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authorIIMarckus <iimarckus@gmail.com>2014-11-02 19:43:46 -0700
committerIIMarckus <iimarckus@gmail.com>2014-11-02 19:43:46 -0700
commit910701a5194e00db0eefd5d3497c2614610ccf39 (patch)
tree33a3a98fe3938338fa22b7b1bafbf86d9695738a
Initial commit. Text extraction tools + text for both Stadiums.
-rw-r--r--stadium1/Makefile61
-rw-r--r--stadium1/text/0x783a50.txt46
-rw-r--r--stadium1/text/0x783e50.txt27
-rw-r--r--stadium1/text/0x784000.txt136
-rw-r--r--stadium1/text/0x784430.txt54
-rw-r--r--stadium1/text/0x7846b0.txt103
-rw-r--r--stadium1/text/0x7849b0.txt209
-rw-r--r--stadium1/text/0x785060.txt45
-rw-r--r--stadium1/text/0x7851a0.txt22
-rw-r--r--stadium1/text/0x7852f0.txt35
-rw-r--r--stadium1/text/0x7853b0.txt229
-rw-r--r--stadium1/text/0x78f500.txt14
-rw-r--r--stadium1/text/0x78f680.txt160
-rw-r--r--stadium1/text/0x78fd40.txt31
-rw-r--r--stadium1/text/0x78fe60.txt69
-rw-r--r--stadium1/text/0x7901e0.txt7
-rw-r--r--stadium1/text/0x790210.txt30
-rw-r--r--stadium1/text/0x790380.txt33
-rw-r--r--stadium1/text/0x790560.txt1
-rw-r--r--stadium1/text/0x790700.txt3
-rw-r--r--stadium1/text/0x790a30.txt13
-rw-r--r--stadium1/text/0x790c60.txt165
-rw-r--r--stadium1/text/0x7912d0.txt127
-rw-r--r--stadium1/text/0x792460.txt357
-rw-r--r--stadium1/text/0x793470.txt50
-rw-r--r--stadium1/text/0x793670.txt209
-rw-r--r--stadium1/text/0x797140.txt1
-rw-r--r--stadium1/text/0x797150.txt30
-rw-r--r--stadium1/text/0x797350.txt180
-rw-r--r--stadium1/text/credits.txt375
-rw-r--r--stadium1/text/gym.txt34
-rw-r--r--stadium1/text/itemdescriptions.txt622
-rw-r--r--stadium1/text/items.txt499
-rw-r--r--stadium1/text/kidsclub.txt220
-rw-r--r--stadium1/text/map.txt23
-rw-r--r--stadium1/text/movedescriptions.txt659
-rw-r--r--stadium1/text/moves.txt329
-rw-r--r--stadium1/text/options.txt28
-rw-r--r--stadium1/text/pokedex.txt605
-rw-r--r--stadium1/text/pokedex/theblankpokemon.txt301
-rw-r--r--stadium1/text/pokemon.txt301
-rw-r--r--stadium1/text/statuses.txt13
-rw-r--r--stadium1/text/surfpikachu.txt46
-rw-r--r--stadium1/text/tradeservice.txt73
-rw-r--r--stadium1/text/trainers1.txt85
-rw-r--r--stadium1/text/trainers2.txt85
-rw-r--r--stadium1/text/types.txt31
-rw-r--r--stadiumgs/Makefile346
-rw-r--r--stadiumgs/text/0x1d8c300.txt213
-rw-r--r--stadiumgs/text/0x1d8def0.txt216
-rw-r--r--stadiumgs/text/0x1d8e4e0.txt33
-rw-r--r--stadiumgs/text/0x1d8e8b0.txt169
-rw-r--r--stadiumgs/text/0x1d8fad0.txt61
-rw-r--r--stadiumgs/text/0x1d904a0.txt76
-rw-r--r--stadiumgs/text/0x1d90e00.txt143
-rw-r--r--stadiumgs/text/0x1d919a0.txt33
-rw-r--r--stadiumgs/text/0x1d91a50.txt156
-rw-r--r--stadiumgs/text/0x1d921e0.txt69
-rw-r--r--stadiumgs/text/0x1d92650.txt51
-rw-r--r--stadiumgs/text/0x1d928a0.txt77
-rw-r--r--stadiumgs/text/0x1d92e20.txt50
-rw-r--r--stadiumgs/text/0x1d930f0.txt78
-rw-r--r--stadiumgs/text/0x1d93480.txt33
-rw-r--r--stadiumgs/text/0x1d93510.txt295
-rw-r--r--stadiumgs/text/0x1d94340.txt298
-rw-r--r--stadiumgs/text/0x1d94c90.txt36
-rw-r--r--stadiumgs/text/0x1d94e70.txt133
-rw-r--r--stadiumgs/text/0x1d959b0.txt511
-rw-r--r--stadiumgs/text/0x1d96770.txt129
-rw-r--r--stadiumgs/text/0x1d96b50.txt33
-rw-r--r--stadiumgs/text/0x1d96bd0.txt45
-rw-r--r--stadiumgs/text/0x1d96e20.txt33
-rw-r--r--stadiumgs/text/0x1d96e90.txt34
-rw-r--r--stadiumgs/text/0x1d96f40.txt144
-rw-r--r--stadiumgs/text/0x1d9bce0.txt33
-rw-r--r--stadiumgs/text/0x1d9bd50.txt71
-rw-r--r--stadiumgs/text/0x1dc61e0.txt47
-rw-r--r--stadiumgs/text/0x1dc64f0.txt175
-rw-r--r--stadiumgs/text/0x1dc6dc0.txt51
-rw-r--r--stadiumgs/text/0x1dc6fc0.txt33
-rw-r--r--stadiumgs/text/0x1dc7610.txt77
-rw-r--r--stadiumgs/text/0x1dc79a0.txt135
-rw-r--r--stadiumgs/text/0x1dc7cc0.txt46
-rw-r--r--stadiumgs/text/0x1dc9720.txt1467
-rw-r--r--stadiumgs/text/0x1dcab90.txt33
-rw-r--r--stadiumgs/text/academy/academy.txt316
-rw-r--r--stadiumgs/text/academy/class.txt2472
-rw-r--r--stadiumgs/text/academy/library.txt608
-rw-r--r--stadiumgs/text/academy/multiplayerquiz.txt1417
-rw-r--r--stadiumgs/text/academy/quiz.txt1951
-rw-r--r--stadiumgs/text/academy/selectclasspokemon.txt35
-rw-r--r--stadiumgs/text/academy/skilltest.txt736
-rw-r--r--stadiumgs/text/academy/skilltest/elitefour/becky.txt83
-rw-r--r--stadiumgs/text/academy/skilltest/elitefour/connor.txt83
-rw-r--r--stadiumgs/text/academy/skilltest/elitefour/ferris.txt86
-rw-r--r--stadiumgs/text/academy/skilltest/elitefour/julian.txt82
-rw-r--r--stadiumgs/text/academy/skilltest/gymleader/dustin.txt81
-rw-r--r--stadiumgs/text/academy/skilltest/gymleader/joseph.txt83
-rw-r--r--stadiumgs/text/academy/skilltest/gymleader/naomi.txt80
-rw-r--r--stadiumgs/text/academy/skilltest/gymleader/nolan.txt82
-rw-r--r--stadiumgs/text/academy/skilltest/gymleader/tammy.txt82
-rw-r--r--stadiumgs/text/academy/skilltest/trainer/carson.txt83
-rw-r--r--stadiumgs/text/academy/skilltest/trainer/cindy.txt81
-rw-r--r--stadiumgs/text/academy/skilltest/trainer/clayton.txt81
-rw-r--r--stadiumgs/text/academy/skilltest/trainer/cole.txt81
-rw-r--r--stadiumgs/text/academy/skilltest/trainer/jonathan.txt81
-rw-r--r--stadiumgs/text/academy/skilltest/trainer/melvin.txt85
-rw-r--r--stadiumgs/text/academy/skilltest/trainer/nancy.txt82
-rw-r--r--stadiumgs/text/battleeffects.txt384
-rw-r--r--stadiumgs/text/cal.txt81
-rw-r--r--stadiumgs/text/challengecup/greatball/curt1.txt84
-rw-r--r--stadiumgs/text/challengecup/greatball/curt2.txt84
-rw-r--r--stadiumgs/text/challengecup/greatball/darcy1.txt84
-rw-r--r--stadiumgs/text/challengecup/greatball/darcy2.txt84
-rw-r--r--stadiumgs/text/challengecup/greatball/emiko1.txt81
-rw-r--r--stadiumgs/text/challengecup/greatball/emiko2.txt81
-rw-r--r--stadiumgs/text/challengecup/greatball/gerald1.txt82
-rw-r--r--stadiumgs/text/challengecup/greatball/gerald2.txt82
-rw-r--r--stadiumgs/text/challengecup/greatball/janjane1.txt79
-rw-r--r--stadiumgs/text/challengecup/greatball/janjane2.txt79
-rw-r--r--stadiumgs/text/challengecup/greatball/oliver1.txt82
-rw-r--r--stadiumgs/text/challengecup/greatball/oliver2.txt82
-rw-r--r--stadiumgs/text/challengecup/greatball/roberto1.txt84
-rw-r--r--stadiumgs/text/challengecup/greatball/roberto2.txt84
-rw-r--r--stadiumgs/text/challengecup/greatball/travis1.txt82
-rw-r--r--stadiumgs/text/challengecup/greatball/travis2.txt82
-rw-r--r--stadiumgs/text/challengecup/masterball/curt1.txt84
-rw-r--r--stadiumgs/text/challengecup/masterball/curt2.txt84
-rw-r--r--stadiumgs/text/challengecup/masterball/darcy1.txt84
-rw-r--r--stadiumgs/text/challengecup/masterball/darcy2.txt84
-rw-r--r--stadiumgs/text/challengecup/masterball/emiko1.txt81
-rw-r--r--stadiumgs/text/challengecup/masterball/emiko2.txt81
-rw-r--r--stadiumgs/text/challengecup/masterball/gerald1.txt82
-rw-r--r--stadiumgs/text/challengecup/masterball/gerald2.txt82
-rw-r--r--stadiumgs/text/challengecup/masterball/janjane1.txt79
-rw-r--r--stadiumgs/text/challengecup/masterball/janjane2.txt79
-rw-r--r--stadiumgs/text/challengecup/masterball/oliver1.txt82
-rw-r--r--stadiumgs/text/challengecup/masterball/oliver2.txt82
-rw-r--r--stadiumgs/text/challengecup/masterball/roberto1.txt84
-rw-r--r--stadiumgs/text/challengecup/masterball/roberto2.txt84
-rw-r--r--stadiumgs/text/challengecup/masterball/travis1.txt82
-rw-r--r--stadiumgs/text/challengecup/masterball/travis2.txt82
-rw-r--r--stadiumgs/text/challengecup/pokeball/curtis1.txt82
-rw-r--r--stadiumgs/text/challengecup/pokeball/curtis2.txt82
-rw-r--r--stadiumgs/text/challengecup/pokeball/daren1.txt82
-rw-r--r--stadiumgs/text/challengecup/pokeball/daren2.txt82
-rw-r--r--stadiumgs/text/challengecup/pokeball/dwight1.txt86
-rw-r--r--stadiumgs/text/challengecup/pokeball/dwight2.txt86
-rw-r--r--stadiumgs/text/challengecup/pokeball/executivef2.txt81
-rw-r--r--stadiumgs/text/challengecup/pokeball/executivem2.txt80
-rw-r--r--stadiumgs/text/challengecup/pokeball/gruntf1.txt768
-rw-r--r--stadiumgs/text/challengecup/pokeball/gruntm1.txt80
-rw-r--r--stadiumgs/text/challengecup/pokeball/marcus1.txt83
-rw-r--r--stadiumgs/text/challengecup/pokeball/marcus2.txt83
-rw-r--r--stadiumgs/text/challengecup/pokeball/melissa1.txt81
-rw-r--r--stadiumgs/text/challengecup/pokeball/melissa2.txt81
-rw-r--r--stadiumgs/text/challengecup/pokeball/peggy1.txt80
-rw-r--r--stadiumgs/text/challengecup/pokeball/peggy2.txt80
-rw-r--r--stadiumgs/text/challengecup/rentals.txt505
-rw-r--r--stadiumgs/text/challengecup/rosters.txt505
-rw-r--r--stadiumgs/text/challengecup/ultraball/curtis1.txt82
-rw-r--r--stadiumgs/text/challengecup/ultraball/curtis2.txt82
-rw-r--r--stadiumgs/text/challengecup/ultraball/daren1.txt82
-rw-r--r--stadiumgs/text/challengecup/ultraball/daren2.txt82
-rw-r--r--stadiumgs/text/challengecup/ultraball/dwight1.txt86
-rw-r--r--stadiumgs/text/challengecup/ultraball/dwight2.txt86
-rw-r--r--stadiumgs/text/challengecup/ultraball/executivef2.txt81
-rw-r--r--stadiumgs/text/challengecup/ultraball/executivem2.txt80
-rw-r--r--stadiumgs/text/challengecup/ultraball/gruntf1.txt80
-rw-r--r--stadiumgs/text/challengecup/ultraball/gruntm1.txt80
-rw-r--r--stadiumgs/text/challengecup/ultraball/marcus1.txt83
-rw-r--r--stadiumgs/text/challengecup/ultraball/marcus2.txt83
-rw-r--r--stadiumgs/text/challengecup/ultraball/melissa1.txt81
-rw-r--r--stadiumgs/text/challengecup/ultraball/melissa2.txt81
-rw-r--r--stadiumgs/text/challengecup/ultraball/peggy1.txt80
-rw-r--r--stadiumgs/text/challengecup/ultraball/peggy2.txt80
-rw-r--r--stadiumgs/text/credits.txt623
-rw-r--r--stadiumgs/text/debug.txt185
-rw-r--r--stadiumgs/text/decorations.txt132
-rw-r--r--stadiumgs/text/gymleadercastle/azalea/bugsy1.txt79
-rw-r--r--stadiumgs/text/gymleadercastle/azalea/bugsy2.txt79
-rw-r--r--stadiumgs/text/gymleadercastle/azalea/chaz1.txt81
-rw-r--r--stadiumgs/text/gymleadercastle/azalea/chaz2.txt81
-rw-r--r--stadiumgs/text/gymleadercastle/azalea/min0
-rw-r--r--stadiumgs/text/gymleadercastle/azalea/minlyn1.txt79
-rw-r--r--stadiumgs/text/gymleadercastle/azalea/minlyn2.txt79
-rw-r--r--stadiumgs/text/gymleadercastle/blackthorn/clair1.txt87
-rw-r--r--stadiumgs/text/gymleadercastle/blackthorn/clair2.txt87
-rw-r--r--stadiumgs/text/gymleadercastle/blackthorn/gloria1.txt83
-rw-r--r--stadiumgs/text/gymleadercastle/blackthorn/gloria2.txt83
-rw-r--r--stadiumgs/text/gymleadercastle/blackthorn/vince1.txt80
-rw-r--r--stadiumgs/text/gymleadercastle/blackthorn/vince2.txt80
-rw-r--r--stadiumgs/text/gymleadercastle/cianwood/chuck1.txt81
-rw-r--r--stadiumgs/text/gymleadercastle/cianwood/chuck2.txt81
-rw-r--r--stadiumgs/text/gymleadercastle/cianwood/nick1.txt79
-rw-r--r--stadiumgs/text/gymleadercastle/cianwood/nick2.txt79
-rw-r--r--stadiumgs/text/gymleadercastle/ecruteak/holly1.txt80
-rw-r--r--stadiumgs/text/gymleadercastle/ecruteak/holly2.txt80
-rw-r--r--stadiumgs/text/gymleadercastle/ecruteak/morty1.txt83
-rw-r--r--stadiumgs/text/gymleadercastle/ecruteak/morty2.txt83
-rw-r--r--stadiumgs/text/gymleadercastle/ecruteak/ty1.txt79
-rw-r--r--stadiumgs/text/gymleadercastle/ecruteak/ty2.txt79
-rw-r--r--stadiumgs/text/gymleadercastle/goldenrod/lois1.txt81
-rw-r--r--stadiumgs/text/gymleadercastle/goldenrod/lois2.txt81
-rw-r--r--stadiumgs/text/gymleadercastle/goldenrod/rita1.txt80
-rw-r--r--stadiumgs/text/gymleadercastle/goldenrod/rita2.txt80
-rw-r--r--stadiumgs/text/gymleadercastle/goldenrod/whitney1.txt79
-rw-r--r--stadiumgs/text/gymleadercastle/goldenrod/whitney2.txt79
-rw-r--r--stadiumgs/text/gymleadercastle/indigo/bruno1.txt86
-rw-r--r--stadiumgs/text/gymleadercastle/indigo/bruno2.txt86
-rw-r--r--stadiumgs/text/gymleadercastle/indigo/karen1.txt83
-rw-r--r--stadiumgs/text/gymleadercastle/indigo/karen2.txt82
-rw-r--r--stadiumgs/text/gymleadercastle/indigo/koga1.txt81
-rw-r--r--stadiumgs/text/gymleadercastle/indigo/koga2.txt81
-rw-r--r--stadiumgs/text/gymleadercastle/indigo/lance1.txt80
-rw-r--r--stadiumgs/text/gymleadercastle/indigo/lance2.txt80
-rw-r--r--stadiumgs/text/gymleadercastle/indigo/will1.txt83
-rw-r--r--stadiumgs/text/gymleadercastle/indigo/will2.txt83
-rw-r--r--stadiumgs/text/gymleadercastle/kanto/blaine1.txt82
-rw-r--r--stadiumgs/text/gymleadercastle/kanto/blaine2.txt82
-rw-r--r--stadiumgs/text/gymleadercastle/kanto/blue1.txt81
-rw-r--r--stadiumgs/text/gymleadercastle/kanto/blue2.txt80
-rw-r--r--stadiumgs/text/gymleadercastle/kanto/brock1.txt83
-rw-r--r--stadiumgs/text/gymleadercastle/kanto/brock2.txt83
-rw-r--r--stadiumgs/text/gymleadercastle/kanto/erika1.txt79
-rw-r--r--stadiumgs/text/gymleadercastle/kanto/erika2.txt79
-rw-r--r--stadiumgs/text/gymleadercastle/kanto/janine1.txt82
-rw-r--r--stadiumgs/text/gymleadercastle/kanto/janine2.txt82
-rw-r--r--stadiumgs/text/gymleadercastle/kanto/misty1.txt80
-rw-r--r--stadiumgs/text/gymleadercastle/kanto/misty2.txt80
-rw-r--r--stadiumgs/text/gymleadercastle/kanto/red1.txt79
-rw-r--r--stadiumgs/text/gymleadercastle/kanto/red2.txt79
-rw-r--r--stadiumgs/text/gymleadercastle/kanto/sabrina1.txt79
-rw-r--r--stadiumgs/text/gymleadercastle/kanto/sabrina2.txt79
-rw-r--r--stadiumgs/text/gymleadercastle/kanto/surge1.txt81
-rw-r--r--stadiumgs/text/gymleadercastle/kanto/surge2.txt81
-rw-r--r--stadiumgs/text/gymleadercastle/mahogany/alvin1.txt80
-rw-r--r--stadiumgs/text/gymleadercastle/mahogany/alvin2.txt80
-rw-r--r--stadiumgs/text/gymleadercastle/mahogany/kathy1.txt81
-rw-r--r--stadiumgs/text/gymleadercastle/mahogany/kathy2.txt81
-rw-r--r--stadiumgs/text/gymleadercastle/mahogany/pryce1.txt82
-rw-r--r--stadiumgs/text/gymleadercastle/mahogany/pryce2.txt82
-rw-r--r--stadiumgs/text/gymleadercastle/olivine/jasmine1.txt80
-rw-r--r--stadiumgs/text/gymleadercastle/olivine/jasmine2.txt80
-rw-r--r--stadiumgs/text/gymleadercastle/rocket/executivef1.txt83
-rw-r--r--stadiumgs/text/gymleadercastle/rocket/executivef2.txt83
-rw-r--r--stadiumgs/text/gymleadercastle/rocket/executivem1.txt82
-rw-r--r--stadiumgs/text/gymleadercastle/rocket/executivem2.txt81
-rw-r--r--stadiumgs/text/gymleadercastle/rocket/gruntf1.txt81
-rw-r--r--stadiumgs/text/gymleadercastle/rocket/gruntf2.txt81
-rw-r--r--stadiumgs/text/gymleadercastle/rocket/gruntm1.txt79
-rw-r--r--stadiumgs/text/gymleadercastle/rocket/gruntm2.txt79
-rw-r--r--stadiumgs/text/gymleadercastle/violet/falkner1.txt81
-rw-r--r--stadiumgs/text/gymleadercastle/violet/falkner2.txt81
-rw-r--r--stadiumgs/text/gymleadercastle/violet/matt1.txt81
-rw-r--r--stadiumgs/text/gymleadercastle/violet/matt2.txt81
-rw-r--r--stadiumgs/text/itemdescriptionsgs.txt577
-rw-r--r--stadiumgs/text/itemdescriptionsrby.txt632
-rw-r--r--stadiumgs/text/itemsgs.txt499
-rw-r--r--stadiumgs/text/itemsrby.txt507
-rw-r--r--stadiumgs/text/littlecup/bernie1.txt80
-rw-r--r--stadiumgs/text/littlecup/bernie2.txt80
-rw-r--r--stadiumgs/text/littlecup/clark1.txt82
-rw-r--r--stadiumgs/text/littlecup/clark2.txt82
-rw-r--r--stadiumgs/text/littlecup/cora1.txt82
-rw-r--r--stadiumgs/text/littlecup/cora2.txt82
-rw-r--r--stadiumgs/text/littlecup/grant1.txt79
-rw-r--r--stadiumgs/text/littlecup/grant2.txt79
-rw-r--r--stadiumgs/text/littlecup/janet1.txt93
-rw-r--r--stadiumgs/text/littlecup/janet2.txt81
-rw-r--r--stadiumgs/text/littlecup/rex1.txt81
-rw-r--r--stadiumgs/text/littlecup/rex2.txt81
-rw-r--r--stadiumgs/text/littlecup/stacy1.txt79
-rw-r--r--stadiumgs/text/littlecup/stacy2.txt79
-rw-r--r--stadiumgs/text/littlecup/tina1.txt85
-rw-r--r--stadiumgs/text/littlecup/tina2.txt85
-rw-r--r--stadiumgs/text/messagedebug.txt33
-rw-r--r--stadiumgs/text/minigames.txt2054
-rw-r--r--stadiumgs/text/movedescriptions.txt1000
-rw-r--r--stadiumgs/text/moves.txt501
-rw-r--r--stadiumgs/text/mysterygift.txt156
-rw-r--r--stadiumgs/text/options.txt62
-rw-r--r--stadiumgs/text/pokecup/greatball/baxter1.txt83
-rw-r--r--stadiumgs/text/pokecup/greatball/baxter2.txt83
-rw-r--r--stadiumgs/text/pokecup/greatball/carmen1.txt81
-rw-r--r--stadiumgs/text/pokecup/greatball/carmen2.txt81
-rw-r--r--stadiumgs/text/pokecup/greatball/chen1.txt82
-rw-r--r--stadiumgs/text/pokecup/greatball/chen2.txt82
-rw-r--r--stadiumgs/text/pokecup/greatball/cliff1.txt80
-rw-r--r--stadiumgs/text/pokecup/greatball/cliff2.txt80
-rw-r--r--stadiumgs/text/pokecup/greatball/dillon1.txt81
-rw-r--r--stadiumgs/text/pokecup/greatball/dillon2.txt81
-rw-r--r--stadiumgs/text/pokecup/greatball/molly1.txt83
-rw-r--r--stadiumgs/text/pokecup/greatball/molly2.txt83
-rw-r--r--stadiumgs/text/pokecup/greatball/pedro1.txt82
-rw-r--r--stadiumgs/text/pokecup/greatball/pedro2.txt82
-rw-r--r--stadiumgs/text/pokecup/greatball/wyatt1.txt80
-rw-r--r--stadiumgs/text/pokecup/greatball/wyatt2.txt82
-rw-r--r--stadiumgs/text/pokecup/masterball/baxter1.txt86
-rw-r--r--stadiumgs/text/pokecup/masterball/baxter2.txt83
-rw-r--r--stadiumgs/text/pokecup/masterball/carmen1.txt81
-rw-r--r--stadiumgs/text/pokecup/masterball/carmen2.txt81
-rw-r--r--stadiumgs/text/pokecup/masterball/chen1.txt83
-rw-r--r--stadiumgs/text/pokecup/masterball/chen2.txt82
-rw-r--r--stadiumgs/text/pokecup/masterball/cliff1.txt81
-rw-r--r--stadiumgs/text/pokecup/masterball/cliff2.txt80
-rw-r--r--stadiumgs/text/pokecup/masterball/dillon1.txt81
-rw-r--r--stadiumgs/text/pokecup/masterball/dillon2.txt81
-rw-r--r--stadiumgs/text/pokecup/masterball/molly1.txt83
-rw-r--r--stadiumgs/text/pokecup/masterball/molly2.txt83
-rw-r--r--stadiumgs/text/pokecup/masterball/pedro1.txt83
-rw-r--r--stadiumgs/text/pokecup/masterball/pedro2.txt82
-rw-r--r--stadiumgs/text/pokecup/masterball/wyatt1.txt80
-rw-r--r--stadiumgs/text/pokecup/masterball/wyatt2.txt82
-rw-r--r--stadiumgs/text/pokecup/pokeball/alissa1.txt80
-rw-r--r--stadiumgs/text/pokecup/pokeball/alissa2.txt80
-rw-r--r--stadiumgs/text/pokecup/pokeball/bruce1.txt83
-rw-r--r--stadiumgs/text/pokecup/pokeball/bruce2.txt83
-rw-r--r--stadiumgs/text/pokecup/pokeball/chester1.txt81
-rw-r--r--stadiumgs/text/pokecup/pokeball/chester2.txt81
-rw-r--r--stadiumgs/text/pokecup/pokeball/claude1.txt79
-rw-r--r--stadiumgs/text/pokecup/pokeball/claude2.txt80
-rw-r--r--stadiumgs/text/pokecup/pokeball/clifford1.txt86
-rw-r--r--stadiumgs/text/pokecup/pokeball/clifford2.txt85
-rw-r--r--stadiumgs/text/pokecup/pokeball/jensen1.txt80
-rw-r--r--stadiumgs/text/pokecup/pokeball/jensen2.txt80
-rw-r--r--stadiumgs/text/pokecup/pokeball/mason1.txt80
-rw-r--r--stadiumgs/text/pokecup/pokeball/mason2.txt80
-rw-r--r--stadiumgs/text/pokecup/pokeball/nelson1.txt82
-rw-r--r--stadiumgs/text/pokecup/pokeball/nelson2.txt82
-rw-r--r--stadiumgs/text/pokecup/ultraball/alissa1.txt80
-rw-r--r--stadiumgs/text/pokecup/ultraball/alissa2.txt80
-rw-r--r--stadiumgs/text/pokecup/ultraball/bruce1.txt83
-rw-r--r--stadiumgs/text/pokecup/ultraball/bruce2.txt83
-rw-r--r--stadiumgs/text/pokecup/ultraball/chester1.txt81
-rw-r--r--stadiumgs/text/pokecup/ultraball/chester2.txt81
-rw-r--r--stadiumgs/text/pokecup/ultraball/claude1.txt79
-rw-r--r--stadiumgs/text/pokecup/ultraball/claude2.txt80
-rw-r--r--stadiumgs/text/pokecup/ultraball/clifford1.txt87
-rw-r--r--stadiumgs/text/pokecup/ultraball/clifford2.txt85
-rw-r--r--stadiumgs/text/pokecup/ultraball/jensen1.txt80
-rw-r--r--stadiumgs/text/pokecup/ultraball/jensen2.txt80
-rw-r--r--stadiumgs/text/pokecup/ultraball/mason1.txt80
-rw-r--r--stadiumgs/text/pokecup/ultraball/mason2.txt80
-rw-r--r--stadiumgs/text/pokecup/ultraball/nelson1.txt81
-rw-r--r--stadiumgs/text/pokecup/ultraball/nelson2.txt82
-rw-r--r--stadiumgs/text/pokedex/gold.txt1003
-rw-r--r--stadiumgs/text/pokedex/heights.txt501
-rw-r--r--stadiumgs/text/pokedex/silver.txt1003
-rw-r--r--stadiumgs/text/pokedex/theblankpokemon.txt501
-rw-r--r--stadiumgs/text/pokedex/weights.txt501
-rw-r--r--stadiumgs/text/pokemon.txt505
-rw-r--r--stadiumgs/text/primecup/adam1.txt80
-rw-r--r--stadiumgs/text/primecup/adam2.txt80
-rw-r--r--stadiumgs/text/primecup/chase1.txt82
-rw-r--r--stadiumgs/text/primecup/chase2.txt81
-rw-r--r--stadiumgs/text/primecup/craig1.txt82
-rw-r--r--stadiumgs/text/primecup/craig2.txt80
-rw-r--r--stadiumgs/text/primecup/flora1.txt81
-rw-r--r--stadiumgs/text/primecup/flora2.txt80
-rw-r--r--stadiumgs/text/primecup/kathy1.txt81
-rw-r--r--stadiumgs/text/primecup/kathy2.txt80
-rw-r--r--stadiumgs/text/primecup/marty1.txt80
-rw-r--r--stadiumgs/text/primecup/marty2.txt80
-rw-r--r--stadiumgs/text/primecup/teresa1.txt85
-rw-r--r--stadiumgs/text/primecup/terry2.txt83
-rw-r--r--stadiumgs/text/primecup/yang1.txt399
-rw-r--r--stadiumgs/text/primecup/yang2.txt79
-rw-r--r--stadiumgs/text/prizes.txt51
-rw-r--r--stadiumgs/text/relearn.txt58
-rw-r--r--stadiumgs/text/rival1.txt81
-rw-r--r--stadiumgs/text/rival2.txt81
-rw-r--r--stadiumgs/text/selectgamepak.txt87
-rw-r--r--stadiumgs/text/selectscreen.txt175
-rw-r--r--stadiumgs/text/stats.txt61
-rw-r--r--stadiumgs/text/statuses.txt13
-rw-r--r--stadiumgs/text/trainergroups.txt139
-rw-r--r--stadiumgs/text/trainers.txt211
-rw-r--r--stadiumgs/text/types.txt37
-rw-r--r--stadiumgs/text/whitecity.txt68
-rw-r--r--utils/Makefile4
-rw-r--r--utils/cattbl.c80
-rw-r--r--utils/extractstrtbltbl.c128
-rw-r--r--utils/txt2strtbl.c153
384 files changed, 55407 insertions, 0 deletions
diff --git a/stadium1/Makefile b/stadium1/Makefile
new file mode 100644
index 0000000..c2d848b
--- /dev/null
+++ b/stadium1/Makefile
@@ -0,0 +1,61 @@
+all: text.tbl
+
+TBLS = \
+ text/0x783a50.bin \
+ text/0x783e50.bin \
+ text/0x784000.bin \
+ text/0x784430.bin \
+ text/0x7846b0.bin \
+ text/0x7849b0.bin \
+ text/0x785060.bin \
+ text/0x7851a0.bin \
+ text/0x7852f0.bin \
+ text/0x7853b0.bin \
+ text/pokedex.bin \
+ text/movedescriptions.bin \
+ text/itemdescriptions.bin \
+ text/0x78f500.bin \
+ text/0x78f680.bin \
+ text/0x78fd40.bin \
+ text/0x78fe60.bin \
+ text/0x7901e0.bin \
+ text/0x790210.bin \
+ text/0x790380.bin \
+ text/0x790560.bin \
+ text/options.bin \
+ text/0x790700.bin \
+ text/map.bin \
+ text/0x790a30.bin \
+ text/gym.bin \
+ text/0x790c60.bin \
+ text/0x7912d0.bin \
+ text/surfpikachu.bin \
+ text/kidsclub.bin \
+ text/0x792460.bin \
+ text/0x793470.bin \
+ text/0x793670.bin \
+ text/tradeservice.bin \
+ text/trainers1.bin \
+ text/trainers2.bin \
+ text/pokemon.bin \
+ text/moves.bin \
+ text/types.bin \
+ text/items.bin \
+ text/pokedex/theblankpokemon.bin \
+ text/statuses.bin \
+ text/0x797140.bin \
+ text/0x797150.bin \
+ text/0x797350.bin \
+ text/credits.bin
+
+.SUFFIXES: .txt .bin
+
+.txt.bin:
+ ../utils/txt2strtbl $< > $@
+
+# md5 of text.tbl: 6f77a5e30618d7ba211e321636fa7b25
+text.tbl: ${TBLS}
+ ../utils/cattbl ${TBLS} > $@
+
+clean:
+ rm -f text.tbl ${TBLS}
diff --git a/stadium1/text/0x783a50.txt b/stadium1/text/0x783a50.txt
new file mode 100644
index 0000000..19641aa
--- /dev/null
+++ b/stadium1/text/0x783a50.txt
@@ -0,0 +1,46 @@
+This is a sophisticated PC.
+You can study Pokémon on it,
+organize your items and so on.
+
+This is a machine for trading Pokémon.
+You can trade directly with a friend's
+Game Boy Game Pak.
+
+Use this machine to select a
+currently inserted Game Boy
+Game Pak.
+
+This machine lets you check out your
+POKéDEX in detail.
+It also identifies where Pokémon live.
+
+You won a Pokémon as a prize!
+That's quite an accomplishment.
+Here you go!
+
+I was entrusted with a Pokémon
+for you.
+
+It's in this Poké Ball.
+Take good care of it. Take the BALL
+and tell me where you want to put it.
+
+This seems to be a new Game Pak,
+or its SAVE file is corrupted.@
+
+The chosen Game Pak hasn't been
+saved at a POKéMON CENTER.
+
+You don't have a POKéDEX.
+You'd better get one from a Game Boy
+Game Pak.
+
+You don't have a POKéDEX.
+This machine won't work without one.
+
+You need to have two Game Paks if you
+want to trade.
+
+It's too bad, but that BOX is full.
+Change over to a different BOX using
+the PC.
diff --git a/stadium1/text/0x783e50.txt b/stadium1/text/0x783e50.txt
new file mode 100644
index 0000000..938313f
--- /dev/null
+++ b/stadium1/text/0x783e50.txt
@@ -0,0 +1,27 @@
+PC
+
+Organize
+
+Pokémon
+
+Items
+
+BOXes
+
+See List
+
+Re-order Pokémon.
+Move Pokémon to N64 Game Pak.
+Return Pokémon to Game Boy Game Pak.
+
+Re-order items on hand.
+Move items to N64 Game Pak.
+Return items to Game Boy Game Pak.
+
+Re-order BOXes.
+Move boxed Pokémon to N64 Game Pak.
+Return BOXes to Game Boy Game Pak.
+
+See a list of all owned Pokémon.
+Check levels and use items such
+as TMs and HMs.
diff --git a/stadium1/text/0x784000.txt b/stadium1/text/0x784000.txt
new file mode 100644
index 0000000..ea0af89
--- /dev/null
+++ b/stadium1/text/0x784000.txt
@@ -0,0 +1,136 @@
+Pokémon
+
+Choose left BOX
+
+Choose right BOX
+
+Move Pokémon
+
+Check Pokémon
+
+Exchange Pokémon
+
+Re-order Pokémon
+
+Return to Menu
+
+Release Pokémon
+
+Receive prize Pokémon
+
+Select which
+BOX?
+
+There are no Pokémon to move.
+
+There are no Pokémon to re-order.
+
+There are no Pokémon to exchange.
+
+There are no Pokémon to check.
+
+There are no Pokémon to release.
+
+The destination is full of Pokémon.
+
+Stored in #37.
+
+HP:
+
+ATTACK
+
+DEFENSE
+
+SPEED
+
+SPECIAL
+
+STADIUM
+
+PARTY
+
+GB BOXes
+
+64 BOXes
+
+BOX 1
+
+BOX 2
+
+BOX 3
+
+BOX 4
+
+BOX 5
+
+BOX 6
+
+BOX 7
+
+BOX 8
+
+BOX 9
+
+BOX 10
+
+BOX 11
+
+BOX 12
+
+PARTY
+
+GB BOX 1
+
+GB BOX 2
+
+GB BOX 3
+
+GB BOX 4
+
+GB BOX 5
+
+GB BOX 6
+
+GB BOX 7
+
+GB BOX 8
+
+GB BOX 9
+
+GB BOX 10
+
+GB BOX 11
+
+GB BOX 12
+
+64 BOX 1
+
+64 BOX 2
+
+64 BOX 3
+
+64 BOX 4
+
+64 BOX 5
+
+64 BOX 6
+
+64 BOX 7
+
+64 BOX 8
+
+64 BOX 9
+
+64 BOX 10
+
+64 BOX 11
+
+64 BOX 12
+
+PROF. OAK
+
+BOX
+
+GB BOX
+
+64 BOX
diff --git a/stadium1/text/0x784430.txt b/stadium1/text/0x784430.txt
new file mode 100644
index 0000000..f22a304
--- /dev/null
+++ b/stadium1/text/0x784430.txt
@@ -0,0 +1,54 @@
+ITEMS
+
+Choose left BOX
+
+Choose right BOX
+
+Move item
+
+Re-order items
+
+Exchange items
+
+Return to Menu
+
+Select which BOX?
+
+There are no items to move.
+
+There are no items to re-order.
+
+There are no items to exchange.
+
+The destination is full of items.
+
+That item is needed by GB Pokémon.
+
+There is no space on the N64 Game Pak.
+There are only item BOXes for four GB
+Game Paks.
+
+Items Held
+
+#21's PC
+
+N64 Game Pak
+
+Check items
+
+Delete this BOX
+
+Only four item BOXes are permitted.
+Choose BOX to be deleted.
+
+NAME/
+
+ID No/
+
+Delete this BOX?
+
+Yes
+
+No
+
diff --git a/stadium1/text/0x7846b0.txt b/stadium1/text/0x7846b0.txt
new file mode 100644
index 0000000..6c7289f
--- /dev/null
+++ b/stadium1/text/0x7846b0.txt
@@ -0,0 +1,103 @@
+BOXes
+
+Move BOX
+
+Re-order BOX
+
+Exchange BOX
+
+Check BOX
+
+Return to Menu
+
+There are no BOXes to move.
+
+There are no BOXes to re-order.
+
+There are no BOXes to exchange.
+
+There are no BOXes to check.
+
+The destination BOX is full.
+
+GB Game Pak
+
+64 Game Pak
+
+BOX 1
+
+BOX 2
+
+BOX 3
+
+BOX 4
+
+BOX 5
+
+BOX 6
+
+BOX 7
+
+BOX 8
+
+BOX 9
+
+BOX 10
+
+BOX 11
+
+BOX 12
+
+GB BOX 1
+
+GB BOX 2
+
+GB BOX 3
+
+GB BOX 4
+
+GB BOX 5
+
+GB BOX 6
+
+GB BOX 7
+
+GB BOX 8
+
+GB BOX 9
+
+GB BOX 10
+
+GB BOX 11
+
+GB BOX 12
+
+64 BOX 1
+
+64 BOX 2
+
+64 BOX 3
+
+64 BOX 4
+
+64 BOX 5
+
+64 BOX 6
+
+64 BOX 7
+
+64 BOX 8
+
+64 BOX 9
+
+64 BOX 10
+
+64 BOX 11
+
+64 BOX 12
+
+BOX
+
+GB BOX
+
+64 BOX
diff --git a/stadium1/text/0x7849b0.txt b/stadium1/text/0x7849b0.txt
new file mode 100644
index 0000000..3bd6e3d
--- /dev/null
+++ b/stadium1/text/0x7849b0.txt
@@ -0,0 +1,209 @@
+LIST
+
+Move Cursor
+
+Page #01/3
+
+Pokémon
+
+Nickname
+
+ID
+
+OT
+
+AREA
+
+TYPE1
+
+TYPE2
+
+MOVE 1
+
+MOVE 2
+
+MOVE 3
+
+MOVE 4
+
+LEVEL
+
+HP
+
+ATTACK
+
+DEFENSE
+
+SPEED
+
+SPECIAL
+
+PARTY
+
+GB
+
+N64
+
+List A to Z
+
+List by No.
+
+Group Pokémon by CUP
+
+Use item
+
+Select Pokémon to be listed
+
+Cancel selections
+
+List by No.
+
+List in descending order
+
+List in ascending order
+
+Group by LEVEL
+
+List A to Z
+
+List by AREA
+
+Group #25
+
+Cancel #25
+
+Group by TYPE
+
+Cancel TYPE
+
+Move
+
+Use item
+
+Check
+
+Group Pokémon by CUP
+
+Color-coding
+
+PETIT CUP
+
+PIKA CUP
+
+POKé CUP
+
+POKé CUP
+
+POKé CUP
+
+Cancel
+
+White
+
+Green
+
+Red
+
+May be entered.
+
+Level too low
+
+Level too high
+
+Pokémon names are color-coded.
+
+Check which Pokémon list.
+
+Move from #37
+to where?
+
+PARTY
+
+GB BOXes
+
+64 BOXes
+
+BOX 1
+
+BOX 2
+
+BOX 3
+
+BOX 4
+
+BOX 5
+
+BOX 6
+
+BOX 7
+
+BOX 8
+
+OK
+
+Enter Level
+
+From
+
+Group
+
+Cancel
+
+Group by TYPE
+
+Group by move
+
+Items Usable on #25
+
+Usable Items
+
+Items Held
+
+PC
+
+N64
+
+Use which item?
+
+Use on which Pokémon?
+
+Use on which move?
+
+Forget which move?
+
+Is this OK?
+
+Yes
+
+No
+
+Return to Menu?
+
+Yes
+
+No
+
+#26 was moved from #37 to #40.
+Because it moved to an unselected BOX,
+it will not be displayed.
+
+#26 forgot #29
+and learned #30.
+Because the grouped move was forgotten,
+this Pokémon will not be listed.
+
+#26 leveled up from L#02 to L#03.
+Because it exceeded the grouped level, this Pokémon
+will not be listed.
+
+BOX
+
+GB Game Pak
+
+64 Game Pak
+
+GB BOX
+
+64 BOX
+
diff --git a/stadium1/text/0x785060.txt b/stadium1/text/0x785060.txt
new file mode 100644
index 0000000..8e41e54
--- /dev/null
+++ b/stadium1/text/0x785060.txt
@@ -0,0 +1,45 @@
+Check moves
+
+Re-order moves
+
+Check the move in detail
+
+Select the move to be re-ordered
+
+Release this Pokémon?
+
+Yes
+
+No
+
+TYPE
+
+HP
+
+ATTACK
+
+DEFENSE
+
+SPEED
+
+SPECIAL
+
+ID/
+
+OT/
+
+EXP. POINTS/
+
+#06 to
+
+STATUS/
+
+TYPE/
+
+POWER/
+
+ACCURACY/
+
+L
+
+No.
diff --git a/stadium1/text/0x7851a0.txt b/stadium1/text/0x7851a0.txt
new file mode 100644
index 0000000..81691e2
--- /dev/null
+++ b/stadium1/text/0x7851a0.txt
@@ -0,0 +1,22 @@
+The data has been altered.
+
+You have no Pokémon with you at all.
+
+Saving...
+
+Save and quit
+
+Quit without saving
+
+Cancel
+
+Saving...
+
+Save Error
+
+The GB Game Pak or
+the data has been changed.
+
+Leaving your N64 turned ON, detach the
+GB Game Pak, clean the connector section
+and re-attach it.
diff --git a/stadium1/text/0x7852f0.txt b/stadium1/text/0x7852f0.txt
new file mode 100644
index 0000000..24d299c
--- /dev/null
+++ b/stadium1/text/0x7852f0.txt
@@ -0,0 +1,35 @@
+DISPLAY ORDER
+
+A to Z
+
+By No.
+
+DATA
+
+CRY
+
+AREA
+
+QUIT
+
+ID/
+
+SEEN
+
+OWN
+
+CAUGHT
+
+No. of POKéMON
+
+HT
+
+WT
+
+ ''
+
+ lbs.
+
+No.
+
+ '
diff --git a/stadium1/text/0x7853b0.txt b/stadium1/text/0x7853b0.txt
new file mode 100644
index 0000000..2c96b83
--- /dev/null
+++ b/stadium1/text/0x7853b0.txt
@@ -0,0 +1,229 @@
+AREA 1
+
+AREA 2
+
+AREA 3
+
+CENTER AREA
+
+#25's NEST
+
+GB MAP
+
+GB MAP OFF
+
+AREA UNKNOWN
+
+Use an OLD ROD anywhere.
+
+Level
+
+Probability
+
+Maybe
+
+Rarely
+
+Not Often
+
+Sometimes
+
+Often
+
+Abundant
+
+Always
+
+Surely
+
+ROUTE 1
+
+ROUTE 2
+
+VIRIDIAN FOREST
+
+DIGLETT'S CAVE
+
+ROUTE 3
+
+MT. MOON
+
+ROUTE 4
+
+ROUTE 24
+
+ROUTE 25
+
+ROUTE 5
+
+ROUTE 6
+
+ROUTE 9
+
+ROCK TUNNEL
+
+ROUTE 10
+
+POKéMON TOWER
+
+ROUTE 8
+
+ROUTE 7
+
+ROUTE 11
+
+ROUTE 12
+
+ROUTE 13
+
+ROUTE 14
+
+ROUTE 15
+
+ROUTE 16
+
+ROUTE 17
+
+ROUTE 18
+
+SAFARI ZONE
+
+ROUTE 19
+
+SEAFOAM ISLAND
+
+ROUTE 20
+
+POKéMON MANSION
+
+ROUTE 21
+
+ROUTE 22
+
+ROUTE 23
+
+VICTORY ROAD
+
+POWER PLANT
+
+UNKNOWN DUNGEON
+
+~
+
+2F
+
+3F
+
+B1F
+
+AREA 1
+
+AREA 2
+
+AREA 3
+
+CENTER AREA
+
+2F
+
+B1F
+
+1F
+
+B2F
+
+B1F
+
+B2F
+
+B3F
+
+B4F
+
+
+
+1F
+
+B1F
+
+B2F
+
+
+
+3F
+
+B1F
+
+
+
+1F
+
+2F
+
+1F
+
+1F
+
+2F
+
+3F
+
+4F
+
+5F
+
+6F
+
+7F
+
+1F
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/stadium1/text/0x78f500.txt b/stadium1/text/0x78f500.txt
new file mode 100644
index 0000000..eb7bf33
--- /dev/null
+++ b/stadium1/text/0x78f500.txt
@@ -0,0 +1,14 @@
+The Transfer Pak is not set
+properly. Please turn the N64
+Control Deck OFF and check all
+connections.
+
+There is a problem with the GB Game
+Pak's connector. Please turn the N64
+Control Deck OFF and consult the
+Transfer Pak Instruction Booklet.
+
+The saved data has been corrupted,
+so it is impossible to CONTINUE.
+Please reset the game and choose
+NEW GAME.
diff --git a/stadium1/text/0x78f680.txt b/stadium1/text/0x78f680.txt
new file mode 100644
index 0000000..e9cb2ee
--- /dev/null
+++ b/stadium1/text/0x78f680.txt
@@ -0,0 +1,160 @@
+POKé CUP
+
+POKé CUP
+
+POKé CUP
+
+PETIT CUP
+
+PIKA CUP
+
+PRIME CUP
+
+GYM LEADER CASTLE
+
+POKé BALL
+
+GREAT BALL
+
+ULTRA BALL
+
+MASTER BALL
+
+BATTLE 1
+
+BATTLE 2
+
+BATTLE 3
+
+BATTLE 4
+
+BATTLE 5
+
+BATTLE 6
+
+SEMI-FINAL
+
+FINAL BATTLE
+
+PEWTER GYM
+
+CERULEAN GYM
+
+VERMILION GYM
+
+CELADON GYM
+
+FUCHSIA GYM
+
+SAFFRON GYM
+
+CINNABAR GYM
+
+VIRIDIAN GYM
+
+ELITE FOUR
+
+RIVAL
+
+Game Pak
+
+Check
+
+None
+
+Saved file
+not found.
+
+This Game Pak
+wasn't saved
+at a POKéMON
+CENTER.
+
+This Game Pak
+can't be used.@
+
+Turn the N64 Control Deck OFF before
+attaching or removing a GB Game Pak,
+Transfer Pak or a Controller.
+
+OK?
+
+Saved battle data will be
+deleted.
+
+Is this OK?
+
+Yes
+
+No
+
+Saved battle data exists.
+
+CONTINUE?
+
+Yes
+
+No
+
+Delete saved battle data.
+
+TRAINER #01
+
+GYM LEADER
+
+ELITE FOUR #01
+
+CONTINUE=#01
+
+The saved battle data will be deleted if
+CONTINUE is chosen.
+
+The GB Game Pak is not set.
+
+This Game Pak is unusable.
+
+You don't have six Pokémon
+in your party.
+
+The Controller is not
+connected.
+
+Find the STADIUM, battle sites, POKéMON LAB and
+mini-games here.
+
+This is a battle arena for the trainer parties in
+the Game Paks set in Controllers 1 and 2.
+
+Change sound settings, clear the N64 Game Pak's
+data, etc.
+
+This is a battle arena for people who want to try
+a BATTLE NOW.
+
+Please Select
+
+STADIUM
+
+Switch
+
+POKéMON STADIUM
+
+BATTLE
+NOW!
+
+EVENT
+BATTLE
+
+OPTIONS
+
+1P Battle
+
+2P Battle
+
+GALLERY
+
+Snap your Pokémon photos here. Use a Pokémon
+Snap Station to print your photos.
+
+This can not be selected
+on the Pokémon Snap Station.
diff --git a/stadium1/text/0x78fd40.txt b/stadium1/text/0x78fd40.txt
new file mode 100644
index 0000000..97cd9b7
--- /dev/null
+++ b/stadium1/text/0x78fd40.txt
@@ -0,0 +1,31 @@
+FREE BATTLE Rule Selection
+
+Choose the Combatants
+
+ANYTHING GOES
+
+POKé CUP Rules
+
+POKé CUP Rules
+
+POKé CUP Rules
+
+PETIT CUP Rules
+
+PIKA CUP Rules
+
+PRIME CUP Rules
+
+Please Select Rules
+
+ 's Level
+
+Hard
+
+Normal
+
+Easy
+
+TRAINER
+
+COM
diff --git a/stadium1/text/0x78fe60.txt b/stadium1/text/0x78fe60.txt
new file mode 100644
index 0000000..c2d994f
--- /dev/null
+++ b/stadium1/text/0x78fe60.txt
@@ -0,0 +1,69 @@
+The official POKéMON League tournament.
+Hone your skills to become the champ!
+
+A tournament with many cute Pokémon, but don't let down
+your guard -- you will be tested.
+
+!no use!
+
+A CUP tournament open to the lowest-level Pokémon.
+Strategy is the key here.
+
+!no use!
+
+The ultimate tournament without level restrictions.
+Let it all hang out!
+
+The Battle Time and Move Selection Time can be set in this
+tournament.
+
+Return to the Select screen.
+
+EVENT BATTLE
+
+The combined levels of the three
+lowest-level Pokémon exceed #03.
+
+At least one Pokémon is not eligible.
+
+Event Battle Settings
+
+On
+
+Off
+
+Time Limits
+
+#02 min.
+
+Battle Time
+
+Move Selection Time
+
+#02 sec.
+
+OK
+
+TRAINER
+
+POKé CUP
+
+POKé CUP
+
+POKé CUP
+
+PETIT CUP
+
+PIKA CUP
+
+PRIME CUP
+
+EVENT BATTLE Settings
+
+Cancel
+
+Battle
+
+Rules
+
+Quit
diff --git a/stadium1/text/0x7901e0.txt b/stadium1/text/0x7901e0.txt
new file mode 100644
index 0000000..d928c7f
--- /dev/null
+++ b/stadium1/text/0x7901e0.txt
@@ -0,0 +1,7 @@
+NINTEN
+
+TRAINER
+
+DEMO
+
+COM
diff --git a/stadium1/text/0x790210.txt b/stadium1/text/0x790210.txt
new file mode 100644
index 0000000..c44265e
--- /dev/null
+++ b/stadium1/text/0x790210.txt
@@ -0,0 +1,30 @@
+Please select three Pokémon using the indicated buttons.
+
+Choose the order in which Pokémon are to appear.
+The order is determined by the buttons.
+
+Button to cancel
+
+Button to check
+
+Is this OK?
+
+Yes
+
+Re-select
+
+The combined levels exceed #03.
+
+All ready!
+
+ATTACK
+
+DEFENSE
+
+SPEED
+
+SPECIAL
+
+TYPE1/
+
+TYPE2/
diff --git a/stadium1/text/0x790380.txt b/stadium1/text/0x790380.txt
new file mode 100644
index 0000000..03eadf2
--- /dev/null
+++ b/stadium1/text/0x790380.txt
@@ -0,0 +1,33 @@
+POKé CUP
+
+POKé CUP
+
+POKé CUP
+
+PRIME CUP
+
+PETIT CUP
+
+PIKA CUP
+
+The official POKéMON League tournament.
+Hone your skills to become the champ!
+
+!no use!
+
+!no use!
+
+The ultimate tournament without level restrictions.
+Let it all hang out!
+
+A tournament with many cute Pokémon, but don't let down
+your guard -- you will be tested.
+
+A CUP tournament open to the lowest-level Pokémon.
+Strategy is the key here.
+
+LEVEL:
+
+TRAINER
+
+COM
diff --git a/stadium1/text/0x790560.txt b/stadium1/text/0x790560.txt
new file mode 100644
index 0000000..a938102
--- /dev/null
+++ b/stadium1/text/0x790560.txt
@@ -0,0 +1 @@
+Controller 1 is not connected. Turn the N64 Control Deck OFF and plug Controller 1 into Controller Socket 1.
diff --git a/stadium1/text/0x790700.txt b/stadium1/text/0x790700.txt
new file mode 100644
index 0000000..b1dd73b
--- /dev/null
+++ b/stadium1/text/0x790700.txt
@@ -0,0 +1,3 @@
+TRAINER
+
+COM
diff --git a/stadium1/text/0x790a30.txt b/stadium1/text/0x790a30.txt
new file mode 100644
index 0000000..66cd9c1
--- /dev/null
+++ b/stadium1/text/0x790a30.txt
@@ -0,0 +1,13 @@
+FREE BATTLE
+
+POKéMON STADIUM
+
+GYM LEADER CASTLE
+
+VS MEWTWO
+
+Battle
+
+Rules
+
+Registration
diff --git a/stadium1/text/0x790c60.txt b/stadium1/text/0x790c60.txt
new file mode 100644
index 0000000..ec5d98c
--- /dev/null
+++ b/stadium1/text/0x790c60.txt
@@ -0,0 +1,165 @@
+ENTER
+
+EXCHANGE
+
+Use this
+Pokémon?
+
+Yes
+
+No
+
+ATTACK
+
+DEFENSE
+
+SPEED
+
+SPECIAL
+
+TYPE 1
+
+TYPE 2
+
+Choose from where?
+
+Rental Only
+
+Rental Only
+
+Registered Pokémon
+
+#02 Set(s)
+
+Check which Pokémon?
+
+Delete which Pokémon?
+
+Usable Pokémon in Own Party
+
+Rental Pokémon
+
+Usable Pokémon in GB BOX #01
+
+OK
+
+OK to Register
+
+Reselect some Pokémon
+
+Reselect all Pokémon
+
+OK
+
+Select again
+
+Check
+
+Delete this set.
+
+Check
+
+Cancel
+
+Delete more
+
+Quit
+
+Exchange which Pokémon?
+
+Registration complete
+
+File full --
+registration failed.
+
+The transformed DITTO
+changed back to normal.
+
+DITTO finished transforming.
+
+Continue registration.
+
+The combined levels of the three
+lowest-level Pokémon are too high.
+
+Please exchange Pokémon.
+
+This Game Pak can't be used.
+
+Save file not found.
+
+1 Pokémon
+
+2 Pokémon
+
+3 Pokémon
+
+4 Pokémon
+
+5 Pokémon
+
+6 Pokémon
+
+Entry
+
+Registration
+
+START
+
+ENTRY
+
+Registration
+
+Pokémon
+
+Select entry Pokémon
+
+Register Pokémon
+
+Check registered Pokémon
+
+Delete registered Pokémon
+
+FREE BATTLE
+
+POKéMON STADIUM
+
+GYM LEADER CASTLE
+
+VS MEWTWO
+
+ANYTHING GOES
+
+POKé CUP
+
+POKé CUP
+
+POKé CUP
+
+PETIT CUP
+
+PIKA CUP
+
+PRIME CUP
+
+GYM LEADER CASTLE
+
+VS MEWTWO
+
+Registration
+
+Register Pokémon
+
+Check registered Pokémon
+
+Delete registered Pokémon
+
+Quit
+
+Once registered, the registered Pokémon may easily enter
+battles. Rental Pokémon may be registered.
+Up to 10 sets may be registered.
+
+ 's turn
+
+TRAINER
diff --git a/stadium1/text/0x7912d0.txt b/stadium1/text/0x7912d0.txt
new file mode 100644
index 0000000..a21e427
--- /dev/null
+++ b/stadium1/text/0x7912d0.txt
@@ -0,0 +1,127 @@
+POKé CUP
+
+POKé CUP
+
+POKé CUP
+
+PETIT CUP
+
+PIKA CUP
+
+PRIME CUP
+
+GYM LEADER CASTLE
+
+POKé BALL
+
+GREAT BALL
+
+ULTRA BALL
+
+MASTER BALL
+
+BATTLE 1
+
+BATTLE 2
+
+BATTLE 3
+
+BATTLE 4
+
+BATTLE 5
+
+BATTLE 6
+
+SEMI-FINAL
+
+FINAL BATTLE
+
+PEWTER GYM
+
+CERULEAN GYM
+
+VERMILION GYM
+
+CELADON GYM
+
+FUCHSIA GYM
+
+SAFFRON GYM
+
+CINNABAR GYM
+
+VIRIDIAN GYM
+
+ELITE FOUR
+
+RIVAL
+
+BROCK
+
+MISTY
+
+SURGE
+
+ERIKA
+
+KOGA
+
+SABRINA
+
+BLAINE
+
+GIOVANI
+
+LORELEI
+
+BRUNO
+
+AGATHA
+
+LANCE
+
+Keep battling?
+
+Continue
+
+Save and Quit
+
+Continue =
+
+Continue
+
+Save
+
+Re-enter
+
+From the start
+
+Quit
+
+Re-start at this GYM
+
+Try once more
+
+Change team combination
+
+Battle again
+
+BATTLE
+
+TRAINER
+
+Record
+
+win(s)
+
+Current saved battle data.
+
+Overwrite previous battle data?
+
+Save
+
+Continue w/o saving
+
+GYM LEADER
+
+Previous saved data will be deleted.
diff --git a/stadium1/text/0x792460.txt b/stadium1/text/0x792460.txt
new file mode 100644
index 0000000..d986f09
--- /dev/null
+++ b/stadium1/text/0x792460.txt
@@ -0,0 +1,357 @@
+#25 has no moves left!
+
+No PP for this move!
+
+The move is disabled!
+
+There's no will to fight!
+
+#25 is already out!
+
+It's hurt by poison!
+
+It's hurt by the burn!
+
+LEECH SEED sapped HP!
+
+#25 fainted!
+
+Hit #02 times!
+
+It's fast asleep!
+
+It woke up!
+
+It's frozen solid!
+
+It can't move!
+
+It flinched!
+
+It has to recharge!
+
+It's no longer disabled!
+
+It's no longer confused!
+
+It's confused!
+
+It attacked itself!
+
+Its #29 is disabled!
+
+It's fully paralyzed!
+
+It unleashed energy!
+
+It's thrashing about!
+
+Its attack continues!
+
+#25 used #29!
+
+#25 used #29!
+
+#25 used #29!
+
+#25 used #29!
+
+#25 used #29!
+
+It's unaffected!
+
+Its attack missed!
+
+It has no effect...
+
+It crashed!
+
+It's unaffected!
+
+Its attack missed!
+
+It has no effect...
+
+It crashed!
+
+Critical hit!
+
+One-hit KO!
+
+Its RAGE is building!
+
+MIRROR MOVE failed!
+
+Go! #25!
+
+Do it! #25!
+
+Get'em! #25!
+
+The enemy's weak! Go!
+
+Enough! Come back!
+
+Enough! Come back!
+
+OK! Come back!
+
+Good! Come back!
+
+It's super effective!
+
+It's not very effective...
+
+The SUBSTITUTE took the attack!
+
+The SUBSTITUTE broke!
+
+It lost to #21!
+
+It's already asleep!
+
+But, it failed!
+
+It fell asleep!
+
+It had no effect!
+
+It's badly poisoned!
+
+It was poisoned!
+
+But, it failed!
+
+Ate its dream!
+
+It sucked HP!
+
+The ice melted!
+
+It was burned!
+
+It was burned!
+
+It was frozen solid!
+
+It may not attack!
+
+ATTACK greatly increased!
+
+DEFENSE greatly increased!
+
+SPEED greatly increased!
+
+SPECIAL greatly increased!
+
+Accuracy greatly increased!
+
+Evasiveness greatly increased!
+
+ATTACK increased!
+
+DEFENSE increased!
+
+SPEED increased!
+
+SPECIAL increased!
+
+Accuracy increased!
+
+Evasiveness increased!
+
+Nothing happened!
+
+ATTACK greatly fell!
+
+DEFENSE greatly fell!
+
+SPEED greatly fell!
+
+SPECIAL greatly fell!
+
+Accuracy greatly fell!
+
+Evasiveness greatly fell!
+
+ATTACK fell!
+
+DEFENSE fell!
+
+SPEED fell!
+
+SPECIAL fell!
+
+Accuracy fell!
+
+Evasiveness fell!
+
+Nothing happened!
+
+But, it failed!
+
+But, it failed!
+
+It had no effect!
+
+#25 ran from battle!
+
+#25 ran away scared!
+
+It was blown away!
+
+But, it failed!
+
+It's unaffected!
+
+It made a spiral wind!
+
+It took in sunlight!
+
+It withdrew its head!
+
+It's glowing!
+
+It flew up high!
+
+It dug a hole!
+
+But, it failed!
+
+It's shrouded in mist!
+
+But, it failed!
+
+It's getting pumped!
+
+It's hit with recoil!
+
+It became confused!
+
+It became confused!
+
+But, it failed!
+
+It's paralyzed! It may not attack!
+
+But, it failed!
+
+It had no effect!
+
+It learned #30!
+
+But, it failed!
+
+It was seeded!
+
+It evaded the attack!
+
+No effect!
+
+#30 was disabled!
+
+But, it failed!
+
+Coins scattered everywhere!
+
+It converted its type!
+
+But, it failed!
+
+All STATUS changes were eliminated!
+
+It fell asleep and was healed!
+
+It started sleeping!
+
+It regained health!
+
+But, it failed!
+
+It transformed into #27!
+
+But, it failed!
+
+It couldn't transform into DITTO!
+
+It's protected from SPECIAL attacks!
+
+But, it failed!
+
+It gained armor!
+
+But, it failed!
+
+It has a SUBSTITUTE!
+
+Not enough HP!
+
+It created a SUBSTITUTE!
+
+Congratulations!
+You won a DODUO GAME BOY!
+
+It speeds up the
+GAME BOY in the GB TOWER!
+
+Awesome!
+You won a DODRIO GAME BOY!
+
+The GAME BOY in
+the GB TOWER went hyper!
+
+Magnificent!
+You just won #31!
+
+For your 151 Pokémon
+HALL OF FAME, you won
+AMNESIA PSYDUCK!
+
+Received #31!
+
+Please go to PROF. OAK's
+LAB and receive your
+Pokémon now.
+
+Uh-oh. PROF. OAK is
+already holding a
+Pokémon for you.
+
+PROF. OAK can only hold
+one Pokémon for you,
+unfortunately.
+
+Would you like to release
+#32 and receive
+#31?
+
+Released #32
+and got #31!
+
+Gave up on #31.
+
+ BATTLE
+
+POKéMON
+
+RUN
+
+QUIT?
+
+YES
+
+NO
+
+TIME LIMIT
+
+Receive #31?
+
+Yes
+
+No
+
+Check
+
+Cancel
+
+READY!
diff --git a/stadium1/text/0x793470.txt b/stadium1/text/0x793470.txt
new file mode 100644
index 0000000..a2d48c5
--- /dev/null
+++ b/stadium1/text/0x793470.txt
@@ -0,0 +1,50 @@
+NAME
+
+LEVEL
+
+OT
+
+RENTAL
+
+HALL OF FAME
+
+#03 Pokémon are
+represented.
+
+Congratulations!
+
+POKé CUP
+
+POKé CUP
+
+POKé CUP
+
+PETIT CUP
+
+PIKA CUP
+
+PRIME CUP
+
+GYM LEADER CASTLE
+
+The Game Pak
+can't be used.
+
+Save file
+not found.
+
+The Game Pak
+wasn't saved
+at a POKéMON
+CENTER.
+
+POKéDEX
+not found.
+
+Please select a Game Boy Game Pak.
+
+A Pokémon Game Pak is not inserted.
+Turn the N64 Control Deck OFF, then insert
+the Game Pak.
+
+PRESS START
diff --git a/stadium1/text/0x793670.txt b/stadium1/text/0x793670.txt
new file mode 100644
index 0000000..0e79aae
--- /dev/null
+++ b/stadium1/text/0x793670.txt
@@ -0,0 +1,209 @@
+Check #38 Rules
+
+#39 Rules
+
+More detail
+
+Blue panels: Qualifying Pokémon: #03
+
+Enter with six Pokémon
+
+Choose three out of six Pokémon
+
+Pokémon level from 50 to 55
+
+Maximum three-Pokémon level total 155
+
+No two Pokémon asleep or frozen
+
+MEW can't attend
+
+Get a CONTINUE for a perfect match
+
+Blue Panels (Qualifying Pokémon): 149
+
+Time restrictions applied
+
+Time limits may be altered
+
+Maximum level 30
+
+Blue Panels (Qualifying Pokémon): 33
+
+Maximum level 50
+
+No national tournament Pokémon
+
+Blue Panels (Qualifying Pokémon): 126
+
+Levels 25 to 30
+
+Maximum three-Pokémon level total 80
+
+Max. HT 6' 8'' and max. WT 44 lbs.
+
+Un-evolved Pokémon only
+
+Blue Panels (Qualifying Pokémon): 45
+
+No level restrictions
+
+Open to all Pokémon
+
+Levels 15 to 20
+
+Maximum three-Pokémon level total 50
+
+Blue Panels (Qualifying Pokémon): 101
+
+Opponents' Pokémon levels
+
+One to four players may compete
+
+Enter the desired number of Pokémon
+
+MEWTWO is the only opponent
+
+No SELFDESTRUCT move with last Pokémon
+
+Tag team battle
+
+Choose six Pokémon before going to battle.
+You may not choose more than one of a certain kind of
+Pokémon.
+
+Out of the six Pokémon chosen, choose the three that are
+to be used in battle.
+Try to choose the three battle Pokémon that have
+advantages over the likely opponents.
+
+Pokémon of levels 50 to 55 may be used.
+If you don't have six Pokémon, you may add Rental Pokémon.
+
+The combined levels of the three battle Pokémon may not
+exceed 155.
+
+If one Pokémon falls asleep, none of the others can be put
+to sleep by an opponent. The same goes for freezing. It is
+possible to have one Pokémon asleep and another frozen.
+
+MEW may be used only for the GYM LEADER CASTLE,
+PRIME CUP and FREE BATTLE.
+
+You earn a CONTINUE for every battle won without a
+fainted Pokémon. If you have a CONTINUE, you may try again
+after losing a battle.
+
+Maximum Battle Time of 15 minutes and maximum Move
+Selection Time of 30 seconds.
+If the battle ends in a tie, you lose.
+
+Under the EVENT BATTLE Settings in the Menu, the Battle
+Time and Move Selection Time may be altered.
+Time restrictions may be turned off.
+
+Pokémon up to level 30 may be used.
+All the Pokémon may be level 30.
+If you don't have six Pokémon, you may add Rental Pokémon.
+
+Pokémon up to level 50 may be used.
+All the Pokémon may be level 50.
+If you don't have six Pokémon, you may add Rental Pokémon.
+
+!no use!
+
+Pokémon of levels 25 to 30 may be used.
+If you don't have six Pokémon, you may add Rental Pokémon.
+
+The combined levels of the three battle Pokémon may not
+exceed 80.
+
+The height of Pokémon may not exceed 6' 8''.
+Likewise, the maximum allowable weight is 44 lbs.
+
+Only un-evolved Pokémon may be used.
+
+Any Pokémon up to level 100 may be used.
+
+All 151 Pokémon may enter.
+
+Almost all Pokémon between levels 15 and 20 may be used.
+If you don't have six Pokémon, you may add Rental Pokémon.
+
+The combined levels of the three battle Pokémon may not
+exceed 50.
+
+The GYM LEADERs and their underlings will use level 50
+Pokémon. However, if you use any Pokémon over level 50,
+their Pokémon will be of the same level as your highest level
+Pokémon.
+
+Each player must have a Controller.
+Players may form two teams. The COM may also play.
+The COM players are available in three skill levels.
+
+One to six Pokémon may be used. Once you have entered the
+desired number of Pokémon, press START.
+All entered Pokémon must go into battle.
+You may not choose more than one of a certain Pokémon.
+
+Defeat MEWTWO, said to be the toughest of all Pokémon.
+Its level is 100.
+Are your Pokémon up to the challenge?
+
+Pokémon of levels 50 to 55 may be used.
+
+Pokémon up to level 30 may be used.
+All the Pokémon may be level 30.
+
+Pokémon up to level 50 may be used.
+All the Pokémon may be level 50.
+
+Pokémon of levels 25 to 30 may be used.
+
+Almost all Pokémon between levels 15 and 20 may be used.
+
+One to six Pokémon may be used. Once you have entered the
+desired number of Pokémon, press START.
+All entered Pokémon must go into battle.
+
+If your last remaining Pokémon uses SELFDESTRUCT or
+EXPLOSION, you lose, even if the opponent's last Pokémon
+faints.
+
+Any Pokémon up to level 100 may be used.
+The opposing trainers will all use level 100 Pokémon.
+
+If one Pokémon falls asleep, none of the others can be put
+to sleep by an opponent. The same goes for freezing. It is
+possible to have one Pokémon asleep and another frozen.
+
+Under ANYTHING GOES rules, tag matches may be played
+with two players per side.
+Each team player enters six Pokémon, then chooses three
+battle Pokémon from them.
+Team players may control only their own Pokémon.
+
+FREE BATTLE
+
+POKéMON STADIUM
+
+GYM LEADER CASTLE
+
+VS MEWTWO
+
+EVENT BATTLE
+
+ANYTHING GOES
+
+POKé CUP
+
+POKé CUP
+
+POKé CUP
+
+PETIT CUP
+
+PIKA CUP
+
+PRIME CUP
diff --git a/stadium1/text/0x797140.txt b/stadium1/text/0x797140.txt
new file mode 100644
index 0000000..fe8e249
--- /dev/null
+++ b/stadium1/text/0x797140.txt
@@ -0,0 +1 @@
+ID
diff --git a/stadium1/text/0x797150.txt b/stadium1/text/0x797150.txt
new file mode 100644
index 0000000..24970c4
--- /dev/null
+++ b/stadium1/text/0x797150.txt
@@ -0,0 +1,30 @@
+Out of film!
+
+How to take a photo.
+
+Use the A Button to snap a photo.
+
+Use the + Control Pad to change
+the point of view.
+
+Use the C Buttons to center
+the photo.
+
+Use the Control Stick to zoom.
+
+Camera movement is limited.
+
+The R Button switches to
+a telephoto lens.
+
+The L Button changes
+the background.
+
+The Z Button adds/removes
+Pokémon information.
+
+Use the C Buttons to change
+the point of view.
+
+Press START or use all of the film to
+access the Film screen.
diff --git a/stadium1/text/0x797350.txt b/stadium1/text/0x797350.txt
new file mode 100644
index 0000000..ff7e41c
--- /dev/null
+++ b/stadium1/text/0x797350.txt
@@ -0,0 +1,180 @@
+GALLERY
+
+ALBUM
+
+FILM
+
+Select a picture
+
+Select a Pokémon@
+
+Snap photo!
+
+Move photo
+
+Pick photo
+
+Sticker(s)
+
+Print
+
+Quit
+
+Take a photo of your favorite Pokémon and
+create some Pokémon stickers!
+
+You can organize, swap or delete the photos
+you have taken.
+
+Choose photos from the ALBUM to make
+stickers.
+
+You can rearrange the photos for the
+sticker sheet.
+
+Print the photos in the GALLERY to make
+stickers. You must choose 4 photos.
+
+This will exit the GALLERY.
+
+You must have a photo in the
+ALBUM.
+
+You must have a photo in the
+ALBUM.
+
+You must have a photo in the
+GALLERY.
+
+You must have 4 photos in the GALLERY.
+
+This option is only available at a Pokémon
+Snap Station TM.
+
+Press the A Button to place the photo(s).
+
+Is this OK?
+A Button: Yes B Button: No
+
+
+
+You can place your photos in any order
+you wish.
+
+Press the A Button to select or place the
+photo(s).
+
+Print stickers and save game?
+A Button: Yes B Button: No
+
+
+
+If you like these photos, please make sure a
+Print Credit exists, then press the A Button
+to print.
+
+Mark the photo(s) you would like to
+keep in the ALBUM. Press the A
+Button to place or remove the mark.
+
+
+
+#02 left
+
+The ALBUM is full. Delete a photo
+from the ALBUM to allow space for
+another photo.
+
+This will open the ALBUM. If you are
+unable to place a mark, remove a
+photo from the ALBUM to make room.
+
+This will enter the GALLERY.
+The marked photo(s) will be placed
+in the ALBUM.
+
+Photo(s) without a mark will
+be deleted. Is this OK?
+A Button: YES B Button: NO
+
+You can place your photos in any
+order you wish. Press the A Button
+to select or place a photo.
+
+The selected photo will be deleted.
+Press the A Button to confirm.
+
+Return to the GALLERY.
+
+Return to FILM.
+
+Press the A Button to select the
+photo you wish to make into a sticker.
+
+Photo(s) you have taken are here.
+
+Go to the FILM screen
+
+Go to the GALLERY
+
+Cancel
+
+The content has been changed.
+
+Save and quit
+
+Quit without saving
+
+Cancel
+
+Select a Pokémon
+
+Rental Pokémon only
+
+How to snap
+
+Choose from where?
+
+The unmarked photo(s) will be deleted.
+
+Go to
+Gallery
+
+Go to
+Film
+
+Go to
+Album
+
+PAGE
+
+Trash Can
+
+Enlarge
+
+4x4 or 16x1
+
+This will change the layout of the stickers.
+4 Pokémon (4 stickers per Pokémon) or
+16 Pokémon (1 sticker per Pokémon).
+
+Print the photos in the GALLERY to make
+stickers. You must choose 16 photos.
+
+You must have 16 photos in the GALLERY.
+
+Saving
+
+Pokémon in your party
+
+Pokémon in the GB BOX
+
+Bonus
+
+Print "Bonus Stickers"
+and save game?
+A Button: Yes B Button: No
+
+Congratulations!
+You've cleared all stages! Take these
+Bonus Stickers as your special reward!
diff --git a/stadium1/text/credits.txt b/stadium1/text/credits.txt
new file mode 100644
index 0000000..15c1ae6
--- /dev/null
+++ b/stadium1/text/credits.txt
@@ -0,0 +1,375 @@
+DIRECTOR
+
+Takao Shimizu
+
+PROGRAM DIRECTOR
+
+Yasunari Nishida
+
+ART DIRECTOR
+
+Tatsuya Hishida
+
+2D CG DIRECTOR
+
+Masanao Arimoto
+
+3D CG DIRECTOR
+
+Shinya Takahashi
+
+MINI-GAME DIRECTOR
+
+Makoto Wada
+
+BATTLE SCENE PROGRAMMER
+
+Kenji Yamamoto
+
+EFFECTS PROGRAMMER
+
+Yasuhiro Kawaguchi
+
+MINI-GAME PROGRAMMER
+
+Yuzuru Ogawa
+
+Tsutomu Kaneshige
+
+Shiro Mouri
+
+DATA MANAGEMENT PROGRAMMER
+
+Shunsaku Kitamura
+
+AI PROGRAMMER
+
+Satoru Osako
+
+GB SYSTEM PROGRAMMER
+
+Tomohiro Kawase
+
+2D CG DESIGNERS
+
+Tokihiko Toyoda
+
+Makoto Tanaka
+
+Shigefumi Hino
+
+Yasushi Matsubara
+
+Tomoaki Nakahara
+
+3D CG DESIGNERS
+
+Noriko Ikegawa
+
+Junji Morii
+
+Ryuji Kobayashi
+
+Makoto Miyanaga
+
+POKéMON MODELING DIRECTORS
+
+Tsuyoshi Watanabe
+
+Benimaru Itou
+
+POKéMON MODELERS
+
+Hitoshi Kobayashi
+
+Toru Kurashige
+
+Akira Yamazaki
+
+Shizu Higashiyama
+
+Takeshi Iizuka
+
+Hajime Kuroyanagi
+
+Tomoaki Imakuni
+
+Kazuo Yazawa
+
+POKéMON MODELERS
+
+Shinichi Yoshikawa
+
+Mitsuteru Satou
+
+Takemi Ichikawa
+
+Atsuko Ujiie
+
+Satomi Kokubo
+
+Hikaru Jinguji
+
+Hiroaki Itou
+
+Ryuta Kusumi
+
+POKéMON MODELERS
+
+Nachi Sugiyama
+
+Yuichi Sawayama
+
+Jungo Suzuki
+
+Akira Matsumoto
+
+Masaya Kanou
+
+Masato Nagashima
+
+Ken Ikuji
+
+Naotoshi Shike
+
+POKéMON MODELERS
+
+Kazumi Nishino
+
+Hiroshi Ishikawa
+
+Tomomi Takeda
+
+Hideki Ono
+
+Shinya Ohata
+
+Shigeo Kushida
+
+Akiko Shibata
+
+Akio Shibutani
+
+POKéMON MODELERS
+
+Yukio Seike
+
+Tomono Nishigori
+
+Hiroyuki Fujiwara
+
+Kei Hoshiba
+
+Kenji Matsuura
+
+Junpei Mizusaki
+
+Mari Yamasaki
+
+Hideo Yamato
+
+POKéMON MODELERS
+
+Hiroaki Takenaka
+
+Tomoyoshi Yamane
+
+Shinya Sano
+
+BATTLE DATA DIRECTOR
+
+Yasuyuki Oyagi
+
+BATTLE DATA DESIGNERS
+
+Kouji Doi
+
+Takashi Oishi
+
+BATTLE SEQUENCE DIRECTOR
+
+Kimiharu Hyodo
+
+BATTLE SEQUENCE DESIGNERS
+
+Naotaka Matsumoto
+
+Seiji Ochiba
+
+SOUND DIRECTOR
+
+Masafumi Kawamura
+
+SOUND PROGRAMMERS
+
+Mitsuhiro Hikino
+
+Hideaki Shimizu
+
+SOUND COMPOSERS
+
+Hajime Wakai
+
+Kenta Nagata
+
+Toru Minegishi
+
+PIKACHU VOICE
+
+Ikue Otani
+
+STADIUM ANNOUNCER
+
+Ted Lewis
+
+RECORDING ENGINEER
+
+Questar Welsh
+
+(Real to Reel Recording, Inc.)
+
+TRANSFER PAK STAFF
+
+Kazuo Koushima
+
+Yuji Kimijima
+
+Kenichirou Ashida
+
+Kazunori Koshiishi
+
+Kouji Mitsunari
+
+TECHNICAL SUPPORT
+
+Takashi Sakuma
+
+Yoshiyuki Tagawa
+
+Kouichi Koyasu
+
+Satoshi Kikkawa
+
+
+
+Shigefumi Kawase
+
+Jun Yamazaki
+
+Chiharu Itou
+
+TECHNICAL SUPPORT
+
+Hironobu Kakui
+
+Hirohito Yoshimoto
+
+Yoshinori Tanimoto
+
+Tetsuya Sasaki
+
+Shin Hasegawa
+
+Yasuki Tawaraishi
+
+CHARACTER SUPERVISOR
+
+Youichi Kotabe
+
+ORIGINAL GAME DESIGN
+
+Satoshi Tajiri
+
+ORIGINAL CHARACTERS
+
+Ken Sugimori
+
+Shigeki Morimoto
+
+Motofumi Fujiwara
+
+Atsuko Nishida
+
+ADVISORS
+
+Takenori Ota
+
+Junichi Masuda
+
+Kouji Nishino
+
+Hiroyuki Jinnai
+
+SPECIAL THANKS
+
+Kenji Saiki
+
+Katsuhito Yamauchi
+
+Tadashi Inoue
+
+
+
+Kensuke Tanabe
+
+Keisuke Terasaki
+
+Naruhisa Kawano
+
+Yasuhiro Sakai
+
+Atsushi Tejima
+
+Wataru Yamaguchi
+
+SPECIAL THANKS
+
+Yusuke Nakano
+
+Masanori Satou
+
+Michiyo Oshio
+
+Hiroto Alexander
+
+Kiyohiko Ando
+
+PRODUCT TESTING
+
+Randy Shoemake
+
+Kathy Huguenard
+
+TESTING
+
+SUPER MARIO CLUB
+
+U.S. COORDINATION
+
+Gail Tilden
+
+Hiro Nakamura
+
+Kenji Okubo
+
+PROGRESS MANAGEMENT
+
+Kimiyoshi Fukui
+
+Keizou Katou
+
+PRODUCERS
+
+Kenji Miki
+
+Tsunekazu Ishihara
+
+Satoru Iwata
+
+Shigeru Miyamoto
+
+EXECUTIVE PRODUCER
+
+Hiroshi Yamauchi
+
+
diff --git a/stadium1/text/gym.txt b/stadium1/text/gym.txt
new file mode 100644
index 0000000..969c239
--- /dev/null
+++ b/stadium1/text/gym.txt
@@ -0,0 +1,34 @@
+PEWTER GYM
+
+CERULEAN GYM
+
+VERMILION GYM
+
+CELADON GYM
+
+FUCHSIA GYM
+
+SAFFRON GYM
+
+CINNABAR GYM
+
+VIRIDIAN GYM
+
+GYM LEADER
+
+To GIOVANI's tower
+
+ELITE FOUR
+
+RIVAL
+
+Received the key from GIOVANNI
+and opened the gate to the last castle.
+
+Received the key from the ELITE FOUR
+and opened the gate to the upper floor.
+
+Received the key from #36
+and opened #41's tower.
+
+Trainer
diff --git a/stadium1/text/itemdescriptions.txt b/stadium1/text/itemdescriptions.txt
new file mode 100644
index 0000000..02a8dac
--- /dev/null
+++ b/stadium1/text/itemdescriptions.txt
@@ -0,0 +1,622 @@
+A BALL that captures any wild Pokémon
+without fail.
+
+A BALL for catching wild Pokémon.
+More effective than a GREAT BALL.
+
+A BALL for catching wild Pokémon.
+More effective than a POKé BALL.
+
+A BALL thrown at wild Pokémon to catch
+them.
+
+A map of the local area.
+It identifies your present location.
+
+Lets you travel twice as fast as walking.
+
+
+
+A BALL used in the SAFARI ZONE for
+catching wild Pokémon.
+
+
+
+A STONE used for making certain kinds of
+Pokémon evolve.
+
+An antidote for curing a poisoned
+Pokémon.
+
+Medicine for curing a Pokémon that is
+suffering from a burn.
+
+Thaws out a Pokémon that has been frozen
+solid.
+
+Awakens a Pokémon that has fallen asleep.
+
+Cures a Pokémon that is suffering from
+paralysis.
+
+Fully restores HP and cures all ailments,
+such as poisoning.
+
+Fully restores HP that have been lost in
+battle.
+
+Restores HP that have been lost in battle
+by 200 HP.
+
+Restores HP that have been lost in battle
+by 50 HP.
+
+Restores HP that have been lost in battle
+by 20 HP.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+When in a place like a cave, this returns
+you to the last Pokémon Center visited.
+
+An aerosol spray that keeps wild Pokémon
+away.
+
+The fossilized resin of a tree from
+prehistoric times.
+
+A STONE used for making certain kinds of
+Pokémon evolve.
+
+A STONE used for making certain kinds of
+Pokémon evolve.
+
+A STONE used for making certain kinds of
+Pokémon evolve.
+
+Increases the maximum HP of the selected
+Pokémon.
+
+Increases the ATTACK power of the
+selected Pokémon.
+
+Increases the DEFENSE rating of the
+selected Pokémon.
+
+Increases the SPEED of the selected
+Pokémon.
+
+Increases the SPECIAL rating of the
+selected Pokémon.
+
+Raises the level of the selected Pokémon
+by one.
+
+A fossil of a Pokémon that lived in
+prehistoric times.
+
+A fossil of a Pokémon that lived in
+prehistoric times.
+
+The key required to enter a Pokémon
+Gym somewhere.
+
+
+
+To be exchanged for a BIKE at the BIKE
+SHOP in CERULEAN CITY.
+
+Temporarily heightens accuracy for one
+battle.
+
+A STONE used for making certain kinds of
+Pokémon evolve.
+
+The security card key for opening doors
+in a certain building.
+
+Can be sold for a very good price at any
+POKéMON MART.
+
+
+
+Use during a battle against a wild Pokémon
+to make a getaway.
+
+Cures a Pokémon of any ailment except for
+fainting.
+
+Revives a fainted Pokémon and restores
+half its maximum HP.
+
+Revives a fainted Pokémon, fully restoring
+its HP.
+
+Temporarily heightens defense against
+special attacks for one battle.
+
+Keeps wild Pokémon away. Longer lasting
+than REPEL.
+
+Keeps wild Pokémon away. Longer lasting
+than SUPER REPEL.
+
+Temporarily heightens the probability of
+scoring critical hits in one battle.
+
+
+
+Restores HP that have been lost in battle
+by 50 HP.
+
+Restores HP that have been lost in battle
+by 60 HP.
+
+Restores HP that have been lost in battle
+by 80 HP.
+
+The invitation card required to board the
+luxury liner, S.S. ANNE.
+
+Apparently lost and desperately sought by
+the SAFARI ZONE WARDEN.
+
+Temporarily increases ATTACK power for
+one battle.
+
+Temporarily increases DEFENSE for
+one battle.
+
+Temporarily increases SPEED for
+one battle.
+
+Temporarily increases SPECIAL for
+one battle.
+
+Required for playing slot machines.
+Up to 9,999 coins may be carried.
+
+A parcel from a POKéMON MART for delivery
+to PROF. OAK.
+
+A machine for searching for items on the
+ground.
+
+An item that makes ghosts clearly
+distinguishable.
+
+Plays a pleasant melody that rouses
+Pokémon from sleep.
+
+The key used for operating the elevator
+in a certain building.
+
+Gives EXP. POINTS to all Pokémon in a
+party, even those not in battle.
+
+Use in front of the sea, a river, etc.,
+to fish for Pokémon.
+
+Use in front of the sea, a river, etc.,
+to fish for Pokémon.
+
+Use in front of the sea, a river, etc.,
+to fish for Pokémon.
+
+Increases the PP of the selected move by
+20 percent.
+
+Restores the PP of the selected move
+by 10.
+
+Fully restores the PP of the selected
+move.
+
+Restores the PP of all the selected
+Pokémon's moves by 10.
+
+Fully restores the PP of all the selected
+Pokémon's moves.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+CUT
+NORMAL PP/30 PWR/50 ACCURACY/95
+
+FLY
+FLYING PP/15 PWR/70 ACCURACY/95
+
+SURF
+WATER PP/15 PWR/95 ACCURACY/100
+
+STRENGTH
+NORMAL PP/15 PWR/80 ACCURACY/100
+
+FLASH
+NORMAL PP/20 PWR /-- ACCURACY/70
+
+MEGA PUNCH
+NORMAL PP/20 PWR/80 ACCURACY/85
+
+RAZOR WIND
+NORMAL PP/10 PWR/80 ACCURACY/75
+
+SWORDS DANCE
+NORMAL PP/30 PWR/-- ACCURACY/100
+
+WHIRLWIND
+NORMAL PP/20 PWR/-- ACCURACY/85
+
+MEGA KICK
+NORMAL PP/5 PWR/120 ACCURACY/75
+
+TOXIC
+POISON PP/10 PWR/-- ACCURACY/85
+
+HORN DRILL
+NORMAL PP/5 PWR/-- ACCURACY/30
+
+BODY SLAM
+NORMAL PP/15 PWR/85 ACCURACY/100
+
+TAKE DOWN
+NORMAL PP/20 PWR/90 ACCURACY/85
+
+DOUBLE-EDGE
+NORMAL PP/15 PWR/100 ACCURACY/100
+
+BUBBLEBEAM
+WATER PP/20 PWR/65 ACCURACY/100
+
+WATER GUN
+WATER PP/25 PWR/40 ACCURACY/100
+
+ICE BEAM
+ICE PP/10 PWR/95 ACCURACY/100
+
+BLIZZARD
+ICE PP/5 PWR/120 ACCURACY/90
+
+HYPER BEAM
+NORMAL PP/5 PWR/150 ACCURACY/90
+
+PAY DAY
+NORMAL PP/20 PWR/40 ACCURACY/100
+
+SUBMISSION
+FIGHTING PP/25 PWR/80 ACCURACY/80
+
+COUNTER
+FIGHTING PP/20 PWR/-- ACCURACY/100
+
+SEISMIC TOSS
+FIGHTING PP/20 PWR/-- ACCURACY/100
+
+RAGE
+NORMAL PP/20 PWR/20 ACCURACY/100
+
+MEGA DRAIN
+GRASS PP/10 PWR/40 ACCURACY/100
+
+SOLARBEAM
+GRASS PP/10 PWR/120 ACCURACY/100
+
+DRAGON RAGE
+DRAGON PP/10 PWR/-- ACCURACY/100
+
+THUNDERBOLT
+ELECTRIC PP/15 PWR/95 ACCURACY/100
+
+THUNDER
+ELECTRIC PP/10 PWR/120 ACCURACY/70
+
+EARTHQUAKE
+GROUND PP/10 PWR/100 ACCURACY/100
+
+FISSURE
+GROUND PP/5 PWR/-- ACCURACY/30
+
+DIG
+GROUND PP/10 PWR/100 ACCURACY/100
+
+PSYCHIC
+PSYCHIC PP/10 PWR/90 ACCURACY/100
+
+TELEPORT
+PSYCHIC PP/20 PWR/-- ACCURACY/100
+
+MIMIC
+NORMAL PP/10 PWR/-- ACCURACY/100
+
+DOUBLE TEAM
+NORMAL PP/15 PWR/-- ACCURACY/100
+
+REFLECT
+PSYCHIC PP/20 PWR/-- ACCURACY/100
+
+BIDE
+NORMAL PP/10 PWR/-- ACCURACY/100
+
+METRONOME
+NORMAL PP/10 PWR/-- ACCURACY/100
+
+SELFDESTRUCT
+NORMAL PP/5 PWR/260 ACCURACY/100
+
+EGG BOMB
+NORMAL PP/10 PWR/100 ACCURACY/75
+
+FIRE BLAST
+FIRE PP/5 PWR/120 ACCURACY/85
+
+SWIFT
+NORMAL PP/20 PWR/60 ACCURACY/100
+
+SKULL BASH
+NORMAL PP/15 PWR/100 ACCURACY/100
+
+SOFTBOILED
+NORMAL PP/10 PWR/-- ACCURACY/100
+
+DREAM EATER
+PSYCHIC PP/15 PWR/100 ACCURACY/100
+
+SKY ATTACK
+FLYING PP/5 PWR/140 ACCURACY/90
+
+REST
+PSYCHIC PP/10 PWR/-- ACCURACY/100
+
+THUNDER WAVE
+ELECTRIC PP/20 PWR/-- ACCURACY/100
+
+PSYWAVE
+PSYCHIC PP/15 PWR/-- ACCURACY/80
+
+EXPLOSION
+NORMAL PP/5 PWR/340 ACCURACY/100
+
+ROCK SLIDE
+ROCK PP/10 PWR/75 ACCURACY/90
+
+TRI ATTACK
+NORMAL PP/10 PWR/80 ACCURACY/100
+
+SUBSTITUTE
+NORMAL PP/10 PWR/-- ACCURACY/100
diff --git a/stadium1/text/items.txt b/stadium1/text/items.txt
new file mode 100644
index 0000000..41dbc1d
--- /dev/null
+++ b/stadium1/text/items.txt
@@ -0,0 +1,499 @@
+MASTER BALL
+
+ULTRA BALL
+
+GREAT BALL
+
+POKé BALL
+
+TOWN MAP
+
+BICYCLE
+
+
+
+SAFARI BALL
+
+POKéDEX
+
+MOON STONE
+
+ANTIDOTE
+
+BURN HEAL
+
+ICE HEAL
+
+AWAKENING
+
+PARLYZ HEAL
+
+FULL RESTORE
+
+MAX POTION
+
+HYPER POTION
+
+SUPER POTION
+
+POTION
+
+BOULDERBADGE
+
+CASCADEBADGE
+
+THUNDERBADGE
+
+RAINBOWBADGE
+
+SOULBADGE
+
+MARSHBADGE
+
+VOLCANOBADGE
+
+EARTHBADGE
+
+ESCAPE ROPE
+
+REPEL
+
+OLD AMBER
+
+FIRE STONE
+
+THUNDERSTONE
+
+WATER STONE
+
+HP UP
+
+PROTEIN
+
+IRON
+
+CARBOS
+
+CALCIUM
+
+RARE CANDY
+
+DOME FOSSIL
+
+HELIX FOSSIL
+
+SECRET KEY
+
+
+
+BIKE VOUCHER
+
+X ACCURACY
+
+LEAF STONE
+
+CARD KEY
+
+NUGGET
+
+
+
+POKé DOLL
+
+FULL HEAL
+
+REVIVE
+
+MAX REVIVE
+
+GUARD SPEC.
+
+SUPER REPEL
+
+MAX REPEL
+
+DIRE HIT
+
+
+
+FRESH WATER
+
+SODA POP
+
+LEMONADE
+
+S.S.TICKET
+
+GOLD TEETH
+
+X ATTACK
+
+X DEFEND
+
+X SPEED
+
+X SPECIAL
+
+COIN CASE
+
+OAK'S PARCEL
+
+ITEMFINDER
+
+SILPH SCOPE
+
+POKé FLUTE
+
+LIFT KEY
+
+EXP.ALL
+
+OLD ROD
+
+GOOD ROD
+
+SUPER ROD
+
+PP UP
+
+ETHER
+
+MAX ETHER
+
+ELIXER
+
+MAX ELIXER
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+HM1
+
+HM2
+
+HM3
+
+HM4
+
+HM5
+
+TM01
+
+TM02
+
+TM03
+
+TM04
+
+TM05
+
+TM06
+
+TM07
+
+TM08
+
+TM09
+
+TM10
+
+TM11
+
+TM12
+
+TM13
+
+TM14
+
+TM15
+
+TM16
+
+TM17
+
+TM18
+
+TM19
+
+TM20
+
+TM21
+
+TM22
+
+TM23
+
+TM24
+
+TM25
+
+TM26
+
+TM27
+
+TM28
+
+TM29
+
+TM30
+
+TM31
+
+TM32
+
+TM33
+
+TM34
+
+TM35
+
+TM36
+
+TM37
+
+TM38
+
+TM39
+
+TM40
+
+TM41
+
+TM42
+
+TM43
+
+TM44
+
+TM45
+
+TM46
+
+TM47
+
+TM48
+
+TM49
+
+TM50
diff --git a/stadium1/text/kidsclub.txt b/stadium1/text/kidsclub.txt
new file mode 100644
index 0000000..43533a7
--- /dev/null
+++ b/stadium1/text/kidsclub.txt
@@ -0,0 +1,220 @@
+Who wants to play?
+
+Press the A Button if you want to play.
+
+COM LEVEL
+
+HYPER
+
+HARD
+
+NORMAL
+
+EASY
+
+MAGIKARP'S SPLASH
+
+CLEFAIRY SAYS
+
+RUN, RATTATA, RUN
+
+SNORE WAR
+
+THUNDERING DYNAMO
+
+SUSHI-GO-ROUND
+
+EKANS' HOOP HURL
+
+ROCK HARDEN
+
+DIG! DIG! DIG!
+
+Selecting first game...
+
+Pick a game.
+
+Who's the best?
+
+#01 win(s) to become the Champ
+
+Start game
+
+MAGIKARP'S SPLASH
+
+Make MAGIKARP SPLASH high and hit the
+counter to score.
+
+Press and hold the A Button to make
+MAGIKARP SPLASH high.
+
+Press the A Button just as MAGIKARP lands
+for quick SPLASHes.
+
+Jump
+
+CLEFAIRY SAYS
+
+Remember the arrows on the blackboard.
+When the teacher tells you, enter the arrow
+directions on the + Control Pad.
+
+The best student wins.
+
+Direction to point fingers
+
+Listen up!
+
+Remember this!
+
+Press button!
+
+Stop!
+
+Ready, set...
+
+RUN, RATTATA, RUN
+
+Tap the A Button repeatedly to run.
+
+Press up on the + Control Pad to jump over
+hurdles.
+
+The first one to the goal wins.
+
+Run
+
+SNORE WAR
+
+Press the A Button when the pendulum gets to
+the center red needle to cast HYPNOSIS.
+
+The last one awake wins.
+
+HYPNOSIS
+
+THUNDERING DYNAMO
+
+When the lamp is blue, tap the A Button
+repeatedly to charge electricity.
+Tap the B Button when it's green.
+
+Pressing the wrong button drains your stored
+electricity.
+
+The first one to be fully charged wins.
+
+Charge power
+
+SUSHI-GO-ROUND
+
+Press the A Button to eat the sushi.
+The biggest spender wins.
+
+Eat the same kind in a row to score more
+points.
+
+Move
+
+Eat
+
+¥1000
+
+¥600
+
+¥350
+
+¥250
+
+¥200
+
+¥150
+
+¥50
+
+¥20
+
+EKANS' HOOP HURL
+
+Aim using the + Control Pad. Pull back and flick
+the Control Stick to launch EKANS.
+
+The one with the highest score wins.
+
+Pull the Control Stick back further to toss
+further.@
+Flick it lightly to toss a short distance.
+
+Aim
+
+Toss
+
+ROCK HARDEN
+
+Press the A Button to HARDEN and avoid being
+squashed by the boulders.
+
+HARDEN only works while the A Button is
+pressed.
+
+Beware, HARDEN consumes HP.
+
+Watch for the boulder shadows.
+
+HARDEN
+
+DIG! DIG! DIG!
+
+Tap the L and R Buttons back and forth to
+make SANDSHREW DIG.
+
+The first one to hit water wins.
+
+Tapping the same button twice makes
+SANDSHREW stop.
+
+DIG
+
+Continue
+
+Quit
+
+Play again
+
+Play a different game
+
+Quit
+
+Continue
+
+Restart
+
+Who gets to choose next?
+
+Congratulations!
+You got five straight "Hard" wins!
+
+The COM can now play at
+a "HYPER" level.
+
+XX WINS
+
+DRAW
+
+The Champion!
+
+···
+
+TIME
+
+¥#06
+
+A Button
+
+B Button
+
++ Control Pad
+
+Control Stick
+
+L and R Buttons
diff --git a/stadium1/text/map.txt b/stadium1/text/map.txt
new file mode 100644
index 0000000..36572a3
--- /dev/null
+++ b/stadium1/text/map.txt
@@ -0,0 +1,23 @@
+The STADIUM where tournaments are held. Test the
+mettle of your Pokémon with four sets of rules.
+
+Battle here with your friends.
+Up to four players may take part in FREE BATTLEs.
+
+The GYM LEADERs await your arrival.
+Whoever reaches the top is the ultimate trainer.
+
+The ultimate Pokémon, MEWTWO, lies in wait.
+Can your Pokémon defeat this fearsome Pokémon?
+
+Here's a place where you can unwind from battles.
+Cute Pokémon hope you'll join them for fun!
+
+The HALL OF FAME is where tournament winners are shown
+as statues. Can your Pokémon join them?
+
+PROF. OAK's research lab. He can help you check your
+POKéDEX, organize items and trade Pokémon.
+
+Play your Game Boy Pokémon here. Be sure to insert the
+Game Pak into your Transfer Pak while the N64 is off.
diff --git a/stadium1/text/movedescriptions.txt b/stadium1/text/movedescriptions.txt
new file mode 100644
index 0000000..4860d9d
--- /dev/null
+++ b/stadium1/text/movedescriptions.txt
@@ -0,0 +1,659 @@
+A NORMAL-type attack. Slightly
+stronger than TACKLE.
+Many Pokémon know this move.
+
+A NORMAL-type attack.
+Often turns into a critical hit and
+inflicts double the damage.
+
+Although each slap is weak, this attack
+hits the target two to five times in
+succession.
+
+Although each slap is weak, this attack
+hits the target two to five times in
+succession.
+
+A NORMAL-type attack move.
+It is highly accurate and relatively
+powerful.
+
+A move that also nets money at the end
+of battle. How much depends on the
+attack frequency and level.
+
+A special FIRE-type attack.
+Has a one-in-ten chance of inflicting a
+burn on the target.
+
+A special ICE-type attack.
+Has a one-in-ten chance of freezing
+the target.
+
+A special ELECTRIC-type attack.
+Has a one-in-ten chance of paralyzing
+the target.
+
+A NORMAL-type attack.
+Sharp claws are used to inflict damage
+on the target.
+
+A NORMAL-type attack used only by
+Pokémon with pincers.
+The target is gripped and injured.
+
+A single-hit knockout attack.
+Learned only by Pokémon that have
+large pincers.
+
+A two-turn attack with the wind
+attack in the second turn.
+Learned by many FLYING-type Pokémon.
+
+A special move that greatly boosts the
+user's ATTACK power.
+Can normally be used up to three times.
+
+A NORMAL-type attack.
+Also used for cutting small bushes to
+open new paths.
+
+A NORMAL-type attack used by bird
+Pokémon. A powerful wind is generated
+by flapping wings.
+
+A FLYING-type attack.
+The attacking Pokémon spreads its
+wings and charges at the target.
+
+Generates a powerful wind that blows
+away wild Pokémon.
+Useful in the wild only.
+
+The Pokémon flies high, then strikes in
+the next turn. Used for flying to
+places already visited.
+
+Traps and squeezes the target over
+several turns. The target cannot move
+while under attack.
+
+A NORMAL-type attack move.
+The attacker uses an appendage
+(e.g. tail) to slam the target hard.
+
+A GRASS-type attack.
+The Pokémon uses its cruel whips to
+strike the opponent.
+
+A NORMAL-type attack. Has a
+one-in-three chance of making the
+target flinch if it connects.
+
+A FIGHTING-type attack.
+As the name implies, it is actually two
+quick kicks in succession.
+
+A NORMAL-type attack. Out of all the
+Pokémon kicking attacks, this is the
+strongest.
+
+A forceful FIGHTING-type attack.
+If it misses, however, the attacker
+gets hurt.
+
+A sharp FIGHTING-type attack.
+Has a one-in-three chance of making
+the target flinch if it connects.
+
+An attack in which sand is used to
+blind the target and reduce its attack
+accuracy.
+
+A NORMAL-type attack.
+Has a one-in-three chance of making
+the target flinch if it connects.
+
+A NORMAL-type attack. A sharp horn is
+driven hard into the target to inflict
+damage.
+
+A NORMAL-type attack.
+The Pokémon rapidly jabs at its
+opponent several times.
+
+A single-hit knockout attack.
+Learned only by Pokémon with a horn or
+horns.
+
+A NORMAL-type attack. Many Pokémon
+know this attack right from the
+start.
+
+A NORMAL-type attack.
+Has a one-in-three chance of
+paralyzing the target if it connects.
+
+Traps and squeezes the target over
+two to five turns. The target cannot
+move while under attack.
+
+A charging attack.
+One quarter of the damage it inflicts
+comes back to hurt the attacker.
+
+An attack that lasts two to three
+turns. Afterwards, the attacker
+becomes confused.
+
+A charging tackle attack.
+One quarter of the damage it inflicts
+comes back to hurt the attacker.
+
+A technique that lowers the target's
+DEFENSE. Useful against tough,
+armored Pokémon.
+
+A POISON-type attack. Has a one-in-
+five chance of leaving the target
+with the lingering effects of poison.
+
+An attack that strikes twice.
+The target may occasionally become
+poisoned.
+
+An attack that fires many needle-like
+projectiles from the body.
+Strikes several times.
+
+A technique that lowers the target's
+DEFENSE. Useful against tough,
+armored Pokémon.
+
+A bite made using sharp fangs.
+This may cause the opponent to flinch,
+and it might not attack.
+
+A technique that lowers the target's
+ATTACK power.
+Can normally be used up to six times.
+
+A terrifying roar that drives wild
+Pokémon away. It is useful only in the
+wild.
+
+A special NORMAL-type technique.
+A soothing melody lulls the target to
+sleep.
+
+A special NORMAL-type technique.
+Supersonic sound waves are used to
+confuse the target.
+
+A NORMAL-type attack.
+It inflicts a set amount of damage
+regardless of the target's type.
+
+A technique that disables one of the
+target's moves. The disabled move
+can't be used until it wears off.
+
+A POISON-type attack. Has a
+one-in-three chance of lowering the
+target's DEFENSE.
+
+A FIRE-type attack.
+Has a one-in-ten chance of leaving the
+target with a damaging burn.
+
+A powerful FIRE-type attack.
+Has a one-in-ten chance of leaving the
+target with a damaging burn.
+
+Provides full protection against any
+enemy status attack, such as those
+that lower DEFENSE.
+
+A WATER-type attack.
+Stronger than BUBBLE. Many
+WATER-type Pokémon learn this move.
+
+The strongest WATER-type attack.
+However, while it is powerful, it may
+miss the target.
+
+A WATER-type attack. The power of
+this technique is strong and highly
+accurate.
+
+An ICE-type attack.
+Has a one-in-ten chance of freezing
+the target solid.
+
+The strongest ICE-type attack.
+Has a one-in-ten chance of freezing
+the target solid.
+
+A PSYCHIC-type attack.
+Has a one-in-ten chance of making the
+target confused.
+
+A WATER-type attack.
+Has a one-in-three chance of reducing
+the target's SPEED.
+
+An ICE-type attack.
+Has a one-in-three chance of reducing
+the target's ATTACK power.
+
+An extremely powerful attack.
+The attacker becomes so tired, it has
+to rest the next turn.
+
+A standard FLYING-type attack.
+It is favored by Pokémon that have
+beaks and/or horns.
+
+A standard FLYING-type attack.
+It is strong and highly likely to hit the
+target.
+
+The strongest FIGHTING attack.
+One quarter of the damage it inflicts
+comes back to hurt the attacker.
+
+A FIGHTING-type attack.
+Has a one-in-three chance of making
+the target flinch if it connects.
+
+A retaliation move that pays back
+double the damage of a physical
+attack. Highly accurate.
+
+A FIGHTING-type attack.
+Throws the target with enough force
+to flip the world upside down.
+
+A very powerful NORMAL-type attack.
+Also used for moving obstacles like
+boulders.
+
+A GRASS-type attack.
+It adds half the HP it drained from the
+target to the attacker's HP.
+
+A GRASS-type attack.
+It adds half the HP it drained from the
+target to the attacker's HP.
+
+Plants a seed on the target Pokémon.
+The seed slowly drains the target's HP
+for the attacker.
+
+Raises SPECIAL to make special
+attacks stronger and enhance
+protection against special moves.
+
+A GRASS-type attack that sends
+sharp-edged leaves at the target.
+Likely to get a critical hit.
+
+The strongest GRASS-type attack.
+Energy is absorbed in the first turn,
+then fired the next turn.
+
+A technique that poisons the target.
+If poisoned, the victim loses HP
+steadily.
+
+A special move that causes paralysis.
+When paralyzed, the victim has a
+one-in-four chance of immobility.
+
+Induces sleep.
+A Pokémon will stay asleep for several
+turns if an item isn't used to wake it.
+
+A dance-like attack that lasts
+two to three turns. Afterwards, the
+attacker becomes confused.
+
+Strings are sprayed out and wrapped
+around the target to reduce its
+SPEED.
+
+A DRAGON-type attack.
+It inflicts a set amount of damage,
+regardless of the target's type.
+
+A FIRE-type attack that lasts two to
+five turns. The target cannot move
+while surrounded by flames.
+
+An ELECTRIC-type attack.
+Has a one-in-ten chance of paralyzing
+the target.
+
+An ELECTRIC-type attack.
+Has a one-in-ten chance of paralyzing
+the target.
+
+A special move that causes paralysis.
+When paralyzed, the victim has a
+one-in-four chance of immobility.
+
+The strongest of all ELECTRIC-type
+attacks. Has a one-in-ten chance of
+paralyzing the target.
+
+A ROCK-type attack.
+As the name implies, a huge boulder is
+dropped on the target.
+
+An attack that inflicts damage by
+shaking the ground. It is useless
+against FLYING-type Pokémon.
+
+Causes a single-hit knockout if it
+hits. Useless against FLYING-type
+Pokémon.
+
+The attacker digs underground in the
+first turn, then pops up in the next
+turn to attack.
+
+A technique that badly poisons the
+target. The amount of damage from the
+poison increases every turn.
+
+A PSYCHIC-type attack.
+Has a one-in-ten chance of leaving the
+target confused.
+
+A PSYCHIC-type attack.
+Has a one-in-three chance of lowering
+the target's SPECIAL rating.
+
+A special PSYCHIC-type move.
+The target is hypnotized into a deep
+sleep.
+
+A special technique that boosts the
+user's ATTACK power.
+Can normally be used up to six times.
+
+A special technique that greatly
+boosts the user's SPEED.
+Can normally be used up to three times.
+
+An attack that always strikes first.
+If both Pokémon use this, the one with
+higher SPEED attacks first.
+
+A non-stop attack move.
+The user's ATTACK power increases
+every time it sustains damage.
+
+A special technique for instantly
+escaping from wild Pokémon.
+Useful in the wild only.
+
+A GHOST-type attack.
+Highly accurate, it inflicts damage
+regardless of the target's type.
+
+A move for learning one of the
+opponent's moves, for use during that
+battle only.
+
+A move that makes a horrible noise.
+It sharply reduces the target's
+DEFENSE.
+
+Creates illusionary copies of the user.
+The copies disorient the enemy,
+reducing its accuracy.
+
+Restores HP by 1/2 of the user's
+maximum HP. Few Pokémon learn this
+technique on their own.
+
+Raises the user's DEFENSE.
+Useful when battling physically strong
+Pokémon.
+
+Reduces the user's size and makes it
+harder to hit.
+Can normally be used up to six times.
+
+Creates an obscuring cloud of
+smoke that reduces the enemy's
+accuracy.
+
+A sinister flash of light makes the
+target confused.
+A special GHOST-type technique.
+
+Used mainly by Pokémon with shells.
+By withdrawing into the shell, DEFENSE
+is increased.
+
+Raises the user's DEFENSE.
+Can normally be used up to six times in
+a row.
+
+Instantly forms a barrier between the
+user and the opponent.
+DEFENSE is sharply increased.
+
+Reduces damage from special attacks
+by about half.
+A special PSYCHIC-type technique.
+
+Eliminates all changes affecting
+status, such as SPEED and accuracy,
+of both Pokémon in battle.
+
+Reduces damage from physical attacks
+by about half.
+A special PSYCHIC-type technique.
+
+Raises the likelihood of nailing the
+opponent's weak spot for a critical
+hit.
+
+The user waits for several turns.
+At the end, it returns double the
+damage it received.
+
+The user waggles its finger, triggering
+a move.
+There is no telling what will happen.
+
+A move that strikes back with the
+opponent's last move. This move comes
+after the enemy's move.
+
+The user explodes, inflicting damage on
+the enemy, then faints.
+Useless against GHOST-type.
+
+A NORMAL-type attack.
+An egg is launched at the target.
+It may miss, however.
+
+A GHOST-type attack.
+Has a one-in-three chance of leaving
+the target with paralysis.
+
+Smog is spewed as a cloud.
+Has a fifty-fifty chance of poisoning
+the target.
+
+A POISON-type attack.
+Has a fifty-fifty chance of poisoning
+the target.
+
+A physical attack using a bone as a
+club. If it connects, it may cause the
+target to flinch.
+
+The strongest FIRE-type attack.
+Has a one-in-three chance of
+inflicting a burn on the target.
+
+A WATER-type attack. The target is hit
+with a blow packing the power of fish
+traveling up waterfalls.
+
+The target is gripped in the
+attacker's shell for two to five turns.
+It can't move while under attack.
+
+A NORMAL-type attack.
+It is highly accurate, so it can be
+counted on to inflict damage.
+
+In the first turn, the attacker tucks
+in its head. The next turn, it
+head-butts at full steam.
+
+A physical attack consisting of two to
+five consecutive hits.
+Highly accurate.
+
+A NORMAL-type attack.
+Has a one-in-three chance of reducing
+the target's SPEED.
+
+Sharply raises the user's SPECIAL
+stat. Also increases protection
+against special attacks.
+
+A special move of bending spoons to
+confound the enemy.
+Makes the user harder to hit.
+
+Restores HP by 1/2 of the user's
+maximum HP. May also be used in the
+field.
+
+Stronger than a JUMP KICK.
+If it misses, the attacker sustains
+1/8 the damage it should have caused.
+
+The target is transfixed with
+terrifying sharp eyes. The target is
+frightened into paralysis.
+
+Works only on sleeping Pokémon.
+This technique steals the target's HP
+and adds it to the user's HP.
+
+A poisonous cloud of gas is
+forcefully expelled to poison the
+target.
+
+Several spheres are thrown
+consecutively at the target to inflict
+damage.
+
+An HP-draining attack.
+It adds half the HP it drained from the
+target to the attacker's HP.
+
+A special move that puts the target to
+sleep with a big kiss.
+(Actually, the victim passes out.)
+
+The strongest FLYING-type attack.
+Energy is stored in the first turn,
+then fired the next turn.
+
+Transforms the user into a copy of
+the target, including the type.
+All moves have only five PP each.
+
+A WATER-type attack.
+Has a one-in-three chance of reducing
+the target's SPEED.
+
+A NORMAL-type attack.
+The punch is relatively strong and
+highly accurate.
+
+Special spores are scattered from
+mushrooms. If the opponent inhales
+the spores, it will fall asleep.
+
+Creates a brilliant flash of light that
+blinds the target. This technique
+reduces the opponent's accuracy.
+
+A PSYCHIC-type attack of varying
+intensity. It occasionally inflicts
+heavy damage.
+
+A move that involves only flopping and
+SPLASHing around in front of the
+opponent. It has no effect.
+
+Melts the user's body for
+protection.
+A move that sharply raises DEFENSE.
+
+A move that is used only by Pokémon
+with pincers. Likely to get a critical
+hit.
+
+The most powerful attack of all.
+However, the attacker faints after
+using this move.
+
+The target is scratched by sharp
+claws two to five times in quick
+succession.
+
+A boomerang made of bone is thrown to
+inflict damage twice -- on the way out
+and on its return.
+
+The user takes a nap to fully restore
+its HP and recover from any status
+abnormalities.
+
+A ROCK-type attack that hits the
+target with an avalanche of rocks and
+boulders.
+
+A NORMAL-type attack.
+Has a one-in-ten chance of making the
+target flinch.
+
+Raises the user's ATTACK power.
+The edges of the Pokémon are made
+harder for more impact.
+
+A special move that switches the
+user's elemental type to that of the
+target.
+
+A NORMAL-type attack.
+A triangular field of energy is created
+and launched at the target.
+
+If it hits, this attack cuts the
+target's HP in half. Learned by
+Pokémon with developed fangs.
+
+A NORMAL-type attack. It has a high
+probability of a critical hit for
+inflicting double the damage.
+
+Uses 1/4 of the user's maximum HP to
+create a substitute that takes the
+opponent's attacks.
+
+Used only if the user runs totally out
+of PP. The user is hit with 1/4 of the
+damage it inflicts.
diff --git a/stadium1/text/moves.txt b/stadium1/text/moves.txt
new file mode 100644
index 0000000..c0c29ca
--- /dev/null
+++ b/stadium1/text/moves.txt
@@ -0,0 +1,329 @@
+POUND
+
+KARATE CHOP
+
+DOUBLESLAP
+
+COMET PUNCH
+
+MEGA PUNCH
+
+PAY DAY
+
+FIRE PUNCH
+
+ICE PUNCH
+
+THUNDERPUNCH
+
+SCRATCH
+
+VICEGRIP
+
+GUILLOTINE
+
+RAZOR WIND
+
+SWORDS DANCE
+
+CUT
+
+GUST
+
+WING ATTACK
+
+WHIRLWIND
+
+FLY
+
+BIND
+
+SLAM
+
+VINE WHIP
+
+STOMP
+
+DOUBLE KICK
+
+MEGA KICK
+
+JUMP KICK
+
+ROLLING KICK
+
+SAND-ATTACK
+
+HEADBUTT
+
+HORN ATTACK
+
+FURY ATTACK
+
+HORN DRILL
+
+TACKLE
+
+BODY SLAM
+
+WRAP
+
+TAKE DOWN
+
+THRASH
+
+DOUBLE-EDGE
+
+TAIL WHIP
+
+POISON STING
+
+TWINEEDLE
+
+PIN MISSILE
+
+LEER
+
+BITE
+
+GROWL
+
+ROAR
+
+SING
+
+SUPERSONIC
+
+SONICBOOM
+
+DISABLE
+
+ACID
+
+EMBER
+
+FLAMETHROWER
+
+MIST
+
+WATER GUN
+
+HYDRO PUMP
+
+SURF
+
+ICE BEAM
+
+BLIZZARD
+
+PSYBEAM
+
+BUBBLEBEAM
+
+AURORA BEAM
+
+HYPER BEAM
+
+PECK
+
+DRILL PECK
+
+SUBMISSION
+
+LOW KICK
+
+COUNTER
+
+SEISMIC TOSS
+
+STRENGTH
+
+ABSORB
+
+MEGA DRAIN
+
+LEECH SEED
+
+GROWTH
+
+RAZOR LEAF
+
+SOLARBEAM
+
+POISONPOWDER
+
+STUN SPORE
+
+SLEEP POWDER
+
+PETAL DANCE
+
+STRING SHOT
+
+DRAGON RAGE
+
+FIRE SPIN
+
+THUNDERSHOCK
+
+THUNDERBOLT
+
+THUNDER WAVE
+
+THUNDER
+
+ROCK THROW
+
+EARTHQUAKE
+
+FISSURE
+
+DIG
+
+TOXIC
+
+CONFUSION
+
+PSYCHIC
+
+HYPNOSIS
+
+MEDITATE
+
+AGILITY
+
+QUICK ATTACK
+
+RAGE
+
+TELEPORT
+
+NIGHT SHADE
+
+MIMIC
+
+SCREECH
+
+DOUBLE TEAM
+
+RECOVER
+
+HARDEN
+
+MINIMIZE
+
+SMOKESCREEN
+
+CONFUSE RAY
+
+WITHDRAW
+
+DEFENSE CURL
+
+BARRIER
+
+LIGHT SCREEN
+
+HAZE
+
+REFLECT
+
+FOCUS ENERGY
+
+BIDE
+
+METRONOME
+
+MIRROR MOVE
+
+SELFDESTRUCT
+
+EGG BOMB
+
+LICK
+
+SMOG
+
+SLUDGE
+
+BONE CLUB
+
+FIRE BLAST
+
+WATERFALL
+
+CLAMP
+
+SWIFT
+
+SKULL BASH
+
+SPIKE CANNON
+
+CONSTRICT
+
+AMNESIA
+
+KINESIS
+
+SOFTBOILED
+
+HI JUMP KICK
+
+GLARE
+
+DREAM EATER
+
+POISON GAS
+
+BARRAGE
+
+LEECH LIFE
+
+LOVELY KISS
+
+SKY ATTACK
+
+TRANSFORM
+
+BUBBLE
+
+DIZZY PUNCH
+
+SPORE
+
+FLASH
+
+PSYWAVE
+
+SPLASH
+
+ACID ARMOR
+
+CRABHAMMER
+
+EXPLOSION
+
+FURY SWIPES
+
+BONEMERANG
+
+REST
+
+ROCK SLIDE
+
+HYPER FANG
+
+SHARPEN
+
+CONVERSION
+
+TRI ATTACK
+
+SUPER FANG
+
+SLASH
+
+SUBSTITUTE
+
+STRUGGLE
diff --git a/stadium1/text/options.txt b/stadium1/text/options.txt
new file mode 100644
index 0000000..4681508
--- /dev/null
+++ b/stadium1/text/options.txt
@@ -0,0 +1,28 @@
+STEREO
+
+MONO
+
+ON
+
+OFF
+
+OPTIONS
+
+SOUND
+
+VOICE
+
+DELETE SAVED DATA
+
+QUIT
+
+The N64 Game Pak data will be deleted. OK?
+
+All GB items & Pokémon transferred to the
+N64 Game Pak will also be lost. Are you sure?
+
+Yes
+
+No
+
+Saved data deleted.
diff --git a/stadium1/text/pokedex.txt b/stadium1/text/pokedex.txt
new file mode 100644
index 0000000..f224ead
--- /dev/null
+++ b/stadium1/text/pokedex.txt
@@ -0,0 +1,605 @@
+The bulb-like pouch on its back grows larger
+as it ages.
+The pouch is filled with numerous seeds.
+
+The bud on its back apparently draws energy
+from its body. The bud is said to open into a
+large flower when fully grown.
+
+Absorbs solar energy as nutrition. When it
+is catching the sun's rays, it often remains
+quiet and still.
+
+Even the newborns have flaming tails.
+Unfamiliar with fire, babies are said to
+accidentally burn themselves.
+
+It appears to be very vicious.
+It attacks with razor-sharp claws and won't
+stop until the enemy is defeated.
+
+Its fiery breath reaches incredible
+temperatures. It can quickly melt
+glaciers weighing 10,000 tons.
+
+It takes time for the shell to form and
+harden after hatching.
+It sprays foam powerfully from its mouth.
+
+The tail is covered with a rich fur.
+It stores air in the fur before taking
+extended dives underwater.
+
+It has spouts extending from its shell at the
+top. They spray water like cannons, hard
+enough to pierce concrete walls.
+
+It has large, eye-like patterns on its head
+as protection.
+They are used to frighten off enemies.
+
+When it hardens, only the external
+shell is transformed.
+The inside remains tender.
+
+Its wings are covered with poisonous dust.
+If you see one flapping its wings, be careful
+not to inhale any of the dust.
+
+A common sight in forests and grassy areas.
+Has a poison stinger on its head that may be
+used if you step on it.
+
+Because it is virtually motionless, it may
+appear dead.
+Inside, however, a new body is being made.
+
+Flies at high speeds and attacks with three
+stingers: one on its rear and one on each of
+its two forelegs. May appear in swarms.
+
+If at all possible, it will try to avoid battles.
+Small or weak enemies are blown away by
+WHIRLWIND.
+
+It builds its nest in the center of its large
+territory. It uses its powerfully-developed
+talons to swiftly snatch prey.
+
+Capable of flying incredibly quickly.
+In full flight, by the time its flapping is
+heard, it is long gone.
+
+Scurries around quickly, searching for hard
+objects to gnaw. It appears to be jittery
+and unable to remain still.
+
+If attacked, it stands up on its hind legs,
+bares its fangs and shrieks in an intimidating
+manner at its enemy.
+
+Its wings are short, so it can't fly a long
+distance. If it's not eating, it darts around
+in a hurry.
+
+A Pokémon that enjoys flying. It uses its
+broad wings to adroitly catch the wind to
+soar elegantly into the sky.
+
+Slithers silently through grass,
+searching for its favorite food--PIDGEY
+and SPEAROW eggs.
+
+If it encounters an enemy, it raises its
+head, intimidating the opponent with the
+frightening pattern on its body.
+
+Lives in forests away from people. It stores
+electricity in its cheeks for zapping an
+enemy if it is attacked.
+
+Its electrical attacks may reach 10,000
+volts. It discharges electricity from its
+tail, so it is not harmed by its own power.
+
+When hunting, it hides at the lip of its
+burrow. If prey comes close, it lunges out
+and drags in the prey instantly.
+
+Curls into a ball of sharp spikes and rolls
+into enemies. It is also adept at slashing
+with its sharp claws.
+
+Although small, it should be treated with
+caution because of its highly toxic thorns.
+The female has a small horn.
+
+The female is usually docile.
+However, if it becomes enraged, it will attack
+wildly with bites and scratches.
+
+Its super-hard, needle-like scales stand up
+when excited. It uses its hefty bulk for
+performing powerful moves.
+
+Its large ears sense danger. It extends its
+toxic spikes when angry. The size of its body
+thorns indicates its toxicity.
+
+Its horn is harder than diamond.
+If it punctures an enemy, it pumps powerful
+venom into the wound.
+
+Has a rock-hard hide that is worn like armor.
+The long horn on its head is sharp and highly
+venomous.
+
+Because of its adorable nature, it is in high
+demand as a pet. However, it is rare and
+found only in limited areas.
+
+Its ears are very sensitive, so it does not
+like loud noises or busy places.
+Will not come out in front of people.
+
+A single, white-colored tail splits into six
+beautiful tails.
+As it grows older, it grows even more tails.
+
+It is extremely vindictive.
+It is said to lay a 1,000-year long curse if
+its tail is pulled as a joke.
+
+It mesmerizes with its large, round eyes and
+sings a soothing melody.
+Pokémon hearing this song fall asleep.
+
+Its soft and supple skin allows it to expand
+like a balloon. If it gets angry, it inhales and
+inflates itself steadily.
+
+It has neither eyes nor a nose. It emits
+ultrasonic cries that bounce back to its
+large ears, enabling it to fly safely.
+
+Bites its prey and feeds on the victim's
+energy. Its own blood type changes to that
+of its victim.
+
+Burrows underground in the day, exposing
+only its leaves. It is said to scream loudly
+if anyone tries to yank it out.
+
+The horrible-smelling pistil of this flower
+stinks over a mile away.
+Unwittingly inhaled, it can cause fainting.
+
+Scatters allergy-causing pollen from its
+broad petals. The larger the petals, the
+more pollen is scattered.
+
+Grows by sucking nutrients from the roots
+of trees. The mushrooms on its back grow by
+drawing extracts from the bug host.
+
+The bug host is controlled by the mushrooms
+that scatter poisonous spores. The spores
+are sometimes used as medicine in China.
+
+Uses its large, radar-like eyes to move
+around in darkness.
+It is instinctively attracted to light.
+
+The powder on its wings is poisonous.
+It scatters the powder with every flap, so
+you may be poisoned if you are downwind.
+
+Its head pokes up approximately eight inches
+out of the ground. However, its real size
+remains a mystery to this day.
+
+DIGLETT triplets that always travel
+together. Known to burrow more than
+60 miles underground and trigger quakes.
+
+Sleeps in the daytime.
+At night, its eyes glow as it happily collects
+coins, its favorite things.
+
+It is highly regarded as a pet for its
+beautiful fur. However, it is extremely
+temperamental and difficult to keep.
+
+Appears unaware and totally vacant.
+However, if its chronic headache worsens,
+it starts exhibiting peculiar powers.
+
+Its webbed hands and feet make it a
+proficient swimmer. May be seen swimming
+elegantly at dusk in places like lakes.
+
+Quick to anger, it will begin brawling on the
+slightest provocation.
+It is unsafe to approach as it is very nimble.
+
+When enraged, it gives chase endlessly.
+Because it is impossible to tell what made it
+angry, there is no soothing it.
+
+Friendly and loyal, but also jealously
+protective of its territory. Carelessly
+approaching it may result in a bite.
+
+A Pokémon whose beauty is legendary in
+China. It is said to run gracefully and
+lightly, as if it were flying.
+
+The spiral on its belly is its internal organs
+seen through its thin skin.
+It is better at swimming than walking.
+
+Capable of living on land, but prefers to stay
+in water. If it is out of water, it sweats to
+keep its skin moist.
+
+A strong swimmer, it is faster than a human
+champ in an individual medley. It can go far
+and fast with minimal breathing.
+
+Even while asleep, it can sense enemies
+approaching. It TELEPORTs itself to a
+distant spot if there is any danger.
+
+When it uses psychic power, all its brain
+cells work in unison to generate powerful
+alpha waves.
+
+A Pokémon that uses psychic power. It is
+highly intelligent and capable of instantly
+identifying its foe's weakness.
+
+Its whole body is covered with muscles,
+so it can raise bulges anywhere.
+It can throw a hundred adults.
+
+Although it is incredibly strong, it is always
+modest. It restrains its strength with a
+power-save belt.
+
+Among its fighting moves is a simultaneous
+volley of an uppercut, hook, straight and
+KARATE CHOP from its four arms.
+
+A kind of bug-eating plant that hunts small
+insects.
+It uses its roots as feet for walking.
+
+Armed with razor-sharp leaves, it uses toxic
+pollen to immobilize its enemy and melts the
+helpless foe with ACID.
+
+Attracts prey with sweet-smelling honey.
+Its prey include bugs, naturally, and even
+large animals on occasion.
+
+Fires beams of light from its clear eyes.
+Floats around in shallow waters and may
+sting unwary anglers.
+
+It has 80 tentacles.
+Once they wrap around an enemy, the
+tentacles will not release, no matter what.
+
+When traveling uphill, if it encounters a
+raised step, it cleverly hoists itself up and
+over using its two arms.
+
+Rolls on steep mountainous trails.
+It plows through grass, trees and anything
+else that gets in its way.
+
+Its body, which weighs over 660 pounds,
+is as hard as stone. It grows bigger by
+shedding its skin once a year.
+
+Capable of jumping over the Eiffel Tower in a
+single giant leap. Its hooves are ten times
+harder than diamonds.
+
+Unable to restrain itself from running after
+fast trains or cars. Capable of reaching
+150 mph at full speed.
+
+A dopey Pokémon that remains in a daze
+except when fishing with its tail.
+Awake or asleep, there is little difference.
+
+If its tail is bitten by a SHELLDER,
+SLOWPOKE evolves into SLOWBRO.
+The SHELLDER seems to like its crunchy tail.
+
+Appears as if out of nowhere.
+It floats using anti-gravity and discharges
+electricity from two side-mounted units.
+
+Formed by MAGNEMITE that link together
+when the number of black spots on the sun
+increases. Fires high-voltage power, etc.
+
+Always carries the stalk of an unidentified
+plant. The stalk is said to be used for making
+a nest or as a weapon.
+
+A Pokémon with two heads. More skilled at
+running than flying, it is capable of racing at
+speeds over 60 mph.
+
+The three heads express joy, sorrow and
+anger as they plan strategy together.
+When it sleeps, one head remains awake.
+
+It boasts a thick hide covered with light
+blue fur. It plows through ice floes even in
+water 40 degrees below 0.
+
+It stores thermal energy inside its pure
+white, fur-covered body.
+It swims in frigid water at eight knots.
+
+Sludge that was transformed when exposed
+to X-rays from the moon. Loves sludge,
+industrial waste and other refuse.
+
+Becomes indistinguishable if it hides in dirt.
+Touching its sludge-covered body causes
+horrible poisonings.
+
+Its shell is harder than diamond.
+It hides in sand on the sea floor and catches
+prey with its soft tongue.
+
+Its shell is so hard, it can even withstand a
+bomb. No one has ever seen what is inside its
+shell.
+
+Made of a thin, gas-like substance that
+induces fainting if you get enshrouded in it.
+Will not appear if it is very windy.
+
+If you trip and fall for no apparent reason
+or hear a sound when no one is around, it may
+be a HAUNTER.
+
+Appears to attack people who get lost in the
+mountains. Said to be the culprit behind
+shadows that laugh in the moonlight.
+
+Its large body is over 26 feet long.
+Despite its size, it can squirm its way
+through the ground at 50 mph.
+
+It puts its enemy to sleep and eats the
+victim's dreams. Said to have descended from
+the legendary beast, Baku.
+
+If you lock eyes with it, it will try to
+hypnotize you. It is best to close your eyes
+quickly before you get hypnotized.
+
+Lives on beaches and seashores.
+If a pincer falls off, a new, stronger pincer
+grows back in its place.
+
+Said to be capable of prying open SHELLDER
+and CLOYSTER shells using its
+10,000-horsepower pincer.
+
+Usually found in power plants. In some
+instances, they have been seen drawing
+power from the trolleys of electric trains.
+
+Stores enormous amounts of electricity
+within its body and explodes with the
+slightest provocation. Extremely dangerous.
+
+A Pokémon that is like the seeds of a plant.
+If you find one and chase it, others will join
+it without you noticing.
+
+Each of the fruits is an independently-
+thinking head. It is said that if one drops
+off, it becomes an EXEGGCUTE.
+
+Always wears the skull of its deceased
+mother on its head and never shows its face.
+It cries mournfully in the moonlight.
+
+Originally a small and weak Pokémon, it became
+rough and aggressive when it begin using
+bones as weapons.
+
+Repeatedly kicks its enemy with legs that
+freely stretch and contract. Some people
+refer to it as the "kicking master."
+
+Adept at punching invisibly quick at
+bullet-train speed. It takes a break every
+three minutes as it moves around.
+
+Its tongue, twice its body's length, moves
+around freely to catch prey.
+Its licks cause a tingling sensation.
+
+A Pokémon that is a like a thin-skinned
+balloon filled with a highly toxic gas.
+Known to occasionally explode.
+
+A twinned KOFFING that forms on rare
+occasions where poisonous gases pool.
+Its two toxic gases appear to be different.
+
+Its bones are 1,000 times harder than human
+bones. Using its durability and strength, it
+can destroy tall buildings.
+
+Protected by an armor-like hide, it can
+survive in lava over 3,600 degrees.
+Its horn can bore holes through boulders.
+
+Lays very succulent eggs every day.
+If it is treated with love and care, its eggs
+appear to become even more delicious.
+
+Its identity is obscured by countless blue
+vines that are similar to seaweed.
+Will become entangled with anything.
+
+The female raises its young in its belly pouch
+for around three years. The young is taken
+out once it learns to find food.
+
+Uses its tail to keep its balance while
+spraying ink from its mouth. The ink appears
+to be for shooting down bugs.
+
+A clever Pokémon that can swim backwards
+while facing forward. Fainting may result
+from a jab of its sharp spikes.
+
+Its beautiful tail fin billows and flutters
+like an elegant dress.
+Swims at a speed of five knots.
+
+In the autumn, they travel up rivers to
+spawn. In other seasons, they make and live
+in their own nests.
+
+It is capable of growing back any portion of
+its body that is cut off. At night, the center
+core glows with a red light.
+
+When away from human eyes, its core is said
+to glow mysteriously in seven colors. This
+Pokémon may have come from outer space.
+
+It is an expert at miming and loves to
+perform. It is said to slap around anyone
+who disturbs it with its broad hands.
+
+Moves incredibly quickly and shreds its enemy
+with its razor-sharp scythes.
+On rare occasions, it flies with its wings.
+
+Talks in a strange, incomprehensible
+language. It is known for its weird wiggling
+that causes people to dance.
+
+Appear in power plants in search of
+electricity. They are said to cause major
+blackouts if they disappear.
+
+With a body temperature of close to 2,200
+degrees, its body is always burning with
+orange flames. Lives near volcanoes.
+
+Grips and tears at its enemy with the two
+pincers on its head. Enemies with hard bodies
+are gripped and tossed.
+
+Charges while whipping its hefty body with
+its tails. Although powerful, it can charge
+only in a straight line.
+
+Whoever its opponent, and however horrible
+the attack it receives, all it does is SPLASH
+around.
+
+Extremely vicious and horribly brutal.
+Has enough destructive power to totally
+annihilate even a major city.
+
+Capable of understanding the language of
+humans, it enjoys ferrying people on its
+back. It is on the verge of extinction.
+
+Capable of reorganizing its cells to
+transform into an exact duplicate of its
+enemy. It is usually a shapeless blob.
+
+Its genetic code is irregular. It evolves
+into three kinds of Pokémon when exposed to
+the radiation of elemental stones.
+
+Found quietly resting by lake shores.
+Its cell structure is similar to water, so it
+can invisibly melt into water.
+
+Its weapons are its 10,000-volt electric
+attacks and its spiky fur. Its sharp hair
+can pierce enemies when it bristles.
+
+Its fiery breath reaches close to 3,000
+degrees. Its body temperature exceeds
+1,650 degrees when storing fire inside.
+
+A man-made Pokémon that consists entirely
+of programming code.
+It is capable of moving freely in cyberspace.
+
+A prehistoric and long-extinct Pokémon that
+was resurrected from a fossil.
+Swims by twisting its 10 tentacles about.
+
+Attacks by ensnaring its enemy with its
+tentacles and biting with sharp fangs.
+Its overly-large shell makes it sluggish.
+
+A Pokémon that was resurrected from a
+fossil found in an ancient seabed.
+Unable to right itself if it is flipped over.
+
+Swims very quickly. It tears at its foe with
+sickle-like forelegs and drains the foe's
+body fluids entirely.
+
+A Pokémon that was resurrected from the
+genes of an ancient dinosaur.
+With sharp fangs, it is very vicious.
+
+A lazy Pokémon that gets continually fatter
+by sticking to a cycle of eating and sleeping.
+Awake only when it eats.
+
+A legendary bird Pokémon with long and
+distinctive tail feathers. Said to appear if
+you are freezing on a snowy mountain.
+
+A legendary bird Pokémon that appears with
+a gigantic thunder storm. It flies with the
+buzz and crack of electricity.
+
+A legendary bird Pokémon known as the
+"fire bird." Every time it flaps, its wings
+flare and burn brightly.
+
+Even the young are known to exceed 6' 6".
+It is rare and was long considered to
+exist only in myth.
+
+Lives in large bodies of water like the sea
+and lakes. It is said to have the power to
+change the weather and fly.
+
+Has intelligence on par with people.
+This "sea guardian" is said to be capable of
+flying around the globe in about 16 hours.
+
+A vicious psychic Pokémon created by
+genetic engineering. Its cold, glowing eyes
+strike fear into its enemy.
+
+A mythical Pokémon of South America which
+had been thought extinct. A growing number
+of people have seen it recently.
+
+SUBSTITUTE POKé DOLL
diff --git a/stadium1/text/pokedex/theblankpokemon.txt b/stadium1/text/pokedex/theblankpokemon.txt
new file mode 100644
index 0000000..cb0da16
--- /dev/null
+++ b/stadium1/text/pokedex/theblankpokemon.txt
@@ -0,0 +1,301 @@
+SEED
+
+SEED
+
+SEED
+
+LIZARD
+
+FLAME
+
+FLAME
+
+TINYTURTLE
+
+TURTLE
+
+SHELLFISH
+
+WORM
+
+COCOON
+
+BUTTERFLY
+
+HAIRY BUG
+
+COCOON
+
+POISON BEE
+
+TINY BIRD
+
+BIRD
+
+BIRD
+
+RAT
+
+RAT
+
+TINY BIRD
+
+BEAK
+
+SNAKE
+
+COBRA
+
+MOUSE
+
+MOUSE
+
+MOUSE
+
+MOUSE
+
+POISON PIN
+
+POISON PIN
+
+DRILL
+
+POISON PIN
+
+POISON PIN
+
+DRILL
+
+FAIRY
+
+FAIRY
+
+FOX
+
+FOX
+
+BALLOON
+
+BALLOON
+
+BAT
+
+BAT
+
+WEED
+
+WEED
+
+FLOWER
+
+MUSHROOM
+
+MUSHROOM
+
+INSECT
+
+POISONMOTH
+
+MOLE
+
+MOLE
+
+SCRATCHCAT
+
+CLASSY CAT
+
+DUCK
+
+DUCK
+
+PIG MONKEY
+
+PIG MONKEY
+
+PUPPY
+
+LEGENDARY
+
+TADPOLE
+
+TADPOLE
+
+TADPOLE
+
+PSI
+
+PSI
+
+PSI
+
+SUPERPOWER
+
+SUPERPOWER
+
+SUPERPOWER
+
+FLOWER
+
+FLYCATCHER
+
+FLYCATCHER
+
+JELLYFISH
+
+JELLYFISH
+
+ROCK
+
+ROCK
+
+MEGATON
+
+FIRE HORSE
+
+FIRE HORSE
+
+DOPEY
+
+HERMITCRAB
+
+MAGNET
+
+MAGNET
+
+WILD DUCK
+
+TWIN BIRD
+
+TRIPLEBIRD
+
+SEA LION
+
+SEA LION
+
+SLUDGE
+
+SLUDGE
+
+BIVALVE
+
+BIVALVE
+
+GAS
+
+GAS
+
+SHADOW
+
+ROCK SNAKE
+
+HYPNOSIS
+
+HYPNOSIS
+
+RIVER CRAB
+
+PINCER
+
+BALL
+
+BALL
+
+EGG
+
+COCONUT
+
+LONELY
+
+BONEKEEPER
+
+KICKING
+
+PUNCHING
+
+LICKING
+
+POISON GAS
+
+POISON GAS
+
+SPIKES
+
+DRILL
+
+EGG
+
+VINE
+
+PARENT
+
+DRAGON
+
+DRAGON
+
+GOLDFISH
+
+GOLDFISH
+
+STARSHAPE
+
+MYSTERIOUS
+
+BARRIER
+
+MANTIS
+
+HUMANSHAPE
+
+ELECTRIC
+
+SPITFIRE
+
+STAGBEETLE
+
+WILD BULL
+
+FISH
+
+ATROCIOUS
+
+TRANSPORT
+
+TRANSFORM
+
+EVOLUTION
+
+BUBBLE JET
+
+LIGHTNING
+
+FLAME
+
+VIRTUAL
+
+SPIRAL
+
+SPIRAL
+
+SHELLFISH
+
+SHELLFISH
+
+FOSSIL
+
+SLEEPING
+
+FREEZE
+
+ELECTRIC
+
+FLAME
+
+DRAGON
+
+DRAGON
+
+DRAGON
+
+GENETIC
+
+NEW SPECIE
diff --git a/stadium1/text/pokemon.txt b/stadium1/text/pokemon.txt
new file mode 100644
index 0000000..fd3519c
--- /dev/null
+++ b/stadium1/text/pokemon.txt
@@ -0,0 +1,301 @@
+BULBASAUR
+
+IVYSAUR
+
+VENUSAUR
+
+CHARMANDER
+
+CHARMELEON
+
+CHARIZARD
+
+SQUIRTLE
+
+WARTORTLE
+
+BLASTOISE
+
+CATERPIE
+
+METAPOD
+
+BUTTERFREE
+
+WEEDLE
+
+KAKUNA
+
+BEEDRILL
+
+PIDGEY
+
+PIDGEOTTO
+
+PIDGEOT
+
+RATTATA
+
+RATICATE
+
+SPEAROW
+
+FEAROW
+
+EKANS
+
+ARBOK
+
+PIKACHU
+
+RAICHU
+
+SANDSHREW
+
+SANDSLASH
+
+NIDORAN♀
+
+NIDORINA
+
+NIDOQUEEN
+
+NIDORAN♂
+
+NIDORINO
+
+NIDOKING
+
+CLEFAIRY
+
+CLEFABLE
+
+VULPIX
+
+NINETALES
+
+JIGGLYPUFF
+
+WIGGLYTUFF
+
+ZUBAT
+
+GOLBAT
+
+ODDISH
+
+GLOOM
+
+VILEPLUME
+
+PARAS
+
+PARASECT
+
+VENONAT
+
+VENOMOTH
+
+DIGLETT
+
+DUGTRIO
+
+MEOWTH
+
+PERSIAN
+
+PSYDUCK
+
+GOLDUCK
+
+MANKEY
+
+PRIMEAPE
+
+GROWLITHE
+
+ARCANINE
+
+POLIWAG
+
+POLIWHIRL
+
+POLIWRATH
+
+ABRA
+
+KADABRA
+
+ALAKAZAM
+
+MACHOP
+
+MACHOKE
+
+MACHAMP
+
+BELLSPROUT
+
+WEEPINBELL
+
+VICTREEBEL
+
+TENTACOOL
+
+TENTACRUEL
+
+GEODUDE
+
+GRAVELER
+
+GOLEM
+
+PONYTA
+
+RAPIDASH
+
+SLOWPOKE
+
+SLOWBRO
+
+MAGNEMITE
+
+MAGNETON
+
+FARFETCH'D
+
+DODUO
+
+DODRIO
+
+SEEL
+
+DEWGONG
+
+GRIMER
+
+MUK
+
+SHELLDER
+
+CLOYSTER
+
+GASTLY
+
+HAUNTER
+
+GENGAR
+
+ONIX
+
+DROWZEE
+
+HYPNO
+
+KRABBY
+
+KINGLER
+
+VOLTORB
+
+ELECTRODE
+
+EXEGGCUTE
+
+EXEGGUTOR
+
+CUBONE
+
+MAROWAK
+
+HITMONLEE
+
+HITMONCHAN
+
+LICKITUNG
+
+KOFFING
+
+WEEZING
+
+RHYHORN
+
+RHYDON
+
+CHANSEY
+
+TANGELA
+
+KANGASKHAN
+
+HORSEA
+
+SEADRA
+
+GOLDEEN
+
+SEAKING
+
+STARYU
+
+STARMIE
+
+MR.MIME
+
+SCYTHER
+
+JYNX
+
+ELECTABUZZ
+
+MAGMAR
+
+PINSIR
+
+TAUROS
+
+MAGIKARP
+
+GYARADOS
+
+LAPRAS
+
+DITTO
+
+EEVEE
+
+VAPOREON
+
+JOLTEON
+
+FLAREON
+
+PORYGON
+
+OMANYTE
+
+OMASTAR
+
+KABUTO
+
+KABUTOPS
+
+AERODACTYL
+
+SNORLAX
+
+ARTICUNO
+
+ZAPDOS
+
+MOLTRES
+
+DRATINI
+
+DRAGONAIR
+
+DRAGONITE
+
+MEWTWO
+
+MEW
diff --git a/stadium1/text/statuses.txt b/stadium1/text/statuses.txt
new file mode 100644
index 0000000..6904823
--- /dev/null
+++ b/stadium1/text/statuses.txt
@@ -0,0 +1,13 @@
+OK
+
+FAINTED
+
+SLEEP
+
+POISON
+
+BURN
+
+ICE
+
+PARALYZE
diff --git a/stadium1/text/surfpikachu.txt b/stadium1/text/surfpikachu.txt
new file mode 100644
index 0000000..27bffd1
--- /dev/null
+++ b/stadium1/text/surfpikachu.txt
@@ -0,0 +1,46 @@
+Congratulations! You won using PIKACHU!
+
+Special reward! PIKACHU may now learn SURF!
+
+Would you like your PIKACHU to learn SURF?
+
+Give up on PIKACHU learning SURF?
+
+PIKACHU did not learn SURF.
+
+PIKACHU is trying to learn SURF!
+
+But, PIKACHU can't learn more than 4 moves!
+
+Forget a move to make room for SURF?
+
+Don't let your PIKACHU learn SURF?
+
+Which move should be forgotten?
+
+1, 2 and...
+
+1, 2 and... Poof!
+
+PIKACHU forgot how to use #29!
+
+And...
+
+PIKACHU learned SURF!
+
+Take good care of PIKACHU!
+
+Yes
+
+No
+
+Saving...
+
+Leaving your N64 turned ON, detach
+the GB Game Pak, clean connector
+section and re-attach.
+
+Save Error
+
+The GB Game Pak or the data has been
+changed.
diff --git a/stadium1/text/tradeservice.txt b/stadium1/text/tradeservice.txt
new file mode 100644
index 0000000..60e09b3
--- /dev/null
+++ b/stadium1/text/tradeservice.txt
@@ -0,0 +1,73 @@
+Welcome to Pokémon TRADE SERVICE!
+
+Game Paks for Trading Pokémon
+
+Choose the Game Paks for trading.
+
+Are these OK?
+
+Yes
+
+No
+
+This Game Pak cannot be used.
+
+Save file not found.
+
+This Game Pak wasn't saved at a
+POKéMON CENTER.
+
+POKéDEX not found.
+
+PARTY
+
+GB BOX #01
+
+TYPE
+
+ATTACK
+
+DEFENSE
+
+SPEED
+
+SPECIAL
+
+Trade this Pokémon?
+
+Yes
+
+No
+
+NAME
+
+OT
+
+Trade?
+
+Yes
+
+No
+
+#33 evolved into #34.
+
+Save and quit
+
+Save and continue
+
+Quit without saving
+
+The trade was successful.
+
+Saving...
+
+Saving...
+
+Save failed on #01P's Game Pak.
+
+The GB Game Pak or the data has been
+changed.
+
+Leaving your N64 turned ON, detach
+the GB Game Pak, clean the connector
+section and re-attach it.
diff --git a/stadium1/text/trainers1.txt b/stadium1/text/trainers1.txt
new file mode 100644
index 0000000..061c205
--- /dev/null
+++ b/stadium1/text/trainers1.txt
@@ -0,0 +1,85 @@
+COOL♀
+
+COOL♂
+
+BEAUTY
+
+JR.♀
+
+GAMBLER
+
+PSYCHIC
+
+OLD MAN
+
+JUGGLER
+
+CUEBALL
+
+LAB MAN
+
+JR.♂
+
+LASS
+
+MEWTWO
+
+ROCKET
+
+BURGLAR
+
+PKMNIAC
+
+SWIMMER
+
+MEDIUM
+
+JUDOBOY
+
+HIKER
+
+SAILOR
+
+LAD
+
+BUG BOY
+
+BIRDBOY
+
+FISHER
+
+ROCKER
+
+MR.FIX
+
+BIKER
+
+TAMER
+
+NERD
+
+BROCK
+
+MISTY
+
+SURGE
+
+ERIKA
+
+KOGA
+
+SABRINA
+
+BLAINE
+
+GIOVANI
+
+LORELEI
+
+BRUNO
+
+AGATHA
+
+LANCE
+
+RIVAL
diff --git a/stadium1/text/trainers2.txt b/stadium1/text/trainers2.txt
new file mode 100644
index 0000000..061c205
--- /dev/null
+++ b/stadium1/text/trainers2.txt
@@ -0,0 +1,85 @@
+COOL♀
+
+COOL♂
+
+BEAUTY
+
+JR.♀
+
+GAMBLER
+
+PSYCHIC
+
+OLD MAN
+
+JUGGLER
+
+CUEBALL
+
+LAB MAN
+
+JR.♂
+
+LASS
+
+MEWTWO
+
+ROCKET
+
+BURGLAR
+
+PKMNIAC
+
+SWIMMER
+
+MEDIUM
+
+JUDOBOY
+
+HIKER
+
+SAILOR
+
+LAD
+
+BUG BOY
+
+BIRDBOY
+
+FISHER
+
+ROCKER
+
+MR.FIX
+
+BIKER
+
+TAMER
+
+NERD
+
+BROCK
+
+MISTY
+
+SURGE
+
+ERIKA
+
+KOGA
+
+SABRINA
+
+BLAINE
+
+GIOVANI
+
+LORELEI
+
+BRUNO
+
+AGATHA
+
+LANCE
+
+RIVAL
diff --git a/stadium1/text/types.txt b/stadium1/text/types.txt
new file mode 100644
index 0000000..4a3a6a5
--- /dev/null
+++ b/stadium1/text/types.txt
@@ -0,0 +1,31 @@
+Normal
+
+Fighting
+
+Flying
+
+Poison
+
+Ground
+
+Rock
+
+Flying
+
+Bug
+
+Ghost
+
+Fire
+
+Water
+
+Grass
+
+Electric
+
+Psychic
+
+Ice
+
+Dragon
diff --git a/stadiumgs/Makefile b/stadiumgs/Makefile
new file mode 100644
index 0000000..f817a29
--- /dev/null
+++ b/stadiumgs/Makefile
@@ -0,0 +1,346 @@
+all: text.tbl
+
+TBLS = \
+ text/pokemon.bin \
+ text/pokedex/theblankpokemon.bin \
+ text/pokedex/heights.bin \
+ text/pokedex/weights.bin \
+ text/pokedex/gold.bin \
+ text/pokedex/silver.bin \
+ text/moves.bin \
+ text/movedescriptions.bin \
+ text/itemsgs.bin \
+ text/itemdescriptionsgs.bin \
+ text/itemsrby.bin \
+ text/itemdescriptionsrby.bin \
+ text/types.bin \
+ text/stats.bin \
+ text/statuses.bin \
+ text/0x1d8c300.bin \
+ text/battleeffects.bin \
+ text/academy/selectclasspokemon.bin \
+ text/0x1d8def0.bin \
+ text/0x1d8e4e0.bin \
+ text/prizes.bin \
+ text/0x1d8e8b0.bin \
+ text/0x1d8fad0.bin \
+ text/selectscreen.bin \
+ text/0x1d904a0.bin \
+ text/selectgamepak.bin \
+ text/options.bin \
+ text/0x1d90e00.bin \
+ text/whitecity.bin \
+ text/0x1d919a0.bin \
+ text/0x1d91a50.bin \
+ text/0x1d921e0.bin \
+ text/0x1d92650.bin \
+ text/0x1d928a0.bin \
+ text/0x1d92e20.bin \
+ text/0x1d930f0.bin \
+ text/0x1d93480.bin \
+ text/0x1d93510.bin \
+ text/0x1d94340.bin \
+ text/0x1d94c90.bin \
+ text/0x1d94e70.bin \
+ text/trainergroups.bin \
+ text/trainers.bin \
+ text/0x1d959b0.bin \
+ text/0x1d96770.bin \
+ text/0x1d96b50.bin \
+ text/0x1d96bd0.bin \
+ text/0x1d96e20.bin \
+ text/0x1d96e90.bin \
+ text/0x1d96f40.bin \
+ text/minigames.bin \
+ text/0x1d9bce0.bin \
+ text/0x1d9bd50.bin \
+ text/credits.bin \
+ text/academy/academy.bin \
+ text/academy/class.bin \
+ text/academy/skilltest.bin \
+ text/academy/quiz.bin \
+ text/academy/multiplayerquiz.bin \
+ text/academy/library.bin \
+ text/decorations.bin \
+ text/mysterygift.bin \
+ text/0x1dc61e0.bin \
+ text/0x1dc64f0.bin \
+ text/0x1dc6dc0.bin \
+ text/0x1dc6fc0.bin \
+ text/debug.bin \
+ text/0x1dc7610.bin \
+ text/0x1dc79a0.bin \
+ text/0x1dc7cc0.bin \
+ text/challengecup/rentals.bin \
+ text/challengecup/rosters.bin \
+ text/0x1dc9720.bin \
+ text/relearn.bin \
+ text/messagedebug.bin \
+ text/0x1dcab90.bin \
+ text/cal.bin \
+ text/gymleadercastle/violet/matt1.bin \
+ text/gymleadercastle/violet/falkner1.bin \
+ text/gymleadercastle/azalea/chaz1.bin \
+ text/gymleadercastle/azalea/minlyn1.bin \
+ text/gymleadercastle/azalea/bugsy1.bin \
+ text/gymleadercastle/goldenrod/lois1.bin \
+ text/gymleadercastle/goldenrod/rita1.bin \
+ text/gymleadercastle/goldenrod/whitney1.bin \
+ text/gymleadercastle/ecruteak/holly1.bin \
+ text/gymleadercastle/ecruteak/ty1.bin \
+ text/gymleadercastle/ecruteak/morty1.bin \
+ text/gymleadercastle/cianwood/nick1.bin \
+ text/gymleadercastle/cianwood/chuck1.bin \
+ text/gymleadercastle/olivine/jasmine1.bin \
+ text/gymleadercastle/rocket/gruntm1.bin \
+ text/gymleadercastle/rocket/gruntf1.bin \
+ text/gymleadercastle/rocket/executivef1.bin \
+ text/gymleadercastle/rocket/executivem1.bin \
+ text/gymleadercastle/mahogany/alvin1.bin \
+ text/gymleadercastle/mahogany/kathy1.bin \
+ text/gymleadercastle/mahogany/pryce1.bin \
+ text/gymleadercastle/blackthorn/gloria1.bin \
+ text/gymleadercastle/blackthorn/vince1.bin \
+ text/gymleadercastle/blackthorn/clair1.bin \
+ text/gymleadercastle/indigo/will1.bin \
+ text/gymleadercastle/indigo/koga1.bin \
+ text/gymleadercastle/indigo/bruno1.bin \
+ text/gymleadercastle/indigo/karen1.bin \
+ text/gymleadercastle/indigo/lance1.bin \
+ text/gymleadercastle/kanto/surge1.bin \
+ text/gymleadercastle/kanto/sabrina1.bin \
+ text/gymleadercastle/kanto/misty1.bin \
+ text/gymleadercastle/kanto/erika1.bin \
+ text/gymleadercastle/kanto/janine1.bin \
+ text/gymleadercastle/kanto/brock1.bin \
+ text/gymleadercastle/kanto/blaine1.bin \
+ text/gymleadercastle/kanto/blue1.bin \
+ text/gymleadercastle/kanto/red1.bin \
+ text/rival1.bin \
+ text/pokecup/pokeball/nelson1.bin \
+ text/pokecup/pokeball/bruce1.bin \
+ text/pokecup/pokeball/chester1.bin \
+ text/pokecup/pokeball/clifford1.bin \
+ text/pokecup/pokeball/alissa1.bin \
+ text/pokecup/pokeball/jensen1.bin \
+ text/pokecup/pokeball/claude1.bin \
+ text/pokecup/pokeball/mason1.bin \
+ text/pokecup/greatball/carmen1.bin \
+ text/pokecup/greatball/wyatt1.bin \
+ text/pokecup/greatball/cliff1.bin \
+ text/pokecup/greatball/dillon1.bin \
+ text/pokecup/greatball/molly1.bin \
+ text/pokecup/greatball/baxter1.bin \
+ text/pokecup/greatball/chen1.bin \
+ text/pokecup/greatball/pedro1.bin \
+ text/pokecup/ultraball/nelson1.bin \
+ text/pokecup/ultraball/bruce1.bin \
+ text/pokecup/ultraball/chester1.bin \
+ text/pokecup/ultraball/clifford1.bin \
+ text/pokecup/ultraball/alissa1.bin \
+ text/pokecup/ultraball/jensen1.bin \
+ text/pokecup/ultraball/claude1.bin \
+ text/pokecup/ultraball/mason1.bin \
+ text/pokecup/masterball/carmen1.bin \
+ text/pokecup/masterball/wyatt1.bin \
+ text/pokecup/masterball/cliff1.bin \
+ text/pokecup/masterball/dillon1.bin \
+ text/pokecup/masterball/molly1.bin \
+ text/pokecup/masterball/baxter1.bin \
+ text/pokecup/masterball/chen1.bin \
+ text/pokecup/masterball/pedro1.bin \
+ text/challengecup/pokeball/marcus1.bin \
+ text/challengecup/pokeball/peggy1.bin \
+ text/challengecup/pokeball/gruntm1.bin \
+ text/challengecup/pokeball/melissa1.bin \
+ text/challengecup/pokeball/daren1.bin \
+ text/challengecup/greatball/curt1.bin \
+ text/challengecup/pokeball/gruntf1.bin \
+ text/challengecup/pokeball/dwight1.bin \
+ text/challengecup/greatball/janjane1.bin \
+ text/challengecup/pokeball/curtis1.bin \
+ text/challengecup/greatball/oliver1.bin \
+ text/challengecup/greatball/darcy1.bin \
+ text/challengecup/greatball/gerald1.bin \
+ text/challengecup/greatball/emiko1.bin \
+ text/challengecup/greatball/roberto1.bin \
+ text/challengecup/greatball/travis1.bin \
+ text/challengecup/ultraball/marcus1.bin \
+ text/challengecup/ultraball/peggy1.bin \
+ text/challengecup/ultraball/gruntm1.bin \
+ text/challengecup/ultraball/melissa1.bin \
+ text/challengecup/ultraball/daren1.bin \
+ text/challengecup/masterball/curt1.bin \
+ text/challengecup/ultraball/gruntf1.bin \
+ text/challengecup/ultraball/dwight1.bin \
+ text/challengecup/masterball/janjane1.bin \
+ text/challengecup/ultraball/curtis1.bin \
+ text/challengecup/masterball/oliver1.bin \
+ text/challengecup/masterball/darcy1.bin \
+ text/challengecup/masterball/gerald1.bin \
+ text/challengecup/masterball/emiko1.bin \
+ text/challengecup/masterball/roberto1.bin \
+ text/challengecup/masterball/travis1.bin \
+ text/littlecup/bernie1.bin \
+ text/littlecup/stacy1.bin \
+ text/littlecup/grant1.bin \
+ text/littlecup/janet1.bin \
+ text/littlecup/clark1.bin \
+ text/littlecup/cora1.bin \
+ text/littlecup/tina1.bin \
+ text/littlecup/rex1.bin \
+ text/primecup/teresa1.bin \
+ text/primecup/yang1.bin \
+ text/primecup/adam1.bin \
+ text/primecup/flora1.bin \
+ text/primecup/chase1.bin \
+ text/primecup/craig1.bin \
+ text/primecup/kathy1.bin \
+ text/primecup/marty1.bin \
+ text/gymleadercastle/violet/matt2.bin \
+ text/gymleadercastle/violet/falkner2.bin \
+ text/gymleadercastle/azalea/chaz2.bin \
+ text/gymleadercastle/azalea/minlyn2.bin \
+ text/gymleadercastle/azalea/bugsy2.bin \
+ text/gymleadercastle/goldenrod/lois2.bin \
+ text/gymleadercastle/goldenrod/rita2.bin \
+ text/gymleadercastle/goldenrod/whitney2.bin \
+ text/gymleadercastle/ecruteak/holly2.bin \
+ text/gymleadercastle/ecruteak/ty2.bin \
+ text/gymleadercastle/ecruteak/morty2.bin \
+ text/gymleadercastle/cianwood/nick2.bin \
+ text/gymleadercastle/cianwood/chuck2.bin \
+ text/gymleadercastle/olivine/jasmine2.bin \
+ text/gymleadercastle/rocket/gruntm2.bin \
+ text/gymleadercastle/rocket/gruntf2.bin \
+ text/gymleadercastle/rocket/executivef2.bin \
+ text/gymleadercastle/rocket/executivem2.bin \
+ text/gymleadercastle/mahogany/alvin2.bin \
+ text/gymleadercastle/mahogany/kathy2.bin \
+ text/gymleadercastle/mahogany/pryce2.bin \
+ text/gymleadercastle/blackthorn/gloria2.bin \
+ text/gymleadercastle/blackthorn/vince2.bin \
+ text/gymleadercastle/blackthorn/clair2.bin \
+ text/gymleadercastle/indigo/will2.bin \
+ text/gymleadercastle/indigo/koga2.bin \
+ text/gymleadercastle/indigo/bruno2.bin \
+ text/gymleadercastle/indigo/karen2.bin \
+ text/gymleadercastle/indigo/lance2.bin \
+ text/gymleadercastle/kanto/surge2.bin \
+ text/gymleadercastle/kanto/sabrina2.bin \
+ text/gymleadercastle/kanto/misty2.bin \
+ text/gymleadercastle/kanto/erika2.bin \
+ text/gymleadercastle/kanto/janine2.bin \
+ text/gymleadercastle/kanto/brock2.bin \
+ text/gymleadercastle/kanto/blaine2.bin \
+ text/gymleadercastle/kanto/blue2.bin \
+ text/gymleadercastle/kanto/red2.bin \
+ text/pokecup/pokeball/nelson2.bin \
+ text/pokecup/pokeball/bruce2.bin \
+ text/pokecup/pokeball/chester2.bin \
+ text/pokecup/pokeball/clifford2.bin \
+ text/pokecup/pokeball/alissa2.bin \
+ text/pokecup/pokeball/jensen2.bin \
+ text/pokecup/pokeball/claude2.bin \
+ text/pokecup/pokeball/mason2.bin \
+ text/pokecup/greatball/carmen2.bin \
+ text/pokecup/greatball/wyatt2.bin \
+ text/pokecup/greatball/cliff2.bin \
+ text/pokecup/greatball/dillon2.bin \
+ text/pokecup/greatball/molly2.bin \
+ text/pokecup/greatball/baxter2.bin \
+ text/pokecup/greatball/chen2.bin \
+ text/pokecup/greatball/pedro2.bin \
+ text/pokecup/ultraball/nelson2.bin \
+ text/pokecup/ultraball/bruce2.bin \
+ text/pokecup/ultraball/chester2.bin \
+ text/pokecup/ultraball/clifford2.bin \
+ text/pokecup/ultraball/alissa2.bin \
+ text/pokecup/ultraball/jensen2.bin \
+ text/pokecup/ultraball/claude2.bin \
+ text/pokecup/ultraball/mason2.bin \
+ text/pokecup/masterball/carmen2.bin \
+ text/pokecup/masterball/wyatt2.bin \
+ text/pokecup/masterball/cliff2.bin \
+ text/pokecup/masterball/dillon2.bin \
+ text/pokecup/masterball/molly2.bin \
+ text/pokecup/masterball/baxter2.bin \
+ text/pokecup/masterball/chen2.bin \
+ text/pokecup/masterball/pedro2.bin \
+ text/challengecup/pokeball/marcus2.bin \
+ text/challengecup/pokeball/peggy2.bin \
+ text/challengecup/pokeball/executivem2.bin \
+ text/challengecup/pokeball/melissa2.bin \
+ text/challengecup/pokeball/daren2.bin \
+ text/challengecup/greatball/curt2.bin \
+ text/challengecup/pokeball/executivef2.bin \
+ text/challengecup/pokeball/dwight2.bin \
+ text/challengecup/greatball/janjane2.bin \
+ text/challengecup/pokeball/curtis2.bin \
+ text/challengecup/greatball/oliver2.bin \
+ text/challengecup/greatball/darcy2.bin \
+ text/challengecup/greatball/gerald2.bin \
+ text/challengecup/greatball/emiko2.bin \
+ text/challengecup/greatball/roberto2.bin \
+ text/challengecup/greatball/travis2.bin \
+ text/challengecup/ultraball/marcus2.bin \
+ text/challengecup/ultraball/peggy2.bin \
+ text/challengecup/ultraball/executivem2.bin \
+ text/challengecup/ultraball/melissa2.bin \
+ text/challengecup/ultraball/daren2.bin \
+ text/challengecup/masterball/curt2.bin \
+ text/challengecup/ultraball/executivef2.bin \
+ text/challengecup/ultraball/dwight2.bin \
+ text/challengecup/masterball/janjane2.bin \
+ text/challengecup/ultraball/curtis2.bin \
+ text/challengecup/masterball/oliver2.bin \
+ text/challengecup/masterball/darcy2.bin \
+ text/challengecup/masterball/gerald2.bin \
+ text/challengecup/masterball/emiko2.bin \
+ text/challengecup/masterball/roberto2.bin \
+ text/challengecup/masterball/travis2.bin \
+ text/littlecup/bernie2.bin \
+ text/littlecup/stacy2.bin \
+ text/littlecup/grant2.bin \
+ text/littlecup/janet2.bin \
+ text/littlecup/clark2.bin \
+ text/littlecup/cora2.bin \
+ text/littlecup/tina2.bin \
+ text/littlecup/rex2.bin \
+ text/primecup/terry2.bin \
+ text/primecup/yang2.bin \
+ text/primecup/adam2.bin \
+ text/primecup/flora2.bin \
+ text/primecup/chase2.bin \
+ text/primecup/craig2.bin \
+ text/primecup/kathy2.bin \
+ text/primecup/marty2.bin \
+ text/rival2.bin \
+ text/academy/skilltest/trainer/cole.bin \
+ text/academy/skilltest/trainer/melvin.bin \
+ text/academy/skilltest/trainer/carson.bin \
+ text/academy/skilltest/trainer/clayton.bin \
+ text/academy/skilltest/trainer/jonathan.bin \
+ text/academy/skilltest/trainer/cindy.bin \
+ text/academy/skilltest/trainer/nancy.bin \
+ text/academy/skilltest/gymleader/joseph.bin \
+ text/academy/skilltest/gymleader/naomi.bin \
+ text/academy/skilltest/gymleader/tammy.bin \
+ text/academy/skilltest/gymleader/dustin.bin \
+ text/academy/skilltest/gymleader/nolan.bin \
+ text/academy/skilltest/elitefour/connor.bin \
+ text/academy/skilltest/elitefour/becky.bin \
+ text/academy/skilltest/elitefour/ferris.bin \
+ text/academy/skilltest/elitefour/julian.bin
+
+.SUFFIXES: .txt .bin
+
+.txt.bin:
+ ../utils/txt2strtbl $< > $@
+
+# md5 of text.tbl: a8c362b564cd2ca2d48f54dd663ca959
+text.tbl: ${TBLS}
+ ../utils/cattbl ${TBLS} > $@
+
+clean:
+ rm -f text.tbl ${TBLS}
diff --git a/stadiumgs/text/0x1d8c300.txt b/stadiumgs/text/0x1d8c300.txt
new file mode 100644
index 0000000..5688764
--- /dev/null
+++ b/stadiumgs/text/0x1d8c300.txt
@@ -0,0 +1,213 @@
+SELECT ITEM
+
+ENTER
+
+EXCHANGE
+
+Use this item?
+
+Yes
+
+No
+
+ITEM
+
+to check TM
+
+to quit
+
+No item
+
+PARTY
+
+GB BOX 1
+
+GB BOX 2
+
+GB BOX 3
+
+GB BOX 4
+
+GB BOX 5
+
+GB BOX 6
+
+GB BOX 7
+
+GB BOX 8
+
+GB BOX 9
+
+GB BOX 10
+
+GB BOX 11
+
+GB BOX 12
+
+GB BOX 13
+
+GB BOX 14
+
+RENTAL POKéMON
+
+OK
+
+OK to Register
+
+Reselect some POKéMON
+
+Reselect all POKéMON
+
+Change Item
+
+Exchange which POKéMON?
+
+Exchange which POKéMON's item?
+
+Registration complete
+
+File full --
+registration failed.
+
+The combined levels of the three
+lowest-level POKéMON are too high.
+
+DITTO finished transforming.
+
+First POKéMON
+
+Second POKéMON
+
+Third POKéMON
+
+Fourth POKéMON
+
+Fifth POKéMON
+
+Sixth POKéMON
+
+Entry POKéMON
+
+LITTLE CUP
+
+POKé CUP
+
+CHALLENGE CUP
+
+PRIME CUP
+
+FREE BATTLE
+
+GYM LEADER CASTLE
+
+VS RIVAL
+
+Choose from which entry?
+
+Choose from which register?
+
+Registered
+POKéMON
+
+Register
+POKéMON
+
+Rental Only
+(Enter)
+
+Rental Only
+(register)
+
+This Game Pak can't be used.
+
+Save file not found.
+
+1 POKéMON
+
+2 POKéMON
+
+3 POKéMON
+
+4 POKéMON
+
+5 POKéMON
+
+6 POKéMON
+
+TRAINER
+
+Continue registration.
+
+Quit
+
+Delete more
+
+Quit
+
+Register POKéMON
+
+Check registered POKéMON
+
+Delete registered POKéMON
+
+Quit
+
+Once registered, the registered POKéMON
+may easily enter battles. Rental POKéMON
+may be registered. Up to 10 sets may be
+registered.
+
+Registration
+
+Delete POKéMON?
+
+Registered POKéMON / #20
+
+The transformed DITTO
+changed back to normal.
+
+Delete this set
+
+Check
+
+Cancel
+
+OK
+
+Select again
+
+Check
+
+Check which one?
+
+Registered POKéMON
+
+Old POKéDEX
+
+New POKéDEX
+
+A to Z
+
+No sort
+
+(#20)
+
+#04 set(s)
+
+Register
+
+Checking...
+
+Anything Goes
+
+There is no POKéMON Game Pak to choose.
+
+COM
+
+1P
+
+2P
+
+3P
+
+4P
diff --git a/stadiumgs/text/0x1d8def0.txt b/stadiumgs/text/0x1d8def0.txt
new file mode 100644
index 0000000..c09543d
--- /dev/null
+++ b/stadiumgs/text/0x1d8def0.txt
@@ -0,0 +1,216 @@
+ZEPHYRBADGE
+
+HIVEBADGE
+
+PLAINBADGE
+
+FOGBADGE
+
+STORMBADGE
+
+MINERALBADGE
+
+GLACIERBADGE
+
+RISINGBADGE
+
+Win(s)
+
+#01P
+
+#01P & #02P
+
+COM
+
+#02 win(s)
+
+Try Again
+
+Change team combination
+
+Cancel
+
+Keep battling?
+
+Continue
+
+Suspend
+
+Continue = #02
+
+Continue
+
+Re-enter
+
+From the start
+
+
+
+GYM
+
+Battle again
+
+Try once more
+
+Change team combination
+
+#01P & #02P
+
+#01P
+
+COM
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+Continue = #01
+
+Suspended battle data exists.
+
+Suspend battle?
+
+Suspend
+
+Continue w/o suspending
+
+If you choose "Suspend," your previously
+suspended data will be deleted.
+
+#10 #11
+
+VIOLET GYM BATTLE
+
+AZALEA GYM BATTLE
+
+GOLDENROD GYM BATTLE
+
+ECRUTEAK GYM BATTLE
+
+CIANWOOD GYM BATTLE
+
+OLIVINE GYM BATTLE
+
+TEAM ROCKET
+
+MAHOGANY GYM BATTLE
+
+BLACKTHORN GYM
+
+ELITE FOUR BATTLE
+
+PEWTER GYM BATTLE
+
+CERULEAN GYM BATTLE
+
+VERMILION GYM BATTLE
+
+CELADON GYM BATTLE
+
+FUCHSIA GYM BATTLE
+
+SAFFRON GYM BATTLE
+
+CINNABAR GYM BATTLE
+
+VIRIDIAN GYM BATTLE
+
+Battle #01
+
+Trainer #01
+
+Leader
+
+Elite Four #01
+
+Champion
+
+Lance
+
+Red
+
+???
+
+Poké Cup
+
+Challenge Cup
+
+Little Cup
+
+Prime Cup
+
+Final Battle
+
+Semifinal Battle
+
+VS Rival
+
+Poké Ball
+
+Great Ball
+
+Ultra Ball
+
+Master Ball
+
+Gym Leader Castle
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/stadiumgs/text/0x1d8e4e0.txt b/stadiumgs/text/0x1d8e4e0.txt
new file mode 100644
index 0000000..8401166
--- /dev/null
+++ b/stadiumgs/text/0x1d8e4e0.txt
@@ -0,0 +1,33 @@
+Anything Goes
+
+Poké Cup
+
+Challenge Cup
+
+Little Cup
+
+Petit Cup
+
+Pika Cup
+
+Prime Cup
+
+Free Battle
+
+Pokémon Stadium
+
+Gym Leader Castle
+
+VS Rival
+
+Event Battle
+
+
+
+
+
+
+
+
+
+
diff --git a/stadiumgs/text/0x1d8e8b0.txt b/stadiumgs/text/0x1d8e8b0.txt
new file mode 100644
index 0000000..670bbe5
--- /dev/null
+++ b/stadiumgs/text/0x1d8e8b0.txt
@@ -0,0 +1,169 @@
+More detail
+
+Check rule #38
+
+Rule #39
+
+<COL1,PUSH,100,130,255,255>Blue Panels<COL1,POP> (qualifying POKéMON)
+
+#03<FONT,PUSH,16> kinds<FONT,POP>
+
+The move has no effect
+
+Qualifying conditions
+
+No two POKéMON asleep or frozen
+
+Enter with six POKéMON
+
+Battle using six provided POKéMON
+
+Enter with the desired no. of POKéMON
+
+Disqualified POKéMON: #03 kinds
+
+Opponent's POKéMON level(s)
+
+Same items cannot be held
+
+Same items can be held
+
+Items can't be used
+
+Rules on the final POKéMON
+
+Qualifying POKéMON: #03 kinds
+
+Open to all POKéMON
+
+POKéMON level #03
+
+POKéMON level #02 to #03
+
+No level restrictions
+
+Four level classes
+
+Maximum three-POKéMON level total #03
+
+Get a CONTINUE for a perfect match
+
+One to four players may compete
+
+Choose three out of six POKéMON
+
+Time limits can be set
+
+Multiplayer
+
+Tag team battles
+
+Open only to completely unevolved POKéMON that can be
+hatched from EGGs and are capable of evolution.
+
+DRAGON RAGE and SONICBOOM will have no effect.
+
+If one POKéMON falls asleep, none of the others in the
+same party can be put to sleep by an opponent. The same
+goes for freezing. It is possible to have one POKéMON
+asleep and one frozen.
+
+Choose six POKéMON before going to battle.
+You may not choose more than one of a certain kind of
+POKéMON.
+
+Choose six POKéMON before going to battle. You may not
+choose more than one of a certain kind of POKéMON.
+
+Battle using six provided POKéMON. This mode will test your
+ability as a trainer.
+
+One to six POKéMON may be used. Once you have entered the
+desired number of POKéMON, press START. All entered
+POKéMON must go into battle. You may not choose more
+than one of a certain kind of POKéMON.
+
+One to six POKéMON may be used. Once you have entered the
+desired number of POKéMON, press START. All entered
+POKéMON must go into battle. For the ANYTHING GOES
+rules, you may choose more than one of a certain kind of
+POKéMON.
+
+MEWTWO, MEW, LUGIA, HO-OH and CELEBI may not attend.
+
+The GYM LEADERs and their underlings will use level 50
+POKéMON. However, if you use any POKéMON over level 50,
+their POKéMON will be of the same level as your highest
+level POKéMON.
+
+The items held by POKéMON must all be different.
+
+The same kind of item can be held by two or more POKéMON.
+
+A held item will not have any effect.
+
+If your last remaining POKéMON uses SELFDESTRUCT or
+EXPLOSION, you lose, even if the opponent's last POKéMON
+faints. Likewise, PERISH SONG or DESTINY BOND will always
+fail.
+
+All 251 POKéMON may enter.
+
+Only level #03 POKéMON may enter.
+
+Only level #03 POKéMON may enter. If you don't have six
+POKéMON, you may add Rental POKéMON.
+
+POKéMON of levels #02 to #03 may be used.
+
+POKéMON of levels #02 to #03 may be used. If you don't
+have six POKéMON, you may add Rental POKéMON.
+
+Any POKéMON up to level 100 may be used.
+
+Any POKéMON up to level 100 may be used. The opposing
+trainers will all use level 100 POKéMON.
+
+POKé BALL is level 30.
+GREAT BALL is level 45.
+ULTRA BALL is level 60.
+MASTER BALL is level 75.
+
+The combined levels of the three battle POKéMON may not
+exceed #03.
+
+You earn a CONTINUE for every battle won without a
+fainted POKéMON. If you have a CONTINUE, you may try
+again after losing a battle.
+
+Each player must have a Controller. Players may form two
+teams. The COM may also play. The COM players are available
+in three skill levels.
+
+Out of the six POKéMON chosen, choose the three that are
+to be used in battle. Try to choose the three battle
+POKéMON that have advantages over the likely opponents.
+
+Out of the six POKéMON provided, choose the three that
+are to be used in battle. Try to choose the three battle
+POKéMON that have advantages over the likely opponents.
+
+Restrictions can be placed on the length of battle and
+amount of time set aside for choosing moves under the
+"Event Battle Settings" in the menu. All time restrictions
+could be turned off, also.
+
+Choose Anything Goes to play a multiplayer game, such as
+1 vs 2 or 2 vs COM. Choose three POKéMON to battle from
+the six provided. If those three POKéMON faint, you lose.
+
+Team up with a friend to play a 2-on-2 Tag Battle. Choose
+three POKéMON to battle from the six provided. During
+battle you can only replace your POKéMON with your
+partner's POKéMON. If all of either player's POKéMON
+faint, your team loses.
+
+If your last remaining POKéMON uses SELFDESTRUCT or
+EXPLOSION, you lose, even if the opponent's last POKéMON
+faints. Likewise, PERISH SONG or DESTINY BOND will always
+fail.
diff --git a/stadiumgs/text/0x1d8fad0.txt b/stadiumgs/text/0x1d8fad0.txt
new file mode 100644
index 0000000..ea72755
--- /dev/null
+++ b/stadiumgs/text/0x1d8fad0.txt
@@ -0,0 +1,61 @@
+Controller 1 is not connected. Turn the N64 Control Deck OFF and plug Controller 1 into Controller Socket 1.
+
+ZEPHYR
+
+HIVE
+
+PLAIN
+
+FOG
+
+MINERAL
+
+STORM
+
+GLACIER
+
+RISING
+
+TEAM ROCKET
+
+ELITE FOUR 1
+
+ELITE FOUR 2
+
+ELITE FOUR 3
+
+ELITE FOUR 4
+
+LANCE
+
+LT.SURGE
+
+SABRINA
+
+ERIKA
+
+JANINE
+
+MISTY
+
+BROCK
+
+BLAINE
+
+BLUE
+
+RED
+
+Heavy Cup
+
+Challenge Cup
+
+Poké Cup
+
+Prime Cup
+
+Class Room
+
+Free Battle
+
+Rival
diff --git a/stadiumgs/text/0x1d904a0.txt b/stadiumgs/text/0x1d904a0.txt
new file mode 100644
index 0000000..63298a3
--- /dev/null
+++ b/stadiumgs/text/0x1d904a0.txt
@@ -0,0 +1,76 @@
+<LINE,26><DIST,1>The Transfer Pak is not set
+properly. Please turn the N64
+Control Deck OFF and check all
+connections.
+
+<DIST,1>There is a problem with the GB Game
+Pak's connector. Please turn the N64
+Control Deck OFF and consult the
+Transfer Pak Instruction Booklet.
+
+<DIST,1>The saved data has been corrupted,
+so it is impossible to CONTINUE.
+Please reset the game and choose
+NEW GAME.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/stadiumgs/text/0x1d90e00.txt b/stadiumgs/text/0x1d90e00.txt
new file mode 100644
index 0000000..048f459
--- /dev/null
+++ b/stadiumgs/text/0x1d90e00.txt
@@ -0,0 +1,143 @@
+The ultimate tournament without level restrictions.
+Let it all hang out!
+
+The official POKéMON League tournament.
+Hone your skills to become the champ!
+
+This tournament is exclusively for Level 5 POKéMON.
+Your true skill will be unveiled!
+
+The battle POKéMON have already been set.
+Can you handle these POKéMON?
+
+Let's battle with your friend with your original rules!
+Please make the rules at Rule Edit.
+
+The Battle Time and Move Selection Time can be set in
+this tournament.
+
+L1 to L100
+
+L50 to L55
+
+Only L5
+
+Prime
+
+Cup
+
+Poké
+
+Cup
+
+Little
+
+Cup
+
+Challenge
+
+Cup
+
+Edit
+
+Rule
+
+Event
+
+Battle
+
+Settings
+
+Check rules with R Button
+
+Event Battle Settings
+
+Time Limits
+
+Battle Time
+
+Move Selection Time
+
+OK
+
+Off
+
+On
+
+min.
+
+#02<FONT,LOAD,20>m.
+
+#02<FONT,LOAD,20>m.
+
+#02<FONT,LOAD,20>s.
+
+Poké Ball
+
+Great Ball
+
+Ultra Ball
+
+Master Ball
+
+
+
+
+
+#21
+
+ID #22
+
+L#03
+
+♂
+
+♀
+
+Battle
+
+Rules
+
+Quit
+
+???
+
+?
+
+The controller is not
+connected.
+
+The GB Game Pak is not set.
+
+This Game Pak can't be used.
+
+You don't have six POKéMON
+in your party.
+
+Saved file
+not found.
+
+A POKéMON is violating the rules.
+
+The combined levels of the three
+lowest-level POKéMON are too high.
+
+
+
+Event Battle
+
+Rule Select
+
+Prime Cup
+
+Poké Cup
+
+Little Cup
+
+Challenge Cup
+
+Rule Edit
+
+Event Battle Settings
+
+
diff --git a/stadiumgs/text/0x1d919a0.txt b/stadiumgs/text/0x1d919a0.txt
new file mode 100644
index 0000000..f2f1fae
--- /dev/null
+++ b/stadiumgs/text/0x1d919a0.txt
@@ -0,0 +1,33 @@
+Free Battle
+
+Pokémon Stadium
+
+Gym Leader Castle
+
+VS Mewtwo
+
+Battle
+
+Rules
+
+Register
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/stadiumgs/text/0x1d91a50.txt b/stadiumgs/text/0x1d91a50.txt
new file mode 100644
index 0000000..7a17b86
--- /dev/null
+++ b/stadiumgs/text/0x1d91a50.txt
@@ -0,0 +1,156 @@
+#01P
+
+ID
+
+This is a machine for trading POKéMON.
+The highlighted parts show new POKéMON
+or new MOVEs.
+
+Use this machine for switching
+Game Boy Game Paks.
+
+This new POKéDEX lets you check out your
+POKéMON in detail. It also identifies where
+POKéMON live.
+
+This is a machine for organizing POKéMON and
+ITEMS. The highlighted parts show new
+POKéMON and new MOVEs.
+
+You got an item from MYSTERY GIFT.
+Here you go!
+
+You got a POKéMON as a present!?
+I'm rather envious! Here you go!
+
+This is POKéDEX. You need to catch more
+POKéMON to find out where POKéMON live.
+
+This PC allows you to organize your POKéMON
+and ITEMS. No new POKéMON can be
+transferred.
+
+Oh! I got a delivery for you.
+
+This is the item. Select the BOX and tell me
+where you want to put it.
+
+I was entrusted with a POKéMON
+for you.
+
+It's this POKéMON.
+Take good care of it. Take the BALL
+and tell me where you want to put it.
+
+I was entrusted with a POKéMON and item
+for you.
+
+Wow! You have two prized POKéMON!
+That's really amazing.
+
+Where do you want to move #42?
+
+PACK
+
+#21's PC
+
+N64 METAL CASE (<TEX,0>'s Item Box)
+
+Received #42
+at #74.
+
+Where do you want to
+move #25?
+
+PARTY
+
+GB BOX
+
+N64 BOX
+
+Received #25
+at #75.
+
+Stadium
+
+Saving...
+
+The chosen Game Pak hasn't been
+saved at a POKéMON CENTER.
+
+You need to have two Game Paks if you
+want to trade.
+
+It's too bad, but that BOX is full.
+Change over to a different BOX using
+the PC.
+
+It's too bad, but that BOX is full.
+Change over to a different BOX using
+the PC.
+
+Please come again after you deliver the
+MYSTERY EGG to PROF. ELM.
+
+You don't have a POKéDEX.
+You'd better get one from a Game Boy
+Game Pak.
+
+You don't have a POKéDEX.
+This machine won't work without one.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/stadiumgs/text/0x1d921e0.txt b/stadiumgs/text/0x1d921e0.txt
new file mode 100644
index 0000000..7519590
--- /dev/null
+++ b/stadiumgs/text/0x1d921e0.txt
@@ -0,0 +1,69 @@
+Select Mode
+
+LIST
+
+POKéMON
+
+BOXES
+
+ITEM
+
+MAIL
+
+See a list of all owned POKéMON. Check levels
+and use TMs and HMs.
+
+Re-order POKéMON. Move POKéMON to N64 Game
+Pak. Return POKéMON to Game Boy Game Pak.
+
+Re-order BOXES. Move boxed POKéMON to N64
+Game Pak. Return BOXES to Game Boy Game Pak.
+
+Re-order ITEMS on hand. Move ITEMS to
+N64 Game Pak. Return ITEMS to Game Boy
+Game Pak.
+
+Transfer MAIL between Game Boy and N64 Game
+Paks. Accept MAIL from POKéMON. Write MAIL
+and have POKéMON hold it.
+
+PP/
+
+POWER/
+
+ACCURACY/
+
+---
+
+A POKéMON holding mail can't be left in the
+Game Boy BOX.
+
+A POKéMON holding mail can't be left in this
+Game Pak.
+
+The N64 Game Pak BOX has room for up to
+30 POKéMON holding mail.30 POKéMON are already
+in the BOX.
+
+The POKéMON can't be transferred between
+<TEX,0> and an N64 BOX.
+This will be possible once the POKéDEX shows
+that 150 POKéMON have been CAUGHT.
+
+The N64 Game Pak BOX has room for up to
+30 POKéMON holding mail. There is room for
+#04 more.
+
+#23 is holding #24.
+
+X
+
+Items Held
+
+PACK
+
+PC
+
+METAL CASE
+
+COLOR CASE
diff --git a/stadiumgs/text/0x1d92650.txt b/stadiumgs/text/0x1d92650.txt
new file mode 100644
index 0000000..158d92d
--- /dev/null
+++ b/stadiumgs/text/0x1d92650.txt
@@ -0,0 +1,51 @@
+Party
+
+Check the window contents
+
+Check POKéMON
+
+Move POKéMON
+
+Re-order POKéMON
+
+Exchange POKéMON
+
+Release POKéMON
+
+Change window with L/R Buttons.
+
+There are no POKéMON to move.
+
+There are no POKéMON to exchange.
+
+There are no POKéMON to exchange.
+
+There are no POKéMON to check.
+
+There are no POKéMON to release.
+
+The destination BOX is full.
+
+That POKéMON can't be moved to <TEX,1>.
+
+The POKéMON with mail can't be released.
+
+PARTY
+
+GB BOX
+
+N64 BOX
+
+HP:
+
+TYPE1 /
+
+TYPE2 /
+
+ITEM /
+
+???
+
+??
+
+L.??
diff --git a/stadiumgs/text/0x1d928a0.txt b/stadiumgs/text/0x1d928a0.txt
new file mode 100644
index 0000000..c9d037d
--- /dev/null
+++ b/stadiumgs/text/0x1d928a0.txt
@@ -0,0 +1,77 @@
+Select the contents.
+
+Check/Move item.
+
+Re-order items.
+
+Exchange items.
+
+Organize items.
+
+There are no items to move.
+
+There are no items to re-order.
+
+There are no items to exchange.
+
+The destination is full of items.
+
+This item is needed by the Game Boy POKéMON.
+
+TMs and HMs in the PACK can't be re-ordered.
+
+The maximum number of a TM / HM in the PACK is 99.
+
+METAL CASE is used to store items for <TEX,0> only.
+<TEX,1>'s item can't be placed here.
+
+COLOR CASE is used to store items from <TEX,1> only.
+<TEX,0>'s item can't be placed here.
+
+METAL CASE is used to store items from <TEX,0> only.
+The item can't be moved to <TEX,1>.
+
+COLOR CASE is used to store items from <TEX,1> only.
+The item can't be moved to <TEX,0>.
+
+METAL CASE is used for the N64 Game Pak <TEX,0> only.
+COLOR CASE is used for the N64 Game Pak <TEX,1> only. The
+items can't be transferred between these two cases.
+
+Items Held
+
+Items in PACK
+
+#21's PC
+
+Metal Case
+
+Color Case
+
+Held items in the Game Boy Game Pak.
+
+Items in the PACK of the Game Boy Game Pak.
+
+Items in the PC of the Game Boy Game Pak.
+
+<TEX,0>'s ITEM BOX in the N64 Game Pak.
+
+<TEX,1>'s ITEM BOX in the N64 Game Pak.
+
+How would you like to organize #74?
+
+Sort by kinds.
+
+Sort by A to Z.
+
+X
+
+L/R-Button: Switch windows
+
+ITEMS
+
+BALLS
+
+TMs
+
+KEY ITEMS
diff --git a/stadiumgs/text/0x1d92e20.txt b/stadiumgs/text/0x1d92e20.txt
new file mode 100644
index 0000000..2073a1e
--- /dev/null
+++ b/stadiumgs/text/0x1d92e20.txt
@@ -0,0 +1,50 @@
+Check BOX
+
+Move BOX
+
+Re-order BOXes
+
+Exchange BOXes
+
+Name the BOX
+
+There are no POKéMON to move.
+
+There are no POKéMON to re-order.
+
+There are no POKéMON to exchange.
+
+There are no POKéMON to check.
+
+The destination is full.
+
+N64 Box contains POKéMON
+that can't be moved to <TEX,1>.
+
+There are no BOXes to exchange.
+
+This BOX already contains POKéMON.
+
+A POKéMON is holding MAIL.
+The BOX can't be moved.
+
+A POKéMON is holding MAIL.
+The BOXes can't be exchanged.
+
+Game Pak <TEX,1>'s BOX can't be named.
+
+Move the named BOX?
+
+Re-order the named BOXes?
+
+Exchange the named BOXes?
+
+Yes
+
+No
+
+GB Game Pak
+
+N64 Game Pak
+
+L/R-Button: Switch windows
diff --git a/stadiumgs/text/0x1d930f0.txt b/stadiumgs/text/0x1d930f0.txt
new file mode 100644
index 0000000..be3b6bc
--- /dev/null
+++ b/stadiumgs/text/0x1d930f0.txt
@@ -0,0 +1,78 @@
+Check/Move MAIL
+
+Re-order MAIL
+
+Exchange MAIL
+
+Write MAIL
+
+Accept MAIL
+
+Assign MAIL
+
+Delete MAIL
+
+L/R-Button: Switch windows
+
+GB MAILBOX
+
+N64 MAILBOX
+
+There is no MAIL to move.
+
+The destination is full.
+
+There is no MAIL to re-order.
+
+There is no MAIL to exchange.
+
+There is no MAIL to delete.
+
+There is no MAIL to give POKéMON.
+
+There is no more room for items.
+
+The MAILBOX is full.
+
+PACK
+
+PC
+
+METAL CASE
+
+#25's content
+will be deleted. Where
+should it be returned?
+
+Assign #25
+where?
+
+The #25 it's
+holding must be
+stored for it to
+accept #24.
+
+The blank MAIL was placed in #26.
+
+Store where?
+
+Use which MAIL?
+
+Usable MAIL
+
+Accept which MAIL?
+
+POKéMON holding MAIL
+
+Assign to which POKéMON?
+
+POKéMON able to hold MAIL
+
+PARTY
+
+GB
+
+N64
+
+The N64 box can hold #04 more POKéMON
+holding MAIL.
diff --git a/stadiumgs/text/0x1d93480.txt b/stadiumgs/text/0x1d93480.txt
new file mode 100644
index 0000000..978a0a8
--- /dev/null
+++ b/stadiumgs/text/0x1d93480.txt
@@ -0,0 +1,33 @@
+Write Mail
+
+Name Box
+
+Name Rule
+
+OK
+
+Change
+
+Move
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/stadiumgs/text/0x1d93510.txt b/stadiumgs/text/0x1d93510.txt
new file mode 100644
index 0000000..a12e14a
--- /dev/null
+++ b/stadiumgs/text/0x1d93510.txt
@@ -0,0 +1,295 @@
+Cancel selections
+
+Switch
+
+Flip page
+
+POKéMON
+
+AREA
+
+MOVE 1
+
+MOVE 2
+
+MOVE 3
+
+MOVE 4
+
+PARTY
+
+GB
+
+N64
+
+List A to Z
+
+List by POKéDEX No.
+
+List by new POKéDEX No.
+
+Gather POKéMON that can be moved to <TEX,1>
+
+Group POKéMON by CUP
+
+Use item
+
+Select POKéMON to be listed
+
+List by No.
+
+List in descending order
+
+List in ascending order
+
+Group by Level
+
+List A to Z
+
+List by Area
+
+Group #25
+
+Cancel #25
+
+Group by Type
+
+Cancel Type
+
+Move
+
+Check
+
+Use item
+
+Hold item
+
+Take item
+
+Exchange items
+
+Read Mail
+
+MAIL
+
+Color POKéMON
+
+Infected with POKéRUS
+
+Recovered from POKéRUS
+
+Other
+
+???
+
+Check which list?
+
+Move from #37
+to where?
+
+PARTY
+
+GB BOXes
+
+N64 BOXes
+
+OK!
+
+Enter Level
+
+~
+
+Group
+
+Cancel
+
+Group by TYPE
+
+Group by MOVE
+
+POKéMON that could be moved to
+<TEX,1>Game Paks have been
+selected.
+
+The destination has no room.
+
+-------
+
+----
+
+Group what kind of POKéMON?
+
+Movable POKéMON
+
+POKéMON that can be moved after deleting move(s)
+
+Unmovable POKéMON(new POKéMON)
+
+Cancel
+
+♂
+
+♀
+
+Unknown
+
+Not at all
+
+Not quite
+
+A little bit
+
+Pretty good
+
+Very good
+
+Excellent
+
+Exchange items
+
+<LINE,26><FONT,LOAD,20><COL1,PUSH,0,230,40,255>#26 <COL1,POP><FONT,LOAD,16>'s
+<FONT,LOAD,20><COL1,PUSH,0,200,0,255>#27 <COL1,POP><FONT,LOAD,16><LINE,28>
+with what item?
+
+Group by CUP
+
+LITTLE CUP
+
+POKé CUP
+
+PRIME CUP
+
+Edit rules
+
+Cancel
+
+White
+
+Green
+
+Red
+
+May be entered.
+
+Level too low
+
+Level too high
+
+POKéMON names are color-coded.
+
+There are no registered
+rules. Please register
+rules using Rule Edit under
+the Option menu.
+
+Items usable on #25
+
+Useable items
+
+Use which item?
+
+Use on which POKéMON?
+
+Use on which move?
+
+Forget which move?
+
+Is this OK?
+
+Hold item(s) <COL1,PUSH,255,200,20,255>(Usable in battle)<COL1,POP>
+
+Hold which item?
+
+#30's PP is
+maxed out.
+
+#29's #30
+PP increased.
+
+It won't have any effect.
+
+If it learns #30,
+it can't be moved
+to <TEX,1>.
+
+#26 doesn't like this!
+
+Remove the held #24
+to make it HOLD another item.
+
+GB MAILBOX
+
+N64 MAILBOX
+
+PACK
+
+#21's PC
+
+N64 Metal Case<FONT,PUSH,16>(<TEX,0>'s Item Box)<FONT,POP>
+
+#24 was placed in the
+N64 Metal Case (<TEX,0>'s Item Box).
+
+Store #24 where?
+
+It is full.
+
+The contents will be lost. Is that OK?
+
+Yes
+
+No
+
+#24 was placed in
+#25.
+
+#24's contents were erased,
+and it was placed in #25.
+
+#24's contents were erased,
+and it was placed in N64's
+Metal Case (<TEX,0>'s Item Box).
+
+#24's contents
+
+#26 was moved from #37 to #40.
+It was moved to an unselected spot, so it can't
+be seen.
+
+#26 changed from L#02 to L#03.
+It exceeded the group level, so it will no longer
+be visible.
+
+#26 forgot the group move, so it will
+no longer be visible.
+
+#26 evolved and lost the group type,
+so it will no longer be visible.
+
+#26 evolved into #27. As
+#28 is being grouped, it will no longer
+be visible.
+
+#26 doesn't qualify for the group CUP,
+so it will no longer be visible.
+
+#26 cannot be moved to <TEX,1>
+as is, so it will no longer be visible.
+
+#26 cannot be moved to <TEX,1>
+even if forgets move(s), so it will
+no longer be visible.
+
+#26 can be moved <TEX,1>
+without forgetting move(s), so it will
+no longer be visible.
+
+#26 can now be moved to <TEX,1>,
+so it will no longer be visible.
+
+POKéMON holding MAIL are being grouped.
+#26 will no longer be visible.
+
+#26 will become invisible.
+
+??
diff --git a/stadiumgs/text/0x1d94340.txt b/stadiumgs/text/0x1d94340.txt
new file mode 100644
index 0000000..2194be7
--- /dev/null
+++ b/stadiumgs/text/0x1d94340.txt
@@ -0,0 +1,298 @@
+♂
+
+♀
+
+L
+
+NO.
+
+TYPE 1/
+
+TYPE 2/
+
+HP:
+
+/
+
+STATUS/
+
+ATTACK
+
+DEFENSE
+
+SPCL.ATK
+
+SPCL.DEF
+
+SPEED
+
+ID/
+
+OT/
+
+EXP. POINTS/
+
+#06 to L#07
+
+ITEM/
+
+???
+
+POKéRUS
+
+TYPE/
+
+POWER/
+
+ACCURACY/
+
+---
+
+Yes
+
+No
+
+Check move
+
+Re-order moves
+
+Select the move to be re-positioned.
+
+Put it where?
+
+Exchange this POKéMON?
+
+Release this POKéMON?
+
+Return
+
+This POKéMON can't be traded.
+
+It has a move that forbids trading.
+
+It has an item. Release anyway?
+
+It can't be traded with MAIL.
+
+It's making noises
+inside! It's going to
+hatch soon!
+
+It appears to be moving
+inside sometimes. It
+should hatch soon.
+
+Wonder what's inside?
+It will be a while yet to
+hatch.
+
+This EGG will take quite
+some time to hatch.
+
+???
+
+??
+
+Encounter time / #81 Area / #82 L/??
+
+Encounter time / #81 Area / #82 L/#02
+
+??
+
+Morning
+
+Day
+
+Night
+
+??????
+
+NEW BARK TOWN
+
+ROUTE 29
+
+CHERRYGROVE CITY
+
+ROUTE 30
+
+ROUTE 31
+
+VIOLET CITY
+
+SPROUT TOWER
+
+ROUTE 32
+
+RUINS OF ALPH
+
+UNION CAVE
+
+ROUTE 33
+
+AZALEA TOWN
+
+SLOPOKE WELL
+
+ILEX FOREST
+
+ROUTE 34
+
+GOLDENROD CITY
+
+RADIO TOWER
+
+ROUTE 35
+
+NATIONAL PARK
+
+ROUTE 36
+
+ROUTE 37
+
+ECRUTEAK CITY
+
+TIN TOWER
+
+BURNED TOWER
+
+ROUTE 38
+
+ROUTE 39
+
+OLIVINE CITY
+
+LIGHTHOUSE
+
+BATTLE TOWER
+
+ROUTE 40
+
+WHIRL ISLANDS
+
+ROUTE 41
+
+CIANWOOD CITY
+
+ROUTE 42
+
+MT. MORTAR
+
+MAHOGANY TOWN
+
+ROUTE 43
+
+LAKE OF RAGE
+
+ROUTE 44
+
+ICE PATH
+
+BLACKTHORN CITY
+
+DRAGON's DEN
+
+ROUTE 45
+
+DARK CAVE
+
+ROUTE 46
+
+MT. SILVER
+
+PALLET TOWN
+
+ROUTE 1
+
+VIRIDIAN CITY
+
+ROUTE 2
+
+PEWTER CITY
+
+ROUTE 3
+
+MT. MOON
+
+ROUTE 4
+
+CERULEAN CITY
+
+ROUTE 24
+
+ROUTE 25
+
+ROUTE 5
+
+UNDERGROUND PATH
+
+ROUTE 6
+
+VERMILION CITY
+
+DIGLETT's CAVE
+
+ROUTE 7
+
+ROUTE 8
+
+ROUTE 9
+
+ROCK TUNNEL
+
+ROUTE 10
+
+POWER PLANT
+
+LAVENDER TOWN
+
+RADIO TOWER
+
+CELADON CITY
+
+SAFFRON CITY
+
+ROUTE 11
+
+ROUTE 12
+
+ROUTE 13
+
+ROUTE 14
+
+ROUTE 15
+
+ROUTE 16
+
+ROUTE 17
+
+ROUTE 18
+
+FUCHSIA CITY
+
+ROUTE 19
+
+ROUTE 20
+
+SEAFOAM ISLANDS
+
+CINNABAR ISLAND
+
+ROUTE 21
+
+ROUTE 22
+
+VICTORY ROAD
+
+ROUTE 23
+
+INDIGO PLATEAU
+
+ROUTE 26
+
+ROUTE 27
+
+TOHJO FALLS
+
+ROUTE 28
+
+FAST SHIP
diff --git a/stadiumgs/text/0x1d94c90.txt b/stadiumgs/text/0x1d94c90.txt
new file mode 100644
index 0000000..81069cf
--- /dev/null
+++ b/stadiumgs/text/0x1d94c90.txt
@@ -0,0 +1,36 @@
+Quit?
+
+Quit?
+#71Data has been changed.
+
+You have no POKéMON suitable for battle in your party.
+
+Saving...
+
+Save and quit
+
+Quit without saving
+
+Cancel
+
+Yes
+
+No
+
+Saving...
+
+Data can't be saved in #01P's Game Pak.
+
+The Game Pak or the data has been changed.
+
+<COL1,PUSH,240,120,30,255>Without turning off <COL1,POP>the N64 Control Deck,
+remove the Game Boy Game Pak and set the
+Game Pak in the Transfer Pak again.
+
+
+
+
+
+
+
+
diff --git a/stadiumgs/text/0x1d94e70.txt b/stadiumgs/text/0x1d94e70.txt
new file mode 100644
index 0000000..80e72f1
--- /dev/null
+++ b/stadiumgs/text/0x1d94e70.txt
@@ -0,0 +1,133 @@
+Select the DEX mode.
+
+OPTION
+
+SEARCH
+
+SEEN
+
+CAUGHT
+
+OWN
+
+ POKéMON
+
+HT
+
+WT
+
+
+
+lbs
+
+New POKéDEX
+
+Old POKéDEX
+
+A to Z
+
+Sequence caught
+
+A to Z
+
+Cancel
+
+New POKéDEX
+
+Old POKéDEX
+
+A to Z
+
+UNOWNDEX
+
+Start search
+
+Cancel
+
+Select POKéMON to
+be listed
+
+Search results
+
+#01 kind(s) found
+
+Choose the POKéMON Type(s) to be searched
+and start.
+
+List by evolved forms of POKéMON
+
+List POKéMON by No.
+
+List POKéMON in alphabetical order
+
+Record UNOWN in the sequence caught
+
+Re-order
+
+Enlarge
+
+Search Type 1
+
+Search Type 2
+
+That Type was not found in the POKéDEX.
+
+None
+
+Searching...
+
+???
+
+???
+
+angry
+
+bear
+
+chase
+
+direct
+
+engage
+
+find
+
+give
+
+help
+
+increase
+
+join
+
+keep
+
+laugh
+
+make
+
+nuzzle
+
+observe
+
+perform
+
+quicken
+
+reassure
+
+search
+
+tell
+
+undo
+
+vanish
+
+want
+
+xxxxx
+
+yield
+
+zoom
diff --git a/stadiumgs/text/0x1d959b0.txt b/stadiumgs/text/0x1d959b0.txt
new file mode 100644
index 0000000..27a465c
--- /dev/null
+++ b/stadiumgs/text/0x1d959b0.txt
@@ -0,0 +1,511 @@
+DUMMY1
+
+DUMMY2
+
+JOHTO
+
+KANTO
+
+#25's NEST
+
+GB MAP ON
+
+GB MAP OFF
+
+AREA UNKNOWN
+
+
+
+(Level #51)
+
+(Levels #52 ~ #53)
+
+<TEX,6>
+
+<TEX,7>
+
+<TEX,8>
+
+May be found by HEADBUTTing trees.
+
+<TEX,5>
+
+Bug Catching Contest
+
+<TEX,0>
+
+<TEX,1>
+
+<TEX,2>
+
+<TEX,3><TEX,0><TEX,1><TEX,2>
+
+Maybe
+
+Rarely
+
+Not often
+
+Sometimes
+
+Usually
+
+Often
+
+Abundant
+
+Always
+
+VERMILION CITY
+
+DIGLETT's CAVE
+
+ROUTE 7
+
+ROUTE 8
+
+ROUTE 9
+
+ROCK TUNNEL
+
+ROUTE 10
+
+POWER PLANT
+
+LAVENDER TOWN
+
+LAV RADIO TOWER
+
+CELADON CITY
+
+SAFFRON CITY
+
+ROUTE 11
+
+ROUTE 12
+
+ROUTE 13
+
+ROUTE 14
+
+ROUTE 15
+
+ROUTE 16
+
+ROUTE 17
+
+ROUTE 18
+
+FUCHSIA CITY
+
+ROUTE 19
+
+ROUTE 20
+
+SEAFOAM ISLANDS
+
+CINNABAR ISLAND
+
+ROUTE 21
+
+ROUTE 22
+
+VICTORY ROAD
+
+ROUTE 23
+
+INDIGO PLATEAU
+
+ROUTE 26
+
+ROUTE 27
+
+TOHJO FALLS
+
+ROUTE 28
+
+PALLET TOWN
+
+ROUTE 1
+
+VIRIDIAN CITY
+
+ROUTE 2
+
+PEWTER CITY
+
+ROUTE 3
+
+MT. MOON
+
+ROUTE 4
+
+CERULEAN CITY
+
+ROUTE 24
+
+ROUTE 25
+
+ROUTE 5
+
+UNDERGROUND
+
+ROUTE 6
+
+NEW BARK TOWN
+
+ROUTE 29
+
+CHERRYGROVECITY
+
+ROUTE 30
+
+ROUTE 31
+
+VIOLET CITY
+
+SPROUT TOWER
+
+ROUTE 32
+
+RUINS OF ALPH
+
+UNION CAVE
+
+ROUTE 33
+
+AZALEA TOWN
+
+SLOWPOKE WELL
+
+ILEX FOREST
+
+ROUTE 34
+
+GOLDENROD CITY
+
+RADIO TOWER
+
+ROUTE 35
+
+NATIONAL PARK
+
+ROUTE 36
+
+ROUTE 37
+
+ECRUTEAK CITY
+
+TIN TOWER
+
+BURNED TOWER
+
+ROUTE 38
+
+ROUTE 39
+
+OLIVINE CITY
+
+LIGHTHOUSE
+
+ROUTE 40
+
+WHIRL ISLANDS
+
+ROUTE 41
+
+CIANWOOD CITY
+
+ROUTE 42
+
+MT. MORTAR
+
+MAHOGANY TOWN
+
+ROUTE 43
+
+LAKE OF RAGE
+
+ROUTE 44
+
+ICE PATH
+
+BLACKTHORN CITY
+
+DRAGON's DEN
+
+ROUTE 45
+
+DARK CAVE
+
+ROUTE 46
+
+SILVER CAVE
+
+PALLET TOWN
+
+ROUTE 1
+
+VIRIDIAN CITY
+
+ROUTE 2
+
+VIRIDIAN FOREST
+
+DIGLETT's CAVE
+
+PEWTER CITY
+
+ROUTE 3
+
+MT. MOON
+
+ROUTE 4
+
+CERULEAN CITY
+
+ROUTE 24
+
+ROUTE 25
+
+SEA COTTAGE
+
+ROUTE 5
+
+ROUTE 6
+
+VERMILION CITY
+
+S.S. ANNE
+
+ROUTE 9
+
+ROCK TUNNEL
+
+ROUTE 10
+
+LAVENDER TOWN
+
+POKéMON TOWER
+
+ROUTE 8
+
+ROUTE 7
+
+CELADON CITY
+
+SAFFRON CITY
+
+ROUTE 11
+
+ROUTE 12
+
+ROUTE 13
+
+ROUTE 14
+
+ROUTE 15
+
+ROUTE 16
+
+ROUTE 17
+
+ROUTE 18
+
+FUCHSIA CITY
+
+SAFARI ZONE
+
+ROUTE 19
+
+SEAFOAM ISLANDS
+
+ROUTE 20
+
+CINNABAR ISLAND
+
+ROUTE 21
+
+ROUTE 22
+
+ROUTE 23
+
+VICTORY ROAD
+
+INDIGO PLATEAU
+
+POWER PLANT
+
+2F
+
+3F
+
+2F
+
+3F
+
+4F
+
+5F
+
+6F
+
+7F
+
+8F
+
+9F
+
+1F
+
+B1F
+
+ABOVE GROUND
+
+UNDERGROUND
+
+1F
+
+B1F
+
+B2F
+
+B1F
+
+B2F
+
+1F - 2F
+
+1F REAR
+
+2F REAR
+
+B1F
+
+1F
+
+B1F
+
+B2F
+
+B2F
+
+B3F
+
+(A)1F
+
+(B)1F
+
+1F/B1F/B2F/B3F
+
+(D)B1F
+
+(E)1F
+
+B1F (Hall)
+
+B2F - (WATERFALL) - B4F
+
+B4F (LUGIA's CHAMBER)
+
+ENTRANCE
+
+CAVE 1F
+
+CAVE 1F ~ 2F
+
+CAVE 2F REAR
+
+CAVE 2F CHAMBER
+
+VIOLET/CHERRYGROVE SIDE
+
+BLACKTHORN SIDE
+
+OLIVINE CITY
+
+OLIVINE PORT
+
+VERMILION CITY
+
+VERMILION PORT
+
+1F
+
+B1F
+
+CINNABAR TOWN
+
+POKéMON MANSION 1F
+
+POKéMON MANSION 2F
+
+POKéMON MANSION 3F
+
+POKéMON MANSION B1F
+
+AREA 1
+
+AREA 2
+
+AREA 3
+
+CENTER AREA
+
+1F
+
+2F
+
+3F
+
+B2F
+
+B1F
+
+B2F
+
+B3F
+
+B4F
+
+
+
+1F
+
+B1F
+
+B2F
+
+
+
+
+
+B1F
+
+
+
+1F
+
+CERULEAN CITY
+
+CERULEAN CAVE 1F
+
+CERULEAN CAVE 2F
+
+CERULEAN CAVE B1F
+
+3F
+
+4F
+
+5F
+
+6F
+
+7F
+
+
+
+
+
+
diff --git a/stadiumgs/text/0x1d96770.txt b/stadiumgs/text/0x1d96770.txt
new file mode 100644
index 0000000..6e90b6f
--- /dev/null
+++ b/stadiumgs/text/0x1d96770.txt
@@ -0,0 +1,129 @@
+Choose the Combatants
+
+Please Select Rules
+
+Select the Stage
+
+Check Rules
+
+#01/#02
+
+COM
+
+Hard
+
+Normal
+
+Easy
+
+POKé BALL
+
+GREAT BALL
+
+ULTRA BALL
+
+MASTER BALL
+
+ANYTHING GOES
+
+L
+
+1 ~ 100
+
+PRIME CUP Rules
+
+L
+
+1 ~ 100
+
+POKé CUP Rules
+
+L
+
+50 ~ 55
+
+LITTLE CUP Rules
+
+L
+
+5 only
+
+CHALLENGE CUP Rules
+
+
+
+
+
+Edit Rules
+
+
+
+
+
+Random Select
+
+FREE BATTLE
+
+POKé CUP
+
+CHALLENGE CUP
+
+LITTLE CUP
+
+PRIME CUP
+
+CLASSROOM
+
+VIOLET GYM
+
+AZALEA GYM
+
+GOLDENROD GYM
+
+ECRUTEAK GYM
+
+CIANWOOD GYM
+
+OLIVINE GYM
+
+TEAM ROCKET
+
+MAHOGANY TOWN
+
+BLACKTHORN CITY
+
+ELITE FOUR / WILL
+
+ELITE FOUR / KOGA
+
+ELITE FOUR / BRUNO
+
+ELITE FOUR / KAREN
+
+CHAMPION
+
+VERMILION CITY
+
+SAFFRON CITY
+
+CERULEAN CITY
+
+CELADON CITY
+
+FUCHSIA CITY
+
+PEWTER CITY
+
+CINNABAR GYM
+
+VIRIDIAN CITY
+
+SILVER CAVE
+
+VS RIVAL
+
+???
+
+FREE BATTLE
+
+RULE SELECT
diff --git a/stadiumgs/text/0x1d96b50.txt b/stadiumgs/text/0x1d96b50.txt
new file mode 100644
index 0000000..4c02206
--- /dev/null
+++ b/stadiumgs/text/0x1d96b50.txt
@@ -0,0 +1,33 @@
+Ninten
+
+Trainer
+
+Demo
+
+COM
+
+#01P
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/stadiumgs/text/0x1d96bd0.txt b/stadiumgs/text/0x1d96bd0.txt
new file mode 100644
index 0000000..1968fc2
--- /dev/null
+++ b/stadiumgs/text/0x1d96bd0.txt
@@ -0,0 +1,45 @@
+LITTLE CUP
+
+POKé CUP
+
+CHALLENGE CUP
+
+PRIME CUP
+
+L5 only
+
+L50 ~ 55
+
+L1 ~ 100
+
+
+
+<LINE,23><DIST,1>A tournament open only to L5 POKéMON.
+Your true abilities may become apparent.
+
+<LINE,23><DIST,1>The official POKéMON League tournament.
+Hone your skills to become the champ!
+
+<LINE,23><DIST,1>Battle in this CUP tournament using a preselected team.
+Can you handle lots of different kinds of POKéMON?
+
+<LINE,23><DIST,1>The ultimate tournament without level restrictions.
+Let it all hang out!
+
+
+
+STADIUM
+
+COM
+
+RULES
+
+
+
+
+
+
+
+
+
+
diff --git a/stadiumgs/text/0x1d96e20.txt b/stadiumgs/text/0x1d96e20.txt
new file mode 100644
index 0000000..f2982be
--- /dev/null
+++ b/stadiumgs/text/0x1d96e20.txt
@@ -0,0 +1,33 @@
+Trainer
+
+COM
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/stadiumgs/text/0x1d96e90.txt b/stadiumgs/text/0x1d96e90.txt
new file mode 100644
index 0000000..6f019a7
--- /dev/null
+++ b/stadiumgs/text/0x1d96e90.txt
@@ -0,0 +1,34 @@
+I didn't think you'd make it this far.
+Come on! Let's settle this now!
+
+Rules
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/stadiumgs/text/0x1d96f40.txt b/stadiumgs/text/0x1d96f40.txt
new file mode 100644
index 0000000..978c1d7
--- /dev/null
+++ b/stadiumgs/text/0x1d96f40.txt
@@ -0,0 +1,144 @@
+PEWTER GYM
+
+CERULEAN CITY
+
+VERMILION CITY
+
+CELADON CITY
+
+FUCHSIA CITY
+
+SAFFRON GYM
+
+CINNABAR GYM
+
+VIRIDIAN CITY
+
+GYM LEADER
+
+TO GIOVANNI's TOWER
+
+ELITE FOUR
+
+RIVAL
+
+Obtained the key from GIOVANNI and opened the
+gates to the final castle.
+
+JOHTO GYM LEADER CASTLE
+
+JOHTO GYM LEADER CASTLE
+
+KANTO GYM LEADER CASTLE
+
+FALKNER
+
+BUGSY
+
+WHITNEY
+
+MORTY
+
+CHUCK
+
+JASMINE
+
+TEAM ROCKET
+
+PRYCE
+
+CLAIR
+
+ELITE FOUR
+
+LANCE
+
+LT.SURGE
+
+SABRINA
+
+MISTY
+
+ERIKA
+
+JANINE
+
+BROCK
+
+BLAINE
+
+BLUE
+
+RED
+
+ROUND-2
+
+Rules
+
+KANTO GYM LEADER CASTLE
+
+Cancel
+
+JOHTO GYM LEADER CASTLE
+
+#35 LEADER
+
+<LINE,26><DIST,1>Before you go any further, let's see
+how you'll fare against us, TEAM ROCKET!
+
+<LINE,26><DIST,1>You won through the ranks to reach me.
+I'm impressed. We, the ELITE FOUR,
+will face you from here.
+
+<LINE,26><DIST,1>It looks like even the ELITE FOUR couldn't stop you.
+I'm your last opponent in the JOHTO CASTLE!
+
+<LINE,26><DIST,1>You defeated all eight of us.
+You've earned the right to challenge the final
+trainer in the KANTO GYM LEADER CASTLE.
+
+VIOLET GYM
+
+AZALEA GYM
+
+GOLDENROD GYM
+
+ECRUTEAK GYM
+
+CIANWOOD GYM
+
+OLIVINE GYM
+
+TEAM ROCKET
+
+MAHOGANY GYM
+
+BLACKTHORN GYM
+
+ELITE FOUR
+
+PEWTER GYM
+
+CERULEAN GYM
+
+VERMILION GYM
+
+CELADON GYM
+
+FUCHSIA GYM
+
+SAFFRON GYM
+
+CINNABAR GYM
+
+VIRIDIAN GYM
+
+CHAMPION
+
+???
+
+<LINE,26><DIST,1>I concede defeat. You might have what it takes
+to prevail over KANTO's GYM LEADERs.
+
+<LINE,26><DIST,1>So you're the trainer who conquered
+JOHTO CASTLE. Come on, I'll take you on anytime.
diff --git a/stadiumgs/text/0x1d9bce0.txt b/stadiumgs/text/0x1d9bce0.txt
new file mode 100644
index 0000000..14ddcac
--- /dev/null
+++ b/stadiumgs/text/0x1d9bce0.txt
@@ -0,0 +1,33 @@
+Number of tries: #03
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/stadiumgs/text/0x1d9bd50.txt b/stadiumgs/text/0x1d9bd50.txt
new file mode 100644
index 0000000..2209bd1
--- /dev/null
+++ b/stadiumgs/text/0x1d9bd50.txt
@@ -0,0 +1,71 @@
+Welcome to POKéMON TRADE SERVICE!
+
+PARTY
+
+Game Paks for trading POKéMON
+
+Choose the Game Paks for trading.
+
+?????
+
+*****
+
+Are these OK?
+
+Yes
+
+No
+
+This Game Pak can't be used.
+
+No save file found.
+
+This Game Pak wasn't saved at a
+POKéMON CENTER.
+
+There is no POKéDEX.
+
+NAME/
+
+OT/
+
+ID/
+
+?????
+
+Trade?
+
+Yes
+
+No
+
+Save and quit
+
+Save and continue
+
+Quit without saving
+
+The trade was successful.
+
+Saving...
+
+Your trading partner's Game Pak is <TEX,0>.
+Because of it, you can't trade:
+-New POKéMON
+-Any POKéMON with a new move
+-Any POKéMON holding MAIL
+-An EGG
+
+Your trading partner's POKéMON is
+holding MAIL. It can only be traded
+with a POKéMON in your party.
+
+Your trading partner's POKéMON is not
+in the party. It cannot be traded
+with your POKéMON holding MAIL.
+
+You can't trade because there won't be a single useable
+POKéMON in your party.
+
+This POKéMON's data is corrupted.
+It cannot be traded.
diff --git a/stadiumgs/text/0x1dc61e0.txt b/stadiumgs/text/0x1dc61e0.txt
new file mode 100644
index 0000000..1d2cbcf
--- /dev/null
+++ b/stadiumgs/text/0x1dc61e0.txt
@@ -0,0 +1,47 @@
+\CU to Menu
+
+Loading...
+
+Saving...
+
+Menu
+
+\RContinue
+
+ Exit this Menu\n and continue with\n the Game Boy POKéMON.
+
+\RQuit
+
+ Quit Game Boy POKéMON\n and return to\n POKéMON STADIUM 2.
+
+ Did you save?
+
+ Is it OK to quit?
+
+\RYes
+
+\RNo
+
+\RHelp/Settings
+
+ The START and SELECT\n settings may be changed.
+
+\CR Button to\ndouble the speed
+
+Settings
+
+None
+
+ Press once to double \nthe POKéMON game's speed.
+
+ Each time you press,\n the POKéMON game's\n speed changes.
+
+\B Button to cancel
+
+Save Error
+
+Leaving your N64 turned ON,\ndetach the GB Game Pak,\nthen re-attach it.
+
+The GB Game Pak or\nthe data has been changed.
+
+Loading... Please, wait.
diff --git a/stadiumgs/text/0x1dc64f0.txt b/stadiumgs/text/0x1dc64f0.txt
new file mode 100644
index 0000000..2c93a68
--- /dev/null
+++ b/stadiumgs/text/0x1dc64f0.txt
@@ -0,0 +1,175 @@
+Battle Data
+
+Friend's Data
+
+Organize Data
+
+The battle data of the N64 Game Pak
+or the GB Crystal Game Pak may be
+used for watching battles and
+battling trainers.
+
+You may battle using your Friend's
+Data that was traded peer to peer.
+
+Move or delete Battle Data, Friend's
+Data or Rule Data to and from the
+N64 Game Pak.
+
+Battle Data
+
+Crystal version
+
+N64 Game Pak
+
+Friend's Data
+
+Crystal version
+
+N64 Game Pak
+
+Organize Data
+
+Battle Data
+
+Friend's Data
+
+Rule Data
+
+Select VS Battle Data
+
+Battle
+
+Rules
+
+Quit
+
+Watch Battle
+
+Battle
+
+Check Rules
+
+Battle Data of POKéMON Crystal.
+
+Stadium Battle Data
+
+Select a Friend's Data
+
+VS Battle
+
+Cancel
+
+Crystal version Friend's Data
+
+N64 Friend's Data
+
+Organize Data/Battle Data
+
+Organize Data/Friend's Data
+
+Organize Data/Rule Data
+
+Move to N64
+
+View
+
+Re-order
+
+Void
+
+Crystal version
+
+N64 Game Pak
+
+Move Crystal version Battle Data to N64 Game Pak
+
+Move Crystal version Friend's Data to N64 Game Pak
+
+Move Crystal version Rule Data to N64 Game Pak
+
+Check Battle Data
+
+Check Friend's Data
+
+Check Rule Data
+
+Re-order N64 Game Pak data
+
+Delete N64 Game Pak data
+
+VS
+
+There is no data to re-order.
+
+There is no data to delete.
+
+There is no data to check.
+
+There is no data to move.
+
+The N64 Game Pak is full of Battle Data.
+
+The N64 Game Pak is full of Friend's Data.
+
+The N64 Game Pak is full of Rule Data.
+
+Select rules.
+
+Battle against which side?
+
+There is no data.
+
+No POKéMON are in your party.
+
+Your party POKéMON can't battle.
+
+How to play
+
+Mobile Stadium Instructions
+
+How to Play 1
+
+How to Play 2
+
+How to Play 3
+
+Level
+
+Hard
+
+Normal
+
+Easy
+
+COM's Level
+
+It can't be returned to Crystal version. Is that OK?
+
+Delete data?
+
+Yes
+
+No
+
+Is it OK to change the data organize?
+
+Save and quit.
+
+Quit without saving.
+
+Cancel
+
+A POKéMON does not meet the rule.
+
+No POKéMON are in your party.
+
+You need six POKéMON in the party.
+
+The combined levels of the three lowest-level POKéMON exceed #01.
+
+Choose your destination.
+
+Saving over the N64 Game Pak
+
+Saving...
diff --git a/stadiumgs/text/0x1dc6dc0.txt b/stadiumgs/text/0x1dc6dc0.txt
new file mode 100644
index 0000000..971d5f0
--- /dev/null
+++ b/stadiumgs/text/0x1dc6dc0.txt
@@ -0,0 +1,51 @@
+NAME
+
+LEVEL
+
+OT
+
+RENTAL
+
+HALL OF FAME
+
+#03 POKéMON are
+represented.
+
+Congratulations!
+
+POKé CUP
+
+POKé CUP
+
+POKé CUP
+
+PETIT CUP
+
+PIKA CUP
+
+PRIME CUP
+
+GYM LEADER CASTLE
+
+The Game Pak
+can't be
+used.
+
+Save file not
+found.
+
+The Game Pak
+wasn't saved
+at a POKéMON
+CENTER.
+
+POKéDEX not
+found.
+
+Please select a Game Boy Game Pak.
+
+A POKéMON Game Pak is not inserted. Turn the
+N64 Control Deck OFF, then insert the Game
+Pak.
+
+PRESS START
diff --git a/stadiumgs/text/0x1dc6fc0.txt b/stadiumgs/text/0x1dc6fc0.txt
new file mode 100644
index 0000000..af7e106
--- /dev/null
+++ b/stadiumgs/text/0x1dc6fc0.txt
@@ -0,0 +1,33 @@
+BOX#02
+
+N64 BOX#02
+
+Trainer
+
+Mystery
+
+Mystery2
+
+Good Morning!
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/stadiumgs/text/0x1dc7610.txt b/stadiumgs/text/0x1dc7610.txt
new file mode 100644
index 0000000..70b0d01
--- /dev/null
+++ b/stadiumgs/text/0x1dc7610.txt
@@ -0,0 +1,77 @@
+RULE EDIT
+
+Make rules
+
+Change rules
+
+Delete rules
+
+Re-ordering
+
+Cancel
+
+Rule name
+
+Qualifying POKéMON
+
+POKéMON level
+
+Maximum 3 POKéMON level total
+
+Use items?
+
+Hold identical items?
+
+OK
+
+#03 <FONT,PUSH,16>kind(s)<FONT,POP>
+
+(No restrictions)
+
+Up to
+
+
+
+Use
+
+Don't use
+
+Hold
+
+Don't hold
+
+<COL1,PUSH,100,130,255,255><COL1,PUSH,100,130,255,255>Blue panels<COL1,POP> (qualifying POKéMON)
+
+Select/Deselect
+
+The rules devised here may be used for
+Event Battles and Free Battles.
+
+There is no more room for rules. If you
+want to add more rules, delete
+unnecessary rules.
+
+Change which rules?
+
+There are no rules.
+
+The rules can't be re-ordered.
+
+Delete which rule?
+
+Re-order which rule?
+
+Delete this rule?
+
+Exchange with which rule?
+
+Yes
+
+No
+
+---------
+
+Please select at least six
+kinds.
+
+Edit rule #01
diff --git a/stadiumgs/text/0x1dc79a0.txt b/stadiumgs/text/0x1dc79a0.txt
new file mode 100644
index 0000000..b489571
--- /dev/null
+++ b/stadiumgs/text/0x1dc79a0.txt
@@ -0,0 +1,135 @@
+GOLBONY
+
+GOLER
+
+GOLBINE
+
+BATTSTER
+
+HANSTER
+
+ANSTLEY
+
+CHENYSET
+
+SEYCHUN
+
+PICHUP
+
+PICHUR
+
+PIKCHO
+
+PICHEPS
+
+PIKAUP
+
+PIKOPON
+
+CHUPAN
+
+KACHUPAN
+
+GEPSTON
+
+TOGETSON
+
+OGETIP
+
+GEPIGOP
+
+MANOYE
+
+OMER
+
+MANNY
+
+NYTERO
+
+CLEFSOR
+
+FANCLE
+
+EFFACLE
+
+CLEYFOR
+
+IGGLUE
+
+IGGYBOO
+
+LUBUIG
+
+BUFFBON
+
+VEEON
+
+EVONEE
+
+EEVOTE
+
+EVVOR
+
+PHANUP
+
+DONPOM
+
+DONFORST
+
+PHANTES
+
+BIRDIOT
+
+BIRDIOS
+
+DELBONT
+
+DOLION
+
+PINCHER
+
+POCHON
+
+POCKER
+
+PINSING
+
+THERSLIP
+
+SCYPON
+
+SLITORE
+
+CYEON
+
+SLICER
+
+DICER
+
+CHOPPER
+
+CUTTER
+
+TOPERMOT
+
+OMERTOP
+
+TOPPAN
+
+TOFLIPEY
+
+MIMOLY
+
+MOGUTE
+
+MIMEON
+
+MIEMR
+
+TRETUL
+
+SENTREAN
+
+NESTRAL
+
+SENTRIAD
diff --git a/stadiumgs/text/0x1dc7cc0.txt b/stadiumgs/text/0x1dc7cc0.txt
new file mode 100644
index 0000000..308d421
--- /dev/null
+++ b/stadiumgs/text/0x1dc7cc0.txt
@@ -0,0 +1,46 @@
+Yes
+
+No
+
+TYPE/
+
+POWER/
+
+ACCURACY/
+
+---
+
+What? #26 is evolving!
+
+Huh? #26 stopped evolving!
+
+Congratulations! Your #26
+evolved into #34!
+
+#32 was sent to #21.
+
+#26 learned #65!
+
+#26 is trying to learn
+#65.
+
+But #26 can't learn more than
+four moves.
+
+Delete an older move to make room for
+#65?
+
+#26 did not learn #65.
+
+Stop learning #65?
+
+If #65 is learned, this POKéMON
+cannot be moved to <TEX,1>.
+Is that OK?
+
+Which move should
+be forgotten?
+
+OK?
+
+?????
diff --git a/stadiumgs/text/0x1dc9720.txt b/stadiumgs/text/0x1dc9720.txt
new file mode 100644
index 0000000..9840bef
--- /dev/null
+++ b/stadiumgs/text/0x1dc9720.txt
@@ -0,0 +1,1467 @@
+MEDIUM
+
+COOLTRAINER
+
+COOLTRAINER
+
+BEAUTY
+
+OFFICER
+
+POKéMANIAC
+
+SWIMMER♂
+
+BURGLAR
+
+BLACKBELT
+
+GUITARIST
+
+CAMPER
+
+PSYCHIC
+
+GENTLEMAN
+
+JUGGLER
+
+SCHOOLBOY
+
+SKIER
+
+TEACHER
+
+POKéFAN
+
+POKéFAN
+
+YOUNGSTER
+
+FISHERMAN
+
+BIRD KEEPER
+
+SCIENTIST
+
+SWIMMER♀
+
+PICNICKER
+
+FIREBREATHER
+
+TWINS
+
+SAILOR
+
+SAGE
+
+BIKER
+
+BOARDER
+
+KIMONO GIRL
+
+LASS
+
+BUG CATCHER
+
+HIKER
+
+SUPER NERD
+
+ROCKET
+
+ROCKET
+
+CHAMPION
+
+ELITE FOUR
+
+GYM LEADER
+
+POKéMON TRAINER
+
+RIVAL
+
+ROCKET
+
+ROCKET
+
+RIVAL
+
+RIVAL
+
+RIVAL
+
+RIVAL
+
+RIVAL
+
+RIVAL
+
+RIVAL
+
+RIVAL
+
+RIVAL
+
+RIVAL
+
+RIVAL
+
+RIVAL
+
+RIVAL
+
+RIVAL
+
+RIVAL
+
+RIVAL
+
+RIVAL
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
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+
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+
+
+
+
+
+
+
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+
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+
+
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+
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+
+
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+
+
+
+
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diff --git a/stadiumgs/text/0x1dcab90.txt b/stadiumgs/text/0x1dcab90.txt
new file mode 100644
index 0000000..db2129b
--- /dev/null
+++ b/stadiumgs/text/0x1dcab90.txt
@@ -0,0 +1,33 @@
+Making VS
+
+Initialize
+
+Save
+
+Done
+
+Suck up
+
+Battle Name
+
+Long Name
+
+AI
+
+This Game Pak can't be used as carrier.
+
+Not initialized as a carrier.
+
+No VS data exist.
+
+Game Pak can't be found.
+
+Battle name is not set.
+
+Long Name is not set.
+
+AI number is not set.
+
+
+
+
diff --git a/stadiumgs/text/academy/academy.txt b/stadiumgs/text/academy/academy.txt
new file mode 100644
index 0000000..8e3b8ad
--- /dev/null
+++ b/stadiumgs/text/academy/academy.txt
@@ -0,0 +1,316 @@
+<LINE,24>Would you like to sit in on some CLASSes?
+You're sure to learn something useful.
+
+<LINE,24>How about some mental gymnastics?
+Quiz yourself or challenge some friends.
+
+<LINE,24>The LIBRARY has all sorts of handy reference
+materials--from details on POKéMON and their
+moves to info on items and type match-ups.
+
+<LINE,24>Exercise your battle skills. Grow smarter
+and stronger to go to the next CLASS.
+
+Which CLASS are you in?
+
+Test your battle knowledge. Grow smarter
+and stronger to go to the next CLASS.
+
+Which CLASS would you like to try?
+
+TEST
+
+BADGE
+
+CLASS
+
+LIBRARY
+
+CLASSROOM
+
+SKILL TEST
+
+WISDOM TEST
+
+CLASS
+
+EARL's POKéMON CLASS
+
+LIBRARY
+
+QUIZ
+
+SKILL TEST
+
+WISDOM TEST
+
+EARL's CLASS
+
+<COL1,PUSH,230,220,100,255>TRAINER
+CLASS<COL1,POP>
+
+<COL1,PUSH,100,219,100,255>GYM LEADER
+CLASS<COL1,POP>
+
+<COL1,PUSH,70,160,255,255>ELITE FOUR
+CLASS<COL1,POP>
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+<LINE,24>Would you like to study in a CLASSROOM? You
+could sit in on a lecture or take a test just for
+practice. Feel free to drop by any time!
+
+<LINE,24>The LIBRARY has all sorts of handy reference
+materials--from details on POKéMON and their
+moves to info on items and type match-ups.
+
+
+
+
+
+
+
+Do your best!
+
+<LINE,24>You passed both tests with flying colors.
+Congratulations!
+
+<LINE,24>In honor of your outstanding achievement, I
+award you this MEDAL for advancement!
+
+<LINE,24>Now move ahead to the next CLASS. And be
+sure to keep up the good work!
+
+<LINE,24>Sorry, but I have nothing
+ left to teach you.
+
+<LINE,24>Now head over to the STADIUM and work on
+improving your skill. Best of luck!
+
+<LINE,24>Come to my CLASSROOM! Listen to my lecture
+or practice in battle. If you pass the tests,
+you can go to the next CLASS.
+
+<LINE,24>Attend the TRAINER CLASS lecture, then try
+out your new-found knowledge in battle!
+
+<LINE,24>This one-on-one lesson is perfect for
+students in the GYM LEADER CLASS.
+
+<LINE,24>I recommend that all students in the
+ELITE FOUR CLASS attend this lecture.
+
+<LINE,24>Test your wisdom with this simple quiz.
+
+<LINE,24>Test your wisdom with these challenging
+questions.
+
+<LINE,24>Test your wisdom with this advanced-level
+exam.
+
+<LINE,24>Test your skill in a battle against your
+classmates.
+
+<LINE,24>Test your skill in a battle against new,
+tougher students.
+
+<LINE,24>Test your skill in a battle against the
+Academy's most advanced students.
+
+You are in the TRAINER CLASS.
+
+You are in the GYM LEADER CLASS.
+
+You are in the ELITE FOUR CLASS.
+
+<LINE,24>The TRAINER CLASS lecture. Thanks for
+paying attention to the whole thing!
+
+<LINE,24>The GYM LEADER CLASS lecture. I am happy
+that you always pay attention.
+
+<LINE,24>The ELITE FOUR CLASS lecture. Thank you
+very much for listening to everything.
+
+<LINE,24>Test your wisdom... You've already passed!
+It's good to review, though.
+
+<LINE,24>Test your wisdom... You've already passed!
+Review to make your knowledge stronger.
+
+<LINE,24>Test your wisdom... You've already passed!
+Review so you don't forget what you learned.
+
+<LINE,24>Test your skill... You've already passed!
+JONATHAN and NANCY were disappointed!
+
+<LINE,24>Test your skill... You've already passed!
+Were TAMMY and DUSTIN strong opponents?
+
+<LINE,24>Test your skill... You've already passed!
+You're the toughest student at the Academy!
+
+<COL1,PUSH,255,160,210,255><COL2,PUSH,255,91,198,255>CLASS<COL1,POP><COL2,POP>
+
+<COL1,PUSH,255,160,210,255><COL2,PUSH,255,91,198,255>LECTURE<COL1,POP><COL2,POP>
+
+<COL1,PUSH,255,160,210,255><COL2,PUSH,255,91,198,255>TEST<COL1,POP><COL2,POP>
+
+<COL1,PUSH,255,160,210,255><COL2,PUSH,255,91,198,255>MEDAL<COL1,POP><COL2,POP>
+
+<LINE,24>Since you have collected all the <TEX,1>s
+ from this class, you've earned this gift!
+
+<LINE,24>I present to you this CLASS-advancement
+MEDAL!
+
+<LINE,24>Now you can study harder in a higher CLASS.
+
+<LINE,24>Since you passed all the classes...
+
+<LINE,24>You can now read more <TEX,0>
+at the LIBRARY!!
+
+<LINE,24>Now go on outside and keep working toward
+your goals! Good luck!
+
+<LINE,24>If you collect the three TRAINER CLASS<TEX,1>,
+you will receive a medal here.
+
+<LINE,24>If you collect the three GYM LEADER CLASS<TEX,1>,
+you will receive a medal here.
+
+<LINE,24>If you collect the three ELITE FOUR CLASS<TEX,1>,
+you will receive a medal here.
+
+<LINE,24>A PICHU MEDAL! It's a reward for all your
+hard work!
+
+<LINE,24>A shiny PIKACHU MEDAL! Carry it as proof of
+your determined efforts!
+
+<LINE,24>The RAICHU MEDAL represents your toil
+and effort. Congratulations! You earned it!
+
+1 -Mobile Stadium
+
+2 -Play with Battle Data
+
+3 -Play with a Friend's Data
+
+4 -Rules Data
+
+5 -Organize Data
+
+<FONT,PUSH,20><COL1,PUSH,110,150,255,255>
+
+<LINE,33>
+
+<FONT,PUSH,20><COL1,PUSH,110,150,255,255>
+
+<LINE,33>
+
+<FONT,PUSH,20><COL1,PUSH,110,150,255,255>***<COL1,POP><FONT,POP>What is Battle Data?<FONT,PUSH,20><COL1,PUSH,110,150,255,255>***<COL1,POP><FONT,POP>
+
+<LINE,33>This is information on other trainers, such as which
+POKéMON they used and how they did in battle. You can
+get this data from the Crystal version.
+
+<FONT,PUSH,20><COL1,PUSH,110,150,255,255>***<COL1,POP><FONT,POP>What can you do with a Battle Data?<FONT,PUSH,20><COL1,PUSH,110,150,255,255>***<COL1,POP><FONT,POP>
+What can you do with Battle Data?
+
+<LINE,33>You can check to see how the
+other trainers are doing in
+their battles.
+
+<FONT,PUSH,20><COL1,PUSH,110,150,255,255>How many different Battle Data files are there?
+
+<LINE,33>You can have three Battle Data files on the
+Crystal Game Pak and six files on the N64 Game Pak.
+
+<FONT,PUSH,20><COL1,PUSH,110,150,255,255>What is a Friend's Data?
+
+<LINE,33>
+
+<FONT,PUSH,20><COL1,PUSH,110,150,255,255>***<COL1,POP><FONT,POP>What can you do with your Friend's Data?<FONT,PUSH,20><COL1,PUSH,110,150,255,255>***<COL1,POP><FONT,POP>
+
+<LINE,33>
+
+<LINE,33>You can get new Battle Rules from the Crystal
+Game Pak. Just choose Rule Select on the Options
+menu, then save up to eight rules settings on your N64
+Game Pak.
+
+<LINE,33>Battle Data, Friend's Data and Rule Data can be saved
+to or deleted from the N64 Game Pak.
+These data cannot be saved back to the Crystal
+Game Pak.
+
+<LINE,33>
+
+<LINE,33>
+
+<LINE,33>
+
+<FONT,PUSH,20><COL1,PUSH,110,150,255,255>What is Rule Data?
+
+<FONT,PUSH,20><COL1,PUSH,110,150,255,255>How do I organize data?
+
+
+
+
+
+<LINE,33>A PLAY icon will appear during the demo.
+Press START to quit at any time. You can also
+challenge that trainer.
+
+<LINE,33>
+
+6 -Others
+
+<FONT,PUSH,20><COL1,PUSH,110,150,255,255>***<COL1,POP><FONT,POP>Others<FONT,PUSH,20><COL1,PUSH,110,150,255,255>***<COL2,POP><FONT,POP>
+
+<LINE,33>Once you have saved your Crystal data to the N64, you
+can play without the Crystal Game Pak. You can watch
+a match between the trainers saved in your battle
+data files or play against a Red, Blue or Yellow
+version.
+
+<LINE,33>
+
+
+
+<LINE,33>
+
+<LINE,33>
+
+<LINE,33>
+
+<LINE,34>
+
+<LINE,33>
diff --git a/stadiumgs/text/academy/class.txt b/stadiumgs/text/academy/class.txt
new file mode 100644
index 0000000..84c916f
--- /dev/null
+++ b/stadiumgs/text/academy/class.txt
@@ -0,0 +1,2472 @@
+#02
+
+TRAINER CLASS
+
+GYM LEADER CLASS
+
+ELITE FOUR CLASS
+
+#71Rule<COL1,POP><COL2,POP>
+
+#71New Features<COL1,POP><COL2,POP>
+
+#71Status Problems<COL1,POP><COL2,POP>
+
+#71Type Match-Ups
+
+#71Moves<COL1,POP><COL2,POP>
+
+#71Battles<COL1,POP><COL2,POP>
+
+Common rules
+
+Battle rules
+
+Pre-battle
+
+Level evolution notes
+
+Special evolutions
+
+HOLDing an item
+
+Type changes
+
+Move changes
+
+Residual-effect changes
+
+SPCL.ATK & SPCL.DEF
+
+Status problems
+
+Type combinations
+
+Exploiting weaknesses
+
+Moves & POKéMON types
+
+Support moves
+
+Added effects of moves
+
+Recovery moves
+
+Set damage moves
+
+Moves & tactics
+
+Switching
+
+Physical & special attacks
+
+Dual-type POKéMON
+
+Multiplied damage
+
+Multi-type moves
+
+Reading the situation
+
+Move combos
+
+Situational combos
+
+Reading the foe's moves
+
+<COL1,PUSH,110,150,255,255>*<COL1,POP>
+
+<COL1,PUSH,146,195,255,255>SEISMIC TOSS<COL1,POP>!!
+
+Not thrown!
+
+<LINE,33>Depending on the moves your POKéMON can
+use, there are a number of tactics you can
+devise. Yes, I'm talking about your battle
+strategy. Now listen closely--I'm about to
+discuss the relationship between moves and
+tactics.
+
+<LINE,33>Take, for example, the moves <COL1,PUSH,146,195,255,255>FLY<COL1,POP> and <COL1,PUSH,146,195,255,255>DIG<COL1,POP>.
+
+It flew up high!
+
+It dug a hole!
+
+<LINE,33>Both moves protect the user most of the time
+from taking damage on the first turn. <COL1,PUSH,146,195,255,255>FLY<COL1,POP>
+makes the user fly high into the sky, while
+<COL1,PUSH,146,195,255,255>DIG<COL1,POP> lets the user hide underground. On the
+next turn, the user POKéMON can strike.
+
+<LINE,33>Let me demonstrate how useful a two-turn
+attack can be. Remember that the user won't
+take a hit on the first turn.
+
+<LINE,33>Suppose your opponent uses a move such as
+<COL1,PUSH,146,195,255,255>SOLARBEAM<COL1,POP> or <COL1,PUSH,146,195,255,255>SKULL BASH<COL1,POP> that requires the
+user to charge up for one turn before
+striking. If you immediately use <COL1,PUSH,146,195,255,255>DIG<COL1,POP> or <COL1,PUSH,146,195,255,255>FLY<COL1,POP>,
+your opponent's attack won't strike--it'll
+strike out!
+
+<LINE,33>Since the user won't be hit for an entire
+turn, you can also use these moves just to
+waste time.
+
+<LINE,33>For example, you could poison your opponent,
+inflicting damage on every turn, then use <COL1,PUSH,146,195,255,255>FLY<COL1,POP>
+or <COL1,PUSH,146,195,255,255>DIG<COL1,POP>. Even though your POKéMON won't be
+able to attack, it will avoid getting hit and
+damage will still be done to the opponent.
+
+<LINE,33>Similarly, if the opponent uses a protective
+move such as <COL1,PUSH,146,195,255,255>SAFEGUARD<COL1,POP> or <COL1,PUSH,146,195,255,255>REFLECT<COL1,POP>, keep
+using two-turn moves to waste time over
+the five turns that the protective move
+lasts.
+
+<LINE,33>Are you starting to get the hang of it?
+There is always a way to beat a POKéMON and
+its moves. Try coming up with your own good
+plan before you go for a battle.
+
+<LINE,33>If you win a STADIUM battle without any of
+your POKéMON fainting, you'll earn a continue.
+
+<LINE,33>Of course that would be wonderful, but don't
+just switch POKéMON without first giving it
+some thought. Why, you ask? Let me explain.
+
+<LINE,33>When a POKéMON is in trouble, the trainer's
+first instinct is to switch it. Keeping your
+POKéMON safe certainly is important, but
+don't forget that it takes one full turn to
+switch.
+
+<LINE,33>That means that the POKéMON you bring
+out will be immediately vulnerable to attack.
+Ouch!
+
+<LINE,33>And if that attack inflicts major damage, the
+new POKéMON could be history in just one
+more turn! So instead of helping you,
+switching could put you even deeper in the
+hole.
+
+<LINE,33>Although it may be painful, you might be
+better off to keep the hurt POKéMON in the
+battle until it faints. Although that POKéMON
+will become useless to you, the next POKéMON
+will enter the battle with all of its HP intact.
+
+<LINE,33>I believe that while it's hard to leave a hurt
+POKéMON in battle, it's also a sign of love.
+#71There are times when one must learn to
+endure<COL1,POP><COL2,POP>.
+
+<COL1,PUSH,207,134,251,255>VULPIX<COL1,POP>
+
+<COL1,PUSH,207,134,251,255>NINETALES<COL1,POP>
+
+<LINE,33>Today's topic is "Battling for Beginners."
+I'll teach you everything you need to know,
+from picking your POKéMON to choosing their
+attacks.
+
+This is not a
+waste of time!
+
+2 x 1/2 = 1!
+
+(
+
+)
+
+<LINE,33>Greetings! I'm #71EARL<COL1,POP><COL2,POP>. Whether you want to
+become a mighty trainer or just learn how to
+win more battles, I'm the man to see! Let's
+get started. Today's theme is
+"Brushing up on Basic Rules."
+
+<LINE,33>At the STADIUM there are several CUP
+tournaments and a variety of battles.
+Although each has different restrictions on
+which POKéMON may enter, #71the battle rules
+are virtually identical<COL1,POP><COL2,POP>. Let me begin with
+these basic rules.
+
+<LINE,33>First, choose six POKéMON from your list of
+qualifiers. These six POKéMON will form your
+team.
+
+<LINE,33>Choose the three POKéMON that you want to
+battle from the six on your team. Once you
+have chosen your combatants, the battle will
+get underway!
+
+<LINE,33>To win the tournament, you must defeat all of
+your opponents.
+
+<LINE,33>OK! Give it your best shot!
+
+<LINE,33>There are several battle rules that every
+trainer must obey. It would be best if you
+learn the rules that must be followed #71in all
+battles<COL1,POP><COL2,POP>.
+
+<LINE,33>Two or more POKéMON cannot be frozen
+or asleep at the same time. However, it is
+OK for one POKéMON to be asleep and
+another one to be frozen.
+
+<LINE,33>You cannot use <COL1,PUSH,146,195,255,255>SELFDESTRUCT<COL1,POP> or
+<COL1,PUSH,146,195,255,255>EXPLOSION<COL1,POP> when you and your opponent
+are down to your last POKéMON. If you
+do, you'll automatically lose, even if your
+opponent's POKéMON faints. Also,
+<COL1,PUSH,146,195,255,255>DESTINY BOND<COL1,POP> and <COL1,PUSH,146,195,255,255>PERISH SONG<COL1,POP> will fail.
+
+<LINE,33>Your POKéMON's evolution is a time for
+celebration! It becomes stronger and more
+attractive, so what could there possibly be
+to complain about? Well for one thing,
+POKéMON that evolve by leveling up learn
+moves much more slowly than they did before
+they evolved.
+
+<LINE,33>For example, <COL1,PUSH,207,134,251,255>CUBONE<COL1,POP> can learn <COL1,PUSH,146,195,255,255>BONE RUSH<COL1,POP>
+at Level 41. But its evolved form, <COL1,PUSH,207,134,251,255>MAROWAK<COL1,POP>,
+can't learn that move until it reaches
+Level 53.
+
+<LINE,33>Even though some CUP tournaments have level
+restrictions, you should consider #71canceling
+evolution<COL1,POP><COL2,POP> until your POKéMON have learned
+some desirable moves.
+
+#71Canceling evolution<COL1,POP><COL2,POP>...
+
+To stop an evolution that is in
+progress, simply press the
+B Button.
+
+<LINE,33>Before you let your POKéMON evolve, check
+when it will learn new moves. No need to evolve
+your POKéMON hastily. This kind of preliminary
+work is where your battle actually begins.
+
+<LINE,33>POKéMON that evolve using a STONE such as
+<COL1,PUSH,180,255,134,255>FIRE STONE<COL1,POP> or <COL1,PUSH,180,255,134,255>WATER STONE<COL1,POP> often learn
+extremely few moves after evolution. Even
+though some CUPS have level restrictions,
+rushing evolution may not be a good idea.
+
+<LINE,33>Here's an example. <COL1,PUSH,207,134,251,255>VULPIX<COL1,POP> can use a
+<COL1,PUSH,180,255,134,255>FIRE STONE<COL1,POP> to evolve into <COL1,PUSH,207,134,251,255>NINETALES<COL1,POP>. But
+<COL1,PUSH,207,134,251,255>NINETALES<COL1,POP> can learn only one move,
+<COL1,PUSH,146,195,255,255>FIRE SPIN<COL1,POP>.
+
+<LINE,33>Make your POKéMON learn the moves you want
+them to know before you make them evolve.
+
+<LINE,33>On the other hand, there are some moves that
+can be learned only after evolution. This
+makes for quite a dilemma.
+
+<LINE,33>Moves learned before evolution or those
+learned after evolution? Which should be
+learned and at what levels? Be sure to weigh
+all the options carefully before you evolve
+your POKéMON.
+
+<LINE,33>The same goes for POKéMON that evolve
+through trading or tameness.
+I recommend that you time your
+evolutions based on the #71levels at which your
+POKéMON learn moves<COL1,POP><COL2,POP>.
+
+<LINE,33>Now, everyone. Did you know that a POKéMON
+can battle while HOLDing an item?
+
+<LINE,33>There are many kinds of HOLD items, such as
+those that restore HP and those that
+enhance abilities.
+
+<LINE,33>Take, for example, HOLD items that raise the
+power of specific types of moves.
+<COL1,PUSH,180,255,134,255>MYSTIC WATER<COL1,POP> and <COL1,PUSH,180,255,134,255>BLACK BELT<COL1,POP> are two such
+items. HOLDing these items boosts the power
+of a POKéMON's moves by about ten percent.
+
+<LINE,33><COL1,PUSH,180,255,134,255>HARD STONE<COL1,POP> raises
+the power of ROCK-type
+moves. Suppose we give it to
+the WATER-type POKéMON,
+<COL1,PUSH,207,134,251,255>MARILL<COL1,POP>.
+
+<LINE,33>Be careful! According to #71STADIUM rules<COL1,POP><COL2,POP>,
+#71each POKéMON in your party must HOLD a
+different kind of item <COL1,POP><COL2,POP>. Think about your
+strategy before you hand out items to your
+POKéMON.
+
+<LINE,33>Did you know that two new types
+appeared in the Gold and Silver
+versions? The DARK- and STEEL- types!
+
+<LINE,33>The DARK-type is tough against the
+PSYCHIC-type but weak against the
+FIGHTING-type. STEEL-types are unaf-
+fected by poison but weak against fire.
+
+<LINE,33>There are also some POKéMON that have
+changed types.
+
+<LINE,33><COL1,PUSH,207,134,251,255>MAGNEMITE<COL1,POP> and <COL1,PUSH,207,134,251,255>MAGNETON<COL1,POP> are two such
+POKéMON.
+
+<LINE,33>Type match-ups have changed slightly
+as well.
+
+<LINE,33>GHOST-type moves are now effective
+against PSYCHIC-type POKéMON. BUG-
+type moves are not as effective against
+POISON-type POKéMON as they were
+before. These are some changes.
+
+<LINE,33>Pardon? Oh, you want to know more, do you?
+Then off you go to the LIBRARY! There you
+will find a whole variety of reference
+materials, so it's an excellent place to study
+and review data.
+
+<COL1,PUSH,207,134,251,255>CLEFAIRY<COL1,POP>
+
+<LINE,33>Instead of being just the ELECTRIC-
+type, now they are ELECTRIC- & STEEL-
+type POKéMON. What do you think? Does
+the enhanced DEFENSE this gives them
+make this a welcome change? Or do the
+additional match-up weaknesses outweigh
+the positive aspects?
+
+<LINE,33>*
+
+<LINE,33>The effects and/or damage ratings for some
+moves have also changed. Yes, things are
+certainly a bit different since the days of
+the POKéMON Red, Blue, and Yellow. Be sure to
+learn all you can about these changes!
+
+<LINE,33>First let's review some moves that have
+changed type. <COL1,PUSH,146,195,255,255>BITE<COL1,POP> became a DARK-type
+move, while <COL1,PUSH,146,195,255,255>KARATE CHOP<COL1,POP> became a
+FIGHTING move. Likewise, <COL1,PUSH,146,195,255,255>GUST<COL1,POP> is now a
+FLYING-type move.
+
+<LINE,33>The damage ratings for some moves,
+such as <COL1,PUSH,146,195,255,255>DOUBLE-EDGE<COL1,POP>, <COL1,PUSH,146,195,255,255>WING ATTACK<COL1,POP>, and
+<COL1,PUSH,146,195,255,255>DIG<COL1,POP>, have changed.
+
+<LINE,33>The accuracy has also changed for some
+moves, such as <COL1,PUSH,146,195,255,255>BLIZZARD<COL1,POP>, <COL1,PUSH,146,195,255,255>WHIRLWIND<COL1,POP>,
+and <COL1,PUSH,146,195,255,255>ROCK THROW<COL1,POP>.
+
+<LINE,33>Moves such as <COL1,PUSH,146,195,255,255>WRAP<COL1,POP>, <COL1,PUSH,146,195,255,255>BIND<COL1,POP>, and <COL1,PUSH,146,195,255,255>CLAMP<COL1,POP>
+have changed greatly. These can now
+prevent an opponent from switching out!
+
+<LINE,33>The moves <COL1,PUSH,146,195,255,255>LIGHT SCREEN<COL1,POP> and <COL1,PUSH,146,195,255,255>REFLECT<COL1,POP> are
+now effective for five turns each. They
+create barriers on the spot, so they
+remain in place even if the target
+POKéMON switches out.
+
+<LINE,33>There are added effects and altered
+probabilities for other moves, too. Your
+homework assignment is to look these up
+yourself!
+
+<LINE,33>It is important to try and see what the
+moves do.
+
+<LINE,33>In the past, if a target POKéMON's type was
+identical to an attack move's type, the
+attack move's added effect would never work.
+
+<LINE,33>Now, even if the defending POKéMON's type
+is identical to the attack move's type, the
+added effect may or may not work.
+
+<LINE,33>That means that the
+ELECTRIC-type <COL1,PUSH,207,134,251,255>ELECTABUZZ<COL1,POP>
+could become paralyzed by
+<COL1,PUSH,146,195,255,255>SPARK<COL1,POP>, an ELECTRIC-type
+attack.
+
+There are still some exceptions...
+
+<LINE,33>Attacking a POISON-type POKéMON with a
+POISON-type move will not poison it! In the
+same manner, an ICE-type POKéMON cannot
+easily be frozen by an ICE-type move!
+
+<LINE,33>Other than those exceptions, the added
+effects of moves will affect all POKéMON,
+even if attack and defender's type match.
+
+<LINE,33>The Gold and Silver versions have changed
+things a bit.
+
+<LINE,33>Did you know that the POKéMON stat SPECIAL
+split into #71SPCL.ATK<COL1,POP><COL2,POP> and #71SPCL.DEF<COL1,POP><COL2,POP>? Oh, you
+knew that already? Ah, but perhaps you don't
+know everything about it.
+
+<LINE,33>Before, SPECIAL combined both attack and
+defense. Now, #71SPCL.ATK<COL1,POP><COL2,POP> stands for
+SPECIAL ATTACK, and #71SPCL.DEF<COL1,POP><COL2,POP> stands for
+SPECIAL DEFENSE. You see?
+
+This split affects certain moves.
+
+<LINE,33>For example, the move <COL1,PUSH,146,195,255,255>AMNESIA<COL1,POP> used to
+sharply raise SPECIAL. Now it strongly
+boosts #71SPCL.DEF<COL1,POP><COL2,POP> alone. It has no effect on
+SPCL.ATK.
+
+<LINE,33>In contrast, the move <COL1,PUSH,146,195,255,255>GROWTH<COL1,POP> has been
+altered to raise only #71SPCL.ATK<COL1,POP><COL2,POP>. It doesn't
+affect SPCL.DEF at all.
+
+<LINE,33>Strategy is becoming more and more
+important, but don't worry. As long as you pay
+close attention to my lessons, you should
+have no problems.
+
+<LINE,33>At the very least, you should have <COL1,PUSH,207,134,251,255>VULPIX<COL1,POP>
+learn <COL1,PUSH,146,195,255,255>FLAMETHROWER<COL1,POP> before letting it evolve.
+
+<LINE,33>I'm sure you know about status problems.
+They are conditions such as poison, sleep, and
+burn that put you at a disadvantage in
+battle. But did you also know that there are
+other conditions that are similar to status
+problems? Allow me to explain.
+
+<LINE,33>ATTRACT could cause infatuation, pre-
+venting a male POKéMON from attacking a
+female half the time and vice-versa.
+
+<LINE,33>The move NIGHTMARE works only on
+sleeping opponents. Each turn, it steals
+away a quarter of the victim's HP.
+
+<LINE,33>The move CURSE, when used by a
+GHOST-type POKéMON, causes the victim
+to lose a quarter of its HP every turn.
+These are only a few examples.
+
+<LINE,33>When certain moves such as <COL1,PUSH,146,195,255,255>HEADBUTT<COL1,POP> or
+<COL1,PUSH,146,195,255,255>BITE<COL1,POP> strike first, the defending POKéMON
+may flinch and be unable to respond in the
+same turn. Yes, this too is a type of added
+effect.
+
+<LINE,33>Now this part is very important, so listen
+closely. #71Some status problems even affect a
+POKéMON's stats<COL1,POP><COL2,POP>!
+
+<LINE,33>For example, not only does a burn cause
+damage every turn, it also weakens ATTACK
+power.
+
+<LINE,33>Paralysis may immobilize a POKéMON,
+but it also sharply reduces SPEED.
+
+<LINE,33>Knowing that, you could deliberately use a
+status problem to make up for your own
+POKéMON's weaknesses. But regardless of
+whether your POKéMON is weak or strong...
+Whatever POKéMON you use, your love and
+strategy will help you win.
+
+<LINE,33>Before I conclude, let me tell you about
+status problems that wear off during battle.
+
+<LINE,33>There are exactly four: asleep, confused,
+having a NIGHTMARE, and frozen. That's
+right! Now a frozen POKéMON will thaw out
+over time.
+
+That would shock
+even <COL1,PUSH,207,134,251,255>ELECTABUZZ<COL1,POP>!
+
+<LINE,33>POKéMON are not affected as often by status
+problems that match their own types.
+
+<LINE,33>POKéMON and moves come in a variety of
+types, such as NORMAL, FIRE, WATER, GRASS,
+ELECTRIC, and GHOST. There are seventeen
+types in all. The key point is that not only are
+POKéMON classified by type, but there are
+types for moves, too.
+
+<LINE,33>The combination of the type of POKéMON
+under attack and the type of the attack
+move is referred to as the type match-up.
+
+<LINE,33>If the type match-up is good, it may be
+possible to inflict double the damage. On the
+other hand, if the type match-up is bad, an
+attack may not have any effect at all.
+
+<LINE,33>Here's an example. WATER-type POKéMON
+are strong against FIRE-type attacks but
+weak against GRASS-type attacks.
+
+<LINE,33>WATER-type POKéMON:
+<COL1,PUSH,207,134,251,255>TOTODILE<COL1,POP>
+
+<LINE,33>As you can see, a POKéMON's type is
+very important when it is under attack.
+
+<LINE,33>We have here a FIRE-type move. It is
+super-effective against GRASS-type
+POKéMON but weak against WATER-type
+POKéMON.
+
+<LINE,33>FIRE-type move:
+<COL1,PUSH,146,195,255,255>FLAMETHROWER<COL1,POP>
+
+<LINE,33>As you can see, a move's type becomes
+important when it is used for attack.
+
+<LINE,33>The key point here is that there is no link
+between the item and the type of POKéMON
+using it.
+
+<LINE,33>Exploiting the opponent's weakness... This is
+a basic strategy for POKéMON battles. If you
+use an attack that matches up favorably
+against the defender's type, you can inflict
+double the damage.
+
+<LINE,33>For example, let's attack a FLYING-type
+POKéMON with an ELECTRIC-type move.
+
+<LINE,33>Ah! See? It picked on a weak spot to cause
+double the damage. Even FALKNER, the bird
+user, would be aghast! Similarly, attacking a
+WATER-type POKéMON with a GRASS-type
+move, or attacking a GRASS-type POKéMON
+with a FIRE-type move, will be
+"super-effective."
+
+<LINE,33>In contrast, if an attack is "not very
+effective," the type match-up is bad.
+That means the move's impact will be half its
+usual level.
+
+<LINE,33>If a move has "no effect," then the type
+match-up is simply the worst. The move's
+power will drop to zero, so it will be unable to
+inflict any damage at all.
+
+<LINE,33>For example, <COL1,PUSH,146,195,255,255>SELFDESTRUCT<COL1,POP> is a NORMAL-type
+move. It has no effect on GHOST-type
+POKéMON because that type match-up is the
+worst.
+
+<LINE,33>To avoid such an embarrassing situation, read
+and review the material on type match-ups in
+the LIBRARY.
+
+<COL1,PUSH,146,195,255,255>THUNDER<COL1,POP>!!
+
+It's super-effective!
+
+<LINE,33>As you know, POKéMON and moves come in a
+variety of types. When a POKéMON is
+attacking, if its type is the same as its move
+type, the move's impact will increase to
+1.5 times its usual level.
+
+<LINE,33>For example, if the
+ELECTRIC-type <COL1,PUSH,207,134,251,255>PIKACHU<COL1,POP> uses
+an ELECTRIC-type move, the
+attack will have 1.5 times its
+usual power.
+
+<COL1,PUSH,146,195,255,255>THUNDERBOLT<COL1,POP>!!
+
+<LINE,33>In the same manner, if a NORMAL-type move is
+used by a NORMAL-type POKéMON, the attack
+will also be 1.5 times more powerful than it
+would be if a POKéMON of a different type
+used it. Don't forget this important point!
+
+<LINE,33>Of course, since this combination only
+multiplies the power of attack moves by 1.5,
+support moves that aren't used for attack
+are not affected.
+
+<LINE,33>Lets say <COL1,PUSH,207,134,251,255>GENGAR<COL1,POP> uses a GHOST-type move
+such as <COL1,PUSH,146,195,255,255>SPITE<COL1,POP> or <COL1,PUSH,146,195,255,255>CONFUSE RAY<COL1,POP>. In such a
+case, the move's accuracy or effect will not
+be boosted by the identical type combination.
+
+<LINE,33>There are also moves that inflict fixed
+amounts of damage. These will not be
+multiplied by a factor of 1.5 either. I will
+cover this topic in greater detail a bit later,
+so please keep this point in mind.
+
+<LINE,33>Support moves--do you use them effectively
+in battle? When used correctly, they can
+greatly improve your chance of winning. There
+are a great deal of support moves. If you
+learn to use them properly, you could become
+a modern-day ninja!
+
+<COL1,PUSH,146,195,255,255>DREAM EATER<COL1,POP>!!
+
+<LINE,33>Try a move that causes status problems.
+If the foe becomes paralyzed, burned, or
+falls asleep, the battle will be much easier.
+
+<LINE,33>For example, <COL1,PUSH,146,195,255,255>THUNDER WAVE<COL1,POP> and <COL1,PUSH,146,195,255,255>CONFUSE RAY<COL1,POP>
+are very powerful.
+
+<LINE,33>As a countermeasure, you could use
+<COL1,PUSH,146,195,255,255>SAFEGUARD<COL1,POP> to prevent status problems for
+five turns.
+
+<LINE,33>Or you could use <COL1,PUSH,146,195,255,255>HEAL BELL<COL1,POP>
+to cure all your POKéMON
+of status problems.
+
+<LINE,33>There are some stats, such as ATTACK,
+DEFENSE, and accuracy, that can be
+temporarily affected by moves during battle.
+
+<LINE,33>Use moves like <COL1,PUSH,146,195,255,255>BELLY DRUM<COL1,POP> and <COL1,PUSH,146,195,255,255>SWORDS DANCE<COL1,POP>
+on your own POKéMON before attacking. These
+moves strongly boost ATTACK power.
+
+<LINE,33>To counteract such moves, use <COL1,PUSH,146,195,255,255>HAZE<COL1,POP>. It will
+return any POKéMON stat change back to
+normal. However, be aware that this move will
+work on both your POKéMON and the opponent,
+and it will reset stats regardless of whether
+the ability is up or down.
+
+<LINE,33>Ah, yes. Any altered stat will return to
+normal if the POKéMON is switched out. It may
+be effective to obstruct switching by using a
+move such as <COL1,PUSH,146,195,255,255>SPIDER WEB<COL1,POP> or <COL1,PUSH,146,195,255,255>MEAN LOOK<COL1,POP>.
+
+<LINE,33>Two other moves that you may find useful are
+<COL1,PUSH,146,195,255,255>REFLECT<COL1,POP> and <COL1,PUSH,146,195,255,255>LIGHT SCREEN<COL1,POP>. <COL1,PUSH,146,195,255,255>REFLECT<COL1,POP> halves
+the damage from physical attacks over five
+turns, and <COL1,PUSH,146,195,255,255>LIGHT SCREEN<COL1,POP> halves the damage
+from special attacks.
+
+<LINE,33><COL1,PUSH,146,195,255,255>FORESIGHT<COL1,POP> is another good move. It returns
+the opponent's evasiveness to normal. Sigh...
+There are far too many moves for me to
+describe them all. Your homework assignment
+is to study the rest on your own.
+
+<LINE,33>When you attack, how do you choose which
+moves to use? Do you base your decision
+solely on the move's POWER? I recommend that
+you consider moves that have #71added
+effects<COL1,POP><COL2,POP>.
+Truth be told, they can be very convenient.
+
+<LINE,33>For example, there are moves that give the
+target status problems. These moves don't
+just inflict damage, they also cause status
+problems like paralysis, poison, freezing,
+burn, and confusion.
+
+<LINE,30><COL1,PUSH,146,195,255,255>DIZZY PUNCH<COL1,POP> is a good example. It has a
+one-in-five chance of confusing the
+target--a very nice bonus!
+
+<COL1,PUSH,146,195,255,255>DIZZY PUNCH<COL1,POP>!!
+
+#71Dmg/Cnf<COL1,POP><COL2,POP>
+
+G' night
+
+<LINE,33>There are also moves that inflict
+damage and lower stats like DEFENSE and
+evasiveness.
+
+<LINE,33>For example, <COL1,PUSH,146,195,255,255>PSYCHIC<COL1,POP> has a one-in-ten
+chance of reducing the target's SPCL.DEF.
+
+<LINE,33>Some moves raise the attacker's stats after
+inflicting damage on the target.
+
+<LINE,33><COL1,PUSH,146,195,255,255>STEEL WING<COL1,POP> is one example. It has a
+one-in-ten chance of raising the user's
+DEFENSE.
+
+<LINE,33>Are you getting all this? Moves with added
+effects can be very convenient. I suggest
+you try them yourself.
+
+<LINE,33>POKéMON moves are not only for attack.
+There are also those that heal POKéMON. Let
+me describe some to you.
+
+<LINE,33>First, moves that restore HP include
+<COL1,PUSH,146,195,255,255>RECOVER<COL1,POP>, <COL1,PUSH,146,195,255,255>MILK DRINK<COL1,POP>, and <COL1,PUSH,146,195,255,255>SOFTBOILED<COL1,POP>. Each
+of these restores HP by exactly one-half the
+maximum HP.
+
+<LINE,33><COL1,PUSH,146,195,255,255>MORNING SUN<COL1,POP>, <COL1,PUSH,146,195,255,255>SYNTHESIS<COL1,POP>, and <COL1,PUSH,146,195,255,255>MOONLIGHT<COL1,POP>
+are HP-restoring moves that vary in effect-
+iveness depending on the time they are used.
+
+<LINE,33>In battle, however, these moves restore
+HP by one-half the maximum HP no matter what
+time of day it is.
+
+<LINE,33>Oh, yes. There are also <COL1,PUSH,146,195,255,255>LEECH LIFE<COL1,POP>,
+<COL1,PUSH,146,195,255,255>MEGA DRAIN<COL1,POP>, <COL1,PUSH,146,195,255,255>GIGA DRAIN<COL1,POP>, <COL1,PUSH,146,195,255,255>DREAM EATER<COL1,POP>
+and <COL1,PUSH,146,195,255,255>ABSORB<COL1,POP>.
+
+<LINE,33>But it's not only about restoring HP. There
+are moves that get rid of status problems,
+too. <COL1,PUSH,146,195,255,255>HEAL BELL<COL1,POP>, for example, eliminates all
+status problems for all the POKéMON on your
+party.
+
+<LINE,33>The move <COL1,PUSH,146,195,255,255>REST<COL1,POP> fully restores HP and gets rid
+of any status problems. Your POKéMON sleeps
+for two turns to rid itself of problems like
+burn and paralysis.
+
+<LINE,33>Simultaneously, any stats that
+were affected by problems--
+such as a lowered ATTACK due
+to a burn or reduced SPEED due
+to paralysis--will be fixed.
+
+<LINE,33>However, even <COL1,PUSH,146,195,255,255>REST<COL1,POP> can't change stats that
+were altered by other support moves or by
+other means. So ATTACK raised by using
+<COL1,PUSH,146,195,255,255>MEDITATE<COL1,POP> would remain unchanged, as would
+accuracy reduced by an opponent's <COL1,PUSH,146,195,255,255>FLASH<COL1,POP>.
+
+<LINE,33>Incidentally, to restore altered stats, you
+can either switch POKéMON or use <COL1,PUSH,146,195,255,255>HAZE<COL1,POP>. I
+already described this move in my lesson on
+#71support moves<COL1,POP><COL2,POP>. Remember?
+
+<LINE,33>Do you know about set damage attacks?
+#71These moves inflict fixed amounts of
+damage regardless of the user's ATTACK
+power and the target's DEFENSE<COL1,POP><COL2,POP>.
+Let me give you some examples.
+
+<LINE,33>The NORMAL-type move <COL1,PUSH,146,195,255,255>SONICBOOM<COL1,POP>
+always inflicts 20HP damage.
+
+<LINE,33>Similarly, the DRAGON-type move
+<COL1,PUSH,146,195,255,255>DRAGON RAGE<COL1,POP> consistently inflicts 40HP
+damage.
+
+<LINE,33>The GHOST-type move <COL1,PUSH,146,195,255,255>NIGHT SHADE<COL1,POP>
+and the FIGHTING-type move
+<COL1,PUSH,146,195,255,255>SEISMIC TOSS<COL1,POP> also work similarly. These
+moves hit the target with the same
+amount of HP damage as the user's level.
+
+<LINE,33>How were my lectures for the
+TRAINER CLASS? Were they interesting? If
+you're confident, try out our tests. This will
+be it for now!
+
+<LINE,33>There is something I need to tell you.
+
+<LINE,33>Even if your POKéMON's type and its
+attack-move type are identical, the
+move's power will not be multiplied x 1.5.
+
+<LINE,33>The move's power will also not change,
+even if the type match-up is good or bad.
+In other words, the move will be neither
+"super-effective" nor
+"not very effective."
+
+The move also will not hit a weak spot.
+
+<LINE,33>Of course, since they are #71set damage<COL1,POP><COL2,POP> moves,
+it's only natural that their power is not
+doubled, multiplied by 1.5 or halved.
+
+<LINE,33>That said, #71whether the move works or not
+does depend on type match-ups<COL1,POP><COL2,POP>.
+
+<LINE,33>For example, <COL1,PUSH,146,195,255,255>SEISMIC TOSS<COL1,POP> is a
+FIGHTING-type move, so it won't work on
+GHOST-type POKéMON. In that regard, it's
+no different from other moves. Similarly,
+<COL1,PUSH,146,195,255,255>STRENGTH<COL1,POP> and <COL1,PUSH,146,195,255,255>MEGA PUNCH<COL1,POP> are also
+ineffective against GHOST-type POKéMON.
+Be aware of this important point.
+
+<LINE,33>Be sure to check
+the opposing POKéMON's type.
+
+<LINE,33>Did you know that there are two kinds of
+attacks? #71Physical attacks<COL1,POP><COL2,POP> and #71special
+attacks<COL1,POP><COL2,POP>. The type of move determines
+whether an attack is physical or special. This
+is a very important point to remember.
+
+<LINE,33>The amount of damage inflicted is determined
+based on the difference between physical and
+special attacks.
+
+<LINE,33>The amount of damage inflicted by a
+#71physical attack<COL1,POP><COL2,POP> depends on the
+attacker's #71ATTACK<COL1,POP><COL2,POP> and the target's
+#71DEFENSE<COL1,POP><COL2,POP> stats.
+
+<LINE,33>The amount of damage caused by a
+#71special attack<COL1,POP><COL2,POP> depends on the
+attacker's #71SPCL.ATK<COL1,POP><COL2,POP> and the target's
+#71SPCL.DEF<COL1,POP><COL2,POP>.
+
+<LINE,33>Quite simple, isn't it? Now you see the
+relationship between POKéMON stats and the
+power of moves. Now let me explain what types
+of moves would be physical and what would be
+special.
+
+<LINE,33>Every NORMAL-, FIGHTING-, BUG-,
+FLYING-, GROUND-, ROCK-, GHOST-,
+POISON-, and STEEL-type move is a
+physical attack.
+
+<LINE,33>Every FIRE-, WATER-, ELECTRIC-,
+GRASS-, ICE-, PSYCHIC-, DRAGON-, and
+DARK-type move is a special attack.
+
+<LINE,33>Consider BUG-type moves. Since
+they are physical attacks, they
+will be more powerful when used
+by a POKéMON with a high ATTACK
+stat.
+
+<COL1,PUSH,146,195,255,255>MEGAHORN<COL1,POP>!!
+
+<LINE,33>Did you understand the distinction between
+physical and special attacks? Whether you
+understand or not will make a huge difference
+in battle.
+
+<LINE,33>You do know that a POKéMON can go into
+battle while HOLDing an item? Next, we'll delve
+a little further into this topic with a lesson
+I call "Introducing Items." I will teach you
+how to battle by combining moves and items.
+
+<LINE,33>#71Combining moves and items<COL1,POP><COL2,POP>...
+What could this mean?
+
+<LINE,33>If a POKéMON is HOLDing a <COL1,PUSH,180,255,134,255>PSNCUREBERRY<COL1,POP> or
+<COL1,PUSH,180,255,134,255>PRZCUREBERRY<COL1,POP>, it will automatically use that
+item during battle to heal itself of poison or
+paralysis. I suggest that you deliberately
+combine such items with certain moves.
+
+<LINE,33>Take, for example, the DRAGON-type move
+<COL1,PUSH,146,195,255,255>OUTRAGE<COL1,POP>. Although it is powerful, the user
+becomes confused after two to three turns.
+
+<LINE,33>But try making the POKéMON using <COL1,PUSH,146,195,255,255>OUTRAGE<COL1,POP>
+HOLD a <COL1,PUSH,180,255,134,255>BITTER BERRY<COL1,POP>. As soon as the
+POKéMON becomes confused, it will auto-
+matically use the held item to get rid of its
+confusion. Isn't that convenient?
+
+There are other combinations, too.
+
+<LINE,33>Consider the Psychic-type move <COL1,PUSH,146,195,255,255>REST<COL1,POP>.
+If you were to equip a POKéMON that knows
+this move with a <COL1,PUSH,180,255,134,255>MINT BERRY<COL1,POP> in advance...
+
+<LINE,33>When it falls asleep, its HP will be restored
+and any status problems eliminated. Then it
+will use the <COL1,PUSH,180,255,134,255>MINT BERRY<COL1,POP> to wake up. So
+instead of having to wait two turns, it will be
+ready to battle right away!
+
+<LINE,33>This move is sure to annoy your foe. The only
+saving grace from your foe's point of view is
+that <COL1,PUSH,180,255,134,255>MINT BERRY<COL1,POP> can be used only once.
+
+If tired, use <COL1,PUSH,146,195,255,255>REST<COL1,POP>!
+
+#71Rise and shine!<COL1,POP><COL2,POP>
+
+<LINE,33>Under #71STADIUM rules<COL1,POP><COL2,POP>, #71your party
+POKéMON are not allowed to HOLD the same
+kinds of items. The HOLD items must all be
+different<COL1,POP><COL2,POP>. Therefore, you should carefully
+consider the combinations of items and
+POKéMON.
+
+<LINE,33>Normally, status problems do not double up.
+However, I imagine you have experienced
+situations in which a POKéMON suffers from
+more than one kind of status problem.
+I personally have had a POKéMON that was
+both paralyzed and confused at the same
+time.
+
+<LINE,33>Status problems can be largely divided into
+two categories. The categorization depends
+on whether the status problem is #71indicated
+or not<COL1,POP><COL2,POP>.
+
+<LINE,33>#71Those that are indicated on the screen<COL1,POP><COL2,POP>
+are poison, paralysis, burn, sleep, and
+freeze. These are the #71real status
+problems<COL1,POP><COL2,POP>.
+
+<LINE,33>#71Those that aren't indicated on the
+screen are similar in nature to real
+status problems<COL1,POP><COL2,POP>. These include
+CONFUSION, CURSE, NIGHTMARE,
+ATTRACT, flinch, and LEECH SEED.
+
+<LINE,33>This is an important part. Those conditions
+that are indicated on the screen
+--the real status problems-- do not double
+up. If a POKéMON already has a status
+problem, it can't be hit with another one.
+
+<LINE,33>For example, a sleeping POKéMON's status
+would be indicated as "Sp". In that
+situation, it is not vulnerable to any other
+status problem such as poison, paralysis,
+burn, or freeze.
+
+<LINE,33>However, a POKéMON with a status problem is
+still susceptible to any other kind of
+abnormality. For instance, a frozen POKéMON
+can still be confused or made infatuated.
+
+<LINE,33>Incidentally, #71it is possible for a POKéMON
+to be afflicted with multiple kinds of abnor-
+malities that aren't real status problems<COL1,POP><COL2,POP>.
+
+<LINE,33>So a POKéMON can be simultaneously afflicted
+with such conditions as CURSE, NIGHTMARE,
+CONFUSION, and ATTRACT.
+
+<LINE,33>However, these abnormalities are entirely
+lifted if the affected POKéMON switches out.
+Please don't forget that.
+
+<LINE,33>(Of course, if it were me, I would use
+<COL1,PUSH,146,195,255,255>MEAN LOOK<COL1,POP> to make it impossible for the
+affected POKéMON to switch! Ho, ho, ho...)
+
+<LINE,33>Here's another important point. Any move
+that could cause a burn will thaw out a frozen
+POKéMON. The heat causes the ice to melt,
+naturally.
+
+<LINE,33>You already know that some POKéMON have two
+types. For example, consider a GRASS- &
+POISON-type POKéMON. The power of its
+GRASS- and POISON-type moves will be
+multiplied by 1.5. Ah, you knew that already?
+Good. Then I'll explain further.
+
+<LINE,33>A dual-type POKéMON also has two sets of
+type match-ups. This is especially important
+when it is attacked.
+
+<LINE,33>Do you know type match-ups? Double damage
+is inflicted if a move is "super-effective."
+If it's "not very effective," the power is
+halved. If it has "no effect," its power is
+zero.
+
+<LINE,33>When a dual-type POKéMON is attacked, the
+two type match-ups are multiplied. This is how
+it works: Type 1 x Type 2. Perhaps I should
+explain a bit further.
+
+<LINE,33>Say a dual-type POKéMON is hit by an attack.
+Also assume that the type match-up of the
+attack move is good against both types. In
+this case, Type 1 takes double damage, and
+Type 2 takes double damage. Now, multiply the
+two damage multipliers: 2 x 2 = 4. In other
+words, the move's power is quadrupled!
+
+<LINE,33>For example, let's say a FIRE- & ROCK-type
+<COL1,PUSH,207,134,251,255>MAGCARGO<COL1,POP> is hit by a WATER-type attack. As a
+WATER attack is "super-effective" against
+both POKéMON types, the damage would be
+four times greater
+than normal.
+
+Quadruple!
+
+<LINE,33>The opposite could also occur. Consider this:
+Type 1 halves the damage, and Type 2
+halves the damage. Multiplying these, we get
+1/2 x 1/2 = 1/4. So in this case, the POKéMON
+would be hit with only 1/4 the usual power.
+
+<LINE,33>An example would be a BUG- & POISON-type
+<COL1,PUSH,207,134,251,255>SPINARAK<COL1,POP> hit by a GRASS-type attack that's
+"not very effective" against either type.
+
+A mere scrape!
+
+<LINE,33>How about this situation? Type 1 takes
+double the damage; Type 2 halves the damage.
+Multiplying the damage multipliers, 2 x 1/2,
+we get the combined damage multiplier of one.
+In this case, the poor Type 1 match-up is
+rectified by the favorable Type 2 match-up.
+
+<LINE,33>The WATER- & ELECTRIC-type <COL1,PUSH,207,134,251,255>LANTURN<COL1,POP>
+and similar POKéMON manage to protect
+themselves against ELECTRIC-type attacks.
+
+<LINE,33>This one should be obvious. Type 1 takes
+double the damage; Type 2 takes no damage at
+all. In this situation, the multiplication of
+damage multipliers is 2 x 0 = 0. In other words,
+the move will have "no effect."
+
+<LINE,33>Let's say a POISON- & FLYING-type <COL1,PUSH,207,134,251,255>GOLBAT<COL1,POP>
+is attacked by <COL1,PUSH,146,195,255,255>EARTHQUAKE<COL1,POP>, a GROUND-type
+move. According to type match-ups, POISON-
+type POKéMON take double damage from
+GROUND-type attacks. But because GROUND-
+type attacks have no effect on FLYING-type
+POKéMON, the multiplier is 2 x 0 = 0. The
+GROUND-type attack can't inflict any damage.
+
+<LINE,33>As I have just shown, dual-type POKéMON
+may have more weaknesses and/or cleverly
+cover for weaknesses. This is just one of the
+wonderful mysteries that surround POKéMON.
+
+<LINE,33>OK! This lesson is on everyone's favorite
+topic: "Match-up Math"! I will show you how
+much damage can vary due to POKéMON types
+and type match-ups.
+
+<LINE,33>Previously, I told you about POKéMON that
+have two types. Did you understand that
+topic?
+
+<LINE,33>A dual-type POKéMON multiplies the damage
+multipliers of two type match-ups. At most,
+the damage could be quadrupled. At worst, it
+may not inflict any damage. Obviously, the
+amount of damage inflicted could vary a lot.
+
+<LINE,33>Actually, there are other multipliers!
+
+<LINE,33>If the POKéMON's type and the move
+type are the same, the move's attack
+power is multiplied by 1.5.
+
+Hitting a weak spot means double damage.
+
+These factors are also multiplied.
+
+<LINE,33>Let me give you an example. Let's say an
+ELECTRIC-type <COL1,PUSH,207,134,251,255>AMPHAROS<COL1,POP> is battling a
+WATER- & FLYING-type <COL1,PUSH,207,134,251,255>GYARADOS<COL1,POP>.
+
+<COL1,PUSH,207,134,251,255>AMPHAROS<COL1,POP> used <COL1,PUSH,146,195,255,255>THUNDERBOLT<COL1,POP>!
+
+ELECTRIC
+
+WATER/FLYING
+
+<COL1,PUSH,207,134,251,255>AMPHAROS<COL1,POP>
+
+<COL1,PUSH,207,134,251,255>GYARADOS<COL1,POP>
+
+<COL1,PUSH,207,134,251,255>AMPHAROS<COL1,POP>
+used an
+ELECTRIC
+-type move,
+which matches
+its own type.
+
+The ELECTRIC
+-move strikes a
+WATER- &
+FLYING-type
+POKéMON. The
+combined damage
+multiplier is
+2 x 2 = 4, or
+x 4 the damage.
+
+And let's
+say the
+move
+strikes a
+weak spot.
+
+1.5 times
+
+Quadruple
+
+Double
+
+x
+
+<LINE,33>If the attack becomes a "critical hit."
+
+<LINE,33>Multiplying these factors out we get:
+1.5 x 4 x 2 = 12 Ka-pow! That's twelve times
+the normal damage! So if you're lucky, an
+attack could inflict up to #71twelve times<COL1,POP><COL2,POP> the
+move's normal damage!
+
+<COL1,PUSH,207,134,251,255>GENGAR<COL1,POP>!
+
+vs
+
+<LINE,33>If a move's base power is 10, its power would
+be multiplied by 12 to make it 120. Isn't that
+spectacular? That's why it's critical that you
+pay attention to type match-ups in battle.
+
+<LINE,33>Do you remember the set damage moves?
+Those are the moves that inflict fixed
+amounts of damage regardless of the
+attacker's and the target's types.
+
+<LINE,33>Moves like <COL1,PUSH,146,195,255,255>SONICBOOM<COL1,POP>, <COL1,PUSH,146,195,255,255>DRAGON RAGE<COL1,POP>,
+<COL1,PUSH,146,195,255,255>NIGHT SHADE<COL1,POP> and <COL1,PUSH,146,195,255,255>SEISMIC TOSS<COL1,POP>...
+Do you remember them now?
+
+<LINE,33>With these moves, there is #71no need to worry
+about ATTACK or SPCL.ATK stats<COL1,POP><COL2,POP>. Here's why.
+
+<LINE,33>For example, let's say a <COL1,PUSH,207,134,251,255>GENGAR<COL1,POP>
+uses a GHOST-type move. The
+move's power is multiplied by 1.5.
+However, <COL1,PUSH,207,134,251,255>GENGAR<COL1,POP>'s ATTACK
+stat is relatively low.
+
+<LINE,33>In that case, it may be more effective to
+inflict a set amount of damage using
+<COL1,PUSH,146,195,255,255>NIGHT SHADE<COL1,POP>.
+
+<LINE,33>When is a move most effective? Find out, then
+use your moves accordingly. Then, you'll be
+ready for the GYM LEADER CLASS!
+
+<LINE,33>Let me explain some key points on set
+damage moves.
+
+<LINE,33>The power stays the same even if stats
+are raised or lowered by support moves.
+
+<LINE,33>However, it is possible to change
+accuracy or evasiveness using support
+moves.
+
+<LINE,33>Even if <COL1,PUSH,146,195,255,255>REFLECT<COL1,POP> or <COL1,PUSH,146,195,255,255>LIGHT SCREEN<COL1,POP> is
+used, the damage inflicted by set
+damage moves remains unaffected.
+
+<LINE,33>When I was discussing moves and tactics in
+the TRAINER CLASS, I covered the two moves
+of <COL1,PUSH,146,195,255,255>FLY<COL1,POP> and <COL1,PUSH,146,195,255,255>DIG<COL1,POP>. Do you remember?
+
+<LINE,33>I taught you that both moves avoid damage on
+the first turn, and I described some tactics
+that take advantage of that fact.
+
+<LINE,33>Of course, even these moves do not protect
+the user against status abnormalities such
+as CURSE or POISON.
+
+<LINE,33>But there's more. There are actually moves
+that can strike a POKéMON while it's using
+<COL1,PUSH,146,195,255,255>FLY<COL1,POP> or <COL1,PUSH,146,195,255,255>DIG<COL1,POP>.
+
+<LINE,33>Moves that can strike a
+POKéMON that's using <COL1,PUSH,146,195,255,255>FLY<COL1,POP>...
+
+<LINE,33>They include <COL1,PUSH,146,195,255,255>THUNDER<COL1,POP>, <COL1,PUSH,146,195,255,255>GUST<COL1,POP>, <COL1,PUSH,146,195,255,255>TWISTER<COL1,POP>
+and <COL1,PUSH,146,195,255,255>WHIRLWIND<COL1,POP>.
+
+<LINE,33>In particular, <COL1,PUSH,146,195,255,255>GUST<COL1,POP> and <COL1,PUSH,146,195,255,255>TWISTER<COL1,POP> double
+in power when the target uses <COL1,PUSH,146,195,255,255>FLY<COL1,POP>.
+
+<LINE,33>If a <COL1,PUSH,146,195,255,255>SANDSTORM<COL1,POP> is blowing when a
+POKéMON uses <COL1,PUSH,146,195,255,255>FLY<COL1,POP>, the POKéMON will be
+hurt.
+
+<LINE,33>There are also moves that
+can attack a POKéMON
+that's using <COL1,PUSH,146,195,255,255>DIG<COL1,POP>.
+
+<LINE,33>They include <COL1,PUSH,146,195,255,255>EARTHQUAKE<COL1,POP>, <COL1,PUSH,146,195,255,255>MAGNITUDE<COL1,POP>
+and <COL1,PUSH,146,195,255,255>FISSURE<COL1,POP>.
+
+<LINE,33>The moves <COL1,PUSH,146,195,255,255>EARTHQUAKE<COL1,POP> and <COL1,PUSH,146,195,255,255>MAGNITUDE<COL1,POP>
+are doubled in power when the target
+POKéMON is using <COL1,PUSH,146,195,255,255>DIG<COL1,POP>.
+
+<LINE,33>Oh yes, even if the opponent is using <COL1,PUSH,146,195,255,255>WRAP<COL1,POP>
+or <COL1,PUSH,146,195,255,255>CLAMP<COL1,POP>, it's still possible to use <COL1,PUSH,146,195,255,255>DIG<COL1,POP> or
+<COL1,PUSH,146,195,255,255>FLY<COL1,POP>. However, your POKéMON will still be hurt
+by these restraining attacks while flying or
+underground.
+
+<LINE,33>So, as you have seen, the range of tactics
+open to you has widened even further. That's
+why it is so important to try to predict what
+your opponent might do in battle.
+
+<LINE,33>A key point for winning at the STADIUM is to
+teach your POKéMON a variety of move types.
+Let me explain.
+
+<LINE,33>If a POKéMON's type matches the move type,
+the move's power is multiplied by 1.5,
+correct? But this could trip you up. If a
+POKéMON has only this one type of move, it
+would be at a great disadvantage against a
+POKéMON with a poor type match-up.
+
+<LINE,33>For example, take the FIRE-type
+POKéMON <COL1,PUSH,207,134,251,255>TYPHLOSION<COL1,POP>. It certainly is a tough
+POKéMON. But what if its opponent is a
+WATER-type POKéMON? If <COL1,PUSH,207,134,251,255>TYPHLOSION<COL1,POP>
+knows only FIRE-type moves, it can inflict
+only half the usual damage on the opponent.
+
+<LINE,33>What if it also knew <COL1,PUSH,146,195,255,255>THUNDERPUNCH<COL1,POP>? Ah, yes.
+This inflicts double the damage. You could
+catch your opponent off guard.
+
+<LINE,33>If <COL1,PUSH,207,134,251,255>TYPHLOSION<COL1,POP> also knew the move
+<COL1,PUSH,146,195,255,255>EARTHQUAKE<COL1,POP>, it could hit FIRE-, POISON-,
+ELECTRIC-, ROCK-, and STEEL-type POKéMON
+with "super-effective" attacks.
+
+<LINE,33>Think of balance when making POKéMON
+learn moves.
+
+<LINE,33>In CUP competition, you will face a wide
+variety of POKéMON. It would be very hard to
+win all the battles without first preparing
+your team to contend with every type of
+POKéMON.
+
+<LINE,33>It is extremely important to balance your
+team with a variety of POKéMON.
+
+<LINE,33>In conclusion... The key to battling is #71to use
+different types of POKéMON and moves<COL1,POP><COL2,POP>. If
+you heed this advice when assembling your
+team, I am certain you will conquer the
+STADIUM tournaments. On to victory!
+
+<COL1,PUSH,146,195,255,255>THUNDERPUNCH<COL1,POP>!!
+
+#71Super-effective!<COL1,POP><COL2,POP>
+
+<LINE,33>An unnecessary POKéMON switch could be
+disastrous. Haven't I taught you that?
+Because switching uses up a turn, the
+opponent may hit the switched-in POKéMON as
+soon as it appears.
+
+<LINE,33>But there is such a thing as waste-free
+switching. What do you suppose that could be?
+
+<LINE,33>Here's one example. #71Switch in a POKéMON
+that is unaffected by the opponent's attack<COL1,POP><COL2,POP>.
+This switch is one that gives priority to
+defense.
+
+<LINE,33>Try this scenario. Let's say your opponent
+sends out a GROUND-type <COL1,PUSH,207,134,251,255>DUGTRIO<COL1,POP>. It's
+highly likely that this POKéMON will know
+powerful GROUND-type attacks such as
+<COL1,PUSH,146,195,255,255>EARTHQUAKE<COL1,POP> or <COL1,PUSH,146,195,255,255>MAGNITUDE<COL1,POP>.
+
+<LINE,33>In that case, switch in a FLYING-type
+POKéMON. Because a GROUND-type move has no
+effect on FLYING-type POKéMON, you can
+switch in without taking any damage.
+
+<LINE,33>Even if the opponent launches
+an attack at the switched-in
+POKéMON, if it is unaffected,
+then the switching wasn't a
+waste of time.
+
+<LINE,33>Switching in this way gives you a
+distinct advantage. The opponent's best
+moves are made totally ineffective against
+you. Of course, this might prompt your
+opponent to switch out, as well.
+
+<LINE,33>This is why switching in battle requires some
+careful consideration.
+
+<LINE,33>If you master switching, you can master
+battles.
+
+<LINE,33>In battle, it is extremely important to be
+able to analyze both your POKéMON's
+situation and that of your opponent's
+POKéMON.
+
+<LINE,33>Let me explain what I mean in detail.
+
+<LINE,33>If a PSYCHIC-type <COL1,PUSH,207,134,251,255>ALAKAZAM<COL1,POP> uses
+the PSYCHIC-type move <COL1,PUSH,146,195,255,255>PSYCHIC<COL1,POP>,
+the move's power is multiplied
+by 1.5.
+
+<LINE,33>That is the expected conclusion. However,
+that assumption could come back to haunt
+you.
+
+<LINE,33>For example, what if the opponent were a
+NORMAL-type <COL1,PUSH,207,134,251,255>BLISSEY<COL1,POP>?
+
+<LINE,33>The type match-up against
+<COL1,PUSH,207,134,251,255>BLISSEY<COL1,POP> is neither good nor
+bad. The problem lies with
+POKéMON stats.
+
+<LINE,33>Do you know <COL1,PUSH,207,134,251,255>BLISSEY<COL1,POP>'s stats? While
+its #71SPCL.DEF<COL1,POP><COL2,POP> is high, its #71DEFENSE<COL1,POP><COL2,POP> is
+very low.
+
+<LINE,33>Though <COL1,PUSH,207,134,251,255>ALAKAZAM<COL1,POP> is good at PSYCHIC-type
+moves, they do little damage against <COL1,PUSH,207,134,251,255>BLISSEY<COL1,POP>.
+
+<LINE,33>This is why you must consider the stats of
+opposing POKéMON along with type match-ups
+in battle.
+
+<COL1,PUSH,207,134,251,255>ALAKAZAM<COL1,POP>!
+
+<COL1,PUSH,207,134,251,255>BLISSEY<COL1,POP>!
+
+<LINE,33>Welcome to the ELITE FOUR CLASS!
+(This student must like me...)
+
+<LINE,33>Welcome to the ELITE FOUR CLASS!
+(This student must like me...) Let's get
+started right away. Now I will cover a very
+interesting topic: "Double-Duty Damage"?
+
+<LINE,33>Have you ever noticed a POKéMON HOLDing an
+item even though you never gave one to it?
+
+<LINE,33>Actually, #71some wild POKéMON are already
+HOLDing items<COL1,POP><COL2,POP>. In very rare cases, they may
+even be HOLDing exceedingly rare items.
+
+<LINE,33>For example, my own experience tells me that
+about one in every four wild <COL1,PUSH,207,134,251,255>CLEFAIRY<COL1,POP> HOLDs
+a <COL1,PUSH,180,255,134,255>MYSTERYBERRY<COL1,POP>.
+
+<LINE,33>In very rare cases, a
+wild <COL1,PUSH,207,134,251,255>CLEFAIRY<COL1,POP> may be
+HOLDing a <COL1,PUSH,180,255,134,255>MOON STONE<COL1,POP>.
+Wouldn't that
+be wonderful?
+
+(I certainly would like to use <COL1,PUSH,146,195,255,255>THIEF<COL1,POP> on it!)
+
+<LINE,33>Also, a POKéMON that is traded from Red,
+Blue, or Yellow into the world of Gold and
+Silver will always be HOLDing an item of
+some sort. What a great deal!
+
+<LINE,33>The item differs from POKéMON to POKéMON.
+For example, <COL1,PUSH,207,134,251,255>TANGELA<COL1,POP> is always HOLDing
+<COL1,PUSH,180,255,134,255>BITTERBERRY<COL1,POP>!
+
+<LINE,33>The kind of item held by a POKéMON doesn't
+change if the POKéMON evolves. Also, the
+POKéMON won't switch its held item with
+another item.
+
+<LINE,33>The item a wild POKéMON prefers won't
+change. Let's say you catch a wild NIDORAN♀
+and evolve it into <COL1,PUSH,207,134,251,255>NIDORINA<COL1,POP> or <COL1,PUSH,207,134,251,255>NIDOQUEEN<COL1,POP>.
+The evolved forms will still be HOLDing the
+same item as the unevolved NIDORAN♀. Its
+held item will always be <COL1,PUSH,180,255,134,255>TM43 DETECT<COL1,POP>.
+
+<LINE,33>If you catch a wild <COL1,PUSH,207,134,251,255>NIDORINA<COL1,POP>, its held item
+won't change if it evolves into a <COL1,PUSH,207,134,251,255>NIDOQUEEN<COL1,POP>.
+The item it HOLDs will still remain the same as
+for <COL1,PUSH,207,134,251,255>NIDORINA<COL1,POP> , a <COL1,PUSH,180,255,134,255>BERRY<COL1,POP>.
+
+<LINE,33>There are also items that are held only by
+specific POKéMON. For instance, there is an
+item that is held only by wild <COL1,PUSH,207,134,251,255>KADABRA<COL1,POP> in the
+Yellow version. Can you find others?
+
+<LINE,33>Before I finish,#71 I have to tell you about
+items that are useless unless held by specific
+POKéMON<COL1,POP><COL2,POP>. I'll give you just a few examples.
+
+<LINE,33>One example is <COL1,PUSH,180,255,134,255>LIGHT BALL<COL1,POP>. This item
+doubles the power of special attacks but
+only if it is held by a <COL1,PUSH,207,134,251,255>PIKACHU<COL1,POP>.
+
+<LINE,33>The HOLD item <COL1,PUSH,180,255,134,255>THICK CLUB<COL1,POP> is only for
+<COL1,PUSH,207,134,251,255>CUBONE<COL1,POP> and <COL1,PUSH,207,134,251,255>MAROWAK<COL1,POP>. It doubles the
+power of physical attacks. There are
+others too.
+
+<LINE,33>(Hmm... I wish I had one...)
+
+<LINE,33>If the move's and the POKéMON's types match,
+damage is x 1.5. If the move's type match-up
+is good against both of the target's types,
+damage is x 4. For a critical hit, it is x 2.
+
+<LINE,33>By multiplying all these damage multipliers
+together, we get: 1.5 x 4 x 2 = 12 times the
+damage. I explained this part earlier.
+
+<LINE,33>Actually, there are two other multipliers that
+may also be applied. Let me explain.
+
+Number 1, the weather.
+
+<LINE,33>For five turns after using <COL1,PUSH,146,195,255,255>SUNNY DAY<COL1,POP>,
+the power of FIRE-type moves is x 1.5.
+
+<LINE,33>Likewise, for five turns after using
+<COL1,PUSH,146,195,255,255>RAIN DANCE<COL1,POP>, the power of WATER-type
+moves is multiplied by 1.5.
+
+<LINE,33>Three moves change the weather: <COL1,PUSH,146,195,255,255>SANDSTORM<COL1,POP>,
+<COL1,PUSH,146,195,255,255>SUNNY DAY<COL1,POP> and <COL1,PUSH,146,195,255,255>RAIN DANCE<COL1,POP>. Don't worry--
+these weather conditions will not double or
+triple. Let's see what happens to the damage
+multiplier of 12 if these occur. The multiplier
+is 12 x 1.5 = 18. So, with the right conditions,
+a move could inflict x 18 the usual damage.
+
+Number 2, held items.
+
+<LINE,33>Certain items, like <COL1,PUSH,180,255,134,255>MIRACLE SEED<COL1,POP> or
+<COL1,PUSH,180,255,134,255>CHARCOAL<COL1,POP>, boost specific types of moves
+x 1.1. This multiplier also applies to the
+combined damage, including the weather.
+
+<LINE,33>There are also items that affect only
+specific kinds of POKéMON. For instance,
+<COL1,PUSH,180,255,134,255>LIGHT BALL<COL1,POP> doubles the power of
+<COL1,PUSH,207,134,251,255>PIKACHU<COL1,POP>'s special attacks.
+
+<LINE,33>Let's see how the combined damage multiplier
+works. Consider a case in which a
+<COL1,PUSH,207,134,251,255>PIKACHU<COL1,POP> HOLDs a <COL1,PUSH,180,255,134,255>LIGHT BALL<COL1,POP>.
+
+<LINE,33>Wow, that certainly is extreme. So be wary of
+these three POKéMON: <COL1,PUSH,207,134,251,255>PIKACHU<COL1,POP>, <COL1,PUSH,207,134,251,255>CUBONE<COL1,POP>,
+and <COL1,PUSH,207,134,251,255>MAROWAK<COL1,POP>.
+
+Pika? Pika?
+
+<LINE,33>The PSYCHIC-type move <COL1,PUSH,146,195,255,255>PSYWAVE<COL1,POP> is an
+interesting move. At its weakest, it can
+inflict only 1HP damage. At its
+strongest, it inflicts damage that is
+1.5 times the normal level.
+
+<LINE,33>Also, if a move like <COL1,PUSH,146,195,255,255>MIND READER<COL1,POP> or <COL1,PUSH,146,195,255,255>LOCK-ON<COL1,POP>
+is used, the attack move in the next turn will
+strike even a flying POKéMON, or a POKéMON
+under the ground.
+
+<LINE,33>Do you use support moves? These include
+moves that lower the opponent's stats,
+induce sleep, cause confusion, and so on. I
+love them. Did you know that, by and large,
+there are two major kinds of support moves
+that are intended for use against
+opponents?
+
+<LINE,33>There are two types of support moves.
+Ones that:
+-Work regardless of the type match-up
+-Are affected by the type match-up
+
+<LINE,33>You do remember type match-ups, I hope? For
+example, PSYCHIC-type moves have zero
+effect on DARK-type POKéMON. So in this
+case, moves such as <COL1,PUSH,146,195,255,255>PSYBEAM<COL1,POP> and <COL1,PUSH,146,195,255,255>PSYCHIC<COL1,POP>
+won't work.
+
+<LINE,33>However, there are also support moves that
+aren't affected by type match-ups. These
+moves will work on any type of POKéMON. For
+example, <COL1,PUSH,146,195,255,255>HYPNOSIS<COL1,POP> will make even DARK-type
+POKéMON sleep.
+
+<LINE,33>There are other exceptional moves besides
+these, so please do be careful.
+
+
+
+<LINE,33>There are also support moves that are
+affected by type match-ups. Depending on
+the POKéMON's type, these moves may not
+work at all.
+
+<LINE,33>For example, <COL1,PUSH,146,195,255,255>THUNDER WAVE<COL1,POP> will never have
+any effect on GROUND-type POKéMON. After
+all, the type match-up of an ELECTRIC-type
+move on a GROUND-type POKéMON is the
+worst--it won't have any effect.
+
+<LINE,33>In a similar fashion, the POISON-type
+support moves <COL1,PUSH,146,195,255,255>POISON GAS<COL1,POP>, <COL1,PUSH,146,195,255,255>TOXIC<COL1,POP>, and
+<COL1,PUSH,146,195,255,255>POISONPOWDER<COL1,POP> have no effect on STEEL-type
+POKéMON. There are other support moves of
+this nature.
+
+<LINE,33>So how do you tell these two kinds of support
+moves apart? Look at the message that
+appears if a move doesn't work. It could say,
+"It didn't affect (POKéMON)" or
+"It doesn't affect (POKéMON)."
+
+<LINE,33>If "It didn't affect (POKéMON)"
+appears, your move was not affected by
+the type match-up. It just failed.
+
+<LINE,33>If "It doesn't affect (POKéMON)"
+appears, your move is affected by the
+type match-up. It will never work on
+that type of POKéMON.
+
+It gets confused!
+
+<COL1,PUSH,146,195,255,255>CONFUSE RAY<COL1,POP>!!
+
+<LINE,33>In general, a speedy POKéMON
+enjoys an advantage since it can attack
+first. However, you can make up for slowness
+by using the right moves and tactics. Let me
+share some of my best tactics.
+
+If you wish to attack before your opponent...
+
+<LINE,33>The three moves <COL1,PUSH,146,195,255,255>QUICK ATTACK<COL1,POP>,
+<COL1,PUSH,146,195,255,255>EXTREMESPEED<COL1,POP> and <COL1,PUSH,146,195,255,255>MACH PUNCH<COL1,POP> enable
+the user to attack first.
+
+<LINE,33><COL1,PUSH,146,195,255,255>AGILITY<COL1,POP> boosts the user's SPEED.
+
+<LINE,33>You can also lower the opponent's SPEED
+by using a support move like <COL1,PUSH,146,195,255,255>SCARY FACE<COL1,POP>
+or the added effects of a move such as
+<COL1,PUSH,146,195,255,255>ICY WIND<COL1,POP>.
+
+<LINE,33>Paralyzing the opponent also sharply
+reduces its SPEED.
+
+Use these tactics to move before your foe.
+
+<LINE,33>If your POKéMON can act first, you won't
+have to fear moves like <COL1,PUSH,146,195,255,255>PAIN SPLIT<COL1,POP> or
+<COL1,PUSH,146,195,255,255>REVERSAL<COL1,POP>. Just make sure you knock out the
+opponent before it can use these moves.
+
+<LINE,33>You can also avoid <COL1,PUSH,146,195,255,255>DESTINY BOND<COL1,POP>, a move that
+makes the foe faint if the user faints. Again,
+just defeat the foe before it can use this.
+
+<LINE,33>Incidentally, #71there are also moves and
+tactics that don't depend on SPEED or which
+POKéMON moves first<COL1,POP><COL2,POP>. Let's examine some of
+these.
+
+<LINE,33>The move <COL1,PUSH,146,195,255,255>PERISH SONG<COL1,POP> causes both POKéMON
+to faint three turns later. However, its
+effect wears off if the POKéMON switch out.
+Therefore, you should make it impossible
+for the opponent to switch beforehand.
+
+<LINE,33>If a POKéMON uses <COL1,PUSH,146,195,255,255>BIDE<COL1,POP>, it takes whatever
+damage the foe inflicts for two to three
+turns, then releases that built-up energy to
+inflict double the damage it's taken.
+
+<LINE,33><COL1,PUSH,146,195,255,255>COUNTER<COL1,POP> and <COL1,PUSH,146,195,255,255>MIRROR COAT<COL1,POP> are retaliation
+moves. One strikes back with double damage
+against physical attacks, one against special
+attacks. Also, these moves are always used in
+the bottom of the turn after the foe's move.
+
+<LINE,33><COL1,PUSH,146,195,255,255>FUTURE SIGHT<COL1,POP> is an attack move that strikes
+two turns after use. It is not affected by
+type match-ups. Therefore, its effect is not
+multiplied by 1.5 if used by a PSYCHIC-type
+POKéMON. It works on all
+POKéMON types including
+DARK and FIGHTING.
+
+<LINE,33>That about wraps it up. Pardon?
+You want to know more?
+Well, um...
+Oh, look at the time!
+I have to go!
+
+<LINE,33>A POKéMON that has learned different types
+of moves should be able to battle effectively
+against any type of POKéMON. You'll come to
+appreciate this, I'm sure.
+
+<LINE,33>Perhaps I should use some examples to
+show you what I mean?
+
+1 - #71Teach a POKéMON a move it hates<COL1,POP><COL2,POP>
+
+<LINE,33>Try teaching your POKéMON moves that they
+themselves are vulnerable to. For example,
+take a WATER-type POKéMON that is weak
+against ELECTRIC moves. A <COL1,PUSH,207,134,251,255>STARMIE<COL1,POP>,
+perhaps. We'll teach it the ELECTRIC move
+<COL1,PUSH,146,195,255,255>THUNDER<COL1,POP>.
+
+<LINE,33>If it battles an opponent of the same type,
+this move gives it a strong edge. Even better,
+it can catch the opponent completely off
+guard.
+
+<LINE,33>There are many other combinations.
+-<COL1,PUSH,207,134,251,255>CUBONE<COL1,POP> with the ICE-type <COL1,PUSH,146,195,255,255>BLIZZARD<COL1,POP>
+-<COL1,PUSH,207,134,251,255>ARBOK<COL1,POP> with the GROUND-type move
+<COL1,PUSH,146,195,255,255>EARTHQUAKE<COL1,POP>...
+
+2 - #71Aim for the weak spots of POKéMON<COL1,POP><COL2,POP>
+
+<LINE,33>Teach your POKéMON a move that will exploit
+the weak point of a POKéMON that has a type
+match-up advantage. For example, WATER-
+type POKéMON are weak against ELECTRIC
+attacks. So, teach a WATER POKéMON a
+GROUND-type move, which is super-effective.
+
+<LINE,33>A foe who chooses to use an ELECTRIC type
+against your WATER type will be surprised. A
+GROUND-type move like <COL1,PUSH,146,195,255,255>EARTHQUAKE<COL1,POP> that the
+ELECTRIC-type hates is suddenly sprung...
+
+There are other combinations, too.
+
+<LINE,33>The GRASS-type POKéMON <COL1,PUSH,207,134,251,255>MEGANIUM<COL1,POP> is weak
+against ICE-type attacks. A good remedy
+would be to teach it a STEEL-type move
+<COL1,PUSH,146,195,255,255>IRON TAIL<COL1,POP>, which is "super-effective"
+against ICE-type POKéMON.
+
+<LINE,33>The DARK-type POKéMON <COL1,PUSH,207,134,251,255>UMBREON<COL1,POP> is at a
+disadvantage against FIGHTING-type
+POKéMON. So teach it a PSYCHIC-type move
+like <COL1,PUSH,146,195,255,255>PSYCHIC<COL1,POP>. FIGHTING-type POKéMON are
+weak against PSYCHIC-type moves, correct?
+
+<LINE,33>Using these kinds of methods, it may be
+possible to take on a POKéMON that has a
+type advantage. At least it never hurts to
+try.
+
+ELECTRIC-type <COL1,PUSH,207,134,251,255>FLAAFFY<COL1,POP>!
+
+But here comes an
+<COL1,PUSH,146,195,255,255>EARTHQUAKE<COL1,POP>!
+
+Ah, yes.
+
+<LINE,33>Have you heard the term "Combo"? It refers
+to a combination of moves. Today, I will teach
+you some very effective combos.
+
+<LINE,33>For example, try this combo: <COL1,PUSH,146,195,255,255>DEFENSE CURL<COL1,POP>
+and <COL1,PUSH,146,195,255,255>ROLLOUT<COL1,POP>. The ROCK-type move <COL1,PUSH,146,195,255,255>ROLLOUT<COL1,POP>,
+when used after <COL1,PUSH,146,195,255,255>DEFENSE CURL<COL1,POP>...
+
+<LINE,33>Or try these. I call them sure-hit combos.
+
+<LINE,33>First, use a move that ensures that the next
+attack will hit. Try a move like <COL1,PUSH,146,195,255,255>LOCK-ON<COL1,POP> or
+<COL1,PUSH,146,195,255,255>MIND READER<COL1,POP>. Complete the combo with
+an inaccurate but powerful move such as
+<COL1,PUSH,146,195,255,255>ZAP CANNON<COL1,POP> or <COL1,PUSH,146,195,255,255>DYNAMICPUNCH<COL1,POP>.
+
+<LINE,33>The power of the combo will be incredible. I
+would switch to a POKéMON that is hopefully
+unaffected by the attack move's type.
+
+<LINE,33>Now, endurance combos. <COL1,PUSH,146,195,255,255>ENDURE<COL1,POP> leaves the
+user with at least 1HP after any attack.
+Combine it with moves that become more
+powerful if the user's HP falls, such as
+<COL1,PUSH,146,195,255,255>REVERSAL<COL1,POP>, <COL1,PUSH,146,195,255,255>FLAIL<COL1,POP> and <COL1,PUSH,146,195,255,255>PAIN SPLIT<COL1,POP>.
+
+<LINE,33>However, these combos are vulnerable if your
+POKéMON is attacked first. I think the smart
+thing to do is to raise your SPEED in advance.
+
+<LINE,33>Sleeper combos... These are combos that
+involve healing moves. If HP is low after using
+a move such as <COL1,PUSH,146,195,255,255>BELLY DRUM<COL1,POP> or <COL1,PUSH,146,195,255,255>CURSE<COL1,POP>, use
+<COL1,PUSH,146,195,255,255>REST<COL1,POP>.
+
+<LINE,33>It would be even more effective if the sleep-
+ing POKéMON had an attack move like <COL1,PUSH,146,195,255,255>SLEEP
+TALK<COL1,POP> or <COL1,PUSH,146,195,255,255>SNORE<COL1,POP> or was HOLDing a <COL1,PUSH,180,255,134,255>MINT BERRY<COL1,POP>.
+
+<LINE,33>Creeper combos... Start with a move that
+inflicts damage every turn, such as <COL1,PUSH,146,195,255,255>TOXIC<COL1,POP> or
+<COL1,PUSH,146,195,255,255>SANDSTORM<COL1,POP>.
+
+<LINE,33>The last half of the combo could be a move
+that causes a status problem like confusion
+or sleep. Or you could concentrate on your
+own defense. Either way, you're certain to
+infuriate your opponent!
+
+<COL1,PUSH,146,195,255,255>SANDSTORM<COL1,POP> + <COL1,PUSH,146,195,255,255>BIND<COL1,POP>!!
+
+
+
+<LINE,33>The <COL1,PUSH,146,195,255,255>PURSUIT<COL1,POP> combo. The DARK-type move
+<COL1,PUSH,146,195,255,255>PURSUIT<COL1,POP> inflicts double damage if the
+opponent switches out.
+
+<LINE,33>So, the thing to do beforehand is to use
+a move that prompts switching.
+
+<LINE,33>For example, lead with a move like
+<COL1,PUSH,146,195,255,255>PERISH SONG<COL1,POP> or <COL1,PUSH,146,195,255,255>SANDSTORM<COL1,POP>. Moves that
+cause status problems are also effective.
+
+<LINE,33>There are many other combos. Try to devise
+your own! (If you do, keep them a secret to
+share with just me.)
+
+<LINE,33>Did you know that there are moves that vary
+with the target's status or the weather? And
+there are combos that depend on the
+situation. Let me explain.
+
+Combinations with the opponent's status
+
+<LINE,33>If the opponent uses <COL1,PUSH,146,195,255,255>MINIMIZE<COL1,POP>,
+<COL1,PUSH,146,195,255,255>STOMP<COL1,POP> it to inflict double the damage.
+
+<LINE,33>Against a sleeping opponent,
+moves like <COL1,PUSH,146,195,255,255>NIGHTMARE<COL1,POP> and
+<COL1,PUSH,146,195,255,255>DREAM EATER<COL1,POP> work superbly.
+If the opponent uses <COL1,PUSH,146,195,255,255>REST<COL1,POP>,
+these moves will come as
+nasty surprises.
+
+<LINE,33>Next, combos that work with the weather.
+First, combos that start with <COL1,PUSH,146,195,255,255>SUNNY DAY<COL1,POP>.
+
+<LINE,33>When the sunlight turns harsh after using
+<COL1,PUSH,146,195,255,255>SUNNY DAY<COL1,POP>...
+
+<LINE,33>The power of FIRE-type moves is
+multiplied by 1.5. In contrast, the power
+of WATER-type moves is halved.
+
+<LINE,33><COL1,PUSH,146,195,255,255>MORNING SUN<COL1,POP>, <COL1,PUSH,146,195,255,255>SYNTHESIS<COL1,POP> and
+<COL1,PUSH,146,195,255,255>MOONLIGHT<COL1,POP> will provide double the usual
+HP-restoring power. In STADIUM, these
+moves will fully heal HP.
+
+<LINE,33><COL1,PUSH,146,195,255,255>SOLARBEAM<COL1,POP>, which normally takes two
+turns, will be useable every turn. In
+contrast, <COL1,PUSH,146,195,255,255>THUNDER<COL1,POP>'s accuracy will drop,
+so it would hit only about half the time.
+
+Also, POKéMON will not become frozen.
+
+When it is pouring after using <COL1,PUSH,146,195,255,255>RAIN DANCE<COL1,POP>...
+
+<LINE,33>The power of WATER-type moves is
+multiplied by 1.5. Conversely, the power of
+FIRE-type moves is cut in half.
+
+<LINE,33>The HP-recovery moves <COL1,PUSH,146,195,255,255>MORNING SUN<COL1,POP>,
+<COL1,PUSH,146,195,255,255>SYNTHESIS<COL1,POP> and <COL1,PUSH,146,195,255,255>MOONLIGHT<COL1,POP> are affected
+by the downpour. Their performance is cut
+in half. In STADIUM, these moves will only
+heal one quarter of the
+user's maximum HP.
+
+<LINE,33>The power of <COL1,PUSH,146,195,255,255>SOLARBEAM<COL1,POP> will be cut in
+half, but <COL1,PUSH,146,195,255,255>THUNDER<COL1,POP> won't miss.
+
+<LINE,33>If your POKéMON is weak against FIRE-type
+moves, you can use this move for added
+defense. Incidentally, a weather-altering
+move never fails, so there's nothing to worry
+about when using it.
+
+<LINE,33>Now, here are some combos that can be
+performed under special situations. Quite
+often, a single POKéMON won't be able to do
+them. If so, switch to another POKéMON.
+
+<LINE,33>For example, make <COL1,PUSH,207,134,251,255>TOGEPI<COL1,POP> use <COL1,PUSH,146,195,255,255>SAFEGUARD<COL1,POP>,
+then switch it with <COL1,PUSH,207,134,251,255>MANKEY<COL1,POP>. Make this
+POKéMON use <COL1,PUSH,146,195,255,255>THRASH<COL1,POP>. This will prevent
+<COL1,PUSH,207,134,251,255>MANKEY<COL1,POP> from becoming confused after it uses
+<COL1,PUSH,146,195,255,255>THRASH<COL1,POP>. This is an example of a combo
+featuring a move that remains in effect if
+the user switches out.
+
+<LINE,33>Combos represent the skill and wisdom
+of trainers. I hope you will try to create
+your own beautiful combos like the ones I
+demonstrated for you.
+
+<LINE,33>If you are willing to waste one turn to switch
+POKéMON in battle, it is best to bring out a
+POKéMON that is completely unaffected by
+the opponent's attack. That is the
+defense-first switching style which appears
+to be popular now. I believe I taught you this
+already?
+
+<LINE,33>However, it goes without saying that you will
+never win by just defending. You should
+consider #71offense-minded switching<COL1,POP><COL2,POP>.
+
+<LINE,33>Let me illustrate. Let's assume you have an
+ELECTRIC-type POKéMON out.
+
+Pika!
+
+And let's assume the foe uses a GROUND type.
+
+Cuuu!
+
+<LINE,33>Your ELECTRIC type is at an obvious dis-
+advantage. Your first instinct would probably
+be to switch it with a FLYING type that is
+unaffected by GROUND-type moves... Ahem!
+Let's stop and think about this.
+
+<LINE,33>While it is true that the FLYING type is
+unaffected by GROUND-type attacks, the
+type match-up of the FLYING type against
+the GROUND type is neutral. In other words,
+you won't be able to attack effectively.
+
+<LINE,33>If I were you, I would not hesitate to send
+out a GRASS-type POKéMON.
+
+Suuuuun!
+
+<LINE,33>GROUND-type moves can only inflict half
+their usual damage on GRASS-type POKéMON.
+On the other hand, GRASS-type attacks
+inflict double the usual damage on GROUND-
+type POKéMON. This is what I mean by
+#71offense-minded switching<COL1,POP><COL2,POP>. Wonderful!
+
+<LINE,33>However, do keep in mind that the opponent's
+attacks are only reduced in power, not made
+ineffective.
+
+<LINE,33>Do you choose to give priority to defense or
+take offense even at the expense of some
+damage? You should evaluate your current
+situation before choosing between them.
+
+<LINE,33>Hm? It's no good unless you have different
+kinds of POKéMON.
+
+<LINE,33>For example, <COL1,PUSH,207,134,251,255>SUNKERN<COL1,POP> learns <COL1,PUSH,146,195,255,255>GIGA DRAIN<COL1,POP> at
+Level 46. However, if it evolves into
+<COL1,PUSH,207,134,251,255>SUNFLORA<COL1,POP>...
+
+<LINE,33>Attacking the type match-up weaknesses of
+POKéMON is a basic strategy. However,
+depending on the situation, doing so isn't
+necessarily the best course of action. Allow
+me to explain.
+
+<LINE,33>For example, consider a battle between a
+<COL1,PUSH,207,134,251,255>TAUROS<COL1,POP> and a <COL1,PUSH,207,134,251,255>MANTINE<COL1,POP>.
+
+NORMAL
+
+WATER/FLYING
+
+<LINE,33>Let's assume <COL1,PUSH,207,134,251,255>TAUROS<COL1,POP> used a TM to learn the
+ELECTRIC-type move <COL1,PUSH,146,195,255,255>THUNDER<COL1,POP>. You would
+probably consider yourself lucky. After all,
+<COL1,PUSH,207,134,251,255>MANTINE<COL1,POP>'s two types, WATER and FLYING,
+are both weak against ELECTRIC-type
+attacks. That means the ELECTRIC-type
+move will have its power quadrupled.
+
+<LINE,33>That certainly sounds wonderful. But hold on
+just one second. Don't be fooled by the
+situation's allure. <COL1,PUSH,146,195,255,255>THUNDER<COL1,POP> is a special
+attack. That means the amount of damage is
+determined by the stats SPCL.ATK and
+SPCL.DEF.
+
+<LINE,33>Let's check these stats. <COL1,PUSH,207,134,251,255>TAUROS<COL1,POP>'s SPCL.ATK
+is rather low. On the other hand, consider
+<COL1,PUSH,207,134,251,255>MANTINE<COL1,POP>'s SPCL.DEF. It is very high. All of a
+sudden, the move loses its appeal.
+Furthermore, I don't think <COL1,PUSH,146,195,255,255>THUNDER<COL1,POP> is a move
+that will hit very often.
+
+<LINE,33>In this case, rather than exploiting a type
+match-up weakness, it may be better to use a
+NORMAL-type move. The power of the
+NORMAL-type move will be multiplied by
+1.5 because of the type match. For example,
+moves like <COL1,PUSH,146,195,255,255>DOUBLE-EDGE<COL1,POP> and <COL1,PUSH,146,195,255,255>BODY SLAM<COL1,POP>
+may be more effective.
+
+<LINE,33>The type match-up and stats... Which kind of
+weakness should be exploited? Learn to read
+the situation thoroughly before committing
+yourself to the next move.
+
+<LINE,33>Today's topic is rather difficult, so listen
+carefully. Pardon? They're always hard? Oh,
+please don't be that way. Just think of it as
+tough love.
+
+<LINE,33>Today's topic is "Reading Your Rival." I'll
+teach you to predict your opponent's next
+move, then attack accordingly.
+
+<COL1,PUSH,207,134,251,255>MEGANIUM<COL1,POP>'s case
+
+<LINE,33>A battle has gotten underway with the
+GRASS-type <COL1,PUSH,207,134,251,255>MEGANIUM<COL1,POP> facing off against the
+WATER-type <COL1,PUSH,207,134,251,255>AZUMARILL<COL1,POP>.
+
+<LINE,33>Naturally, people would want to
+use a GRASS-type move that is super-
+effective against WATER-type POKéMON. For
+instance, a move like <COL1,PUSH,146,195,255,255>RAZOR LEAF<COL1,POP> would be
+dandy.
+
+<LINE,33>But wait just a moment. Consider things from
+your opponent's perspective. If it were you,
+wouldn't you want to switch out? Not only
+that, wouldn't you think about sending out a
+FIRE-type POKéMON that is strong against
+the GRASS-type?
+
+<LINE,33>Against a FIRE-type POKéMON, a GRASS-type
+move's power is halved. It's rather vexing.
+What should you do about it?
+
+<LINE,33>I would use a NORMAL-type move that is
+equally effective against the WATER type and
+FIRE type. In other words, a move that would
+be just as effective whether the opponent
+switches out or not. For example, I would use
+a NORMAL-type move such as <COL1,PUSH,146,195,255,255>BODY SLAM<COL1,POP>.
+
+<LINE,33>Against most POKéMON types, a NORMAL-type
+move's damage multiplier is one. So if you want
+to be sure to inflict damage, a NORMAL-type
+move works quite well.
+
+<COL1,PUSH,207,134,251,255>FERALIGATR<COL1,POP>'s case
+
+<LINE,33>Let's look at another battle. Suppose you
+have sent out the WATER-type <COL1,PUSH,207,134,251,255>FERALIGATR<COL1,POP>.
+Your opponent has led with the FIRE-type
+<COL1,PUSH,207,134,251,255>RAPIDASH<COL1,POP>.
+
+<LINE,33>Again, let's try to guess what your opponent
+is thinking. It's likely that your opponent will
+switch out and put in an ELECTRIC-type
+POKéMON that is tough against your
+WATER-type POKéMON.
+
+<LINE,33>I would suggest using a GROUND-type move
+that is super-effective against both FIRE-
+type and ELECTRIC-type POKéMON. By doing
+so, it wouldn't matter if my opponent
+switched or not. For example, I would use a
+move like <COL1,PUSH,146,195,255,255>EARTHQUAKE<COL1,POP>.
+
+<LINE,33>Do you see? A <COL1,PUSH,207,134,251,255>FERALIGATR<COL1,POP> with <COL1,PUSH,146,195,255,255>EARTHQUAKE<COL1,POP>.
+Outsmarting your foes begins with the moves
+you choose to teach to your POKéMON.
+
+<LINE,33>This is how trainers will try to anticipate
+each other's actions in high-level battles.
+Determine what POKéMON your opponent has
+chosen, then use moves in anticipation of
+what he or she may do in battle.
+
+<LINE,33>Ah, I seem to have run out of topics. You
+must stop relying on me for all the answers.
+To become a full-fledged POKéMON trainer in
+your own right, you must think and decide for
+yourself. Now...
+
+<LINE,33>It is up to you to do your best from now on!
+
+<LINE,33>That boosts the power of the ROCK-type
+move <COL1,PUSH,146,195,255,255>ROLLOUT<COL1,POP> by ten percent.
+
+<LINE,33>&
+
+<LINE,33>A GHOST-type move is a physical attack. Its
+power depends on its ATTACK stats.
+
+<LINE,33>Not only that, its SPCL.ATK stat is high.
+PSYCHIC-type moves should make your
+POKéMON a tough customer indeed.
+
+<COL1,PUSH,230,220,100,255>TRAINER CLASS<COL1,LOAD,255,255,255,255> LECTURES
+
+<COL1,PUSH,100,219,100,255>GYM LEADER CLASS<COL1,LOAD,255,255,255,255> LECTURES
+
+<COL1,PUSH,70,160,255,255>ELITE FOUR CLASS<COL1,LOAD,255,255,255,255> LECTURES
+
+<LINE,33>Here it comes... Here it
+comes... And there it
+goes! Ka-boom! The
+damage is multiplied
+#7124 times<COL1,POP><COL2,POP>!
+
+<COL1,PUSH,146,195,255,255>FUTURE SIGHT<COL1,POP>
+
+<COL1,PUSH,146,195,255,255>BONE RUSH<COL1,POP>!!
+
+<LINE,33>I suggest deliberately delaying evolution
+till your POKéMON learn some good moves.
+
+<LINE,33>If you switch out a POKéMON, then switch
+it in again, it will be cured of any status
+problem. Don't forget that.
+
+<LINE,33>At Level 31, it learns <COL1,PUSH,146,195,255,255>PETAL DANCE<COL1,POP>. If
+you want it to learn this move, it can't
+learn <COL1,PUSH,146,195,255,255>GIGA DRAIN<COL1,POP>.
+
+<LINE,33>These moves inflict damage, but they also
+return half the HP of that damage to
+the user. So in a way, they can be
+considered healing moves.
+
+<LINE,33>Rather than the special attack <COL1,PUSH,146,195,255,255>PSYCHIC<COL1,POP>,
+the physical attack <COL1,PUSH,146,195,255,255>HEADBUTT<COL1,POP> should be
+able to inflict more damage.
+
+<LINE,33>The attack's power is doubled! This kind
+of move combination is known as a combo,
+and it can be very useful in battle.
+
+<LINE,33>You can also create combos using moves
+like <COL1,PUSH,146,195,255,255>MEAN LOOK<COL1,POP>, <COL1,PUSH,146,195,255,255>WRAP<COL1,POP> and <COL1,PUSH,146,195,255,255>WHIRLPOOL<COL1,POP>.
+
+<LINE,33>For example, you'll be able to see a
+<COL1,PUSH,207,134,251,255>HOPPIP<COL1,POP> that knows <COL1,PUSH,146,195,255,255>PAY DAY<COL1,POP>.
+
+<LINE,33><COL1,PUSH,180,255,134,255>THICK CLUB<COL1,POP> doubles the physical attack
+power of <COL1,PUSH,207,134,251,255>CUBONE<COL1,POP> and <COL1,PUSH,207,134,251,255>MAROWAK<COL1,POP>.
+
+<LINE,33>If <COL1,PUSH,146,195,255,255>THUNDERBOLT<COL1,POP> hits the weak spot of
+the WATER- & FLYING-type <COL1,PUSH,207,134,251,255>GYARADOS<COL1,POP>...
+
+
+
+
+
+<LINE,33>When choosing three POKéMON for battle,
+do you know what to do?
+
+<LINE,33>Do you know what to do once the
+battle starts?
+
+<LINE,33>When this screen appears, choose a
+POKéMON by pressing the button shown
+beside it.
+
+<LINE,33>For example, to choose <COL1,PUSH,207,134,251,255>LICKITUNG<COL1,POP>,
+press the <COL1,PUSH,110,154,255,255>B Button<COL1,POP>. If you want to use
+<COL1,PUSH,207,134,251,255>FLAAFFY<COL1,POP>, press the <COL1,PUSH,110,154,255,255>A Button<COL1,POP>.
+
+<LINE,33>To check your choices, press the
+<COL1,PUSH,110,154,255,255>R Button<COL1,POP>. Their names will become yellow.
+
+<LINE,33>You can see details about your party
+POKéMON, such as their stats and moves.
+Hold down the <COL1,PUSH,110,154,255,255>R Button<COL1,POP>, then select the
+POKéMON you want to check.
+
+<LINE,33>If you want to pick different battle
+POKéMON, press the <COL1,PUSH,110,154,255,255>L Button<COL1,POP>. That will
+cancel all of your previous selections.
+
+<LINE,33>Once you have chosen your three battle
+POKéMON, you're ready for showtime!
+
+<LINE,33>Remember, POKéMON line up in the order
+they are chosen. That means the first
+POKéMON you choose will also be the first
+to battle. Think hard before you choose
+the order.
+
+<LINE,33>You'll choose your action on this screen.
+If you choose to battle by pressing
+the <COL1,PUSH,110,154,255,255>A Button<COL1,POP>...
+
+<LINE,33>This menu will appear. Press the <COL1,PUSH,110,154,255,255>L Button<COL1,POP>
+to return to the previous screen.
+Press the <COL1,PUSH,110,154,255,255>R Button<COL1,POP> to check your moves.
+
+<LINE,33>For a detailed description of a move,
+press the <COL1,PUSH,110,154,255,255>+ Control Pad<COL1,POP> in the same
+direction as the move's position.
+
+<LINE,33>When you have decided which move to use,
+press the appropriate <COL1,PUSH,110,154,255,255>C Button<COL1,POP>
+to use it.
+
+<LINE,33>Even after you choose, as long as your
+opponent hasn't chosen a move yet, you
+can press the <COL1,PUSH,110,154,255,255>L Button<COL1,POP> to cancel your
+selection.
+
+<LINE,33>You may also decide to switch POKéMON.
+This step is not much different than
+choosing a move.
+
+<LINE,33>Press the <COL1,PUSH,110,154,255,255>R Button<COL1,POP> to choose the
+POKéMON to be switched in. Press
+the <COL1,PUSH,110,154,255,255>+ Control Pad<COL1,POP> to get detailed
+information on your POKéMON.
+
+<LINE,33>Press the appropriate <COL1,PUSH,110,154,255,255>C Button<COL1,POP> to
+select a POKéMON. Press the <COL1,PUSH,110,154,255,255>L Button<COL1,POP> to
+cancel the switch. As you can see, the
+controls are almost identical.
+
+<LINE,33>There is one exception: you can press
+<COL1,PUSH,110,154,255,255>START<COL1,POP> to quit a battle. If a battle looks
+hopeless, it might be best to accept
+your loss.
+
+During
+
+Notes on EGGs
+
+Lead-off POKéMON
+
+Ack...
+
+<LINE,33>This window appears
+when <COL1,PUSH,207,134,251,255>LICKITUNG<COL1,POP> is
+chosen while holding the
+<COL1,PUSH,110,154,255,255>R Button<COL1,POP>.
+
+<LINE,33>This will be shown when up is pressed on
+the <COL1,PUSH,110,154,255,255>+ Control Pad<COL1,POP>. It shows a description of
+the move <COL1,PUSH,146,195,255,255>STRENGTH<COL1,POP>.
+
+Start-of-the-turn screen
+
+<COL1,PUSH,110,154,255,255>R Button<COL1,POP>
+
+This window will appear when the <COL1,PUSH,110,154,255,255>R Button<COL1,POP> is pressed.
+Check your POKéMON's moves and button assignments.
+
+<COL1,PUSH,110,150,255,255>+ Control Pad<COL1,POP>
+
+<LINE,33>There is a DAY CARE business on ROUTE 34. If
+you leave a male and a female POKéMON there,
+you might find an EGG when you return. Under
+what conditions will an EGG be made? Let me
+tell you.
+
+<LINE,33>An EGG may be found if the male and female
+POKéMON are somewhat similar in appearance.
+For example, the pair could be a <COL1,PUSH,207,134,251,255>PIKACHU<COL1,POP> and
+a <COL1,PUSH,207,134,251,255>SANDSLASH<COL1,POP>, or an <COL1,PUSH,207,134,251,255>ELECTABUZZ<COL1,POP> and a
+<COL1,PUSH,207,134,251,255>MAGMAR<COL1,POP>.
+
+<LINE,33>POKéMON that do not look anything like each
+other, such as a <COL1,PUSH,207,134,251,255>BUTTERFREE<COL1,POP> and a
+<COL1,PUSH,207,134,251,255>GIRAFARIG<COL1,POP>, will show no interest in each
+other. A pair like that will not make an EGG.
+
+<LINE,33>A POKéMON pair that has a possibility of
+making an EGG is called an #71EGG group<COL1,POP><COL2,POP>. If a
+POKéMON pair is not of the same #71EGG group<COL1,POP><COL2,POP>,
+they will not make an EGG. You can study EGG
+groups at the LIBRARY.
+
+<LINE,33>By the way, a POKéMON that hatched from an
+EGG may have more moves by the time it
+reaches Level 5 than a regular POKéMON
+would. It may even have the same moves as its
+parents. What kinds of extra moves may be
+learned?
+
+<LINE,33>Number one, #71TM moves<COL1,POP><COL2,POP>. If the
+POKéMON in the EGG can learn a TM
+move and its male parent knows that
+same move, the baby will be born with
+that move.
+
+<LINE,33>Number two, #71moves learned by
+leveling up<COL1,POP><COL2,POP>. If the POKéMON in the
+EGG can learn a certain move by
+leveling up and both parents know the
+same move, the baby will be born with
+that move already learned.
+
+<LINE,33>If four or more moves can be inherited, moves
+the POKéMON would normally learn before
+Level 5 will be forgotten, starting with the
+one learned at the oldest.
+
+<LINE,33>Incidentally, a POKéMON that comes from an
+EGG will be hatched as a completely unevolved
+form of the female parent.
+
+<LINE,33>If, for example, the female POKéMON is a
+<COL1,PUSH,207,134,251,255>RATICATE<COL1,POP>, the EGG baby will be a <COL1,PUSH,207,134,251,255>RATTATA<COL1,POP>. All
+baby POKéMON will hatch at level 5. That will
+give you plenty of opportunities to raise
+them the way you want. Some POKéMON only
+hatch from EGGs. Wouldn't you like to see
+them?
+
+<LINE,33>As you know, if you leave a male and female
+POKéMON of the same EGG group at a
+DAY CARE, you might come back to find an EGG.
+Let me tell you a few additional things I know
+about EGGs.
+
+<LINE,33>If you're wondering why your POKéMON have
+not made an EGG, go out into the DAY CARE's
+yard to see how well they are getting along.
+
+<LINE,33>There is a possibility that you will find an
+EGG if your POKéMON:
+-Appears to care for (POKéMON)
+-Is friendly with (POKéMON)
+-It shows interest in (POKéMON)
+
+<LINE,33>An EGG will never be found if your POKéMON:
+-It has no interest in (POKéMON)
+-It's brimming with energy
+
+<LINE,33>My own experience tells me that a male and a
+female of the same kind of POKéMON tend to
+become friendly toward each other.
+
+<LINE,33>The paired POKéMON also tend to become
+friendly toward each other if they were
+caught by different trainers. Using these
+tips should help you find EGGS.
+
+<LINE,33>Now let me tell you about a big secret.
+
+<LINE,33>A POKéMON hatched from an EGG may know
+moves that it normally wouldn't learn by
+leveling up or by using a TM!
+
+<LINE,33>It appears that baby POKéMON inherit moves
+from their male parents. My, EGGS are so
+strange! These oddly inherited moves are
+known as #71EGG moves<COL1,POP><COL2,POP>.
+
+<LINE,33>An #71EGG move<COL1,POP><COL2,POP> is a move that a baby POKéMON
+has inherited from its male parent when it
+hatches. The #71EGG moves<COL1,POP><COL2,POP> that a baby
+POKéMON can learn depends on what kind of
+POKéMON it is. If the male parent knows the
+same kind of move, the baby POKéMON will
+already know the move when it hatches.
+
+<LINE,33>If you teach EGG moves properly, you could
+breed a <COL1,PUSH,207,134,251,255>HORSEA<COL1,POP> that knows <COL1,PUSH,146,195,255,255>OCTAZOOKA<COL1,POP>...
+
+<LINE,33>Does that surprise you? Why don't you go to
+the LIBRARY and check the EGG moves that
+various kinds of POKéMON can learn.
+
+<LINE,33>Like everything else, you should start off on
+the right foot in a POKéMON battle. If three
+POKéMON are to go into battle, you should
+be excited from the moment you send out your
+lead-off POKéMON. Wouldn't you agree?
+
+<LINE,33>Fine. Then what kind of POKéMON would be
+ideal as your leading battler?
+
+<LINE,33>Now, some of you may think that you should
+just send out your favorite POKéMON
+whenever you like. And you certainly can do
+that. But hold on just one second. Wouldn't
+you feel sad if your POKéMON were defeated
+right away because its weaknesses were
+exploited?
+
+<LINE,33>That's why I personally use a POKéMON
+with few weak aspects as my lead-off
+battler.
+
+<LINE,33>For example, I recommend a NORMAL-type or
+an ELECTRIC-type POKéMON because they
+have few type match-up weaknesses.
+
+<LINE,33>If a POKéMON has few type mismatches,
+it means that there is less chance that its
+weak points will be exploited. In turn, that
+also means you won't have to switch it out to
+get away from a type mismatch.
+
+<LINE,33>If you don't know what kind of POKéMON your
+opponent will send out first, you should
+consider my recommendation.
+
+ELECTRIC-type POKéMON : <COL1,PUSH,207,134,251,255>FLAAFFY<COL1,POP>
+
+Flaaf? Flaaf?
+
+<LINE,33>Also, from my own experience, it is convenient
+for your party to have at least one POKéMON
+that would be unaffected by a certain type
+of move, depending on the type match-up.
+
+<LINE,33>For example, a GROUND-type POKéMON that is
+unaffected by any ELECTRIC-type move or a
+FLYING-type POKéMON that can't be hit by a
+GROUND-type move. If a POKéMON can avoid
+damage entirely due to a type match-up, the
+battle is likely to be tipped in your favor.
+
+<LINE,33>Welcome to the GYM LEADER CLASS! Since you
+keep attending my classes, I guess you must
+like what I have to offer. I certainly am glad!
+Today I would like to talk about types. The
+lesson is a little long, so please do try to
+stay awake.
+
+CONTROLS
+
+Pre-battle controls
+
+In-battle controls
+
+1
+
+2
+
+3
+
+4
+
+5
+
+6
+
+7
+
+8
+
+9
+
+10
+
+11
+
+12
+
+13
+
+14
+
+@@@@@@
+
+-
+
+Which CLASS are you in?
+
+#03
+
+<COL1,PUSH,255,160,210,255><COL1,PUSH,255,91,198,255>Rules
+
+<COL1,PUSH,255,160,210,255><COL1,PUSH,255,91,198,255>New Features
+
+<COL1,PUSH,255,160,210,255><COL1,PUSH,255,91,198,255>Status problems
+
+<COL1,PUSH,255,160,210,255><COL1,PUSH,255,91,198,255>Type match-ups
+
+<COL1,PUSH,255,160,210,255><COL1,PUSH,255,91,198,255>Moves
+
+<COL1,PUSH,255,160,210,255><COL1,PUSH,255,91,198,255>Trainer battles
+
+<LINE,33>A FIRE-type attack won't
+easily burn a FIRE-type POKéMON!
+
+<COL1,PUSH,146,195,255,255>HEAL BELL<COL1,POP>!
+
+
+
+Pre-battle
+
+#02
+
+-
+
+#03
+
+<LINE,33>Did you understand what I said? Well,
+lets test you with some questions.
+
+Yes
+
+No
diff --git a/stadiumgs/text/academy/library.txt b/stadiumgs/text/academy/library.txt
new file mode 100644
index 0000000..b5674ea
--- /dev/null
+++ b/stadiumgs/text/academy/library.txt
@@ -0,0 +1,608 @@
+LIBRARY
+
+POKéMON
+
+MOVES
+
+TYPE MATCH-UPS
+
+ITEMS
+
+EGG GROUPS
+
+CONTROLS
+
+<DIST,1>Check POKéMON here.
+
+<DIST,1>Check moves here.
+
+<DIST,1>Check type match-ups here.
+
+<DIST,1>Check items here.
+
+<DIST,1>Check EGG groups here.
+
+<DIST,1>Check controls here.
+
+Check by name
+
+Check by type
+
+Check by effect
+
+Check by group
+
+Check by baby
+
+A - C
+
+D - F
+
+G - H
+
+I - L
+
+M - N
+
+O - R
+
+S
+
+T - Z
+
+end
+
+
+
+<DIST,1>There are #02 POKéMON.
+
+HT
+
+WT
+
+HP
+
+ATTACK
+
+DEFENSE
+
+SPCL.ATK
+
+SPCL.DEF
+
+SPEED
+
+TYPE MATCH-UPS
+
+CUP QUALIFICATION
+
+FOUND IN:
+
+CHECK EVOLUTION
+
+CHECK MOVES
+
+NO. #03
+
+#44
+
+#45lbs
+
+#46 POKéMON
+
+#47
+
+Moves learned by #25
+
+LEVEL
+
+MOVES
+
+TYPE/ #47
+
+POWER/ #48
+
+PP/ #49
+
+ACCURACY/ #50
+
+LEVEL
+
+EGG, FATHER
+
+TM
+
+TM#02
+
+HM#02
+
+<DIST,1>These #03 moves can be learned.
+
+<DIST,1>They are the same type, so the power is multiplied by 1.5.
+
+Basic
+
+#51
+
+#52
+
+#53
+
+#54
+
+#55
+
+#56
+
+#57
+
+#58
+
+---
+
+#25's evolved form
+
+L#59
+
+L#60
+
+Loyal to trainer
+Level up.
+
+Loyal to trainer
+Level up in
+morning/day.
+
+Loyal to trainer
+Level up at night.
+
+Link trade
+
+Link trade
+KING's ROCK
+
+Link trade
+METAL COAT
+
+Link trade
+DRAGON SCALE
+
+Link trade
+UP-GRADE
+
+L20 DEFENSE <TEX,0> ATTACK
+
+L20 ATTACK <TEX,0> DEFENSE
+
+L20 ATTACK<COL1,PUSH,255,255,255,255> = <COL1,POP>DEFENSE
+
+Does not evolve.
+
+<DIST,1>#25 doesn't evolve.
+
+<DIST,1>#25 is a 1-evolution POKéMON.
+
+<DIST,1>#25 is a 2-evolution POKéMON.
+
+<DIST,1>#25 can evolve into different POKéMON.
+
+<DIST,1>#25 evolves in a special way.
+
+<DIST,1>EEVEE evolves into a variety of POKéMON.
+
+<DIST,1>#25 can evolve into different POKéMON.
+
+A - B
+
+C - D
+
+E - F
+
+G - K
+
+L - O
+
+P - R
+
+S
+
+T - Z
+
+end
+
+
+
+<DIST,1>There are #02 moves.
+
+physical attack
+
+special attack
+
+special effect
+
+special damage
+
+self-protection
+
+status problem
+
+stat change
+
+recovery
+
+various
+
+All
+
+Strikes first
+
+High critical-hit ratio
+
+Always hits
+
+Takes damage
+
+Variable power
+
+User faints
+
+2 to 5-turn attack
+
+2-turn attack
+
+Multiple attack
+
+Other
+
+Double-damage retaliation
+
+Set damage
+
+One-hit KO
+
+Halves HP
+
+Status, stats
+
+Halves damage
+
+Evades attack
+
+Sleep
+
+Paralysis
+
+Poison
+
+Freeze
+
+Burn
+
+Confusion
+
+Flinch
+
+Other
+
+Raises ATTACK
+
+Lowers ATTACK
+
+Raises DEFENSE
+
+Lowers DEFENSE
+
+Raises SPEED
+
+Lowers SPEED
+
+Raises SPCL.ATK
+
+Raises SPCL.DEF
+
+Lowers SPCL.DEF
+
+Lowers accuracy
+
+Raises evasiveness
+
+Lowers evasiveness
+
+Other
+
+HP
+
+Status, stats
+
+Changes the weather
+
+Changes the type
+
+Prevents switching
+
+Forces switching
+
+Other
+
+#61's moves
+
+#47-type moves
+
+#62
+
+<DIST,1>Its effect is different than it was three years ago.
+
+#63
+
+POKéMON that learn #29
+
+How #25 learns it
+
+<DIST,1>#03 POKéMON can learn it.
+
+Learned as an EGG move <TEX,1>
+
+Double the power on POKéMON
+using FLY.
+
+Strikes even POKéMON using FLY.
+
+Double the power on POKéMON
+using MINIMIZE.
+
+No charging needed if sunny.
+Half power if raining.
+
+Strikes even POKéMON using FLY.
+Sure to hit in rain.
+Accuracy falls if sunny.
+
+Double the power on POKéMON
+using DIG.
+
+Strikes even POKéMON using DIG.
+Won't hit a higher-level POKéMON.
+
+Can be used while frozen.
+Thaws out user.
+
+Double the power if used after
+using DEFENSE CURL.
+
+Can be used while frozen.
+Thaws out user.
+
+Double the power on POKéMON
+using DIG.
+
+Enables escape
+from multi-turn moves like WRAP.
+
+Double power if sunny.
+Half power in rain or SANDSTORM.
+
+Double power if sunny.
+Half power in rain or SANDSTORM.
+
+Double power if sunny.
+Half power in rain or SANDSTORM.
+
+Double the power on POKéMON
+using FLY.
+
+Halves fire attack power.
+
+Halves water attack power.
+Prevents freezing.
+
+Won't hit a higher-level POKéMON.
+
+Won't hit a higher-level POKéMON.
+
+Has no effect on GRASS-type
+POKéMON.
+
+Type match-ups
+
+POKéMON type
+
+Move
+type
+
+POKéMON
+list
+
+Move
+list
+
+2-type list
+
+#61-type POKéMON
+
+#61 POKéMON
+
+#62-TYPE moves
+
+Moves unaffected by type match-ups
+
+A - B
+
+C - E
+
+F - G
+
+H - L
+
+M - N
+
+O - P
+
+Q - R
+
+S
+
+T - Z
+
+end
+
+<DIST,1>There are #02 items.
+
+Can be used in battle.
+
+TM, HM
+
+Recovery
+
+Stat enhancement
+
+BALL
+
+Important
+
+Other
+
+#61's items
+
+#67
+
+Weak against ROCK- and STEEL-type POKéMON.
+Ineffective against GHOST-type POKéMON.
+
+Super-effective against GRASS-, ICE-, BUG- and STEEL-type POKéMON.
+Weak against FIRE-, WATER-, ROCK- and DRAGON-type POKéMON.
+
+Super-effective against FIRE-, GROUND- and ROCK-type POKéMON.
+Weak against WATER-, GRASS- and DRAGON-type POKéMON.
+
+Super-effective against WATER-, GROUND- and ROCK-type POKéMON.
+Weak against FIRE-, GRASS-, POISON-, FLYING-, BUG-, DRAGON- and
+STEEL-type POKéMON.
+
+Super-effective against WATER- and FLYING-type POKéMON.
+Weak against GRASS-, ELECTRIC- and DRAGON-type POKéMON.
+Ineffective against GROUND-type POKéMON.
+
+Super-effective against GRASS-, GROUND-, FLYING- and
+DRAGON-type POKéMON.
+Weak against FIRE-, WATER-, ICE- and STEEL-type POKéMON.
+
+Super-effective against NORMAL-, ICE-, ROCK-, DARK- and
+STEEL-type POKéMON. Weak against POISON-, FLYING-, PSYCHIC- and
+BUG-type POKéMON. Ineffective against GHOST-type POKéMON.
+
+Super-effective against GRASS-type POKéMON.
+Weak against POISON-, GROUND-, ROCK- and GHOST-type POKéMON.
+Ineffective against STEEL-type POKéMON.
+
+Super-effective against FIRE-, ELECTRIC-, POISON-, ROCK- and
+STEEL-type POKéMON. Weak against GRASS- and BUG-type POKéMON.
+Ineffective against FLYING-type POKéMON.
+
+Super-effective against GRASS-, FIGHTING- and BUG-type POKéMON.
+Weak against ELECTRIC-, ROCK- and STEEL-type POKéMON.
+
+Super-effective against FIGHTING- and POISON-type POKéMON.
+Weak against PSYCHIC- and STEEL-type POKéMON.
+Ineffective against DARK-type POKéMON.
+
+Super-effective against GRASS-, PSYCHIC- and DARK-type POKéMON.
+Weak against FIRE-, FIGHTING-, POISON-, FLYING-, GHOST- and
+STEEL-type POKéMON.
+
+Super-effective against FIRE-, ICE-, FLYING- and BUG-type POKéMON.
+Weak against FIGHTING-, GROUND- and STEEL-type POKéMON.
+
+Super-effective against PSYCHIC- and GHOST-type POKéMON.
+Weak against DARK- and STEEL-type POKéMON.
+Ineffective against NORMAL-type POKéMON.
+
+Super-effective against DRAGON-type POKéMON.
+Weak against STEEL-type POKéMON.
+
+Super-effective against PSYCHIC- and GHOST-type POKéMON.
+Weak against FIGHTING-, DARK- and STEEL-type POKéMON.
+
+Super-effective against ICE- and ROCK-type POKéMON.
+Weak against FIRE-, WATER-, ELECTRIC- and STEEL-type POKéMON.
+
+Monster
+
+Water 1
+
+Bug
+
+Flying
+
+Ground
+
+Fairy
+
+Plant
+
+Humanshape
+
+Water 3
+
+Mineral
+
+Indeterminate
+
+Water 2
+
+DITTO
+
+Dragon
+
+No EGGs
+
+Gender unknown
+
+#68 group
+
+#69-group POKéMON
+
+POKéMON of the same group as #25
+
+<DIST,1>An EGG will not be made.
+
+<DIST,1>#25's gender is unknown.
+
+Combinations for making #25 EGGs
+
+Male
+
+Female
+
+<DIST,1>Place it in DAY CARE with #25.
+
+<DIST,1>Choose a female POKéMON.
+
+<DIST,1>There are only males.
+
+<DIST,1>There are only females.
+
+<DIST,1>The gender is unknown.
+
+Contents
+
+<TEX,0>'s items
+
+<TEX,1>'s items
+
+???
+
+EGG
+
+MOVE TUTOR
+
+Learned as an EGG move <TEX,2>
+
+MOVE TUTOR
+
+<TEX,1>'s items
+
+<TEX,0>'s items
+
+Item only for <TEX,2>
+
+<DIST,1>Let's deposit many kinds of POKéMON.
diff --git a/stadiumgs/text/academy/multiplayerquiz.txt b/stadiumgs/text/academy/multiplayerquiz.txt
new file mode 100644
index 0000000..ecfb7a8
--- /dev/null
+++ b/stadiumgs/text/academy/multiplayerquiz.txt
@@ -0,0 +1,1417 @@
+POKéMON QUIZ
+
+Test your wisdom.
+
+Take the three-minute challenge? How many questions can you answer?
+
+Get ready for a rambunctious
+head-to-head speed quiz!
+
+Choose a level to start the quiz!
+
+Press the A Button to join the melee!
+
+Oh? You can't play this one alone.
+
+Welcome to the POKéMON QUIZ! How many contestants today?
+
+Choose a difficulty level.
+
+1
+
+2 to 4
+
+Easy
+
+Normal
+
+Hard
+
+Record
+
+#02 questions
+
+#03 questions
+
+#04 questions
+
+1P
+
+2P
+
+3P
+
+4P
+
+Quick Draw
+
+Everyone Answers
+
+Questions
+
+Player
+
+Quiz Style
+
+Correct answers
+
+Level
+
+End
+
+#03 seconds left.
+
+Question #02
+
+That's it!
+
+Play again
+
+Change level
+
+Quit
+
+Okay then! The quiz has been canceled!
+
+#64 is which type of POKéMON?
+
+#20-type POKéMON are weak against
+which of the following?
+
+Which of the following is a
+#15-type POKéMON?
+
+Which of these items is required for a
+POKéMON to evolve into #64?
+
+Which of these POKéMON will evolve if it
+is very loyal to its trainer when it
+levels up?
+
+#20-type POKéMON are weak against
+which of the following?
+
+
+
+Which of these items is required for a
+POKéMON to evolve into #64?
+
+Which of these POKéMON will evolve if it
+is very loyal to its trainer when it
+levels up?
+
+Which GYM LEADER is referred to as
+#38?
+
+Which type of POKéMON does the
+GYM LEADER, #47, use?
+
+The #15 is
+located in which city?
+
+Which of the following is associated
+with "#38"?
+
+The FAST SHIP sails between
+#65 and where?
+
+The MAGNET TRAIN travels between
+#65 and where?
+
+Where can HO-OH be caught?
+
+Where can LUGIA be caught?
+
+Where is UNOWN's habitat?
+
+CLEFAIRY appear at MT. MOON on
+which day?
+
+LAPRAS appear in UNION CAVE on
+which day?
+
+Which POKéMON is depicted on sliding
+panels in the RUINS OF ALPH.
+
+Which POKéMON blocks ROUTE 36?
+
+Which APRICORN can be used to make a
+#65?
+
+#65 is
+used to make which BALL?
+
+"#15"
+What item is this?
+
+You get a TM
+by defeating #47.
+Which move is inside?
+
+Where does the KARATE KING train?
+
+Who said
+"#15"?
+
+Which POKéMON is #20?
+
+What is #20's height?
+
+What is #20's weight?
+
+What category is #64 listed as
+in the POKéDEX?
+
+Which POKéMON can be caught in the
+Bug-Catching Contest?
+
+If you come in number #47 in the
+Bug-Catching Contest, which of these
+do you win?
+
+Which POKéMON can learn
+#65?
+
+Which POKéMON can learn MORNING SUN?
+
+Which POKéMON can learn VITAL THROW?
+
+Which POKéMON can learn SUPER FANG?
+
+Which POKéMON can learn AEROBLAST?
+
+Which POKéMON can learn SHARPEN?
+
+Which POKéMON is #20?
+
+Which POKéMON can learn CLAMP?
+
+Which POKéMON can learn SPORE?
+
+Which POKéMON can learn SPIDER WEB?
+
+Which POKéMON can learn CRABHAMMER?
+
+Which POKéMON can learn SKY ATTACK?
+
+Which POKéMON can learn
+EXTREMESPEED?
+
+Which POKéMON can learn SKETCH?
+
+Which POKéMON can learn KINESIS?
+
+Which POKéMON can learn SACRED FIRE?
+
+Which POKéMON can learn TWINEEDLE?
+
+Which POKéMON can learn SOFTBOILED?
+
+Which POKéMON can learn BARRAGE?
+
+Which POKéMON can learn CONVERSION?
+
+Which POKéMON can learn
+CONVERSION2?
+
+Which POKéMON can learn JUMP KICK?
+
+Which POKéMON can learn TRIPLE KICK?
+
+Which POKéMON can learn HYPER FANG?
+
+Which POKéMON can learn DIZZYPUNCH?
+
+Which POKéMON can learn TRANSFORM?
+
+Which POKéMON can learn BONE RUSH?
+
+Which POKéMON can learn BONE CLUB?
+
+Which POKéMON can learn BONEMERANG?
+
+Which POKéMON can learn SPIKES?
+
+Which POKéMON can learn MILK DRINK?
+
+Which POKéMON can learn MEGAHORN by
+leveling up?
+
+Which POKéMON can learn
+#65 by leveling up?
+
+Which POKéMON can learn BEAT UP by
+leveling up?
+
+Which POKéMON knows #65
+when in the wild?
+
+Which POKéMON can learn SLUDGE BOMB
+by leveling up?
+
+Which POKéMON can learn MACH PUNCH
+by leveling up?
+
+Which POKéMON knows HIDDEN POWER
+when in the wild?
+
+Which POKéMON can learn METAL CLAW
+by leveling up?
+
+Which POKéMON knows MIMIC when in the
+wild?
+
+Which POKéMON can learn SKULL BASH
+by leveling up?
+
+Which POKéMON can be caught only by
+using #65 on a tree?
+
+Which POKéMON can only be caught in
+the Silver version?
+
+Which POKéMON can only be caught in
+the Gold version?
+
+Which of the following moves can be
+learned using #67?
+
+What does #47
+of the WEEK SIBLINGS
+give you?
+
+Where can you find #47
+of the WEEK SIBLINGS?
+
+How much does it cost to buy
+#65?
+
+If #64 icons line up on a SLOT
+machine, how many coins do you get?
+
+Which of the following POKéMON is the
+biggest?
+
+Which of the following POKéMON is the
+heaviest?
+
+Which of the following POKéMON is the
+smallest?
+
+Which of the following POKéMON is the
+lightest?
+
+Which POKéMON is the same height as #20?
+
+Which TM can be bought at a MART?
+
+Which TM can be obtained at a
+GAME CORNER?
+
+Which TM do you get for defeating
+#64?
+
+VIOLET GYM
+
+AZALEA GYM
+
+GOLDENROD GYM
+
+ECRUTEAK GYM
+
+CIANWOOD GYM
+
+OLIVINE GYM
+
+MAHOGANY GYM
+
+BLACKTHORN GYM
+
+VERMILION GYM
+
+SAFFRON GYM
+
+CELADON GYM
+
+FUCHSIA GYM
+
+CERULEAN GYM
+
+PEWTER GYM
+
+CINNABAR
+
+VIRIDIAN
+
+"The Elegant Master of Flying POKéMON"
+
+"The Walking Bug POKéMON Encyclopedia"
+
+"The Incredibly Pretty Girl"
+
+"The Mystic Seer of the Future"
+
+"His Roaring Fists Do the Talking"
+
+"The Steel-Clad Defense Girl"
+
+"The Teacher of Winter's Harshness"
+
+"The Blessed User of Dragon POKéMON"
+
+"The Lightning American"
+
+"The Master of Psychic POKéMON"
+
+"The Nature-Loving Princess"
+
+"The Poisonous Ninja Master"
+
+"The Tomboyish Mermaid"
+
+"The Rock-Solid POKéMON Trainer"
+
+FALKNER
+
+BUGSY
+
+WHITNEY
+
+MORTY
+
+CHUCK
+
+JASMINE
+
+PRYCE
+
+CLAIR
+
+LT. SURGE
+
+SABRINA
+
+ERIKA
+
+JANINE
+
+MISTY
+
+BROCK
+
+BLAINE
+
+BLUE
+
+RIVAL
+
+RED
+
+WILL
+
+KOGA
+
+BRUNO
+
+KAREN
+
+LANCE
+
+ELM POKéMON LAB
+
+GUIDE GENT's HOUSE
+
+EARL's POKéMON ACADEMY
+
+SPROUT TOWER
+
+SLOWPOKE WELL
+
+KURT's HOUSE
+
+JOHTO's DEPT. STORE
+
+JOHTO's GAME CORNER
+
+JOHTO's MAGNET TRAIN STATION
+
+BILL's HOUSE
+
+HERBAL SHOP
+
+BARGAIN SHOP
+
+POKéMON SALON
+
+RADIO TOWER
+
+BIKE SHOP
+
+JOHTO's NAME RATER
+
+DANCE THEATER
+
+BURNED TOWER
+
+TIN TOWER
+
+JOHTO's FAST SHIP PIER
+
+LIGHTHOUSE
+
+A PHARMACY WITH 500 YEARS OF TRADITION
+
+PHOTO STUDIO
+
+POKéMANIAC's HOUSE
+
+TEAM ROCKET HIDEOUT
+
+MOVE DELETER's HOUSE
+
+DRAGON's DEN
+
+POKéMON FAN CLUB
+
+DIGLETT's CAVE
+
+KANTO's PORT
+
+KANTO's MAGNET TRAIN STATION
+
+FIGHTING DOJO
+
+MR. PSYCHIC's HOUSE
+
+SILPH CO. OFFICE BUILDING
+
+KANTO's DEPT. STORE
+
+JOHTO's GAME CORNER
+
+SAFARI ZONE
+
+POKéMON HOUSE
+
+KANTO RADIO STATION
+
+SOUL HOUSE
+
+KANTO's NAME RATER
+
+MUSEUM OF SCIENCE
+
+TRAINER HOUSE
+
+OAK POKéMON RESEARCH LAB
+
+The Town Where the Winds of a New
+Beginning Blow
+
+The City of Cute, Fragrant Flowers
+
+The City of Nostalgic Scents
+
+Where People and POKéMON Live
+in Happy Harmony
+
+The Festive City of Opulent Charm
+
+A Historical City Where the Past
+Meets the Present
+
+The Port Closest to Foreign Lands
+
+A Port Surrounded by Rough Seas
+
+Welcome to the Home of the Ninja
+
+A Quiet Mountain Retreat
+
+Monday
+
+Tuesday
+
+Wednesday
+
+Thursday
+
+Friday
+
+Saturday
+
+Sunday
+
+MONICA
+
+TUSCANY
+
+WESLEY
+
+ARTHUR
+
+FRIEDA
+
+SANTOS
+
+SUNNY
+
+I can only keep getting better! Losing is
+not an option!
+
+Experience the true ferocity of the
+ELITE FOUR.
+
+Hm? I see no fear in you. You look
+determined.
+
+Hoo hah!
+
+Having lost, I have no right to say
+anything... Go face your next challenge!
+
+Just try to entertain me.
+
+Strong POKéMON. Weak POKéMON. Those are
+only the selfish perceptions of people.
+
+I live in shadows--a ninja!
+
+POKéMON is not merely about brute force...
+You shall see soon enough!
+
+I must hone my skills.
+
+As a trainer, I will use my full power
+against any other trainer!
+
+I lost? I don't believe it. There must be
+some mistake...
+
+From now on, I'm going to train
+24 hours a day!
+
+...Thank you for your help at the
+LIGHTHOUSE...
+
+...You are a better trainer than me, in
+both skill and kindness.
+
+Um... I don't know how to say this,
+but good luck...
+
+I have been with POKéMON
+since before you were born.
+
+With your strong will, I know you will
+overcome all of life's obstacles.
+
+I believed that tale, so I have secretly
+trained here all my life.
+
+As a result, I can now see
+what others cannot.
+
+I could see a future in which I meet the
+legendary POKéMON.
+
+Everyone was into POKéMON, so I got
+into it, too! POKéMON are super-cute!
+
+You want to battle? I'm warning
+you--I'm good!
+
+Ah, that was a good cry! Come back
+and visit again! Bye-bye!
+
+I'll show you the real power of the
+magnificent bird POKéMON!
+
+My Dad's cherished bird POKéMON...
+
+I'm going to train harder to become the
+greatest bird master ever!
+
+But if nature so much as twitches,
+we can lose in a second.
+
+I'm still a trainer. If I see a strong
+opponent, it makes me want to battle.
+
+If you want to battle me, come to the
+VIRIDIAN GYM.
+
+I wasn't in the mood at CINNABAR, but now
+I'm ready to battle you.
+
+You're telling me you conquered all the
+GYMs in JOHTO? Heh! JOHTO's GYMs
+must be pretty pathetic then.
+
+Hey, don't worry about it. I'll see if you
+are good or not by battling you right now.
+
+You're the real deal.
+You are a good trainer.
+
+But I'm going to beat you someday. Don't
+you forget it!
+
+My GYM in CINNABAR burned down.
+
+When I rebuild my CINNABAR GYM,
+we'll have to have a rematch.
+
+Three years ago I had a vision of
+your arrival.
+
+Since you wish it, I will show you my
+psychic powers!
+
+I don't enjoy battling, but it's my duty as
+a LEADER to confer BADGES on anyone
+who has proven him- or herself worthy.
+
+Your power... It far exceeds what I
+foresaw... Maybe it isn't possible to fully
+predict what the future holds...
+
+You will become a celebrated and beloved
+CHAMPION!
+
+The power of love, I think, is also
+a kind of psychic power...
+
+Hee, hee... I'm sorry to disappoint you...
+I'm only joking! I'm the real one.
+
+I'm going to really apply myself and
+improve my skills.
+
+Hello... Lovely weather,
+isn't it?
+
+Very well,but I shall not lose.
+
+Hey, little boy!
+I have to hand it to you.
+
+When it comes to electric POKéMON,
+I'm number one!
+
+Hey, boy! Still slugging and chugging away?
+My POKéMON and I are still at it!
+
+Come to CERULEAN GYM.
+I'll be happy to take you on.
+
+GRASS/POISON
+
+FIRE/FLYING
+
+BUG/FLYING
+
+BUG/POISON
+
+NORMAL/FLYING
+
+POISON/GROUND
+
+POISON/FLYING
+
+GRASS/POISON
+
+BUG/GRASS
+
+WATER/FIGHTING
+
+WATER/POISON
+
+ROCK/GROUND
+
+WATER/PSYCHIC
+
+ELECTRIC/STEEL
+
+WATER/ICE
+
+GHOST/POISON
+
+GRASS/PSYCHIC
+
+GROUND/ROCK
+
+ICE/PSYCHIC
+
+WATER/FLYING
+
+ROCK/WATER
+
+ROCK/FLYING
+
+ICE/FLYING
+
+ELECTRIC/FLYING
+
+ROCK/DARK
+
+DRAGON/FLYING
+
+WATER/ELECTRIC
+
+PSYCHIC/FLYING
+
+GRASS/FLYING
+
+WATER/GROUND
+
+DARK/FLYING
+
+NORMAL/PSYCHIC
+
+BUG/STEEL
+
+GROUND/FLYING
+
+STEEL/GROUND
+
+BUG/STEEL
+
+BUG/ROCK
+
+BUG/FIGHTING
+
+DARK/ICE
+
+FIRE/ROCK
+
+ICE/GROUND
+
+WATER/ROCK
+
+STEEL/FLYING
+
+DARK/FIRE
+
+WATER/DRAGON
+
+PSYCHIC/GRASS
+
+10
+
+50
+
+100
+
+150
+
+200
+
+250
+
+300
+
+350
+
+450
+
+500
+
+550
+
+600
+
+650
+
+700
+
+800
+
+950
+
+1000
+
+1200
+
+1400
+
+1500
+
+2000
+
+2100
+
+2500
+
+2800
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+Cherry
+
+7
+
+6 coins
+
+8 coins
+
+10 coins
+
+15 coins
+
+50 coins
+
+300 coins
+
+Quick-draw quiz! Let's begin!
+
+Next, question no. #02! Come on, think hard!
+
+Next, question no. #02! Well? Can you do it?
+
+Next, question no. #02! Really try on
+this one!
+
+Next, question no. #02! No need to panic!
+
+Next, question no. #02! Going good?
+Keep it up!
+
+Next, question no. #02! Aim for POKéMON
+professorship!
+
+Next, question no. #02! Think you can
+solve it?
+
+Next, question no. #02! Hop to it,
+Challenger!
+
+Next, question no. #02! Can you ace it, Ace?
+
+Someone is declaring to be the winner!!
+
+No one got that right, so let's try
+it again!
+
+<LINE,14>*Easy questions: #76
+*Regular questions: #77
+*Hard questions: #78
+That's your best record so far!
+
+1
+
+2
+
+3
+
+4
+
+5
+
+6
+
+7
+
+8
+
+9
+
+10
+
+11
+
+12
+
+13
+
+14
+
+15
+
+16
+
+17
+
+18
+
+19
+
+20
+
+21
+
+22
+
+23
+
+24
+
+25
+
+26
+
+27
+
+28
+
+29
+
+30
+
+31
+
+32
+
+33
+
+34
+
+35
+
+36
+
+37
+
+38
+
+39
+
+40
+
+41
+
+42
+
+43
+
+44
+
+45
+
+46
+
+47
+
+48
+
+49
+
+50
+
+51
+
+52
+
+53
+
+54
+
+55
+
+56
+
+57
+
+58
+
+59
+
+60
+
+61
+
+62
+
+63
+
+64
+
+65
+
+66
+
+67
+
+68
+
+69
+
+70
+
+71
+
+72
+
+73
+
+74
+
+75
+
+76
+
+77
+
+78
+
+79
+
+80
+
+81
+
+82
+
+83
+
+84
+
+85
+
+86
+
+87
+
+88
+
+89
+
+90
+
+91
+
+92
+
+93
+
+94
+
+95
+
+96
+
+97
+
+98
+
+99
+
+100
+
+101
+
+102
+
+103
+
+104
+
+105
+
+106
+
+107
+
+108
+
+109
+
+110
+
+111
+
+112
+
+113
+
+114
+
+115
+
+116
+
+117
+
+118
+
+119
+
+120
+
+121
+
+122
+
+123
+
+124
+
+125
+
+126
+
+127
+
+128
+
+129
+
+130
+
+131
+
+132
+
+133
+
+134
+
+135
+
+136
+
+137
+
+138
+
+139
+
+140
+
+141
+
+142
+
+143
+
+144
+
+145
+
+146
+
+147
+
+148
+
+149
+
+150
+
+151
+
+152
+
+153
+
+154
+
+155
+
+156
+
+157
+
+158
+
+159
+
+160
+
+161
+
+162
+
+163
+
+164
+
+165
+
+166
+
+167
+
+168
+
+169
+
+170
+
+171
+
+172
+
+173
+
+174
+
+175
+
+176
+
+177
+
+178
+
+179
+
+180
+
+181
+
+182
+
+183
+
+184
+
+185
+
+186
+
+187
+
+188
+
+189
+
+190
+
+191
+
+192
+
+193
+
+194
+
+195
+
+196
+
+197
+
+198
+
+199
+
+200
+
+201
+
+202
+
+203
+
+204
+
+205
+
+206
+
+207
+
+208
+
+209
+
+210
+
+211
+
+212
+
+213
+
+214
+
+215
+
+216
+
+217
+
+218
+
+219
+
+220
+
+221
+
+222
+
+223
+
+224
+
+225
+
+226
+
+227
+
+228
+
+229
+
+230
+
+231
+
+232
+
+233
+
+234
+
+235
+
+236
+
+237
+
+238
+
+239
+
+240
+
+241
+
+242
+
+243
+
+244
+
+245
+
+246
+
+247
+
+248
+
+249
+
+250
+
+251
diff --git a/stadiumgs/text/academy/quiz.txt b/stadiumgs/text/academy/quiz.txt
new file mode 100644
index 0000000..9ffcf2d
--- /dev/null
+++ b/stadiumgs/text/academy/quiz.txt
@@ -0,0 +1,1951 @@
+OK, here's your question!
+
+Yes
+
+No
+
+Would you like to test your wisdom?
+
+#03<FONT,POP><COL1,POP><COL2,POP> question(s) correct!
+
+- Use the C Buttons to answer.
+- The first person to answer correctly wins.
+- If you answer incorrectly, you'll lose a turn.
+
+I'll mark the topics that will appear on
+the test. Be sure to review them!
+
+You've earned the highest score to date,
+so I'll make a record of it.
+Congratulations!
+
+- Use the C Buttons to answer.
+- Correctly answer ten questions to win.
+- If you answer incorrectly, you'll lose a turn.
+- To quit, press START on 1P's controller.
+
+Yahoo! You qualified! Splendid!
+
+Ooh, so close! Review your notes, then try
+again!
+
+Your wisdom is impeccable. Wonderfully
+done!! Be proud and go tell others.
+
+Your wisdom is impeccable. Wonderfully
+done!! Be proud and go tell others.
+
+Your wisdom is impeccable. Wonderfully
+done!! Be proud and go tell others.
+
+Your wisdom is impeccable. Wonderfully
+done!! You are glowing with pride!
+
+<LINE,33>Did you understand everything I taught
+you? I see... Then may I ask you a
+question?
+
+That's correct! I'm glad you listened
+carefully to my lessons.
+
+You still lack training! Go to the LIBRARY
+and cool your head.
+
+In the STADIUM, how many POKéMON do you
+register for entry?
+
+Of the registered POKéMON, how many can
+actually battle?
+
+#15?
+
+In the STADIUM #47 tournament,
+which of these conditions will not affect
+two POKéMON at the same time?
+
+What move does CUBONE learn at Level 41?
+
+If a POKéMON learns moves by leveling up,
+what happens to the way it learns moves
+after it evolves?
+
+Which POKéMON evolves using a STONE?
+
+What often happens to the number of
+learnable moves after a POKéMON is
+evolved using a STONE?
+
+Which of the following is #64's
+type?
+
+Which of the following is #65's
+move type?
+
+If the message "It doesn't affect
+(POKéMON)" appears, what is the damage
+multiplier of the move?
+
+#47-type POKéMON are weak
+against which type of move?
+
+Which of the following types is new in the
+Gold and Silver versions of POKéMON?
+
+Which of the following types is new in the
+Gold and Silver versions of POKéMON?
+
+Which stat goes down for this
+condition: #65?
+
+Which stat goes down for this
+condition: #65?
+
+Which move's power will be multiplied by 1.5
+if it is used by #64?
+
+Which move's power will be multiplied by 1.5
+if it is used by #64?
+
+Which move prevents status problems for
+five turns?
+
+Which move restores all altered stats for
+both battling POKéMON?
+
+Which move could give the opponent this
+condition: #65?
+
+Which move could give the opponent this
+condition: #65?
+
+Which move can restore status problems?
+
+Which move can normally heal half the
+maximum HP?
+
+#65 won't work on which type
+of POKéMON?
+
+How much damage can #65
+inflict?
+
+Which move makes the user take off into
+the sky, then strike?
+
+Which move makes the user burrow
+underground, then strike?
+
+LIGHT SCREEN lasts for how many turns?
+
+REFLECT lasts for how many turns?
+
+#15
+
+#15
+
+How many turns does it take to switch?
+
+To earn a continue, which of these
+conditions must all of your POKéMON
+avoid?
+
+#15
+
+#15
+
+Which type of move is a
+#15?
+
+Which type is a
+#15?
+
+What does the item
+#65 do?
+
+Which of these can't be brought into
+STADIUM's #47?
+
+Which move could inflict only a quarter of
+the usual damage on
+#47-type POKéMON?
+
+What would the damage multiplier be if
+#64 is hit by
+a WATER-type move?
+
+What would the damage multiplier be if
+#64 is hit by
+an ELECTRIC-type move?
+
+What would the damage multiplier be if
+#64 is hit by
+a GROUND-type move?
+
+If a POKéMON has a #15,
+which condition can still affect it?
+
+A certain type of move thaws out frozen
+POKéMON. What condition would that move
+normally cause?
+
+If a set damage move is used on a
+POKéMON that used #65,
+how much damage will be inflicted?
+
+#64 learns which of the following
+set damage moves?
+
+Of the following, which move hits
+#15?
+
+Of the following, which move hits
+#15?
+
+Which move is super-effective against
+WATER-type POKéMON and can be learned
+by #64?
+
+Which move is super-effective against
+FIRE-type POKéMON and can be learned by
+#64?
+
+Of the following, which type has the
+fewest weak aspects?
+
+#47-type moves will not work
+against which type of POKéMON?
+
+#65 won't work
+against which POKéMON?
+
+Which move won't work on #47-type
+POKéMON?
+
+Which physical attack move can
+#64 learn?
+
+Which special attack move can
+#64 learn?
+
+Which hold item is useful when using
+#65?
+
+Which hold item is useful when using
+#65?
+
+Which POKéMON belongs to the same EGG
+group as #64?
+
+Which POKéMON belongs to the same EGG
+group as #64?
+
+Which type of move becomes more powerful
+while RAIN DANCE is in effect?
+
+Which type of move becomes more powerful
+while SUNNY DAY is in effect?
+
+Which move may be ineffective depending
+on #47?
+
+Of the following, which move works
+regardless of #47?
+
+Which move ensures that the user will hit
+first?
+
+Which move allows a tactic that isn't
+dependent on SPEED?
+
+Surprisingly, #64 can learn which
+of the following moves?
+
+Surprisingly, #64 can learn which
+of the following moves?
+
+Which move is especially effective after
+using #15?
+
+Which move is especially effective after
+using #15?
+
+#15?
+
+#15?
+
+If you're giving priority to defense,
+which POKéMON should be switched in when
+the opponent is #64-type?
+
+If the opponent is a GROUND-type
+POKéMON, which type should be switched
+out for the best advantage?
+
+Which move can inflict quadruple damage
+on #64?
+
+Of the following, which is
+#64's highest stat?
+
+Which is the NORMAL-type move that
+#65 can learn?
+
+Which move can be learned by
+#64?
+
+Which POKéMON would benefit from holding
+the item #65?
+
+Which POKéMON benefits from holding a
+LIGHT BALL?
+
+Which POKéMON can pass down an EGG move
+when it is left in DAY CARE?
+
+Which EGG move can #64 learn?
+
+I love talking about POKéMON. What is my
+name?
+
+What I just said applies to which battle in
+POKéMON?
+
+CUBONE evolves into which kind of
+POKéMON?
+
+When evolving POKéMON, what did I say you
+should consider?
+
+How many types of POKéMON are there in
+all?
+
+SELFDESTRUCT will not work against which
+type of POKéMON?
+
+Where do I recommend that you study and
+review data?
+
+I told you about conditions that appear
+similar to status problems. Which of these
+was I talking about?
+
+Which type of move is powered up 1.5 times
+when used by a #47-type POKéMON?
+
+Which move restores all status problems
+for all the POKéMON on your team?
+
+What is the added effect of the move
+#65?
+
+Which move inflicts damage and restores
+the user's HP by half the damage
+inflicted?
+
+Which move inflicts damage regardless of
+the ATTACK and DEFENSE stats?
+
+The move DIG has a relatively unique
+feature. What is it?
+
+Which move's power has been changed from
+the Red, Blue, and Yellow versions of
+POKéMON?
+
+Which condition do #47-type
+POKéMON not easily become?
+
+What did I say was important when you're
+switching POKéMON?
+
+The stat SPECIAL was split into SPCL.ATK
+and what?
+
+The move #65's power depends
+on which stat?
+
+Which type of move is powered up if a
+POKéMON is holding a HARD STONE?
+
+Which type of move will inflict quadruple
+damage on FIRE- & ROCK-type POKéMON?
+
+What is the lowest possible damage
+multiplier?
+
+Of the following, which loses
+effectiveness if POKéMON switch?
+
+How much damage will a set damage move
+inflict on a target that used REFLECT?
+
+Which move will inflict double damage on a
+POKéMON using #65?
+
+Which move is super-effective against
+WATER-type POKéMON and can be learned
+by TYPHLOSION?
+
+What did I say to consider when you're
+choosing your lead-off POKéMON?
+
+Which type of move does not work against
+#65?
+
+If the opponent is BLISSEY, which move
+will inflict the most damage?
+
+#65 corrects which status
+problem?
+
+If #65 is the female parent,
+which POKéMON will hatch from its EGG?
+
+Which item doubles the physical attack
+power of CUBONE?
+
+THUNDER WAVE is ineffective against
+which type of POKéMON?
+
+Which move increases SPEED?
+
+If STARMIE is to be taught a move it
+hates, which of the following should be
+taught?
+
+What move's power is doubled if it is used
+after DEFENSE CURL?
+
+What move's power is doubled if used
+against a target that used MINIMIZE?
+
+Switching POKéMON is very important.
+What is necessary for switching?
+
+Which move is powered up 1.5 times if it is
+used by TAUROS?
+
+Which NORMAL-type move can be learned
+by MEGANIUM?
+
+A wild CLEFAIRY may be holding an item
+other than MYSTERYBERRY.
+What item is it?
+
+It would be easy to find an EGG between
+the male and female of which kind of
+POKéMON?
+
+Which of the following POKéMON is
+#47?
+
+UMBREON is a black POKéMON. Which
+POKéMON is #47?
+
+OCTILLERY is a red POKéMON. Which
+POKéMON is #47?
+
+HYPNO is a yellow POKéMON. Which POKéMON
+is #47?
+
+WOOPER is a blue POKéMON. Which POKéMON
+is #47?
+
+What is this POKéMON?
+
+This is the cry of which POKéMON?
+
+Which POKéMON's name starts with the
+letters "#47"?
+
+PORYGON starts with the letters "PO".
+Which POKéMON's name starts with the
+letters "#47"?
+
+PARASECT starts with the letters "PA".
+Which POKéMON's name starts with the
+letters "#47"?
+
+PICHU starts with the letters "PI". Which
+POKéMON's name starts with the letters
+"#47"?
+
+black
+
+red
+
+yellow
+
+blue
+
+EARL
+
+ERNEST
+
+URL
+
+OAK
+
+BILL
+
+ELM
+
+SETH
+
+MOVE DELETER
+
+0
+
+1
+
+2
+
+3
+
+4
+
+5
+
+6
+
+7
+
+8
+
+12
+
+14
+
+17
+
+19
+
+20
+
+24
+
+27
+
+LITTLE CUP
+
+BATTLE NOW
+
+9
+
+PRIME CUP
+
+All Battles
+
+Event Battle
+
+None
+
+Z Button
+
+A Button
+
+B Button
+
+C Button
+
+D Button
+
+
++ Control Pad
+
+Speeds up
+
+Slows down
+
+Curls up
+
+Hardens
+
+Increases
+
+Decreases
+
+Gets easier
+
+Gets sleepy
+
+Gets harder
+
+Feelings
+
+Moves
+
+Weather
+
+Stats
+
+Place
+
+LIBRARY
+
+STADIUM
+
+GB TOWER
+
+POKéMON LAB
+
+My Room
+
+NEW BARK TOWN
+
+POWER PLANT
+
+POKéMON MANSION
+
+POWER PLANT
+
+SILVER CAVE
+
+GOLDENROD CITY
+
+SLOWPOKE WELL
+
+Poison
+
+Paralysis
+
+Burn
+
+Sleep
+
+Frozen
+
+Confusion
+
+CURSE
+
+NIGHTMARE
+
+ATTRACT
+
+Flinch
+
+LEECH SEED
+
+TOXIC
+
+Fainted
+
+ATTACK
+
+SPEED
+
+DEFENSE
+
+SPCL.DEF
+
+SPCL.ATK
+
+SPECIAL
+
+HP
+
+PP
+
+SELFDESTRUCT
+
+EXPLOSION
+
+Set damage
+
+physical attack
+
+special attack
+
+RETURN
+
+STRUGGLE
+
+Same as the level
+
+20
+
+30
+
+35
+
+40
+
+45
+
+55
+
+2-turn attack
+
+Set damage
+
+Halves HP
+
+Strikes first
+
+Always hits
+
+Returns damage
+
+Changes weather
+
+Changes type
+
+Restores HP
+
+Yes
+
+No
+
+Causes fainting
+
+Flinch
+
+To endure
+
+To faint
+
+To SELFDESTRUCT
+
+To ROAR
+
+Powers up moves
+
+Restores HP
+
+Restores PP
+
+Awakens
+
+Thaws ice
+
+Cures confusion
+
+Cures poison
+
+Cures paralysis
+
+Heals burns
+
+Strikes first
+
+Causes flinching
+
+480
+
+1140
+
+1440
+
+1200
+
+80
+
+160
+
+1
+
+5
+
+10
+
+14
+
+15
+
+18
+
+20
+
+25
+
+30
+
+35
+
+40
+
+45
+
+50
+
+55
+
+60
+
+65
+
+70
+
+75
+
+80
+
+85
+
+90
+
+95
+
+100
+
+120
+
+140
+
+150
+
+200
+
+250
+
+Doesn't change
+
+Drops to half
+
+Doubles
+
+Quadruples
+
+Return double
+
+Gets absorbed
+
+Has no effect
+
+Weak point
+
+DEFENSE
+
+SPCL.ATK
+
+ATTACK
+
+HP
+
+Male POKéMON
+
+Tamed POKéMON
+
+Cute POKéMON
+
+Female POKéMON
+
+Same POKéMON
+
+Small POKéMON
+
+Big POKéMON
+
+Various POKéMON
+
+Coins
+
+TM
+
+BICYCLE
+
+EGG
+
+Item
+
+BADGE
+
+30
+
+50
+
+55
+
+60
+
+70
+
+75
+
+80
+
+85
+
+90
+
+95
+
+100
+
+Rules
+
+Instructions
+
+Here's the question!
+
+N/A
+
+The next question.
+
+Let me test your wisdom! You must score
+eight out of ten to pass!
+
+N/A
+
+Yes
+
+No
+
+Check grade
+
+N/A
+
+Report Card
+
+No.
+
+Your highest score is:
+
+#15!
+First correct answer wins!
+
+ wins!
+
+BUG/POISON
+
+POISON/FLYING
+
+BUG/GRASS
+
+ELECTRIC/STEEL
+
+STEEL/GROUND
+
+Next, question no. #02! Think hard!
+
+Next, question no. #02! Are you on a roll?
+
+Next, question no. #02! Buckle down and get
+to work!
+
+Next, question no. #02! No need to panic!
+
+Next, question no. #02! Simple! Real simple!
+
+Next, question no. #02! OK, OK. Keep trying!
+
+Next, question no. #02! Can you solve it?
+
+Next, question no. #02! I'll keep 'em coming!
+
+Next, question no. #02! How are you doing?
+
+This is the final question. Here's
+question no. #02!
+
+Too bad. You didn't pass.
+
+OK! Now I will announce your score.
+
+OK, that's it!
+
+NEW BARK TOWN
+
+CHERRYGROVE CITY
+
+VIOLET CITY
+
+AZALEA TOWN
+
+GOLDENROD CITY
+
+ECRUTEAK CITY
+
+OLIVINE CITY
+
+CIANWOOD CITY
+
+MAHOGANY TOWN
+
+BLACKTHORN CITY
+
+VERMILION CITY
+
+SAFFRON CITY
+
+31
+
+34
+
+DIGLETT's CAVE
+
+ROCK TUNNEL
+
+POWER PLANT
+
+LAV RADIO TOWER
+
+SEAFOAM ISLANDS
+
+CINNABAR ISLAND
+
+MUSEUM
+
+INDIGO PLATEAU
+
+TOHJO FALLS
+
+MT. MOON
+
+UNDERGROUND
+
+SPROUT TOWER
+
+RUINS OF ALPH
+
+GAME CORNER
+
+SLOWPOKE WELL
+
+ILEX FOREST
+
+RADIO TOWER
+
+NATIONAL PARK
+
+TIN TOWER
+
+BURNED TOWER
+
+LIGHTHOUSE
+
+WHIRL ISLANDS
+
+MT. MORTAR
+
+LAKE OF RAGE
+
+ICE PATH
+
+DRAGON's DEN
+
+BLUE's HOUSE
+
+SILVER CAVE
+
+SEA COTTAGE
+
+S.S. ANNE
+
+POKéMON TOWER
+
+SAFARI ZONE
+
+HERBAL SHOP
+
+ROUTE 40
+
+ROUTE 29
+
+ROUTE 36
+
+ROUTE 32
+
+ROUTE 37
+
+How many leaves does
+#64 have?
+
+CHIKORITA has one leaf. How many tails
+does #64 have?
+
+VICTREEBEL has three leaves. How many
+tails does #64 have?
+
+How many tails does
+#64 have?
+
+GLIGAR has one tail. How many leaves
+does #64 have?
+
+TAUROS has three tails. How many leaves
+does #64 have?
+
+If this POKéMON evolves once,
+what will it be?
+
+If this POKéMON evolves twice,
+what does it become?
+
+N/A
+
+N/A
+
+N/A
+
+N/A
+
+N/A
+
+Which POKéMON's name starts with the letters "#47"?
+
+LEDYBA starts with the letters "LE". Which POKéMON's name starts with the letters "#47"?
+
+RATICATE starts with the letters "RA". Which POKéMON's name starts with the letters "#47"?
+
+CHARIZARD starts with the letters "CH". Which POKéMON's name starts with the letters "#47"?
+
+N/A
+
+N/A
+
+N/A
+
+N/A
+
+N/A
+
+How many legs does #64 have?
+
+VULPIX has six tails. How many legs does
+#64 have?
+
+WEEPINBELL has two leaves. How many
+legs does #64 have?
+
+Many POKéMON can learn REVERSAL. Which
+POKéMON can learn #65?
+
+Many POKéMON can learn DYNAMICPUNCH.
+Which POKéMON can learn #65?
+
+Many POKéMON can learn PSYCHIC. Which
+POKéMON can learn #65?
+
+ZEPHYR
+
+HIVE
+
+PLAIN
+
+FOG
+
+STORM
+
+MINERAL
+
+GLACIER
+
+RISING
+
+Who gives you the #65BADGE
+after being defeated?
+
+Which radio DJ is
+in #47?
+
+JOHTO
+
+KANTO
+
+BEN
+
+FERN
+
+LAVENDER TOWN
+
+FUCHSIA CITY
+
+VIRIDIAN CITY
+
+PALLET TOWN
+
+Which of these is the heaviest POKéMON?
+
+Which of these is the lightest POKéMON?
+
+Which of these is the tallest POKéMON?
+
+Which of these is the shortest POKéMON?
+
+What is #65's power?
+
+How much PP does
+#65 have?
+
+SPIKE CANNON's power is 20. How much PP
+does #65 have?
+
+#64 has two types. One is
+FLYING. What is the other type?
+
+ICE
+
+NORMAL
+
+POISON
+
+DARK
+
+At what level does #64 evolve?
+
+38
+
+18
+
+22
+
+Which of these POKéMON has a long
+#47?
+
+pair of ears
+
+horn
+
+tongue
+
+tail
+
+What type is #64?
+
+#64 has two types. One is WATER.
+What is the other type?
+
+What is #64's height?
+
+4' 7"
+
+4' 11"
+
+7' 3"
+
+13' 1"
+
+5' 7"
+
+6' 7"
+
+17' 1"
+
+21' 4"
+
+What is #64's height?
+
+How many pounds does
+#64 weigh?
+
+Which of these raises ATTACK
+
+Which of these makes POKéMON up to
+Level 30 obey
+
+Which of these raises SPEED
+
+Which of these makes POKéMON up to
+Level 50 obey
+
+Which of these makes POKéMON up to
+Level 70 obey
+
+Which of these raises DEFENSE
+
+Which of these raises SPCL.DEF
+
+Which of these makes all POKéMON obey
+
+#15?
+
+ZEPHYRBADGE
+
+HIVEBADGE
+
+PLAINBADGE
+
+FOGBADGE
+
+STORMBADGE
+
+MINERALBADGE
+
+GLACIERBADGE
+
+RISINGBADGE
+
+#15
+What move is this?
+
+It prevents status problems for five
+turns.
+
+It restores the stats of both battling
+POKéMON.
+
+It maximally raises ATTACK power.
+
+It prevents the opponent from switching
+by using string
+
+It inflicts damage every time the
+opponent switches.
+
+It leaves at least one HP after being hit
+by an attack.
+
+It guards against moves that lower
+stats.
+
+It reduces the PP of a move used by the
+opponent.
+
+<TEX,1> wins #15!!
+Congratulations!!
+
+<TEX,2> wins #15!!
+Congratulations!!
+
+<TEX,3> wins #15!!
+Congratulations!!
+
+<TEX,4> wins #15!!
+Congratulations!!
+
+<TEX,5> wins #15!!
+Congratulations!!
+
+<TEX,6> wins #15!!
+Congratulations!!
+
+<TEX,7> wins #15!!
+Congratulations!!
+
+<TEX,8> wins #15!!
+Congratulations!!
+
+It makes it impossible to use one of the
+opponent's moves.
+
+If the user faints, the opponent also
+faints.
+
+A horrifying cry scares the opponent into
+switching out.
+
+The user loses one quarter of its HP to
+make a copy of itself.
+
+If affected, the target faints in three
+turns.
+
+It makes it easier to hit the opponent's
+weak spot.
+
+It copies the opponent's stat changes
+and effects.
+
+It passes on the user's stat changes to
+the next POKéMON upon switching.
+
+It reduces the opponent's evasiveness to
+make it easier to hit.
+
+It reduces the opponent's accuracy to
+make the user less easy to hit.
+
+It makes the opponent use its most
+recent move two to six times.
+
+It greatly boosts the target's ATTACK
+power and causes confusion.
+
+It cuts the target's HP in half.
+
+It retaliates against a special attack by
+inflicting double damage.
+
+It retaliates against a physical attack by
+inflicting double damage.
+
+It strikes the target two turns after
+use.
+
+Its type and power differs depending on
+the POKéMON using it.
+
+An attack move that also enables escape
+from WRAP.
+
+It inflicts double the damage if the
+opponent is switching out.
+
+Although it has the highest power, the
+user always faints.
+
+It is a NORMAL-type move that never
+misses.
+
+It is a DARK-type move that never
+misses.
+
+It is a FIGHTING-type move that never
+misses.
+
+It is a NORMAL-type attack move that
+may heal the target's HP.
+
+It sharply raises SPEED.
+
+Can an ELECTABUZZ be paralyzed by
+SPARK?
+
+Can a VULPIX easily sustain a burn from
+FLAMETHROWER?
+
+Can a GRIMER be poisoned by
+SLUDGE BOMB?
+
+Can a DELIBIRD be easily frozen by
+ICE BEAM?
+
+Can a DELIBIRD sustain a burn from
+FIRE BLAST?
+
+Can a VULPIX be poisoned by
+SLUDGE BOMB?
+
+Can an ELECTABUZZ be frozen by
+ICE BEAM?
+
+Can a PIKACHU be paralyzed by
+THUNDERSHOCK?
+
+Can a GROWLITHE easily sustain a burn
+from FIRE BLAST?
+
+Can a JYNX be easily frozen by
+AURORA BEAM?
+
+Can a NIDOKING be poisoned by SMOG?
+
+the NORMAL-type CURSE
+
+AMNESIA sharply raises which stat?@
+
+GROWTH raises which stat?
+
+CRUNCH may lower which stat?
+
+PSYCHIC may lower which stat?
+
+SHADOW BALL may lower which stat?
+
+Battle
+
+status problem
+
+even while flying
+
+even while underground
+
+Which of the following POKéMON is
+#47?
+
+MAGNETON is a silver POKéMON. Which
+POKéMON is #47?
+
+CORSOLA is a pink POKéMON. Which
+POKéMON is #47?
+
+SWINUB is a brown POKéMON. Which
+POKéMON is #47?
+
+TOGETIC is a white POKéMON. Which
+POKéMON is #47?
+
+brown
+
+silver
+
+pink
+
+light blue
+
+white
+
+gray
+
+yellow
+
+In the POKéDEX, which of these is a
+#65 POKéMON?
+
+If used by the last remaining POKéMON,
+which move results in an automatic loss
+even if the opponent faints
+
+If used by the last remaining POKéMON,
+which move always fails
+
+GUTSY GOLBAT
+
+TOPSY-TURVY
+
+CLEAR CUT CHALLENGE
+
+FURRET's FROLIC
+
+BARRIER BALL
+
+PICHU's POWER PLANT
+
+RAMPAGE ROLLOUT
+
+STREAMING STAMPEDE
+
+TUMBLING TOGEPI
+
+DELIBIRD's DELIVERY
+
+EGG EMERGENCY
+
+EAGER EEVEE
+
+type
+
+Try to beat the record for the most
+correct answers in 100 seconds. You'll lose
+10 seconds for each incorrect answer.
+
+- Use the C Buttons to answer.
+- Get as many correct answers as possible.
+- You'll lose 10 seconds for each incorrect answer.
+- Press START to quit.
+
+It fully heals HP if used while SUNNY DAY
+is in effect
+
+It won't miss if used while it is raining
+after a RAIN DANCE
+
+It multiplies the power of WATER-type
+attacks by 1.5
+
+It multiplies the power of FIRE-type
+attacks by 1.5
+
+It halves the power of FIRE-type
+attacks
+
+It halves the power of WATER-type
+attacks
+
+It fully heals HP if used while RAIN DANCE
+is in effect
+
+It reduces the accuracy of THUNDER for
+five turns after use
+
+It prevents freezing for five turns
+after use
+
+It halves the power of SOLARBEAM for
+five turns after use
+
+It makes SOLARBEAM a one-turn move for
+five turns after use
+
+You made a mistake! You lose 10 seconds!
+
+Oh, my... Oh, my...
+
+Five questions cleared!
+
+Ten questions cleared!
+
+Fifteen questions cleared!
+
+Twenty questions cleared!
+
+Thirty questions cleared!
+
+Forty questions cleared!
+
+Fifty questions cleared!
+
+Here's a question!
+
+PORYGON2
+
+PERISH SONG, MEAN LOOK
+
+SUBSTITUTE, THUNDER WAVE
+
+BELLY DRUM, REST
+
+CURSE, CURSE
+
+Which POKéMON #15
+in a Mini-Game?
+
+explores a cave
+
+spins like a top
+
+uses CUT
+
+bounces a ball
+
+plays BARRIER BALL
+
+charges electricity
+
+runs a track race
+
+counts other POKéMON
+
+rolls around
+
+delivers gifts
+
+catches eggs
+
+dashes toward fruit
+
+Which POKéMON is not available as a
+#15 for decorating your room?
+
+doll
+
+Which POKéMON is available as a
+#15 for decorating your room?
+
+Which POKéMON will never make an
+#15 if left in DAY CARE?
+
+EGG
+
+At the LIBRARY, which
+POKéMON is classified in the
+#15 EGG group?
+
+gender unknown
+
+Which POKéMON is always holding a
+#65 when caught?
+
+Which POKéMON evolves if it levels up when
+it is very #65 to the trainer?
+
+Which POKéMON can be caught in
+#15?
+
+Which POKéMON can't be caught in
+POKéMON #47?
+
+Which POKéMON can't be caught in
+POKéMON #47?
+
+Which of the following #65s
+can be bought at a POKéMON MART?
+
+Which of the following #65s
+can be obtained at a GAME CORNER?
+
+friendly
+
+the Bug-Catching Contest
+
+Gold
+
+Silver
+
+TM
+
+Which POKéMON is depicted on the
+#15 in the RUINS OF ALPH?
+
+sliding panels
+
+BUG POKéMON are deep.
+
+Aww! Why did you have to show up and bug
+us now?
+
+You'll have a hard time inflicting any
+damage.
+
+Which move #15
+a higher-level opponent?
+
+If the opponent uses #65,
+which move should be used to avoid being
+hit?
+
+won't hit
+
+LOCK-ON
+
+Which POKéMON may appear in large
+numbers in/on #15?
+
+Where should you go to register the phone
+number of #15?
+
+YOUNGSTER JOEY
+
+BUG CATCHER WADE
+
+PICNICKER LIZ
+
+HIKER ANTHONY
+
+PICNICKER GINA
+
+JUGGLER IRWIN
+
+POKéFAN BEVERLY
+
+SCHOOLBOY ALAN
+
+LASS DANA
+
+POKéFAN DEREK
+
+SAILOR HUEY
+
+FISHER CHRIS
+
+PICNICKER TIFFANY
+
+BIRD KEEPER VANCE
+
+BLACKBELT KENJI
+
+PICNICKER ERIN
+
+BIRD KEEPER JOSE
+
+COOLTRAINER GAVEN
+
+DARK CAVE
+
+ROUTE 35
+
+ROUTE 38
+
+ROUTE 44
+
+ROUTE 30
+
+ROUTE 31
+
+ROUTE 32
+
+ROUTE 33
+
+ROUTE 34
+
+ROUTE 35
+
+NATIONAL PARK
+
+ROUTE 36
+
+ROUTE 38
+
+ROUTE 39
+
+LIGHTHOUSE
+
+ROUTE 42
+
+ROUTE 43
+
+ROUTE 44
+
+ROUTE 45
+
+ROUTE 46
+
+ROUTE 27
+
+ROUTE 26
+
+Which of these POKéMON only exists as
+a #47?
+
+♂
+
+♀
+
+Which #15 can battle in EARL's
+POKéMON ACADEMY?
+
+trainer
+
+Who is the #15 LEADER?
+
+The PEWTER GYM LEADER is BROCK.
+Who is the #15 LEADER?
+
+The CERULEAN GYM LEADER is MISTY.
+Who is the #15 LEADER?
+
+#15 is the GYM LEADER of
+which GYM?
+
+indeterminate
+
+humanshape
+
+HEADBUTT
+
+Is this the end?
+
+Let's finish this game!
+
+What is #64's
+POKéDEX number?
+
+Which POKéMON is #64?
+
+Which POKéMON #15?
+
+is big and sleeps a lot
+
+has a flame on the tip of its
+tail
+
+has a swirl on its stomach
+
+has mushrooms growing from
+it
+
+carries an egg on its
+stomach
+
+holds a child in its pouch
+
+has a long tongue
+
+has a hard shell
+
+has a big pair of pincers
+
+always holds a stick
+
+offers delicious milk
+
+spins upside down on its
+head
+
+has a name that reads the
+same from both the left and the right
+
+has three hairs growing from
+the top of its head
+
+is round, round, round
+
+Which of these is the biggest POKéMON?
+
+Which of these is the smallest POKéMON?
+
+Which of these is a POKéMON?
+
+Which of these is a POKéMON evolves from
+a Fossil?
+
+What is the name of Gym Leader Janine's
+father?
+
+Which of these is an Angler POKéMON?
+
+PIDGEY
+
+PIDDGEY
+
+PIGGEY
+
+PIDGIY
+
+OMANYTE
+
+OMANITE
+
+OMANIGHT
+
+OMANYGHT
+
+KOGA
+
+KUGA
+
+KAGO
+
+KOGO
+
+CHINCHOU
+
+CHINCHUO
+
+CHOCHIN
+
+CHINCHO
+
+Which POKéMON has a counterclockwise
+swirl?
+
+Which POKéMON is red on top and white on
+bottom?
+
+floor
+
+from the inside
+
+green
+
+brown
+
+purple
+
+orange
+
+white
+
+silver
+
+Which POKéMON is white on top and red on
+bottom?
+
+Which POKéMON is larger than
+#64?
+
+Which POKéMON is smaller than
+#64?
+
+N/A
+
+N/A
+
+N/A
+
+N/A
+
+N/A
+
+N/A
+
+N/A
+
+N/A
+
+N/A
+
+N/A
+
+N/A
+
+N/A
+
+N/A
+
+N/A
+
+Which POKéMON is blue on top and white on
+bottom?
diff --git a/stadiumgs/text/academy/selectclasspokemon.txt b/stadiumgs/text/academy/selectclasspokemon.txt
new file mode 100644
index 0000000..c9be2da
--- /dev/null
+++ b/stadiumgs/text/academy/selectclasspokemon.txt
@@ -0,0 +1,35 @@
+ Please select three POKéMON using the indicated buttons.
+
+ Choose the order in which POKéMON are to appear.
+The order is determined by the buttons.
+
+Cancel
+
+Check
+
+Is this OK?
+
+Yes
+
+Re-select
+
+The combined levels
+exceed #03.
+
+All ready!
+
+<TEX,0>Button to return to the class.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/stadiumgs/text/academy/skilltest.txt b/stadiumgs/text/academy/skilltest.txt
new file mode 100644
index 0000000..97e95c9
--- /dev/null
+++ b/stadiumgs/text/academy/skilltest.txt
@@ -0,0 +1,736 @@
+<LINE,24>I just love GRASS-type POKéMON. Betcha don't know what
+types of POKéMON are tough against the GRASS type!
+
+<LINE,24>Wow, you really showed me the weak points of GRASS-type
+POKéMON.
+
+<LINE,24>Your win earlier was just a fluke. I'll use my GRASS-type
+POKéMON again!
+
+<LINE,24>Wow, you really know how to exploit the weaknesses of
+GRASS-type POKéMON...
+
+<LINE,24>A decisive victory without a single
+KO'd POKéMON! How beautiful!
+
+<LINE,24>You picked your POKéMON
+perfectly! That was a beautiful
+victory!
+
+<LINE,24>Shucks! I lost this time, but just you wait!
+I won't let it happen again!
+
+<LINE,24>Hmm... Not too beautiful. It seems
+that not all of your POKéMON are
+tough against the GRASS type.
+
+<LINE,24>Don't you know the weak points of GRASS-type POKéMON?
+Maybe you should look up type match-ups at the LIBRARY.
+
+<LINE,24>What's the matter?
+You chose POKéMON that are
+strong against the GRASS type,
+right?
+
+<LINE,24>I'm studying the weaknesses of FIRE-type POKéMON.
+Would you help me, please?
+
+<LINE,24>Thank you for showing me some moves that are tough
+against FIRE POKéMON... (...fizzle...)
+
+<LINE,24>Uh-oh. The test we performed earlier was a failure. Try
+another move that's tough against FIRE-type POKéMON?
+
+<LINE,24>I finally know the weak points of FIRE POKéMON... But now
+I'm all burnt out from studying... (fizzle...)
+
+<LINE,24>Magnificent! A perfect victory!
+You are quite good. Beautiful!
+
+<LINE,24>Your POKéMON choices were just
+right. You came so close to a
+perfect victory.
+
+<LINE,24>It was sheer coincidence that you beat me. Logic proves
+my point!
+
+<LINE,24>Hmm... Not too beautiful. I believe
+you could choose better POKéMON
+combinations.
+
+<LINE,24>Hee, hee, hee! Don't you even know type match-ups? Well,
+if you don't know, I'm not about to tell you!
+
+<LINE,24>Oh? Do you know what types of
+moves are super-effective against
+FIRE-type POKéMON?
+
+<LINE,24>There are many different types of POKéMON in my party.
+There's no way you can pick on a weak point!
+
+<LINE,24>You picked on our weak points perfectly! I'm surprised
+you know so much about type match-ups.
+
+<LINE,24>You have to be smart and go after my POKéMON's weak
+spots. Otherwise, you're never gonna hurt my team!
+
+<LINE,24>This isn't good... I never imagined there could be someone
+who would know so much about type match-ups...
+
+<LINE,24>Bravo! You did an excellent job of
+exploiting your opponent's
+weaknesses. That certainly was a
+perfect victory.
+
+<LINE,24>Your POKéMON choices were right
+on the mark! You zeroed in on your
+opponent's weak points perfectly!
+
+<LINE,24>This... This must be a mistake! I'm not going to lose like
+that next time!
+
+<LINE,24>Hmm... Not too beautiful. Perhaps
+you should think a little harder
+when choosing your POKéMON.
+
+<LINE,24>Ha, ha, ha! That was pretty sad! Go check type match-ups
+at the LIBRARY.
+
+<LINE,24>You should switch your POKéMON
+during battle to gain type
+match-up advantages over your
+opponent.
+
+<LINE,24>Listen here! <COL1,PUSH,146,195,255,255>ACID ARMOR<COL1,POP> and <COL1,PUSH,146,195,255,255>BARRIER<COL1,POP> add up to the
+perfect defense! Let's see you try to break through it!
+
+<LINE,24>...You won! I should have remembered about set damage
+moves.
+
+<LINE,24>I fooled around last time. But now my <COL1,PUSH,146,195,255,255>ACID ARMOR<COL1,POP> and
+<COL1,PUSH,146,195,255,255>BARRIER<COL1,POP> plan is ready for Round 2!
+
+<LINE,24>It doesn't matter how high you raise your defenses if
+your opponent uses set damage moves... (...glub...)
+
+<LINE,24>A perfect victory earned by seeing
+through the opponent's strategy.
+Magnificent! And beautiful!
+
+<LINE,24>Your POKéMON choices were
+impeccable. You were smart to use
+set damage moves!
+
+<LINE,24>I got careless and lost. The way you won just isn't fair!
+
+<LINE,24>Hmm... Not too pretty. Perhaps
+there are better ways to choose
+POKéMON. Wouldn't you agree?
+
+<LINE,24>You're not helping me train... I'll try these moves on a
+lady swimmer next time.
+
+<LINE,24>Oh? Don't you know about moves
+that inflict damage regardless of
+defensive stats?
+
+<LINE,24><COL1,PUSH,146,195,255,255>SOLARBEAM<COL1,POP> and <COL1,PUSH,146,195,255,255>SKULL BASH<COL1,POP>... If they hit, they'll KO
+anything! Think you can dodge 'em?
+
+<LINE,24>The way you dodged my <COL1,PUSH,146,195,255,255>SOLARBEAM<COL1,POP> and <COL1,PUSH,146,195,255,255>SKULL BASH<COL1,POP>...
+You're incredible!
+
+<LINE,24>Oh, it's you again! My <COL1,PUSH,146,195,255,255>SOLARBEAM<COL1,POP> and <COL1,PUSH,146,195,255,255>SKULL BASH<COL1,POP> aren't
+beaten yet!
+
+<LINE,24>Oh, right... You could dodge an attack by using <COL1,PUSH,146,195,255,255>FLY<COL1,POP> or
+<COL1,PUSH,146,195,255,255>DIG<COL1,POP>.
+
+<LINE,24>You saw through your opponent's
+plan and came through for a
+flawless win. Beautiful!
+
+<LINE,24>Your POKéMON choices were right
+on! You were able to read your
+opponent's plan exactly! Beautiful!
+
+<LINE,24>Rats! But my strategy wasn't a total failure!
+
+<LINE,24>Hmm... Not too beautiful. Think
+about the way you chose your
+party... Perhaps you left an open-
+ing for your opponent to exploit?
+
+<LINE,24>Yeah! That worked perfectly! What do you think? Wasn't it
+a great move?
+
+<LINE,24>There are moves that, if timed
+properly, will avoid an attack, then
+strike the opponent.
+
+<LINE,24><COL1,PUSH,146,195,255,255>AMNESIA<COL1,POP> is an amazing move. How do you plan to
+counter it?
+
+<LINE,24>You beat my <COL1,PUSH,146,195,255,255>AMNESIA<COL1,POP>? I'll have to train even harder.
+
+<LINE,24>This doesn't mean that <COL1,PUSH,146,195,255,255>AMNESIA<COL1,POP> was defeated. Face me
+again!
+
+<LINE,24>I went to all the effort of using <COL1,PUSH,146,195,255,255>AMNESIA<COL1,POP>... And you just
+used physical attacks? It's not fair!
+
+<LINE,24>A perfect win without a single
+POKéMON going down! Your skills
+are fabulous!
+
+<LINE,24>Your POKéMON choices couldn't
+have been better. Those physical
+attacks scored knockouts!
+
+<LINE,24>Not bad... But wait 'til next time. I think you still have
+weak spots.
+
+<LINE,24>Hmm... Not too beautiful. Your
+POKéMON choices left something to
+be desired.
+
+<LINE,24>Oh, yeah! See? Didn't I tell you <COL1,PUSH,146,195,255,255>AMNESIA<COL1,POP> was great?
+
+<LINE,24>Hmm... Do you understand the
+difference between physical and
+special attacks?
+
+<LINE,24>Hey, hey! I'm gonna <COL1,PUSH,146,195,255,255>DOUBLE TEAM<COL1,POP> ya! You won't even touch
+my POKéMON!
+
+<LINE,24>So there's more than one way to make a move hit...? I've
+gotta work harder at this!
+
+<LINE,24>It was a coincidence that you hit my POKéMON earlier!
+I'm gonna go with <COL1,PUSH,146,195,255,255>DOUBLE TEAM<COL1,POP> again, I say. Again!
+
+<LINE,24>There is a way to hit my POKéMON even after I use
+<COL1,PUSH,146,195,255,255>DOUBLE TEAM<COL1,POP>? That makes me double angry!
+
+<LINE,24>You weren't fazed at all by your
+opponent's strategy. Your perfect
+win was beautiful!
+
+<LINE,24>Your choice of POKéMON was
+perfect, too. You broke up the
+<COL1,PUSH,146,195,255,255>DOUBLE TEAM<COL1,POP> in a most exemplary
+manner!
+
+<LINE,24>Hmph! I may have lost this time, but if we battle again,
+watch out! That's right. Watch out!
+
+<LINE,24>Not too beautiful! Perhaps you
+should consider using only POKéMON
+that can handle opponents that
+have heightened evasiveness.
+
+<LINE,24>How do you like the power of <COL1,PUSH,146,195,255,255>DOUBLE TEAM<COL1,POP>? Your moves
+missed over and over!
+
+<LINE,24>There is a move that always hits.
+Perhaps you've heard of <COL1,PUSH,146,195,255,255>SWIFT<COL1,POP>?
+
+If you can't tell the difference between a real status
+problem and one that's only similar, you'll never beat me!
+
+<LINE,24>I've had enough of status problems like those. You really
+are something special.
+
+<LINE,24>No, no. My POKéMON can take a lot more than that.
+
+<LINE,24>You certainly gave me a harsh lesson on POKéMON
+conditions. (...sniff...)
+
+<LINE,24>You have very good grasp on the
+distinction between status
+problems and similar conditions.
+
+<LINE,24>You have a beautiful knowledge of
+conditions that are similar to
+status problems.
+
+<LINE,24>You'll have to be a lot more thorough if you really want to
+beat me.
+
+<LINE,24>Hmm... The way you choose POKéMON
+tells me that you are still showing
+some mercy toward your opponent.
+That's not beautiful!
+
+<LINE,24>I don't think you know the distinction between real
+status problems and conditions that only appear similar.
+
+<LINE,24>Performance-affecting conditions
+that aren't real status problems
+can be doubled up on a POKéMON.
+Did you know that?
+
+<LINE,24>I shall lead with <COL1,PUSH,207,134,251,255>MURKROW<COL1,POP>, then follow with GHOST
+POKéMON. How will you vanquish such a diabolical team?
+
+<LINE,24>Combining items and moves... I see. I shall have EARL
+instruct me.
+
+<LINE,24>I shall use the same lineup--<COL1,PUSH,207,134,251,255>MURKROW<COL1,POP> followed by
+GHOST-type POKéMON.
+
+<LINE,24>Using combinations of items and moves... My, that's
+wicked.
+
+<LINE,24>An excellent demonstration of how
+to use items! You showed me a
+splendid shutout win!
+
+<LINE,24>You attained a grand victory using
+only certain POKéMON and items.
+Beautiful!
+
+<LINE,24>That wasn't my best performance. May I battle you again?@
+
+<LINE,24>Hmm... Not too beautiful. When
+choosing your battlers, take note
+of the items they are holding.
+
+<LINE,24>You couldn't win even after I told you my lineup...? That
+is amazing in its own way...
+
+<LINE,24>When choosing your POKéMON, pay
+attention to the items they are
+holding.
+
+<LINE,24>I have dual-type POKéMON. Think you can pick on the
+weaknesses?
+
+<LINE,24>I'm going to study every day so I won't lose to you!
+
+<LINE,24>Last time was some kind of mistake! Let's see you hit the
+weak spots!
+
+<LINE,24>Oh... When there are two types, you end up with more weak
+points...
+
+<LINE,24>A perfect victory by maximally
+exploiting type match-up
+advantages! This is too beautiful!
+
+<LINE,24>You earned that win by maximally
+exploiting type match-up
+advantages. Beautiful!
+
+<LINE,24>What do you mean by that? If we battled again, I'd win
+for sure! Grrr...
+
+<LINE,24>Hmm... Not too beautiful. Perhaps
+you should choose POKéMON that
+can exploit the weaknesses of both
+of a dual-type POKéMON's types.
+
+<LINE,24>(...giggle...) Unless you pick at my weak spots, there's no
+chance of me losing.
+
+<LINE,24>If you hit both of the weak
+aspects of a dual-type POKéMON,
+you'll inflict quadruple the damage.
+
+<LINE,24>I use only <COL1,PUSH,146,195,255,255>FLY<COL1,POP> and <COL1,PUSH,146,195,255,255>DIG<COL1,POP>! I won't use anything else. Can you
+overcome them?
+
+<LINE,24>Wow, there are moves that work on a POKéMON that's
+using <COL1,PUSH,146,195,255,255>FLY<COL1,POP> or <COL1,PUSH,146,195,255,255>DIG<COL1,POP>! ...Whew! DUSTIN got a good lesson here!
+
+<LINE,24>I stand by my decision to use <COL1,PUSH,146,195,255,255>FLY<COL1,POP> and <COL1,PUSH,146,195,255,255>DIG<COL1,POP>. Come on, let's
+battle again!
+
+<LINE,24>Moves that hit while I'm using <COL1,PUSH,146,195,255,255>FLY<COL1,POP> and <COL1,PUSH,146,195,255,255>DIG<COL1,POP>... I never
+knew! No one ever told me about them!
+
+<LINE,24>You used your opponent's moves
+and strategy against them to get
+that perfect win! Beautiful!
+
+<LINE,24>You used your opponent's moves
+and strategy to earn the win!
+Beautiful!
+
+<LINE,24>Argh! No! But if we battle again, I'm confident that I'll
+win.
+
+<LINE,24>Not too beautiful! Consider
+choosing POKéMON with moves that
+can strike an opponent that's
+using <COL1,PUSH,146,195,255,255>FLY<COL1,POP> or <COL1,PUSH,146,195,255,255>DIG<COL1,POP>.
+
+<LINE,24>How do you like the power of <COL1,PUSH,146,195,255,255>FLY<COL1,POP> and <COL1,PUSH,146,195,255,255>DIG<COL1,POP>? As long as I
+have them, I can't lose!
+
+<LINE,24>You should investigate moves that
+can strike POKéMON that are using
+<COL1,PUSH,146,195,255,255>FLY<COL1,POP> or <COL1,PUSH,146,195,255,255>DIG<COL1,POP>.
+
+<LINE,24>Not only do my POKéMON have high SPCL.DEF stats, but
+they also know <COL1,PUSH,146,195,255,255>LIGHT SCREEN<COL1,POP>.
+
+<LINE,24>Ack... My party was much too weak against physical
+attacks... It's a total wipeout.
+
+<LINE,24>My POKéMON have high SPCL.DEF stats, and they know how
+to use <COL1,PUSH,146,195,255,255>LIGHT SCREEN<COL1,POP>. Come on. Battle me again!
+
+<LINE,24><COL1,PUSH,146,195,255,255>PSYCHIC<COL1,POP>-type POKéMON using physical attacks? I
+haven't learned formulas like that yet...
+
+<LINE,24>Using physical attacks when your
+opponent didn't expect them! That
+was a beautiful, perfect win!
+
+<LINE,24>Sometimes it can be more effective
+for <COL1,PUSH,146,195,255,255>PSYCHIC<COL1,POP>-type POKéMON to use
+physical attacks. Expertly done!
+
+<LINE,24>This isn't what I was taught! If we battle again, I'll win!
+
+<LINE,24>Hmm... Your choices of POKéMON are
+still somewhat lax. Not too
+beautiful.
+
+<LINE,24>Ha, ha, ha! Didn't I tell you? My POKéMON's SPCL.DEF
+stats are perfect!
+
+<LINE,24>If the opponent has high SPCL.DEF
+stats, using physical attacks is
+one possible approach.
+
+<LINE,24>I rely solely on <COL1,PUSH,146,195,255,255>HYPER BEAM<COL1,POP>! Only the toughest POKéMON
+will be able to withstand it.
+
+<LINE,24>...That was a wash-out. I'll have to watch for a <COL1,PUSH,207,134,251,255>PIKACHU<COL1,POP>
+holding a <COL1,PUSH,180,255,134,255>LIGHT BALL<COL1,POP> and a <COL1,PUSH,207,134,251,255>CUBONE<COL1,POP> holding a <COL1,PUSH,180,255,134,255>THICK CLUB<COL1,POP>.
+
+With my <COL1,PUSH,146,195,255,255>HYPER BEAM<COL1,POP>, I'm ready for more! Only the
+toughest POKéMON will be able to withstand it.
+
+A <COL1,PUSH,207,134,251,255>PIKACHU<COL1,POP> holding a <COL1,PUSH,180,255,134,255>LIGHT BALL<COL1,POP> and a <COL1,PUSH,207,134,251,255>CUBONE<COL1,POP> holding a
+<COL1,PUSH,180,255,134,255>THICK CLUB<COL1,POP>... Well thought. I lost completely.
+
+<LINE,24>You earned a magnificently perfect
+win by using every factor to your
+advantage. It's too amazing!
+
+<LINE,24>You used a variety of factors to
+your advantage. You clearly
+understand how items work!
+
+<LINE,24>Darn it! I lost by sheer coincidence, but it won't be this
+way next time. I challenge you to another battle!
+
+<LINE,24>Hmm... Not too beautiful. You need
+to be a little more clever when
+choosing your POKéMON.
+
+<LINE,24>After using <COL1,PUSH,146,195,255,255>HYPER BEAM<COL1,POP>, POKéMON get tired and have to
+rest. That leaves them vulnerable.
+
+<LINE,24>If a tough POKéMON is hit with
+<COL1,PUSH,146,195,255,255>HYPER BEAM<COL1,POP>, you can switch out
+while the opponent is recharging.
+
+<LINE,24>First I raise my ATTACK stat, then I use <COL1,PUSH,146,195,255,255>HYPER BEAM<COL1,POP>.
+Can your POKéMON safely weather such a blast?
+
+<LINE,24>I was going to beat <COL1,PUSH,146,195,255,255>REVERSAL<COL1,POP> using speedy POKéMON... I
+hate to admit it, but you win.
+
+<LINE,24>I'm going to raise my ATTACK stat, then let loose a
+<COL1,PUSH,146,195,255,255>HYPER BEAM<COL1,POP>. Can you stay safe this time?
+
+<LINE,24>An <COL1,PUSH,146,195,255,255>ENDURE<COL1,POP> and <COL1,PUSH,146,195,255,255>REVERSAL<COL1,POP> combo...? Could you teach me
+how to do that?
+
+<LINE,24>You know exactly how moves work.
+That was a beautiful shutout!
+
+<LINE,24>Your POKéMON choices were right
+on the money. You earned that
+beautiful win by boosting your
+SPEED.
+
+<LINE,24>I lost... but I'm going to win next time! You should be more
+careful when choosing your POKéMON.
+
+<LINE,24>Not too beautiful! Be very careful
+when choosing POKéMON. Try to
+create a team in which every
+member has a chance of winning.
+
+<LINE,24>So slow! Your POKéMON are way too slow. They make
+fantastic targets!
+
+<LINE,24>Watch for the instant when your
+opponent uses <COL1,PUSH,146,195,255,255>HYPER BEAM<COL1,POP>. That's
+when you should use <COL1,PUSH,146,195,255,255>ENDURE<COL1,POP>.
+
+<LINE,24>Show me some beautiful combos. <COL1,PUSH,207,134,251,255>DRAGONITE<COL1,POP>! <COL1,PUSH,207,134,251,255>TYRANITAR<COL1,POP>!
+Assist us in this demonstration!
+
+<LINE,24>Whew... There's no beating that. I'm awed by your superb
+combo performance!
+
+<LINE,24>Let me see your combos again. <COL1,PUSH,207,134,251,255>DRAGONITE<COL1,POP>! <COL1,PUSH,207,134,251,255>TYRANITAR<COL1,POP>!
+Go!
+
+<LINE,24>I never knew such an inspired combo existed... I've got to
+keep polishing my act.
+
+<LINE,24>You obviously know your combos.
+Your perfect victory was almost
+as beautiful as I am!
+
+<LINE,24>You made excellent use of combos.
+You are quite a beautiful student!
+
+<LINE,24>Wha... I... I lost? Tch... I won't take you for granted
+next time! Prepare to lose!
+
+<LINE,24>Hmm... Not too beautiful. Perhaps
+you ought to choose only those
+POKéMON that possess effective
+combos?
+
+<LINE,24>If you want to measure up to my act, come at me with
+some beautiful combos!
+
+<LINE,24>Try to hit each of your opponent's
+POKéMON with combos that are
+effective against them
+specifically.
+
+<LINE,24>I'm feeling sort of blue. I'll show you my <COL1,PUSH,146,195,255,255>RAIN DANCE<COL1,POP> and
+<COL1,PUSH,146,195,255,255>THUNDER<COL1,POP> combo.
+
+<LINE,24>Controlling the weather is a clever way to give yourself
+the advantage in battle.
+
+<LINE,24>I'm going to be serious this time... I'll demonstrate the
+power of the <COL1,PUSH,146,195,255,255>RAIN DANCE<COL1,POP> and <COL1,PUSH,146,195,255,255>THUNDER<COL1,POP> combo!
+
+<LINE,24>A team that becomes stronger with <COL1,PUSH,146,195,255,255>RAIN DANCE<COL1,POP> is very
+weak against <COL1,PUSH,146,195,255,255>SUNNY DAY<COL1,POP>... You're so mean!
+
+<LINE,24>It's clear you understand combos
+that rely on the weather. A
+beautifully executed perfect
+victory!
+
+<LINE,24>Your POKéMON choices were
+precisely correct. You clearly
+understand the relationship bet-
+ween weather and certain moves.
+
+<LINE,24>I've been attending this academy for a long time. I won't
+lose! Battle me once more!
+
+<LINE,24>Hmm... Not too beautiful. I have a
+feeling that the way you chose
+your POKéMON was a bit careless.
+
+<LINE,24>Haven't you been paying any attention to EARL's lessons?
+What a waste.
+
+<LINE,24>Use <COL1,PUSH,146,195,255,255>SUNNY DAY<COL1,POP> against the
+opponent's <COL1,PUSH,146,195,255,255>RAIN DANCE<COL1,POP>. Use <COL1,PUSH,146,195,255,255>STOMP<COL1,POP>
+for <COL1,PUSH,146,195,255,255>MINIMIZE<COL1,POP>.
+
+Would you like to battle against my students? They're eager to try out what they've learned. Let's see how you fare!
+
+Battle?
+
+You've already battled this trainer. Battle again?
+
+Yes
+
+No
+
+<LINE,24>You can pick up hints when you attend a lecture. Would you like to listen to one?
+
+<LINE,24>Congratulations. You've done well. No one in this
+CLASS can touch you now.
+
+You win a prize as your reward!
+
+<LINE,24>You should keep honing your skills in the
+next CLASS.
+
+was obtained.
+
+CAMPER
+
+SUPER NERD
+
+SCHOOLBOY
+
+SWIMMER♂
+
+YOUNGSTER
+
+PICNICKER
+
+LASS
+
+POKéMANIAC
+
+KIMONO GIRL
+
+LASS
+
+YOUNGSTER
+
+SCHOOLBOY
+
+COOLTRAINER♂
+
+COOLTRAINER♀
+
+JUGGLER
+
+SWIMMER♀
+
+CAMPER COLE
+
+SUPER NERD MELVIN
+
+SCHOOLBOY CARSON
+
+SWIMMER♂ CLAYTON
+
+YOUNGSTER JONATHAN
+
+PICNICKER CYNDY
+
+LASS NANCY
+
+POKéMANIAC JOSEPH
+
+KIMONO GIRL NAOMI
+
+LASS TAMMY
+
+YOUNGSTER DUSTIN
+
+SCHOOLBOY NOLAN
+
+COOLTRAINER♂ CONNOR
+
+COOLTRAINER♀ BECKY
+
+JUGGLER FERRIS
+
+SWIMMER♀ JULIAN
+
+Whom would you like to pick?
+
+<COL1,PUSH,230,220,100,255>TRAINER CLASS<COL1,POP> Skill Test
+
+<COL1,PUSH,100,219,100,255>GYM LEADER CLASS <COL1,POP>Skill Test
+
+<COL1,PUSH,90,180,255,255>ELITE FOUR CLASS <COL1,POP>Skill Test
+
+<LINE,33>The students are eager to try out what they've learned
+from EARL. The rules are simple. You will be provided with a
+team of POKéMON from which you will choose three correct
+POKéMON. Then you will battle. If you win with correct
+POKéMON, you'll get<TEX,1>.
+If you win with other POKéMON, you'll get<TEX,0>.
+
+Skill Test
+
+Which Skill Test would you like to take?
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+<LINE,24>Yahoo! You did it! You defeated all
+your opponents! Congratulations!
+
+<LINE,24>Skill-wise, you are fully qualified.
+Now I will give you a <TEX,1>.
+
+<LINE,24>Skill-wise, you are fully qualified.
+Now I will give you a <TEX,1>.
+
+<LINE,24>Skill-wise, you are fully qualified.
+Now I will give you a <TEX,1>.
+
+<LINE,24>You did extremely well on your
+challenges. Wonderful!!
+
+<LINE,33>A battle is already underway when you start choosing your
+POKéMON. You can't make intelligent choices if you don't
+know what kinds of moves your POKéMON have.
+Do you know <COL1,PUSH,255,160,210,255><COL1,PUSH,255,91,198,255>how to check moves<COL1,POP><COL1,POP>?
+
+<LINE,33>When choosing battle POKéMON, <COL1,PUSH,255,160,210,255><COL1,PUSH,255,91,198,255>hold down the <TEX,2>Button
+while selecting. This will show you the moves of the selected
+POKéMON<COL1,POP><COL1,POP>. Use this feature on your quest to <TEX,1>every
+student.
+
+to return
+
+to go next
+
+Which wisdom test would you like to take?
+
+Battle
+
+Hint
+
+Cancel
+
+Test your strength against other
+students! Whom would you like to battle?
+
+<LINE,24>Battle against
+#12?
+
+#12 #13
+
+Give up!
+
+<COL1,PUSH,160,200,255,255>Before starting<COL1,POP>
+
+Skill Test
diff --git a/stadiumgs/text/academy/skilltest/elitefour/becky.txt b/stadiumgs/text/academy/skilltest/elitefour/becky.txt
new file mode 100644
index 0000000..7aff60d
--- /dev/null
+++ b/stadiumgs/text/academy/skilltest/elitefour/becky.txt
@@ -0,0 +1,83 @@
+<FACE,9,2>Oh my... Will those POKéMON be able to keep up with our speed?
+
+<FACE,9,2>Your POKéMON look rather languid. Can they keep up with our
+speed?
+
+<FACE,9,2>My POKéMON are wickedly fast!
+
+<FACE,9,2>Number one! #26!
+
+<FACE,9,2>#26, let's go!
+
+<FACE,9,2>It has to be #26!
+
+<FACE,9,2>#26 will do.
+
+<FACE,9,2>#26 will tend to you.
+
+<FACE,9,2>Draw back for now!
+
+<FACE,9,2>#26, come back!
+
+<FACE,9,2>#26, you were good!
+
+<FACE,9,2>#26, you worked hard!
+
+<FACE,9,0>...Oh... What power!?!
+
+<FACE,9,1>Bingo! Just as I imagined!
+
+<FACE,9,1>Yes! That hit the weak spot! Just as I
+planned it!
+
+<FACE,9,2>Critical hit? That one couldn't be helped.
+
+<FACE,9,0>Oh! That's a little annoying!
+
+<FACE,9,2>So... We do this now and...
+
+<FACE,9,0>Awww, that's so tedious.
+
+<FACE,9,1>And that's the game! Ha, ha, ha...
+
+<FACE,9,0>Owww... Crash and burn...
+
+<FACE,9,2><WAZA,63,3>How's this!?! HYPER BEAM!
+
+<FACE,9,2><WAZA,96,3>We'll MEDITATE... Now we're all ready!
+
+<FACE,9,2><WAZA,14,3>SWORDS DANCE gets it raring to go!
+
+<FACE,9,2>Some people would rather collect POKéMON.
+
+<FACE,9,1>It could have been dangerous if you had used <COL1,PUSH,146,195,255,255>ENDURE<COL1,POP> smartly.
+Oh, um... Never mind.
+
+<FACE,9,1>Ha, ha, ha! That was a cakewalk!
+
+<FACE,9,2>If you get hit squarely by <COL1,PUSH,146,195,255,255>HYPER BEAM<COL1,POP>, of course you're going
+to lose.
+
+<FACE,9,0>I'm so angry! I don't think I can eat tonight.
+
+<FACE,9,0>You're atrocious! I'm going to tell EARL!
+
+<FACE,9,0>Waaaah! I don't like you at all! Yuck!
+
+<FACE,9,0>Arrrgh! So close! If only that had worked...
+
+<FACE,9,2>...Will you battle with me again?
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/stadiumgs/text/academy/skilltest/elitefour/connor.txt b/stadiumgs/text/academy/skilltest/elitefour/connor.txt
new file mode 100644
index 0000000..3d7c110
--- /dev/null
+++ b/stadiumgs/text/academy/skilltest/elitefour/connor.txt
@@ -0,0 +1,83 @@
+<FACE,10,2><COL1,PUSH,146,195,255,255>HYPER BEAM<COL1,POP>'s power is outrageous.
+Which POKéMON wants to take it?
+
+<FACE,10,2><COL1,PUSH,146,195,255,255>HYPER BEAM<COL1,POP> can KO most POKéMON with one shot.
+
+<FACE,10,2>Have a blast of <COL1,PUSH,146,195,255,255>HYPER BEAM<COL1,POP>. It's a one-hit KO for most POKéMON.
+
+<FACE,10,2>#26, it's your job!
+
+<FACE,10,2>#26, get out there!
+
+<FACE,10,2>I'm counting on you, #26!
+
+<FACE,10,2>#26, it's you!
+
+<FACE,10,2>#26, what a chance!
+
+<FACE,10,2>Come back, #26!
+
+<FACE,10,2>Enough, #26!
+
+<FACE,10,1>Way to work, #26!
+
+<FACE,10,1>I tip my hat to you, #26!
+
+<FACE,10,2>Whoa! That was radical!
+
+<FACE,10,1>How's that!
+
+<FACE,10,1>Yeah! Popped it where it hurts the most!
+That's the idea!
+
+<FACE,10,0>Yikes! Took it where it hurts!
+
+<FACE,10,0>Whoa, no!
+
+<FACE,10,1>Looking good.
+
+<FACE,10,0>Uh-oh... Hang tough!
+
+<FACE,10,1>And there we have it. Thanks so much!
+
+<FACE,10,0>Waaah... Down and out...
+
+<FACE,10,2><WAZA,63,3>Go! HYPER BEAM!
+
+<FACE,10,2>Your POKéMON are well trained.
+
+<FACE,10,2>Your POKéMON have been raised meticulously.
+
+<FACE,10,1><MEROMERO,2>Quite elegant, wouldn't you say?
+
+<FACE,10,1>The items that POKéMON hold are pretty important.
+
+<FACE,10,2>Apparently, some items have no effect unless they are held by
+certain POKéMON.
+
+<FACE,10,1>...Your POKéMON are holding some nice items.
+
+<FACE,10,0>I'm going to learn from this and move on! ...What's that look
+you're giving me?
+
+<FACE,10,2>What? How could you battle that way? I... I can't believe it...
+
+<FACE,10,0>This can't be possible... How could I lose with my level advantage?
+
+<FACE,10,2>Whew... We must be evenly matched.
+
+<FACE,10,1>Oh, you're quitting? Lucky for me!
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/stadiumgs/text/academy/skilltest/elitefour/ferris.txt b/stadiumgs/text/academy/skilltest/elitefour/ferris.txt
new file mode 100644
index 0000000..f91b6f6
--- /dev/null
+++ b/stadiumgs/text/academy/skilltest/elitefour/ferris.txt
@@ -0,0 +1,86 @@
+<FACE,24,0>Let me see your combos!
+
+<FACE,24,0>I'd like to see some elegant combos. My DRAGONITE and
+TYRANITAR will take you on.
+
+<FACE,24,0>Come try your combos on me.
+
+<FACE,24,1>Okay, it's showtime!
+
+<FACE,24,1>#26 shall do.
+
+<FACE,24,1>Perhaps #26.
+
+<FACE,24,1>#26, go!
+
+<FACE,24,1>#26 shall put this to rest.
+
+<FACE,24,1>Well, then...
+
+<FACE,24,1>Another one will take its place.
+
+<FACE,24,1>How's this?
+
+<FACE,24,1>...And now...
+
+<FACE,24,0>Argh! I blew that!
+
+<FACE,24,1>There! ...There it goes.
+
+<FACE,24,0>Ha, ha, ha. Weak spot, eh? This is unfolding
+exactly as I had envisioned it.
+
+<FACE,24,1>Argh... What? A critical hit? How did that
+happen?
+
+<FACE,24,1>Feeling stressed?
+
+<FACE,24,0>Oh, devious.
+
+<FACE,24,1>My, my, my...
+
+<FACE,24,1>I'd say my mood is buoyant!
+
+<FACE,24,0>Ack... I slipped up!
+
+<FACE,24,1><WAZA,17,4>DRAGONITE, WING ATTACK!
+
+<FACE,24,1><WAZA,157,4>TYRANITAR, create a ROCK SLIDE!
+
+<FACE,24,1><WAZA,57,4>SURF!
+
+<FACE,24,1><WAZA,53,4>Burn!
+
+<FACE,24,0>Didn't I tell you? You don't stand a chance if you can't pull off
+combos.
+
+<FACE,24,0>Why don't you join me on the road? I could teach you about
+combos.
+
+<FACE,24,0>Heh, what do you know? I started studying battle strategies only
+recently.
+
+<FACE,24,1>I guess it's about time for me to move on from here...
+
+<FACE,24,1>I just got here... How could I lose so quickly?
+
+<FACE,24,1>My performance still needs some work. I'm going home to train by
+juggling 100 times.
+
+<FACE,24,0>A draw is no good! Let's do it again!
+
+<FACE,24,0>Join me on the road sometime.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/stadiumgs/text/academy/skilltest/elitefour/julian.txt b/stadiumgs/text/academy/skilltest/elitefour/julian.txt
new file mode 100644
index 0000000..3a40cce
--- /dev/null
+++ b/stadiumgs/text/academy/skilltest/elitefour/julian.txt
@@ -0,0 +1,82 @@
+<FACE,2,2>I wonder if you could beat me.
+
+<FACE,2,2>I've taught my POKéMON <COL1,PUSH,146,195,255,255>MINIMIZE<COL1,POP>. Heh, heh. We're perfect!
+
+<FACE,2,2>Do you like rainy days?
+
+<FACE,2,2>My POKéMON are tough!
+
+<FACE,2,2>Maybe #26?
+
+<FACE,2,2>#26 might be it.
+
+<FACE,2,2>I think I'll go with #26.
+
+<FACE,2,2>#26 has to be it.
+
+<FACE,2,2>I'm switching out!
+
+<FACE,2,2>Wait a second.
+
+<FACE,2,2>Maybe I'll switch.
+
+<FACE,2,2>Come back, #26.
+
+<FACE,2,0>What? What was that all about?
+
+<FACE,2,1>#26, good! Very good!
+
+<FACE,2,1>A direct hit on the weak spot. Ahhh... That
+felt wonderful.
+
+<FACE,2,0>Oh, no. Wait! I don't like you hitting the weak
+spot.
+
+<FACE,2,0>What? What is that?
+
+<FACE,2,2>That'll do.
+
+<FACE,2,0>Is that how you do things?
+
+<FACE,2,1>That's fantastic!
+
+<FACE,2,0>Eeyaah! That's terrible!
+
+<FACE,2,2><WAZA,107,4>Don't step on it!
+
+<FACE,2,2><WAZA,240,4>Do you like it when it rains?
+
+<FACE,2,2><WAZA,87,4>Drop some THUNDER!
+
+<FACE,2,1><WAZA,57,4>I belong to a swim club!
+
+<FACE,2,1>When it rains, <COL1,PUSH,146,195,255,255>THUNDER<COL1,POP> always rolls!
+
+<FACE,2,1>No, no. Not a chance. You'll never beat me that way!
+
+<FACE,2,1>See? Didn't <COL1,PUSH,146,195,255,255>MINIMIZE<COL1,POP> make it hard to hit my POKéMON?
+
+<FACE,2,0>I've been attending the ACADEMY since I was little. It makes me
+furious to lose!
+
+<FACE,2,2>Of course, I also like sunny days. Then I can go swimming!
+
+<FACE,2,0>I've been a student here since I was little... EARL!
+
+<FACE,2,1>Oh, sheesh. What was I doing?
+
+<FACE,2,2>You're too obvious!
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/stadiumgs/text/academy/skilltest/gymleader/dustin.txt b/stadiumgs/text/academy/skilltest/gymleader/dustin.txt
new file mode 100644
index 0000000..38f4ebe
--- /dev/null
+++ b/stadiumgs/text/academy/skilltest/gymleader/dustin.txt
@@ -0,0 +1,81 @@
+<FACE,57,1>We're gonna do it with <COL1,PUSH,146,195,255,255>FLY<COL1,POP> and <COL1,PUSH,146,195,255,255>DIG<COL1,POP>!
+
+<FACE,57,1>Contact! We're gonna <COL1,PUSH,146,195,255,255>FLY<COL1,POP>!
+
+<FACE,57,1><COL1,PUSH,146,195,255,255>FLY<COL1,POP> and <COL1,PUSH,146,195,255,255>DIG<COL1,POP> are gonna knock you outta your socks!
+
+<FACE,57,1>Go! Go!
+
+<FACE,57,2>It's #26!
+
+<FACE,57,2>Ha, ha... Here's #26!
+
+<FACE,57,2>#26 is the one!
+
+<FACE,57,2>#26, here and now!
+
+<FACE,57,2>Get back, #26!
+
+<FACE,57,2>#26, get back here!
+
+<FACE,57,1>Way to go, #26!
+
+<FACE,57,2>That's good! Come back!
+
+<FACE,57,0>I'm in danger!
+
+<FACE,57,1>Yeah! That's good!
+
+<FACE,57,1>Pow! Socked the weak spot! Good going,
+#26!
+
+<FACE,57,0>Oh! You goof! Don't get hit there!
+
+<FACE,57,2>Ohh... That's not good...
+
+<FACE,57,1>Yeah! Exactly as planned!
+
+<FACE,57,0>Shucks!
+
+<FACE,57,1>Ta-daaaah!
+
+<FACE,57,2>No, no, no, nooooo!
+
+<FACE,57,1>Have you collected a lot of POKéMON?
+
+<FACE,57,1><WAZA,19,4>I wish I could FLY freely in the skies.
+
+<FACE,57,2><WAZA,91,4>I'd like to DIG underground and skip class!
+
+<FACE,57,1>You must like battling POKéMON, too.
+
+<FACE,57,1>It's a move that combines both defense and offense!
+
+<FACE,57,1>As promised, I knocked your socks off!
+
+<FACE,57,1>Heh. Makes it hard to attack, doesn't it?
+
+<FACE,57,0>I got beaten! ...I guess I was a little too complacent.
+
+<FACE,57,2>What moves can be used against a POKéMON that uses <COL1,PUSH,146,195,255,255>FLY<COL1,POP> or <COL1,PUSH,146,195,255,255>DIG<COL1,POP>?
+I'm not telling!
+
+<FACE,57,2>Well, I did lose. But I, DUSTIN, gained some valuable experience.
+
+<FACE,57,2>That's strange. A draw?
+
+<FACE,57,1>You're giving up already? Too easy!
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/stadiumgs/text/academy/skilltest/gymleader/joseph.txt b/stadiumgs/text/academy/skilltest/gymleader/joseph.txt
new file mode 100644
index 0000000..823c264
--- /dev/null
+++ b/stadiumgs/text/academy/skilltest/gymleader/joseph.txt
@@ -0,0 +1,83 @@
+<FACE,34,0>All of my POKéMON are girls! So lovely!
+
+<FACE,34,0>Did you know that there are conditions that are similar to status
+problems?
+
+<FACE,34,0>I made a team of only female POKéMON!
+
+<FACE,34,1>Here they come!
+
+<FACE,34,1>Nice, huh? It's #26.
+
+<FACE,34,1>I love this #26!
+
+<FACE,34,1>Have you ever seen a #25 that
+looked as sweet as this one?
+
+<FACE,34,1>#26! Gorgeous, eh?
+
+<FACE,34,1>Okay, come back.
+
+<FACE,34,1>Are you tired? Come back.
+
+<FACE,34,0>Good going. That's enough.
+
+<FACE,34,0>You were awesome, #26!
+
+<FACE,34,2>Waah! Waaah! Waaaah!
+
+<FACE,34,0>Oh, beautiful!
+
+<FACE,34,0>That hit the weak spot! Oh, fantastic!
+
+<FACE,34,2>Aiyeee! Eeyaah! Please--not the weak spot!
+
+<FACE,34,2>Hmm... Interesting.
+
+<FACE,34,0>Oooh! Fabulous!
+
+<FACE,34,2>No! Please stop!
+
+<FACE,34,0>Tee, hee, hee...
+
+<FACE,34,2>Oh, wow. You're really not bad.
+
+<FACE,34,1><WAZA,214,2>Even while asleep, it never forgets about
+battling.
+
+<FACE,34,1><WAZA,23,4>#26, STOMP it!
+
+<FACE,34,1><WAZA,168,4>#26, THIEF!
+
+<FACE,34,1><WAZA,104,4>Take a big chomp!
+
+<FACE,34,0>All my POKéMON know how to <COL1,PUSH,146,195,255,255>SLEEP TALK<COL1,POP>.
+
+<FACE,34,0>As long as you don't pull any funny stuff, there's no question
+that I'll win!
+
+<FACE,34,1>Actually, I even taught it <COL1,PUSH,146,195,255,255>SLEEP TALK<COL1,POP>.
+
+<FACE,34,2>Waaah! My POKéMON! You're terrible!
+
+<FACE,34,2>You... You did some horrible things...
+
+<FACE,34,2>I don't want to lose like this!
+
+<FACE,34,1>So, was this a wasted battle?
+
+<FACE,34,0>You should take some of Earl's lectures.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/stadiumgs/text/academy/skilltest/gymleader/naomi.txt b/stadiumgs/text/academy/skilltest/gymleader/naomi.txt
new file mode 100644
index 0000000..562fc3e
--- /dev/null
+++ b/stadiumgs/text/academy/skilltest/gymleader/naomi.txt
@@ -0,0 +1,80 @@
+<FACE,33,1>I'll start with <COL1,PUSH,207,134,251,255>MURKROW<COL1,POP>.
+
+<FACE,33,1>My starting POKéMON will be <COL1,PUSH,207,134,251,255>MURKROW<COL1,POP>.
+
+<FACE,33,1>My first POKéMON will be <COL1,PUSH,207,134,251,255>MURKROW<COL1,POP>.
+
+<FACE,33,1>Fine... As always...
+
+<FACE,33,1>Go on. Get out there.
+
+<FACE,33,1>#26, you're my choice.
+
+<FACE,33,1>#26, I'm depending on you.
+
+<FACE,33,1>Your opponent is close to falling.
+
+<FACE,33,1>No, I'm giving you the hook.
+
+<FACE,33,1>Wait. Please wait.
+
+<FACE,33,1>May I have a moment?
+
+<FACE,33,1>I beg your pardon.
+
+<FACE,33,2>Aiyee! You're a tough audience!
+
+<FACE,33,1>I'm elated!
+
+<FACE,33,1>My, a critical hit. Please forgive me.
+
+<FACE,33,0>Critical hit? No! How dare you!
+
+<FACE,33,2>That was so unpleasant.
+
+<FACE,33,1>This could be my big break!
+
+<FACE,33,0>You have to endure this!
+
+<FACE,33,1>Oh! That's fabulous!
+
+<FACE,33,2>That was a terrible performance!
+
+<FACE,33,1><DOKUDOKU, 3>Now what shall you do?
+
+<FACE,33,1><WAZA,138,4>DREAM EATER... It's a nightmarish move...
+
+<FACE,33,1><WAZA,218,4>Forgive me! It's showing its FRUSTRATION!
+
+<FACE,33,1>We play with our POKéMON every day.
+
+<FACE,33,1>We play with our POKéMON every day.
+
+<FACE,33,1>My POKéMON are adept at using DREAM EATER.
+
+<FACE,33,1>Could your POKéMON be holding items that aren't appropriate?
+
+<FACE,33,2>What should I do? My mother will be disappointed.
+
+<FACE,33,0>I dislike brutes who combine items and moves. I don't want to play
+with you!
+
+<FACE,33,0>Please teach me how to combine moves and items!
+
+<FACE,33,1>Oh, a draw? I've never had one before.
+
+<FACE,33,1>What's wrong? You're leaving?
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/stadiumgs/text/academy/skilltest/gymleader/nolan.txt b/stadiumgs/text/academy/skilltest/gymleader/nolan.txt
new file mode 100644
index 0000000..bf1008f
--- /dev/null
+++ b/stadiumgs/text/academy/skilltest/gymleader/nolan.txt
@@ -0,0 +1,82 @@
+<FACE,25,1>Our special defense is secure! <COL1,PUSH,146,195,255,255>LIGHT SCREEN<COL1,POP>, we've got it!
+
+<FACE,25,1>Our special defense is secure!
+
+<FACE,25,1>Oh? Coming at me with PSYCHIC-type POKéMON? I've prepared
+for that!
+
+<FACE,25,1>How you lead is important!
+
+<FACE,25,2>It has to be #26!
+
+<FACE,25,2>I learned that I should go with #26.
+
+<FACE,25,2>#26 fits the formula!
+
+<FACE,25,2>My teacher tells me #26!
+
+<FACE,25,2>Switch out.
+
+<FACE,25,2>I'll switch this.
+
+<FACE,25,2>This is where it gets interesting.
+
+<FACE,25,2>I'm pulling it back.
+
+<FACE,25,0>Whaaat! That's ridiculous!
+
+<FACE,25,1>Oh, yeah! Just like they taught me!
+
+<FACE,25,1>Hitting the weak point? That was just lucky.
+
+<FACE,25,0>Why! Why did it hit the weak spot?
+
+<FACE,25,0>What are you supposed to do when this
+happens?
+
+<FACE,25,1>That certainly worked.
+
+<FACE,25,0>Oh, there's nothing I can do.
+
+<FACE,25,1>This is great! Battles are so much fun!
+
+<FACE,25,0>Aiyee! Aiyaiyaiyeee!
+
+<FACE,25,1><WAZA,113,3>Form a LIGHT SCREEN!
+
+<FACE,25,1><DOKUDOKU, 3>Ha, ha, ha... Gotcha!
+
+<FACE,25,1><WAZA,94,4>PSYCHIC, now!
+
+<FACE,25,1><WAZA,9,4>Go with a THUNDERPUNCH!
+
+<FACE,25,1>Perfection!
+
+<FACE,25,1>I did it! A victory of brain over brawn!
+
+<FACE,25,1>I won again! You obviously haven't done your homework.
+
+<FACE,25,0>Whaaaat!?! Th-that's allowed?
+
+<FACE,25,0>That's strange... I did exactly as I was taught...
+
+<FACE,25,0>I haven't been taught that yet...
+
+<FACE,25,2>That's disappointing. What did I do wrong?
+
+<FACE,25,1>You're going to do your homework? You're surprisingly
+responsible.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/stadiumgs/text/academy/skilltest/gymleader/tammy.txt b/stadiumgs/text/academy/skilltest/gymleader/tammy.txt
new file mode 100644
index 0000000..e12f3ca
--- /dev/null
+++ b/stadiumgs/text/academy/skilltest/gymleader/tammy.txt
@@ -0,0 +1,82 @@
+<FACE,38,1>I have DUAL-type POKéMON. Will you be able to exploit the
+weaknesses of both types?
+
+<FACE,38,1>Will you be able to take advantage of both weaknesses that some
+POKéMON have?
+
+<FACE,38,1>Here we go, <COL1,PUSH,207,134,251,255>GYARADOS<COL1,POP> and <COL1,PUSH,207,134,251,255>MAGCARGO<COL1,POP>!
+
+<FACE,38,1>Now, #26!
+
+<FACE,38,2>#26, go sweetie!
+
+<FACE,38,2>Next, my darling #26!
+
+<FACE,38,2>#26, honey. I'm counting on you!
+
+<FACE,38,1>#26, honey. Here's your chance!
+
+<FACE,38,2>It's not working! #26, come back!
+
+<FACE,38,1>#26, good job!
+
+<FACE,38,2>Okay, #26. Come back!
+
+<FACE,38,1>#26, you worked so hard!
+
+<FACE,38,0>Eeyaah! My darling, #26!
+
+<FACE,38,1>You did it, #26! You're so cool!
+
+<FACE,38,1>Critical hit! Lucky!
+
+<FACE,38,0>What! How dare you! That hit its weak spot!
+
+<FACE,38,0>Oh, no! Don't give up!
+
+<FACE,38,1>That's it!
+
+<FACE,38,0>Oh! Quit it!
+
+<FACE,38,1>Yay!
+
+<FACE,38,0>Wh... Why, you!
+
+<FACE,38,2><WAZA,53,4>Show us how hot your heart burns!
+
+<FACE,38,1><WAZA,82,4>Have a taste of DRAGON RAGE!
+
+<FACE,38,1><WAZA,202,4>GIGA DRAIN!
+
+<FACE,38,2>Cute POKéMON are absolutely the best. Don't
+you think so?
+
+<FACE,38,1><COL1,PUSH,207,134,251,255>GYARADOS<COL1,POP> is my ace POKéMON!
+
+<FACE,38,1><COL1,PUSH,207,134,251,255>MAGCARGO<COL1,POP> is my trump card POKéMON.
+
+<FACE,38,2>Whew, I'm all sweaty. Wasn't that a good battle?
+
+<FACE,38,0>You're joking! TAMMY can't lose...
+
+<FACE,38,0>TAMMY lost? Unbelievable!
+
+<FACE,38,0>I... I'm not angry! ...grrrr...
+
+<FACE,38,2>Well, this might be okay, too.
+
+<FACE,38,2>Let's battle again. I'll keep my schedule open.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/stadiumgs/text/academy/skilltest/trainer/carson.txt b/stadiumgs/text/academy/skilltest/trainer/carson.txt
new file mode 100644
index 0000000..3a8ee78
--- /dev/null
+++ b/stadiumgs/text/academy/skilltest/trainer/carson.txt
@@ -0,0 +1,83 @@
+<FACE,25,2>A battle is waged with three POKéMON per side.
+
+<FACE,25,2>A move won't work unless it exploits a weakness. ...Do you want to
+try me?
+
+<FACE,25,2>I'll negate any attack that doesn't exploit a weakness!
+
+<FACE,25,1>Initiate action!
+
+<FACE,25,2>It has to be #26!
+
+<FACE,25,2>I learned that I should go with #26.
+
+<FACE,25,2>#26 fits the formula!
+
+<FACE,25,2>My teacher tells me #26!
+
+<FACE,25,2>Not this one.
+
+<FACE,25,2>Gotta take this one out!
+
+<FACE,25,2>In this situation...
+
+<FACE,25,2>I'm pulling it back.
+
+<FACE,25,0>Whaaat! That's ridiculous!
+
+<FACE,25,1>Oh, yeah! Just like they taught me!
+
+<FACE,25,1>Hitting the weak point? That was just lucky.
+
+<FACE,25,0>Why! Why did it hit the weak spot?
+
+<FACE,25,0>What are you supposed to do when this
+happens?
+
+<FACE,25,1>That certainly worked.
+
+<FACE,25,0>Oh, there's nothing I can do.
+
+<FACE,25,1>This is great! Battles are so much fun!
+
+<FACE,25,0>...What! What do you mean?
+
+<FACE,25,1><WAZA,185,2>FAINT ATTACK!
+
+<FACE,25,1><WAZA,231,2>Lash out with your IRON TAIL!
+
+<FACE,25,1><WAZA,211,2>SCIZOR, STEEL WING!
+
+<FACE,25,1><WAZA,89,3>DONPHAN, EARTHQUAKE!
+
+<FACE,25,1>Did you successfully exploit weaknesses?
+
+<FACE,25,1>That was a textbook battle.
+
+<FACE,25,2>If you want to beat me, you'll have to attack my weak points
+precisely.
+
+<FACE,25,0>You know more about type alignments than I do?
+
+<FACE,25,0>That's strange... I did exactly as I was taught...
+
+<FACE,25,0>Waaaaah! What am I going to tell my friends?
+
+<FACE,25,2>That's disappointing. What did I do wrong?
+
+<FACE,25,2>Make sure you study before you come back. Let's go to the
+LIBRARY.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/stadiumgs/text/academy/skilltest/trainer/cindy.txt b/stadiumgs/text/academy/skilltest/trainer/cindy.txt
new file mode 100644
index 0000000..aba0cbd
--- /dev/null
+++ b/stadiumgs/text/academy/skilltest/trainer/cindy.txt
@@ -0,0 +1,81 @@
+<FACE,42,2>Aren't my POKéMON nice? But they're very...uh...forgetful.
+
+<FACE,42,2>Have you ever experienced the power of <COL1,PUSH,146,195,255,255>AMNESIA<COL1,POP>?
+
+<FACE,42,2>Do you find my POKéMON nice? They're very forgetful.
+
+<FACE,42,1>Hip, hip, hooray!
+
+<FACE,42,2>#26, please do it!
+
+<FACE,42,2>Get out there, #26!
+
+<FACE,42,1>We can do it, #26!
+
+<FACE,42,1>#26! Here's your chance!
+
+<FACE,42,0>That's not right... Come back, #26!
+
+<FACE,42,2>Switch out, #26!
+
+<FACE,42,1>That's good, #26. Come back!
+
+<FACE,42,1>That's wonderful, #26! Come back!
+
+<FACE,42,0>Aiyeeee! That's not fair!
+
+<FACE,42,1>Yippee, yippee, yippee!
+
+<FACE,42,1>Hit the weak spot! I'm so happy!
+
+<FACE,42,0>Critical hit? Are you all right, #26?!?
+
+<FACE,42,0>No! That was nasty!
+
+<FACE,42,2>Look, look!
+
+<FACE,42,0>Don't give up, #26!
+
+<FACE,42,1>Outstanding! Outstanding!
+
+<FACE,42,0>No fair!
+
+<FACE,42,2><WAZA,133,4>I often get scolded for forgetting things.
+
+<FACE,42,2><WAZA,57,4>I'd like to SURF in the sea in summertime.
+
+<FACE,42,2><WAZA,70,4>I wish I could go on a picnic with muscular
+POKéMON.
+
+<FACE,42,2><WAZA,53,4>We use this to light the fire when we're
+cooking outside.
+
+<FACE,42,1><FACE,42,1>See? Isn't <COL1,PUSH,146,195,255,255>AMNESIA<COL1,POP> amazing?
+
+<FACE,42,1><COL1,PUSH,146,195,255,255>AMNESIA<COL1,POP> makes my SPECIAL DEFENSE complete!
+
+<FACE,42,1>With <COL1,PUSH,146,195,255,255>AMNESIA<COL1,POP>, SPECIAL DEFENSE is assured!
+
+<FACE,42,0>Waaaaah! I'm going to tell EARL!
+
+<FACE,42,0>Aaah! That's so annoying. After all the effort of using <COL1,PUSH,146,195,255,255>AMNESIA<COL1,POP>!
+
+<FACE,42,1>I've already forgotten about losing! ...Just kidding!
+
+<FACE,42,2>Hmm... I guess these things happen.
+
+<FACE,42,2>It must be about time for me to go on my picnic.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/stadiumgs/text/academy/skilltest/trainer/clayton.txt b/stadiumgs/text/academy/skilltest/trainer/clayton.txt
new file mode 100644
index 0000000..52d6244
--- /dev/null
+++ b/stadiumgs/text/academy/skilltest/trainer/clayton.txt
@@ -0,0 +1,81 @@
+<FACE,26,0>Initiate <COL1,PUSH,146,195,255,255>ACID ARMOR<COL1,POP> & <COL1,PUSH,146,195,255,255>BARRIER<COL1,POP> plan!...Come on, let's boogie!
+
+<FACE,26,1>Initiate <COL1,PUSH,146,195,255,255>ACID ARMOR<COL1,POP> & <COL1,PUSH,146,195,255,255>BARRIER<COL1,POP> plan! Ready or not, here I come!
+
+<FACE,26,0>Ah, soak it up! Initiate <COL1,PUSH,146,195,255,255>ACID ARMOR<COL1,POP> & <COL1,PUSH,146,195,255,255>BARRIER<COL1,POP> plan!
+
+<FACE,26,1>Tweet! Operation, start!
+
+<FACE,26,1>#26, dash!
+
+<FACE,26,0>#26, let's do it!
+
+<FACE,26,0>How about #26?
+
+<FACE,26,0>#26 can come out!
+
+<FACE,26,1>Change. Change!
+
+<FACE,26,1>Maybe I won't use this one.
+
+<FACE,26,1>I'll change it!
+
+<FACE,26,1>I'll pull it from battle.
+
+<FACE,26,0>Gwaaah! It's rocking!
+
+<FACE,26,1>Ker-splash!
+
+<FACE,26,1>Weak spot? Swamped ya!
+
+<FACE,26,0>Got the weak spot? Groovy!
+
+<FACE,26,1>I'm feelin' it!
+
+<FACE,26,0>Say, hey. That'll do.
+
+<FACE,26,1>Glub...
+
+<FACE,26,0>Yes... Makes me happy...
+
+<FACE,26,1>Glub, glub, glub...
+
+<FACE,26,1><WAZA,151,2>Foam away and melt!
+
+<FACE,26,1><WAZA,112,2>Put up a BARRIER!
+
+<FACE,26,1><WAZA,57,4>You ridin' that SURF?
+
+<FACE,26,1><WAZA,127,4>I remember the time I swam up a waterfall...
+
+<FACE,26,1>The plan worked! I hope I get extra credit!
+
+<FACE,26,0>Defense is the greatest offense!
+
+<FACE,26,1>Wasn't that a good plan? I wish I had shown it to a lady
+SWIMMER...
+
+<FACE,26,1>A move that isn't affected by defense... Is there such a thing?
+
+<FACE,26,1>Snivel... My plan failed...
+
+<FACE,26,0>Okay! I'll be training in the tropical seas! Then again, I don't
+have the travel budget!
+
+<FACE,26,1>Neither of us were serious enough.
+
+<FACE,26,1>Let's go to an indoor pool where it's warm.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/stadiumgs/text/academy/skilltest/trainer/cole.txt b/stadiumgs/text/academy/skilltest/trainer/cole.txt
new file mode 100644
index 0000000..8ee8731
--- /dev/null
+++ b/stadiumgs/text/academy/skilltest/trainer/cole.txt
@@ -0,0 +1,81 @@
+<FACE,6,1>Do you know the weaknesses of GRASS-type POKéMON?
+
+<FACE,6,1>Do you know the weaknesses of GRASS-type POKéMON?
+
+<FACE,6,1>I'll teach you the strengths of the grass type!
+
+<FACE,6,1>Let's have a warm-up battle!
+
+<FACE,6,1>How about this?!?
+
+<FACE,6,1>All right!
+
+<FACE,6,1>Hey!
+
+<FACE,6,1>This is the one.
+
+<FACE,6,1>Whoa!
+
+<FACE,6,1>Ha, ha, ha...
+
+<FACE,6,1>How about this?
+
+<FACE,6,1>This ought to do it.
+
+<FACE,6,0>Oh no!
+
+<FACE,6,1>Oh? What's the matter?
+
+<FACE,6,1>Ha, ha, ha...Weak spot!
+
+<FACE,6,0>Whaaat!?!Weak spot?
+
+<FACE,6,0>Hmm...
+
+<FACE,6,1>Uh-huh, yup...
+
+<FACE,6,0>Awwww...
+
+<FACE,6,1>What! Game over already?
+
+<FACE,6,0>Owwww!
+
+<FACE,6,1><WAZA,202,4>Take a shot of GIGA DRAIN!
+
+<FACE,6,1><WAZA,72,4>MEGA DRAIN!
+
+<FACE,6,1><WAZA,89,4>This is my ace card.
+
+<FACE,6,0><WAZA,75,4>Nail the weak spot!
+
+<FACE,6,1>See? Aren't GRASS-type POKéMON tough?
+
+<FACE,6,1>GRASS-type POKéMON match up favorably against many other
+POKéMON types.
+
+<FACE,6,1>Did you see that? The GRASS-type is the best!
+
+<FACE,6,1>Waaah! You're better than me.
+
+<FACE,6,1>Waaah! You taught me a lesson instead!
+
+<FACE,6,1>Waaah! Maybe my team's type was a bad match for yours.
+
+<FACE,6,1>That was a good battle. By the way, do you like camping?
+
+<FACE,6,1>You should go to the LIBRARY to study the advantages of
+different POKéMON-type match ups.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/stadiumgs/text/academy/skilltest/trainer/jonathan.txt b/stadiumgs/text/academy/skilltest/trainer/jonathan.txt
new file mode 100644
index 0000000..d5bfe4d
--- /dev/null
+++ b/stadiumgs/text/academy/skilltest/trainer/jonathan.txt
@@ -0,0 +1,81 @@
+<FACE,57,2>Bang, bang, bang! Try a blast of <COL1,PUSH,146,195,255,255>SOLARBEAM<COL1,POP>!
+
+<FACE,57,2>Let's see you dodge this one!
+
+<FACE,57,2>Can you dodge my <COL1,PUSH,146,195,255,255>SKULL BASH<COL1,POP>?
+
+<FACE,57,2>Bang, bang, bang!
+
+<FACE,57,2>It's #26!
+
+<FACE,57,2>Ha, ha... Here's #26!
+
+<FACE,57,2>#26 is the one!
+
+<FACE,57,2>#26, here and now!
+
+<FACE,57,2>Get back, #26!
+
+<FACE,57,2>#26, get back here!
+
+<FACE,57,1>Way to go, #26!
+
+<FACE,57,2>That's good! Come back!
+
+<FACE,57,0>Aaack! No way!
+
+<FACE,57,1>There! How do you like that power?
+
+<FACE,57,1>There's the weak spot! It's yours,
+#26!
+
+<FACE,57,0>Oh! You goof! Don't get hit there!
+
+<FACE,57,2>Ohh... That's not good...
+
+<FACE,57,1>Yeah! Exactly as planned!
+
+<FACE,57,0>Shucks!
+
+<FACE,57,1>I did it! I won!
+
+<FACE,57,0>...You're terrible!
+
+<FACE,57,2><WAZA,76,4>Bang, bang, bang!
+
+<FACE,57,2><WAZA,130,4>Charge!
+
+<FACE,57,1><WAZA,231,4>#26! IRON TAIL!
+
+<FACE,57,1><WAZA,144,1>I'll show you a really neat move.
+
+<FACE,57,1>Ha, ha, ha! It took the shot without blinking! Isn't its power
+awesome?
+
+<FACE,57,1>Nothing can dodge this move! It's a knockout every time!
+
+<FACE,57,1>Ha, ha, ha! I told you you couldn't dodge it!
+
+<FACE,57,0>Huh? I lost? You're kidding, right?
+
+<FACE,57,2>Those were my favorite moves...
+
+<FACE,57,2>I relied too heavily on <COL1,PUSH,146,195,255,255>SOLARBEAM<COL1,POP> and <COL1,PUSH,146,195,255,255>SKULL BASH<COL1,POP>...
+
+<FACE,57,2>That's strange. A draw?
+
+<FACE,57,0>Huh? You're surrendering already? That was simple!
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/stadiumgs/text/academy/skilltest/trainer/melvin.txt b/stadiumgs/text/academy/skilltest/trainer/melvin.txt
new file mode 100644
index 0000000..2d0879d
--- /dev/null
+++ b/stadiumgs/text/academy/skilltest/trainer/melvin.txt
@@ -0,0 +1,85 @@
+<FACE,50,1>The weaknesses of FIRE-type POKéMON? ...I can't tell you that.
+
+<FACE,50,1>Effective moves against FIRE-type POKéMON? ...I can't tell you
+that.
+
+<FACE,50,1>I'll use you for experimentation.
+
+<FACE,50,1>Start the experiment!
+
+<FACE,50,1>Here, #26!
+
+<FACE,50,0>And that brings out #26!
+
+<FACE,50,0>Is that so? #26, then!
+
+<FACE,50,0>Well then, #26!
+
+<FACE,50,2>I changed my mind.
+
+<FACE,50,2>Wait a second.
+
+<FACE,50,2>I have to change them...
+
+<FACE,50,1>What next...?
+
+<FACE,50,0>Eeyaah! #26!
+
+<FACE,50,1>Yes. My hypothesis has been proven
+correct.
+
+<FACE,50,1>That hit its weak spot. Wasn't that
+effective?
+
+<FACE,50,0>Aiming for the weak spot... Isn't that a
+penalty?
+
+<FACE,50,2>That event was within the realm of
+possibility...
+
+<FACE,50,1>See? I knew that would work.
+
+<FACE,50,0>Arrrgh...
+
+<FACE,50,1>Thanks.
+
+<FACE,50,0>Arrrrrgh... I fried my circuits...
+
+<FACE,50,1><WAZA,53,4>Don't play with fire, kid.
+
+<FACE,50,0>Everyone's so rough.
+
+<FACE,50,2>POKéMON are my only friends.
+
+<FACE,50,0>Everyone's so rough.
+
+<FACE,50,1>The secret behind my power? ...I can't tell you that.
+
+<FACE,50,1>How do you like the power of FIRE-type POKéMON? Hee, hee...
+
+<FACE,50,1>Ha, ha, ha! Everything went according to logic!
+
+<FACE,50,0>Was there a type disadvantage? A chemical reaction might affect
+my team...
+
+<FACE,50,2>Maybe they went wild from the intense heat...
+
+<FACE,50,0>I relied too much on a single type. I'm a failure as a scientist...
+
+<FACE,50,0>Everyone's so rough.
+
+<FACE,50,1>The path of logic is unforgiving.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/stadiumgs/text/academy/skilltest/trainer/nancy.txt b/stadiumgs/text/academy/skilltest/trainer/nancy.txt
new file mode 100644
index 0000000..86742ac
--- /dev/null
+++ b/stadiumgs/text/academy/skilltest/trainer/nancy.txt
@@ -0,0 +1,82 @@
+<FACE,38,2><COL1,PUSH,146,195,255,255>SWIFT<COL1,POP> is about the only attack that will hit!
+
+<FACE,38,2>Could you even hit me?
+
+<FACE,38,2>Quicker than the eye! Here comes my feared <COL1,PUSH,146,195,255,255>DOUBLE TEAM<COL1,POP>!
+
+<FACE,38,2>I'll do my best!
+
+<FACE,38,2>#26, go sweetie!
+
+<FACE,38,2>Next, my darling #26!
+
+<FACE,38,2>#26, honey. I'm counting on you!
+
+<FACE,38,1>#26, honey. Here's your chance!
+
+<FACE,38,2>#26, I'm pulling you back.
+
+<FACE,38,2>#26, you were so good!
+
+<FACE,38,2>Okay, #26. Come back!
+
+<FACE,38,1>#26, I'm so proud of you! That's
+good enough!
+
+<FACE,38,0>Eeyaah! My darling, #26!
+
+<FACE,38,1>You did it, #26! You're so cool!
+
+<FACE,38,1>Critical hit! Lucky!
+
+<FACE,38,0>What! How dare you! That hit its weak spot!
+
+<FACE,38,0>Oh, no! Don't give up!
+
+<FACE,38,1>That's it!
+
+<FACE,38,0>Oh! Quit it!
+
+<FACE,38,1>Yay!
+
+<FACE,38,0>Eeyaah! #26!
+
+<FACE,38,2><WAZA,104,4>Quicker than the eye! DOUBLE TEAM!
+
+<FACE,38,2><WAZA,28,4>Kick up some dust! SAND-ATTACK!
+
+<FACE,38,2><WAZA,108,4>Whoosh! SMOKESCREEN!
+
+<FACE,38,2>Cute POKéMON are absolutely the best. Don't
+you think so?
+
+<FACE,38,2><COL1,PUSH,146,195,255,255>DOUBLE TEAM<COL1,POP>'s effect can be lifted.
+I've heard that there's a move that can do that.
+
+<FACE,38,1>I've heard that <COL1,PUSH,146,195,255,255>SWIFT<COL1,POP> never misses. Is that true?
+
+<FACE,38,2>I think that there are moves that restore elusiveness to normal.
+
+<FACE,38,0>I... I lost. Sob... Just joking!
+
+<FACE,38,0>You did it... Grrrrr...
+
+<FACE,38,0>This is the first time that we were hit so often.
+
+<FACE,38,2>Well, this might be okay, too.
+
+<FACE,38,2>Excuse me? What's the matter? That's so boring!
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/stadiumgs/text/battleeffects.txt b/stadiumgs/text/battleeffects.txt
new file mode 100644
index 0000000..0b17d34
--- /dev/null
+++ b/stadiumgs/text/battleeffects.txt
@@ -0,0 +1,384 @@
+BATTLE
+
+CANCEL
+
+CHECK
+
+RUN
+
+POKéMON
+
+NO
+
+YES
+
+QUIT?
+
+ABILITIES
+
+ATTACK
+
+EVASION
+
+DEFENSE
+
+ACCURACY
+
+SPEED
+
+SPCL. ATK
+
+SPCL. DEF
+
+Go for it, #26!
+
+#26, OK! Come back!
+
+Do it, #26!
+
+#26, come back!
+
+#26, that's enough! Come back!
+
+#26, good! Come back!
+
+Go! #26!
+
+There's no will to battle!
+
+An EGG can't battle!
+
+The move is DISABLED!
+
+There's no PP left for this move!
+
+#26 can't be recalled!
+
+#26 is already out.
+
+Can't use own POKéMON!
+
+#28 started to have a NIGHTMARE!
+
+#26 has a NIGHTMARE!
+
+#28 is already asleep!
+
+The rain stopped.
+
+Rain continues to fall.
+
+A downpour started!
+
+#26 dug a hole!
+
+It's super-effective!
+
+#26 kept going and crashed!
+
+Your foe's weak! Get'm, #26!
+
+#26's PERISH count is #01!
+
+A critical hit!
+
+#29 is DISABLED!
+
+#26's #29!
+
+It's hurt by poison!
+
+#42 was stolen!
+
+SKETCHED #30!
+
+#26 is shrouded in MIST!
+
+#28 is protected by MIST.
+
+The ENCORE ended!
+
+#28 got an ENCORE!
+
+#28 was blown away!
+
+#26's attack!
+
+#26 is storing energy!
+
+#26 unleashed energy!
+
+#26 is glowing!
+
+It's hit with recoil!
+
+#26 cut its HP and maximized ATTACK!
+
+The sunlight faded.
+
+The sunlight is strong.
+
+#26 transformed into the #47 type!
+
+#26 TRANSFORMED into #27!
+
+One-hit KO!
+
+Both POKéMON will faint in three turns!
+
+It recovered a little with #42.
+
+It was frozen solid!
+
+It's frozen solid!
+
+Its RAGE is building!
+
+It's not very effective...
+
+#28 was dragged out!
+
+The battlers shared their pain!
+
+It's protected by #42.
+
+#28 recovered using #42!
+
+It copied the stat changes of #28!
+
+Its LIGHT SCREEN fell!
+
+#26's SPCL.DEF rose!
+
+#26's DEFENSE rose!
+
+#26 was defrosted!
+
+#26 went to sleep!
+
+It fell asleep and became healthy!
+
+#26 regained health!
+
+#26 made a whirlwind!
+
+#30 was DISABLED!
+
+It was CLAMPED by #26!
+
+#26 must recharge!
+
+But #26's attack missed!
+
+#26's attack missed!
+
+#28 evaded the attack!
+
+#26 is getting pumped!
+
+#26's SAFEGUARD faded!
+
+#26 flinched!
+
+#26 is confused!
+
+It hurt itself in its confusion!
+
+#26 is confused no more!
+
+#28 became confused!
+
+It got rid of its confusion with #42.
+
+#28 is already confused!
+
+It braced itself!
+
+#28 ENDURED the hit!
+
+#43 won't rise anymore!
+
+#43 won't drop anymore!
+
+#26's #29 attack!
+
+It doesn't affect #28!
+
+#26 cut its own HP and put a CURSE on
+#28!
+
+All stat changes were eliminated!
+
+#26 flew up high!
+
+#26 took aim!
+
+Magnitude #01!
+
+It's paralyzed! Maybe it can't attack!
+
+It's fully paralyzed!
+
+#28 is already paralyzed!
+
+#26 fainted!
+
+SPIKES scattered all around!
+
+It's hurt by SPIKES!
+
+#28 was WRAPPED by #26!
+
+It's protected by SAFEGUARD!
+
+It PROTECTED itself!
+
+#28 is PROTECTing itself!
+
+#26's HP is full!
+
+#28 was defrosted!
+
+#26 is ATTRACTED to #28!
+
+Its ATTRACTION kept it from attacking!
+
+#28 is ATTRACTED!
+
+#28's SUBSTITUTE faded!
+
+#26 made a SUBSTITUTE!
+
+The SUBSTITUTE took the hit!
+
+#26 already has a SUBSTITUTE!
+
+It's too weak to make a SUBSTITUTE!
+
+#26 foresaw an attack!
+
+It was hit by FUTURE SIGHT!
+
+#26 is trying to take its opponent with it!
+
+#28 took #26 down with it!
+
+It identified #28!
+
+#26 learned #30!
+
+It hung on with #42!
+
+But nothing happened.
+
+Coins scattered everywhere!
+
+#28 fled in fear!
+
+The sunlight got bright!
+
+#26 is hurt by the CURSE!
+
+The MIRROR MOVE failed!
+
+#43 fell!
+
+#43 sharply fell!
+
+#43 went up!
+
+#43 went way up!
+
+There's no moves left!
+
+But no PP is left for the move!
+
+It has no PP left for #29!
+
+#28 was poisoned!
+
+#28 was badly poisoned!
+
+#28 is already poisoned!
+
+#26's #42 activated!
+
+#28's #30 was reduced #01!
+
+It recovered PP using #42.
+
+It couldn't receive the gift!
+
+REFLECT faded!
+
+Hit #01 times!
+
+#26 fled from battle!
+
+#26 lowered its head!
+
+It's disabled no more!
+
+#26 used BIND on #28!
+
+It's hurt by #30!
+
+It was released from #30!
+
+#26 is covered by a veil!
+
+But it didn't affect #28!
+
+It didn't affect #28!
+
+#26 used #29!
+
+#28 fell asleep!
+
+#26 is fast asleep!
+
+#26 woke up!
+
+#26 took in sunlight!
+
+It was released by #28!
+
+It shed LEECH SEED!
+
+It blew away the SPIKES!
+
+#28 can't escape now!
+
+Sucked health from #28!
+
+The SANDSTORM subsided.
+
+The SANDSTORM rages.
+
+A SANDSTORM brewed!
+
+The SANDSTORM hits #26!
+
+A bell chimed!
+
+But it failed!
+
+It failed!
+
+It was trapped!
+
+#26 used #29!
+
+#26 used #29!
+
+#28 was seeded!
+
+LEECH SEED saps #26!
+
+#28 was burned!
+
+It's hurt by its burn!
+
+#28's dream was eaten!
+
+#28 is unaffected!
diff --git a/stadiumgs/text/cal.txt b/stadiumgs/text/cal.txt
new file mode 100644
index 0000000..a748532
--- /dev/null
+++ b/stadiumgs/text/cal.txt
@@ -0,0 +1,81 @@
+<FACE,20,2>Wanna find out how good you are? Sure thing!
+
+<FACE,20,2>Boy, are you impatient! All right, here I come!
+
+<FACE,20,2>Hey! Let's battle!
+
+<FACE,20,2>Ready? Go, #26!
+
+<FACE,20,2>#26, I'm counting on you!
+
+<FACE,20,2>#26!
+
+<FACE,20,2>You can do it! Go, #26!
+
+<FACE,20,1>Here's your chance, #26!
+
+<FACE,20,0>Oh, no! Come back!
+
+<FACE,20,2>#26, come back!
+
+<FACE,20,2>Good going, #26! Come back!
+
+<FACE,20,1>Way to go, #26!
+
+<FACE,20,0>Argh! Bummer, man!
+
+<FACE,20,2>Take that!
+
+<FACE,20,1>You hit the weak spot! Good, #26!
+
+<FACE,20,0>Argh! Hit it where it hurts!
+
+<FACE,20,0>Oh, no!
+
+<FACE,20,1>There! Yes!
+
+<FACE,20,0>Ooh. That hurt...
+
+<FACE,20,1>Okay!
+
+<FACE,20,0>Argh! This can't be happening!
+
+<FACE,20,2>You're really supposed to use your own
+POKéMON.
+
+<FACE,20,2>It's no good if you can't use any kind of
+POKéMON.
+
+<FACE,20,2>Isn't it boring to win using tough POKéMON?
+
+<FACE,20,2>Are you trying to become a POKéMON MASTER?
+
+<FACE,20,1>Yes! I win! What's the matter with you?
+
+<FACE,20,2>Work on your skills at the STADIUM, then come back and see me.
+
+<FACE,20,2>You can get lessons on battle techniques.
+
+<FACE,20,1>You did it! Now you can aim for the CHAMPIONSHIP.
+
+<FACE,20,1>You're pretty tough. Keep sluggin' away!
+
+<FACE,20,1>There are many trainers at the STADIUM who are much stronger.
+
+<FACE,20,2>You won't get anywhere if you can only tie me.
+
+<FACE,20,2>What? You're giving up? Hmph...
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,20,1>
diff --git a/stadiumgs/text/challengecup/greatball/curt1.txt b/stadiumgs/text/challengecup/greatball/curt1.txt
new file mode 100644
index 0000000..9c96df8
--- /dev/null
+++ b/stadiumgs/text/challengecup/greatball/curt1.txt
@@ -0,0 +1,84 @@
+<FACE,12,2>We men of the sea are proud of our muscles! I'm also proud of my
+POKéMON!
+
+<FACE,12,2>When we're out at sea, POKéMON battles are our favorite
+entertainment. Come on!
+
+<FACE,12,2>I often battle passengers from other countries. I do all the
+winning, though.
+
+<FACE,12,2>Okay, time to set sail!
+
+<FACE,12,2>#26, out you go!
+
+<FACE,12,2>#26, ahoy!
+
+<FACE,12,2>#26, let's go!
+
+<FACE,12,2>Ahoy there, #26!
+
+<FACE,12,2>Salvage time!
+
+<FACE,12,2>Withdraw, #26!
+
+<FACE,12,2>You're not right for this!
+
+<FACE,12,2>Switch with the next in line!
+
+<FACE,12,0>Whoooah! That was an eyeopener!
+
+<FACE,12,1>Utterly perfect!
+
+<FACE,12,1>Oh, aye! Lucked out! Critical hit!
+
+<FACE,12,0>A critical hit? These things happen.
+
+<FACE,12,0>Cruel...
+
+<FACE,12,1>Aye!
+
+<FACE,12,0>That was cowardly!
+
+<FACE,12,1>And boom! Down it goes!
+
+<FACE,12,0>Is this for real?
+
+<FACE,12,2>There are POKéMON all over the world.
+
+<FACE,12,2>Foreign POKéMON are pretty good, too.
+
+<FACE,12,2>A lot of our passengers board with POKéMON
+in tow.
+
+<FACE,12,2><KOHRI,4>It's not going to move while it's frozen.
+
+<FACE,12,1>Wah, ha, ha! I say, you didn't have much of an impact.
+
+<FACE,12,1>We won't be departing anytime soon. I'll take you on anytime!
+
+<FACE,12,2>You can hear strange cries at night while on a cruise. Want to
+hear them?
+
+<FACE,12,0>I blew it! I'll have to refine my skills by battling my shipmates.
+
+<FACE,12,2>I've got to find tougher POKéMON in foreign countries.
+
+<FACE,12,0>I feel like I was battered by vicious waves...
+
+<FACE,12,2>Ohhh... You're not half bad.
+
+<FACE,12,2>What's wrong? Feeling seasick?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,12,0>
diff --git a/stadiumgs/text/challengecup/greatball/curt2.txt b/stadiumgs/text/challengecup/greatball/curt2.txt
new file mode 100644
index 0000000..9c96df8
--- /dev/null
+++ b/stadiumgs/text/challengecup/greatball/curt2.txt
@@ -0,0 +1,84 @@
+<FACE,12,2>We men of the sea are proud of our muscles! I'm also proud of my
+POKéMON!
+
+<FACE,12,2>When we're out at sea, POKéMON battles are our favorite
+entertainment. Come on!
+
+<FACE,12,2>I often battle passengers from other countries. I do all the
+winning, though.
+
+<FACE,12,2>Okay, time to set sail!
+
+<FACE,12,2>#26, out you go!
+
+<FACE,12,2>#26, ahoy!
+
+<FACE,12,2>#26, let's go!
+
+<FACE,12,2>Ahoy there, #26!
+
+<FACE,12,2>Salvage time!
+
+<FACE,12,2>Withdraw, #26!
+
+<FACE,12,2>You're not right for this!
+
+<FACE,12,2>Switch with the next in line!
+
+<FACE,12,0>Whoooah! That was an eyeopener!
+
+<FACE,12,1>Utterly perfect!
+
+<FACE,12,1>Oh, aye! Lucked out! Critical hit!
+
+<FACE,12,0>A critical hit? These things happen.
+
+<FACE,12,0>Cruel...
+
+<FACE,12,1>Aye!
+
+<FACE,12,0>That was cowardly!
+
+<FACE,12,1>And boom! Down it goes!
+
+<FACE,12,0>Is this for real?
+
+<FACE,12,2>There are POKéMON all over the world.
+
+<FACE,12,2>Foreign POKéMON are pretty good, too.
+
+<FACE,12,2>A lot of our passengers board with POKéMON
+in tow.
+
+<FACE,12,2><KOHRI,4>It's not going to move while it's frozen.
+
+<FACE,12,1>Wah, ha, ha! I say, you didn't have much of an impact.
+
+<FACE,12,1>We won't be departing anytime soon. I'll take you on anytime!
+
+<FACE,12,2>You can hear strange cries at night while on a cruise. Want to
+hear them?
+
+<FACE,12,0>I blew it! I'll have to refine my skills by battling my shipmates.
+
+<FACE,12,2>I've got to find tougher POKéMON in foreign countries.
+
+<FACE,12,0>I feel like I was battered by vicious waves...
+
+<FACE,12,2>Ohhh... You're not half bad.
+
+<FACE,12,2>What's wrong? Feeling seasick?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,12,0>
diff --git a/stadiumgs/text/challengecup/greatball/darcy1.txt b/stadiumgs/text/challengecup/greatball/darcy1.txt
new file mode 100644
index 0000000..6824f6e
--- /dev/null
+++ b/stadiumgs/text/challengecup/greatball/darcy1.txt
@@ -0,0 +1,84 @@
+<FACE,2,2>I'm going to challenge your POKéMON. It's obvious you're proud
+of them.
+
+<FACE,2,2>You don't think I'm up to this, do you? You're going to regret
+that.
+
+<FACE,2,2>I'm going to finish this quickly, then go for a swim!
+
+<FACE,2,2>How's this to start?
+
+<FACE,2,2>Maybe #26?
+
+<FACE,2,2>#26 might be it.
+
+<FACE,2,2>I think I'll go with #26.
+
+<FACE,2,2>#26 has to be it.
+
+<FACE,2,2>I'm switching out!
+
+<FACE,2,2>Something else!
+
+<FACE,2,2>That one's done!
+
+<FACE,2,2>I'm pulling this one back!
+
+<FACE,2,0>What? What was that all about?
+
+<FACE,2,1>Oh, that was so refreshing!
+
+<FACE,2,1>A direct hit on the weak spot. Ahhh... That
+felt wonderful.
+
+<FACE,2,0>Oh, no. Wait! I don't like you hitting the weak
+spot.
+
+<FACE,2,0>What? What is that?
+
+<FACE,2,2>That'll do.
+
+<FACE,2,0>Is that how you do things?
+
+<FACE,2,1>That's fantastic!
+
+<FACE,2,0>Waaah! You meanie!
+
+<FACE,2,2><MEROMERO,4>Ha, ha, ha... Stay that way for a while.
+
+<FACE,2,2>There are many POKéMON in the sea.
+
+<FACE,2,2>I want to see the seas of foreign countries.
+
+<FACE,2,2>A sandy beach at night is wonderful.
+
+<FACE,2,1>See? Aren't my POKéMON tough?
+
+<FACE,2,1>It doesn't matter how you battle--a win is a win.
+
+<FACE,2,1>Well, I'm going for a swim! Thanks for playing!
+
+<FACE,2,0>It doesn't matter. No big deal. I still love these babies.
+
+<FACE,2,2>You're really wild. I'm surprised!
+
+<FACE,2,2>If I had known this would happen, I would have gone for a swim
+instead.
+
+<FACE,2,2>This turned out strangely.
+
+<FACE,2,2>I see. So this is the end?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,2,0>
diff --git a/stadiumgs/text/challengecup/greatball/darcy2.txt b/stadiumgs/text/challengecup/greatball/darcy2.txt
new file mode 100644
index 0000000..6824f6e
--- /dev/null
+++ b/stadiumgs/text/challengecup/greatball/darcy2.txt
@@ -0,0 +1,84 @@
+<FACE,2,2>I'm going to challenge your POKéMON. It's obvious you're proud
+of them.
+
+<FACE,2,2>You don't think I'm up to this, do you? You're going to regret
+that.
+
+<FACE,2,2>I'm going to finish this quickly, then go for a swim!
+
+<FACE,2,2>How's this to start?
+
+<FACE,2,2>Maybe #26?
+
+<FACE,2,2>#26 might be it.
+
+<FACE,2,2>I think I'll go with #26.
+
+<FACE,2,2>#26 has to be it.
+
+<FACE,2,2>I'm switching out!
+
+<FACE,2,2>Something else!
+
+<FACE,2,2>That one's done!
+
+<FACE,2,2>I'm pulling this one back!
+
+<FACE,2,0>What? What was that all about?
+
+<FACE,2,1>Oh, that was so refreshing!
+
+<FACE,2,1>A direct hit on the weak spot. Ahhh... That
+felt wonderful.
+
+<FACE,2,0>Oh, no. Wait! I don't like you hitting the weak
+spot.
+
+<FACE,2,0>What? What is that?
+
+<FACE,2,2>That'll do.
+
+<FACE,2,0>Is that how you do things?
+
+<FACE,2,1>That's fantastic!
+
+<FACE,2,0>Waaah! You meanie!
+
+<FACE,2,2><MEROMERO,4>Ha, ha, ha... Stay that way for a while.
+
+<FACE,2,2>There are many POKéMON in the sea.
+
+<FACE,2,2>I want to see the seas of foreign countries.
+
+<FACE,2,2>A sandy beach at night is wonderful.
+
+<FACE,2,1>See? Aren't my POKéMON tough?
+
+<FACE,2,1>It doesn't matter how you battle--a win is a win.
+
+<FACE,2,1>Well, I'm going for a swim! Thanks for playing!
+
+<FACE,2,0>It doesn't matter. No big deal. I still love these babies.
+
+<FACE,2,2>You're really wild. I'm surprised!
+
+<FACE,2,2>If I had known this would happen, I would have gone for a swim
+instead.
+
+<FACE,2,2>This turned out strangely.
+
+<FACE,2,2>I see. So this is the end?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,2,0>
diff --git a/stadiumgs/text/challengecup/greatball/emiko1.txt b/stadiumgs/text/challengecup/greatball/emiko1.txt
new file mode 100644
index 0000000..61eb090
--- /dev/null
+++ b/stadiumgs/text/challengecup/greatball/emiko1.txt
@@ -0,0 +1,81 @@
+<FACE,33,1>A battle? That sounds rather frightening.
+
+<FACE,33,1>Aren't my POKéMON attractive? Would you care to see them
+perform?
+
+<FACE,33,1>I can't beat my mother or the senior girls in our troupe.
+
+<FACE,33,1>May I begin?
+
+<FACE,33,1>Go on. Get out there.
+
+<FACE,33,1>#26, you're my choice.
+
+<FACE,33,1>#26, I'm depending on you.
+
+<FACE,33,1>Your opponent is close to falling.
+
+<FACE,33,1>No, I'm giving you the hook.
+
+<FACE,33,1>Wait. Please wait.
+
+<FACE,33,1>May I have a moment?
+
+<FACE,33,1>I beg your pardon.
+
+<FACE,33,2>Aiyee! You're a tough audience!
+
+<FACE,33,1>I'm elated!
+
+<FACE,33,1>My, a critical hit. Please forgive me.
+
+<FACE,33,0>Critical hit? No! How dare you!
+
+<FACE,33,2>That was so unpleasant.
+
+<FACE,33,1>This could be my big break!
+
+<FACE,33,0>You have to endure this!
+
+<FACE,33,1>Oh! I'm so happy!
+
+<FACE,33,2>That was a terrible performance!
+
+<FACE,33,1>Do you know of Kyoto?
+
+<FACE,33,1>We all love POKéMON.
+
+<FACE,33,1>POKéMON really are adorable, aren't they?
+
+<FACE,33,1>We play with our POKéMON every day.
+
+<FACE,33,1>Wouldn't you agree that I am quite good?
+
+<FACE,33,1>Don't you think you should be a little more diligent and
+determined?
+
+<FACE,33,1>I can finally beat someone. I'm delighted!
+
+<FACE,33,2>What should I do? My mother will be disappointed.
+
+<FACE,33,0>I don't like inflexible people like you! I don't want to know you!
+
+<FACE,33,1>Please book us for a performance... How old did you say you were?
+
+<FACE,33,1>Oh, a draw? I've never had one before.
+
+<FACE,33,1>What's wrong? You're leaving?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,33,2>
diff --git a/stadiumgs/text/challengecup/greatball/emiko2.txt b/stadiumgs/text/challengecup/greatball/emiko2.txt
new file mode 100644
index 0000000..61eb090
--- /dev/null
+++ b/stadiumgs/text/challengecup/greatball/emiko2.txt
@@ -0,0 +1,81 @@
+<FACE,33,1>A battle? That sounds rather frightening.
+
+<FACE,33,1>Aren't my POKéMON attractive? Would you care to see them
+perform?
+
+<FACE,33,1>I can't beat my mother or the senior girls in our troupe.
+
+<FACE,33,1>May I begin?
+
+<FACE,33,1>Go on. Get out there.
+
+<FACE,33,1>#26, you're my choice.
+
+<FACE,33,1>#26, I'm depending on you.
+
+<FACE,33,1>Your opponent is close to falling.
+
+<FACE,33,1>No, I'm giving you the hook.
+
+<FACE,33,1>Wait. Please wait.
+
+<FACE,33,1>May I have a moment?
+
+<FACE,33,1>I beg your pardon.
+
+<FACE,33,2>Aiyee! You're a tough audience!
+
+<FACE,33,1>I'm elated!
+
+<FACE,33,1>My, a critical hit. Please forgive me.
+
+<FACE,33,0>Critical hit? No! How dare you!
+
+<FACE,33,2>That was so unpleasant.
+
+<FACE,33,1>This could be my big break!
+
+<FACE,33,0>You have to endure this!
+
+<FACE,33,1>Oh! I'm so happy!
+
+<FACE,33,2>That was a terrible performance!
+
+<FACE,33,1>Do you know of Kyoto?
+
+<FACE,33,1>We all love POKéMON.
+
+<FACE,33,1>POKéMON really are adorable, aren't they?
+
+<FACE,33,1>We play with our POKéMON every day.
+
+<FACE,33,1>Wouldn't you agree that I am quite good?
+
+<FACE,33,1>Don't you think you should be a little more diligent and
+determined?
+
+<FACE,33,1>I can finally beat someone. I'm delighted!
+
+<FACE,33,2>What should I do? My mother will be disappointed.
+
+<FACE,33,0>I don't like inflexible people like you! I don't want to know you!
+
+<FACE,33,1>Please book us for a performance... How old did you say you were?
+
+<FACE,33,1>Oh, a draw? I've never had one before.
+
+<FACE,33,1>What's wrong? You're leaving?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,33,2>
diff --git a/stadiumgs/text/challengecup/greatball/gerald1.txt b/stadiumgs/text/challengecup/greatball/gerald1.txt
new file mode 100644
index 0000000..e5581da
--- /dev/null
+++ b/stadiumgs/text/challengecup/greatball/gerald1.txt
@@ -0,0 +1,82 @@
+<FACE,43,0>Even we officers can participate. After all, I'm on my break.
+
+<FACE,43,0>Battles are perfectly legal, but POKéMON abuse is not.
+
+<FACE,43,0>The streets have been quiet, so I've had time to thoroughly train
+my squad.
+
+<FACE,43,0>Can I count on your cooperation?
+
+<FACE,43,0>It's #26!
+
+<FACE,43,0>It's #26!
+
+<FACE,43,0>It's #26!
+
+<FACE,43,0>It's #26!
+
+<FACE,43,0>POKéMON change!
+
+<FACE,43,0>POKéMON change!
+
+<FACE,43,0>POKéMON change!
+
+<FACE,43,0>POKéMON change!
+
+<FACE,43,0>Ow, good one!
+
+<FACE,43,0>Oh, sorry!
+
+<FACE,43,0>Oh, sorry! That bopped it on its weak spot.
+
+<FACE,43,0>You hit its weak spot? Good one!
+
+<FACE,43,0>Not too shabby.
+
+<FACE,43,0>Whoops! Excuse me.
+
+<FACE,43,0>I can't make a move.
+
+<FACE,43,0>Yes! Case closed!
+
+<FACE,43,0>Whoa, whoa, whoa!
+
+<FACE,43,0><NEMURI,4>It fell asleep, I see...
+
+<FACE,43,0><KONRAN,4>Confusion is hard to take...
+
+<FACE,43,0>You have some dandy POKéMON.
+
+<FACE,43,0>On my off-duty days, I groom my POKéMON.
+
+<FACE,43,0>Oh, sorry I beat you. Don't give up!
+
+<FACE,43,0>You're pretty good yourself. You just need to apply yourself a
+little harder.
+
+<FACE,43,0>That was like an open-and-shut case. Thanks for your
+cooperation!
+
+<FACE,43,0>What's that? You've seen a BURGLAR around here?
+
+<FACE,43,0>You're a tough one. Would you care to join the police force?
+
+<FACE,43,0>Oops, my break is almost over. Thanks for your time.
+
+<FACE,43,0>Well, that was a good battle.
+
+<FACE,43,0>Be careful on your way home.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,43,0>
diff --git a/stadiumgs/text/challengecup/greatball/gerald2.txt b/stadiumgs/text/challengecup/greatball/gerald2.txt
new file mode 100644
index 0000000..e5581da
--- /dev/null
+++ b/stadiumgs/text/challengecup/greatball/gerald2.txt
@@ -0,0 +1,82 @@
+<FACE,43,0>Even we officers can participate. After all, I'm on my break.
+
+<FACE,43,0>Battles are perfectly legal, but POKéMON abuse is not.
+
+<FACE,43,0>The streets have been quiet, so I've had time to thoroughly train
+my squad.
+
+<FACE,43,0>Can I count on your cooperation?
+
+<FACE,43,0>It's #26!
+
+<FACE,43,0>It's #26!
+
+<FACE,43,0>It's #26!
+
+<FACE,43,0>It's #26!
+
+<FACE,43,0>POKéMON change!
+
+<FACE,43,0>POKéMON change!
+
+<FACE,43,0>POKéMON change!
+
+<FACE,43,0>POKéMON change!
+
+<FACE,43,0>Ow, good one!
+
+<FACE,43,0>Oh, sorry!
+
+<FACE,43,0>Oh, sorry! That bopped it on its weak spot.
+
+<FACE,43,0>You hit its weak spot? Good one!
+
+<FACE,43,0>Not too shabby.
+
+<FACE,43,0>Whoops! Excuse me.
+
+<FACE,43,0>I can't make a move.
+
+<FACE,43,0>Yes! Case closed!
+
+<FACE,43,0>Whoa, whoa, whoa!
+
+<FACE,43,0><NEMURI,4>It fell asleep, I see...
+
+<FACE,43,0><KONRAN,4>Confusion is hard to take...
+
+<FACE,43,0>You have some dandy POKéMON.
+
+<FACE,43,0>On my off-duty days, I groom my POKéMON.
+
+<FACE,43,0>Oh, sorry I beat you. Don't give up!
+
+<FACE,43,0>You're pretty good yourself. You just need to apply yourself a
+little harder.
+
+<FACE,43,0>That was like an open-and-shut case. Thanks for your
+cooperation!
+
+<FACE,43,0>What's that? You've seen a BURGLAR around here?
+
+<FACE,43,0>You're a tough one. Would you care to join the police force?
+
+<FACE,43,0>Oops, my break is almost over. Thanks for your time.
+
+<FACE,43,0>Well, that was a good battle.
+
+<FACE,43,0>Be careful on your way home.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,43,0>
diff --git a/stadiumgs/text/challengecup/greatball/janjane1.txt b/stadiumgs/text/challengecup/greatball/janjane1.txt
new file mode 100644
index 0000000..dcddd32
--- /dev/null
+++ b/stadiumgs/text/challengecup/greatball/janjane1.txt
@@ -0,0 +1,79 @@
+<FACE,13,0>We're JAN and JANE. We work hard together.
+
+<FACE,13,0>Treating us like babies is a big no-no!
+
+<FACE,13,0>We're serious about battling. You'd better get ready.
+
+<FACE,13,0>#26, get out there!
+
+<FACE,13,0>Next, #26! Go!
+
+<FACE,13,0>#26, try as hard as you can!
+
+<FACE,13,0>#26, you can win!
+
+<FACE,13,0>#26, knock 'em out!
+
+<FACE,13,0>No, no, no! Come on back!
+
+<FACE,13,0>#26, welcome back!
+
+<FACE,13,0>#26, you come on back!
+
+<FACE,13,0>You are good, #26!
+
+<FACE,13,0>Uh-oh. Oh, no!
+
+<FACE,13,0>Uh-oh. Oh, no!
+
+<FACE,13,0>Critical hit! Ooh, I'm so happy!
+
+<FACE,13,0>Oh! A critical hit is a no-no!
+
+<FACE,13,0>Ooh, that's scary!
+
+<FACE,13,0>Ooh, how exciting!
+
+<FACE,13,0>Oh, you poor thing!
+
+<FACE,13,0>Oh, oh, oh...
+
+<FACE,13,0>Eeyaah! Nooooo!
+
+<FACE,13,0>Do you like your POKéMON a lot?
+
+<FACE,13,0>We raised our POKéMON together.
+
+<FACE,13,0>We don't even lose to grownups.
+
+<FACE,13,0>We'll keep trying. Yes, we will.
+
+<FACE,13,0>We won. Good for us!
+
+<FACE,13,0>JAN and JANE. We're strong!
+
+<FACE,13,0>We won! That was really exciting.
+
+<FACE,13,0>JAN and JANE, did we lose?
+
+<FACE,13,0>Oh, we lost. We're so sad.
+
+<FACE,13,0>That's a big no-no. You're strong.
+
+<FACE,13,0>It's a tie. We're not happy about this.
+
+<FACE,13,0>Do you give up? It is still JAN and JANE's win.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,13,0>
diff --git a/stadiumgs/text/challengecup/greatball/janjane2.txt b/stadiumgs/text/challengecup/greatball/janjane2.txt
new file mode 100644
index 0000000..dcddd32
--- /dev/null
+++ b/stadiumgs/text/challengecup/greatball/janjane2.txt
@@ -0,0 +1,79 @@
+<FACE,13,0>We're JAN and JANE. We work hard together.
+
+<FACE,13,0>Treating us like babies is a big no-no!
+
+<FACE,13,0>We're serious about battling. You'd better get ready.
+
+<FACE,13,0>#26, get out there!
+
+<FACE,13,0>Next, #26! Go!
+
+<FACE,13,0>#26, try as hard as you can!
+
+<FACE,13,0>#26, you can win!
+
+<FACE,13,0>#26, knock 'em out!
+
+<FACE,13,0>No, no, no! Come on back!
+
+<FACE,13,0>#26, welcome back!
+
+<FACE,13,0>#26, you come on back!
+
+<FACE,13,0>You are good, #26!
+
+<FACE,13,0>Uh-oh. Oh, no!
+
+<FACE,13,0>Uh-oh. Oh, no!
+
+<FACE,13,0>Critical hit! Ooh, I'm so happy!
+
+<FACE,13,0>Oh! A critical hit is a no-no!
+
+<FACE,13,0>Ooh, that's scary!
+
+<FACE,13,0>Ooh, how exciting!
+
+<FACE,13,0>Oh, you poor thing!
+
+<FACE,13,0>Oh, oh, oh...
+
+<FACE,13,0>Eeyaah! Nooooo!
+
+<FACE,13,0>Do you like your POKéMON a lot?
+
+<FACE,13,0>We raised our POKéMON together.
+
+<FACE,13,0>We don't even lose to grownups.
+
+<FACE,13,0>We'll keep trying. Yes, we will.
+
+<FACE,13,0>We won. Good for us!
+
+<FACE,13,0>JAN and JANE. We're strong!
+
+<FACE,13,0>We won! That was really exciting.
+
+<FACE,13,0>JAN and JANE, did we lose?
+
+<FACE,13,0>Oh, we lost. We're so sad.
+
+<FACE,13,0>That's a big no-no. You're strong.
+
+<FACE,13,0>It's a tie. We're not happy about this.
+
+<FACE,13,0>Do you give up? It is still JAN and JANE's win.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,13,0>
diff --git a/stadiumgs/text/challengecup/greatball/oliver1.txt b/stadiumgs/text/challengecup/greatball/oliver1.txt
new file mode 100644
index 0000000..9376ecc
--- /dev/null
+++ b/stadiumgs/text/challengecup/greatball/oliver1.txt
@@ -0,0 +1,82 @@
+<FACE,25,2>I always get perfect scores on tests! You don't stand a chance!
+
+<FACE,25,2>I'm the best at school and in all my clubs. Do you still want to
+battle?
+
+<FACE,25,2>Which POKéMON is the most popular at your school?
+
+<FACE,25,2>Here goes!
+
+<FACE,25,2>It has to be #26!
+
+<FACE,25,2>I learned that I should go with #26.
+
+<FACE,25,2>#26 fits the formula!
+
+<FACE,25,2>My teacher tells me #26!
+
+<FACE,25,2>I'd better switch out.
+
+<FACE,25,2>Gotta take this one out!
+
+<FACE,25,2>In this situation...
+
+<FACE,25,2>I'm pulling it back.
+
+<FACE,25,0>Whaaat! That's ridiculous!
+
+<FACE,25,1>Oh, yeah! Just like they taught me!
+
+<FACE,25,1>Hitting the weak point? That was just lucky.
+
+<FACE,25,0>Why! Why did it hit the weak spot?
+
+<FACE,25,0>What are you supposed to do when this
+happens?
+
+<FACE,25,1>That certainly worked.
+
+<FACE,25,0>Oh, there's nothing I can do.
+
+<FACE,25,1>This is great! Battles are so much fun!
+
+<FACE,25,0>Aiyee! Eeyaah!
+
+<FACE,25,1>The kids in my class are tough, too.
+
+<FACE,25,1>Some kids have lots of POKéMON.
+
+<FACE,25,1>Everyone loves POKéMON.
+
+<FACE,25,1>Actually, I think even my teacher likes
+POKéMON.
+
+<FACE,25,1>Ha, ha, ha... Give up?
+
+<FACE,25,1>I did it! Now I'm cool!
+
+<FACE,25,1>Yes! I'm gonna go brag to all my friends!
+
+<FACE,25,0>Okay! I'm going to become strong like you!
+
+<FACE,25,0>That's strange... I did exactly as I was taught...
+
+<FACE,25,0>Waaah! I wonder what I should tell my friends.
+
+<FACE,25,2>That's disappointing. What did I do wrong?
+
+<FACE,25,2>You're quitting? Why?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,25,0>
diff --git a/stadiumgs/text/challengecup/greatball/oliver2.txt b/stadiumgs/text/challengecup/greatball/oliver2.txt
new file mode 100644
index 0000000..9376ecc
--- /dev/null
+++ b/stadiumgs/text/challengecup/greatball/oliver2.txt
@@ -0,0 +1,82 @@
+<FACE,25,2>I always get perfect scores on tests! You don't stand a chance!
+
+<FACE,25,2>I'm the best at school and in all my clubs. Do you still want to
+battle?
+
+<FACE,25,2>Which POKéMON is the most popular at your school?
+
+<FACE,25,2>Here goes!
+
+<FACE,25,2>It has to be #26!
+
+<FACE,25,2>I learned that I should go with #26.
+
+<FACE,25,2>#26 fits the formula!
+
+<FACE,25,2>My teacher tells me #26!
+
+<FACE,25,2>I'd better switch out.
+
+<FACE,25,2>Gotta take this one out!
+
+<FACE,25,2>In this situation...
+
+<FACE,25,2>I'm pulling it back.
+
+<FACE,25,0>Whaaat! That's ridiculous!
+
+<FACE,25,1>Oh, yeah! Just like they taught me!
+
+<FACE,25,1>Hitting the weak point? That was just lucky.
+
+<FACE,25,0>Why! Why did it hit the weak spot?
+
+<FACE,25,0>What are you supposed to do when this
+happens?
+
+<FACE,25,1>That certainly worked.
+
+<FACE,25,0>Oh, there's nothing I can do.
+
+<FACE,25,1>This is great! Battles are so much fun!
+
+<FACE,25,0>Aiyee! Eeyaah!
+
+<FACE,25,1>The kids in my class are tough, too.
+
+<FACE,25,1>Some kids have lots of POKéMON.
+
+<FACE,25,1>Everyone loves POKéMON.
+
+<FACE,25,1>Actually, I think even my teacher likes
+POKéMON.
+
+<FACE,25,1>Ha, ha, ha... Give up?
+
+<FACE,25,1>I did it! Now I'm cool!
+
+<FACE,25,1>Yes! I'm gonna go brag to all my friends!
+
+<FACE,25,0>Okay! I'm going to become strong like you!
+
+<FACE,25,0>That's strange... I did exactly as I was taught...
+
+<FACE,25,0>Waaah! I wonder what I should tell my friends.
+
+<FACE,25,2>That's disappointing. What did I do wrong?
+
+<FACE,25,2>You're quitting? Why?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,25,0>
diff --git a/stadiumgs/text/challengecup/greatball/roberto1.txt b/stadiumgs/text/challengecup/greatball/roberto1.txt
new file mode 100644
index 0000000..66a24ba
--- /dev/null
+++ b/stadiumgs/text/challengecup/greatball/roberto1.txt
@@ -0,0 +1,84 @@
+<FACE,17,2>It's time to test my research results! Sorry, but you will be my
+test subject.
+
+<FACE,17,2>I was cooped up in the lab. I needed a break, so here I am.
+
+<FACE,17,2>You study POKéMON, too? Let's compare our abilities!
+
+<FACE,17,2>#26, it is!
+
+<FACE,17,2>It's my #26!
+
+<FACE,17,2>It's this one in this situation!
+
+<FACE,17,2>I'll go with #26.
+
+<FACE,17,2>#26! Go get 'em!
+
+<FACE,17,2>I'll have to switch out...
+
+<FACE,17,2>I'm changing POKéMON.
+
+<FACE,17,2>Change!
+
+<FACE,17,2>Good, #26. Come back.
+
+<FACE,17,0>What!?!
+
+<FACE,17,1>Yes!
+
+<FACE,17,1>Hit the weak spot! Outstanding!
+
+<FACE,17,0>Oh, no! It took that on its weak spot!
+
+<FACE,17,0>Hmm... How vexing!
+
+<FACE,17,1>Good. That's good.
+
+<FACE,17,0>Rats...
+
+<FACE,17,1>Yeah! Eureka!
+
+<FACE,17,0>What is this phenomenon?!?
+
+<FACE,17,2>What am I studying? That's top secret!
+
+<FACE,17,2>Why am I a rogue? Who knows?
+
+<FACE,17,2>Lack of research funding is a major
+concern.
+
+<FACE,17,2>My research is sure to evoke controversy in
+society.
+
+<FACE,17,1>Ha, ha, ha... My hypothesis was correct.
+
+<FACE,17,1>Maybe this will persuade them to raise my research budget.
+
+<FACE,17,1>Did you see the fruits of my research?
+
+<FACE,17,0>Waaah! I sneaked out of the lab for this... The chief's going to
+chew me out again...
+
+<FACE,17,2>What? Did I make an error? That's odd. I'll have to review my
+research notes.
+
+<FACE,17,0>What a disaster! I can't present this to the Academy...
+
+<FACE,17,2>I didn't lose, that's what matters. But, then again, I didn't win...
+
+<FACE,17,2>Huh? You're running off?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,17,0>
diff --git a/stadiumgs/text/challengecup/greatball/roberto2.txt b/stadiumgs/text/challengecup/greatball/roberto2.txt
new file mode 100644
index 0000000..66a24ba
--- /dev/null
+++ b/stadiumgs/text/challengecup/greatball/roberto2.txt
@@ -0,0 +1,84 @@
+<FACE,17,2>It's time to test my research results! Sorry, but you will be my
+test subject.
+
+<FACE,17,2>I was cooped up in the lab. I needed a break, so here I am.
+
+<FACE,17,2>You study POKéMON, too? Let's compare our abilities!
+
+<FACE,17,2>#26, it is!
+
+<FACE,17,2>It's my #26!
+
+<FACE,17,2>It's this one in this situation!
+
+<FACE,17,2>I'll go with #26.
+
+<FACE,17,2>#26! Go get 'em!
+
+<FACE,17,2>I'll have to switch out...
+
+<FACE,17,2>I'm changing POKéMON.
+
+<FACE,17,2>Change!
+
+<FACE,17,2>Good, #26. Come back.
+
+<FACE,17,0>What!?!
+
+<FACE,17,1>Yes!
+
+<FACE,17,1>Hit the weak spot! Outstanding!
+
+<FACE,17,0>Oh, no! It took that on its weak spot!
+
+<FACE,17,0>Hmm... How vexing!
+
+<FACE,17,1>Good. That's good.
+
+<FACE,17,0>Rats...
+
+<FACE,17,1>Yeah! Eureka!
+
+<FACE,17,0>What is this phenomenon?!?
+
+<FACE,17,2>What am I studying? That's top secret!
+
+<FACE,17,2>Why am I a rogue? Who knows?
+
+<FACE,17,2>Lack of research funding is a major
+concern.
+
+<FACE,17,2>My research is sure to evoke controversy in
+society.
+
+<FACE,17,1>Ha, ha, ha... My hypothesis was correct.
+
+<FACE,17,1>Maybe this will persuade them to raise my research budget.
+
+<FACE,17,1>Did you see the fruits of my research?
+
+<FACE,17,0>Waaah! I sneaked out of the lab for this... The chief's going to
+chew me out again...
+
+<FACE,17,2>What? Did I make an error? That's odd. I'll have to review my
+research notes.
+
+<FACE,17,0>What a disaster! I can't present this to the Academy...
+
+<FACE,17,2>I didn't lose, that's what matters. But, then again, I didn't win...
+
+<FACE,17,2>Huh? You're running off?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,17,0>
diff --git a/stadiumgs/text/challengecup/greatball/travis1.txt b/stadiumgs/text/challengecup/greatball/travis1.txt
new file mode 100644
index 0000000..386e1b4
--- /dev/null
+++ b/stadiumgs/text/challengecup/greatball/travis1.txt
@@ -0,0 +1,82 @@
+<FACE,14,0>POKéMON are popular in my country. How are they perceived here?
+
+<FACE,14,0>On my travels, I often practice against SAILORs.
+
+<FACE,14,0>Ah, you look determined. Would you care to join me in a battle?
+
+<FACE,14,0>Perhaps I will start with #26.
+
+<FACE,14,0>This one will do.
+
+<FACE,14,0>I'll go with this one.
+
+<FACE,14,0>Will this one do?
+
+<FACE,14,0>This must be it.
+
+<FACE,14,0>I must recover this one...
+
+<FACE,14,0>So, if I switch out...
+
+<FACE,14,0>Next...
+
+<FACE,14,0>Given the present circumstances...
+
+<FACE,14,0>Oh, my!
+
+<FACE,14,0>Hmm...
+
+<FACE,14,0>Hmm... That struck the weak spot, did it?
+
+<FACE,14,0>Whoa! It struck the weak spot.
+
+<FACE,14,0>Oh, I see...
+
+<FACE,14,0>Hmm...
+
+<FACE,14,0>Is that so...
+
+<FACE,14,0>I see. Forgive me.
+
+<FACE,14,0>Hmm...
+
+<FACE,14,0>Travel is rewarding.
+
+<FACE,14,0>POKéMON are wonderful creatures.
+
+<FACE,14,0>Battles make a person better.
+
+<FACE,14,0>POKéMON make people more compassionate.
+
+<FACE,14,0>Hmm... Good battle. You were outstanding.
+
+<FACE,14,0>I forgot about my age and became serious. I owe it all to you.
+
+<FACE,14,0>Thank you. I understand that there are magnificent trainers
+everywhere.
+
+<FACE,14,0>Although I lost, I feel exhilarated. Thank you.
+
+<FACE,14,0>I did the best I could, so I don't feel any resentment. You truly
+are strong.
+
+<FACE,14,0>I feel fortunate to have met someone like you. Traveling is good
+for me.
+
+<FACE,14,0>Hmm... These things sometimes happen.
+
+<FACE,14,0>I see... It can't be helped.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,14,0>
diff --git a/stadiumgs/text/challengecup/greatball/travis2.txt b/stadiumgs/text/challengecup/greatball/travis2.txt
new file mode 100644
index 0000000..386e1b4
--- /dev/null
+++ b/stadiumgs/text/challengecup/greatball/travis2.txt
@@ -0,0 +1,82 @@
+<FACE,14,0>POKéMON are popular in my country. How are they perceived here?
+
+<FACE,14,0>On my travels, I often practice against SAILORs.
+
+<FACE,14,0>Ah, you look determined. Would you care to join me in a battle?
+
+<FACE,14,0>Perhaps I will start with #26.
+
+<FACE,14,0>This one will do.
+
+<FACE,14,0>I'll go with this one.
+
+<FACE,14,0>Will this one do?
+
+<FACE,14,0>This must be it.
+
+<FACE,14,0>I must recover this one...
+
+<FACE,14,0>So, if I switch out...
+
+<FACE,14,0>Next...
+
+<FACE,14,0>Given the present circumstances...
+
+<FACE,14,0>Oh, my!
+
+<FACE,14,0>Hmm...
+
+<FACE,14,0>Hmm... That struck the weak spot, did it?
+
+<FACE,14,0>Whoa! It struck the weak spot.
+
+<FACE,14,0>Oh, I see...
+
+<FACE,14,0>Hmm...
+
+<FACE,14,0>Is that so...
+
+<FACE,14,0>I see. Forgive me.
+
+<FACE,14,0>Hmm...
+
+<FACE,14,0>Travel is rewarding.
+
+<FACE,14,0>POKéMON are wonderful creatures.
+
+<FACE,14,0>Battles make a person better.
+
+<FACE,14,0>POKéMON make people more compassionate.
+
+<FACE,14,0>Hmm... Good battle. You were outstanding.
+
+<FACE,14,0>I forgot about my age and became serious. I owe it all to you.
+
+<FACE,14,0>Thank you. I understand that there are magnificent trainers
+everywhere.
+
+<FACE,14,0>Although I lost, I feel exhilarated. Thank you.
+
+<FACE,14,0>I did the best I could, so I don't feel any resentment. You truly
+are strong.
+
+<FACE,14,0>I feel fortunate to have met someone like you. Traveling is good
+for me.
+
+<FACE,14,0>Hmm... These things sometimes happen.
+
+<FACE,14,0>I see... It can't be helped.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,14,0>
diff --git a/stadiumgs/text/challengecup/masterball/curt1.txt b/stadiumgs/text/challengecup/masterball/curt1.txt
new file mode 100644
index 0000000..9c96df8
--- /dev/null
+++ b/stadiumgs/text/challengecup/masterball/curt1.txt
@@ -0,0 +1,84 @@
+<FACE,12,2>We men of the sea are proud of our muscles! I'm also proud of my
+POKéMON!
+
+<FACE,12,2>When we're out at sea, POKéMON battles are our favorite
+entertainment. Come on!
+
+<FACE,12,2>I often battle passengers from other countries. I do all the
+winning, though.
+
+<FACE,12,2>Okay, time to set sail!
+
+<FACE,12,2>#26, out you go!
+
+<FACE,12,2>#26, ahoy!
+
+<FACE,12,2>#26, let's go!
+
+<FACE,12,2>Ahoy there, #26!
+
+<FACE,12,2>Salvage time!
+
+<FACE,12,2>Withdraw, #26!
+
+<FACE,12,2>You're not right for this!
+
+<FACE,12,2>Switch with the next in line!
+
+<FACE,12,0>Whoooah! That was an eyeopener!
+
+<FACE,12,1>Utterly perfect!
+
+<FACE,12,1>Oh, aye! Lucked out! Critical hit!
+
+<FACE,12,0>A critical hit? These things happen.
+
+<FACE,12,0>Cruel...
+
+<FACE,12,1>Aye!
+
+<FACE,12,0>That was cowardly!
+
+<FACE,12,1>And boom! Down it goes!
+
+<FACE,12,0>Is this for real?
+
+<FACE,12,2>There are POKéMON all over the world.
+
+<FACE,12,2>Foreign POKéMON are pretty good, too.
+
+<FACE,12,2>A lot of our passengers board with POKéMON
+in tow.
+
+<FACE,12,2><KOHRI,4>It's not going to move while it's frozen.
+
+<FACE,12,1>Wah, ha, ha! I say, you didn't have much of an impact.
+
+<FACE,12,1>We won't be departing anytime soon. I'll take you on anytime!
+
+<FACE,12,2>You can hear strange cries at night while on a cruise. Want to
+hear them?
+
+<FACE,12,0>I blew it! I'll have to refine my skills by battling my shipmates.
+
+<FACE,12,2>I've got to find tougher POKéMON in foreign countries.
+
+<FACE,12,0>I feel like I was battered by vicious waves...
+
+<FACE,12,2>Ohhh... You're not half bad.
+
+<FACE,12,2>What's wrong? Feeling seasick?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,12,0>
diff --git a/stadiumgs/text/challengecup/masterball/curt2.txt b/stadiumgs/text/challengecup/masterball/curt2.txt
new file mode 100644
index 0000000..9c96df8
--- /dev/null
+++ b/stadiumgs/text/challengecup/masterball/curt2.txt
@@ -0,0 +1,84 @@
+<FACE,12,2>We men of the sea are proud of our muscles! I'm also proud of my
+POKéMON!
+
+<FACE,12,2>When we're out at sea, POKéMON battles are our favorite
+entertainment. Come on!
+
+<FACE,12,2>I often battle passengers from other countries. I do all the
+winning, though.
+
+<FACE,12,2>Okay, time to set sail!
+
+<FACE,12,2>#26, out you go!
+
+<FACE,12,2>#26, ahoy!
+
+<FACE,12,2>#26, let's go!
+
+<FACE,12,2>Ahoy there, #26!
+
+<FACE,12,2>Salvage time!
+
+<FACE,12,2>Withdraw, #26!
+
+<FACE,12,2>You're not right for this!
+
+<FACE,12,2>Switch with the next in line!
+
+<FACE,12,0>Whoooah! That was an eyeopener!
+
+<FACE,12,1>Utterly perfect!
+
+<FACE,12,1>Oh, aye! Lucked out! Critical hit!
+
+<FACE,12,0>A critical hit? These things happen.
+
+<FACE,12,0>Cruel...
+
+<FACE,12,1>Aye!
+
+<FACE,12,0>That was cowardly!
+
+<FACE,12,1>And boom! Down it goes!
+
+<FACE,12,0>Is this for real?
+
+<FACE,12,2>There are POKéMON all over the world.
+
+<FACE,12,2>Foreign POKéMON are pretty good, too.
+
+<FACE,12,2>A lot of our passengers board with POKéMON
+in tow.
+
+<FACE,12,2><KOHRI,4>It's not going to move while it's frozen.
+
+<FACE,12,1>Wah, ha, ha! I say, you didn't have much of an impact.
+
+<FACE,12,1>We won't be departing anytime soon. I'll take you on anytime!
+
+<FACE,12,2>You can hear strange cries at night while on a cruise. Want to
+hear them?
+
+<FACE,12,0>I blew it! I'll have to refine my skills by battling my shipmates.
+
+<FACE,12,2>I've got to find tougher POKéMON in foreign countries.
+
+<FACE,12,0>I feel like I was battered by vicious waves...
+
+<FACE,12,2>Ohhh... You're not half bad.
+
+<FACE,12,2>What's wrong? Feeling seasick?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,12,0>
diff --git a/stadiumgs/text/challengecup/masterball/darcy1.txt b/stadiumgs/text/challengecup/masterball/darcy1.txt
new file mode 100644
index 0000000..6824f6e
--- /dev/null
+++ b/stadiumgs/text/challengecup/masterball/darcy1.txt
@@ -0,0 +1,84 @@
+<FACE,2,2>I'm going to challenge your POKéMON. It's obvious you're proud
+of them.
+
+<FACE,2,2>You don't think I'm up to this, do you? You're going to regret
+that.
+
+<FACE,2,2>I'm going to finish this quickly, then go for a swim!
+
+<FACE,2,2>How's this to start?
+
+<FACE,2,2>Maybe #26?
+
+<FACE,2,2>#26 might be it.
+
+<FACE,2,2>I think I'll go with #26.
+
+<FACE,2,2>#26 has to be it.
+
+<FACE,2,2>I'm switching out!
+
+<FACE,2,2>Something else!
+
+<FACE,2,2>That one's done!
+
+<FACE,2,2>I'm pulling this one back!
+
+<FACE,2,0>What? What was that all about?
+
+<FACE,2,1>Oh, that was so refreshing!
+
+<FACE,2,1>A direct hit on the weak spot. Ahhh... That
+felt wonderful.
+
+<FACE,2,0>Oh, no. Wait! I don't like you hitting the weak
+spot.
+
+<FACE,2,0>What? What is that?
+
+<FACE,2,2>That'll do.
+
+<FACE,2,0>Is that how you do things?
+
+<FACE,2,1>That's fantastic!
+
+<FACE,2,0>Waaah! You meanie!
+
+<FACE,2,2><MEROMERO,4>Ha, ha, ha... Stay that way for a while.
+
+<FACE,2,2>There are many POKéMON in the sea.
+
+<FACE,2,2>I want to see the seas of foreign countries.
+
+<FACE,2,2>A sandy beach at night is wonderful.
+
+<FACE,2,1>See? Aren't my POKéMON tough?
+
+<FACE,2,1>It doesn't matter how you battle--a win is a win.
+
+<FACE,2,1>Well, I'm going for a swim! Thanks for playing!
+
+<FACE,2,0>It doesn't matter. No big deal. I still love these babies.
+
+<FACE,2,2>You're really wild. I'm surprised!
+
+<FACE,2,2>If I had known this would happen, I would have gone for a swim
+instead.
+
+<FACE,2,2>This turned out strangely.
+
+<FACE,2,2>I see. So this is the end?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,2,0>
diff --git a/stadiumgs/text/challengecup/masterball/darcy2.txt b/stadiumgs/text/challengecup/masterball/darcy2.txt
new file mode 100644
index 0000000..6824f6e
--- /dev/null
+++ b/stadiumgs/text/challengecup/masterball/darcy2.txt
@@ -0,0 +1,84 @@
+<FACE,2,2>I'm going to challenge your POKéMON. It's obvious you're proud
+of them.
+
+<FACE,2,2>You don't think I'm up to this, do you? You're going to regret
+that.
+
+<FACE,2,2>I'm going to finish this quickly, then go for a swim!
+
+<FACE,2,2>How's this to start?
+
+<FACE,2,2>Maybe #26?
+
+<FACE,2,2>#26 might be it.
+
+<FACE,2,2>I think I'll go with #26.
+
+<FACE,2,2>#26 has to be it.
+
+<FACE,2,2>I'm switching out!
+
+<FACE,2,2>Something else!
+
+<FACE,2,2>That one's done!
+
+<FACE,2,2>I'm pulling this one back!
+
+<FACE,2,0>What? What was that all about?
+
+<FACE,2,1>Oh, that was so refreshing!
+
+<FACE,2,1>A direct hit on the weak spot. Ahhh... That
+felt wonderful.
+
+<FACE,2,0>Oh, no. Wait! I don't like you hitting the weak
+spot.
+
+<FACE,2,0>What? What is that?
+
+<FACE,2,2>That'll do.
+
+<FACE,2,0>Is that how you do things?
+
+<FACE,2,1>That's fantastic!
+
+<FACE,2,0>Waaah! You meanie!
+
+<FACE,2,2><MEROMERO,4>Ha, ha, ha... Stay that way for a while.
+
+<FACE,2,2>There are many POKéMON in the sea.
+
+<FACE,2,2>I want to see the seas of foreign countries.
+
+<FACE,2,2>A sandy beach at night is wonderful.
+
+<FACE,2,1>See? Aren't my POKéMON tough?
+
+<FACE,2,1>It doesn't matter how you battle--a win is a win.
+
+<FACE,2,1>Well, I'm going for a swim! Thanks for playing!
+
+<FACE,2,0>It doesn't matter. No big deal. I still love these babies.
+
+<FACE,2,2>You're really wild. I'm surprised!
+
+<FACE,2,2>If I had known this would happen, I would have gone for a swim
+instead.
+
+<FACE,2,2>This turned out strangely.
+
+<FACE,2,2>I see. So this is the end?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,2,0>
diff --git a/stadiumgs/text/challengecup/masterball/emiko1.txt b/stadiumgs/text/challengecup/masterball/emiko1.txt
new file mode 100644
index 0000000..61eb090
--- /dev/null
+++ b/stadiumgs/text/challengecup/masterball/emiko1.txt
@@ -0,0 +1,81 @@
+<FACE,33,1>A battle? That sounds rather frightening.
+
+<FACE,33,1>Aren't my POKéMON attractive? Would you care to see them
+perform?
+
+<FACE,33,1>I can't beat my mother or the senior girls in our troupe.
+
+<FACE,33,1>May I begin?
+
+<FACE,33,1>Go on. Get out there.
+
+<FACE,33,1>#26, you're my choice.
+
+<FACE,33,1>#26, I'm depending on you.
+
+<FACE,33,1>Your opponent is close to falling.
+
+<FACE,33,1>No, I'm giving you the hook.
+
+<FACE,33,1>Wait. Please wait.
+
+<FACE,33,1>May I have a moment?
+
+<FACE,33,1>I beg your pardon.
+
+<FACE,33,2>Aiyee! You're a tough audience!
+
+<FACE,33,1>I'm elated!
+
+<FACE,33,1>My, a critical hit. Please forgive me.
+
+<FACE,33,0>Critical hit? No! How dare you!
+
+<FACE,33,2>That was so unpleasant.
+
+<FACE,33,1>This could be my big break!
+
+<FACE,33,0>You have to endure this!
+
+<FACE,33,1>Oh! I'm so happy!
+
+<FACE,33,2>That was a terrible performance!
+
+<FACE,33,1>Do you know of Kyoto?
+
+<FACE,33,1>We all love POKéMON.
+
+<FACE,33,1>POKéMON really are adorable, aren't they?
+
+<FACE,33,1>We play with our POKéMON every day.
+
+<FACE,33,1>Wouldn't you agree that I am quite good?
+
+<FACE,33,1>Don't you think you should be a little more diligent and
+determined?
+
+<FACE,33,1>I can finally beat someone. I'm delighted!
+
+<FACE,33,2>What should I do? My mother will be disappointed.
+
+<FACE,33,0>I don't like inflexible people like you! I don't want to know you!
+
+<FACE,33,1>Please book us for a performance... How old did you say you were?
+
+<FACE,33,1>Oh, a draw? I've never had one before.
+
+<FACE,33,1>What's wrong? You're leaving?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,33,2>
diff --git a/stadiumgs/text/challengecup/masterball/emiko2.txt b/stadiumgs/text/challengecup/masterball/emiko2.txt
new file mode 100644
index 0000000..61eb090
--- /dev/null
+++ b/stadiumgs/text/challengecup/masterball/emiko2.txt
@@ -0,0 +1,81 @@
+<FACE,33,1>A battle? That sounds rather frightening.
+
+<FACE,33,1>Aren't my POKéMON attractive? Would you care to see them
+perform?
+
+<FACE,33,1>I can't beat my mother or the senior girls in our troupe.
+
+<FACE,33,1>May I begin?
+
+<FACE,33,1>Go on. Get out there.
+
+<FACE,33,1>#26, you're my choice.
+
+<FACE,33,1>#26, I'm depending on you.
+
+<FACE,33,1>Your opponent is close to falling.
+
+<FACE,33,1>No, I'm giving you the hook.
+
+<FACE,33,1>Wait. Please wait.
+
+<FACE,33,1>May I have a moment?
+
+<FACE,33,1>I beg your pardon.
+
+<FACE,33,2>Aiyee! You're a tough audience!
+
+<FACE,33,1>I'm elated!
+
+<FACE,33,1>My, a critical hit. Please forgive me.
+
+<FACE,33,0>Critical hit? No! How dare you!
+
+<FACE,33,2>That was so unpleasant.
+
+<FACE,33,1>This could be my big break!
+
+<FACE,33,0>You have to endure this!
+
+<FACE,33,1>Oh! I'm so happy!
+
+<FACE,33,2>That was a terrible performance!
+
+<FACE,33,1>Do you know of Kyoto?
+
+<FACE,33,1>We all love POKéMON.
+
+<FACE,33,1>POKéMON really are adorable, aren't they?
+
+<FACE,33,1>We play with our POKéMON every day.
+
+<FACE,33,1>Wouldn't you agree that I am quite good?
+
+<FACE,33,1>Don't you think you should be a little more diligent and
+determined?
+
+<FACE,33,1>I can finally beat someone. I'm delighted!
+
+<FACE,33,2>What should I do? My mother will be disappointed.
+
+<FACE,33,0>I don't like inflexible people like you! I don't want to know you!
+
+<FACE,33,1>Please book us for a performance... How old did you say you were?
+
+<FACE,33,1>Oh, a draw? I've never had one before.
+
+<FACE,33,1>What's wrong? You're leaving?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,33,2>
diff --git a/stadiumgs/text/challengecup/masterball/gerald1.txt b/stadiumgs/text/challengecup/masterball/gerald1.txt
new file mode 100644
index 0000000..e5581da
--- /dev/null
+++ b/stadiumgs/text/challengecup/masterball/gerald1.txt
@@ -0,0 +1,82 @@
+<FACE,43,0>Even we officers can participate. After all, I'm on my break.
+
+<FACE,43,0>Battles are perfectly legal, but POKéMON abuse is not.
+
+<FACE,43,0>The streets have been quiet, so I've had time to thoroughly train
+my squad.
+
+<FACE,43,0>Can I count on your cooperation?
+
+<FACE,43,0>It's #26!
+
+<FACE,43,0>It's #26!
+
+<FACE,43,0>It's #26!
+
+<FACE,43,0>It's #26!
+
+<FACE,43,0>POKéMON change!
+
+<FACE,43,0>POKéMON change!
+
+<FACE,43,0>POKéMON change!
+
+<FACE,43,0>POKéMON change!
+
+<FACE,43,0>Ow, good one!
+
+<FACE,43,0>Oh, sorry!
+
+<FACE,43,0>Oh, sorry! That bopped it on its weak spot.
+
+<FACE,43,0>You hit its weak spot? Good one!
+
+<FACE,43,0>Not too shabby.
+
+<FACE,43,0>Whoops! Excuse me.
+
+<FACE,43,0>I can't make a move.
+
+<FACE,43,0>Yes! Case closed!
+
+<FACE,43,0>Whoa, whoa, whoa!
+
+<FACE,43,0><NEMURI,4>It fell asleep, I see...
+
+<FACE,43,0><KONRAN,4>Confusion is hard to take...
+
+<FACE,43,0>You have some dandy POKéMON.
+
+<FACE,43,0>On my off-duty days, I groom my POKéMON.
+
+<FACE,43,0>Oh, sorry I beat you. Don't give up!
+
+<FACE,43,0>You're pretty good yourself. You just need to apply yourself a
+little harder.
+
+<FACE,43,0>That was like an open-and-shut case. Thanks for your
+cooperation!
+
+<FACE,43,0>What's that? You've seen a BURGLAR around here?
+
+<FACE,43,0>You're a tough one. Would you care to join the police force?
+
+<FACE,43,0>Oops, my break is almost over. Thanks for your time.
+
+<FACE,43,0>Well, that was a good battle.
+
+<FACE,43,0>Be careful on your way home.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,43,0>
diff --git a/stadiumgs/text/challengecup/masterball/gerald2.txt b/stadiumgs/text/challengecup/masterball/gerald2.txt
new file mode 100644
index 0000000..e5581da
--- /dev/null
+++ b/stadiumgs/text/challengecup/masterball/gerald2.txt
@@ -0,0 +1,82 @@
+<FACE,43,0>Even we officers can participate. After all, I'm on my break.
+
+<FACE,43,0>Battles are perfectly legal, but POKéMON abuse is not.
+
+<FACE,43,0>The streets have been quiet, so I've had time to thoroughly train
+my squad.
+
+<FACE,43,0>Can I count on your cooperation?
+
+<FACE,43,0>It's #26!
+
+<FACE,43,0>It's #26!
+
+<FACE,43,0>It's #26!
+
+<FACE,43,0>It's #26!
+
+<FACE,43,0>POKéMON change!
+
+<FACE,43,0>POKéMON change!
+
+<FACE,43,0>POKéMON change!
+
+<FACE,43,0>POKéMON change!
+
+<FACE,43,0>Ow, good one!
+
+<FACE,43,0>Oh, sorry!
+
+<FACE,43,0>Oh, sorry! That bopped it on its weak spot.
+
+<FACE,43,0>You hit its weak spot? Good one!
+
+<FACE,43,0>Not too shabby.
+
+<FACE,43,0>Whoops! Excuse me.
+
+<FACE,43,0>I can't make a move.
+
+<FACE,43,0>Yes! Case closed!
+
+<FACE,43,0>Whoa, whoa, whoa!
+
+<FACE,43,0><NEMURI,4>It fell asleep, I see...
+
+<FACE,43,0><KONRAN,4>Confusion is hard to take...
+
+<FACE,43,0>You have some dandy POKéMON.
+
+<FACE,43,0>On my off-duty days, I groom my POKéMON.
+
+<FACE,43,0>Oh, sorry I beat you. Don't give up!
+
+<FACE,43,0>You're pretty good yourself. You just need to apply yourself a
+little harder.
+
+<FACE,43,0>That was like an open-and-shut case. Thanks for your
+cooperation!
+
+<FACE,43,0>What's that? You've seen a BURGLAR around here?
+
+<FACE,43,0>You're a tough one. Would you care to join the police force?
+
+<FACE,43,0>Oops, my break is almost over. Thanks for your time.
+
+<FACE,43,0>Well, that was a good battle.
+
+<FACE,43,0>Be careful on your way home.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,43,0>
diff --git a/stadiumgs/text/challengecup/masterball/janjane1.txt b/stadiumgs/text/challengecup/masterball/janjane1.txt
new file mode 100644
index 0000000..dcddd32
--- /dev/null
+++ b/stadiumgs/text/challengecup/masterball/janjane1.txt
@@ -0,0 +1,79 @@
+<FACE,13,0>We're JAN and JANE. We work hard together.
+
+<FACE,13,0>Treating us like babies is a big no-no!
+
+<FACE,13,0>We're serious about battling. You'd better get ready.
+
+<FACE,13,0>#26, get out there!
+
+<FACE,13,0>Next, #26! Go!
+
+<FACE,13,0>#26, try as hard as you can!
+
+<FACE,13,0>#26, you can win!
+
+<FACE,13,0>#26, knock 'em out!
+
+<FACE,13,0>No, no, no! Come on back!
+
+<FACE,13,0>#26, welcome back!
+
+<FACE,13,0>#26, you come on back!
+
+<FACE,13,0>You are good, #26!
+
+<FACE,13,0>Uh-oh. Oh, no!
+
+<FACE,13,0>Uh-oh. Oh, no!
+
+<FACE,13,0>Critical hit! Ooh, I'm so happy!
+
+<FACE,13,0>Oh! A critical hit is a no-no!
+
+<FACE,13,0>Ooh, that's scary!
+
+<FACE,13,0>Ooh, how exciting!
+
+<FACE,13,0>Oh, you poor thing!
+
+<FACE,13,0>Oh, oh, oh...
+
+<FACE,13,0>Eeyaah! Nooooo!
+
+<FACE,13,0>Do you like your POKéMON a lot?
+
+<FACE,13,0>We raised our POKéMON together.
+
+<FACE,13,0>We don't even lose to grownups.
+
+<FACE,13,0>We'll keep trying. Yes, we will.
+
+<FACE,13,0>We won. Good for us!
+
+<FACE,13,0>JAN and JANE. We're strong!
+
+<FACE,13,0>We won! That was really exciting.
+
+<FACE,13,0>JAN and JANE, did we lose?
+
+<FACE,13,0>Oh, we lost. We're so sad.
+
+<FACE,13,0>That's a big no-no. You're strong.
+
+<FACE,13,0>It's a tie. We're not happy about this.
+
+<FACE,13,0>Do you give up? It is still JAN and JANE's win.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,13,0>
diff --git a/stadiumgs/text/challengecup/masterball/janjane2.txt b/stadiumgs/text/challengecup/masterball/janjane2.txt
new file mode 100644
index 0000000..dcddd32
--- /dev/null
+++ b/stadiumgs/text/challengecup/masterball/janjane2.txt
@@ -0,0 +1,79 @@
+<FACE,13,0>We're JAN and JANE. We work hard together.
+
+<FACE,13,0>Treating us like babies is a big no-no!
+
+<FACE,13,0>We're serious about battling. You'd better get ready.
+
+<FACE,13,0>#26, get out there!
+
+<FACE,13,0>Next, #26! Go!
+
+<FACE,13,0>#26, try as hard as you can!
+
+<FACE,13,0>#26, you can win!
+
+<FACE,13,0>#26, knock 'em out!
+
+<FACE,13,0>No, no, no! Come on back!
+
+<FACE,13,0>#26, welcome back!
+
+<FACE,13,0>#26, you come on back!
+
+<FACE,13,0>You are good, #26!
+
+<FACE,13,0>Uh-oh. Oh, no!
+
+<FACE,13,0>Uh-oh. Oh, no!
+
+<FACE,13,0>Critical hit! Ooh, I'm so happy!
+
+<FACE,13,0>Oh! A critical hit is a no-no!
+
+<FACE,13,0>Ooh, that's scary!
+
+<FACE,13,0>Ooh, how exciting!
+
+<FACE,13,0>Oh, you poor thing!
+
+<FACE,13,0>Oh, oh, oh...
+
+<FACE,13,0>Eeyaah! Nooooo!
+
+<FACE,13,0>Do you like your POKéMON a lot?
+
+<FACE,13,0>We raised our POKéMON together.
+
+<FACE,13,0>We don't even lose to grownups.
+
+<FACE,13,0>We'll keep trying. Yes, we will.
+
+<FACE,13,0>We won. Good for us!
+
+<FACE,13,0>JAN and JANE. We're strong!
+
+<FACE,13,0>We won! That was really exciting.
+
+<FACE,13,0>JAN and JANE, did we lose?
+
+<FACE,13,0>Oh, we lost. We're so sad.
+
+<FACE,13,0>That's a big no-no. You're strong.
+
+<FACE,13,0>It's a tie. We're not happy about this.
+
+<FACE,13,0>Do you give up? It is still JAN and JANE's win.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,13,0>
diff --git a/stadiumgs/text/challengecup/masterball/oliver1.txt b/stadiumgs/text/challengecup/masterball/oliver1.txt
new file mode 100644
index 0000000..9376ecc
--- /dev/null
+++ b/stadiumgs/text/challengecup/masterball/oliver1.txt
@@ -0,0 +1,82 @@
+<FACE,25,2>I always get perfect scores on tests! You don't stand a chance!
+
+<FACE,25,2>I'm the best at school and in all my clubs. Do you still want to
+battle?
+
+<FACE,25,2>Which POKéMON is the most popular at your school?
+
+<FACE,25,2>Here goes!
+
+<FACE,25,2>It has to be #26!
+
+<FACE,25,2>I learned that I should go with #26.
+
+<FACE,25,2>#26 fits the formula!
+
+<FACE,25,2>My teacher tells me #26!
+
+<FACE,25,2>I'd better switch out.
+
+<FACE,25,2>Gotta take this one out!
+
+<FACE,25,2>In this situation...
+
+<FACE,25,2>I'm pulling it back.
+
+<FACE,25,0>Whaaat! That's ridiculous!
+
+<FACE,25,1>Oh, yeah! Just like they taught me!
+
+<FACE,25,1>Hitting the weak point? That was just lucky.
+
+<FACE,25,0>Why! Why did it hit the weak spot?
+
+<FACE,25,0>What are you supposed to do when this
+happens?
+
+<FACE,25,1>That certainly worked.
+
+<FACE,25,0>Oh, there's nothing I can do.
+
+<FACE,25,1>This is great! Battles are so much fun!
+
+<FACE,25,0>Aiyee! Eeyaah!
+
+<FACE,25,1>The kids in my class are tough, too.
+
+<FACE,25,1>Some kids have lots of POKéMON.
+
+<FACE,25,1>Everyone loves POKéMON.
+
+<FACE,25,1>Actually, I think even my teacher likes
+POKéMON.
+
+<FACE,25,1>Ha, ha, ha... Give up?
+
+<FACE,25,1>I did it! Now I'm cool!
+
+<FACE,25,1>Yes! I'm gonna go brag to all my friends!
+
+<FACE,25,0>Okay! I'm going to become strong like you!
+
+<FACE,25,0>That's strange... I did exactly as I was taught...
+
+<FACE,25,0>Waaah! I wonder what I should tell my friends.
+
+<FACE,25,2>That's disappointing. What did I do wrong?
+
+<FACE,25,2>You're quitting? Why?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,25,0>
diff --git a/stadiumgs/text/challengecup/masterball/oliver2.txt b/stadiumgs/text/challengecup/masterball/oliver2.txt
new file mode 100644
index 0000000..9376ecc
--- /dev/null
+++ b/stadiumgs/text/challengecup/masterball/oliver2.txt
@@ -0,0 +1,82 @@
+<FACE,25,2>I always get perfect scores on tests! You don't stand a chance!
+
+<FACE,25,2>I'm the best at school and in all my clubs. Do you still want to
+battle?
+
+<FACE,25,2>Which POKéMON is the most popular at your school?
+
+<FACE,25,2>Here goes!
+
+<FACE,25,2>It has to be #26!
+
+<FACE,25,2>I learned that I should go with #26.
+
+<FACE,25,2>#26 fits the formula!
+
+<FACE,25,2>My teacher tells me #26!
+
+<FACE,25,2>I'd better switch out.
+
+<FACE,25,2>Gotta take this one out!
+
+<FACE,25,2>In this situation...
+
+<FACE,25,2>I'm pulling it back.
+
+<FACE,25,0>Whaaat! That's ridiculous!
+
+<FACE,25,1>Oh, yeah! Just like they taught me!
+
+<FACE,25,1>Hitting the weak point? That was just lucky.
+
+<FACE,25,0>Why! Why did it hit the weak spot?
+
+<FACE,25,0>What are you supposed to do when this
+happens?
+
+<FACE,25,1>That certainly worked.
+
+<FACE,25,0>Oh, there's nothing I can do.
+
+<FACE,25,1>This is great! Battles are so much fun!
+
+<FACE,25,0>Aiyee! Eeyaah!
+
+<FACE,25,1>The kids in my class are tough, too.
+
+<FACE,25,1>Some kids have lots of POKéMON.
+
+<FACE,25,1>Everyone loves POKéMON.
+
+<FACE,25,1>Actually, I think even my teacher likes
+POKéMON.
+
+<FACE,25,1>Ha, ha, ha... Give up?
+
+<FACE,25,1>I did it! Now I'm cool!
+
+<FACE,25,1>Yes! I'm gonna go brag to all my friends!
+
+<FACE,25,0>Okay! I'm going to become strong like you!
+
+<FACE,25,0>That's strange... I did exactly as I was taught...
+
+<FACE,25,0>Waaah! I wonder what I should tell my friends.
+
+<FACE,25,2>That's disappointing. What did I do wrong?
+
+<FACE,25,2>You're quitting? Why?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,25,0>
diff --git a/stadiumgs/text/challengecup/masterball/roberto1.txt b/stadiumgs/text/challengecup/masterball/roberto1.txt
new file mode 100644
index 0000000..66a24ba
--- /dev/null
+++ b/stadiumgs/text/challengecup/masterball/roberto1.txt
@@ -0,0 +1,84 @@
+<FACE,17,2>It's time to test my research results! Sorry, but you will be my
+test subject.
+
+<FACE,17,2>I was cooped up in the lab. I needed a break, so here I am.
+
+<FACE,17,2>You study POKéMON, too? Let's compare our abilities!
+
+<FACE,17,2>#26, it is!
+
+<FACE,17,2>It's my #26!
+
+<FACE,17,2>It's this one in this situation!
+
+<FACE,17,2>I'll go with #26.
+
+<FACE,17,2>#26! Go get 'em!
+
+<FACE,17,2>I'll have to switch out...
+
+<FACE,17,2>I'm changing POKéMON.
+
+<FACE,17,2>Change!
+
+<FACE,17,2>Good, #26. Come back.
+
+<FACE,17,0>What!?!
+
+<FACE,17,1>Yes!
+
+<FACE,17,1>Hit the weak spot! Outstanding!
+
+<FACE,17,0>Oh, no! It took that on its weak spot!
+
+<FACE,17,0>Hmm... How vexing!
+
+<FACE,17,1>Good. That's good.
+
+<FACE,17,0>Rats...
+
+<FACE,17,1>Yeah! Eureka!
+
+<FACE,17,0>What is this phenomenon?!?
+
+<FACE,17,2>What am I studying? That's top secret!
+
+<FACE,17,2>Why am I a rogue? Who knows?
+
+<FACE,17,2>Lack of research funding is a major
+concern.
+
+<FACE,17,2>My research is sure to evoke controversy in
+society.
+
+<FACE,17,1>Ha, ha, ha... My hypothesis was correct.
+
+<FACE,17,1>Maybe this will persuade them to raise my research budget.
+
+<FACE,17,1>Did you see the fruits of my research?
+
+<FACE,17,0>Waaah! I sneaked out of the lab for this... The chief's going to
+chew me out again...
+
+<FACE,17,2>What? Did I make an error? That's odd. I'll have to review my
+research notes.
+
+<FACE,17,0>What a disaster! I can't present this to the Academy...
+
+<FACE,17,2>I didn't lose, that's what matters. But, then again, I didn't win...
+
+<FACE,17,2>Huh? You're running off?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,17,0>
diff --git a/stadiumgs/text/challengecup/masterball/roberto2.txt b/stadiumgs/text/challengecup/masterball/roberto2.txt
new file mode 100644
index 0000000..66a24ba
--- /dev/null
+++ b/stadiumgs/text/challengecup/masterball/roberto2.txt
@@ -0,0 +1,84 @@
+<FACE,17,2>It's time to test my research results! Sorry, but you will be my
+test subject.
+
+<FACE,17,2>I was cooped up in the lab. I needed a break, so here I am.
+
+<FACE,17,2>You study POKéMON, too? Let's compare our abilities!
+
+<FACE,17,2>#26, it is!
+
+<FACE,17,2>It's my #26!
+
+<FACE,17,2>It's this one in this situation!
+
+<FACE,17,2>I'll go with #26.
+
+<FACE,17,2>#26! Go get 'em!
+
+<FACE,17,2>I'll have to switch out...
+
+<FACE,17,2>I'm changing POKéMON.
+
+<FACE,17,2>Change!
+
+<FACE,17,2>Good, #26. Come back.
+
+<FACE,17,0>What!?!
+
+<FACE,17,1>Yes!
+
+<FACE,17,1>Hit the weak spot! Outstanding!
+
+<FACE,17,0>Oh, no! It took that on its weak spot!
+
+<FACE,17,0>Hmm... How vexing!
+
+<FACE,17,1>Good. That's good.
+
+<FACE,17,0>Rats...
+
+<FACE,17,1>Yeah! Eureka!
+
+<FACE,17,0>What is this phenomenon?!?
+
+<FACE,17,2>What am I studying? That's top secret!
+
+<FACE,17,2>Why am I a rogue? Who knows?
+
+<FACE,17,2>Lack of research funding is a major
+concern.
+
+<FACE,17,2>My research is sure to evoke controversy in
+society.
+
+<FACE,17,1>Ha, ha, ha... My hypothesis was correct.
+
+<FACE,17,1>Maybe this will persuade them to raise my research budget.
+
+<FACE,17,1>Did you see the fruits of my research?
+
+<FACE,17,0>Waaah! I sneaked out of the lab for this... The chief's going to
+chew me out again...
+
+<FACE,17,2>What? Did I make an error? That's odd. I'll have to review my
+research notes.
+
+<FACE,17,0>What a disaster! I can't present this to the Academy...
+
+<FACE,17,2>I didn't lose, that's what matters. But, then again, I didn't win...
+
+<FACE,17,2>Huh? You're running off?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,17,0>
diff --git a/stadiumgs/text/challengecup/masterball/travis1.txt b/stadiumgs/text/challengecup/masterball/travis1.txt
new file mode 100644
index 0000000..386e1b4
--- /dev/null
+++ b/stadiumgs/text/challengecup/masterball/travis1.txt
@@ -0,0 +1,82 @@
+<FACE,14,0>POKéMON are popular in my country. How are they perceived here?
+
+<FACE,14,0>On my travels, I often practice against SAILORs.
+
+<FACE,14,0>Ah, you look determined. Would you care to join me in a battle?
+
+<FACE,14,0>Perhaps I will start with #26.
+
+<FACE,14,0>This one will do.
+
+<FACE,14,0>I'll go with this one.
+
+<FACE,14,0>Will this one do?
+
+<FACE,14,0>This must be it.
+
+<FACE,14,0>I must recover this one...
+
+<FACE,14,0>So, if I switch out...
+
+<FACE,14,0>Next...
+
+<FACE,14,0>Given the present circumstances...
+
+<FACE,14,0>Oh, my!
+
+<FACE,14,0>Hmm...
+
+<FACE,14,0>Hmm... That struck the weak spot, did it?
+
+<FACE,14,0>Whoa! It struck the weak spot.
+
+<FACE,14,0>Oh, I see...
+
+<FACE,14,0>Hmm...
+
+<FACE,14,0>Is that so...
+
+<FACE,14,0>I see. Forgive me.
+
+<FACE,14,0>Hmm...
+
+<FACE,14,0>Travel is rewarding.
+
+<FACE,14,0>POKéMON are wonderful creatures.
+
+<FACE,14,0>Battles make a person better.
+
+<FACE,14,0>POKéMON make people more compassionate.
+
+<FACE,14,0>Hmm... Good battle. You were outstanding.
+
+<FACE,14,0>I forgot about my age and became serious. I owe it all to you.
+
+<FACE,14,0>Thank you. I understand that there are magnificent trainers
+everywhere.
+
+<FACE,14,0>Although I lost, I feel exhilarated. Thank you.
+
+<FACE,14,0>I did the best I could, so I don't feel any resentment. You truly
+are strong.
+
+<FACE,14,0>I feel fortunate to have met someone like you. Traveling is good
+for me.
+
+<FACE,14,0>Hmm... These things sometimes happen.
+
+<FACE,14,0>I see... It can't be helped.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,14,0>
diff --git a/stadiumgs/text/challengecup/masterball/travis2.txt b/stadiumgs/text/challengecup/masterball/travis2.txt
new file mode 100644
index 0000000..386e1b4
--- /dev/null
+++ b/stadiumgs/text/challengecup/masterball/travis2.txt
@@ -0,0 +1,82 @@
+<FACE,14,0>POKéMON are popular in my country. How are they perceived here?
+
+<FACE,14,0>On my travels, I often practice against SAILORs.
+
+<FACE,14,0>Ah, you look determined. Would you care to join me in a battle?
+
+<FACE,14,0>Perhaps I will start with #26.
+
+<FACE,14,0>This one will do.
+
+<FACE,14,0>I'll go with this one.
+
+<FACE,14,0>Will this one do?
+
+<FACE,14,0>This must be it.
+
+<FACE,14,0>I must recover this one...
+
+<FACE,14,0>So, if I switch out...
+
+<FACE,14,0>Next...
+
+<FACE,14,0>Given the present circumstances...
+
+<FACE,14,0>Oh, my!
+
+<FACE,14,0>Hmm...
+
+<FACE,14,0>Hmm... That struck the weak spot, did it?
+
+<FACE,14,0>Whoa! It struck the weak spot.
+
+<FACE,14,0>Oh, I see...
+
+<FACE,14,0>Hmm...
+
+<FACE,14,0>Is that so...
+
+<FACE,14,0>I see. Forgive me.
+
+<FACE,14,0>Hmm...
+
+<FACE,14,0>Travel is rewarding.
+
+<FACE,14,0>POKéMON are wonderful creatures.
+
+<FACE,14,0>Battles make a person better.
+
+<FACE,14,0>POKéMON make people more compassionate.
+
+<FACE,14,0>Hmm... Good battle. You were outstanding.
+
+<FACE,14,0>I forgot about my age and became serious. I owe it all to you.
+
+<FACE,14,0>Thank you. I understand that there are magnificent trainers
+everywhere.
+
+<FACE,14,0>Although I lost, I feel exhilarated. Thank you.
+
+<FACE,14,0>I did the best I could, so I don't feel any resentment. You truly
+are strong.
+
+<FACE,14,0>I feel fortunate to have met someone like you. Traveling is good
+for me.
+
+<FACE,14,0>Hmm... These things sometimes happen.
+
+<FACE,14,0>I see... It can't be helped.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,14,0>
diff --git a/stadiumgs/text/challengecup/pokeball/curtis1.txt b/stadiumgs/text/challengecup/pokeball/curtis1.txt
new file mode 100644
index 0000000..f178272
--- /dev/null
+++ b/stadiumgs/text/challengecup/pokeball/curtis1.txt
@@ -0,0 +1,82 @@
+<FACE,60,2>Some fishermen have no patience at all! Hurry up, already!
+
+<FACE,60,2>When I have a line in the water, I don't just stand there doing
+nothing.
+
+<FACE,60,2>Have you ever gone fishing? Isn't it addictive?
+
+<FACE,60,2>I'll start with #26.
+
+<FACE,60,2>Let's try #26.
+
+<FACE,60,2>Let's try #26.
+
+<FACE,60,2>Let's try #26.
+
+<FACE,60,2>Let's try #26.
+
+<FACE,60,2>I'll change equipment.
+
+<FACE,60,2>Let me change the fly.
+
+<FACE,60,2>I'll try a different spot.
+
+<FACE,60,2>How about some different bait?
+
+<FACE,60,0>Aiyee!
+
+<FACE,60,1>There! What a hit!
+
+<FACE,60,1>Weak spot! There's the hit!
+
+<FACE,60,0>Hi-yah! Critical hit, huh?
+
+<FACE,60,0>Hey, hey...
+
+<FACE,60,1>That's doing the trick.
+
+<FACE,60,0>What'll I do?
+
+<FACE,60,1>Yes, it's a big one!
+
+<FACE,60,0>Waaaah! That's not right!
+
+<FACE,60,1>I'd love to go fishing every day.
+
+<FACE,60,1>Fishing is the ultimate hobby!
+
+<FACE,60,1>The seas, the streams--both have their
+charms.
+
+<FACE,60,1>Fishing at night is fun, too.
+
+<FACE,60,1>It feels great to win a battle!
+
+<FACE,60,1>I feel like I've just landed a big one!
+
+<FACE,60,1>If you use good equipment, your technique will improve.
+
+<FACE,60,0>I feel as if a big one got away and took my rod with it...
+
+<FACE,60,0>My preparation was all wrong. I'll fix that for next time!
+
+<FACE,60,0>Battles are fun, but so is fishing. Join me sometime!
+
+<FACE,60,2>A tie, huh? Well, that's fine, too. I don't worry about the little
+things.
+
+<FACE,60,2>What? You're leaving? I guess the tide has changed...
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,60,0>
diff --git a/stadiumgs/text/challengecup/pokeball/curtis2.txt b/stadiumgs/text/challengecup/pokeball/curtis2.txt
new file mode 100644
index 0000000..f178272
--- /dev/null
+++ b/stadiumgs/text/challengecup/pokeball/curtis2.txt
@@ -0,0 +1,82 @@
+<FACE,60,2>Some fishermen have no patience at all! Hurry up, already!
+
+<FACE,60,2>When I have a line in the water, I don't just stand there doing
+nothing.
+
+<FACE,60,2>Have you ever gone fishing? Isn't it addictive?
+
+<FACE,60,2>I'll start with #26.
+
+<FACE,60,2>Let's try #26.
+
+<FACE,60,2>Let's try #26.
+
+<FACE,60,2>Let's try #26.
+
+<FACE,60,2>Let's try #26.
+
+<FACE,60,2>I'll change equipment.
+
+<FACE,60,2>Let me change the fly.
+
+<FACE,60,2>I'll try a different spot.
+
+<FACE,60,2>How about some different bait?
+
+<FACE,60,0>Aiyee!
+
+<FACE,60,1>There! What a hit!
+
+<FACE,60,1>Weak spot! There's the hit!
+
+<FACE,60,0>Hi-yah! Critical hit, huh?
+
+<FACE,60,0>Hey, hey...
+
+<FACE,60,1>That's doing the trick.
+
+<FACE,60,0>What'll I do?
+
+<FACE,60,1>Yes, it's a big one!
+
+<FACE,60,0>Waaaah! That's not right!
+
+<FACE,60,1>I'd love to go fishing every day.
+
+<FACE,60,1>Fishing is the ultimate hobby!
+
+<FACE,60,1>The seas, the streams--both have their
+charms.
+
+<FACE,60,1>Fishing at night is fun, too.
+
+<FACE,60,1>It feels great to win a battle!
+
+<FACE,60,1>I feel like I've just landed a big one!
+
+<FACE,60,1>If you use good equipment, your technique will improve.
+
+<FACE,60,0>I feel as if a big one got away and took my rod with it...
+
+<FACE,60,0>My preparation was all wrong. I'll fix that for next time!
+
+<FACE,60,0>Battles are fun, but so is fishing. Join me sometime!
+
+<FACE,60,2>A tie, huh? Well, that's fine, too. I don't worry about the little
+things.
+
+<FACE,60,2>What? You're leaving? I guess the tide has changed...
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,60,0>
diff --git a/stadiumgs/text/challengecup/pokeball/daren1.txt b/stadiumgs/text/challengecup/pokeball/daren1.txt
new file mode 100644
index 0000000..aad3255
--- /dev/null
+++ b/stadiumgs/text/challengecup/pokeball/daren1.txt
@@ -0,0 +1,82 @@
+<FACE,16,2>I let my guitar do the talkin'! I'll rock 'n' roll right over you!
+
+<FACE,16,2>Overdrive riff! Rock is a full-body experience.
+
+<FACE,16,2>Guitars are my life! But unplugged is wimpy!
+
+<FACE,16,2>We'll leave you shocked and rocked.
+#26!
+
+<FACE,16,2>Spark, #26!
+
+<FACE,16,2>Electrify it, #26!
+
+<FACE,16,2>Thunder power, #26!
+
+<FACE,16,2>Crank up the voltage, #26!
+
+<FACE,16,2>Massive feedback!
+
+<FACE,16,2>Massive feedback!
+
+<FACE,16,2>Massive feedback!
+
+<FACE,16,2>Massive feedback!
+
+<FACE,16,0>Hammered!
+
+<FACE,16,1>Smash!
+
+<FACE,16,1>Critical hit!
+
+<FACE,16,0>Oh! Took it hard on the weak spot!
+
+<FACE,16,0>Got tripped up!
+
+<FACE,16,1>I gotcha!
+
+<FACE,16,0>Ow, that hurts!
+
+<FACE,16,1>Thank you!
+
+<FACE,16,0>Watch out! Aaaaaaah!
+
+<FACE,16,2>I've got 300 guitars!
+
+<FACE,16,2>I've got guitar-playing buddies in other
+countries.
+
+<FACE,16,2><MAHI,4>Was that electrifying or what?
+
+<FACE,16,2>You betcha my hair's dyed!
+
+<FACE,16,1>...And the power chord to end the show! Come on, let's hear it for
+me! Encore, encore!
+
+<FACE,16,1>Come see my next live gig. I'll sneak ya in through the back door.
+
+<FACE,16,2>Want to meet the members of my band?
+
+<FACE,16,0>I'll just go home and work on a ballad.
+
+<FACE,16,0>Fade out! You can't do that live, though.
+
+<FACE,16,2>Next time, I'll bring the whole band instead of playing solo.
+
+<FACE,16,2>I guess I got careless in the battle.
+
+<FACE,16,2>Hey, wait! Hear my performance out, will you?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,16,0>
diff --git a/stadiumgs/text/challengecup/pokeball/daren2.txt b/stadiumgs/text/challengecup/pokeball/daren2.txt
new file mode 100644
index 0000000..aad3255
--- /dev/null
+++ b/stadiumgs/text/challengecup/pokeball/daren2.txt
@@ -0,0 +1,82 @@
+<FACE,16,2>I let my guitar do the talkin'! I'll rock 'n' roll right over you!
+
+<FACE,16,2>Overdrive riff! Rock is a full-body experience.
+
+<FACE,16,2>Guitars are my life! But unplugged is wimpy!
+
+<FACE,16,2>We'll leave you shocked and rocked.
+#26!
+
+<FACE,16,2>Spark, #26!
+
+<FACE,16,2>Electrify it, #26!
+
+<FACE,16,2>Thunder power, #26!
+
+<FACE,16,2>Crank up the voltage, #26!
+
+<FACE,16,2>Massive feedback!
+
+<FACE,16,2>Massive feedback!
+
+<FACE,16,2>Massive feedback!
+
+<FACE,16,2>Massive feedback!
+
+<FACE,16,0>Hammered!
+
+<FACE,16,1>Smash!
+
+<FACE,16,1>Critical hit!
+
+<FACE,16,0>Oh! Took it hard on the weak spot!
+
+<FACE,16,0>Got tripped up!
+
+<FACE,16,1>I gotcha!
+
+<FACE,16,0>Ow, that hurts!
+
+<FACE,16,1>Thank you!
+
+<FACE,16,0>Watch out! Aaaaaaah!
+
+<FACE,16,2>I've got 300 guitars!
+
+<FACE,16,2>I've got guitar-playing buddies in other
+countries.
+
+<FACE,16,2><MAHI,4>Was that electrifying or what?
+
+<FACE,16,2>You betcha my hair's dyed!
+
+<FACE,16,1>...And the power chord to end the show! Come on, let's hear it for
+me! Encore, encore!
+
+<FACE,16,1>Come see my next live gig. I'll sneak ya in through the back door.
+
+<FACE,16,2>Want to meet the members of my band?
+
+<FACE,16,0>I'll just go home and work on a ballad.
+
+<FACE,16,0>Fade out! You can't do that live, though.
+
+<FACE,16,2>Next time, I'll bring the whole band instead of playing solo.
+
+<FACE,16,2>I guess I got careless in the battle.
+
+<FACE,16,2>Hey, wait! Hear my performance out, will you?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,16,0>
diff --git a/stadiumgs/text/challengecup/pokeball/dwight1.txt b/stadiumgs/text/challengecup/pokeball/dwight1.txt
new file mode 100644
index 0000000..968f15e
--- /dev/null
+++ b/stadiumgs/text/challengecup/pokeball/dwight1.txt
@@ -0,0 +1,86 @@
+<FACE,24,1>Working on my juggling and polishing my battle skills--they're
+similar in a way.
+
+<FACE,24,1>Do you know the FIREBREATHER? We're kindred spirits.
+
+<FACE,24,1>These balls contain VOLTORB. Juggling them is such a rush.
+
+<FACE,24,1>Let's start, shall we?
+
+<FACE,24,1>#26 shall do.
+
+<FACE,24,1>Perhaps #26.
+
+<FACE,24,1>#26, go!
+
+<FACE,24,1>#26 shall put this to rest.
+
+<FACE,24,1>I'll switch out.
+
+<FACE,24,1>Another one will take its place.
+
+<FACE,24,1>This one's done.
+
+<FACE,24,1>...And now...
+
+<FACE,24,0>Aaaah... How could this happen?
+
+<FACE,24,1>That's right.
+
+<FACE,24,0>Ooh, the weak spot. That worked perfectly.
+
+<FACE,24,1>Argh... What? A critical hit? How did that
+happen?
+
+<FACE,24,1>Feeling stressed?
+
+<FACE,24,0>Oh, devious.
+
+<FACE,24,1>My, my, my...
+
+<FACE,24,1>I'd say my mood is buoyant!
+
+<FACE,24,0>I was sunk! Rats!
+
+<FACE,24,1>My act is something that I will refine
+throughout my life.
+
+<FACE,24,1>You meet all sorts of people when you travel.
+
+<FACE,24,1>I've tasted gourmet food from all over the
+world.
+
+<FACE,24,1>I can get by without any money.
+
+<FACE,24,1>I wonder which country I should visit next?
+
+<FACE,24,1>Were you taking that battle seriously? You must have
+underestimated me.
+
+<FACE,24,1>I'm pleased with how that turned out. I hope to build on my
+success.
+
+<FACE,24,0>I can't go home like this...
+
+<FACE,24,0>If that's the way you want it, I'll SELFDESTRUCT with my
+VOLTORB!
+
+<FACE,24,0>I should never have signed up for a tournament like this!
+
+<FACE,24,0>A draw is no good! Let's do it again!
+
+<FACE,24,1>Oh... I understand...
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,24,0>
diff --git a/stadiumgs/text/challengecup/pokeball/dwight2.txt b/stadiumgs/text/challengecup/pokeball/dwight2.txt
new file mode 100644
index 0000000..968f15e
--- /dev/null
+++ b/stadiumgs/text/challengecup/pokeball/dwight2.txt
@@ -0,0 +1,86 @@
+<FACE,24,1>Working on my juggling and polishing my battle skills--they're
+similar in a way.
+
+<FACE,24,1>Do you know the FIREBREATHER? We're kindred spirits.
+
+<FACE,24,1>These balls contain VOLTORB. Juggling them is such a rush.
+
+<FACE,24,1>Let's start, shall we?
+
+<FACE,24,1>#26 shall do.
+
+<FACE,24,1>Perhaps #26.
+
+<FACE,24,1>#26, go!
+
+<FACE,24,1>#26 shall put this to rest.
+
+<FACE,24,1>I'll switch out.
+
+<FACE,24,1>Another one will take its place.
+
+<FACE,24,1>This one's done.
+
+<FACE,24,1>...And now...
+
+<FACE,24,0>Aaaah... How could this happen?
+
+<FACE,24,1>That's right.
+
+<FACE,24,0>Ooh, the weak spot. That worked perfectly.
+
+<FACE,24,1>Argh... What? A critical hit? How did that
+happen?
+
+<FACE,24,1>Feeling stressed?
+
+<FACE,24,0>Oh, devious.
+
+<FACE,24,1>My, my, my...
+
+<FACE,24,1>I'd say my mood is buoyant!
+
+<FACE,24,0>I was sunk! Rats!
+
+<FACE,24,1>My act is something that I will refine
+throughout my life.
+
+<FACE,24,1>You meet all sorts of people when you travel.
+
+<FACE,24,1>I've tasted gourmet food from all over the
+world.
+
+<FACE,24,1>I can get by without any money.
+
+<FACE,24,1>I wonder which country I should visit next?
+
+<FACE,24,1>Were you taking that battle seriously? You must have
+underestimated me.
+
+<FACE,24,1>I'm pleased with how that turned out. I hope to build on my
+success.
+
+<FACE,24,0>I can't go home like this...
+
+<FACE,24,0>If that's the way you want it, I'll SELFDESTRUCT with my
+VOLTORB!
+
+<FACE,24,0>I should never have signed up for a tournament like this!
+
+<FACE,24,0>A draw is no good! Let's do it again!
+
+<FACE,24,1>Oh... I understand...
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,24,0>
diff --git a/stadiumgs/text/challengecup/pokeball/executivef2.txt b/stadiumgs/text/challengecup/pokeball/executivef2.txt
new file mode 100644
index 0000000..af02faf
--- /dev/null
+++ b/stadiumgs/text/challengecup/pokeball/executivef2.txt
@@ -0,0 +1,81 @@
+<FACE,45,1>Must we do this? I don't like being cruel.
+
+<FACE,45,1>I pity you... You're not going home safely.
+
+<FACE,45,0>Ahahahaha... You? Defeat me? Ahahaha...That's so laughable!
+
+<FACE,45,1>Let's go!
+
+<FACE,45,1>#26, go!
+
+<FACE,45,1>#26!
+
+<FACE,45,1>Knock it out!
+
+<FACE,45,1>Prepare for the end!
+
+<FACE,45,1>The real battle starts now!
+
+<FACE,45,1>#26, come back!
+
+<FACE,45,0>Good! You can return!
+
+<FACE,45,0>Good job!
+
+<FACE,45,1>Arrrgh! What are you doing?!?
+
+<FACE,45,0>Magnificent!
+
+<FACE,45,1>Ha, ha, ha! That hit its weak spot! What?
+What's with that look?
+
+<FACE,45,1>What are you doing?!? Why did you let it hit
+you there?
+
+<FACE,45,1>So what? Who cares about that?
+
+<FACE,45,1>I can do things this way, too.
+
+<FACE,45,1>How boring.
+
+<FACE,45,0>There! The end!
+
+<FACE,45,0>What? What are you saying?
+
+<FACE,45,0><HIRUMI,2>Now what, kid?
+
+<FACE,45,1>Kids like you are a rare breed.
+
+<FACE,45,1>You have some nerve.
+
+<FACE,45,1>Don't do anything useless.
+
+<FACE,45,0>You made me get serious. That's something to be proud of.
+
+<FACE,45,0>You're not too bad. I applaud you.
+
+<FACE,45,0>Stick to battling your friends.
+
+<FACE,45,1>Waaaait! Who is this? This kid?
+
+<FACE,45,1>I must be dreaming this.
+
+<FACE,45,1>...Not possible...
+
+<FACE,45,1>Hey, what's this? What's this supposed to mean?
+
+<FACE,45,1>That's right... That's the right move.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,45,1>
diff --git a/stadiumgs/text/challengecup/pokeball/executivem2.txt b/stadiumgs/text/challengecup/pokeball/executivem2.txt
new file mode 100644
index 0000000..332508a
--- /dev/null
+++ b/stadiumgs/text/challengecup/pokeball/executivem2.txt
@@ -0,0 +1,80 @@
+<FACE,46,0>My, my... An energetic child has come along.
+
+<FACE,46,0>You apparently have no knowledge of my fearsomeness.
+
+<FACE,46,0>What would you like to do? Turning back is a viable option.
+
+<FACE,46,0>#26!
+
+<FACE,46,0>#26!
+
+<FACE,46,0>Then #26 it is!
+
+<FACE,46,0>Next #26!
+
+<FACE,46,0>And #26 for the finale!
+
+<FACE,46,0>A failed gambit.
+
+<FACE,46,0>Merely acceptable, no?
+
+<FACE,46,0>It's not quite there yet.
+
+<FACE,46,0>Good. Well done.
+
+<FACE,46,0>Oh, I see.
+
+<FACE,46,0>Oh, the poor thing.
+
+<FACE,46,0>Ah, there's its weak spot. Quite good,
+wouldn't you agree?
+
+<FACE,46,0>Oh, you hit its weak spot. Nicely done.
+
+<FACE,46,0>Hmm...
+
+<FACE,46,0>Oh. My, my...
+
+<FACE,46,0>Hmm?
+
+<FACE,46,0>How disappointing for you.
+
+<FACE,46,0>Urrrrrmmm...
+
+<FACE,46,0>TEAM ROCKET fails to terrify you?
+
+<FACE,46,0>POKéMON are cute?...I see.
+
+<FACE,46,0>I ask you to not meddle in our affairs.
+
+<FACE,46,0>You made me rather irritated.
+
+<FACE,46,0>Learn not to resist us.
+
+<FACE,46,0>Yes, correct. Keeping quiet is the best for your sake.
+
+<FACE,46,0>I hope you learned something about the terrifying TEAM ROCKET.
+
+<FACE,46,0>This is meaningless to us.
+
+<FACE,46,0>Well, I wish you all the best of much-needed luck.
+
+<FACE,46,0>Ah, you are indeed strong, but... I wonder...
+
+<FACE,46,0>It resulted in a draw. What shall we do?
+
+<FACE,46,0>Ah... Very good. A wise philosophy.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,46,0>
diff --git a/stadiumgs/text/challengecup/pokeball/gruntf1.txt b/stadiumgs/text/challengecup/pokeball/gruntf1.txt
new file mode 100644
index 0000000..af94564
--- /dev/null
+++ b/stadiumgs/text/challengecup/pokeball/gruntf1.txt
@@ -0,0 +1,768 @@
+<FACE,47,2>Sorry, kid, but I'm going to use you for practice.
+
+<FACE,47,2>What's with you? Doesn't TEAM ROCKET terrify you?
+
+<FACE,47,2>Are you ready to lose?
+
+<FACE,47,2>Try this for a start!
+
+<FACE,47,2>It's you!
+
+<FACE,47,2>I'm depending on you!
+
+<FACE,47,2>Rub it out!
+
+<FACE,47,2>Put it out of its misery!
+
+<FACE,47,2>You're no good for this!
+
+<FACE,47,2>Switch out!
+
+<FACE,47,2>That's enough, you!
+
+<FACE,47,1>Yes! Good job!
+
+<FACE,47,0>Kyaaah! You idiot!
+
+<FACE,47,1>Excellent, #26!
+
+<FACE,47,1>Got its weak spot! Good one, #26!
+
+<FACE,47,0>You aimed for the weak spot! You battle
+dirty!
+
+<FACE,47,0>Ack! That was so foul!
+
+<FACE,47,1>Good going, #26!
+
+<FACE,47,2>Do you have personality problems?
+
+<FACE,47,1>Ha, ha... Sorry, kid.
+
+<FACE,47,0>You're joking!
+
+<FACE,47,1><HIRUMI,2>Ha, ha... Your POKéMON chickened out.
+
+<FACE,47,2>You're not bad.
+
+<FACE,47,2>I'm taking this seriously!
+
+<FACE,47,2>Just you wait...
+
+<FACE,47,1>Tsk, tsk, tsk... You could have battled harder...
+
+<FACE,47,1>We don't need weaklings like you in TEAM ROCKET.
+
+<FACE,47,1>I'm finished with you.
+
+<FACE,47,0>No way! Bad news!
+
+<FACE,47,2>You're tough. Come join TEAM ROCKET.
+
+<FACE,47,2>Hmm... So there are kids like you...
+
+<FACE,47,2>What's this all about?
+
+<FACE,47,1>Ha, ha, ha... Run, little baby, run.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,47,0>
+
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diff --git a/stadiumgs/text/challengecup/pokeball/gruntm1.txt b/stadiumgs/text/challengecup/pokeball/gruntm1.txt
new file mode 100644
index 0000000..7f23613
--- /dev/null
+++ b/stadiumgs/text/challengecup/pokeball/gruntm1.txt
@@ -0,0 +1,80 @@
+<FACE,48,2>Huh? You're challenging me? Are you serious?
+
+<FACE,48,2>I won't care if anything happens to your POKéMON.
+
+<FACE,48,2>Ha, ha, ha... I'll bring you down slowly but surely.
+
+<FACE,48,2>Here goes!
+
+<FACE,48,2>How about this one!
+
+<FACE,48,2>Feeling pressured?
+
+<FACE,48,1>This one's in the bag!
+
+<FACE,48,1>Okay, you're mine!
+
+<FACE,48,2>Doggone it! It's not working!
+
+<FACE,48,2>You just watch!
+
+<FACE,48,1>Ha, ha, ha...
+
+<FACE,48,2>And, now...
+
+<FACE,48,0>Blithering fool!
+
+<FACE,48,2>So... Are you mad?
+
+<FACE,48,1>There! Critical hit! Aren't you lucky!
+
+<FACE,48,0>Critical hit? Ha!
+
+<FACE,48,0>What do you think you're doing?
+
+<FACE,48,1>Hurry up and lose!
+
+<FACE,48,2>So what?
+
+<FACE,48,1>There! Give up?
+
+<FACE,48,0>Oh! What the...?
+
+<FACE,48,1><DOKU,2>Ha, ha, ha... Suffer slowly.
+
+<FACE,48,1><DOKUDOKU,2>Feel it! Suffer. Suffer.
+
+<FACE,48,2>Hey, brat, you'd better not show us any
+disrespect.
+
+<FACE,48,2>Tenacious, aren't you?
+
+<FACE,48,1>Wah, ha, ha! Too bad for you, eh?
+
+<FACE,48,1>You did the best you could, eh?
+
+<FACE,48,1>Why are you still wandering around? Get lost!
+
+<FACE,48,0>No way! This couldn't have happened!
+
+<FACE,48,0>What? This is bad news.
+
+<FACE,48,2>Hmph. Happy now?
+
+<FACE,48,2>Boring...
+
+<FACE,48,2>What in the world are you doing?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,48,0>
diff --git a/stadiumgs/text/challengecup/pokeball/marcus1.txt b/stadiumgs/text/challengecup/pokeball/marcus1.txt
new file mode 100644
index 0000000..82614bc
--- /dev/null
+++ b/stadiumgs/text/challengecup/pokeball/marcus1.txt
@@ -0,0 +1,83 @@
+<FACE,6,1>I'll show you the power of the great outdoors. It's truly wild!
+
+<FACE,6,1>I practice even when I'm camping. I can't lose!
+
+<FACE,6,1>The POKéMON I caught in the mountains and forests are tough!
+
+<FACE,6,1>Here goes!
+
+<FACE,6,1>How about this?!?
+
+<FACE,6,1>All right!
+
+<FACE,6,1>Hey!
+
+<FACE,6,1>This is the one.
+
+<FACE,6,1>Whoa!
+
+<FACE,6,1>Ha, ha, ha...
+
+<FACE,6,1>How about this?
+
+<FACE,6,1>This ought to do it.
+
+<FACE,6,0>Oh no!
+
+<FACE,6,1>Oh, yes!
+
+<FACE,6,1>Ha, ha, ha...Weak spot!
+
+<FACE,6,0>Whaaat!?!Weak spot?
+
+<FACE,6,0>Hmm...
+
+<FACE,6,1>Uh-huh, yup...
+
+<FACE,6,0>Awwww...
+
+<FACE,6,1>What! Game over already?
+
+<FACE,6,0>Owwww!
+
+<FACE,6,1><YAKEDO,4>Yippee! Things are going my way.
+
+<FACE,6,1>I like to fish when I go camping!
+
+<FACE,6,1>You can see many POKéMON when you go
+camping.
+
+<FACE,6,1>The beach is nice, but the mountains are the
+best.
+
+<FACE,6,1>See? Aren't my POKéMON tough?
+
+<FACE,6,1>If you want tough POKéMON, you should go to the seas and
+mountains.
+
+<FACE,6,1>I won! It was bound to happen, really. Your training was no match
+for mine.
+
+<FACE,6,0>How could this happen? I trained really, really hard.
+
+<FACE,6,1>What? I lost? That's weird...
+
+<FACE,6,1>Should I go look for stronger POKéMON?
+
+<FACE,6,1>That was a good battle. By the way, do you like camping?
+
+<FACE,6,1>Oh, wait! Where are you going?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,6,0>
diff --git a/stadiumgs/text/challengecup/pokeball/marcus2.txt b/stadiumgs/text/challengecup/pokeball/marcus2.txt
new file mode 100644
index 0000000..82614bc
--- /dev/null
+++ b/stadiumgs/text/challengecup/pokeball/marcus2.txt
@@ -0,0 +1,83 @@
+<FACE,6,1>I'll show you the power of the great outdoors. It's truly wild!
+
+<FACE,6,1>I practice even when I'm camping. I can't lose!
+
+<FACE,6,1>The POKéMON I caught in the mountains and forests are tough!
+
+<FACE,6,1>Here goes!
+
+<FACE,6,1>How about this?!?
+
+<FACE,6,1>All right!
+
+<FACE,6,1>Hey!
+
+<FACE,6,1>This is the one.
+
+<FACE,6,1>Whoa!
+
+<FACE,6,1>Ha, ha, ha...
+
+<FACE,6,1>How about this?
+
+<FACE,6,1>This ought to do it.
+
+<FACE,6,0>Oh no!
+
+<FACE,6,1>Oh, yes!
+
+<FACE,6,1>Ha, ha, ha...Weak spot!
+
+<FACE,6,0>Whaaat!?!Weak spot?
+
+<FACE,6,0>Hmm...
+
+<FACE,6,1>Uh-huh, yup...
+
+<FACE,6,0>Awwww...
+
+<FACE,6,1>What! Game over already?
+
+<FACE,6,0>Owwww!
+
+<FACE,6,1><YAKEDO,4>Yippee! Things are going my way.
+
+<FACE,6,1>I like to fish when I go camping!
+
+<FACE,6,1>You can see many POKéMON when you go
+camping.
+
+<FACE,6,1>The beach is nice, but the mountains are the
+best.
+
+<FACE,6,1>See? Aren't my POKéMON tough?
+
+<FACE,6,1>If you want tough POKéMON, you should go to the seas and
+mountains.
+
+<FACE,6,1>I won! It was bound to happen, really. Your training was no match
+for mine.
+
+<FACE,6,0>How could this happen? I trained really, really hard.
+
+<FACE,6,1>What? I lost? That's weird...
+
+<FACE,6,1>Should I go look for stronger POKéMON?
+
+<FACE,6,1>That was a good battle. By the way, do you like camping?
+
+<FACE,6,1>Oh, wait! Where are you going?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,6,0>
diff --git a/stadiumgs/text/challengecup/pokeball/melissa1.txt b/stadiumgs/text/challengecup/pokeball/melissa1.txt
new file mode 100644
index 0000000..f4046e2
--- /dev/null
+++ b/stadiumgs/text/challengecup/pokeball/melissa1.txt
@@ -0,0 +1,81 @@
+<FACE,42,2>I think you would make a good practice partner.
+
+<FACE,42,2>I train even when I go on picnics.
+
+<FACE,42,2>It feels wonderful to battle POKéMON outside!
+
+<FACE,42,2>Ready?
+
+<FACE,42,2>#26, please do it!
+
+<FACE,42,2>Get out there, #26!
+
+<FACE,42,1>We can do it, #26!
+
+<FACE,42,1>#26! Here's your chance!
+
+<FACE,42,2>Come back, #26!
+
+<FACE,42,2>Switch out, #26!
+
+<FACE,42,1>That's good, #26. Come back!
+
+<FACE,42,1>That's wonderful, #26! Come back!
+
+<FACE,42,0>Aiyeeee! That's not fair!
+
+<FACE,42,1>Yippee, yippee, yippee!
+
+<FACE,42,1>Hit the weak spot! I'm so happy!
+
+<FACE,42,0>Critical hit? Are you all right, #26?!?
+
+<FACE,42,0>No! That was nasty!
+
+<FACE,42,2>Look, look!
+
+<FACE,42,0>Don't give up, #26!
+
+<FACE,42,1>Outstanding! Outstanding!
+
+<FACE,42,0>Nooooo!
+
+<FACE,42,2>Do you like picnics?
+
+<FACE,42,2>Lunches outside are delicious!
+
+<FACE,42,2>Letting my POKéMON go outside makes them
+happy.
+
+<FACE,42,2>We run around outside with our POKéMON.
+
+<FACE,42,2>Sorry I beat you. But your POKéMON are cute.
+
+<FACE,42,2>You should let your POKéMON spend some more time outside.
+
+<FACE,42,2>After a battle, we take a nap on the grass.
+
+<FACE,42,0>Huh? It's over already? That makes me so angry!
+
+<FACE,42,2>I'll have to work much, much harder. That was good practice,
+though.
+
+<FACE,42,2>That was fun. Thank you. I have to go outside now.
+
+<FACE,42,2>Hmm... I guess these things happen.
+
+<FACE,42,2>See you later.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,42,0>
diff --git a/stadiumgs/text/challengecup/pokeball/melissa2.txt b/stadiumgs/text/challengecup/pokeball/melissa2.txt
new file mode 100644
index 0000000..f4046e2
--- /dev/null
+++ b/stadiumgs/text/challengecup/pokeball/melissa2.txt
@@ -0,0 +1,81 @@
+<FACE,42,2>I think you would make a good practice partner.
+
+<FACE,42,2>I train even when I go on picnics.
+
+<FACE,42,2>It feels wonderful to battle POKéMON outside!
+
+<FACE,42,2>Ready?
+
+<FACE,42,2>#26, please do it!
+
+<FACE,42,2>Get out there, #26!
+
+<FACE,42,1>We can do it, #26!
+
+<FACE,42,1>#26! Here's your chance!
+
+<FACE,42,2>Come back, #26!
+
+<FACE,42,2>Switch out, #26!
+
+<FACE,42,1>That's good, #26. Come back!
+
+<FACE,42,1>That's wonderful, #26! Come back!
+
+<FACE,42,0>Aiyeeee! That's not fair!
+
+<FACE,42,1>Yippee, yippee, yippee!
+
+<FACE,42,1>Hit the weak spot! I'm so happy!
+
+<FACE,42,0>Critical hit? Are you all right, #26?!?
+
+<FACE,42,0>No! That was nasty!
+
+<FACE,42,2>Look, look!
+
+<FACE,42,0>Don't give up, #26!
+
+<FACE,42,1>Outstanding! Outstanding!
+
+<FACE,42,0>Nooooo!
+
+<FACE,42,2>Do you like picnics?
+
+<FACE,42,2>Lunches outside are delicious!
+
+<FACE,42,2>Letting my POKéMON go outside makes them
+happy.
+
+<FACE,42,2>We run around outside with our POKéMON.
+
+<FACE,42,2>Sorry I beat you. But your POKéMON are cute.
+
+<FACE,42,2>You should let your POKéMON spend some more time outside.
+
+<FACE,42,2>After a battle, we take a nap on the grass.
+
+<FACE,42,0>Huh? It's over already? That makes me so angry!
+
+<FACE,42,2>I'll have to work much, much harder. That was good practice,
+though.
+
+<FACE,42,2>That was fun. Thank you. I have to go outside now.
+
+<FACE,42,2>Hmm... I guess these things happen.
+
+<FACE,42,2>See you later.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,42,0>
diff --git a/stadiumgs/text/challengecup/pokeball/peggy1.txt b/stadiumgs/text/challengecup/pokeball/peggy1.txt
new file mode 100644
index 0000000..e2cf758
--- /dev/null
+++ b/stadiumgs/text/challengecup/pokeball/peggy1.txt
@@ -0,0 +1,80 @@
+<FACE,22,2>Hee, hee, hee...
+
+<FACE,22,2>You... Have you no fear?
+
+<FACE,22,2>Nnnnnn... Keeeh!
+
+<FACE,22,0>Waaaah!
+
+<FACE,22,0>Hi-yah!
+
+<FACE,22,0>Hoohah!
+
+<FACE,22,0>Towaaaa!
+
+<FACE,22,0>Yaaaah!
+
+<FACE,22,0>Hmm...
+
+<FACE,22,2>Ack... Argh...
+
+<FACE,22,1>Mmmm...
+
+<FACE,22,2>Ugggggh...
+
+<FACE,22,1>Ayeeeah!
+
+<FACE,22,2>Critical hit? Ha, ha, ha...
+
+<FACE,22,2>It took a critical hit? Hi-yah!
+
+<FACE,22,0>It took a critical hit? Kiiiyah!
+
+<FACE,22,2>Nnnn...
+
+<FACE,22,2>Hwoar!
+
+<FACE,22,2>Ugh... Arrrgh...
+
+<FACE,22,0>Kaah!
+
+<FACE,22,1>Gyaaah... Ugh.
+
+<FACE,22,2><KONRAN,4>Hee, hee... Confused, it is...
+
+<FACE,22,1>Seem peculiar to you, do I?
+
+<FACE,22,0>You, hurry and surrender!
+
+<FACE,22,1>Struggle though you may, it brings but
+misery.
+
+<FACE,22,2>Ihihihi...
+
+<FACE,22,2>No challenge were you to me in battle...
+
+<FACE,22,2>However often we meet, the outcome never shall change.
+
+<FACE,22,1>Hee, hee, hee...
+
+<FACE,22,0>The road to glory stretches far...
+
+<FACE,22,0>It must be a mistake, this!
+
+<FACE,22,1>This cannot be helped.
+
+<FACE,22,1>A wise decision.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,22,1>
diff --git a/stadiumgs/text/challengecup/pokeball/peggy2.txt b/stadiumgs/text/challengecup/pokeball/peggy2.txt
new file mode 100644
index 0000000..e2cf758
--- /dev/null
+++ b/stadiumgs/text/challengecup/pokeball/peggy2.txt
@@ -0,0 +1,80 @@
+<FACE,22,2>Hee, hee, hee...
+
+<FACE,22,2>You... Have you no fear?
+
+<FACE,22,2>Nnnnnn... Keeeh!
+
+<FACE,22,0>Waaaah!
+
+<FACE,22,0>Hi-yah!
+
+<FACE,22,0>Hoohah!
+
+<FACE,22,0>Towaaaa!
+
+<FACE,22,0>Yaaaah!
+
+<FACE,22,0>Hmm...
+
+<FACE,22,2>Ack... Argh...
+
+<FACE,22,1>Mmmm...
+
+<FACE,22,2>Ugggggh...
+
+<FACE,22,1>Ayeeeah!
+
+<FACE,22,2>Critical hit? Ha, ha, ha...
+
+<FACE,22,2>It took a critical hit? Hi-yah!
+
+<FACE,22,0>It took a critical hit? Kiiiyah!
+
+<FACE,22,2>Nnnn...
+
+<FACE,22,2>Hwoar!
+
+<FACE,22,2>Ugh... Arrrgh...
+
+<FACE,22,0>Kaah!
+
+<FACE,22,1>Gyaaah... Ugh.
+
+<FACE,22,2><KONRAN,4>Hee, hee... Confused, it is...
+
+<FACE,22,1>Seem peculiar to you, do I?
+
+<FACE,22,0>You, hurry and surrender!
+
+<FACE,22,1>Struggle though you may, it brings but
+misery.
+
+<FACE,22,2>Ihihihi...
+
+<FACE,22,2>No challenge were you to me in battle...
+
+<FACE,22,2>However often we meet, the outcome never shall change.
+
+<FACE,22,1>Hee, hee, hee...
+
+<FACE,22,0>The road to glory stretches far...
+
+<FACE,22,0>It must be a mistake, this!
+
+<FACE,22,1>This cannot be helped.
+
+<FACE,22,1>A wise decision.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,22,1>
diff --git a/stadiumgs/text/challengecup/rentals.txt b/stadiumgs/text/challengecup/rentals.txt
new file mode 100644
index 0000000..0f3db59
--- /dev/null
+++ b/stadiumgs/text/challengecup/rentals.txt
@@ -0,0 +1,505 @@
+BULBAsaur
+
+IVYsaur
+
+VENUsaur
+
+CHARmander
+
+CHARmeleon
+
+CHARizard
+
+SQUIRtle
+
+WARtortle
+
+BLASToise
+
+CATERpie
+
+METApod
+
+BUTTERfree
+
+WEEdle
+
+KAkuna
+
+BEEdrill
+
+PIDgey
+
+PIDGEotto
+
+PIDgeot
+
+RATtata
+
+RATIcate
+
+SPEArow
+
+FEArow
+
+EKans
+
+ARbok
+
+PIKAchu
+
+RAIchu
+
+SANDshrew
+
+SANDslash
+
+NIDOran
+
+NIDOrina
+
+NIDOqueen
+
+NIDOran
+
+NIDOrino
+
+NIDOking
+
+CLEFairy
+
+CLEFable
+
+VULpix
+
+NINEtales
+
+JIGGLYpuff
+
+WIGGLYtuff
+
+ZUbat
+
+GOLbat
+
+ODDish
+
+GLOom
+
+VILEplume
+
+PAras
+
+PARAsect
+
+VENOnat
+
+VENOmoth
+
+DIGlett
+
+DUGtrio
+
+MEOwth
+
+PERsian
+
+PSYduck
+
+GOLduck
+
+MANkey
+
+PRIMEape
+
+GROWLithe
+
+ARCANine
+
+POLIwag
+
+POLIwhirl
+
+POLIwrath
+
+ABra
+
+KADabra
+
+ALAkazam
+
+MAChop
+
+MAChoke
+
+MAChamp
+
+BELLsprout
+
+WEEPINbell
+
+VICTREebel
+
+TENTAcool
+
+TENTAcruel
+
+GEOdude
+
+GRAVeler
+
+GOlem
+
+PONYta
+
+RAPIDash
+
+SLOWpoke
+
+SLOWbro
+
+MAGNEmite
+
+MAGNEton
+
+FARfetch'd
+
+DOduo
+
+DOdrio
+
+SEel
+
+DEWgong
+
+GRImer
+
+MUk
+
+SHELLder
+
+CLOYSter
+
+GASTly
+
+HAUNter
+
+GENgar
+
+ONix
+
+DROWzee
+
+HYPno
+
+KRAbby
+
+KINGler
+
+VOLTorb
+
+ELECtrode
+
+EXEGGcute
+
+EXEGGutor
+
+CUbone
+
+MAROwak
+
+HITMONlee
+
+HITMONchan
+
+LICKItung
+
+KOFfing
+
+WEEzing
+
+RHYhorn
+
+RHYdon
+
+CHANsey
+
+TANgela
+
+KANGASkhan
+
+HORsea
+
+SEAdra
+
+GOLdeen
+
+SEAking
+
+STARyu
+
+STARmie
+
+MR.mime
+
+SCYther
+
+JYnx
+
+ELECTAbuzz
+
+MAGmar
+
+PINsir
+
+TAUros
+
+MAGIkarp
+
+GYARAdos
+
+LAPras
+
+DITto
+
+EEVee
+
+VAPOReon
+
+JOLTeon
+
+FLAReon
+
+PORYgon
+
+OMAnyte
+
+OMAstar
+
+KAButo
+
+KAButops
+
+AEROdactyl
+
+SNORlax
+
+ARTICuno
+
+ZAPdos
+
+MOLTres
+
+DRAtini
+
+DRAGONair
+
+DRAGONite
+
+MEWtwo
+
+MEw
+
+CHIKOrita
+
+BAYleef
+
+MEGAnium
+
+CYNDAquil
+
+QUILava
+
+TYPHLosion
+
+TOTOdile
+
+CROConaw
+
+FERALigatr
+
+SENtret
+
+FURret
+
+HOOThoot
+
+NOCTowl
+
+LEDYba
+
+LEDian
+
+SPINarak
+
+ARIAdos
+
+CRObat
+
+CHINchou
+
+LANturn
+
+PIChu
+
+CLEffa
+
+IGGLYbuff
+
+TOGepi
+
+TOGetic
+
+NAtu
+
+XAtu
+
+MAReep
+
+FLAaffy
+
+AMPharos
+
+BELLossom
+
+MARill
+
+AZUmarill
+
+SUDOwoodo
+
+POLItoed
+
+HOPpip
+
+SKIPloom
+
+JUMPluff
+
+AIpom
+
+SUNkern
+
+SUNflora
+
+YANma
+
+WOOper
+
+QUAGsire
+
+ESPeon
+
+UMBReon
+
+MURkrow
+
+SLOWking
+
+MISDreavus
+
+UNown
+
+WOBbuffet
+
+GIRAFarig
+
+PINEco
+
+FORRETress
+
+DUNSparce
+
+GLIgar
+
+STEElix
+
+SNUBbull
+
+GRANbull
+
+QWILfish
+
+SCIzor
+
+SHUCkle
+
+HERAcross
+
+SNEasel
+
+TEDDIursa
+
+URSAring
+
+SLUgma
+
+MAGcargo
+
+SWInub
+
+PILOswine
+
+CORsola
+
+REMOraid
+
+OCTILlery
+
+DELIbird
+
+MANtine
+
+SKARmory
+
+HOUNdour
+
+HOUNdoom
+
+KINGdra
+
+PHAnpy
+
+DONphan
+
+PORYgon2
+
+STANtler
+
+SMEARgle
+
+TYROgue
+
+HITMONtop
+
+SMOOchum
+
+ELEkid
+
+MAGby
+
+MILtank
+
+BLISsey
+
+RAIkou
+
+ENtei
+
+SUICune
+
+LARVitar
+
+PUPitar
+
+TYRANitar
+
+LUgia
+
+HO-oh
+
+CELebi
+
+???
+
+Egg
diff --git a/stadiumgs/text/challengecup/rosters.txt b/stadiumgs/text/challengecup/rosters.txt
new file mode 100644
index 0000000..ded69e9
--- /dev/null
+++ b/stadiumgs/text/challengecup/rosters.txt
@@ -0,0 +1,505 @@
+bulbaSAUR
+
+ivySAUR
+
+venuSAUR
+
+charMANDER
+
+charMELEON
+
+charIZARD
+
+squirTLE
+
+warTORTLE
+
+blastOISE
+
+caterPIE
+
+metaPOD
+
+butterFREE
+
+weeDLE
+
+kaKUNA
+
+beeDRILL
+
+pidGEY
+
+pidgeOTTO
+
+pidGEOT
+
+ratTATA
+
+ratiCATE
+
+speaROW
+
+feaROW
+
+ekANS
+
+arBOK
+
+pikaCHU
+
+raiCHU
+
+sandSHREW
+
+sandSLASH
+
+nidoRAN
+
+nidoRINA
+
+nidoQUEEN
+
+nidoRAN
+
+nidoRINO
+
+nidoKING
+
+clefAIRY
+
+clefABLE
+
+vulPIX
+
+nineTALES
+
+jigglyPUFF
+
+wigglyTUFF
+
+zuBAT
+
+golBAT
+
+oddISH
+
+gloOM
+
+vilePLUME
+
+paRAS
+
+paraSECT
+
+venoNAT
+
+venoMOTH
+
+digLETT
+
+dugTRIO
+
+meoWTH
+
+perSIAN
+
+psyDUCK
+
+golDUCK
+
+manKEY
+
+primeAPE
+
+growlITHE
+
+arcanINE
+
+poliWAG
+
+poliWHIRL
+
+poliWRATH
+
+abRA
+
+kadABRA
+
+alaKAZAM
+
+macHOP
+
+macHOKE
+
+macHAMP
+
+bellSPROUT
+
+weepinBELL
+
+victreEBEL
+
+tentaCOOL
+
+tentaCRUEL
+
+geoDUDE
+
+gravELER
+
+goLEM
+
+ponyTA
+
+rapidASH
+
+slowPOKE
+
+slowBRO
+
+magneMITE
+
+magneTON
+
+farFETCH'D
+
+doDUO
+
+doDRIO
+
+seEL
+
+dewGONG
+
+griMER
+
+muK
+
+shellDER
+
+cloysTER
+
+gastLY
+
+haunTER
+
+genGAR
+
+onIX
+
+drowZEE
+
+hypNO
+
+kraBBY
+
+kingLER
+
+voltORB
+
+elecTRODE
+
+exeggCUTE
+
+exeggUTOR
+
+cuBONE
+
+maroWAK
+
+hitmonLEE
+
+hitmonCHAN
+
+lickiTUNG
+
+kofFING
+
+weeZING
+
+rhyHORN
+
+rhyDON
+
+chanSEY
+
+TANGELA
+
+kangasKHAN
+
+horSEA
+
+seaDRA
+
+golDEEN
+
+seaKING
+
+starYU
+
+starMIE
+
+mr.MIME
+
+scyTHER
+
+jyNX
+
+electaBUZZ
+
+magMAR
+
+pinSIR
+
+tauROS
+
+magiKARP
+
+gyaraDOS
+
+lapRAS
+
+ditTO
+
+eevEE
+
+vaporEON
+
+joltEON
+
+flarEON
+
+poryGON
+
+omaNYTE
+
+omaSTAR
+
+kabUTO
+
+kabUTOPS
+
+aeroDACTYL
+
+snorLAX
+
+articUNO
+
+zapDOS
+
+moltRES
+
+draTINI
+
+dragonAIR
+
+dragonITE
+
+mewTWO
+
+meW
+
+chikoRITA
+
+bayLEEF
+
+megaNIUM
+
+cyndaQUIL
+
+quilAVA
+
+typhlOSION
+
+totoDILE
+
+crocONAW
+
+feralIGATR
+
+senTRET
+
+furRET
+
+hootHOOT
+
+noctOWL
+
+ledyBA
+
+ledIAN
+
+spinARAK
+
+ariaDOS
+
+croBAT
+
+chinCHOU
+
+lanTURN
+
+picHU
+
+cleFFA
+
+igglyBUFF
+
+topEPI
+
+topETIC
+
+naTU
+
+xaTU
+
+marEEP
+
+flaAFFY
+
+ampHAROS
+
+bellOSSOM
+
+marILL
+
+azuMARILL
+
+sudoWOODO
+
+poliTOED
+
+hopPIP
+
+skipLOOM
+
+jumpLUFF
+
+aiPOM
+
+sunKERN
+
+sunFLORA
+
+yanMA
+
+wooPER
+
+quagSIRE
+
+espEON
+
+umbrEON
+
+murKROW
+
+slowKING
+
+misdREAVUS
+
+unOWN
+
+wobBUFFET
+
+girafARIG
+
+pineCO
+
+forretRESS
+
+dunsPARCE
+
+gliGAR
+
+steeLIX
+
+snubBULL
+
+granBULL
+
+qwilFISH
+
+sciZOR
+
+shucKLE
+
+heraCROSS
+
+sneASEL
+
+teddiURSA
+
+ursaRING
+
+sluGMA
+
+magCARGO
+
+swiNUB
+
+piloSWINE
+
+corSOLA
+
+remoRAID
+
+octilLERY
+
+deliBIRD
+
+manTINE
+
+skarMORY
+
+hounDOUR
+
+hounDOOM
+
+kingDRA
+
+phaNPY
+
+donPHAN
+
+poryGON2
+
+stanTLER
+
+smearGLE
+
+tyroGUE
+
+hitmonTOP
+
+smooCHUM
+
+eleKID
+
+magBY
+
+milTANK
+
+blisSEY
+
+raiKOU
+
+enTEI
+
+suicUNE
+
+larvITAR
+
+pupITAR
+
+tyranITAR
+
+luGIA
+
+ho-OH
+
+celEBI
+
+???
+
+eGG
diff --git a/stadiumgs/text/challengecup/ultraball/curtis1.txt b/stadiumgs/text/challengecup/ultraball/curtis1.txt
new file mode 100644
index 0000000..f178272
--- /dev/null
+++ b/stadiumgs/text/challengecup/ultraball/curtis1.txt
@@ -0,0 +1,82 @@
+<FACE,60,2>Some fishermen have no patience at all! Hurry up, already!
+
+<FACE,60,2>When I have a line in the water, I don't just stand there doing
+nothing.
+
+<FACE,60,2>Have you ever gone fishing? Isn't it addictive?
+
+<FACE,60,2>I'll start with #26.
+
+<FACE,60,2>Let's try #26.
+
+<FACE,60,2>Let's try #26.
+
+<FACE,60,2>Let's try #26.
+
+<FACE,60,2>Let's try #26.
+
+<FACE,60,2>I'll change equipment.
+
+<FACE,60,2>Let me change the fly.
+
+<FACE,60,2>I'll try a different spot.
+
+<FACE,60,2>How about some different bait?
+
+<FACE,60,0>Aiyee!
+
+<FACE,60,1>There! What a hit!
+
+<FACE,60,1>Weak spot! There's the hit!
+
+<FACE,60,0>Hi-yah! Critical hit, huh?
+
+<FACE,60,0>Hey, hey...
+
+<FACE,60,1>That's doing the trick.
+
+<FACE,60,0>What'll I do?
+
+<FACE,60,1>Yes, it's a big one!
+
+<FACE,60,0>Waaaah! That's not right!
+
+<FACE,60,1>I'd love to go fishing every day.
+
+<FACE,60,1>Fishing is the ultimate hobby!
+
+<FACE,60,1>The seas, the streams--both have their
+charms.
+
+<FACE,60,1>Fishing at night is fun, too.
+
+<FACE,60,1>It feels great to win a battle!
+
+<FACE,60,1>I feel like I've just landed a big one!
+
+<FACE,60,1>If you use good equipment, your technique will improve.
+
+<FACE,60,0>I feel as if a big one got away and took my rod with it...
+
+<FACE,60,0>My preparation was all wrong. I'll fix that for next time!
+
+<FACE,60,0>Battles are fun, but so is fishing. Join me sometime!
+
+<FACE,60,2>A tie, huh? Well, that's fine, too. I don't worry about the little
+things.
+
+<FACE,60,2>What? You're leaving? I guess the tide has changed...
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,60,0>
diff --git a/stadiumgs/text/challengecup/ultraball/curtis2.txt b/stadiumgs/text/challengecup/ultraball/curtis2.txt
new file mode 100644
index 0000000..f178272
--- /dev/null
+++ b/stadiumgs/text/challengecup/ultraball/curtis2.txt
@@ -0,0 +1,82 @@
+<FACE,60,2>Some fishermen have no patience at all! Hurry up, already!
+
+<FACE,60,2>When I have a line in the water, I don't just stand there doing
+nothing.
+
+<FACE,60,2>Have you ever gone fishing? Isn't it addictive?
+
+<FACE,60,2>I'll start with #26.
+
+<FACE,60,2>Let's try #26.
+
+<FACE,60,2>Let's try #26.
+
+<FACE,60,2>Let's try #26.
+
+<FACE,60,2>Let's try #26.
+
+<FACE,60,2>I'll change equipment.
+
+<FACE,60,2>Let me change the fly.
+
+<FACE,60,2>I'll try a different spot.
+
+<FACE,60,2>How about some different bait?
+
+<FACE,60,0>Aiyee!
+
+<FACE,60,1>There! What a hit!
+
+<FACE,60,1>Weak spot! There's the hit!
+
+<FACE,60,0>Hi-yah! Critical hit, huh?
+
+<FACE,60,0>Hey, hey...
+
+<FACE,60,1>That's doing the trick.
+
+<FACE,60,0>What'll I do?
+
+<FACE,60,1>Yes, it's a big one!
+
+<FACE,60,0>Waaaah! That's not right!
+
+<FACE,60,1>I'd love to go fishing every day.
+
+<FACE,60,1>Fishing is the ultimate hobby!
+
+<FACE,60,1>The seas, the streams--both have their
+charms.
+
+<FACE,60,1>Fishing at night is fun, too.
+
+<FACE,60,1>It feels great to win a battle!
+
+<FACE,60,1>I feel like I've just landed a big one!
+
+<FACE,60,1>If you use good equipment, your technique will improve.
+
+<FACE,60,0>I feel as if a big one got away and took my rod with it...
+
+<FACE,60,0>My preparation was all wrong. I'll fix that for next time!
+
+<FACE,60,0>Battles are fun, but so is fishing. Join me sometime!
+
+<FACE,60,2>A tie, huh? Well, that's fine, too. I don't worry about the little
+things.
+
+<FACE,60,2>What? You're leaving? I guess the tide has changed...
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,60,0>
diff --git a/stadiumgs/text/challengecup/ultraball/daren1.txt b/stadiumgs/text/challengecup/ultraball/daren1.txt
new file mode 100644
index 0000000..aad3255
--- /dev/null
+++ b/stadiumgs/text/challengecup/ultraball/daren1.txt
@@ -0,0 +1,82 @@
+<FACE,16,2>I let my guitar do the talkin'! I'll rock 'n' roll right over you!
+
+<FACE,16,2>Overdrive riff! Rock is a full-body experience.
+
+<FACE,16,2>Guitars are my life! But unplugged is wimpy!
+
+<FACE,16,2>We'll leave you shocked and rocked.
+#26!
+
+<FACE,16,2>Spark, #26!
+
+<FACE,16,2>Electrify it, #26!
+
+<FACE,16,2>Thunder power, #26!
+
+<FACE,16,2>Crank up the voltage, #26!
+
+<FACE,16,2>Massive feedback!
+
+<FACE,16,2>Massive feedback!
+
+<FACE,16,2>Massive feedback!
+
+<FACE,16,2>Massive feedback!
+
+<FACE,16,0>Hammered!
+
+<FACE,16,1>Smash!
+
+<FACE,16,1>Critical hit!
+
+<FACE,16,0>Oh! Took it hard on the weak spot!
+
+<FACE,16,0>Got tripped up!
+
+<FACE,16,1>I gotcha!
+
+<FACE,16,0>Ow, that hurts!
+
+<FACE,16,1>Thank you!
+
+<FACE,16,0>Watch out! Aaaaaaah!
+
+<FACE,16,2>I've got 300 guitars!
+
+<FACE,16,2>I've got guitar-playing buddies in other
+countries.
+
+<FACE,16,2><MAHI,4>Was that electrifying or what?
+
+<FACE,16,2>You betcha my hair's dyed!
+
+<FACE,16,1>...And the power chord to end the show! Come on, let's hear it for
+me! Encore, encore!
+
+<FACE,16,1>Come see my next live gig. I'll sneak ya in through the back door.
+
+<FACE,16,2>Want to meet the members of my band?
+
+<FACE,16,0>I'll just go home and work on a ballad.
+
+<FACE,16,0>Fade out! You can't do that live, though.
+
+<FACE,16,2>Next time, I'll bring the whole band instead of playing solo.
+
+<FACE,16,2>I guess I got careless in the battle.
+
+<FACE,16,2>Hey, wait! Hear my performance out, will you?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,16,0>
diff --git a/stadiumgs/text/challengecup/ultraball/daren2.txt b/stadiumgs/text/challengecup/ultraball/daren2.txt
new file mode 100644
index 0000000..aad3255
--- /dev/null
+++ b/stadiumgs/text/challengecup/ultraball/daren2.txt
@@ -0,0 +1,82 @@
+<FACE,16,2>I let my guitar do the talkin'! I'll rock 'n' roll right over you!
+
+<FACE,16,2>Overdrive riff! Rock is a full-body experience.
+
+<FACE,16,2>Guitars are my life! But unplugged is wimpy!
+
+<FACE,16,2>We'll leave you shocked and rocked.
+#26!
+
+<FACE,16,2>Spark, #26!
+
+<FACE,16,2>Electrify it, #26!
+
+<FACE,16,2>Thunder power, #26!
+
+<FACE,16,2>Crank up the voltage, #26!
+
+<FACE,16,2>Massive feedback!
+
+<FACE,16,2>Massive feedback!
+
+<FACE,16,2>Massive feedback!
+
+<FACE,16,2>Massive feedback!
+
+<FACE,16,0>Hammered!
+
+<FACE,16,1>Smash!
+
+<FACE,16,1>Critical hit!
+
+<FACE,16,0>Oh! Took it hard on the weak spot!
+
+<FACE,16,0>Got tripped up!
+
+<FACE,16,1>I gotcha!
+
+<FACE,16,0>Ow, that hurts!
+
+<FACE,16,1>Thank you!
+
+<FACE,16,0>Watch out! Aaaaaaah!
+
+<FACE,16,2>I've got 300 guitars!
+
+<FACE,16,2>I've got guitar-playing buddies in other
+countries.
+
+<FACE,16,2><MAHI,4>Was that electrifying or what?
+
+<FACE,16,2>You betcha my hair's dyed!
+
+<FACE,16,1>...And the power chord to end the show! Come on, let's hear it for
+me! Encore, encore!
+
+<FACE,16,1>Come see my next live gig. I'll sneak ya in through the back door.
+
+<FACE,16,2>Want to meet the members of my band?
+
+<FACE,16,0>I'll just go home and work on a ballad.
+
+<FACE,16,0>Fade out! You can't do that live, though.
+
+<FACE,16,2>Next time, I'll bring the whole band instead of playing solo.
+
+<FACE,16,2>I guess I got careless in the battle.
+
+<FACE,16,2>Hey, wait! Hear my performance out, will you?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,16,0>
diff --git a/stadiumgs/text/challengecup/ultraball/dwight1.txt b/stadiumgs/text/challengecup/ultraball/dwight1.txt
new file mode 100644
index 0000000..968f15e
--- /dev/null
+++ b/stadiumgs/text/challengecup/ultraball/dwight1.txt
@@ -0,0 +1,86 @@
+<FACE,24,1>Working on my juggling and polishing my battle skills--they're
+similar in a way.
+
+<FACE,24,1>Do you know the FIREBREATHER? We're kindred spirits.
+
+<FACE,24,1>These balls contain VOLTORB. Juggling them is such a rush.
+
+<FACE,24,1>Let's start, shall we?
+
+<FACE,24,1>#26 shall do.
+
+<FACE,24,1>Perhaps #26.
+
+<FACE,24,1>#26, go!
+
+<FACE,24,1>#26 shall put this to rest.
+
+<FACE,24,1>I'll switch out.
+
+<FACE,24,1>Another one will take its place.
+
+<FACE,24,1>This one's done.
+
+<FACE,24,1>...And now...
+
+<FACE,24,0>Aaaah... How could this happen?
+
+<FACE,24,1>That's right.
+
+<FACE,24,0>Ooh, the weak spot. That worked perfectly.
+
+<FACE,24,1>Argh... What? A critical hit? How did that
+happen?
+
+<FACE,24,1>Feeling stressed?
+
+<FACE,24,0>Oh, devious.
+
+<FACE,24,1>My, my, my...
+
+<FACE,24,1>I'd say my mood is buoyant!
+
+<FACE,24,0>I was sunk! Rats!
+
+<FACE,24,1>My act is something that I will refine
+throughout my life.
+
+<FACE,24,1>You meet all sorts of people when you travel.
+
+<FACE,24,1>I've tasted gourmet food from all over the
+world.
+
+<FACE,24,1>I can get by without any money.
+
+<FACE,24,1>I wonder which country I should visit next?
+
+<FACE,24,1>Were you taking that battle seriously? You must have
+underestimated me.
+
+<FACE,24,1>I'm pleased with how that turned out. I hope to build on my
+success.
+
+<FACE,24,0>I can't go home like this...
+
+<FACE,24,0>If that's the way you want it, I'll SELFDESTRUCT with my
+VOLTORB!
+
+<FACE,24,0>I should never have signed up for a tournament like this!
+
+<FACE,24,0>A draw is no good! Let's do it again!
+
+<FACE,24,1>Oh... I understand...
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,24,0>
diff --git a/stadiumgs/text/challengecup/ultraball/dwight2.txt b/stadiumgs/text/challengecup/ultraball/dwight2.txt
new file mode 100644
index 0000000..968f15e
--- /dev/null
+++ b/stadiumgs/text/challengecup/ultraball/dwight2.txt
@@ -0,0 +1,86 @@
+<FACE,24,1>Working on my juggling and polishing my battle skills--they're
+similar in a way.
+
+<FACE,24,1>Do you know the FIREBREATHER? We're kindred spirits.
+
+<FACE,24,1>These balls contain VOLTORB. Juggling them is such a rush.
+
+<FACE,24,1>Let's start, shall we?
+
+<FACE,24,1>#26 shall do.
+
+<FACE,24,1>Perhaps #26.
+
+<FACE,24,1>#26, go!
+
+<FACE,24,1>#26 shall put this to rest.
+
+<FACE,24,1>I'll switch out.
+
+<FACE,24,1>Another one will take its place.
+
+<FACE,24,1>This one's done.
+
+<FACE,24,1>...And now...
+
+<FACE,24,0>Aaaah... How could this happen?
+
+<FACE,24,1>That's right.
+
+<FACE,24,0>Ooh, the weak spot. That worked perfectly.
+
+<FACE,24,1>Argh... What? A critical hit? How did that
+happen?
+
+<FACE,24,1>Feeling stressed?
+
+<FACE,24,0>Oh, devious.
+
+<FACE,24,1>My, my, my...
+
+<FACE,24,1>I'd say my mood is buoyant!
+
+<FACE,24,0>I was sunk! Rats!
+
+<FACE,24,1>My act is something that I will refine
+throughout my life.
+
+<FACE,24,1>You meet all sorts of people when you travel.
+
+<FACE,24,1>I've tasted gourmet food from all over the
+world.
+
+<FACE,24,1>I can get by without any money.
+
+<FACE,24,1>I wonder which country I should visit next?
+
+<FACE,24,1>Were you taking that battle seriously? You must have
+underestimated me.
+
+<FACE,24,1>I'm pleased with how that turned out. I hope to build on my
+success.
+
+<FACE,24,0>I can't go home like this...
+
+<FACE,24,0>If that's the way you want it, I'll SELFDESTRUCT with my
+VOLTORB!
+
+<FACE,24,0>I should never have signed up for a tournament like this!
+
+<FACE,24,0>A draw is no good! Let's do it again!
+
+<FACE,24,1>Oh... I understand...
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,24,0>
diff --git a/stadiumgs/text/challengecup/ultraball/executivef2.txt b/stadiumgs/text/challengecup/ultraball/executivef2.txt
new file mode 100644
index 0000000..af02faf
--- /dev/null
+++ b/stadiumgs/text/challengecup/ultraball/executivef2.txt
@@ -0,0 +1,81 @@
+<FACE,45,1>Must we do this? I don't like being cruel.
+
+<FACE,45,1>I pity you... You're not going home safely.
+
+<FACE,45,0>Ahahahaha... You? Defeat me? Ahahaha...That's so laughable!
+
+<FACE,45,1>Let's go!
+
+<FACE,45,1>#26, go!
+
+<FACE,45,1>#26!
+
+<FACE,45,1>Knock it out!
+
+<FACE,45,1>Prepare for the end!
+
+<FACE,45,1>The real battle starts now!
+
+<FACE,45,1>#26, come back!
+
+<FACE,45,0>Good! You can return!
+
+<FACE,45,0>Good job!
+
+<FACE,45,1>Arrrgh! What are you doing?!?
+
+<FACE,45,0>Magnificent!
+
+<FACE,45,1>Ha, ha, ha! That hit its weak spot! What?
+What's with that look?
+
+<FACE,45,1>What are you doing?!? Why did you let it hit
+you there?
+
+<FACE,45,1>So what? Who cares about that?
+
+<FACE,45,1>I can do things this way, too.
+
+<FACE,45,1>How boring.
+
+<FACE,45,0>There! The end!
+
+<FACE,45,0>What? What are you saying?
+
+<FACE,45,0><HIRUMI,2>Now what, kid?
+
+<FACE,45,1>Kids like you are a rare breed.
+
+<FACE,45,1>You have some nerve.
+
+<FACE,45,1>Don't do anything useless.
+
+<FACE,45,0>You made me get serious. That's something to be proud of.
+
+<FACE,45,0>You're not too bad. I applaud you.
+
+<FACE,45,0>Stick to battling your friends.
+
+<FACE,45,1>Waaaait! Who is this? This kid?
+
+<FACE,45,1>I must be dreaming this.
+
+<FACE,45,1>...Not possible...
+
+<FACE,45,1>Hey, what's this? What's this supposed to mean?
+
+<FACE,45,1>That's right... That's the right move.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,45,1>
diff --git a/stadiumgs/text/challengecup/ultraball/executivem2.txt b/stadiumgs/text/challengecup/ultraball/executivem2.txt
new file mode 100644
index 0000000..332508a
--- /dev/null
+++ b/stadiumgs/text/challengecup/ultraball/executivem2.txt
@@ -0,0 +1,80 @@
+<FACE,46,0>My, my... An energetic child has come along.
+
+<FACE,46,0>You apparently have no knowledge of my fearsomeness.
+
+<FACE,46,0>What would you like to do? Turning back is a viable option.
+
+<FACE,46,0>#26!
+
+<FACE,46,0>#26!
+
+<FACE,46,0>Then #26 it is!
+
+<FACE,46,0>Next #26!
+
+<FACE,46,0>And #26 for the finale!
+
+<FACE,46,0>A failed gambit.
+
+<FACE,46,0>Merely acceptable, no?
+
+<FACE,46,0>It's not quite there yet.
+
+<FACE,46,0>Good. Well done.
+
+<FACE,46,0>Oh, I see.
+
+<FACE,46,0>Oh, the poor thing.
+
+<FACE,46,0>Ah, there's its weak spot. Quite good,
+wouldn't you agree?
+
+<FACE,46,0>Oh, you hit its weak spot. Nicely done.
+
+<FACE,46,0>Hmm...
+
+<FACE,46,0>Oh. My, my...
+
+<FACE,46,0>Hmm?
+
+<FACE,46,0>How disappointing for you.
+
+<FACE,46,0>Urrrrrmmm...
+
+<FACE,46,0>TEAM ROCKET fails to terrify you?
+
+<FACE,46,0>POKéMON are cute?...I see.
+
+<FACE,46,0>I ask you to not meddle in our affairs.
+
+<FACE,46,0>You made me rather irritated.
+
+<FACE,46,0>Learn not to resist us.
+
+<FACE,46,0>Yes, correct. Keeping quiet is the best for your sake.
+
+<FACE,46,0>I hope you learned something about the terrifying TEAM ROCKET.
+
+<FACE,46,0>This is meaningless to us.
+
+<FACE,46,0>Well, I wish you all the best of much-needed luck.
+
+<FACE,46,0>Ah, you are indeed strong, but... I wonder...
+
+<FACE,46,0>It resulted in a draw. What shall we do?
+
+<FACE,46,0>Ah... Very good. A wise philosophy.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,46,0>
diff --git a/stadiumgs/text/challengecup/ultraball/gruntf1.txt b/stadiumgs/text/challengecup/ultraball/gruntf1.txt
new file mode 100644
index 0000000..f2fca03
--- /dev/null
+++ b/stadiumgs/text/challengecup/ultraball/gruntf1.txt
@@ -0,0 +1,80 @@
+<FACE,47,2>Sorry, kid, but I'm going to use you for practice.
+
+<FACE,47,2>What's with you? Doesn't TEAM ROCKET terrify you?
+
+<FACE,47,2>Are you ready to lose?
+
+<FACE,47,2>Try this for a start!
+
+<FACE,47,2>It's you!
+
+<FACE,47,2>I'm depending on you!
+
+<FACE,47,2>Rub it out!
+
+<FACE,47,2>Put it out of its misery!
+
+<FACE,47,2>You're no good for this!
+
+<FACE,47,2>Switch out!
+
+<FACE,47,2>That's enough, you!
+
+<FACE,47,1>Yes! Good job!
+
+<FACE,47,0>Kyaaah! You idiot!
+
+<FACE,47,1>Excellent, #26!
+
+<FACE,47,1>Got its weak spot! Good one, #26!
+
+<FACE,47,0>You aimed for the weak spot! You battle
+dirty!
+
+<FACE,47,0>Ack! That was so foul!
+
+<FACE,47,1>Good going, #26!
+
+<FACE,47,2>Do you have personality problems?
+
+<FACE,47,1>Ha, ha... Sorry, kid.
+
+<FACE,47,0>You're joking!
+
+<FACE,47,1><HIRUMI,2>Ha, ha... Your POKéMON chickened out.
+
+<FACE,47,2>You're not bad.
+
+<FACE,47,2>I'm taking this seriously!
+
+<FACE,47,2>Just you wait...
+
+<FACE,47,1>Tsk, tsk, tsk... You could have battled harder...
+
+<FACE,47,1>We don't need weaklings like you in TEAM ROCKET.
+
+<FACE,47,1>I'm finished with you.
+
+<FACE,47,0>No way! Bad news!
+
+<FACE,47,2>You're tough. Come join TEAM ROCKET.
+
+<FACE,47,2>Hmm... So there are kids like you...
+
+<FACE,47,2>What's this all about?
+
+<FACE,47,1>Ha, ha, ha... Run, little baby, run.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,47,0>
diff --git a/stadiumgs/text/challengecup/ultraball/gruntm1.txt b/stadiumgs/text/challengecup/ultraball/gruntm1.txt
new file mode 100644
index 0000000..7f23613
--- /dev/null
+++ b/stadiumgs/text/challengecup/ultraball/gruntm1.txt
@@ -0,0 +1,80 @@
+<FACE,48,2>Huh? You're challenging me? Are you serious?
+
+<FACE,48,2>I won't care if anything happens to your POKéMON.
+
+<FACE,48,2>Ha, ha, ha... I'll bring you down slowly but surely.
+
+<FACE,48,2>Here goes!
+
+<FACE,48,2>How about this one!
+
+<FACE,48,2>Feeling pressured?
+
+<FACE,48,1>This one's in the bag!
+
+<FACE,48,1>Okay, you're mine!
+
+<FACE,48,2>Doggone it! It's not working!
+
+<FACE,48,2>You just watch!
+
+<FACE,48,1>Ha, ha, ha...
+
+<FACE,48,2>And, now...
+
+<FACE,48,0>Blithering fool!
+
+<FACE,48,2>So... Are you mad?
+
+<FACE,48,1>There! Critical hit! Aren't you lucky!
+
+<FACE,48,0>Critical hit? Ha!
+
+<FACE,48,0>What do you think you're doing?
+
+<FACE,48,1>Hurry up and lose!
+
+<FACE,48,2>So what?
+
+<FACE,48,1>There! Give up?
+
+<FACE,48,0>Oh! What the...?
+
+<FACE,48,1><DOKU,2>Ha, ha, ha... Suffer slowly.
+
+<FACE,48,1><DOKUDOKU,2>Feel it! Suffer. Suffer.
+
+<FACE,48,2>Hey, brat, you'd better not show us any
+disrespect.
+
+<FACE,48,2>Tenacious, aren't you?
+
+<FACE,48,1>Wah, ha, ha! Too bad for you, eh?
+
+<FACE,48,1>You did the best you could, eh?
+
+<FACE,48,1>Why are you still wandering around? Get lost!
+
+<FACE,48,0>No way! This couldn't have happened!
+
+<FACE,48,0>What? This is bad news.
+
+<FACE,48,2>Hmph. Happy now?
+
+<FACE,48,2>Boring...
+
+<FACE,48,2>What in the world are you doing?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,48,0>
diff --git a/stadiumgs/text/challengecup/ultraball/marcus1.txt b/stadiumgs/text/challengecup/ultraball/marcus1.txt
new file mode 100644
index 0000000..82614bc
--- /dev/null
+++ b/stadiumgs/text/challengecup/ultraball/marcus1.txt
@@ -0,0 +1,83 @@
+<FACE,6,1>I'll show you the power of the great outdoors. It's truly wild!
+
+<FACE,6,1>I practice even when I'm camping. I can't lose!
+
+<FACE,6,1>The POKéMON I caught in the mountains and forests are tough!
+
+<FACE,6,1>Here goes!
+
+<FACE,6,1>How about this?!?
+
+<FACE,6,1>All right!
+
+<FACE,6,1>Hey!
+
+<FACE,6,1>This is the one.
+
+<FACE,6,1>Whoa!
+
+<FACE,6,1>Ha, ha, ha...
+
+<FACE,6,1>How about this?
+
+<FACE,6,1>This ought to do it.
+
+<FACE,6,0>Oh no!
+
+<FACE,6,1>Oh, yes!
+
+<FACE,6,1>Ha, ha, ha...Weak spot!
+
+<FACE,6,0>Whaaat!?!Weak spot?
+
+<FACE,6,0>Hmm...
+
+<FACE,6,1>Uh-huh, yup...
+
+<FACE,6,0>Awwww...
+
+<FACE,6,1>What! Game over already?
+
+<FACE,6,0>Owwww!
+
+<FACE,6,1><YAKEDO,4>Yippee! Things are going my way.
+
+<FACE,6,1>I like to fish when I go camping!
+
+<FACE,6,1>You can see many POKéMON when you go
+camping.
+
+<FACE,6,1>The beach is nice, but the mountains are the
+best.
+
+<FACE,6,1>See? Aren't my POKéMON tough?
+
+<FACE,6,1>If you want tough POKéMON, you should go to the seas and
+mountains.
+
+<FACE,6,1>I won! It was bound to happen, really. Your training was no match
+for mine.
+
+<FACE,6,0>How could this happen? I trained really, really hard.
+
+<FACE,6,1>What? I lost? That's weird...
+
+<FACE,6,1>Should I go look for stronger POKéMON?
+
+<FACE,6,1>That was a good battle. By the way, do you like camping?
+
+<FACE,6,1>Oh, wait! Where are you going?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,6,0>
diff --git a/stadiumgs/text/challengecup/ultraball/marcus2.txt b/stadiumgs/text/challengecup/ultraball/marcus2.txt
new file mode 100644
index 0000000..82614bc
--- /dev/null
+++ b/stadiumgs/text/challengecup/ultraball/marcus2.txt
@@ -0,0 +1,83 @@
+<FACE,6,1>I'll show you the power of the great outdoors. It's truly wild!
+
+<FACE,6,1>I practice even when I'm camping. I can't lose!
+
+<FACE,6,1>The POKéMON I caught in the mountains and forests are tough!
+
+<FACE,6,1>Here goes!
+
+<FACE,6,1>How about this?!?
+
+<FACE,6,1>All right!
+
+<FACE,6,1>Hey!
+
+<FACE,6,1>This is the one.
+
+<FACE,6,1>Whoa!
+
+<FACE,6,1>Ha, ha, ha...
+
+<FACE,6,1>How about this?
+
+<FACE,6,1>This ought to do it.
+
+<FACE,6,0>Oh no!
+
+<FACE,6,1>Oh, yes!
+
+<FACE,6,1>Ha, ha, ha...Weak spot!
+
+<FACE,6,0>Whaaat!?!Weak spot?
+
+<FACE,6,0>Hmm...
+
+<FACE,6,1>Uh-huh, yup...
+
+<FACE,6,0>Awwww...
+
+<FACE,6,1>What! Game over already?
+
+<FACE,6,0>Owwww!
+
+<FACE,6,1><YAKEDO,4>Yippee! Things are going my way.
+
+<FACE,6,1>I like to fish when I go camping!
+
+<FACE,6,1>You can see many POKéMON when you go
+camping.
+
+<FACE,6,1>The beach is nice, but the mountains are the
+best.
+
+<FACE,6,1>See? Aren't my POKéMON tough?
+
+<FACE,6,1>If you want tough POKéMON, you should go to the seas and
+mountains.
+
+<FACE,6,1>I won! It was bound to happen, really. Your training was no match
+for mine.
+
+<FACE,6,0>How could this happen? I trained really, really hard.
+
+<FACE,6,1>What? I lost? That's weird...
+
+<FACE,6,1>Should I go look for stronger POKéMON?
+
+<FACE,6,1>That was a good battle. By the way, do you like camping?
+
+<FACE,6,1>Oh, wait! Where are you going?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,6,0>
diff --git a/stadiumgs/text/challengecup/ultraball/melissa1.txt b/stadiumgs/text/challengecup/ultraball/melissa1.txt
new file mode 100644
index 0000000..f4046e2
--- /dev/null
+++ b/stadiumgs/text/challengecup/ultraball/melissa1.txt
@@ -0,0 +1,81 @@
+<FACE,42,2>I think you would make a good practice partner.
+
+<FACE,42,2>I train even when I go on picnics.
+
+<FACE,42,2>It feels wonderful to battle POKéMON outside!
+
+<FACE,42,2>Ready?
+
+<FACE,42,2>#26, please do it!
+
+<FACE,42,2>Get out there, #26!
+
+<FACE,42,1>We can do it, #26!
+
+<FACE,42,1>#26! Here's your chance!
+
+<FACE,42,2>Come back, #26!
+
+<FACE,42,2>Switch out, #26!
+
+<FACE,42,1>That's good, #26. Come back!
+
+<FACE,42,1>That's wonderful, #26! Come back!
+
+<FACE,42,0>Aiyeeee! That's not fair!
+
+<FACE,42,1>Yippee, yippee, yippee!
+
+<FACE,42,1>Hit the weak spot! I'm so happy!
+
+<FACE,42,0>Critical hit? Are you all right, #26?!?
+
+<FACE,42,0>No! That was nasty!
+
+<FACE,42,2>Look, look!
+
+<FACE,42,0>Don't give up, #26!
+
+<FACE,42,1>Outstanding! Outstanding!
+
+<FACE,42,0>Nooooo!
+
+<FACE,42,2>Do you like picnics?
+
+<FACE,42,2>Lunches outside are delicious!
+
+<FACE,42,2>Letting my POKéMON go outside makes them
+happy.
+
+<FACE,42,2>We run around outside with our POKéMON.
+
+<FACE,42,2>Sorry I beat you. But your POKéMON are cute.
+
+<FACE,42,2>You should let your POKéMON spend some more time outside.
+
+<FACE,42,2>After a battle, we take a nap on the grass.
+
+<FACE,42,0>Huh? It's over already? That makes me so angry!
+
+<FACE,42,2>I'll have to work much, much harder. That was good practice,
+though.
+
+<FACE,42,2>That was fun. Thank you. I have to go outside now.
+
+<FACE,42,2>Hmm... I guess these things happen.
+
+<FACE,42,2>See you later.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,42,0>
diff --git a/stadiumgs/text/challengecup/ultraball/melissa2.txt b/stadiumgs/text/challengecup/ultraball/melissa2.txt
new file mode 100644
index 0000000..f4046e2
--- /dev/null
+++ b/stadiumgs/text/challengecup/ultraball/melissa2.txt
@@ -0,0 +1,81 @@
+<FACE,42,2>I think you would make a good practice partner.
+
+<FACE,42,2>I train even when I go on picnics.
+
+<FACE,42,2>It feels wonderful to battle POKéMON outside!
+
+<FACE,42,2>Ready?
+
+<FACE,42,2>#26, please do it!
+
+<FACE,42,2>Get out there, #26!
+
+<FACE,42,1>We can do it, #26!
+
+<FACE,42,1>#26! Here's your chance!
+
+<FACE,42,2>Come back, #26!
+
+<FACE,42,2>Switch out, #26!
+
+<FACE,42,1>That's good, #26. Come back!
+
+<FACE,42,1>That's wonderful, #26! Come back!
+
+<FACE,42,0>Aiyeeee! That's not fair!
+
+<FACE,42,1>Yippee, yippee, yippee!
+
+<FACE,42,1>Hit the weak spot! I'm so happy!
+
+<FACE,42,0>Critical hit? Are you all right, #26?!?
+
+<FACE,42,0>No! That was nasty!
+
+<FACE,42,2>Look, look!
+
+<FACE,42,0>Don't give up, #26!
+
+<FACE,42,1>Outstanding! Outstanding!
+
+<FACE,42,0>Nooooo!
+
+<FACE,42,2>Do you like picnics?
+
+<FACE,42,2>Lunches outside are delicious!
+
+<FACE,42,2>Letting my POKéMON go outside makes them
+happy.
+
+<FACE,42,2>We run around outside with our POKéMON.
+
+<FACE,42,2>Sorry I beat you. But your POKéMON are cute.
+
+<FACE,42,2>You should let your POKéMON spend some more time outside.
+
+<FACE,42,2>After a battle, we take a nap on the grass.
+
+<FACE,42,0>Huh? It's over already? That makes me so angry!
+
+<FACE,42,2>I'll have to work much, much harder. That was good practice,
+though.
+
+<FACE,42,2>That was fun. Thank you. I have to go outside now.
+
+<FACE,42,2>Hmm... I guess these things happen.
+
+<FACE,42,2>See you later.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,42,0>
diff --git a/stadiumgs/text/challengecup/ultraball/peggy1.txt b/stadiumgs/text/challengecup/ultraball/peggy1.txt
new file mode 100644
index 0000000..e2cf758
--- /dev/null
+++ b/stadiumgs/text/challengecup/ultraball/peggy1.txt
@@ -0,0 +1,80 @@
+<FACE,22,2>Hee, hee, hee...
+
+<FACE,22,2>You... Have you no fear?
+
+<FACE,22,2>Nnnnnn... Keeeh!
+
+<FACE,22,0>Waaaah!
+
+<FACE,22,0>Hi-yah!
+
+<FACE,22,0>Hoohah!
+
+<FACE,22,0>Towaaaa!
+
+<FACE,22,0>Yaaaah!
+
+<FACE,22,0>Hmm...
+
+<FACE,22,2>Ack... Argh...
+
+<FACE,22,1>Mmmm...
+
+<FACE,22,2>Ugggggh...
+
+<FACE,22,1>Ayeeeah!
+
+<FACE,22,2>Critical hit? Ha, ha, ha...
+
+<FACE,22,2>It took a critical hit? Hi-yah!
+
+<FACE,22,0>It took a critical hit? Kiiiyah!
+
+<FACE,22,2>Nnnn...
+
+<FACE,22,2>Hwoar!
+
+<FACE,22,2>Ugh... Arrrgh...
+
+<FACE,22,0>Kaah!
+
+<FACE,22,1>Gyaaah... Ugh.
+
+<FACE,22,2><KONRAN,4>Hee, hee... Confused, it is...
+
+<FACE,22,1>Seem peculiar to you, do I?
+
+<FACE,22,0>You, hurry and surrender!
+
+<FACE,22,1>Struggle though you may, it brings but
+misery.
+
+<FACE,22,2>Ihihihi...
+
+<FACE,22,2>No challenge were you to me in battle...
+
+<FACE,22,2>However often we meet, the outcome never shall change.
+
+<FACE,22,1>Hee, hee, hee...
+
+<FACE,22,0>The road to glory stretches far...
+
+<FACE,22,0>It must be a mistake, this!
+
+<FACE,22,1>This cannot be helped.
+
+<FACE,22,1>A wise decision.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,22,1>
diff --git a/stadiumgs/text/challengecup/ultraball/peggy2.txt b/stadiumgs/text/challengecup/ultraball/peggy2.txt
new file mode 100644
index 0000000..e2cf758
--- /dev/null
+++ b/stadiumgs/text/challengecup/ultraball/peggy2.txt
@@ -0,0 +1,80 @@
+<FACE,22,2>Hee, hee, hee...
+
+<FACE,22,2>You... Have you no fear?
+
+<FACE,22,2>Nnnnnn... Keeeh!
+
+<FACE,22,0>Waaaah!
+
+<FACE,22,0>Hi-yah!
+
+<FACE,22,0>Hoohah!
+
+<FACE,22,0>Towaaaa!
+
+<FACE,22,0>Yaaaah!
+
+<FACE,22,0>Hmm...
+
+<FACE,22,2>Ack... Argh...
+
+<FACE,22,1>Mmmm...
+
+<FACE,22,2>Ugggggh...
+
+<FACE,22,1>Ayeeeah!
+
+<FACE,22,2>Critical hit? Ha, ha, ha...
+
+<FACE,22,2>It took a critical hit? Hi-yah!
+
+<FACE,22,0>It took a critical hit? Kiiiyah!
+
+<FACE,22,2>Nnnn...
+
+<FACE,22,2>Hwoar!
+
+<FACE,22,2>Ugh... Arrrgh...
+
+<FACE,22,0>Kaah!
+
+<FACE,22,1>Gyaaah... Ugh.
+
+<FACE,22,2><KONRAN,4>Hee, hee... Confused, it is...
+
+<FACE,22,1>Seem peculiar to you, do I?
+
+<FACE,22,0>You, hurry and surrender!
+
+<FACE,22,1>Struggle though you may, it brings but
+misery.
+
+<FACE,22,2>Ihihihi...
+
+<FACE,22,2>No challenge were you to me in battle...
+
+<FACE,22,2>However often we meet, the outcome never shall change.
+
+<FACE,22,1>Hee, hee, hee...
+
+<FACE,22,0>The road to glory stretches far...
+
+<FACE,22,0>It must be a mistake, this!
+
+<FACE,22,1>This cannot be helped.
+
+<FACE,22,1>A wise decision.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,22,1>
diff --git a/stadiumgs/text/credits.txt b/stadiumgs/text/credits.txt
new file mode 100644
index 0000000..02a1f20
--- /dev/null
+++ b/stadiumgs/text/credits.txt
@@ -0,0 +1,623 @@
+Director
+
+Takao Shimizu
+
+Art Director
+
+Tatsuya Hishida
+
+3-DCG Directors
+
+Shinya Takahashi
+
+Tsuyoshi Watanabe
+
+Program Director
+
+Tsutomu Kaneshige
+
+Battle Scene Programmer
+
+Kenji Yamamoto
+
+Battle Effects Programmer
+
+Yasuhiro Kawaguchi
+
+Battle System Programmer
+
+Satoru Osako
+
+2D Programmers
+
+Yuzuru Ogawa
+
+Eiichi Shirakawa
+
+POKéMON Lab. Programmer
+
+Shiro Mouri
+
+Mini-Game Programmers
+
+Yoshikazu Yamashita
+
+Naoya Morimura
+
+Jyunya Kameda
+
+2DCG Designers
+
+Tokihiko Toyoda
+
+Ren Uehara
+
+Yo Ohnishi
+
+
+
+Yusuke Akifusa
+
+Akiko Hirono
+
+Kenta Motokura
+
+3-DCG Designers
+
+Makoto Miyanaga
+
+Hiroshi Matsunaga
+
+
+
+Emi Tomita
+
+Hirotake Ohtsubo
+
+Hidekazu Ohta
+
+Satomi Maekawa
+
+Yoshiyuki Oyama
+
+Battle Effects Designers
+
+Tomoaki Kuroume
+
+Keijiro Inoue
+
+Battle Data Director
+
+Yasuyuki Ohyagi
+
+Battle Data Designers
+
+Koji Doi
+
+Yasuhiro Suenaga
+
+Battle Sequence Director
+
+Kimiharu Hyodo
+
+Battle Sequence Designers
+
+Naotaka Matsumoto
+
+Seiji Ochiba
+
+Norihide Okamura
+
+Norihiko Morikawa
+
+POKéMON Class Director
+
+Hajime Takahashi
+
+Mini-Game Director
+
+Kiyoshi Mizuki
+
+Sound Director
+
+Masafumi Kawamura
+
+Sound Composer
+
+Hajime Wakai
+
+Sound Programmer
+
+Mitsuhiro Hikino
+
+GB System Programmer
+
+Tomohiro Kawase
+
+Data Management Programmer
+
+Shunsaku Kitamura
+
+Assistant Programmer
+
+Masahiro Nitta
+
+3-D POKéMON Director
+
+Benimaru Ito
+
+POKéMON Modelers
+
+Hiroaki Takenaka
+
+Jin Ikeda
+
+Daisuke Kageyama
+
+Junji Morii
+
+Ryuichi Yamamoto
+
+POKéMON Modelers
+
+Kazuo Yazawa
+
+Hiroaki Ito
+
+Shinichi Yoshikawa
+
+Hikaru Jinguji
+
+Kei Hoshiba
+
+POKéMON Modelers
+
+Toru Kurashige
+
+Atsuko Ujiie
+
+Yuichi Sawayama
+
+Jungo Suzuki
+
+Yosuke Hirata
+
+POKéMON Modelers
+
+Ryuta Kusumi
+
+Nachi Sugiyama
+
+Takemi Ichikawa
+
+Sou Yoshimura
+
+Masahiro Abeki
+
+POKéMON Modelers
+
+Tomohiro Sato
+
+Yuji Kawarada
+
+Junko Ariga
+
+Yoshiyuki Tagawa
+
+Pikachu Voice
+
+Ikue Otani
+
+Stadium Announcer
+
+Ted Lewis
+
+
+
+Original Game Design
+
+Satoshi Tajiri
+
+Advisement & Original Sound
+
+Junichi Masuda
+
+Advisement & Original Character Design
+
+Shigeki Morimoto
+
+Original Character Design
+
+& Character Art
+
+Ken Sugimori
+
+Original Character Design
+
+Motofumi Fujiwara
+
+Hironobu Yoshida
+
+Satoshi Ota
+
+Original Character Design
+
+Atsuko Nishida
+
+Muneo Saito
+
+Rena Yoshikawa
+
+Advisor
+
+Koji Nishino
+
+Coordination
+
+Hiroyuki Jinnai
+
+Coordination Assistants
+
+Gakuji Nomoto
+
+Hiroki Enomoto
+
+Character Supervisor
+
+Yoichi Kotabe
+
+Progress Management
+
+Shinichi Todori
+
+Keizo Kato
+
+Producers
+
+Kenji Miki
+
+Tsunekazu Ishihara
+
+Satoru Iwata
+
+Shigeru Miyamoto
+
+Executive Producer
+
+Hiroshi Yamauchi
+
+
+
+Technical Support
+
+Yoshihito Ikebata
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+POKéMON STADIUM
+
+Staff
+
+
+
+Yasunari Nishida
+
+Kensuke Tanabe
+
+Makoto Wada
+
+Shigefumi Hino
+
+Masanao Arimoto
+
+Yasushi Matsubara
+
+Tomoaki Nakahara
+
+Noriko Ikegawa
+
+Ryuji Kobayashi
+
+Makoto Tanaka
+
+Hideaki Shimizu
+
+Kenta Nagata
+
+Toru Minegishi
+
+
+
+
+
+
+
+Hitoshi Kobayashi
+
+Akira Yamazaki
+
+Shizu Higashiyama
+
+Takeshi Iizuka
+
+Hajime Kuroyanagi
+
+Tomoaki Imakuni
+
+Mitsuteru Sato
+
+Satomi Kokubo
+
+Akira Matsumoto
+
+Masaya Kano
+
+Masato Nagashima
+
+Ken Ikuji
+
+Naotoshi Shike
+
+Kazumi Nishino
+
+Hiroshi Ishikawa
+
+Tomomi Takeda
+
+Hideki Ono
+
+Shinya Ohata
+
+Shigeo Kushida
+
+Akiko Shibata
+
+Akio Shibutani
+
+Yukio Seike
+
+Tomono Nishigori
+
+Hiroyuki Fujiwara
+
+Kenji Matsuura
+
+Junpei Mizusaki
+
+Mari Yamasaki
+
+Hideo Yamato
+
+Tomoyoshi Yamane
+
+Shinya Sano
+
+Takashi Ohishi
+
+
+
+
+
+
+
+Kazuo Koshima
+
+Yuji Kimijima
+
+Kenichiro Ashida
+
+Kazunori Koshiishi
+
+Koji Mitsunari
+
+
+
+
+
+
+
+Takashi Sakuma
+
+Koichi Koyasu
+
+Satoshi Kikkawa
+
+Shigefumi Kawase
+
+Jun Yamazaki
+
+Chiharu Ito
+
+
+
+
+
+Hirohito Yoshimoto
+
+Yoshinori Tanimoto
+
+Yasuki Tawaraishi
+
+
+
+
+
+Technical Support
+
+Hironobu Kakui
+
+Hiroyasu Sasano
+
+Yosuke Hamada
+
+Yoshinori Kiuchi
+
+Shingo Okamoto
+
+Keisuke Matsui
+
+Yoshinobu Mantani
+
+Takuya Kuribayashi
+
+Debug
+
+Super Mario Club NCL
+
+Naoki Inoue
+
+Tadazumi Ueno
+
+Yoshifumi Ogawa
+
+Hideki Katsui
+
+Keiji Kawabe
+
+Kayo Komaki
+
+Junko Komaki
+
+Tomohiko Komada
+
+Teruko Shigeyama
+
+Fumiaki Shimada
+
+Takuya Sugita
+
+Naoki Takami
+
+Atsushi Tada
+
+Yuko Tokuyama
+
+Keiichiro Nishimoto
+
+Satomi Hasuike
+
+Junya Hanai
+
+Tomoharu Hizakae
+
+Yuji Fujisaki
+
+Toshimune Hosoi
+
+Yoshihiro Maruyama
+
+Hifumi Miyazaki
+
+Special Thanks
+
+Katsuhito Yamauchi
+
+Kenji Saiki
+
+Takanao Kondo
+
+Teruki Murakawa
+
+Minoru Narita
+
+Ai Mashima
+
+Atsushi Tejima
+
+Daisuke Tsujimura
+
+Artwork
+
+Makoto Kano
+
+Naruhisa Kawano
+
+Wataru Yamaguchi
+
+Yusuke Nakano
+
+Masanori Sato
+
+Michiyo Ohshio
+
+Masao Kamada
+
+Yoshitomo Kitamura
+
+Manual Editor
+
+Naoyuki Kayama
+
+
+
+
+
+
+
+US Coordination
+
+Gail Tilden
+
+Hiro Nakamura
+
+Seth McMahill
+
+Hiroto Alexander
+
+Kiyohiko Ando
+
+
+
+
+
+
+
+Text Editor
+
+Michelle Powers
+
+Teresa Lillygren
+
+
+
+
+
+Text Translation
+
+Nob Ogasawara
+
+
+
+
+
+
+
+Product Testing
+
+Michael Kelbaugh
+
+Kyle Hudson
+
+Randy Shoemake
+
+Joel Simon
+
+Teresa Lillygren
+
+
+
+
+
+
diff --git a/stadiumgs/text/debug.txt b/stadiumgs/text/debug.txt
new file mode 100644
index 0000000..c3393b9
--- /dev/null
+++ b/stadiumgs/text/debug.txt
@@ -0,0 +1,185 @@
+Debug Menu
+
+Model Viewer
+
+Screen Viewer
+
+POKéMON Editor
+
+GB-SRAM Editor
+
+Ogawanoyu
+
+AI Editor
+
+Back Up Editor
+
+Creating Icon
+
+Music Room
+
+Trainer Viewer
+
+Creating Registrate POKéMON
+
+Creating VS.
+
+Message Debug
+
+Room of Legend
+
+Clock Editor
+
+Item Editor
+
+
+
+
+
+What can I do for you?
+
+Eye Catcher
+
+POKéDEX
+
+Icon
+
+Number:
+
+POKéMON:
+
+X point:
+
+Y point:
+
+Z point:
+
+Angle:
+
+Scale:
+
+Animation:
+
+Save on ROM
+
+Mini-Game
+
+Creating Icon
+
+Normal POKéMON
+
+Rare POKéMON
+
+SMEARGLE
+
+
+
+
+
+
+
+Sound Track #03
+
+Exit
+
+Current Music #03
+
+Current Music None
+
+
+
+
+
+
+
+Resolution Change
+
+Low-Res
+
+Hi-Res
+
+Trainer:
+
+Face:
+
+
+
+Debugger
+
+Main Battle
+
+Lab
+
+POKéMON Class
+
+Stadium Battle
+
+GYM LEADER CASTLE
+
+Mystery Gift
+
+Area
+
+Mini-Game
+
+GB Emulator
+
+GB Demo
+
+POKéMON Presents
+
+Cup Clear Demo
+
+Staff Roll
+
+Move-Teaching Machine
+
+Mobile Stadium
+
+Ending
+
+Rival Demo
+
+Move-Teaching Demo
+
+Gym Clear
+
+
+
+
+
+BAKKATSUKUN
+
+POKéMON1 GB EMU SPEED
+
+POKéMON2 GB EMU SPEED
+
+ROUND ONE
+
+ROUND TWO
+
+RIVAL ARRIVES
+
+RIVAL DEFEATED
+
+LITTLECUP
+
+POKéCUP
+
+CHALLENGECUP
+
+PRIMECUP
+
+GYM LEADER-JYOTO
+
+GYM LEADER-KANTO
+
+GYMLEADER-ELITE FOUR
+
+GYMLEADER-DEMO
+
+MOBILE STADIUM APPEARS
+
+MINI-GAME GREAT APPEARS
+
+<TEX,0>ROUND SWITCH
diff --git a/stadiumgs/text/decorations.txt b/stadiumgs/text/decorations.txt
new file mode 100644
index 0000000..d527d99
--- /dev/null
+++ b/stadiumgs/text/decorations.txt
@@ -0,0 +1,132 @@
+#20's ROOM
+
+MOVE CAMERA
+
+DECORATION
+
+TOOL BOX
+
+OK
+
+QUIT
+
+BED
+
+BIG DOLL
+
+CARPET
+
+GAME CONSOLE
+
+ORNAMENT
+
+ORNAMENT
+
+POSTER
+
+PLANT
+
+FEATHERY BED
+
+PINK BED
+
+POLKADOT BED
+
+PIKACHU BED
+
+PIKACHU POSTER
+
+CLEFAIRY POSTER
+
+JIGGLYPUFF POSTER
+
+TOWN MAP
+
+NES
+
+SUPER NES
+
+NINTENDO 64
+
+VIRTUAL BOY
+
+FAMICOM
+
+SUPER FAMICOM
+
+RED CARPET
+
+BLUE CARPET
+
+YELLOWCARPET
+
+GREEN CARPET
+
+MAGNAPLANT
+
+TROPICPLANT
+
+JUMBOPLANT
+
+PIKACHU DOLL
+
+SURF PIKACHU DOLL
+
+CLEFAIRY DOLL
+
+JIGGLYPUFF DOLL
+
+BULBASAUR DOLL
+
+CHARMANDER DOLL
+
+SQUIRTLE DOLL
+
+POLIWAG DOLL
+
+DIGLETT DOLL
+
+STARYU DOLL
+
+MAGIKARP DOLL
+
+ODDISH DOLL
+
+GENGAR DOLL
+
+SHELLDER DOLL
+
+GRIMER DOLL
+
+VOLTORB DOLL
+
+WEEDLE DOLL
+
+UNOWN DOLL
+
+GEODUDE DOLL
+
+MACHOP DOLL
+
+TENTACOOL DOLL
+
+GOLD TROPHY
+
+SILVER TROPHY
+
+BIG ONIX
+
+BIG LAPRAS
+
+BIG SNORLAX
+
+TAKE AWAY
+
+Would you like to save the
+current decoration?
+
+Yes
+
+No
+
+Quit
diff --git a/stadiumgs/text/gymleadercastle/azalea/bugsy1.txt b/stadiumgs/text/gymleadercastle/azalea/bugsy1.txt
new file mode 100644
index 0000000..94dcb83
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/azalea/bugsy1.txt
@@ -0,0 +1,79 @@
+<FACE,59,2>I'm the bug POKéMON researcher, BUGSY! Ready to get started?
+
+<FACE,59,2>You probably don't know very much about bug POKéMON.
+
+<FACE,59,2>Ready? I'll show you just how tough bug POKéMON can be!
+
+<FACE,59,2>I'll start with #26!
+
+<FACE,59,2>Next! #26!
+
+<FACE,59,2>It's #26's turn!
+
+<FACE,59,2>Now it's #26!
+
+<FACE,59,2>#26, wrap it up!
+
+<FACE,59,2>It's useless! Get back!
+
+<FACE,59,2>Good! Come back!
+
+<FACE,59,1>Well done, #26!
+
+<FACE,59,2>Okay! Come back, #26!
+
+<FACE,59,0>Arrrgh! Nailed!
+
+<FACE,59,1>That's the way! Good going!
+
+<FACE,59,1>There! Hit the weak spot! That's it!
+
+<FACE,59,2>What! You hit its weak spot?
+
+<FACE,59,0>You're kidding!
+
+<FACE,59,1>Yeah, that's it.
+
+<FACE,59,0>...groan...
+
+<FACE,59,1>What do you think of that?
+
+<FACE,59,0>Why?!? This can't be happening!
+
+<FACE,59,1><DOKU,1>Yes! It worked!
+
+<FACE,59,2>Do you like bug POKéMON?
+
+<FACE,59,2>Bug POKéMON are good, huh?
+
+<FACE,59,2>I love bug POKéMON.
+
+<FACE,59,2>See? Aren't bug POKéMON tough?
+
+<FACE,59,2>Things just didn't go your way, did they?
+
+<FACE,59,1>My research is correct!
+
+<FACE,59,0>I was just unlucky.
+
+<FACE,59,2>I give up! You're tough.
+
+<FACE,59,2>I need to do some more research.
+
+<FACE,59,2>You're good, too!
+
+<FACE,59,2>Huh? Are you going to quit?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,59,0>
diff --git a/stadiumgs/text/gymleadercastle/azalea/bugsy2.txt b/stadiumgs/text/gymleadercastle/azalea/bugsy2.txt
new file mode 100644
index 0000000..17a0691
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/azalea/bugsy2.txt
@@ -0,0 +1,79 @@
+<FACE,59,2>I'm the bug POKéMON researcher, BUGSY! Ready to get started?
+
+<FACE,59,2>You probably don't know very much about bug POKéMON.
+
+<FACE,59,2>Ready? I'll show you just how tough bug POKéMON can be!
+
+<FACE,59,2>I'll start with #26!
+
+<FACE,59,2>Next! #26!
+
+<FACE,59,2>It's #26's turn!
+
+<FACE,59,2>Now it's #26!
+
+<FACE,59,2>#26, wrap it up!
+
+<FACE,59,2>It's useless! Get back!
+
+<FACE,59,2>Good! Come back!
+
+<FACE,59,1>Well done, #26!
+
+<FACE,59,2>Okay! Come back, #26!
+
+<FACE,59,0>Arrrgh! Nailed!
+
+<FACE,59,1>That's the way! Good going!
+
+<FACE,59,1>There! Hit the weak spot! That's it!
+
+<FACE,59,2>What! You hit its weak spot?
+
+<FACE,59,0>You're kidding!
+
+<FACE,59,1>Yeah, that's it.
+
+<FACE,59,0>...groan...
+
+<FACE,59,1>What do you think of that?
+
+<FACE,59,0>Why?!? This can't be happening!
+
+<FACE,59,1><DOKU,1>Yes! It worked!
+
+<FACE,59,2>Do you like bug POKéMON?
+
+<FACE,59,2><WAZA,224,4>#26! MEGAPHONE!
+
+<FACE,59,2><HIRUMI,2>Yeah! That was good!
+
+<FACE,59,2>See? Aren't bug POKéMON tough?
+
+<FACE,59,2>Things just didn't go your way, did they?
+
+<FACE,59,1>My research is correct!
+
+<FACE,59,0>I was just unlucky.
+
+<FACE,59,2>I give up! You're tough.
+
+<FACE,59,2>I need to do some more research.
+
+<FACE,59,2>You're good, too!
+
+<FACE,59,2>Huh? Are you going to quit?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,59,0>
diff --git a/stadiumgs/text/gymleadercastle/azalea/chaz1.txt b/stadiumgs/text/gymleadercastle/azalea/chaz1.txt
new file mode 100644
index 0000000..ea6c869
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/azalea/chaz1.txt
@@ -0,0 +1,81 @@
+<FACE,39,2>Don't you dare make fun of bug POKéMON.
+
+<FACE,39,2>Heh, heh. You might want to rethink your opinion of these guys.
+
+<FACE,39,2>I'll bet you don't know how great bug POKéMON are.
+
+<FACE,39,2>Here I come!
+
+<FACE,39,2>There, #26!
+
+<FACE,39,2>I'm counting on you, #26!
+
+<FACE,39,1>This is it, #26!
+
+<FACE,39,1>Here's your chance, #26!
+
+<FACE,39,2>Retreat, #26!
+
+<FACE,39,2>#26, back!
+
+<FACE,39,2>Good, #26! Come back!
+
+<FACE,39,1>Good going, #26!
+
+<FACE,39,0>Aack! #26!
+
+<FACE,39,1>Ha, ha! That's it!
+
+<FACE,39,1>Critical hit! Excellent, #26!
+
+<FACE,39,0>Aww! You goof! That was your weak spot!
+
+<FACE,39,0>Oh, rats!
+
+<FACE,39,2>That was plain unlucky.
+
+<FACE,39,2>#26!
+
+<FACE,39,1>#26! You did it!
+
+<FACE,39,0>#26!
+
+<FACE,39,1><HIRUMI,2>Yes! What a chance!
+
+<FACE,39,1><MAHI,1>So, #26 is pretty good, huh?
+
+<FACE,39,2>I had a hard time catching this guy.
+
+<FACE,39,2>You don't think bug POKéMON are gross,
+do you?
+
+<FACE,39,1>I did it! See? Didn't I tell you they were tough?
+
+<FACE,39,2>I'd better take them home and let them rest... What? You want to
+battle again?
+
+<FACE,39,2>I think you should study a bit more.
+
+<FACE,39,2>Hmm. I need to train them better...
+
+<FACE,39,2>Let's have another battle sometime.
+
+<FACE,39,2>I didn't expect this to happen...
+
+<FACE,39,2>A draw, huh? You're pretty good.
+
+<FACE,39,2>Why are you giving up? Let's finish this.
+
+YANMY
+
+SPINARY
+
+SHUCKLY
+
+RATTATY
+
+PARASY
+
+GEODY
+
+<FACE,39,0>
diff --git a/stadiumgs/text/gymleadercastle/azalea/chaz2.txt b/stadiumgs/text/gymleadercastle/azalea/chaz2.txt
new file mode 100644
index 0000000..06aeaaf
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/azalea/chaz2.txt
@@ -0,0 +1,81 @@
+<FACE,39,2>Don't you dare make fun of bug POKéMON.
+
+<FACE,39,2>Heh, heh. You might want to rethink your opinion of these guys.
+
+<FACE,39,2>I'll bet you don't know how great bug POKéMON are.
+
+<FACE,39,2>Here I come!
+
+<FACE,39,2>There, #26!
+
+<FACE,39,2>I'm counting on you, #26!
+
+<FACE,39,1>This is it, #26!
+
+<FACE,39,1>Here's your chance, #26!
+
+<FACE,39,2>Retreat, #26!
+
+<FACE,39,2>#26, back!
+
+<FACE,39,2>Good, #26! Come back!
+
+<FACE,39,1>Good going, #26!
+
+<FACE,39,0>Aack! #26!
+
+<FACE,39,1>Ha, ha! That's it!
+
+<FACE,39,1>Critical hit! Excellent, #26!
+
+<FACE,39,0>Aww! You goof! That was your weak spot!
+
+<FACE,39,0>Oh, rats!
+
+<FACE,39,2>That was plain unlucky.
+
+<FACE,39,2>#26!
+
+<FACE,39,1>#26! You did it!
+
+<FACE,39,0>#26!
+
+<FACE,39,1><HIRUMI,2>Yes! What a chance!
+
+<FACE,39,1><MAHI,1>So, #26 is pretty good, huh?
+
+<FACE,39,2>I had a hard time catching this guy.
+
+<FACE,39,2>You don't think bug POKéMON are gross,
+do you?
+
+<FACE,39,1>I did it! See? Didn't I tell you they were tough?
+
+<FACE,39,2>I'd better take them home and let them rest... What? You want to
+battle again?
+
+<FACE,39,2>I think you should study a bit more.
+
+<FACE,39,2>Hmm. I need to train them better...
+
+<FACE,39,2>Let's have another battle sometime.
+
+<FACE,39,2>I didn't expect this to happen...
+
+<FACE,39,2>A draw, huh? You're pretty good.
+
+<FACE,39,2>Why are you giving up? Let's finish this.
+
+DRILLY
+
+FLORAY
+
+FREEY
+
+SHREWY
+
+YANMAY
+
+SPARCEY
+
+<FACE,39,0>
diff --git a/stadiumgs/text/gymleadercastle/azalea/min b/stadiumgs/text/gymleadercastle/azalea/min
new file mode 100644
index 0000000..e69de29
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/azalea/min
diff --git a/stadiumgs/text/gymleadercastle/azalea/minlyn1.txt b/stadiumgs/text/gymleadercastle/azalea/minlyn1.txt
new file mode 100644
index 0000000..8cead29
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/azalea/minlyn1.txt
@@ -0,0 +1,79 @@
+<FACE,13,0>We're little, but we try hard!
+
+<FACE,13,0>We've even beaten grownups before!
+
+<FACE,13,0>You'll be surprised at how strong we are!
+
+<FACE,13,0>#26, get out there!
+
+<FACE,13,0>Next, #26! Go!
+
+<FACE,13,0>#26, try as hard as you can!
+
+<FACE,13,0>#26, you can win!
+
+<FACE,13,0>#26, knock 'em out!
+
+<FACE,13,0>No, no, no! Come on back!
+
+<FACE,13,0>#26, welcome back!
+
+<FACE,13,0>#26, you come on back!
+
+<FACE,13,0>You are good, #26!
+
+<FACE,13,0>Uh-oh. Oh, no!
+
+<FACE,13,0>Uh-oh. Oh, no!
+
+<FACE,13,0>Critical hit! Ooh, I'm so happy!
+
+<FACE,13,0>Oh! A critical hit is a no-no!
+
+<FACE,13,0>Ooh, that's scary!
+
+<FACE,13,0>Ooh, how exciting!
+
+<FACE,13,0>Oh, you poor thing!
+
+<FACE,13,0>Oh, oh, oh...
+
+<FACE,13,0>Eeyaah! Nooooo!
+
+<FACE,13,0><WAZA,204,2>What CHARM! Oh, dear me.
+
+<FACE,13,0><MAHI,2>Uh-oh! Is it paralyzed?
+
+<FACE,13,0><SHIBARI,2>Uh-oh! That move's harmless now!
+
+<FACE,13,0><WAZA,230,2>We'll make it smell nice.
+
+<FACE,13,0>Oh, wow! We won!
+
+<FACE,13,0>Uh-oh!
+
+<FACE,13,0>Are you surprised?
+
+<FACE,13,0>Oh, dear. We lost!
+
+<FACE,13,0>Uh-oh!
+
+<FACE,13,0>We were surprised.
+
+<FACE,13,0>We're all friends!
+
+<FACE,13,0>What's the matter?
+
+LEDLED
+
+SUNSUN
+
+JIGGJIGG
+
+HOPHOP
+
+PIKAPIKA
+
+CLEFCLEF
+
+<FACE,13,0>
diff --git a/stadiumgs/text/gymleadercastle/azalea/minlyn2.txt b/stadiumgs/text/gymleadercastle/azalea/minlyn2.txt
new file mode 100644
index 0000000..23b04b2
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/azalea/minlyn2.txt
@@ -0,0 +1,79 @@
+<FACE,13,0>We're little, but we try hard!
+
+<FACE,13,0>We've even beaten grownups before!
+
+<FACE,13,0>You'll be surprised at how strong we are!
+
+<FACE,13,0>#26, get out there!
+
+<FACE,13,0>Next, #26! Go!
+
+<FACE,13,0>#26, try as hard as you can!
+
+<FACE,13,0>#26, you can win!
+
+<FACE,13,0>#26, knock 'em out!
+
+<FACE,13,0>No, no, no! Come on back!
+
+<FACE,13,0>#26, welcome back!
+
+<FACE,13,0>#26, you come on back!
+
+<FACE,13,0>You are good, #26!
+
+<FACE,13,0>Uh-oh. Oh, no!
+
+<FACE,13,0>Uh-oh. Oh, no!
+
+<FACE,13,0>Critical hit! Ooh, I'm so happy!
+
+<FACE,13,0>Oh! A critical hit is a no-no!
+
+<FACE,13,0>Ooh, that's scary!
+
+<FACE,13,0>Ooh, how exciting!
+
+<FACE,13,0>Oh, you poor thing!
+
+<FACE,13,0>Oh, oh, oh...
+
+<FACE,13,0>Eeyaah! Nooooo!
+
+<FACE,13,0><WAZA,204,2>What CHARM! Oh, dear me.
+
+<FACE,13,0><MAHI,2>Uh-oh! Is it paralyzed?
+
+<FACE,13,0><SHIBARI,2>Uh-oh! That move's harmless now!
+
+<FACE,13,0><WAZA,230,2>We'll make it smell nice.
+
+<FACE,13,0>Oh, wow! We won!
+
+<FACE,13,0>Uh-oh!
+
+<FACE,13,0>Are you surprised?
+
+<FACE,13,0>Oh, dear. We lost!
+
+<FACE,13,0>Uh-oh!
+
+<FACE,13,0>We were surprised.
+
+<FACE,13,0>We're all friends!
+
+<FACE,13,0>What's the matter?
+
+LEDILEDI
+
+EEVEEV
+
+PONYPONY
+
+PINEPINE
+
+SNUBSNUB
+
+RINARINA
+
+<FACE,13,0>
diff --git a/stadiumgs/text/gymleadercastle/blackthorn/clair1.txt b/stadiumgs/text/gymleadercastle/blackthorn/clair1.txt
new file mode 100644
index 0000000..b086ee3
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/blackthorn/clair1.txt
@@ -0,0 +1,87 @@
+<FACE,21,0>I am CLAIR, the dragon user. You're challenging me?
+
+<FACE,21,0>So, you're aiming for the top? Well, we'll just see about that.
+
+<FACE,21,0>Do you know who I am? And you still dare to challenge me?
+
+<FACE,21,0>#26!
+
+<FACE,21,0>#26!
+
+<FACE,21,0>#26!
+
+<FACE,21,0>#26!
+
+<FACE,21,0>#26!
+
+<FACE,21,0>Get back, #26!
+
+<FACE,21,0>Get back, #26!
+
+<FACE,21,0>Get back, #26!
+
+<FACE,21,0>Get back, #26!
+
+<FACE,21,0>Hmm... Well done.
+
+<FACE,21,0>Forgive me.
+
+<FACE,21,0>Forgive me. It happened to hit the weak
+spot.
+
+<FACE,21,0>So you got a critical hit. Is that the best
+you can do?
+
+<FACE,21,0>That's about it.
+
+<FACE,21,0>Forgive me.
+
+<FACE,21,0>...
+
+<FACE,21,0>That's that.
+
+<FACE,21,0>It's all over...
+
+<FACE,21,0><MAHI,2>That should do.
+
+<FACE,21,0><KOHRI,2>The outcome is clear now.
+
+<FACE,21,0>I'm trying to learn all there is to know about
+dragons.
+
+<FACE,21,0>Could there be a stronger type than the
+dragon type?
+
+<FACE,21,0>You disappoint me. It's futile for you to try for the top at your
+skill level.
+
+<FACE,21,0>I'm having a hard time understanding how you could have come
+this far.
+
+<FACE,21,0>I would say you're ten years too early to be challenging the
+ELITE FOUR.
+
+<FACE,21,0>I'm amazed... I never expected anyone to beat me...
+
+<FACE,21,0>You're skilled enough to hold your own against the ELITE FOUR.
+
+<FACE,21,0>I wonder how far you can go at your skill level. This should be
+fascinating.
+
+<FACE,21,0>If you stall here, can you imagine what it would be like ahead?
+
+<FACE,21,0>Good. That's an intelligent decision.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,21,0>
diff --git a/stadiumgs/text/gymleadercastle/blackthorn/clair2.txt b/stadiumgs/text/gymleadercastle/blackthorn/clair2.txt
new file mode 100644
index 0000000..b086ee3
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/blackthorn/clair2.txt
@@ -0,0 +1,87 @@
+<FACE,21,0>I am CLAIR, the dragon user. You're challenging me?
+
+<FACE,21,0>So, you're aiming for the top? Well, we'll just see about that.
+
+<FACE,21,0>Do you know who I am? And you still dare to challenge me?
+
+<FACE,21,0>#26!
+
+<FACE,21,0>#26!
+
+<FACE,21,0>#26!
+
+<FACE,21,0>#26!
+
+<FACE,21,0>#26!
+
+<FACE,21,0>Get back, #26!
+
+<FACE,21,0>Get back, #26!
+
+<FACE,21,0>Get back, #26!
+
+<FACE,21,0>Get back, #26!
+
+<FACE,21,0>Hmm... Well done.
+
+<FACE,21,0>Forgive me.
+
+<FACE,21,0>Forgive me. It happened to hit the weak
+spot.
+
+<FACE,21,0>So you got a critical hit. Is that the best
+you can do?
+
+<FACE,21,0>That's about it.
+
+<FACE,21,0>Forgive me.
+
+<FACE,21,0>...
+
+<FACE,21,0>That's that.
+
+<FACE,21,0>It's all over...
+
+<FACE,21,0><MAHI,2>That should do.
+
+<FACE,21,0><KOHRI,2>The outcome is clear now.
+
+<FACE,21,0>I'm trying to learn all there is to know about
+dragons.
+
+<FACE,21,0>Could there be a stronger type than the
+dragon type?
+
+<FACE,21,0>You disappoint me. It's futile for you to try for the top at your
+skill level.
+
+<FACE,21,0>I'm having a hard time understanding how you could have come
+this far.
+
+<FACE,21,0>I would say you're ten years too early to be challenging the
+ELITE FOUR.
+
+<FACE,21,0>I'm amazed... I never expected anyone to beat me...
+
+<FACE,21,0>You're skilled enough to hold your own against the ELITE FOUR.
+
+<FACE,21,0>I wonder how far you can go at your skill level. This should be
+fascinating.
+
+<FACE,21,0>If you stall here, can you imagine what it would be like ahead?
+
+<FACE,21,0>Good. That's an intelligent decision.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,21,0>
diff --git a/stadiumgs/text/gymleadercastle/blackthorn/gloria1.txt b/stadiumgs/text/gymleadercastle/blackthorn/gloria1.txt
new file mode 100644
index 0000000..30a044f
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/blackthorn/gloria1.txt
@@ -0,0 +1,83 @@
+<FACE,9,2>I train by battling as many trainers as I can.
+
+<FACE,9,2>I'm in heavy training with my sights on the summit! Would you
+spar with me?
+
+<FACE,9,2>I'm hoping to discover something through my battles.
+
+<FACE,9,2>Number one! #26!
+
+<FACE,9,2>#26, let's go!
+
+<FACE,9,2>It has to be #26!
+
+<FACE,9,2>#26 will do.
+
+<FACE,9,2>#26 will tend to you.
+
+<FACE,9,2>Draw back for now!
+
+<FACE,9,2>#26, it's over!
+
+<FACE,9,2>#26, finish!
+
+<FACE,9,2>It's all over, #26!
+
+<FACE,9,0>Aack! I misplayed that!
+
+<FACE,9,1>Bingo! Exactly as planned!
+
+<FACE,9,1>Yes! That hit the weak spot! Just as I
+planned it!
+
+<FACE,9,2>Critical hit? That one couldn't be helped.
+
+<FACE,9,0>Oh! That's a little annoying!
+
+<FACE,9,2>So... We do this now and...
+
+<FACE,9,0>Awww, that's so tedious.
+
+<FACE,9,1>And that's the game! Ha, ha, ha...
+
+<FACE,9,0>Oh... How could this happen...?
+
+<FACE,9,2>There are many kinds of trainers out there,
+don't you think?
+
+<FACE,9,2>Some people prefer raising POKéMON to
+battling.
+
+<FACE,9,1><NEMURI,4>Hush. Be good, and stay asleep.
+
+<FACE,9,1><DOKU,2>Isn't that gooey feeling horrible?
+
+<FACE,9,1>I did it! I am so great!
+
+<FACE,9,1>Thank you. I didn't learn much from this, though.
+
+<FACE,9,2>Your power? Eh, I'd say it's all right. For what it is...
+
+<FACE,9,0>I'm furious! I can't help myself--losing steams me!
+
+<FACE,9,0>I lost because of that one move. That has to be it.
+
+<FACE,9,0>I've never been beaten this way.
+
+<FACE,9,0>Arrrgh! So close! If only that had worked...
+
+<FACE,9,2>Bye-bye!
+
+JIGGLANCE
+
+VENONANCE
+
+SKIPLANCE
+
+CLEFANCE
+
+EXEGANCE
+
+ODDANCE
+
+<FACE,9,0>
diff --git a/stadiumgs/text/gymleadercastle/blackthorn/gloria2.txt b/stadiumgs/text/gymleadercastle/blackthorn/gloria2.txt
new file mode 100644
index 0000000..9fccf8e
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/blackthorn/gloria2.txt
@@ -0,0 +1,83 @@
+<FACE,9,2>I train by battling as many trainers as I can.
+
+<FACE,9,2>I'm in heavy training with my sights on the summit! Would you
+spar with me?
+
+<FACE,9,2>I'm hoping to discover something through my battles.
+
+<FACE,9,2>Number one! #26!
+
+<FACE,9,2>#26, let's go!
+
+<FACE,9,2>It has to be #26!
+
+<FACE,9,2>#26 will do.
+
+<FACE,9,2>#26 will tend to you.
+
+<FACE,9,2>Draw back for now!
+
+<FACE,9,2>#26, it's over!
+
+<FACE,9,2>#26, finish!
+
+<FACE,9,2>It's all over, #26!
+
+<FACE,9,0>Aack! I misplayed that!
+
+<FACE,9,1>Bingo! Exactly as planned!
+
+<FACE,9,1>Yes! That hit the weak spot! Just as I
+planned it!
+
+<FACE,9,2>Critical hit? That one couldn't be helped.
+
+<FACE,9,0>Oh! That's a little annoying!
+
+<FACE,9,2>So... We do this now and...
+
+<FACE,9,0>Awww, that's so tedious.
+
+<FACE,9,1>And that's the game! Ha, ha, ha...
+
+<FACE,9,0>Oh... How could this happen...?
+
+<FACE,9,2>There are many kinds of trainers out there,
+don't you think?
+
+<FACE,9,2>Some people prefer raising POKéMON to
+battling.
+
+<FACE,9,1><NEMURI,4>Hush. Be good, and stay asleep.
+
+<FACE,9,1><DOKU,2>Isn't that gooey feeling horrible?
+
+<FACE,9,1>I did it! I am so great!
+
+<FACE,9,1>Thank you. I didn't learn much from this, though.
+
+<FACE,9,2>Your power? Eh, I'd say it's all right. For what it is...
+
+<FACE,9,0>I'm furious! I can't help myself--losing steams me!
+
+<FACE,9,0>I lost because of that one move. That has to be it.
+
+<FACE,9,0>I've never been beaten this way.
+
+<FACE,9,0>Arrrgh! So close! If only that had worked...
+
+<FACE,9,2>Bye-bye!
+
+ARGLANCE
+
+GELANCE
+
+JYANCE
+
+GOLDANCE
+
+HAUNTANCE
+
+NINEANCE
+
+<FACE,9,0>
diff --git a/stadiumgs/text/gymleadercastle/blackthorn/vince1.txt b/stadiumgs/text/gymleadercastle/blackthorn/vince1.txt
new file mode 100644
index 0000000..10dc67e
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/blackthorn/vince1.txt
@@ -0,0 +1,80 @@
+<FACE,10,2>Come face my thoroughly toughened POKéMON!
+
+<FACE,10,2>I can see that you're a skilled trainer. Let's give it a go!
+
+<FACE,10,2>Go a round with me before you shoot for the top!
+
+<FACE,10,2>Go, #26!
+
+<FACE,10,2>#26, get out there!
+
+<FACE,10,2>I'm counting on you, #26!
+
+<FACE,10,2>#26, it's you!
+
+<FACE,10,2>#26, what a chance!
+
+<FACE,10,2>Come back, #26!
+
+<FACE,10,2>Enough, #26!
+
+<FACE,10,1>Way to work, #26!
+
+<FACE,10,1>I tip my hat to you, #26!
+
+<FACE,10,0>Whoa! That was powerful!
+
+<FACE,10,1>Whew, that was electrifying!
+
+<FACE,10,1>Yeah! Popped it where it hurts the most!
+That's the idea!
+
+<FACE,10,0>Yikes! Took it where it hurts!
+
+<FACE,10,0>Whoa, no!
+
+<FACE,10,1>Looking good.
+
+<FACE,10,0>Uh-oh... Hang tough!
+
+<FACE,10,1>And there we have it. Thanks so much!
+
+<FACE,10,0>Ack... My #26...
+
+<FACE,10,1><YAKEDO,2>Heh, sorry about that.
+
+<FACE,10,2>Your POKéMON are well trained.
+
+<FACE,10,2>Your POKéMON have been raised meticulously.
+
+<FACE,10,1><MEROMERO,2>Quite elegant, wouldn't you say?
+
+<FACE,10,1>Thanks! I'm sure you'll get tougher, too.
+
+<FACE,10,2>Well, I'd better go look for my next opponent.
+
+<FACE,10,2>You know, you're not necessarily a bad trainer.
+
+<FACE,10,0>I surrender! I was totally defeated!
+
+<FACE,10,2>I'm sorry. I took you for granted, but you are tough after all.
+
+<FACE,10,2>I suppose there must be many tough trainers.
+
+<FACE,10,2>Whew... We must be evenly matched.
+
+<FACE,10,2>Okay. See you some other time.
+
+BULBASTOR
+
+SQUIRTSTOR
+
+CHARMASTOR
+
+CHIKOSTOR
+
+TOTOSTOR
+
+CYNDASTOR
+
+<FACE,10,0>
diff --git a/stadiumgs/text/gymleadercastle/blackthorn/vince2.txt b/stadiumgs/text/gymleadercastle/blackthorn/vince2.txt
new file mode 100644
index 0000000..8364ce7
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/blackthorn/vince2.txt
@@ -0,0 +1,80 @@
+<FACE,10,2>Come face my thoroughly toughened POKéMON!
+
+<FACE,10,2>I can see that you're a skilled trainer. Let's give it a go!
+
+<FACE,10,2>Go a round with me before you shoot for the top!
+
+<FACE,10,2>Go, #26!
+
+<FACE,10,2>#26, get out there!
+
+<FACE,10,2>I'm counting on you, #26!
+
+<FACE,10,2>#26, it's you!
+
+<FACE,10,2>#26, what a chance!
+
+<FACE,10,2>Come back, #26!
+
+<FACE,10,2>Enough, #26!
+
+<FACE,10,1>Way to work, #26!
+
+<FACE,10,1>I tip my hat to you, #26!
+
+<FACE,10,0>Whoa! That was powerful!
+
+<FACE,10,1>Whew, that was electrifying!
+
+<FACE,10,1>Yeah! Popped it where it hurts the most!
+That's the idea!
+
+<FACE,10,0>Yikes! Took it where it hurts!
+
+<FACE,10,0>Whoa, no!
+
+<FACE,10,1>Looking good.
+
+<FACE,10,0>Uh-oh... Hang tough!
+
+<FACE,10,1>And there we have it. Thanks so much!
+
+<FACE,10,0>Ack... My #26...
+
+<FACE,10,1><YAKEDO,2>Heh, sorry about that.
+
+<FACE,10,2><WAZA,113,2>That's LIGHT SCREEN.
+
+<FACE,10,2><WAZA,115,2>That's REFLECT.
+
+<FACE,10,1><MEROMERO,2>Quite elegant, wouldn't you say?
+
+<FACE,10,1>Thanks! I'm sure you'll get tougher, too.
+
+<FACE,10,2>Well, I'd better go look for my next opponent.
+
+<FACE,10,2>You know, you're not necessarily a bad trainer.
+
+<FACE,10,0>I surrender! I was totally defeated!
+
+<FACE,10,2>I'm sorry. I took you for granted, but you are tough after all.
+
+<FACE,10,2>I suppose there must be many tough trainers.
+
+<FACE,10,2>Whew... We must be evenly matched.
+
+<FACE,10,2>Okay. See you some other time.
+
+IVYSTOR
+
+WARSTOR
+
+MELEOSTOR
+
+LEEFSTOR
+
+CROCOSTOR
+
+LAVASTOR
+
+<FACE,10,0>
diff --git a/stadiumgs/text/gymleadercastle/cianwood/chuck1.txt b/stadiumgs/text/gymleadercastle/cianwood/chuck1.txt
new file mode 100644
index 0000000..6461db8
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/cianwood/chuck1.txt
@@ -0,0 +1,81 @@
+<FACE,54,2>I'm CHUCK! Come on! Hi-yah!
+
+<FACE,54,2>Hah! You want to challenge me? Are you brave or just ignorant?
+
+<FACE,54,2>You didn't falter at the sight of us. You must have guts. Come on!
+
+<FACE,54,2>Brace yourself!
+
+<FACE,54,2>It's #26!
+
+<FACE,54,2>Right! #26!
+
+<FACE,54,2>#26! Go!
+
+<FACE,54,2>#26! Finish it!
+
+<FACE,54,0>Tch! Come back!
+
+<FACE,54,2>Come back here!
+
+<FACE,54,2>Okay! Next!
+
+<FACE,54,2>Next!
+
+<FACE,54,0>No! That can't be!
+
+<FACE,54,1>There! Did you see that?!?
+
+<FACE,54,2>Right! That hit the weak spot.
+
+<FACE,54,0>What's that?!? Critical hit?
+
+<FACE,54,0>Don't get cute!
+
+<FACE,54,1>Wah, ha, ha...
+
+<FACE,54,0>Ah, clever.
+
+<FACE,54,1>See that?!?
+
+<FACE,54,2>What! How...?!?
+
+<FACE,54,2>Do you like to battle?
+
+<FACE,54,0><WAZA,223,2>Eat this! DYNAMICPUNCH!
+
+<FACE,54,2><KONRAN,2>My #26's got a heavy punch,
+doesn't it?
+
+<FACE,54,2><DOKU,2>That should work well.
+
+<FACE,54,2>There. Do you realize how much more powerful I am than you?
+
+<FACE,54,1>That's it! I win! I enjoyed that!
+
+<FACE,54,2>That was like a pillow fight.
+
+<FACE,54,0>Why...!?! All right, then! I'll raise my POKéMON to be even
+stronger!
+
+<FACE,54,2>You're strong! Would you please make me your apprentice?
+
+<FACE,54,0>I lost! I... I lost! Me!
+
+<FACE,54,0>Something's wrong! This just isn't right...
+
+<FACE,54,2>What? Well then, I may as well go home and take a nap...
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,54,0>
diff --git a/stadiumgs/text/gymleadercastle/cianwood/chuck2.txt b/stadiumgs/text/gymleadercastle/cianwood/chuck2.txt
new file mode 100644
index 0000000..6461db8
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/cianwood/chuck2.txt
@@ -0,0 +1,81 @@
+<FACE,54,2>I'm CHUCK! Come on! Hi-yah!
+
+<FACE,54,2>Hah! You want to challenge me? Are you brave or just ignorant?
+
+<FACE,54,2>You didn't falter at the sight of us. You must have guts. Come on!
+
+<FACE,54,2>Brace yourself!
+
+<FACE,54,2>It's #26!
+
+<FACE,54,2>Right! #26!
+
+<FACE,54,2>#26! Go!
+
+<FACE,54,2>#26! Finish it!
+
+<FACE,54,0>Tch! Come back!
+
+<FACE,54,2>Come back here!
+
+<FACE,54,2>Okay! Next!
+
+<FACE,54,2>Next!
+
+<FACE,54,0>No! That can't be!
+
+<FACE,54,1>There! Did you see that?!?
+
+<FACE,54,2>Right! That hit the weak spot.
+
+<FACE,54,0>What's that?!? Critical hit?
+
+<FACE,54,0>Don't get cute!
+
+<FACE,54,1>Wah, ha, ha...
+
+<FACE,54,0>Ah, clever.
+
+<FACE,54,1>See that?!?
+
+<FACE,54,2>What! How...?!?
+
+<FACE,54,2>Do you like to battle?
+
+<FACE,54,0><WAZA,223,2>Eat this! DYNAMICPUNCH!
+
+<FACE,54,2><KONRAN,2>My #26's got a heavy punch,
+doesn't it?
+
+<FACE,54,2><DOKU,2>That should work well.
+
+<FACE,54,2>There. Do you realize how much more powerful I am than you?
+
+<FACE,54,1>That's it! I win! I enjoyed that!
+
+<FACE,54,2>That was like a pillow fight.
+
+<FACE,54,0>Why...!?! All right, then! I'll raise my POKéMON to be even
+stronger!
+
+<FACE,54,2>You're strong! Would you please make me your apprentice?
+
+<FACE,54,0>I lost! I... I lost! Me!
+
+<FACE,54,0>Something's wrong! This just isn't right...
+
+<FACE,54,2>What? Well then, I may as well go home and take a nap...
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,54,0>
diff --git a/stadiumgs/text/gymleadercastle/cianwood/nick1.txt b/stadiumgs/text/gymleadercastle/cianwood/nick1.txt
new file mode 100644
index 0000000..424a01b
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/cianwood/nick1.txt
@@ -0,0 +1,79 @@
+<FACE,28,2>Hi-yah! I'll battle you with powerful FIGHTING-type POKéMON!
+
+<FACE,28,2>Hi-yah! I hate picky little things! Come on!
+
+<FACE,28,2>Hi-yah! My fists are harder than stone! Do you want to try me?
+
+<FACE,28,0>Hi-yah!
+
+<FACE,28,0>Gah! Go, #26!
+
+<FACE,28,0>Shatter it, #26!
+
+<FACE,28,0>Destroy, #26!
+
+<FACE,28,0>Blow it away, #26!
+
+<FACE,28,1>Arrrgh! What a wasted effort!
+
+<FACE,28,2>#26, get back here!
+
+<FACE,28,2>Good going!
+
+<FACE,28,2>Well done!
+
+<FACE,28,1>Gwah!
+
+<FACE,28,0>Hi-yah!
+
+<FACE,28,0>There! Hammered its weak spot!
+
+<FACE,28,1>Aiyee! No! Hammered where it hurts!
+
+<FACE,28,0>What!?!
+
+<FACE,28,0>Yes!
+
+<FACE,28,1>Arrrgh...
+
+<FACE,28,0>Hi-yah! Keep it up!
+
+<FACE,28,1>Gwaaaaah!
+
+<FACE,28,2>I do 10,000 push-ups a day with these guys.
+
+<FACE,28,0><WAZA,90,1>Come on! Work!
+
+<FACE,28,2>I do 10,000 squats every day with my team.
+
+<FACE,28,0><WAZA,32,1>Come on, hit!
+
+<FACE,28,0>Yes, sir! That's the reward for my dedication to training!
+
+<FACE,28,0>Wah, ha, ha, ha! It's all about power! Power!
+
+<FACE,28,0>Hi-yah! Might makes right!
+
+<FACE,28,1>Waaaah! Why?!?
+
+<FACE,28,0>Aiyeee! I lost! We'll sprint back to the dojo as punishment!
+
+<FACE,28,1>Arrrgh! How humiliating!
+
+<FACE,28,2>When it comes to sheer power, I'm better than you are!
+
+<FACE,28,2>You're forfeiting? Hah! It's still a win for me!
+
+MONTOP
+
+RINO
+
+TRIO
+
+MONLEE
+
+SEAK
+
+HORN
+
+<FACE,28,1>
diff --git a/stadiumgs/text/gymleadercastle/cianwood/nick2.txt b/stadiumgs/text/gymleadercastle/cianwood/nick2.txt
new file mode 100644
index 0000000..c853142
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/cianwood/nick2.txt
@@ -0,0 +1,79 @@
+<FACE,28,2>Hi-yah! I'll battle you with powerful FIGHTING-type POKéMON!
+
+<FACE,28,2>Hi-yah! I hate picky little things! Come on!
+
+<FACE,28,2>Hi-yah! My fists are harder than stone! Do you want to try me?
+
+<FACE,28,0>Hi-yah!
+
+<FACE,28,0>Gah! Go, #26!
+
+<FACE,28,0>Shatter it, #26!
+
+<FACE,28,0>Destroy, #26!
+
+<FACE,28,0>Blow it away, #26!
+
+<FACE,28,1>Arrrgh! What a wasted effort!
+
+<FACE,28,2>#26, get back here!
+
+<FACE,28,2>Good going!
+
+<FACE,28,2>Well done!
+
+<FACE,28,1>Gwah!
+
+<FACE,28,0>Hi-yah!
+
+<FACE,28,0>There! Hammered its weak spot!
+
+<FACE,28,1>Aiyee! No! Hammered where it hurts!
+
+<FACE,28,0>What!?!
+
+<FACE,28,0>Yes!
+
+<FACE,28,1>Arrrgh...
+
+<FACE,28,0>Hi-yah! Keep it up!
+
+<FACE,28,1>Gwaaaaah!
+
+<FACE,28,2>I do 10,000 push-ups a day with these guys.
+
+<FACE,28,0><WAZA,90,1>Come on! Work!
+
+<FACE,28,2>I do 10,000 squats every day with my team.
+
+<FACE,28,0><WAZA,32,1>Come on, hit!
+
+<FACE,28,0>Yes, sir! That's the reward for my dedication to training!
+
+<FACE,28,0>Wah, ha, ha, ha! It's all about power! Power!
+
+<FACE,28,0>Hi-yah! Might makes right!
+
+<FACE,28,1>Waaaah! Why?!?
+
+<FACE,28,0>Aiyeee! I lost! We'll sprint back to the dojo as punishment!
+
+<FACE,28,1>Arrrgh! How humiliating!
+
+<FACE,28,2>When it comes to sheer power, I'm better than you are!
+
+<FACE,28,2>You're forfeiting? Hah! It's still a win for me!
+
+CHOKE
+
+GRAVEL
+
+GLER
+
+BOK
+
+GONAIR
+
+SIR
+
+<FACE,28,1>
diff --git a/stadiumgs/text/gymleadercastle/ecruteak/holly1.txt b/stadiumgs/text/gymleadercastle/ecruteak/holly1.txt
new file mode 100644
index 0000000..885e9e7
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/ecruteak/holly1.txt
@@ -0,0 +1,80 @@
+<FACE,5,0>Greetings. How good of you to come. Shall we get started?
+
+<FACE,5,0>First, calm your emotions and concentrate.
+
+<FACE,5,0>I consider this battle to be part of my training.
+
+<FACE,5,0>#26!
+
+<FACE,5,0>How about #26?
+
+<FACE,5,0>I will go with #26!
+
+<FACE,5,0>I share your pain, but this, too, is a trial!
+#26!
+
+<FACE,5,0>The finish is important! #26!
+
+<FACE,5,0>I shall switch out.
+
+<FACE,5,0>I shall switch out.
+
+<FACE,5,0>I shall switch out.
+
+<FACE,5,0>I shall switch out.
+
+<FACE,5,0>Ah! How impressive!
+
+<FACE,5,0>Forgive me!
+
+<FACE,5,0>Ah, well, well... It got the weak spot.
+
+<FACE,5,0>My goodness! It hit the weak spot.
+
+<FACE,5,0>There is nothing to fear.
+
+<FACE,5,0>There is nothing to fear.
+
+<FACE,5,0>One must endure...
+
+<FACE,5,0>And now it will rest.
+
+<FACE,5,0>Oh, my...
+
+<FACE,5,0><KONRAN,2>One mustn't be misled...
+
+<FACE,5,0><WAZA,212,2>A MEAN LOOK will do.
+
+<FACE,5,0><KOHRI,2>The bitter cold is yet another test.
+
+<FACE,5,0><NOROI,2>It appears to be possessed.
+
+<FACE,5,0>I am grateful for this.
+
+<FACE,5,0>I still need much training.
+
+<FACE,5,0>You should return later.
+
+<FACE,5,0>I am grateful for this.
+
+<FACE,5,0>My training is insufficient.
+
+<FACE,5,0>I must meditate over this.
+
+<FACE,5,0>Ah, your efforts are inspiring.
+
+<FACE,5,0>I believe that withdrawal is a form of etiquette.
+
+ZUBAGE
+
+SMOOCHAGE
+
+GASTAGE
+
+GOLAGE
+
+MISDREAGE
+
+HAUNTAGE
+
+<FACE,5,0>
diff --git a/stadiumgs/text/gymleadercastle/ecruteak/holly2.txt b/stadiumgs/text/gymleadercastle/ecruteak/holly2.txt
new file mode 100644
index 0000000..b3baaef
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/ecruteak/holly2.txt
@@ -0,0 +1,80 @@
+<FACE,5,0>Greetings. How good of you to come. Shall we get started?
+
+<FACE,5,0>First, calm your emotions and concentrate.
+
+<FACE,5,0>I consider this battle to be part of my training.
+
+<FACE,5,0>#26!
+
+<FACE,5,0>How about #26?
+
+<FACE,5,0>I will go with #26!
+
+<FACE,5,0>I share your pain, but this, too, is a trial!
+#26!
+
+<FACE,5,0>The finish is important! #26!
+
+<FACE,5,0>I shall switch out.
+
+<FACE,5,0>I shall switch out.
+
+<FACE,5,0>I shall switch out.
+
+<FACE,5,0>I shall switch out.
+
+<FACE,5,0>Ah! How impressive!
+
+<FACE,5,0>Forgive me!
+
+<FACE,5,0>Ah, well, well... It got the weak spot.
+
+<FACE,5,0>My goodness! It hit the weak spot.
+
+<FACE,5,0>There is nothing to fear.
+
+<FACE,5,0>There is nothing to fear.
+
+<FACE,5,0>One must endure...
+
+<FACE,5,0>And now it will rest.
+
+<FACE,5,0>Oh, my...
+
+<FACE,5,0><KONRAN,2>One mustn't be misled...
+
+<FACE,5,0><WAZA,212,2>A MEAN LOOK will do.
+
+<FACE,5,0><KOHRI,2>The bitter cold is yet another test.
+
+<FACE,5,0><NOROI,2>It appears to be possessed.
+
+<FACE,5,0>I am grateful for this.
+
+<FACE,5,0>I still need much training.
+
+<FACE,5,0>You should return later.
+
+<FACE,5,0>I am grateful for this.
+
+<FACE,5,0>My training is insufficient.
+
+<FACE,5,0>I must meditate over this.
+
+<FACE,5,0>Ah, your efforts are inspiring.
+
+<FACE,5,0>I believe that withdrawal is a form of etiquette.
+
+HAUNTAGE
+
+GRIMAGE
+
+JYNXAGE
+
+GOLAGE
+
+MUKAGE
+
+MURKAGE
+
+<FACE,5,0>
diff --git a/stadiumgs/text/gymleadercastle/ecruteak/morty1.txt b/stadiumgs/text/gymleadercastle/ecruteak/morty1.txt
new file mode 100644
index 0000000..9114ca6
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/ecruteak/morty1.txt
@@ -0,0 +1,83 @@
+<FACE,36,0>You can bear witness to the fruits of my training.
+
+<FACE,36,0>Whether you choose to believe or not, mystic power does exist.
+
+<FACE,36,0>You must make your soul one with that of POKéMON. Can you
+do this?
+
+<FACE,36,0>#26!
+
+<FACE,36,0>#26!
+
+<FACE,36,0>#26!
+
+<FACE,36,0>#26!
+
+<FACE,36,0>#26!
+
+<FACE,36,0>Back, #26!
+
+<FACE,36,0>Back, #26!
+
+<FACE,36,0>Back, #26!
+
+<FACE,36,0>Back, #26!
+
+<FACE,36,0>...
+
+<FACE,36,0>...
+
+<FACE,36,0>...Critical hit.
+
+<FACE,36,0>...Critical hit?
+
+<FACE,36,0>...
+
+<FACE,36,0>...
+
+<FACE,36,0>...
+
+<FACE,36,0>... Fufufu...
+
+<FACE,36,0>...argh...
+
+<FACE,36,0><HIRUMI,1>There.
+
+<FACE,36,0><DOKU,1>That's good.
+
+<FACE,36,0><MAHI,1>Yes, excellent.
+
+<FACE,36,0><KONRAN,1>That's so-so.
+
+<FACE,36,0>How unfortunate. But it's not enough.
+
+<FACE,36,0>In addition to strengthening your POKéMON's moves, you must
+also strengthen your own soul.
+
+<FACE,36,0>If the trainer isn't focused, his POKéMON can't concentrate,
+either.
+
+<FACE,36,0>That's good. The POKéMON look happy, too.
+
+<FACE,36,0>I lost. I will have to increase my training.
+
+<FACE,36,0>That's how to do it. I look forward to seeing you become even
+stronger.
+
+<FACE,36,0>Let's try that one more time.
+
+<FACE,36,0>What are you intending to do?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,36,0>
diff --git a/stadiumgs/text/gymleadercastle/ecruteak/morty2.txt b/stadiumgs/text/gymleadercastle/ecruteak/morty2.txt
new file mode 100644
index 0000000..9114ca6
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/ecruteak/morty2.txt
@@ -0,0 +1,83 @@
+<FACE,36,0>You can bear witness to the fruits of my training.
+
+<FACE,36,0>Whether you choose to believe or not, mystic power does exist.
+
+<FACE,36,0>You must make your soul one with that of POKéMON. Can you
+do this?
+
+<FACE,36,0>#26!
+
+<FACE,36,0>#26!
+
+<FACE,36,0>#26!
+
+<FACE,36,0>#26!
+
+<FACE,36,0>#26!
+
+<FACE,36,0>Back, #26!
+
+<FACE,36,0>Back, #26!
+
+<FACE,36,0>Back, #26!
+
+<FACE,36,0>Back, #26!
+
+<FACE,36,0>...
+
+<FACE,36,0>...
+
+<FACE,36,0>...Critical hit.
+
+<FACE,36,0>...Critical hit?
+
+<FACE,36,0>...
+
+<FACE,36,0>...
+
+<FACE,36,0>...
+
+<FACE,36,0>... Fufufu...
+
+<FACE,36,0>...argh...
+
+<FACE,36,0><HIRUMI,1>There.
+
+<FACE,36,0><DOKU,1>That's good.
+
+<FACE,36,0><MAHI,1>Yes, excellent.
+
+<FACE,36,0><KONRAN,1>That's so-so.
+
+<FACE,36,0>How unfortunate. But it's not enough.
+
+<FACE,36,0>In addition to strengthening your POKéMON's moves, you must
+also strengthen your own soul.
+
+<FACE,36,0>If the trainer isn't focused, his POKéMON can't concentrate,
+either.
+
+<FACE,36,0>That's good. The POKéMON look happy, too.
+
+<FACE,36,0>I lost. I will have to increase my training.
+
+<FACE,36,0>That's how to do it. I look forward to seeing you become even
+stronger.
+
+<FACE,36,0>Let's try that one more time.
+
+<FACE,36,0>What are you intending to do?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,36,0>
diff --git a/stadiumgs/text/gymleadercastle/ecruteak/ty1.txt b/stadiumgs/text/gymleadercastle/ecruteak/ty1.txt
new file mode 100644
index 0000000..b18180a
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/ecruteak/ty1.txt
@@ -0,0 +1,79 @@
+<FACE,22,0>Hi-yaaah! Do you believe in unseen powers?
+
+<FACE,22,1>Hmm... I can see your future!
+
+<FACE,22,2>Hmm... I sense something in you...
+
+<FACE,22,0>Waaaah!
+
+<FACE,22,0>Hi-yah!
+
+<FACE,22,0>Hoohah!
+
+<FACE,22,0>Towaaaa!
+
+<FACE,22,0>Yaaaah!
+
+<FACE,22,0>Hmm...
+
+<FACE,22,2>Ack... Argh...
+
+<FACE,22,1>Mmmm...
+
+<FACE,22,2>Ugggggh...
+
+<FACE,22,1>Ayeeeah!
+
+<FACE,22,2>Critical hit? Ha, ha, ha...
+
+<FACE,22,2>It took a critical hit? Hi-yah!
+
+<FACE,22,0>It took a critical hit? Kiiiyah!
+
+<FACE,22,2>Nnnn...
+
+<FACE,22,2>Hwoar!
+
+<FACE,22,2>Ugh... Arrrgh...
+
+<FACE,22,0>Kaah!
+
+<FACE,22,1>Gyaaah... Ugh.
+
+<FACE,22,0><DOKU,2>Hah, there!
+
+<FACE,22,1>I can see into your soul.
+
+<FACE,22,1>You cannot read my mind.
+
+<FACE,22,1>Training isn't easy.
+
+<FACE,22,0>You haven't learned to focus your mind!
+
+<FACE,22,0>Not good enough! You've much to learn!
+
+<FACE,22,0>Come again another time.
+
+<FACE,22,1>Oh... I'm shattered...
+
+<FACE,22,1>I'm exhausted, body and soul.
+
+<FACE,22,1>This is not good. I must try again...
+
+<FACE,22,1>I couldn't beat the likes of you?
+
+<FACE,22,1>How pathetic of you.
+
+SPROUTIUM
+
+HOOTIUM
+
+LEDIUM
+
+DITTIUM
+
+RINAIUM
+
+OWNIUM
+
+<FACE,22,1>
diff --git a/stadiumgs/text/gymleadercastle/ecruteak/ty2.txt b/stadiumgs/text/gymleadercastle/ecruteak/ty2.txt
new file mode 100644
index 0000000..478bd35
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/ecruteak/ty2.txt
@@ -0,0 +1,79 @@
+<FACE,22,0>Hi-yaaah! Do you believe in unseen powers?
+
+<FACE,22,1>Hmm... I can see your future!
+
+<FACE,22,2>Hmm... I sense something in you...
+
+<FACE,22,0>Waaaah!
+
+<FACE,22,0>Hi-yah!
+
+<FACE,22,0>Hoohah!
+
+<FACE,22,0>Towaaaa!
+
+<FACE,22,0>Yaaaah!
+
+<FACE,22,0>Hmm...
+
+<FACE,22,2>Ack... Argh...
+
+<FACE,22,1>Mmmm...
+
+<FACE,22,2>Ugggggh...
+
+<FACE,22,1>Ayeeeah!
+
+<FACE,22,2>Critical hit? Ha, ha, ha...
+
+<FACE,22,2>It took a critical hit? Hi-yah!
+
+<FACE,22,0>It took a critical hit? Kiiiyah!
+
+<FACE,22,2>Nnnn...
+
+<FACE,22,2>Hwoar!
+
+<FACE,22,2>Ugh... Arrrgh...
+
+<FACE,22,0>Kaah!
+
+<FACE,22,1>Gyaaah... Ugh.
+
+<FACE,22,0><DOKU,2>Hah, there!
+
+<FACE,22,1>I can see into your soul.
+
+<FACE,22,1>You cannot read my mind.
+
+<FACE,22,1>Training isn't easy.
+
+<FACE,22,0>You haven't learned to focus your mind!
+
+<FACE,22,0>Not good enough! You've much to learn!
+
+<FACE,22,0>Come again another time.
+
+<FACE,22,1>Oh... I'm shattered...
+
+<FACE,22,1>I'm exhausted, body and soul.
+
+<FACE,22,1>This is not good. I must try again...
+
+<FACE,22,1>I couldn't beat the likes of you?
+
+<FACE,22,1>How pathetic of you.
+
+GASTIUM
+
+NOCTIUM
+
+WEEPINIUM
+
+QWILIUM
+
+KINGIUM
+
+DITIUM
+
+<FACE,22,1>
diff --git a/stadiumgs/text/gymleadercastle/goldenrod/lois1.txt b/stadiumgs/text/gymleadercastle/goldenrod/lois1.txt
new file mode 100644
index 0000000..15c2a93
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/goldenrod/lois1.txt
@@ -0,0 +1,81 @@
+<FACE,38,2>Would you like to see my POKéMON cuties?
+
+<FACE,38,2>Oh, your POKéMON are adorable, too.
+
+<FACE,38,2>Did you beat BUGSY? I don't really like bug POKéMON.
+
+<FACE,38,2>Ready, set, go!
+
+<FACE,38,2>#26, go sweetie!
+
+<FACE,38,2>Next, my darling #26!
+
+<FACE,38,2>#26, honey. I'm counting on you!
+
+<FACE,38,1>#26, honey. Here's your chance!
+
+<FACE,38,2>It's not working! #26, come back!
+
+<FACE,38,2>#26, honey. You're done!
+
+<FACE,38,2>Okay, #26. Come back!
+
+<FACE,38,1>#26, I'm so proud of you! That's
+good enough!
+
+<FACE,38,0>Eeyaah! My darling, #26!
+
+<FACE,38,1>You did it, #26! You're so cool!
+
+<FACE,38,1>Critical hit! Lucky!
+
+<FACE,38,0>What! How dare you! That hit its weak spot!
+
+<FACE,38,0>Oh, no! Don't give up!
+
+<FACE,38,1>That's it!
+
+<FACE,38,0>Oh! Quit it!
+
+<FACE,38,1>Yay!
+
+<FACE,38,0>Eeyaah! #26!
+
+<FACE,38,1><MAHI,2>Uh-oh. It's paralyzed! Now what'll you do?
+
+<FACE,38,1><KOHRI,1>Oh, dear. So sorry!
+
+<FACE,38,2>What's your POKéMON's favorite move?
+
+<FACE,38,2>Cute POKéMON are absolutely the best. Don't
+you think so?
+
+<FACE,38,2>My darling POKéMON are more than just cute.
+
+<FACE,38,1>Ha, ha, ha! How disappointing for you.
+
+<FACE,38,2>Would you like to challenge me again?
+
+<FACE,38,0>Ahhh... My poor POKéMON...
+
+<FACE,38,0>You didn't have to be so mean!
+
+<FACE,38,0>Hmph! I'm not upset!
+
+<FACE,38,2>Well, this might be okay, too.
+
+<FACE,38,2>Excuse me? What's the matter? That's so boring!
+
+TEDDIETTE
+
+MARILLETTE
+
+MEOWETTE
+
+PHANPETTE
+
+WAGETTE
+
+SNUBETTE
+
+<FACE,38,0>
diff --git a/stadiumgs/text/gymleadercastle/goldenrod/lois2.txt b/stadiumgs/text/gymleadercastle/goldenrod/lois2.txt
new file mode 100644
index 0000000..4a03408
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/goldenrod/lois2.txt
@@ -0,0 +1,81 @@
+<FACE,38,2>Would you like to see my POKéMON cuties?
+
+<FACE,38,2>Oh, your POKéMON are adorable, too.
+
+<FACE,38,2>Did you beat BUGSY? I don't really like bug POKéMON.
+
+<FACE,38,2>Ready, set, go!
+
+<FACE,38,2>#26, go sweetie!
+
+<FACE,38,2>Next, my darling #26!
+
+<FACE,38,2>#26, honey. I'm counting on you!
+
+<FACE,38,1>#26, honey. Here's your chance!
+
+<FACE,38,2>It's not working! #26, come back!
+
+<FACE,38,2>#26, honey. You're done!
+
+<FACE,38,2>Okay, #26. Come back!
+
+<FACE,38,1>#26, I'm so proud of you! That's
+good enough!
+
+<FACE,38,0>Eeyaah! My darling, #26!
+
+<FACE,38,1>You did it, #26! You're so cool!
+
+<FACE,38,1>Critical hit! Lucky!
+
+<FACE,38,0>What! How dare you! That hit its weak spot!
+
+<FACE,38,0>Oh, no! Don't give up!
+
+<FACE,38,1>That's it!
+
+<FACE,38,0>Oh! Quit it!
+
+<FACE,38,1>Yay!
+
+<FACE,38,0>Eeyaah! #26!
+
+<FACE,38,1><MAHI,2>Uh-oh. It's paralyzed! Now what'll you do?
+
+<FACE,38,1><KOHRI,1>Oh, dear. So sorry!
+
+<FACE,38,2>What's your POKéMON's favorite move?
+
+<FACE,38,2>Cute POKéMON are absolutely the best. Don't
+you think so?
+
+<FACE,38,2>My darling POKéMON are more than just cute.
+
+<FACE,38,1>Ha, ha, ha! How disappointing for you.
+
+<FACE,38,2>Would you like to challenge me again?
+
+<FACE,38,0>Ahhh... My poor POKéMON...
+
+<FACE,38,0>You didn't have to be so mean!
+
+<FACE,38,0>Hmph! I'm not upset!
+
+<FACE,38,2>Well, this might be okay, too.
+
+<FACE,38,2>Excuse me? What's the matter? That's so boring!
+
+FURETTE
+
+PORYETTE
+
+TRIOETTE
+
+PLUFFETTE
+
+CORETTE
+
+POMETTE
+
+<FACE,38,0>
diff --git a/stadiumgs/text/gymleadercastle/goldenrod/rita1.txt b/stadiumgs/text/gymleadercastle/goldenrod/rita1.txt
new file mode 100644
index 0000000..fe5ddf9
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/goldenrod/rita1.txt
@@ -0,0 +1,80 @@
+<FACE,41,1>Well, all right then... I'll play with you for a little while.
+
+<FACE,41,1>Oh, aren't you cute! A battle? Certainly.
+
+<FACE,41,1>Hi, you cute little trainer. How about a battle?
+
+<FACE,41,1>Are you ready? Here we go!
+
+<FACE,41,1>Let me see... #26!
+
+<FACE,41,1>How about #26?
+
+<FACE,41,1>Maybe I'll go with #26.
+
+<FACE,41,1>You may be cute, but I still won't go easy
+on you.
+
+<FACE,41,1>That's no good.
+
+<FACE,41,1>Come back now.
+
+<FACE,41,1>Good job, dear.
+
+<FACE,41,1>You're such a good baby!
+
+<FACE,41,0>Hey, wait!
+
+<FACE,41,1>I'm sorry, honey.
+
+<FACE,41,1>That was a critical hit. Please forgive me.
+
+<FACE,41,0>No! Was that a critical hit?
+
+<FACE,41,0>That wasn't nice.
+
+<FACE,41,1>You'll have to forgive me.
+
+<FACE,41,0>That was bad.
+
+<FACE,41,1>I feel sorry for you, but...
+
+<FACE,41,0>Is this for real?
+
+<FACE,41,1><WAZA,213,4>How about this?
+
+<FACE,41,1><MEROMERO,2>Oh, my...
+
+<FACE,41,1><MAHI,2>Oh, sorry!
+
+<FACE,41,1><YAKEDO,2>Oh, my goodness...
+
+<FACE,41,1>Oh! Oh, my! I won! Sorry, sweetie.
+
+<FACE,41,1>I hope you get better.
+
+<FACE,41,1>You're trying to become the CHAMPION, aren't you? Go for it!
+
+<FACE,41,1>That's good. That's the way to do it.
+
+<FACE,41,1>You're strong. I like that.
+
+<FACE,41,1>I'll play with you again.
+
+<FACE,41,1>Oh, wow. A friendly draw.
+
+<FACE,41,1>What's wrong? You're going home already?
+
+AIPODY
+
+MAREEDY
+
+DIGDY
+
+PONYDY
+
+REMORADY
+
+SENTDY
+
+<FACE,41,0>
diff --git a/stadiumgs/text/gymleadercastle/goldenrod/rita2.txt b/stadiumgs/text/gymleadercastle/goldenrod/rita2.txt
new file mode 100644
index 0000000..83c773c
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/goldenrod/rita2.txt
@@ -0,0 +1,80 @@
+<FACE,41,1>Well, all right then... I'll play with you for a little while.
+
+<FACE,41,1>Oh, aren't you cute! A battle? Certainly.
+
+<FACE,41,1>Hi, you cute little trainer. How about a battle?
+
+<FACE,41,1>Are you ready? Here we go!
+
+<FACE,41,1>Let me see... #26!
+
+<FACE,41,1>How about #26?
+
+<FACE,41,1>Maybe I'll go with #26.
+
+<FACE,41,1>You may be cute, but I still won't go easy
+on you.
+
+<FACE,41,1>That's no good.
+
+<FACE,41,1>Come back now.
+
+<FACE,41,1>Good job, dear.
+
+<FACE,41,1>You're such a good baby!
+
+<FACE,41,0>Hey, wait!
+
+<FACE,41,1>I'm sorry, honey.
+
+<FACE,41,1>That was a critical hit. Please forgive me.
+
+<FACE,41,0>No! Was that a critical hit?
+
+<FACE,41,0>That wasn't nice.
+
+<FACE,41,1>You'll have to forgive me.
+
+<FACE,41,0>That was bad.
+
+<FACE,41,1>I feel sorry for you, but...
+
+<FACE,41,0>Is this for real?
+
+<FACE,41,1><WAZA,213,4>How about this?
+
+<FACE,41,1><MEROMERO,2>Oh, my...
+
+<FACE,41,1><MAHI,2>Oh, sorry!
+
+<FACE,41,1><WAZA,217,4>Here's a nice PRESENT for you.
+
+<FACE,41,1>Oh! Oh, my! I won! Sorry, sweetie.
+
+<FACE,41,1>I hope you get better.
+
+<FACE,41,1>You're trying to become the CHAMPION, aren't you? Go for it!
+
+<FACE,41,1>That's good. That's the way to do it.
+
+<FACE,41,1>You're strong. I like that.
+
+<FACE,41,1>I'll play with you again.
+
+<FACE,41,1>Oh, wow. A friendly draw.
+
+<FACE,41,1>What's wrong? You're going home already?
+
+PIKADY
+
+TOGEDY
+
+ABLEDY
+
+TUFFDY
+
+AZUMDY
+
+DELIDY
+
+<FACE,41,0>
diff --git a/stadiumgs/text/gymleadercastle/goldenrod/whitney1.txt b/stadiumgs/text/gymleadercastle/goldenrod/whitney1.txt
new file mode 100644
index 0000000..78245ca
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/goldenrod/whitney1.txt
@@ -0,0 +1,79 @@
+<FACE,0,1>Hi, I'm WHITNEY! Let's get this battle going!
+
+<FACE,0,1>Hey! Don't you think POKéMON are, like, super cute?
+
+<FACE,0,1>I'm ready whenever you are. You look pretty tough yourself.
+
+<FACE,0,1>I'm starting with this one!
+
+<FACE,0,1>This one's next!
+
+<FACE,0,1>Just a bit more!
+
+<FACE,0,1>#26, get going!
+
+<FACE,0,1>Just squash it!
+
+<FACE,0,1>Nothing doing! Come back here!
+
+<FACE,0,1>Come on back!
+
+<FACE,0,0>Good, baby! That's enough!
+
+<FACE,0,0>Way to go! Come on back!
+
+<FACE,0,2>Huh? Why?
+
+<FACE,0,0>Yes! That feels great!
+
+<FACE,0,0>That was its weak spot! Good going!
+
+<FACE,0,2>Did that hit badly? That's no good!
+
+<FACE,0,1>What do you think you're doing?!?
+
+<FACE,0,0>Great! Great!
+
+<FACE,0,1>Arrgh, no! Speed it up!
+
+<FACE,0,0>And that's that!
+
+<FACE,0,2>What?!? No!
+
+<FACE,0,0><MAHI,2>That's right!
+
+<FACE,0,0><HIRUMI,2>Hah! Your POKéMON sure was surprised!
+
+<FACE,0,0><YAKEDO,2>Oww! That looks hot!
+
+<FACE,0,0><WAZA,205,4>Let's do it! ROLLOUT!
+
+<FACE,0,1>What's wrong? I mean, your POKéMON are good...
+
+<FACE,0,0>What do you say? I'm darn tough, hey?
+
+<FACE,0,1>I wonder if there's anyone anywhere who's tougher than me?
+
+<FACE,0,2>...sob... You didn't have to play so rough!
+
+<FACE,0,2>Waaaaah! I can't believe I lost!
+
+<FACE,0,2>Waaah! Waaah! You're so mean!
+
+<FACE,0,1>What do you mean, it's a tie? I'm supposed to win!
+
+<FACE,0,1>You're giving up? No way. That's unbelievable.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,0,2>
diff --git a/stadiumgs/text/gymleadercastle/goldenrod/whitney2.txt b/stadiumgs/text/gymleadercastle/goldenrod/whitney2.txt
new file mode 100644
index 0000000..195157e
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/goldenrod/whitney2.txt
@@ -0,0 +1,79 @@
+<FACE,0,1>Hi, I'm WHITNEY! Let's get this battle going!
+
+<FACE,0,1>Hey! Don't you think POKéMON are, like, super cute?
+
+<FACE,0,1>I'm ready whenever you are. You look pretty tough yourself.
+
+<FACE,0,1>I'm starting with this one!
+
+<FACE,0,1>This one's next!
+
+<FACE,0,1>Just a bit more!
+
+<FACE,0,1>#26, get going!
+
+<FACE,0,1>Just squash it!
+
+<FACE,0,1>Nothing doing! Come back here!
+
+<FACE,0,1>Come on back!
+
+<FACE,0,0>Good, baby! That's enough!
+
+<FACE,0,0>Way to go! Come on back!
+
+<FACE,0,2>Huh? Why?
+
+<FACE,0,0>Yes! That feels great!
+
+<FACE,0,0>That was its weak spot! Good going!
+
+<FACE,0,2>Did that hit badly? That's no good!
+
+<FACE,0,1>What do you think you're doing?!?
+
+<FACE,0,0>Great! Great!
+
+<FACE,0,1>Arrgh, no! Speed it up!
+
+<FACE,0,0>And that's that!
+
+<FACE,0,2>What?!? No!
+
+<FACE,0,0><MAHI,2>That's right!
+
+<FACE,0,0><HIRUMI,2>Hah! Your POKéMON sure was surprised!
+
+<FACE,0,0><WAZA,208,4>#26, drink milk.
+
+<FACE,0,0><KOHRI,2>Brrr, that looks chilly...
+
+<FACE,0,1>What's wrong? I mean, your POKéMON are good...
+
+<FACE,0,0>What do you say? I'm darn tough, hey?
+
+<FACE,0,1>I wonder if there's anyone anywhere who's tougher than me?
+
+<FACE,0,2>...sob... You didn't have to play so rough!
+
+<FACE,0,2>Waaaaah! I can't believe I lost!
+
+<FACE,0,2>Waaah! Waaah! You're so mean!
+
+<FACE,0,1>What do you mean, it's a tie? I'm supposed to win!
+
+<FACE,0,1>You're giving up? No way. That's unbelievable.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,0,2>
diff --git a/stadiumgs/text/gymleadercastle/indigo/bruno1.txt b/stadiumgs/text/gymleadercastle/indigo/bruno1.txt
new file mode 100644
index 0000000..cdaddc7
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/indigo/bruno1.txt
@@ -0,0 +1,86 @@
+<FACE,53,1>I'm BRUNO. As one of the ELITE FOUR, I will stand up to your
+challenge!
+
+<FACE,53,1>You appear to be quite skilled, but this is your last stop!
+
+<FACE,53,1>It would disturb me for you to underestimate my fighting
+POKéMON. Get ready!
+
+<FACE,53,1>Hah!
+
+<FACE,53,1>How's that!?!
+
+<FACE,53,1>Here it comes!
+
+<FACE,53,1>#26, make me proud!
+
+<FACE,53,1>It's yours, #26!
+
+<FACE,53,1>Blast it! Come back, #26!
+
+<FACE,53,1>That's good! Come back!
+
+<FACE,53,1>That's good enough!
+
+<FACE,53,1>Good job!
+
+<FACE,53,0>That can't be!
+
+<FACE,53,1>There! #26!
+
+<FACE,53,1>Critical hit! That's how you do it!
+
+<FACE,53,0>Why! Why take that critical hit?
+
+<FACE,53,1>That's not good!
+
+<FACE,53,1>Good, #26!
+
+<FACE,53,0>Arrrgh...
+
+<FACE,53,1>There it is! That has to hurt!
+
+<FACE,53,0>Argh... No!
+
+<FACE,53,0><WAZA,179,1>Come on! Nail it!
+
+<FACE,53,1>We are the most powerful trainers in the
+world!
+
+<FACE,53,1>Let me show you what ultimate power is all
+about!
+
+<FACE,53,1><KONRAN,2>Right! What an opportunity!
+
+<FACE,53,1>Hoo hah!
+
+<FACE,53,1>Now do you understand?!? That's the real power of the
+ELITE FOUR!
+
+<FACE,53,1>You can challenge me all you like, but the results will never
+change!
+
+<FACE,53,0>Why!?! This just can't be happening!
+
+<FACE,53,0>The world is huge! I must redo my training!
+
+<FACE,53,1>Your next adversary, KAREN, has a battle style that is entirely
+unlike mine. Now what will you do?
+
+<FACE,53,1>A draw!?! Who in the world are you?
+
+<FACE,53,1>You must have realized the extent of our power.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,53,0>
diff --git a/stadiumgs/text/gymleadercastle/indigo/bruno2.txt b/stadiumgs/text/gymleadercastle/indigo/bruno2.txt
new file mode 100644
index 0000000..cdaddc7
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/indigo/bruno2.txt
@@ -0,0 +1,86 @@
+<FACE,53,1>I'm BRUNO. As one of the ELITE FOUR, I will stand up to your
+challenge!
+
+<FACE,53,1>You appear to be quite skilled, but this is your last stop!
+
+<FACE,53,1>It would disturb me for you to underestimate my fighting
+POKéMON. Get ready!
+
+<FACE,53,1>Hah!
+
+<FACE,53,1>How's that!?!
+
+<FACE,53,1>Here it comes!
+
+<FACE,53,1>#26, make me proud!
+
+<FACE,53,1>It's yours, #26!
+
+<FACE,53,1>Blast it! Come back, #26!
+
+<FACE,53,1>That's good! Come back!
+
+<FACE,53,1>That's good enough!
+
+<FACE,53,1>Good job!
+
+<FACE,53,0>That can't be!
+
+<FACE,53,1>There! #26!
+
+<FACE,53,1>Critical hit! That's how you do it!
+
+<FACE,53,0>Why! Why take that critical hit?
+
+<FACE,53,1>That's not good!
+
+<FACE,53,1>Good, #26!
+
+<FACE,53,0>Arrrgh...
+
+<FACE,53,1>There it is! That has to hurt!
+
+<FACE,53,0>Argh... No!
+
+<FACE,53,0><WAZA,179,1>Come on! Nail it!
+
+<FACE,53,1>We are the most powerful trainers in the
+world!
+
+<FACE,53,1>Let me show you what ultimate power is all
+about!
+
+<FACE,53,1><KONRAN,2>Right! What an opportunity!
+
+<FACE,53,1>Hoo hah!
+
+<FACE,53,1>Now do you understand?!? That's the real power of the
+ELITE FOUR!
+
+<FACE,53,1>You can challenge me all you like, but the results will never
+change!
+
+<FACE,53,0>Why!?! This just can't be happening!
+
+<FACE,53,0>The world is huge! I must redo my training!
+
+<FACE,53,1>Your next adversary, KAREN, has a battle style that is entirely
+unlike mine. Now what will you do?
+
+<FACE,53,1>A draw!?! Who in the world are you?
+
+<FACE,53,1>You must have realized the extent of our power.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,53,0>
diff --git a/stadiumgs/text/gymleadercastle/indigo/karen1.txt b/stadiumgs/text/gymleadercastle/indigo/karen1.txt
new file mode 100644
index 0000000..75ab78b
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/indigo/karen1.txt
@@ -0,0 +1,83 @@
+<FACE,29,0>I am KAREN. Would you care for a showdown with my DARK-type
+POKéMON?
+
+<FACE,29,0>You've assembled a charming team. Our battle should be a
+good one.
+
+<FACE,29,0>I am unlike the three you've already met.
+
+<FACE,29,0>There!
+
+<FACE,29,0>#26, go!
+
+<FACE,29,0>#26, please!
+
+<FACE,29,0>#26, don't fail me!
+
+<FACE,29,0>#26, you know what to do!
+
+<FACE,29,0>You're no good for this!
+
+<FACE,29,0>Switch out!
+
+<FACE,29,0>That should be enough!
+
+<FACE,29,0>Good, that's enough!
+
+<FACE,29,0>Hmm... Is that how you want to play it?
+
+<FACE,29,0>It's a lot less complicated this way.
+
+<FACE,29,0>We weren't deliberately aiming for the weak
+spot.
+
+<FACE,29,0>It hit the weak spot precisely. You're good.
+
+<FACE,29,0>That was a smart move.
+
+<FACE,29,0>That showed subtle elegance.
+
+<FACE,29,0>Nothing can be done about that.
+
+<FACE,29,0>It's working well.
+
+<FACE,29,0>This can't be happening!
+
+<FACE,29,0><KONRAN,2>So? Isn't it outstanding?
+
+<FACE,29,0><MEROMERO,4>Oh, look. It's infatuated.
+
+<FACE,29,0><MAHI,2>I was hoping for that.
+
+<FACE,29,0>Wouldn't you agree that DARK-type POKéMON
+have their charms?
+
+<FACE,29,0>That's about what I expected.
+
+<FACE,29,0>Well, that was relatively entertaining.
+
+<FACE,29,0>Come visit me anytime.
+
+<FACE,29,0>The CHAMPION is looking forward to meeting you.
+
+<FACE,29,0>No! I can't win. How did you become so strong?
+
+<FACE,29,0>I will not stray from my chosen path.
+
+<FACE,29,0>A draw...? But how...?
+
+<FACE,29,0>You're going to reappraise matters, aren't you?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,29,0>
diff --git a/stadiumgs/text/gymleadercastle/indigo/karen2.txt b/stadiumgs/text/gymleadercastle/indigo/karen2.txt
new file mode 100644
index 0000000..4f677f8
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/indigo/karen2.txt
@@ -0,0 +1,82 @@
+<FACE,29,0>I am KAREN. Would you care for a showdown with my DARK-type
+POKéMON?
+
+<FACE,29,0>You've assembled a charming team. Our battle should be a
+good one.
+
+<FACE,29,0>I am unlike the three you've already met.
+
+<FACE,29,0>There!
+
+<FACE,29,0>#26, go!
+
+<FACE,29,0>#26, please!
+
+<FACE,29,0>#26, don't fail me!
+
+<FACE,29,0>#26, you know what to do!
+
+<FACE,29,0>You're no good for this!
+
+<FACE,29,0>Switch out!
+
+<FACE,29,0>That should be enough!
+
+<FACE,29,0>Good, that's enough!
+
+<FACE,29,0>Hmm... Is that how you want to play it?
+
+<FACE,29,0>It's a lot less complicated this way.
+
+<FACE,29,0>We weren't deliberately aiming for the weak
+spot.
+
+<FACE,29,0>It hit the weak spot precisely. You're good.
+
+<FACE,29,0>That was a smart move.
+
+<FACE,29,0>That showed subtle elegance.
+
+<FACE,29,0>Nothing can be done about that.
+
+<FACE,29,0>It's working well.
+
+<FACE,29,0>This can't be happening!
+
+<FACE,29,0><KONRAN,2>So? Isn't it outstanding?
+
+<FACE,29,0><MEROMERO,4>Oh, look. It's infatuated.
+
+<FACE,29,0><MAHI,2>I was hoping for that.
+
+<FACE,29,0><WAZA,207,2>#26, be proud--SWAGGER.
+
+<FACE,29,0>That's about what I expected.
+
+<FACE,29,0>Well, that was relatively entertaining.
+
+<FACE,29,0>Come visit me anytime.
+
+<FACE,29,0>The CHAMPION is looking forward to meeting you.
+
+<FACE,29,0>No! I can't win. How did you become so strong?
+
+<FACE,29,0>I will not stray from my chosen path.
+
+<FACE,29,0>A draw...? But how...?
+
+<FACE,29,0>You're going to reappraise matters, aren't you?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,29,0>
diff --git a/stadiumgs/text/gymleadercastle/indigo/koga1.txt b/stadiumgs/text/gymleadercastle/indigo/koga1.txt
new file mode 100644
index 0000000..cc56625
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/indigo/koga1.txt
@@ -0,0 +1,81 @@
+<FACE,32,2>Ah, so it is you who defeated WILL? Interesting...
+
+<FACE,32,2>Your arrival is indeed impressive, as is your look of resolve.
+
+<FACE,32,2>Would you care for a glimpse into the world of the ninja?
+
+<FACE,32,2>#26! How's that?
+
+<FACE,32,2>#26 will take you on.
+
+<FACE,32,2>There, #26!
+
+<FACE,32,2>It can't be easy with #28.
+
+<FACE,32,2>I pity you, but here's #26!
+
+<FACE,32,0>This can't be helped!
+
+<FACE,32,2>Enough!
+
+<FACE,32,1>Well done, #26!
+
+<FACE,32,1>#26, you make me proud!
+
+<FACE,32,2>Ah... You've done well.
+
+<FACE,32,1>Wah, ha, ha!
+
+<FACE,32,2>That critical hit was by mere chance! It was
+nothing!
+
+<FACE,32,2>Landing a critical hit is merely a fluke,
+that's all!
+
+<FACE,32,0>How impudent!
+
+<FACE,32,2>How do you like that?
+
+<FACE,32,2>So? What good is this?
+
+<FACE,32,1>You have lost.
+
+<FACE,32,0>This cannot be!
+
+<FACE,32,2><WAZA,104,4>The ninja technique of DOUBLE TEAM!
+
+<FACE,32,1><WAZA,092,2>Savor it! TOXIC!
+
+<FACE,32,2>The human soul is but weak.
+
+<FACE,32,2>Even you must fear the dark.
+
+<FACE,32,2>You lack disciplined training!
+
+<FACE,32,2>Have you learned to fear the techniques of the ninja?
+
+<FACE,32,2>You expect to battle the ELITE FOUR with your current skills?
+
+<FACE,32,2>Never have I met the likes of you.
+
+<FACE,32,2>It stands to reason that you defeated WILL!
+
+<FACE,32,2>I, too, must pursue further discipline.
+
+<FACE,32,2>Hmm... You don't appear to be a raw amateur after all.
+
+<FACE,32,2>It would be better for you to try at another time.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,32,0>
diff --git a/stadiumgs/text/gymleadercastle/indigo/koga2.txt b/stadiumgs/text/gymleadercastle/indigo/koga2.txt
new file mode 100644
index 0000000..2368853
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/indigo/koga2.txt
@@ -0,0 +1,81 @@
+<FACE,32,2>Ah, so it is you who defeated WILL? Interesting...
+
+<FACE,32,2>Your arrival is indeed impressive, as is your look of resolve.
+
+<FACE,32,2>Would you care for a glimpse into the world of the ninja?
+
+<FACE,32,2>#26! How's that?
+
+<FACE,32,2>#26 will take you on.
+
+<FACE,32,2>There, #26!
+
+<FACE,32,2>It can't be easy with #28.
+
+<FACE,32,2>I pity you, but here's #26!
+
+<FACE,32,0>This can't be helped!
+
+<FACE,32,2>Enough!
+
+<FACE,32,1>Well done, #26!
+
+<FACE,32,1>#26, you make me proud!
+
+<FACE,32,2>Ah... You've done well.
+
+<FACE,32,1>Wah, ha, ha!
+
+<FACE,32,2>That critical hit was by mere chance! It was
+nothing!
+
+<FACE,32,2>Landing a critical hit is merely a fluke,
+that's all!
+
+<FACE,32,0>How impudent!
+
+<FACE,32,2>How do you like that?
+
+<FACE,32,2>So? What good is this?
+
+<FACE,32,1>You have lost.
+
+<FACE,32,0>This cannot be!
+
+<FACE,32,2><WAZA,104,4>The ninja technique of DOUBLE TEAM!
+
+<FACE,32,1><WAZA,092,2>Savor it! TOXIC!
+
+<FACE,32,2><KONRAN,2>Wah, ha, ha... That was fine.
+
+<FACE,32,2><WAZA,226,2>How about this?
+
+<FACE,32,2>You lack disciplined training!
+
+<FACE,32,2>Have you learned to fear the techniques of the ninja?
+
+<FACE,32,2>You expect to battle the ELITE FOUR with your current skills?
+
+<FACE,32,2>Never have I met the likes of you.
+
+<FACE,32,2>It stands to reason that you defeated WILL!
+
+<FACE,32,2>I, too, must pursue further discipline.
+
+<FACE,32,2>Hmm... You don't appear to be a raw amateur after all.
+
+<FACE,32,2>It would be better for you to try at another time.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,32,0>
diff --git a/stadiumgs/text/gymleadercastle/indigo/lance1.txt b/stadiumgs/text/gymleadercastle/indigo/lance1.txt
new file mode 100644
index 0000000..5166a50
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/indigo/lance1.txt
@@ -0,0 +1,80 @@
+<FACE,61,2>I've been waiting for you. Allow me to test your skill.
+
+<FACE,61,2>I am still the CHAMPION. I won't hold anything back.
+
+<FACE,61,2>I thought that you would be able to get this far. Let's get this
+started.
+
+<FACE,61,2>I'll lead with #26!
+
+<FACE,61,2>Fine, #26!
+
+<FACE,61,2>#26 for the win!
+
+<FACE,61,2>Okay, #26!
+
+<FACE,61,2>Then #26 will go!
+
+<FACE,61,2>#26, I'm pulling you back!
+
+<FACE,61,2>That's it. Come back!
+
+<FACE,61,2>Good job. Come back here!
+
+<FACE,61,1>Excellent showing!
+
+<FACE,61,0>Ow, bad news!
+
+<FACE,61,1>That's right! That's what I want!
+
+<FACE,61,1>Critical hit! Nice one!
+
+<FACE,61,2>Ow, a critical hit... Not bad...
+
+<FACE,61,0>Not good...
+
+<FACE,61,1>That's clever.
+
+<FACE,61,0>Ugh... Um...
+
+<FACE,61,1>Gotcha!
+
+<FACE,61,0>It's all over!
+
+<FACE,61,2>Balance--that's the key.
+
+<FACE,61,2>Learn everything you can about POKéMON.
+
+<FACE,61,2><WAZA,063,1>HYPER BEAM!
+
+<FACE,61,1><MAHI,2>Yes! We own this match now!
+
+<FACE,61,2>That was close. Want to try again?
+
+<FACE,61,2>I successfully defended my CHAMPIONSHIP.
+
+<FACE,61,2>It's not that you are weak. Don't let it bother you.
+
+<FACE,61,2>You got me. You are magnificent!
+
+<FACE,61,2>This is the emergence of a new CHAMPION.
+
+<FACE,61,2>I never expected another trainer to beat me... I'm surprised.
+
+<FACE,61,2>That was an intense battle.
+
+<FACE,61,2>I never expected you to do that.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,61,0>
diff --git a/stadiumgs/text/gymleadercastle/indigo/lance2.txt b/stadiumgs/text/gymleadercastle/indigo/lance2.txt
new file mode 100644
index 0000000..5480001
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/indigo/lance2.txt
@@ -0,0 +1,80 @@
+<FACE,61,2>I've been waiting for you. Allow me to test your skill.
+
+<FACE,61,2>I am still the CHAMPION. I won't hold anything back.
+
+<FACE,61,2>I thought that you would be able to get this far. Let's get this
+started.
+
+<FACE,61,2>I'll lead with #26!
+
+<FACE,61,2>Fine, #26!
+
+<FACE,61,2>#26 for the win!
+
+<FACE,61,2>Okay, #26!
+
+<FACE,61,2>Then #26 will go!
+
+<FACE,61,2>#26, I'm pulling you back!
+
+<FACE,61,2>That's it. Come back!
+
+<FACE,61,2>Good job. Come back here!
+
+<FACE,61,1>Excellent showing!
+
+<FACE,61,0>Ow, bad news!
+
+<FACE,61,1>That's right! That's what I want!
+
+<FACE,61,2>Ow, a critical hit... Not bad...
+
+<FACE,61,1>Critical hit! Nice one!
+
+<FACE,61,0>Not good...
+
+<FACE,61,1>That's clever.
+
+<FACE,61,0>Ugh... Um...
+
+<FACE,61,1>Gotcha!
+
+<FACE,61,0>It's all over!
+
+<FACE,61,2>Balance--that's the key.
+
+<FACE,61,2>Learn everything you can about POKéMON.
+
+<FACE,61,2><WAZA,063,1>HYPER BEAM!
+
+<FACE,61,1><MAHI,2>Yes! We own this match now!
+
+<FACE,61,2>That was close. Want to try again?
+
+<FACE,61,2>I successfully defended my CHAMPIONSHIP.
+
+<FACE,61,2>It's not that you are weak. Don't let it bother you.
+
+<FACE,61,2>You got me. You are magnificent!
+
+<FACE,61,2>This is the emergence of a new CHAMPION.
+
+<FACE,61,2>I never expected another trainer to beat me... I'm surprised.
+
+<FACE,61,2>That was an intense battle.
+
+<FACE,61,2>I never expected you to do that.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,61,0>
diff --git a/stadiumgs/text/gymleadercastle/indigo/will1.txt b/stadiumgs/text/gymleadercastle/indigo/will1.txt
new file mode 100644
index 0000000..6a7dc47
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/indigo/will1.txt
@@ -0,0 +1,83 @@
+<FACE,23,0>So, you have finally reached me. All right. Prepare for battle!
+
+<FACE,23,0>Have you studied up on PSYCHIC-type POKéMON?
+
+<FACE,23,0>I have observed your battle techniques. I'm ready for you!
+
+<FACE,23,0>Start!
+
+<FACE,23,0>Switch to #26!
+
+<FACE,23,0>#26, go!
+
+<FACE,23,0>#26, fight!
+
+<FACE,23,0>Attack, #26!
+
+<FACE,23,0>Come back, #26!
+
+<FACE,23,0>#26, that will do!
+
+<FACE,23,0>That was good!
+
+<FACE,23,0>You earned a reward!
+
+<FACE,23,0>Hmm... Not bad.
+
+<FACE,23,0>Did that surprise you?
+
+<FACE,23,0>We're taking aim at its weak spot. How do you
+like that?
+
+<FACE,23,0>I felt that. That connected with a weak
+spot.
+
+<FACE,23,0>Oh... This is vexing.
+
+<FACE,23,0>Now what are your options?
+
+<FACE,23,0>Hmm... This can't be helped.
+
+<FACE,23,0>That decided it.
+
+<FACE,23,0>I blew it all!
+
+<FACE,23,0>You lived up to the rumors.
+
+<FACE,23,0>You may be good enough to join the
+ELITE FOUR.
+
+<FACE,23,0><WAZA,094,4>Here's an attack on the psyche!
+
+<FACE,23,0><MAHI,2>You really are unlucky.
+
+<FACE,23,0>That was close. I wonder what it is that you lack.
+
+<FACE,23,0>Sorry about that, but I'm shooting for the top myself.
+
+<FACE,23,0>I never thought you could come this far.
+
+<FACE,23,0>I'm impressed. I have no regrets about this. Go on ahead.
+
+<FACE,23,0>Of all the opponents I've faced, you're the best without a doubt.
+
+<FACE,23,0>I've expended all my power. I have no regrets about losing
+this way.
+
+<FACE,23,0>This battle will go down in history. I'm sure of it...
+
+<FACE,23,0>You're quitting? After all you've done to get here?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,23,0>
diff --git a/stadiumgs/text/gymleadercastle/indigo/will2.txt b/stadiumgs/text/gymleadercastle/indigo/will2.txt
new file mode 100644
index 0000000..6a7dc47
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/indigo/will2.txt
@@ -0,0 +1,83 @@
+<FACE,23,0>So, you have finally reached me. All right. Prepare for battle!
+
+<FACE,23,0>Have you studied up on PSYCHIC-type POKéMON?
+
+<FACE,23,0>I have observed your battle techniques. I'm ready for you!
+
+<FACE,23,0>Start!
+
+<FACE,23,0>Switch to #26!
+
+<FACE,23,0>#26, go!
+
+<FACE,23,0>#26, fight!
+
+<FACE,23,0>Attack, #26!
+
+<FACE,23,0>Come back, #26!
+
+<FACE,23,0>#26, that will do!
+
+<FACE,23,0>That was good!
+
+<FACE,23,0>You earned a reward!
+
+<FACE,23,0>Hmm... Not bad.
+
+<FACE,23,0>Did that surprise you?
+
+<FACE,23,0>We're taking aim at its weak spot. How do you
+like that?
+
+<FACE,23,0>I felt that. That connected with a weak
+spot.
+
+<FACE,23,0>Oh... This is vexing.
+
+<FACE,23,0>Now what are your options?
+
+<FACE,23,0>Hmm... This can't be helped.
+
+<FACE,23,0>That decided it.
+
+<FACE,23,0>I blew it all!
+
+<FACE,23,0>You lived up to the rumors.
+
+<FACE,23,0>You may be good enough to join the
+ELITE FOUR.
+
+<FACE,23,0><WAZA,094,4>Here's an attack on the psyche!
+
+<FACE,23,0><MAHI,2>You really are unlucky.
+
+<FACE,23,0>That was close. I wonder what it is that you lack.
+
+<FACE,23,0>Sorry about that, but I'm shooting for the top myself.
+
+<FACE,23,0>I never thought you could come this far.
+
+<FACE,23,0>I'm impressed. I have no regrets about this. Go on ahead.
+
+<FACE,23,0>Of all the opponents I've faced, you're the best without a doubt.
+
+<FACE,23,0>I've expended all my power. I have no regrets about losing
+this way.
+
+<FACE,23,0>This battle will go down in history. I'm sure of it...
+
+<FACE,23,0>You're quitting? After all you've done to get here?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,23,0>
diff --git a/stadiumgs/text/gymleadercastle/kanto/blaine1.txt b/stadiumgs/text/gymleadercastle/kanto/blaine1.txt
new file mode 100644
index 0000000..2670ccc
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/kanto/blaine1.txt
@@ -0,0 +1,82 @@
+<FACE,31,2>I'm BLAINE, the fire expert! Let's get cookin'!
+
+<FACE,31,2>Men who have burning ambition use fire POKéMON! Say your
+prayers!
+
+<FACE,31,2>My next opponent? It's none other than you!
+
+<FACE,31,2>#26!
+
+<FACE,31,2>This is my choice!
+
+<FACE,31,2>Take it down, #26!
+
+<FACE,31,2>#26, burn it down!
+
+<FACE,31,2>#26, do it!
+
+<FACE,31,0>What? No! Come back!
+
+<FACE,31,2>Good. Come back!
+
+<FACE,31,1>Good going! Come back!
+
+<FACE,31,1>Excellent! Come back!
+
+<FACE,31,0>Arrrgh! What's going on here?
+
+<FACE,31,1>Arrrgh! Shocking, huh?
+
+<FACE,31,1>Yes! Scorched the weak spot! That's what I
+want!
+
+<FACE,31,0>Critical hit? Arrrgh! You bum!
+
+<FACE,31,2>That was sly!
+
+<FACE,31,2>How's that?
+
+<FACE,31,0>Arrrgh... Tarnation...
+
+<FACE,31,1>Stupendous! That's the way to do it!
+
+<FACE,31,0>Aaargh! Done in!
+
+<FACE,31,0><WAZA,241,4>Let the sun shine!
+
+<FACE,31,1><HARE,2>Get ready to burn!
+
+<FACE,31,1><YAKEDO,4>I'd say this is one hot battle!
+
+<FACE,31,0><WAZA,126,4>Duck and cover! FIRE BLAST!
+
+<FACE,31,2>How do you like feeling the true power of BLAINE, the firebrand
+trainer!
+
+<FACE,31,2>Come on, you! Be more passionate! Feel the burn!
+
+<FACE,31,2>Fire symbolizes our burning ambition!
+
+<FACE,31,2>I burnt out... There's nothing but ashes left...
+
+<FACE,31,2>Didn't I stoke the flames high enough?
+
+<FACE,31,2>I'll go back and work on my basic skills again.
+
+<FACE,31,2>Hmm. You impress me.
+
+<FACE,31,2>Hee, hee... This still counts as a win for me.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,31,0>
diff --git a/stadiumgs/text/gymleadercastle/kanto/blaine2.txt b/stadiumgs/text/gymleadercastle/kanto/blaine2.txt
new file mode 100644
index 0000000..2670ccc
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/kanto/blaine2.txt
@@ -0,0 +1,82 @@
+<FACE,31,2>I'm BLAINE, the fire expert! Let's get cookin'!
+
+<FACE,31,2>Men who have burning ambition use fire POKéMON! Say your
+prayers!
+
+<FACE,31,2>My next opponent? It's none other than you!
+
+<FACE,31,2>#26!
+
+<FACE,31,2>This is my choice!
+
+<FACE,31,2>Take it down, #26!
+
+<FACE,31,2>#26, burn it down!
+
+<FACE,31,2>#26, do it!
+
+<FACE,31,0>What? No! Come back!
+
+<FACE,31,2>Good. Come back!
+
+<FACE,31,1>Good going! Come back!
+
+<FACE,31,1>Excellent! Come back!
+
+<FACE,31,0>Arrrgh! What's going on here?
+
+<FACE,31,1>Arrrgh! Shocking, huh?
+
+<FACE,31,1>Yes! Scorched the weak spot! That's what I
+want!
+
+<FACE,31,0>Critical hit? Arrrgh! You bum!
+
+<FACE,31,2>That was sly!
+
+<FACE,31,2>How's that?
+
+<FACE,31,0>Arrrgh... Tarnation...
+
+<FACE,31,1>Stupendous! That's the way to do it!
+
+<FACE,31,0>Aaargh! Done in!
+
+<FACE,31,0><WAZA,241,4>Let the sun shine!
+
+<FACE,31,1><HARE,2>Get ready to burn!
+
+<FACE,31,1><YAKEDO,4>I'd say this is one hot battle!
+
+<FACE,31,0><WAZA,126,4>Duck and cover! FIRE BLAST!
+
+<FACE,31,2>How do you like feeling the true power of BLAINE, the firebrand
+trainer!
+
+<FACE,31,2>Come on, you! Be more passionate! Feel the burn!
+
+<FACE,31,2>Fire symbolizes our burning ambition!
+
+<FACE,31,2>I burnt out... There's nothing but ashes left...
+
+<FACE,31,2>Didn't I stoke the flames high enough?
+
+<FACE,31,2>I'll go back and work on my basic skills again.
+
+<FACE,31,2>Hmm. You impress me.
+
+<FACE,31,2>Hee, hee... This still counts as a win for me.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,31,0>
diff --git a/stadiumgs/text/gymleadercastle/kanto/blue1.txt b/stadiumgs/text/gymleadercastle/kanto/blue1.txt
new file mode 100644
index 0000000..401aade
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/kanto/blue1.txt
@@ -0,0 +1,81 @@
+<FACE,15,2>I'm BLUE, the VIRIDIAN GYM LEADER. Let's get going!
+
+<FACE,15,2>I don't know about your strategy, but balance is the key!
+
+<FACE,15,2>You must be pretty good to get this far.
+
+<FACE,15,2>There!
+
+<FACE,15,2>It's #26!
+
+<FACE,15,2>#26, it's your show!
+
+<FACE,15,2>#26, it's yours for the taking!
+
+<FACE,15,1>Get it, #26!
+
+<FACE,15,2>This is pointless! Get back here!
+
+<FACE,15,2>Switch, #26!
+
+<FACE,15,1>#26, that's good!
+
+<FACE,15,1>Way to go, #26!
+
+<FACE,15,0>Arrrgh! You jerk!
+
+<FACE,15,1>There! Yes!
+
+<FACE,15,1>Yes! Critical hit! Ha, ha, ha! Lucky!
+
+<FACE,15,0>Waaah! No luck there! Took it where it's weak!
+
+<FACE,15,0>What? You can't be serious.
+
+<FACE,15,1>Okay!
+
+<FACE,15,0>Man, that's frustrating.
+
+<FACE,15,1>That's mine!
+
+<FACE,15,0>Wh-what? Wait a sec!
+
+<FACE,15,2>So you're aiming for the top?
+
+<FACE,15,2>There are plenty of tough trainers out
+there.
+
+<FACE,15,2>POKéMON isn't all about battles.
+
+<FACE,15,2>It's really something that you made it this
+far.
+
+<FACE,15,2>Sorry to say it, but this is it for you.
+
+<FACE,15,1>See? My power is what got me here.
+
+<FACE,15,2>It all comes down to your sense of balance.
+
+<FACE,15,0>Lost? I lost? No way!
+
+<FACE,15,2>You really are tough. I have to hand it to you.
+
+<FACE,15,2>I've only lost to him and now to you... Him? Hee, hee...
+
+<FACE,15,2>You just got lucky.
+
+<FACE,15,2>What? How boring is that?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,15,0>
diff --git a/stadiumgs/text/gymleadercastle/kanto/blue2.txt b/stadiumgs/text/gymleadercastle/kanto/blue2.txt
new file mode 100644
index 0000000..d73cd32
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/kanto/blue2.txt
@@ -0,0 +1,80 @@
+<FACE,15,2>I'm BLUE, the VIRIDIAN GYM LEADER. Let's get going!
+
+<FACE,15,2>I don't know about your strategy, but balance is the key!
+
+<FACE,15,2>You must be pretty good to get this far.
+
+<FACE,15,2>There!
+
+<FACE,15,2>It's #26!
+
+<FACE,15,2>#26, it's your show!
+
+<FACE,15,2>#26, it's yours for the taking!
+
+<FACE,15,1>Get it, #26!
+
+<FACE,15,2>This is pointless! Get back here!
+
+<FACE,15,2>Switch, #26!
+
+<FACE,15,1>#26, that's good!
+
+<FACE,15,1>Way to go, #26!
+
+<FACE,15,0>Arrrgh! You jerk!
+
+<FACE,15,1>There! Yes!
+
+<FACE,15,1>Yes! Critical hit! Ha, ha, ha! Lucky!
+
+<FACE,15,0>Waaah! No luck there! Took it where it's weak!
+
+<FACE,15,0>What? You can't be serious.
+
+<FACE,15,1>Okay!
+
+<FACE,15,0>Man, that's frustrating.
+
+<FACE,15,1>That's mine!
+
+<FACE,15,0>Wh-what? Wait a sec!
+
+<FACE,15,2><MAHI,2>OK!
+
+<FACE,15,2><YAKEDO,2>Heh, that's working!
+
+<FACE,15,2><KOHRI,2>Look at that! All frozen.
+
+<FACE,15,2>It's really something that you made it this
+far.
+
+<FACE,15,2>Sorry to say it, but this is it for you.
+
+<FACE,15,1>See? My power is what got me here.
+
+<FACE,15,2>It all comes down to your sense of balance.
+
+<FACE,15,0>Lost? I lost? No way!
+
+<FACE,15,2>You really are tough. I have to hand it to you.
+
+<FACE,15,2>I've only lost to him and now to you... Him? Hee, hee...
+
+<FACE,15,2>You just got lucky.
+
+<FACE,15,2>What? How boring is that?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,15,0>
diff --git a/stadiumgs/text/gymleadercastle/kanto/brock1.txt b/stadiumgs/text/gymleadercastle/kanto/brock1.txt
new file mode 100644
index 0000000..fdbef75
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/kanto/brock1.txt
@@ -0,0 +1,83 @@
+<FACE,56,2>So you finally made it this far. I'm BROCK. Bring it on!
+
+<FACE,56,2>Have you ever seen the durability of rock POKéMON? Here goes!
+
+<FACE,56,2>When it comes to rock POKéMON, I'm the best! Come on!
+
+<FACE,56,2>Here! #26 is leading off!
+
+<FACE,56,2>#26 is next!
+
+<FACE,56,2>#26, go for it!
+
+<FACE,56,2>#26, it's your call!
+
+<FACE,56,2>Here's your chance, #26!
+
+<FACE,56,2>It's futile! Come back!
+
+<FACE,56,2>Good! Come back, #26!
+
+<FACE,56,1>That's good, #26!
+
+<FACE,56,1>Well done! #26, come back!
+
+<FACE,56,0>Aack! That hurts!
+
+<FACE,56,1>There! Fantastic!
+
+<FACE,56,1>Good job, #26! You rocked its weak
+spot!
+
+<FACE,56,0>Argh! Bad news! That landed on the weak
+spot!
+
+<FACE,56,0>Blew it!
+
+<FACE,56,1>Yes, #26!
+
+<FACE,56,0>Arrrgh...
+
+<FACE,56,1>Looking good.
+
+<FACE,56,0>#26! We're done!
+
+<FACE,56,2>What do you think of rock POKéMON?
+
+<FACE,56,2>Wouldn't you agree that defense is
+essential?
+
+<FACE,56,1>Your POKéMON are good, too.
+
+<FACE,56,1>It's been a while since I had a battle like this.
+
+<FACE,56,2>Defense is crucial, after all.
+
+<FACE,56,1>Yeah, that was quite fun.
+
+<FACE,56,1>You're tough, too. And you've got the potential to get even
+better.
+
+<FACE,56,2>How could anyone break through my rock-hard defense...
+
+<FACE,56,2>I was done in... I didn't know about that style of battling...
+
+<FACE,56,2>The world is huge! I'm glad to have met you.
+
+<FACE,56,2>A draw? How is that possible?
+
+<FACE,56,2>It's not like you to run.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,56,0>
diff --git a/stadiumgs/text/gymleadercastle/kanto/brock2.txt b/stadiumgs/text/gymleadercastle/kanto/brock2.txt
new file mode 100644
index 0000000..fdbef75
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/kanto/brock2.txt
@@ -0,0 +1,83 @@
+<FACE,56,2>So you finally made it this far. I'm BROCK. Bring it on!
+
+<FACE,56,2>Have you ever seen the durability of rock POKéMON? Here goes!
+
+<FACE,56,2>When it comes to rock POKéMON, I'm the best! Come on!
+
+<FACE,56,2>Here! #26 is leading off!
+
+<FACE,56,2>#26 is next!
+
+<FACE,56,2>#26, go for it!
+
+<FACE,56,2>#26, it's your call!
+
+<FACE,56,2>Here's your chance, #26!
+
+<FACE,56,2>It's futile! Come back!
+
+<FACE,56,2>Good! Come back, #26!
+
+<FACE,56,1>That's good, #26!
+
+<FACE,56,1>Well done! #26, come back!
+
+<FACE,56,0>Aack! That hurts!
+
+<FACE,56,1>There! Fantastic!
+
+<FACE,56,1>Good job, #26! You rocked its weak
+spot!
+
+<FACE,56,0>Argh! Bad news! That landed on the weak
+spot!
+
+<FACE,56,0>Blew it!
+
+<FACE,56,1>Yes, #26!
+
+<FACE,56,0>Arrrgh...
+
+<FACE,56,1>Looking good.
+
+<FACE,56,0>#26! We're done!
+
+<FACE,56,2>What do you think of rock POKéMON?
+
+<FACE,56,2>Wouldn't you agree that defense is
+essential?
+
+<FACE,56,1>Your POKéMON are good, too.
+
+<FACE,56,1>It's been a while since I had a battle like this.
+
+<FACE,56,2>Defense is crucial, after all.
+
+<FACE,56,1>Yeah, that was quite fun.
+
+<FACE,56,1>You're tough, too. And you've got the potential to get even
+better.
+
+<FACE,56,2>How could anyone break through my rock-hard defense...
+
+<FACE,56,2>I was done in... I didn't know about that style of battling...
+
+<FACE,56,2>The world is huge! I'm glad to have met you.
+
+<FACE,56,2>A draw? How is that possible?
+
+<FACE,56,2>It's not like you to run.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,56,0>
diff --git a/stadiumgs/text/gymleadercastle/kanto/erika1.txt b/stadiumgs/text/gymleadercastle/kanto/erika1.txt
new file mode 100644
index 0000000..192a490
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/kanto/erika1.txt
@@ -0,0 +1,79 @@
+<FACE,11,2>Ah... Are you my partner? I hope that's okay with you.
+
+<FACE,11,2>...Oh? I beg your pardon. I seem to have dozed off...
+
+<FACE,11,2>Seeing flowers in a garden is so soothing.
+
+<FACE,11,2>Please allow me to begin.
+
+<FACE,11,1>#26, please go on.
+
+<FACE,11,1>#26, it's your turn.
+
+<FACE,11,1>#26, please entertain our guest.
+
+<FACE,11,1>#26, it's up to you.
+
+<FACE,11,1>Come back, #26.
+
+<FACE,11,1>That's fine, #26.
+
+<FACE,11,1>Very nicely done, #26.
+
+<FACE,11,1>A marvelous effort, #26.
+
+<FACE,11,0>Oh, my goodness.
+
+<FACE,11,1>I beg your forgiveness.
+
+<FACE,11,1>Oh. A critical hit. I beg your pardon.
+
+<FACE,11,0>Oh. So strong. It hit the weak spot.
+
+<FACE,11,2>Oh, oh dear.
+
+<FACE,11,2>Oh dear.
+
+<FACE,11,2>One must endure.
+
+<FACE,11,1>Oh... Is that all?
+
+<FACE,11,0>Oh, you are strong.
+
+<FACE,11,2><WAZA,214,2>#26, did you say something?
+
+<FACE,11,2><WAZA,079,1>Pleasant dreams.
+
+<FACE,11,2><WAZA,156,2>Pleasant dreams.
+
+<FACE,11,1><NEMURI,4>Has it really drifted off to sleep?
+
+<FACE,11,1>I thank you for your demonstration.
+
+<FACE,11,1>Thank you for bearing with me.
+
+<FACE,11,1>It became a match I won't forget.
+
+<FACE,11,2>Your skills surpass mine. I concede defeat.
+
+<FACE,11,2>Oh... How foolish of me.
+
+<FACE,11,2>There will be days like this.
+
+<FACE,11,2>Isn't this remarkable?
+
+<FACE,11,2>Oh? What on earth are you planning to do?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,11,0>
diff --git a/stadiumgs/text/gymleadercastle/kanto/erika2.txt b/stadiumgs/text/gymleadercastle/kanto/erika2.txt
new file mode 100644
index 0000000..192a490
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/kanto/erika2.txt
@@ -0,0 +1,79 @@
+<FACE,11,2>Ah... Are you my partner? I hope that's okay with you.
+
+<FACE,11,2>...Oh? I beg your pardon. I seem to have dozed off...
+
+<FACE,11,2>Seeing flowers in a garden is so soothing.
+
+<FACE,11,2>Please allow me to begin.
+
+<FACE,11,1>#26, please go on.
+
+<FACE,11,1>#26, it's your turn.
+
+<FACE,11,1>#26, please entertain our guest.
+
+<FACE,11,1>#26, it's up to you.
+
+<FACE,11,1>Come back, #26.
+
+<FACE,11,1>That's fine, #26.
+
+<FACE,11,1>Very nicely done, #26.
+
+<FACE,11,1>A marvelous effort, #26.
+
+<FACE,11,0>Oh, my goodness.
+
+<FACE,11,1>I beg your forgiveness.
+
+<FACE,11,1>Oh. A critical hit. I beg your pardon.
+
+<FACE,11,0>Oh. So strong. It hit the weak spot.
+
+<FACE,11,2>Oh, oh dear.
+
+<FACE,11,2>Oh dear.
+
+<FACE,11,2>One must endure.
+
+<FACE,11,1>Oh... Is that all?
+
+<FACE,11,0>Oh, you are strong.
+
+<FACE,11,2><WAZA,214,2>#26, did you say something?
+
+<FACE,11,2><WAZA,079,1>Pleasant dreams.
+
+<FACE,11,2><WAZA,156,2>Pleasant dreams.
+
+<FACE,11,1><NEMURI,4>Has it really drifted off to sleep?
+
+<FACE,11,1>I thank you for your demonstration.
+
+<FACE,11,1>Thank you for bearing with me.
+
+<FACE,11,1>It became a match I won't forget.
+
+<FACE,11,2>Your skills surpass mine. I concede defeat.
+
+<FACE,11,2>Oh... How foolish of me.
+
+<FACE,11,2>There will be days like this.
+
+<FACE,11,2>Isn't this remarkable?
+
+<FACE,11,2>Oh? What on earth are you planning to do?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,11,0>
diff --git a/stadiumgs/text/gymleadercastle/kanto/janine1.txt b/stadiumgs/text/gymleadercastle/kanto/janine1.txt
new file mode 100644
index 0000000..7564b11
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/kanto/janine1.txt
@@ -0,0 +1,82 @@
+<FACE,1,2>Yep, I'm JANINE. You're saying you beat my father?
+
+<FACE,1,2>My POKéMON are masters of poisonous moves.
+
+<FACE,1,2>I know you're tough. This is deadly serious!
+
+<FACE,1,2>#26, go!
+
+<FACE,1,2>There, that's #26!
+
+<FACE,1,2>#26, give it your best shot!
+
+<FACE,1,2>Good, #26!
+
+<FACE,1,2>#26, put it away!
+
+<FACE,1,2>You're no good for this!
+
+<FACE,1,2>#26, come back!
+
+<FACE,1,1>You did well, #26!
+
+<FACE,1,2>All right, that's good enough, #26!
+
+<FACE,1,2>No! Really?!?
+
+<FACE,1,1>That's the way I like it!
+
+<FACE,1,2>Taking that critical hit... You have no luck
+at all.
+
+<FACE,1,0>What! That was a critical hit? What do you
+mean?!?
+
+<FACE,1,0>Aww, don't take that.
+
+<FACE,1,1>That'll do.
+
+<FACE,1,0>That's not nice.
+
+<FACE,1,1>I avenged our honor!
+
+<FACE,1,0>I give!
+
+<FACE,1,2>You're not bad at all.
+
+<FACE,1,1><WAZA,104,2>DOUBLE TEAM, #26!
+
+<FACE,1,2><WAZA,213,4>There, turn on the CHARM!
+
+<FACE,1,1><DOKUDOKU,2>Poisonous moves sap you steadily.
+
+<FACE,1,1>I did it! Not too shabby!
+
+<FACE,1,1>Heh! Sure, winning makes me happy.
+
+<FACE,1,1>There, there. It went just as I expected. I'll battle someone
+tougher next time.
+
+<FACE,1,0>Why? How could this happen?
+
+<FACE,1,0>I can understand losing to Father, but losing to you?
+
+<FACE,1,2>Aren't you something. Where did you train?
+
+<FACE,1,2>Whew. We can't end it this way.
+
+<FACE,1,2>Ha, ha, ha! Is that a ninja escape technique?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,1,0>
diff --git a/stadiumgs/text/gymleadercastle/kanto/janine2.txt b/stadiumgs/text/gymleadercastle/kanto/janine2.txt
new file mode 100644
index 0000000..5fa5acb
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/kanto/janine2.txt
@@ -0,0 +1,82 @@
+<FACE,1,2>Yep, I'm JANINE. You're saying you beat my father?
+
+<FACE,1,2>My POKéMON are masters of poisonous moves.
+
+<FACE,1,2>I know you're tough. This is deadly serious!
+
+<FACE,1,2>#26, go!
+
+<FACE,1,2>There, that's #26!
+
+<FACE,1,2>#26, give it your best shot!
+
+<FACE,1,2>Good, #26!
+
+<FACE,1,2>#26, put it away!
+
+<FACE,1,2>You're no good for this!
+
+<FACE,1,2>#26, come back!
+
+<FACE,1,1>You did well, #26!
+
+<FACE,1,2>All right, that's good enough, #26!
+
+<FACE,1,2>No! Really?!?
+
+<FACE,1,1>That's the way I like it!
+
+<FACE,1,2>Taking that critical hit... You have no luck
+at all.
+
+<FACE,1,0>What! That was a critical hit? What do you
+mean?!?
+
+<FACE,1,0>Aww, don't take that.
+
+<FACE,1,1>That'll do.
+
+<FACE,1,0>That's not nice.
+
+<FACE,1,1>I avenged our honor!
+
+<FACE,1,0>I give!
+
+<FACE,1,2><WAZA,226,2>BATON PASS!
+
+<FACE,1,1><WAZA,104,2>DOUBLE TEAM, #26!
+
+<FACE,1,2><WAZA,213,4>There, turn on the CHARM!
+
+<FACE,1,1><DOKUDOKU,2>Poisonous moves sap you steadily.
+
+<FACE,1,1>I did it! Not too shabby!
+
+<FACE,1,1>Heh! Sure, winning makes me happy.
+
+<FACE,1,1>There, there. It went just as I expected. I'll battle someone
+tougher next time.
+
+<FACE,1,0>Why? How could this happen?
+
+<FACE,1,0>I can understand losing to Father, but losing to you?
+
+<FACE,1,2>Aren't you something. Where did you train?
+
+<FACE,1,2>Whew. We can't end it this way.
+
+<FACE,1,2>Ha, ha, ha! Is that a ninja escape technique?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,1,0>
diff --git a/stadiumgs/text/gymleadercastle/kanto/misty1.txt b/stadiumgs/text/gymleadercastle/kanto/misty1.txt
new file mode 100644
index 0000000..f53e558
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/kanto/misty1.txt
@@ -0,0 +1,80 @@
+<FACE,30,2>It's my turn! I'm MISTY, the water POKéMON trainer!
+
+<FACE,30,2>It sounds like you're pretty good, but I won't lose!
+
+<FACE,30,2>So you're here! My water POKéMON are ready for you!
+
+<FACE,30,2>Get going, #26!
+
+<FACE,30,2>#26!
+
+<FACE,30,2>#26, it's up to you!
+
+<FACE,30,2>#26, I'm counting on you!
+
+<FACE,30,2>#26, here's your chance!
+
+<FACE,30,2>No good! Come back!
+
+<FACE,30,2>#26, come back!
+
+<FACE,30,2>That's good! Come back!
+
+<FACE,30,1>Good going, #26!
+
+<FACE,30,0>Hey! What was that for?!?
+
+<FACE,30,1>Yippee! Wasn't that great?
+
+<FACE,30,1>There! That hit its weak spot! Surprised?
+
+<FACE,30,0>That hit the soft spot? Aack! That hurt!
+
+<FACE,30,0>You're joking!
+
+<FACE,30,2>Oh, oh...
+
+<FACE,30,0>Ow! Sheesh!
+
+<FACE,30,1>Yaaaay! That feels great!
+
+<FACE,30,0>Stupid!
+
+<FACE,30,2><WAZA,240,4>That boosts the power of WATER-type
+moves!
+
+<FACE,30,2>You sure are good.
+
+<FACE,30,2>Just you watch!
+
+<FACE,30,1><AME,4>Okay! Watch me!
+
+<FACE,30,1>See? Didn't I tell you that I'm better than you?
+
+<FACE,30,1>MISTY's number one! Ha, HA!
+
+<FACE,30,2>You weren't too bad yourself.
+
+<FACE,30,0>Aiyeee! That makes me so angry!
+
+<FACE,30,0>How could I lose to someone like you?!?
+
+<FACE,30,2>No! I was no match for you at all. Who are you?
+
+<FACE,30,0>What? A draw? No way! That's not allowed!
+
+<FACE,30,1>Did the mighty MISTY scare you off?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,30,0>
diff --git a/stadiumgs/text/gymleadercastle/kanto/misty2.txt b/stadiumgs/text/gymleadercastle/kanto/misty2.txt
new file mode 100644
index 0000000..f53e558
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/kanto/misty2.txt
@@ -0,0 +1,80 @@
+<FACE,30,2>It's my turn! I'm MISTY, the water POKéMON trainer!
+
+<FACE,30,2>It sounds like you're pretty good, but I won't lose!
+
+<FACE,30,2>So you're here! My water POKéMON are ready for you!
+
+<FACE,30,2>Get going, #26!
+
+<FACE,30,2>#26!
+
+<FACE,30,2>#26, it's up to you!
+
+<FACE,30,2>#26, I'm counting on you!
+
+<FACE,30,2>#26, here's your chance!
+
+<FACE,30,2>No good! Come back!
+
+<FACE,30,2>#26, come back!
+
+<FACE,30,2>That's good! Come back!
+
+<FACE,30,1>Good going, #26!
+
+<FACE,30,0>Hey! What was that for?!?
+
+<FACE,30,1>Yippee! Wasn't that great?
+
+<FACE,30,1>There! That hit its weak spot! Surprised?
+
+<FACE,30,0>That hit the soft spot? Aack! That hurt!
+
+<FACE,30,0>You're joking!
+
+<FACE,30,2>Oh, oh...
+
+<FACE,30,0>Ow! Sheesh!
+
+<FACE,30,1>Yaaaay! That feels great!
+
+<FACE,30,0>Stupid!
+
+<FACE,30,2><WAZA,240,4>That boosts the power of WATER-type
+moves!
+
+<FACE,30,2>You sure are good.
+
+<FACE,30,2>Just you watch!
+
+<FACE,30,1><AME,4>Okay! Watch me!
+
+<FACE,30,1>See? Didn't I tell you that I'm better than you?
+
+<FACE,30,1>MISTY's number one! Ha, HA!
+
+<FACE,30,2>You weren't too bad yourself.
+
+<FACE,30,0>Aiyeee! That makes me so angry!
+
+<FACE,30,0>How could I lose to someone like you?!?
+
+<FACE,30,2>No! I was no match for you at all. Who are you?
+
+<FACE,30,0>What? A draw? No way! That's not allowed!
+
+<FACE,30,1>Did the mighty MISTY scare you off?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,30,0>
diff --git a/stadiumgs/text/gymleadercastle/kanto/red1.txt b/stadiumgs/text/gymleadercastle/kanto/red1.txt
new file mode 100644
index 0000000..8e3d169
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/kanto/red1.txt
@@ -0,0 +1,79 @@
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,49,0>
diff --git a/stadiumgs/text/gymleadercastle/kanto/red2.txt b/stadiumgs/text/gymleadercastle/kanto/red2.txt
new file mode 100644
index 0000000..8e3d169
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/kanto/red2.txt
@@ -0,0 +1,79 @@
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+<FACE,49,0>.........
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,49,0>
diff --git a/stadiumgs/text/gymleadercastle/kanto/sabrina1.txt b/stadiumgs/text/gymleadercastle/kanto/sabrina1.txt
new file mode 100644
index 0000000..8decc12
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/kanto/sabrina1.txt
@@ -0,0 +1,79 @@
+<FACE,40,2>I am SABRINA. I will foresee everything that you try to do.
+
+<FACE,40,2>Psychics aren't flashy, but they are terrifying, nonetheless.
+
+<FACE,40,2>The unseen power that is psychic force... Let us begin.
+
+<FACE,40,2>#26!
+
+<FACE,40,2>#26!
+
+<FACE,40,2>#26!
+
+<FACE,40,2>#26!
+
+<FACE,40,2>#26!
+
+<FACE,40,2>Come back, #26!
+
+<FACE,40,2>Come back, #26!
+
+<FACE,40,2>Come back, #26!
+
+<FACE,40,2>Come back, #26!
+
+<FACE,40,0>...
+
+<FACE,40,1>...
+
+<FACE,40,1>...Weak spot?
+
+<FACE,40,0>...Weak spot?
+
+<FACE,40,2>...
+
+<FACE,40,2>...
+
+<FACE,40,2>...
+
+<FACE,40,1>...
+
+<FACE,40,0>...
+
+<FACE,40,2><WAZA,248,2>FUTURE SIGHT...
+
+<FACE,40,2>...
+
+<FACE,40,2>...
+
+<FACE,40,2>...
+
+<FACE,40,2>This turned out exactly as I had predicted.
+
+<FACE,40,1>Your power is quite considerable.
+
+<FACE,40,1>There is no need to be saddened by your loss.
+
+<FACE,40,2>I never envisioned this happening.
+
+<FACE,40,0>Psychic power isn't infallible...
+
+<FACE,40,2>I am not embittered by this. I knew it was coming...
+
+<FACE,40,2>This is peculiar...
+
+<FACE,40,2>Are you saying you concede? I question that...
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,40,0>
diff --git a/stadiumgs/text/gymleadercastle/kanto/sabrina2.txt b/stadiumgs/text/gymleadercastle/kanto/sabrina2.txt
new file mode 100644
index 0000000..8decc12
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/kanto/sabrina2.txt
@@ -0,0 +1,79 @@
+<FACE,40,2>I am SABRINA. I will foresee everything that you try to do.
+
+<FACE,40,2>Psychics aren't flashy, but they are terrifying, nonetheless.
+
+<FACE,40,2>The unseen power that is psychic force... Let us begin.
+
+<FACE,40,2>#26!
+
+<FACE,40,2>#26!
+
+<FACE,40,2>#26!
+
+<FACE,40,2>#26!
+
+<FACE,40,2>#26!
+
+<FACE,40,2>Come back, #26!
+
+<FACE,40,2>Come back, #26!
+
+<FACE,40,2>Come back, #26!
+
+<FACE,40,2>Come back, #26!
+
+<FACE,40,0>...
+
+<FACE,40,1>...
+
+<FACE,40,1>...Weak spot?
+
+<FACE,40,0>...Weak spot?
+
+<FACE,40,2>...
+
+<FACE,40,2>...
+
+<FACE,40,2>...
+
+<FACE,40,1>...
+
+<FACE,40,0>...
+
+<FACE,40,2><WAZA,248,2>FUTURE SIGHT...
+
+<FACE,40,2>...
+
+<FACE,40,2>...
+
+<FACE,40,2>...
+
+<FACE,40,2>This turned out exactly as I had predicted.
+
+<FACE,40,1>Your power is quite considerable.
+
+<FACE,40,1>There is no need to be saddened by your loss.
+
+<FACE,40,2>I never envisioned this happening.
+
+<FACE,40,0>Psychic power isn't infallible...
+
+<FACE,40,2>I am not embittered by this. I knew it was coming...
+
+<FACE,40,2>This is peculiar...
+
+<FACE,40,2>Are you saying you concede? I question that...
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,40,0>
diff --git a/stadiumgs/text/gymleadercastle/kanto/surge1.txt b/stadiumgs/text/gymleadercastle/kanto/surge1.txt
new file mode 100644
index 0000000..70e6075
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/kanto/surge1.txt
@@ -0,0 +1,81 @@
+<FACE,35,2>Ten-hut! I'm SURGE! So you want to battle?
+
+<FACE,35,2>Electric POKéMON are the best! Do you still want to try me?
+
+<FACE,35,2>Okay! So you want to be electrified?
+
+<FACE,35,2>Go, #26!
+
+<FACE,35,2>Change over to #26!
+
+<FACE,35,2>#26, take charge!
+
+<FACE,35,1>Fry 'em, #26!
+
+<FACE,35,1>This one's in the bag!
+
+<FACE,35,2>#26, drop back!
+
+<FACE,35,2>At ease, #26!
+
+<FACE,35,2>#26, time to go home!
+
+<FACE,35,2>#26, draw back!
+
+<FACE,35,0>Oh! That's no good.
+
+<FACE,35,1>Great!
+
+<FACE,35,1>Pinpoint strike on the weak spot! Wonderful!
+
+<FACE,35,0>No! That's an emphatic, "No!" Not the weak
+spot!
+
+<FACE,35,0>That could be heavy.
+
+<FACE,35,1>Fine! Fine!
+
+<FACE,35,0>No! No!
+
+<FACE,35,1>Boo-hah! Excellent!
+
+<FACE,35,0>Oh, no!
+
+<FACE,35,2>Is there a slang word for "electric" where
+you're from?
+
+<FACE,35,2>Electrifying POKéMON are tough!
+
+<FACE,35,1><MAHI,4>Ha! That one shorted out!
+
+<FACE,35,2>Do you enjoy battling?
+
+<FACE,35,1>Thank you for a good battle!
+
+<FACE,35,1>Hey, wasn't that electrifying?
+
+<FACE,35,1>Nice one! My POKéMON have become even mightier!
+
+<FACE,35,0>Okay! I'll have to go back to camp and brush up on my training.
+
+<FACE,35,2>I don't believe this! I've been defeated?
+
+<FACE,35,2>This must be a bad dream.
+
+<FACE,35,2>A draw? No! Come on. Battle me again!
+
+<FACE,35,2>Surrender? I don't know the meaning of the word!
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,35,0>
diff --git a/stadiumgs/text/gymleadercastle/kanto/surge2.txt b/stadiumgs/text/gymleadercastle/kanto/surge2.txt
new file mode 100644
index 0000000..70e6075
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/kanto/surge2.txt
@@ -0,0 +1,81 @@
+<FACE,35,2>Ten-hut! I'm SURGE! So you want to battle?
+
+<FACE,35,2>Electric POKéMON are the best! Do you still want to try me?
+
+<FACE,35,2>Okay! So you want to be electrified?
+
+<FACE,35,2>Go, #26!
+
+<FACE,35,2>Change over to #26!
+
+<FACE,35,2>#26, take charge!
+
+<FACE,35,1>Fry 'em, #26!
+
+<FACE,35,1>This one's in the bag!
+
+<FACE,35,2>#26, drop back!
+
+<FACE,35,2>At ease, #26!
+
+<FACE,35,2>#26, time to go home!
+
+<FACE,35,2>#26, draw back!
+
+<FACE,35,0>Oh! That's no good.
+
+<FACE,35,1>Great!
+
+<FACE,35,1>Pinpoint strike on the weak spot! Wonderful!
+
+<FACE,35,0>No! That's an emphatic, "No!" Not the weak
+spot!
+
+<FACE,35,0>That could be heavy.
+
+<FACE,35,1>Fine! Fine!
+
+<FACE,35,0>No! No!
+
+<FACE,35,1>Boo-hah! Excellent!
+
+<FACE,35,0>Oh, no!
+
+<FACE,35,2>Is there a slang word for "electric" where
+you're from?
+
+<FACE,35,2>Electrifying POKéMON are tough!
+
+<FACE,35,1><MAHI,4>Ha! That one shorted out!
+
+<FACE,35,2>Do you enjoy battling?
+
+<FACE,35,1>Thank you for a good battle!
+
+<FACE,35,1>Hey, wasn't that electrifying?
+
+<FACE,35,1>Nice one! My POKéMON have become even mightier!
+
+<FACE,35,0>Okay! I'll have to go back to camp and brush up on my training.
+
+<FACE,35,2>I don't believe this! I've been defeated?
+
+<FACE,35,2>This must be a bad dream.
+
+<FACE,35,2>A draw? No! Come on. Battle me again!
+
+<FACE,35,2>Surrender? I don't know the meaning of the word!
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,35,0>
diff --git a/stadiumgs/text/gymleadercastle/mahogany/alvin1.txt b/stadiumgs/text/gymleadercastle/mahogany/alvin1.txt
new file mode 100644
index 0000000..58e412e
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/mahogany/alvin1.txt
@@ -0,0 +1,80 @@
+<FACE,3,1>The colder it gets, the tougher our POKéMON get!
+
+<FACE,3,1>Chill out! I'll keep you frozen 'til spring!
+
+<FACE,3,1>Even in a blizzard, we're still blazing hot!
+
+<FACE,3,1>Gonna roll over you like an avalanche!
+
+<FACE,3,1>Chill, man!
+
+<FACE,3,1>Get in there, #26!
+
+<FACE,3,1>Woosh, woosh! #26!
+
+<FACE,3,1>Do your thing, #26!
+
+<FACE,3,2>Yo! That's totally uncool!
+
+<FACE,3,1>Switch out!
+
+<FACE,3,1>Quick change!
+
+<FACE,3,1>Here comes the finisher!
+
+<FACE,3,2>Lost the edge there!
+
+<FACE,3,0>Ow! Right on the money!
+
+<FACE,3,0>Yeah, critical hit! Groovy!
+
+<FACE,3,2>Huh? Critical hit? You're kidding me!
+
+<FACE,3,0>Sweat drops...
+
+<FACE,3,0>Light it up!
+
+<FACE,3,2>Bummer...
+
+<FACE,3,0>Way cool, junior!
+
+<FACE,3,2>Hey! Total wipeout!
+
+<FACE,3,0><KOHRI,4>Heh, heh. Cold, isn't it?
+
+<FACE,3,0><MAHI,4>Gotta keep moving if you don't want to
+freeze!
+
+<FACE,3,0><HIRUMI,4>Heh, the cold shut it down?
+
+<FACE,3,1>Hey, you do any boarding yourself?
+
+<FACE,3,0>All right then. Time for another run!
+
+<FACE,3,1>You've got all the substance of slush!
+
+<FACE,3,0>I feel like I nailed a 1080!
+
+<FACE,3,2>Shoot! Well then, I'm switching to summer. Watch me as a SWIMMER!
+
+<FACE,3,1>I'm out of here!
+
+<FACE,3,2>I should've known--it's all about balance...
+
+<FACE,3,1>Hey! Let's have another go!
+
+<FACE,3,1>Come again, okay?
+
+AIRSEEL
+
+AIRSWIN
+
+AIRSHELL
+
+AIRSMOOCH
+
+AIRKING
+
+AIRFLAAF
+
+<FACE,3,2>
diff --git a/stadiumgs/text/gymleadercastle/mahogany/alvin2.txt b/stadiumgs/text/gymleadercastle/mahogany/alvin2.txt
new file mode 100644
index 0000000..6a8b293
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/mahogany/alvin2.txt
@@ -0,0 +1,80 @@
+<FACE,3,1>The colder it gets, the tougher our POKéMON get!
+
+<FACE,3,1>Chill out! I'll keep you frozen 'til spring!
+
+<FACE,3,1>Even in a blizzard, we're still blazing hot!
+
+<FACE,3,1>Gonna roll over you like an avalanche!
+
+<FACE,3,1>Chill, man!
+
+<FACE,3,1>Get in there, #26!
+
+<FACE,3,1>Woosh, woosh! #26!
+
+<FACE,3,1>Do your thing, #26!
+
+<FACE,3,2>Yo! That's totally uncool!
+
+<FACE,3,1>Switch out!
+
+<FACE,3,1>Quick change!
+
+<FACE,3,1>Here comes the finisher!
+
+<FACE,3,2>Lost the edge there!
+
+<FACE,3,0>Ow! Right on the money!
+
+<FACE,3,0>Yeah, critical hit! Groovy!
+
+<FACE,3,2>Huh? Critical hit? You're kidding me!
+
+<FACE,3,0>Sweat drops...
+
+<FACE,3,0>Light it up!
+
+<FACE,3,2>Bummer...
+
+<FACE,3,0>Way cool, junior!
+
+<FACE,3,2>Hey! Total wipeout!
+
+<FACE,3,0><KOHRI,4>Heh, heh. Cold, isn't it?
+
+<FACE,3,0><MAHI,4>Gotta keep moving if you don't want to
+freeze!
+
+<FACE,3,0><HIRUMI,4>Heh, the cold shut it down?
+
+<FACE,3,1>Hey, you do any boarding yourself?
+
+<FACE,3,0>All right then. Time for another run!
+
+<FACE,3,1>You've got all the substance of slush!
+
+<FACE,3,0>I feel like I nailed a 1080!
+
+<FACE,3,2>Shoot! Well then, I'm switching to summer. Watch me as a SWIMMER!
+
+<FACE,3,1>I'm out of here!
+
+<FACE,3,2>I should've known--it's all about balance...
+
+<FACE,3,1>Hey! Let's have another go!
+
+<FACE,3,1>Come again, okay?
+
+AIREEL
+
+AIRKADAB
+
+AIRLIBIRD
+
+AIRNETON
+
+AIRBASAUR
+
+AIRSNEA
+
+<FACE,3,2>
diff --git a/stadiumgs/text/gymleadercastle/mahogany/kathy1.txt b/stadiumgs/text/gymleadercastle/mahogany/kathy1.txt
new file mode 100644
index 0000000..55c2237
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/mahogany/kathy1.txt
@@ -0,0 +1,81 @@
+<FACE,55,2>Skiing has to be the ultimate winter sport.
+
+<FACE,55,2>Lots of trainers take their POKéMON to the ski slopes.
+
+<FACE,55,2>You don't even notice the cold when you're having fun. Isn't
+that strange?
+
+<FACE,55,2>I'm going with #26!
+
+<FACE,55,2>My choice is #26!
+
+<FACE,55,2>#26 ought to do it.
+
+<FACE,55,2>Play it cool, #26.
+
+<FACE,55,2>#26 might be the one.
+
+<FACE,55,2>#26 might not be right.
+
+<FACE,55,2>#26 gets the hook.
+
+<FACE,55,2>I'm switching #26 out.
+
+<FACE,55,2>I'm pulling #26.
+
+<FACE,55,0>Oh, no! Wait a second!
+
+<FACE,55,1>Ooh, fabulous!
+
+<FACE,55,1>Look, look! Isn't it super? Now that's a
+critical hit!
+
+<FACE,55,0>Critical hit? That one doesn't count! No?
+
+<FACE,55,0>Huh? You can do that?
+
+<FACE,55,1>Look. Look! Did you see that?
+
+<FACE,55,0>That's really dull.
+
+<FACE,55,1>There! I did it!
+
+<FACE,55,0>Oh! #26!
+
+<FACE,55,1><WAZA,217,1>This is a gift!
+
+<FACE,55,1><KOHRI,2>Cool! It's frozen!
+
+<FACE,55,2><WAZA,196,2>Don't you like the cold?
+
+<FACE,55,2><HIRUMI,2>Oh, I'm sorry.
+
+<FACE,55,1>Yahoo! Hey, this might be more fun than skiing.
+
+<FACE,55,1>Now that that's done, I can get back to the slopes.
+
+<FACE,55,2>My POKéMON are spectacular, aren't they?
+
+<FACE,55,0>Aiyee! That was no fun! I'm hitting the slopes.
+
+<FACE,55,2>I guess my plan just got swept away.
+
+<FACE,55,2>No matter how much I fall, I just keep bouncing back for more...
+
+<FACE,55,2>That's enough battling. I'm off to the slopes.
+
+<FACE,55,2>What's that? Where are you going?
+
+DELIOW
+
+AZUMAROW
+
+CUBONOW
+
+QWILOW
+
+DRATINOW
+
+SEADROW
+
+<FACE,55,0>
diff --git a/stadiumgs/text/gymleadercastle/mahogany/kathy2.txt b/stadiumgs/text/gymleadercastle/mahogany/kathy2.txt
new file mode 100644
index 0000000..23230ae
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/mahogany/kathy2.txt
@@ -0,0 +1,81 @@
+<FACE,55,2>Skiing has to be the ultimate winter sport.
+
+<FACE,55,2>Lots of trainers take their POKéMON to the ski slopes.
+
+<FACE,55,2>You don't even notice the cold when you're having fun. Isn't
+that strange?
+
+<FACE,55,2>I'm going with #26!
+
+<FACE,55,2>My choice is #26!
+
+<FACE,55,2>#26 ought to do it.
+
+<FACE,55,2>Play it cool, #26.
+
+<FACE,55,2>#26 might be the one.
+
+<FACE,55,2>#26 might not be right.
+
+<FACE,55,2>#26 gets the hook.
+
+<FACE,55,2>I'm switching #26 out.
+
+<FACE,55,2>I'm pulling #26.
+
+<FACE,55,0>Oh, no! Wait a second!
+
+<FACE,55,1>Ooh, fabulous!
+
+<FACE,55,1>Look, look! Isn't it super? Now that's a
+critical hit!
+
+<FACE,55,0>Critical hit? That one doesn't count! No?
+
+<FACE,55,0>Huh? You can do that?
+
+<FACE,55,1>Look. Look! Did you see that?
+
+<FACE,55,0>That's really dull.
+
+<FACE,55,1>There! I did it!
+
+<FACE,55,0>Oh! #26!
+
+<FACE,55,1><WAZA,217,1>This is a gift!
+
+<FACE,55,1><KOHRI,2>Cool! It's frozen!
+
+<FACE,55,2><WAZA,196,2>Don't you like the cold?
+
+<FACE,55,2><HIRUMI,2>Oh, I'm sorry.
+
+<FACE,55,1>Yahoo! Hey, this might be more fun than skiing.
+
+<FACE,55,1>Now that that's done, I can get back to the slopes.
+
+<FACE,55,2>My POKéMON are spectacular, aren't they?
+
+<FACE,55,0>Aiyee! That was no fun! I'm hitting the slopes.
+
+<FACE,55,2>I guess my plan just got swept away.
+
+<FACE,55,2>No matter how much I fall, I just keep bouncing back for more...
+
+<FACE,55,2>That's enough battling. I'm off to the slopes.
+
+<FACE,55,2>What's that? Where are you going?
+
+SEAROW
+
+RATICOW
+
+OMASTOW
+
+WAKOW
+
+WHIRLOW
+
+SIANSOW
+
+<FACE,55,0>
diff --git a/stadiumgs/text/gymleadercastle/mahogany/pryce1.txt b/stadiumgs/text/gymleadercastle/mahogany/pryce1.txt
new file mode 100644
index 0000000..643c864
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/mahogany/pryce1.txt
@@ -0,0 +1,82 @@
+<FACE,63,0>Youth alone does not ensure victory! Experience is what counts.
+
+<FACE,63,0>Fine. I will help you improve.
+
+<FACE,63,0>The rigors of youth are certain to improve your character.
+
+<FACE,63,0>Ready!
+
+<FACE,63,0>#26 it is!
+
+<FACE,63,0>There can be none other than #26!
+
+<FACE,63,0>#26 is the one!
+
+<FACE,63,0>#26 is the only choice!
+
+<FACE,63,0>Fine, then...
+
+<FACE,63,0>Now, then...
+
+<FACE,63,0>Well, that means...
+
+<FACE,63,0>Hmm. In other words...
+
+<FACE,63,0>That's it! Magnificent!
+
+<FACE,63,0>I've known this to happen!
+
+<FACE,63,0>To take a critical hit like that...That's
+sloppy!
+
+<FACE,63,0>Hitting the weak spot is effective, but don't
+rely on luck!
+
+<FACE,63,0>What comes next?
+
+<FACE,63,0>There! Now what will you do?
+
+<FACE,63,0>Hmm. That was clever.
+
+<FACE,63,0>Just as I envisioned.
+
+<FACE,63,0>No good...
+
+<FACE,63,0>Brute force isn't the only way to do battle!
+
+<FACE,63,0>Draw out the abilities of your POKéMON!
+
+<FACE,63,0><MAHI,2>Think. Think deeply.
+
+<FACE,63,0><KOHRI,2>Your roster took a hit.
+
+<FACE,63,0>You have raw potential, but you need more seasoning.
+
+<FACE,63,0>Think about your mistakes.
+
+<FACE,63,0>The anger of losing will spur you to work harder.
+
+<FACE,63,0>Outstanding! That was perfect. Try not to forget what you
+feel now.
+
+<FACE,63,0>Did you train all by yourself? That's incredible!
+
+<FACE,63,0>Yes, I think that you have the potential to climb even higher.
+
+<FACE,63,0>A draw, is it? I may have underestimated you.
+
+<FACE,63,0>There is no shame in withdrawing.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,63,0>
diff --git a/stadiumgs/text/gymleadercastle/mahogany/pryce2.txt b/stadiumgs/text/gymleadercastle/mahogany/pryce2.txt
new file mode 100644
index 0000000..643c864
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/mahogany/pryce2.txt
@@ -0,0 +1,82 @@
+<FACE,63,0>Youth alone does not ensure victory! Experience is what counts.
+
+<FACE,63,0>Fine. I will help you improve.
+
+<FACE,63,0>The rigors of youth are certain to improve your character.
+
+<FACE,63,0>Ready!
+
+<FACE,63,0>#26 it is!
+
+<FACE,63,0>There can be none other than #26!
+
+<FACE,63,0>#26 is the one!
+
+<FACE,63,0>#26 is the only choice!
+
+<FACE,63,0>Fine, then...
+
+<FACE,63,0>Now, then...
+
+<FACE,63,0>Well, that means...
+
+<FACE,63,0>Hmm. In other words...
+
+<FACE,63,0>That's it! Magnificent!
+
+<FACE,63,0>I've known this to happen!
+
+<FACE,63,0>To take a critical hit like that...That's
+sloppy!
+
+<FACE,63,0>Hitting the weak spot is effective, but don't
+rely on luck!
+
+<FACE,63,0>What comes next?
+
+<FACE,63,0>There! Now what will you do?
+
+<FACE,63,0>Hmm. That was clever.
+
+<FACE,63,0>Just as I envisioned.
+
+<FACE,63,0>No good...
+
+<FACE,63,0>Brute force isn't the only way to do battle!
+
+<FACE,63,0>Draw out the abilities of your POKéMON!
+
+<FACE,63,0><MAHI,2>Think. Think deeply.
+
+<FACE,63,0><KOHRI,2>Your roster took a hit.
+
+<FACE,63,0>You have raw potential, but you need more seasoning.
+
+<FACE,63,0>Think about your mistakes.
+
+<FACE,63,0>The anger of losing will spur you to work harder.
+
+<FACE,63,0>Outstanding! That was perfect. Try not to forget what you
+feel now.
+
+<FACE,63,0>Did you train all by yourself? That's incredible!
+
+<FACE,63,0>Yes, I think that you have the potential to climb even higher.
+
+<FACE,63,0>A draw, is it? I may have underestimated you.
+
+<FACE,63,0>There is no shame in withdrawing.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,63,0>
diff --git a/stadiumgs/text/gymleadercastle/olivine/jasmine1.txt b/stadiumgs/text/gymleadercastle/olivine/jasmine1.txt
new file mode 100644
index 0000000..27c0e42
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/olivine/jasmine1.txt
@@ -0,0 +1,80 @@
+<FACE,37,1>Um, I'm JASMINE. Pleased to meet you.
+
+<FACE,37,1>Oh... Your POKéMON are impressive. I think I will enjoy this.
+
+<FACE,37,1>You must be quite strong to make it this far.
+
+<FACE,37,1>May we please get started?
+
+<FACE,37,1>Go! #26.
+
+<FACE,37,1>I'm sending out #26.
+
+<FACE,37,1>Here's #26.
+
+<FACE,37,1>#26, are you ready?
+
+<FACE,37,0>I'm recalling #26.
+
+<FACE,37,1>I'm exchanging #26.
+
+<FACE,37,1>That's enough.
+
+<FACE,37,1>Let's switch out.
+
+<FACE,37,0>Oh. How impressive.
+
+<FACE,37,0>Tee, hee, hee...
+
+<FACE,37,0>It exploited a weakness perfectly.
+
+<FACE,37,0>Oh. Well played. That connected with a weak
+spot.
+
+<FACE,37,1>Oh, no...
+
+<FACE,37,0>Oh...
+
+<FACE,37,1>It's working.
+
+<FACE,37,0>Tee, hee, hee...
+
+<FACE,37,1>Oh! That means...
+
+<FACE,37,1>You must like POKéMON very much.
+
+<FACE,37,1>Have you been a trainer long?
+
+<FACE,37,0><KOHRI,2>Oh, it's become frozen.
+
+<FACE,37,0><MAHI,2>Oh, it's become paralyzed.
+
+<FACE,37,0>Thank you so much.
+
+<FACE,37,0>I never expected to win.
+
+<FACE,37,0>I was merely lucky.
+
+<FACE,37,0>I hope you do as well in your next battle.
+
+<FACE,37,1>You are truly strong. I'll have to try much harder, too.
+
+<FACE,37,1>Perhaps I should step down as a GYM LEADER...
+
+<FACE,37,1>We should have no hard feelings over this.
+
+<FACE,37,1>You're forfeiting? You must have important business to tend to.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,37,0>
diff --git a/stadiumgs/text/gymleadercastle/olivine/jasmine2.txt b/stadiumgs/text/gymleadercastle/olivine/jasmine2.txt
new file mode 100644
index 0000000..27c0e42
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/olivine/jasmine2.txt
@@ -0,0 +1,80 @@
+<FACE,37,1>Um, I'm JASMINE. Pleased to meet you.
+
+<FACE,37,1>Oh... Your POKéMON are impressive. I think I will enjoy this.
+
+<FACE,37,1>You must be quite strong to make it this far.
+
+<FACE,37,1>May we please get started?
+
+<FACE,37,1>Go! #26.
+
+<FACE,37,1>I'm sending out #26.
+
+<FACE,37,1>Here's #26.
+
+<FACE,37,1>#26, are you ready?
+
+<FACE,37,0>I'm recalling #26.
+
+<FACE,37,1>I'm exchanging #26.
+
+<FACE,37,1>That's enough.
+
+<FACE,37,1>Let's switch out.
+
+<FACE,37,0>Oh. How impressive.
+
+<FACE,37,0>Tee, hee, hee...
+
+<FACE,37,0>It exploited a weakness perfectly.
+
+<FACE,37,0>Oh. Well played. That connected with a weak
+spot.
+
+<FACE,37,1>Oh, no...
+
+<FACE,37,0>Oh...
+
+<FACE,37,1>It's working.
+
+<FACE,37,0>Tee, hee, hee...
+
+<FACE,37,1>Oh! That means...
+
+<FACE,37,1>You must like POKéMON very much.
+
+<FACE,37,1>Have you been a trainer long?
+
+<FACE,37,0><KOHRI,2>Oh, it's become frozen.
+
+<FACE,37,0><MAHI,2>Oh, it's become paralyzed.
+
+<FACE,37,0>Thank you so much.
+
+<FACE,37,0>I never expected to win.
+
+<FACE,37,0>I was merely lucky.
+
+<FACE,37,0>I hope you do as well in your next battle.
+
+<FACE,37,1>You are truly strong. I'll have to try much harder, too.
+
+<FACE,37,1>Perhaps I should step down as a GYM LEADER...
+
+<FACE,37,1>We should have no hard feelings over this.
+
+<FACE,37,1>You're forfeiting? You must have important business to tend to.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,37,0>
diff --git a/stadiumgs/text/gymleadercastle/rocket/executivef1.txt b/stadiumgs/text/gymleadercastle/rocket/executivef1.txt
new file mode 100644
index 0000000..187f414
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/rocket/executivef1.txt
@@ -0,0 +1,83 @@
+<FACE,45,1>So it's you! You're the little brat who's been wandering around
+here.
+
+<FACE,45,1>Hmph! Your sharp gaze makes you seem at least a little
+competent.
+
+<FACE,45,1>Your trip ends here. I'm going to take you down!
+
+<FACE,45,1>Let's go!
+
+<FACE,45,1>#26, go!
+
+<FACE,45,1>#26!
+
+<FACE,45,1>Knock it out!
+
+<FACE,45,1>Prepare for the end!
+
+<FACE,45,1>The real battle starts now!
+
+<FACE,45,1>#26, come back!
+
+<FACE,45,0>Good! You can return!
+
+<FACE,45,0>Good job!
+
+<FACE,45,1>Arrrgh! What are you doing?!?
+
+<FACE,45,0>Magnificent!
+
+<FACE,45,1>Ha, ha, ha! That hit its weak spot! What?
+What's with that look?
+
+<FACE,45,1>What are you doing?!? Why did you let it hit
+you there?
+
+<FACE,45,1>So what? Who cares about that?
+
+<FACE,45,1>I can do things this way, too.
+
+<FACE,45,1>How boring.
+
+<FACE,45,0>There! The end!
+
+<FACE,45,1>WHAT?!? NO!!!
+
+<FACE,45,1>I can't be wasting time around here.
+
+<FACE,45,1>I'm going to shut this down right now!
+
+<FACE,45,0><WAZA,168,2>I can play it this way, too.
+
+<FACE,45,0><WAZA,218,2>Its FRUSTRATION is downright terrifying.
+
+<FACE,45,1>That was a wasted battle.
+
+<FACE,45,1>This isn't the place for someone like you!
+
+<FACE,45,1>Have you considered giving up?
+
+<FACE,45,0>You're good. Why don't you join TEAM ROCKET?
+
+<FACE,45,1>I won't be able to look my associates in the face after this!
+
+<FACE,45,1>Well, isn't that a bummer!
+
+<FACE,45,1>What am I doing fighting against a brat like this?
+
+<FACE,45,1>Buh-bye!
+
+SNEASEP
+
+MUKEP
+
+LICKEP
+
+VILEPEP
+
+RATICEP
+
+ARBEP
+
+<FACE,45,1>
diff --git a/stadiumgs/text/gymleadercastle/rocket/executivef2.txt b/stadiumgs/text/gymleadercastle/rocket/executivef2.txt
new file mode 100644
index 0000000..40885e8
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/rocket/executivef2.txt
@@ -0,0 +1,83 @@
+<FACE,45,1>So it's you! You're the little brat who's been wandering around
+here.
+
+<FACE,45,1>Hmph! Your sharp gaze makes you seem at least a little
+competent.
+
+<FACE,45,1>Your trip ends here. I'm going to take you down!
+
+<FACE,45,1>Let's go!
+
+<FACE,45,1>#26, go!
+
+<FACE,45,1>#26!
+
+<FACE,45,1>Knock it out!
+
+<FACE,45,1>Prepare for the end!
+
+<FACE,45,1>The real battle starts now!
+
+<FACE,45,1>#26, come back!
+
+<FACE,45,0>Good! You can return!
+
+<FACE,45,0>Good job!
+
+<FACE,45,1>Arrrgh! What are you doing?!?
+
+<FACE,45,0>Magnificent!
+
+<FACE,45,1>Ha, ha, ha! That hit its weak spot! What?
+What's with that look?
+
+<FACE,45,1>What are you doing?!? Why did you let it hit
+you there?
+
+<FACE,45,1>So what? Who cares about that?
+
+<FACE,45,1>I can do things this way, too.
+
+<FACE,45,1>How boring.
+
+<FACE,45,0>There! The end!
+
+<FACE,45,1>WHAT?!? NO!!!
+
+<FACE,45,1>I can't be wasting time around here.
+
+<FACE,45,1>I'm going to shut this down right now!
+
+<FACE,45,0><WAZA,168,2>I can play it this way, too.
+
+<FACE,45,0><WAZA,218,2>Its FRUSTRATION is downright terrifying.
+
+<FACE,45,1>That was a wasted battle.
+
+<FACE,45,1>This isn't the place for someone like you!
+
+<FACE,45,1>Have you considered giving up?
+
+<FACE,45,0>You're good. Why don't you join TEAM ROCKET?
+
+<FACE,45,1>I won't be able to look my associates in the face after this!
+
+<FACE,45,1>Well, isn't that a bummer!
+
+<FACE,45,1>What am I doing fighting against a brat like this?
+
+<FACE,45,1>Buh-bye!
+
+VILEPLEP
+
+BOKEP
+
+CARGEP
+
+TOPSEP
+
+VICTREEP
+
+GOLEP
+
+<FACE,45,1>
diff --git a/stadiumgs/text/gymleadercastle/rocket/executivem1.txt b/stadiumgs/text/gymleadercastle/rocket/executivem1.txt
new file mode 100644
index 0000000..70c35c7
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/rocket/executivem1.txt
@@ -0,0 +1,82 @@
+<FACE,46,0>Oh? You've come all this way? Fine. I accept your challenge.
+
+<FACE,46,0>I have received reports that your skills are not insignificant.
+
+<FACE,46,0>I'm sorry to say it, but this is the end. I will eliminate you.
+
+<FACE,46,0>#26!
+
+<FACE,46,0>#26!
+
+<FACE,46,0>Then #26 it is!
+
+<FACE,46,0>Next #26!
+
+<FACE,46,0>And #26 for the finale!
+
+<FACE,46,0>A failed gambit.
+
+<FACE,46,0>Merely acceptable, no?
+
+<FACE,46,0>It's not quite there yet.
+
+<FACE,46,0>Good. Well done.
+
+<FACE,46,0>Oh, I see.
+
+<FACE,46,0>Oh, the poor thing.
+
+<FACE,46,0>Ah, there's its weak spot. Quite good,
+wouldn't you agree?
+
+<FACE,46,0>Oh, you hit its weak spot. Nicely done.
+
+<FACE,46,0>Hmm...
+
+<FACE,46,0>Oh. My, my...
+
+<FACE,46,0>Hmm?
+
+<FACE,46,0>How disappointing for you.
+
+<FACE,46,0>Rubbed out...
+
+<FACE,46,0>TEAM ROCKET is poised to take over the
+world.
+
+<FACE,46,0>We are a tremendously large organization.
+
+<FACE,46,0><NOROI,2>Allow me to show you a horrific technique.
+
+<FACE,46,0><DOKU,2>Ah... My condolences...
+
+<FACE,46,0>What do you think? International-level POKéMON are marvelous,
+aren't they?
+
+<FACE,46,0>May I invite you to join TEAM ROCKET for a career in crime?
+
+<FACE,46,0>You may have the qualities to become an EXECUTIVE.
+
+<FACE,46,0>This does not mean that you have dashed our grand designs.
+
+<FACE,46,0>As reported, you are indeed talented.
+
+<FACE,46,0>It pains me to see your talent go to waste!
+
+<FACE,46,0>I must say, I had great confidence before the match.
+
+<FACE,46,0>Is that so? You're quitting?
+
+DOOMAP
+
+GOLBAP
+
+PERSIAP
+
+MISDREAVAP
+
+VICTREAP
+
+WOBBUFFAP
+
+<FACE,46,0>
diff --git a/stadiumgs/text/gymleadercastle/rocket/executivem2.txt b/stadiumgs/text/gymleadercastle/rocket/executivem2.txt
new file mode 100644
index 0000000..ea4c345
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/rocket/executivem2.txt
@@ -0,0 +1,81 @@
+<FACE,46,0>Oh? You've come all this way? Fine. I accept your challenge.
+
+<FACE,46,0>I have received reports that your skills are not insignificant.
+
+<FACE,46,0>I'm sorry to say it, but this is the end. I will eliminate you.
+
+<FACE,46,0>#26!
+
+<FACE,46,0>#26!
+
+<FACE,46,0>Then #26 it is!
+
+<FACE,46,0>Next #26!
+
+<FACE,46,0>And #26 for the finale!
+
+<FACE,46,0>A failed gambit.
+
+<FACE,46,0>Merely acceptable, no?
+
+<FACE,46,0>It's not quite there yet.
+
+<FACE,46,0>Good. Well done.
+
+<FACE,46,0>Oh, I see.
+
+<FACE,46,0>Oh, the poor thing.
+
+<FACE,46,0>Ah, there's its weak spot. Quite good,
+wouldn't you agree?
+
+<FACE,46,0>Oh, you hit its weak spot. Nicely done.
+
+<FACE,46,0>Hmm...
+
+<FACE,46,0>Oh. My, my...
+
+<FACE,46,0>Hmm?
+
+<FACE,46,0>How disappointing for you.
+
+<FACE,46,0>Rubbed out...
+
+<FACE,46,0><MAHI,2>Hmm... What will you do?
+
+<FACE,46,0><NOROI,2>Allow me to show you a horrific technique.
+
+<FACE,46,0><WAZA,220,2>We'll get hurt too, but I have no choice.
+
+<FACE,46,0><KONRAN,2>It confused...
+
+<FACE,46,0>What do you think? International-level POKéMON are marvelous,
+aren't they?
+
+<FACE,46,0>May I invite you to join TEAM ROCKET for a career in crime?
+
+<FACE,46,0>You may have the qualities to become an EXECUTIVE.
+
+<FACE,46,0>This does not mean that you have dashed our grand designs.
+
+<FACE,46,0>As reported, you are indeed talented.
+
+<FACE,46,0>It pains me to see your talent go to waste!
+
+<FACE,46,0>I must say, I had great confidence before the match.
+
+<FACE,46,0>Is that so? You're quitting?
+
+DOOAP
+
+TILLERAP
+
+BUFFAP
+
+HYPNAP
+
+SECTAP
+
+TYRANAP
+
+<FACE,46,0>
diff --git a/stadiumgs/text/gymleadercastle/rocket/gruntf1.txt b/stadiumgs/text/gymleadercastle/rocket/gruntf1.txt
new file mode 100644
index 0000000..9d1747b
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/rocket/gruntf1.txt
@@ -0,0 +1,81 @@
+<FACE,47,2>Don't you run from me! I'm taking you down, brat!
+
+<FACE,47,2>What was he doing!?! How'd he lose to a brat like you?
+
+<FACE,47,2>Are you listening? I'm going to rub you out and become an
+EXECUTIVE.
+
+<FACE,47,2>Try this for a start!
+
+<FACE,47,2>It's you!
+
+<FACE,47,2>I'm depending on you!
+
+<FACE,47,2>Rub it out!
+
+<FACE,47,2>Put it out of its misery!
+
+<FACE,47,2>You're no good for this!
+
+<FACE,47,2>Switch out!
+
+<FACE,47,2>That's enough, you!
+
+<FACE,47,1>Yes! Good job!
+
+<FACE,47,0>Kyaaah! You idiot!
+
+<FACE,47,1>Excellent, #26!
+
+<FACE,47,1>Got its weak spot! Good one, #26!
+
+<FACE,47,0>You aimed for the weak spot! You battle
+dirty!
+
+<FACE,47,0>Ack! That was so foul!
+
+<FACE,47,1>Good going, #26!
+
+<FACE,47,2>Do you have personality problems?
+
+<FACE,47,1>Ha, ha... Sorry, kid.
+
+<FACE,47,0>You're joking!
+
+<FACE,47,1><MAHI,2>Okay now, don't move a muscle.
+
+<FACE,47,1><DOKUDOKU,2>I'm going to take my time and enjoy this.
+
+<FACE,47,2><WAZA,92,2>#26! TOXIC!
+
+<FACE,47,2>You should join TEAM ROCKET, too.
+
+<FACE,47,1>Yes! I'm that much closer to becoming an EXECUTIVE!
+
+<FACE,47,1>Yes! I'd better report this to my boss!
+
+<FACE,47,1>Yes! My future looks bright!
+
+<FACE,47,0>You vermin! I won't forsake my dream over this!
+
+<FACE,47,0>Complacency did me in! Guess I'd better report this.
+
+<FACE,47,2>Maybe I should go back home...
+
+<FACE,47,0>What! You just got lucky, brat!
+
+<FACE,47,1>Look at the little coward running away!
+
+MURKNO1
+
+DROWZNO1
+
+SPINARNO1
+
+DUNSPARNO1
+
+ZUBANO1
+
+DOURNO1
+
+<FACE,47,0>
diff --git a/stadiumgs/text/gymleadercastle/rocket/gruntf2.txt b/stadiumgs/text/gymleadercastle/rocket/gruntf2.txt
new file mode 100644
index 0000000..acdfb0f
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/rocket/gruntf2.txt
@@ -0,0 +1,81 @@
+<FACE,47,2>Don't you run from me! I'm taking you down, brat!
+
+<FACE,47,2>What was he doing!?! How'd he lose to a brat like you?
+
+<FACE,47,2>Are you listening? I'm going to rub you out and become an
+EXECUTIVE.
+
+<FACE,47,2>Try this for a start!
+
+<FACE,47,2>It's you!
+
+<FACE,47,2>I'm depending on you!
+
+<FACE,47,2>Rub it out!
+
+<FACE,47,2>Put it out of its misery!
+
+<FACE,47,2>You're no good for this!
+
+<FACE,47,2>Switch out!
+
+<FACE,47,2>That's enough, you!
+
+<FACE,47,1>Yes! Good job!
+
+<FACE,47,0>Kyaaah! You idiot!
+
+<FACE,47,1>Excellent, #26!
+
+<FACE,47,1>Got its weak spot! Good one, #26!
+
+<FACE,47,0>You aimed for the weak spot! You battle
+dirty!
+
+<FACE,47,0>Ack! That was so foul!
+
+<FACE,47,1>Good going, #26!
+
+<FACE,47,2>Do you have personality problems?
+
+<FACE,47,1>Ha, ha... Sorry, kid.
+
+<FACE,47,0>You're joking!
+
+<FACE,47,1><MAHI,2>Okay now, don't move a muscle.
+
+<FACE,47,1><DOKUDOKU,2>I'm going to take my time and enjoy this.
+
+<FACE,47,2><WAZA,92,2>#26! TOXIC!
+
+<FACE,47,1><WAZA,195,2>We'll show you a rare move.
+
+<FACE,47,1>Yes! I'm that much closer to becoming an EXECUTIVE!
+
+<FACE,47,1>Yes! I'd better report this to my boss!
+
+<FACE,47,1>Yes! My future looks bright!
+
+<FACE,47,0>You vermin! I won't forsake my dream over this!
+
+<FACE,47,0>Complacency did me in! Guess I'd better report this.
+
+<FACE,47,2>Maybe I should go back home...
+
+<FACE,47,0>What! You just got lucky, brat!
+
+<FACE,47,1>Look at the little coward running away!
+
+DOURNO2
+
+SHUCKNO2
+
+AZUMNO2
+
+SHELLNO2
+
+ONINO2
+
+GONGNO2
+
+<FACE,47,0>
diff --git a/stadiumgs/text/gymleadercastle/rocket/gruntm1.txt b/stadiumgs/text/gymleadercastle/rocket/gruntm1.txt
new file mode 100644
index 0000000..ca5e0cb
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/rocket/gruntm1.txt
@@ -0,0 +1,79 @@
+<FACE,48,2>What are you doing here? There's something fishy about you...
+
+<FACE,48,2>What? Battle? Challenging TEAM ROCKET? ...Oh, all right.
+
+<FACE,48,2>Do you know where you are?
+
+<FACE,48,2>Here goes!
+
+<FACE,48,2>How about this one!
+
+<FACE,48,2>Feeling pressured?
+
+<FACE,48,1>This one's in the bag!
+
+<FACE,48,1>Okay, you're mine!
+
+<FACE,48,2>Doggone it! It's not working!
+
+<FACE,48,2>You just watch!
+
+<FACE,48,1>Ha, ha, ha...
+
+<FACE,48,2>And, now...
+
+<FACE,48,0>Blithering fool!
+
+<FACE,48,2>So... Are you mad?
+
+<FACE,48,1>There! Critical hit! Aren't you lucky!
+
+<FACE,48,0>Critical hit? Ha!
+
+<FACE,48,0>What do you think you're doing?
+
+<FACE,48,1>Hurry up and lose!
+
+<FACE,48,2>So what?
+
+<FACE,48,1>There! Give up?
+
+<FACE,48,2>Just how I planned it.
+
+<FACE,48,1><WAZA,153,2>Kaboom! Come on, be scared!
+
+<FACE,48,1><DOKU,4>I'm going to take my time and enjoy this.
+
+<FACE,48,2>Don't you dare dis TEAM ROCKET!
+
+<FACE,48,1><MAHI,2>There. You be quiet now.
+
+<FACE,48,2>Now get lost!
+
+<FACE,48,2>Don't get any more funny ideas!
+
+<FACE,48,2>Don't try to stop TEAM ROCKET!
+
+<FACE,48,0>Wh-wh-what?!? Bad news!
+
+<FACE,48,0>Oh, no! I'll have to report this! Come in...
+
+<FACE,48,0>Who in the world are you?
+
+<FACE,48,2>Stop! This match isn't over yet!
+
+<FACE,48,1>Wah, ha, ha...
+
+GEOACT1
+
+KOFFACT1
+
+PINEACT1
+
+GRAVELACT1
+
+WEEZACT1
+
+ELECTRACT1
+
+<FACE,48,0>
diff --git a/stadiumgs/text/gymleadercastle/rocket/gruntm2.txt b/stadiumgs/text/gymleadercastle/rocket/gruntm2.txt
new file mode 100644
index 0000000..73528ae
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/rocket/gruntm2.txt
@@ -0,0 +1,79 @@
+<FACE,48,2>What are you doing here? There's something fishy about you...
+
+<FACE,48,2>What? Battle? Challenging TEAM ROCKET? ...Oh, all right.
+
+<FACE,48,2>Do you know where you are?
+
+<FACE,48,2>Here goes!
+
+<FACE,48,2>How about this one!
+
+<FACE,48,2>Feeling pressured?
+
+<FACE,48,1>This one's in the bag!
+
+<FACE,48,1>Okay, you're mine!
+
+<FACE,48,2>Doggone it! It's not working!
+
+<FACE,48,2>You just watch!
+
+<FACE,48,1>Ha, ha, ha...
+
+<FACE,48,2>And, now...
+
+<FACE,48,0>Blithering fool!
+
+<FACE,48,2>So... Are you mad?
+
+<FACE,48,1>There! Critical hit! Aren't you lucky!
+
+<FACE,48,0>Critical hit? Ha!
+
+<FACE,48,0>What do you think you're doing?
+
+<FACE,48,1>Hurry up and lose!
+
+<FACE,48,2>So what?
+
+<FACE,48,1>There! Give up?
+
+<FACE,48,2>Just how I planned it.
+
+<FACE,48,1><WAZA,153,2>Kaboom! Come on, be scared!
+
+<FACE,48,1><DOKU,4>I'm going to take my time and enjoy this.
+
+<FACE,48,2>Don't you dare dis TEAM ROCKET!
+
+<FACE,48,1><MAHI,2>There. You be quiet now.
+
+<FACE,48,2>Now get lost!
+
+<FACE,48,2>Don't get any more funny ideas!
+
+<FACE,48,2>Don't try to stop TEAM ROCKET!
+
+<FACE,48,0>Wh-wh-what?!? Bad news!
+
+<FACE,48,0>Oh, no! I'll have to report this! Come in...
+
+<FACE,48,0>Who in the world are you?
+
+<FACE,48,2>Stop! This match isn't over yet!
+
+<FACE,48,1>Wah, ha, ha...
+
+WEEZACT2
+
+TRODEACT2
+
+CLOYSACT2
+
+WOODACT2
+
+FORRETACT2
+
+GOLACT2
+
+<FACE,48,0>
diff --git a/stadiumgs/text/gymleadercastle/violet/falkner1.txt b/stadiumgs/text/gymleadercastle/violet/falkner1.txt
new file mode 100644
index 0000000..f55f9ae
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/violet/falkner1.txt
@@ -0,0 +1,81 @@
+<FACE,18,2>I'm FALKNER! I'm going to be the toughest bird master ever!
+
+<FACE,18,2>I can't let you get past me. The honor of bird trainers
+everywhere is at stake!
+
+<FACE,18,2>Sorry, but there's no way I'll lose to your POKéMON!
+
+<FACE,18,2>All right! Get going, #26!
+
+<FACE,18,2>This time, it's #26.
+
+<FACE,18,2>Shall we toy with them, #26?
+
+<FACE,18,2>#26! It's your show!
+
+<FACE,18,2>Playtime is over, #26!
+
+<FACE,18,0>Tch! Come back, #26!
+
+<FACE,18,1>Okay, switch out, #26!
+
+<FACE,18,1>That's enough, #26! Come back!
+
+<FACE,18,1>Good job! Come back!
+
+<FACE,18,0>What!? Shoot!
+
+<FACE,18,2>Outstanding!
+
+<FACE,18,2>Hit the weak spot! That's right!
+
+<FACE,18,0>Ooh, critical hit! Not bad!
+
+<FACE,18,0>Argh. That was bad!
+
+<FACE,18,2>Gotcha!
+
+<FACE,18,0>Argh!
+
+<FACE,18,2>How's that!?
+
+<FACE,18,0>Aack! #26!
+
+<FACE,18,1>There are many kinds of bird POKéMON.
+
+<FACE,18,1>Lots of trainers are passionate about bird
+POKéMON.
+
+<FACE,18,1><WAZA,189,2>#26! MUD-SLAP!
+
+<FACE,18,1>Do you like bird POKéMON, too?
+
+<FACE,18,2>Whew! That was a good battle.
+
+<FACE,18,2>You did pretty well, too.
+
+<FACE,18,2>Bird POKéMON are the best after all!
+
+<FACE,18,0>What'll you do if my POKéMON's wings get damaged?!?
+
+<FACE,18,0>...Shoot! Yeah, I lost.
+
+<FACE,18,1>Can't I win using only FLYING-type POKéMON?
+
+<FACE,18,1>I guess these things happen.
+
+<FACE,18,1>Ha, ha, ha! So, you're just going to turn tail and run?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,18,0>
diff --git a/stadiumgs/text/gymleadercastle/violet/falkner2.txt b/stadiumgs/text/gymleadercastle/violet/falkner2.txt
new file mode 100644
index 0000000..cd865fa
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/violet/falkner2.txt
@@ -0,0 +1,81 @@
+<FACE,18,2>I'm FALKNER! I'm going to be the toughest bird master ever!
+
+<FACE,18,2>I can't let you get past me. The honor of bird trainers
+everywhere is at stake!
+
+<FACE,18,2>Sorry, but there's no way I'll lose to your POKéMON!
+
+<FACE,18,2>All right! Get going, #26!
+
+<FACE,18,2>This time, it's #26.
+
+<FACE,18,2>Shall we toy with them, #26?
+
+<FACE,18,2>#26! It's your show!
+
+<FACE,18,2>Playtime is over, #26!
+
+<FACE,18,0>Tch! Come back, #26!
+
+<FACE,18,1>Okay, switch out, #26!
+
+<FACE,18,1>That's enough, #26! Come back!
+
+<FACE,18,1>Good job! Come back!
+
+<FACE,18,0>What!? Shoot!
+
+<FACE,18,2>Outstanding!
+
+<FACE,18,2>Hit the weak spot! That's right!
+
+<FACE,18,0>Ooh, critical hit! Not bad!
+
+<FACE,18,0>Argh. That was bad!
+
+<FACE,18,2>Gotcha!
+
+<FACE,18,0>Argh!
+
+<FACE,18,2>How's that!?
+
+<FACE,18,0>Aack! #26!
+
+<FACE,18,1>There are many kinds of bird POKéMON.
+
+<FACE,18,1>Lots of trainers are passionate about bird
+POKéMON.
+
+<FACE,18,1><WAZA,189,2>#26! MUD-SLAP!
+
+<FACE,18,1><WAZA143,2>#26! SKY ATTACK!
+
+<FACE,18,2>Whew! That was a good battle.
+
+<FACE,18,2>You did pretty well, too.
+
+<FACE,18,2>Bird POKéMON are the best after all!
+
+<FACE,18,0>What'll you do if my POKéMON's wings get damaged?!?
+
+<FACE,18,0>...Shoot! Yeah, I lost.
+
+<FACE,18,1>Can't I win using only FLYING-type POKéMON?
+
+<FACE,18,1>I guess these things happen.
+
+<FACE,18,1>Ha, ha, ha! So, you're just going to turn tail and run?
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,18,0>
diff --git a/stadiumgs/text/gymleadercastle/violet/matt1.txt b/stadiumgs/text/gymleadercastle/violet/matt1.txt
new file mode 100644
index 0000000..4a4d74e
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/violet/matt1.txt
@@ -0,0 +1,81 @@
+<FACE,58,2>Can you appreciate the beauty of bird POKéMON in flight?
+
+<FACE,58,2>Have you ever dreamed of flying?
+
+<FACE,58,2>Nothing in the world can match the beauty of bird POKéMON.
+
+<FACE,58,2>All right! Go, #26!
+
+<FACE,58,2>Take flight, #26!
+
+<FACE,58,1>Go, #26!
+
+<FACE,58,1>Here's your chance, #26!
+
+<FACE,58,1>It's yours, #26. Go!
+
+<FACE,58,2>This is pointless. Come back, #26!
+
+<FACE,58,2>#26, come back!
+
+<FACE,58,2>That's good enough! Get back, #26!
+
+<FACE,58,2>Well done, #26!
+
+<FACE,58,0>What!? No way!
+
+<FACE,58,1>I'm sorry to see that.
+
+<FACE,58,2>That's good, #26! You nailed its
+weak spot!
+
+<FACE,58,0>Critical hit?!? Rats!
+
+<FACE,58,0>Tch. How disappointing!
+
+<FACE,58,1>Good one, #26!
+
+<FACE,58,0>Uh-oh... Rats!
+
+<FACE,58,1>Tee, hee, hee...
+
+<FACE,58,0>What!? Why?!?
+
+<FACE,58,1>What do you think? Aren't bird
+POKéMON beautiful?
+
+<FACE,58,2>Speed is my top priority.
+
+<FACE,58,2>Have you seen the legendary bird POKéMON?
+
+<FACE,58,1><KONRAN,2>That's clever, #26!
+
+<FACE,58,1>Fantastic! Bird POKéMON are the greatest!
+
+<FACE,58,2>Maybe you should retrain your POKéMON.
+
+<FACE,58,1>Your POKéMON aren't bad at all.
+
+<FACE,58,2>I'm still going to continue living with these guys.
+
+<FACE,58,2>FALKNER is a lot tougher than I am.
+
+<FACE,58,2>Hmm. You raised your POKéMON better than I did mine.
+
+<FACE,58,1>That was a good match. Would you like to battle again?
+
+<FACE,58,2>That's disappointing. I thought we could have a good battle.
+
+PIDGASH
+
+HOOTASH
+
+SPEARASH
+
+NATUASH
+
+DODUASH
+
+PIDGEOASH
+
+<FACE,58,0>
diff --git a/stadiumgs/text/gymleadercastle/violet/matt2.txt b/stadiumgs/text/gymleadercastle/violet/matt2.txt
new file mode 100644
index 0000000..8a13175
--- /dev/null
+++ b/stadiumgs/text/gymleadercastle/violet/matt2.txt
@@ -0,0 +1,81 @@
+<FACE,58,2>Can you appreciate the beauty of bird POKéMON in flight?
+
+<FACE,58,2>Have you ever dreamed of flying?
+
+<FACE,58,2>Nothing in the world can match the beauty of bird POKéMON.
+
+<FACE,58,2>All right! Go, #26!
+
+<FACE,58,2>Take flight, #26!
+
+<FACE,58,1>Go, #26!
+
+<FACE,58,1>Here's your chance, #26!
+
+<FACE,58,1>It's yours, #26. Go!
+
+<FACE,58,2>This is pointless. Come back, #26!
+
+<FACE,58,2>#26, come back!
+
+<FACE,58,2>That's good enough! Get back, #26!
+
+<FACE,58,2>Well done, #26!
+
+<FACE,58,0>What!? No way!
+
+<FACE,58,1>I'm sorry to see that.
+
+<FACE,58,2>That's good, #26! You nailed its
+weak spot!
+
+<FACE,58,0>Critical hit?!? Rats!
+
+<FACE,58,0>Tch. How disappointing!
+
+<FACE,58,1>Good one, #26!
+
+<FACE,58,0>Uh-oh... Rats!
+
+<FACE,58,1>Tee, hee, hee...
+
+<FACE,58,0>What!? Why?!?
+
+<FACE,58,1>What do you think? Aren't bird
+POKéMON beautiful?
+
+<FACE,58,2>Speed is my top priority.
+
+<FACE,58,2>Have you seen the legendary bird POKéMON?
+
+<FACE,58,1><KONRAN,2>That's clever, #26!
+
+<FACE,58,1>Fantastic! Bird POKéMON are the greatest!
+
+<FACE,58,2>Maybe you should retrain your POKéMON.
+
+<FACE,58,1>Your POKéMON aren't bad at all.
+
+<FACE,58,2>I'm still going to continue living with these guys.
+
+<FACE,58,2>FALKNER is a lot tougher than I am.
+
+<FACE,58,2>Hmm. You raised your POKéMON better than I did mine.
+
+<FACE,58,1>That was a good match. Would you like to battle again?
+
+<FACE,58,2>That's disappointing. I thought we could have a good battle.
+
+OTTOASH
+
+GETICASH
+
+FEARASH
+
+FARFASH
+
+OWLASH
+
+KROWASH
+
+<FACE,58,0>
diff --git a/stadiumgs/text/itemdescriptionsgs.txt b/stadiumgs/text/itemdescriptionsgs.txt
new file mode 100644
index 0000000..eeba537
--- /dev/null
+++ b/stadiumgs/text/itemdescriptionsgs.txt
@@ -0,0 +1,577 @@
+The best BALL. It never misses.
+
+A BALL with a high rate of success.
+
+Lowers the foe's accuracy. (HOLD)
+
+A BALL with a decent success rate.
+
+An item for catching POKéMON.
+
+
+
+A collapsible bike for fast movement.
+
+Evolves certain kinds of POKéMON.
+
+Cures poisoned POKéMON.
+
+Heals burned POKéMON.
+
+Defrosts frozen POKéMON.
+
+Awakens sleeping POKéMON.
+
+Heals paralyzed POKéMON.
+
+Fully restores HP & status.
+
+Fully restores POKéMON HP.
+
+Restores POKéMON HP by 200.
+
+Restores POKéMON HP by 50.
+
+Restores POKéMON HP by 20.
+
+Use for escaping from caves, etc.
+
+Repels weak POKéMON for 100 steps.
+
+Fully restores the PP of one POKéMON.
+
+Evolves certain kinds of POKéMON.
+
+Evolves certain kinds of POKéMON.
+
+Evolves certain kinds of POKéMON.
+
+
+
+Raises the HP of one POKéMON.
+
+Raises ATTACK of one POKéMON.
+
+Raises DEFENSE of one POKéMON.
+
+Raises SPEED of one POKéMON.
+
+Ups critical hit ratio of CHANSEY.
+
+Ups SPECIAL stats of one POKéMON.
+
+Raises level of a POKéMON by one.
+
+Raises accuracy. (1 BTL)
+
+Evolves certain kinds of POKéMON.
+
+Raises DEFENSE of DITTO. (HOLD)
+
+Made of pure gold. Sell high.
+
+Use to escape from a wild POKéMON.
+
+Eliminates all status problems.
+
+Restores a fainted POKéMON to 1/2 HP.
+
+Fully restores a fainted POKéMON.
+
+Prevents stat reduction. (1 BTL)
+
+Repels weak POKéMON for 200 steps.
+
+Repels weak POKéMON for 250 steps.
+
+Ups critical hit ratio. (1 BTL)
+
+
+
+Restores POKéMON HP by 50.
+
+Restores POKéMON HP by 60.
+
+Restores POKéMON HP by 80.
+
+Raises ATTACK. (1 BTL)
+
+
+
+Raises DEFENSE. (1 BTL)
+
+Raises SPEED. (1 BTL)
+
+Raises SPECIAL stats. (1 BTL)
+
+Holds up to 9,999 game coins.
+
+Checks for unseen items in the area.
+
+
+
+Shares battle EXP. points. (HOLD)
+
+Use by water to fish for POKéMON.
+
+A good ROD for catching POKéMON.
+
+A strange, silver-colored leaf.
+
+The best ROD for catching POKéMON.
+
+Raises max PP of a selected move.
+
+Restores PP of one move by 10.
+
+Fully restores PP of one move.
+
+Restores PP of all moves by 10.
+
+A scale from the red GYARADOS.
+
+Fully heals any POKéMON.
+
+A ticket for the S.S.AQUA.
+
+An EGG obtained from
+MR. POKéMON.
+
+Makes gentle ringing.
+
+A strange, silver-colored feather.
+
+Restores POKéMON HP by 100.
+
+Raises 1st strike ratio. (HOLD)
+
+A self-cure for poison. (HOLD)
+
+A strange, gold-colored leaf.
+
+Powers up GROUND-type moves. (HOLD)
+
+Powers up FLYING-type moves. (HOLD)
+
+A self-cure for paralysis. (HOLD)
+
+A self-cure for freezing. (HOLD)
+
+A self-heal for a burn. (HOLD)
+
+Powers up POISON-type moves. (HOLD)
+
+May make the foe flinch. (HOLD)
+
+A self-cure for confusion. (HOLD)
+
+A self-awakening for sleep. (HOLD)
+
+A red APRICORN.
+
+An ordinary mushroom. Sell low.
+
+A rare mushroom. Sell high.
+
+Powers up BUG-type moves. (HOLD)
+
+A blue APRICORN.
+
+
+
+Doubles monetary earnings. (HOLD)
+
+A yellow APRICORN.
+
+A green APRICORN.
+
+Helps repel wild POKéMON. (HOLD)
+
+Powers up WATER-type moves. (HOLD)
+
+Powers up PSYCHIC-type moves. (HOLD)
+
+A white APRICORN.
+
+Boosts FIGHTING-type moves. (HOLD)
+
+A black APRICORN.
+
+
+
+A pink APRICORN.
+
+Powers up DARK-type moves. (HOLD)
+
+Very tasty. Sell high.
+
+Powers up NORMAL-type moves. (HOLD)
+
+An ordinary stick. Sell low.
+
+Escape from wild POKéMON. (HOLD)
+
+Powers up ICE-type moves. (HOLD)
+
+Boosts ELECTRIC-type moves. (HOLD)
+
+Cures all status problems. (HOLD)
+
+A beautiful pearl. Sell low.
+
+A big, beautiful pearl. Sell high.
+
+Stops evolution. (HOLD)
+
+Powers up GHOST-type moves. (HOLD)
+
+Restores POKéMON HP by 20.
+
+The mysterious BALL.
+
+The card which keeps the points of key-
+word.
+
+Powers up GRASS-type moves. (HOLD)
+
+A bone of some sort. Sell low.
+
+May prevent fainting. (HOLD)
+
+
+
+Restores POKéMON HP by 50.
+Bitter.
+
+Restores POKéMON HP by 200.
+Bitter.
+
+Cures all status problems. Bitter.
+
+Revives fainted POKéMON. Bitter.
+
+Powers up ROCK-type moves. (HOLD)
+
+Earns extra EXP. points. (HOLD)
+
+Opens shutters in the RADIO TOWER.
+
+A machine part for the POWER PLANT.
+
+Might be used at the Pokémon Center at
+Goldenrod City.
+
+The POKé DOLL lost by the
+COPYCAT.
+
+Pretty, red sand. Sell high.
+
+A hunk of red gem. Sell very high.
+
+Opens doors.
+
+A ticket for the MAGNET TRAIN.
+
+
+
+
+
+
+
+Powers up FIRE-type moves. (HOLD)
+
+Restores POKéMON HP by 20.
+
+Raises critical hit ratio. (HOLD)
+
+
+
+
+
+Powers up STEEL-type moves. (HOLD)
+
+Powers up DRAGON-type moves. (HOLD)
+
+
+
+Restores HP during battle. (HOLD)
+
+
+
+
+
+
+
+A self-restore for PP. (HOLD)
+
+A rare DRAGON-type item.
+
+Boosts ATTACK but causes confusion.
+
+
+
+
+
+
+
+Fully revives all fainted
+POKéMON.
+
+A BALL for catching heavy
+POKéMON.
+
+Flower-print MAIL. (HOLD)
+
+A BALL for lower-level POKéMON.
+
+A BALL for POKéMON hooked by
+a ROD.
+
+A BALL for catching fast
+POKéMON.
+
+
+
+An odd, electrical orb. (HOLD)
+
+A BALL that makes POKéMON
+friendly.
+
+A BALL for MOONSTONE evolvers.
+
+A BALL for catching the opposite
+gender.
+
+Open it and see what's inside.
+
+Open it and see what's inside.
+
+Evolves certain kinds of
+POKéMON.
+
+Powers up NORMAL-type moves. (HOLD)
+
+
+
+A mysterious box made by SILPH CO.
+
+A self-restore item. (10HP, HOLD)
+
+A self-restore item. (30HP, HOLD)
+
+A bottle used for watering plants.
+
+
+
+The Bug-Catching Contest BALL.
+
+A mystical feather of rainbow colors.
+
+
+
+A rare chunk of brick.
+
+LAPRAS-print MAIL. (HOLD)
+
+DRATINI-print MAIL. (HOLD)
+
+MAIL featuring the holder's likeness.
+
+Heart-print MAIL. (HOLD)
+
+EEVEE-print MAIL. (HOLD)
+
+DITTO-print MAIL. (HOLD)
+
+Sky-print MAIL. (HOLD)
+
+NATU-print MAIL. (HOLD)
+
+MEW-print MAIL. (HOLD)
+
+
+
+DYNAMICPUNCH / FIGHTING
+PP/5 PWR/100 ACCURACY/50
+
+HEADBUTT / NORMAL
+PP/15 PWR/70 ACCURACY/100
+
+CURSE / N & G
+PP/10 PWR/-- ACCURACY/--
+
+ROLLOUT / ROCK
+PP/20 PWR/30 ACCURACY/90
+
+
+
+ROAR / NORMAL
+PP/20 PWR/-- ACCURACY/100
+
+TOXIC / POISON
+PP/10 PWR/-- ACCURACY/85
+
+ZAP CANNON / ELECTRIC
+PP/5 PWR/100 ACCURACY/50
+
+ROCK SMASH / FIGHTING
+PP/15 PWR/ 20 ACCURACY/100
+
+PSYCH UP / NORMAL
+PP/10 PWR/-- ACCURACY/--
+
+HIDDEN POWER / NORMAL
+PP/15 PWR/1 ACCURACY/100
+
+SUNNY DAY / FIRE
+PP/5 PWR/-- ACCURACY/--
+
+SWEET SCENT / NORMAL
+PP/20 PWR/-- ACCURACY/100
+
+SNORE / NORMAL
+PP/15 PWR/40 ACCURACY/100
+
+BLIZZARD / ICE
+PP/5 PWR/120 ACCURACY/70
+
+HYPER BEAM / NORMAL
+PP/5 PWR/150 ACCURACY/90
+
+ICY WIND / ICE
+PP/15 PWR/55 ACCURACY/95
+
+PROTECT / NORMAL
+PP/10 PWR/-- ACCURACY/--
+
+RAIN DANCE / WATER
+PP/5 PWR/-- ACCURACY/--
+
+GIGA DRAIN / GRASS
+PP/5 PWR/-- ACCURACY/100
+
+ENDURE / NORMAL
+PP/10 PWR/-- ACCURACY/--
+
+FRUSTRATION / NORMAL
+PP/20 PWR/1 ACCURACY/100
+
+SOLARBEAM / GRASS
+PP/10 PWR/120 ACCURACY/100
+
+IRON TAIL / STEEL
+PP/15 PWR/100 ACCURACY/75
+
+DRAGONBREATH / DRAGON
+PP/20 PWR/60 ACCURACY/100
+
+THUNDER / ELECTRIC
+PP/10 PWR/120 ACCURACY/70
+
+EARTHQUAKE / GROUND
+PP/10 PWR/100 ACCURACY/100
+
+RETURN / NORMAL
+PP/20 PWR/1 ACCURACY/100
+
+DIG / GROUND
+PP/10 PWR/60 ACCURACY/100
+
+
+
+PSYCHIC / PSYCHIC
+PP/10 PWR/90 ACCURACY/100
+
+SHADOW BALL / GHOST
+PP/15 PWR/80 ACCURACY/100
+
+MUD-SLAP / GROUND
+PP/10 PWR/20 ACCURACY/100
+
+DOUBLE TEAM / NORMAL
+PP/15 PWR/-- ACCURACY/--
+
+ICE PUNCH / ICE
+PP/15 PWR/75 ACCURACY/100
+
+SWAGGER / NORMAL
+PP/15 PWR/-- ACCURACY/90
+
+SLEEP TALK / NORMAL
+PP/10 PWR/-- ACCURACY/--
+
+SLUDGE BOMB / POISON
+PP/10 PWR/90 ACCURACY/100
+
+SANDSTORM / ROCK
+PP/10 PWR/-- ACCURACY/--
+
+FIRE BLAST / FIRE
+PP/5 PWR/120 ACCURACY/85
+
+SWIFT / NORMAL
+PP/20 PWR/60 ACCURACY/--
+
+DEFENSE CURL / NORMAL
+PP/40 PWR/-- ACCURACY/--
+
+THUNDERPUNCH / ELECTRIC
+PP/15 PWR/75 ACCURACY/100
+
+DREAM EATER / PSYCHIC
+PP/15 PWR/100 ACCURACY/100
+
+DETECT / FIGHTING
+PP/5 PWR/-- ACCURACY/--
+
+REST / PSYCHIC
+PP/10 PWR/-- ACCURACY/--
+
+ATTRACT / NORMAL
+PP/15 PWR/-- ACCURACY/100
+
+THIEF / DARK
+PP/10 PWR/40 ACCURACY/100
+
+STEEL WING / STEEL
+PP/25 PWR/70 ACCURACY/90
+
+FIRE PUNCH / FIRE
+PP/15 PWR/75 ACCURACY/100
+
+FURY CUTTER / BUG
+PP/20 PWR/10 ACCURACY/95
+
+NIGHTMARE / GHOST
+PP/15 PWR/-- ACCURACY/100
+
+CUT / NORMAL
+PP/30 PWR/50 ACCURACY/95
+
+FLY/ FLYING
+PP/15 PWR/70 ACCURACY/95
+
+SURF / WATER
+PP/15 PWR/95 ACCURACY/100
+
+STRENGTH / NORMAL
+PP/15 PWR/80 ACCURACY/100
+
+FLASH / NORMAL
+PP/20 PWR/-- ACCURACY/70
+
+WHIRLPOOL / WATER
+PP/15 PWR/15 ACCURACY/70
+
+WATERFALL / WATER
+PP/15 PWR/80 ACCURACY/100
+
+
+
+
+
+
+
+
+
+
diff --git a/stadiumgs/text/itemdescriptionsrby.txt b/stadiumgs/text/itemdescriptionsrby.txt
new file mode 100644
index 0000000..13fce1f
--- /dev/null
+++ b/stadiumgs/text/itemdescriptionsrby.txt
@@ -0,0 +1,632 @@
+A BALL that captures any wild POKéMON
+without fail.
+
+A BALL for catching wild POKéMON.
+More effective than a GREAT BALL.
+
+A BALL for catching wild POKéMON.
+More effective than a POKé BALL.
+
+A BALL thrown at wild POKéMON to catch
+them.
+
+A map of the local area.
+It identifies your present location.
+
+Lets you travel twice as fast as
+walking.
+
+
+
+A BALL used in the SAFARI ZONE for
+catching wild POKéMON.
+
+
+
+A STONE used for making certain kinds
+of POKéMON evolve.
+
+An antidote for curing a poisoned
+POKéMON.
+
+Medicine for curing a POKéMON that is
+suffering from a burn.
+
+Thaws out a POKéMON that has been
+frozen solid.
+
+Awakens a POKéMON that has fallen
+asleep.
+
+Cures a POKéMON that is suffering from
+paralysis.
+
+Fully restores HP and cures all
+ailments, such as poisoning.
+
+Fully restores HP that have been lost in
+battle.
+
+Restores HP that have been lost in
+battle by 200 HP.
+
+Restores HP that have been lost in
+battle by 50 HP.
+
+Restores HP that have been lost in
+battle by 20 HP.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+When in a place like a cave, this returns
+you to the last POKéMON Center visited.
+
+An aerosol spray that keeps wild
+POKéMON away.
+
+The fossilized resin of a tree from
+prehistoric times.
+
+A STONE used for making certain kinds
+of POKéMON evolve.
+
+A STONE used for making certain kinds
+of POKéMON evolve.
+
+A STONE used for making certain kinds
+of POKéMON evolve.
+
+Increases the maximum HP of the
+selected POKéMON.
+
+Increases the ATTACK power of the
+selected POKéMON.
+
+Increases the DEFENSE rating of the
+selected POKéMON.
+
+Increases the SPEED of the selected
+POKéMON.
+
+Increases the SPECIAL rating of the
+selected POKéMON.
+
+Raises the level of the selected
+POKéMON by one.
+
+A fossil of a POKéMON that lived in
+prehistoric times.
+
+A fossil of a POKéMON that lived in
+prehistoric times.
+
+The key required to enter a POKéMON
+Gym somewhere.
+
+
+
+To be exchanged for a BIKE at the BIKE
+SHOP in CERULEAN CITY.
+
+Temporarily heightens accuracy for one
+battle.
+
+A STONE used for making certain kinds
+of POKéMON evolve.
+
+The security card key for opening
+doors in a certain building.
+
+Can be sold for a very good price at any
+POKéMON MART.
+
+
+
+Use during a battle against a wild
+POKéMON to make a getaway.
+
+Cures a POKéMON of any ailment except
+for fainting.
+
+Revives a fainted POKéMON and
+restores half its maximum HP.
+
+Revives a fainted POKéMON, fully
+restoring its HP.
+
+Temporarily heightens defense against
+special attacks for one battle.
+
+Keeps wild POKéMON away. Longer
+lasting than REPEL.
+
+Keeps wild POKéMON away. Longer
+lasting than SUPER REPEL.
+
+Temporarily heightens the probability
+of scoring critical hits in one battle.
+
+
+
+Restores HP that have been lost in
+battle by 50 HP.
+
+Restores HP that have been lost in
+battle by 60 HP.
+
+Restores HP that have been lost in
+battle by 80 HP.
+
+The invitation card required to board
+the luxury liner, S.S. ANNE.
+
+Apparently lost and desperately sought
+by the SAFARI ZONE WARDEN.
+
+Temporarily increases ATTACK power
+for one battle.
+
+Temporarily increases DEFENSE for
+one battle.
+
+Temporarily increases SPEED for
+one battle.
+
+Temporarily increases SPECIAL for
+one battle.
+
+Required for playing slot machines.
+Up to 9,999 coins may be carried.
+
+A parcel from a POKéMON MART for
+delivery to PROF. OAK.
+
+A machine for searching for items on
+the ground.
+
+An item that makes ghosts clearly
+distinguishable.
+
+Plays a pleasant melody that rouses
+POKéMON from sleep.
+
+The key used for operating the
+elevator in a certain building.
+
+Gives EXP. POINTS to all POKéMON in a
+party, even those not in battle.
+
+Use in front of the sea, a river, etc.,
+to fish for POKéMON.
+
+Use in front of the sea, a river, etc.,
+to fish for POKéMON.
+
+Use in front of the sea, a river, etc.,
+to fish for POKéMON.
+
+Increases the PP of the selected
+POKéMON's move by 20 percent.
+
+Restores the PP of the selected move
+by 10.
+
+Fully restores the PP of the selected
+move.
+
+Restores the PP of all the selected
+POKéMON's moves by 10.
+
+Fully restores the PP of all the
+selected POKéMON's moves.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+CUT / NORMAL
+PP/30 PWR/50 ACCURACY/95
+
+FLY / FLYING
+PP/15 PWR/70 ACCURACY/95
+
+SURF / WATER
+PP/15 PWR/95 ACCURACY/100
+
+STRENGTH / NORMAL
+PP/15 PWR/80 ACCURACY/100
+
+FLASH / NORMAL
+PP/20 PWR /-- ACCURACY/70
+
+MEGA PUNCH / NORMAL
+PP/20 PWR/80 ACCURACY/85
+
+RAZOR WIND / NORMAL
+PP/10 PWR/80 ACCURACY/75
+
+SWORDS DANCE / NORMAL
+PP/30 PWR/-- ACCURACY/100
+
+WHIRLWIND / NORMAL
+PP/20 PWR/-- ACCURACY/85
+
+MEGA KICK / NORMAL
+PP/5 PWR/120 ACCURACY/75
+
+TOXIC / POISON
+PP/10 PWR/-- ACCURACY/85
+
+HORN DRILL / NORMAL
+PP/5 PWR/-- ACCURACY/30
+
+BODY SLAM / NORMAL
+PP/15 PWR/85 ACCURACY/100
+
+TAKE DOWN / NORMAL
+PP/20 PWR/90 ACCURACY/85
+
+DOUBLE-EDGE / NORMAL
+PP/15 PWR/100 ACCURACY/100
+
+BUBBLEBEAM / WATER
+PP/20 PWR/65 ACCURACY/100
+
+WATER GUN / WATER
+PP/25 PWR/40 ACCURACY/100
+
+ICE BEAM / ICE
+PP/10 PWR/95 ACCURACY/100
+
+BLIZZARD / ICE
+PP/5 PWR/120 ACCURACY/90
+
+HYPER BEAM / NORMAL
+PP/5 PWR/150 ACCURACY/90
+
+PAY DAY / NORMAL
+PP/20 PWR/40 ACCURACY/100
+
+SUBMISSION / FIGHTING
+PP/25 PWR/80 ACCURACY/80
+
+COUNTER / FIGHTING
+PP/20 PWR/-- ACCURACY/100
+
+SEISMIC TOSS / FIGHTING
+PP/20 PWR/-- ACCURACY/100
+
+RAGE / NORMAL
+PP/20 PWR/20 ACCURACY/100
+
+MEGA DRAIN / GRASS
+PP/10 PWR/40 ACCURACY/100
+
+SOLARBEAM / GRASS
+PP/10 PWR/120 ACCURACY/100
+
+DRAGON RAGE / DRAGON
+PP/10 PWR/-- ACCURACY/100
+
+THUNDERBOLT / ELECTRIC
+PP/15 PWR/95 ACCURACY/100
+
+THUNDER / ELECTRIC
+PP/10 PWR/120 ACCURACY/70
+
+EARTHQUAKE / GROUND
+PP/10 PWR/100 ACCURACY/100
+
+FISSURE / GROUND
+PP/5 PWR/-- ACCURACY/30
+
+DIG / GROUND
+PP/10 PWR/100 ACCURACY/100
+
+PSYCHIC / PSYCHIC
+PP/10 PWR/90 ACCURACY/100
+
+TELEPORT / PSYCHIC
+PP/20 PWR/-- ACCURACY/100
+
+MIMIC / NORMAL
+PP/10 PWR/-- ACCURACY/100
+
+DOUBLE TEAM / NORMAL
+PP/15 PWR/-- ACCURACY/100
+
+REFLECT / PSYCHIC
+PP/20 PWR/-- ACCURACY/100
+
+BIDE / NORMAL
+PP/10 PWR/-- ACCURACY/100
+
+METRONOME / NORMAL
+PP/10 PWR/-- ACCURACY/100
+
+SELFDESTRUCT / NORMAL
+PP/5 PWR/260 ACCURACY/100
+
+EGG BOMB / NORMAL
+PP/10 PWR/100 ACCURACY/75
+
+FIRE BLAST / FIRE
+PP/5 PWR/120 ACCURACY/85
+
+SWIFT / NORMAL
+PP/20 PWR/60 ACCURACY/100
+
+SKULL BASH / NORMAL
+PP/15 PWR/100 ACCURACY/100
+
+SOFTBOILED / NORMAL
+PP/10 PWR/-- ACCURACY/100
+
+DREAM EATER / PSYCHIC
+PP/15 PWR/100 ACCURACY/100
+
+SKY ATTACK / FLYING
+PP/5 PWR/140 ACCURACY/90
+
+REST / PSYCHIC
+PP/10 PWR/-- ACCURACY/100
+
+THUNDER WAVE / ELECTRIC
+PP/20 PWR/-- ACCURACY/100
+
+PSYWAVE / PSYCHIC
+PP/15 PWR/-- ACCURACY/80
+
+EXPLOSION / NORMAL
+PP/5 PWR/340 ACCURACY/100
+
+ROCK SLIDE / ROCK
+PP/10 PWR/75 ACCURACY/90
+
+TRI ATTACK / NORMAL
+PP/10 PWR/80 ACCURACY/100
+
+SUBSTITUTE / NORMAL
+PP/10 PWR/-- ACCURACY/100
+
+
+
+
+
+
+
+
diff --git a/stadiumgs/text/itemsgs.txt b/stadiumgs/text/itemsgs.txt
new file mode 100644
index 0000000..40ede28
--- /dev/null
+++ b/stadiumgs/text/itemsgs.txt
@@ -0,0 +1,499 @@
+MASTER BALL
+
+ULTRA BALL
+
+BRIGHT POWDER
+
+GREAT BALL
+
+POKé BALL
+
+
+
+BICYCLE
+
+MOON STONE
+
+ANTIDOTE
+
+BURN HEAL
+
+ICE HEAL
+
+AWAKENING
+
+PARLYZ HEAL
+
+FULL RESTORE
+
+MAX POTION
+
+HYPER POTION
+
+SUPER POTION
+
+POTION
+
+ESCAPE ROPE
+
+REPEL
+
+MAX ELIXER
+
+FIRE STONE
+
+THUNDERSTONE
+
+WATER STONE
+
+
+
+HP UP
+
+PROTEIN
+
+IRON
+
+CARBOS
+
+LUCKY PUNCH
+
+CALCIUM
+
+RARE CANDY
+
+X ACCURACY
+
+LEAF STONE
+
+METAL POWDER
+
+NUGGET
+
+POKé DOLL
+
+FULL HEAL
+
+REVIVE
+
+MAX REVIVE
+
+GUARD SPEC.
+
+SUPER REPEL
+
+MAX REPEL
+
+DIRE HIT
+
+
+
+FRESH WATER
+
+SODA POP
+
+LEMONADE
+
+X ATTACK
+
+
+
+X DEFEND
+
+X SPEED
+
+X SPECIAL
+
+COIN CASE
+
+ITEMFINDER
+
+
+
+EXP. SHARE
+
+OLD ROD
+
+GOOD ROD
+
+SILVER LEAF
+
+SUPER ROD
+
+PP UP
+
+ETHER
+
+MAX ETHER
+
+ELIXER
+
+RED SCALE
+
+SECRETPOTION
+
+S.S. TICKET
+
+MYSTERY EGG
+
+CLEAR BELL
+
+SILVER WING
+
+MOOMOO MILK
+
+QUICK CLAW
+
+PSNCUREBERRY
+
+GOLD LEAF
+
+SOFT SAND
+
+SHARP BEAK
+
+PRZCUREBERRY
+
+BURNT BERRY
+
+ICE BERRY
+
+POISON BARB
+
+KING's ROCK
+
+BITTER BERRY
+
+MINT BERRY
+
+RED APRICORN
+
+TINYMUSHROOM
+
+BIG MUSHROOM
+
+SILVERPOWDER
+
+BLU APRICORN
+
+
+
+AMULET COIN
+
+YLW APRICORN
+
+GRN APRICORN
+
+CLEANSE TAG
+
+MYSTIC WATER
+
+TWISTEDSPOON
+
+WHT APRICORN
+
+BLACK BELT
+
+BLK APRICORN
+
+
+
+PNK APRICORN
+
+BLACKGLASSES
+
+SLOWPOKETAIL
+
+PINK BOW
+
+STICK
+
+SMOKE BALL
+
+NEVERMELTICE
+
+MAGNET
+
+MIRACLEBERRY
+
+PEARL
+
+BIG PEARL
+
+EVERSTONE
+
+SPELL TAG
+
+RAGECANDYBAR
+
+GS BALL
+
+BLUE CARD
+
+MIRACLE SEED
+
+THICK CLUB
+
+FOCUS BAND
+
+
+
+ENERGYPOWDER
+
+ENERGY ROOT
+
+HEAL POWDER
+
+REVIVAL HERB
+
+HARD STONE
+
+LUCKY EGG
+
+CARD KEY
+
+MACHINE PART
+
+EGG TICKET
+
+LOST ITEM
+
+STARDUST
+
+STAR PIECE
+
+BASEMENT KEY
+
+PASS
+
+
+
+
+
+
+
+CHARCOAL
+
+BERRY JUICE
+
+SCOPE LENS
+
+
+
+
+
+METAL COAT
+
+DRAGON FANG
+
+
+
+LEFTOVERS
+
+
+
+
+
+
+
+MYSTERYBERRY
+
+DRAGON SCALE
+
+BERSERK GENE
+
+
+
+
+
+
+
+SACRED ASH
+
+HEAVY BALL
+
+FLOWER MAIL
+
+LEVEL BALL
+
+LURE BALL
+
+FAST BALL
+
+
+
+LIGHT BALL
+
+FRIEND BALL
+
+MOON BALL
+
+LOVE BALL
+
+NORMAL BOX
+
+GORGEOUS BOX
+
+SUN STONE
+
+POLKADOT BOW
+
+
+
+UP-GRADE
+
+BERRY
+
+GOLD BERRY
+
+SQUIRTBOTTLE
+
+
+
+PARK BALL
+
+RAINBOW WING
+
+
+
+BRICK PIECE
+
+SURF MAIL
+
+LITEBLUE MAIL
+
+PORTRAIT MAIL
+
+LOVELY MAIL
+
+EON MAIL
+
+MORPH MAIL
+
+BLUESKY MAIL
+
+MUSIC MAIL
+
+MIRAGE MAIL
+
+
+
+TM01
+
+TM02
+
+TM03
+
+TM04
+
+
+
+TM05
+
+TM06
+
+TM07
+
+TM08
+
+TM09
+
+TM10
+
+TM11
+
+TM12
+
+TM13
+
+TM14
+
+TM15
+
+TM16
+
+TM17
+
+TM18
+
+TM19
+
+TM20
+
+TM21
+
+TM22
+
+TM23
+
+TM24
+
+TM25
+
+TM26
+
+TM27
+
+TM28
+
+
+
+TM29
+
+TM30
+
+TM31
+
+TM32
+
+TM33
+
+TM34
+
+TM35
+
+TM36
+
+TM37
+
+TM38
+
+TM39
+
+TM40
+
+TM41
+
+TM42
+
+TM43
+
+TM44
+
+TM45
+
+TM46
+
+TM47
+
+TM48
+
+TM49
+
+TM50
+
+HM01
+
+HM02
+
+HM03
+
+HM04
+
+HM05
+
+HM06
+
+HM07
+
+
diff --git a/stadiumgs/text/itemsrby.txt b/stadiumgs/text/itemsrby.txt
new file mode 100644
index 0000000..73f1c5b
--- /dev/null
+++ b/stadiumgs/text/itemsrby.txt
@@ -0,0 +1,507 @@
+MASTER BALL
+
+ULTRA BALL
+
+GREAT BALL
+
+POKé BALL
+
+TOWN MAP
+
+BICYCLE
+
+
+
+SAFARI BALL
+
+POKéDEX
+
+MOON STONE
+
+ANTIDOTE
+
+BURN HEAL
+
+ICE HEAL
+
+AWAKENING
+
+PARLYZ HEAL
+
+FULL RESTORE
+
+MAX POTION
+
+HYPER POTION
+
+SUPER POTION
+
+POTION
+
+BOULDERBADGE
+
+CASCADEBADGE
+
+THUNDERBADGE
+
+RAINBOWBADGE
+
+SOULBADGE
+
+MARSHBADGE
+
+VOLCANOBADGE
+
+EARTHBADGE
+
+ESCAPE ROPE
+
+REPEL
+
+OLD AMBER
+
+FIRE STONE
+
+THUNDERSTONE
+
+WATER STONE
+
+HP UP
+
+PROTEIN
+
+IRON
+
+CARBOS
+
+CALCIUM
+
+RARE CANDY
+
+DOME FOSSIL
+
+HELIX FOSSIL
+
+SECRET KEY
+
+
+
+BIKE VOUCHER
+
+X ACCURACY
+
+LEAF STONE
+
+CARD KEY
+
+NUGGET
+
+
+
+POKé DOLL
+
+FULL HEAL
+
+REVIVE
+
+MAX REVIVE
+
+GUARD SPEC.
+
+SUPER REPEL
+
+MAX REPEL
+
+DIRE HIT
+
+
+
+FRESH WATER
+
+SODA POP
+
+LEMONADE
+
+S.S.TICKET
+
+GOLD TEETH
+
+X ATTACK
+
+X DEFEND
+
+X SPEED
+
+X SPECIAL
+
+COIN CASE
+
+OAK's PARCEL
+
+ITEMFINDER
+
+SILPH SCOPE
+
+POKé FLUTE
+
+LIFT KEY
+
+EXP.ALL
+
+OLD ROD
+
+GOOD ROD
+
+SUPER ROD
+
+PP UP
+
+ETHER
+
+MAX ETHER
+
+ELIXER
+
+MAX ELIXER
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+HM1
+
+HM2
+
+HM3
+
+HM4
+
+HM5
+
+TM01
+
+TM02
+
+TM03
+
+TM04
+
+TM05
+
+TM06
+
+TM07
+
+TM08
+
+TM09
+
+TM10
+
+TM11
+
+TM12
+
+TM13
+
+TM14
+
+TM15
+
+TM16
+
+TM17
+
+TM18
+
+TM19
+
+TM20
+
+TM21
+
+TM22
+
+TM23
+
+TM24
+
+TM25
+
+TM26
+
+TM27
+
+TM28
+
+TM29
+
+TM30
+
+TM31
+
+TM32
+
+TM33
+
+TM34
+
+TM35
+
+TM36
+
+TM37
+
+TM38
+
+TM39
+
+TM40
+
+TM41
+
+TM42
+
+TM43
+
+TM44
+
+TM45
+
+TM46
+
+TM47
+
+TM48
+
+TM49
+
+TM50
+
+
+
+
+
+
+
+
diff --git a/stadiumgs/text/littlecup/bernie1.txt b/stadiumgs/text/littlecup/bernie1.txt
new file mode 100644
index 0000000..68d246f
--- /dev/null
+++ b/stadiumgs/text/littlecup/bernie1.txt
@@ -0,0 +1,80 @@
+<FACE,57,2>In this tournament, you can't win unless you're really good.
+
+<FACE,57,2>Hey! What's with that look of scorn?
+
+<FACE,57,2>Okay then! I'll settle this in a cool way!
+
+<FACE,57,2>Ready?
+
+<FACE,57,2>It's #26!
+
+<FACE,57,2>Ha, ha... Here's #26!
+
+<FACE,57,2>#26 is the one!
+
+<FACE,57,2>#26, here and now!
+
+<FACE,57,2>Get back, #26!
+
+<FACE,57,2>#26, get back here!
+
+<FACE,57,1>Way to go, #26!
+
+<FACE,57,2>That's good! Come back!
+
+<FACE,57,0>Aaack! No way!
+
+<FACE,57,1>Yeah! That's good!
+
+<FACE,57,1>Pow! Socked the weak spot! Good going,
+#26!
+
+<FACE,57,0>Oh! You goof! Don't get hit there!
+
+<FACE,57,2>Ohh... That's not good...
+
+<FACE,57,1>Yeah! Exactly as planned!
+
+<FACE,57,0>Shucks!
+
+<FACE,57,1>I did it! I won!
+
+<FACE,57,0>No way!
+
+<FACE,57,1>I'm not going to go easy on you.
+
+<FACE,57,1>Do you have any rare POKéMON?
+
+<FACE,57,1>I like cool POKéMON.
+
+<FACE,57,1>If I win, I'm gonna brag to all my friends.
+
+<FACE,57,1>I won! I won! Ha, ha, ha! I won!
+
+<FACE,57,1>Ha, ha, ha! I'm gonna tell all my friends!
+
+<FACE,57,1>I did it. That's so cool!
+
+<FACE,57,0>Awww, shucks! That was so close!
+
+<FACE,57,2>That's strange. I'm gonna catch better POKéMON!
+
+<FACE,57,0>Hmph! So what!
+
+<FACE,57,2>Ending like this is no good at all.
+
+<FACE,57,2>I've never seen anyone surrender before.
+
+TOGEPINY
+
+OMANINY
+
+KERNINY
+
+SLUGINY
+
+SQUIRTINY
+
+MANKINY
+
+<FACE,57,0>
diff --git a/stadiumgs/text/littlecup/bernie2.txt b/stadiumgs/text/littlecup/bernie2.txt
new file mode 100644
index 0000000..6d2d27c
--- /dev/null
+++ b/stadiumgs/text/littlecup/bernie2.txt
@@ -0,0 +1,80 @@
+<FACE,57,2>In this tournament, you can't win unless you're really good.
+
+<FACE,57,2>Hey! What's with that look of scorn?
+
+<FACE,57,2>Okay then! I'll settle this in a cool way!
+
+<FACE,57,2>Ready?
+
+<FACE,57,2>It's #26!
+
+<FACE,57,2>Ha, ha... Here's #26!
+
+<FACE,57,2>#26 is the one!
+
+<FACE,57,2>#26, here and now!
+
+<FACE,57,2>Get back, #26!
+
+<FACE,57,2>#26, get back here!
+
+<FACE,57,1>Way to go, #26!
+
+<FACE,57,2>That's good! Come back!
+
+<FACE,57,0>Aaack! No way!
+
+<FACE,57,1>Yeah! That's good!
+
+<FACE,57,1>Pow! Socked the weak spot! Good going,
+#26!
+
+<FACE,57,0>Oh! You goof! Don't get hit there!
+
+<FACE,57,2>Ohh... That's not good...
+
+<FACE,57,1>Yeah! Exactly as planned!
+
+<FACE,57,0>Shucks!
+
+<FACE,57,1>I did it! I won!
+
+<FACE,57,0>No way!
+
+<FACE,57,1>I'm not going to go easy on you.
+
+<FACE,57,1>Do you have any rare POKéMON?
+
+<FACE,57,1>I like cool POKéMON.
+
+<FACE,57,1>If I win, I'm gonna brag to all my friends.
+
+<FACE,57,1>I won! I won! Ha, ha, ha! I won!
+
+<FACE,57,1>Ha, ha, ha! I'm gonna tell all my friends!
+
+<FACE,57,1>I did it. That's so cool!
+
+<FACE,57,0>Awww, shucks! That was so close!
+
+<FACE,57,2>That's strange. I'm gonna catch better POKéMON!
+
+<FACE,57,0>Hmph! So what!
+
+<FACE,57,2>Ending like this is no good at all.
+
+<FACE,57,2>I've never seen anyone surrender before.
+
+NATINY
+
+PINECINY
+
+ORBINY
+
+CHOPINY
+
+EXEGGINY
+
+HYHINY
+
+<FACE,57,0>
diff --git a/stadiumgs/text/littlecup/clark1.txt b/stadiumgs/text/littlecup/clark1.txt
new file mode 100644
index 0000000..f686328
--- /dev/null
+++ b/stadiumgs/text/littlecup/clark1.txt
@@ -0,0 +1,82 @@
+<FACE,25,2>I see all sorts of POKéMON in the grass on the way home from my
+tutor's.
+
+<FACE,25,2>Oh, you have some good POKéMON with you. Let's battle.
+
+<FACE,25,2>I was just looking for an opponent.
+
+<FACE,25,2>Here goes!
+
+<FACE,25,2>It has to be #26!
+
+<FACE,25,2>I learned that I should go with #26.
+
+<FACE,25,2>#26 fits the formula!
+
+<FACE,25,2>My teacher tells me #26!
+
+<FACE,25,2>I'd better switch out.
+
+<FACE,25,2>Gotta take this one out!
+
+<FACE,25,2>In this situation...
+
+<FACE,25,2>I'm pulling it back.
+
+<FACE,25,0>Whaaat! That's ridiculous!
+
+<FACE,25,1>Oh, yeah! Just like they taught me!
+
+<FACE,25,1>Hitting the weak point? That was just lucky.
+
+<FACE,25,0>Why! Why did it hit the weak spot?
+
+<FACE,25,0>What are you supposed to do when this
+happens?
+
+<FACE,25,1>That certainly worked.
+
+<FACE,25,0>Oh, there's nothing I can do.
+
+<FACE,25,1>This is great! Battles are so much fun!
+
+<FACE,25,0>I blew it!
+
+<FACE,25,1><WAZA,237,2>This move is pretty neat, huh?
+
+<FACE,25,1>Are any of your friends good?
+
+<FACE,25,1>You should come over to my house sometime.
+
+<FACE,25,1>Once you've battled, you become friends.
+Isn't that so?
+
+<FACE,25,1>Thank you, thank you!
+
+<FACE,25,1>Wow... That's perplexing. I won!
+
+<FACE,25,1>Well, I might not be so bad after all.
+
+<FACE,25,0>I'll get my tutor to teach me some more about this.
+
+<FACE,25,0>Hmm... There must be something wrong with my combinations.
+
+<FACE,25,0>I'm going to be more diligent with my studies.
+
+<FACE,25,2>And I was sure I had you beat...
+
+<FACE,25,2>Well, I know how you feel.
+
+MARELING
+
+EKALING
+
+NATULING
+
+GROWLING
+
+SMOOCHLING
+
+LARVILING
+
+<FACE,25,0>
diff --git a/stadiumgs/text/littlecup/clark2.txt b/stadiumgs/text/littlecup/clark2.txt
new file mode 100644
index 0000000..9a3a452
--- /dev/null
+++ b/stadiumgs/text/littlecup/clark2.txt
@@ -0,0 +1,82 @@
+<FACE,25,2>I see all sorts of POKéMON in the grass on the way home from my
+tutor's.
+
+<FACE,25,2>Oh, you have some good POKéMON with you. Let's battle.
+
+<FACE,25,2>I was just looking for an opponent.
+
+<FACE,25,2>Here goes!
+
+<FACE,25,2>It has to be #26!
+
+<FACE,25,2>I learned that I should go with #26.
+
+<FACE,25,2>#26 fits the formula!
+
+<FACE,25,2>My teacher tells me #26!
+
+<FACE,25,2>I'd better switch out.
+
+<FACE,25,2>Gotta take this one out!
+
+<FACE,25,2>In this situation...
+
+<FACE,25,2>I'm pulling it back.
+
+<FACE,25,0>Whaaat! That's ridiculous!
+
+<FACE,25,1>Oh, yeah! Just like they taught me!
+
+<FACE,25,1>Hitting the weak point? That was just lucky.
+
+<FACE,25,0>Why! Why did it hit the weak spot?
+
+<FACE,25,0>What are you supposed to do when this
+happens?
+
+<FACE,25,1>That certainly worked.
+
+<FACE,25,0>Oh, there's nothing I can do.
+
+<FACE,25,1>This is great! Battles are so much fun!
+
+<FACE,25,0>I blew it!
+
+<FACE,25,1><WAZA,237,2>This move is pretty neat, huh?
+
+<FACE,25,1>Are any of your friends good?
+
+<FACE,25,1>You should come over to my house sometime.
+
+<FACE,25,1>Once you've battled, you become friends.
+Isn't that so?
+
+<FACE,25,1>Thank you, thank you!
+
+<FACE,25,1>Wow... That's perplexing. I won!
+
+<FACE,25,1>Well, I might not be so bad after all.
+
+<FACE,25,0>I'll get my tutor to teach me some more about this.
+
+<FACE,25,0>Hmm... There must be something wrong with my combinations.
+
+<FACE,25,0>I'm going to be more diligent with my studies.
+
+<FACE,25,2>And I was sure I had you beat...
+
+<FACE,25,2>Well, I know how you feel.
+
+PICHLING
+
+ORITALING
+
+CLEFFALING
+
+MARILING
+
+PIXLING
+
+TRETLING
+
+<FACE,25,0>
diff --git a/stadiumgs/text/littlecup/cora1.txt b/stadiumgs/text/littlecup/cora1.txt
new file mode 100644
index 0000000..be5aa41
--- /dev/null
+++ b/stadiumgs/text/littlecup/cora1.txt
@@ -0,0 +1,82 @@
+<FACE,2,2>I hear the sea calling me... Of course, in the winter, it's just the
+pool.
+
+<FACE,2,2>Wait 'til you see my strategy. You're in for a big surprise!
+
+<FACE,2,2>Let's get started, shall we?
+
+<FACE,2,2>How's this to start?
+
+<FACE,2,2>Maybe #26?
+
+<FACE,2,2>#26 might be it.
+
+<FACE,2,2>I think I'll go with #26.
+
+<FACE,2,2>#26 has to be it.
+
+<FACE,2,2>I'm switching out!
+
+<FACE,2,2>Something else!
+
+<FACE,2,2>That one's done!
+
+<FACE,2,2>I'm pulling this one back!
+
+<FACE,2,0>What? What was that all about?
+
+<FACE,2,1>Oh, that was so refreshing!
+
+<FACE,2,1>A direct hit on the weak spot. Ahhh... That
+felt wonderful.
+
+<FACE,2,0>Oh, no. Wait! I don't like you hitting the weak
+spot.
+
+<FACE,2,0>What? What is that?
+
+<FACE,2,2>That'll do.
+
+<FACE,2,0>Is that how you do things?
+
+<FACE,2,1>That's fantastic!
+
+<FACE,2,0>But... Noooooooo!
+
+<FACE,2,1><MEROMERO,2>How do you like that?
+
+<FACE,2,2>I'd love to relax at a seaside resort...
+
+<FACE,2,2>When I hear waves, I get drowsy.
+
+<FACE,2,2>Napping in a sea breeze is pleasant, too.
+
+<FACE,2,1>So? Had enough?
+
+<FACE,2,1>That was perfect. Amazing, don't you think?
+
+<FACE,2,1>Oh, there's no reason to be that disappointed.
+
+<FACE,2,0>Awwww! I lost it.
+
+<FACE,2,0>I lost, didn't I...?
+
+<FACE,2,2>I'll be fine. Don't worry about me.
+
+<FACE,2,2>Oh. A nice, friendly tie.
+
+<FACE,2,2>My, aren't you strange?
+
+CLEFFAPS
+
+TINIAPS
+
+HOOTHAPS
+
+ODDAPS
+
+WOOPAPS
+
+KABUAPS
+
+<FACE,2,0>
diff --git a/stadiumgs/text/littlecup/cora2.txt b/stadiumgs/text/littlecup/cora2.txt
new file mode 100644
index 0000000..f5f0449
--- /dev/null
+++ b/stadiumgs/text/littlecup/cora2.txt
@@ -0,0 +1,82 @@
+<FACE,2,2>I hear the sea calling me... Of course, in the winter, it's just the
+pool.
+
+<FACE,2,2>Wait 'til you see my strategy. You're in for a big surprise!
+
+<FACE,2,2>Let's get started, shall we?
+
+<FACE,2,2>How's this to start?
+
+<FACE,2,2>Maybe #26?
+
+<FACE,2,2>#26 might be it.
+
+<FACE,2,2>I think I'll go with #26.
+
+<FACE,2,2>#26 has to be it.
+
+<FACE,2,2>I'm switching out!
+
+<FACE,2,2>Something else!
+
+<FACE,2,2>That one's done!
+
+<FACE,2,2>I'm pulling this one back!
+
+<FACE,2,0>What? What was that all about?
+
+<FACE,2,1>Oh, that was so refreshing!
+
+<FACE,2,1>A direct hit on the weak spot. Ahhh... That
+felt wonderful.
+
+<FACE,2,0>Oh, no. Wait! I don't like you hitting the weak
+spot.
+
+<FACE,2,0>What? What is that?
+
+<FACE,2,2>That'll do.
+
+<FACE,2,0>Is that how you do things?
+
+<FACE,2,1>That's fantastic!
+
+<FACE,2,0>But... Noooooooo!
+
+<FACE,2,1><MEROMERO,2>How do you like that?
+
+<FACE,2,2>I'd love to relax at a seaside resort...
+
+<FACE,2,2>When I hear waves, I get drowsy.
+
+<FACE,2,2>Napping in a sea breeze is pleasant, too.
+
+<FACE,2,1>So? Had enough?
+
+<FACE,2,1>That was perfect. Amazing, don't you think?
+
+<FACE,2,1>Oh, there's no reason to be that disappointed.
+
+<FACE,2,0>Awwww! I lost it.
+
+<FACE,2,0>I lost, didn't I...?
+
+<FACE,2,2>I'll be fine. Don't worry about me.
+
+<FACE,2,2>Oh. A nice, friendly tie.
+
+<FACE,2,2>My, aren't you strange?
+
+WAGAPS
+
+ABRAPS
+
+MARAPS
+
+BONEAPS
+
+TINIAPS
+
+ANDERAPS
+
+<FACE,2,0>
diff --git a/stadiumgs/text/littlecup/grant1.txt b/stadiumgs/text/littlecup/grant1.txt
new file mode 100644
index 0000000..8e01016
--- /dev/null
+++ b/stadiumgs/text/littlecup/grant1.txt
@@ -0,0 +1,79 @@
+<FACE,6,1>I'll take you on with my patented strategy!
+
+<FACE,6,1>I won't be responsible for what happens to your POKéMON.
+
+<FACE,6,1>I may not look like much, but I do have self-confidence.
+
+<FACE,6,1>Here goes!
+
+<FACE,6,1>How about this?!?
+
+<FACE,6,1>All right!
+
+<FACE,6,1>Hey!
+
+<FACE,6,1>This is the one.
+
+<FACE,6,1>Whoa!
+
+<FACE,6,1>Ha, ha, ha...
+
+<FACE,6,1>How about this?
+
+<FACE,6,1>This ought to do it.
+
+<FACE,6,0>Oh no!
+
+<FACE,6,1>Oh, yes!
+
+<FACE,6,1>Ha, ha, ha...Weak spot!
+
+<FACE,6,0>Whaaat!?!Weak spot?
+
+<FACE,6,0>Hmm...
+
+<FACE,6,1>Uh-huh, yup...
+
+<FACE,6,0>Awwww...
+
+<FACE,6,1>What! Game over already?
+
+<FACE,6,0>Owwww!
+
+<FACE,6,1><KONRAN,4>There! It's feeling it!
+
+<FACE,6,1>Do you like to barbecue when you go camping?
+
+<FACE,6,1>Do you like pasta when you're camping?
+
+<FACE,6,1>Do you like chili when you're camping?
+
+<FACE,6,1>How's that? You're no match for me at all.
+
+<FACE,6,1>My training is so much better than yours.
+
+<FACE,6,1>Heh, that was so-so.
+
+<FACE,6,0>Why? What went wrong?
+
+<FACE,6,1>I'd rather be camping!
+
+<FACE,6,0>Tch! Tch, tch, tch!
+
+<FACE,6,1>We can't let it end like this.
+
+<FACE,6,1>Well, if that's what you want...
+
+CHIKOTENT
+
+TOTOTENT
+
+CYNDATENT
+
+DIGTENT
+
+CHINTENT
+
+BELLSTENT
+
+<FACE,6,0>
diff --git a/stadiumgs/text/littlecup/grant2.txt b/stadiumgs/text/littlecup/grant2.txt
new file mode 100644
index 0000000..803b848
--- /dev/null
+++ b/stadiumgs/text/littlecup/grant2.txt
@@ -0,0 +1,79 @@
+<FACE,6,1>I'll take you on with my patented strategy!
+
+<FACE,6,1>I won't be responsible for what happens to your POKéMON.
+
+<FACE,6,1>I may not look like much, but I do have self-confidence.
+
+<FACE,6,1>Here goes!
+
+<FACE,6,1>How about this?!?
+
+<FACE,6,1>All right!
+
+<FACE,6,1>Hey!
+
+<FACE,6,1>This is the one.
+
+<FACE,6,1>Whoa!
+
+<FACE,6,1>Ha, ha, ha...
+
+<FACE,6,1>How about this?
+
+<FACE,6,1>This ought to do it.
+
+<FACE,6,0>Oh no!
+
+<FACE,6,1>Oh, yes!
+
+<FACE,6,1>Ha, ha, ha...Weak spot!
+
+<FACE,6,0>Whaaat!?!Weak spot?
+
+<FACE,6,0>Hmm...
+
+<FACE,6,1>Uh-huh, yup...
+
+<FACE,6,0>Awwww...
+
+<FACE,6,1>What! Game over already?
+
+<FACE,6,0>Owwww!
+
+<FACE,6,1><KONRAN,4>There! It's feeling it!
+
+<FACE,6,1>Do you like to barbecue when you go camping?
+
+<FACE,6,1>Do you like pasta when you're camping?
+
+<FACE,6,1>Do you like chili when you're camping?
+
+<FACE,6,1>How's that? You're no match for me at all.
+
+<FACE,6,1>My training is so much better than yours.
+
+<FACE,6,1>Heh, that was so-so.
+
+<FACE,6,0>Why? What went wrong?
+
+<FACE,6,1>I'd rather be camping!
+
+<FACE,6,0>Tch! Tch, tch, tch!
+
+<FACE,6,1>We can't let it end like this.
+
+<FACE,6,1>Well, if that's what you want...
+
+HOPTENT
+
+WOOPTENT
+
+LETTTENT
+
+TEDDTENT
+
+MEOWTENT
+
+PSYTENT
+
+<FACE,6,0>
diff --git a/stadiumgs/text/littlecup/janet1.txt b/stadiumgs/text/littlecup/janet1.txt
new file mode 100644
index 0000000..6bf3d5a
--- /dev/null
+++ b/stadiumgs/text/littlecup/janet1.txt
@@ -0,0 +1,93 @@
+<FACE,7,0>My POKéMON are very smart.
+
+<FACE,7,0>Whatever the attack, it doesn't hurt if it doesn't hit.
+
+<FACE,7,0>Come on, everyone. It's time for you to make an appearance.
+
+<FACE,7,0>My dear #26 will start.
+
+<FACE,7,0>It's #26's turn.
+
+<FACE,7,0>#26, fight!
+
+<FACE,7,0>#26, be brave!
+
+<FACE,7,0>#26, you can win.
+
+<FACE,7,0>That was too much to ask of #26.
+
+<FACE,7,0>Good work, #26.
+
+<FACE,7,0>Thank you, #26.
+
+<FACE,7,0>#26, you were fabulous!
+
+<FACE,7,0>Wow, #28. That's super!
+
+<FACE,7,1>Oh! Sorry, #28!
+
+<FACE,7,1>That happened to hit the weak spot.
+#28! Did that hurt?
+
+<FACE,7,1>Eeyaah! That was right on the weak spot!
+#26, are you all right?
+
+<FACE,7,1>Be strong, #26!
+
+<FACE,7,1>#28, I'm so sorry!
+
+<FACE,7,1>I can only tell it to hang on...
+
+<FACE,7,0>Ohh... This is nerve-wracking...
+
+<FACE,7,1>Aiyee! #26!
+
+<FACE,7,1><WAZA,104,1>Please, make their attacks miss...
+
+<FACE,7,0>#25 is so cute!
+
+<FACE,7,0>#25, you're fabulous!
+
+<FACE,7,0>Try hard, #25!
+
+<FACE,7,0>All my POKéMON are impressive.
+
+<FACE,7,0>You worked so hard, everyone!
+
+<FACE,7,0>Oh, you all look so happy!
+
+<FACE,7,1>Oh... Why are you so rough?
+
+<FACE,7,1>If a POKéMON is cute, then that's good enough!
+
+<FACE,7,1>Oh, my... What am I to do?
+
+<FACE,7,0>A tie? That's fine, isn't it?
+
+<FACE,7,0>You're protective of your POKéMON, too, aren't you?
+
+TYROGAN
+
+PARAN
+
+GEODAN
+
+SPINARAN
+
+ZUBAN
+
+SHREWAN
+
+<FACE,7,1>
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/stadiumgs/text/littlecup/janet2.txt b/stadiumgs/text/littlecup/janet2.txt
new file mode 100644
index 0000000..b46c742
--- /dev/null
+++ b/stadiumgs/text/littlecup/janet2.txt
@@ -0,0 +1,81 @@
+<FACE,7,0>My POKéMON are very smart.
+
+<FACE,7,0>Whatever the attack, it doesn't hurt if it doesn't hit.
+
+<FACE,7,0>Come on, everyone. It's time for you to make an appearance.
+
+<FACE,7,0>My dear #26 will start.
+
+<FACE,7,0>It's #26's turn.
+
+<FACE,7,0>#26, fight!
+
+<FACE,7,0>#26, be brave!
+
+<FACE,7,0>#26, you can win.
+
+<FACE,7,0>That was too much to ask of #26.
+
+<FACE,7,0>Good work, #26.
+
+<FACE,7,0>Thank you, #26.
+
+<FACE,7,0>#26, you were fabulous!
+
+<FACE,7,0>Wow, #28. That's super!
+
+<FACE,7,1>Oh! Sorry, #28!
+
+<FACE,7,1>That happened to hit the weak spot.
+#28! Did that hurt?
+
+<FACE,7,1>Eeyaah! That was right on the weak spot!
+#26, are you all right?
+
+<FACE,7,1>Be strong, #26!
+
+<FACE,7,1>#28, I'm so sorry!
+
+<FACE,7,1>I can only tell it to hang on...
+
+<FACE,7,0>Ohh... This is nerve-wracking...
+
+<FACE,7,1>Aiyee! #26!
+
+<FACE,7,1><WAZA,104,1>Please, make their attacks miss...
+
+<FACE,7,0>#25 is so cute!
+
+<FACE,7,0>#25, you're fabulous!
+
+<FACE,7,0>Try hard, #25!
+
+<FACE,7,0>All my POKéMON are impressive.
+
+<FACE,7,0>You worked so hard, everyone!
+
+<FACE,7,0>Oh, you all look so happy!
+
+<FACE,7,1>Oh... Why are you so rough?
+
+<FACE,7,1>If a POKéMON is cute, then that's good enough!
+
+<FACE,7,1>Oh, my... What am I to do?
+
+<FACE,7,0>A tie? That's fine, isn't it?
+
+<FACE,7,0>You're protective of your POKéMON, too, aren't you?
+
+LEDAN
+
+MITEAN
+
+GASAN
+
+DOURAN
+
+ARAKAN
+
+SEELAN
+
+<FACE,7,1>
diff --git a/stadiumgs/text/littlecup/rex1.txt b/stadiumgs/text/littlecup/rex1.txt
new file mode 100644
index 0000000..9d0abe4
--- /dev/null
+++ b/stadiumgs/text/littlecup/rex1.txt
@@ -0,0 +1,81 @@
+<FACE,8,2>When it comes to POKéMON, I can't lose!
+
+<FACE,8,2>What do you think? Do you want to have a quick battle?
+
+<FACE,8,2>These babies are tough. Oh, you don't believe me?
+
+<FACE,8,2>How about #26 to start?
+
+<FACE,8,2>#26, my pride and joy!
+
+<FACE,8,2>There! Surprise you?
+
+<FACE,8,2>My precious #26!
+
+<FACE,8,2>My #26 has been raised with tender
+loving care!
+
+<FACE,8,2>Come back to me!
+
+<FACE,8,2>Come on home!
+
+<FACE,8,1>My baby did very well!
+
+<FACE,8,2>Yes, sir! Come on!
+
+<FACE,8,0>Aaargh! #26!
+
+<FACE,8,1>Fantastic, #26!
+
+<FACE,8,1>Good! Good! That dinged the weak spot.
+
+<FACE,8,0>Wha...? How dare you! That hit its weak spot!
+
+<FACE,8,0>Hmm... I'm worried...
+
+<FACE,8,1>Ho, ho, ho...
+
+<FACE,8,0>Aww, that's cruel!
+
+<FACE,8,1>Seems like I won!
+
+<FACE,8,0>Doggone it!
+
+<FACE,8,2><WAZA,87,2>Flash of THUNDER!
+
+<FACE,8,2>Did you see that? Now that's a good POKéMON,
+huh?
+
+<FACE,8,2>Mmm... Isn't its loveliness breathtaking?
+
+<FACE,8,2>Just watching POKéMON makes me happy!
+
+<FACE,8,1>Yes, my babies! You were awesome!
+
+<FACE,8,1>Ohhhh... I'm... I'm all choked up...
+
+<FACE,8,1>Happy! I'm just... Totally happy!
+
+<FACE,8,0>Waaaah! My POKéMON...
+
+<FACE,8,0>Okay, I get it! I lost! No more, please!
+
+<FACE,8,2>It doesn't matter if they lose...
+
+<FACE,8,2>Well, uh... How about that? Not bad.
+
+<FACE,8,2>Try again some other time.
+
+PICHAL
+
+GASTAL
+
+MAGBAL
+
+CHANSEAL
+
+WAGAL
+
+ABRAL
+
+<FACE,8,0>
diff --git a/stadiumgs/text/littlecup/rex2.txt b/stadiumgs/text/littlecup/rex2.txt
new file mode 100644
index 0000000..87bed4d
--- /dev/null
+++ b/stadiumgs/text/littlecup/rex2.txt
@@ -0,0 +1,81 @@
+<FACE,8,2>When it comes to POKéMON, I can't lose!
+
+<FACE,8,2>What do you think? Do you want to have a quick battle?
+
+<FACE,8,2>These babies are tough. Oh, you don't believe me?
+
+<FACE,8,2>How about #26 to start?
+
+<FACE,8,2>#26, my pride and joy!
+
+<FACE,8,2>There! Surprise you?
+
+<FACE,8,2>My precious #26!
+
+<FACE,8,2>My #26 has been raised with tender
+loving care!
+
+<FACE,8,2>Come back to me!
+
+<FACE,8,2>Come on home!
+
+<FACE,8,1>My baby did very well!
+
+<FACE,8,2>Yes, sir! Come on!
+
+<FACE,8,0>Aaargh! #26!
+
+<FACE,8,1>Fantastic, #26!
+
+<FACE,8,1>Good! Good! That dinged the weak spot.
+
+<FACE,8,0>Wha...? How dare you! That hit its weak spot!
+
+<FACE,8,0>Hmm... I'm worried...
+
+<FACE,8,1>Ho, ho, ho...
+
+<FACE,8,0>Aww, that's cruel!
+
+<FACE,8,1>Seems like I won!
+
+<FACE,8,0>Doggone it!
+
+<FACE,8,2><WAZA,87,2>Flash of THUNDER!
+
+<FACE,8,2>Did you see that? Now that's a good POKéMON,
+huh?
+
+<FACE,8,2>Mmm... Isn't its loveliness breathtaking?
+
+<FACE,8,2>Just watching POKéMON makes me happy!
+
+<FACE,8,1>Yes, my babies! You were awesome!
+
+<FACE,8,1>Ohhhh... I'm... I'm all choked up...
+
+<FACE,8,1>Happy! I'm just... Totally happy!
+
+<FACE,8,0>Waaaah! My POKéMON...
+
+<FACE,8,0>Okay, I get it! I lost! No more, please!
+
+<FACE,8,2>It doesn't matter if they lose...
+
+<FACE,8,2>Well, uh... How about that? Not bad.
+
+<FACE,8,2>Try again some other time.
+
+ELEKAL
+
+PORYGAL
+
+NIXAL
+
+OWPOKAL
+
+SCYTHAL
+
+CHANAL
+
+<FACE,8,0>
diff --git a/stadiumgs/text/littlecup/stacy1.txt b/stadiumgs/text/littlecup/stacy1.txt
new file mode 100644
index 0000000..c3119ab
--- /dev/null
+++ b/stadiumgs/text/littlecup/stacy1.txt
@@ -0,0 +1,79 @@
+<FACE,42,2>Battle? Okay, but just for a little while.
+
+<FACE,42,2>A battle? Certainly.
+
+<FACE,42,2>Let's keep our battle clean and refreshing.
+
+<FACE,42,2>Ready?
+
+<FACE,42,2>#26, please do it!
+
+<FACE,42,2>Get out there, #26!
+
+<FACE,42,1>We can do it, #26!
+
+<FACE,42,1>#26! Here's your chance!
+
+<FACE,42,2>Come back, #26!
+
+<FACE,42,2>Switch out, #26!
+
+<FACE,42,1>That's good, #26. Come back!
+
+<FACE,42,1>That's wonderful, #26! Come back!
+
+<FACE,42,0>Aiyeeee! That's not fair!
+
+<FACE,42,1>Yippee, yippee, yippee!
+
+<FACE,42,1>Hit the weak spot! I'm so happy!
+
+<FACE,42,0>Critical hit? Are you all right, #26?!?
+
+<FACE,42,0>No! That was nasty!
+
+<FACE,42,2>Look, look!
+
+<FACE,42,0>Don't give up, #26!
+
+<FACE,42,1>Outstanding! Outstanding!
+
+<FACE,42,0>Nooooo!
+
+<FACE,42,2>Walking is excellent for your health.
+
+<FACE,42,2>Do you take your POKéMON outside?
+
+<FACE,42,2>A while ago, a terrible downpour drenched us.
+
+<FACE,42,2>It's so relaxing to go somewhere quiet.
+
+<FACE,42,1>Hee, hee... Sorry.
+
+<FACE,42,1>Ahhh... That was so refreshing.
+
+<FACE,42,1>I guess this demonstrates our skill levels.
+
+<FACE,42,0>I feel like I blew it...
+
+<FACE,42,0>Ow, ow, ow...
+
+<FACE,42,2>I couldn't avoid that... Let's do this again.
+
+<FACE,42,2>These things happen.
+
+<FACE,42,2>Oh, well. Whatever.
+
+IGGLYBASK
+
+SNUBASK
+
+MEOWBASK
+
+GEYBASK
+
+TATABASK
+
+TEDDIBASK
+
+<FACE,42,0>
diff --git a/stadiumgs/text/littlecup/stacy2.txt b/stadiumgs/text/littlecup/stacy2.txt
new file mode 100644
index 0000000..92235c6
--- /dev/null
+++ b/stadiumgs/text/littlecup/stacy2.txt
@@ -0,0 +1,79 @@
+<FACE,42,2>Battle? Okay, but just for a little while.
+
+<FACE,42,2>A battle? Certainly.
+
+<FACE,42,2>Let's keep our battle clean and refreshing.
+
+<FACE,42,2>Ready?
+
+<FACE,42,2>#26, please do it!
+
+<FACE,42,2>Get out there, #26!
+
+<FACE,42,1>We can do it, #26!
+
+<FACE,42,1>#26! Here's your chance!
+
+<FACE,42,2>Come back, #26!
+
+<FACE,42,2>Switch out, #26!
+
+<FACE,42,1>That's good, #26. Come back!
+
+<FACE,42,1>That's wonderful, #26! Come back!
+
+<FACE,42,0>Aiyeeee! That's not fair!
+
+<FACE,42,1>Yippee, yippee, yippee!
+
+<FACE,42,1>Hit the weak spot! I'm so happy!
+
+<FACE,42,0>Critical hit? Are you all right, #26?!?
+
+<FACE,42,0>No! That was nasty!
+
+<FACE,42,2>Look, look!
+
+<FACE,42,0>Don't give up, #26!
+
+<FACE,42,1>Outstanding! Outstanding!
+
+<FACE,42,0>Nooooo!
+
+<FACE,42,2>Walking is excellent for your health.
+
+<FACE,42,2>Do you take your POKéMON outside?
+
+<FACE,42,2>A while ago, a terrible downpour drenched us.
+
+<FACE,42,2>It's so relaxing to go somewhere quiet.
+
+<FACE,42,1>Hee, hee... Sorry.
+
+<FACE,42,1>Ahhh... That was so refreshing.
+
+<FACE,42,1>I guess this demonstrates our skill levels.
+
+<FACE,42,0>I feel like I blew it...
+
+<FACE,42,0>Ow, ow, ow...
+
+<FACE,42,2>I couldn't avoid that... Let's do this again.
+
+<FACE,42,2>These things happen.
+
+<FACE,42,2>Oh, well. Whatever.
+
+HORSBASK
+
+PHANBASK
+
+BULBASK
+
+DEENBASK
+
+SPEARBASK
+
+QUILBASK
+
+<FACE,42,0>
diff --git a/stadiumgs/text/littlecup/tina1.txt b/stadiumgs/text/littlecup/tina1.txt
new file mode 100644
index 0000000..134a161
--- /dev/null
+++ b/stadiumgs/text/littlecup/tina1.txt
@@ -0,0 +1,85 @@
+<FACE,52,0>Oh, hello. What kinds of POKéMON do you like?
+
+<FACE,52,0>I would like to evaluate your skill level. But don't worry. This
+isn't a test.
+
+<FACE,52,0>We should both work our hardest so there won't be any regrets
+afterwards.
+
+<FACE,52,0>Shall we start?
+
+<FACE,52,0>Will #26 do?
+
+<FACE,52,0>Then I'll use #26.
+
+<FACE,52,0>#26 will go.
+
+<FACE,52,0>#26 is good.
+
+<FACE,52,0>I'm going to switch.
+
+<FACE,52,0>Let's switch.
+
+<FACE,52,0>I'm changing POKéMON.
+
+<FACE,52,0>Well then, I'll do it this way.
+
+<FACE,52,0>Oh, my goodness. Your POKéMON are
+tremendous!
+
+<FACE,52,0>Don't be crushed!
+
+<FACE,52,0>It hit the weak spot. Think about what you
+should do next.
+
+<FACE,52,0>Hmm... Aim for the weak spot? Not too bad.
+
+<FACE,52,0>Was that planned?
+
+<FACE,52,0>Now, think about it.
+
+<FACE,52,0>That's the way.
+
+<FACE,52,0>Oh... How did it get this way?
+
+<FACE,52,0>Oh...
+
+<FACE,52,0><WAZA,98,2>Personally, I like this move very much.
+
+<FACE,52,0>I hope you learn all kinds of things through
+your battles.
+
+<FACE,52,0>There are teachers who have many POKéMON.
+
+<FACE,52,0>Do you name your POKéMON?
+
+<FACE,52,0>Close, but no cookie. Try harder next time, dear.
+
+<FACE,52,0>I battled as hard as I could, too.
+
+<FACE,52,0>I hope the experience you've gained here will help you in your
+next battle.
+
+<FACE,52,0>You're a genius. There isn't anything else that I could teach you.
+
+<FACE,52,0>Well done, dear. Keep up the good work.
+
+<FACE,52,0>We should all be friends after battles.
+
+<FACE,52,0>Hmm... Just a little bit more, I think.
+
+<FACE,52,0>What's wrong? Are you feeling sick?
+
+ELEKED
+
+SENTED
+
+VULPED
+
+EEVEED
+
+SCYTHED
+
+SWINED
+
+<FACE,52,0>
diff --git a/stadiumgs/text/littlecup/tina2.txt b/stadiumgs/text/littlecup/tina2.txt
new file mode 100644
index 0000000..580e8fa
--- /dev/null
+++ b/stadiumgs/text/littlecup/tina2.txt
@@ -0,0 +1,85 @@
+<FACE,52,0>Oh, hello. What kinds of POKéMON do you like?
+
+<FACE,52,0>I would like to evaluate your skill level. But don't worry. This
+isn't a test.
+
+<FACE,52,0>We should both work our hardest so there won't be any regrets
+afterwards.
+
+<FACE,52,0>Shall we start?
+
+<FACE,52,0>Will #26 do?
+
+<FACE,52,0>Then I'll use #26.
+
+<FACE,52,0>#26 will go.
+
+<FACE,52,0>#26 is good.
+
+<FACE,52,0>I'm going to switch.
+
+<FACE,52,0>Let's switch.
+
+<FACE,52,0>I'm changing POKéMON.
+
+<FACE,52,0>Well then, I'll do it this way.
+
+<FACE,52,0>Oh, my goodness. Your POKéMON are
+tremendous!
+
+<FACE,52,0>Don't be crushed!
+
+<FACE,52,0>It hit the weak spot. Think about what you
+should do next.
+
+<FACE,52,0>Hmm... Aim for the weak spot? Not too bad.
+
+<FACE,52,0>Was that planned?
+
+<FACE,52,0>Now, think about it.
+
+<FACE,52,0>That's the way.
+
+<FACE,52,0>Oh... How did it get this way?
+
+<FACE,52,0>Oh...
+
+<FACE,52,0><WAZA,98,2>Personally, I like this move very much.
+
+<FACE,52,0>I hope you learn all kinds of things through
+your battles.
+
+<FACE,52,0>There are teachers who have many POKéMON.
+
+<FACE,52,0>Do you name your POKéMON?
+
+<FACE,52,0>Close, but no cookie. Try harder next time, dear.
+
+<FACE,52,0>I battled as hard as I could, too.
+
+<FACE,52,0>I hope the experience you've gained here will help you in your
+next battle.
+
+<FACE,52,0>You're a genius. There isn't anything else that I could teach you.
+
+<FACE,52,0>Well done, dear. Keep up the good work.
+
+<FACE,52,0>We should all be friends after battles.
+
+<FACE,52,0>Hmm... Just a little bit more, I think.
+
+<FACE,52,0>What's wrong? Are you feeling sick?
+
+EEVED
+
+NATED
+
+PONYED
+
+TATAED
+
+DODUED
+
+TYRED
+
+<FACE,52,0>
diff --git a/stadiumgs/text/messagedebug.txt b/stadiumgs/text/messagedebug.txt
new file mode 100644
index 0000000..6abd8ca
--- /dev/null
+++ b/stadiumgs/text/messagedebug.txt
@@ -0,0 +1,33 @@
+Message Debug
+
+Battle Message
+
+Trainer Message
+
+Check Battle Message
+
+Check Trainer Message
+
+Quit
+
+Next
+
+Trainer
+
+No.
+
+Check Done
+
+Ally PKMN
+
+Foe PKMN
+
+
+
+
+
+
+
+
+
+
diff --git a/stadiumgs/text/minigames.txt b/stadiumgs/text/minigames.txt
new file mode 100644
index 0000000..ff8cb21
--- /dev/null
+++ b/stadiumgs/text/minigames.txt
@@ -0,0 +1,2054 @@
+<LINE,4>
+<LINE,15>Tap the <COL1,PUSH,145,170,255,255>A Button<COL1,POP> repeatedly to go up.
+Use the <COL1,PUSH,160,141,255,255>Control Stick<COL1,POP> to move from side
+to side. <COL1,PUSH,240,200,40,255>The one with the most hearts wins.<COL1,POP>
+Your hearts will scatter if you hit a MAG-
+NEMITE or get hit hard by an opponent.
+
+<LINE,2>
+<LINE,15>Press the <COL1,PUSH,160,141,255,255>+ Control Pad<COL1,POP> to move into the
+grass. Release it to move back to the
+center. Press the <COL1,PUSH,145,170,255,255>A Button<COL1,POP> to shoot the
+ball forward. <COL1,PUSH,240,200,40,255>Get the most points to win.<COL1,POP>
+
+<LINE,4>
+<LINE,15>When an electrode pops out, press and
+hold the <COL1,PUSH,160,141,255,255>+ Control Pad<COL1,POP> in the same direc-
+tion. If the lamp is blue, repeatedly tap
+the <COL1,PUSH,145,170,255,255>A Button<COL1,POP>. If the lamp is green, tap the
+<COL1,PUSH,90,240,80,255>B Button<COL1,POP>. <COL1,PUSH,240,200,40,255>The first to fully charge wins.<COL1,POP>
+
+<LINE,4>
+<LINE,15>Run downward, using the <COL1,PUSH,160,141,255,255>Control Stick<COL1,POP> to
+avoid flowers, boulders and logs.
+Step on an arrow to speed up. You can
+jump over logs, but you will slow down.
+<COL1,PUSH,240,200,40,255>The first one to the goal wins.<COL1,POP>
+
+<LINE,4>
+<LINE,15>Press the <COL1,PUSH,145,170,255,255>A Button<COL1,POP> and count the POKé-
+MON visiting the studio. There are five
+questions. Even if you don't get the right
+answer, you could still earn points for
+getting close. <COL1,PUSH,240,200,40,255>Get the highest score to win.<COL1,POP>
+
+<LINE,2>
+<LINE,15>When AIPOM opens the lid, dash to the
+fruit with the <COL1,PUSH,145,170,255,255>A Button<COL1,POP>. Press the
+<COL1,PUSH,90,240,80,255>B Button<COL1,POP> to fake a dash. The race is run
+five times. <COL1,PUSH,240,200,40,255>Get the highest score to win.<COL1,POP>
+
+<LINE,4>
+<LINE,15>Use the <COL1,PUSH,160,141,255,255>+ Control Pad<COL1,POP> to run around the
+track. <COL1,PUSH,240,200,40,255>The first to complete nine laps wins.<COL1,POP>
+Press the <COL1,PUSH,145,170,255,255>A Button<COL1,POP> to leave a dust cloud.
+You can earn and save up to three dust
+clouds per lap, depending on your rank.
+
+<LINE,14>Fill the sack with up to five gifts using the
+<COL1,PUSH,160,141,255,255>Control Stick<COL1,POP> and carry it up to the top.
+<COL1,PUSH,240,200,40,255>Highest score wins.<COL1,POP> Earn extra points
+for picking up the same items in a row.
+
+<LINE,4>
+<LINE,15>Press the <COL1,PUSH,145,170,255,255>A Button<COL1,POP> to cut falling logs at
+the white line. There are five logs in all.
+Time your cuts--cutting above the white
+line will cost you points. <COL1,PUSH,240,200,40,255>The one with the
+highest total score wins.<COL1,POP>
+
+<LINE,7>
+<LINE,14>Use the <COL1,PUSH,160,141,255,255>Control Stick<COL1,POP> to strike the oppo-
+nent. <COL1,PUSH,240,200,40,255>Knock your opponent out of the ring
+five times to win.<COL1,POP> Press the <COL1,PUSH,145,170,255,255>A Button<COL1,POP> to use
+RAPID SPIN. Use this move to knock your
+opponent out of the ring.
+
+<LINE,4>
+<LINE,15>Use the <COL1,PUSH,160,141,255,255>Control Stick<COL1,POP> to move and hit the
+ball back. Press the <COL1,PUSH,145,170,255,255>A Button<COL1,POP> to hit a
+smash. Earn a point for getting the ball in
+an opponent's court, and lose a point
+when scored on. <COL1,PUSH,240,200,40,255>Get five points to win.<COL1,POP>
+
+<LINE,4>
+<LINE,15>Catch the falling eggs! Use the <COL1,PUSH,160,141,255,255>L and R
+Buttons<COL1,POP> to move from side to side. Avoid
+the VOLTORB, or you'll lose some of your
+eggs. There are 100 eggs in all. <COL1,PUSH,240,200,40,255>The player
+who catches the most eggs wins!<COL1,POP>
+
+Start game
+
+Move
+
+Fly up
+
+Move
+
+Hit
+
+Angle
+
+Zap
+
+Run
+
+Feint
+
+Count
+
+Dash
+
+Angle
+
+Dirt
+
+Move
+
+Cut log
+
+Move
+
+Spin
+
+L / R
+
+Hit
+
+L
+
+R
+
+
+
+
+
+
+
+
+
+
+
+<LINE,14>There are twelve Mini-Games that
+you can play with adorable
+POKéMON. Come play the
+Mini-Games of your choice!
+
+<LINE,14>Become the Mini-Game champ!
+See what happens if you leave
+your POKéMON Game Boy Game Pak
+inserted in the Transfer Pak.
+
+<LINE,14>Take the single-player POKéMON
+Quiz Challenge! How many correct
+answers can you get before time
+runs out?
+
+<LINE,14>Multi-player POKéMON Quiz
+Challenge! Get ten questions
+right to win. Who is the
+POKéMON Prof.?
+
+<LINE,14>
+Who wants to play? Press the
+<TEX,0> Button if you want to play.
+
+<LINE,14>If DIGLETT keeps moving even when
+the Control Stick is untouched,
+press the <TEX,1><TEX,4><TEX,2> + <TEX,3> Buttons.
+
+<LINE,14>
+Checking for POKéMON that can
+play in the Mini-Game...
+
+<LINE,14>
+No one has joined. Do you want
+to watch the COM play?
+
+<LINE,7>
+<LINE,14><COL1,PUSH,255,212,0,255>Two to four players<COL1,POP> can take
+part. Press the <TEX,0> Button
+if you want to play.
+
+<LINE,14>
+Move along when all the players
+have entered.
+
+
+
+
+
+<LINE,21>
+Choose the COM level.
+
+<LINE,7>
+<LINE,14>Single-player quiz..."#83"
+The record is...<TEX,7><TEX,8>questions!
+Will you try to break that record?
+
+<LINE,7>
+<LINE,14>How many coins should you earn
+to win? #01 coins should take about
+#02 minutes.
+
+<LINE,21>
+Choose the COM level.
+
+<LINE,21>
+Choose the quiz difficulty level.
+
+Hard
+
+Normal
+
+Easy
+
+<LINE,21>
+Who's going to roll the die?
+
+<LINE,21>
+Who's going to be ripped off?
+
+
+
+ <LINE,16>Earn lots of coins!
+<LINE,13><TEX,5>#21, press the <TEX,0> Button
+ to roll the die.
+ This will determine the next bonus.
+
+ <LINE,16>It's critical!
+<LINE,13><TEX,5>#21, press the <TEX,0> Button
+ to roll the die.
+ This will determine the next bonus.
+
+ <LINE,16>Almost done!
+<LINE,13><TEX,5>#21, press the <TEX,0> Button
+ to roll the die.
+ This will determine the next bonus.
+
+ <LINE,16>Here's your chance!
+<LINE,13><TEX,5>#21, press the <TEX,0> Button
+ to roll the die.
+ This will determine the next bonus.
+
+ <LINE,16>Who will take the lead?
+<LINE,13><TEX,5>#21, press the <TEX,0> Button
+ to roll the die.
+ This will determine the next bonus.
+
+ <LINE,16>Keep blocking to change the bonus!
+<LINE,13><TEX,5>#21, press the <TEX,0> Button
+ to roll the die.
+ This will determine the next bonus.
+
+
+
+<LINE,14>
+The winner of the next Mini-Game
+earns one coin!
+
+<LINE,14>
+The winner of the next Mini-Game
+earns two coins!
+
+<LINE,14>
+The winner of the next Mini-Game
+earns three coins!
+
+<LINE,14>The winner of the next Mini-Game
+gets to rip off one coin from the
+top player. The leader has to
+prevent being ripped off.
+
+<LINE,14>The winner of the next Mini-Game
+gets to rip off two coins from
+the top player. The leader has to
+prevent being ripped off.
+
+<LINE,14>The winner of the next Mini-Game
+gets to rip off three coins from
+the top player. The leader has to
+prevent being ripped off.
+
+<LINE,7>
+<LINE,14>If the leader doesn't win,
+everyone else gets one coin!
+The leader has to prevent that!
+
+<LINE,7>
+<LINE,14>If the leader doesn't win,
+everyone else gets two coins!
+The leader has to prevent that!
+
+<LINE,21>
+<TEX,5>#21 gets one coin!
+
+<LINE,21>
+<TEX,5>#21 gets two coins!
+
+<LINE,21>
+<TEX,5>#21 gets three coins!
+
+<LINE,14>
+<TEX,5>#21 gets to rip off
+ one coin from the leader!
+
+<LINE,14>
+<TEX,5>#21 gets to rip off
+ two coins from the leader!
+
+<LINE,14>
+<TEX,5>#21 gets to rip off
+ three coins from the leader!
+
+<LINE,21>
+<TEX,5>#21 avoided losing coins!
+
+<LINE,14>
+Other than the leader, everyone
+got one coin!
+
+<LINE,14>
+Other than the leader, everyone
+gets two coins!
+
+ <LINE,14>
+<TEX,5>#21, kept the others
+ from winning coins!
+
+<LINE,7>
+Quit?
+
+<LINE,14>
+Congratulations, <TEX,5>#21!
+You're the champion!
+
+<LINE,14><TEX,5>#21 gets coins
+ for the Game Boy POKéMON
+ GAME CORNER!
+ Your POKéMON are delighted too!
+
+ <LINE,6>
+ <LINE,16>What an impressive victory!
+<LINE,14><TEX,5>#21's POKéMON are
+ delighted too!
+
+ <LINE,7>
+<LINE,14><TEX,5>#21 gets coins
+ for the Game Boy POKéMON
+ GAME CORNER!
+
+<LINE,14>If you had a COIN CASE, you would
+have received the coins you won...
+Make sure to get a COIN CASE from
+the Game Boy POKéMON.
+
+<LINE,21>
+Please play again!
+
+<LINE,14>
+This match ended in a tie so
+there is no bonus!
+
+<LINE,14>
+Saving to <TEX,5>#21's
+Game Boy POKéMON Game Pak.
+
+
+
+min.
+
+min.
+
+<COL1,PUSH,0,0,0,100><LINE,14>There are twelve Mini-Games that
+you can play with adorable
+POKéMON. Come play the
+Mini-Games of your choice!
+
+<COL1,PUSH,0,0,0,100><LINE,14>Become the Mini-Game champ!
+See what happens if you leave
+your POKéMON Game Boy Game Pak
+inserted in the Transfer Pak.
+
+<COL1,PUSH,0,0,0,70><LINE,14>Take the single-player POKéMON
+Quiz Challenge! How many correct
+answers can you get before time
+runs out?
+
+<COL1,PUSH,0,0,0,70><LINE,14>Multi-player POKéMON Quiz
+Challenge! Get ten questions
+right to win. Who is the
+POKéMON Prof.?
+
+<COL1,PUSH,0,0,0,100><LINE,14>
+Who wants to play? Press the
+<TEX,4><TEX,4><TEX,4><TEX,4> Button if you want to play.
+
+<COL1,PUSH,0,0,0,100><LINE,14>If DIGLETT keeps moving even when
+the Control Stick is untouched,
+press the <TEX,4><TEX,4><TEX,4><TEX,4><TEX,4><TEX,4><TEX,4><TEX,4><TEX,4><TEX,4><TEX,4> + <TEX,4><TEX,4><TEX,4><TEX,4> Buttons.
+
+<COL1,PUSH,0,0,0,100><LINE,14>
+Checking for POKéMON that can
+play in the Mini-Game...
+
+<COL1,PUSH,0,0,0,100><LINE,14>
+No one has joined. Do you want
+to watch the COM play?
+
+<COL1,PUSH,0,0,0,70><LINE,7>
+<LINE,14>Two to four players can take
+part. Press the <TEX,4><TEX,4><TEX,4><TEX,4> Button
+if you want to play.
+
+<COL1,PUSH,0,0,0,70><LINE,14>
+Move along when all the players
+have entered.
+
+
+
+
+
+<COL1,PUSH,0,0,0,100><LINE,21>
+Choose the COM level.
+
+<COL1,PUSH,0,0,0,70><LINE,7>
+<LINE,14>Single-player quiz..."#83"
+The record is...<TEX,4><TEX,4><TEX,4><TEX,4><TEX,4><TEX,4>questions!
+Will you try to break that record?
+
+<COL1,PUSH,0,0,0,100><LINE,7>
+<LINE,14>How many coins should you earn
+to win? #01 coins should take about
+#02 minutes.
+
+<COL1,PUSH,0,0,0,100><LINE,21>
+Choose the COM level.
+
+<COL1,PUSH,0,0,0,70><LINE,21>
+Choose the quiz difficulty level.
+
+
+
+
+
+
+
+<COL1,PUSH,0,0,0,100><LINE,21>
+Who's going to roll the die?
+
+<COL1,PUSH,0,0,0,100><LINE,21>
+Who's going to be ripped off?
+
+
+
+ <COL1,PUSH,0,0,0,100><LINE,16>Earn lots of coins!
+<LINE,13><TEX,4><TEX,4><TEX,4><TEX,4><TEX,4>#21, press the <TEX,4><TEX,4><TEX,4><TEX,4> Button
+ to roll the die.
+ This will determine the next bonus.
+
+ <COL1,PUSH,0,0,0,100><LINE,16>It's critical!
+<LINE,13><TEX,4><TEX,4><TEX,4><TEX,4><TEX,4>#21, press the <TEX,4><TEX,4><TEX,4><TEX,4> Button
+ to roll the die.
+ This will determine the next bonus.
+
+ <COL1,PUSH,0,0,0,100><LINE,16>Almost done!
+<LINE,13><TEX,4><TEX,4><TEX,4><TEX,4><TEX,4>#21, press the <TEX,4><TEX,4><TEX,4><TEX,4> Button
+ to roll the die.
+ This will determine the next bonus.
+
+ <COL1,PUSH,0,0,0,100><LINE,16>Here's your chance!
+<LINE,13><TEX,4><TEX,4><TEX,4><TEX,4><TEX,4>#21, press the <TEX,4><TEX,4><TEX,4><TEX,4> Button
+ to roll the die.
+ This will determine the next bonus.
+
+ <COL1,PUSH,0,0,0,100><LINE,16>Who will take the lead?
+<LINE,13><TEX,4><TEX,4><TEX,4><TEX,4><TEX,4>#21, press the <TEX,4><TEX,4><TEX,4><TEX,4> Button
+ to roll the die.
+ This will determine the next bonus.
+
+ <COL1,PUSH,0,0,0,100><LINE,16>Keep blocking to change the bonus!
+<LINE,13><TEX,4><TEX,4><TEX,4><TEX,4><TEX,4>#21, press the <TEX,4><TEX,4><TEX,4><TEX,4> Button
+ to roll the die.
+ This will determine the next bonus.
+
+
+
+<COL1,PUSH,0,0,0,100><LINE,14>
+The winner of the next Mini-Game
+earns one coin!
+
+<COL1,PUSH,0,0,0,100><LINE,14>
+The winner of the next Mini-Game
+earns two coins!
+
+<COL1,PUSH,0,0,0,100><LINE,14>
+The winner of the next Mini-Game
+earns three coins!
+
+<COL1,PUSH,0,0,0,100><LINE,14>The winner of the next Mini-Game
+gets to rip off one coin from the
+top player. The leader has to
+prevent being ripped off.
+
+<COL1,PUSH,0,0,0,100><LINE,14>The winner of the next Mini-Game
+gets to rip off two coins from
+the top player. The leader has to
+prevent being ripped off.
+
+<COL1,PUSH,0,0,0,100><LINE,14>The winner of the next Mini-Game
+gets to rip off three coins from
+the top player. The leader has to
+prevent being ripped off.
+
+<COL1,PUSH,0,0,0,100><LINE,7>
+<LINE,14>If the leader doesn't win,
+everyone else gets one coin!
+The leader has to prevent that!
+
+<COL1,PUSH,0,0,0,100><LINE,7>
+<LINE,14>If the leader doesn't win,
+everyone else gets two coins!
+The leader has to prevent that!
+
+<COL1,PUSH,0,0,0,100><LINE,21>
+<TEX,4><TEX,4><TEX,4><TEX,4><TEX,4>#21 gets one coin!
+
+<COL1,PUSH,0,0,0,100><LINE,21>
+<TEX,4><TEX,4><TEX,4><TEX,4><TEX,4>#21 gets two coins!
+
+<COL1,PUSH,0,0,0,100><LINE,21>
+<TEX,4><TEX,4><TEX,4><TEX,4><TEX,4>#21 gets three coins!
+
+<COL1,PUSH,0,0,0,100><LINE,14>
+<TEX,4><TEX,4><TEX,4><TEX,4><TEX,4>#21 gets to rip off
+ one coin from the leader!
+
+<COL1,PUSH,0,0,0,100><LINE,14>
+<TEX,4><TEX,4><TEX,4><TEX,4><TEX,4>#21 gets to rip off
+ two coins from the leader!
+
+<COL1,PUSH,0,0,0,100><LINE,14>
+<TEX,4><TEX,4><TEX,4><TEX,4><TEX,4>#21 gets to rip off
+ three coins from the leader!
+
+<COL1,PUSH,0,0,0,100><LINE,21>
+<TEX,4><TEX,4><TEX,4><TEX,4><TEX,4>#21 avoided losing coins!
+
+<COL1,PUSH,0,0,0,100><LINE,14>
+Other than the leader, everyone
+got one coin!
+
+<COL1,PUSH,0,0,0,100><LINE,14>
+Other than the leader, everyone
+gets two coins!
+
+<COL1,PUSH,0,0,0,100><LINE,14>
+<TEX,4><TEX,4><TEX,4><TEX,4><TEX,4>#21, kept the others
+ from winning coins!
+
+
+
+<COL1,PUSH,0,0,0,100><LINE,14>
+Congratulations, <TEX,4><TEX,4><TEX,4><TEX,4><TEX,4>#21!
+You're the champion!
+
+<COL1,PUSH,0,0,0,100><LINE,14><TEX,4><TEX,4><TEX,4><TEX,4><TEX,4>#21 gets coins
+ for the Game Boy POKéMON
+ GAME CORNER!
+ Your POKéMON are delighted too!
+
+<COL1,PUSH,0,0,0,100><LINE,6>
+ <LINE,16>What an impressive victory!
+<LINE,14><TEX,4><TEX,4><TEX,4><TEX,4><TEX,4>#21's POKéMON are
+ delighted too!
+
+<COL1,PUSH,0,0,0,100><LINE,7>
+<LINE,14><TEX,4><TEX,4><TEX,4><TEX,4><TEX,4>#21 gets coins
+ for the Game Boy POKéMON
+ GAME CORNER!
+
+<COL1,PUSH,0,0,0,100><LINE,14>If you had a COIN CASE, you would
+have received the coins you won...
+Make sure to get a COIN CASE from
+the Game Boy POKéMON.
+
+<COL1,PUSH,0,0,0,100><LINE,21>
+Please play again!
+
+<COL1,PUSH,0,0,0,100><LINE,14>
+This match ended in a tie so
+there is no bonus!
+
+<COL1,PUSH,0,0,0,100><LINE,14>
+Saving to <TEX,4><TEX,4><TEX,4><TEX,4><TEX,4>#21's
+Game Boy POKéMON Game Pak.
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
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diff --git a/stadiumgs/text/movedescriptions.txt b/stadiumgs/text/movedescriptions.txt
new file mode 100644
index 0000000..cda06d8
--- /dev/null
+++ b/stadiumgs/text/movedescriptions.txt
@@ -0,0 +1,1000 @@
+A NORMAL-type attack. Slightly
+stronger than TACKLE.
+Many POKéMON know this move.
+
+A FIGHTING-type attack. Often
+turns into a critical hit and
+inflicts double the damage.
+
+Although each slap is weak, this
+attack hits the target two to
+five times in succession.
+
+Although each slap is weak, this
+attack hits the target two to
+five times in succession.
+
+A NORMAL-type attack move.
+It is highly accurate and
+relatively powerful.
+
+A move that nets money at the
+end of battle. How much depends
+on attack frequency and level.
+
+A special FIRE-type attack.
+Has a one-in-ten chance of
+inflicting a burn on the target.
+
+A special ICE-type attack.
+Has a one-in-ten chance of
+freezing the target.
+
+A special ELECTRIC-type
+attack. Has a one-in-ten shot
+at paralyzing the target.
+
+A NORMAL-type attack.
+Sharp claws are used to inflict
+damage on the target.
+
+A NORMAL-type attack used only
+by POKéMON with pincers. The
+target is gripped and injured.
+
+A single-hit knockout attack.
+Learned only by POKéMON that
+have large pincers.
+
+A two-turn attack with the wind
+attack in the second turn.
+Learned by many FLYING types.
+
+A special move that boosts
+the user's ATTACK power.
+Normally used up to three times.
+
+A NORMAL-type attack.
+Also used for cutting small
+bushes to open new paths.
+
+A FLYING-type attack. The bird
+POKéMON flaps its wings to
+create a powerful wind.
+
+A FLYING-type attack. The
+attacking POKéMON spreads its
+wings and charges.
+
+A powerful wind that blows the
+target away. The opposing
+trainer must use a new POKéMON.
+
+The POKéMON flies high, then
+strikes in the next turn. Used
+to fly to places already visited.
+
+Traps and squeezes the target
+over several turns. The target
+cannot move while under attack.
+
+A NORMAL-type attack move. The
+attacker uses an appendage
+to slam the target hard.
+
+A GRASS-type attack.
+The POKéMON uses its cruel
+whips to strike the opponent.
+
+A NORMAL-type attack. Has a
+one-in-three chance of making
+the target flinch if it hits.
+
+A FIGHTING-type attack. As the
+name implies, it is actually two
+quick kicks in succession.
+
+A NORMAL-type attack. Out of
+all the POKéMON kicking attacks,
+this is the strongest.
+
+A forceful FIGHTING-type
+attack. If it misses, however,
+the attacker gets hurt.
+
+A sharp FIGHTING-type attack.
+Has a one-in-three shot at
+making the target flinch.
+
+An attack in which sand is used
+to blind the target and reduce
+its attack accuracy.
+
+A NORMAL-type attack. Has a
+one-in-three chance of making
+the target flinch if it hits.
+
+A NORMAL-type attack. A sharp
+horn is driven hard into the
+target to inflict damage.
+
+A NORMAL-type attack.
+The POKéMON rapidly jabs at its
+opponent several times.
+
+A single-hit knockout attack.
+Learned only by POKéMON with a
+horn or horns.
+
+A NORMAL-type attack. Many
+POKéMON know this attack right
+from the start.
+
+A NORMAL-type attack. Has a
+one-in-three chance of para-
+lyzing the target if it hits.
+
+Traps and squeezes the target
+over two to five turns, making
+the target unable to move.
+
+A charging attack. One quarter
+of the damage it inflicts comes
+back to hurt the attacker.
+
+An attack that lasts two to
+three turns. Afterwards, the
+attacker becomes confused.
+
+A charging tackle attack. One
+quarter of the damage comes
+back to hurt the attacker.
+
+A move that lowers the target's
+DEFENSE. Useful against tough,
+armored POKéMON.
+
+A POISON-type attack. Has a
+one-in-three chance of leaving
+the target poisoned.
+
+An attack that strikes twice.
+The target may occasionally
+become poisoned.
+
+An attack that fires many
+needle-like projectiles from
+the body. Strikes several times.
+
+A move that lowers the target's
+DEFENSE. Useful against tough,
+armored POKéMON.
+
+A bite made using sharp fangs.
+This may cause the opponent to
+flinch, and it might not attack.
+
+A move that lowers the target's
+ATTACK power. Can normally be
+used up to six times.
+
+A terrifying roar that drives
+the target away. The opposing
+trainer must use a new POKéMON.
+
+A special NORMAL-type move.
+A soothing melody lulls the
+target to sleep.
+
+A special NORMAL-type move.
+Supersonic sound waves are
+used to confuse the target.
+
+A NORMAL-type attack. It
+always inflicts a set amount of
+damage.
+
+A move that disables one of the
+target's moves. That move can't
+be used until it wears off.
+
+A POISON-type attack. Has a
+one-in-ten chance of lowering
+the target's DEFENSE.
+
+A FIRE-type attack. Has a one-
+in-ten chance of leaving the
+target with a damaging burn.
+
+A powerful FIRE-type attack.
+Has a one-in-ten chance of
+leaving the target with a burn.
+
+Provides full protection
+against any enemy status
+attack.
+
+A WATER-type attack. Stronger
+than BUBBLE. Many WATER-type
+POKéMON learn this move.
+
+The strongest WATER-type
+attack. While it is powerful, it
+may miss the target.
+
+A WATER-type attack. This move
+is strong and highly accurate.
+
+An ICE-type attack.
+Has a one-in-ten chance of
+freezing the target solid.
+
+The strongest ICE-type
+attack. Has a one-in-ten
+chance of freezing the target.
+
+A PSYCHIC-type attack. Has a
+one-in-ten chance of making
+the target confused.
+
+A WATER-type attack. Has a
+one-in-ten chance of reducing
+the target's SPEED.
+
+An ICE-type attack. Has a
+one-in-ten chance of reducing
+the target's ATTACK power.
+
+An extremely powerful attack.
+The attacker becomes so tired,
+it has to rest the next turn.
+
+A standard FLYING-type
+attack. It is favored by
+POKéMON with beaks or horns.
+
+A standard FLYING-type
+attack. It is strong and highly
+likely to hit the target.
+
+Strongest FIGHTING attack.
+One quarter of the damage also
+hurts the attacker.
+
+A FIGHTING-type attack. Has a
+one-in-three chance of making
+the target flinch if it hits.
+
+A retaliation move that pays
+back double the damage of a
+physical attack. Very accurate.
+
+A FIGHTING-type attack.
+Throws the target with enough
+force to flip the world.
+
+A very powerful NORMAL-type
+attack. Also used for moving
+obstacles like boulders.
+
+A GRASS-type attack. It adds
+half the HP it drained from the
+target to the attacker's HP.
+
+A GRASS-type attack. It adds
+half the HP it drained from the
+target to the attacker's HP.
+
+Plants a seed on the target
+POKéMON. It slowly drains the
+target's HP for the attacker.
+
+A NORMAL-type move that raises
+SPCL.ATK. Normally used up to
+six times.
+
+A GRASS-type attack that
+uses sharp-edged leaves.
+Likely to get a critical hit.
+
+Strongest GRASS-type attack.
+Energy is absorbed in the first
+turn, then fired on the next.
+
+A move that poisons the target.
+If poisoned, the victim loses HP
+steadily.
+
+Special move that causes para-
+lysis. The victim has a one-in-
+four chance of immobility.
+
+Induces sleep. A POKéMON will
+stay asleep for several turns
+if an item isn't used to wake it.
+
+A dance-like attack that lasts
+two to three turns. The
+attacker becomes confused.
+
+Strings are sprayed out and
+wrapped around the target to
+reduce its SPEED.
+
+A DRAGON-type attack. It
+always inflicts a set amount of
+damage.
+
+A FIRE-type attack that lasts
+two to five turns. The flames
+make the target unable to move.
+
+An ELECTRIC-type attack. Has a
+one-in-ten chance of
+paralyzing the target.
+
+An ELECTRIC-type attack. Has a
+one-in-ten chance of
+paralyzing the target.
+
+A special move that causes
+paralysis. The victim has a one-
+in-four chance of immobility.
+
+Strongest of all ELECTRIC-type
+attacks. Has a one-in-ten
+shot at paralyzing the target.
+
+A ROCK-type attack. As the
+name implies, a huge boulder is
+dropped on the target.
+
+An attack that inflicts damage
+by shaking the ground. Useless
+against the FLYING type.
+
+Causes a single-hit knockout if
+it hits. Useless against FLYING-
+type POKéMON.
+
+The attacker digs underground
+in the first turn, then pops up
+in the next turn to attack.
+
+A move that badly poisons the
+target. The amount of poison
+damage increases every turn.
+
+A PSYCHIC-type attack. Has a
+one-in-ten chance of leaving
+the target confused.
+
+A PSYCHIC-type attack. Has a
+one-in-ten chance of lowering
+the target's SPCL.DEF rating.
+
+A special PSYCHIC-type move.
+The target is hypnotized into a
+deep sleep.
+
+A special move that boosts the
+user's ATTACK power. Can
+normally be used up to six times.
+
+A special move that greatly
+boosts the user's SPEED.
+Normally used up to three times.
+
+Always strikes first. If both
+POKéMON use this, the one with
+higher SPEED attacks first.
+
+A non-stop attack move. The
+user's ATTACK power increases
+every time it sustains damage.
+
+A special move for instantly
+escaping from wild POKéMON.
+Useful in the wild only.
+
+A GHOST-type attack. Highly
+accurate, it always inflicts
+damage.
+
+A move for learning one of the
+opponent's moves, for use
+during that battle only.
+
+A move that makes a horrible
+noise. It sharply reduces the
+target's DEFENSE.
+
+Creates illusionary copies of
+the user. They disorient the
+enemy, reducing its accuracy.
+
+Half of the user's maximum HP is
+restored. Few POKéMON learn
+this move on their own.
+
+Raises the user's DEFENSE.
+Useful when battling physically
+strong POKéMON.
+
+Reduces the user's size and
+makes it harder to hit. Can
+normally be used up to six times.
+
+Creates an obscuring cloud of
+smoke that reduces the enemy's
+accuracy.
+
+A sinister flash of light makes
+the target confused.
+A special GHOST-type move.
+
+Used mainly by POKéMON with
+shells. By withdrawing into the
+shell, DEFENSE is increased.
+
+Raises the user's DEFENSE. Can
+normally be used up to six times
+in a row.
+
+Instantly forms a barrier
+between the user and the
+opponent. DEFENSE is increased.
+
+Reduces damage from special
+attacks by about half.
+A special PSYCHIC-type move.
+
+Eliminates all changes affecting
+stats, such as SPEED, of both
+POKéMON in battle.
+
+Reduces damage from physical
+attacks by about half.
+A special PSYCHIC-type move.
+
+Raises the likelihood of nailing
+the opponent's weak spot for a
+critical hit.
+
+The user waits for several
+turns. At the end, it returns
+double the damage it received.
+
+The user waggles its finger,
+triggering a move. There is no
+telling what will happen.
+
+A move that strikes back with
+the opponent's last move. It
+comes after the enemy's move.
+
+The user explodes, damaging the
+enemy, then faints. Useless
+against the GHOST type.
+
+A NORMAL-type attack. An
+egg is launched at the target.
+It may miss, however.
+
+A GHOST-type attack. Has a
+one-in-three chance of leaving
+the target with paralysis.
+
+Smog is spewed as a cloud.
+Has a fifty-fifty chance of
+poisoning the target.
+
+A POISON-type attack. Has a
+one-in-three chance of
+poisoning the target.
+
+A physical attack using a bone
+as a club. If it connects, it may
+cause the target to flinch.
+
+Strongest FIRE-type attack.
+Has a one-in-ten chance of
+inflicting a burn on the target.
+
+A WATER-type attack. Hits with
+a blow packing the power of fish
+traveling up waterfalls.
+
+Grips the target in the
+attacker's shell for two to five
+turns.
+
+A NORMAL-type attack. It is
+highly accurate, so it can be
+counted on to inflict damage.
+
+In the first turn, the attacker
+tucks its head. The next turn,
+it head-butts at full steam.
+
+A physical attack consisting of
+two to five consecutive hits.
+Highly accurate.
+
+A NORMAL-type attack. Has a
+one-in-ten chance of reducing
+the target's SPEED.
+
+A move that increases the
+user's SPCL.DEF stat. It is
+normally used up to three times.
+
+A special move of bending
+spoons to confound the enemy.
+Makes the user harder to hit.
+
+Half of the user's maximum HP is
+restored.
+May also be used in the field.
+
+Stronger than JUMP KICK. If it
+misses, the attacker takes 1/8
+the damage it would've caused.
+
+Transfixes the enemy with
+terrifying sharp eyes,
+frightening it into paralysis.
+
+Works only on sleeping POKéMON.
+Steals the target's HP and adds
+50%% of it to the user's HP.
+
+A poisonous cloud of gas is
+forcefully expelled to poison
+the target.
+
+Several spheres are thrown
+consecutively at the target to
+inflict damage.
+
+An HP-draining attack. It adds
+half the HP it drained from the
+target to the attacker's HP.
+
+A special move that puts the
+target to sleep with a big kiss.
+(Actually, the victim faints.)
+
+Strongest FLYING-type attack.
+Stores energy in the first
+turn, then fires in the next.
+
+Transforms user into a copy of
+the target, including the type.
+All moves have only five PP each.
+
+A WATER-type attack. Has a
+one-in-ten chance of reducing
+the target's SPEED.
+
+A NORMAL-type attack. Has a
+one-in-five chance of leaving
+the target confused.
+
+Special spores are scattered
+from mushrooms. If the foe
+inhales them, it will fall asleep.
+
+Blinds the target with a bright
+flash of light, reducing the
+opponent's accuracy.
+
+A PSYCHIC-type attack of
+varying intensity. It occasion-
+ally inflicts heavy damage.
+
+A move that involves only
+flopping and SPLASHing around.
+It has no effect.
+
+Melts the user's body for
+protection. A move that sharply
+raises DEFENSE.
+
+A move that is used only by
+POKéMON with pincers. Likely to
+get a critical hit.
+
+The most powerful attack of all.
+However, the attacker faints
+after using this move.
+
+The target is scratched by
+sharp claws two to five times in
+quick succession.
+
+A boomerang made of bone is
+thrown to inflict damage twice,
+on the way out and on return.
+
+The user takes a nap to fully
+restore its HP and recover
+from any status abnormalities.
+
+A ROCK-type attack that hits
+the target with an avalanche of
+rocks and boulders.
+
+A NORMAL-type attack.
+Has a one-in-ten chance of
+making the target flinch.
+
+Raises the user's ATTACK power.
+The edges of the POKéMON are
+made harder for more impact.
+
+A special move that switches
+the user's elemental type into
+one of the user's attack types.
+
+A NORMAL-type attack. A
+triangular field of energy is
+created and launched.
+
+If it hits, this attack cuts the
+target's HP in half. Learned by
+POKéMON with developed fangs.
+
+A NORMAL-type attack. It has a
+high probability of a critical hit
+for inflicting double damage.
+
+Uses 1/4 of the user's maximum
+HP to create a substitute that
+takes the opponent's attacks.
+
+Used only if the user is totally
+out of PP. The user is hit with
+1/4 the damage it inflicts.
+
+A move that allows the user to
+copy a move used by an
+opponent and learn that move.
+
+A three-kick attack that
+inflicts increasing damage. When
+one kick misses, the move ends.
+
+A DARK-type attack. The
+attacking POKéMON may steal an
+item held by the target.
+
+Sticky strings that prevent
+the target from escaping until
+the attacking POKéMON is gone.
+
+It predicts the opponent's
+movement. The user's next
+attack will never miss.
+
+A move that makes a sleeping
+target have bad dreams. The
+victim will steadily lose HP.
+
+A FIRE-type attack. Has a
+one-in-ten chance of inflicting
+a burn on the target.
+
+Has a one-in-three chance of
+making the target flinch. Can be
+used only by a sleeping POKéMON.
+
+Raises ATTACK and DEFENSE at
+the expense of SPEED. It works
+differently for the GHOST type.
+
+An attack that increases in
+power if the user's HP is low. It
+could turn the tide in battle.
+
+A move that changes the user's
+type into one that is resistant
+to the opponent's last move.
+
+A powerful FLYING-type attack.
+It often becomes a critical hit.
+
+Spores that cling to the
+target, sharply reducing the
+opponent's SPEED.
+
+An attack that increases in
+power if the user's HP is low. It
+could turn the tide in battle.
+
+A vengeful move that slightly
+reduces the PP of the
+opponent's last move.
+
+An ICE-type attack. Has a
+one-in-ten chance of freezing
+the target.
+
+Completely foils an opponent's
+attack. If used consecutively,
+its success rate decreases.
+
+An incredibly fast punch that
+always lands first.
+
+A horrific look that scares the
+victim, sharply reducing the
+target's SPEED.
+
+A DARK-type attack. The move
+catches the opponent off
+guard, so it never misses.
+
+A sweet little kiss that causes
+the target to become giddy and
+confused.
+
+A move that allows the user to
+consume half of its own HP in
+order to maximize its ATTACK.
+
+A POISON-type attack. Has a
+one-in-three chance of leaving
+the target poisoned.
+
+An attack that fires dirt,
+inflicting damage and reducing
+the target's accuracy.
+
+An attack that shoots ink. Has
+a fifty-fifty chance of reduc-
+ing the target's accuracy.
+
+An attack that scatters
+SPIKES and injures opponent
+POKéMON when they switch.
+
+An ELECTRIC-type attack.
+Inaccurate but is guaranteed
+to cause paralysis if it hits.
+
+Neutralizes the foe's evasive-
+ness. Also makes the GHOST type
+vulnerable to physical attacks.
+
+A move that causes the
+opponent to faint if the user
+faints after using this move.
+
+A malevolent melody that causes
+both the user and the opponent
+to faint in three turns.
+
+An ICE-type attack. It is
+guaranteed to reduce the
+target's SPEED if it hits.
+
+Allows user to completely evade
+attack. If used consecutively,
+its success rate decreases.
+
+A GROUND-type attack. The
+attacker uses a bone to club
+the foe two to five times.
+
+An attack that locks on to the
+target to ensure that the next
+attack will hit without fail.
+
+An attack that lasts two to
+three turns. Afterwards, the
+attacker will become confused.
+
+An attack that creates a sand-
+storm. The effect causes
+damage to both combatants.
+
+Half of the HP drained from the
+target is added to the
+attacker's HP.
+
+Always leaves the user with
+at least one HP. Success rate
+decreases if used repeatedly.
+
+A move that charms the target
+into complacency, sharply
+reducing its ATTACK power.
+
+Attacks for five turns, growing
+more powerful each time. Power
+returns to normal if it misses.
+
+A move that adjusts ATTACK so
+that the foe has one HP left.
+Can't cause the foe to faint.
+
+A move that infuriates and
+confuses the opponent, but it
+increases the target's ATTACK.
+
+A move that restores HP by half
+of the user's max HP. This move
+may also be used in the field.
+
+An ELECTRIC-type attack. Has a
+one-in-three chance of para-
+lyzing the target.
+
+A BUG-type attack that grows
+more powerful with every hit.
+Returns to normal if it misses.
+
+Strikes the target with stiff
+wings. Has a one-in-ten chance
+of raising the user's DEFENSE.
+
+A probing stare that prevents
+the target from escaping until
+the attacking POKéMON is gone.
+
+Infatuates targets, making it
+hard for them to attack foes
+of the opposite gender.
+
+Randomly chooses one of the
+user's moves. Can be used only
+by a sleeping POKéMON.
+
+The soothing ringing of a bell
+that eliminates all status
+problems for the entire party.
+
+A NORMAL-type attack. The
+tamer the user, the more
+powerful the move.
+
+A move that inflicts major
+damage but may restore the
+target's HP.
+
+A NORMAL-type attack. The more
+the user dislikes its trainer,
+the more powerful the move.
+
+A mystic power that protects
+the user from status problems
+for five turns.
+
+A move that adds the HPs of the
+user and the target, then
+divides the total between them.
+
+A FIRE-type attack. Has a one-
+in-two chance of leaving the
+target with a burn.
+
+A GROUND-type attack. The
+power of the attack will vary
+each time it is used.
+
+A FIGHTING-type attack. In-
+accurate but guaranteed to
+confuse the opponent if it hits.
+
+A BUG-type attack that uses a
+stiff horn or horns. It is
+rarely learned.
+
+A DRAGON-type attack. Has a
+one-in-three chance of
+paralyzing the target.
+
+A move that transfers the
+user's status changes to the
+next POKéMON when switching.
+
+Forces the target to continue
+to use the move it used last for
+the next two to six turns.
+
+A DARK-type attack. It inflicts
+major damage if the target
+switches out in the same turn.
+
+A NORMAL-type attack. By spin-
+ning quickly, the user can
+escape from restraining moves.
+
+A pleasant aroma that
+distracts the target, making
+the opponent easier to hit.
+
+Strikes the target with a stiff
+tail. Has a one-in-three shot at
+lowering the target's DEFENSE.
+
+Strikes the target with sharp
+claws. Has a one-in-ten shot at
+raising the user's ATTACK.
+
+A FIGHTING-type attack. Always
+comes after the target's
+attack but never misses.
+
+Allows HP to be restored by the
+morning sunlight. In battle, half
+the user's max HP is restored.
+
+Allows HP to be restored by the
+sunlight. In battle, half the
+user's max HP is restored.
+
+Allows HP to be restored by the
+moonlight. In battle, half the
+user's max HP is restored.
+
+A peculiar move that changes
+type and power depending on
+the POKéMON using it.
+
+A FIGHTING-type attack. It is
+powerful and often lands a
+critical hit.
+
+A DRAGON-type attack. Has a
+one-in-five chance of causing
+the target to flinch.
+
+Summons rain for five turns.
+While it is raining, the power of
+WATER-type moves increases.@
+
+Makes the weather sunny for
+five turns. When sunny, FIRE-
+type moves are more powerful.
+
+A DARK-type attack. Has a
+one-in-five chance of reducing
+the target's SPCL.DEF.
+
+The foe will receive double the
+damage the user sustained from
+a special attack. High accuracy.
+
+Self-hypnosis move that copies
+the foe's stats changes,
+then applies them to the user.
+
+An attack that always strikes
+first. It can be learned by only
+a few POKéMON.
+
+A ROCK-type attack. This
+prehistoric move may boost all
+of the user's stats.
+
+A GHOST-type attack. Has a
+one-in-five chance of reducing
+the target's SPCL.DEF.
+
+A special PSYCHIC-type attack.
+It strikes the target two
+turns after it is used.
+
+A FIGHTING-type attack. In the
+field, it can be used to shatter
+rocks to open new paths.
+
+Lasts two to five turns. Foe
+becomes trapped in a vortex,
+making it impossible to switch.
+
+A DARK-type attack. The user's
+fellow party POKéMON appear to
+pummel the target.
diff --git a/stadiumgs/text/moves.txt b/stadiumgs/text/moves.txt
new file mode 100644
index 0000000..17c7b4b
--- /dev/null
+++ b/stadiumgs/text/moves.txt
@@ -0,0 +1,501 @@
+POUND
+
+KARATE CHOP
+
+DOUBLESLAP
+
+COMET PUNCH
+
+MEGA PUNCH
+
+PAY DAY
+
+FIRE PUNCH
+
+ICE PUNCH
+
+THUNDERPUNCH
+
+SCRATCH
+
+VICEGRIP
+
+GUILLOTINE
+
+RAZOR WIND
+
+SWORDS DANCE
+
+CUT
+
+GUST
+
+WING ATTACK
+
+WHIRLWIND
+
+FLY
+
+BIND
+
+SLAM
+
+VINE WHIP
+
+STOMP
+
+DOUBLE KICK
+
+MEGA KICK
+
+JUMP KICK
+
+ROLLING KICK
+
+SAND-ATTACK
+
+HEADBUTT
+
+HORN ATTACK
+
+FURY ATTACK
+
+HORN DRILL
+
+TACKLE
+
+BODY SLAM
+
+WRAP
+
+TAKE DOWN
+
+THRASH
+
+DOUBLE-EDGE
+
+TAIL WHIP
+
+POISON STING
+
+TWINEEDLE
+
+PIN MISSILE
+
+LEER
+
+BITE
+
+GROWL
+
+ROAR
+
+SING
+
+SUPERSONIC
+
+SONICBOOM
+
+DISABLE
+
+ACID
+
+EMBER
+
+FLAMETHROWER
+
+MIST
+
+WATER GUN
+
+HYDRO PUMP
+
+SURF
+
+ICE BEAM
+
+BLIZZARD
+
+PSYBEAM
+
+BUBBLEBEAM
+
+AURORA BEAM
+
+HYPER BEAM
+
+PECK
+
+DRILL PECK
+
+SUBMISSION
+
+LOW KICK
+
+COUNTER
+
+SEISMIC TOSS
+
+STRENGTH
+
+ABSORB
+
+MEGA DRAIN
+
+LEECH SEED
+
+GROWTH
+
+RAZOR LEAF
+
+SOLARBEAM
+
+POISONPOWDER
+
+STUN SPORE
+
+SLEEP POWDER
+
+PETAL DANCE
+
+STRING SHOT
+
+DRAGON RAGE
+
+FIRE SPIN
+
+THUNDERSHOCK
+
+THUNDERBOLT
+
+THUNDER WAVE
+
+THUNDER
+
+ROCK THROW
+
+EARTHQUAKE
+
+FISSURE
+
+DIG
+
+TOXIC
+
+CONFUSION
+
+PSYCHIC
+
+HYPNOSIS
+
+MEDITATE
+
+AGILITY
+
+QUICK ATTACK
+
+RAGE
+
+TELEPORT
+
+NIGHT SHADE
+
+MIMIC
+
+SCREECH
+
+DOUBLE TEAM
+
+RECOVER
+
+HARDEN
+
+MINIMIZE
+
+SMOKESCREEN
+
+CONFUSE RAY
+
+WITHDRAW
+
+DEFENSE CURL
+
+BARRIER
+
+LIGHT SCREEN
+
+HAZE
+
+REFLECT
+
+FOCUS ENERGY
+
+BIDE
+
+METRONOME
+
+MIRROR MOVE
+
+SELFDESTRUCT
+
+EGG BOMB
+
+LICK
+
+SMOG
+
+SLUDGE
+
+BONE CLUB
+
+FIRE BLAST
+
+WATERFALL
+
+CLAMP
+
+SWIFT
+
+SKULL BASH
+
+SPIKE CANNON
+
+CONSTRICT
+
+AMNESIA
+
+KINESIS
+
+SOFTBOILED
+
+HI JUMP KICK
+
+GLARE
+
+DREAM EATER
+
+POISON GAS
+
+BARRAGE
+
+LEECH LIFE
+
+LOVELY KISS
+
+SKY ATTACK
+
+TRANSFORM
+
+BUBBLE
+
+DIZZY PUNCH
+
+SPORE
+
+FLASH
+
+PSYWAVE
+
+SPLASH
+
+ACID ARMOR
+
+CRABHAMMER
+
+EXPLOSION
+
+FURY SWIPES
+
+BONEMERANG
+
+REST
+
+ROCK SLIDE
+
+HYPER FANG
+
+SHARPEN
+
+CONVERSION
+
+TRI ATTACK
+
+SUPER FANG
+
+SLASH
+
+SUBSTITUTE
+
+STRUGGLE
+
+SKETCH
+
+TRIPLE KICK
+
+THIEF
+
+SPIDER WEB
+
+MIND READER
+
+NIGHTMARE
+
+FLAME WHEEL
+
+SNORE
+
+CURSE
+
+FLAIL
+
+CONVERSION 2
+
+AEROBLAST
+
+COTTON SPORE
+
+REVERSAL
+
+SPITE
+
+POWDER SNOW
+
+PROTECT
+
+MACH PUNCH
+
+SCARY FACE
+
+FAINT ATTACK
+
+SWEET KISS
+
+BELLY DRUM
+
+SLUDGE BOMB
+
+MUD-SLAP
+
+OCTAZOOKA
+
+SPIKES
+
+ZAP CANNON
+
+FORESIGHT
+
+DESTINY BOND
+
+PERISH SONG
+
+ICY WIND
+
+DETECT
+
+BONE RUSH
+
+LOCK-ON
+
+OUTRAGE
+
+SANDSTORM
+
+GIGA DRAIN
+
+ENDURE
+
+CHARM
+
+ROLLOUT
+
+FALSE SWIPE
+
+SWAGGER
+
+MILK DRINK
+
+SPARK
+
+FURY CUTTER
+
+STEEL WING
+
+MEAN LOOK
+
+ATTRACT
+
+SLEEP TALK
+
+HEAL BELL
+
+RETURN
+
+PRESENT
+
+FRUSTRATION
+
+SAFEGUARD
+
+PAIN SPLIT
+
+SACRED FIRE
+
+MAGNITUDE
+
+DYNAMICPUNCH
+
+MEGAHORN
+
+DRAGONBREATH
+
+BATON PASS
+
+ENCORE
+
+PURSUIT
+
+RAPID SPIN
+
+SWEET SCENT
+
+IRON TAIL
+
+METAL CLAW
+
+VITAL THROW
+
+MORNING SUN
+
+SYNTHESIS
+
+MOONLIGHT
+
+HIDDEN POWER
+
+CROSS CHOP
+
+TWISTER
+
+RAIN DANCE
+
+SUNNY DAY
+
+CRUNCH
+
+MIRROR COAT
+
+PSYCH UP
+
+EXTREMESPEED
+
+ANCIENTPOWER
+
+SHADOW BALL
+
+FUTURE SIGHT
+
+ROCK SMASH
+
+WHIRLPOOL
+
+BEAT UP
diff --git a/stadiumgs/text/mysterygift.txt b/stadiumgs/text/mysterygift.txt
new file mode 100644
index 0000000..03f15ac
--- /dev/null
+++ b/stadiumgs/text/mysterygift.txt
@@ -0,0 +1,156 @@
+#01P
+
+ID
+
+Go beep with many people. You'll get all
+sorts of gifts.
+
+MYSTERY GIFT. With just a little beep, you
+get a gift.
+
+You can only go beep with five people a day.
+
+You can only get one MYSTERY GIFT from
+the same person in one day.
+
+Press the A Button to complete the link. If
+you press the B Button, the link will be
+cancelled.
+
+Quit MYSTERY GIFT. See you later.
+
+A girl transferred <COL1,PUSH,255,200,0,255>#70<COL1,POP> to
+<COL1,PUSH,130,170,255,255>#21<COL1,POP>'s house!
+
+The little girl sent <COL1,PUSH,255,200,0,255>#70<COL1,POP>.
+
+Okay. See you tomorrow.
+
+Sunday
+
+Monday
+
+Tuesday
+
+Wednesday
+
+Thursday
+
+Friday
+
+Saturday
+
+Good morning.
+
+Hello.
+
+Good evening.
+
+Oh? You came yesterday, too.
+
+Thank you for visiting me every day.
+
+Oh, hello. Glad to meet you. I'm always here
+every day. Would you be my MYSTERY GIFT
+friend?
+
+Dazzling... You have a lot of decoration.
+
+I want a lot of decoration, too.
+
+Oh, hello. Long time no see.
+
+Oh, hello. This is your first visit to see me
+today isn't it?
+
+Oh, hello again.
+
+I'm sorry. I can't exchange gifts with you
+today.
+
+Ah! TENTACOOL!? Terrific! Terrific!
+
+Yaah! A PIKACHU BED! Great Great!
+I can go show this off.
+
+Mine is #70. Thank you.
+
+Oh, it's #70 again.
+Thank you.
+
+Thank you very much. It's my first
+#70 I received.
+
+It's a #70 again.
+Thank you very much.
+
+It's #70. Dazzling!
+Thank you. I'm so happy.
+
+Dazzling! I received #70
+again. I'll use it with care.
+
+Yaah! Dazzling. It's #70!
+Yaah! Yaah!
+
+Yaah! It's #70.
+I received once again.
+
+You're kidding!?
+#21 has #70! My first
+time ever to see it!
+
+N/A
+
+I received #70!
+Now I will decorate my room. Thank you.
+
+Mine is #70. I'm so happy.
+Thank you so much.
+
+Wow, #70 is so dazzling!
+This is my first one I received.
+Thank you.
+
+Yaah! I did it! It's #70!
+I hope this isn't a dream!
+
+Yaah! #21! I have a UNOWN DOLL.
+Yaah! Yaah!
+
+Do you know this rumor? There might be a
+way to receive a PIKACHU BED.
+
+Do you know this rumor? There might be a
+way to receive a TENTACOOL DOLL.
+
+You have #70! I'm jealous.
+
+I have received #70
+before. Are you jealous?
+
+I want #70. I'll be here
+tomorrow. Please come again.
+
+Today is a very happy day.
+
+That's so nice. I don't have that.
+
+Wow! #70 amazed me.
+I want that, too.
+
+You show up on #79 every week.
+
+It has been a week. How have you been?
+
+You used to come every day. Were you busy?
+
+Beep... Saving MYSTERY GIFT...
+
+N/A
+
+N/A
+
+N/A
+
+CARRIE
diff --git a/stadiumgs/text/options.txt b/stadiumgs/text/options.txt
new file mode 100644
index 0000000..ee75be3
--- /dev/null
+++ b/stadiumgs/text/options.txt
@@ -0,0 +1,62 @@
+STEREO
+
+MONO
+
+ON
+
+OFF
+
+OPTIONS
+
+SOUND
+
+VOICE
+
+DELETE SAVED DATA
+
+QUIT
+
+The N64 Game Pak data will be deleted.
+
+
+
+Yes
+
+No
+
+
+
+WIDE
+
+HEADPHONE
+
+DOLBY
+
+RULE EDIT
+
+All saved POKéMON and items in the N64 Game
+Pak will be lost. Is it really OK?
+
+The content has been changed.
+
+Save and quit
+
+Quit without saving
+
+Cancel
+
+Sound setting. Same sound will come out from both speakers when MONO is selected.
+
+Sound setting. Different sound will come out from each speaker when STEREO is selected.
+
+Sound setting. Broad sound will come out from speakers when WIDE is selected.
+
+Sound setting. Sound will come out from front and rear speakers when DOLBY is selected.
+
+Sound setting. When HEADPHONE is selected, gentle sounds will come out.
+
+Selection of announcer voice ON or OFF during the battle.
+
+The rules of EVENT BATTLE can be set.
+
+N64 Game Pak data can be deleted. The entire data will be deleted.
diff --git a/stadiumgs/text/pokecup/greatball/baxter1.txt b/stadiumgs/text/pokecup/greatball/baxter1.txt
new file mode 100644
index 0000000..a544dfc
--- /dev/null
+++ b/stadiumgs/text/pokecup/greatball/baxter1.txt
@@ -0,0 +1,83 @@
+<FACE,8,2>How would you like to battle a joker like me? I guarantee you'll be
+surprised!
+
+<FACE,8,2>My POKéMON are the best in the world! I'm not blinded by love,
+either!
+
+<FACE,8,2>I can't embarrass my club. I can't afford to lose.
+
+<FACE,8,2>How about #26 to start?
+
+<FACE,8,2>#26, my pride and joy!
+
+<FACE,8,2>There! Surprise you?
+
+<FACE,8,2>My precious #26!
+
+<FACE,8,2>My #26 has been raised with tender
+loving care!
+
+<FACE,8,2>Come back to me!
+
+<FACE,8,2>Come on home!
+
+<FACE,8,1>My baby did very well!
+
+<FACE,8,2>Yes, sir! Come on!
+
+<FACE,8,0>Aaargh! #26!
+
+<FACE,8,1>Fantastic, #26!
+
+<FACE,8,1>Good! Good! That dinged the weak spot.
+
+<FACE,8,0>Wha...? How dare you! That hit its weak spot!
+
+<FACE,8,0>Hmm... I'm worried...
+
+<FACE,8,1>Ho, ho, ho...
+
+<FACE,8,0>Aww, that's cruel!
+
+<FACE,8,1>Seems like I won!
+
+<FACE,8,0>Doggone it!
+
+<FACE,8,2><WAZA,190,4>#26, OCTAZOOKA.
+
+<FACE,8,2><WAZA,89,4>#26, do an EARTHQUAKE for me.
+
+<FACE,8,2><WAZA,56,4>#26, you should use HYDRO PUMP.
+
+<FACE,8,2><WAZA,80,4>#26, let's go with a PETAL DANCE.
+
+<FACE,8,1>Mmm... Beautiful and strong, too! How sweet it is!
+
+<FACE,8,2>Oh, how cute! What? Who says someone like me can't say "cute"?
+
+<FACE,8,1>I don't care about the match! My POKéMON!
+
+<FACE,8,0>You monster! Savage! How could you do such a thing!
+
+<FACE,8,0>Aaargh! My POKéMON! I need a POKéMON CENTER!
+
+<FACE,8,0>M-my POKéMON... I f-feel f-faint... (Thud!)
+
+<FACE,8,2>Listen, let's stop this now.
+
+<FACE,8,2>You're quitting, huh? That's for the best. Definitely for the
+best.
+
+SUNFLOAL
+
+LICKAL
+
+LANTAL
+
+MAGCARAL
+
+OCTILLAL
+
+PINEAL
+
+<FACE,8,0>
diff --git a/stadiumgs/text/pokecup/greatball/baxter2.txt b/stadiumgs/text/pokecup/greatball/baxter2.txt
new file mode 100644
index 0000000..c9ec525
--- /dev/null
+++ b/stadiumgs/text/pokecup/greatball/baxter2.txt
@@ -0,0 +1,83 @@
+<FACE,8,2>How would you like to battle a joker like me? I guarantee you'll be
+surprised!
+
+<FACE,8,2>My POKéMON are the best in the world! I'm not blinded by love,
+either!
+
+<FACE,8,2>I can't embarrass my club. I can't afford to lose.
+
+<FACE,8,2>How about #26 to start?
+
+<FACE,8,2>#26, my pride and joy!
+
+<FACE,8,2>There! Surprise you?
+
+<FACE,8,2>My precious #26!
+
+<FACE,8,2>My #26 has been raised with tender
+loving care!
+
+<FACE,8,2>Come back to me!
+
+<FACE,8,2>Come on home!
+
+<FACE,8,1>My baby did very well!
+
+<FACE,8,2>Yes, sir! Come on!
+
+<FACE,8,0>Aaargh! #26!
+
+<FACE,8,1>Fantastic, #26!
+
+<FACE,8,1>Good! Good! That dinged the weak spot.
+
+<FACE,8,0>Wha...? How dare you! That hit its weak spot!
+
+<FACE,8,0>Hmm... I'm worried...
+
+<FACE,8,1>Ho, ho, ho...
+
+<FACE,8,0>Aww, that's cruel!
+
+<FACE,8,1>Seems like I won!
+
+<FACE,8,0>Doggone it!
+
+<FACE,8,1>That's a good baby. Good baby.
+
+<FACE,8,2>My team is the greatest after all!
+
+<FACE,8,2><WAZA,29,2>HEADBUTT!
+
+<FACE,8,2>We'll go to the beauty salon this weekend.
+
+<FACE,8,1>Mmm... Beautiful and strong, too! How sweet it is!
+
+<FACE,8,2>Oh, how cute! What? Who says someone like me can't say "cute"?
+
+<FACE,8,1>I don't care about the match! My POKéMON!
+
+<FACE,8,0>You monster! Savage! How could you do such a thing!
+
+<FACE,8,0>Aaargh! My POKéMON! I need a POKéMON CENTER!
+
+<FACE,8,0>M-my POKéMON... I f-feel f-faint... (Thud!)
+
+<FACE,8,2>Listen, let's stop this now.
+
+<FACE,8,2>You're quitting, huh? That's for the best. Definitely for the
+best.
+
+VENUSAL
+
+MANTAL
+
+NETONAL
+
+CHANSAL
+
+DABRAL
+
+BUTOPSAL
+
+<FACE,8,0>
diff --git a/stadiumgs/text/pokecup/greatball/carmen1.txt b/stadiumgs/text/pokecup/greatball/carmen1.txt
new file mode 100644
index 0000000..a075562
--- /dev/null
+++ b/stadiumgs/text/pokecup/greatball/carmen1.txt
@@ -0,0 +1,81 @@
+<FACE,7,0>There is no possibility of my POKéMON losing.
+
+<FACE,7,0>Would you be so kind as to show me your POKéMON?
+
+<FACE,7,0>My POKéMON are so much stronger and cuter than your POKéMON!
+
+<FACE,7,0>My dear #26 will start.
+
+<FACE,7,0>It's #26's turn.
+
+<FACE,7,0>#26, fight!
+
+<FACE,7,0>#26, be brave!
+
+<FACE,7,0>#26, you can win.
+
+<FACE,7,0>That was too much to ask of #26.
+
+<FACE,7,0>Good work, #26.
+
+<FACE,7,0>Thank you, #26.
+
+<FACE,7,0>#26, you were fabulous!
+
+<FACE,7,0>Wow, #28. That's super!
+
+<FACE,7,1>Oh! Sorry, #28!
+
+<FACE,7,1>That happened to hit the weak spot.
+#28! Did that hurt?
+
+<FACE,7,1>Eeyaah! That was right on the weak spot!
+#26, are you all right?
+
+<FACE,7,1>Be strong, #26!
+
+<FACE,7,1>#28, I'm so sorry!
+
+<FACE,7,1>I can only tell it to hang on...
+
+<FACE,7,0>Ohh... This is nerve-wracking...
+
+<FACE,7,1>Aiyee! #26!
+
+<FACE,7,0>Wonderful, #26! Hang in there.
+
+<FACE,7,0><WAZA,6,4>#26, PAY DAY.
+
+<FACE,7,0>#26, we'll have a nice dinner tonight.
+
+<FACE,7,0><WAZA,227,1>Ooh, ooh! Please do that move again!
+
+<FACE,7,0>We won! Oh, I'm so glad! Thank you, everyone!
+
+<FACE,7,0>Are your POKéMON all right?
+
+<FACE,7,0>Now let's go home for dinner.
+
+<FACE,7,1>My poor POKéMON...
+
+<FACE,7,1>Oh, did that hurt? I'm so sorry. It's all Mommy's fault.
+
+<FACE,7,1>I hate battles! I'll never do it again!
+
+<FACE,7,0>I don't care about winning or losing.
+
+<FACE,7,0>You want to quit battling? Yes, yes. Let's stop!
+
+PIKACHAN
+
+MEOWAN
+
+FAIRYAN
+
+SHUCKAN
+
+TOGEPAN
+
+MR.MIMAN
+
+<FACE,7,1>
diff --git a/stadiumgs/text/pokecup/greatball/carmen2.txt b/stadiumgs/text/pokecup/greatball/carmen2.txt
new file mode 100644
index 0000000..a828e45
--- /dev/null
+++ b/stadiumgs/text/pokecup/greatball/carmen2.txt
@@ -0,0 +1,81 @@
+<FACE,7,0>There is no possibility of my POKéMON losing.
+
+<FACE,7,0>Would you be so kind as to show me your POKéMON?
+
+<FACE,7,0>My POKéMON are so much stronger and cuter than your POKéMON!
+
+<FACE,7,0>My dear #26 will start.
+
+<FACE,7,0>It's #26's turn.
+
+<FACE,7,0>#26, fight!
+
+<FACE,7,0>#26, be brave!
+
+<FACE,7,0>#26, you can win.
+
+<FACE,7,0>That was too much to ask of #26.
+
+<FACE,7,0>Good work, #26.
+
+<FACE,7,0>Thank you, #26.
+
+<FACE,7,0>#26, you were fabulous!
+
+<FACE,7,0>Wow, #28. That's super!
+
+<FACE,7,1>Oh! Sorry, #28!
+
+<FACE,7,1>That happened to hit the weak spot.
+#28! Did that hurt?
+
+<FACE,7,1>Eeyaah! That was right on the weak spot!
+#26, are you all right?
+
+<FACE,7,1>Be strong, #26!
+
+<FACE,7,1>#28, I'm so sorry!
+
+<FACE,7,1>I can only tell it to hang on...
+
+<FACE,7,0>Ohh... This is nerve-wracking...
+
+<FACE,7,1>Aiyee! #26!
+
+<FACE,7,0>Wonderful, #26! Hang in there.
+
+<FACE,7,0><WAZA,213,4>#26, ATTRACT!
+
+<FACE,7,0>#26, we'll have a nice dinner tonight.
+
+<FACE,7,0><WAZA,227,1>Ooh, ooh! Please do that move again!
+
+<FACE,7,0>We won! Oh, I'm so glad! Thank you, everyone!
+
+<FACE,7,0>Are your POKéMON all right?
+
+<FACE,7,0>Now let's go home for dinner.
+
+<FACE,7,1>My poor POKéMON...
+
+<FACE,7,1>Oh, did that hurt? I'm so sorry. It's all Mommy's fault.
+
+<FACE,7,1>I hate battles! I'll never do it again!
+
+<FACE,7,0>I don't care about winning or losing.
+
+<FACE,7,0>You want to quit battling? Yes, yes. Let's stop!
+
+FLORAN
+
+TANGELAN
+
+SHUCKAN
+
+QWILFAN
+
+NOCAN
+
+TILLERAN
+
+<FACE,7,1>
diff --git a/stadiumgs/text/pokecup/greatball/chen1.txt b/stadiumgs/text/pokecup/greatball/chen1.txt
new file mode 100644
index 0000000..ee25957
--- /dev/null
+++ b/stadiumgs/text/pokecup/greatball/chen1.txt
@@ -0,0 +1,82 @@
+<FACE,5,0>To be able to dedicate myself to training--should I be grateful
+for that?
+
+<FACE,5,0>The struggle to achieve inner peace is another battle.
+
+<FACE,5,0>One must not try to flee from misery.
+
+<FACE,5,0>#26!
+
+<FACE,5,0>How about #26?
+
+<FACE,5,0>I will go with #26!
+
+<FACE,5,0>I share your pain, but this, too, is a trial!
+#26!
+
+<FACE,5,0>The finish is important! #26!
+
+<FACE,5,0>I shall switch out.
+
+<FACE,5,0>I shall switch out.
+
+<FACE,5,0>I shall switch out.
+
+<FACE,5,0>I shall switch out.
+
+<FACE,5,0>Ah! How impressive!
+
+<FACE,5,0>Forgive me!
+
+<FACE,5,0>Ah, well, well... It got the weak spot.
+
+<FACE,5,0>My goodness! It hit the weak spot.
+
+<FACE,5,0>There is nothing to fear.
+
+<FACE,5,0>There is nothing to fear.
+
+<FACE,5,0>One must endure...
+
+<FACE,5,0>And now it will rest.
+
+<FACE,5,0>It is over...
+
+<FACE,5,0><WAZA,212,4>There is no escape...
+
+<FACE,5,0><WAZA,109,4>Some form of light emanates even from the
+darkness.
+
+<FACE,5,0><WAZA,169,4>There is no escaping from this move.
+
+<FACE,5,0><KONRAN,4>Ah, it was drawn into darkness.
+
+<FACE,5,0>Thank you for this opportunity.
+
+<FACE,5,0>I will face you as often as you wish.
+
+<FACE,5,0>That was an honorable battle.
+
+<FACE,5,0>I will return.
+
+<FACE,5,0>That was a good experience for me.
+
+<FACE,5,0>I will try never to forget what happened today.
+
+<FACE,5,0>At least I made a fair effort.
+
+<FACE,5,0>Ah... A matter of some urgency has arisen?
+
+SPINAGE
+
+JYNXAGE
+
+HAUNTAGE
+
+MISDREVAGE
+
+KROWAGE
+
+ZUAGE
+
+<FACE,5,0>
diff --git a/stadiumgs/text/pokecup/greatball/chen2.txt b/stadiumgs/text/pokecup/greatball/chen2.txt
new file mode 100644
index 0000000..bf48c58
--- /dev/null
+++ b/stadiumgs/text/pokecup/greatball/chen2.txt
@@ -0,0 +1,82 @@
+<FACE,5,0>To be able to dedicate myself to training--should I be grateful
+for that?
+
+<FACE,5,0>The struggle to achieve inner peace is another battle.
+
+<FACE,5,0>One must not try to flee from misery.
+
+<FACE,5,0>#26!
+
+<FACE,5,0>How about #26?
+
+<FACE,5,0>I will go with #26!
+
+<FACE,5,0>I share your pain, but this, too, is a trial!
+#26!
+
+<FACE,5,0>The finish is important! #26!
+
+<FACE,5,0>I shall switch out.
+
+<FACE,5,0>I shall switch out.
+
+<FACE,5,0>I shall switch out.
+
+<FACE,5,0>I shall switch out.
+
+<FACE,5,0>Ah! How impressive!
+
+<FACE,5,0>Forgive me!
+
+<FACE,5,0>Ah, well, well... It got the weak spot.
+
+<FACE,5,0>My goodness! It hit the weak spot.
+
+<FACE,5,0>There is nothing to fear.
+
+<FACE,5,0>There is nothing to fear.
+
+<FACE,5,0>One must endure...
+
+<FACE,5,0>And now it will rest.
+
+<FACE,5,0>It is over...
+
+<FACE,5,0><WAZA,212,2>MEAN LOOK. What are you going to do?
+
+<FACE,5,0><WAZA,35,2>Let me try WRAP.
+
+<FACE,5,0><WAZA,250,2>Let's capture #28 with WHIRLPOOL.
+
+<FACE,5,0>You must overcome what is within your own
+soul.
+
+<FACE,5,0>Thank you for this opportunity.
+
+<FACE,5,0>I will face you as often as you wish.
+
+<FACE,5,0>That was an honorable battle.
+
+<FACE,5,0>I will return.
+
+<FACE,5,0>That was a good experience for me.
+
+<FACE,5,0>I will try never to forget what happened today.
+
+<FACE,5,0>At least I made a fair effort.
+
+<FACE,5,0>Ah... A matter of some urgency has arisen?
+
+MISDRAGE
+
+OLBATAGE
+
+CRUELAGE
+
+DEWGAGE
+
+MUKAGE
+
+UMBREAGE
+
+<FACE,5,0>
diff --git a/stadiumgs/text/pokecup/greatball/cliff1.txt b/stadiumgs/text/pokecup/greatball/cliff1.txt
new file mode 100644
index 0000000..2599092
--- /dev/null
+++ b/stadiumgs/text/pokecup/greatball/cliff1.txt
@@ -0,0 +1,80 @@
+<FACE,19,0>To earn recognition as a FIREBREATHER, you have to be familiar
+with fire!
+
+<FACE,19,0>Firebreathing was tough to learn. Check it out!
+
+<FACE,19,0>You'll come to fear the power of red-hot flames!
+
+<FACE,19,0>Burn, #26!
+
+<FACE,19,0>Get hot, #26!
+
+<FACE,19,0>Catch fire, #26!
+
+<FACE,19,0>White-hot, #26!
+
+<FACE,19,0>Firestorm, #26!
+
+<FACE,19,0>Change strategy!
+
+<FACE,19,0>Alter course!
+
+<FACE,19,0>Command change!
+
+<FACE,19,0>It's an order change!
+
+<FACE,19,0>Waaah!
+
+<FACE,19,0>I'm on fire, baby!
+
+<FACE,19,0>Right on the weak spot! My soul is on fire!
+
+<FACE,19,0>Blasted the weak spot! Burning fever!
+
+<FACE,19,0>Feel the burn!
+
+<FACE,19,0>It's getting hot!
+
+<FACE,19,0>It's still burning...
+
+<FACE,19,0>Burnt out... Battle's over.
+
+<FACE,19,0>Kaboom!
+
+<FACE,19,0><WAZA,241,4>Let the sun shine!
+
+<FACE,19,0><HARE,2>Here goes!
+
+<FACE,19,0><WAZA,53,4>Fire as art! FLAMETHROWER!
+
+<FACE,19,0><YAKEDO,4>Ouch, ouch, OUCH!
+
+<FACE,19,0>That was so hot!
+
+<FACE,19,0>It's a fiery victory!
+
+<FACE,19,0>That was hot!
+
+<FACE,19,0>Going down in flames!
+
+<FACE,19,0>Children shouldn't play with matches!
+
+<FACE,19,0>Fizzle...
+
+<FACE,19,0>We both were hot!
+
+<FACE,19,0>The fire's going out!
+
+HOTRAPID
+
+HOTMAGAM
+
+HOTCUBO
+
+HOTTAILS
+
+HOTFURR
+
+HOTPLUME
+
+<FACE,19,0>
diff --git a/stadiumgs/text/pokecup/greatball/cliff2.txt b/stadiumgs/text/pokecup/greatball/cliff2.txt
new file mode 100644
index 0000000..6760b2f
--- /dev/null
+++ b/stadiumgs/text/pokecup/greatball/cliff2.txt
@@ -0,0 +1,80 @@
+<FACE,19,0>To earn recognition as a FIREBREATHER, you have to be familiar
+with fire!
+
+<FACE,19,0>Firebreathing was tough to learn. Check it out!
+
+<FACE,19,0>You'll come to fear the power of red-hot flames!
+
+<FACE,19,0>Burn, #26!
+
+<FACE,19,0>Get hot, #26!
+
+<FACE,19,0>Catch fire, #26!
+
+<FACE,19,0>White-hot, #26!
+
+<FACE,19,0>Firestorm, #26!
+
+<FACE,19,0>Change strategy!
+
+<FACE,19,0>Alter course!
+
+<FACE,19,0>Command change!
+
+<FACE,19,0>It's an order change!
+
+<FACE,19,0>Waaah!
+
+<FACE,19,0>I'm on fire, baby!
+
+<FACE,19,0>Right on the weak spot! My soul is on fire!
+
+<FACE,19,0>Blasted the weak spot! Burning fever!
+
+<FACE,19,0>Feel the burn!
+
+<FACE,19,0>It's getting hot!
+
+<FACE,19,0>It's still burning...
+
+<FACE,19,0>Burnt out... Battle's over.
+
+<FACE,19,0>Kaboom!
+
+<FACE,19,0><WAZA,241,4>Let the sun shine!
+
+<FACE,19,0><HARE,2>Here goes!
+
+<FACE,19,0><WAZA,53,4>Fire as art! FLAMETHROWER!
+
+<FACE,19,0><WAZA,126,4>The ultimate! FIRE BLAST!
+
+<FACE,19,0>That was so hot!
+
+<FACE,19,0>It's a fiery victory!
+
+<FACE,19,0>That was hot!
+
+<FACE,19,0>Going down in flames!
+
+<FACE,19,0>Children shouldn't play with matches!
+
+<FACE,19,0>Fizzle...
+
+<FACE,19,0>We both were hot!
+
+<FACE,19,0>The fire's going out!
+
+HOTGMAR
+
+HOTARGO
+
+HOTITUNG
+
+HOTETALES
+
+HOTONTOP
+
+HOTLOSSOM
+
+<FACE,19,0>
diff --git a/stadiumgs/text/pokecup/greatball/dillon1.txt b/stadiumgs/text/pokecup/greatball/dillon1.txt
new file mode 100644
index 0000000..1982243
--- /dev/null
+++ b/stadiumgs/text/pokecup/greatball/dillon1.txt
@@ -0,0 +1,81 @@
+<FACE,4,2>Yo! Do you realize who you're challenging?
+
+<FACE,4,2>I've raised my group really well. I'll teach you a lesson!
+
+<FACE,4,2>Heh, you're not allowed to pass without showing us some respect.
+
+<FACE,4,2>Here goes! Brace yourself!
+
+<FACE,4,2>How's this one?
+
+<FACE,4,2>Don't wimp out!
+
+<FACE,4,2>It's going to blow you away!
+
+<FACE,4,2>Don't choke!
+
+<FACE,4,2>Tch!
+
+<FACE,4,2>Just you watch...
+
+<FACE,4,2>Yeah, you wait...
+
+<FACE,4,2>I'm warning you...
+
+<FACE,4,0>Argh! You're gonna regret that!
+
+<FACE,4,1>Wah, ha, ha! Sorry, kid!
+
+<FACE,4,1>Whoops! My, my... That went straight to the
+weak spot.
+
+<FACE,4,0>What! That was the weak spot! You're not
+getting away with that!
+
+<FACE,4,0>Oh yeah? Think you're clever, don't ya?
+
+<FACE,4,1>I can do things this way, too.
+
+<FACE,4,0>Tch!
+
+<FACE,4,1>Do you get it now, punk?
+
+<FACE,4,0>Gaaah!
+
+<FACE,4,2><WAZA,092,2>Have a taste of this!
+
+<FACE,4,2><WAZA,101,4>I'll show you a scary illusion.
+
+<FACE,4,2><WAZA,124,4>Have a load of SLUDGE!
+
+<FACE,4,2><WAZA,137,4>GLARE!
+
+<FACE,4,2>Ptooey! Heh, that was dull.
+
+<FACE,4,1>Wah, ha, ha! Why don't you call your mommy for help?
+
+<FACE,4,2>Some opponent you were! Learned your lesson, eh?
+
+<FACE,4,0>I'm sorry! I won't be bad again!
+
+<FACE,4,0>I'll be back! Shoot!
+
+<FACE,4,2>Don't get cocky just because you won!
+
+<FACE,4,2>Wa-hey! We'll do it again!
+
+<FACE,4,2>Huh? You catch on quick.
+
+BELL-WEEP
+
+DO-ARIAS
+
+SLASH-SAND
+
+FING-KOF
+
+SPAR-DUN
+
+PHAROS-AM
+
+<FACE,4,0>
diff --git a/stadiumgs/text/pokecup/greatball/dillon2.txt b/stadiumgs/text/pokecup/greatball/dillon2.txt
new file mode 100644
index 0000000..78b1b8f
--- /dev/null
+++ b/stadiumgs/text/pokecup/greatball/dillon2.txt
@@ -0,0 +1,81 @@
+<FACE,4,2>Yo! Do you realize who you're challenging?
+
+<FACE,4,2>I've raised my group really well. I'll teach you a lesson!
+
+<FACE,4,2>Heh, you're not allowed to pass without showing us some respect.
+
+<FACE,4,2>Here goes! Brace yourself!
+
+<FACE,4,2>How's this one?
+
+<FACE,4,2>Don't wimp out!
+
+<FACE,4,2>It's going to blow you away!
+
+<FACE,4,2>Don't choke!
+
+<FACE,4,2>Tch!
+
+<FACE,4,2>Just you watch...
+
+<FACE,4,2>Yeah, you wait...
+
+<FACE,4,2>I'm warning you...
+
+<FACE,4,0>Argh! You're gonna regret that!
+
+<FACE,4,1>Wah, ha, ha! Sorry, kid!
+
+<FACE,4,1>Whoops! My, my... That went straight to the
+weak spot.
+
+<FACE,4,0>What! That was the weak spot! You're not
+getting away with that!
+
+<FACE,4,0>Oh yeah? Think you're clever, don't ya?
+
+<FACE,4,1>I can do things this way, too.
+
+<FACE,4,0>Tch!
+
+<FACE,4,1>Do you get it now, punk?
+
+<FACE,4,0>Gaaah!
+
+<FACE,4,2><WAZA,92,2>I'll present you a nasty TOXIC!
+
+<FACE,4,1><DOKUDOKU,2>Enjoying the poison?
+
+<FACE,4,2><WAZA,182,2>I can do things this way, too.
+
+<FACE,4,2>Quit struggling!
+
+<FACE,4,2>Ptooey! Heh, that was dull.
+
+<FACE,4,1>Wah, ha, ha! Why don't you call your mommy for help?
+
+<FACE,4,2>Some opponent you were! Learned your lesson, eh?
+
+<FACE,4,0>I'm sorry! I won't be bad again!
+
+<FACE,4,0>I'll be back! Shoot!
+
+<FACE,4,2>Don't get cocky just because you won!
+
+<FACE,4,2>Wa-hey! We'll do it again!
+
+<FACE,4,2>Huh? You catch on quick.
+
+ZING-WEE
+
+ORY-SKARM
+
+ING-NIDOK
+
+AROS-AMPH
+
+TER-CLOYS
+
+ECT-PARAS
+
+<FACE,4,0>
diff --git a/stadiumgs/text/pokecup/greatball/molly1.txt b/stadiumgs/text/pokecup/greatball/molly1.txt
new file mode 100644
index 0000000..24f673c
--- /dev/null
+++ b/stadiumgs/text/pokecup/greatball/molly1.txt
@@ -0,0 +1,83 @@
+<FACE,52,0>Who are you to challenge a teacher?
+
+<FACE,52,0>All of the students in my class are crazy about POKéMON.
+
+<FACE,52,0>I know it's not a grown-up thing to do, but I don't want to
+lose either!
+
+<FACE,52,0>Shall we start?
+
+<FACE,52,0>Will #26 do?
+
+<FACE,52,0>Then I'll use #26.
+
+<FACE,52,0>#26 will go.
+
+<FACE,52,0>#26 is good.
+
+<FACE,52,0>I'm going to switch.
+
+<FACE,52,0>Let's switch.
+
+<FACE,52,0>I'm changing POKéMON.
+
+<FACE,52,0>Well then, I'll do it this way.
+
+<FACE,52,0>Oh, my goodness. Your POKéMON are
+tremendous!
+
+<FACE,52,0>Don't be crushed!
+
+<FACE,52,0>It hit the weak spot. Think about what you
+should do next.
+
+<FACE,52,0>Hmm... Aim for the weak spot? Not too bad.
+
+<FACE,52,0>Was that planned?
+
+<FACE,52,0>Now, think about it.
+
+<FACE,52,0>That's the way.
+
+<FACE,52,0>Oh... How did it get this way?
+
+<FACE,52,0>Oh... How terrible.
+
+<FACE,52,0><WAZA,104,4>It's important to avoid being hit.
+
+<FACE,52,0><WAZA,86,4>Let's try paralyzing. Will it work?
+
+<FACE,52,0><WAZA,226,4>I'm using BATON PASS. Watch closely.
+
+<FACE,52,0><WAZA,097,4>Agility is very important.
+
+<FACE,52,0>What did you do wrong? Your homework is to figure that out.
+
+<FACE,52,0>I should have gone easier on you. Sorry!
+
+<FACE,52,0>You have to try harder. I'll be cheering you on!
+
+<FACE,52,0>You're really gifted! What school did you say you're from?
+
+<FACE,52,0>Oh my. I lost. It wasn't on purpose, either.
+
+<FACE,52,0>With your skill level, I can recommend you for national
+tournaments.
+
+<FACE,52,0>That's too bad. You were so close, too.
+
+<FACE,52,0>What's wrong? You shouldn't run away.
+
+LEDIED
+
+KADABED
+
+AIPOMED
+
+GIRFED
+
+MANTED
+
+NAIRED
+
+<FACE,52,0>
diff --git a/stadiumgs/text/pokecup/greatball/molly2.txt b/stadiumgs/text/pokecup/greatball/molly2.txt
new file mode 100644
index 0000000..6e12d15
--- /dev/null
+++ b/stadiumgs/text/pokecup/greatball/molly2.txt
@@ -0,0 +1,83 @@
+<FACE,52,0>Who are you to challenge a teacher?
+
+<FACE,52,0>All of the students in my class are crazy about POKéMON.
+
+<FACE,52,0>I know it's not a grown-up thing to do, but I don't want to
+lose either!
+
+<FACE,52,0>Shall we start?
+
+<FACE,52,0>Will #26 do?
+
+<FACE,52,0>Then I'll use #26.
+
+<FACE,52,0>#26 will go.
+
+<FACE,52,0>#26 is good.
+
+<FACE,52,0>I'm going to switch.
+
+<FACE,52,0>Let's switch.
+
+<FACE,52,0>I'm changing POKéMON.
+
+<FACE,52,0>Well then, I'll do it this way.
+
+<FACE,52,0>Oh, my goodness. Your POKéMON are
+tremendous!
+
+<FACE,52,0>Don't be crushed!
+
+<FACE,52,0>It hit the weak spot. Think about what you
+should do next.
+
+<FACE,52,0>Hmm... Aim for the weak spot? Not too bad.
+
+<FACE,52,0>Was that planned?
+
+<FACE,52,0>Now, think about it.
+
+<FACE,52,0>That's the way.
+
+<FACE,52,0>Oh... How did it get this way?
+
+<FACE,52,0>Oh... How terrible.
+
+<FACE,52,0><WAZA,104,4>It's important to avoid being hit.
+
+<FACE,52,0>I love POKéMON, too.
+
+<FACE,52,0><WAZA,226,4>I'm using BATON PASS. Watch closely.
+
+<FACE,52,0>Do you treat your POKéMON right?
+
+<FACE,52,0>What did you do wrong? Your homework is to figure that out.
+
+<FACE,52,0>I should have gone easier on you. Sorry!
+
+<FACE,52,0>You have to try harder. I'll be cheering you on!
+
+<FACE,52,0>You're really gifted! What school did you say you're from?
+
+<FACE,52,0>Oh my. I lost. It wasn't on purpose, either.
+
+<FACE,52,0>With your skill level, I can recommend you for national
+tournaments.
+
+<FACE,52,0>That's too bad. You were so close, too.
+
+<FACE,52,0>What's wrong? You shouldn't run away.
+
+MR.MIED
+
+FARIGED
+
+VENOMED
+
+LASHED
+
+ANTLERED
+
+ARGLED
+
+<FACE,52,0>
diff --git a/stadiumgs/text/pokecup/greatball/pedro1.txt b/stadiumgs/text/pokecup/greatball/pedro1.txt
new file mode 100644
index 0000000..a9000ba
--- /dev/null
+++ b/stadiumgs/text/pokecup/greatball/pedro1.txt
@@ -0,0 +1,82 @@
+<FACE,34,1>Hi. You into POKéMON, too? Then you've gotta battle me!
+
+<FACE,34,1>Among POKéMANIACs, ----- is hip. You can fill in the blanks.
+
+<FACE,34,1>You want to see my POKéMON? Oh, okay. Sure.
+
+<FACE,34,1>I'll start!
+
+<FACE,34,1>Nice, huh? It's #26.
+
+<FACE,34,1>I love this #26!
+
+<FACE,34,1>Have you ever seen a #25 that
+looked as sweet as this one?
+
+<FACE,34,1>#26! Gorgeous, eh?
+
+<FACE,34,1>Okay, come back.
+
+<FACE,34,1>Are you tired? Come back.
+
+<FACE,34,0>Good going. That's enough.
+
+<FACE,34,0>You were awesome, #26!
+
+<FACE,34,2>Waah! Waaah! Waaaah!
+
+<FACE,34,0>Oh, beautiful!
+
+<FACE,34,0>That hit the weak spot! Oh, fantastic!
+
+<FACE,34,2>Aiyeee! Eeyaah! Please--not the weak spot!
+
+<FACE,34,2>No! Don't do stuff like that!
+
+<FACE,34,0>Oooh! Fabulous!
+
+<FACE,34,2>No! Please stop!
+
+<FACE,34,0>I'm overjoyed!
+
+<FACE,34,2>Aiyeeeeeee!
+
+<FACE,34,1><WAZA,162,4>This will chop its HP in half! SUPER FANG!
+
+<FACE,34,1><WAZA,7,4>Burn up! FIRE PUNCH!
+
+<FACE,34,1><WAZA,72,4>Steal its HP! MEGA DRAIN!
+
+<FACE,34,1><WAZA,95,4>Take that! Go to sleep!
+
+<FACE,34,1>Hmm... That was inspiring. Such a neat victory.
+
+<FACE,34,1>When it comes down to the wire, my POKéMON become even more
+wonderful.
+
+<FACE,34,1>Ooh, that was so, like, subtle and deep. Don't you think it was a
+memorable battle?
+
+<FACE,34,2>Waaah! My POKéMON! You're so mean!
+
+<FACE,34,2>Wh-what have you done...? I'm speechless...
+
+<FACE,34,2>No... ...groan...
+
+<FACE,34,1>So, was this a wasted battle?
+
+<FACE,34,1>I concur. It's better this way.
+
+DRAMANIA
+
+PUPIMANIA
+
+KINGMANIA
+
+CATEMANIA
+
+NOCMANIA
+
+TANGMANIA
+
+<FACE,34,2>
diff --git a/stadiumgs/text/pokecup/greatball/pedro2.txt b/stadiumgs/text/pokecup/greatball/pedro2.txt
new file mode 100644
index 0000000..fa4d833
--- /dev/null
+++ b/stadiumgs/text/pokecup/greatball/pedro2.txt
@@ -0,0 +1,82 @@
+<FACE,34,1>Hi. You into POKéMON, too? Then you've gotta battle me!
+
+<FACE,34,1>Among POKéMANIACs, ----- is hip. You can fill in the blanks.
+
+<FACE,34,1>You want to see my POKéMON? Oh, okay. Sure.
+
+<FACE,34,1>I'll start!
+
+<FACE,34,1>Nice, huh? It's #26.
+
+<FACE,34,1>I love this #26!
+
+<FACE,34,1>Have you ever seen a #25 that
+looked as sweet as this one?
+
+<FACE,34,1>#26! Gorgeous, eh?
+
+<FACE,34,1>Okay, come back.
+
+<FACE,34,1>Are you tired? Come back.
+
+<FACE,34,0>Good going. That's enough.
+
+<FACE,34,0>You were awesome, #26!
+
+<FACE,34,2>Waah! Waaah! Waaaah!
+
+<FACE,34,0>Oh, beautiful!
+
+<FACE,34,0>That hit the weak spot! Oh, fantastic!
+
+<FACE,34,2>Aiyeee! Eeyaah! Please--not the weak spot!
+
+<FACE,34,2>No! Don't do stuff like that!
+
+<FACE,34,0>Oooh! Fabulous!
+
+<FACE,34,2>No! Please stop!
+
+<FACE,34,0>I'm overjoyed!
+
+<FACE,34,2>Aiyeeeeeee!
+
+<FACE,34,1><WAZA,114,2>HAZE!
+
+<FACE,34,1><WAZA,216,2>#26, RETURN your love to me!
+
+<FACE,34,1><WAZA,78,2>Let me paralyze you.
+
+<FACE,34,0><MAHI,4>Paralyzed?
+
+<FACE,34,1>Hmm... That was inspiring. Such a neat victory.
+
+<FACE,34,1>When it comes down to the wire, my POKéMON become even more
+wonderful.
+
+<FACE,34,1>Ooh, that was so, like, subtle and deep. Don't you think it was a
+memorable battle?
+
+<FACE,34,2>Waaah! My POKéMON! You're so mean!
+
+<FACE,34,2>Wh-what have you done...? I'm speechless...
+
+<FACE,34,2>No... ...groan...
+
+<FACE,34,1>So, was this a wasted battle?
+
+<FACE,34,1>I concur. It's better this way.
+
+GONITMANIA
+
+VAPORMANIA
+
+PHANMANIA
+
+GUTORMANIA
+
+LEEMANIA
+
+ARINGMANIA
+
+<FACE,34,2>
diff --git a/stadiumgs/text/pokecup/greatball/wyatt1.txt b/stadiumgs/text/pokecup/greatball/wyatt1.txt
new file mode 100644
index 0000000..c95a9cc
--- /dev/null
+++ b/stadiumgs/text/pokecup/greatball/wyatt1.txt
@@ -0,0 +1,80 @@
+<FACE,57,2>You're weird. I look pretty tough, don't I?
+
+<FACE,57,2>Are you sure you want to battle? I'm number one at my school.
+
+<FACE,57,2>There are no more opponents in my neighborhood.
+
+<FACE,57,2>Ready?
+
+<FACE,57,2>It's #26!
+
+<FACE,57,2>Ha, ha... Here's #26!
+
+<FACE,57,2>#26 is the one!
+
+<FACE,57,2>#26, here and now!
+
+<FACE,57,2>Get back, #26!
+
+<FACE,57,2>#26, get back here!
+
+<FACE,57,1>Way to go, #26!
+
+<FACE,57,2>That's good! Come back!
+
+<FACE,57,0>Aaack! No way!
+
+<FACE,57,1>Yeah! That's good!
+
+<FACE,57,1>Pow! Socked the weak spot! Good going,
+#26!
+
+<FACE,57,0>Oh! You goof! Don't get hit there!
+
+<FACE,57,2>Ohh... That's not good...
+
+<FACE,57,1>Yeah! Exactly as planned!
+
+<FACE,57,0>Shucks!
+
+<FACE,57,1>I did it! I won!
+
+<FACE,57,0>No way!
+
+<FACE,57,1><WAZA,73,4>Try firing some LEECH SEEDs!
+
+<FACE,57,1><WAZA,119,4>I'm going to MIMIC you!
+
+<FACE,57,1><WAZA,231,4>#26! IRON TAIL!
+
+<FACE,57,1><WAZA,144,1>I'll show you a really neat move.
+
+<FACE,57,1>Ha, ha, ha--yeah! I sure am tough, ain't I?
+
+<FACE,57,1>Yeah. You're not too bad yourself.
+
+<FACE,57,2>What? Is that all? I want to battle someone tougher.
+
+<FACE,57,0>Rats! I'm going to catch some more POKéMON.
+
+<FACE,57,0>Huh? I lost? You're kidding, right?
+
+<FACE,57,0>Beating me doesn't make you great!
+
+<FACE,57,2>That's strange. A draw?
+
+<FACE,57,2>Huh, you're surrendering? That stinks!
+
+IVYINY
+
+SKIPINY
+
+OTTOINY
+
+RINAINY
+
+DITTINY
+
+HERACRINY
+
+<FACE,57,0>
diff --git a/stadiumgs/text/pokecup/greatball/wyatt2.txt b/stadiumgs/text/pokecup/greatball/wyatt2.txt
new file mode 100644
index 0000000..55417b2
--- /dev/null
+++ b/stadiumgs/text/pokecup/greatball/wyatt2.txt
@@ -0,0 +1,82 @@
+<FACE,57,2>You're weird. I look pretty tough, don't I?
+
+<FACE,57,2>Are you sure you want to battle? I'm number one at my school.
+
+<FACE,57,2>There are no more opponents in my neighborhood.
+
+<FACE,57,2>Ready?
+
+<FACE,57,2>It's #26!
+
+<FACE,57,2>Ha, ha... Here's #26!
+
+<FACE,57,2>#26 is the one!
+
+<FACE,57,2>#26, here and now!
+
+<FACE,57,2>Get back, #26!
+
+<FACE,57,2>#26, get back here!
+
+<FACE,57,1>Way to go, #26!
+
+<FACE,57,2>That's good! Come back!
+
+<FACE,57,0>Aaack! No way!
+
+<FACE,57,1>Yeah! That's good!
+
+<FACE,57,1>Pow! Socked the weak spot! Good going,
+#26!
+
+<FACE,57,0>Oh! You goof! Don't get hit there!
+
+<FACE,57,2>Ohh... That's not good...
+
+<FACE,57,1>Yeah! Exactly as planned!
+
+<FACE,57,0>Shucks!
+
+<FACE,57,1>I did it! I won!
+
+<FACE,57,0>No way!
+
+<FACE,57,1><WAZA,184,4>How would you like a SCARY FACE?
+
+<FACE,57,1>You'd be better off if you had lots of
+POKéMON.
+
+<FACE,57,1>You can catch lots of POKéMON if you go into
+tall grass.
+
+<FACE,57,1><WAZA,144,1>I'll show you a really neat move.
+
+<FACE,57,1>Ha, ha, ha--yeah! I sure am tough, ain't I?
+
+<FACE,57,1>Yeah. You're not too bad yourself.
+
+<FACE,57,2>What? Is that all? I want to battle someone tougher.
+
+<FACE,57,0>Rats! I'm going to catch some more POKéMON.
+
+<FACE,57,0>Huh? I lost? You're kidding, right?
+
+<FACE,57,0>Beating me doesn't make you great!
+
+<FACE,57,2>That's strange. A draw?
+
+<FACE,57,2>Huh, you're surrendering? That stinks!
+
+GRANBINY
+
+ARIADINY
+
+GLERINY
+
+DITINY
+
+FEAROINY
+
+RHYHINY
+
+<FACE,57,0>
diff --git a/stadiumgs/text/pokecup/masterball/baxter1.txt b/stadiumgs/text/pokecup/masterball/baxter1.txt
new file mode 100644
index 0000000..02d0648
--- /dev/null
+++ b/stadiumgs/text/pokecup/masterball/baxter1.txt
@@ -0,0 +1,86 @@
+<FACE,8,2>How would you like to battle a joker like me? I guarantee you'll be
+surprised!
+
+<FACE,8,2>My POKéMON are the best in the world! I'm not blinded by love,
+either!
+
+<FACE,8,2>I can't embarrass my club. I can't afford to lose.
+
+<FACE,8,2>How about #26 to start?
+
+<FACE,8,2>#26, my pride and joy!
+
+<FACE,8,2>There! Surprise you?
+
+<FACE,8,2>My precious #26!
+
+<FACE,8,2>My #26 has been raised with tender
+loving care!
+
+<FACE,8,2>Come back to me!
+
+<FACE,8,2>Come on home!
+
+<FACE,8,1>My baby did very well!
+
+<FACE,8,2>Yes, sir! Come on!
+
+<FACE,8,0>Aaargh! #26!
+
+<FACE,8,1>Fantastic, #26!
+
+<FACE,8,1>Good! Good! That dinged the weak spot.
+
+<FACE,8,0>Wha...? How dare you! That hit its weak spot!
+
+<FACE,8,0>Hmm... I'm worried...
+
+<FACE,8,1>Ho, ho, ho...
+
+<FACE,8,0>Aww, that's cruel!
+
+<FACE,8,1>Seems like I won!
+
+<FACE,8,0>Doggone it!
+
+<FACE,8,1><WAZA,68,4>#26, you need to do something in
+return.
+
+<FACE,8,2><WAZA,223,4>#26, DYNAMICPUNCH.
+
+<FACE,8,2><WAZA,57,4>#26, enjoy a little SURF.
+
+<FACE,8,2><WAZA,36,4>Go ahead, #26. TAKE DOWN.
+
+<FACE,8,1>Mmm... Beautiful and strong, too! How sweet it is!
+
+<FACE,8,2>Oh, how cute! What? Who says someone like me can't say "cute"?
+
+<FACE,8,1>I don't care about the match! My POKéMON!
+
+<FACE,8,0>You monster! Savage! How could you do such a thing!
+
+<FACE,8,0>Aaargh! My POKéMON! I need a POKéMON CENTER!
+
+<FACE,8,0>M-my POKéMON... I f-feel f-faint... (Thud!)
+
+<FACE,8,2>Listen, let's stop this now.
+
+<FACE,8,2>You're quitting, huh? That's for the best. Definitely for the
+best.
+
+FERAL
+
+PHLOSIONAL
+
+MEGANAL
+
+GRANBAL
+
+BLISSAL
+
+MONTOPAL
+
+<FACE,8,0>
+
+
diff --git a/stadiumgs/text/pokecup/masterball/baxter2.txt b/stadiumgs/text/pokecup/masterball/baxter2.txt
new file mode 100644
index 0000000..3e053ae
--- /dev/null
+++ b/stadiumgs/text/pokecup/masterball/baxter2.txt
@@ -0,0 +1,83 @@
+<FACE,8,2>How would you like to battle a joker like me? I guarantee you'll be
+surprised!
+
+<FACE,8,2>My POKéMON are the best in the world! I'm not blinded by love,
+either!
+
+<FACE,8,2>I can't embarrass my club. I can't afford to lose.
+
+<FACE,8,2>How about #26 to start?
+
+<FACE,8,2>#26, my pride and joy!
+
+<FACE,8,2>There! Surprise you?
+
+<FACE,8,2>My precious #26!
+
+<FACE,8,2>My #26 has been raised with tender
+loving care!
+
+<FACE,8,2>Come back to me!
+
+<FACE,8,2>Come on home!
+
+<FACE,8,1>My baby did very well!
+
+<FACE,8,2>Yes, sir! Come on!
+
+<FACE,8,0>Aaargh! #26!
+
+<FACE,8,1>Fantastic, #26!
+
+<FACE,8,1>Good! Good! That dinged the weak spot.
+
+<FACE,8,0>Wha...? How dare you! That hit its weak spot!
+
+<FACE,8,0>Hmm... I'm worried...
+
+<FACE,8,1>Ho, ho, ho...
+
+<FACE,8,0>Aww, that's cruel!
+
+<FACE,8,1>Seems like I won!
+
+<FACE,8,0>Doggone it!
+
+<FACE,8,2><WAZA,89,4>#26, give it a shake with EARTHQUAKE!
+
+<FACE,8,2><WAZA,216,4>It's time for RETURN, #26!
+
+<FACE,8,2>My team is the greatest after all!
+
+<FACE,8,2>We'll go to the beauty salon this weekend.
+
+<FACE,8,1>Mmm... Beautiful and strong, too! How sweet it is!
+
+<FACE,8,2>Oh, how cute! What? Who says someone like me can't say "cute"?
+
+<FACE,8,1>I don't care about the match! My POKéMON!
+
+<FACE,8,0>You monster! Savage! How could you do such a thing!
+
+<FACE,8,0>Aaargh! My POKéMON! I need a POKéMON CENTER!
+
+<FACE,8,0>M-my POKéMON... I f-feel f-faint... (Thud!)
+
+<FACE,8,2>Listen, let's stop this now.
+
+<FACE,8,2>You're quitting, huh? That's for the best. Definitely for the
+best.
+
+RAPIDAL
+
+CUNEAL
+
+ALAKAZAL
+
+AEROAL
+
+MAROWAL
+
+ECTRODAL
+
+<FACE,8,0>
diff --git a/stadiumgs/text/pokecup/masterball/carmen1.txt b/stadiumgs/text/pokecup/masterball/carmen1.txt
new file mode 100644
index 0000000..1ae2da2
--- /dev/null
+++ b/stadiumgs/text/pokecup/masterball/carmen1.txt
@@ -0,0 +1,81 @@
+<FACE,7,0>There is no possibility of my POKéMON losing.
+
+<FACE,7,0>Would you be so kind as to show me your POKéMON?
+
+<FACE,7,0>My POKéMON are so much stronger and cuter than your POKéMON!
+
+<FACE,7,0>My dear #26 will start.
+
+<FACE,7,0>It's #26's turn.
+
+<FACE,7,0>#26, fight!
+
+<FACE,7,0>#26, be brave!
+
+<FACE,7,0>#26, you can win.
+
+<FACE,7,0>That was too much to ask of #26.
+
+<FACE,7,0>Good work, #26.
+
+<FACE,7,0>Thank you, #26.
+
+<FACE,7,0>#26, you were fabulous!
+
+<FACE,7,0>Wow, #28. That's super!
+
+<FACE,7,1>Oh! Sorry, #28!
+
+<FACE,7,1>That happened to hit the weak spot.
+#28! Did that hurt?
+
+<FACE,7,1>Eeyaah! That was right on the weak spot!
+#26, are you all right?
+
+<FACE,7,1>Be strong, #26!
+
+<FACE,7,1>#28, I'm so sorry!
+
+<FACE,7,1>I can only tell it to hang on...
+
+<FACE,7,0>Ohh... This is nerve-wracking...
+
+<FACE,7,1>Aiyee! #26!
+
+<FACE,7,0>Wonderful, #26! Hang in there.
+
+<FACE,7,0><WAZA,213,4>#26, ATTRACT!
+
+<FACE,7,0>#26, we'll have a nice dinner tonight.
+
+<FACE,7,0><WAZA,227,1>Ooh, ooh! Please do that move again!
+
+<FACE,7,0>We won! Oh, I'm so glad! Thank you, everyone!
+
+<FACE,7,0>Are your POKéMON all right?
+
+<FACE,7,0>Now let's go home for dinner.
+
+<FACE,7,1>My poor POKéMON...
+
+<FACE,7,1>Oh, did that hurt? I'm so sorry. It's all Mommy's fault.
+
+<FACE,7,1>I hate battles! I'll never do it again!
+
+<FACE,7,0>I don't care about winning or losing.
+
+<FACE,7,0>You want to quit battling? Yes, yes. Let's stop!
+
+BELLOSAN
+
+AZUMAN
+
+PERAN
+
+CLEFAN
+
+TICAN
+
+RAIAN
+
+<FACE,7,1>
diff --git a/stadiumgs/text/pokecup/masterball/carmen2.txt b/stadiumgs/text/pokecup/masterball/carmen2.txt
new file mode 100644
index 0000000..af5518f
--- /dev/null
+++ b/stadiumgs/text/pokecup/masterball/carmen2.txt
@@ -0,0 +1,81 @@
+<FACE,7,0>There is no possibility of my POKéMON losing.
+
+<FACE,7,0>Would you be so kind as to show me your POKéMON?
+
+<FACE,7,0>My POKéMON are so much stronger and cuter than your POKéMON!
+
+<FACE,7,0>My dear #26 will start.
+
+<FACE,7,0>It's #26's turn.
+
+<FACE,7,0>#26, fight!
+
+<FACE,7,0>#26, be brave!
+
+<FACE,7,0>#26, you can win.
+
+<FACE,7,0>That was too much to ask of #26.
+
+<FACE,7,0>Good work, #26.
+
+<FACE,7,0>Thank you, #26.
+
+<FACE,7,0>#26, you were fabulous!
+
+<FACE,7,0>Wow, #28. That's super!
+
+<FACE,7,1>Oh! Sorry, #28!
+
+<FACE,7,1>That happened to hit the weak spot.
+#28! Did that hurt?
+
+<FACE,7,1>Eeyaah! That was right on the weak spot!
+#26, are you all right?
+
+<FACE,7,1>Be strong, #26!
+
+<FACE,7,1>#28, I'm so sorry!
+
+<FACE,7,1>I can only tell it to hang on...
+
+<FACE,7,0>Ohh... This is nerve-wracking...
+
+<FACE,7,1>Aiyee! #26!
+
+<FACE,7,0>Wonderful, #26! Hang in there.
+
+<FACE,7,0>#26, there's nothing to be afraid of.
+
+<FACE,7,0>#26, we'll have a nice dinner tonight.
+
+<FACE,7,0><WAZA,227,1>Ooh, ooh! Please do that move again!
+
+<FACE,7,0>We won! Oh, I'm so glad! Thank you, everyone!
+
+<FACE,7,0>Are your POKéMON all right?
+
+<FACE,7,0>Now let's go home for dinner.
+
+<FACE,7,1>My poor POKéMON...
+
+<FACE,7,1>Oh, did that hurt? I'm so sorry. It's all Mommy's fault.
+
+<FACE,7,1>I hate battles! I'll never do it again!
+
+<FACE,7,0>I don't care about winning or losing.
+
+<FACE,7,0>You want to quit battling? Yes, yes. Let's stop!
+
+SWINEAN
+
+HYPNAN
+
+DEWAN
+
+REEBELAN
+
+GOLAN
+
+FABLAN
+
+<FACE,7,1>
diff --git a/stadiumgs/text/pokecup/masterball/chen1.txt b/stadiumgs/text/pokecup/masterball/chen1.txt
new file mode 100644
index 0000000..d68ba10
--- /dev/null
+++ b/stadiumgs/text/pokecup/masterball/chen1.txt
@@ -0,0 +1,83 @@
+<FACE,5,0>To be able to dedicate myself to training--should I be grateful
+for that?
+
+<FACE,5,0>The struggle to achieve inner peace is another battle.
+
+<FACE,5,0>One must not try to flee from misery.
+
+<FACE,5,0>#26!
+
+<FACE,5,0>How about #26?
+
+<FACE,5,0>I will go with #26!
+
+<FACE,5,0>I share your pain, but this, too, is a trial!
+#26!
+
+<FACE,5,0>The finish is important! #26!
+
+<FACE,5,0>I shall switch out.
+
+<FACE,5,0>I shall switch out.
+
+<FACE,5,0>I shall switch out.
+
+<FACE,5,0>I shall switch out.
+
+<FACE,5,0>Ah! How impressive!
+
+<FACE,5,0>Forgive me!
+
+<FACE,5,0>Ah, well, well... It got the weak spot.
+
+<FACE,5,0>My goodness! It hit the weak spot.
+
+<FACE,5,0>There is nothing to fear.
+
+<FACE,5,0>There is nothing to fear.
+
+<FACE,5,0>One must endure...
+
+<FACE,5,0>And now it will rest.
+
+<FACE,5,0>It is over...
+
+<FACE,5,0><WAZA,212,4>There is no escape...
+
+<FACE,5,0><WAZA,109,4>Some form of light emanates even from the
+darkness.
+
+<FACE,5,0><WAZA,195,4>PERISH SONG... Truly, it is the most frightful
+move.
+
+<FACE,5,0><KONRAN,4>Ah, it was drawn into darkness.
+
+<FACE,5,0>Thank you for this opportunity.
+
+<FACE,5,0>I will face you as often as you wish.
+
+<FACE,5,0>That was an honorable battle.
+
+<FACE,5,0>I will return.
+
+<FACE,5,0>That was a good experience for me.
+
+<FACE,5,0>I will try never to forget what happened today.
+
+<FACE,5,0>At least I made a fair effort.
+
+<FACE,5,0>Ah... A matter of some urgency has arisen?
+
+MISDAGE
+
+CROWAGE
+
+GENGAGE
+
+JYNAGE
+
+MURKAGE
+
+UMBAGE
+
+<FACE,5,0>
diff --git a/stadiumgs/text/pokecup/masterball/chen2.txt b/stadiumgs/text/pokecup/masterball/chen2.txt
new file mode 100644
index 0000000..79e6d20
--- /dev/null
+++ b/stadiumgs/text/pokecup/masterball/chen2.txt
@@ -0,0 +1,82 @@
+<FACE,5,0>To be able to dedicate myself to training--should I be grateful
+for that?
+
+<FACE,5,0>The struggle to achieve inner peace is another battle.
+
+<FACE,5,0>One must not try to flee from misery.
+
+<FACE,5,0>#26!
+
+<FACE,5,0>How about #26?
+
+<FACE,5,0>I will go with #26!
+
+<FACE,5,0>I share your pain, but this, too, is a trial!
+#26!
+
+<FACE,5,0>The finish is important! #26!
+
+<FACE,5,0>I shall switch out.
+
+<FACE,5,0>I shall switch out.
+
+<FACE,5,0>I shall switch out.
+
+<FACE,5,0>I shall switch out.
+
+<FACE,5,0>Ah! How impressive!
+
+<FACE,5,0>Forgive me!
+
+<FACE,5,0>Ah, well, well... It got the weak spot.
+
+<FACE,5,0>My goodness! It hit the weak spot.
+
+<FACE,5,0>There is nothing to fear.
+
+<FACE,5,0>There is nothing to fear.
+
+<FACE,5,0>One must endure...
+
+<FACE,5,0>And now it will rest.
+
+<FACE,5,0>It is over...
+
+<FACE,5,0><WAZA,212,2>MEAN LOOK. What are you going to do?
+
+<FACE,5,0><WAZA,195,2>How about PERISH SONG?
+
+<FACE,5,0><WAZA,109,4>There are lots of mysteries in the world.
+
+<FACE,5,0>You must overcome what is within your own
+soul.
+
+<FACE,5,0>Thank you for this opportunity.
+
+<FACE,5,0>I will face you as often as you wish.
+
+<FACE,5,0>That was an honorable battle.
+
+<FACE,5,0>I will return.
+
+<FACE,5,0>That was a good experience for me.
+
+<FACE,5,0>I will try never to forget what happened today.
+
+<FACE,5,0>At least I made a fair effort.
+
+<FACE,5,0>Ah... A matter of some urgency has arisen?
+
+CROBAGE
+
+UMBRAGE
+
+ENTEAGE
+
+JYAGE
+
+DREAGE
+
+LAPRAGE
+
+<FACE,5,0>
diff --git a/stadiumgs/text/pokecup/masterball/cliff1.txt b/stadiumgs/text/pokecup/masterball/cliff1.txt
new file mode 100644
index 0000000..d246b22
--- /dev/null
+++ b/stadiumgs/text/pokecup/masterball/cliff1.txt
@@ -0,0 +1,81 @@
+<FACE,19,0>To earn recognition as a FIREBREATHER, you have to be familiar
+with fire!
+
+<FACE,19,0>Firebreathing was tough to learn. Check it out!
+
+<FACE,19,0>You'll come to fear the power of red-hot flames!
+
+<FACE,19,0>Burn, #26!
+
+<FACE,19,0>Get hot, #26!
+
+<FACE,19,0>Catch fire, #26!
+
+<FACE,19,0>White-hot, #26!
+
+<FACE,19,0>Firestorm, #26!
+
+<FACE,19,0>Change strategy!
+
+<FACE,19,0>Alter course!
+
+<FACE,19,0>Command change!
+
+<FACE,19,0>It's an order change!
+
+<FACE,19,0>Waaah!
+
+<FACE,19,0>I'm on fire, baby!
+
+<FACE,19,0>Right on the weak spot! My soul is on fire!
+
+<FACE,19,0>Blasted the weak spot! Burning fever!
+
+<FACE,19,0>Feel the burn!
+
+<FACE,19,0>It's getting hot!
+
+<FACE,19,0>It's still burning...
+
+<FACE,19,0>Burnt out... Battle's over.
+
+<FACE,19,0>Kaboom!
+
+<FACE,19,0><WAZA,241,4>Let the sun shine!
+
+<FACE,19,0><HARE,2>Here goes!
+
+<FACE,19,0><WAZA,76,4>The sun's blessing! SOLAR BEAM!
+
+<FACE,19,0><WAZA,225,4>We can do more than FIRE-type attacks.
+DRAGONBREATH!
+
+<FACE,19,0>That was so hot!
+
+<FACE,19,0>It's a fiery victory!
+
+<FACE,19,0>That was hot!
+
+<FACE,19,0>Going down in flames!
+
+<FACE,19,0>Children shouldn't play with matches!
+
+<FACE,19,0>Fizzle...
+
+<FACE,19,0>We both were hot!
+
+<FACE,19,0>The fire's going out!
+
+MAGHOT
+
+HOTWAK
+
+HOTDODRI
+
+HOTDOOM
+
+HOTGUTOR
+
+HOTCANIN
+
+<FACE,19,0>
diff --git a/stadiumgs/text/pokecup/masterball/cliff2.txt b/stadiumgs/text/pokecup/masterball/cliff2.txt
new file mode 100644
index 0000000..d1e9fe1
--- /dev/null
+++ b/stadiumgs/text/pokecup/masterball/cliff2.txt
@@ -0,0 +1,80 @@
+<FACE,19,0>To earn recognition as a FIREBREATHER, you have to be familiar
+with fire!
+
+<FACE,19,0>Firebreathing was tough to learn. Check it out!
+
+<FACE,19,0>You'll come to fear the power of red-hot flames!
+
+<FACE,19,0>Burn, #26!
+
+<FACE,19,0>Get hot, #26!
+
+<FACE,19,0>Catch fire, #26!
+
+<FACE,19,0>White-hot, #26!
+
+<FACE,19,0>Firestorm, #26!
+
+<FACE,19,0>Change strategy!
+
+<FACE,19,0>Alter course!
+
+<FACE,19,0>Command change!
+
+<FACE,19,0>It's an order change!
+
+<FACE,19,0>Waaah!
+
+<FACE,19,0>I'm on fire, baby!
+
+<FACE,19,0>Right on the weak spot! My soul is on fire!
+
+<FACE,19,0>Blasted the weak spot! Burning fever!
+
+<FACE,19,0>Feel the burn!
+
+<FACE,19,0>It's getting hot!
+
+<FACE,19,0>It's still burning...
+
+<FACE,19,0>Burnt out... Battle's over.
+
+<FACE,19,0>Kaboom!
+
+<FACE,19,0><WAZA,241,4>Let the sun shine!
+
+<FACE,19,0><HARE,2>Here goes!
+
+<FACE,19,0><WAZA,53,4>Fire as art! FLAMETHROWER!
+
+<FACE,19,0><WAZA,126,4>FIRE BLAST!
+
+<FACE,19,0>That was so hot!
+
+<FACE,19,0>It's a fiery victory!
+
+<FACE,19,0>That was hot!
+
+<FACE,19,0>Going down in flames!
+
+<FACE,19,0>Children shouldn't play with matches!
+
+<FACE,19,0>Fizzle...
+
+<FACE,19,0>We both were hot!
+
+<FACE,19,0>The fire's going out!
+
+HOTZARD
+
+HOTLOSION
+
+HOTSLOW
+
+HOTLISSEY
+
+HOTOQUEEN
+
+HOTUTOR
+
+<FACE,19,0>
diff --git a/stadiumgs/text/pokecup/masterball/dillon1.txt b/stadiumgs/text/pokecup/masterball/dillon1.txt
new file mode 100644
index 0000000..cbe9409
--- /dev/null
+++ b/stadiumgs/text/pokecup/masterball/dillon1.txt
@@ -0,0 +1,81 @@
+<FACE,4,2>Yo! Do you realize who you're challenging?
+
+<FACE,4,2>I've raised my group really well. I'll teach you a lesson!
+
+<FACE,4,2>Heh, you're not allowed to pass without showing us some respect.
+
+<FACE,4,2>Here goes! Brace yourself!
+
+<FACE,4,2>How's this one?
+
+<FACE,4,2>Don't wimp out!
+
+<FACE,4,2>It's going to blow you away!
+
+<FACE,4,2>Don't choke!
+
+<FACE,4,2>Tch!
+
+<FACE,4,2>Just you watch...
+
+<FACE,4,2>Yeah, you wait...
+
+<FACE,4,2>I'm warning you...
+
+<FACE,4,0>Argh! You're gonna regret that!
+
+<FACE,4,1>Wah, ha, ha! Sorry, kid!
+
+<FACE,4,1>Whoops! My, my... That went straight to the
+weak spot.
+
+<FACE,4,0>What! That was the weak spot! You're not
+getting away with that!
+
+<FACE,4,0>Oh yeah? Think you're clever, don't ya?
+
+<FACE,4,1>I can do things this way, too.
+
+<FACE,4,0>Tch!
+
+<FACE,4,1>Do you get it now, punk?
+
+<FACE,4,0>Gaaah!
+
+<FACE,4,2><WAZA,092,2>Have a taste of this!
+
+<FACE,4,2><WAZA,182,4>We know how to PROTECT ourselves, too!
+
+<FACE,4,2><WAZA,188,4>Have a load of SLUDGE!
+
+<FACE,4,2><WAZA,57,4>What? Was it wrong to use SURF?
+
+<FACE,4,2>Ptooey! Heh, that was dull.
+
+<FACE,4,1>Wah, ha, ha! Why don't you call your mommy for help?
+
+<FACE,4,2>Some opponent you were! Learned your lesson, eh?
+
+<FACE,4,0>I'm sorry! I won't be bad again!
+
+<FACE,4,0>I'll be back! Shoot!
+
+<FACE,4,2>Don't get cocky just because you won!
+
+<FACE,4,2>Wa-hey! We'll do it again!
+
+<FACE,4,2>Huh? You catch on quick.
+
+ING-WEEZ
+
+STER-CLOY
+
+LIX-STEE
+
+DON-RHY
+
+SAUR-VENU
+
+BOK-AR
+
+<FACE,4,0>
diff --git a/stadiumgs/text/pokecup/masterball/dillon2.txt b/stadiumgs/text/pokecup/masterball/dillon2.txt
new file mode 100644
index 0000000..0cd861e
--- /dev/null
+++ b/stadiumgs/text/pokecup/masterball/dillon2.txt
@@ -0,0 +1,81 @@
+<FACE,4,2>Yo! Do you realize who you're challenging?
+
+<FACE,4,2>I've raised my group really well. I'll teach you a lesson!
+
+<FACE,4,2>Heh, you're not allowed to pass without showing us some respect.
+
+<FACE,4,2>Here goes! Brace yourself!
+
+<FACE,4,2>How's this one?
+
+<FACE,4,2>Don't wimp out!
+
+<FACE,4,2>It's going to blow you away!
+
+<FACE,4,2>Don't choke!
+
+<FACE,4,2>Tch!
+
+<FACE,4,2>Just you watch...
+
+<FACE,4,2>Yeah, you wait...
+
+<FACE,4,2>I'm warning you...
+
+<FACE,4,0>Argh! You're gonna regret that!
+
+<FACE,4,1>Wah, ha, ha! Sorry, kid!
+
+<FACE,4,1>Whoops! My, my... That went straight to the
+weak spot.
+
+<FACE,4,0>What! That was the weak spot! You're not
+getting away with that!
+
+<FACE,4,0>Oh yeah? Think you're clever, don't ya?
+
+<FACE,4,1>I can do things this way, too.
+
+<FACE,4,0>Tch!
+
+<FACE,4,1>Do you get it now, punk?
+
+<FACE,4,0>Gaaah!
+
+<FACE,4,2><WAZA,92,2>I'll present you a nasty TOXIC!
+
+<FACE,4,1><DOKUDOKU,2>Enjoying the poison?
+
+<FACE,4,2><WAZA,182,2>I can do things this way, too.
+
+<FACE,4,2><WAZA,114,4>This is not exhaust gas! It's HAZE!
+
+<FACE,4,2>Ptooey! Heh, that was dull.
+
+<FACE,4,1>Wah, ha, ha! Why don't you call your mommy for help?
+
+<FACE,4,2>Some opponent you were! Learned your lesson, eh?
+
+<FACE,4,0>I'm sorry! I won't be bad again!
+
+<FACE,4,0>I'll be back! Shoot!
+
+<FACE,4,2>Don't get cocky just because you won!
+
+<FACE,4,2>Wa-hey! We'll do it again!
+
+<FACE,4,2>Huh? You catch on quick.
+
+ANK-MILT
+
+REON-VAPO
+
+EZING-WE
+
+MORY-SKAR
+
+K-MU
+
+AROS-AMPH
+
+<FACE,4,0>
diff --git a/stadiumgs/text/pokecup/masterball/molly1.txt b/stadiumgs/text/pokecup/masterball/molly1.txt
new file mode 100644
index 0000000..9023a98
--- /dev/null
+++ b/stadiumgs/text/pokecup/masterball/molly1.txt
@@ -0,0 +1,83 @@
+<FACE,52,0>Who are you to challenge a teacher?
+
+<FACE,52,0>All of the students in my class are crazy about POKéMON.
+
+<FACE,52,0>I know it's not a grown-up thing to do, but I don't want to
+lose either!
+
+<FACE,52,0>Shall we start?
+
+<FACE,52,0>Will #26 do?
+
+<FACE,52,0>Then I'll use #26.
+
+<FACE,52,0>#26 will go.
+
+<FACE,52,0>#26 is good.
+
+<FACE,52,0>I'm going to switch.
+
+<FACE,52,0>Let's switch.
+
+<FACE,52,0>I'm changing POKéMON.
+
+<FACE,52,0>Well then, I'll do it this way.
+
+<FACE,52,0>Oh, my goodness. Your POKéMON are
+tremendous!
+
+<FACE,52,0>Don't be crushed!
+
+<FACE,52,0>It hit the weak spot. Think about what you
+should do next.
+
+<FACE,52,0>Hmm... Aim for the weak spot? Not too bad.
+
+<FACE,52,0>Was that planned?
+
+<FACE,52,0>Now, think about it.
+
+<FACE,52,0>That's the way.
+
+<FACE,52,0>Oh... How did it get this way?
+
+<FACE,52,0>Oh... How terrible.
+
+<FACE,52,0><WAZA,104,4>It's important to avoid being hit.
+
+<FACE,52,0><WAZA,115,4>REFLECT is good against physical attacks.
+
+<FACE,52,0><WAZA,226,4>I'm using BATON PASS. Watch closely.
+
+<FACE,52,0><WAZA,097,4>Agility is very important.
+
+<FACE,52,0>What did you do wrong? Your homework is to figure that out.
+
+<FACE,52,0>I should have gone easier on you. Sorry!
+
+<FACE,52,0>You have to try harder. I'll be cheering you on!
+
+<FACE,52,0>You're really gifted! What school did you say you're from?
+
+<FACE,52,0>Oh my. I lost. It wasn't on purpose, either.
+
+<FACE,52,0>With your skill level, I can recommend you for national
+tournaments.
+
+<FACE,52,0>That's too bad. You were so close, too.
+
+<FACE,52,0>What's wrong? You shouldn't run away.
+
+GIRAFARED
+
+MR.MIMED
+
+LAPRASED
+
+AIPOMED
+
+LANTED
+
+TOEDED
+
+<FACE,52,0>
diff --git a/stadiumgs/text/pokecup/masterball/molly2.txt b/stadiumgs/text/pokecup/masterball/molly2.txt
new file mode 100644
index 0000000..1276249
--- /dev/null
+++ b/stadiumgs/text/pokecup/masterball/molly2.txt
@@ -0,0 +1,83 @@
+<FACE,52,0>Who are you to challenge a teacher?
+
+<FACE,52,0>All of the students in my class are crazy about POKéMON.
+
+<FACE,52,0>I know it's not a grown-up thing to do, but I don't want to
+lose either!
+
+<FACE,52,0>Shall we start?
+
+<FACE,52,0>Will #26 do?
+
+<FACE,52,0>Then I'll use #26.
+
+<FACE,52,0>#26 will go.
+
+<FACE,52,0>#26 is good.
+
+<FACE,52,0>I'm going to switch.
+
+<FACE,52,0>Let's switch.
+
+<FACE,52,0>I'm changing POKéMON.
+
+<FACE,52,0>Well then, I'll do it this way.
+
+<FACE,52,0>Oh, my goodness. Your POKéMON are
+tremendous!
+
+<FACE,52,0>Don't be crushed!
+
+<FACE,52,0>It hit the weak spot. Think about what you
+should do next.
+
+<FACE,52,0>Hmm... Aim for the weak spot? Not too bad.
+
+<FACE,52,0>Was that planned?
+
+<FACE,52,0>Now, think about it.
+
+<FACE,52,0>That's the way.
+
+<FACE,52,0>Oh... How did it get this way?
+
+<FACE,52,0>Oh... How terrible.
+
+<FACE,52,0><WAZA,104,4>It's important to avoid being hit.
+
+<FACE,52,0><WAZA,097,4>Agility is very important.
+
+<FACE,52,0><WAZA,226,4>I'm using BATON PASS. Watch closely.
+
+<FACE,52,0><WAZA,14,4>Let's raise ATTACK. This is SWORDS DANCE.
+
+<FACE,52,0>What did you do wrong? Your homework is to figure that out.
+
+<FACE,52,0>I should have gone easier on you. Sorry!
+
+<FACE,52,0>You have to try harder. I'll be cheering you on!
+
+<FACE,52,0>You're really gifted! What school did you say you're from?
+
+<FACE,52,0>Oh my. I lost. It wasn't on purpose, either.
+
+<FACE,52,0>With your skill level, I can recommend you for national
+tournaments.
+
+<FACE,52,0>That's too bad. You were so close, too.
+
+<FACE,52,0>What's wrong? You shouldn't run away.
+
+MR.MED
+
+SCIED
+
+ARCANED
+
+GIRAFED
+
+TICATED
+
+QUAGED
+
+<FACE,52,0>
diff --git a/stadiumgs/text/pokecup/masterball/pedro1.txt b/stadiumgs/text/pokecup/masterball/pedro1.txt
new file mode 100644
index 0000000..efc62dc
--- /dev/null
+++ b/stadiumgs/text/pokecup/masterball/pedro1.txt
@@ -0,0 +1,83 @@
+<FACE,34,1>Hi. You into POKéMON, too? Then you've gotta battle me!
+
+<FACE,34,1>Among POKéMANIACs, ----- is hip. You can fill in the blanks.
+
+<FACE,34,1>You want to see my POKéMON? Oh, okay. Sure.
+
+<FACE,34,1>I'll start!
+
+<FACE,34,1>Nice, huh? It's #26.
+
+<FACE,34,1>I love this #26!
+
+<FACE,34,1>Have you ever seen a #25 that
+looked as sweet as this one?
+
+<FACE,34,1>#26! Gorgeous, eh?
+
+<FACE,34,1>Okay, come back.
+
+<FACE,34,1>Are you tired? Come back.
+
+<FACE,34,0>Good going. That's enough.
+
+<FACE,34,0>You were awesome, #26!
+
+<FACE,34,2>Waah! Waaah! Waaaah!
+
+<FACE,34,0>Oh, beautiful!
+
+<FACE,34,0>That hit the weak spot! Oh, fantastic!
+
+<FACE,34,2>Aiyeee! Eeyaah! Please--not the weak spot!
+
+<FACE,34,2>No! Don't do stuff like that!
+
+<FACE,34,0>Oooh! Fabulous!
+
+<FACE,34,2>No! Please stop!
+
+<FACE,34,0>I'm overjoyed!
+
+<FACE,34,2>Aiyeeeeeee!
+
+<FACE,34,1><WAZA,200,4>#26! OUTRAGE!
+
+<FACE,34,1><WAZA,238,4>Aim for the weak spot! CROSS CHOP!
+
+<FACE,34,1><WAZA,246,4>ANCIENTPOWER... You want to see it, don't
+you?
+
+<FACE,34,1><WAZA,225,4>Dragon power! DRAGONBREATH!
+
+<FACE,34,1>Hmm... That was inspiring. Such a neat victory.
+
+<FACE,34,1>When it comes down to the wire, my POKéMON become even more
+wonderful.
+
+<FACE,34,1>Ooh, that was so, like, subtle and deep. Don't you think it was a
+memorable battle?
+
+<FACE,34,2>Waaah! My POKéMON! You're so mean!
+
+<FACE,34,2>Wh-what have you done...? I'm speechless...
+
+<FACE,34,2>No... ...groan...
+
+<FACE,34,1>So, was this a wasted battle?
+
+<FACE,34,1>I concur. It's better this way.
+
+AEROMANIA
+
+CHAMPMANIA
+
+DRAMANIA
+
+NITEMANIA
+
+TYRANMANIA
+
+IZARDMANIA
+
+<FACE,34,2>
diff --git a/stadiumgs/text/pokecup/masterball/pedro2.txt b/stadiumgs/text/pokecup/masterball/pedro2.txt
new file mode 100644
index 0000000..7e995e2
--- /dev/null
+++ b/stadiumgs/text/pokecup/masterball/pedro2.txt
@@ -0,0 +1,82 @@
+<FACE,34,1>Hi. You into POKéMON, too? Then you've gotta battle me!
+
+<FACE,34,1>Among POKéMANIACs, ----- is hip. You can fill in the blanks.
+
+<FACE,34,1>You want to see my POKéMON? Oh, okay. Sure.
+
+<FACE,34,1>I'll start!
+
+<FACE,34,1>Nice, huh? It's #26.
+
+<FACE,34,1>I love this #26!
+
+<FACE,34,1>Have you ever seen a #25 that
+looked as sweet as this one?
+
+<FACE,34,1>#26! Gorgeous, eh?
+
+<FACE,34,1>Okay, come back.
+
+<FACE,34,1>Are you tired? Come back.
+
+<FACE,34,0>Good going. That's enough.
+
+<FACE,34,0>You were awesome, #26!
+
+<FACE,34,2>Waah! Waaah! Waaaah!
+
+<FACE,34,0>Oh, beautiful!
+
+<FACE,34,0>That hit the weak spot! Oh, fantastic!
+
+<FACE,34,2>Aiyeee! Eeyaah! Please--not the weak spot!
+
+<FACE,34,2>No! Don't do stuff like that!
+
+<FACE,34,0>Oooh! Fabulous!
+
+<FACE,34,2>No! Please stop!
+
+<FACE,34,0>I'm overjoyed!
+
+<FACE,34,2>Aiyeeeeeee!
+
+<FACE,34,1><WAZA,245,4>EXTREME SPEED for extreme attack!
+
+<FACE,34,1><WAZA,187,4>I'll show you something unusual.
+
+<FACE,34,1><WAZA,238,4>CROSS CHOP!
+
+<FACE,34,1><WAZA,109,4>CONFUSE RAY!
+
+<FACE,34,1>Hmm... That was inspiring. Such a neat victory.
+
+<FACE,34,1>When it comes down to the wire, my POKéMON become even more
+wonderful.
+
+<FACE,34,1>Ooh, that was so, like, subtle and deep. Don't you think it was a
+memorable battle?
+
+<FACE,34,2>Waaah! My POKéMON! You're so mean!
+
+<FACE,34,2>Wh-what have you done...? I'm speechless...
+
+<FACE,34,2>No... ...groan...
+
+<FACE,34,1>So, was this a wasted battle?
+
+<FACE,34,1>I concur. It's better this way.
+
+GENMANIA
+
+MIEMANIA
+
+SNORMANIA
+
+BUZZMANIA
+
+CHAMANIA
+
+MOLTMANIA
+
+<FACE,34,2>
diff --git a/stadiumgs/text/pokecup/masterball/wyatt1.txt b/stadiumgs/text/pokecup/masterball/wyatt1.txt
new file mode 100644
index 0000000..8abff39
--- /dev/null
+++ b/stadiumgs/text/pokecup/masterball/wyatt1.txt
@@ -0,0 +1,80 @@
+<FACE,57,2>You're weird. I look pretty tough, don't I?
+
+<FACE,57,2>Are you sure you want to battle? I'm number one at my school.
+
+<FACE,57,2>There are no more opponents in my neighborhood.
+
+<FACE,57,2>Ready?
+
+<FACE,57,2>It's #26!
+
+<FACE,57,2>Ha, ha... Here's #26!
+
+<FACE,57,2>#26 is the one!
+
+<FACE,57,2>#26, here and now!
+
+<FACE,57,2>Get back, #26!
+
+<FACE,57,2>#26, get back here!
+
+<FACE,57,1>Way to go, #26!
+
+<FACE,57,2>That's good! Come back!
+
+<FACE,57,0>Aaack! No way!
+
+<FACE,57,1>Yeah! That's good!
+
+<FACE,57,1>Pow! Socked the weak spot! Good going,
+#26!
+
+<FACE,57,0>Oh! You goof! Don't get hit there!
+
+<FACE,57,2>Ohh... That's not good...
+
+<FACE,57,1>Yeah! Exactly as planned!
+
+<FACE,57,0>Shucks!
+
+<FACE,57,1>I did it! I won!
+
+<FACE,57,0>No way!
+
+<FACE,57,1><WAZA,158,4>That's got to hurt!
+
+<FACE,57,1><WAZA,119,4>I'm going to MIMIC you!
+
+<FACE,57,1><WAZA,103,4>Here. Listen to this awful sound!
+
+<FACE,57,1><WAZA,144,1>I'll show you a really neat move.
+
+<FACE,57,1>Ha, ha, ha--yeah! I sure am tough, ain't I?
+
+<FACE,57,1>Yeah. You're not too bad yourself.
+
+<FACE,57,2>What? Is that all? I want to battle someone tougher.
+
+<FACE,57,0>Rats! I'm going to catch some more POKéMON.
+
+<FACE,57,0>Huh? I lost? You're kidding, right?
+
+<FACE,57,0>Beating me doesn't make you great!
+
+<FACE,57,2>That's strange. A draw?
+
+<FACE,57,2>Huh, you're surrendering? That stinks!
+
+GEOTINY
+
+QUEENINY
+
+DITTOINY
+
+CATEINY
+
+PININY
+
+PRIMEINY
+
+<FACE,57,0>
diff --git a/stadiumgs/text/pokecup/masterball/wyatt2.txt b/stadiumgs/text/pokecup/masterball/wyatt2.txt
new file mode 100644
index 0000000..e6e5604
--- /dev/null
+++ b/stadiumgs/text/pokecup/masterball/wyatt2.txt
@@ -0,0 +1,82 @@
+<FACE,57,2>You're weird. I look pretty tough, don't I?
+
+<FACE,57,2>Are you sure you want to battle? I'm number one at my school.
+
+<FACE,57,2>There are no more opponents in my neighborhood.
+
+<FACE,57,2>Ready?
+
+<FACE,57,2>It's #26!
+
+<FACE,57,2>Ha, ha... Here's #26!
+
+<FACE,57,2>#26 is the one!
+
+<FACE,57,2>#26, here and now!
+
+<FACE,57,2>Get back, #26!
+
+<FACE,57,2>#26, get back here!
+
+<FACE,57,1>Way to go, #26!
+
+<FACE,57,2>That's good! Come back!
+
+<FACE,57,0>Aaack! No way!
+
+<FACE,57,1>Yeah! That's good!
+
+<FACE,57,1>Pow! Socked the weak spot! Good going,
+#26!
+
+<FACE,57,0>Oh! You goof! Don't get hit there!
+
+<FACE,57,2>Ohh... That's not good...
+
+<FACE,57,1>Yeah! Exactly as planned!
+
+<FACE,57,0>Shucks!
+
+<FACE,57,1>I did it! I won!
+
+<FACE,57,0>No way!
+
+<FACE,57,1>Have you collected a lot of POKéMON?
+
+<FACE,57,1>You'd be better off if you had lots of
+POKéMON.
+
+<FACE,57,1>You can catch lots of POKéMON if you go into
+tall grass.
+
+<FACE,57,1><WAZA,144,1>I'll show you a really neat move.
+
+<FACE,57,1>Ha, ha, ha--yeah! I sure am tough, ain't I?
+
+<FACE,57,1>Yeah. You're not too bad yourself.
+
+<FACE,57,2>What? Is that all? I want to battle someone tougher.
+
+<FACE,57,0>Rats! I'm going to catch some more POKéMON.
+
+<FACE,57,0>Huh? I lost? You're kidding, right?
+
+<FACE,57,0>Beating me doesn't make you great!
+
+<FACE,57,2>That's strange. A draw?
+
+<FACE,57,2>Huh, you're surrendering? That stinks!
+
+ANBULLINY
+
+IADOSINY
+
+ALIGATINY
+
+AROWINY
+
+YDONINY
+
+TAURINY
+
+<FACE,57,0>
diff --git a/stadiumgs/text/pokecup/pokeball/alissa1.txt b/stadiumgs/text/pokecup/pokeball/alissa1.txt
new file mode 100644
index 0000000..bc8f91f
--- /dev/null
+++ b/stadiumgs/text/pokecup/pokeball/alissa1.txt
@@ -0,0 +1,80 @@
+<FACE,41,1>I'll make your POKéMON infatuated.
+
+<FACE,41,1>I'll show you how grownups battle.
+
+<FACE,41,1>You learn from experience. Let's battle!
+
+<FACE,41,1>Are you ready? Here we go!
+
+<FACE,41,1>Let me see... #26!
+
+<FACE,41,1>How about #26?
+
+<FACE,41,1>Maybe I'll go with #26.
+
+<FACE,41,1>You may be cute, but I still won't go easy
+on you.
+
+<FACE,41,1>That's no good.
+
+<FACE,41,1>Come back now.
+
+<FACE,41,1>Good job, dear.
+
+<FACE,41,1>You're such a good baby!
+
+<FACE,41,0>Hey, wait!
+
+<FACE,41,1>I'm sorry, honey.
+
+<FACE,41,1>That was a critical hit. Please forgive me.
+
+<FACE,41,0>No! Was that a critical hit?
+
+<FACE,41,0>That wasn't nice.
+
+<FACE,41,1>You'll have to forgive me.
+
+<FACE,41,0>That was bad.
+
+<FACE,41,1>I feel sorry for you, but...
+
+<FACE,41,0>You must be joking!
+
+<FACE,41,1><WAZA,213,4>This will ATTRACT you!
+
+<FACE,41,1><MEROMERO,3>There, charmed silly.
+
+<FACE,41,1>This girl's going to get serious.
+
+<FACE,41,1><YADORIGI,2>Oh, look. The SEED took.
+
+<FACE,41,1>Don't be so hard on yourself.
+
+<FACE,41,1>The way you battle is really nice.
+
+<FACE,41,1>Maybe I was unfairly harsh on a young person like you.
+
+<FACE,41,1>Yes, you sure are tough. Keep it up!
+
+<FACE,41,1>Well, I'll be seeing you.
+
+<FACE,41,1>Well, I guess the way you do things is all right.
+
+<FACE,41,1>Is that right... A draw?
+
+<FACE,41,1>You're surrendering?
+
+MILTANDY
+
+SNUBBUDY
+
+QWILDY
+
+CORSOLDY
+
+SKIPLODY
+
+CHANSDY
+
+<FACE,41,0>
diff --git a/stadiumgs/text/pokecup/pokeball/alissa2.txt b/stadiumgs/text/pokecup/pokeball/alissa2.txt
new file mode 100644
index 0000000..20782a5
--- /dev/null
+++ b/stadiumgs/text/pokecup/pokeball/alissa2.txt
@@ -0,0 +1,80 @@
+<FACE,41,1>I'll make your POKéMON infatuated.
+
+<FACE,41,1>I'll show you how grownups battle.
+
+<FACE,41,1>You learn from experience. Let's battle!
+
+<FACE,41,1>Are you ready? Here we go!
+
+<FACE,41,1>Let me see... #26!
+
+<FACE,41,1>How about #26?
+
+<FACE,41,1>Maybe I'll go with #26.
+
+<FACE,41,1>You may be cute, but I still won't go easy
+on you.
+
+<FACE,41,1>That's no good.
+
+<FACE,41,1>Come back now.
+
+<FACE,41,1>Good job, dear.
+
+<FACE,41,1>You're such a good baby!
+
+<FACE,41,0>Hey, wait!
+
+<FACE,41,1>I'm sorry, honey.
+
+<FACE,41,1>That was a critical hit. Please forgive me.
+
+<FACE,41,0>No! Was that a critical hit?
+
+<FACE,41,0>That wasn't nice.
+
+<FACE,41,1>You'll have to forgive me.
+
+<FACE,41,0>That was bad.
+
+<FACE,41,1>I feel sorry for you, but...
+
+<FACE,41,0>You must be joking!
+
+<FACE,41,1><WAZA,213,1>I'll go with my favorite move.
+
+<FACE,41,1><WAZA,217,4>Would you accept this?
+
+<FACE,41,1>This girl's going to get serious.
+
+<FACE,41,1><WAZA,204,4>Treat it nicely.
+
+<FACE,41,1>Don't be so hard on yourself.
+
+<FACE,41,1>The way you battle is really nice.
+
+<FACE,41,1>Maybe I was unfairly harsh on a young person like you.
+
+<FACE,41,1>Yes, you sure are tough. Keep it up!
+
+<FACE,41,1>Well, I'll be seeing you.
+
+<FACE,41,1>Well, I guess the way you do things is all right.
+
+<FACE,41,1>Is that right... A draw?
+
+<FACE,41,1>You're surrendering?
+
+SUDODY
+
+WIGGYDY
+
+DELIBIDY
+
+GETICDY
+
+GEOTTODY
+
+MARODY
+
+<FACE,41,0>
diff --git a/stadiumgs/text/pokecup/pokeball/bruce1.txt b/stadiumgs/text/pokecup/pokeball/bruce1.txt
new file mode 100644
index 0000000..8a3e165
--- /dev/null
+++ b/stadiumgs/text/pokecup/pokeball/bruce1.txt
@@ -0,0 +1,83 @@
+<FACE,26,1>Summer means the beach, and POKéMON means battle! Let's do it!
+
+<FACE,26,1>When I watch the sea, my troubles get washed away. A battle?
+Okay!
+
+<FACE,26,1>Aren't the ladies here lovely? Oh, you want to battle?
+
+<FACE,26,1>Tweet! Start!
+
+<FACE,26,1>#26, dash!
+
+<FACE,26,0>#26, let's do it!
+
+<FACE,26,0>How about #26?
+
+<FACE,26,0>#26 can come out!
+
+<FACE,26,1>Maybe I'll change!
+
+<FACE,26,1>Maybe I won't use this one.
+
+<FACE,26,1>I'll change it!
+
+<FACE,26,1>I'll pull it from battle.
+
+<FACE,26,0>Gwaaah! It's rocking!
+
+<FACE,26,1>Ker-splash!
+
+<FACE,26,1>Weak spot? Swamped ya!
+
+<FACE,26,0>Got the weak spot? Groovy!
+
+<FACE,26,1>I'm feelin' it!
+
+<FACE,26,0>Say, hey. That'll do.
+
+<FACE,26,1>Glub...
+
+<FACE,26,0>Yes... Makes me happy...
+
+<FACE,26,1>It's over?
+
+<FACE,26,1><WAZA,240,4>Let it rain!
+
+<FACE,26,0><AME,4>Oh, wow. Chilly!
+
+<FACE,26,0>The waves at night are so romantic!
+
+<FACE,26,0>I'd love to go to a tropical beach!
+
+<FACE,26,0>I'm blissfully exhausted, like after a good swim.
+
+<FACE,26,0>I was just goofin' around, but I won anyway. I guess you're
+just weak.
+
+<FACE,26,1>You're not even good to practice on. I'll go challenge one of
+these other trainers.
+
+<FACE,26,1>Argh... I should become a BOARDER and wait for winter.
+
+<FACE,26,1>I was just goofin' around and ended up losing.
+
+<FACE,26,1>Okay! I'll be training in the tropical seas! Then again, I don't
+have the travel budget!
+
+<FACE,26,1>Neither of us were serious enough.
+
+<FACE,26,1>You're going? Bye-bye.
+
+GOLDEMER
+
+SEELMER
+
+YUMER
+
+SHELLDMER
+
+REMORMER
+
+WHIRLMER
+
+<FACE,26,1>
diff --git a/stadiumgs/text/pokecup/pokeball/bruce2.txt b/stadiumgs/text/pokecup/pokeball/bruce2.txt
new file mode 100644
index 0000000..351182f
--- /dev/null
+++ b/stadiumgs/text/pokecup/pokeball/bruce2.txt
@@ -0,0 +1,83 @@
+<FACE,26,1>Summer means the beach, and POKéMON means battle! Let's do it!
+
+<FACE,26,1>When I watch the sea, my troubles get washed away. A battle?
+Okay!
+
+<FACE,26,1>Aren't the ladies here lovely? Oh, you want to battle?
+
+<FACE,26,1>Tweet! Start!
+
+<FACE,26,1>#26, dash!
+
+<FACE,26,0>#26, let's do it!
+
+<FACE,26,0>How about #26?
+
+<FACE,26,0>#26 can come out!
+
+<FACE,26,1>Maybe I'll change!
+
+<FACE,26,1>Maybe I won't use this one.
+
+<FACE,26,1>I'll change it!
+
+<FACE,26,1>I'll pull it from battle.
+
+<FACE,26,0>Gwaaah! It's rocking!
+
+<FACE,26,1>Ker-splash!
+
+<FACE,26,1>Weak spot? Swamped ya!
+
+<FACE,26,0>Got the weak spot? Groovy!
+
+<FACE,26,1>I'm feelin' it!
+
+<FACE,26,0>Say, hey. That'll do.
+
+<FACE,26,1>Glub...
+
+<FACE,26,0>Yes... Makes me happy...
+
+<FACE,26,1>It's over?
+
+<FACE,26,1><WAZA,240,4>Let it rain!
+
+<FACE,26,0><WAZA,57,2>If you're in the sea, you have to SURF!
+
+<FACE,26,0>The waves at night are so romantic!
+
+<FACE,26,0>I'd love to go to a tropical beach!
+
+<FACE,26,0>I'm blissfully exhausted, like after a good swim.
+
+<FACE,26,0>I was just goofin' around, but I won anyway. I guess you're
+just weak.
+
+<FACE,26,1>You're not even good to practice on. I'll go challenge one of
+these other trainers.
+
+<FACE,26,1>Argh... I should become a BOARDER and wait for winter.
+
+<FACE,26,1>I was just goofin' around and ended up losing.
+
+<FACE,26,1>Okay! I'll be training in the tropical seas! Then again, I don't
+have the travel budget!
+
+<FACE,26,1>Neither of us were serious enough.
+
+<FACE,26,1>You're going? Bye-bye.
+
+SEAKMER
+
+AZUMARMER
+
+TURNMER
+
+QWILMER
+
+DEWMER
+
+SEADMER
+
+<FACE,26,1>
diff --git a/stadiumgs/text/pokecup/pokeball/chester1.txt b/stadiumgs/text/pokecup/pokeball/chester1.txt
new file mode 100644
index 0000000..b7d642f
--- /dev/null
+++ b/stadiumgs/text/pokecup/pokeball/chester1.txt
@@ -0,0 +1,81 @@
+<FACE,62,0>She'll be comin' round the mountain... Huh? Battle?
+
+<FACE,62,0>The mountains are the greatest! It's inspiring to see a sunrise
+from the summit!
+
+<FACE,62,0>When I'm up in the mountains, the annoying things in life become
+insignificant.
+
+<FACE,62,0>How's that?
+
+<FACE,62,0>There. Go!
+
+<FACE,62,0>There!
+
+<FACE,62,0>Yes, sir!
+
+<FACE,62,0>Hoo hah!
+
+<FACE,62,0>Wah, ha, ha!
+
+<FACE,62,0>Gah, ha, ha!
+
+<FACE,62,0>Wah, ha, ha!
+
+<FACE,62,0>Dah, ha, ha!
+
+<FACE,62,0>Wah, ha, ha! No problem. No problem at all!
+
+<FACE,62,0>Yahoo! Gah, ha, ha!
+
+<FACE,62,0>Weak spot! Yahoo! Wah, ha, ha!
+
+<FACE,62,0>That's a weak spot? Wah, ha, ha! No big deal!
+
+<FACE,62,0>Gah, ha, ha! Fine, fine!
+
+<FACE,62,0>Yahoo! Wah, ha, ha!
+
+<FACE,62,0>No worries. No worries at all!
+
+<FACE,62,0>Great, great!
+
+<FACE,62,0>You got me!
+
+<FACE,62,0><WAZA,205,4>Here goes! Rock 'n' roll over 'em!
+
+<FACE,62,0><WAZA,69,2>Mountains? It can flip the world!
+
+<FACE,62,0>HIKERs are downright solid citizens!
+
+<FACE,62,0>We HIKERs are well mannered!
+
+<FACE,62,0>Gah, ha, ha! Come up and see me again!
+
+<FACE,62,0>Wah, ha, ha! I was going to let you win!
+
+<FACE,62,0>Wah, ha, ha! I don't care about winning or losing!
+
+<FACE,62,0>Gah, ha, ha! It's no big deal! ...On second thought, rats!
+
+<FACE,62,0>Wah, ha, ha! I lost on purpose!
+
+<FACE,62,0>Wah, ha, ha! I don't care about winning or losing!
+
+<FACE,62,0>Wah, ha, ha! That's the way it goes!
+
+<FACE,62,0>Okay then! I'll be seeing you!
+
+HICHOP
+
+HINIX
+
+HIGRAVEL
+
+HIWOODO
+
+HIHORN
+
+HIPHAN
+
+<FACE,62,0>
diff --git a/stadiumgs/text/pokecup/pokeball/chester2.txt b/stadiumgs/text/pokecup/pokeball/chester2.txt
new file mode 100644
index 0000000..932b6dc
--- /dev/null
+++ b/stadiumgs/text/pokecup/pokeball/chester2.txt
@@ -0,0 +1,81 @@
+<FACE,62,0>She'll be comin' round the mountain... Huh? Battle?
+
+<FACE,62,0>The mountains are the greatest! It's inspiring to see a sunrise
+from the summit!
+
+<FACE,62,0>When I'm up in the mountains, the annoying things in life become
+insignificant.
+
+<FACE,62,0>How's that?
+
+<FACE,62,0>There. Go!
+
+<FACE,62,0>There!
+
+<FACE,62,0>Yes, sir!
+
+<FACE,62,0>Hoo hah!
+
+<FACE,62,0>Wah, ha, ha!
+
+<FACE,62,0>Gah, ha, ha!
+
+<FACE,62,0>Wah, ha, ha!
+
+<FACE,62,0>Dah, ha, ha!
+
+<FACE,62,0>Wah, ha, ha! No problem. No problem at all!
+
+<FACE,62,0>Yahoo! Gah, ha, ha!
+
+<FACE,62,0>Weak spot! Yahoo! Wah, ha, ha!
+
+<FACE,62,0>That's a weak spot? Wah, ha, ha! No big deal!
+
+<FACE,62,0>Gah, ha, ha! Fine, fine!
+
+<FACE,62,0>Yahoo! Wah, ha, ha!
+
+<FACE,62,0>No worries. No worries at all!
+
+<FACE,62,0>Great, great!
+
+<FACE,62,0>You got me!
+
+<FACE,62,0><WAZA,205,4>Here goes! Rock 'n' roll over 'em!
+
+<FACE,62,0>We HIKERs are big-hearted fellows!
+
+<FACE,62,0>HIKERs are downright solid citizens!
+
+<FACE,62,0>We HIKERs are well mannered!
+
+<FACE,62,0>Gah, ha, ha! Come up and see me again!
+
+<FACE,62,0>Wah, ha, ha! I was going to let you win!
+
+<FACE,62,0>Wah, ha, ha! I don't care about winning or losing!
+
+<FACE,62,0>Gah, ha, ha! It's no big deal! ...On second thought, rats!
+
+<FACE,62,0>Wah, ha, ha! I lost on purpose!
+
+<FACE,62,0>Wah, ha, ha! I don't care about winning or losing!
+
+<FACE,62,0>Wah, ha, ha! That's the way it goes!
+
+<FACE,62,0>Okay then! I'll be seeing you!
+
+HISLASH
+
+HIFLORA
+
+HIBUTOPS
+
+HIFREE
+
+HIVELER
+
+HICHAN
+
+<FACE,62,0>
diff --git a/stadiumgs/text/pokecup/pokeball/claude1.txt b/stadiumgs/text/pokecup/pokeball/claude1.txt
new file mode 100644
index 0000000..9e69799
--- /dev/null
+++ b/stadiumgs/text/pokecup/pokeball/claude1.txt
@@ -0,0 +1,79 @@
+<FACE,3,1>All right! I'm gonna freeze your POKéMON solid, man!
+
+<FACE,3,1>Lemme tell ya--our hearts burn hot!
+
+<FACE,3,1>You know, you can't move if you're frozen.
+
+<FACE,3,1>Gonna roll over you like an avalanche!
+
+<FACE,3,1>Chill, man!
+
+<FACE,3,1>Get in there, #26!
+
+<FACE,3,1>Woosh, woosh! #26!
+
+<FACE,3,1>Do your thing, #26!
+
+<FACE,3,2>Yo! That's totally uncool!
+
+<FACE,3,1>Switch out!
+
+<FACE,3,1>Quick change!
+
+<FACE,3,1>Here comes the finisher!
+
+<FACE,3,2>Lost the edge there!
+
+<FACE,3,0>Ow! Right on the money!
+
+<FACE,3,0>Yeah, critical hit! Groovy!
+
+<FACE,3,2>Huh? Critical hit? You're kidding me!
+
+<FACE,3,0>Sweat drops...
+
+<FACE,3,0>Light it up!
+
+<FACE,3,2>Bummer...
+
+<FACE,3,0>Way cool, junior!
+
+<FACE,3,2>Hey! Total wipeout!
+
+<FACE,3,0><WAZA,217,4>Special delivery!
+
+<FACE,3,1>I can't sit still when we get snow.
+
+<FACE,3,1><WAZA,185,4>Restore your HP!... I lied!
+
+<FACE,3,1><WAZA,196,2>Gonna make you shiver like a wind chill!
+
+<FACE,3,0>Better think up some measures against ice.
+
+<FACE,3,0>Totally exhilarating, man.
+
+<FACE,3,0>Scored a "ten"! Maximum cool!
+
+<FACE,3,1>How about that? Eh, it's no big deal.
+
+<FACE,3,1>Huh? You're all right.
+
+<FACE,3,1>Heh. These things happen.
+
+<FACE,3,1>Let's settle the score, man!
+
+<FACE,3,1>Let's do this again, huh?
+
+AIRDELI
+
+AIRSNEASE
+
+AIRCRUEL
+
+AIRTAUR
+
+AIRTEDDI
+
+AIRVAPOR
+
+<FACE,3,2>
diff --git a/stadiumgs/text/pokecup/pokeball/claude2.txt b/stadiumgs/text/pokecup/pokeball/claude2.txt
new file mode 100644
index 0000000..60840aa
--- /dev/null
+++ b/stadiumgs/text/pokecup/pokeball/claude2.txt
@@ -0,0 +1,80 @@
+<FACE,3,1>All right! I'm gonna freeze your POKéMON solid, man!
+
+<FACE,3,1>Lemme tell ya--our hearts burn hot!
+
+<FACE,3,1>You know, you can't move if you're frozen.
+
+<FACE,3,1>Gonna roll over you like an avalanche!
+
+<FACE,3,1>Chill, man!
+
+<FACE,3,1>Get in there, #26!
+
+<FACE,3,1>Woosh, woosh! #26!
+
+<FACE,3,1>Do your thing, #26!
+
+<FACE,3,2>Yo! That's totally uncool!
+
+<FACE,3,1>Switch out!
+
+<FACE,3,1>Quick change!
+
+<FACE,3,1>Here comes the finisher!
+
+<FACE,3,2>Lost the edge there!
+
+<FACE,3,0>Ow! Right on the money!
+
+<FACE,3,0>Yeah, critical hit! Groovy!
+
+<FACE,3,2>Huh? Critical hit? You're kidding me!
+
+<FACE,3,0>Sweat drops...
+
+<FACE,3,0>Light it up!
+
+<FACE,3,2>Bummer...
+
+<FACE,3,0>Way cool, junior!
+
+<FACE,3,2>Hey! Total wipeout!
+
+<FACE,3,0><KOHRI,2>You can't move if once frozen.
+
+<FACE,3,1>I can't sit still when we get snow.
+
+<FACE,3,1>When I'm on the slopes, all my troubles are
+forgotten, man.
+
+<FACE,3,1><WAZA,196,2>So... Have a blast of ICY WIND!
+
+<FACE,3,0>Better think up some measures against ice.
+
+<FACE,3,0>Totally exhilarating, man.
+
+<FACE,3,0>Scored a "ten"! Maximum cool!
+
+<FACE,3,1>How about that? Eh, it's no big deal.
+
+<FACE,3,1>Huh? You're all right.
+
+<FACE,3,1>Heh. These things happen.
+
+<FACE,3,1>Let's settle the score, man!
+
+<FACE,3,1>Let's do this again, huh?
+
+AIRASEL
+
+AIRKHAN
+
+AIRSEY
+
+AIRGONAIR
+
+AIRFABLE
+
+AIRMIME
+
+<FACE,3,2>
diff --git a/stadiumgs/text/pokecup/pokeball/clifford1.txt b/stadiumgs/text/pokecup/pokeball/clifford1.txt
new file mode 100644
index 0000000..949f0ab
--- /dev/null
+++ b/stadiumgs/text/pokecup/pokeball/clifford1.txt
@@ -0,0 +1,86 @@
+<FACE,50,2>...mutter...POKéMON and...entropy... Huh? Don't disturb me!
+
+<FACE,50,2>Any battle can be won by applying logic. What? You want to test
+my hypothesis?
+
+<FACE,50,2>Huh? Battle? I don't want to. Can't I just refuse?
+
+<FACE,50,2>I don't want to see any rough stuff.
+
+<FACE,50,2>Don't do anything mean to #26.
+
+<FACE,50,2>Be nice. I really adore #26.
+
+<FACE,50,2>I'm very protective of my #26.
+
+<FACE,50,2>It's my #26.
+
+<FACE,50,2>Retrieval and recovery.
+
+<FACE,50,2>Wait a second.
+
+<FACE,50,2>I have to change them...
+
+<FACE,50,2>That's it for this baby.
+
+<FACE,50,0>Eeyaah! #26!
+
+<FACE,50,1>Yes. My hypothesis has been proven
+correct.
+
+<FACE,50,1>That hit its weak spot. Wasn't that
+effective?
+
+<FACE,50,0>Aiming for the weak spot... Isn't that a
+penalty?
+
+<FACE,50,2>That event was within the realm of
+possibility...
+
+<FACE,50,1>See? I knew that would work.
+
+<FACE,50,0>Arrrgh...
+
+<FACE,50,1>Eureka!
+
+<FACE,50,0>Oh... Oh... My consciousness is fading...
+
+<FACE,50,2><WAZA,161,4>TRI ATTACK...
+
+<FACE,50,0>Everyone's so rough.
+
+<FACE,50,2><WAZA,137,2>Let me experiment with an arresting GLARE.
+
+<FACE,50,2><MAHI,4>You probably think I am an unpleasant
+person.
+
+<FACE,50,2>My logic is perfect! I don't like to battle, but I absolutely will
+not lose!
+
+<FACE,50,2>You can't win because you rely solely on instinct.
+
+<FACE,50,2>I think that you need to study a whole lot more.
+
+<FACE,50,0>Eeeek! How did my logic fail me?
+
+<FACE,50,2>My logic wasn't faulty! There must still be a missing element.
+
+<FACE,50,2>Yeah, sure. Go on doing things in your savage way.
+
+<FACE,50,2>What happens in this case? Referee?
+
+<FACE,50,2>Whew, am I relieved.
+
+MITEMAGNE
+
+TERHAUN
+
+GONPORY
+
+AFFYFLA
+
+ANSEK
+
+TRODEELEC
+
+<FACE,50,0>
diff --git a/stadiumgs/text/pokecup/pokeball/clifford2.txt b/stadiumgs/text/pokecup/pokeball/clifford2.txt
new file mode 100644
index 0000000..63b4437
--- /dev/null
+++ b/stadiumgs/text/pokecup/pokeball/clifford2.txt
@@ -0,0 +1,85 @@
+<FACE,50,2>...mutter...POKéMON and...entropy... Huh? Don't disturb me!
+
+<FACE,50,2>Any battle can be won by applying logic. What? You want to test
+my hypothesis?
+
+<FACE,50,2>Huh? Battle? I don't want to. Can't I just refuse?
+
+<FACE,50,2>I don't want to see any rough stuff.
+
+<FACE,50,2>Don't do anything mean to #26.
+
+<FACE,50,2>Be nice. I really adore #26.
+
+<FACE,50,2>I'm very protective of my #26.
+
+<FACE,50,2>It's my #26.
+
+<FACE,50,2>Retrieval and recovery.
+
+<FACE,50,2>Wait a second.
+
+<FACE,50,2>I have to change them...
+
+<FACE,50,2>That's it for this baby.
+
+<FACE,50,0>Eeyaah! #26!
+
+<FACE,50,1>Yes. My hypothesis has been proven
+correct.
+
+<FACE,50,1>That hit its weak spot. Wasn't that
+effective?
+
+<FACE,50,0>Aiming for the weak spot... Isn't that a
+penalty?
+
+<FACE,50,2>That event was within the realm of
+possibility...
+
+<FACE,50,1>See? I knew that would work.
+
+<FACE,50,0>Arrrgh...
+
+<FACE,50,1>Eureka!
+
+<FACE,50,0>Oh... Oh... My consciousness is fading...
+
+<FACE,50,1><WAZA,207,2>SWAGGER!
+
+<FACE,50,0>Everyone's so rough.
+
+<FACE,50,2>POKéMON are my only friends.
+
+<FACE,50,2><WAZA,103,4>It's a horrible SCREECH.
+
+<FACE,50,2>My logic is perfect! I don't like to battle, but I absolutely will
+not lose!
+
+<FACE,50,2>You can't win because you rely solely on instinct.
+
+<FACE,50,2>I think that you need to study a whole lot more.
+
+<FACE,50,0>Eeeek! How did my logic fail me?
+
+<FACE,50,2>My logic wasn't faulty! There must still be a missing element.
+
+<FACE,50,2>Yeah, sure. Go on doing things in your savage way.
+
+<FACE,50,2>What happens in this case? Referee?
+
+<FACE,50,2>Whew, am I relieved.
+
+YGONPOR
+
+COPINE
+
+ECTRODEEL
+
+TARPUPI
+
+TANKMIL
+
+DREAVUSMIS
+
+<FACE,50,0>
diff --git a/stadiumgs/text/pokecup/pokeball/jensen1.txt b/stadiumgs/text/pokecup/pokeball/jensen1.txt
new file mode 100644
index 0000000..ee059cb
--- /dev/null
+++ b/stadiumgs/text/pokecup/pokeball/jensen1.txt
@@ -0,0 +1,80 @@
+<FACE,27,0>You wanna know who I am? You honestly think I could, like,
+tell you?
+
+<FACE,27,0>I'm busy. Can we get started, like, in a hurry?
+
+<FACE,27,0>A battle? Like, sure! I'm like working, but...
+
+<FACE,27,0>Like, hustle, hustle!
+
+<FACE,27,0>Like pronto, please!
+
+<FACE,27,0>Whoa, #26!
+
+<FACE,27,0>Hey, #26!
+
+<FACE,27,0>Let's go, #26!
+
+<FACE,27,0>Awwww, no!
+
+<FACE,27,0>Retreat! Slick and quick!
+
+<FACE,27,0>Quick, back out!
+
+<FACE,27,0>Come out now!
+
+<FACE,27,0>No! That's pitiful!
+
+<FACE,27,0>That's it! Next! Next!
+
+<FACE,27,0>Critical hit! That's right!
+
+<FACE,27,0>Weak point? Tch. What the...?
+
+<FACE,27,0>What are you doing?
+
+<FACE,27,0>That's how you do it!
+
+<FACE,27,0>What? No!?!
+
+<FACE,27,0>That's it--over and done with.
+
+<FACE,27,0>Whoa, whoa! Aaargh!
+
+<FACE,27,0><WAZA,168,1>Oh, my. That's nice.
+
+<FACE,27,0>Let's get this over with, like, quick!
+
+<FACE,27,0><WAZA,247,4>Watch it melt in the dark--SHADOW BALL.
+
+<FACE,27,0>The police are here somewhere, aren't they?
+
+<FACE,27,0>That's it. Bye!
+
+<FACE,27,0>See ya!
+
+<FACE,27,0>Buh-bye!
+
+<FACE,27,0>Run away!
+
+<FACE,27,0>Tch!
+
+<FACE,27,0>Work, work, work...
+
+<FACE,27,0>Let me be!
+
+<FACE,27,0>Can I disappear now?
+
+PERSLAR
+
+CHARMELAR
+
+DOURLAR
+
+BUZZLAR
+
+QUILAR
+
+GLIGAR
+
+<FACE,27,0>
diff --git a/stadiumgs/text/pokecup/pokeball/jensen2.txt b/stadiumgs/text/pokecup/pokeball/jensen2.txt
new file mode 100644
index 0000000..5d950fb
--- /dev/null
+++ b/stadiumgs/text/pokecup/pokeball/jensen2.txt
@@ -0,0 +1,80 @@
+<FACE,27,0>You wanna know who I am? You honestly think I could, like,
+tell you?
+
+<FACE,27,0>I'm busy. Can we get started, like, in a hurry?
+
+<FACE,27,0>A battle? Like, sure! I'm like working, but...
+
+<FACE,27,0>Like, hustle, hustle!
+
+<FACE,27,0>Like pronto, please!
+
+<FACE,27,0>Whoa, #26!
+
+<FACE,27,0>Hey, #26!
+
+<FACE,27,0>Let's go, #26!
+
+<FACE,27,0>Awwww, no!
+
+<FACE,27,0>Retreat! Slick and quick!
+
+<FACE,27,0>Quick, back out!
+
+<FACE,27,0>Come out now!
+
+<FACE,27,0>No! That's pitiful!
+
+<FACE,27,0>That's it! Next! Next!
+
+<FACE,27,0>Critical hit! That's right!
+
+<FACE,27,0>Weak point? Tch. What the...?
+
+<FACE,27,0>What are you doing?
+
+<FACE,27,0>That's how you do it!
+
+<FACE,27,0>What? No!?!
+
+<FACE,27,0>That's it--over and done with.
+
+<FACE,27,0>Whoa, whoa! Aaargh!
+
+<FACE,27,0><WAZA,168,1>Oh, my. That's nice.
+
+<FACE,27,0>Let's get this over with, like, quick!
+
+<FACE,27,0><WAZA,231,4>Take a swipe of that IRON TAIL!
+
+<FACE,27,0>The police are here somewhere, aren't they?
+
+<FACE,27,0>That's it. Bye!
+
+<FACE,27,0>See ya!
+
+<FACE,27,0>Buh-bye!
+
+<FACE,27,0>Run away!
+
+<FACE,27,0>Tch!
+
+<FACE,27,0>Work, work, work...
+
+<FACE,27,0>Let me be!
+
+<FACE,27,0>Can I disappear now?
+
+GLIGLAR
+
+DUNSLAR
+
+QUIVLAR
+
+TALESLAR
+
+RAPIDLAR
+
+LIXLAR
+
+<FACE,27,0>
diff --git a/stadiumgs/text/pokecup/pokeball/mason1.txt b/stadiumgs/text/pokecup/pokeball/mason1.txt
new file mode 100644
index 0000000..60c7c3a
--- /dev/null
+++ b/stadiumgs/text/pokecup/pokeball/mason1.txt
@@ -0,0 +1,80 @@
+<FACE,44,0>I perceived a jolt. You possess inordinate power.
+
+<FACE,44,0>Let me look into your soul... What! Defeat me?
+
+<FACE,44,0>...I see... Fine. Let's get started.
+
+<FACE,44,0>#26.
+
+<FACE,44,0>#26
+
+<FACE,44,0>#26.
+
+<FACE,44,0>#26.
+
+<FACE,44,0>#26.
+
+<FACE,44,0>POKéMON change.
+
+<FACE,44,0>POKéMON change.
+
+<FACE,44,0>POKéMON change.
+
+<FACE,44,0>POKéMON change.
+
+<FACE,44,0>...
+
+<FACE,44,0>...
+
+<FACE,44,0>...It hit the weak spot.
+
+<FACE,44,0>...It hit the weak spot.
+
+<FACE,44,0>...
+
+<FACE,44,0>...
+
+<FACE,44,0>...
+
+<FACE,44,0>...
+
+<FACE,44,0>...Sigh...
+
+<FACE,44,0><WAZA,147,4>Sleep for me...
+
+<FACE,44,0><WAZA,86,4>It might be paralyzed... Perhaps.
+
+<FACE,44,0><WAZA,109,2>Watch me confuse it.
+
+<FACE,44,0><WAZA,94,4>PSYCHIC...
+
+<FACE,44,0>Yes. Just as I predicted. I foresaw the expression you have now.
+
+<FACE,44,0>People don't seem to understand how powerful psychics are.
+
+<FACE,44,0>Sorry, but don't talk to me. I'm completely exhausted.
+
+<FACE,44,0>I never predicted I would lose. Is it impossible to see one's
+own fate?
+
+<FACE,44,0>I had a feeling I would lose. I got it when I saw your POKéMON.
+
+<FACE,44,0>...Whatever... It doesn't matter...
+
+<FACE,44,0>I'm worn out. I've had enough.
+
+<FACE,44,0>I can't read your soul.
+
+SMEARENZA
+
+POKENZA
+
+RAICENZA
+
+GROWLENZA
+
+NATUENZA
+
+FABLENZA
+
+<FACE,44,0>
diff --git a/stadiumgs/text/pokecup/pokeball/mason2.txt b/stadiumgs/text/pokecup/pokeball/mason2.txt
new file mode 100644
index 0000000..275f260
--- /dev/null
+++ b/stadiumgs/text/pokecup/pokeball/mason2.txt
@@ -0,0 +1,80 @@
+<FACE,44,0>I perceived a jolt. You possess inordinate power.
+
+<FACE,44,0>Let me look into your soul... What! Defeat me?
+
+<FACE,44,0>...I see... Fine. Let's get started.
+
+<FACE,44,0>#26.
+
+<FACE,44,0>#26
+
+<FACE,44,0>#26.
+
+<FACE,44,0>#26.
+
+<FACE,44,0>#26.
+
+<FACE,44,0>POKéMON change.
+
+<FACE,44,0>POKéMON change.
+
+<FACE,44,0>POKéMON change.
+
+<FACE,44,0>POKéMON change.
+
+<FACE,44,0>...
+
+<FACE,44,0>...
+
+<FACE,44,0>...It hit the weak spot.
+
+<FACE,44,0>...It hit the weak spot.
+
+<FACE,44,0>...
+
+<FACE,44,0>...
+
+<FACE,44,0>...
+
+<FACE,44,0>...
+
+<FACE,44,0>...Sigh...
+
+<FACE,44,0><WAZA,95,4>Sleep... Sleep...
+
+<FACE,44,0>I must concentrate while in battle.
+
+<FACE,44,0>I must concentrate while in battle.
+
+<FACE,44,0><WAZA,94,4>PSYCHIC...
+
+<FACE,44,0>Yes. Just as I predicted. I foresaw the expression you have now.
+
+<FACE,44,0>People don't seem to understand how powerful psychics are.
+
+<FACE,44,0>Sorry, but don't talk to me. I'm completely exhausted.
+
+<FACE,44,0>I never predicted I would lose. Is it impossible to see one's
+own fate?
+
+<FACE,44,0>I had a feeling I would lose. I got it when I saw your POKéMON.
+
+<FACE,44,0>...Whatever... It doesn't matter...
+
+<FACE,44,0>I'm worn out. I've had enough.
+
+<FACE,44,0>I can't read your soul.
+
+BROENZA
+
+STANTENZA
+
+APEENZA
+
+SIRENZA
+
+MEGANENZA
+
+SMEARNZA
+
+<FACE,44,0>
diff --git a/stadiumgs/text/pokecup/pokeball/nelson1.txt b/stadiumgs/text/pokecup/pokeball/nelson1.txt
new file mode 100644
index 0000000..02b7454
--- /dev/null
+++ b/stadiumgs/text/pokecup/pokeball/nelson1.txt
@@ -0,0 +1,82 @@
+<FACE,39,2>What do I really like...? Bug POKéMON!
+
+<FACE,39,2>Can you effectively control bug POKéMON?
+
+<FACE,39,2>I raised my bug POKéMON carefully. They'll take you on!
+
+<FACE,39,2>Here I come!
+
+<FACE,39,2>There, #26!
+
+<FACE,39,2>I'm counting on you, #26!
+
+<FACE,39,1>This is it, #26!
+
+<FACE,39,1>Here's your chance, #26!
+
+<FACE,39,2>Retreat, #26!
+
+<FACE,39,2>#26, back!
+
+<FACE,39,2>Good, #26! Come back!
+
+<FACE,39,1>Good going, #26!
+
+<FACE,39,0>Aack! #26!
+
+<FACE,39,1>Ha, ha! That's it!
+
+<FACE,39,1>Critical hit! Excellent, #26!
+
+<FACE,39,0>Aww! You goof! That was your weak spot!
+
+<FACE,39,0>Oh, rats!
+
+<FACE,39,2>That was plain unlucky.
+
+<FACE,39,2>#26!
+
+<FACE,39,1>#26! You did it!
+
+<FACE,39,0>#26!
+
+<FACE,39,2>If you go into the forest early in the
+morning, you'll find good bug POKéMON.
+
+<FACE,39,2><WAZA,48,2>Listen closely! SUPERSONIC!
+
+<FACE,39,2>Have you ever participated in a bug-catching
+contest?
+
+<FACE,39,1><KONRAN,2>Yes, yes, yes!
+
+<FACE,39,1>That's what you get for making fun of bug POKéMON.
+
+<FACE,39,1>Waaah! Did I win? I won, didn't I?
+
+<FACE,39,1>What do you think about my battle technique? Did you learn
+anything?
+
+<FACE,39,0>Shoot! I choked!
+
+<FACE,39,2>I guess these things happen.
+
+<FACE,39,2>Did I lose? You're joking, right?
+
+<FACE,39,2>A draw? Really?
+
+<FACE,39,2>Hey, don't run away.
+
+LEDBY
+
+SPINARAY
+
+CATERPY
+
+WEEDLY
+
+YAMY
+
+VENONATY
+
+<FACE,39,0>
diff --git a/stadiumgs/text/pokecup/pokeball/nelson2.txt b/stadiumgs/text/pokecup/pokeball/nelson2.txt
new file mode 100644
index 0000000..4c5455a
--- /dev/null
+++ b/stadiumgs/text/pokecup/pokeball/nelson2.txt
@@ -0,0 +1,82 @@
+<FACE,39,2>What do I really like...? Bug POKéMON!
+
+<FACE,39,2>Can you effectively control bug POKéMON?
+
+<FACE,39,2>I raised my bug POKéMON carefully. They'll take you on!
+
+<FACE,39,2>Here I come!
+
+<FACE,39,2>There, #26!
+
+<FACE,39,2>I'm counting on you, #26!
+
+<FACE,39,1>This is it, #26!
+
+<FACE,39,1>Here's your chance, #26!
+
+<FACE,39,2>Retreat, #26!
+
+<FACE,39,2>#26, back!
+
+<FACE,39,2>Good, #26! Come back!
+
+<FACE,39,1>Good going, #26!
+
+<FACE,39,0>Aack! #26!
+
+<FACE,39,1>Ha, ha! That's it!
+
+<FACE,39,1>Critical hit! Excellent, #26!
+
+<FACE,39,0>Aww! You goof! That was your weak spot!
+
+<FACE,39,0>Oh, rats!
+
+<FACE,39,2>That was plain unlucky.
+
+<FACE,39,2>#26!
+
+<FACE,39,1>#26! You did it!
+
+<FACE,39,0>#26!
+
+<FACE,39,2>If you go into the forest early in the
+morning, you'll find good bug POKéMON.
+
+<FACE,39,2><WAZA,14,2>I'm upping the ATTACK power.
+
+<FACE,39,2>Have you ever participated in a bug-catching
+contest?
+
+<FACE,39,2>Why do girls dislike bug POKéMON so much?
+
+<FACE,39,1>That's what you get for making fun of bug POKéMON.
+
+<FACE,39,1>Waaah! Did I win? I won, didn't I?
+
+<FACE,39,1>What do you think about my battle technique? Did you learn
+anything?
+
+<FACE,39,0>Shoot! I choked!
+
+<FACE,39,2>I guess these things happen.
+
+<FACE,39,2>Did I lose? You're joking, right?
+
+<FACE,39,2>A draw? Really?
+
+<FACE,39,2>Hey, don't run away.
+
+YANY
+
+SCYTHY
+
+LEDYBY
+
+KAKUNY
+
+ARAIDY
+
+WEEPINY
+
+<FACE,39,0>
diff --git a/stadiumgs/text/pokecup/ultraball/alissa1.txt b/stadiumgs/text/pokecup/ultraball/alissa1.txt
new file mode 100644
index 0000000..0bde9f8
--- /dev/null
+++ b/stadiumgs/text/pokecup/ultraball/alissa1.txt
@@ -0,0 +1,80 @@
+<FACE,41,1>I'll make your POKéMON infatuated.
+
+<FACE,41,1>I'll show you how grownups battle.
+
+<FACE,41,1>You learn from experience. Let's battle!
+
+<FACE,41,1>Are you ready? Here we go!
+
+<FACE,41,1>Let me see... #26!
+
+<FACE,41,1>How about #26?
+
+<FACE,41,1>Maybe I'll go with #26.
+
+<FACE,41,1>You may be cute, but I still won't go easy
+on you.
+
+<FACE,41,1>That's no good.
+
+<FACE,41,1>Come back now.
+
+<FACE,41,1>Good job, dear.
+
+<FACE,41,1>You're such a good baby!
+
+<FACE,41,0>Hey, wait!
+
+<FACE,41,1>I'm sorry, honey.
+
+<FACE,41,1>That was a critical hit. Please forgive me.
+
+<FACE,41,0>No! Was that a critical hit?
+
+<FACE,41,0>That wasn't nice.
+
+<FACE,41,1>You'll have to forgive me.
+
+<FACE,41,0>That was bad.
+
+<FACE,41,1>I feel sorry for you, but...
+
+<FACE,41,0>You must be joking!
+
+<FACE,41,1><WAZA,215,4>Now everyone's back to normal.
+
+<FACE,41,1><WAZA,34,4>I know, BODY SLAM!
+
+<FACE,41,1>This girl's going to get serious.
+
+<FACE,41,1><YADORIGI,2>Oh, look. The SEED took.
+
+<FACE,41,1>Don't be so hard on yourself.
+
+<FACE,41,1>The way you battle is really nice.
+
+<FACE,41,1>Maybe I was unfairly harsh on a young person like you.
+
+<FACE,41,1>Yes, you sure are tough. Keep it up!
+
+<FACE,41,1>Well, I'll be seeing you.
+
+<FACE,41,1>Well, I guess the way you do things is all right.
+
+<FACE,41,1>Is that right... A draw?
+
+<FACE,41,1>You're surrendering?
+
+MILTDY
+
+PLUFFDY
+
+PERSDY
+
+LICKITDY
+
+TINEDY
+
+WIGGLYDY
+
+<FACE,41,0>
diff --git a/stadiumgs/text/pokecup/ultraball/alissa2.txt b/stadiumgs/text/pokecup/ultraball/alissa2.txt
new file mode 100644
index 0000000..33eef9e
--- /dev/null
+++ b/stadiumgs/text/pokecup/ultraball/alissa2.txt
@@ -0,0 +1,80 @@
+<FACE,41,1>I'll make your POKéMON infatuated.
+
+<FACE,41,1>I'll show you how grownups battle.
+
+<FACE,41,1>You learn from experience. Let's battle!
+
+<FACE,41,1>Are you ready? Here we go!
+
+<FACE,41,1>Let me see... #26!
+
+<FACE,41,1>How about #26?
+
+<FACE,41,1>Maybe I'll go with #26.
+
+<FACE,41,1>You may be cute, but I still won't go easy
+on you.
+
+<FACE,41,1>That's no good.
+
+<FACE,41,1>Come back now.
+
+<FACE,41,1>Good job, dear.
+
+<FACE,41,1>You're such a good baby!
+
+<FACE,41,0>Hey, wait!
+
+<FACE,41,1>I'm sorry, honey.
+
+<FACE,41,1>That was a critical hit. Please forgive me.
+
+<FACE,41,0>No! Was that a critical hit?
+
+<FACE,41,0>That wasn't nice.
+
+<FACE,41,1>You'll have to forgive me.
+
+<FACE,41,0>That was bad.
+
+<FACE,41,1>I feel sorry for you, but...
+
+<FACE,41,0>You must be joking!
+
+<FACE,41,1><WAZA,213,1>I'll go with my favorite move.
+
+<FACE,41,1>This girl's going to get serious.
+
+<FACE,41,1><WAZA,186,2>Little SWEET KISS...
+
+<FACE,41,1><WAZA,114,2>HAZE!
+
+<FACE,41,1>Don't be so hard on yourself.
+
+<FACE,41,1>The way you battle is really nice.
+
+<FACE,41,1>Maybe I was unfairly harsh on a young person like you.
+
+<FACE,41,1>Yes, you sure are tough. Keep it up!
+
+<FACE,41,1>Well, I'll be seeing you.
+
+<FACE,41,1>Well, I guess the way you do things is all right.
+
+<FACE,41,1>Is that right... A draw?
+
+<FACE,41,1>You're surrendering?
+
+WIGGLDY
+
+REONDY
+
+OQUEENDY
+
+LEPLUMEDY
+
+JUMPLUDY
+
+LITOEDY
+
+<FACE,41,0>
diff --git a/stadiumgs/text/pokecup/ultraball/bruce1.txt b/stadiumgs/text/pokecup/ultraball/bruce1.txt
new file mode 100644
index 0000000..cb65faa
--- /dev/null
+++ b/stadiumgs/text/pokecup/ultraball/bruce1.txt
@@ -0,0 +1,83 @@
+<FACE,26,1>Summer means the beach, and POKéMON means battle! Let's do it!
+
+<FACE,26,1>When I watch the sea, my troubles get washed away. A battle?
+Okay!
+
+<FACE,26,1>Aren't the ladies here lovely? Oh, you want to battle?
+
+<FACE,26,1>Tweet! Start!
+
+<FACE,26,1>#26, dash!
+
+<FACE,26,0>#26, let's do it!
+
+<FACE,26,0>How about #26?
+
+<FACE,26,0>#26 can come out!
+
+<FACE,26,1>Maybe I'll change!
+
+<FACE,26,1>Maybe I won't use this one.
+
+<FACE,26,1>I'll change it!
+
+<FACE,26,1>I'll pull it from battle.
+
+<FACE,26,0>Gwaaah! It's rocking!
+
+<FACE,26,1>Ker-splash!
+
+<FACE,26,1>Weak spot? Swamped ya!
+
+<FACE,26,0>Got the weak spot? Groovy!
+
+<FACE,26,1>I'm feelin' it!
+
+<FACE,26,0>Say, hey. That'll do.
+
+<FACE,26,1>Glub...
+
+<FACE,26,0>Yes... Makes me happy...
+
+<FACE,26,1>It's over?
+
+<FACE,26,1><WAZA,240,4>Let it rain!
+
+<FACE,26,0><AME,4>Oh, wow. Chilly!
+
+<FACE,26,0>The waves at night are so romantic!
+
+<FACE,26,0>I'd love to go to a tropical beach!
+
+<FACE,26,0>I'm blissfully exhausted, like after a good swim.
+
+<FACE,26,0>I was just goofin' around, but I won anyway. I guess you're
+just weak.
+
+<FACE,26,1>You're not even good to practice on. I'll go challenge one of
+these other trainers.
+
+<FACE,26,1>Argh... I should become a BOARDER and wait for winter.
+
+<FACE,26,1>I was just goofin' around and ended up losing.
+
+<FACE,26,1>Okay! I'll be training in the tropical seas! Then again, I don't
+have the travel budget!
+
+<FACE,26,1>Neither of us were serious enough.
+
+<FACE,26,1>You're going? Bye-bye.
+
+DEMER
+
+WRATHMER
+
+QUAGMER
+
+MAGNETMER
+
+BUTOPSMER
+
+BROMER
+
+<FACE,26,1>
diff --git a/stadiumgs/text/pokecup/ultraball/bruce2.txt b/stadiumgs/text/pokecup/ultraball/bruce2.txt
new file mode 100644
index 0000000..224547f
--- /dev/null
+++ b/stadiumgs/text/pokecup/ultraball/bruce2.txt
@@ -0,0 +1,83 @@
+<FACE,26,1>Summer means the beach, and POKéMON means battle! Let's do it!
+
+<FACE,26,1>When I watch the sea, my troubles get washed away. A battle?
+Okay!
+
+<FACE,26,1>Aren't the ladies here lovely? Oh, you want to battle?
+
+<FACE,26,1>Tweet! Start!
+
+<FACE,26,1>#26, dash!
+
+<FACE,26,0>#26, let's do it!
+
+<FACE,26,0>How about #26?
+
+<FACE,26,0>#26 can come out!
+
+<FACE,26,1>Maybe I'll change!
+
+<FACE,26,1>Maybe I won't use this one.
+
+<FACE,26,1>I'll change it!
+
+<FACE,26,1>I'll pull it from battle.
+
+<FACE,26,0>Gwaaah! It's rocking!
+
+<FACE,26,1>Ker-splash!
+
+<FACE,26,1>Weak spot? Swamped ya!
+
+<FACE,26,0>Got the weak spot? Groovy!
+
+<FACE,26,1>I'm feelin' it!
+
+<FACE,26,0>Say, hey. That'll do.
+
+<FACE,26,1>Glub...
+
+<FACE,26,0>Yes... Makes me happy...
+
+<FACE,26,1>It's over?
+
+<FACE,26,1><WAZA,240,4>Let it rain!
+
+<FACE,26,0><WAZA,57,2>If you're in the sea, you have to SURF!
+
+<FACE,26,0>The waves at night are so romantic!
+
+<FACE,26,0>I'd love to go to a tropical beach!
+
+<FACE,26,0>I'm blissfully exhausted, like after a good swim.
+
+<FACE,26,0>I was just goofin' around, but I won anyway. I guess you're
+just weak.
+
+<FACE,26,1>You're not even good to practice on. I'll go challenge one of
+these other trainers.
+
+<FACE,26,1>Argh... I should become a BOARDER and wait for winter.
+
+<FACE,26,1>I was just goofin' around and ended up losing.
+
+<FACE,26,1>Okay! I'll be training in the tropical seas! Then again, I don't
+have the travel budget!
+
+<FACE,26,1>Neither of us were serious enough.
+
+<FACE,26,1>You're going? Bye-bye.
+
+MANTMER
+
+CORSMER
+
+RAICHMER
+
+PARCEMER
+
+CLOYMER
+
+AKINGMER
+
+<FACE,26,1>
diff --git a/stadiumgs/text/pokecup/ultraball/chester1.txt b/stadiumgs/text/pokecup/ultraball/chester1.txt
new file mode 100644
index 0000000..a949087
--- /dev/null
+++ b/stadiumgs/text/pokecup/ultraball/chester1.txt
@@ -0,0 +1,81 @@
+<FACE,62,0>She'll be comin' round the mountain... Huh? Battle?
+
+<FACE,62,0>The mountains are the greatest! It's inspiring to see a sunrise
+from the summit!
+
+<FACE,62,0>When I'm up in the mountains, the annoying things in life become
+insignificant.
+
+<FACE,62,0>How's that?
+
+<FACE,62,0>There. Go!
+
+<FACE,62,0>There!
+
+<FACE,62,0>Yes, sir!
+
+<FACE,62,0>Hoo hah!
+
+<FACE,62,0>Wah, ha, ha!
+
+<FACE,62,0>Gah, ha, ha!
+
+<FACE,62,0>Wah, ha, ha!
+
+<FACE,62,0>Dah, ha, ha!
+
+<FACE,62,0>Wah, ha, ha! No problem. No problem at all!
+
+<FACE,62,0>Yahoo! Gah, ha, ha!
+
+<FACE,62,0>Weak spot! Yahoo! Wah, ha, ha!
+
+<FACE,62,0>That's a weak spot? Wah, ha, ha! No big deal!
+
+<FACE,62,0>Gah, ha, ha! Fine, fine!
+
+<FACE,62,0>Yahoo! Wah, ha, ha!
+
+<FACE,62,0>No worries. No worries at all!
+
+<FACE,62,0>Great, great!
+
+<FACE,62,0>You got me!
+
+<FACE,62,0><WAZA,111,4>I have to build up the DEFENSE...
+
+<FACE,62,0><WAZA,153,2>A HIKER admits defeat with grace.
+
+<FACE,62,0><WAZA,205,4>Here goes! Rock 'n' roll over 'em!
+
+<FACE,62,0>We HIKERs are well mannered!
+
+<FACE,62,0>Gah, ha, ha! Come up and see me again!
+
+<FACE,62,0>Wah, ha, ha! I was going to let you win!
+
+<FACE,62,0>Wah, ha, ha! I don't care about winning or losing!
+
+<FACE,62,0>Gah, ha, ha! It's no big deal! ...On second thought, rats!
+
+<FACE,62,0>Wah, ha, ha! I lost on purpose!
+
+<FACE,62,0>Wah, ha, ha! I don't care about winning or losing!
+
+<FACE,62,0>Wah, ha, ha! That's the way it goes!
+
+<FACE,62,0>Okay then! I'll be seeing you!
+
+HIGOLEM
+
+HIPHAN
+
+HIURSA
+
+HIMANYTE
+
+HIFORRET
+
+HISTEEL
+
+<FACE,62,0>
diff --git a/stadiumgs/text/pokecup/ultraball/chester2.txt b/stadiumgs/text/pokecup/ultraball/chester2.txt
new file mode 100644
index 0000000..22a8bca
--- /dev/null
+++ b/stadiumgs/text/pokecup/ultraball/chester2.txt
@@ -0,0 +1,81 @@
+<FACE,62,0>She'll be comin' round the mountain... Huh? Battle?
+
+<FACE,62,0>The mountains are the greatest! It's inspiring to see a sunrise
+from the summit!
+
+<FACE,62,0>When I'm up in the mountains, the annoying things in life become
+insignificant.
+
+<FACE,62,0>How's that?
+
+<FACE,62,0>There. Go!
+
+<FACE,62,0>There!
+
+<FACE,62,0>Yes, sir!
+
+<FACE,62,0>Hoo hah!
+
+<FACE,62,0>Wah, ha, ha!
+
+<FACE,62,0>Gah, ha, ha!
+
+<FACE,62,0>Wah, ha, ha!
+
+<FACE,62,0>Dah, ha, ha!
+
+<FACE,62,0>Wah, ha, ha! No problem. No problem at all!
+
+<FACE,62,0>Yahoo! Gah, ha, ha!
+
+<FACE,62,0>Weak spot! Yahoo! Wah, ha, ha!
+
+<FACE,62,0>That's a weak spot? Wah, ha, ha! No big deal!
+
+<FACE,62,0>Gah, ha, ha! Fine, fine!
+
+<FACE,62,0>Yahoo! Wah, ha, ha!
+
+<FACE,62,0>No worries. No worries at all!
+
+<FACE,62,0>Great, great!
+
+<FACE,62,0>You got me!
+
+<FACE,62,0><WAZA,156,2>#26, go ahead and take a REST.
+
+<FACE,62,0>We HIKERs are big-hearted fellows!
+
+<FACE,62,0>HIKERs are downright solid citizens!
+
+<FACE,62,0>We HIKERs are well mannered!
+
+<FACE,62,0>Gah, ha, ha! Come up and see me again!
+
+<FACE,62,0>Wah, ha, ha! I was going to let you win!
+
+<FACE,62,0>Wah, ha, ha! I don't care about winning or losing!
+
+<FACE,62,0>Gah, ha, ha! It's no big deal! ...On second thought, rats!
+
+<FACE,62,0>Wah, ha, ha! I lost on purpose!
+
+<FACE,62,0>Wah, ha, ha! I don't care about winning or losing!
+
+<FACE,62,0>Wah, ha, ha! That's the way it goes!
+
+<FACE,62,0>Okay then! I'll be seeing you!
+
+HIFURR
+
+HIKITUNG
+
+HISLOWK
+
+HIFABLE
+
+HIAZUM
+
+HIPIDASH
+
+<FACE,62,0>
diff --git a/stadiumgs/text/pokecup/ultraball/claude1.txt b/stadiumgs/text/pokecup/ultraball/claude1.txt
new file mode 100644
index 0000000..2f7f8dc
--- /dev/null
+++ b/stadiumgs/text/pokecup/ultraball/claude1.txt
@@ -0,0 +1,79 @@
+<FACE,3,1>All right! I'm gonna freeze your POKéMON solid, man!
+
+<FACE,3,1>Lemme tell ya--our hearts burn hot!
+
+<FACE,3,1>You know, you can't move if you're frozen.
+
+<FACE,3,1>Gonna roll over you like an avalanche!
+
+<FACE,3,1>Chill, man!
+
+<FACE,3,1>Get in there, #26!
+
+<FACE,3,1>Woosh, woosh! #26!
+
+<FACE,3,1>Do your thing, #26!
+
+<FACE,3,2>Yo! That's totally uncool!
+
+<FACE,3,1>Switch out!
+
+<FACE,3,1>Quick change!
+
+<FACE,3,1>Here comes the finisher!
+
+<FACE,3,2>Lost the edge there!
+
+<FACE,3,0>Ow! Right on the money!
+
+<FACE,3,0>Yeah, critical hit! Groovy!
+
+<FACE,3,2>Huh? Critical hit? You're kidding me!
+
+<FACE,3,0>Sweat drops...
+
+<FACE,3,0>Light it up!
+
+<FACE,3,2>Bummer...
+
+<FACE,3,0>Way cool, junior!
+
+<FACE,3,2>Hey! Total wipeout!
+
+<FACE,3,0><WAZA,217,4>Special delivery!
+
+<FACE,3,1>I can't sit still when we get snow.
+
+<FACE,3,1><WAZA,44,4>Take a crunchy BITE out of it!
+
+<FACE,3,1><WAZA,196,2>Gonna make you shiver like a wind chill!
+
+<FACE,3,0>Better think up some measures against ice.
+
+<FACE,3,0>Totally exhilarating, man.
+
+<FACE,3,0>Scored a "ten"! Maximum cool!
+
+<FACE,3,1>How about that? Eh, it's no big deal.
+
+<FACE,3,1>Huh? You're all right.
+
+<FACE,3,1>Heh. These things happen.
+
+<FACE,3,1>Let's settle the score, man!
+
+<FACE,3,1>Let's do this again, huh?
+
+AIRSEL
+
+AIRBIRD
+
+AIRBLAST
+
+AIRJOLT
+
+AIRVAPOR
+
+AIRFLARE
+
+<FACE,3,2>
diff --git a/stadiumgs/text/pokecup/ultraball/claude2.txt b/stadiumgs/text/pokecup/ultraball/claude2.txt
new file mode 100644
index 0000000..a0977ee
--- /dev/null
+++ b/stadiumgs/text/pokecup/ultraball/claude2.txt
@@ -0,0 +1,80 @@
+<FACE,3,1>All right! I'm gonna freeze your POKéMON solid, man!
+
+<FACE,3,1>Lemme tell ya--our hearts burn hot!
+
+<FACE,3,1>You know, you can't move if you're frozen.
+
+<FACE,3,1>Gonna roll over you like an avalanche!
+
+<FACE,3,1>Chill, man!
+
+<FACE,3,1>Get in there, #26!
+
+<FACE,3,1>Woosh, woosh! #26!
+
+<FACE,3,1>Do your thing, #26!
+
+<FACE,3,2>Yo! That's totally uncool!
+
+<FACE,3,1>Switch out!
+
+<FACE,3,1>Quick change!
+
+<FACE,3,1>Here comes the finisher!
+
+<FACE,3,2>Lost the edge there!
+
+<FACE,3,0>Ow! Right on the money!
+
+<FACE,3,0>Yeah, critical hit! Groovy!
+
+<FACE,3,2>Huh? Critical hit? You're kidding me!
+
+<FACE,3,0>Sweat drops...
+
+<FACE,3,0>Light it up!
+
+<FACE,3,2>Bummer...
+
+<FACE,3,0>Way cool, junior!
+
+<FACE,3,2>Hey! Total wipeout!
+
+<FACE,3,0><KOHRI,2>You can't move if once frozen.
+
+<FACE,3,1><WAZA,58,4>Let me cool you down.
+
+<FACE,3,1>When I'm on the slopes, all my troubles are
+forgotten, man.
+
+<FACE,3,1><WAZA,196,2>So... Have a blast of ICY WIND!
+
+<FACE,3,0>Better think up some measures against ice.
+
+<FACE,3,0>Totally exhilarating, man.
+
+<FACE,3,0>Scored a "ten"! Maximum cool!
+
+<FACE,3,1>How about that? Eh, it's no big deal.
+
+<FACE,3,1>Huh? You're all right.
+
+<FACE,3,1>Heh. These things happen.
+
+<FACE,3,1>Let's settle the score, man!
+
+<FACE,3,1>Let's do this again, huh?
+
+AIREASEL
+
+AIRARTIC
+
+AIRLISSEY
+
+AIRGOLD
+
+AIRASKHAN
+
+AIRZAP
+
+<FACE,3,2>
diff --git a/stadiumgs/text/pokecup/ultraball/clifford1.txt b/stadiumgs/text/pokecup/ultraball/clifford1.txt
new file mode 100644
index 0000000..3ec4089
--- /dev/null
+++ b/stadiumgs/text/pokecup/ultraball/clifford1.txt
@@ -0,0 +1,87 @@
+<FACE,50,2>...mutter...POKéMON and...entropy... Huh? Don't disturb me!
+
+<FACE,50,2>Any battle can be won by applying logic. What? You want to test
+my hypothesis?
+
+<FACE,50,2>Huh? Battle? I don't want to. Can't I just refuse?
+
+<FACE,50,2>I don't want to see any rough stuff.
+
+<FACE,50,2>Don't do anything mean to #26.
+
+<FACE,50,2>Be nice. I really adore #26.
+
+<FACE,50,2>I'm very protective of my #26.
+
+<FACE,50,2>It's my #26.
+
+<FACE,50,2>Retrieval and recovery.
+
+<FACE,50,2>Wait a second.
+
+<FACE,50,2>I have to change them...
+
+<FACE,50,2>That's it for this baby.
+
+<FACE,50,0>Eeyaah! #26!
+
+<FACE,50,1>Yes. My hypothesis has been proven
+correct.
+
+<FACE,50,1>That hit its weak spot. Wasn't that
+effective?
+
+<FACE,50,0>Aiming for the weak spot... Isn't that a
+penalty?
+
+<FACE,50,2>That event was within the realm of
+possibility...
+
+<FACE,50,1>See? I knew that would work.
+
+<FACE,50,0>Arrrgh...
+
+<FACE,50,1>Eureka!
+
+<FACE,50,0>Oh... Oh... My consciousness is fading...
+
+<FACE,50,2><WAZA,161,4>TRI ATTACK...
+
+<FACE,50,0>Everyone's so rough.
+
+<FACE,50,2><WAZA,92,2>This is an important tactic, too! TOXIC!
+
+<FACE,50,1><DOKUDOKU,4>There. That worked.
+
+<FACE,50,2>My logic is perfect! I don't like to battle, but I absolutely will
+not lose!
+
+<FACE,50,2>You can't win because you rely solely on instinct.
+
+<FACE,50,2>I think that you need to study a whole lot more.
+
+<FACE,50,0>Eeeek! How did my logic fail me?
+
+<FACE,50,2>My logic wasn't faulty! There must still be a missing element.
+
+<FACE,50,2>Yeah, sure. Go on doing things in your savage way.
+
+<FACE,50,2>What happens in this case? Referee?
+
+<FACE,50,2>Whew, am I relieved.
+
+AROSAMPH
+
+SOLACOR
+
+GON2PORY
+
+BUFFETWOB
+
+CRUELTENTA
+
+MORYSKAR
+
+<FACE,50,0>
+
+
diff --git a/stadiumgs/text/pokecup/ultraball/clifford2.txt b/stadiumgs/text/pokecup/ultraball/clifford2.txt
new file mode 100644
index 0000000..e3f73ae
--- /dev/null
+++ b/stadiumgs/text/pokecup/ultraball/clifford2.txt
@@ -0,0 +1,85 @@
+<FACE,50,2>...mutter...POKéMON and...entropy... Huh? Don't disturb me!
+
+<FACE,50,2>Any battle can be won by applying logic. What? You want to test
+my hypothesis?
+
+<FACE,50,2>Huh? Battle? I don't want to. Can't I just refuse?
+
+<FACE,50,2>I don't want to see any rough stuff.
+
+<FACE,50,2>Don't do anything mean to #26.
+
+<FACE,50,2>Be nice. I really adore #26.
+
+<FACE,50,2>I'm very protective of my #26.
+
+<FACE,50,2>It's my #26.
+
+<FACE,50,2>Retrieval and recovery.
+
+<FACE,50,2>Wait a second.
+
+<FACE,50,2>I have to change them...
+
+<FACE,50,2>That's it for this baby.
+
+<FACE,50,0>Eeyaah! #26!
+
+<FACE,50,1>Yes. My hypothesis has been proven
+correct.
+
+<FACE,50,1>That hit its weak spot. Wasn't that
+effective?
+
+<FACE,50,0>Aiming for the weak spot... Isn't that a
+penalty?
+
+<FACE,50,2>That event was within the realm of
+possibility...
+
+<FACE,50,1>See? I knew that would work.
+
+<FACE,50,0>Arrrgh...
+
+<FACE,50,1>Eureka!
+
+<FACE,50,0>Oh... Oh... My consciousness is fading...
+
+<FACE,50,2><WAZA,109,2>What about this?
+
+<FACE,50,1><WAZA,92,2>TOXIC...
+
+<FACE,50,1><DOKUDOKU,4>TOXIC...
+
+<FACE,50,2>Only my POKéMON won't betray me.
+
+<FACE,50,2>My logic is perfect! I don't like to battle, but I absolutely will
+not lose!
+
+<FACE,50,2>You can't win because you rely solely on instinct.
+
+<FACE,50,2>I think that you need to study a whole lot more.
+
+<FACE,50,0>Eeeek! How did my logic fail me?
+
+<FACE,50,2>My logic wasn't faulty! There must still be a missing element.
+
+<FACE,50,2>Yeah, sure. Go on doing things in your savage way.
+
+<FACE,50,2>What happens in this case? Referee?
+
+<FACE,50,2>Whew, am I relieved.
+
+2PORYGON
+
+CATERATI
+
+ETRESSFORR
+
+TURNLAN
+
+NETONMAG
+
+RIODUGT
+
+<FACE,50,0>
diff --git a/stadiumgs/text/pokecup/ultraball/jensen1.txt b/stadiumgs/text/pokecup/ultraball/jensen1.txt
new file mode 100644
index 0000000..998edad
--- /dev/null
+++ b/stadiumgs/text/pokecup/ultraball/jensen1.txt
@@ -0,0 +1,80 @@
+<FACE,27,0>You wanna know who I am? You honestly think I could, like,
+tell you?
+
+<FACE,27,0>I'm busy. Can we get started, like, in a hurry?
+
+<FACE,27,0>A battle? Like, sure! I'm like working, but...
+
+<FACE,27,0>Like, hustle, hustle!
+
+<FACE,27,0>Like pronto, please!
+
+<FACE,27,0>Whoa, #26!
+
+<FACE,27,0>Hey, #26!
+
+<FACE,27,0>Let's go, #26!
+
+<FACE,27,0>Awwww, no!
+
+<FACE,27,0>Retreat! Slick and quick!
+
+<FACE,27,0>Quick, back out!
+
+<FACE,27,0>Come out now!
+
+<FACE,27,0>No! That's pitiful!
+
+<FACE,27,0>That's it! Next! Next!
+
+<FACE,27,0>Critical hit! That's right!
+
+<FACE,27,0>Weak point? Tch. What the...?
+
+<FACE,27,0>What are you doing?
+
+<FACE,27,0>That's how you do it!
+
+<FACE,27,0>What? No!?!
+
+<FACE,27,0>That's it--over and done with.
+
+<FACE,27,0>Whoa, whoa! Aaargh!
+
+<FACE,27,0><WAZA,168,1>Oh, my. That's nice.
+
+<FACE,27,0>Let's get this over with, like, quick!
+
+<FACE,27,0><WAZA,12,4>This is a gamble...
+
+<FACE,27,0>The police are here somewhere, aren't they?
+
+<FACE,27,0>That's it. Bye!
+
+<FACE,27,0>See ya!
+
+<FACE,27,0>Buh-bye!
+
+<FACE,27,0>Run away!
+
+<FACE,27,0>Tch!
+
+<FACE,27,0>Work, work, work...
+
+<FACE,27,0>Let me be!
+
+<FACE,27,0>Can I disappear now?
+
+TYPHLAR
+
+DOOMLAR
+
+MAGCALAR
+
+DUGTLAR
+
+STANTLAR
+
+GLILAR
+
+<FACE,27,0>
diff --git a/stadiumgs/text/pokecup/ultraball/jensen2.txt b/stadiumgs/text/pokecup/ultraball/jensen2.txt
new file mode 100644
index 0000000..19978ad
--- /dev/null
+++ b/stadiumgs/text/pokecup/ultraball/jensen2.txt
@@ -0,0 +1,80 @@
+<FACE,27,0>You wanna know who I am? You honestly think I could, like,
+tell you?
+
+<FACE,27,0>I'm busy. Can we get started, like, in a hurry?
+
+<FACE,27,0>A battle? Like, sure! I'm like working, but...
+
+<FACE,27,0>Like, hustle, hustle!
+
+<FACE,27,0>Like pronto, please!
+
+<FACE,27,0>Whoa, #26!
+
+<FACE,27,0>Hey, #26!
+
+<FACE,27,0>Let's go, #26!
+
+<FACE,27,0>Awwww, no!
+
+<FACE,27,0>Retreat! Slick and quick!
+
+<FACE,27,0>Quick, back out!
+
+<FACE,27,0>Come out now!
+
+<FACE,27,0>No! That's pitiful!
+
+<FACE,27,0>That's it! Next! Next!
+
+<FACE,27,0>Critical hit! That's right!
+
+<FACE,27,0>Weak point? Tch. What the...?
+
+<FACE,27,0>What are you doing?
+
+<FACE,27,0>That's how you do it!
+
+<FACE,27,0>What? No!?!
+
+<FACE,27,0>That's it--over and done with.
+
+<FACE,27,0>Whoa, whoa! Aaargh!
+
+<FACE,27,0><WAZA,168,1>Oh, my. That's nice.
+
+<FACE,27,0><WAZA,34,4>Press 'em!
+
+<FACE,27,0><WAZA,126,4>Burn!
+
+<FACE,27,0><YAKEDO,2>Oh no...
+
+<FACE,27,0>That's it. Bye!
+
+<FACE,27,0>See ya!
+
+<FACE,27,0>Buh-bye!
+
+<FACE,27,0>Run away!
+
+<FACE,27,0>Tch!
+
+<FACE,27,0>Work, work, work...
+
+<FACE,27,0>Let me be!
+
+<FACE,27,0>Can I disappear now?
+
+PERLAR
+
+ELIXLAR
+
+KROWLAR
+
+PINLAR
+
+RADOSLAR
+
+TRESLAR
+
+<FACE,27,0>
diff --git a/stadiumgs/text/pokecup/ultraball/mason1.txt b/stadiumgs/text/pokecup/ultraball/mason1.txt
new file mode 100644
index 0000000..06fb1e4
--- /dev/null
+++ b/stadiumgs/text/pokecup/ultraball/mason1.txt
@@ -0,0 +1,80 @@
+<FACE,44,0>I perceived a jolt. You possess inordinate power.
+
+<FACE,44,0>Let me look into your soul... What! Defeat me?
+
+<FACE,44,0>...I see... Fine. Let's get started.
+
+<FACE,44,0>#26.
+
+<FACE,44,0>#26
+
+<FACE,44,0>#26.
+
+<FACE,44,0>#26.
+
+<FACE,44,0>#26.
+
+<FACE,44,0>POKéMON change.
+
+<FACE,44,0>POKéMON change.
+
+<FACE,44,0>POKéMON change.
+
+<FACE,44,0>POKéMON change.
+
+<FACE,44,0>...
+
+<FACE,44,0>...
+
+<FACE,44,0>...It hit the weak spot.
+
+<FACE,44,0>...It hit the weak spot.
+
+<FACE,44,0>...
+
+<FACE,44,0>...
+
+<FACE,44,0>...
+
+<FACE,44,0>...
+
+<FACE,44,0>...Sigh...
+
+<FACE,44,0><WAZA,95,4>Sleep... Sleep...
+
+<FACE,44,0><WAZA,146,4>Will it get confused?
+
+<FACE,44,0><WAZA,245,2>First strike!
+
+<FACE,44,0><WAZA,94,4>PSYCHIC...
+
+<FACE,44,0>Yes. Just as I predicted. I foresaw the expression you have now.
+
+<FACE,44,0>People don't seem to understand how powerful psychics are.
+
+<FACE,44,0>Sorry, but don't talk to me. I'm completely exhausted.
+
+<FACE,44,0>I never predicted I would lose. Is it impossible to see one's
+own fate?
+
+<FACE,44,0>I had a feeling I would lose. I got it when I saw your POKéMON.
+
+<FACE,44,0>...Whatever... It doesn't matter...
+
+<FACE,44,0>I'm worn out. I've had enough.
+
+<FACE,44,0>I can't read your soul.
+
+KANGASENZA
+
+HYPNENZA
+
+ARCANENZA
+
+RAICHENZA
+
+SMENZA
+
+XATUENZA
+
+<FACE,44,0>
diff --git a/stadiumgs/text/pokecup/ultraball/mason2.txt b/stadiumgs/text/pokecup/ultraball/mason2.txt
new file mode 100644
index 0000000..8b1416d
--- /dev/null
+++ b/stadiumgs/text/pokecup/ultraball/mason2.txt
@@ -0,0 +1,80 @@
+<FACE,44,0>I perceived a jolt. You possess inordinate power.
+
+<FACE,44,0>Let me look into your soul... What! Defeat me?
+
+<FACE,44,0>...I see... Fine. Let's get started.
+
+<FACE,44,0>#26.
+
+<FACE,44,0>#26
+
+<FACE,44,0>#26.
+
+<FACE,44,0>#26.
+
+<FACE,44,0>#26.
+
+<FACE,44,0>POKéMON change.
+
+<FACE,44,0>POKéMON change.
+
+<FACE,44,0>POKéMON change.
+
+<FACE,44,0>POKéMON change.
+
+<FACE,44,0>...
+
+<FACE,44,0>...
+
+<FACE,44,0>...It hit the weak spot.
+
+<FACE,44,0>...It hit the weak spot.
+
+<FACE,44,0>...
+
+<FACE,44,0>...
+
+<FACE,44,0>...
+
+<FACE,44,0>...
+
+<FACE,44,0>...Sigh...
+
+<FACE,44,0><WAZA,109,2>Watch me confuse it.
+
+<FACE,44,0>I must concentrate while in battle.
+
+<FACE,44,0>I must concentrate while in battle.
+
+<FACE,44,0><WAZA,237,4>Release your power...
+
+<FACE,44,0>Yes. Just as I predicted. I foresaw the expression you have now.
+
+<FACE,44,0>People don't seem to understand how powerful psychics are.
+
+<FACE,44,0>Sorry, but don't talk to me. I'm completely exhausted.
+
+<FACE,44,0>I never predicted I would lose. Is it impossible to see one's
+own fate?
+
+<FACE,44,0>I had a feeling I would lose. I got it when I saw your POKéMON.
+
+<FACE,44,0>...Whatever... It doesn't matter...
+
+<FACE,44,0>I'm worn out. I've had enough.
+
+<FACE,44,0>I can't read your soul.
+
+XATENZA
+
+ESPENZA
+
+JOLTENZA
+
+BLASTENZA
+
+HERACRENZA
+
+PRIMENZA
+
+<FACE,44,0>
diff --git a/stadiumgs/text/pokecup/ultraball/nelson1.txt b/stadiumgs/text/pokecup/ultraball/nelson1.txt
new file mode 100644
index 0000000..f91f76f
--- /dev/null
+++ b/stadiumgs/text/pokecup/ultraball/nelson1.txt
@@ -0,0 +1,81 @@
+<FACE,39,2>What do I really like...? Bug POKéMON!
+
+<FACE,39,2>Can you effectively control bug POKéMON?
+
+<FACE,39,2>I raised my bug POKéMON carefully. They'll take you on!
+
+<FACE,39,2>Here I come!
+
+<FACE,39,2>There, #26!
+
+<FACE,39,2>I'm counting on you, #26!
+
+<FACE,39,1>This is it, #26!
+
+<FACE,39,1>Here's your chance, #26!
+
+<FACE,39,2>Retreat, #26!
+
+<FACE,39,2>#26, back!
+
+<FACE,39,2>Good, #26! Come back!
+
+<FACE,39,1>Good going, #26!
+
+<FACE,39,0>Aack! #26!
+
+<FACE,39,1>Ha, ha! That's it!
+
+<FACE,39,1>Critical hit! Excellent, #26!
+
+<FACE,39,0>Aww! You goof! That was your weak spot!
+
+<FACE,39,0>Oh, rats!
+
+<FACE,39,2>That was plain unlucky.
+
+<FACE,39,2>#26!
+
+<FACE,39,1>#26! You did it!
+
+<FACE,39,0>#26!
+
+<FACE,39,2>If you go into the forest early in the
+morning, you'll find good bug POKéMON.
+
+<FACE,39,2><WAZA,14,2>I'm upping the ATTACK power.
+
+<FACE,39,1><WAZA,137,2>It's going to hold that GLARE...
+
+<FACE,39,1><MAHI,2>It's confusing.
+
+<FACE,39,1>That's what you get for making fun of bug POKéMON.
+
+<FACE,39,1>Waaah! Did I win? I won, didn't I?
+
+<FACE,39,1>What do you think about my battle technique? Did you learn
+anything?
+
+<FACE,39,0>Shoot! I choked!
+
+<FACE,39,2>I guess these things happen.
+
+<FACE,39,2>Did I lose? You're joking, right?
+
+<FACE,39,2>A draw? Really?
+
+<FACE,39,2>Hey, don't run away.
+
+SCYTHEY
+
+BUTTERY
+
+SECTY
+
+SPARCY
+
+HERACROY
+
+PINSIY
+
+<FACE,39,0>
diff --git a/stadiumgs/text/pokecup/ultraball/nelson2.txt b/stadiumgs/text/pokecup/ultraball/nelson2.txt
new file mode 100644
index 0000000..5c56315
--- /dev/null
+++ b/stadiumgs/text/pokecup/ultraball/nelson2.txt
@@ -0,0 +1,82 @@
+<FACE,39,2>What do I really like...? Bug POKéMON!
+
+<FACE,39,2>Can you effectively control bug POKéMON?
+
+<FACE,39,2>I raised my bug POKéMON carefully. They'll take you on!
+
+<FACE,39,2>Here I come!
+
+<FACE,39,2>There, #26!
+
+<FACE,39,2>I'm counting on you, #26!
+
+<FACE,39,1>This is it, #26!
+
+<FACE,39,1>Here's your chance, #26!
+
+<FACE,39,2>Retreat, #26!
+
+<FACE,39,2>#26, back!
+
+<FACE,39,2>Good, #26! Come back!
+
+<FACE,39,1>Good going, #26!
+
+<FACE,39,0>Aack! #26!
+
+<FACE,39,1>Ha, ha! That's it!
+
+<FACE,39,1>Critical hit! Excellent, #26!
+
+<FACE,39,0>Aww! You goof! That was your weak spot!
+
+<FACE,39,0>Oh, rats!
+
+<FACE,39,2>That was plain unlucky.
+
+<FACE,39,2>#26!
+
+<FACE,39,1>#26! You did it!
+
+<FACE,39,0>#26!
+
+<FACE,39,2>If you go into the forest early in the
+morning, you'll find good bug POKéMON.
+
+<FACE,39,2><WAZA,202,2>Use GIGA DRAIN!
+
+<FACE,39,2>Have you ever participated in a bug-catching
+contest?
+
+<FACE,39,2>Why do girls dislike bug POKéMON so much?
+
+<FACE,39,1>That's what you get for making fun of bug POKéMON.
+
+<FACE,39,1>Waaah! Did I win? I won, didn't I?
+
+<FACE,39,1>What do you think about my battle technique? Did you learn
+anything?
+
+<FACE,39,0>Shoot! I choked!
+
+<FACE,39,2>I guess these things happen.
+
+<FACE,39,2>Did I lose? You're joking, right?
+
+<FACE,39,2>A draw? Really?
+
+<FACE,39,2>Hey, don't run away.
+
+DIANY
+
+OMASTY
+
+DRIOY
+
+ANMAY
+
+NOMOTHY
+
+DRILLY
+
+<FACE,39,0>
diff --git a/stadiumgs/text/pokedex/gold.txt b/stadiumgs/text/pokedex/gold.txt
new file mode 100644
index 0000000..a6ec3da
--- /dev/null
+++ b/stadiumgs/text/pokedex/gold.txt
@@ -0,0 +1,1003 @@
+The seed on its back is filled with
+nutrients. The seed grows steadily larger
+as its body grows.
+
+Exposure to sunlight adds to its strength.
+Sunlight also makes the bud on its back
+grow larger.
+
+By spreading the broad petals of its
+flower and catching the sun's rays, it fills
+its body with power.
+
+The flame on its tail shows the strength
+of its life force. If it is weak, the flame
+also burns weakly.
+
+It is very hot-headed by nature, so it
+constantly seeks opponents. It calms down
+only when it wins.
+
+If CHARIZARD becomes furious, the flame
+at the tip of its tail flares up in a
+whitish-blue color.
+
+The shell is soft when it is born. It soon
+becomes so resilient, prodding fingers will
+bounce off it.
+
+It is recognized as a symbol of longevity.
+If its shell has algae on it, that
+WARTORTLE is very old.
+
+It deliberately makes itself heavy so it
+can withstand the recoil of the water
+jets it fires.
+
+For protection, it releases a horrible
+stench from the antenna on its head to
+drive away enemies.
+
+Inside the shell, it is soft and weak as it
+prepares to evolve. It stays motionless in
+the shell.
+
+It collects honey every day. It rubs honey
+onto the hairs on its legs to carry it back
+to its nest.
+
+Its poison stinger is very powerful. Its
+bright-colored body is intended to warn
+off its enemies.
+
+Although it is a cocoon, it can move a
+little. It can extend its poison barb if it
+is attacked.
+
+It can take down any opponent with its
+powerful poison stingers. It sometimes
+attacks in swarms.
+
+It usually hides in tall grass. Because it
+dislikes fighting, it protects itself by
+kicking up sand.
+
+It has outstanding vision. However high it
+flies, it is able to distinguish the
+movements of its prey.
+
+Its well-developed chest muscles make it
+strong enough to whip up a gusty
+windstorm with just a few flaps.
+
+It eats anything. Wherever food is
+available, it will settle down and produce
+offspring continuously.
+
+Gnaws on anything with its tough fangs. It
+can even topple concrete buildings by
+gnawing on them.
+
+It flaps its short wings to flush out
+insects from tall grass. It then plucks
+them with its stubby beak.
+
+It shoots itself suddenly high into the
+sky, then plummets down in one fell swoop
+to strike its prey.
+
+It can freely detach its jaw to swallow
+large prey whole. It can become too heavy
+to move, however.
+
+Transfixing prey with the face-like
+pattern on its belly, it binds and poisons
+the frightened victim.
+
+This intelligent POKéMON roasts hard
+BERRIES with electricity to make them
+tender enough to eat.
+
+When its electricity builds, its muscles are
+stimulated, and it becomes more aggressive
+than usual.
+
+If it fell from a great height, this
+POKéMON could save itself by rolling into
+a ball and bouncing.
+
+In an attempt to hide itself, it will run
+around at top speed to kick up a blinding
+dust storm.
+
+The poison hidden in its small horn is
+extremely potent. Even a tiny scratch can
+have fatal results.
+
+When feeding its young, it first chews and
+tenderizes the food, then spits it out for
+the offspring.
+
+Its body is covered with needle-like
+scales. It never shows signs of shrinking
+from any attack.
+
+It is small, but its horn is filled with
+poison. It charges then stabs with the
+horn to inject poison.
+
+It raises its big ears to check its
+surroundings. If it senses anything, it
+attacks immediately.
+
+It swings its big tail around during battle.
+If its foe flinches, it will charge with its
+sturdy body.
+
+The moonlight that it stores in the wings
+on its back apparently gives it the ability
+to float in midair.
+
+With its acute hearing, it can pick up
+sounds from far away. It usually hides in
+quiet places.
+
+As it develops, its single white tail gains
+color and splits into six. It is quite warm
+and cuddly.
+
+Some legends claim that each of its nine
+tails has its own unique type of special
+mystical power.
+
+If it inflates to SING a lullaby, it can
+perform longer and cause sure drowsiness
+in its audience.
+
+Their fur feels so good that if
+two of them snuggle together,
+they won't want to be separated.
+
+While flying, it constantly emits ultrasonic
+waves from its mouth to check its
+surroundings.
+
+However hard its victim's hide may be, it
+punctures with sharp fangs and gorges
+itself with blood.
+
+Awakened by moonlight, it roams actively
+at night. In the day, it stays quietly
+underground.
+
+What appears to be drool is actually sweet
+honey. It is very sticky and clings
+stubbornly if touched.
+
+It has the world's largest petals. With
+every step, the petals shake out heavy
+clouds of toxic pollen.
+
+It is doused with mushroom spores when it
+is born. As its body grows, mushrooms
+sprout from its back.
+
+It stays mostly in dark, damp places, the
+preference not of the bug, but of the big
+mushrooms on its back.
+
+Its eyes also function as radar units. It
+catches and eats small bugs that hide in
+darkness.
+
+When it attacks, it flaps its large wings
+violently to scatter its poisonous powder
+all around.
+
+Its skin is very thin. If it is exposed to
+light, its blood heats up, causing it to
+grow weak.
+
+Its three heads bob separately up and
+down to loosen the soil nearby, making it
+easier for it to burrow.
+
+It is fascinated by round objects. It
+can't stop playing with them until it tires
+and falls asleep.
+
+Many adore it for its sophisticated air.
+However, it will lash out and scratch for
+little reason.
+
+It has mystical powers but doesn't recall
+that it has used them. That is why it
+always looks puzzled.
+
+When it swims at full speed using its long,
+webbed limbs, its forehead somehow begins
+to glow.
+
+It is extremely ill-tempered. Groups of
+them will attack any handy target for no
+reason.
+
+If approached while asleep, it may awaken
+and angrily give chase in a groggy state of
+semi-sleep.
+
+It has a brave and trustworthy nature. It
+fearlessly stands up to bigger and
+stronger foes.
+
+This legendary Chinese POKéMON is
+considered magnificent. Many people are
+enchanted by its grand mane.
+
+Because it is inept at walking on its newly
+grown legs, it always swims around in
+water.
+
+The swirl on its belly subtly undulates.
+Staring at it may gradually cause
+drowsiness.
+
+This strong and skilled swimmer is even
+capable of crossing the Pacific Ocean just
+by kicking.
+
+It senses impending attacks and
+TELEPORTs away to safety before the
+actual attacks can strike.
+
+It possesses strong spiritual power. The
+more danger it faces, the stronger its
+psychic power.
+
+Closing both its eyes heightens all its
+other senses. This enables it to use its
+abilities to their extremes.
+
+Always brimming with power, it passes time
+by lifting boulders. Doing so makes it even
+stronger.
+
+It always goes at its full power, but this
+very tough and durable POKéMON
+never gets tired.
+
+It quickly swings its four arms to rock its
+opponents with ceaseless punches and
+chops from all angles.
+
+Even though its body is extremely skinny,
+it is blindingly fast when catching its
+prey.
+
+Even though it is filled with ACID, it does
+not melt because it also oozes a
+neutralizing fluid.
+
+ACID that has dissolved many prey
+becomes sweeter, making it even more
+effective at attracting prey.
+
+When the tide goes out, dehydrated
+TENTACOOL remains can be found
+washed up on the shore.
+
+Its 80 tentacles absorb water and stretch
+almost endlessly to CONSTRICT its prey
+and enemies.
+
+Most people may not notice, but a closer
+look should reveal that there are many
+GEODUDE around.
+
+With a free and uncaring nature, it doesn't
+mind if pieces break off while it rolls down
+mountains.
+
+It sheds its skin once a year. The
+discarded shell immediately hardens and
+crumbles away.
+
+It is a weak runner immediately after
+birth. It gradually becomes faster by
+chasing after its parents.
+
+At full gallop, its four hooves barely touch
+the ground because it moves so incredibly
+fast.
+
+It lazes vacantly near water. If
+something bites its tail, it won't even
+notice for a whole day.
+
+If the tail-biting SHELLDER is thrown off
+in a harsh battle, it reverts to being an
+ordinary SLOWPOKE.
+
+It is attracted by electromagnetic waves.
+It may approach trainers if they are using
+their POKéGEAR.
+
+Three MAGNEMITE are linked by a strong
+magnetic force. Earaches will occur if you
+get too close.
+
+If anyone tries to disturb where the
+essential plant sticks grow, it uses its
+own stick to thwart them.
+
+By alternately raising and lowering its two
+heads, it balances itself to be more stable
+while running.
+
+It collects data and plans three times as
+wisely, but it may think too much and
+become immobilized.
+
+Although it can't walk well on land, it is a
+graceful swimmer. It especially loves being
+in frigid seas.
+
+Its streamlined body has little drag in
+water. The colder the temperature, the
+friskier it gets.
+
+As it moves, it loses bits of its body from
+which new GRIMER emerge. This worsens
+the stench around it.
+
+They love to gather in smelly areas where
+sludge accumulates, making the stench
+around them worse.
+
+It swims facing backward by opening and
+closing its two-piece shell. It is
+surprisingly fast.
+
+Once it slams its shell shut, it is impossible
+to open, even by those with superior
+strength.
+
+With its gas-like body, it can sneak into
+any place it desires. However, it can be
+blown away by wind.
+
+In total darkness, where nothing is
+visible, HAUNTER lurks, silently stalking
+its next victim.
+
+It steals heat from its surroundings.
+If you feel a sudden chill, it is certain
+that a GENGAR appeared.
+
+It twists and squirms through the ground.
+The thunderous roar of its tunneling
+echoes a long way.
+
+If you think that you had a good dream,
+but you can't remember it, a DROWZEE has
+probably eaten it.
+
+When it is very hungry, it puts humans it
+meets to sleep, then it feasts on their
+dreams.
+
+If it senses danger approaching, it cloaks
+itself with bubbles from its mouth so it will
+look bigger.
+
+It can hardly lift its massive, overgrown
+pincer. The pincer's size makes it difficult
+to aim properly.
+
+It rolls to move. If the ground is uneven,
+a sudden jolt from hitting a bump can
+cause it to explode.
+
+It is dangerous. If it has too much
+electricity and has nothing to do, it
+amuses itself by exploding.
+
+The shell is very durable. Even if it
+cracks, it can survive without spilling the
+contents.
+
+Its three heads think independently.
+However, they are friendly and never
+appear to squabble.
+
+If it is sad or lonely, the skull it wears
+shakes, and emits a plaintive and mournful
+sound.
+
+It has been seen pounding boulders with
+the bone it carries in order to tap out
+messages to others.
+
+This amazing POKéMON has an awesome
+sense of balance. It can kick in succession
+from any position.
+
+Its punches slice the air. However, it
+seems to need a short break after
+fighting for three minutes.
+
+Its tongue has well-developed nerves that
+run to the very tip, so it can be deftly
+manipulated.
+
+Its thin, filmy body is filled with gases
+that cause constant sniffles, coughs and
+teary eyes.
+
+If one of the twin KOFFING inflates, the
+other one deflates. It constantly mixes
+its poisonous gases.
+
+It is inept at turning because of its four
+short legs. It can only charge and run in
+one direction.
+
+Its rugged hide protects it from even the
+heat of lava. However, the hide also makes
+it insensitive.
+
+It walks carefully to prevent its egg from
+breaking. However, it is extremely fast at
+running away.
+
+The vines that cloak its entire body are
+always jiggling. They effectively unnerve
+its foes.
+
+If it is safe, the young gets out of the
+belly pouch to play. The adult keeps a close
+eye on the youngster.
+
+If attacked by a larger enemy, it quickly
+swims to safety by adeptly controlling its
+dorsal fin.
+
+An examination of its cells revealed the
+presence of a gene not found in HORSEA.
+It became a hot topic.
+
+Its dorsal, pectoral and tail fins wave
+elegantly in water. That is why it is known
+as the water dancer.
+
+During spawning season, SEAKING gather
+from all over, coloring the rivers a
+brilliant red.
+
+At night, the center of its body slowly
+flickers with the same rhythm as a human
+heartbeat.
+
+The center section of its body is called
+the core. It glows in a different color
+each time it is seen.
+
+A skilled mime from birth, it gains the
+ability to create invisible objects as it
+matures.
+
+It slashes through grass with its sharp
+scythes, moving too fast for the human
+eye to track.
+
+It rocks its body rhythmically. It appears
+to alter the rhythm depending on how it is
+feeling.
+
+Electricity runs across the surface of its
+body. In darkness, its entire body glows a
+whitish-blue.
+
+It dislikes cold places, so it blows
+scorching flames to make the environment
+suitable for itself.
+
+With its horns, it digs burrows to sleep in
+at night. In the morning, damp soil clings
+to its body.
+
+They fight each other by locking horns.
+The herd's protector takes pride in its
+battle-scarred horns.
+
+An underpowered, pathetic POKéMON. It
+may jump high on rare occasions, but never
+more than seven feet.
+
+They say that during past wars, GYARADOS
+would appear and leave blazing ruins in its
+wake.
+
+They have gentle hearts. Because they
+rarely fight, many have been caught. Their
+number has dwindled.
+
+It can transform into anything. When it
+sleeps, it changes into a stone to avoid
+being attacked.
+
+It has the ability to alter the composition
+of its body to suit its surrounding
+environment.
+
+When VAPOREON's fins begin to vibrate,
+it is a sign that rain will come within a few
+hours.
+
+It concentrates the weak electric
+charges emitted by its cells and launches
+wicked lightning bolts.
+
+It stores some of the air it inhales in its
+internal flame pouch, which heats it to
+over 3,000 degrees.
+
+It is a manmade POKéMON. Since it
+doesn't breathe, people are eager to try
+it in any environment.
+
+Revived from an ancient fossil, this
+POKéMON uses air stored in its shell
+to sink and rise in water.
+
+Apparently, it cracked SHELLDER's shell
+with its sharp fangs and sucked out the
+insides.
+
+On rare occasions, some have been found
+as fossils which they became while hiding
+on the ocean floor.
+
+In the water, it tucks in its limbs to
+become more compact, then it wiggles its
+shell to swim fast.
+
+A vicious POKéMON from the distant past,
+it appears to have flown by spreading its
+wings and gliding.
+
+What sounds like its cry may actually be
+its snores or the rumblings of its hungry
+belly.
+
+The magnificent, seemingly translucent
+wings of this legendary bird POKéMON are
+said to be made of ice.
+
+This legendary bird POKéMON causes
+savage thunderstorms by flapping its
+glittering wings.
+
+This legendary POKéMON scatters
+embers with every flap of its wings. It is a
+thrilling sight to behold.
+
+It is born large to start with. It
+repeatedly sheds its skin as it steadily
+grows longer.
+
+They say that if it emits an aura from its
+whole body, the weather will begin to
+change instantly.
+
+It is said that this POKéMON constantly
+flies over the immense seas and rescues
+drowning people.
+
+Because its battle abilities were raised to
+the ultimate level, it thinks only of
+defeating its foes.
+
+Apparently, it appears only to those
+people who are pure of heart and have a
+strong desire to see it.
+
+A sweet aroma gently wafts from the leaf
+on its head. It is docile and loves to soak
+up the sun's rays.
+
+The scent of spices comes from around its
+neck. Somehow, sniffing it makes you want
+to fight.
+
+The aroma that rises from its petals
+contains a substance that calms
+aggressive feelings.
+
+It is timid, and always curls itself up in a
+ball. If attacked, it flares up its back for
+protection.
+
+Be careful if it turns its back during
+battle. It means that it will attack with
+the fire on its back.
+
+If its rage peaks, it becomes so hot that
+anything that touches it will instantly go
+up in flames.
+
+Its well-developed jaws are powerful and
+capable of crushing anything. Even its
+trainer must be careful.
+
+If it loses a fang, a new one grows back in
+its place. There are always 48 fangs lining
+its mouth.
+
+When it bites with its massive and powerful
+jaws, it shakes its head and savagely
+tears its victim up.
+
+A very cautious POKéMON, it raises
+itself up using its tail to get a better
+view of its surroundings.
+
+It makes a nest to suit its long and skinny
+body. The nest is impossible for other
+POKéMON to enter.
+
+It always stands on one foot. It changes
+feet so fast, the movement can rarely be
+seen.
+
+Its eyes are specially adapted. They
+concentrate even faint light and enable it
+to see in the dark.
+
+It is very timid. It will be afraid to move
+if it is alone. But it will be active if it is in
+a group.
+
+When the stars flicker in the night sky,
+it flutters about, scattering a glowing
+powder.
+
+It lies still in the same pose for days in
+its web, waiting for its unsuspecting prey
+to wander close.
+
+It spins string not only from its rear but
+also from its mouth. It is hard to tell
+which end is which.
+
+It flies so silently through the dark on its
+four wings that it may not be noticed even
+when nearby.
+
+It shoots positive and negative
+electricity between the tips of its two
+antennae and zaps its enemies.
+
+The light it emits is so bright that it can
+illuminate the sea's surface from a depth
+of over three miles.
+
+It is not yet skilled at storing
+electricity. It may send out a jolt if
+amused or startled.
+
+Because of its unusual, star-like
+silhouette, people believe that it came
+here on a meteor.
+
+It has a very soft body. If it starts to
+roll, it will bounce all over and be
+impossible to stop.
+
+The shell seems to be filled with joy. It is
+said that it will share good luck when
+treated kindly.
+
+They say that it will appear before
+kindhearted, caring people and shower
+them with happiness.
+
+Because its wings aren't yet fully grown,
+it has to hop to get around. It is always
+staring at something.
+
+They say that it stays still and quiet
+because it is seeing both the past and
+future at the same time.
+
+If static electricity builds in its body, its
+fleece doubles in volume. Touching it will
+shock you.
+
+As a result of storing too much
+electricity, it developed patches where
+even downy wool won't grow.
+
+The tail's tip shines brightly and can be
+seen from far away. It acts as a beacon
+for lost people.
+
+BELLOSSOM gather at times and appear to
+dance. They say that the dance is a ritual
+to summon the sun.
+
+The tip of its tail, which contains oil that
+is lighter than water, lets it swim without
+drowning.
+
+By keeping still and listening intently, it
+can tell what is in even wild, fast-moving
+rivers.
+
+Although it always pretends to be a tree,
+its composition appears to be closer to a
+rock than a plant.
+
+If POLIWAG and POLIWHIRL hear its
+echoing cry, they respond by gathering
+from far and wide.
+
+To keep from being blown away by the wind,
+they gather in clusters. They do enjoy
+gentle breezes, though.
+
+The bloom on top of its head opens and
+closes as the temperature fluctuates up
+and down.
+
+Once it catches the wind, it deftly
+controls its cotton-puff spores to float,
+even around the world.
+
+Its tail is so powerful that it can use it
+to grab a tree branch and hold itself up in
+the air.
+
+It may drop out of the sky suddenly. If
+attacked by a SPEAROW, it will violently
+shake its leaves.
+
+It converts sunlight into energy. In the
+darkness after sunset, it closes its
+petals and becomes still.
+
+If it flaps its wings really fast, it can
+generate shock waves that will shatter
+windows in the area.
+
+This POKéMON lives in cold water. It will
+leave the water to search for food when
+it gets cold outside.
+
+This carefree POKéMON has an easy-going
+nature. While swimming, it always bumps into
+boat hulls.
+
+It uses the fine hair that covers its body
+to sense air currents and predict its
+enemy's actions.
+
+When agitated, this POKéMON protects
+itself by spraying poisonous sweat from
+its pores.
+
+Feared and loathed by many, it is believed
+to bring misfortune to all those who see it
+at night.
+
+It has incredible intellect and intuition.
+Whatever the situation, it remains calm
+and collected.
+
+It likes playing mischievous tricks such as
+screaming and wailing to startle people at
+night.
+
+Their shapes look like hieroglyphs on
+ancient tablets. It is said that the two
+are somehow related.
+
+It hates light and shock. If attacked, it
+inflates its body to pump up its counter
+strike.
+
+Its tail has a small brain of its own.
+Beware! If you get close, it may react to
+your scent and bite.
+
+It likes to make its shell thicker by adding
+layers of tree bark. The additional weight
+doesn't bother it.
+
+Its entire body is shielded by a steel-hard
+shell. What lurks inside the armor is a
+total mystery.
+
+When spotted, this POKéMON escapes
+backward by furiously boring into the
+ground with its tail.
+
+It flies straight at its target's face then
+clamps down on the startled victim to
+inject poison.
+
+Its body has been compressed deep under
+the ground. As a result, it is even harder
+than a diamond.
+
+Although it looks frightening, it is
+actually kind and affectionate. It is very
+popular among women.
+
+It is actually timid and easily spooked. If
+attacked, it flails about to fend off its
+attacker.
+
+To fire its poison spikes, it must inflate
+its body by drinking over 2.6 gallons of
+water all at once.
+
+It swings its eye patterned pincers up to
+scare its foes. This makes it look like it
+has three heads.
+
+The BERRIES it stores in its vase like
+shell decompose and become a gooey
+liquid.
+
+This powerful POKéMON thrusts its prized
+horn under its enemies' bellies then lifts
+and throws them.
+
+Its paws conceal sharp claws. If
+attacked, it suddenly extends the claws
+and startles its enemy.
+
+If it finds honey, its crescent mark glows.
+It always licks its paws because they are
+soaked with honey.
+
+Although it is a good climber, it prefers to
+snap trees with its forelegs and eat fallen
+BERRIES.
+
+It never sleeps. It has to keep moving
+because if it stopped, its magma body
+would cool and harden.
+
+The shell on its back is just skin that has
+cooled and hardened. It breaks easily with
+a slight touch.
+
+It rubs its snout on the ground to find
+and dig up food. It sometimes discovers
+hot springs.
+
+Because the long hair all over its body
+obscures its sight, it just keeps charging
+repeatedly.
+
+It continuously sheds and grows. The tip
+of its head is prized as a treasure for its
+beauty.
+
+It has superb accuracy. The water it
+shoots out can strike even moving prey
+from more than 300 feet.
+
+It traps enemies with its suction cupped
+tentacles then smashes them with its
+rock-hard head.
+
+It carries food all day long. There are
+tales about lost people who were saved by
+the food it had.
+
+As it majestically swims, it doesn't care if
+REMORAID attach to it for scavenging its
+leftovers.
+
+Its sturdy wings look heavy, but they are
+actually hollow and light, allowing it to fly
+freely in the sky.
+
+It uses different kinds of cries for
+communicating with others of its kind and
+for pursuing its prey.
+
+If you are burned by the flames it shoots
+from its mouth, the pain will never go
+away.
+
+It is said that it usually hides in
+underwater caves. It can create
+whirlpools by yawning.
+
+It swings its long snout around playfully,
+but because it is so strong, that can be
+dangerous.
+
+It has sharp, hard tusks and a rugged
+hide. Its TACKLE is strong enough to
+knock down a house.
+
+This upgraded version of PORYGON is
+designed for space exploration. It can't
+fly, though.
+
+The curved antlers subtly change the flow
+of air to create a strange space where
+reality is distorted.
+
+A special fluid oozes from the tip of its
+tail. It paints the fluid everywhere to
+mark its territory.
+
+It is always bursting with energy. To make
+itself stronger, it keeps on fighting even
+if it loses.
+
+If you become enchanted by its smooth,
+elegant, dance-like kicks, you may get
+drilled hard.
+
+Its lips are the most sensitive parts on
+its body. It always uses its lips first to
+examine things.
+
+It rotates its arms to generate
+electricity, but it tires easily, so it
+charges up only a little bit.
+
+Each and every time it inhales and exhales,
+hot embers dribble out of its mouth and
+nostrils.
+
+Its milk is packed with nutrition, making it
+the ultimate beverage for the sick or
+weary.
+
+Anyone who takes even one bite of
+BLISSEY's egg becomes unfailingly caring
+and pleasant to everyone.
+
+The rain clouds it carries let it fire
+thunderbolts at will. They say that it
+descended with lightning.
+
+Volcanoes erupt when it barks. Unable to
+restrain its extreme power, it races
+headlong around the land.
+
+Said to be the incarnation of northern
+winds, it can instantly purify filthy, murky
+water.
+
+It feeds on soil. After it has eaten a
+large mountain, it will fall asleep so it can
+grow.
+
+Its shell is as hard as sheet rock, and it
+is also very strong. Its THRASHing can
+topple a mountain.
+
+Its body can't be harmed by any sort of
+attack, so it is very eager to make
+challenges against enemies.
+
+It is said that it quietly spends its time
+deep at the bottom of the sea because its
+powers are too strong.
+
+Legends claim this POKéMON flies the
+world's skies continuously on its
+magnificent seven colored wings.
+
+This POKéMON wanders across time.
+Grass and trees flourish in the forests in
+which it has appeared.
diff --git a/stadiumgs/text/pokedex/heights.txt b/stadiumgs/text/pokedex/heights.txt
new file mode 100644
index 0000000..3cf3add
--- /dev/null
+++ b/stadiumgs/text/pokedex/heights.txt
@@ -0,0 +1,501 @@
+2' 4"
+
+3' 3"
+
+6' 7"
+
+2' 0"
+
+3' 7"
+
+5' 7"
+
+1' 8"
+
+3' 3"
+
+5' 3"
+
+1' 0"
+
+2' 4"
+
+3' 7"
+
+1' 0"
+
+2' 0"
+
+3' 3"
+
+1' 0"
+
+3' 7"
+
+4' 11"
+
+1' 0"
+
+2' 4"
+
+1' 0"
+
+3' 11"
+
+6' 7"
+
+11' 6"
+
+1' 4"
+
+2' 7"
+
+2' 0"
+
+3' 3"
+
+1' 4"
+
+2' 7"
+
+4' 3"
+
+1' 8"
+
+2' 11"
+
+4' 7"
+
+2' 0"
+
+4' 3"
+
+2' 0"
+
+3' 7"
+
+1' 8"
+
+3' 3"
+
+2' 7"
+
+5' 3"
+
+1' 8"
+
+2' 7"
+
+3' 11"
+
+1' 0"
+
+3' 3"
+
+3' 3"
+
+4' 11"
+
+0' 8"
+
+2' 4"
+
+1' 4"
+
+3' 3"
+
+2' 7"
+
+5' 7"
+
+1' 8"
+
+3' 3"
+
+2' 4"
+
+6' 3"
+
+2' 0"
+
+3' 3"
+
+4' 3"
+
+2' 11"
+
+4' 3"
+
+4' 11"
+
+2' 7"
+
+4' 11"
+
+5' 3"
+
+2' 4"
+
+3' 3"
+
+5' 7"
+
+2' 11"
+
+5' 3"
+
+1' 4"
+
+3' 3"
+
+4' 7"
+
+3' 3"
+
+5' 7"
+
+3' 11"
+
+5' 3"
+
+1' 0"
+
+3' 3"
+
+2' 7"
+
+4' 7"
+
+5' 11"
+
+3' 7"
+
+5' 7"
+
+2' 11"
+
+3' 11"
+
+1' 0"
+
+4' 11"
+
+4' 3"
+
+5' 3"
+
+4' 11"
+
+28' 10"
+
+3' 3"
+
+5' 3"
+
+1' 4"
+
+4' 3"
+
+1' 8"
+
+3' 11"
+
+1' 4"
+
+6' 7"
+
+1' 4"
+
+3' 3"
+
+4' 11"
+
+4' 7"
+
+3' 11"
+
+2' 0"
+
+3' 11"
+
+3' 3"
+
+6' 3"
+
+3' 7"
+
+3' 3"
+
+7' 3"
+
+1' 4"
+
+3' 11"
+
+2' 0"
+
+4' 3"
+
+2' 7"
+
+3' 7"
+
+4' 3"
+
+4' 11"
+
+4' 7"
+
+3' 7"
+
+4' 3"
+
+4' 11"
+
+4' 7"
+
+2' 11"
+
+21' 4"
+
+8' 2"
+
+1' 0"
+
+1' 0"
+
+3' 3"
+
+2' 7"
+
+2' 11"
+
+2' 7"
+
+1' 4"
+
+3' 3"
+
+1' 8"
+
+4' 3"
+
+5' 11"
+
+6' 11"
+
+5' 7"
+
+5' 3"
+
+6' 7"
+
+5' 11"
+
+13' 1"
+
+7' 3"
+
+6' 7"
+
+1' 4"
+
+2' 11"
+
+3' 11"
+
+5' 11"
+
+1' 8"
+
+2' 11"
+
+5' 7"
+
+2' 0"
+
+3' 7"
+
+7' 7"
+
+2' 7"
+
+5' 11"
+
+2' 4"
+
+5' 3"
+
+3' 3"
+
+4' 7"
+
+1' 8"
+
+3' 7"
+
+5' 11"
+
+1' 8"
+
+3' 11"
+
+1' 0"
+
+1' 0"
+
+1' 0"
+
+1' 0"
+
+2' 0"
+
+0' 8"
+
+4' 11"
+
+2' 0"
+
+2' 7"
+
+4' 7"
+
+1' 4"
+
+1' 4"
+
+2' 7"
+
+3' 11"
+
+3' 7"
+
+1' 4"
+
+2' 0"
+
+2' 7"
+
+2' 7"
+
+1' 0"
+
+2' 7"
+
+3' 11"
+
+1' 4"
+
+4' 7"
+
+2' 11"
+
+3' 3"
+
+1' 8"
+
+6' 7"
+
+2' 4"
+
+1' 8"
+
+4' 3"
+
+4' 11"
+
+2' 0"
+
+3' 11"
+
+4' 11"
+
+3' 7"
+
+30' 2"
+
+2' 0"
+
+4' 7"
+
+1' 8"
+
+5' 11"
+
+2' 0"
+
+4' 11"
+
+2' 11"
+
+2' 0"
+
+5' 11"
+
+2' 4"
+
+2' 7"
+
+1' 4"
+
+3' 7"
+
+2' 0"
+
+2' 0"
+
+2' 11"
+
+2' 11"
+
+6' 11"
+
+5' 7"
+
+2' 0"
+
+4' 7"
+
+5' 11"
+
+1' 8"
+
+3' 7"
+
+2' 0"
+
+4' 7"
+
+3' 11"
+
+2' 4"
+
+4' 7"
+
+1' 4"
+
+2' 0"
+
+2' 4"
+
+3' 11"
+
+4' 11"
+
+6' 3"
+
+6' 11"
+
+6' 7"
+
+2' 0"
+
+3' 11"
+
+6' 7"
+
+17' 1"
+
+12' 6"
+
+2' 0"
diff --git a/stadiumgs/text/pokedex/silver.txt b/stadiumgs/text/pokedex/silver.txt
new file mode 100644
index 0000000..e07768c
--- /dev/null
+++ b/stadiumgs/text/pokedex/silver.txt
@@ -0,0 +1,1003 @@
+It carries a seed on its back right from
+birth. As it grows older, the seed also
+grows larger.
+
+If the bud on its back starts to smell
+sweet, it is evidence that the large flower
+will soon bloom.
+
+It is able to convert sunlight into energy.
+As a result, it is more powerful in the
+summertime.
+
+The flame on its tail indicates
+CHARMANDER's life force. If it is healthy,
+the flame burns brightly.
+
+It has a barbaric nature. In battle, it
+whips its fiery tail around and slashes
+away with sharp claws.
+
+Breathing intense, hot flames, it can melt
+almost anything. Its breath inflicts
+terrible pain on enemies.
+
+The shell, which hardens soon after it is
+born, is resilient. If you poke it, it will
+bounce back out.
+
+It cleverly controls its furry ears and
+tail to maintain its balance while
+swimming.
+
+The rocket cannons on its shell fire jets
+of water capable of punching holes
+through thick steel.
+
+Its feet have suction cups designed to
+stick to any surface. It tenaciously climbs
+trees to forage.
+
+It prepares for evolution by hardening its
+shell as much as possible to protect its
+soft body.
+
+Water-repellent powder on its wings
+enables it to collect honey, even in the
+heaviest of rains.
+
+It attacks using a two-inch poison barb on
+its head. It can usually be found under the
+leaves it eats.
+
+From this form, it will grow into an adult.
+As its body becomes softer, the external
+shell hardens.
+
+It has three poison barbs. The barb on its
+tail secretes the most powerful
+poison.
+
+Common in grassy areas and forests, it is
+very docile and will chase off enemies by
+flapping up sand.
+
+It immobilizes its prey using well-
+developed claws, then it carries the prey
+more than 60 miles to its nest.
+
+It spreads its beautiful wings wide to
+frighten its enemies. It can fly at Mach 2
+speed.
+
+Living wherever there is food available, it
+ceaselessly scavenges for edibles the
+entire day.
+
+Its whiskers help it to maintain balance.
+Its fangs never stop growing, so it gnaws
+to pare them down.
+
+Very protective of its territory, it flaps
+its short wings busily to dart around at
+high speed.
+
+It cleverly uses its thin, long beak to
+pluck and eat small insects that hide under
+the ground.
+
+It always hides in grass. When first born,
+it has no poison, so its bite is painful, but
+harmless.
+
+With a very vengeful nature, it won't give
+up the chase, no matter how far, once it
+targets its prey.
+
+It raises its tail to check its
+surroundings. The tail is sometimes
+struck by lightning in this pose.
+
+If the electric pouches in its cheeks
+become fully charged, both ears will stand
+straight up.
+
+Disliking water, it lives in deep burrows in
+arid areas. It can roll itself instantly
+into a ball.
+
+If it digs at an incredible pace, it may
+snap off its spikes and claws. They grow
+back in a day.
+
+Although not very combative, it will
+torment its foes with poison spikes if it is
+threatened in any way.
+
+It has a calm and caring nature. Because
+its horn grows slowly, it prefers not to
+fight.
+
+It uses its scaly, rugged body to seal the
+entrance of its nest and protect its
+young from predators.
+
+It raises its big ears to check its
+surroundings. It will strike first if it
+senses any danger.
+
+Quick to anger, it stabs enemies with its
+horn to inject a powerful poison when it
+becomes agitated.
+
+Its tail is thick and powerful. If it binds
+an enemy, it can snap the victim's spine
+quite easily.
+
+Its adorable behavior and cry make it
+highly popular. However, this cute POKéMON
+is rarely found.
+
+Its very sensitive ears lets it distinguish
+distant sounds. As a result, it prefers
+quiet places.
+
+If it is attacked by an enemy that is
+stronger than itself, it feigns injury to
+fool the enemy and escapes.
+
+Its nine beautiful tails are filled with a
+wondrous energy that could keep it alive
+for 1,000 years.
+
+Looking into its cute, round eyes causes it
+to sing a relaxing melody, inducing its
+enemies to sleep.
+
+It has a very fine fur. Take care not to
+make it angry, or it may inflate steadily
+and hit with a BODY SLAM.
+
+Capable of flying safely in dark places, it
+emits ultrasonic cries to check for any
+obstacles.
+
+It can drink more than 10 ounces of blood
+at once. If it has too much, it gets heavy
+and flies clumsily.
+
+If exposed to moonlight, it starts to
+move. It roams far and wide at night to
+scatter its seeds.
+
+It secretes a sticky, drool-like honey.
+Although sweet, it smells too repulsive to
+get very close.
+
+The bud bursts into bloom with a bang. It
+then starts scattering allergenic,
+poisonous pollen.
+
+As its body grows large, oriental
+mushrooms called tochukaso start
+sprouting out of its back.
+
+The larger the mushroom on its back
+grows, the stronger the mushroom spores
+it scatters.
+
+Poison oozes from all over its body. It
+catches and eats small bugs at night that
+are attracted by light.
+
+The powder on its wings is poisonous if it
+is dark in color. If it is light, it causes
+paralysis.
+
+If a DIGLETT DIGs through a field, it
+leaves the soil perfectly tilled and ideal
+for planting crops.
+
+Extremely powerful, they can DIG through
+even the hardest ground to a depth of
+over 60 miles.
+
+It loves anything that shines. It
+especially adores coins that it picks up
+and secretly hoards.
+
+Its lithe muscles allow it to walk without
+making a sound. It attacks in an
+instant.
+
+If its chronic headache peaks, it may
+exhibit odd powers. It seems unable to
+recall such an episode.
+
+It appears by waterways at dusk. It may
+use telekinetic powers if its forehead
+glows mysteriously.
+
+It's unsafe to approach if it gets
+violently enraged for no reason and can't
+distinguish friends from foes.
+
+It becomes wildly furious if it even senses
+someone looking at it. It chases anyone
+that meets its glare.
+
+Extremely loyal, it will fearlessly bark at
+any opponent to protect its own trainer
+from harm.
+
+Its magnificent bark conveys a sense of
+majesty. Anyone hearing it can't help but
+grovel before it.
+
+The direction of its belly spiral differs by
+area. The equator is thought to have an
+effect on this.
+
+The skin on most of its body is moist.
+However, the skin on its belly spiral feels
+smooth.
+
+Although an energetic, skilled swimmer
+that uses all of its muscles, it lives on dry
+land.
+
+If it decides to TELEPORT randomly, it
+creates the illusion that it has created
+copies of itself.
+
+If it uses its abilities, it emits special
+alpha waves that cause machines to
+malfunction.
+
+Its brain cells multiply continually until it
+dies. As a result, it remembers
+everything.
+
+It loves to work out and build its muscles.
+It is never satisfied, even if it trains
+hard all day long.
+
+The muscles covering its body teem with
+power. Even when still, it exudes an
+amazing sense of strength.
+
+It uses its four powerful arms to pin the
+limbs of its foe, then throws the victim
+over the horizon.
+
+It plants its feet deep underground to
+replenish water. It can't escape its enemy
+while it's rooted.
+
+If its prey is bigger than its mouth, it
+slices up the victim with sharp leaves,
+then eats every morsel.
+
+This horrifying plant POKéMON attracts
+prey with aromatic honey, then melts them
+in its mouth.
+
+It drifts aimlessly in waves. Very difficult
+to see in water, it may not be noticed until
+it stings.
+
+In battle, it extends all 80 of its tentacles
+to entrap its opponent inside a poisonous
+net.
+
+It uses its arms to steadily climb steep
+mountain paths. It swings its fists around
+if angered.
+
+A slow walker, it rolls to move. It pays
+no attention to any object that happens
+to be in its path.
+
+It is capable of blowing itself up. It uses
+this explosive force to jump from mountain
+to mountain.
+
+Its hind legs, which have harder-than-
+diamond hooves, kick back at any presence
+it senses behind it.
+
+With incredible acceleration, it reaches its
+top speed of 150 mph after running just
+ten steps.
+
+A sweet sap leaks from its tail's tip.
+Although not nutritious, the tail is
+pleasant to chew on.
+
+Naturally dull to begin with, it lost its
+ability to feel pain due to SHELLDER's
+seeping poison.
+
+The units at the sides of its body
+generate anti-gravity energy to keep it
+aloft in the air.
+
+The MAGNEMITE are united by a magnetism
+so powerful, it dries all moisture in their
+vicinity.
+
+If it eats the plant stick it carries as
+emergency rations, it runs off in search
+of a new stick.
+
+It races through grassy plains with
+powerful strides, leaving foot prints up
+to four inches deep.
+
+If one of the heads gets to eat, the
+others will be satisfied, too, and they will
+stop squabbling.
+
+In daytime, it is often found asleep on the
+seabed in shallow waters. Its nostrils
+close while it swims.
+
+It loves frigid seas with ice floes. It uses
+its long tail to change swimming direction
+quickly.
+
+Wherever GRIMER has passed, so many
+germs are left behind that no plants will
+ever grow again.
+
+Its body is made of a powerful poison.
+Touching it accidentally will cause a fever
+that requires bed rest.
+
+Grains of sand trapped in its shells mix
+with its body fluids to form beautiful
+pearls.
+
+CLOYSTER that live in seas with harsh
+tidal currents grow large, sharp spikes on
+their shells.
+
+Its thin body is made of gas. It can
+envelop an opponent of any size and cause
+suffocation.
+
+Its tongue is made of gas. If licked, its
+victim starts shaking constantly until
+death eventually comes.
+
+To steal the life of its target, it slips
+into the prey's shadow and silently waits
+for an opportunity.
+
+It rapidly bores through the ground at
+50 mph by squirming and twisting its
+massive, rugged body.
+
+It remembers every dream it eats. It
+rarely eats the dreams of adults because
+children's are much tastier.
+
+Always holding a pendulum that it rocks at
+a steady rhythm, it causes drowsiness in
+anyone nearby.
+
+The pincers break off easily. If it loses a
+pincer, it somehow becomes incapable of
+walking sideways.
+
+Its pincers grow peculiarly large. If it
+lifts the pincers too fast, it loses its
+balance and staggers.
+
+It was discovered when POKé BALLS were
+introduced. It is said that there is some
+connection.
+
+It stores an overflowing amount of
+electric energy inside its body. Even a
+small shock makes it explode.
+
+Using telepathy only they can receive,
+they always form a cluster of six
+EXEGGCUTE.
+
+If a head drops off, it emits a telepathic
+call in search of others to form an
+EXEGGCUTE cluster.
+
+It always wears the skull of its dead
+mother, so no one has any idea what its
+hidden face looks like.
+
+It collects bones from an unknown place.
+A MAROWAK graveyard exists somewhere in
+the world, rumors say.
+
+If it starts kicking repeatedly, both legs
+will stretch even longer to strike a fleeing
+foe.
+
+Its punches slice the air. They are
+launched at such high speed, even a slight
+graze could cause a burn.
+
+Its long tongue, slathered with a gooey
+saliva, sticks to anything, so it is very
+useful.
+
+The poisonous gases it contains are a
+little bit lighter than air, keeping it
+slightly airborne.
+
+Top-grade perfume is made using its
+internal poison gases by diluting them to
+the highest level.
+
+It doesn't care if there is anything in its
+way. It just charges and destroys all
+obstacles.
+
+Its brain developed when it began walking
+on hind legs. Its thick hide protects it
+even in magma.
+
+Few in number and difficult to capture, it
+is said to bring happiness to the trainer
+who catches it.
+
+It tangles any moving thing with its vines.
+Their subtle shaking is ticklish if you get
+ensnared.
+
+To protect its young, it will never give up
+during battle, no matter how badly wounded
+it is.
+
+Its big, developed fins move rapidly,
+allowing it to swim backward while still
+facing forward.
+
+Its fin-tips leak poison. Its fins and
+bones are highly valued as ingredients in
+herbal medicine.
+
+A strong swimmer, it is capable of swimming
+nonstop up fast streams at a steady
+speed of five knots.
+
+Using its horn, it bores holes in riverbed
+boulders, making nests to prevent its eggs
+from washing away.
+
+Even if its body is torn, it can regenerate
+as long as the glowing central core remains
+intact.
+
+Regardless of the environment it lives in,
+its body grows to form a symmetrical
+geometric shape.
+
+Its fingertips emit a peculiar force field
+that hardens air to create an actual
+wall.
+
+When it moves, it leaves only a blur. If it
+hides in grass, its protective colors make
+it invisible.
+
+It speaks a language similar to that of
+humans. However, it seems to use dancing
+to communicate.
+
+Its body constantly discharges
+electricity. Getting close to it will make
+your hair stand on end.
+
+The fiery surface of its body gives off a
+wavering, rippling glare that is similar to
+the sun.
+
+Swings its long antlers wildly to attack.
+During cold periods, it hides deep in
+forests.
+
+After heightening its will to fight by
+whipping itself with its three tails, it
+charges at full speed.
+
+For no reason, it jumps and splashes
+about, making it easy for predators like
+PIDGEOTTO to catch it mid-jump.
+
+Once it appears, it goes on a rampage. It
+remains enraged until it demolishes
+everything around it.
+
+It ferries people across the sea on its
+back. It may sing an enchanting cry if it is
+in a good mood.
+
+Its transformation ability is perfect.
+However, if made to laugh, it can't maintain
+its disguise.
+
+Its irregularly configured DNA is
+affected by its surroundings. It evolves
+if its environment changes.
+
+It prefers beautiful shores. With cells
+similar to water molecules, it could melt in
+water.
+
+Every hair on its body starts to stand
+sharply on end if it becomes charged with
+electricity.
+
+It fluffs out its fur collar to cool down
+its body temperature, which can reach
+1,650 degrees.
+
+A manmade POKéMON that came about
+as a result of research. It is programmed
+with only basic motions.
+
+This POKéMON from ancient times is said
+to have navigated the sea by adeptly
+twisting its 10 tentacles.
+
+Once wrapped around its prey, it never
+lets go. It eats the prey by tearing at it
+with sharp fangs.
+
+This POKéMON lived in ancient times. On
+rare occasions, it has been discovered as
+a living fossil.
+
+With sharp claws, this ferocious, ancient
+POKéMON rips apart prey and sucks their
+body fluids.
+
+This vicious POKéMON is said to
+have flown in ancient skies while shrieking
+high-pitched cries.
+
+Its stomach's digestive juices can
+dissolve any kind of poison. It can even
+eat things off the ground.
+
+One of the legendary bird POKéMON, it
+chills moisture in the atmosphere to
+create snow while flying.
+
+This legendary bird POKéMON is said
+to appear only when a thundercloud parts
+into two halves.
+
+This legendary bird POKéMON is said to
+bring early spring to the wintry lands it
+visits.
+
+This POKéMON is full of life energy. It
+continually sheds its skin and grows
+steadily larger.
+
+Its crystalline orbs appear to give this
+POKéMON the power to freely control
+the weather.
+
+This marine POKéMON has an
+impressive build that lets it freely fly
+over raging seas without trouble.
+
+It usually remains motionless to conserve
+energy, so that it may unleash its full
+power in battle.
+
+Its DNA is said to contain the genetic
+codes of all POKéMON, so it can use all
+kinds of techniques.
+
+Its pleasantly aromatic leaves have the
+ability to check the humidity and
+temperature.
+
+A spicy aroma emanates from around its
+neck. The aroma acts as a stimulant to
+restore health.
+
+MEGANIUM's breath has the power to
+revive dead grass and plants. It can make
+them healthy again.
+
+It usually stays hunched over. If it is
+angry or surprised, it shoots flames out
+of its back.
+
+This POKéMON is fully covered by
+nonflammable fur. It can withstand any
+kind of fire attack.
+
+It has a secret, devastating move. It rubs
+its blazing fur together to cause huge
+explosions.
+
+It is small but rough and tough. It won't
+hesitate to take a bite out of anything
+that moves.
+
+It opens its huge jaws wide when
+attacking. If it loses any fangs while
+biting, they grow back in.
+
+It is hard for it to support its own weight
+out of water, so it gets down on all fours.
+But it moves fast.
+
+It stands on its tail so it can see a long
+way. If it spots an enemy, it cries loudly
+to warn its kind.
+
+There is no telling where the tail begins.
+Despite its short legs, it is quick at
+hunting RATTATA.
+
+It has a perfect sense of time. Whatever
+happens, it keeps rhythm by precisely
+tilting its head in time.
+
+When it needs to think, it rotates its head
+180 degrees to sharpen its intellectual
+power.
+
+When the weather turns cold, lots of
+LEDYBA gather from everywhere to
+cluster and keep each other warm.
+
+The star patterns on its back grow larger
+or smaller depending on the number of
+stars in the night sky.
+
+It spins a web using fine--but durable-
+-thread. It then waits patiently for prey
+to be trapped.
+
+A single strand of a special string is
+endlessly spun out of its rear. The string
+leads back to its nest.
+
+The development of wings on its legs
+enables it to fly fast but also makes it
+tough to stop and rest.
+
+On the dark ocean floor, its only means
+of communication is its constantly flashing
+lights.
+
+It blinds prey with an intense burst of
+light, then swallows the immobilized prey in
+a single gulp.
+
+Despite its small size, it can zap even
+adult humans. However, if it does so, it
+also surprises itself.
+
+When numerous meteors illuminate the
+night sky, sightings of CLEFFA strangely
+increase.
+
+Its extremely flexible and elastic body
+makes it bounce continuously--anytime,
+anywhere.
+
+A proverb claims that happiness will come
+to anyone who can make a sleeping TOGEPI
+stand up.
+
+It grows dispirited if it is not with kind
+people. It can float in midair without
+moving its wings.
+
+It usually forages for food on the ground
+but may, on rare occasions, hop onto
+branches to peck at shoots.
+
+In South America, it is said that its right
+eye sees the future and its left eye views
+the past.
+
+Its fleece grows continually. In the
+summer, the fleece is fully shed, but it
+grows back in a week.
+
+Its fluffy fleece easily stores
+electricity. Its rubbery hide keeps
+it from being electrocuted.
+
+The bright light on its tail can be seen far
+away. It has been treasured since ancient
+times as a beacon.
+
+Plentiful in the tropics. When it dances,
+its petals rub together and make a
+pleasant ringing sound.
+
+The end of its tail serves as a buoy that
+keeps it from drowning, even in a vicious
+current.
+
+When it plays in water, it rolls up its
+elongated ears to prevent their insides
+from getting wet.
+
+It disguises itself as a tree to avoid
+attack. It hates water, so it will
+disappear if it starts raining.
+
+Whenever three or more of these get
+together, they sing in a loud voice that
+sounds like bellowing.
+
+Its body is so light, it must grip the
+ground firmly with its feet to keep from
+being blown away.
+
+It spreads its petals to absorb sunlight.
+It also floats in the air to get closer to
+the sun.
+
+Drifts on seasonal winds and spreads its
+cotton-like spores all over the world to
+make more offspring.
+
+It lives atop tall trees. When leaping from
+branch to branch, it deftly uses its tail
+for balance.
+
+It lives by drinking only dewdrops from
+under the leaves of plants. It is said that
+it eats nothing else.
+
+In the daytime, it rushes about in a hectic
+manner, but it comes to a complete stop
+when the sun sets.
+
+Its large eyes can scan 360 degrees. It
+looks in all directions to seek out insects
+as its prey.
+
+When it walks around on the ground,
+it coats its body with a slimy, poisonous
+film.
+
+Due to its relaxed and carefree attitude,
+it often bumps its head on boulders and
+boat hulls as it swims.
+
+By reading air currents, it can predict
+things such as the weather or its foe's
+next move.
+
+When darkness falls, the rings on the body
+begin to glow, striking fear in the hearts
+of anyone nearby.
+
+It is said that when chased, it lures its
+attacker onto dark mountain trails where
+the foe will get lost.
+
+When its head was bitten, toxins entered
+SLOWPOKE's head and unlocked an
+extraordinary power.
+
+It loves to bite and yank people's hair
+from behind without warning, just to see
+their shocked reactions.
+
+Its flat, thin body is always stuck on
+walls. Its shape appears to have some
+meaning.
+
+To keep its pitch-black tail hidden, it lives
+quietly in the darkness. It is never first
+to attack.
+
+Its tail, which also contains a small brain,
+may bite on its own if it notices an alluring
+smell.
+
+It hangs and waits for flying insect prey
+to come near. It does not move about much
+on its own.
+
+It remains immovably rooted to its tree.
+It scatters pieces of its hard shell to
+drive its enemies away.
+
+If spotted, it escapes by burrowing with
+its tail. It can float just slightly using
+its wings.
+
+It usually clings to cliffs. When it spots
+its prey, it spreads its wings and glides
+down to attack.
+
+It is said that if an ONIX lives for over 100
+years, its composition changes to become
+diamond-like.
+
+It has an active, playful nature. Many
+women like to frolic with it because of its
+affectionate ways.
+
+Because its fangs are too heavy, it always
+keeps its head tilted down. However, its
+BITE is powerful.
+
+The small spikes covering its body
+developed from scales. They inject a toxin
+that causes fainting.
+
+Its wings are not used for flying. They
+are flapped at high speed to adjust its
+body temperature.
+
+It stores BERRIES inside its shell. To
+avoid attacks, it hides beneath rocks
+and remains completely still.
+
+Usually docile, but if disturbed while
+sipping honey, it chases off the intruder
+with its horn.
+
+Vicious in nature, it drives PIDGEY from
+their nests and feasts on the eggs that
+are left behind.
+
+Before food becomes scarce in wintertime,
+its habit is to hoard food in many hidden
+locations.
+
+With its ability to distinguish any aroma, it
+unfailingly finds all food buried deep
+underground.
+
+A common sight in volcanic areas, it slowly
+slithers around in a constant search for
+warm places.
+
+Its brittle shell occasionally spouts
+intense flames that circulate throughout
+its body.
+
+If it smells something enticing, it dashes
+headlong off to find the source of the
+aroma.
+
+If it charges at an enemy, the hairs on its
+back stand up straight. It is very
+sensitive to sound.
+
+In a south sea nation, the people live in
+communities that are built on groups of
+these POKéMON.
+
+Using its dorsal fin as a suction pad, it
+clings to a MANTINE's underside to
+scavenge for leftovers.
+
+It instinctively sneaks into rocky holes.
+If it gets sleepy, it steals the nest of a
+fellow OCTILLERY.
+
+It nests at the edge of sharp cliffs. It
+spends all day carrying food to its
+awaiting chicks.
+
+Swimming freely in open seas, it may fly out
+of the water and over the waves if it
+builds up enough speed.
+
+After nesting in bramble bushes, the wings
+of its chicks grow hard from scratches by
+thorns.
+
+To corner prey, they check each other's
+location using barks that only they can
+understand.
+
+Upon hearing its eerie howls, other
+POKéMON get the shivers and head
+straight back to their nests.
+
+It sleeps deep on the ocean floor to build
+its energy. It is said to cause tornadoes
+as it wakes.
+
+As a sign of affection, it bumps with its
+snout. However, it is so strong, it may
+send you flying.
+
+The longer and bigger its tusks, the higher
+its rank in its herd. The tusks take long to
+grow.
+
+Further research enhanced its abilities.
+Sometimes, it may exhibit motions that
+were not programmed.
+
+Those who stare at its antlers will
+gradually lose control of their senses and
+be unable to stand.
+
+Once it becomes an adult, it has a tendency
+to let its comrades plant footprints on its
+back.
+
+Even though it is small, it can't be ignored
+because it will slug any handy target
+without warning.
+
+It launches kicks while spinning. If it
+spins at high speed, it may bore its
+way into the ground.
+
+It always rocks its head slowly backwards
+and forwards as if it is trying to kiss
+someone.
+
+Even in the most vicious storm, this
+POKéMON plays happily if thunder rumbles
+in the sky.
+
+It is found in volcanic craters. Its body
+temp. is over 1100 degrees, so don't
+underestimate it.
+
+If it has just had a baby, the milk it
+produces contains much more nutrition
+than usual.
+
+It has a very compassionate nature. If it
+sees a sick POKéMON, it will nurse the
+sufferer back to health.
+
+A POKéMON that races across the land
+while barking a cry that sounds like
+crashing thunder.
+
+A POKéMON that races across the land.
+It is said that one is born every time a
+new volcano appears.
+
+This POKéMON races across the land. It
+is said that north winds will somehow blow
+whenever it appears.
+
+It is born deep underground. It can't
+emerge until it has entirely consumed the
+soil around it.
+
+Even sealed in its shell, it can move freely.
+Hard and fast, it has outstanding
+destructive power.
+
+Extremely strong, it can change the
+landscape. It has an insolent nature that
+makes it not care about others.
+
+It is said to be the guardian of the seas.
+It is rumored to have been seen on the
+night of a storm.
+
+A legend says that its body glows in seven
+colors. A rainbow is said to form behind it
+when it flies.
+
+When CELEBI disappears deep in a forest,
+it is said to leave behind an egg it brought
+from the future.
diff --git a/stadiumgs/text/pokedex/theblankpokemon.txt b/stadiumgs/text/pokedex/theblankpokemon.txt
new file mode 100644
index 0000000..1158a88
--- /dev/null
+++ b/stadiumgs/text/pokedex/theblankpokemon.txt
@@ -0,0 +1,501 @@
+SEED
+
+SEED
+
+SEED
+
+LIZARD
+
+FLAME
+
+FLAME
+
+TINYTURTLE
+
+TURTLE
+
+SHELLFISH
+
+WORM
+
+COCOON
+
+BUTTERFLY
+
+HAIRY BUG
+
+COCOON
+
+POISON BEE
+
+TINY BIRD
+
+BIRD
+
+BIRD
+
+RAT
+
+RAT
+
+TINY BIRD
+
+BEAK
+
+SNAKE
+
+COBRA
+
+MOUSE
+
+MOUSE
+
+MOUSE
+
+MOUSE
+
+POISON PIN
+
+POISON PIN
+
+DRILL
+
+POISON PIN
+
+POISON PIN
+
+DRILL
+
+FAIRY
+
+FAIRY
+
+FOX
+
+FOX
+
+BALLOON
+
+BALLOON
+
+BAT
+
+BAT
+
+WEED
+
+WEED
+
+FLOWER
+
+MUSHROOM
+
+MUSHROOM
+
+INSECT
+
+POISONMOTH
+
+MOLE
+
+MOLE
+
+SCRATCHCAT
+
+CLASSY CAT
+
+DUCK
+
+DUCK
+
+PIG MONKEY
+
+PIG MONKEY
+
+PUPPY
+
+LEGENDARY
+
+TADPOLE
+
+TADPOLE
+
+TADPOLE
+
+PSI
+
+PSI
+
+PSI
+
+SUPERPOWER
+
+SUPERPOWER
+
+SUPERPOWER
+
+FLOWER
+
+FLYCATCHER
+
+FLYCATCHER
+
+JELLYFISH
+
+JELLYFISH
+
+ROCK
+
+ROCK
+
+MEGATON
+
+FIRE HORSE
+
+FIRE HORSE
+
+DOPEY
+
+HERMITCRAB
+
+MAGNET
+
+MAGNET
+
+WILD DUCK
+
+TWIN BIRD
+
+TRIPLEBIRD
+
+SEA LION
+
+SEA LION
+
+SLUDGE
+
+SLUDGE
+
+BIVALVE
+
+BIVALVE
+
+GAS
+
+GAS
+
+SHADOW
+
+ROCK SNAKE
+
+HYPNOSIS
+
+HYPNOSIS
+
+RIVER CRAB
+
+PINCER
+
+BALL
+
+BALL
+
+EGG
+
+COCONUT
+
+LONELY
+
+BONEKEEPER
+
+KICKING
+
+PUNCHING
+
+LICKING
+
+POISON GAS
+
+POISON GAS
+
+SPIKES
+
+DRILL
+
+EGG
+
+VINE
+
+PARENT
+
+DRAGON
+
+DRAGON
+
+GOLDFISH
+
+GOLDFISH
+
+STARSHAPE
+
+MYSTERIOUS
+
+BARRIER
+
+MANTIS
+
+HUMANSHAPE
+
+ELECTRIC
+
+SPITFIRE
+
+STAGBEETLE
+
+WILD BULL
+
+FISH
+
+ATROCIOUS
+
+TRANSPORT
+
+TRANSFORM
+
+EVOLUTION
+
+BUBBLE JET
+
+LIGHTNING
+
+FLAME
+
+VIRTUAL
+
+SPIRAL
+
+SPIRAL
+
+SHELLFISH
+
+SHELLFISH
+
+FOSSIL
+
+SLEEPING
+
+FREEZE
+
+ELECTRIC
+
+FLAME
+
+DRAGON
+
+DRAGON
+
+DRAGON
+
+GENETIC
+
+NEW SPECIE
+
+LEAF
+
+LEAF
+
+HERB
+
+FIRE MOUSE
+
+VOLCANO
+
+VOLCANO
+
+BIG JAW
+
+BIG JAW
+
+BIG JAW
+
+SCOUT
+
+LONG BODY
+
+OWL
+
+OWL
+
+FIVE STAR
+
+FIVE STAR
+
+STRING SPIT
+
+LONG LEG
+
+BAT
+
+ANGLER
+
+LIGHT
+
+TINY MOUSE
+
+STARSHAPE
+
+BALLOON
+
+SPIKE BALL
+
+HAPPINESS
+
+LITTLE BIRD
+
+MYSTIC
+
+WOOL
+
+WOOL
+
+LIGHT
+
+FLOWER
+
+AQUAMOUSE
+
+AQUARABBIT
+
+IMITATION
+
+FROG
+
+COTTONWEED
+
+COTTONWEED
+
+COTTONWEED
+
+LONG TAIL
+
+SEED
+
+SUN
+
+CLEAR WING
+
+WATER FISH
+
+WATER FISH
+
+SUN
+
+MOONLIGHT
+
+DARKNESS
+
+ROYAL
+
+SCREECH
+
+SYMBOL
+
+PATIENT
+
+LONG NECK
+
+BAGWORM
+
+BAGWORM
+
+LAND SNAKE
+
+FLYSCORPIO
+
+IRON SNAKE
+
+FAIRY
+
+FAIRY
+
+BALLOON
+
+SCISSORS
+
+MOLD
+
+SINGLE HORN
+
+SHARP CLAW
+
+LITTLE BEAR
+
+HIBERNANT
+
+LAVA
+
+LAVA
+
+PIG
+
+SWINE
+
+CORAL
+
+JET
+
+JET
+
+DELIVERY
+
+KITE
+
+ARMOR BIRD
+
+DARK
+
+DARK
+
+DRAGON
+
+LONG NOSE
+
+ARMOR
+
+VIRTUAL
+
+BIG HORN
+
+PAINTER
+
+SCUFFLE
+
+HANDSTAND
+
+KISS
+
+ELECTRIC
+
+LIVE COAL
+
+MILK COW
+
+HAPPINESS
+
+THUNDER
+
+VOLCANO
+
+AURORA
+
+ROCK SKIN
+
+HARD SHELL
+
+ARMOR
+
+DIVING
+
+RAINBOW
+
+TIMETRAVEL
diff --git a/stadiumgs/text/pokedex/weights.txt b/stadiumgs/text/pokedex/weights.txt
new file mode 100644
index 0000000..c0a7542
--- /dev/null
+++ b/stadiumgs/text/pokedex/weights.txt
@@ -0,0 +1,501 @@
+15.0
+
+29.0
+
+221.0
+
+19.0
+
+42.0
+
+200.0
+
+20.0
+
+50.0
+
+189.0
+
+6.0
+
+22.0
+
+71.0
+
+7.0
+
+22.0
+
+65.0
+
+4.0
+
+66.0
+
+87.0
+
+8.0
+
+41.0
+
+4.0
+
+84.0
+
+15.0
+
+143.0
+
+13.0
+
+66.0
+
+26.0
+
+65.0
+
+15.0
+
+44.0
+
+132.0
+
+20.0
+
+43.0
+
+137.0
+
+17.0
+
+88.0
+
+22.0
+
+44.0
+
+12.0
+
+26.0
+
+17.0
+
+121.0
+
+12.0
+
+19.0
+
+41.0
+
+12.0
+
+65.0
+
+66.0
+
+28.0
+
+2.0
+
+73.0
+
+9.0
+
+71.0
+
+43.0
+
+169.0
+
+62.0
+
+71.0
+
+42.0
+
+342.0
+
+27.0
+
+44.0
+
+119.0
+
+43.0
+
+125.0
+
+106.0
+
+43.0
+
+155.0
+
+287.0
+
+9.0
+
+14.0
+
+34.0
+
+100.0
+
+121.0
+
+44.0
+
+232.0
+
+662.0
+
+66.0
+
+209.0
+
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+
+173.0
+
+13.0
+
+132.0
+
+33.0
+
+86.0
+
+188.0
+
+198.0
+
+265.0
+
+66.0
+
+66.0
+
+9.0
+
+292.0
+
+0.2
+
+0.2
+
+89.0
+
+463.0
+
+71.0
+
+167.0
+
+14.0
+
+132.0
+
+23.0
+
+147.0
+
+6.0
+
+265.0
+
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+
+99.0
+
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+
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+
+144.0
+
+2.0
+
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+22.0
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+518.0
+
+485.0
+
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+64.0
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+55.0
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+80.0
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+
+25.0
+
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+1014.0
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+
+882.0
+
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+
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+
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+
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+
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+
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+
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+
+11.0
+
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+35.0
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+485.0
+
+111.0
+
+24.0
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+
+412.0
+
+159.0
+
+335.0
+
+445.0
+
+476.0
+
+439.0
+
+11.0
diff --git a/stadiumgs/text/pokemon.txt b/stadiumgs/text/pokemon.txt
new file mode 100644
index 0000000..c795ce4
--- /dev/null
+++ b/stadiumgs/text/pokemon.txt
@@ -0,0 +1,505 @@
+BULBASAUR
+
+IVYSAUR
+
+VENUSAUR
+
+CHARMANDER
+
+CHARMELEON
+
+CHARIZARD
+
+SQUIRTLE
+
+WARTORTLE
+
+BLASTOISE
+
+CATERPIE
+
+METAPOD
+
+BUTTERFREE
+
+WEEDLE
+
+KAKUNA
+
+BEEDRILL
+
+PIDGEY
+
+PIDGEOTTO
+
+PIDGEOT
+
+RATTATA
+
+RATICATE
+
+SPEAROW
+
+FEAROW
+
+EKANS
+
+ARBOK
+
+PIKACHU
+
+RAICHU
+
+SANDSHREW
+
+SANDSLASH
+
+NIDORAN♀
+
+NIDORINA
+
+NIDOQUEEN
+
+NIDORAN♂
+
+NIDORINO
+
+NIDOKING
+
+CLEFAIRY
+
+CLEFABLE
+
+VULPIX
+
+NINETALES
+
+JIGGLYPUFF
+
+WIGGLYTUFF
+
+ZUBAT
+
+GOLBAT
+
+ODDISH
+
+GLOOM
+
+VILEPLUME
+
+PARAS
+
+PARASECT
+
+VENONAT
+
+VENOMOTH
+
+DIGLETT
+
+DUGTRIO
+
+MEOWTH
+
+PERSIAN
+
+PSYDUCK
+
+GOLDUCK
+
+MANKEY
+
+PRIMEAPE
+
+GROWLITHE
+
+ARCANINE
+
+POLIWAG
+
+POLIWHIRL
+
+POLIWRATH
+
+ABRA
+
+KADABRA
+
+ALAKAZAM
+
+MACHOP
+
+MACHOKE
+
+MACHAMP
+
+BELLSPROUT
+
+WEEPINBELL
+
+VICTREEBEL
+
+TENTACOOL
+
+TENTACRUEL
+
+GEODUDE
+
+GRAVELER
+
+GOLEM
+
+PONYTA
+
+RAPIDASH
+
+SLOWPOKE
+
+SLOWBRO
+
+MAGNEMITE
+
+MAGNETON
+
+FARFETCH'D
+
+DODUO
+
+DODRIO
+
+SEEL
+
+DEWGONG
+
+GRIMER
+
+MUK
+
+SHELLDER
+
+CLOYSTER
+
+GASTLY
+
+HAUNTER
+
+GENGAR
+
+ONIX
+
+DROWZEE
+
+HYPNO
+
+KRABBY
+
+KINGLER
+
+VOLTORB
+
+ELECTRODE
+
+EXEGGCUTE
+
+EXEGGUTOR
+
+CUBONE
+
+MAROWAK
+
+HITMONLEE
+
+HITMONCHAN
+
+LICKITUNG
+
+KOFFING
+
+WEEZING
+
+RHYHORN
+
+RHYDON
+
+CHANSEY
+
+TANGELA
+
+KANGASKHAN
+
+HORSEA
+
+SEADRA
+
+GOLDEEN
+
+SEAKING
+
+STARYU
+
+STARMIE
+
+MR.MIME
+
+SCYTHER
+
+JYNX
+
+ELECTABUZZ
+
+MAGMAR
+
+PINSIR
+
+TAUROS
+
+MAGIKARP
+
+GYARADOS
+
+LAPRAS
+
+DITTO
+
+EEVEE
+
+VAPOREON
+
+JOLTEON
+
+FLAREON
+
+PORYGON
+
+OMANYTE
+
+OMASTAR
+
+KABUTO
+
+KABUTOPS
+
+AERODACTYL
+
+SNORLAX
+
+ARTICUNO
+
+ZAPDOS
+
+MOLTRES
+
+DRATINI
+
+DRAGONAIR
+
+DRAGONITE
+
+MEWTWO
+
+MEW
+
+CHIKORITA
+
+BAYLEEF
+
+MEGANIUM
+
+CYNDAQUIL
+
+QUILAVA
+
+TYPHLOSION
+
+TOTODILE
+
+CROCONAW
+
+FERALIGATR
+
+SENTRET
+
+FURRET
+
+HOOTHOOT
+
+NOCTOWL
+
+LEDYBA
+
+LEDIAN
+
+SPINARAK
+
+ARIADOS
+
+CROBAT
+
+CHINCHOU
+
+LANTURN
+
+PICHU
+
+CLEFFA
+
+IGGLYBUFF
+
+TOGEPI
+
+TOGETIC
+
+NATU
+
+XATU
+
+MAREEP
+
+FLAAFFY
+
+AMPHAROS
+
+BELLOSSOM
+
+MARILL
+
+AZUMARILL
+
+SUDOWOODO
+
+POLITOED
+
+HOPPIP
+
+SKIPLOOM
+
+JUMPLUFF
+
+AIPOM
+
+SUNKERN
+
+SUNFLORA
+
+YANMA
+
+WOOPER
+
+QUAGSIRE
+
+ESPEON
+
+UMBREON
+
+MURKROW
+
+SLOWKING
+
+MISDREAVUS
+
+UNOWN
+
+WOBBUFFET
+
+GIRAFARIG
+
+PINECO
+
+FORRETRESS
+
+DUNSPARCE
+
+GLIGAR
+
+STEELIX
+
+SNUBBULL
+
+GRANBULL
+
+QWILFISH
+
+SCIZOR
+
+SHUCKLE
+
+HERACROSS
+
+SNEASEL
+
+TEDDIURSA
+
+URSARING
+
+SLUGMA
+
+MAGCARGO
+
+SWINUB
+
+PILOSWINE
+
+CORSOLA
+
+REMORAID
+
+OCTILLERY
+
+DELIBIRD
+
+MANTINE
+
+SKARMORY
+
+HOUNDOUR
+
+HOUNDOOM
+
+KINGDRA
+
+PHANPY
+
+DONPHAN
+
+PORYGON2
+
+STANTLER
+
+SMEARGLE
+
+TYROGUE
+
+HITMONTOP
+
+SMOOCHUM
+
+ELEKID
+
+MAGBY
+
+MILTANK
+
+BLISSEY
+
+RAIKOU
+
+ENTEI
+
+SUICUNE
+
+LARVITAR
+
+PUPITAR
+
+TYRANITAR
+
+LUGIA
+
+HO-OH
+
+CELEBI
+
+???
+
+EGG
diff --git a/stadiumgs/text/primecup/adam1.txt b/stadiumgs/text/primecup/adam1.txt
new file mode 100644
index 0000000..25e3fdc
--- /dev/null
+++ b/stadiumgs/text/primecup/adam1.txt
@@ -0,0 +1,80 @@
+<FACE,58,2>Bird POKéMON are found in the skies all around the world.
+
+<FACE,58,2>Have you caught any bird POKéMON?
+
+<FACE,58,2>Taking proper care of bird POKéMON is rewarding.
+
+<FACE,58,2>All right! Go, #26!
+
+<FACE,58,2>Take flight, #26!
+
+<FACE,58,1>Go, #26!
+
+<FACE,58,1>Here's your chance, #26!
+
+<FACE,58,1>It's yours, #26. Go!
+
+<FACE,58,2>This is pointless. Come back, #26!
+
+<FACE,58,2>#26, come back!
+
+<FACE,58,2>That's good enough! Get back, #26!
+
+<FACE,58,2>Well done, #26!
+
+<FACE,58,0>What!? No way!
+
+<FACE,58,1>I'm sorry to see that.
+
+<FACE,58,2>That's good, #26! You nailed its
+weak spot!
+
+<FACE,58,0>Critical hit?!? Rats!
+
+<FACE,58,0>Tch. How disappointing!
+
+<FACE,58,1>Good one, #26!
+
+<FACE,58,0>Uh-oh... Rats!
+
+<FACE,58,1>Tee, hee, hee...
+
+<FACE,58,0>What!? Why?!?
+
+<FACE,58,2>Do you dream of flying high in the sky?
+
+<FACE,58,2>My POKéMON have powerful beaks.
+
+<FACE,58,2>I wish I could fly, too...
+
+<FACE,58,2><WAZA,65,2>This will hurt! DRILL PECK!
+
+<FACE,58,1>It feels like I'm lifting off in flight.
+
+<FACE,58,1>You're never going to beat me that way.
+
+<FACE,58,1>Did you have a proper strategy worked out?
+
+<FACE,58,0>Wait! Let's go again! That's not allowed?
+
+<FACE,58,2>I lost? Tch, I'll go play with these guys...
+
+<FACE,58,2>I don't care. So what if I lost? I still like bird POKéMON.
+
+<FACE,58,2>Pretty decent, aren't you?
+
+<FACE,58,2>Oh! So you're gonna run...
+
+IZARDASH
+
+GLIGASH
+
+AEROASH
+
+FEAROASH
+
+KROASH
+
+DRIOASH
+
+<FACE,58,0>
diff --git a/stadiumgs/text/primecup/adam2.txt b/stadiumgs/text/primecup/adam2.txt
new file mode 100644
index 0000000..c3549a7
--- /dev/null
+++ b/stadiumgs/text/primecup/adam2.txt
@@ -0,0 +1,80 @@
+<FACE,58,2>Bird POKéMON are found in the skies all around the world.
+
+<FACE,58,2>Have you caught any bird POKéMON?
+
+<FACE,58,2>Taking proper care of bird POKéMON is rewarding.
+
+<FACE,58,2>All right! Go, #26!
+
+<FACE,58,2>Take flight, #26!
+
+<FACE,58,1>Go, #26!
+
+<FACE,58,1>Here's your chance, #26!
+
+<FACE,58,1>It's yours, #26. Go!
+
+<FACE,58,2>This is pointless. Come back, #26!
+
+<FACE,58,2>#26, come back!
+
+<FACE,58,2>That's good enough! Get back, #26!
+
+<FACE,58,2>Well done, #26!
+
+<FACE,58,0>What!? No way!
+
+<FACE,58,1>I'm sorry to see that.
+
+<FACE,58,2>That's good, #26! You nailed its
+weak spot!
+
+<FACE,58,0>Critical hit?!? Rats!
+
+<FACE,58,0>Tch. How disappointing!
+
+<FACE,58,1>Good one, #26!
+
+<FACE,58,0>Uh-oh... Rats!
+
+<FACE,58,1>Tee, hee, hee...
+
+<FACE,58,0>What!? Why?!?
+
+<FACE,58,2><WAZA,65,2>Dreadful DRILL PECK!
+
+<FACE,58,2>My POKéMON have powerful beaks.
+
+<FACE,58,2>I wish I could fly, too...
+
+<FACE,58,2><WAZA,65,2>This will hurt! DRILL PECK!
+
+<FACE,58,1>It feels like I'm lifting off in flight.
+
+<FACE,58,1>You're never going to beat me that way.
+
+<FACE,58,1>Did you have a proper strategy worked out?
+
+<FACE,58,0>Wait! Let's go again! That's not allowed?
+
+<FACE,58,2>I lost? Tch, I'll go play with these guys...
+
+<FACE,58,2>I don't care. So what if I lost? I still like bird POKéMON.
+
+<FACE,58,2>Pretty decent, aren't you?
+
+<FACE,58,2>Oh! So you're gonna run...
+
+NITEASH
+
+XASH
+
+DACTASH
+
+MOLTASH
+
+ZAPASH
+
+ARTASH
+
+<FACE,58,0>
diff --git a/stadiumgs/text/primecup/chase1.txt b/stadiumgs/text/primecup/chase1.txt
new file mode 100644
index 0000000..6ceefbc
--- /dev/null
+++ b/stadiumgs/text/primecup/chase1.txt
@@ -0,0 +1,82 @@
+<FACE,60,2>Which is the key in fishing, equipment or skill? The answer is both!
+
+<FACE,60,2>Assessing the situation and the opponent... Fishing is like
+battling.
+
+<FACE,60,2>Different kinds of fishermen go after different kinds of fish.
+
+<FACE,60,2>I'll start with #26.
+
+<FACE,60,2>Let's try #26.
+
+<FACE,60,2>Let's try #26.
+
+<FACE,60,2>Let's try #26.
+
+<FACE,60,2>Let's try #26.
+
+<FACE,60,2>I'll change equipment.
+
+<FACE,60,2>Let me change the fly.
+
+<FACE,60,2>I'll try a different spot.
+
+<FACE,60,2>How about some different bait?
+
+<FACE,60,0>Aiyee!
+
+<FACE,60,1>There! What a hit!
+
+<FACE,60,1>Weak spot! There's the hit!
+
+<FACE,60,0>Hi-yah! Critical hit, huh?
+
+<FACE,60,0>Hey, hey...
+
+<FACE,60,1>That's doing the trick.
+
+<FACE,60,0>What'll I do?
+
+<FACE,60,1>Yes, it's a big one!
+
+<FACE,60,0>Waaaah! I lost it!
+
+<FACE,60,1><AME,2>Wah, ha, ha... Now what?
+
+<FACE,60,1>Whether it's hot or cold, it's always good
+fishing weather.
+
+<FACE,60,1>All fishermen are early risers.
+
+<FACE,60,0>If you get seasick, fishing off a boat isn't
+an option.
+
+<FACE,60,1>Mmm. What a haul, what a haul...
+
+<FACE,60,1>Your view of the situation must've been too narrow.
+
+<FACE,60,1>My feelings are on the up and up!
+
+<FACE,60,0>Tch, lose to a kid like this?
+
+<FACE,60,0>Gotta get home and get some rest...
+
+<FACE,60,0>Arrrgh... Just couldn't pull it off...
+
+<FACE,60,2>There are days when you go home empty-handed.
+
+<FACE,60,2>You're bailing already?
+
+GYARADISH
+
+MANTISH
+
+TURNISH
+
+QUAGISH
+
+DEWISH
+
+NITEISH
+
+<FACE,60,0>
diff --git a/stadiumgs/text/primecup/chase2.txt b/stadiumgs/text/primecup/chase2.txt
new file mode 100644
index 0000000..aec96c7
--- /dev/null
+++ b/stadiumgs/text/primecup/chase2.txt
@@ -0,0 +1,81 @@
+<FACE,60,2>Which is the key in fishing, equipment or skill? The answer is both!
+
+<FACE,60,2>Assessing the situation and the opponent... Fishing is like
+battling.
+
+<FACE,60,2>Different kinds of fishermen go after different kinds of fish.
+
+<FACE,60,2>I'll start with #26.
+
+<FACE,60,2>Let's try #26.
+
+<FACE,60,2>Let's try #26.
+
+<FACE,60,2>Let's try #26.
+
+<FACE,60,2>Let's try #26.
+
+<FACE,60,2>I'll change equipment.
+
+<FACE,60,2>Let me change the fly.
+
+<FACE,60,2>I'll try a different spot.
+
+<FACE,60,2>How about some different bait?
+
+<FACE,60,0>Aiyee!
+
+<FACE,60,1>There! What a hit!
+
+<FACE,60,1>Weak spot! There's the hit!
+
+<FACE,60,0>Hi-yah! Critical hit, huh?
+
+<FACE,60,0>Hey, hey...
+
+<FACE,60,1>That's doing the trick.
+
+<FACE,60,0>What'll I do?
+
+<FACE,60,1>Yes, it's a big one!
+
+<FACE,60,0>Waaaah! I lost it!
+
+<FACE,60,1><AME,2>Oh... It's a nice rain...
+
+<FACE,60,0><WAZA,240,2>I need rain here...
+
+<FACE,60,1>All fishermen are early risers.
+
+<FACE,60,0>If you get seasick, fishing off a boat isn't
+an option.
+
+<FACE,60,1>Mmm. What a haul, what a haul...
+
+<FACE,60,1>Your view of the situation must've been too narrow.
+
+<FACE,60,1>My feelings are on the up and up!
+
+<FACE,60,0>Tch, lose to a kid like this?
+
+<FACE,60,0>Gotta get home and get some rest...
+
+<FACE,60,0>Arrrgh... Just couldn't pull it off...
+
+<FACE,60,2>There are days when you go home empty-handed.
+
+<FACE,60,2>You're bailing already?
+
+OMASISH
+
+ALIGISH
+
+TURNISH
+
+WEEZISH
+
+QUAGISH
+
+BROISH
+
+<FACE,60,0>
diff --git a/stadiumgs/text/primecup/craig1.txt b/stadiumgs/text/primecup/craig1.txt
new file mode 100644
index 0000000..5156d82
--- /dev/null
+++ b/stadiumgs/text/primecup/craig1.txt
@@ -0,0 +1,82 @@
+<FACE,17,2>POKéMON research is very extensive.
+
+<FACE,17,2>I began a new research project. Let me show you.
+
+<FACE,17,2>I haven't battled in a while. I wonder how I will fare.
+
+<FACE,17,2>#26, it is!
+
+<FACE,17,2>It's my #26!
+
+<FACE,17,2>It's this one in this situation!
+
+<FACE,17,2>I'll go with #26.
+
+<FACE,17,2>#26! Go get 'em!
+
+<FACE,17,2>I'll have to switch out...
+
+<FACE,17,2>I'm changing POKéMON.
+
+<FACE,17,2>Change!
+
+<FACE,17,2>Good, #26. Come back.
+
+<FACE,17,0>What!?!
+
+<FACE,17,1>Yes!
+
+<FACE,17,1>Hit the weak spot! Outstanding!
+
+<FACE,17,0>Oh, no! It took that on its weak spot!
+
+<FACE,17,0>Hmm... How vexing!
+
+<FACE,17,1>Good. That's good.
+
+<FACE,17,0>Rats...
+
+<FACE,17,1>Yeah! Eureka!
+
+<FACE,17,0>Ooh-la-la...
+
+<FACE,17,1><KONRAN,2>Hmm? Ah, good.
+
+<FACE,17,2>Now is the time to unleash everything you've
+learned.
+
+<FACE,17,2><WAZA,207,2>Let's SWAGGER!
+
+<FACE,17,2>This is much more demanding than research.
+
+<FACE,17,1>Yeah, sorry about that. I've got to win.
+
+<FACE,17,1>Boy, am I glad! Now I can go home proudly.
+
+<FACE,17,1>I know, you tried your best.
+
+<FACE,17,0>This, too, is a possible outcome. I have to accept this.
+
+<FACE,17,0>I've had a streak of bad luck.
+
+<FACE,17,0>I guess this is what they call a "loss"...
+
+<FACE,17,2>I thought this might happen.
+
+<FACE,17,2>Okay, good-bye.
+
+FORRETLAB
+
+PERSILAB
+
+TRODELAB
+
+SNEALAB
+
+CROLAB
+
+NINELAB
+
+<FACE,17,0>
+
+
diff --git a/stadiumgs/text/primecup/craig2.txt b/stadiumgs/text/primecup/craig2.txt
new file mode 100644
index 0000000..5979966
--- /dev/null
+++ b/stadiumgs/text/primecup/craig2.txt
@@ -0,0 +1,80 @@
+<FACE,17,2>POKéMON research is very extensive.
+
+<FACE,17,2>I began a new research project. Let me show you.
+
+<FACE,17,2>I haven't battled in a while. I wonder how I will fare.
+
+<FACE,17,2>#26, it is!
+
+<FACE,17,2>It's my #26!
+
+<FACE,17,2>It's this one in this situation!
+
+<FACE,17,2>I'll go with #26.
+
+<FACE,17,2>#26! Go get 'em!
+
+<FACE,17,2>I'll have to switch out...
+
+<FACE,17,2>I'm changing POKéMON.
+
+<FACE,17,2>Change!
+
+<FACE,17,2>Good, #26. Come back.
+
+<FACE,17,0>What!?!
+
+<FACE,17,1>Yes!
+
+<FACE,17,1>Hit the weak spot! Outstanding!
+
+<FACE,17,0>Oh, no! It took that on its weak spot!
+
+<FACE,17,0>Hmm... How vexing!
+
+<FACE,17,1>Good. That's good.
+
+<FACE,17,0>Rats...
+
+<FACE,17,1>Yeah! Eureka!
+
+<FACE,17,0>Ooh-la-la...
+
+<FACE,17,1><KONRAN,2>Uh-oh, it's confused.
+
+<FACE,17,2>Now is the time to unleash everything you've
+learned.
+
+<FACE,17,2><WAZA,109,2>Watch this...
+
+<FACE,17,2>This is much more demanding than research.
+
+<FACE,17,1>Yeah, sorry about that. I've got to win.
+
+<FACE,17,1>Boy, am I glad! Now I can go home proudly.
+
+<FACE,17,1>I know, you tried your best.
+
+<FACE,17,0>This, too, is a possible outcome. I have to accept this.
+
+<FACE,17,0>I've had a streak of bad luck.
+
+<FACE,17,0>I guess this is what they call a "loss"...
+
+<FACE,17,2>I thought this might happen.
+
+<FACE,17,2>Okay, good-bye.
+
+MIELAB
+
+BREONLAB
+
+MISDRELAB
+
+STANTLAB
+
+CROBLAB
+
+TRODLAB
+
+<FACE,17,0>
diff --git a/stadiumgs/text/primecup/flora1.txt b/stadiumgs/text/primecup/flora1.txt
new file mode 100644
index 0000000..fa886ab
--- /dev/null
+++ b/stadiumgs/text/primecup/flora1.txt
@@ -0,0 +1,81 @@
+<FACE,9,2>I study extensively. That makes me strong.
+
+<FACE,9,2>I'm not going to pull any punches! Ready?
+
+<FACE,9,2>Let's have a battle for practice's sake.
+
+<FACE,9,2>Number one! #26!
+
+<FACE,9,2>#26, let's go!
+
+<FACE,9,2>It has to be #26!
+
+<FACE,9,2>#26 will do.
+
+<FACE,9,2>#26 will tend to you.
+
+<FACE,9,2>Draw back for now!
+
+<FACE,9,2>#26, it's over!
+
+<FACE,9,2>#26, finish!
+
+<FACE,9,2>It's all over, #26!
+
+<FACE,9,0>Aack! I misplayed that!
+
+<FACE,9,1>Bingo! Exactly as planned!
+
+<FACE,9,1>Yes! That hit the weak spot! Just as I
+planned it!
+
+<FACE,9,2>Critical hit? That one couldn't be helped.
+
+<FACE,9,0>Oh! That's a little annoying!
+
+<FACE,9,2>So... We do this now and...
+
+<FACE,9,0>Awww, that's so tedious.
+
+<FACE,9,1>And that's the game! Ha, ha, ha...
+
+<FACE,9,0>Oh... How could this happen...?
+
+<FACE,9,2><WAZA,095,4>Your eyelids feel heavy... You're getting
+sleepy...
+
+<FACE,9,2>You should train a little at a time, every day.
+
+<FACE,9,2>Excessive training is a problem.
+
+<FACE,9,1><NEMURI,4>Hee, hee... It's taking a snooze.
+
+<FACE,9,1>That was a foregone conclusion.
+
+<FACE,9,1>For some reason, I don't feel like I've battled.
+
+<FACE,9,1>That was quite good. You should keep working at this, too.
+
+<FACE,9,0>Arrrgh... I won't forgive you for this!
+
+<FACE,9,2>This must mean that I still have much to learn.
+
+<FACE,9,0>I'm going to use this disappointment to motivate me!
+
+<FACE,9,2>How could this happen, I wonder?
+
+<FACE,9,2>Oh? But why?
+
+STANTANCE
+
+HYPNANCE
+
+GUTORANCE
+
+FABLANCE
+
+REEBELANCE
+
+WRATHANCE
+
+<FACE,9,0>
diff --git a/stadiumgs/text/primecup/flora2.txt b/stadiumgs/text/primecup/flora2.txt
new file mode 100644
index 0000000..9b5559c
--- /dev/null
+++ b/stadiumgs/text/primecup/flora2.txt
@@ -0,0 +1,80 @@
+<FACE,9,2>I study extensively. That makes me strong.
+
+<FACE,9,2>I'm not going to pull any punches! Ready?
+
+<FACE,9,2>Let's have a battle for practice's sake.
+
+<FACE,9,2>Number one! #26!
+
+<FACE,9,2>#26, let's go!
+
+<FACE,9,2>It has to be #26!
+
+<FACE,9,2>#26 will do.
+
+<FACE,9,2>#26 will tend to you.
+
+<FACE,9,2>Draw back for now!
+
+<FACE,9,2>#26, it's over!
+
+<FACE,9,2>#26, finish!
+
+<FACE,9,2>It's all over, #26!
+
+<FACE,9,0>Aack! I misplayed that!
+
+<FACE,9,1>Bingo! Exactly as planned!
+
+<FACE,9,1>Yes! That hit the weak spot! Just as I
+planned it!
+
+<FACE,9,2>Critical hit? That one couldn't be helped.
+
+<FACE,9,0>Oh! That's a little annoying!
+
+<FACE,9,2>So... We do this now and...
+
+<FACE,9,0>Awww, that's so tedious.
+
+<FACE,9,1>And that's the game! Ha, ha, ha...
+
+<FACE,9,0>Oh... How could this happen...?
+
+<FACE,9,2><WAZA,95,2>I want you to sleep for a while...
+
+<FACE,9,2><WAZA,94,2>PSYCHIC! It will torture you!
+
+<FACE,9,2>Excessive training is a problem.
+
+<FACE,9,1><NEMURI,2>Good night!
+
+<FACE,9,1>That was a foregone conclusion.
+
+<FACE,9,1>For some reason, I don't feel like I've battled.
+
+<FACE,9,1>That was quite good. You should keep working at this, too.
+
+<FACE,9,0>Arrrgh... I won't forgive you for this!
+
+<FACE,9,2>This must mean that I still have much to learn.
+
+<FACE,9,0>I'm going to use this disappointment to motivate me!
+
+<FACE,9,2>How could this happen, I wonder?
+
+<FACE,9,2>Oh? But why?
+
+HYANCE
+
+UTORANCE
+
+DASHANCE
+
+TOEDANCE
+
+MR.MANCE
+
+ESPANCE
+
+<FACE,9,0>
diff --git a/stadiumgs/text/primecup/kathy1.txt b/stadiumgs/text/primecup/kathy1.txt
new file mode 100644
index 0000000..61199ce
--- /dev/null
+++ b/stadiumgs/text/primecup/kathy1.txt
@@ -0,0 +1,81 @@
+<FACE,55,2>Do you play any winter sports?
+
+<FACE,55,2>Hi! I'm KATHY. Pleased to meet you.
+
+<FACE,55,2>You'll freeze if you're not careful.
+
+<FACE,55,2>I'm going with #26!
+
+<FACE,55,2>My choice is #26!
+
+<FACE,55,2>#26 ought to do it.
+
+<FACE,55,2>Play it cool, #26.
+
+<FACE,55,2>#26 might be the one.
+
+<FACE,55,2>#26 might not be right.
+
+<FACE,55,2>#26 gets the hook.
+
+<FACE,55,2>I'm switching #26 out.
+
+<FACE,55,2>I'm pulling #26.
+
+<FACE,55,0>Oh, no! My #26!
+
+<FACE,55,1>Ooh, fabulous!
+
+<FACE,55,1>Look, look! Isn't it super? Now that's a
+critical hit!
+
+<FACE,55,0>Critical hit? That one doesn't count! No?
+
+<FACE,55,0>Huh? You can do that?
+
+<FACE,55,1>Look. Look! Did you see that?
+
+<FACE,55,0>That's really dull.
+
+<FACE,55,1>There! I did it!
+
+<FACE,55,0>Oh! My poor #26!
+
+<FACE,55,1><KOHRI,2>I did it! Fantastic!
+
+<FACE,55,2>Don't you get excited when it gets close to
+ski season?
+
+<FACE,55,2>Ice POKéMON... Do you like them?
+
+<FACE,55,2>Pure white snow is beautiful.
+
+<FACE,55,1>Extreme! Aren't I tough?
+
+<FACE,55,1>I ended up winning! Maybe you don't have the talent...
+
+<FACE,55,1>I'm really happy! Thanks so much!
+
+<FACE,55,0>Awwww. I'll go look for someone weaker.
+
+<FACE,55,0>Oh, boring...
+
+<FACE,55,0>I lost... Oh well, no biggie.
+
+<FACE,55,2>Do you want to keep going?
+
+<FACE,55,2>You're quitting?
+
+JYNOW
+
+LAPROW
+
+SLOWKOW
+
+PILOSOW
+
+MR.MIMOW
+
+FERALOW
+
+<FACE,55,0>
diff --git a/stadiumgs/text/primecup/kathy2.txt b/stadiumgs/text/primecup/kathy2.txt
new file mode 100644
index 0000000..5ae8266
--- /dev/null
+++ b/stadiumgs/text/primecup/kathy2.txt
@@ -0,0 +1,80 @@
+<FACE,55,2>Do you play any winter sports?
+
+<FACE,55,2>Hi! I'm KATHY. Pleased to meet you.
+
+<FACE,55,2>You'll freeze if you're not careful.
+
+<FACE,55,2>I'm going with #26!
+
+<FACE,55,2>My choice is #26!
+
+<FACE,55,2>#26 ought to do it.
+
+<FACE,55,2>Play it cool, #26.
+
+<FACE,55,2>#26 might be the one.
+
+<FACE,55,2>#26 might not be right.
+
+<FACE,55,2>#26 gets the hook.
+
+<FACE,55,2>I'm switching #26 out.
+
+<FACE,55,2>I'm pulling #26.
+
+<FACE,55,0>Oh, no! My #26!
+
+<FACE,55,1>Ooh, fabulous!
+
+<FACE,55,1>Look, look! Isn't it super? Now that's a
+critical hit!
+
+<FACE,55,0>Critical hit? That one doesn't count! No?
+
+<FACE,55,0>Huh? You can do that?
+
+<FACE,55,1>Look. Look! Did you see that?
+
+<FACE,55,0>That's really dull.
+
+<FACE,55,1>There! I did it!
+
+<FACE,55,0>Oh! My poor #26!
+
+<FACE,55,1><KOHRI,2>I did it! Fantastic!
+
+<FACE,55,2><WAZA,196,2>#26! ICY WIND!
+
+<FACE,55,2>Ice POKéMON... Do you like them?
+
+<FACE,55,2>Pure white snow is beautiful.
+
+<FACE,55,1>Extreme! Aren't I tough?
+
+<FACE,55,1>I ended up winning! Maybe you don't have the talent...
+
+<FACE,55,1>I'm really happy! Thanks so much!
+
+<FACE,55,0>Awwww. I'll go look for someone weaker.
+
+<FACE,55,0>Oh, boring...
+
+<FACE,55,0>I lost... Oh well, no biggie.
+
+<FACE,55,2>Do you want to keep going?
+
+<FACE,55,2>You're quitting?
+
+SUICOW
+
+NITAROW
+
+SNOROW
+
+KINGDROW
+
+SCIZOW
+
+JOLTOW
+
+<FACE,55,0>
diff --git a/stadiumgs/text/primecup/marty1.txt b/stadiumgs/text/primecup/marty1.txt
new file mode 100644
index 0000000..ff6857e
--- /dev/null
+++ b/stadiumgs/text/primecup/marty1.txt
@@ -0,0 +1,80 @@
+<FACE,10,2>I will be your last opponent! Let's do it!
+
+<FACE,10,2>You seem quite skilled. I'm looking forward to this.
+
+<FACE,10,2>I hate to say this, but I can't afford to lose to you.
+
+<FACE,10,2>Go, #26!
+
+<FACE,10,2>#26, get out there!
+
+<FACE,10,2>I'm counting on you, #26!
+
+<FACE,10,2>#26, it's you!
+
+<FACE,10,2>#26, what a chance!
+
+<FACE,10,2>Come back, #26!
+
+<FACE,10,2>Enough, #26!
+
+<FACE,10,1>Way to work, #26!
+
+<FACE,10,1>I tip my hat to you, #26!
+
+<FACE,10,0>Whoa! That was powerful!
+
+<FACE,10,1>Whew, that was electrifying!
+
+<FACE,10,1>Yeah! Popped it where it hurts the most!
+That's the idea!
+
+<FACE,10,0>Yikes! Took it where it hurts!
+
+<FACE,10,0>Whoa, no!
+
+<FACE,10,1>Looking good.
+
+<FACE,10,0>Uh-oh... Hang tough!
+
+<FACE,10,1>And there we have it. Thanks so much!
+
+<FACE,10,0>Ack... My #26...
+
+<FACE,10,2>A balanced team is my highest priority.
+
+<FACE,10,2>You have to be prepared for any situation...
+
+<FACE,10,2>Do you consider type advantages in battle?
+
+<FACE,10,2>You do have what it takes to get this far.
+
+<FACE,10,1>Well, I think you did quite fine yourself.
+
+<FACE,10,1>That was great for practice. Bye now.
+
+<FACE,10,1>You came this close. There's no need to be disappointed.
+
+<FACE,10,0>Arrrgh... Defeated!
+
+<FACE,10,0>That's disappointing after all the time I spent training.
+
+<FACE,10,1>Congratulations! You've conquered the PRIME CUP!
+
+<FACE,10,2>You wouldn't be satisfied with a tie?
+
+<FACE,10,2>You came all this way just to quit?
+
+MEWSTOR
+
+URSASTOR
+
+MIESTOR
+
+UMBSTOR
+
+MUKSTOR
+
+TYRASTOR
+
+<FACE,10,0>
diff --git a/stadiumgs/text/primecup/marty2.txt b/stadiumgs/text/primecup/marty2.txt
new file mode 100644
index 0000000..0e55f8e
--- /dev/null
+++ b/stadiumgs/text/primecup/marty2.txt
@@ -0,0 +1,80 @@
+<FACE,10,2>I will be your last opponent! Let's do it!
+
+<FACE,10,2>You seem quite skilled. I'm looking forward to this.
+
+<FACE,10,2>I hate to say this, but I can't afford to lose to you.
+
+<FACE,10,2>Go, #26!
+
+<FACE,10,2>#26, get out there!
+
+<FACE,10,2>I'm counting on you, #26!
+
+<FACE,10,2>#26, it's you!
+
+<FACE,10,2>#26, what a chance!
+
+<FACE,10,2>Come back, #26!
+
+<FACE,10,2>Enough, #26!
+
+<FACE,10,1>Way to work, #26!
+
+<FACE,10,1>I tip my hat to you, #26!
+
+<FACE,10,0>Whoa! That was powerful!
+
+<FACE,10,1>Whew, that was electrifying!
+
+<FACE,10,1>Yeah! Popped it where it hurts the most!
+That's the idea!
+
+<FACE,10,0>Yikes! Took it where it hurts!
+
+<FACE,10,0>Whoa, no!
+
+<FACE,10,1>Looking good.
+
+<FACE,10,0>Uh-oh... Hang tough!
+
+<FACE,10,1>And there we have it. Thanks so much!
+
+<FACE,10,0>Ack... My #26...
+
+<FACE,10,2><WAZA,73,2>LEECH SEED! Absorb HP!
+
+<FACE,10,1><YADORIGI,2>That's good!
+
+<FACE,10,2>Do you consider type advantages in battle?
+
+<FACE,10,2>You do have what it takes to get this far.
+
+<FACE,10,1>Well, I think you did quite fine yourself.
+
+<FACE,10,1>That was great for practice. Bye now.
+
+<FACE,10,1>You came this close. There's no need to be disappointed.
+
+<FACE,10,0>Arrrgh... Defeated!
+
+<FACE,10,0>That's disappointing after all the time I spent training.
+
+<FACE,10,1>Congratulations! You've conquered the PRIME CUP!
+
+<FACE,10,2>You wouldn't be satisfied with a tie?
+
+<FACE,10,2>You came all this way just to quit?
+
+CELESTOR
+
+PERSTOR
+
+GARSTOR
+
+HAMPSTOR
+
+RASTOR
+
+RAIKSTOR
+
+<FACE,10,0>
diff --git a/stadiumgs/text/primecup/teresa1.txt b/stadiumgs/text/primecup/teresa1.txt
new file mode 100644
index 0000000..2e93dde
--- /dev/null
+++ b/stadiumgs/text/primecup/teresa1.txt
@@ -0,0 +1,85 @@
+<FACE,38,2>A battle? Certainly!
+
+<FACE,38,2>I absolutely will not lose to you!
+
+<FACE,38,2>I know. You want to battle.
+But I, TERRY, have confidence in myself.
+
+<FACE,38,2>Ready, set, go!
+
+<FACE,38,2>#26, go sweetie!
+
+<FACE,38,2>Next, my darling #26!
+
+<FACE,38,2>#26, honey. I'm counting on you!
+
+<FACE,38,1>#26, honey. Here's your chance!
+
+<FACE,38,2>It's not working! #26, come back!
+
+<FACE,38,2>#26, honey. You're done!
+
+<FACE,38,2>Okay, #26. Come back!
+
+<FACE,38,1>#26, I'm so proud of you! That's
+good enough!
+
+<FACE,38,0>Eeyaah! My darling, #26!
+
+<FACE,38,1>You did it, #26! You're so cool!
+
+<FACE,38,1>Critical hit! Lucky!
+
+<FACE,38,0>What! How dare you! That hit its weak spot!
+
+<FACE,38,0>Oh, no! Don't give up!
+
+<FACE,38,1>That's it!
+
+<FACE,38,0>Oh! Quit it!
+
+<FACE,38,1>Yay!
+
+<FACE,38,0>Eeyaah! #26!
+
+<FACE,38,2>I think I especially like #26.
+
+<FACE,38,2>POKéMON... I never get tired of watching
+them.
+
+<FACE,38,2>See, look. Isn't it adorable?
+
+<FACE,38,2>When I chat with friends, all we talk about is
+POKéMON.
+
+<FACE,38,1>I told you so. It's my win.
+
+<FACE,38,1>Tough, aren't I? Does it tick you off?
+
+<FACE,38,1>Thank you. I think you can get much better, too.
+
+<FACE,38,0>My poor POKéMON...
+
+<FACE,38,0>Oh, no... That's so cruel...
+
+<FACE,38,0>Whatever. It doesn't really matter if I win or not...
+
+<FACE,38,2>Hmm... A draw. How interesting...
+
+<FACE,38,2>Ha, ha, ha... Chickened out! Bok, bok, bok!
+
+LOSSOMETTE
+
+AZUMARETTE
+
+PHAROSETTE
+
+FURRETTE
+
+TUFFETTE
+
+TOGETTE
+
+<FACE,38,0>
+
+
diff --git a/stadiumgs/text/primecup/terry2.txt b/stadiumgs/text/primecup/terry2.txt
new file mode 100644
index 0000000..89655e1
--- /dev/null
+++ b/stadiumgs/text/primecup/terry2.txt
@@ -0,0 +1,83 @@
+<FACE,38,2>A battle? Certainly!
+
+<FACE,38,2>I absolutely will not lose to you!
+
+<FACE,38,2>I know. You want to battle.
+But I, TERRY, have confidence in myself.
+
+<FACE,38,2>Ready, set, go!
+
+<FACE,38,2>#26, go sweetie!
+
+<FACE,38,2>Next, my darling #26!
+
+<FACE,38,2>#26, honey. I'm counting on you!
+
+<FACE,38,1>#26, honey. Here's your chance!
+
+<FACE,38,2>It's not working! #26, come back!
+
+<FACE,38,2>#26, honey. You're done!
+
+<FACE,38,2>Okay, #26. Come back!
+
+<FACE,38,1>#26, I'm so proud of you! That's
+good enough!
+
+<FACE,38,0>Eeyaah! My darling, #26!
+
+<FACE,38,1>You did it, #26! You're so cool!
+
+<FACE,38,1>Critical hit! Lucky!
+
+<FACE,38,0>What! How dare you! That hit its weak spot!
+
+<FACE,38,0>Oh, no! Don't give up!
+
+<FACE,38,1>That's it!
+
+<FACE,38,0>Oh! Quit it!
+
+<FACE,38,1>Yay!
+
+<FACE,38,0>Eeyaah! #26!
+
+<FACE,38,2><WAZA,213,2>Let's try this! #26, use ATTRACT!
+
+<FACE,38,2>POKéMON... I never get tired of watching
+them.
+
+<FACE,38,2>See, look. Isn't it adorable?
+
+<FACE,38,2>When I chat with friends, all we talk about is
+POKéMON.
+
+<FACE,38,1>I told you so. It's my win.
+
+<FACE,38,1>Tough, aren't I? Does it tick you off?
+
+<FACE,38,1>Thank you. I think you can get much better, too.
+
+<FACE,38,0>My poor POKéMON...
+
+<FACE,38,0>Oh, no... That's so cruel...
+
+<FACE,38,0>Whatever. It doesn't really matter if I win or not...
+
+<FACE,38,2>Hmm... A draw. How interesting...
+
+<FACE,38,2>Ha, ha, ha... Chickened out! Bok, bok, bok!
+
+BELLETTE
+
+SEYETTE
+
+DONETTE
+
+LIXETTE
+
+LUFFETTE
+
+TANKETTE
+
+<FACE,38,0>
diff --git a/stadiumgs/text/primecup/yang1.txt b/stadiumgs/text/primecup/yang1.txt
new file mode 100644
index 0000000..6db4d39
--- /dev/null
+++ b/stadiumgs/text/primecup/yang1.txt
@@ -0,0 +1,399 @@
+<FACE,28,2>Hi-yah! I've dedicated my life to fighting POKéMON!
+
+<FACE,28,2>Hi-yah! Come at me as hard as you can!
+
+<FACE,28,2>Hi-yah! I'll drop you before you can say, "Boo!"
+
+<FACE,28,0>Hi-yah!
+
+<FACE,28,0>Gah! Go, #26!
+
+<FACE,28,0>Shatter it, #26!
+
+<FACE,28,0>Destroy, #26!
+
+<FACE,28,0>Blow it away, #26!
+
+<FACE,28,1>Arrrgh! What a wasted effort!
+
+<FACE,28,2>#26, get back here!
+
+<FACE,28,2>Good going!
+
+<FACE,28,2>Well done!
+
+<FACE,28,1>Gwah!
+
+<FACE,28,0>Hi-yah!
+
+<FACE,28,0>There! Hammered its weak spot!
+
+<FACE,28,1>Aiyee! No! Hammered where it hurts!
+
+<FACE,28,0>What!?!
+
+<FACE,28,0>Yes!
+
+<FACE,28,1>Arrrgh...
+
+<FACE,28,0>Hi-yah! Keep it up!
+
+<FACE,28,1>Gwaaaaah!
+
+<FACE,28,2><WAZA,66,2>The recoil is a problem!
+
+<FACE,28,0><HIRUMU,4>Yeah! Just as I planned!
+
+<FACE,28,2><KONRAN,4>It's confused! What'll it do?
+
+<FACE,28,2><WAZA,197,4>We'll DETECT and dodge any attack!
+
+<FACE,28,0>Thank you! That was a memorable match!
+
+<FACE,28,0>Nice one! It's the ultimate!
+
+<FACE,28,0>I'll always dedicate myself to fighting POKéMON!
+
+<FACE,28,1>This must be some sort of mistake!
+
+<FACE,28,1>Please tell me this is a lie!
+
+<FACE,28,1>I won't give up because of this!
+
+<FACE,28,2>Gimme more! Bring it on! I'm not quitting!
+
+<FACE,28,2>Aye! I'll accept your challenge anytime!
+
+BUFFET
+
+APE
+
+CHAN
+
+LEE
+
+TOP
+
+KING
+
+<FACE,28,1>
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
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+
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diff --git a/stadiumgs/text/primecup/yang2.txt b/stadiumgs/text/primecup/yang2.txt
new file mode 100644
index 0000000..7c47983
--- /dev/null
+++ b/stadiumgs/text/primecup/yang2.txt
@@ -0,0 +1,79 @@
+<FACE,28,2>Hi-yah! I've dedicated my life to fighting POKéMON!
+
+<FACE,28,2>Hi-yah! Come at me as hard as you can!
+
+<FACE,28,2>Hi-yah! I'll drop you before you can say, "Boo!"
+
+<FACE,28,0>Hi-yah!
+
+<FACE,28,0>Gah! Go, #26!
+
+<FACE,28,0>Shatter it, #26!
+
+<FACE,28,0>Destroy, #26!
+
+<FACE,28,0>Blow it away, #26!
+
+<FACE,28,1>Arrrgh! What a wasted effort!
+
+<FACE,28,2>#26, get back here!
+
+<FACE,28,2>Good going!
+
+<FACE,28,2>Well done!
+
+<FACE,28,1>Gwah!
+
+<FACE,28,0>Hi-yah!
+
+<FACE,28,0>There! Hammered its weak spot!
+
+<FACE,28,1>Aiyee! No! Hammered where it hurts!
+
+<FACE,28,0>What!?!
+
+<FACE,28,0>Yes!
+
+<FACE,28,1>Arrrgh...
+
+<FACE,28,0>Hi-yah! Keep it up!
+
+<FACE,28,1>Gwaaaaah!
+
+<FACE,28,2><WAZA,243,4>Try MIRROR COAT!
+
+<FACE,28,0><HIRUMU,4>Yeah! Just as I planned!
+
+<FACE,28,2><KONRAN,4>It's confused! What'll it do?
+
+<FACE,28,2><WAZA,170,4>This should work! #26! MIND READER!
+
+<FACE,28,0>Thank you! That was a memorable match!
+
+<FACE,28,0>Nice one! It's the ultimate!
+
+<FACE,28,0>I'll always dedicate myself to fighting POKéMON!
+
+<FACE,28,1>This must be some sort of mistake!
+
+<FACE,28,1>Please tell me this is a lie!
+
+<FACE,28,1>I won't give up because of this!
+
+<FACE,28,2>Gimme more! Bring it on! I'm not quitting!
+
+<FACE,28,2>Aye! I'll accept your challenge anytime!
+
+BUFF
+
+BLAST
+
+CRUEL
+
+PRIME
+
+CROSS
+
+WRATH
+
+<FACE,28,1>
diff --git a/stadiumgs/text/prizes.txt b/stadiumgs/text/prizes.txt
new file mode 100644
index 0000000..e930096
--- /dev/null
+++ b/stadiumgs/text/prizes.txt
@@ -0,0 +1,51 @@
+Congratulations!
+You won a DODUO GAME BOY!
+
+It speeds up the
+GAME BOY in the GB TOWER!
+
+Awesome!
+You won a DODRIO GAME BOY!
+
+The GAME BOY in
+the GB TOWER went hyper!
+
+Magnificent! You beat the rival!
+You just won #31 that can
+BATON PASS!
+
+For your 151 POKéMON
+HALL OF FAME, you won
+AMNESIA PSYDUCK!
+
+Please take good care of it.
+
+Please go to PROF. OAK's
+LAB and receive your
+POKéMON.
+
+Uh-oh. PROF. OAK is
+already holding a
+POKéMON for you.
+
+PROF. OAK can only hold
+one POKéMON for you,
+unfortunately.
+
+Would you like to release
+#32 and receive
+#31?
+
+Released #32
+and got #31!
+
+Gave up on #31.
+
+Receive #31?
+
+Yes
+
+No
+
+Magnificent! You beat the rival!
+You just won #31 that can EARTHQUAKE!
diff --git a/stadiumgs/text/relearn.txt b/stadiumgs/text/relearn.txt
new file mode 100644
index 0000000..8d6419d
--- /dev/null
+++ b/stadiumgs/text/relearn.txt
@@ -0,0 +1,58 @@
+Congratulations! You beat the champ!
+Here's a special present for you!
+
+A previously forgotten TM can be
+learned once again. Here's your
+chance!
+
+One of your party POKéMON can now
+relearn a TM.
+
+Yes
+
+No
+
+Select POKéMON
+
+Select TM to learn
+
+Which move should be forgotten
+instead of #65?
+
+#66 will be forgotten and
+#65 will be learned. OK?
+
+Don't let your POKéMON learn the TM?
+
+#25 can learn these TMs.
+
+#25 wants to
+forget #65.
+
+1, 2 and...
+
+1, 2 and...Poof!
+
+#25 forgot how to
+use #65!
+
+And...
+
+#25 learned
+#66!
+
+Thank you very much for
+coming.
+
+Is it OK to learn #65?
+
+There are no moves to relearn.
+
+This is an important Move. You can't
+make your POKéMON forget it.
+
+Your POKéMON can't learn Moves while
+challenging the Battle Tower in the
+Crystal version.
+
+Rental POKéMON can't learn TMs.
diff --git a/stadiumgs/text/rival1.txt b/stadiumgs/text/rival1.txt
new file mode 100644
index 0000000..2914505
--- /dev/null
+++ b/stadiumgs/text/rival1.txt
@@ -0,0 +1,81 @@
+<FACE,51,1>Yo! You finally got here. Now we'll decide things once and for all!
+
+<FACE,51,1>You just get on my nerves! I'll whip you right now!
+
+<FACE,51,1>There's room for only one CHAMP! I'll make you understand that!
+
+<FACE,51,1>Prepare to lose!
+
+<FACE,51,1>#26!
+
+<FACE,51,1>#26! Smash it!
+
+<FACE,51,1>Do it, #26!
+
+<FACE,51,1>#26, finish it!
+
+<FACE,51,1>Pull back, #26!
+
+<FACE,51,1>Switch, #26!
+
+<FACE,51,1>Good! Switch, #26!
+
+<FACE,51,1>Next!
+
+<FACE,51,0>Ugh! That's impossible!
+
+<FACE,51,2>Hey! You're looking pale!
+
+<FACE,51,2>Drill that home! It can do that, too!
+
+<FACE,51,0>Hmph! So you got a critical hit. Don't start
+celebrating just yet!
+
+<FACE,51,0>What do you mean by that?
+
+<FACE,51,1>Did it get careless?
+
+<FACE,51,0>What are you doing?
+
+<FACE,51,2>Ha! So much for your big talk.
+
+<FACE,51,0>Arrrrgh! #26!
+
+<FACE,51,1><WAZA,219,1>Quit showing off!
+
+<FACE,51,1><WAZA,105,4>The world belongs to the strong!
+
+<FACE,51,0>Lose to you? Never!
+
+<FACE,51,0>What are you thinking?
+
+<FACE,51,2>Do you see? I'm the best!
+
+<FACE,51,2>The bottom line is that you can't beat me, no matter what you do.
+
+<FACE,51,2>You're wasting your time playing with those wimpy POKéMON.
+
+<FACE,51,0>What... Why?!? This should have been perfect!
+
+<FACE,51,0>Are you happy that you won? Hmph! Sure. Go ahead and brag
+about it.
+
+<FACE,51,0>What? What is it that I lack?
+
+<FACE,51,1>Hmph! How could I have only tied against the likes of you?
+
+<FACE,51,2>There you go. Go on home to your mommy.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,51,0>
diff --git a/stadiumgs/text/rival2.txt b/stadiumgs/text/rival2.txt
new file mode 100644
index 0000000..2914505
--- /dev/null
+++ b/stadiumgs/text/rival2.txt
@@ -0,0 +1,81 @@
+<FACE,51,1>Yo! You finally got here. Now we'll decide things once and for all!
+
+<FACE,51,1>You just get on my nerves! I'll whip you right now!
+
+<FACE,51,1>There's room for only one CHAMP! I'll make you understand that!
+
+<FACE,51,1>Prepare to lose!
+
+<FACE,51,1>#26!
+
+<FACE,51,1>#26! Smash it!
+
+<FACE,51,1>Do it, #26!
+
+<FACE,51,1>#26, finish it!
+
+<FACE,51,1>Pull back, #26!
+
+<FACE,51,1>Switch, #26!
+
+<FACE,51,1>Good! Switch, #26!
+
+<FACE,51,1>Next!
+
+<FACE,51,0>Ugh! That's impossible!
+
+<FACE,51,2>Hey! You're looking pale!
+
+<FACE,51,2>Drill that home! It can do that, too!
+
+<FACE,51,0>Hmph! So you got a critical hit. Don't start
+celebrating just yet!
+
+<FACE,51,0>What do you mean by that?
+
+<FACE,51,1>Did it get careless?
+
+<FACE,51,0>What are you doing?
+
+<FACE,51,2>Ha! So much for your big talk.
+
+<FACE,51,0>Arrrrgh! #26!
+
+<FACE,51,1><WAZA,219,1>Quit showing off!
+
+<FACE,51,1><WAZA,105,4>The world belongs to the strong!
+
+<FACE,51,0>Lose to you? Never!
+
+<FACE,51,0>What are you thinking?
+
+<FACE,51,2>Do you see? I'm the best!
+
+<FACE,51,2>The bottom line is that you can't beat me, no matter what you do.
+
+<FACE,51,2>You're wasting your time playing with those wimpy POKéMON.
+
+<FACE,51,0>What... Why?!? This should have been perfect!
+
+<FACE,51,0>Are you happy that you won? Hmph! Sure. Go ahead and brag
+about it.
+
+<FACE,51,0>What? What is it that I lack?
+
+<FACE,51,1>Hmph! How could I have only tied against the likes of you?
+
+<FACE,51,2>There you go. Go on home to your mommy.
+
+
+
+
+
+
+
+
+
+
+
+
+
+<FACE,51,0>
diff --git a/stadiumgs/text/selectgamepak.txt b/stadiumgs/text/selectgamepak.txt
new file mode 100644
index 0000000..4fb862b
--- /dev/null
+++ b/stadiumgs/text/selectgamepak.txt
@@ -0,0 +1,87 @@
+Please select GB Game Pak.
+
+This Game
+Pak can't be
+used.
+
+This Game
+Pak can't be
+used.
+
+Saved file not
+found.
+
+This Game
+Pak wasn't
+saved at a
+POKéMON
+CENTER.
+
+POKéDEX not
+found.
+
+Please talk to
+the girl on 5F
+of the
+GOLDENROD
+CITY DEPT.
+STORE in the
+GB TOWER.
+
+Please
+receive a
+delivery at
+the LAB.
+
+POKéMON
+Game Pak is
+not attached.
+
+Switch
+
+Load Max
+
+Load Little
+
+No Game Pak can be selected.
+
+Only POKéMON
+Crystal
+version can
+receive a
+service at
+Mobile
+Stadium.
+
+Download activated at Mobile Stadium
+POKéMON Crystal version.
+
+Please come
+again after
+downloading
+at Mobile
+Stadium
+POKéMON
+Crystal
+version.
+
+Download at
+Mobile
+Stadium
+POKéMON
+Crystal
+version can
+be used.
+
+Clock
+function is
+corrupted.
+
+Please press
+A Button.
+
+Access to
+the Crystal's
+Mobile
+Stadium is
+ready.
diff --git a/stadiumgs/text/selectscreen.txt b/stadiumgs/text/selectscreen.txt
new file mode 100644
index 0000000..8ae0600
--- /dev/null
+++ b/stadiumgs/text/selectscreen.txt
@@ -0,0 +1,175 @@
+POKé BALL
+
+GREAT BALL
+
+ULTRA BALL
+
+MASTER BALL
+
+BATTLE 1
+
+BATTLE 2
+
+BATTLE 3
+
+BATTLE 4
+
+BATTLE 5
+
+BATTLE 6
+
+SEMIFINAL
+
+FINAL BATTLE
+
+PEWTER GYM
+
+CERULEAN GYM
+
+VERMILION GYM
+
+CELADON GYM
+
+FUCHSIA GYM
+
+SAFFRON GYM
+
+CINNABAR GYM
+
+VIRIDIAN GYM
+
+ELITE FOUR
+
+RIVAL
+
+Game Pak
+
+Check
+
+None
+
+<LINE,20>Saved file
+not found.
+
+<LINE,20>Please save
+at a POKéMON
+CENTER.
+
+<LINE,20>This Game Pak
+can't be used.@
+
+<LINE,26><COL1,LOAD,255,255,0,255><DIST,1>Turn the N64 Control Deck OFF before
+attaching or removing a GB Game Pak,
+N64 Transfer Pak<TEX,0> or a Controller.
+
+OK
+
+Suspended battle data will be
+deleted. Is this OK?
+
+
+
+Yes
+
+No
+
+Suspended battle data exists.
+
+CONTINUE?
+
+Yes
+
+No
+
+Delete suspended battle.
+
+If you choose CONTINUE, your suspended
+battle data will be deleted.
+
+Continue = #01
+
+
+
+
+
+The suspended battle data will be
+deleted if CONTINUE is chosen.
+
+The GB Game Pak is not set.
+
+This Game Pak can't be
+used.
+
+You don't have six POKéMON
+in your party.
+
+The Controller is not
+connected.
+
+<LINE,26><DIST,1>Find the STADIUM, CLASSes,
+the LAB and Mini-Games here.
+
+<LINE,26><DIST,1>This is a 2-player arena.
+
+<LINE,26><DIST,1>Change settings,
+clear data, etc.
+
+<LINE,26><DIST,1>This is an arena for when you
+want to BATTLE NOW.
+
+Please Select
+
+STADIUM
+
+Switch
+
+POKéMON STADIUM
+
+BATTLE
+NOW!
+
+EVENT
+BATTLE
+
+OPTIONS
+
+<DIST,1><DIST,1>1P Battle
+
+<DIST,1><DIST,1>2P Battle
+
+Game Pak Check
+
+#21
+
+ID #22
+
+???
+
+*****
+
+<LINE,20>Warp to the
+present time.
+
+MYSTERY GIFT
+
+STADIUM ROUND 1
+
+STADIUM ROUND 2
+
+MOBILE STADIUM
+
+<LINE,26><DIST,1>Get a MYSTERY GIFT from the girl
+at GOLDENROD DEPT. STORE
+
+<LINE,26><DIST,1>Load the Crystal version
+data and play here.
+
+<DIST,1>Who wants to battle?
+
+<DIST,1>Please select COM's skill level.
+
+<DIST,1>Easy
+
+<DIST,1>Normal
+
+<DIST,1>Hard
diff --git a/stadiumgs/text/stats.txt b/stadiumgs/text/stats.txt
new file mode 100644
index 0000000..481a0e0
--- /dev/null
+++ b/stadiumgs/text/stats.txt
@@ -0,0 +1,61 @@
+Level
+
+Type
+
+HP
+
+Attack
+
+Defense
+
+Speed
+
+Spcl. Atk
+
+Spcl. Def
+
+Item
+
+ID
+
+OT
+
+Exp. Points
+
+#06 more to
+
+Status
+
+
+
+Power
+
+Accuracy
+
+No.
+
+Type 1
+
+Type 2
+
+ID No.
+
+L
+
+/
+
+?
+
+Nickname
+
+Gender
+
+L
+
+Tame
+
+:
+
+♂
+
+♀
diff --git a/stadiumgs/text/statuses.txt b/stadiumgs/text/statuses.txt
new file mode 100644
index 0000000..6904823
--- /dev/null
+++ b/stadiumgs/text/statuses.txt
@@ -0,0 +1,13 @@
+OK
+
+FAINTED
+
+SLEEP
+
+POISON
+
+BURN
+
+ICE
+
+PARALYZE
diff --git a/stadiumgs/text/trainergroups.txt b/stadiumgs/text/trainergroups.txt
new file mode 100644
index 0000000..6731dbe
--- /dev/null
+++ b/stadiumgs/text/trainergroups.txt
@@ -0,0 +1,139 @@
+MEDIUM
+
+COOLTRAINER
+
+COOLTRAINER
+
+BEAUTY
+
+OFFICER
+
+POKéMANIAC
+
+SWIMMER♂
+
+BURGLAR
+
+BLACKBELT
+
+GUITARIST
+
+CAMPER
+
+PSYCHIC
+
+GENTLEMAN
+
+JUGGLER
+
+SCHOOLBOY
+
+SKIER
+
+TEACHER
+
+POKéFAN
+
+POKéFAN
+
+YOUNGSTER
+
+FISHERMAN
+
+BIRD KEEPER
+
+SCIENTIST
+
+SWIMMER♀
+
+PICNICKER
+
+FIREBREATHER
+
+TWINS
+
+SAILOR
+
+SAGE
+
+BIKER
+
+BOARDER
+
+KIMONO GIRL
+
+LASS
+
+BUG CATCHER
+
+HIKER
+
+SUPER NERD
+
+ROCKET
+
+ROCKET
+
+CHAMPION
+
+ELITE FOUR
+
+GYM LEADER
+
+POKéMON TRAINER
+
+RIVAL
+
+ROCKET
+
+ROCKET
+
+RIVAL
+
+RIVAL
+
+RIVAL
+
+RIVAL
+
+RIVAL
+
+RIVAL
+
+RIVAL
+
+RIVAL
+
+RIVAL
+
+RIVAL
+
+RIVAL
+
+RIVAL
+
+RIVAL
+
+RIVAL
+
+RIVAL
+
+RIVAL
+
+RIVAL
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/stadiumgs/text/trainers.txt b/stadiumgs/text/trainers.txt
new file mode 100644
index 0000000..f61b8eb
--- /dev/null
+++ b/stadiumgs/text/trainers.txt
@@ -0,0 +1,211 @@
+GRUNT
+
+EXECUTIVE
+
+RIVAL
+
+LANCE
+
+WILL
+
+BRUNO
+
+KAREN
+
+KOGA
+
+CLAIR
+
+CHUCK
+
+JASMINE
+
+PRYCE
+
+MORTY
+
+BUGSY
+
+WHITNEY
+
+FALKNER
+
+CAL
+
+RED
+
+BLUE
+
+BLAINE
+
+SABRINA
+
+JANINE
+
+ERIKA
+
+LT.SURGE
+
+MISTY
+
+BROCK
+
+CLARK
+
+MARTY
+
+YANG
+
+BRUCE
+
+JENSEN
+
+CRAIG
+
+ROBERTO
+
+CHESTER
+
+CLIFFORD
+
+PEDRO
+
+BAXTER
+
+CURTIS
+
+CLIFF
+
+DILLON
+
+MARCUS
+
+DWIGHT
+
+CURT
+
+GERALD
+
+TRAVIS
+
+OLIVER
+
+MASON
+
+CLAUDE
+
+DARCY
+
+BERNIE
+
+WYATT
+
+ADAM
+
+DAREN
+
+NELSON
+
+TERRY
+
+KATHY
+
+MELISSA
+
+EMIKO
+
+CHASE
+
+GRANT
+
+REX
+
+CHEN
+
+TY
+
+VINCE
+
+NICK
+
+ALVIN
+
+MATT
+
+CHAZ
+
+PEGGY
+
+HOLLY
+
+JAN&JANE
+
+MIN&LYN
+
+FLORIA
+
+TINA
+
+JANET
+
+CORA
+
+STACY
+
+ALISSA
+
+MOLLY
+
+CARMEN
+
+GLORIA
+
+RITA
+
+CAROL
+
+LOIS
+
+1P
+
+2P
+
+RENTAL
+
+1P
+
+COLE
+
+MELVIN
+
+CARSON
+
+CLAYTON
+
+JONATHAN
+
+CYNDY
+
+NANCY
+
+JOSEPH
+
+NAOMI
+
+TAMMY
+
+DUSTIN
+
+NOLAN
+
+CONNOR
+
+BECKY
+
+FERRIS
+
+JULIAN
+
+STUDENT
+
+CARRIE
diff --git a/stadiumgs/text/types.txt b/stadiumgs/text/types.txt
new file mode 100644
index 0000000..f230104
--- /dev/null
+++ b/stadiumgs/text/types.txt
@@ -0,0 +1,37 @@
+NORMAL
+
+FIGHTING
+
+FLYING
+
+POISON
+
+GROUND
+
+ROCK
+
+BUG
+
+GHOST
+
+STEEL
+
+???
+
+FIRE
+
+WATER
+
+GRASS
+
+ELECTRIC
+
+PSYCHIC
+
+ICE
+
+DRAGON
+
+DARK
+
+---
diff --git a/stadiumgs/text/whitecity.txt b/stadiumgs/text/whitecity.txt
new file mode 100644
index 0000000..f11e27d
--- /dev/null
+++ b/stadiumgs/text/whitecity.txt
@@ -0,0 +1,68 @@
+<LINE,23><DIST,1>The STADIUM where battles are held. Test the mettle
+of your POKéMON with four sets of rules.
+
+<LINE,23><DIST,1>Play your Game Boy POKéMON here. Insert the Game Pak
+into your Transfer Pak while the N64 is off.
+
+<LINE,23><DIST,1>The GYM LEADERs await your arrival.
+Whoever reaches the top is the ultimate trainer.
+
+<LINE,23><DIST,1>You can play Mini-Games here.
+New POKéMON hope you'll join them for fun!
+
+<LINE,23><DIST,1>This is your room.
+Try redecorating it for a change of pace.
+
+<LINE,23><DIST,1>Battle here with your friends.
+Up to four players may take part in free battles.
+
+<LINE,23><DIST,1>PROF. OAK's research lab. He can help check your
+POKéDEX, organize items and trade POKéMON.
+
+<LINE,23><DIST,1>EARL's POKéMON ACADEMY.
+He'll teach you how to battle effectively.
+
+<LINE,23><DIST,1>Rival awaits your challenge.
+Make it a hot, memorable showdown!
+
+ STADIUM
+
+GB TOWER
+
+ GYM LEADER CASTLE
+
+MINI-GAMES
+
+MY ROOM
+
+FREE BATTLE
+
+POKéMON LAB
+
+POKéMON ACADEMY
+
+ VS RIVAL
+
+<TEX,0> STADIUM
+
+<TEX,0> GYM LEADER CASTLE
+
+<TEX,0> VS RIVAL
+
+<LINE,26><DIST,1><TEX,0><TEX,1><TEX,2> Game Pak
+ Switch with <TEX,3> Button to
+double the game speed.
+
+DODUO GB
+
+DODRIO GB
+
+<LINE,26><DIST,1>Congratulations!
+You got the DODUO Game Boy!
+
+<LINE,26><DIST,1>Awesome!
+You got the DODRIO Game Boy!
+
+<LINE,26><DIST,1><TEX,0><TEX,1><TEX,2> Game Pak
+Switch with <TEX,3> Button to
+quadruple the game speed.
diff --git a/utils/Makefile b/utils/Makefile
new file mode 100644
index 0000000..3de7eba
--- /dev/null
+++ b/utils/Makefile
@@ -0,0 +1,4 @@
+all: extractstrtbltbl txt2strtbl cattbl
+
+clean:
+ rm -f extractstrtbltbl txt2strtbl cattbl
diff --git a/utils/cattbl.c b/utils/cattbl.c
new file mode 100644
index 0000000..494b6b9
--- /dev/null
+++ b/utils/cattbl.c
@@ -0,0 +1,80 @@
+/*
+ * Copyright © 2014 IIMarckus <imarckus@gmail.com>
+ *
+ * Permission to use, copy, modify, and distribute this software for any
+ * purpose with or without fee is hereby granted, provided that the above
+ * copyright notice and this permission notice appear in all copies.
+ *
+ * THE SOFTWARE IS PROVIDED “AS IS” AND THE AUTHOR DISCLAIMS ALL WARRANTIES
+ * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
+ * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
+ * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
+ * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ */
+
+#include <err.h>
+#include <stdint.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+void
+putuint32BE(uint32_t n, FILE *f)
+{
+ fputc(n >> 24, f);
+ fputc(n >> 16, f);
+ fputc(n >> 8, f);
+ fputc(n, f);
+}
+
+int
+main(int argc, char *argv[])
+{
+ int i, runsum, numptrs;
+ uint32_t *ptrs, *runsums;
+ FILE **f;
+ uint8_t buf[8192];
+
+ if (argc < 2) {
+ errx(1, "Usage: cattbl file ...");
+ }
+
+ f = reallocarray(NULL, argc - 1, sizeof *f);
+ ptrs = reallocarray(NULL, argc - 1, sizeof *ptrs);
+ runsums = reallocarray(NULL, argc - 1, sizeof *runsums);
+ numptrs = 0;
+
+ putuint32BE(0, stdout);
+ putuint32BE(0, stdout);
+
+ runsum = 16 + 16 * (argc - 1);
+ for (i = 1; i < argc; ++i) {
+ f[i - 1] = fopen(argv[i], "rb");
+ if (f[i - 1] == NULL) {
+ err(1, "Could not open file '%s'", argv[i]);
+ }
+ fseek(f[i - 1], 0, SEEK_END);
+ runsums[i - 1] = runsum;
+ runsum += ftell(f[i - 1]);
+ ptrs[i - 1] = ftell(f[i - 1]);
+ fseek(f[i - 1], 0, SEEK_SET);
+ }
+ putuint32BE(runsum, stdout);
+ putuint32BE(argc - 1, stdout);
+ for (i = 0; i < argc - 1; ++i) {
+ putuint32BE(runsums[i], stdout);
+ putuint32BE(ptrs[i], stdout);
+ putuint32BE(0, stdout);
+ putuint32BE(0, stdout);
+ }
+
+ for (i = 0; i < argc - 1; ++i) {
+ size_t n;
+
+ while ((n = fread(buf, sizeof *buf, sizeof buf, f[i])) > 0)
+ if (fwrite(buf, sizeof *buf, n, stdout) != n)
+ ;
+ }
+}
diff --git a/utils/extractstrtbltbl.c b/utils/extractstrtbltbl.c
new file mode 100644
index 0000000..1239e94
--- /dev/null
+++ b/utils/extractstrtbltbl.c
@@ -0,0 +1,128 @@
+/*
+ * Copyright © 2014 IIMarckus <imarckus@gmail.com>
+ *
+ * Permission to use, copy, modify, and distribute this software for any
+ * purpose with or without fee is hereby granted, provided that the above
+ * copyright notice and this permission notice appear in all copies.
+ *
+ * THE SOFTWARE IS PROVIDED “AS IS” AND THE AUTHOR DISCLAIMS ALL WARRANTIES
+ * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
+ * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
+ * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
+ * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ */
+
+/*
+ * Dump a table of string tables to individual text files.
+ * One table per text file.
+ */
+
+#include <err.h>
+#include <stdint.h>
+#include <stdio.h>
+#include <stdlib.h>
+
+#define TEXTBASE 0x783760
+
+uint32_t
+getint32BE(FILE *f)
+{
+ uint32_t n;
+ n = fgetc(f) << 24;
+ n |= fgetc(f) << 16;
+ n |= fgetc(f) << 8;
+ n |= fgetc(f);
+
+ return n;
+}
+
+int
+main(int argc, char *argv[])
+{
+ FILE *rom;
+ FILE *outfile;
+ uint32_t ntables, nstrings;
+ uint32_t *tableptrs, *stringptrs;
+ int i, x, table, string;
+ char outfilename[11];
+
+ if (argc != 2) {
+ errx(1, "Usage: extractstrtbltbl file");
+ }
+
+ rom = fopen(argv[1], "rb");
+ if (rom == NULL) {
+ err(1, "Error opening file '%s'", argv[1]);
+ }
+
+ fseek(rom, TEXTBASE + 0xc, SEEK_SET);
+ ntables = getint32BE(rom);
+ tableptrs = reallocarray(NULL, ntables, sizeof(uint32_t));
+ if (tableptrs == NULL) {
+ err(1, "Could not allocate memory for table table");
+ }
+
+ for (i = 0; i < ntables; ++i) {
+ tableptrs[i] = getint32BE(rom);
+ getint32BE(rom);
+ getint32BE(rom);
+ getint32BE(rom);
+ }
+ printf("%d tables\n", ntables);
+
+ for (table = 0; table < ntables; ++table) {
+ fseek(rom, TEXTBASE + tableptrs[table], SEEK_SET);
+ snprintf(outfilename, sizeof outfilename, "0x%x", ftell(rom));
+ outfile = fopen(outfilename, "wb");
+ nstrings = getint32BE(rom);
+
+ printf("%d strings in table %d\n", nstrings, table);
+
+ stringptrs = reallocarray(NULL, nstrings, sizeof(uint32_t));
+ if (stringptrs == NULL) {
+ err(1, "Could not allocate memory for string table");
+ }
+
+ for (i = 0; i < nstrings; ++i) {
+ stringptrs[i] = getint32BE(rom);
+ }
+ for (i = 0; i < nstrings; ++i) {
+ while ((x = fgetc(rom)) != '\0') {
+ if (x == '\n') {
+ int y;
+ y = fgetc(rom);
+ ungetc(y, rom);
+
+ if (y == '\n' || y == '\0') {
+ fputc('@', outfile);
+ } else {
+ fputc('\n', outfile);
+ }
+ } else if (x == 0xa5) {
+ fprintf(outfile, "\xc2\xa5");
+ } else if (x == 0xa9) {
+ fprintf(outfile, "\xe2\x99\x82");
+ } else if (x == 0xbe) {
+ fprintf(outfile, "\xe2\x99\x80");
+ } else if (x == 0xb7) {
+ fprintf(outfile, "\xc2\xb7");
+ } else if (x == 0xd7) {
+ fprintf(outfile, "\xc3\x97");
+ } else if (x == 0xe9) {
+ fprintf(outfile, "\xc3\xa9");
+ } else {
+ fputc(x, outfile);
+ }
+ }
+
+ fputc('\n', outfile);
+ if (i < nstrings - 1) {
+ fputc('\n', outfile);
+ }
+ }
+
+ fclose(outfile);
+ }
+}
diff --git a/utils/txt2strtbl.c b/utils/txt2strtbl.c
new file mode 100644
index 0000000..dd450ea
--- /dev/null
+++ b/utils/txt2strtbl.c
@@ -0,0 +1,153 @@
+/*
+ * Copyright © 2014 IIMarckus <imarckus@gmail.com>
+ *
+ * Permission to use, copy, modify, and distribute this software for any
+ * purpose with or without fee is hereby granted, provided that the above
+ * copyright notice and this permission notice appear in all copies.
+ *
+ * THE SOFTWARE IS PROVIDED “AS IS” AND THE AUTHOR DISCLAIMS ALL WARRANTIES
+ * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
+ * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
+ * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
+ * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ */
+
+#include <err.h>
+#include <stdint.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+/*
+ * string table format:
+ * 32-bit pointers to each string, relative to the start of the table
+ * strings
+ * 0xff for padding to nearest 16-byte boundary
+ */
+
+void
+putuint32BE(uint32_t n, FILE *f)
+{
+ fputc(n >> 24, f);
+ fputc(n >> 16, f);
+ fputc(n >> 8, f);
+ fputc(n, f);
+}
+
+/* transform a blank line-delimited record into a null-terminated string. */
+char *
+getrecord(FILE *f)
+{
+ int x;
+ char *s;
+ int len;
+
+ s = malloc(500);
+ len = 0;
+
+ for (;;) {
+ x = fgetc(f);
+ if (x == -1) {
+ return NULL;
+ } else if (x == '@') {
+ s[len++] = '\n';
+ } else if (x == 0xe2) {
+ x = fgetc(f);
+ if (x != 0x99) {
+ errx(1, "Bad input char 0x%x", x);
+ }
+ x = fgetc(f);
+ if (x == 0x82) {
+ s[len++] = '\xa9';
+ } else if (x == 0x80) {
+ s[len++] = '\xbe';
+ } else {
+ errx(1, "Bad input char 0x%x", x);
+ }
+ } else if (x == 0xc2) {
+ x = fgetc(f);
+ if (x == 0xa5) {
+ s[len++] = '\xa5';
+ } else if (x == 0xb7) {
+ s[len++] = '\xb7';
+ } else {
+ errx(1, "Bad input char 0x%x", x);
+ }
+ } else if (x == 0xc3) {
+ x = fgetc(f);
+ if (x == 0xa9) {
+ s[len++] = '\xe9';
+ } else if (x == 0x97) {
+ s[len++] = '\xd7';
+ } else {
+ errx(1, "Bad input char 0x%x", x);
+ }
+ } else if (x == '\n') {
+ x = fgetc(f);
+ if (x == '\n' || x == -1) {
+ /* end of string */
+ s[len++] = '\0';
+ return s;
+ } else {
+ ungetc(x, f);
+ s[len++] = '\n';
+ }
+ } else {
+ s[len++] = x;
+ }
+ }
+}
+
+int
+main(int argc, char *argv[])
+{
+ FILE *f;
+ char **s;
+ uint32_t *lengths;
+ int i, x, count, arrcount, numstrings, runsum;
+ uint8_t *arr;
+ char *t;
+
+ if (argc != 2) {
+ errx(1, "Usage: txt2strtbl file");
+ }
+
+ f = fopen(argv[1], "rb");
+ if (f == NULL) {
+ err(1, "Error opening file '%s'", argv[1]);
+ }
+
+ /*
+ * 2500 is a decent enough default.
+ * There are no string tables that big.
+ */
+ s = reallocarray(NULL, sizeof *s, 2500);
+ lengths = reallocarray(NULL, sizeof *lengths, 2500);
+ if (s == NULL || lengths == NULL) {
+ err(1, "could not allocate memory");
+ }
+
+ numstrings = 0;
+ while ((t = getrecord(f)) != NULL) {
+ s[numstrings] = t;
+ lengths[numstrings] = strlen(t);
+ numstrings++;
+ }
+
+ putuint32BE(numstrings, stdout);
+ runsum = 4 + sizeof(uint32_t) * numstrings;
+ for (i = 0; i < numstrings; ++i) {
+ putuint32BE(runsum, stdout);
+ runsum += strlen(s[i]) + 1;
+ }
+ for (i = 0; i < numstrings; ++i) {
+ printf("%s", s[i]);
+ fputc('\0', stdout);
+ }
+
+ while (runsum++ % 16) {
+ fputc(0xff, stdout);
+ }
+}