.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Wynaut_1[] = _(
  "WYNAUT gather on moonlit nights to play\n"
  "by squeezing up against each other.\n"
  "By being squeezed, this POKéMON gains");
static const u8 DexDescription_Wynaut_2[] = _(
  "endurance and is trained to dole out\n"
  "powerful counterattacks.");
#else
static const u8 DexDescription_Wynaut_1[] = _(
  "WYNAUT can always be seen with a big,\n"
  "happy smile on its face. Look at its tail\n"
  "to determine if it is angry.");
static const u8 DexDescription_Wynaut_2[] = _(
  "When angered, this POKéMON will be\n"
  "slapping the ground with its tail.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Snorunt_1[] = _(
  "SNORUNT survives by eating only snow\n"
  "and ice.\n"
  "Old folklore claims that a house visited");
static const u8 DexDescription_Snorunt_2[] = _(
  "by this POKéMON is sure to prosper for\n"
  "many generations to come.");
#else
static const u8 DexDescription_Snorunt_1[] = _(
  "SNORUNT live in regions with heavy\n"
  "snowfall. In seasons without snow, such\n"
  "as spring and summer, this POKéMON");
static const u8 DexDescription_Snorunt_2[] = _(
  "steals away to live quietly among\n"
  "stalactites and stalagmites deep in\n"
  "caverns.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Glalie_1[] = _(
  "GLALIE has the ability to freely\n"
  "control ice. For example, it can\n"
  "instantly freeze its foe solid.");
static const u8 DexDescription_Glalie_2[] = _(
  "After immobilizing its foe in ice, this\n"
  "POKéMON enjoys eating it in leisurely\n"
  "fashion.");
#else
static const u8 DexDescription_Glalie_1[] = _(
  "GLALIE has a body made of rock, which it\n"
  "hardens with an armor of ice.\n"
  "This POKéMON has the ability to freeze");
static const u8 DexDescription_Glalie_2[] = _(
  "moisture in the atmosphere into any\n"
  "shape it desires.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Spheal_1[] = _(
  "SPHEAL always travels by rolling\n"
  "around on its ball-like body. When the\n"
  "season for ice floes arrives, this");
static const u8 DexDescription_Spheal_2[] = _(
  "POKéMON can be seen rolling about on\n"
  "ice and crossing the sea.");
#else
static const u8 DexDescription_Spheal_1[] = _(
  "SPHEAL is much faster rolling than \n"
  "walking to get around. When groups of\n"
  "this POKéMON eat, they all clap at once");
static const u8 DexDescription_Spheal_2[] = _(
  "to show their pleasure. Because of this,\n"
  "their mealtimes are noisy.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Sealeo_1[] = _(
  "SEALEO often balances and rolls\n"
  "things on the tip of its nose. While the\n"
  "POKéMON is rolling something, it checks");
static const u8 DexDescription_Sealeo_2[] = _(
  "the object’s aroma and texture to\n"
  "determine whether it likes the object\n"
  "or not.");
#else
static const u8 DexDescription_Sealeo_1[] = _(
  "SEALEO has the habit of always juggling\n"
  "on the tip of its nose anything it sees\n"
  "for the first time.");
static const u8 DexDescription_Sealeo_2[] = _(
  "This POKéMON occasionally entertains\n"
  "itself by balancing and rolling a SPHEAL\n"
  "on its nose.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Walrein_1[] = _(
  "WALREIN swims all over in frigid\n"
  "seawater while crushing icebergs with\n"
  "its grand, imposing tusks.");
static const u8 DexDescription_Walrein_2[] = _(
  "Its thick layer of blubber makes enemy\n"
  "attacks bounce off harmlessly.");
#else
static const u8 DexDescription_Walrein_1[] = _(
  "WALREIN’s two massively developed\n"
  "tusks can totally shatter blocks of\n"
  "ice weighing ten tons with one blow.");
static const u8 DexDescription_Walrein_2[] = _(
  "This POKéMON’s thick coat of blubber\n"
  "insulates it from subzero temperatures.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Clamperl_1[] = _(
  "CLAMPERL grows while being protected\n"
  "by its rock-hard shell. When its body\n"
  "becomes too large to fit inside the");
static const u8 DexDescription_Clamperl_2[] = _(
  "shell, it is sure evidence that this\n"
  "POKéMON is getting close to evolution.");
#else
static const u8 DexDescription_Clamperl_1[] = _(
  "CLAMPERL’s sturdy shell is not only good\n"
  "for protection - it is also used for\n"
  "clamping and catching prey.");
static const u8 DexDescription_Clamperl_2[] = _(
  "A fully grown CLAMPERL’s shell will be\n"
  "scored with nicks and scratches all\n"
  "over.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Huntail_1[] = _(
  "HUNTAIL’s tail is shaped like a fish.\n"
  "It uses the tail to attract prey, then\n"
  "swallows the prey whole with its large,");
static const u8 DexDescription_Huntail_2[] = _(
  "gaping mouth.\n"
  "This POKéMON swims by wiggling its\n"
  "slender body like a snake.");
#else
static const u8 DexDescription_Huntail_1[] = _(
  "HUNTAIL’s presence went unnoticed by\n"
  "people for a long time because it lives\n"
  "at extreme depths in the sea.");
static const u8 DexDescription_Huntail_2[] = _(
  "This POKéMON’s eyes can see clearly\n"
  "even in the murky dark depths of the\n"
  "ocean.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Gorebyss_1[] = _(
  "Although GOREBYSS is the very picture\n"
  "of elegance and beauty while swimming,\n"
  "it is also cruel. When it spots prey, this");
static const u8 DexDescription_Gorebyss_2[] = _(
  "POKéMON inserts its thin mouth into the\n"
  "prey’s body and drains the prey of its\n"
  "body fluids.");
#else
static const u8 DexDescription_Gorebyss_1[] = _(
  "GOREBYSS lives in the southern seas\n"
  "at extreme depths. Its body is built to\n"
  "withstand the enormous pressure of");
static const u8 DexDescription_Gorebyss_2[] = _(
  "water at incredible depths. Because of\n"
  "this, this POKéMON’s body is unharmed\n"
  "by ordinary attacks.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Relicanth_1[] = _(
  "RELICANTH is a rare species that was\n"
  "discovered in deep-sea explorations.\n"
  "This POKéMON’s body withstands the");
static const u8 DexDescription_Relicanth_2[] = _(
  "enormous water pressure of the ocean\n"
  "depths. Its body is covered in tough\n"
  "scales that are like craggy rocks.");
#else
static const u8 DexDescription_Relicanth_1[] = _(
  "RELICANTH is a POKéMON species that\n"
  "existed for a hundred million years\n"
  "without ever changing its form.");
static const u8 DexDescription_Relicanth_2[] = _(
  "This ancient POKéMON feeds on\n"
  "microscopic organisms with its\n"
  "toothless mouth.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Luvdisc_1[] = _(
  "LUVDISC’s heart-shaped body is a\n"
  "symbol of love and romance.\n"
  "It is said that any couple meeting this");
static const u8 DexDescription_Luvdisc_2[] = _(
  "POKéMON is promised a loving\n"
  "relationship that never ends.");
#else
static const u8 DexDescription_Luvdisc_1[] = _(
  "LUVDISC live in shallow seas in the\n"
  "tropics. This heart-shaped POKéMON\n"
  "earned its name by swimming after");
static const u8 DexDescription_Luvdisc_2[] = _(
  "loving couples it spotted in the\n"
  "ocean’s waves.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Bagon_1[] = _(
  "BAGON harbors a never-ending dream of\n"
  "one day soaring high among the clouds.\n"
  "As if trying to dispel its frustration");
static const u8 DexDescription_Bagon_2[] = _(
  "over its inability to fly, this POKéMON\n"
  "slams its hard head against huge rocks\n"
  "and shatters them into pebbles.");
#else
static const u8 DexDescription_Bagon_1[] = _(
  "BAGON has a dream of one day soaring\n"
  "in the sky. In doomed efforts to fly,\n"
  "this POKéMON hurls itself off cliffs.");
static const u8 DexDescription_Bagon_2[] = _(
  "As a result of its dives, its head has \n"
  "grown tough and as hard as tempered\n"
  "steel.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Shelgon_1[] = _(
  "Covering SHELGON’s body are outgrowths\n"
  "much like bones. The shell is very hard\n"
  "and bounces off enemy attacks.");
static const u8 DexDescription_Shelgon_2[] = _(
  "When awaiting evolution, this POKéMON\n"
  "hides away in a cavern.");
#else
static const u8 DexDescription_Shelgon_1[] = _(
  "Inside SHELGON’s armor-like shell, cells\n"
  "are in the midst of transformation\n"
  "to create an entirely new body.");
static const u8 DexDescription_Shelgon_2[] = _(
  "This POKéMON’s shell is extremely heavy,\n"
  "making its movements sluggish.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Salamence_1[] = _(
  "By evolving into SALAMENCE, this\n"
  "POKéMON finally realizes its long-held\n"
  "dream of growing wings.");
static const u8 DexDescription_Salamence_2[] = _(
  "To express its joy, it flies and wheels\n"
  "all over the sky while spouting flames\n"
  "from its mouth.");
#else
static const u8 DexDescription_Salamence_1[] = _(
  "SALAMENCE came about as a result of a\n"
  "strong, long-held dream of growing\n"
  "wings. It is said that this powerful");
static const u8 DexDescription_Salamence_2[] = _(
  "desire triggered a sudden mutation in\n"
  "this POKéMON’s cells, causing it to\n"
  "sprout its magnificent wings.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Beldum_1[] = _(
  "BELDUM keeps itself floating by\n"
  "generating a magnetic force that\n"
  "repels earth’s natural magnetism.");
static const u8 DexDescription_Beldum_2[] = _(
  "When it sleeps, this POKéMON anchors\n"
  "itself to a cliff using the hooks on\n"
  "its rear.");
#else
static const u8 DexDescription_Beldum_1[] = _(
  "Instead of blood, a powerful magnetic\n"
  "force courses throughout BELDUM’s\n"
  "body. This POKéMON communicates with");
static const u8 DexDescription_Beldum_2[] = _(
  "others by sending controlled pulses of\n"
  "magnetism.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Metang_1[] = _(
  "When two BELDUM fuse together, METANG\n"
  "is formed. The brains of the BELDUM are\n"
  "joined by a magnetic nervous system.");
static const u8 DexDescription_Metang_2[] = _(
  "This POKéMON turns its arms to the rear\n"
  "for traveling at high speed.");
#else
static const u8 DexDescription_Metang_1[] = _(
  "When two BELDUM fuse together, METANG\n"
  "is formed. The brains of the BELDUM are\n"
  "joined by a magnetic nervous system.");
static const u8 DexDescription_Metang_2[] = _(
  "By linking its brains magnetically,\n"
  "this POKéMON generates strong\n"
  "psychokinetic power.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Metagross_1[] = _(
  "METAGROSS is the result of two METANG\n"
  "achieving fusion. When hunting, this\n"
  "POKéMON pins the prey to the ground");
static const u8 DexDescription_Metagross_2[] = _(
  "under its massive body. It then eats\n"
  "the helpless victim using the large \n"
  "mouth on its stomach.");
#else
static const u8 DexDescription_Metagross_1[] = _(
  "METAGROSS has four brains in total.\n"
  "Combined, the four brains can breeze\n"
  "through difficult calculations faster");
static const u8 DexDescription_Metagross_2[] = _(
  "than a supercomputer.\n"
  "This POKéMON can float in the air by\n"
  "tucking in its four legs.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Regirock_1[] = _(
  "REGIROCK’s body is composed entirely of\n"
  "rocks. Recently, a study made the\n"
  "startling discovery that the rocks");
static const u8 DexDescription_Regirock_2[] = _(
  "were all unearthed from different\n"
  "locations.");
#else
static const u8 DexDescription_Regirock_1[] = _(
  "REGIROCK was sealed away by people\n"
  "long ago. If this POKéMON’s body is\n"
  "damaged in battle, it is said to seek");
static const u8 DexDescription_Regirock_2[] = _(
  "out suitable rocks on its own to repair\n"
  "itself.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Regice_1[] = _(
  "REGICE cloaks itself with frigid air of\n"
  "negative 328 degrees F.\n"
  "Things will freeze solid just by going");
static const u8 DexDescription_Regice_2[] = _(
  "near this POKéMON.\n"
  "Its icy body is so cold, it will not melt\n"
  "even if it is immersed in magma.");
#else
static const u8 DexDescription_Regice_1[] = _(
  "REGICE’s body was made during an ice\n"
  "age. The deep-frozen body can’t be\n"
  "melted, even by fire.");
static const u8 DexDescription_Regice_2[] = _(
  "This POKéMON controls frigid air of\n"
  "minus 328 degrees F.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Registeel_1[] = _(
  "REGISTEEL was imprisoned by people\n"
  "in ancient times.\n"
  "The metal composing its body is thought");
static const u8 DexDescription_Registeel_2[] = _(
  "to be a curious substance that is not\n"
  "of this earth.");
#else
static const u8 DexDescription_Registeel_1[] = _(
  "REGISTEEL has a body that is harder\n"
  "than any kind of metal.\n"
  "Its body is apparently hollow.");
static const u8 DexDescription_Registeel_2[] = _(
  "No one has any idea what this POKéMON\n"
  "eats.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Latias_1[] = _(
  "LATIAS is highly intelligent and capable\n"
  "of understanding human speech.\n"
  "It is covered with a glass-like down.");
static const u8 DexDescription_Latias_2[] = _(
  "The POKéMON enfolds its body with its\n"
  "down and refracts light to alter its\n"
  "appearance.");
#else
static const u8 DexDescription_Latias_1[] = _(
  "LATIAS is highly sensitive to the\n"
  "emotions of people. If it senses any\n"
  "hostility, this POKéMON ruffles the");
static const u8 DexDescription_Latias_2[] = _(
  "feathers all over its body and cries\n"
  "shrilly to intimidate the foe.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Latios_1[] = _(
  "LATIOS will only open its heart to a\n"
  "TRAINER with a compassionate spirit.\n"
  "This POKéMON can fly faster than a jet");
static const u8 DexDescription_Latios_2[] = _(
  "plane by folding its forelegs to minimize\n"
  "air resistance.");
#else
static const u8 DexDescription_Latios_1[] = _(
  "LATIOS has the ability to make its foe\n"
  "see an image of what it has seen or\n"
  "imagines in its head.");
static const u8 DexDescription_Latios_2[] = _(
  "This POKéMON is intelligent and\n"
  "understands human speech.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Kyogre_1[] = _(
  "KYOGRE is named in mythology as the\n"
  "POKéMON that expanded the sea by\n"
  "covering the land with torrential rains");
static const u8 DexDescription_Kyogre_2[] = _(
  "and towering tidal waves.\n"
  "It took to sleep after a cataclysmic\n"
  "battle with GROUDON.");
#else
static const u8 DexDescription_Kyogre_1[] = _(
  "KYOGRE has the power to create massive\n"
  "rain clouds that cover the entire sky\n"
  "and bring about torrential downpours.");
static const u8 DexDescription_Kyogre_2[] = _(
  "This POKéMON saved people who were\n"
  "suffering from droughts.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Groudon_1[] = _(
  "GROUDON has the power to scatter rain\n"
  "clouds and make water evaporate with\n"
  "light and heat.");
static const u8 DexDescription_Groudon_2[] = _(
  "It came as a savior to people who had\n"
  "been suffering from terrible floods.");
#else
static const u8 DexDescription_Groudon_1[] = _(
  "GROUDON has long been described in \n"
  "mythology as the POKéMON that raised\n"
  "lands and expanded continents.");
static const u8 DexDescription_Groudon_2[] = _(
  "This POKéMON took to sleep after a\n"
  "cataclysmic battle with KYOGRE.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Rayquaza_1[] = _(
  "RAYQUAZA is said to have lived for\n"
  "hundreds of millions of years in the\n"
  "earth’s ozone layer, above the clouds.");
static const u8 DexDescription_Rayquaza_2[] = _(
  "Its existence had been completely\n"
  "unknown because it lived so high in\n"
  "the sky.");
#else
static const u8 DexDescription_Rayquaza_1[] = _(
  "RAYQUAZA lived for hundreds of millions\n"
  "of years in the earth’s ozone layer, \n"
  "never descending to the ground.");
static const u8 DexDescription_Rayquaza_2[] = _(
  "This POKéMON appears to feed on water\n"
  "and particles in the atmosphere.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Jirachi_1[] = _(
  "JIRACHI will awaken from its sleep of\n"
  "a thousand years if you sing to it in a\n"
  "voice of purity.");
static const u8 DexDescription_Jirachi_2[] = _(
  "It is said to make true any wish that\n"
  "people desire.");
#else
static const u8 DexDescription_Jirachi_1[] = _(
  "A legend states that JIRACHI will make\n"
  "true any wish that is written on notes\n"
  "attached to its head when it awakens.");
static const u8 DexDescription_Jirachi_2[] = _(
  "If this POKéMON senses danger, it will\n"
  "fight without awakening.");
#endif

#ifdef SAPPHIRE
static const u8 DexDescription_Deoxys_1[] = _(
  "DEOXYS emerged from a virus that came\n"
  "from space. It is highly intelligent and\n"
  "wields psychokinetic powers.");
static const u8 DexDescription_Deoxys_2[] = _(
  "This POKéMON shoots lasers from the\n"
  "crystalline organ on its chest.");
#else
static const u8 DexDescription_Deoxys_1[] = _(
  "The DNA of a space virus underwent a\n"
  "sudden mutation upon exposure to a\n"
  "laser beam and resulted in DEOXYS.");
static const u8 DexDescription_Deoxys_2[] = _(
  "The crystalline organ on this POKéMON’s\n"
  "chest appears to be its brain.");
#endif

static const struct PokedexEntry gPokedexEntries[] =
{
    {  //Dummy
        .categoryName = _("UNKNOWN"),
        .height = 0,
        .weight = 0,
        .descriptionPage1 = DexDescription_Dummy_1,
        .descriptionPage2 = DexDescription_Dummy_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Bulbasaur
        .categoryName = _("SEED"),
        .height = 7,
        .weight = 69,
        .descriptionPage1 = DexDescription_Bulbasaur_1,
        .descriptionPage2 = DexDescription_Bulbasaur_2,
        .pokemonScale = 356,
        .pokemonOffset = 17,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Ivysaur
        .categoryName = _("SEED"),
        .height = 10,
        .weight = 130,
        .descriptionPage1 = DexDescription_Ivysaur_1,
        .descriptionPage2 = DexDescription_Ivysaur_2,
        .pokemonScale = 335,
        .pokemonOffset = 13,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Venusaur
        .categoryName = _("SEED"),
        .height = 20,
        .weight = 1000,
        .descriptionPage1 = DexDescription_Venusaur_1,
        .descriptionPage2 = DexDescription_Venusaur_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 388,
        .trainerOffset = 6,
    },
    {  //Charmander
        .categoryName = _("LIZARD"),
        .height = 6,
        .weight = 85,
        .descriptionPage1 = DexDescription_Charmander_1,
        .descriptionPage2 = DexDescription_Charmander_2,
        .pokemonScale = 444,
        .pokemonOffset = 18,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Charmeleon
        .categoryName = _("FLAME"),
        .height = 11,
        .weight = 190,
        .descriptionPage1 = DexDescription_Charmeleon_1,
        .descriptionPage2 = DexDescription_Charmeleon_2,
        .pokemonScale = 302,
        .pokemonOffset = 9,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Charizard
        .categoryName = _("FLAME"),
        .height = 17,
        .weight = 905,
        .descriptionPage1 = DexDescription_Charizard_1,
        .descriptionPage2 = DexDescription_Charizard_2,
        .pokemonScale = 256,
        .pokemonOffset = 1,
        .trainerScale = 302,
        .trainerOffset = 3,
    },
    {  //Squirtle
        .categoryName = _("TINY TURTLE"),
        .height = 5,
        .weight = 90,
        .descriptionPage1 = DexDescription_Squirtle_1,
        .descriptionPage2 = DexDescription_Squirtle_2,
        .pokemonScale = 412,
        .pokemonOffset = 18,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Wartortle
        .categoryName = _("TURTLE"),
        .height = 10,
        .weight = 225,
        .descriptionPage1 = DexDescription_Wartortle_1,
        .descriptionPage2 = DexDescription_Wartortle_2,
        .pokemonScale = 332,
        .pokemonOffset = 10,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Blastoise
        .categoryName = _("SHELLFISH"),
        .height = 16,
        .weight = 855,
        .descriptionPage1 = DexDescription_Blastoise_1,
        .descriptionPage2 = DexDescription_Blastoise_2,
        .pokemonScale = 256,
        .pokemonOffset = -1,
        .trainerScale = 293,
        .trainerOffset = 2,
    },
    {  //Caterpie
        .categoryName = _("WORM"),
        .height = 3,
        .weight = 29,
        .descriptionPage1 = DexDescription_Caterpie_1,
        .descriptionPage2 = DexDescription_Caterpie_2,
        .pokemonScale = 549,
        .pokemonOffset = 22,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Metapod
        .categoryName = _("COCOON"),
        .height = 7,
        .weight = 99,
        .descriptionPage1 = DexDescription_Metapod_1,
        .descriptionPage2 = DexDescription_Metapod_2,
        .pokemonScale = 350,
        .pokemonOffset = 18,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Butterfree
        .categoryName = _("BUTTERFLY"),
        .height = 11,
        .weight = 320,
        .descriptionPage1 = DexDescription_Butterfree_1,
        .descriptionPage2 = DexDescription_Butterfree_2,
        .pokemonScale = 312,
        .pokemonOffset = 2,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Weedle
        .categoryName = _("HAIRY BUG"),
        .height = 3,
        .weight = 32,
        .descriptionPage1 = DexDescription_Weedle_1,
        .descriptionPage2 = DexDescription_Weedle_2,
        .pokemonScale = 455,
        .pokemonOffset = 22,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Kakuna
        .categoryName = _("COCOON"),
        .height = 6,
        .weight = 100,
        .descriptionPage1 = DexDescription_Kakuna_1,
        .descriptionPage2 = DexDescription_Kakuna_2,
        .pokemonScale = 424,
        .pokemonOffset = 17,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Beedrill
        .categoryName = _("POISON BEE"),
        .height = 10,
        .weight = 295,
        .descriptionPage1 = DexDescription_Beedrill_1,
        .descriptionPage2 = DexDescription_Beedrill_2,
        .pokemonScale = 366,
        .pokemonOffset = 2,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Pidgey
        .categoryName = _("TINY BIRD"),
        .height = 3,
        .weight = 18,
        .descriptionPage1 = DexDescription_Pidgey_1,
        .descriptionPage2 = DexDescription_Pidgey_2,
        .pokemonScale = 508,
        .pokemonOffset = -3,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Pidgeotto
        .categoryName = _("BIRD"),
        .height = 11,
        .weight = 300,
        .descriptionPage1 = DexDescription_Pidgeotto_1,
        .descriptionPage2 = DexDescription_Pidgeotto_2,
        .pokemonScale = 331,
        .pokemonOffset = 10,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Pidgeot
        .categoryName = _("BIRD"),
        .height = 15,
        .weight = 395,
        .descriptionPage1 = DexDescription_Pidgeot_1,
        .descriptionPage2 = DexDescription_Pidgeot_2,
        .pokemonScale = 269,
        .pokemonOffset = 0,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Rattata
        .categoryName = _("MOUSE"),
        .height = 3,
        .weight = 35,
        .descriptionPage1 = DexDescription_Rattata_1,
        .descriptionPage2 = DexDescription_Rattata_2,
        .pokemonScale = 481,
        .pokemonOffset = 21,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Raticate
        .categoryName = _("MOUSE"),
        .height = 7,
        .weight = 185,
        .descriptionPage1 = DexDescription_Raticate_1,
        .descriptionPage2 = DexDescription_Raticate_2,
        .pokemonScale = 459,
        .pokemonOffset = 18,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Spearow
        .categoryName = _("TINY BIRD"),
        .height = 3,
        .weight = 20,
        .descriptionPage1 = DexDescription_Spearow_1,
        .descriptionPage2 = DexDescription_Spearow_2,
        .pokemonScale = 571,
        .pokemonOffset = 22,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Fearow
        .categoryName = _("BEAK"),
        .height = 12,
        .weight = 380,
        .descriptionPage1 = DexDescription_Fearow_1,
        .descriptionPage2 = DexDescription_Fearow_2,
        .pokemonScale = 278,
        .pokemonOffset = 1,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Ekans
        .categoryName = _("SNAKE"),
        .height = 20,
        .weight = 69,
        .descriptionPage1 = DexDescription_Ekans_1,
        .descriptionPage2 = DexDescription_Ekans_2,
        .pokemonScale = 298,
        .pokemonOffset = 12,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Arbok
        .categoryName = _("COBRA"),
        .height = 35,
        .weight = 650,
        .descriptionPage1 = DexDescription_Arbok_1,
        .descriptionPage2 = DexDescription_Arbok_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 296,
        .trainerOffset = 2,
    },
    {  //Pikachu
        .categoryName = _("MOUSE"),
        .height = 4,
        .weight = 60,
        .descriptionPage1 = DexDescription_Pikachu_1,
        .descriptionPage2 = DexDescription_Pikachu_2,
        .pokemonScale = 479,
        .pokemonOffset = 19,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Raichu
        .categoryName = _("MOUSE"),
        .height = 8,
        .weight = 300,
        .descriptionPage1 = DexDescription_Raichu_1,
        .descriptionPage2 = DexDescription_Raichu_2,
        .pokemonScale = 426,
        .pokemonOffset = 13,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Sandshrew
        .categoryName = _("MOUSE"),
        .height = 6,
        .weight = 120,
        .descriptionPage1 = DexDescription_Sandshrew_1,
        .descriptionPage2 = DexDescription_Sandshrew_2,
        .pokemonScale = 365,
        .pokemonOffset = 18,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Sandslash
        .categoryName = _("MOUSE"),
        .height = 10,
        .weight = 295,
        .descriptionPage1 = DexDescription_Sandslash_1,
        .descriptionPage2 = DexDescription_Sandslash_2,
        .pokemonScale = 341,
        .pokemonOffset = 11,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //NidoranF
        .categoryName = _("POISON PIN"),
        .height = 4,
        .weight = 70,
        .descriptionPage1 = DexDescription_NidoranF_1,
        .descriptionPage2 = DexDescription_NidoranF_2,
        .pokemonScale = 488,
        .pokemonOffset = 21,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Nidorina
        .categoryName = _("POISON PIN"),
        .height = 8,
        .weight = 200,
        .descriptionPage1 = DexDescription_Nidorina_1,
        .descriptionPage2 = DexDescription_Nidorina_2,
        .pokemonScale = 381,
        .pokemonOffset = 15,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Nidoqueen
        .categoryName = _("DRILL"),
        .height = 13,
        .weight = 600,
        .descriptionPage1 = DexDescription_Nidoqueen_1,
        .descriptionPage2 = DexDescription_Nidoqueen_2,
        .pokemonScale = 293,
        .pokemonOffset = 4,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //NidoranM
        .categoryName = _("POISON PIN"),
        .height = 5,
        .weight = 90,
        .descriptionPage1 = DexDescription_NidoranM_1,
        .descriptionPage2 = DexDescription_NidoranM_2,
        .pokemonScale = 511,
        .pokemonOffset = 20,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Nidorino
        .categoryName = _("POISON PIN"),
        .height = 9,
        .weight = 195,
        .descriptionPage1 = DexDescription_Nidorino_1,
        .descriptionPage2 = DexDescription_Nidorino_2,
        .pokemonScale = 408,
        .pokemonOffset = 15,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Nidoking
        .categoryName = _("DRILL"),
        .height = 14,
        .weight = 620,
        .descriptionPage1 = DexDescription_Nidoking_1,
        .descriptionPage2 = DexDescription_Nidoking_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Clefairy
        .categoryName = _("FAIRY"),
        .height = 6,
        .weight = 75,
        .descriptionPage1 = DexDescription_Clefairy_1,
        .descriptionPage2 = DexDescription_Clefairy_2,
        .pokemonScale = 441,
        .pokemonOffset = 20,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Clefable
        .categoryName = _("FAIRY"),
        .height = 13,
        .weight = 400,
        .descriptionPage1 = DexDescription_Clefable_1,
        .descriptionPage2 = DexDescription_Clefable_2,
        .pokemonScale = 256,
        .pokemonOffset = 5,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Vulpix
        .categoryName = _("FOX"),
        .height = 6,
        .weight = 99,
        .descriptionPage1 = DexDescription_Vulpix_1,
        .descriptionPage2 = DexDescription_Vulpix_2,
        .pokemonScale = 542,
        .pokemonOffset = 19,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Ninetales
        .categoryName = _("FOX"),
        .height = 11,
        .weight = 199,
        .descriptionPage1 = DexDescription_Ninetales_1,
        .descriptionPage2 = DexDescription_Ninetales_2,
        .pokemonScale = 339,
        .pokemonOffset = 10,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Jigglypuff
        .categoryName = _("BALLOON"),
        .height = 5,
        .weight = 55,
        .descriptionPage1 = DexDescription_Jigglypuff_1,
        .descriptionPage2 = DexDescription_Jigglypuff_2,
        .pokemonScale = 433,
        .pokemonOffset = 2,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Wigglytuff
        .categoryName = _("BALLOON"),
        .height = 10,
        .weight = 120,
        .descriptionPage1 = DexDescription_Wigglytuff_1,
        .descriptionPage2 = DexDescription_Wigglytuff_2,
        .pokemonScale = 328,
        .pokemonOffset = 11,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Zubat
        .categoryName = _("BAT"),
        .height = 8,
        .weight = 75,
        .descriptionPage1 = DexDescription_Zubat_1,
        .descriptionPage2 = DexDescription_Zubat_2,
        .pokemonScale = 362,
        .pokemonOffset = -5,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Golbat
        .categoryName = _("BAT"),
        .height = 16,
        .weight = 550,
        .descriptionPage1 = DexDescription_Golbat_1,
        .descriptionPage2 = DexDescription_Golbat_2,
        .pokemonScale = 256,
        .pokemonOffset = 1,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Oddish
        .categoryName = _("WEED"),
        .height = 5,
        .weight = 54,
        .descriptionPage1 = DexDescription_Oddish_1,
        .descriptionPage2 = DexDescription_Oddish_2,
        .pokemonScale = 423,
        .pokemonOffset = 19,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Gloom
        .categoryName = _("WEED"),
        .height = 8,
        .weight = 86,
        .descriptionPage1 = DexDescription_Gloom_1,
        .descriptionPage2 = DexDescription_Gloom_2,
        .pokemonScale = 329,
        .pokemonOffset = 13,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Vileplume
        .categoryName = _("FLOWER"),
        .height = 12,
        .weight = 186,
        .descriptionPage1 = DexDescription_Vileplume_1,
        .descriptionPage2 = DexDescription_Vileplume_2,
        .pokemonScale = 256,
        .pokemonOffset = 4,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Paras
        .categoryName = _("MUSHROOM"),
        .height = 3,
        .weight = 54,
        .descriptionPage1 = DexDescription_Paras_1,
        .descriptionPage2 = DexDescription_Paras_2,
        .pokemonScale = 593,
        .pokemonOffset = 22,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Parasect
        .categoryName = _("MUSHROOM"),
        .height = 10,
        .weight = 295,
        .descriptionPage1 = DexDescription_Parasect_1,
        .descriptionPage2 = DexDescription_Parasect_2,
        .pokemonScale = 307,
        .pokemonOffset = 8,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Venonat
        .categoryName = _("INSECT"),
        .height = 10,
        .weight = 300,
        .descriptionPage1 = DexDescription_Venonat_1,
        .descriptionPage2 = DexDescription_Venonat_2,
        .pokemonScale = 360,
        .pokemonOffset = 0,
        .trainerScale = 256,
        .trainerOffset = -1,
    },
    {  //Venomoth
        .categoryName = _("POISON MOTH"),
        .height = 15,
        .weight = 125,
        .descriptionPage1 = DexDescription_Venomoth_1,
        .descriptionPage2 = DexDescription_Venomoth_2,
        .pokemonScale = 285,
        .pokemonOffset = 2,
        .trainerScale = 256,
        .trainerOffset = 1,
    },
    {  //Diglett
        .categoryName = _("MOLE"),
        .height = 2,
        .weight = 8,
        .descriptionPage1 = DexDescription_Diglett_1,
        .descriptionPage2 = DexDescription_Diglett_2,
        .pokemonScale = 833,
        .pokemonOffset = 25,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Dugtrio
        .categoryName = _("MOLE"),
        .height = 7,
        .weight = 333,
        .descriptionPage1 = DexDescription_Dugtrio_1,
        .descriptionPage2 = DexDescription_Dugtrio_2,
        .pokemonScale = 406,
        .pokemonOffset = 18,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Meowth
        .categoryName = _("SCRATCH CAT"),
        .height = 4,
        .weight = 42,
        .descriptionPage1 = DexDescription_Meowth_1,
        .descriptionPage2 = DexDescription_Meowth_2,
        .pokemonScale = 480,
        .pokemonOffset = 19,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Persian
        .categoryName = _("CLASSY CAT"),
        .height = 10,
        .weight = 320,
        .descriptionPage1 = DexDescription_Persian_1,
        .descriptionPage2 = DexDescription_Persian_2,
        .pokemonScale = 320,
        .pokemonOffset = 10,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Psyduck
        .categoryName = _("DUCK"),
        .height = 8,
        .weight = 196,
        .descriptionPage1 = DexDescription_Psyduck_1,
        .descriptionPage2 = DexDescription_Psyduck_2,
        .pokemonScale = 369,
        .pokemonOffset = 15,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Golduck
        .categoryName = _("DUCK"),
        .height = 17,
        .weight = 766,
        .descriptionPage1 = DexDescription_Golduck_1,
        .descriptionPage2 = DexDescription_Golduck_2,
        .pokemonScale = 256,
        .pokemonOffset = 1,
        .trainerScale = 273,
        .trainerOffset = 1,
    },
    {  //Mankey
        .categoryName = _("PIG MONKEY"),
        .height = 5,
        .weight = 280,
        .descriptionPage1 = DexDescription_Mankey_1,
        .descriptionPage2 = DexDescription_Mankey_2,
        .pokemonScale = 404,
        .pokemonOffset = 19,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Primeape
        .categoryName = _("PIG MONKEY"),
        .height = 10,
        .weight = 320,
        .descriptionPage1 = DexDescription_Primeape_1,
        .descriptionPage2 = DexDescription_Primeape_2,
        .pokemonScale = 326,
        .pokemonOffset = 10,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Growlithe
        .categoryName = _("PUPPY"),
        .height = 7,
        .weight = 190,
        .descriptionPage1 = DexDescription_Growlithe_1,
        .descriptionPage2 = DexDescription_Growlithe_2,
        .pokemonScale = 346,
        .pokemonOffset = 14,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Arcanine
        .categoryName = _("LEGENDARY"),
        .height = 19,
        .weight = 1550,
        .descriptionPage1 = DexDescription_Arcanine_1,
        .descriptionPage2 = DexDescription_Arcanine_2,
        .pokemonScale = 256,
        .pokemonOffset = 1,
        .trainerScale = 312,
        .trainerOffset = 4,
    },
    {  //Poliwag
        .categoryName = _("TADPOLE"),
        .height = 6,
        .weight = 124,
        .descriptionPage1 = DexDescription_Poliwag_1,
        .descriptionPage2 = DexDescription_Poliwag_2,
        .pokemonScale = 369,
        .pokemonOffset = 20,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Poliwhirl
        .categoryName = _("TADPOLE"),
        .height = 10,
        .weight = 200,
        .descriptionPage1 = DexDescription_Poliwhirl_1,
        .descriptionPage2 = DexDescription_Poliwhirl_2,
        .pokemonScale = 288,
        .pokemonOffset = 11,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Poliwrath
        .categoryName = _("TADPOLE"),
        .height = 13,
        .weight = 540,
        .descriptionPage1 = DexDescription_Poliwrath_1,
        .descriptionPage2 = DexDescription_Poliwrath_2,
        .pokemonScale = 256,
        .pokemonOffset = 6,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Abra
        .categoryName = _("PSI"),
        .height = 9,
        .weight = 195,
        .descriptionPage1 = DexDescription_Abra_1,
        .descriptionPage2 = DexDescription_Abra_2,
        .pokemonScale = 363,
        .pokemonOffset = 14,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Kadabra
        .categoryName = _("PSI"),
        .height = 13,
        .weight = 565,
        .descriptionPage1 = DexDescription_Kadabra_1,
        .descriptionPage2 = DexDescription_Kadabra_2,
        .pokemonScale = 256,
        .pokemonOffset = 3,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Alakazam
        .categoryName = _("PSI"),
        .height = 15,
        .weight = 480,
        .descriptionPage1 = DexDescription_Alakazam_1,
        .descriptionPage2 = DexDescription_Alakazam_2,
        .pokemonScale = 256,
        .pokemonOffset = 3,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Machop
        .categoryName = _("SUPERPOWER"),
        .height = 8,
        .weight = 195,
        .descriptionPage1 = DexDescription_Machop_1,
        .descriptionPage2 = DexDescription_Machop_2,
        .pokemonScale = 342,
        .pokemonOffset = 14,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Machoke
        .categoryName = _("SUPERPOWER"),
        .height = 15,
        .weight = 705,
        .descriptionPage1 = DexDescription_Machoke_1,
        .descriptionPage2 = DexDescription_Machoke_2,
        .pokemonScale = 323,
        .pokemonOffset = 9,
        .trainerScale = 257,
        .trainerOffset = 0,
    },
    {  //Machamp
        .categoryName = _("SUPERPOWER"),
        .height = 16,
        .weight = 1300,
        .descriptionPage1 = DexDescription_Machamp_1,
        .descriptionPage2 = DexDescription_Machamp_2,
        .pokemonScale = 280,
        .pokemonOffset = 1,
        .trainerScale = 269,
        .trainerOffset = -1,
    },
    {  //Bellsprout
        .categoryName = _("FLOWER"),
        .height = 7,
        .weight = 40,
        .descriptionPage1 = DexDescription_Bellsprout_1,
        .descriptionPage2 = DexDescription_Bellsprout_2,
        .pokemonScale = 354,
        .pokemonOffset = 16,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Weepinbell
        .categoryName = _("FLYCATCHER"),
        .height = 10,
        .weight = 64,
        .descriptionPage1 = DexDescription_Weepinbell_1,
        .descriptionPage2 = DexDescription_Weepinbell_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Victreebel
        .categoryName = _("FLYCATCHER"),
        .height = 17,
        .weight = 155,
        .descriptionPage1 = DexDescription_Victreebel_1,
        .descriptionPage2 = DexDescription_Victreebel_2,
        .pokemonScale = 256,
        .pokemonOffset = 1,
        .trainerScale = 312,
        .trainerOffset = 3,
    },
    {  //Tentacool
        .categoryName = _("JELLYFISH"),
        .height = 9,
        .weight = 455,
        .descriptionPage1 = DexDescription_Tentacool_1,
        .descriptionPage2 = DexDescription_Tentacool_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Tentacruel
        .categoryName = _("JELLYFISH"),
        .height = 16,
        .weight = 550,
        .descriptionPage1 = DexDescription_Tentacruel_1,
        .descriptionPage2 = DexDescription_Tentacruel_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 312,
        .trainerOffset = 1,
    },
    {  //Geodude
        .categoryName = _("ROCK"),
        .height = 4,
        .weight = 200,
        .descriptionPage1 = DexDescription_Geodude_1,
        .descriptionPage2 = DexDescription_Geodude_2,
        .pokemonScale = 347,
        .pokemonOffset = 18,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Graveler
        .categoryName = _("ROCK"),
        .height = 10,
        .weight = 1050,
        .descriptionPage1 = DexDescription_Graveler_1,
        .descriptionPage2 = DexDescription_Graveler_2,
        .pokemonScale = 256,
        .pokemonOffset = 2,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Golem
        .categoryName = _("MEGATON"),
        .height = 14,
        .weight = 3000,
        .descriptionPage1 = DexDescription_Golem_1,
        .descriptionPage2 = DexDescription_Golem_2,
        .pokemonScale = 256,
        .pokemonOffset = 3,
        .trainerScale = 296,
        .trainerOffset = 2,
    },
    {  //Ponyta
        .categoryName = _("FIRE HORSE"),
        .height = 10,
        .weight = 300,
        .descriptionPage1 = DexDescription_Ponyta_1,
        .descriptionPage2 = DexDescription_Ponyta_2,
        .pokemonScale = 283,
        .pokemonOffset = 8,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Rapidash
        .categoryName = _("FIRE HORSE"),
        .height = 17,
        .weight = 950,
        .descriptionPage1 = DexDescription_Rapidash_1,
        .descriptionPage2 = DexDescription_Rapidash_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 289,
        .trainerOffset = 1,
    },
    {  //Slowpoke
        .categoryName = _("DOPEY"),
        .height = 12,
        .weight = 360,
        .descriptionPage1 = DexDescription_Slowpoke_1,
        .descriptionPage2 = DexDescription_Slowpoke_2,
        .pokemonScale = 256,
        .pokemonOffset = 10,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Slowbro
        .categoryName = _("HERMIT CRAB"),
        .height = 16,
        .weight = 785,
        .descriptionPage1 = DexDescription_Slowbro_1,
        .descriptionPage2 = DexDescription_Slowbro_2,
        .pokemonScale = 256,
        .pokemonOffset = 6,
        .trainerScale = 296,
        .trainerOffset = 2,
    },
    {  //Magnemite
        .categoryName = _("MAGNET"),
        .height = 3,
        .weight = 60,
        .descriptionPage1 = DexDescription_Magnemite_1,
        .descriptionPage2 = DexDescription_Magnemite_2,
        .pokemonScale = 288,
        .pokemonOffset = -9,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Magneton
        .categoryName = _("MAGNET"),
        .height = 10,
        .weight = 600,
        .descriptionPage1 = DexDescription_Magneton_1,
        .descriptionPage2 = DexDescription_Magneton_2,
        .pokemonScale = 292,
        .pokemonOffset = 1,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Farfetchd
        .categoryName = _("WILD DUCK"),
        .height = 8,
        .weight = 150,
        .descriptionPage1 = DexDescription_Farfetchd_1,
        .descriptionPage2 = DexDescription_Farfetchd_2,
        .pokemonScale = 330,
        .pokemonOffset = 2,
        .trainerScale = 293,
        .trainerOffset = 2,
    },
    {  //Doduo
        .categoryName = _("TWIN BIRD"),
        .height = 14,
        .weight = 392,
        .descriptionPage1 = DexDescription_Doduo_1,
        .descriptionPage2 = DexDescription_Doduo_2,
        .pokemonScale = 256,
        .pokemonOffset = 3,
        .trainerScale = 257,
        .trainerOffset = -1,
    },
    {  //Dodrio
        .categoryName = _("TRIPLE BIRD"),
        .height = 18,
        .weight = 852,
        .descriptionPage1 = DexDescription_Dodrio_1,
        .descriptionPage2 = DexDescription_Dodrio_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 268,
        .trainerOffset = 0,
    },
    {  //Seel
        .categoryName = _("SEA LION"),
        .height = 11,
        .weight = 900,
        .descriptionPage1 = DexDescription_Seel_1,
        .descriptionPage2 = DexDescription_Seel_2,
        .pokemonScale = 297,
        .pokemonOffset = 8,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Dewgong
        .categoryName = _("SEA LION"),
        .height = 17,
        .weight = 1200,
        .descriptionPage1 = DexDescription_Dewgong_1,
        .descriptionPage2 = DexDescription_Dewgong_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 275,
        .trainerOffset = 0,
    },
    {  //Grimer
        .categoryName = _("SLUDGE"),
        .height = 9,
        .weight = 300,
        .descriptionPage1 = DexDescription_Grimer_1,
        .descriptionPage2 = DexDescription_Grimer_2,
        .pokemonScale = 258,
        .pokemonOffset = 10,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Muk
        .categoryName = _("SLUDGE"),
        .height = 12,
        .weight = 300,
        .descriptionPage1 = DexDescription_Muk_1,
        .descriptionPage2 = DexDescription_Muk_2,
        .pokemonScale = 256,
        .pokemonOffset = 2,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Shellder
        .categoryName = _("BIVALVE"),
        .height = 3,
        .weight = 40,
        .descriptionPage1 = DexDescription_Shellder_1,
        .descriptionPage2 = DexDescription_Shellder_2,
        .pokemonScale = 675,
        .pokemonOffset = 24,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Cloyster
        .categoryName = _("BIVALVE"),
        .height = 15,
        .weight = 1325,
        .descriptionPage1 = DexDescription_Cloyster_1,
        .descriptionPage2 = DexDescription_Cloyster_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 269,
        .trainerOffset = 1,
    },
    {  //Gastly
        .categoryName = _("GAS"),
        .height = 13,
        .weight = 1,
        .descriptionPage1 = DexDescription_Gastly_1,
        .descriptionPage2 = DexDescription_Gastly_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Haunter
        .categoryName = _("GAS"),
        .height = 16,
        .weight = 1,
        .descriptionPage1 = DexDescription_Haunter_1,
        .descriptionPage2 = DexDescription_Haunter_2,
        .pokemonScale = 256,
        .pokemonOffset = 2,
        .trainerScale = 293,
        .trainerOffset = 2,
    },
    {  //Gengar
        .categoryName = _("SHADOW"),
        .height = 15,
        .weight = 405,
        .descriptionPage1 = DexDescription_Gengar_1,
        .descriptionPage2 = DexDescription_Gengar_2,
        .pokemonScale = 256,
        .pokemonOffset = 2,
        .trainerScale = 302,
        .trainerOffset = 2,
    },
    {  //Onix
        .categoryName = _("ROCK SNAKE"),
        .height = 88,
        .weight = 2100,
        .descriptionPage1 = DexDescription_Onix_1,
        .descriptionPage2 = DexDescription_Onix_2,
        .pokemonScale = 256,
        .pokemonOffset = 1,
        .trainerScale = 515,
        .trainerOffset = 14,
    },
    {  //Drowzee
        .categoryName = _("HYPNOSIS"),
        .height = 10,
        .weight = 324,
        .descriptionPage1 = DexDescription_Drowzee_1,
        .descriptionPage2 = DexDescription_Drowzee_2,
        .pokemonScale = 274,
        .pokemonOffset = 6,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Hypno
        .categoryName = _("HYPNOSIS"),
        .height = 16,
        .weight = 756,
        .descriptionPage1 = DexDescription_Hypno_1,
        .descriptionPage2 = DexDescription_Hypno_2,
        .pokemonScale = 256,
        .pokemonOffset = 3,
        .trainerScale = 257,
        .trainerOffset = 0,
    },
    {  //Krabby
        .categoryName = _("RIVER CRAB"),
        .height = 4,
        .weight = 65,
        .descriptionPage1 = DexDescription_Krabby_1,
        .descriptionPage2 = DexDescription_Krabby_2,
        .pokemonScale = 469,
        .pokemonOffset = 20,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Kingler
        .categoryName = _("PINCER"),
        .height = 13,
        .weight = 600,
        .descriptionPage1 = DexDescription_Kingler_1,
        .descriptionPage2 = DexDescription_Kingler_2,
        .pokemonScale = 256,
        .pokemonOffset = 2,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Voltorb
        .categoryName = _("BALL"),
        .height = 5,
        .weight = 104,
        .descriptionPage1 = DexDescription_Voltorb_1,
        .descriptionPage2 = DexDescription_Voltorb_2,
        .pokemonScale = 364,
        .pokemonOffset = -8,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Electrode
        .categoryName = _("BALL"),
        .height = 12,
        .weight = 666,
        .descriptionPage1 = DexDescription_Electrode_1,
        .descriptionPage2 = DexDescription_Electrode_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Exeggcute
        .categoryName = _("EGG"),
        .height = 4,
        .weight = 25,
        .descriptionPage1 = DexDescription_Exeggcute_1,
        .descriptionPage2 = DexDescription_Exeggcute_2,
        .pokemonScale = 489,
        .pokemonOffset = -4,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Exeggutor
        .categoryName = _("COCONUT"),
        .height = 20,
        .weight = 1200,
        .descriptionPage1 = DexDescription_Exeggutor_1,
        .descriptionPage2 = DexDescription_Exeggutor_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 309,
        .trainerOffset = 5,
    },
    {  //Cubone
        .categoryName = _("LONELY"),
        .height = 4,
        .weight = 65,
        .descriptionPage1 = DexDescription_Cubone_1,
        .descriptionPage2 = DexDescription_Cubone_2,
        .pokemonScale = 545,
        .pokemonOffset = 21,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Marowak
        .categoryName = _("BONE KEEPER"),
        .height = 10,
        .weight = 450,
        .descriptionPage1 = DexDescription_Marowak_1,
        .descriptionPage2 = DexDescription_Marowak_2,
        .pokemonScale = 293,
        .pokemonOffset = 12,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Hitmonlee
        .categoryName = _("KICKING"),
        .height = 15,
        .weight = 498,
        .descriptionPage1 = DexDescription_Hitmonlee_1,
        .descriptionPage2 = DexDescription_Hitmonlee_2,
        .pokemonScale = 256,
        .pokemonOffset = 3,
        .trainerScale = 259,
        .trainerOffset = 1,
    },
    {  //Hitmonchan
        .categoryName = _("PUNCHING"),
        .height = 14,
        .weight = 502,
        .descriptionPage1 = DexDescription_Hitmonchan_1,
        .descriptionPage2 = DexDescription_Hitmonchan_2,
        .pokemonScale = 256,
        .pokemonOffset = 2,
        .trainerScale = 277,
        .trainerOffset = 2,
    },
    {  //Lickitung
        .categoryName = _("LICKING"),
        .height = 12,
        .weight = 655,
        .descriptionPage1 = DexDescription_Lickitung_1,
        .descriptionPage2 = DexDescription_Lickitung_2,
        .pokemonScale = 256,
        .pokemonOffset = 4,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Koffing
        .categoryName = _("POISON GAS"),
        .height = 6,
        .weight = 10,
        .descriptionPage1 = DexDescription_Koffing_1,
        .descriptionPage2 = DexDescription_Koffing_2,
        .pokemonScale = 369,
        .pokemonOffset = -1,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Weezing
        .categoryName = _("POISON GAS"),
        .height = 12,
        .weight = 95,
        .descriptionPage1 = DexDescription_Weezing_1,
        .descriptionPage2 = DexDescription_Weezing_2,
        .pokemonScale = 305,
        .pokemonOffset = 3,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Rhyhorn
        .categoryName = _("SPIKES"),
        .height = 10,
        .weight = 1150,
        .descriptionPage1 = DexDescription_Rhyhorn_1,
        .descriptionPage2 = DexDescription_Rhyhorn_2,
        .pokemonScale = 267,
        .pokemonOffset = 6,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Rhydon
        .categoryName = _("DRILL"),
        .height = 19,
        .weight = 1200,
        .descriptionPage1 = DexDescription_Rhydon_1,
        .descriptionPage2 = DexDescription_Rhydon_2,
        .pokemonScale = 256,
        .pokemonOffset = 1,
        .trainerScale = 299,
        .trainerOffset = 2,
    },
    {  //Chansey
        .categoryName = _("EGG"),
        .height = 11,
        .weight = 346,
        .descriptionPage1 = DexDescription_Chansey_1,
        .descriptionPage2 = DexDescription_Chansey_2,
        .pokemonScale = 257,
        .pokemonOffset = 7,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Tangela
        .categoryName = _("VINE"),
        .height = 10,
        .weight = 350,
        .descriptionPage1 = DexDescription_Tangela_1,
        .descriptionPage2 = DexDescription_Tangela_2,
        .pokemonScale = 304,
        .pokemonOffset = 1,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Kangaskhan
        .categoryName = _("PARENT"),
        .height = 22,
        .weight = 800,
        .descriptionPage1 = DexDescription_Kangaskhan_1,
        .descriptionPage2 = DexDescription_Kangaskhan_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 387,
        .trainerOffset = 8,
    },
    {  //Horsea
        .categoryName = _("DRAGON"),
        .height = 4,
        .weight = 80,
        .descriptionPage1 = DexDescription_Horsea_1,
        .descriptionPage2 = DexDescription_Horsea_2,
        .pokemonScale = 399,
        .pokemonOffset = -1,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Seadra
        .categoryName = _("DRAGON"),
        .height = 12,
        .weight = 250,
        .descriptionPage1 = DexDescription_Seadra_1,
        .descriptionPage2 = DexDescription_Seadra_2,
        .pokemonScale = 299,
        .pokemonOffset = 3,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Goldeen
        .categoryName = _("GOLDFISH"),
        .height = 6,
        .weight = 150,
        .descriptionPage1 = DexDescription_Goldeen_1,
        .descriptionPage2 = DexDescription_Goldeen_2,
        .pokemonScale = 379,
        .pokemonOffset = 4,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Seaking
        .categoryName = _("GOLDFISH"),
        .height = 13,
        .weight = 390,
        .descriptionPage1 = DexDescription_Seaking_1,
        .descriptionPage2 = DexDescription_Seaking_2,
        .pokemonScale = 256,
        .pokemonOffset = 3,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Staryu
        .categoryName = _("STAR SHAPE"),
        .height = 8,
        .weight = 345,
        .descriptionPage1 = DexDescription_Staryu_1,
        .descriptionPage2 = DexDescription_Staryu_2,
        .pokemonScale = 326,
        .pokemonOffset = 1,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Starmie
        .categoryName = _("MYSTERIOUS"),
        .height = 11,
        .weight = 800,
        .descriptionPage1 = DexDescription_Starmie_1,
        .descriptionPage2 = DexDescription_Starmie_2,
        .pokemonScale = 301,
        .pokemonOffset = 3,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Mrmime
        .categoryName = _("BARRIER"),
        .height = 13,
        .weight = 545,
        .descriptionPage1 = DexDescription_Mrmime_1,
        .descriptionPage2 = DexDescription_Mrmime_2,
        .pokemonScale = 258,
        .pokemonOffset = 6,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Scyther
        .categoryName = _("MANTIS"),
        .height = 15,
        .weight = 560,
        .descriptionPage1 = DexDescription_Scyther_1,
        .descriptionPage2 = DexDescription_Scyther_2,
        .pokemonScale = 256,
        .pokemonOffset = 1,
        .trainerScale = 293,
        .trainerOffset = 2,
    },
    {  //Jynx
        .categoryName = _("HUMAN SHAPE"),
        .height = 14,
        .weight = 406,
        .descriptionPage1 = DexDescription_Jynx_1,
        .descriptionPage2 = DexDescription_Jynx_2,
        .pokemonScale = 256,
        .pokemonOffset = 3,
        .trainerScale = 300,
        .trainerOffset = 1,
    },
    {  //Electabuzz
        .categoryName = _("ELECTRIC"),
        .height = 11,
        .weight = 300,
        .descriptionPage1 = DexDescription_Electabuzz_1,
        .descriptionPage2 = DexDescription_Electabuzz_2,
        .pokemonScale = 351,
        .pokemonOffset = 8,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Magmar
        .categoryName = _("SPITFIRE"),
        .height = 13,
        .weight = 445,
        .descriptionPage1 = DexDescription_Magmar_1,
        .descriptionPage2 = DexDescription_Magmar_2,
        .pokemonScale = 277,
        .pokemonOffset = 5,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Pinsir
        .categoryName = _("STAG BEETLE"),
        .height = 15,
        .weight = 550,
        .descriptionPage1 = DexDescription_Pinsir_1,
        .descriptionPage2 = DexDescription_Pinsir_2,
        .pokemonScale = 256,
        .pokemonOffset = 2,
        .trainerScale = 257,
        .trainerOffset = 0,
    },
    {  //Tauros
        .categoryName = _("WILD BULL"),
        .height = 14,
        .weight = 884,
        .descriptionPage1 = DexDescription_Tauros_1,
        .descriptionPage2 = DexDescription_Tauros_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Magikarp
        .categoryName = _("FISH"),
        .height = 9,
        .weight = 100,
        .descriptionPage1 = DexDescription_Magikarp_1,
        .descriptionPage2 = DexDescription_Magikarp_2,
        .pokemonScale = 310,
        .pokemonOffset = 4,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Gyarados
        .categoryName = _("ATROCIOUS"),
        .height = 65,
        .weight = 2350,
        .descriptionPage1 = DexDescription_Gyarados_1,
        .descriptionPage2 = DexDescription_Gyarados_2,
        .pokemonScale = 256,
        .pokemonOffset = 6,
        .trainerScale = 481,
        .trainerOffset = 13,
    },
    {  //Lapras
        .categoryName = _("TRANSPORT"),
        .height = 25,
        .weight = 2200,
        .descriptionPage1 = DexDescription_Lapras_1,
        .descriptionPage2 = DexDescription_Lapras_2,
        .pokemonScale = 257,
        .pokemonOffset = 10,
        .trainerScale = 423,
        .trainerOffset = 8,
    },
    {  //Ditto
        .categoryName = _("TRANSFORM"),
        .height = 3,
        .weight = 40,
        .descriptionPage1 = DexDescription_Ditto_1,
        .descriptionPage2 = DexDescription_Ditto_2,
        .pokemonScale = 633,
        .pokemonOffset = 23,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Eevee
        .categoryName = _("EVOLUTION"),
        .height = 3,
        .weight = 65,
        .descriptionPage1 = DexDescription_Eevee_1,
        .descriptionPage2 = DexDescription_Eevee_2,
        .pokemonScale = 476,
        .pokemonOffset = 18,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Vaporeon
        .categoryName = _("BUBBLE JET"),
        .height = 10,
        .weight = 290,
        .descriptionPage1 = DexDescription_Vaporeon_1,
        .descriptionPage2 = DexDescription_Vaporeon_2,
        .pokemonScale = 316,
        .pokemonOffset = 8,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Jolteon
        .categoryName = _("LIGHTNING"),
        .height = 8,
        .weight = 245,
        .descriptionPage1 = DexDescription_Jolteon_1,
        .descriptionPage2 = DexDescription_Jolteon_2,
        .pokemonScale = 283,
        .pokemonOffset = 8,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Flareon
        .categoryName = _("FLAME"),
        .height = 9,
        .weight = 250,
        .descriptionPage1 = DexDescription_Flareon_1,
        .descriptionPage2 = DexDescription_Flareon_2,
        .pokemonScale = 306,
        .pokemonOffset = 12,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Porygon
        .categoryName = _("VIRTUAL"),
        .height = 8,
        .weight = 365,
        .descriptionPage1 = DexDescription_Porygon_1,
        .descriptionPage2 = DexDescription_Porygon_2,
        .pokemonScale = 328,
        .pokemonOffset = 15,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Omanyte
        .categoryName = _("SPIRAL"),
        .height = 4,
        .weight = 75,
        .descriptionPage1 = DexDescription_Omanyte_1,
        .descriptionPage2 = DexDescription_Omanyte_2,
        .pokemonScale = 521,
        .pokemonOffset = 22,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Omastar
        .categoryName = _("SPIRAL"),
        .height = 10,
        .weight = 350,
        .descriptionPage1 = DexDescription_Omastar_1,
        .descriptionPage2 = DexDescription_Omastar_2,
        .pokemonScale = 307,
        .pokemonOffset = 7,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Kabuto
        .categoryName = _("SHELLFISH"),
        .height = 5,
        .weight = 115,
        .descriptionPage1 = DexDescription_Kabuto_1,
        .descriptionPage2 = DexDescription_Kabuto_2,
        .pokemonScale = 454,
        .pokemonOffset = 21,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Kabutops
        .categoryName = _("SHELLFISH"),
        .height = 13,
        .weight = 405,
        .descriptionPage1 = DexDescription_Kabutops_1,
        .descriptionPage2 = DexDescription_Kabutops_2,
        .pokemonScale = 271,
        .pokemonOffset = 3,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Aerodactyl
        .categoryName = _("FOSSIL"),
        .height = 18,
        .weight = 590,
        .descriptionPage1 = DexDescription_Aerodactyl_1,
        .descriptionPage2 = DexDescription_Aerodactyl_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 302,
        .trainerOffset = 4,
    },
    {  //Snorlax
        .categoryName = _("SLEEPING"),
        .height = 21,
        .weight = 4600,
        .descriptionPage1 = DexDescription_Snorlax_1,
        .descriptionPage2 = DexDescription_Snorlax_2,
        .pokemonScale = 256,
        .pokemonOffset = 4,
        .trainerScale = 423,
        .trainerOffset = 11,
    },
    {  //Articuno
        .categoryName = _("FREEZE"),
        .height = 17,
        .weight = 554,
        .descriptionPage1 = DexDescription_Articuno_1,
        .descriptionPage2 = DexDescription_Articuno_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 309,
        .trainerOffset = 2,
    },
    {  //Zapdos
        .categoryName = _("ELECTRIC"),
        .height = 16,
        .weight = 526,
        .descriptionPage1 = DexDescription_Zapdos_1,
        .descriptionPage2 = DexDescription_Zapdos_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 318,
        .trainerOffset = 3,
    },
    {  //Moltres
        .categoryName = _("FLAME"),
        .height = 20,
        .weight = 600,
        .descriptionPage1 = DexDescription_Moltres_1,
        .descriptionPage2 = DexDescription_Moltres_2,
        .pokemonScale = 270,
        .pokemonOffset = 0,
        .trainerScale = 387,
        .trainerOffset = 8,
    },
    {  //Dratini
        .categoryName = _("DRAGON"),
        .height = 18,
        .weight = 33,
        .descriptionPage1 = DexDescription_Dratini_1,
        .descriptionPage2 = DexDescription_Dratini_2,
        .pokemonScale = 256,
        .pokemonOffset = 8,
        .trainerScale = 386,
        .trainerOffset = 6,
    },
    {  //Dragonair
        .categoryName = _("DRAGON"),
        .height = 40,
        .weight = 165,
        .descriptionPage1 = DexDescription_Dragonair_1,
        .descriptionPage2 = DexDescription_Dragonair_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 411,
        .trainerOffset = 5,
    },
    {  //Dragonite
        .categoryName = _("DRAGON"),
        .height = 22,
        .weight = 2100,
        .descriptionPage1 = DexDescription_Dragonite_1,
        .descriptionPage2 = DexDescription_Dragonite_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 309,
        .trainerOffset = 4,
    },
    {  //Mewtwo
        .categoryName = _("GENETIC"),
        .height = 20,
        .weight = 1220,
        .descriptionPage1 = DexDescription_Mewtwo_1,
        .descriptionPage2 = DexDescription_Mewtwo_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 309,
        .trainerOffset = 4,
    },
    {  //Mew
        .categoryName = _("NEW SPECIES"),
        .height = 4,
        .weight = 40,
        .descriptionPage1 = DexDescription_Mew_1,
        .descriptionPage2 = DexDescription_Mew_2,
        .pokemonScale = 457,
        .pokemonOffset = -2,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Chikorita
        .categoryName = _("LEAF"),
        .height = 9,
        .weight = 64,
        .descriptionPage1 = DexDescription_Chikorita_1,
        .descriptionPage2 = DexDescription_Chikorita_2,
        .pokemonScale = 512,
        .pokemonOffset = 20,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Bayleef
        .categoryName = _("LEAF"),
        .height = 12,
        .weight = 158,
        .descriptionPage1 = DexDescription_Bayleef_1,
        .descriptionPage2 = DexDescription_Bayleef_2,
        .pokemonScale = 296,
        .pokemonOffset = 4,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Meganium
        .categoryName = _("HERB"),
        .height = 18,
        .weight = 1005,
        .descriptionPage1 = DexDescription_Meganium_1,
        .descriptionPage2 = DexDescription_Meganium_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 277,
        .trainerOffset = 1,
    },
    {  //Cyndaquil
        .categoryName = _("FIRE MOUSE"),
        .height = 5,
        .weight = 79,
        .descriptionPage1 = DexDescription_Cyndaquil_1,
        .descriptionPage2 = DexDescription_Cyndaquil_2,
        .pokemonScale = 539,
        .pokemonOffset = 21,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Quilava
        .categoryName = _("VOLCANO"),
        .height = 9,
        .weight = 190,
        .descriptionPage1 = DexDescription_Quilava_1,
        .descriptionPage2 = DexDescription_Quilava_2,
        .pokemonScale = 329,
        .pokemonOffset = 11,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Typhlosion
        .categoryName = _("VOLCANO"),
        .height = 17,
        .weight = 795,
        .descriptionPage1 = DexDescription_Typhlosion_1,
        .descriptionPage2 = DexDescription_Typhlosion_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 268,
        .trainerOffset = 1,
    },
    {  //Totodile
        .categoryName = _("BIG JAW"),
        .height = 6,
        .weight = 95,
        .descriptionPage1 = DexDescription_Totodile_1,
        .descriptionPage2 = DexDescription_Totodile_2,
        .pokemonScale = 487,
        .pokemonOffset = 20,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Croconaw
        .categoryName = _("BIG JAW"),
        .height = 11,
        .weight = 250,
        .descriptionPage1 = DexDescription_Croconaw_1,
        .descriptionPage2 = DexDescription_Croconaw_2,
        .pokemonScale = 378,
        .pokemonOffset = 13,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Feraligatr
        .categoryName = _("BIG JAW"),
        .height = 23,
        .weight = 888,
        .descriptionPage1 = DexDescription_Feraligatr_1,
        .descriptionPage2 = DexDescription_Feraligatr_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 342,
        .trainerOffset = 7,
    },
    {  //Sentret
        .categoryName = _("SCOUT"),
        .height = 8,
        .weight = 60,
        .descriptionPage1 = DexDescription_Sentret_1,
        .descriptionPage2 = DexDescription_Sentret_2,
        .pokemonScale = 439,
        .pokemonOffset = 12,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Furret
        .categoryName = _("LONG BODY"),
        .height = 18,
        .weight = 325,
        .descriptionPage1 = DexDescription_Furret_1,
        .descriptionPage2 = DexDescription_Furret_2,
        .pokemonScale = 346,
        .pokemonOffset = 11,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Hoothoot
        .categoryName = _("OWL"),
        .height = 7,
        .weight = 212,
        .descriptionPage1 = DexDescription_Hoothoot_1,
        .descriptionPage2 = DexDescription_Hoothoot_2,
        .pokemonScale = 380,
        .pokemonOffset = -2,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Noctowl
        .categoryName = _("OWL"),
        .height = 16,
        .weight = 408,
        .descriptionPage1 = DexDescription_Noctowl_1,
        .descriptionPage2 = DexDescription_Noctowl_2,
        .pokemonScale = 278,
        .pokemonOffset = 3,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Ledyba
        .categoryName = _("FIVE STAR"),
        .height = 10,
        .weight = 108,
        .descriptionPage1 = DexDescription_Ledyba_1,
        .descriptionPage2 = DexDescription_Ledyba_2,
        .pokemonScale = 256,
        .pokemonOffset = 4,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Ledian
        .categoryName = _("FIVE STAR"),
        .height = 14,
        .weight = 356,
        .descriptionPage1 = DexDescription_Ledian_1,
        .descriptionPage2 = DexDescription_Ledian_2,
        .pokemonScale = 256,
        .pokemonOffset = 2,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Spinarak
        .categoryName = _("STRING SPIT"),
        .height = 5,
        .weight = 85,
        .descriptionPage1 = DexDescription_Spinarak_1,
        .descriptionPage2 = DexDescription_Spinarak_2,
        .pokemonScale = 414,
        .pokemonOffset = 21,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Ariados
        .categoryName = _("LONG LEG"),
        .height = 11,
        .weight = 335,
        .descriptionPage1 = DexDescription_Ariados_1,
        .descriptionPage2 = DexDescription_Ariados_2,
        .pokemonScale = 316,
        .pokemonOffset = 8,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Crobat
        .categoryName = _("BAT"),
        .height = 18,
        .weight = 750,
        .descriptionPage1 = DexDescription_Crobat_1,
        .descriptionPage2 = DexDescription_Crobat_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 281,
        .trainerOffset = 1,
    },
    {  //Chinchou
        .categoryName = _("ANGLER"),
        .height = 5,
        .weight = 120,
        .descriptionPage1 = DexDescription_Chinchou_1,
        .descriptionPage2 = DexDescription_Chinchou_2,
        .pokemonScale = 424,
        .pokemonOffset = -2,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Lanturn
        .categoryName = _("LIGHT"),
        .height = 12,
        .weight = 225,
        .descriptionPage1 = DexDescription_Lanturn_1,
        .descriptionPage2 = DexDescription_Lanturn_2,
        .pokemonScale = 269,
        .pokemonOffset = 6,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Pichu
        .categoryName = _("TINY MOUSE"),
        .height = 3,
        .weight = 20,
        .descriptionPage1 = DexDescription_Pichu_1,
        .descriptionPage2 = DexDescription_Pichu_2,
        .pokemonScale = 508,
        .pokemonOffset = 20,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Cleffa
        .categoryName = _("STAR SHAPE"),
        .height = 3,
        .weight = 30,
        .descriptionPage1 = DexDescription_Cleffa_1,
        .descriptionPage2 = DexDescription_Cleffa_2,
        .pokemonScale = 462,
        .pokemonOffset = 23,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Igglybuff
        .categoryName = _("BALLOON"),
        .height = 3,
        .weight = 10,
        .descriptionPage1 = DexDescription_Igglybuff_1,
        .descriptionPage2 = DexDescription_Igglybuff_2,
        .pokemonScale = 457,
        .pokemonOffset = -1,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Togepi
        .categoryName = _("SPIKE BALL"),
        .height = 3,
        .weight = 15,
        .descriptionPage1 = DexDescription_Togepi_1,
        .descriptionPage2 = DexDescription_Togepi_2,
        .pokemonScale = 507,
        .pokemonOffset = 23,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Togetic
        .categoryName = _("HAPPINESS"),
        .height = 6,
        .weight = 32,
        .descriptionPage1 = DexDescription_Togetic_1,
        .descriptionPage2 = DexDescription_Togetic_2,
        .pokemonScale = 424,
        .pokemonOffset = 17,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Natu
        .categoryName = _("TINY BIRD"),
        .height = 2,
        .weight = 20,
        .descriptionPage1 = DexDescription_Natu_1,
        .descriptionPage2 = DexDescription_Natu_2,
        .pokemonScale = 610,
        .pokemonOffset = 25,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Xatu
        .categoryName = _("MYSTIC"),
        .height = 15,
        .weight = 150,
        .descriptionPage1 = DexDescription_Xatu_1,
        .descriptionPage2 = DexDescription_Xatu_2,
        .pokemonScale = 256,
        .pokemonOffset = 6,
        .trainerScale = 318,
        .trainerOffset = 4,
    },
    {  //Mareep
        .categoryName = _("WOOL"),
        .height = 6,
        .weight = 78,
        .descriptionPage1 = DexDescription_Mareep_1,
        .descriptionPage2 = DexDescription_Mareep_2,
        .pokemonScale = 379,
        .pokemonOffset = 18,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Flaaffy
        .categoryName = _("WOOL"),
        .height = 8,
        .weight = 133,
        .descriptionPage1 = DexDescription_Flaaffy_1,
        .descriptionPage2 = DexDescription_Flaaffy_2,
        .pokemonScale = 372,
        .pokemonOffset = 15,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Ampharos
        .categoryName = _("LIGHT"),
        .height = 14,
        .weight = 615,
        .descriptionPage1 = DexDescription_Ampharos_1,
        .descriptionPage2 = DexDescription_Ampharos_2,
        .pokemonScale = 256,
        .pokemonOffset = 4,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Bellossom
        .categoryName = _("FLOWER"),
        .height = 4,
        .weight = 58,
        .descriptionPage1 = DexDescription_Bellossom_1,
        .descriptionPage2 = DexDescription_Bellossom_2,
        .pokemonScale = 472,
        .pokemonOffset = 21,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Marill
        .categoryName = _("AQUA MOUSE"),
        .height = 4,
        .weight = 85,
        .descriptionPage1 = DexDescription_Marill_1,
        .descriptionPage2 = DexDescription_Marill_2,
        .pokemonScale = 476,
        .pokemonOffset = 20,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Azumarill
        .categoryName = _("AQUA RABBIT"),
        .height = 8,
        .weight = 285,
        .descriptionPage1 = DexDescription_Azumarill_1,
        .descriptionPage2 = DexDescription_Azumarill_2,
        .pokemonScale = 448,
        .pokemonOffset = 16,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Sudowoodo
        .categoryName = _("IMITATION"),
        .height = 12,
        .weight = 380,
        .descriptionPage1 = DexDescription_Sudowoodo_1,
        .descriptionPage2 = DexDescription_Sudowoodo_2,
        .pokemonScale = 305,
        .pokemonOffset = 8,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Politoed
        .categoryName = _("FROG"),
        .height = 11,
        .weight = 339,
        .descriptionPage1 = DexDescription_Politoed_1,
        .descriptionPage2 = DexDescription_Politoed_2,
        .pokemonScale = 289,
        .pokemonOffset = 6,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Hoppip
        .categoryName = _("COTTONWEED"),
        .height = 4,
        .weight = 5,
        .descriptionPage1 = DexDescription_Hoppip_1,
        .descriptionPage2 = DexDescription_Hoppip_2,
        .pokemonScale = 562,
        .pokemonOffset = -7,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Skiploom
        .categoryName = _("COTTONWEED"),
        .height = 6,
        .weight = 10,
        .descriptionPage1 = DexDescription_Skiploom_1,
        .descriptionPage2 = DexDescription_Skiploom_2,
        .pokemonScale = 387,
        .pokemonOffset = 0,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Jumpluff
        .categoryName = _("COTTONWEED"),
        .height = 8,
        .weight = 30,
        .descriptionPage1 = DexDescription_Jumpluff_1,
        .descriptionPage2 = DexDescription_Jumpluff_2,
        .pokemonScale = 418,
        .pokemonOffset = -4,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Aipom
        .categoryName = _("LONG TAIL"),
        .height = 8,
        .weight = 115,
        .descriptionPage1 = DexDescription_Aipom_1,
        .descriptionPage2 = DexDescription_Aipom_2,
        .pokemonScale = 363,
        .pokemonOffset = 6,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Sunkern
        .categoryName = _("SEED"),
        .height = 3,
        .weight = 18,
        .descriptionPage1 = DexDescription_Sunkern_1,
        .descriptionPage2 = DexDescription_Sunkern_2,
        .pokemonScale = 541,
        .pokemonOffset = 0,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Sunflora
        .categoryName = _("SUN"),
        .height = 8,
        .weight = 85,
        .descriptionPage1 = DexDescription_Sunflora_1,
        .descriptionPage2 = DexDescription_Sunflora_2,
        .pokemonScale = 444,
        .pokemonOffset = 15,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Yanma
        .categoryName = _("CLEAR WING"),
        .height = 12,
        .weight = 380,
        .descriptionPage1 = DexDescription_Yanma_1,
        .descriptionPage2 = DexDescription_Yanma_2,
        .pokemonScale = 274,
        .pokemonOffset = -1,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Wooper
        .categoryName = _("WATER FISH"),
        .height = 4,
        .weight = 85,
        .descriptionPage1 = DexDescription_Wooper_1,
        .descriptionPage2 = DexDescription_Wooper_2,
        .pokemonScale = 479,
        .pokemonOffset = 21,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Quagsire
        .categoryName = _("WATER FISH"),
        .height = 14,
        .weight = 750,
        .descriptionPage1 = DexDescription_Quagsire_1,
        .descriptionPage2 = DexDescription_Quagsire_2,
        .pokemonScale = 256,
        .pokemonOffset = 4,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Espeon
        .categoryName = _("SUN"),
        .height = 9,
        .weight = 265,
        .descriptionPage1 = DexDescription_Espeon_1,
        .descriptionPage2 = DexDescription_Espeon_2,
        .pokemonScale = 363,
        .pokemonOffset = 14,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Umbreon
        .categoryName = _("MOONLIGHT"),
        .height = 10,
        .weight = 270,
        .descriptionPage1 = DexDescription_Umbreon_1,
        .descriptionPage2 = DexDescription_Umbreon_2,
        .pokemonScale = 317,
        .pokemonOffset = 11,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Murkrow
        .categoryName = _("DARKNESS"),
        .height = 5,
        .weight = 21,
        .descriptionPage1 = DexDescription_Murkrow_1,
        .descriptionPage2 = DexDescription_Murkrow_2,
        .pokemonScale = 401,
        .pokemonOffset = -8,
        .trainerScale = 256,
        .trainerOffset = 1,
    },
    {  //Slowking
        .categoryName = _("ROYAL"),
        .height = 20,
        .weight = 795,
        .descriptionPage1 = DexDescription_Slowking_1,
        .descriptionPage2 = DexDescription_Slowking_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 309,
        .trainerOffset = 5,
    },
    {  //Misdreavus
        .categoryName = _("SCREECH"),
        .height = 7,
        .weight = 10,
        .descriptionPage1 = DexDescription_Misdreavus_1,
        .descriptionPage2 = DexDescription_Misdreavus_2,
        .pokemonScale = 407,
        .pokemonOffset = -8,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Unown
        .categoryName = _("SYMBOL"),
        .height = 5,
        .weight = 50,
        .descriptionPage1 = DexDescription_Unown_1,
        .descriptionPage2 = DexDescription_Unown_2,
        .pokemonScale = 411,
        .pokemonOffset = 2,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Wobbuffet
        .categoryName = _("PATIENT"),
        .height = 13,
        .weight = 285,
        .descriptionPage1 = DexDescription_Wobbuffet_1,
        .descriptionPage2 = DexDescription_Wobbuffet_2,
        .pokemonScale = 274,
        .pokemonOffset = 4,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Girafarig
        .categoryName = _("LONG NECK"),
        .height = 15,
        .weight = 415,
        .descriptionPage1 = DexDescription_Girafarig_1,
        .descriptionPage2 = DexDescription_Girafarig_2,
        .pokemonScale = 281,
        .pokemonOffset = 1,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Pineco
        .categoryName = _("BAGWORM"),
        .height = 6,
        .weight = 72,
        .descriptionPage1 = DexDescription_Pineco_1,
        .descriptionPage2 = DexDescription_Pineco_2,
        .pokemonScale = 445,
        .pokemonOffset = 2,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Forretress
        .categoryName = _("BAGWORM"),
        .height = 12,
        .weight = 1258,
        .descriptionPage1 = DexDescription_Forretress_1,
        .descriptionPage2 = DexDescription_Forretress_2,
        .pokemonScale = 293,
        .pokemonOffset = 5,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Dunsparce
        .categoryName = _("LAND SNAKE"),
        .height = 15,
        .weight = 140,
        .descriptionPage1 = DexDescription_Dunsparce_1,
        .descriptionPage2 = DexDescription_Dunsparce_2,
        .pokemonScale = 316,
        .pokemonOffset = 17,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Gligar
        .categoryName = _("FLYSCORPION"),
        .height = 11,
        .weight = 648,
        .descriptionPage1 = DexDescription_Gligar_1,
        .descriptionPage2 = DexDescription_Gligar_2,
        .pokemonScale = 350,
        .pokemonOffset = -1,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Steelix
        .categoryName = _("IRON SNAKE"),
        .height = 92,
        .weight = 4000,
        .descriptionPage1 = DexDescription_Steelix_1,
        .descriptionPage2 = DexDescription_Steelix_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 516,
        .trainerOffset = 13,
    },
    {  //Snubbull
        .categoryName = _("FAIRY"),
        .height = 6,
        .weight = 78,
        .descriptionPage1 = DexDescription_Snubbull_1,
        .descriptionPage2 = DexDescription_Snubbull_2,
        .pokemonScale = 465,
        .pokemonOffset = 19,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Granbull
        .categoryName = _("FAIRY"),
        .height = 14,
        .weight = 487,
        .descriptionPage1 = DexDescription_Granbull_1,
        .descriptionPage2 = DexDescription_Granbull_2,
        .pokemonScale = 256,
        .pokemonOffset = 4,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Qwilfish
        .categoryName = _("BALLOON"),
        .height = 5,
        .weight = 39,
        .descriptionPage1 = DexDescription_Qwilfish_1,
        .descriptionPage2 = DexDescription_Qwilfish_2,
        .pokemonScale = 430,
        .pokemonOffset = 0,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Scizor
        .categoryName = _("PINCER"),
        .height = 18,
        .weight = 1180,
        .descriptionPage1 = DexDescription_Scizor_1,
        .descriptionPage2 = DexDescription_Scizor_2,
        .pokemonScale = 278,
        .pokemonOffset = 1,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Shuckle
        .categoryName = _("MOLD"),
        .height = 6,
        .weight = 205,
        .descriptionPage1 = DexDescription_Shuckle_1,
        .descriptionPage2 = DexDescription_Shuckle_2,
        .pokemonScale = 485,
        .pokemonOffset = 18,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Heracross
        .categoryName = _("SINGLE HORN"),
        .height = 15,
        .weight = 540,
        .descriptionPage1 = DexDescription_Heracross_1,
        .descriptionPage2 = DexDescription_Heracross_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Sneasel
        .categoryName = _("SHARP CLAW"),
        .height = 9,
        .weight = 280,
        .descriptionPage1 = DexDescription_Sneasel_1,
        .descriptionPage2 = DexDescription_Sneasel_2,
        .pokemonScale = 413,
        .pokemonOffset = -3,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Teddiursa
        .categoryName = _("LITTLE BEAR"),
        .height = 6,
        .weight = 88,
        .descriptionPage1 = DexDescription_Teddiursa_1,
        .descriptionPage2 = DexDescription_Teddiursa_2,
        .pokemonScale = 455,
        .pokemonOffset = 19,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Ursaring
        .categoryName = _("HIBERNATOR"),
        .height = 18,
        .weight = 1258,
        .descriptionPage1 = DexDescription_Ursaring_1,
        .descriptionPage2 = DexDescription_Ursaring_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Slugma
        .categoryName = _("LAVA"),
        .height = 7,
        .weight = 350,
        .descriptionPage1 = DexDescription_Slugma_1,
        .descriptionPage2 = DexDescription_Slugma_2,
        .pokemonScale = 329,
        .pokemonOffset = 15,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Magcargo
        .categoryName = _("LAVA"),
        .height = 8,
        .weight = 550,
        .descriptionPage1 = DexDescription_Magcargo_1,
        .descriptionPage2 = DexDescription_Magcargo_2,
        .pokemonScale = 332,
        .pokemonOffset = 15,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Swinub
        .categoryName = _("PIG"),
        .height = 4,
        .weight = 65,
        .descriptionPage1 = DexDescription_Swinub_1,
        .descriptionPage2 = DexDescription_Swinub_2,
        .pokemonScale = 324,
        .pokemonOffset = 20,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Piloswine
        .categoryName = _("SWINE"),
        .height = 11,
        .weight = 558,
        .descriptionPage1 = DexDescription_Piloswine_1,
        .descriptionPage2 = DexDescription_Piloswine_2,
        .pokemonScale = 306,
        .pokemonOffset = 10,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Corsola
        .categoryName = _("CORAL"),
        .height = 6,
        .weight = 50,
        .descriptionPage1 = DexDescription_Corsola_1,
        .descriptionPage2 = DexDescription_Corsola_2,
        .pokemonScale = 410,
        .pokemonOffset = 15,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Remoraid
        .categoryName = _("JET"),
        .height = 6,
        .weight = 120,
        .descriptionPage1 = DexDescription_Remoraid_1,
        .descriptionPage2 = DexDescription_Remoraid_2,
        .pokemonScale = 316,
        .pokemonOffset = 4,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Octillery
        .categoryName = _("JET"),
        .height = 9,
        .weight = 285,
        .descriptionPage1 = DexDescription_Octillery_1,
        .descriptionPage2 = DexDescription_Octillery_2,
        .pokemonScale = 296,
        .pokemonOffset = 3,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Delibird
        .categoryName = _("DELIVERY"),
        .height = 9,
        .weight = 160,
        .descriptionPage1 = DexDescription_Delibird_1,
        .descriptionPage2 = DexDescription_Delibird_2,
        .pokemonScale = 293,
        .pokemonOffset = 11,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Mantine
        .categoryName = _("KITE"),
        .height = 21,
        .weight = 2200,
        .descriptionPage1 = DexDescription_Mantine_1,
        .descriptionPage2 = DexDescription_Mantine_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 342,
        .trainerOffset = 7,
    },
    {  //Skarmory
        .categoryName = _("ARMOR BIRD"),
        .height = 17,
        .weight = 505,
        .descriptionPage1 = DexDescription_Skarmory_1,
        .descriptionPage2 = DexDescription_Skarmory_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 271,
        .trainerOffset = 1,
    },
    {  //Houndour
        .categoryName = _("DARK"),
        .height = 6,
        .weight = 108,
        .descriptionPage1 = DexDescription_Houndour_1,
        .descriptionPage2 = DexDescription_Houndour_2,
        .pokemonScale = 393,
        .pokemonOffset = 16,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Houndoom
        .categoryName = _("DARK"),
        .height = 14,
        .weight = 350,
        .descriptionPage1 = DexDescription_Houndoom_1,
        .descriptionPage2 = DexDescription_Houndoom_2,
        .pokemonScale = 256,
        .pokemonOffset = 4,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Kingdra
        .categoryName = _("DRAGON"),
        .height = 18,
        .weight = 1520,
        .descriptionPage1 = DexDescription_Kingdra_1,
        .descriptionPage2 = DexDescription_Kingdra_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 287,
        .trainerOffset = 0,
    },
    {  //Phanpy
        .categoryName = _("LONG NOSE"),
        .height = 5,
        .weight = 335,
        .descriptionPage1 = DexDescription_Phanpy_1,
        .descriptionPage2 = DexDescription_Phanpy_2,
        .pokemonScale = 465,
        .pokemonOffset = 21,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Donphan
        .categoryName = _("ARMOR"),
        .height = 11,
        .weight = 1200,
        .descriptionPage1 = DexDescription_Donphan_1,
        .descriptionPage2 = DexDescription_Donphan_2,
        .pokemonScale = 313,
        .pokemonOffset = 9,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Porygon2
        .categoryName = _("VIRTUAL"),
        .height = 6,
        .weight = 325,
        .descriptionPage1 = DexDescription_Porygon2_1,
        .descriptionPage2 = DexDescription_Porygon2_2,
        .pokemonScale = 320,
        .pokemonOffset = 17,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Stantler
        .categoryName = _("BIG HORN"),
        .height = 14,
        .weight = 712,
        .descriptionPage1 = DexDescription_Stantler_1,
        .descriptionPage2 = DexDescription_Stantler_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Smeargle
        .categoryName = _("PAINTER"),
        .height = 12,
        .weight = 580,
        .descriptionPage1 = DexDescription_Smeargle_1,
        .descriptionPage2 = DexDescription_Smeargle_2,
        .pokemonScale = 287,
        .pokemonOffset = 5,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Tyrogue
        .categoryName = _("SCUFFLE"),
        .height = 7,
        .weight = 210,
        .descriptionPage1 = DexDescription_Tyrogue_1,
        .descriptionPage2 = DexDescription_Tyrogue_2,
        .pokemonScale = 292,
        .pokemonOffset = 9,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Hitmontop
        .categoryName = _("HANDSTAND"),
        .height = 14,
        .weight = 480,
        .descriptionPage1 = DexDescription_Hitmontop_1,
        .descriptionPage2 = DexDescription_Hitmontop_2,
        .pokemonScale = 256,
        .pokemonOffset = 2,
        .trainerScale = 257,
        .trainerOffset = 0,
    },
    {  //Smoochum
        .categoryName = _("KISS"),
        .height = 4,
        .weight = 60,
        .descriptionPage1 = DexDescription_Smoochum_1,
        .descriptionPage2 = DexDescription_Smoochum_2,
        .pokemonScale = 440,
        .pokemonOffset = 20,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Elekid
        .categoryName = _("ELECTRIC"),
        .height = 6,
        .weight = 235,
        .descriptionPage1 = DexDescription_Elekid_1,
        .descriptionPage2 = DexDescription_Elekid_2,
        .pokemonScale = 363,
        .pokemonOffset = 14,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Magby
        .categoryName = _("LIVE COAL"),
        .height = 7,
        .weight = 214,
        .descriptionPage1 = DexDescription_Magby_1,
        .descriptionPage2 = DexDescription_Magby_2,
        .pokemonScale = 284,
        .pokemonOffset = 13,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Miltank
        .categoryName = _("MILK COW"),
        .height = 12,
        .weight = 755,
        .descriptionPage1 = DexDescription_Miltank_1,
        .descriptionPage2 = DexDescription_Miltank_2,
        .pokemonScale = 280,
        .pokemonOffset = 5,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Blissey
        .categoryName = _("HAPPINESS"),
        .height = 15,
        .weight = 468,
        .descriptionPage1 = DexDescription_Blissey_1,
        .descriptionPage2 = DexDescription_Blissey_2,
        .pokemonScale = 256,
        .pokemonOffset = 4,
        .trainerScale = 310,
        .trainerOffset = 3,
    },
    {  //Raikou
        .categoryName = _("THUNDER"),
        .height = 19,
        .weight = 1780,
        .descriptionPage1 = DexDescription_Raikou_1,
        .descriptionPage2 = DexDescription_Raikou_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 345,
        .trainerOffset = 7,
    },
    {  //Entei
        .categoryName = _("VOLCANO"),
        .height = 21,
        .weight = 1980,
        .descriptionPage1 = DexDescription_Entei_1,
        .descriptionPage2 = DexDescription_Entei_2,
        .pokemonScale = 259,
        .pokemonOffset = 0,
        .trainerScale = 345,
        .trainerOffset = 7,
    },
    {  //Suicune
        .categoryName = _("AURORA"),
        .height = 20,
        .weight = 1870,
        .descriptionPage1 = DexDescription_Suicune_1,
        .descriptionPage2 = DexDescription_Suicune_2,
        .pokemonScale = 269,
        .pokemonOffset = 0,
        .trainerScale = 345,
        .trainerOffset = 7,
    },
    {  //Larvitar
        .categoryName = _("ROCK SKIN"),
        .height = 6,
        .weight = 720,
        .descriptionPage1 = DexDescription_Larvitar_1,
        .descriptionPage2 = DexDescription_Larvitar_2,
        .pokemonScale = 472,
        .pokemonOffset = 18,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Pupitar
        .categoryName = _("HARD SHELL"),
        .height = 12,
        .weight = 1520,
        .descriptionPage1 = DexDescription_Pupitar_1,
        .descriptionPage2 = DexDescription_Pupitar_2,
        .pokemonScale = 292,
        .pokemonOffset = 8,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Tyranitar
        .categoryName = _("ARMOR"),
        .height = 20,
        .weight = 2020,
        .descriptionPage1 = DexDescription_Tyranitar_1,
        .descriptionPage2 = DexDescription_Tyranitar_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 345,
        .trainerOffset = 7,
    },
    {  //Lugia
        .categoryName = _("DIVING"),
        .height = 52,
        .weight = 2160,
        .descriptionPage1 = DexDescription_Lugia_1,
        .descriptionPage2 = DexDescription_Lugia_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 721,
        .trainerOffset = 19,
    },
    {  //HoOh
        .categoryName = _("RAINBOW"),
        .height = 38,
        .weight = 1990,
        .descriptionPage1 = DexDescription_HoOh_1,
        .descriptionPage2 = DexDescription_HoOh_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 610,
        .trainerOffset = 17,
    },
    {  //Celebi
        .categoryName = _("TIME TRAVEL"),
        .height = 6,
        .weight = 50,
        .descriptionPage1 = DexDescription_Celebi_1,
        .descriptionPage2 = DexDescription_Celebi_2,
        .pokemonScale = 393,
        .pokemonOffset = -10,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Treecko
        .categoryName = _("WOOD GECKO"),
        .height = 5,
        .weight = 50,
        .descriptionPage1 = DexDescription_Treecko_1,
        .descriptionPage2 = DexDescription_Treecko_2,
        .pokemonScale = 541,
        .pokemonOffset = 19,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Grovyle
        .categoryName = _("WOOD GECKO"),
        .height = 9,
        .weight = 216,
        .descriptionPage1 = DexDescription_Grovyle_1,
        .descriptionPage2 = DexDescription_Grovyle_2,
        .pokemonScale = 360,
        .pokemonOffset = 5,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Sceptile
        .categoryName = _("FOREST"),
        .height = 17,
        .weight = 522,
        .descriptionPage1 = DexDescription_Sceptile_1,
        .descriptionPage2 = DexDescription_Sceptile_2,
        .pokemonScale = 256,
        .pokemonOffset = -1,
        .trainerScale = 275,
        .trainerOffset = 2,
    },
    {  //Torchic
        .categoryName = _("CHICK"),
        .height = 4,
        .weight = 25,
        .descriptionPage1 = DexDescription_Torchic_1,
        .descriptionPage2 = DexDescription_Torchic_2,
        .pokemonScale = 566,
        .pokemonOffset = 19,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Combusken
        .categoryName = _("YOUNG FOWL"),
        .height = 9,
        .weight = 195,
        .descriptionPage1 = DexDescription_Combusken_1,
        .descriptionPage2 = DexDescription_Combusken_2,
        .pokemonScale = 343,
        .pokemonOffset = 5,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Blaziken
        .categoryName = _("BLAZE"),
        .height = 19,
        .weight = 520,
        .descriptionPage1 = DexDescription_Blaziken_1,
        .descriptionPage2 = DexDescription_Blaziken_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 301,
        .trainerOffset = 4,
    },
    {  //Mudkip
        .categoryName = _("MUD FISH"),
        .height = 4,
        .weight = 76,
        .descriptionPage1 = DexDescription_Mudkip_1,
        .descriptionPage2 = DexDescription_Mudkip_2,
        .pokemonScale = 535,
        .pokemonOffset = 20,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Marshtomp
        .categoryName = _("MUD FISH"),
        .height = 7,
        .weight = 280,
        .descriptionPage1 = DexDescription_Marshtomp_1,
        .descriptionPage2 = DexDescription_Marshtomp_2,
        .pokemonScale = 340,
        .pokemonOffset = 7,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Swampert
        .categoryName = _("MUD FISH"),
        .height = 15,
        .weight = 819,
        .descriptionPage1 = DexDescription_Swampert_1,
        .descriptionPage2 = DexDescription_Swampert_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Poochyena
        .categoryName = _("BITE"),
        .height = 5,
        .weight = 136,
        .descriptionPage1 = DexDescription_Poochyena_1,
        .descriptionPage2 = DexDescription_Poochyena_2,
        .pokemonScale = 481,
        .pokemonOffset = 19,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Mightyena
        .categoryName = _("BITE"),
        .height = 10,
        .weight = 370,
        .descriptionPage1 = DexDescription_Mightyena_1,
        .descriptionPage2 = DexDescription_Mightyena_2,
        .pokemonScale = 362,
        .pokemonOffset = 9,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Zigzagoon
        .categoryName = _("TINYRACCOON"),
        .height = 4,
        .weight = 175,
        .descriptionPage1 = DexDescription_Zigzagoon_1,
        .descriptionPage2 = DexDescription_Zigzagoon_2,
        .pokemonScale = 560,
        .pokemonOffset = 22,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Linoone
        .categoryName = _("RUSHING"),
        .height = 5,
        .weight = 325,
        .descriptionPage1 = DexDescription_Linoone_1,
        .descriptionPage2 = DexDescription_Linoone_2,
        .pokemonScale = 321,
        .pokemonOffset = 7,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Wurmple
        .categoryName = _("WORM"),
        .height = 3,
        .weight = 36,
        .descriptionPage1 = DexDescription_Wurmple_1,
        .descriptionPage2 = DexDescription_Wurmple_2,
        .pokemonScale = 711,
        .pokemonOffset = 24,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Silcoon
        .categoryName = _("COCOON"),
        .height = 6,
        .weight = 100,
        .descriptionPage1 = DexDescription_Silcoon_1,
        .descriptionPage2 = DexDescription_Silcoon_2,
        .pokemonScale = 431,
        .pokemonOffset = 19,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Beautifly
        .categoryName = _("BUTTERFLY"),
        .height = 10,
        .weight = 284,
        .descriptionPage1 = DexDescription_Beautifly_1,
        .descriptionPage2 = DexDescription_Beautifly_2,
        .pokemonScale = 298,
        .pokemonOffset = -1,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Cascoon
        .categoryName = _("COCOON"),
        .height = 7,
        .weight = 115,
        .descriptionPage1 = DexDescription_Cascoon_1,
        .descriptionPage2 = DexDescription_Cascoon_2,
        .pokemonScale = 391,
        .pokemonOffset = 20,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Dustox
        .categoryName = _("POISON MOTH"),
        .height = 12,
        .weight = 316,
        .descriptionPage1 = DexDescription_Dustox_1,
        .descriptionPage2 = DexDescription_Dustox_2,
        .pokemonScale = 269,
        .pokemonOffset = 1,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Lotad
        .categoryName = _("WATER WEED"),
        .height = 5,
        .weight = 26,
        .descriptionPage1 = DexDescription_Lotad_1,
        .descriptionPage2 = DexDescription_Lotad_2,
        .pokemonScale = 406,
        .pokemonOffset = 19,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Lombre
        .categoryName = _("JOLLY"),
        .height = 12,
        .weight = 325,
        .descriptionPage1 = DexDescription_Lombre_1,
        .descriptionPage2 = DexDescription_Lombre_2,
        .pokemonScale = 277,
        .pokemonOffset = 9,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Ludicolo
        .categoryName = _("CAREFREE"),
        .height = 15,
        .weight = 550,
        .descriptionPage1 = DexDescription_Ludicolo_1,
        .descriptionPage2 = DexDescription_Ludicolo_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 268,
        .trainerOffset = -1,
    },
    {  //Seedot
        .categoryName = _("ACORN"),
        .height = 5,
        .weight = 40,
        .descriptionPage1 = DexDescription_Seedot_1,
        .descriptionPage2 = DexDescription_Seedot_2,
        .pokemonScale = 472,
        .pokemonOffset = 20,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Nuzleaf
        .categoryName = _("WILY"),
        .height = 10,
        .weight = 280,
        .descriptionPage1 = DexDescription_Nuzleaf_1,
        .descriptionPage2 = DexDescription_Nuzleaf_2,
        .pokemonScale = 299,
        .pokemonOffset = 10,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Shiftry
        .categoryName = _("WICKED"),
        .height = 13,
        .weight = 596,
        .descriptionPage1 = DexDescription_Shiftry_1,
        .descriptionPage2 = DexDescription_Shiftry_2,
        .pokemonScale = 290,
        .pokemonOffset = 4,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Taillow
        .categoryName = _("TINYSWALLOW"),
        .height = 3,
        .weight = 23,
        .descriptionPage1 = DexDescription_Taillow_1,
        .descriptionPage2 = DexDescription_Taillow_2,
        .pokemonScale = 465,
        .pokemonOffset = 21,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Swellow
        .categoryName = _("SWALLOW"),
        .height = 7,
        .weight = 198,
        .descriptionPage1 = DexDescription_Swellow_1,
        .descriptionPage2 = DexDescription_Swellow_2,
        .pokemonScale = 428,
        .pokemonOffset = 15,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Wingull
        .categoryName = _("SEAGULL"),
        .height = 6,
        .weight = 95,
        .descriptionPage1 = DexDescription_Wingull_1,
        .descriptionPage2 = DexDescription_Wingull_2,
        .pokemonScale = 295,
        .pokemonOffset = -2,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Pelipper
        .categoryName = _("WATER BIRD"),
        .height = 12,
        .weight = 280,
        .descriptionPage1 = DexDescription_Pelipper_1,
        .descriptionPage2 = DexDescription_Pelipper_2,
        .pokemonScale = 288,
        .pokemonOffset = 1,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Ralts
        .categoryName = _("FEELING"),
        .height = 4,
        .weight = 66,
        .descriptionPage1 = DexDescription_Ralts_1,
        .descriptionPage2 = DexDescription_Ralts_2,
        .pokemonScale = 457,
        .pokemonOffset = -3,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Kirlia
        .categoryName = _("EMOTION"),
        .height = 8,
        .weight = 202,
        .descriptionPage1 = DexDescription_Kirlia_1,
        .descriptionPage2 = DexDescription_Kirlia_2,
        .pokemonScale = 354,
        .pokemonOffset = 0,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Gardevoir
        .categoryName = _("EMBRACE"),
        .height = 16,
        .weight = 484,
        .descriptionPage1 = DexDescription_Gardevoir_1,
        .descriptionPage2 = DexDescription_Gardevoir_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Surskit
        .categoryName = _("POND SKATER"),
        .height = 5,
        .weight = 17,
        .descriptionPage1 = DexDescription_Surskit_1,
        .descriptionPage2 = DexDescription_Surskit_2,
        .pokemonScale = 375,
        .pokemonOffset = 17,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Masquerain
        .categoryName = _("EYEBALL"),
        .height = 8,
        .weight = 36,
        .descriptionPage1 = DexDescription_Masquerain_1,
        .descriptionPage2 = DexDescription_Masquerain_2,
        .pokemonScale = 378,
        .pokemonOffset = 8,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Shroomish
        .categoryName = _("MUSHROOM"),
        .height = 4,
        .weight = 45,
        .descriptionPage1 = DexDescription_Shroomish_1,
        .descriptionPage2 = DexDescription_Shroomish_2,
        .pokemonScale = 513,
        .pokemonOffset = 22,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Breloom
        .categoryName = _("MUSHROOM"),
        .height = 12,
        .weight = 392,
        .descriptionPage1 = DexDescription_Breloom_1,
        .descriptionPage2 = DexDescription_Breloom_2,
        .pokemonScale = 324,
        .pokemonOffset = 6,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Slakoth
        .categoryName = _("SLACKER"),
        .height = 8,
        .weight = 240,
        .descriptionPage1 = DexDescription_Slakoth_1,
        .descriptionPage2 = DexDescription_Slakoth_2,
        .pokemonScale = 291,
        .pokemonOffset = 16,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Vigoroth
        .categoryName = _("WILD MONKEY"),
        .height = 14,
        .weight = 465,
        .descriptionPage1 = DexDescription_Vigoroth_1,
        .descriptionPage2 = DexDescription_Vigoroth_2,
        .pokemonScale = 301,
        .pokemonOffset = 2,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Slaking
        .categoryName = _("LAZY"),
        .height = 20,
        .weight = 1305,
        .descriptionPage1 = DexDescription_Slaking_1,
        .descriptionPage2 = DexDescription_Slaking_2,
        .pokemonScale = 256,
        .pokemonOffset = 2,
        .trainerScale = 300,
        .trainerOffset = 1,
    },
    {  //Nincada
        .categoryName = _("TRAINEE"),
        .height = 5,
        .weight = 55,
        .descriptionPage1 = DexDescription_Nincada_1,
        .descriptionPage2 = DexDescription_Nincada_2,
        .pokemonScale = 405,
        .pokemonOffset = 21,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Ninjask
        .categoryName = _("NINJA"),
        .height = 8,
        .weight = 120,
        .descriptionPage1 = DexDescription_Ninjask_1,
        .descriptionPage2 = DexDescription_Ninjask_2,
        .pokemonScale = 383,
        .pokemonOffset = -9,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Shedinja
        .categoryName = _("SHED"),
        .height = 8,
        .weight = 12,
        .descriptionPage1 = DexDescription_Shedinja_1,
        .descriptionPage2 = DexDescription_Shedinja_2,
        .pokemonScale = 372,
        .pokemonOffset = -8,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Whismur
        .categoryName = _("WHISPER"),
        .height = 6,
        .weight = 163,
        .descriptionPage1 = DexDescription_Whismur_1,
        .descriptionPage2 = DexDescription_Whismur_2,
        .pokemonScale = 373,
        .pokemonOffset = 17,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Loudred
        .categoryName = _("BIG VOICE"),
        .height = 10,
        .weight = 405,
        .descriptionPage1 = DexDescription_Loudred_1,
        .descriptionPage2 = DexDescription_Loudred_2,
        .pokemonScale = 356,
        .pokemonOffset = 10,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Exploud
        .categoryName = _("LOUD NOISE"),
        .height = 15,
        .weight = 840,
        .descriptionPage1 = DexDescription_Exploud_1,
        .descriptionPage2 = DexDescription_Exploud_2,
        .pokemonScale = 284,
        .pokemonOffset = 1,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Makuhita
        .categoryName = _("GUTS"),
        .height = 10,
        .weight = 864,
        .descriptionPage1 = DexDescription_Makuhita_1,
        .descriptionPage2 = DexDescription_Makuhita_2,
        .pokemonScale = 256,
        .pokemonOffset = 10,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Hariyama
        .categoryName = _("ARM THRUST"),
        .height = 23,
        .weight = 2538,
        .descriptionPage1 = DexDescription_Hariyama_1,
        .descriptionPage2 = DexDescription_Hariyama_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 343,
        .trainerOffset = 7,
    },
    {  //Azurill
        .categoryName = _("POLKA DOT"),
        .height = 2,
        .weight = 20,
        .descriptionPage1 = DexDescription_Azurill_1,
        .descriptionPage2 = DexDescription_Azurill_2,
        .pokemonScale = 603,
        .pokemonOffset = 23,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Nosepass
        .categoryName = _("COMPASS"),
        .height = 10,
        .weight = 970,
        .descriptionPage1 = DexDescription_Nosepass_1,
        .descriptionPage2 = DexDescription_Nosepass_2,
        .pokemonScale = 256,
        .pokemonOffset = 9,
        .trainerScale = 289,
        .trainerOffset = 3,
    },
    {  //Skitty
        .categoryName = _("KITTEN"),
        .height = 6,
        .weight = 110,
        .descriptionPage1 = DexDescription_Skitty_1,
        .descriptionPage2 = DexDescription_Skitty_2,
        .pokemonScale = 492,
        .pokemonOffset = 19,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Delcatty
        .categoryName = _("PRIM"),
        .height = 11,
        .weight = 326,
        .descriptionPage1 = DexDescription_Delcatty_1,
        .descriptionPage2 = DexDescription_Delcatty_2,
        .pokemonScale = 322,
        .pokemonOffset = 10,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Sableye
        .categoryName = _("DARKNESS"),
        .height = 5,
        .weight = 110,
        .descriptionPage1 = DexDescription_Sableye_1,
        .descriptionPage2 = DexDescription_Sableye_2,
        .pokemonScale = 451,
        .pokemonOffset = 17,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Mawile
        .categoryName = _("DECEIVER"),
        .height = 6,
        .weight = 115,
        .descriptionPage1 = DexDescription_Mawile_1,
        .descriptionPage2 = DexDescription_Mawile_2,
        .pokemonScale = 466,
        .pokemonOffset = 17,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Aron
        .categoryName = _("IRON ARMOR"),
        .height = 4,
        .weight = 600,
        .descriptionPage1 = DexDescription_Aron_1,
        .descriptionPage2 = DexDescription_Aron_2,
        .pokemonScale = 419,
        .pokemonOffset = 23,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Lairon
        .categoryName = _("IRON ARMOR"),
        .height = 9,
        .weight = 1200,
        .descriptionPage1 = DexDescription_Lairon_1,
        .descriptionPage2 = DexDescription_Lairon_2,
        .pokemonScale = 275,
        .pokemonOffset = 12,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Aggron
        .categoryName = _("IRON ARMOR"),
        .height = 21,
        .weight = 3600,
        .descriptionPage1 = DexDescription_Aggron_1,
        .descriptionPage2 = DexDescription_Aggron_2,
        .pokemonScale = 256,
        .pokemonOffset = -1,
        .trainerScale = 350,
        .trainerOffset = 6,
    },
    {  //Meditite
        .categoryName = _("MEDITATE"),
        .height = 6,
        .weight = 112,
        .descriptionPage1 = DexDescription_Meditite_1,
        .descriptionPage2 = DexDescription_Meditite_2,
        .pokemonScale = 465,
        .pokemonOffset = 17,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Medicham
        .categoryName = _("MEDITATE"),
        .height = 13,
        .weight = 315,
        .descriptionPage1 = DexDescription_Medicham_1,
        .descriptionPage2 = DexDescription_Medicham_2,
        .pokemonScale = 298,
        .pokemonOffset = 5,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Electrike
        .categoryName = _("LIGHTNING"),
        .height = 6,
        .weight = 152,
        .descriptionPage1 = DexDescription_Electrike_1,
        .descriptionPage2 = DexDescription_Electrike_2,
        .pokemonScale = 290,
        .pokemonOffset = 15,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Manectric
        .categoryName = _("DISCHARGE"),
        .height = 15,
        .weight = 402,
        .descriptionPage1 = DexDescription_Manectric_1,
        .descriptionPage2 = DexDescription_Manectric_2,
        .pokemonScale = 256,
        .pokemonOffset = 3,
        .trainerScale = 257,
        .trainerOffset = 0,
    },
    {  //Plusle
        .categoryName = _("CHEERING"),
        .height = 4,
        .weight = 42,
        .descriptionPage1 = DexDescription_Plusle_1,
        .descriptionPage2 = DexDescription_Plusle_2,
        .pokemonScale = 515,
        .pokemonOffset = -9,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Minun
        .categoryName = _("CHEERING"),
        .height = 4,
        .weight = 42,
        .descriptionPage1 = DexDescription_Minun_1,
        .descriptionPage2 = DexDescription_Minun_2,
        .pokemonScale = 512,
        .pokemonOffset = -7,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Volbeat
        .categoryName = _("FIREFLY"),
        .height = 7,
        .weight = 177,
        .descriptionPage1 = DexDescription_Volbeat_1,
        .descriptionPage2 = DexDescription_Volbeat_2,
        .pokemonScale = 442,
        .pokemonOffset = 16,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Illumise
        .categoryName = _("FIREFLY"),
        .height = 6,
        .weight = 177,
        .descriptionPage1 = DexDescription_Illumise_1,
        .descriptionPage2 = DexDescription_Illumise_2,
        .pokemonScale = 572,
        .pokemonOffset = 19,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Roselia
        .categoryName = _("THORN"),
        .height = 3,
        .weight = 20,
        .descriptionPage1 = DexDescription_Roselia_1,
        .descriptionPage2 = DexDescription_Roselia_2,
        .pokemonScale = 677,
        .pokemonOffset = 20,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Gulpin
        .categoryName = _("STOMACH"),
        .height = 4,
        .weight = 103,
        .descriptionPage1 = DexDescription_Gulpin_1,
        .descriptionPage2 = DexDescription_Gulpin_2,
        .pokemonScale = 593,
        .pokemonOffset = 23,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Swalot
        .categoryName = _("POISON BAG"),
        .height = 17,
        .weight = 800,
        .descriptionPage1 = DexDescription_Swalot_1,
        .descriptionPage2 = DexDescription_Swalot_2,
        .pokemonScale = 256,
        .pokemonOffset = 6,
        .trainerScale = 345,
        .trainerOffset = 3,
    },
    {  //Carvanha
        .categoryName = _("SAVAGE"),
        .height = 8,
        .weight = 208,
        .descriptionPage1 = DexDescription_Carvanha_1,
        .descriptionPage2 = DexDescription_Carvanha_2,
        .pokemonScale = 362,
        .pokemonOffset = 0,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Sharpedo
        .categoryName = _("BRUTAL"),
        .height = 18,
        .weight = 888,
        .descriptionPage1 = DexDescription_Sharpedo_1,
        .descriptionPage2 = DexDescription_Sharpedo_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 317,
        .trainerOffset = 3,
    },
    {  //Wailmer
        .categoryName = _("BALL WHALE"),
        .height = 20,
        .weight = 1300,
        .descriptionPage1 = DexDescription_Wailmer_1,
        .descriptionPage2 = DexDescription_Wailmer_2,
        .pokemonScale = 256,
        .pokemonOffset = 2,
        .trainerScale = 493,
        .trainerOffset = 0,
    },
    {  //Wailord
        .categoryName = _("FLOAT WHALE"),
        .height = 145,
        .weight = 3980,
        .descriptionPage1 = DexDescription_Wailord_1,
        .descriptionPage2 = DexDescription_Wailord_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 1352,
        .trainerOffset = 18,
    },
    {  //Numel
        .categoryName = _("NUMB"),
        .height = 7,
        .weight = 240,
        .descriptionPage1 = DexDescription_Numel_1,
        .descriptionPage2 = DexDescription_Numel_2,
        .pokemonScale = 342,
        .pokemonOffset = 17,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Camerupt
        .categoryName = _("ERUPTION"),
        .height = 19,
        .weight = 2200,
        .descriptionPage1 = DexDescription_Camerupt_1,
        .descriptionPage2 = DexDescription_Camerupt_2,
        .pokemonScale = 256,
        .pokemonOffset = 7,
        .trainerScale = 345,
        .trainerOffset = 6,
    },
    {  //Torkoal
        .categoryName = _("COAL"),
        .height = 5,
        .weight = 804,
        .descriptionPage1 = DexDescription_Torkoal_1,
        .descriptionPage2 = DexDescription_Torkoal_2,
        .pokemonScale = 390,
        .pokemonOffset = 9,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Spoink
        .categoryName = _("BOUNCE"),
        .height = 7,
        .weight = 306,
        .descriptionPage1 = DexDescription_Spoink_1,
        .descriptionPage2 = DexDescription_Spoink_2,
        .pokemonScale = 423,
        .pokemonOffset = 17,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Grumpig
        .categoryName = _("MANIPULATE"),
        .height = 9,
        .weight = 715,
        .descriptionPage1 = DexDescription_Grumpig_1,
        .descriptionPage2 = DexDescription_Grumpig_2,
        .pokemonScale = 358,
        .pokemonOffset = 10,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Spinda
        .categoryName = _("SPOT PANDA"),
        .height = 11,
        .weight = 50,
        .descriptionPage1 = DexDescription_Spinda_1,
        .descriptionPage2 = DexDescription_Spinda_2,
        .pokemonScale = 321,
        .pokemonOffset = 4,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Trapinch
        .categoryName = _("ANT PIT"),
        .height = 7,
        .weight = 150,
        .descriptionPage1 = DexDescription_Trapinch_1,
        .descriptionPage2 = DexDescription_Trapinch_2,
        .pokemonScale = 298,
        .pokemonOffset = 17,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Vibrava
        .categoryName = _("VIBRATION"),
        .height = 11,
        .weight = 153,
        .descriptionPage1 = DexDescription_Vibrava_1,
        .descriptionPage2 = DexDescription_Vibrava_2,
        .pokemonScale = 370,
        .pokemonOffset = 11,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Flygon
        .categoryName = _("MYSTIC"),
        .height = 20,
        .weight = 820,
        .descriptionPage1 = DexDescription_Flygon_1,
        .descriptionPage2 = DexDescription_Flygon_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 268,
        .trainerOffset = 1,
    },
    {  //Cacnea
        .categoryName = _("CACTUS"),
        .height = 4,
        .weight = 513,
        .descriptionPage1 = DexDescription_Cacnea_1,
        .descriptionPage2 = DexDescription_Cacnea_2,
        .pokemonScale = 455,
        .pokemonOffset = 20,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Cacturne
        .categoryName = _("SCARECROW"),
        .height = 13,
        .weight = 774,
        .descriptionPage1 = DexDescription_Cacturne_1,
        .descriptionPage2 = DexDescription_Cacturne_2,
        .pokemonScale = 327,
        .pokemonOffset = 5,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Swablu
        .categoryName = _("COTTON BIRD"),
        .height = 4,
        .weight = 12,
        .descriptionPage1 = DexDescription_Swablu_1,
        .descriptionPage2 = DexDescription_Swablu_2,
        .pokemonScale = 422,
        .pokemonOffset = -8,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Altaria
        .categoryName = _("HUMMING"),
        .height = 11,
        .weight = 206,
        .descriptionPage1 = DexDescription_Altaria_1,
        .descriptionPage2 = DexDescription_Altaria_2,
        .pokemonScale = 327,
        .pokemonOffset = 0,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Zangoose
        .categoryName = _("CAT FERRET"),
        .height = 13,
        .weight = 403,
        .descriptionPage1 = DexDescription_Zangoose_1,
        .descriptionPage2 = DexDescription_Zangoose_2,
        .pokemonScale = 256,
        .pokemonOffset = 3,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Seviper
        .categoryName = _("FANG SNAKE"),
        .height = 27,
        .weight = 525,
        .descriptionPage1 = DexDescription_Seviper_1,
        .descriptionPage2 = DexDescription_Seviper_2,
        .pokemonScale = 275,
        .pokemonOffset = 7,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Lunatone
        .categoryName = _("METEORITE"),
        .height = 10,
        .weight = 1680,
        .descriptionPage1 = DexDescription_Lunatone_1,
        .descriptionPage2 = DexDescription_Lunatone_2,
        .pokemonScale = 300,
        .pokemonOffset = 3,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Solrock
        .categoryName = _("METEORITE"),
        .height = 12,
        .weight = 1540,
        .descriptionPage1 = DexDescription_Solrock_1,
        .descriptionPage2 = DexDescription_Solrock_2,
        .pokemonScale = 328,
        .pokemonOffset = 0,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Barboach
        .categoryName = _("WHISKERS"),
        .height = 4,
        .weight = 19,
        .descriptionPage1 = DexDescription_Barboach_1,
        .descriptionPage2 = DexDescription_Barboach_2,
        .pokemonScale = 581,
        .pokemonOffset = -3,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Whiscash
        .categoryName = _("WHISKERS"),
        .height = 9,
        .weight = 236,
        .descriptionPage1 = DexDescription_Whiscash_1,
        .descriptionPage2 = DexDescription_Whiscash_2,
        .pokemonScale = 317,
        .pokemonOffset = 1,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Corphish
        .categoryName = _("RUFFIAN"),
        .height = 6,
        .weight = 115,
        .descriptionPage1 = DexDescription_Corphish_1,
        .descriptionPage2 = DexDescription_Corphish_2,
        .pokemonScale = 484,
        .pokemonOffset = 19,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Crawdaunt
        .categoryName = _("ROGUE"),
        .height = 11,
        .weight = 328,
        .descriptionPage1 = DexDescription_Crawdaunt_1,
        .descriptionPage2 = DexDescription_Crawdaunt_2,
        .pokemonScale = 365,
        .pokemonOffset = 9,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Baltoy
        .categoryName = _("CLAY DOLL"),
        .height = 5,
        .weight = 215,
        .descriptionPage1 = DexDescription_Baltoy_1,
        .descriptionPage2 = DexDescription_Baltoy_2,
        .pokemonScale = 457,
        .pokemonOffset = 21,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Claydol
        .categoryName = _("CLAY DOLL"),
        .height = 15,
        .weight = 1080,
        .descriptionPage1 = DexDescription_Claydol_1,
        .descriptionPage2 = DexDescription_Claydol_2,
        .pokemonScale = 256,
        .pokemonOffset = 3,
        .trainerScale = 280,
        .trainerOffset = 1,
    },
    {  //Lileep
        .categoryName = _("SEA LILY"),
        .height = 10,
        .weight = 238,
        .descriptionPage1 = DexDescription_Lileep_1,
        .descriptionPage2 = DexDescription_Lileep_2,
        .pokemonScale = 305,
        .pokemonOffset = 8,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Cradily
        .categoryName = _("BARNACLE"),
        .height = 15,
        .weight = 604,
        .descriptionPage1 = DexDescription_Cradily_1,
        .descriptionPage2 = DexDescription_Cradily_2,
        .pokemonScale = 267,
        .pokemonOffset = 0,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Anorith
        .categoryName = _("OLD SHRIMP"),
        .height = 7,
        .weight = 125,
        .descriptionPage1 = DexDescription_Anorith_1,
        .descriptionPage2 = DexDescription_Anorith_2,
        .pokemonScale = 296,
        .pokemonOffset = 4,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Armaldo
        .categoryName = _("PLATE"),
        .height = 15,
        .weight = 682,
        .descriptionPage1 = DexDescription_Armaldo_1,
        .descriptionPage2 = DexDescription_Armaldo_2,
        .pokemonScale = 312,
        .pokemonOffset = 3,
        .trainerScale = 271,
        .trainerOffset = 0,
    },
    {  //Feebas
        .categoryName = _("FISH"),
        .height = 6,
        .weight = 74,
        .descriptionPage1 = DexDescription_Feebas_1,
        .descriptionPage2 = DexDescription_Feebas_2,
        .pokemonScale = 423,
        .pokemonOffset = -4,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Milotic
        .categoryName = _("TENDER"),
        .height = 62,
        .weight = 1620,
        .descriptionPage1 = DexDescription_Milotic_1,
        .descriptionPage2 = DexDescription_Milotic_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 360,
        .trainerOffset = 7,
    },
    {  //Castform
        .categoryName = _("WEATHER"),
        .height = 3,
        .weight = 8,
        .descriptionPage1 = DexDescription_Castform_1,
        .descriptionPage2 = DexDescription_Castform_2,
        .pokemonScale = 435,
        .pokemonOffset = -5,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Kecleon
        .categoryName = _("COLOR SWAP"),
        .height = 10,
        .weight = 220,
        .descriptionPage1 = DexDescription_Kecleon_1,
        .descriptionPage2 = DexDescription_Kecleon_2,
        .pokemonScale = 316,
        .pokemonOffset = 10,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Shuppet
        .categoryName = _("PUPPET"),
        .height = 6,
        .weight = 23,
        .descriptionPage1 = DexDescription_Shuppet_1,
        .descriptionPage2 = DexDescription_Shuppet_2,
        .pokemonScale = 440,
        .pokemonOffset = 20,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Banette
        .categoryName = _("MARIONETTE"),
        .height = 11,
        .weight = 125,
        .descriptionPage1 = DexDescription_Banette_1,
        .descriptionPage2 = DexDescription_Banette_2,
        .pokemonScale = 262,
        .pokemonOffset = 9,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Duskull
        .categoryName = _("REQUIEM"),
        .height = 8,
        .weight = 150,
        .descriptionPage1 = DexDescription_Duskull_1,
        .descriptionPage2 = DexDescription_Duskull_2,
        .pokemonScale = 406,
        .pokemonOffset = -4,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Dusclops
        .categoryName = _("BECKON"),
        .height = 16,
        .weight = 306,
        .descriptionPage1 = DexDescription_Dusclops_1,
        .descriptionPage2 = DexDescription_Dusclops_2,
        .pokemonScale = 256,
        .pokemonOffset = 3,
        .trainerScale = 299,
        .trainerOffset = 1,
    },
    {  //Tropius
        .categoryName = _("FRUIT"),
        .height = 20,
        .weight = 1000,
        .descriptionPage1 = DexDescription_Tropius_1,
        .descriptionPage2 = DexDescription_Tropius_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 344,
        .trainerOffset = 7,
    },
    {  //Chimecho
        .categoryName = _("WIND CHIME"),
        .height = 6,
        .weight = 10,
        .descriptionPage1 = DexDescription_Chimecho_1,
        .descriptionPage2 = DexDescription_Chimecho_2,
        .pokemonScale = 505,
        .pokemonOffset = 0,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Absol
        .categoryName = _("DISASTER"),
        .height = 12,
        .weight = 470,
        .descriptionPage1 = DexDescription_Absol_1,
        .descriptionPage2 = DexDescription_Absol_2,
        .pokemonScale = 301,
        .pokemonOffset = 3,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Wynaut
        .categoryName = _("BRIGHT"),
        .height = 6,
        .weight = 140,
        .descriptionPage1 = DexDescription_Wynaut_1,
        .descriptionPage2 = DexDescription_Wynaut_2,
        .pokemonScale = 484,
        .pokemonOffset = 19,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Snorunt
        .categoryName = _("SNOW HAT"),
        .height = 7,
        .weight = 168,
        .descriptionPage1 = DexDescription_Snorunt_1,
        .descriptionPage2 = DexDescription_Snorunt_2,
        .pokemonScale = 380,
        .pokemonOffset = 15,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Glalie
        .categoryName = _("FACE"),
        .height = 15,
        .weight = 2565,
        .descriptionPage1 = DexDescription_Glalie_1,
        .descriptionPage2 = DexDescription_Glalie_2,
        .pokemonScale = 256,
        .pokemonOffset = 3,
        .trainerScale = 344,
        .trainerOffset = 0,
    },
    {  //Spheal
        .categoryName = _("CLAP"),
        .height = 8,
        .weight = 395,
        .descriptionPage1 = DexDescription_Spheal_1,
        .descriptionPage2 = DexDescription_Spheal_2,
        .pokemonScale = 315,
        .pokemonOffset = 16,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Sealeo
        .categoryName = _("BALL ROLL"),
        .height = 11,
        .weight = 876,
        .descriptionPage1 = DexDescription_Sealeo_1,
        .descriptionPage2 = DexDescription_Sealeo_2,
        .pokemonScale = 338,
        .pokemonOffset = 13,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Walrein
        .categoryName = _("ICE BREAK"),
        .height = 14,
        .weight = 1506,
        .descriptionPage1 = DexDescription_Walrein_1,
        .descriptionPage2 = DexDescription_Walrein_2,
        .pokemonScale = 316,
        .pokemonOffset = 4,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Clamperl
        .categoryName = _("BIVALVE"),
        .height = 4,
        .weight = 525,
        .descriptionPage1 = DexDescription_Clamperl_1,
        .descriptionPage2 = DexDescription_Clamperl_2,
        .pokemonScale = 691,
        .pokemonOffset = 22,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Huntail
        .categoryName = _("DEEP SEA"),
        .height = 17,
        .weight = 270,
        .descriptionPage1 = DexDescription_Huntail_1,
        .descriptionPage2 = DexDescription_Huntail_2,
        .pokemonScale = 307,
        .pokemonOffset = 1,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Gorebyss
        .categoryName = _("SOUTH SEA"),
        .height = 18,
        .weight = 226,
        .descriptionPage1 = DexDescription_Gorebyss_1,
        .descriptionPage2 = DexDescription_Gorebyss_2,
        .pokemonScale = 278,
        .pokemonOffset = 5,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Relicanth
        .categoryName = _("LONGEVITY"),
        .height = 10,
        .weight = 234,
        .descriptionPage1 = DexDescription_Relicanth_1,
        .descriptionPage2 = DexDescription_Relicanth_2,
        .pokemonScale = 316,
        .pokemonOffset = 7,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Luvdisc
        .categoryName = _("RENDEZVOUS"),
        .height = 6,
        .weight = 87,
        .descriptionPage1 = DexDescription_Luvdisc_1,
        .descriptionPage2 = DexDescription_Luvdisc_2,
        .pokemonScale = 371,
        .pokemonOffset = 2,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Bagon
        .categoryName = _("ROCK HEAD"),
        .height = 6,
        .weight = 421,
        .descriptionPage1 = DexDescription_Bagon_1,
        .descriptionPage2 = DexDescription_Bagon_2,
        .pokemonScale = 448,
        .pokemonOffset = 18,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Shelgon
        .categoryName = _("ENDURANCE"),
        .height = 11,
        .weight = 1105,
        .descriptionPage1 = DexDescription_Shelgon_1,
        .descriptionPage2 = DexDescription_Shelgon_2,
        .pokemonScale = 311,
        .pokemonOffset = 12,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Salamence
        .categoryName = _("DRAGON"),
        .height = 15,
        .weight = 1026,
        .descriptionPage1 = DexDescription_Salamence_1,
        .descriptionPage2 = DexDescription_Salamence_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Beldum
        .categoryName = _("IRON BALL"),
        .height = 6,
        .weight = 952,
        .descriptionPage1 = DexDescription_Beldum_1,
        .descriptionPage2 = DexDescription_Beldum_2,
        .pokemonScale = 414,
        .pokemonOffset = -1,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Metang
        .categoryName = _("IRON CLAW"),
        .height = 12,
        .weight = 2025,
        .descriptionPage1 = DexDescription_Metang_1,
        .descriptionPage2 = DexDescription_Metang_2,
        .pokemonScale = 256,
        .pokemonOffset = 6,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Metagross
        .categoryName = _("IRON LEG"),
        .height = 16,
        .weight = 5500,
        .descriptionPage1 = DexDescription_Metagross_1,
        .descriptionPage2 = DexDescription_Metagross_2,
        .pokemonScale = 256,
        .pokemonOffset = 4,
        .trainerScale = 447,
        .trainerOffset = 9,
    },
    {  //Regirock
        .categoryName = _("ROCK PEAK"),
        .height = 17,
        .weight = 2300,
        .descriptionPage1 = DexDescription_Regirock_1,
        .descriptionPage2 = DexDescription_Regirock_2,
        .pokemonScale = 256,
        .pokemonOffset = 2,
        .trainerScale = 309,
        .trainerOffset = 1,
    },
    {  //Regice
        .categoryName = _("ICEBERG"),
        .height = 18,
        .weight = 1750,
        .descriptionPage1 = DexDescription_Regice_1,
        .descriptionPage2 = DexDescription_Regice_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 301,
        .trainerOffset = 2,
    },
    {  //Registeel
        .categoryName = _("IRON"),
        .height = 19,
        .weight = 2050,
        .descriptionPage1 = DexDescription_Registeel_1,
        .descriptionPage2 = DexDescription_Registeel_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 359,
        .trainerOffset = 6,
    },
    {  //Latias
        .categoryName = _("EON"),
        .height = 14,
        .weight = 400,
        .descriptionPage1 = DexDescription_Latias_1,
        .descriptionPage2 = DexDescription_Latias_2,
        .pokemonScale = 304,
        .pokemonOffset = 3,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Latios
        .categoryName = _("EON"),
        .height = 20,
        .weight = 600,
        .descriptionPage1 = DexDescription_Latios_1,
        .descriptionPage2 = DexDescription_Latios_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 294,
        .trainerOffset = 3,
    },
    {  //Kyogre
        .categoryName = _("SEA BASIN"),
        .height = 45,
        .weight = 3520,
        .descriptionPage1 = DexDescription_Kyogre_1,
        .descriptionPage2 = DexDescription_Kyogre_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 614,
        .trainerOffset = 13,
    },
    {  //Groudon
        .categoryName = _("CONTINENT"),
        .height = 35,
        .weight = 9500,
        .descriptionPage1 = DexDescription_Groudon_1,
        .descriptionPage2 = DexDescription_Groudon_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 515,
        .trainerOffset = 14,
    },
    {  //Rayquaza
        .categoryName = _("SKY HIGH"),
        .height = 70,
        .weight = 2065,
        .descriptionPage1 = DexDescription_Rayquaza_1,
        .descriptionPage2 = DexDescription_Rayquaza_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 448,
        .trainerOffset = 12,
    },
    {  //Jirachi
        .categoryName = _("WISH"),
        .height = 3,
        .weight = 11,
        .descriptionPage1 = DexDescription_Jirachi_1,
        .descriptionPage2 = DexDescription_Jirachi_2,
        .pokemonScale = 608,
        .pokemonOffset = -8,
        .trainerScale = 256,
        .trainerOffset = 0,
    },
    {  //Deoxys
        .categoryName = _("DNA"),
        .height = 17,
        .weight = 608,
        .descriptionPage1 = DexDescription_Deoxys_1,
        .descriptionPage2 = DexDescription_Deoxys_2,
        .pokemonScale = 256,
        .pokemonOffset = 0,
        .trainerScale = 290,
        .trainerOffset = 2,
    },
};