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#include "global.h"
#include "field_special_scene.h"
#include "event_data.h"
#include "field_camera.h"
#include "field_fadetransition.h"
#include "event_object_movement.h"
#include "field_specials.h"
#include "fieldmap.h"
#include "main.h"
#include "palette.h"
#include "overworld.h"
#include "script.h"
#include "script_movement.h"
#include "constants/songs.h"
#include "constants/metatile_labels.h"
#include "sound.h"
#include "sprite.h"
#include "task.h"
#define SECONDS(value) ((signed) (60.0 * value + 0.5))
// TODO: Move somewhere else
enum
{
STEP_17 = 0x17,
STEP_18,
STEP_END = 0xFE,
};
const u32 gObjectEventPic_MovingBox[] = INCBIN_U32("graphics/object_events/pics/misc/moving_box.4bpp");
const u16 gObjectEventPalette19[] = INCBIN_U16("graphics/object_events/palettes/19.gbapal");
static const s8 gTruckCamera_HorizontalTable[] =
{
0,
0,
0,
0,
0,
0,
0,
0,
1,
2,
2,
2,
2,
2,
2,
-1,
-1,
-1,
0,
};
const u8 gUnknown_083D295F[] =
{
STEP_18,
STEP_END,
};
const u8 gUnknown_083D2961[] =
{
STEP_17,
STEP_END,
};
// porthole states
enum
{
INIT_PORTHOLE,
IDLE_CHECK,
EXECUTE_MOVEMENT,
EXIT_PORTHOLE,
};
s16 GetTruckCameraBobbingY(int a1)
{
if (!(a1 % 120))
return -1;
else if ((a1 % 10) <= 4)
return 1;
return 0;
}
s16 GetTruckBoxMovement(int a1) // for the box movement?
{
if (!((a1 + 120) % 180))
return -1;
return 0;
}
void Task_Truck1(u8 taskId)
{
s16 *data = gTasks[taskId].data;
s16 cameraYpan, cameraXpan = 0;
s16 box1, box2, box3;
box1 = GetTruckBoxMovement(data[0] + 30) * 4; // top box.
sub_805BD90(1, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup, 3 - cameraXpan, box1 + 3);
box2 = GetTruckBoxMovement(data[0]) * 2; // bottom left box.
sub_805BD90(2, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup, -cameraXpan, box2 - 3);
box3 = GetTruckBoxMovement(data[0]) * 4; // bottom right box.
sub_805BD90(3, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup, -3 - cameraXpan, box3);
if (++data[0] == SECONDS(500)) // this will never run
data[0] = 0; // reset the timer if it gets stuck.
// this also matches with directly calling GetTruckCameraBobbingY within SetCameraPanning, but this is consistent with a later function that requires a temp variable.
cameraYpan = GetTruckCameraBobbingY(data[0]);
SetCameraPanning(cameraXpan, cameraYpan);
}
void Task_Truck2(u8 taskId)
{
s16 *data = gTasks[taskId].data;
s16 cameraYpan;
s16 cameraXpan;
s16 box1, box2, box3;
data[0]++;
data[2]++;
if (data[0] > 5)
{
data[0] = 0;
data[1]++;
}
if ((u16)data[1] == 19)
{
DestroyTask(taskId);
}
else
{
if (gTruckCamera_HorizontalTable[data[1]] == 2)
gTasks[taskId].func = Task_Truck3;
cameraXpan = gTruckCamera_HorizontalTable[data[1]];
cameraYpan = GetTruckCameraBobbingY(data[2]);
SetCameraPanning(cameraXpan, cameraYpan);
box1 = GetTruckBoxMovement(data[2] + 30) * 4;
sub_805BD90(1, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup, 3 - cameraXpan, box1 + 3);
box2 = GetTruckBoxMovement(data[2]) * 2;
sub_805BD90(2, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup, -cameraXpan, box2 - 3);
box3 = GetTruckBoxMovement(data[2]) * 4;
sub_805BD90(3, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup, -3 - cameraXpan, box3);
}
}
void Task_Truck3(u8 taskId)
{
s16 *data = gTasks[taskId].data;
s16 cameraXpan;
s16 cameraYpan;
data[0]++;
if (data[0] > 5)
{
data[0] = 0;
data[1]++;
}
if ((u16)data[1] == 19)
{
DestroyTask(taskId);
}
else
{
cameraXpan = gTruckCamera_HorizontalTable[data[1]];
cameraYpan = 0;
SetCameraPanning(cameraXpan, cameraYpan);
sub_805BD90(1, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup, 3 - cameraXpan, cameraYpan + 3);
sub_805BD90(2, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup, -cameraXpan, cameraYpan - 3);
sub_805BD90(3, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup, -3 - cameraXpan, cameraYpan);
}
}
void Task_HandleTruckSequence(u8 taskId)
{
s16 *data = gTasks[taskId].data;
switch (data[0])
{
/*
Each case has a timer which is handled with data[1], incrementing
until it reaches the if function's condition, which sets the next task up.
*/
case 0:
data[1]++;
if (data[1] == SECONDS(1.5))
{
SetCameraPanningCallback(0);
data[1] = 0; // reset the timer.
data[2] = CreateTask(Task_Truck1, 0xA);
data[0] = 1; // run the next case.
PlaySE(SE_TRUCK_MOVE);
}
break;
case 1:
data[1]++;
if (data[1] == SECONDS(2.5))
{
pal_fill_black();
data[1] = 0;
data[0] = 2;
}
break;
case 2:
data[1]++;
if (!gPaletteFade.active && data[1] > SECONDS(5))
{
data[1] = 0;
DestroyTask(data[2]);
data[3] = CreateTask(Task_Truck2, 0xA);
data[0] = 3;
PlaySE(SE_TRUCK_STOP);
}
break;
case 3:
if (!gTasks[data[3]].isActive) // is Truck2 no longer active (is Truck3 active?)
{
InstallCameraPanAheadCallback();
data[1] = 0;
data[0] = 4;
}
break;
case 4:
data[1]++;
if (data[1] == 90)
{
PlaySE(SE_TRUCK_UNLOAD);
data[1] = 0;
data[0] = 5;
}
break;
case 5:
data[1]++;
if (data[1] == 120)
{
MapGridSetMetatileIdAt(11, 8, METATILE_ID(InsideOfTruck, ExitLight_Top));
MapGridSetMetatileIdAt(11, 9, METATILE_ID(InsideOfTruck, ExitLight_Mid));
MapGridSetMetatileIdAt(11, 10, METATILE_ID(InsideOfTruck, ExitLight_Bottom));
DrawWholeMapView();
PlaySE(SE_TRUCK_DOOR);
DestroyTask(taskId);
ScriptContext2_Disable();
}
break;
}
}
void ExecuteTruckSequence(void)
{
MapGridSetMetatileIdAt(11, 8, METATILE_ID(InsideOfTruck, DoorClosedFloor_Top));
MapGridSetMetatileIdAt(11, 9, METATILE_ID(InsideOfTruck, DoorClosedFloor_Mid));
MapGridSetMetatileIdAt(11, 10, METATILE_ID(InsideOfTruck, DoorClosedFloor_Bottom));
DrawWholeMapView();
ScriptContext2_Enable();
CpuFastFill(0, gPlttBufferFaded, 0x400);
CreateTask(Task_HandleTruckSequence, 0xA);
}
void EndTruckSequence(u8 taskId)
{
if (!FuncIsActiveTask(Task_HandleTruckSequence))
{
sub_805BD90(1, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup, 3, 3);
sub_805BD90(2, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup, 0, -3);
sub_805BD90(3, gSaveBlock1.location.mapNum, gSaveBlock1.location.mapGroup, -3, 0);
}
}
bool8 sub_80C7754(void)
{
s8 mapGroup, mapNum;
s16 x, y;
if (GetSSTidalLocation(&mapGroup, &mapNum, &x, &y))
{
return FALSE;
}
else
{
Overworld_SetWarpDestination(mapGroup, mapNum, -1, x, y);
return TRUE;
}
}
void Task_HandlePorthole(u8 taskId)
{
s16 *data = gTasks[taskId].data;
u16 *var = GetVarPointer(VAR_PORTHOLE_STATE);
struct WarpData *location = &gSaveBlock1.location;
switch (data[0])
{
case INIT_PORTHOLE: // finish fading before making porthole finish.
if (!gPaletteFade.active)
{
data[1] = 0;
data[0] = EXECUTE_MOVEMENT; // execute movement before checking if should be exited. strange?
}
break;
case IDLE_CHECK: // idle and move.
if (gMain.newKeys & A_BUTTON)
data[1] = 1;
if (!ScriptMovement_IsObjectMovementFinished(0xFF, location->mapNum, location->mapGroup))
return;
if (CountSSTidalStep(1) == TRUE)
{
if (*var == 2)
*var = 9;
else
*var = 10;
data[0] = 3;
return;
}
data[0] = 2;
case EXECUTE_MOVEMENT: // execute movement.
if (data[1])
{
data[0] = EXIT_PORTHOLE; // exit porthole.
return;
}
// run this once.
if (*var == 2) // which direction?
{
ScriptMovement_StartObjectMovementScript(0xFF, location->mapNum, location->mapGroup, gUnknown_083D295F);
data[0] = IDLE_CHECK; // run case 1.
}
else
{
ScriptMovement_StartObjectMovementScript(0xFF, location->mapNum, location->mapGroup, gUnknown_083D2961);
data[0] = IDLE_CHECK; // run case 1.
}
break;
case EXIT_PORTHOLE: // exit porthole.
FlagClear(FLAG_DONT_TRANSITION_MUSIC);
FlagClear(FLAG_HIDE_MAP_NAME_POPUP);
copy_saved_warp2_bank_and_enter_x_to_warp1(0);
sp13E_warp_to_last_warp();
DestroyTask(taskId);
break;
}
}
void sub_80C78A0(void)
{
u8 spriteId = AddPseudoObjectEvent(0x8C, SpriteCallbackDummy, 112, 80, 0);
gSprites[spriteId].coordOffsetEnabled = FALSE;
if (VarGet(VAR_PORTHOLE_STATE) == 2)
{
StartSpriteAnim(&gSprites[spriteId], GetFaceDirectionAnimNum(4));
}
else
{
StartSpriteAnim(&gSprites[spriteId], GetFaceDirectionAnimNum(3));
}
}
void sub_80C791C(void)
{
sub_80C78A0();
gObjectEvents[gPlayerAvatar.objectEventId].invisible = TRUE;
pal_fill_black();
CreateTask(Task_HandlePorthole, 80);
ScriptContext2_Enable();
}
void sub_80C7958(void)
{
FlagSet(FLAG_SYS_CRUISE_MODE);
FlagSet(FLAG_DONT_TRANSITION_MUSIC);
FlagSet(FLAG_HIDE_MAP_NAME_POPUP);
saved_warp2_set(0, gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum, -1);
sub_80C7754();
sub_8080F9C();
}
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