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#include "global.h"
#include "asm.h"
#include "event_data.h"
#include "field_player_avatar.h"
#include "field_player_avatar.h"
#include "item.h"
#include "mail.h"
#include "map_obj_lock.h"
#include "menu.h"
#include "metatile_behavior.h"
#include "palette.h"
#include "rom4.h"
#include "script.h"
#include "songs.h"
#include "sound.h"
#include "string_util.h"
#include "task.h"
#include "weather.h"
#include "fieldmap.h"
extern void (* const gExitToOverworldFuncList[])();
extern void (* gUnknown_03005D00)(u8);
extern void (* gUnknown_0300485C)(void);
extern void HandleItemMenuPaletteFade(u8);
extern void ExecuteItemUseFromBlackPalette(void);
extern void DisplayItemMessageOnField(u8, u8*, TaskFunc, u16);
extern void CleanUpItemMenuMessage(u8);
extern void CleanUpOverworldMessage(u8);
extern void ItemUseOutOfBattle_TMHM(u8);
extern void ItemUseOutOfBattle_EvolutionStone(u8);
extern void ItemUseOnFieldCB_Bike(u8);
extern void ItemUseOnFieldCB_Rod(u8);
extern void ItemUseOnFieldCB_Itemfinder(u8);
extern void sub_80A5D04(void);
extern bool8 IsBikingDisallowedByPlayer(void);
extern void GetOnOffBike(u8);
extern u8 GetPlayerDirectionTowardsHiddenItem(s16, s16);
extern void SetPlayerDirectionTowardsItem(u8);
extern void DisplayItemRespondingMessageAndExitItemfinder(u8);
extern void RotatePlayerAndExitItemfinder(u8);
extern void sub_80C9838(u8, s16, s16);
extern u8 gOtherText_DadsAdvice[];
extern u8 gOtherText_CantGetOffBike[];
extern u8 gOtherText_NoResponse[];
extern u8 gItemFinderDirections[];
extern u16 gScriptItemId;
bool8 ItemfinderCheckForHiddenItems(struct MapEvents *events, u8 taskId);
void RunItemfinderResults(u8);
void ExitItemfinder(u8);
void sub_80C9720(u8);
void ExecuteSwitchToOverworldFromItemUse(u8 taskId)
{
u8 taskData;
if (gScriptItemId == 0xAF)
taskData = gTasks[taskId].data[15] - 1;
else
taskData = ItemId_GetType(gScriptItemId) - 1;
gTasks[taskId].data[8] = (u32)gExitToOverworldFuncList[taskData] >> 16;
gTasks[taskId].data[9] = (u32)gExitToOverworldFuncList[taskData];
gTasks[taskId].func = HandleItemMenuPaletteFade;
}
void ItemMenu_ConfirmNormalFade(u8 var)
{
ExecuteSwitchToOverworldFromItemUse(var);
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
}
void ItemMenu_ConfirmComplexFade(u8 var)
{
ExecuteSwitchToOverworldFromItemUse(var);
fade_screen(1, 0);
}
void SetUpItemUseOnFieldCallback(u8 taskId)
{
if (gTasks[taskId].data[2] != 1)
{
gUnknown_0300485C = (void *)ExecuteItemUseFromBlackPalette;
ItemMenu_ConfirmNormalFade(taskId);
}
else
gUnknown_03005D00(taskId);
}
void HandleDeniedItemUseMessage(u8 var1, u8 playerMenuStatus, const u8 *text)
{
StringExpandPlaceholders(gStringVar4, text);
switch (playerMenuStatus)
{
case 0: // Item Menu
MenuZeroFillWindowRect(0, 13, 13, 20);
DisplayItemMessageOnField(var1, gStringVar4, CleanUpItemMenuMessage, 1);
break;
default: // Field
DisplayItemMessageOnField(var1, gStringVar4, CleanUpOverworldMessage, 0);
break;
}
}
void DisplayDadsAdviceCannotUseItemMessage(u8 var1, u8 playerMenuStatus)
{
HandleDeniedItemUseMessage(var1, playerMenuStatus, gOtherText_DadsAdvice);
}
void DisplayCantGetOffBikeItemMessage(u8 var1, u8 playerMenuStatus)
{
HandleDeniedItemUseMessage(var1, playerMenuStatus, gOtherText_CantGetOffBike);
}
u8 CheckIfItemIsTMHMOrEvolutionStone(u16 itemId)
{
if (ItemId_GetFieldFunc(itemId) == ItemUseOutOfBattle_TMHM)
return 1;
else if (ItemId_GetFieldFunc(itemId) == ItemUseOutOfBattle_EvolutionStone)
return 2;
else
return 0;
}
void ItemMenu_ReadMail(u8 taskId)
{
struct MailStruct mailStruct;
if (!gPaletteFade.active)
{
mailStruct.itemId = gScriptItemId;
HandleReadMail(&mailStruct, sub_80A5D04, 0);
DestroyTask(taskId);
}
}
void ItemUseOutOfBattle_Mail(u8 taskId)
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
gTasks[taskId].func = ItemMenu_ReadMail;
}
void ItemUseOutOfBattle_Bike(u8 taskId)
{
s16 x, y;
u8 tileBehavior;
PlayerGetDestCoords(&x, &y);
tileBehavior = MapGridGetMetatileBehaviorAt(x, y);
if (FlagGet(SYS_CYCLING_ROAD) == TRUE // on cycling road?
|| MetatileBehavior_IsVerticalRail(tileBehavior) == TRUE
|| MetatileBehavior_IsHorizontalRail(tileBehavior) == TRUE
|| MetatileBehavior_IsIsolatedVerticalRail(tileBehavior) == TRUE
|| MetatileBehavior_IsIsolatedHorizontalRail(tileBehavior) == TRUE)
{
DisplayCantGetOffBikeItemMessage(taskId, gTasks[taskId].data[2]);
}
else
{
if (IsBikingAllowedByMap() == TRUE && IsBikingDisallowedByPlayer() == FALSE)
{
gUnknown_03005D00 = (void *)ItemUseOnFieldCB_Bike;
SetUpItemUseOnFieldCallback(taskId);
}
else
DisplayDadsAdviceCannotUseItemMessage(taskId, gTasks[taskId].data[2]);
}
}
void ItemUseOnFieldCB_Bike(u8 taskId)
{
if (ItemId_GetSecondaryId(gScriptItemId) == 0)
GetOnOffBike(2);
if (ItemId_GetSecondaryId(gScriptItemId) == 1)
GetOnOffBike(4);
sub_8064E2C();
ScriptContext2_Disable();
DestroyTask(taskId);
}
bool32 CanFish(void)
{
s16 x, y;
u16 tileBehavior;
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
tileBehavior = MapGridGetMetatileBehaviorAt(x, y);
if (MetatileBehavior_IsWaterfall(tileBehavior))
return FALSE;
if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_4))
return FALSE;
if (!TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING))
{
if (IsPlayerFacingSurfableFishableWater())
return TRUE;
}
else
{
if (MetatileBehavior_IsSurfableWaterOrUnderwater(tileBehavior) && !MapGridIsImpassableAt(x, y))
return TRUE;
if (MetatileBehavior_IsBridge(tileBehavior) == TRUE)
return TRUE;
}
return FALSE;
}
void ItemUseOutOfBattle_Rod(u8 taskId)
{
if (CanFish() == TRUE)
{
gUnknown_03005D00 = (void *)ItemUseOnFieldCB_Rod;
SetUpItemUseOnFieldCallback(taskId);
}
else
DisplayDadsAdviceCannotUseItemMessage(taskId, gTasks[taskId].data[2]);
}
void ItemUseOnFieldCB_Rod(u8 taskId)
{
StartFishing(ItemId_GetSecondaryId(gScriptItemId));
DestroyTask(taskId);
}
void ItemUseOutOfBattle_Itemfinder(u8 var)
{
IncrementGameStat(0x27);
gUnknown_03005D00 = (void *)ItemUseOnFieldCB_Itemfinder;
SetUpItemUseOnFieldCallback(var);
}
void ItemUseOnFieldCB_Itemfinder(u8 taskId)
{
if (ItemfinderCheckForHiddenItems(gMapHeader.events, taskId) == TRUE)
gTasks[taskId].func = RunItemfinderResults;
else
DisplayItemMessageOnField(taskId, gOtherText_NoResponse, ExitItemfinder, 0);
}
void RunItemfinderResults(u8 taskId)
{
u8 playerDir;
u8 playerDirToItem;
u8 i;
s16 *data = gTasks[taskId].data;
if (!data[3])
{
if (data[4] == 4)
{
playerDirToItem = GetPlayerDirectionTowardsHiddenItem(data[0], data[1]);
if (playerDirToItem)
{
SetPlayerDirectionTowardsItem(gItemFinderDirections[playerDirToItem - 1]);
gTasks[taskId].func = DisplayItemRespondingMessageAndExitItemfinder;
}
else // player is above hidden item.
{
playerDir = player_get_direction_lower_nybble();
// rotate player clockwise depending on current direction.
for (i = 0; i < 4; i++)
if (playerDir == gItemFinderDirections[i])
data[5] = (i + 1) & 3;
gTasks[taskId].func = RotatePlayerAndExitItemfinder;
data[3] = 0;
data[2] = 0;
}
return;
}
PlaySE(SE_DAUGI); // play the itemfinder jingle 4 times before executing the itemfinder.
data[4]++;
}
data[3] = (data[3] + 1) & 0x1F;
}
void ExitItemfinder(u8 taskId)
{
MenuZeroFillWindowRect(0, 14, 29, 19);
sub_8064E2C();
ScriptContext2_Disable();
DestroyTask(taskId);
}
bool8 ItemfinderCheckForHiddenItems(struct MapEvents *events, u8 taskId)
{
int distanceX, distanceY;
u16 x, y;
s16 newDistanceX, newDistanceY, i;
PlayerGetDestCoords(&x, &y);
gTasks[taskId].data[2] = FALSE;
for (i = 0; i < events->bgEventCount; i++)
{
if ((events -> bgEvents[i].kind == 7) && !FlagGet(events -> bgEvents[i].bgUnion.hiddenItem.hiddenItemId + 600))
{
// do a distance lookup of each item so long as the index remains less than the objects on the current map.
distanceX = (u16)events -> bgEvents[i].x + 7;
newDistanceX = distanceX - x;
distanceY = (u16)events -> bgEvents[i].y + 7;
newDistanceY = distanceY - y;
// is item in range?
if ((u16)(newDistanceX + 7) < 15 && (newDistanceY >= -5) && (newDistanceY < 6))
sub_80C9838(taskId, newDistanceX, newDistanceY); // send coordinates of the item relative to the player
}
}
sub_80C9720(taskId);
// hidden item detected?
if(gTasks[taskId].data[2] == TRUE)
return TRUE;
else
return FALSE;
}
bool8 HiddenItemAtPos(struct MapEvents *events, s16 x, s16 y)
{
u8 bgEventCount = events->bgEventCount;
struct BgEvent *bgEvent = events->bgEvents;
int i;
for(i = 0; i < bgEventCount; i++)
{
if(bgEvent[i].kind == 7 && x == (u16)bgEvent[i].x && y == (u16)bgEvent[i].y) // hidden item and coordinates matches x and y passed?
{
if(!FlagGet(bgEvent[i].bgUnion.hiddenItem.hiddenItemId + 600))
return TRUE;
else
return FALSE;
}
}
return FALSE;
}
bool8 sub_80C9688(struct MapConnection *connection, int x, int y)
{
struct MapHeader *mapHeader;
u16 localX, localY;
u32 localOffset;
s32 localLength;
mapHeader = mapconnection_get_mapheader(connection);
switch(connection->direction)
{
// same weird temp variable behavior seen in HiddenItemAtPos
case 2:
localOffset = connection->offset + 7;
localX = x - localOffset;
localLength = mapHeader->mapData->height - 7;
localY = localLength + y; // additions are reversed for some reason
break;
case 1:
localOffset = connection->offset + 7;
localX = x - localOffset;
localLength = gMapHeader.mapData->height + 7;
localY = y - localLength;
break;
case 3:
localLength = mapHeader->mapData->width - 7;
localX = localLength + x; // additions are reversed for some reason
localOffset = connection->offset + 7;
localY = y - localOffset;
break;
case 4:
localLength = gMapHeader.mapData->width + 7;
localX = x - localLength;
localOffset = connection->offset + 7;
localY = y - localOffset;
break;
default:
return FALSE;
}
return HiddenItemAtPos(mapHeader->events, localX, localY);
}
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