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#include "global.h"
#define NUM_HEAL_LOCATIONS 22
struct HealLocation
{
s8 group;
s8 map;
u16 x;
u16 y;
};
extern const struct HealLocation gHealLocations[];
u32 GetHealLocationIndexByMap(u16 mapGroup, u16 mapNum)
{
u32 i;
for (i = 0; i < NUM_HEAL_LOCATIONS; i++)
{
if(gHealLocations[i].group == mapGroup && gHealLocations[i].map == mapNum)
return i + 1;
}
return 0;
}
const struct HealLocation *GetHealLocationByMap(u16 mapGroup, u16 mapNum)
{
u32 index = GetHealLocationIndexByMap(mapGroup, mapNum);
if (index == 0)
return NULL;
else
return &gHealLocations[index - 1];
}
const struct HealLocation *GetHealLocation(u32 index)
{
if (index == 0)
return NULL;
else if (index > NUM_HEAL_LOCATIONS)
return NULL;
else
return &gHealLocations[index - 1];
}
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