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// Copyright (c) 2015 YamaArashi
#include <stdlib.h>
#include <stdbool.h>
#include "global.h"
#include "lz.h"
unsigned char *LZDecompress(unsigned char *src, int srcSize, int *uncompressedSize)
{
if (srcSize < 4)
return NULL;
int destSize = (src[3] << 16) | (src[2] << 8) | src[1];
unsigned char *dest = malloc(destSize);
if (dest == NULL)
return NULL;
int srcPos = 4;
int destPos = 0;
for (;;) {
if (srcPos >= srcSize)
return NULL;
unsigned char flags = src[srcPos++];
for (int i = 0; i < 8; i++) {
if (flags & 0x80) {
if (srcPos + 1 >= srcSize)
return NULL;
int blockSize = (src[srcPos] >> 4) + 3;
int blockDistance = (((src[srcPos] & 0xF) << 8) | src[srcPos + 1]) + 1;
srcPos += 2;
int blockPos = destPos - blockDistance;
if (destPos + blockSize > destSize || blockPos < 0)
return NULL;
for (int j = 0; j < blockSize; j++)
dest[destPos++] = dest[blockPos + j];
} else {
if (srcPos >= srcSize || destPos >= destSize)
return NULL;
dest[destPos++] = src[srcPos++];
}
if (destPos == destSize) {
*uncompressedSize = destSize;
return dest;
}
flags <<= 1;
}
}
}
unsigned char *LZCompress(unsigned char *src, int srcSize, int *compressedSize)
{
const int minDistance = 2; // for compatibility with LZ77UnCompVram()
if (srcSize <= 0)
return NULL;
int worstCaseDestSize = 4 + srcSize + ((srcSize + 7) / 8);
// Round up to the next multiple of four.
worstCaseDestSize = (worstCaseDestSize + 3) & ~3;
unsigned char *dest = malloc(worstCaseDestSize);
if (dest == NULL)
return NULL;
// header
dest[0] = 0x10; // LZ compression type
dest[1] = (unsigned char)srcSize;
dest[2] = (unsigned char)(srcSize >> 8);
dest[3] = (unsigned char)(srcSize >> 16);
int srcPos = 0;
int destPos = 4;
for (;;) {
unsigned char *flags = &dest[destPos++];
*flags = 0;
for (int i = 0; i < 8; i++) {
int bestBlockDistance = 0;
int bestBlockSize = 0;
int blockDistance = minDistance;
while (blockDistance <= srcPos && blockDistance <= 0x1000) {
int blockStart = srcPos - blockDistance;
int blockSize = 0;
while (blockSize < 18
&& srcPos + blockSize < srcSize
&& src[blockStart + blockSize] == src[srcPos + blockSize])
blockSize++;
if (blockSize > bestBlockSize) {
bestBlockDistance = blockDistance;
bestBlockSize = blockSize;
if (blockSize == 18)
break;
}
blockDistance++;
}
if (bestBlockSize >= 3) {
*flags |= (0x80 >> i);
srcPos += bestBlockSize;
bestBlockSize -= 3;
bestBlockDistance--;
dest[destPos++] = (bestBlockSize << 4) | ((unsigned int)bestBlockDistance >> 8);
dest[destPos++] = (unsigned char)bestBlockDistance;
} else {
dest[destPos++] = src[srcPos++];
}
if (srcPos == srcSize) {
// Pad to multiple of 4 bytes.
int remainder = destPos % 4;
if (remainder != 0) {
for (int i = 0; i < 4 - remainder; i++)
dest[destPos++] = 0;
}
*compressedSize = destPos;
return dest;
}
}
}
}
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