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#include "global.h"
#include "pokemon.h"
extern struct PokemonStorage gPokemonStorage;
extern u8 IsLinkDoubleBattle(void);
extern u8 IsDoubleBattle(void);
extern u8 battle_get_side_with_given_state(u8);
extern u8 battle_side_get_owner(u8);
void sub_8094998(u8 [3], u8);
void sub_8094A74(u8 [3], u8, u32);
extern u8 gUnknown_02038470[3];
extern u8 sub_803FBBC(void);
extern u16 gUnknown_02024A6A[];
void unref_sub_8094928 (void * ptr) {
memcpy(ptr, &gPokemonStorage, 0x83d0);
}
void unref_sub_8094940 (void * ptr) {
memcpy(&gPokemonStorage, ptr, 0x83d0);
}
void sub_8094958 (void) {
sub_8094998(gUnknown_02038470, sub_803FBBC());
}
void sub_8094978 (u8 arg1, u8 arg2) {
sub_8094A74((((u8 (*) [3]) 0x0201606c))[arg1], arg2, arg1);
}
void sub_8094998 (u8 arg[3], u8 player_number) {
int i;
u32 pos;
u8 temp[6];
if (IsLinkDoubleBattle() == 1)
if (player_number) {
*arg = 0x30;
arg[1] = 0x45;
arg[2] = 0x12;
} else {
*arg = 0x03;
arg[1] = 0x12;
arg[2] = 0x45;
}
else {
if (!IsDoubleBattle()) {
pos = 1;
*temp = gUnknown_02024A6A[battle_get_side_with_given_state(0)];
for (i = 0; i <= 5; i ++) if (i != *temp) temp[pos ++] = i;
} else {
pos = 2;
*temp = gUnknown_02024A6A[battle_get_side_with_given_state(0)];
temp[1] = gUnknown_02024A6A[battle_get_side_with_given_state(2)];
for (i = 0; i <= 5; i ++) if ((i != *temp) && (i != temp[1])) temp[pos ++] = i;
}
for (i = 0; i <= 2; i ++) arg[i] = (temp[i << 1] << 4) | temp[(i << 1) + 1];
}
}
void sub_8094A74 (u8 arg[3], u8 player_number, u32 arg3) {
int i, j;
u8 temp[6];
if (!battle_side_get_owner(arg3)) {
i = battle_get_side_with_given_state(0);
j = battle_get_side_with_given_state(2);
} else {
i = battle_get_side_with_given_state(1);
j = battle_get_side_with_given_state(3);
}
if (IsLinkDoubleBattle() == 1)
if (player_number) {
*arg = 0x30;
arg[1] = 0x45;
arg[2] = 0x12;
} else {
*arg = 0x03;
arg[1] = 0x12;
arg[2] = 0x45;
}
else {
if (!IsDoubleBattle()) {
int pos = 1;
*temp = gUnknown_02024A6A[i];
for (i = 0; i <= 5; i ++) if (i != *temp) temp[pos ++] = i;
} else {
int pos = 2;
*temp = gUnknown_02024A6A[i];
temp[1] = gUnknown_02024A6A[j];
for (i = 0; i <= 5; i ++) if ((i != *temp) && (i != temp[1])) temp[pos ++] = i;
}
for (i = 0; i <= 2; i ++) arg[i] = (temp[i << 1] << 4) | temp[(i << 1) + 1];
}
}
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