summaryrefslogtreecommitdiff
path: root/src/new_game.c
blob: 3225ba2bd6677cd2cdf81cba362c03b0d5665f0d (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
#include "global.h"
#include "rng.h"
#include "rtc.h"
#include "pokemon.h"

extern void warp1_set(s8, s8, s8, s8, s8);

extern u8 gUnknown_020297EC;

extern u8 gPlayerPartyCount;
extern u8 gUnknown_03005CE8;
extern u16 gSaveFileStatus;

extern u8 gUnknown_0819FA81[];
extern const struct SB1_2EFC_Struct gUnknown_08216604;

void write_word_to_mem(u32 a1, u8 *a2)
{
    a2[0] = a1;
    a2[1] = a1 >> 8;
    a2[2] = a1 >> 16;
    a2[3] = a1 >> 24;
}

void sub_8052D10(u8 *a1, u8 *a2)
{
    s32 i;
    for (i = 0; i < 4; i++)
        a1[i] = a2[i];
}

void set_player_trainer_id(void)
{
    write_word_to_mem((Random() << 16) | Random(), gSaveBlock2.playerTrainerId);
}

void SetDefaultOptions(void)
{
    gSaveBlock2.optionsTextSpeed = OPTIONS_TEXT_SPEED_MID;
    gSaveBlock2.optionsWindowFrameType = 0;
    gSaveBlock2.optionsSound = OPTIONS_SOUND_MONO;
    gSaveBlock2.optionsBattleStyle = OPTIONS_BATTLE_STYLE_SHIFT;
    gSaveBlock2.optionsBattleSceneOff = FALSE;
    gSaveBlock2.regionMapZoom = FALSE;
}

void sub_8052D78(void)
{
    gUnknown_03005CE8 = 0;
    memset(&gSaveBlock2.pokedex.owned, 0, sizeof(gSaveBlock2.pokedex.owned));
    memset(&gSaveBlock2.pokedex.seen, 0, sizeof(gSaveBlock2.pokedex.seen));
}

void sub_8052DA8(void)
{
    s32 i;
    sub_80B2D1C();
    for (i = 0; i < 5; i++)
        gSaveBlock1.sb1_2EFC_struct[i] = gUnknown_08216604;
}

void sub_8052DE4(void)
{
    CpuFill32(0, gSaveBlock2.filler_A8, sizeof(gSaveBlock2.filler_A8));
}

void sub_8052E04(void)
{
    warp1_set(25, 40, -1, -1, -1); // inside of truck
    warp_in();
}

void ClearSav2(void)
{
    CpuFill16(0, &gSaveBlock2, sizeof(gSaveBlock2));
    SetDefaultOptions();
}

void sub_8052E4C(void)
{
    gUnknown_020297EC = 0;
    sub_808C0A0();
    ZeroPlayerPartyMons();
    ZeroEnemyPartyMons();
    sub_80A3684();
}

void NewGameInitData(void)
{
    if (!gSaveFileStatus || gSaveFileStatus == 2)
        RtcReset();
    gUnknown_020297EC = 1;
    ZeroPlayerPartyMons();
    ZeroEnemyPartyMons();
    sub_808C02C();
    sub_8052DE4();
    memset(&gSaveBlock1, 0, sizeof(gSaveBlock1));
    sub_80A2B18();
    gSaveBlock2.sb2_field_9 = 0;
    set_player_trainer_id();
    PlayTimeCounter_Reset();
    sub_8052D78();
    sub_8069030();
    sub_80BD7A8();
    sub_80BDAB4();
    sub_80BB5B4();
    sub_80B4A90();
    gSaveBlock1.money = 3000;
    sub_80AB1B0();
    sub_80530AC();
    sub_8052DA8();
    InitLinkBattleRecords();
    InitShroomishSizeRecord();
    InitBarboachSizeRecord();
    gPlayerPartyCount = 0;
    ZeroPlayerPartyMons();
    sub_80961D8();
    sub_81341F8();
    sub_813420C();
    gSaveBlock1.registeredItem = 0;
    sub_80A3714();
    NewGameInitPCItems();
    sub_810C994();
    sub_8133F80();
    sub_80E6764();
    sub_80F7AA4();
    sub_80FA17C();
    sub_810FA54();
    sub_8145A78();
    sub_8052E04();
    ScriptContext2_RunNewScript(gUnknown_0819FA81);
}