summaryrefslogtreecommitdiff
path: root/src/field_effect.c
blob: fe586fcb6d74467b9ae19807732bae1c24912040 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
#include "global.h"
#include "field_effect.h"
#include "weather.h"
#include "sprite.h"

typedef bool8 (*FldEffCmd)(u8 **, u32 *);

static u8 sActiveList[32];

extern u8 *gFieldEffectScriptPointers[];

extern FldEffCmd gFieldEffectScriptFuncs[];

u32 FieldEffectStart(u8 id)
{
    u8 *script;
    u32 val;

    FieldEffectActiveListAdd(id);

    script = gFieldEffectScriptPointers[id];

    while (gFieldEffectScriptFuncs[*script](&script, &val))
        ;

    return val;
}

bool8 FieldEffectCmd_loadtiles(u8 **script, u32 *val)
{
    (*script)++;
    FieldEffectScript_LoadTiles(script);
    return TRUE;
}

bool8 FieldEffectCmd_loadfadedpal(u8 **script, u32 *val)
{
    (*script)++;
    FieldEffectScript_LoadFadedPalette(script);
    return TRUE;
}

bool8 FieldEffectCmd_loadpal(u8 **script, u32 *val)
{
    (*script)++;
    FieldEffectScript_LoadPalette(script);
    return TRUE;
}

bool8 FieldEffectCmd_callnative(u8 **script, u32 *val)
{
    (*script)++;
    FieldEffectScript_CallNative(script, val);
    return TRUE;
}

bool8 FieldEffectCmd_end(u8 **script, u32 *val)
{
    return FALSE;
}

bool8 FieldEffectCmd_loadgfx_callnative(u8 **script, u32 *val)
{
    (*script)++;
    FieldEffectScript_LoadTiles(script);
    FieldEffectScript_LoadFadedPalette(script);
    FieldEffectScript_CallNative(script, val);
    return TRUE;
}

bool8 FieldEffectCmd_loadtiles_callnative(u8 **script, u32 *val)
{
    (*script)++;
    FieldEffectScript_LoadTiles(script);
    FieldEffectScript_CallNative(script, val);
    return TRUE;
}

bool8 FieldEffectCmd_loadfadedpal_callnative(u8 **script, u32 *val)
{
    (*script)++;
    FieldEffectScript_LoadFadedPalette(script);
    FieldEffectScript_CallNative(script, val);
    return TRUE;
}

u32 FieldEffectScript_ReadWord(u8 **script)
{
    return (*script)[0]
         + ((*script)[1] << 8)
         + ((*script)[2] << 16)
         + ((*script)[3] << 24);
}

void FieldEffectScript_LoadTiles(u8 **script)
{
    struct SpriteSheet *sheet = (struct SpriteSheet *)FieldEffectScript_ReadWord(script);
    if (GetSpriteTileStartByTag(sheet->tag) == 0xFFFF)
        LoadSpriteSheet(sheet);
    (*script) += 4;
}

void FieldEffectScript_LoadFadedPalette(u8 **script)
{
    struct SpritePalette *palette = (struct SpritePalette *)FieldEffectScript_ReadWord(script);
    LoadSpritePalette(palette);
    sub_807D78C(IndexOfSpritePaletteTag(palette->tag));
    (*script) += 4;
}

void FieldEffectScript_LoadPalette(u8 **script)
{
    struct SpritePalette *palette = (struct SpritePalette *)FieldEffectScript_ReadWord(script);
    LoadSpritePalette(palette);
    (*script) += 4;
}

void FieldEffectScript_CallNative(u8 **script, u32 *val)
{
    u32 (*func)(void) = (u32 (*)(void))FieldEffectScript_ReadWord(script);
    *val = func();
    (*script) += 4;
}

void FieldEffectFreeGraphicsResources(struct Sprite *sprite)
{
    u16 sheetTileStart = sprite->sheetTileStart;
    u32 paletteNum = sprite->oam.paletteNum;
    DestroySprite(sprite);
    FieldEffectFreeTilesIfUnused(sheetTileStart);
    FieldEffectFreePaletteIfUnused(paletteNum);
}

void FieldEffectStop(struct Sprite *sprite, u8 id)
{
    FieldEffectFreeGraphicsResources(sprite);
    FieldEffectActiveListRemove(id);
}

void FieldEffectFreeTilesIfUnused(u16 tileStart)
{
    u8 i;
    u16 tag = GetSpriteTileTagByTileStart(tileStart);

    if (tag != 0xFFFF)
    {
        for (i = 0; i < MAX_SPRITES; i++)
            if (gSprites[i].inUse && gSprites[i].usingSheet && tileStart == gSprites[i].sheetTileStart)
                return;
        FreeSpriteTilesByTag(tag);
    }
}

void FieldEffectFreePaletteIfUnused(u8 paletteNum)
{
    u8 i;
    u16 tag = GetSpritePaletteTagByPaletteNum(paletteNum);

    if (tag != 0xFFFF)
    {
        for (i = 0; i < MAX_SPRITES; i++)
            if (gSprites[i].inUse && gSprites[i].oam.paletteNum == paletteNum)
                return;
        FreeSpritePaletteByTag(tag);
    }
}

void FieldEffectActiveListClear(void)
{
    u8 i;
    for (i = 0; i < ARRAY_COUNT(sActiveList); i++)
        sActiveList[i] = 0xFF;
}

void FieldEffectActiveListAdd(u8 id)
{
    u8 i;
    for (i = 0; i < ARRAY_COUNT(sActiveList); i++)
    {
        if (sActiveList[i] == 0xFF)
        {
            sActiveList[i] = id;
            return;
        }
    }
}

void FieldEffectActiveListRemove(u8 id)
{
    u8 i;
    for (i = 0; i < ARRAY_COUNT(sActiveList); i++)
    {
        if (sActiveList[i] == id)
        {
            sActiveList[i] = 0xFF;
            return;
        }
    }
}

bool8 FieldEffectActiveListContains(u8 id)
{
    u8 i;
    for (i = 0; i < ARRAY_COUNT(sActiveList); i++)
        if (sActiveList[i] == id)
            return TRUE;
    return FALSE;
}