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#if DEBUG
#include "global.h"
#include "constants/songs.h"
#include "overworld.h"
#include "menu.h"
#include "start_menu.h"
#include "main.h"
#include "sound.h"
// These should be static, uninitialized once it gets decompiled.
#define BSS_DATA __attribute__((section(".bss")))
BSS_DATA u16 gDebug_03000700 = 0;
BSS_DATA u32 gDebug_03000704 = 0;
BSS_DATA u32 gDebug_03000708 = 0;
BSS_DATA u8 gDebug_0300070C = 0;
BSS_DATA u8 gDebug_0300070D = 0;
BSS_DATA u8 gDebug_0300070E = 0;
BSS_DATA u8 gDebug_0300070F = 0;
BSS_DATA u8 gDebug_03000710[13] = {0};
BSS_DATA u8 gDebug_0300071D = 0;
BSS_DATA u8 gDebug_0300071E = 0;
BSS_DATA u8 gDebug_0300071F = 0;
BSS_DATA u8 gDebug_03000720 = 0;
BSS_DATA u8 gDebug_03000721 = 0;
bool8 debug_sub_808B874(void);
bool8 debug_sub_808B8C8(void);
bool8 TomomichiDebugMenu_ContestGraphics(void);
bool8 TomomichiDebugMenu_ArtMusGraphics(void);
bool8 TomomichiDebugMenu_PreviewData(void);
bool8 TomomichiDebugMenu_TrickHouse(void);
bool8 TomomichiDebugMenu_ControlEvents(void);
bool8 TomomichiDebugMenu_ControlFlags(void);
bool8 TomomichiDebugMenu_ControlWorks(void);
bool8 TomomichiDebugMenu_Config(void);
bool8 TomomichiDebugMenu_ContestGraphics_Show(void);
bool8 debug_sub_808BC48(void);
bool8 debug_sub_808BCBC(void);
bool8 TomomichiDebugMenu_MuseumGraphics_Show(void);
bool8 debug_sub_808BD30(void);
bool8 debug_sub_808BDA4(void);
bool8 debug_sub_808BE2C(void);
bool8 debug_sub_808BEB4(void);
bool8 debug_sub_808BF3C(void);
bool8 debug_sub_808ECA4(void);
bool8 debug_sub_808EB58(void);
bool8 debug_sub_808EBB4(void);
bool8 debug_sub_808BFC4(void);
bool8 debug_sub_808C014(void);
bool8 debug_sub_808C31C(void);
bool8 debug_sub_808C7C8(void);
bool8 debug_sub_808CC74(void);
bool8 debug_sub_808CF10(void);
bool8 debug_sub_808D844(void);
bool8 debug_sub_808D600(void);
bool8 debug_sub_808D3BC(void);
bool8 debug_sub_808DB0C(void);
bool8 debug_sub_808E36C(void);
bool8 debug_sub_808E6C0(void);
bool8 debug_sub_808E90C(void);
bool8 debug_sub_808DA30(void);
bool8 debug_sub_808DFC0(void);
const u8 gUnknown_Debug_083C0C54[] = _("Contest graphics");
const u8 gUnknown_Debug_083C0C65[] = _("Art Mus. graphics");
const u8 gUnknown_Debug_083C0C77[] = _("Preview data");
const u8 gUnknown_Debug_083C0C84[] = _("TRICK HOUSE");
const u8 gUnknown_Debug_083C0C90[] = _("Control events");
const u8 gUnknown_Debug_083C0C9F[] = _("Control flags");
const u8 gUnknown_Debug_083C0CAD[] = _("Control WORK");
const struct MenuAction gUnknown_Debug_083C0CBA[] = {
{gUnknown_Debug_083C0C54, TomomichiDebugMenu_ContestGraphics},
{gUnknown_Debug_083C0C65, TomomichiDebugMenu_ArtMusGraphics},
{gUnknown_Debug_083C0C77, TomomichiDebugMenu_PreviewData},
{gUnknown_Debug_083C0C84, TomomichiDebugMenu_TrickHouse},
{gUnknown_Debug_083C0C90, TomomichiDebugMenu_ControlEvents},
{gUnknown_Debug_083C0C9F, TomomichiDebugMenu_ControlFlags},
{gUnknown_Debug_083C0CAD, TomomichiDebugMenu_ControlWorks},
};
const u8 gUnknown_Debug_083C0CF4[] = _("Contest");
const u8 gUnknown_Debug_083C0CFC[] = _("Pokémon No.");
const u8 gUnknown_Debug_083C0D08[] = _("ID rnd. digit");
const u8 gUnknown_Debug_083C0D16[] = _("Contest Type");
const u8 gUnknown_Debug_083C0D23[] = _("Poké Art");
const struct MenuAction gUnknown_Debug_083C0D2C[] = {
{gUnknown_Debug_083C0CFC, TomomichiDebugMenu_Config},
{gUnknown_Debug_083C0D08, TomomichiDebugMenu_Config},
{gUnknown_Debug_083C0D16, TomomichiDebugMenu_Config},
{gUnknown_Debug_083C0D23, TomomichiDebugMenu_ContestGraphics_Show}
};
const u8 gUnknown_Debug_083C0D4C[] = _("Art Mus.");
const u8 gUnknown_Debug_083C0D55[] = _("Pokémon No.");
const u8 gUnknown_Debug_083C0D61[] = _("ID rnd. digit");
const u8 gUnknown_Debug_083C0D6F[] = _("Title Type");
const u8 gUnknown_Debug_083C0D7A[] = _("Poké Art");
const struct MenuAction gUnknown_Debug_083C0D83[] = {
{gUnknown_Debug_083C0D55, TomomichiDebugMenu_Config},
{gUnknown_Debug_083C0D61, TomomichiDebugMenu_Config},
{gUnknown_Debug_083C0D6F, TomomichiDebugMenu_Config},
{gUnknown_Debug_083C0D7A, TomomichiDebugMenu_MuseumGraphics_Show}
};
const u8 gUnknown_Debug_083C0DA4[] = _("Preview");
const u8 gUnknown_Debug_083C0DAC[] = _("Pokémon No.");
const u8 gUnknown_Debug_083C0DB8[] = _("ID rnd. digit");
const u8 gUnknown_Debug_083C0DC6[] = _("Type");
const u8 gUnknown_Debug_083C0DCB[] = _("Poké Art");
const struct MenuAction gUnknown_Debug_083C0DD4[] = {
{gUnknown_Debug_083C0DAC, TomomichiDebugMenu_Config},
{gUnknown_Debug_083C0DB8, TomomichiDebugMenu_Config},
{gUnknown_Debug_083C0DC6, TomomichiDebugMenu_Config},
{gUnknown_Debug_083C0DCB, debug_sub_808ECA4}
};
const u8 gUnknown_Debug_083C0DF4[] = _("Trick related");
const u8 gUnknown_Debug_083C0E02[] = _("Level");
const u8 gUnknown_Debug_083C0E08[] = _("Trick Master");
const struct MenuAction gUnknown_Debug_083C0E15[] = {
{gUnknown_Debug_083C0E02, debug_sub_808EB58},
{gUnknown_Debug_083C0E08, debug_sub_808EBB4}
};
const u8 gUnknown_Debug_083C0E28[] = _("パート1");
const u8 gUnknown_Debug_083C0E2D[] = _("パート2");
const struct MenuAction gUnknown_Debug_083C0E32[] = {
{gUnknown_Debug_083C0E28, debug_sub_808BFC4},
{gUnknown_Debug_083C0E2D, debug_sub_808C014}
};
const u8 gUnknown_Debug_083C0E44[] = _("イベントFLAG");
const u8 gUnknown_Debug_083C0E4D[] = _("バニシュFLAG");
const u8 gUnknown_Debug_083C0E56[] = _("トレーナーFLAG");
const u8 gUnknown_Debug_083C0E60[] = _("SYSFLAG");
const u8 gUnknown_Debug_083C0E68[] = _("BALLバニシュFLAG");
const u8 gUnknown_Debug_083C0E75[] = _("FH");
const u8 gUnknown_Debug_083C0E78[] = _("FH-OBJ");
const struct MenuAction gUnknown_Debug_083C0E7F[] = {
{gUnknown_Debug_083C0E44, debug_sub_808C31C},
{gUnknown_Debug_083C0E4D, debug_sub_808C7C8},
{gUnknown_Debug_083C0E56, debug_sub_808CC74},
{gUnknown_Debug_083C0E60, debug_sub_808CF10},
{gUnknown_Debug_083C0E68, debug_sub_808D844},
{gUnknown_Debug_083C0E75, debug_sub_808D600},
{gUnknown_Debug_083C0E78, debug_sub_808D3BC}
};
const u8 gUnknown_Debug_083C0EB8[] = _("SAVEWORK");
const u8 gUnknown_Debug_083C0EC1[] = _("SYSWORK");
const u8 gUnknown_Debug_083C0EC9[] = _("LOCALWORK");
const u8 gUnknown_Debug_083C0ED3[] = _("OBJWORK");
const u8 gUnknown_Debug_083C0EDB[] = _("ANSWORK");
const u8 gUnknown_Debug_083C0EE3[] = _("SAVEWORK パート2");
const struct MenuAction gUnknown_Debug_083C0EF1[] = {
{gUnknown_Debug_083C0EB8, debug_sub_808DB0C},
{gUnknown_Debug_083C0EC1, debug_sub_808E36C},
{gUnknown_Debug_083C0EC9, debug_sub_808E6C0},
{gUnknown_Debug_083C0ED3, debug_sub_808E90C},
{gUnknown_Debug_083C0EDB, debug_sub_808DA30},
{gUnknown_Debug_083C0EE3, debug_sub_808DFC0}
};
bool8 InitTomomichiDebugWindow(void)
{
debug_sub_808B874();
return FALSE;
}
void debug_sub_808B868(void)
{
c2_exit_to_overworld_1_continue_scripts_restart_music();
}
bool8 debug_sub_808B874(void)
{
Menu_EraseScreen();
Menu_DrawStdWindowFrame(0, 0, 13, 15);
Menu_PrintItems(1, 1, ARRAY_COUNT(gUnknown_Debug_083C0CBA), gUnknown_Debug_083C0CBA);
InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C0CBA), gDebug_0300071D, 12);
gMenuCallback = debug_sub_808B8C8;
return FALSE;
}
bool8 debug_sub_808B8C8(void)
{
if (gMain.newKeys & DPAD_UP)
{
PlaySE(SE_SELECT);
gDebug_0300071D = Menu_MoveCursor(-1);
}
if (gMain.newKeys & DPAD_DOWN)
{
PlaySE(SE_SELECT);
gDebug_0300071D = Menu_MoveCursor(+1);
}
if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
return gUnknown_Debug_083C0CBA[gDebug_0300071D].func();
}
if (gMain.newKeys & (B_BUTTON | START_BUTTON))
{
CloseMenu();
return TRUE;
}
return FALSE;
}
bool8 TomomichiDebugMenu_ContestGraphics(void)
{
Menu_EraseScreen();
Menu_DrawStdWindowFrame(0, 0, 20, 11);
Menu_PrintText(gUnknown_Debug_083C0CF4, 1, 1);
Menu_PrintItems(2, 3, ARRAY_COUNT(gUnknown_Debug_083C0D2C), gUnknown_Debug_083C0D2C);
InitMenu(0, 1, 3, ARRAY_COUNT(gUnknown_Debug_083C0D2C), 0, 19);
gMenuCallback = debug_sub_808BC48;
gDebug_03000700 = 1;
gDebug_03000704 = 0x6f33;
gDebug_03000708 = 0;
gDebug_0300070C = 1;
return FALSE;
}
bool8 TomomichiDebugMenu_ArtMusGraphics(void)
{
Menu_EraseScreen();
Menu_DrawStdWindowFrame(0, 0, 20, 11);
Menu_PrintText(gUnknown_Debug_083C0D4C, 1, 1);
Menu_PrintItems(2, 3, ARRAY_COUNT(gUnknown_Debug_083C0D83), gUnknown_Debug_083C0D83);
InitMenu(0, 1, 3, ARRAY_COUNT(gUnknown_Debug_083C0D83), 0, 19);
gMenuCallback = debug_sub_808BCBC;
gDebug_03000700 = 1;
gDebug_03000704 = 0x6f33;
gDebug_03000708 = 0;
gDebug_0300070D = 1;
return FALSE;
}
bool8 TomomichiDebugMenu_PreviewData(void)
{
Menu_EraseScreen();
Menu_DrawStdWindowFrame(0, 0, 20, 11);
Menu_PrintText(gUnknown_Debug_083C0DA4, 1, 1);
Menu_PrintItems(2, 3, ARRAY_COUNT(gUnknown_Debug_083C0DD4), gUnknown_Debug_083C0DD4);
InitMenu(0, 1, 3, ARRAY_COUNT(gUnknown_Debug_083C0DD4), 0, 19);
gMenuCallback = debug_sub_808BD30;
gDebug_03000700 = 1;
gDebug_03000704 = 0x6f33;
gDebug_03000708 = 0;
gDebug_0300070E = 1;
return FALSE;
}
bool8 TomomichiDebugMenu_TrickHouse(void)
{
Menu_EraseScreen();
Menu_DrawStdWindowFrame(0, 0, 24, 7);
Menu_PrintText(gUnknown_Debug_083C0DF4, 1, 1);
Menu_PrintItems(2, 3, ARRAY_COUNT(gUnknown_Debug_083C0E15), gUnknown_Debug_083C0E15);
InitMenu(0, 1, 3, ARRAY_COUNT(gUnknown_Debug_083C0E15), gDebug_0300071E, 23);
gMenuCallback = debug_sub_808BDA4;
return FALSE;
}
bool8 TomomichiDebugMenu_ControlEvents(void)
{
Menu_EraseScreen();
Menu_DrawStdWindowFrame(0, 0, 24, 5);
Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C0E32), gUnknown_Debug_083C0E32);
InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C0E32), gDebug_0300071F, 23);
gMenuCallback = debug_sub_808BE2C;
return FALSE;
}
bool8 TomomichiDebugMenu_ControlFlags(void)
{
Menu_EraseScreen();
Menu_DrawStdWindowFrame(0, 0, 24, 15);
Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C0E7F), gUnknown_Debug_083C0E7F);
InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C0E7F), gDebug_03000720, 23);
gMenuCallback = debug_sub_808BEB4;
return FALSE;
}
bool8 TomomichiDebugMenu_ControlWorks(void)
{
Menu_EraseScreen();
Menu_DrawStdWindowFrame(0, 0, 24, 13);
Menu_PrintItems(2, 1, ARRAY_COUNT(gUnknown_Debug_083C0EF1), gUnknown_Debug_083C0EF1);
InitMenu(0, 1, 1, ARRAY_COUNT(gUnknown_Debug_083C0EF1), gDebug_03000721, 23);
gMenuCallback = debug_sub_808BF3C;
return FALSE;
}
#endif
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