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#include "global.h"
#include "battle_tower.h"
#include "menu.h"
extern u8 gBattleCommunication[];
extern u8 (*gMenuCallback)(void);
static u8 sub_814A4B8(void);
static u8 sub_814A464(void);
const u8 UnknownString_1stRound[] = _("1st round");
const u8 UnknownString_2ndRound[] = _("2nd round");
const u8 UnknownString_3rdRound[] = _("3rd round");
const u8 UnknownString_4thRound[] = _("4th round");
const u8 UnknownString_5thRound[] = _("5th round");
const u8 UnknownString_6thRound[] = _("6th round");
const u8 UnknownString_7thRound[] = _("7th round");
const u8 UnknownString_8thRound[] = _("8th round");
const struct MenuAction gUnknown_0842C29C[] = {
{UnknownString_1stRound, sub_814A4B8},
{UnknownString_2ndRound, sub_814A4B8},
{UnknownString_3rdRound, sub_814A4B8},
{UnknownString_4thRound, sub_814A4B8},
{UnknownString_5thRound, sub_814A4B8},
{UnknownString_6thRound, sub_814A4B8},
{UnknownString_7thRound, sub_814A4B8},
{UnknownString_8thRound, sub_814A4B8}
};
int InitSogabeDebugMenu(void)
{
Menu_EraseScreen();
Menu_DrawStdWindowFrame(0, 0, 16, 18);
Menu_PrintItems(2, 1, 8, gUnknown_0842C29C);
InitMenu(0, 1, 1, 8, 0, 15);
gMenuCallback = sub_814A464;
return 0;
}
static u8 sub_814A464(void)
{
s8 result = Menu_ProcessInput();
if (result == -2)
{
return 0;
}
else if (result == -1)
{
CloseMenu();
return 1;
}
else
{
gBattleCommunication[0] = result;
gMenuCallback = gUnknown_0842C29C[result].func;
return 0;
}
}
static u8 sub_814A4B8(void)
{
gSaveBlock2.battleTower.var_4AE[0] = 3;
gSaveBlock2.battleTower.var_4AE[1] = 3;
gSaveBlock2.battleTower.curStreakChallengesNum[0] = gBattleCommunication[0] + 1;
gSaveBlock2.battleTower.curStreakChallengesNum[1] = gBattleCommunication[0] + 1;
gSaveBlock2.battleTower.curChallengeBattleNum[0] = 1;
gSaveBlock2.battleTower.curChallengeBattleNum[1] = 1;
CloseMenu();
return 1;
}
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