diff options
author | IIMarckus <iimarckus@gmail.com> | 2014-11-02 19:43:46 -0700 |
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committer | IIMarckus <iimarckus@gmail.com> | 2014-11-02 19:43:46 -0700 |
commit | 910701a5194e00db0eefd5d3497c2614610ccf39 (patch) | |
tree | 33a3a98fe3938338fa22b7b1bafbf86d9695738a |
Initial commit. Text extraction tools + text for both Stadiums.
384 files changed, 55407 insertions, 0 deletions
diff --git a/stadium1/Makefile b/stadium1/Makefile new file mode 100644 index 0000000..c2d848b --- /dev/null +++ b/stadium1/Makefile @@ -0,0 +1,61 @@ +all: text.tbl + +TBLS = \ + text/0x783a50.bin \ + text/0x783e50.bin \ + text/0x784000.bin \ + text/0x784430.bin \ + text/0x7846b0.bin \ + text/0x7849b0.bin \ + text/0x785060.bin \ + text/0x7851a0.bin \ + text/0x7852f0.bin \ + text/0x7853b0.bin \ + text/pokedex.bin \ + text/movedescriptions.bin \ + text/itemdescriptions.bin \ + text/0x78f500.bin \ + text/0x78f680.bin \ + text/0x78fd40.bin \ + text/0x78fe60.bin \ + text/0x7901e0.bin \ + text/0x790210.bin \ + text/0x790380.bin \ + text/0x790560.bin \ + text/options.bin \ + text/0x790700.bin \ + text/map.bin \ + text/0x790a30.bin \ + text/gym.bin \ + text/0x790c60.bin \ + text/0x7912d0.bin \ + text/surfpikachu.bin \ + text/kidsclub.bin \ + text/0x792460.bin \ + text/0x793470.bin \ + text/0x793670.bin \ + text/tradeservice.bin \ + text/trainers1.bin \ + text/trainers2.bin \ + text/pokemon.bin \ + text/moves.bin \ + text/types.bin \ + text/items.bin \ + text/pokedex/theblankpokemon.bin \ + text/statuses.bin \ + text/0x797140.bin \ + text/0x797150.bin \ + text/0x797350.bin \ + text/credits.bin + +.SUFFIXES: .txt .bin + +.txt.bin: + ../utils/txt2strtbl $< > $@ + +# md5 of text.tbl: 6f77a5e30618d7ba211e321636fa7b25 +text.tbl: ${TBLS} + ../utils/cattbl ${TBLS} > $@ + +clean: + rm -f text.tbl ${TBLS} diff --git a/stadium1/text/0x783a50.txt b/stadium1/text/0x783a50.txt new file mode 100644 index 0000000..19641aa --- /dev/null +++ b/stadium1/text/0x783a50.txt @@ -0,0 +1,46 @@ +This is a sophisticated PC. +You can study Pokémon on it, +organize your items and so on. + +This is a machine for trading Pokémon. +You can trade directly with a friend's +Game Boy Game Pak. + +Use this machine to select a +currently inserted Game Boy +Game Pak. + +This machine lets you check out your +POKéDEX in detail. +It also identifies where Pokémon live. + +You won a Pokémon as a prize! +That's quite an accomplishment. +Here you go! + +I was entrusted with a Pokémon +for you. + +It's in this Poké Ball. +Take good care of it. Take the BALL +and tell me where you want to put it. + +This seems to be a new Game Pak, +or its SAVE file is corrupted.@ + +The chosen Game Pak hasn't been +saved at a POKéMON CENTER. + +You don't have a POKéDEX. +You'd better get one from a Game Boy +Game Pak. + +You don't have a POKéDEX. +This machine won't work without one. + +You need to have two Game Paks if you +want to trade. + +It's too bad, but that BOX is full. +Change over to a different BOX using +the PC. diff --git a/stadium1/text/0x783e50.txt b/stadium1/text/0x783e50.txt new file mode 100644 index 0000000..938313f --- /dev/null +++ b/stadium1/text/0x783e50.txt @@ -0,0 +1,27 @@ +PC + +Organize + +Pokémon + +Items + +BOXes + +See List + +Re-order Pokémon. +Move Pokémon to N64 Game Pak. +Return Pokémon to Game Boy Game Pak. + +Re-order items on hand. +Move items to N64 Game Pak. +Return items to Game Boy Game Pak. + +Re-order BOXes. +Move boxed Pokémon to N64 Game Pak. +Return BOXes to Game Boy Game Pak. + +See a list of all owned Pokémon. +Check levels and use items such +as TMs and HMs. diff --git a/stadium1/text/0x784000.txt b/stadium1/text/0x784000.txt new file mode 100644 index 0000000..ea0af89 --- /dev/null +++ b/stadium1/text/0x784000.txt @@ -0,0 +1,136 @@ +Pokémon + +Choose left BOX + +Choose right BOX + +Move Pokémon + +Check Pokémon + +Exchange Pokémon + +Re-order Pokémon + +Return to Menu + +Release Pokémon + +Receive prize Pokémon + +Select which +BOX? + +There are no Pokémon to move. + +There are no Pokémon to re-order. + +There are no Pokémon to exchange. + +There are no Pokémon to check. + +There are no Pokémon to release. + +The destination is full of Pokémon. + +Stored in #37. + +HP: + +ATTACK + +DEFENSE + +SPEED + +SPECIAL + +STADIUM + +PARTY + +GB BOXes + +64 BOXes + +BOX 1 + +BOX 2 + +BOX 3 + +BOX 4 + +BOX 5 + +BOX 6 + +BOX 7 + +BOX 8 + +BOX 9 + +BOX 10 + +BOX 11 + +BOX 12 + +PARTY + +GB BOX 1 + +GB BOX 2 + +GB BOX 3 + +GB BOX 4 + +GB BOX 5 + +GB BOX 6 + +GB BOX 7 + +GB BOX 8 + +GB BOX 9 + +GB BOX 10 + +GB BOX 11 + +GB BOX 12 + +64 BOX 1 + +64 BOX 2 + +64 BOX 3 + +64 BOX 4 + +64 BOX 5 + +64 BOX 6 + +64 BOX 7 + +64 BOX 8 + +64 BOX 9 + +64 BOX 10 + +64 BOX 11 + +64 BOX 12 + +PROF. OAK + +BOX + +GB BOX + +64 BOX diff --git a/stadium1/text/0x784430.txt b/stadium1/text/0x784430.txt new file mode 100644 index 0000000..f22a304 --- /dev/null +++ b/stadium1/text/0x784430.txt @@ -0,0 +1,54 @@ +ITEMS + +Choose left BOX + +Choose right BOX + +Move item + +Re-order items + +Exchange items + +Return to Menu + +Select which BOX? + +There are no items to move. + +There are no items to re-order. + +There are no items to exchange. + +The destination is full of items. + +That item is needed by GB Pokémon. + +There is no space on the N64 Game Pak. +There are only item BOXes for four GB +Game Paks. + +Items Held + +#21's PC + +N64 Game Pak + +Check items + +Delete this BOX + +Only four item BOXes are permitted. +Choose BOX to be deleted. + +NAME/ + +ID No/ + +Delete this BOX? + +Yes + +No + +× diff --git a/stadium1/text/0x7846b0.txt b/stadium1/text/0x7846b0.txt new file mode 100644 index 0000000..6c7289f --- /dev/null +++ b/stadium1/text/0x7846b0.txt @@ -0,0 +1,103 @@ +BOXes + +Move BOX + +Re-order BOX + +Exchange BOX + +Check BOX + +Return to Menu + +There are no BOXes to move. + +There are no BOXes to re-order. + +There are no BOXes to exchange. + +There are no BOXes to check. + +The destination BOX is full. + +GB Game Pak + +64 Game Pak + +BOX 1 + +BOX 2 + +BOX 3 + +BOX 4 + +BOX 5 + +BOX 6 + +BOX 7 + +BOX 8 + +BOX 9 + +BOX 10 + +BOX 11 + +BOX 12 + +GB BOX 1 + +GB BOX 2 + +GB BOX 3 + +GB BOX 4 + +GB BOX 5 + +GB BOX 6 + +GB BOX 7 + +GB BOX 8 + +GB BOX 9 + +GB BOX 10 + +GB BOX 11 + +GB BOX 12 + +64 BOX 1 + +64 BOX 2 + +64 BOX 3 + +64 BOX 4 + +64 BOX 5 + +64 BOX 6 + +64 BOX 7 + +64 BOX 8 + +64 BOX 9 + +64 BOX 10 + +64 BOX 11 + +64 BOX 12 + +BOX + +GB BOX + +64 BOX diff --git a/stadium1/text/0x7849b0.txt b/stadium1/text/0x7849b0.txt new file mode 100644 index 0000000..3bd6e3d --- /dev/null +++ b/stadium1/text/0x7849b0.txt @@ -0,0 +1,209 @@ +LIST + +Move Cursor + +Page #01/3 + +Pokémon + +Nickname + +ID + +OT + +AREA + +TYPE1 + +TYPE2 + +MOVE 1 + +MOVE 2 + +MOVE 3 + +MOVE 4 + +LEVEL + +HP + +ATTACK + +DEFENSE + +SPEED + +SPECIAL + +PARTY + +GB + +N64 + +List A to Z + +List by No. + +Group Pokémon by CUP + +Use item + +Select Pokémon to be listed + +Cancel selections + +List by No. + +List in descending order + +List in ascending order + +Group by LEVEL + +List A to Z + +List by AREA + +Group #25 + +Cancel #25 + +Group by TYPE + +Cancel TYPE + +Move + +Use item + +Check + +Group Pokémon by CUP + +Color-coding + +PETIT CUP + +PIKA CUP + +POKé CUP + +POKé CUP + +POKé CUP + +Cancel + +White + +Green + +Red + +May be entered. + +Level too low + +Level too high + +Pokémon names are color-coded. + +Check which Pokémon list. + +Move from #37 +to where? + +PARTY + +GB BOXes + +64 BOXes + +BOX 1 + +BOX 2 + +BOX 3 + +BOX 4 + +BOX 5 + +BOX 6 + +BOX 7 + +BOX 8 + +OK + +Enter Level + +From + +Group + +Cancel + +Group by TYPE + +Group by move + +Items Usable on #25 + +Usable Items + +Items Held + +PC + +N64 + +Use which item? + +Use on which Pokémon? + +Use on which move? + +Forget which move? + +Is this OK? + +Yes + +No + +Return to Menu? + +Yes + +No + +#26 was moved from #37 to #40. +Because it moved to an unselected BOX, +it will not be displayed. + +#26 forgot #29 +and learned #30. +Because the grouped move was forgotten, +this Pokémon will not be listed. + +#26 leveled up from L#02 to L#03. +Because it exceeded the grouped level, this Pokémon +will not be listed. + +BOX + +GB Game Pak + +64 Game Pak + +GB BOX + +64 BOX + +× diff --git a/stadium1/text/0x785060.txt b/stadium1/text/0x785060.txt new file mode 100644 index 0000000..8e41e54 --- /dev/null +++ b/stadium1/text/0x785060.txt @@ -0,0 +1,45 @@ +Check moves + +Re-order moves + +Check the move in detail + +Select the move to be re-ordered + +Release this Pokémon? + +Yes + +No + +TYPE + +HP + +ATTACK + +DEFENSE + +SPEED + +SPECIAL + +ID/ + +OT/ + +EXP. POINTS/ + +#06 to + +STATUS/ + +TYPE/ + +POWER/ + +ACCURACY/ + +L + +No. diff --git a/stadium1/text/0x7851a0.txt b/stadium1/text/0x7851a0.txt new file mode 100644 index 0000000..81691e2 --- /dev/null +++ b/stadium1/text/0x7851a0.txt @@ -0,0 +1,22 @@ +The data has been altered. + +You have no Pokémon with you at all. + +Saving... + +Save and quit + +Quit without saving + +Cancel + +Saving... + +Save Error + +The GB Game Pak or +the data has been changed. + +Leaving your N64 turned ON, detach the +GB Game Pak, clean the connector section +and re-attach it. diff --git a/stadium1/text/0x7852f0.txt b/stadium1/text/0x7852f0.txt new file mode 100644 index 0000000..24d299c --- /dev/null +++ b/stadium1/text/0x7852f0.txt @@ -0,0 +1,35 @@ +DISPLAY ORDER + +A to Z + +By No. + +DATA + +CRY + +AREA + +QUIT + +ID/ + +SEEN + +OWN + +CAUGHT + +No. of POKéMON + +HT + +WT + + '' + + lbs. + +No. + + ' diff --git a/stadium1/text/0x7853b0.txt b/stadium1/text/0x7853b0.txt new file mode 100644 index 0000000..2c96b83 --- /dev/null +++ b/stadium1/text/0x7853b0.txt @@ -0,0 +1,229 @@ +AREA 1 + +AREA 2 + +AREA 3 + +CENTER AREA + +#25's NEST + +GB MAP + +GB MAP OFF + +AREA UNKNOWN + +Use an OLD ROD anywhere. + +Level + +Probability + +Maybe + +Rarely + +Not Often + +Sometimes + +Often + +Abundant + +Always + +Surely + +ROUTE 1 + +ROUTE 2 + +VIRIDIAN FOREST + +DIGLETT'S CAVE + +ROUTE 3 + +MT. MOON + +ROUTE 4 + +ROUTE 24 + +ROUTE 25 + +ROUTE 5 + +ROUTE 6 + +ROUTE 9 + +ROCK TUNNEL + +ROUTE 10 + +POKéMON TOWER + +ROUTE 8 + +ROUTE 7 + +ROUTE 11 + +ROUTE 12 + +ROUTE 13 + +ROUTE 14 + +ROUTE 15 + +ROUTE 16 + +ROUTE 17 + +ROUTE 18 + +SAFARI ZONE + +ROUTE 19 + +SEAFOAM ISLAND + +ROUTE 20 + +POKéMON MANSION + +ROUTE 21 + +ROUTE 22 + +ROUTE 23 + +VICTORY ROAD + +POWER PLANT + +UNKNOWN DUNGEON + +~ + +2F + +3F + +B1F + +AREA 1 + +AREA 2 + +AREA 3 + +CENTER AREA + +2F + +B1F + +1F + +B2F + +B1F + +B2F + +B3F + +B4F + + + +1F + +B1F + +B2F + + + +3F + +B1F + + + +1F + +2F + +1F + +1F + +2F + +3F + +4F + +5F + +6F + +7F + +1F + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/stadium1/text/0x78f500.txt b/stadium1/text/0x78f500.txt new file mode 100644 index 0000000..eb7bf33 --- /dev/null +++ b/stadium1/text/0x78f500.txt @@ -0,0 +1,14 @@ +The Transfer Pak is not set +properly. Please turn the N64 +Control Deck OFF and check all +connections. + +There is a problem with the GB Game +Pak's connector. Please turn the N64 +Control Deck OFF and consult the +Transfer Pak Instruction Booklet. + +The saved data has been corrupted, +so it is impossible to CONTINUE. +Please reset the game and choose +NEW GAME. diff --git a/stadium1/text/0x78f680.txt b/stadium1/text/0x78f680.txt new file mode 100644 index 0000000..e9cb2ee --- /dev/null +++ b/stadium1/text/0x78f680.txt @@ -0,0 +1,160 @@ +POKé CUP + +POKé CUP + +POKé CUP + +PETIT CUP + +PIKA CUP + +PRIME CUP + +GYM LEADER CASTLE + +POKé BALL + +GREAT BALL + +ULTRA BALL + +MASTER BALL + +BATTLE 1 + +BATTLE 2 + +BATTLE 3 + +BATTLE 4 + +BATTLE 5 + +BATTLE 6 + +SEMI-FINAL + +FINAL BATTLE + +PEWTER GYM + +CERULEAN GYM + +VERMILION GYM + +CELADON GYM + +FUCHSIA GYM + +SAFFRON GYM + +CINNABAR GYM + +VIRIDIAN GYM + +ELITE FOUR + +RIVAL + +Game Pak + +Check + +None + +Saved file +not found. + +This Game Pak +wasn't saved +at a POKéMON +CENTER. + +This Game Pak +can't be used.@ + +Turn the N64 Control Deck OFF before +attaching or removing a GB Game Pak, +Transfer Pak or a Controller. + +OK? + +Saved battle data will be +deleted. + +Is this OK? + +Yes + +No + +Saved battle data exists. + +CONTINUE? + +Yes + +No + +Delete saved battle data. + +TRAINER #01 + +GYM LEADER + +ELITE FOUR #01 + +CONTINUE=#01 + +The saved battle data will be deleted if +CONTINUE is chosen. + +The GB Game Pak is not set. + +This Game Pak is unusable. + +You don't have six Pokémon +in your party. + +The Controller is not +connected. + +Find the STADIUM, battle sites, POKéMON LAB and +mini-games here. + +This is a battle arena for the trainer parties in +the Game Paks set in Controllers 1 and 2. + +Change sound settings, clear the N64 Game Pak's +data, etc. + +This is a battle arena for people who want to try +a BATTLE NOW. + +Please Select + +STADIUM + +Switch + +POKéMON STADIUM + +BATTLE +NOW! + +EVENT +BATTLE + +OPTIONS + +1P Battle + +2P Battle + +GALLERY + +Snap your Pokémon photos here. Use a Pokémon +Snap Station to print your photos. + +This can not be selected +on the Pokémon Snap Station. diff --git a/stadium1/text/0x78fd40.txt b/stadium1/text/0x78fd40.txt new file mode 100644 index 0000000..97cd9b7 --- /dev/null +++ b/stadium1/text/0x78fd40.txt @@ -0,0 +1,31 @@ +FREE BATTLE Rule Selection + +Choose the Combatants + +ANYTHING GOES + +POKé CUP Rules + +POKé CUP Rules + +POKé CUP Rules + +PETIT CUP Rules + +PIKA CUP Rules + +PRIME CUP Rules + +Please Select Rules + + 's Level + +Hard + +Normal + +Easy + +TRAINER + +COM diff --git a/stadium1/text/0x78fe60.txt b/stadium1/text/0x78fe60.txt new file mode 100644 index 0000000..c2d994f --- /dev/null +++ b/stadium1/text/0x78fe60.txt @@ -0,0 +1,69 @@ +The official POKéMON League tournament. +Hone your skills to become the champ! + +A tournament with many cute Pokémon, but don't let down +your guard -- you will be tested. + +!no use! + +A CUP tournament open to the lowest-level Pokémon. +Strategy is the key here. + +!no use! + +The ultimate tournament without level restrictions. +Let it all hang out! + +The Battle Time and Move Selection Time can be set in this +tournament. + +Return to the Select screen. + +EVENT BATTLE + +The combined levels of the three +lowest-level Pokémon exceed #03. + +At least one Pokémon is not eligible. + +Event Battle Settings + +On + +Off + +Time Limits + +#02 min. + +Battle Time + +Move Selection Time + +#02 sec. + +OK + +TRAINER + +POKé CUP + +POKé CUP + +POKé CUP + +PETIT CUP + +PIKA CUP + +PRIME CUP + +EVENT BATTLE Settings + +Cancel + +Battle + +Rules + +Quit diff --git a/stadium1/text/0x7901e0.txt b/stadium1/text/0x7901e0.txt new file mode 100644 index 0000000..d928c7f --- /dev/null +++ b/stadium1/text/0x7901e0.txt @@ -0,0 +1,7 @@ +NINTEN + +TRAINER + +DEMO + +COM diff --git a/stadium1/text/0x790210.txt b/stadium1/text/0x790210.txt new file mode 100644 index 0000000..c44265e --- /dev/null +++ b/stadium1/text/0x790210.txt @@ -0,0 +1,30 @@ +Please select three Pokémon using the indicated buttons. + +Choose the order in which Pokémon are to appear. +The order is determined by the buttons. + +Button to cancel + +Button to check + +Is this OK? + +Yes + +Re-select + +The combined levels exceed #03. + +All ready! + +ATTACK + +DEFENSE + +SPEED + +SPECIAL + +TYPE1/ + +TYPE2/ diff --git a/stadium1/text/0x790380.txt b/stadium1/text/0x790380.txt new file mode 100644 index 0000000..03eadf2 --- /dev/null +++ b/stadium1/text/0x790380.txt @@ -0,0 +1,33 @@ +POKé CUP + +POKé CUP + +POKé CUP + +PRIME CUP + +PETIT CUP + +PIKA CUP + +The official POKéMON League tournament. +Hone your skills to become the champ! + +!no use! + +!no use! + +The ultimate tournament without level restrictions. +Let it all hang out! + +A tournament with many cute Pokémon, but don't let down +your guard -- you will be tested. + +A CUP tournament open to the lowest-level Pokémon. +Strategy is the key here. + +LEVEL: + +TRAINER + +COM diff --git a/stadium1/text/0x790560.txt b/stadium1/text/0x790560.txt new file mode 100644 index 0000000..a938102 --- /dev/null +++ b/stadium1/text/0x790560.txt @@ -0,0 +1 @@ +Controller 1 is not connected. Turn the N64 Control Deck OFF and plug Controller 1 into Controller Socket 1. diff --git a/stadium1/text/0x790700.txt b/stadium1/text/0x790700.txt new file mode 100644 index 0000000..b1dd73b --- /dev/null +++ b/stadium1/text/0x790700.txt @@ -0,0 +1,3 @@ +TRAINER + +COM diff --git a/stadium1/text/0x790a30.txt b/stadium1/text/0x790a30.txt new file mode 100644 index 0000000..66cd9c1 --- /dev/null +++ b/stadium1/text/0x790a30.txt @@ -0,0 +1,13 @@ +FREE BATTLE + +POKéMON STADIUM + +GYM LEADER CASTLE + +VS MEWTWO + +Battle + +Rules + +Registration diff --git a/stadium1/text/0x790c60.txt b/stadium1/text/0x790c60.txt new file mode 100644 index 0000000..ec5d98c --- /dev/null +++ b/stadium1/text/0x790c60.txt @@ -0,0 +1,165 @@ +ENTER + +EXCHANGE + +Use this +Pokémon? + +Yes + +No + +ATTACK + +DEFENSE + +SPEED + +SPECIAL + +TYPE 1 + +TYPE 2 + +Choose from where? + +Rental Only + +Rental Only + +Registered Pokémon + +#02 Set(s) + +Check which Pokémon? + +Delete which Pokémon? + +Usable Pokémon in Own Party + +Rental Pokémon + +Usable Pokémon in GB BOX #01 + +OK + +OK to Register + +Reselect some Pokémon + +Reselect all Pokémon + +OK + +Select again + +Check + +Delete this set. + +Check + +Cancel + +Delete more + +Quit + +Exchange which Pokémon? + +Registration complete + +File full -- +registration failed. + +The transformed DITTO +changed back to normal. + +DITTO finished transforming. + +Continue registration. + +The combined levels of the three +lowest-level Pokémon are too high. + +Please exchange Pokémon. + +This Game Pak can't be used. + +Save file not found. + +1 Pokémon + +2 Pokémon + +3 Pokémon + +4 Pokémon + +5 Pokémon + +6 Pokémon + +Entry + +Registration + +START + +ENTRY + +Registration + +Pokémon + +Select entry Pokémon + +Register Pokémon + +Check registered Pokémon + +Delete registered Pokémon + +FREE BATTLE + +POKéMON STADIUM + +GYM LEADER CASTLE + +VS MEWTWO + +ANYTHING GOES + +POKé CUP + +POKé CUP + +POKé CUP + +PETIT CUP + +PIKA CUP + +PRIME CUP + +GYM LEADER CASTLE + +VS MEWTWO + +Registration + +Register Pokémon + +Check registered Pokémon + +Delete registered Pokémon + +Quit + +Once registered, the registered Pokémon may easily enter +battles. Rental Pokémon may be registered. +Up to 10 sets may be registered. + + 's turn + +TRAINER diff --git a/stadium1/text/0x7912d0.txt b/stadium1/text/0x7912d0.txt new file mode 100644 index 0000000..a21e427 --- /dev/null +++ b/stadium1/text/0x7912d0.txt @@ -0,0 +1,127 @@ +POKé CUP + +POKé CUP + +POKé CUP + +PETIT CUP + +PIKA CUP + +PRIME CUP + +GYM LEADER CASTLE + +POKé BALL + +GREAT BALL + +ULTRA BALL + +MASTER BALL + +BATTLE 1 + +BATTLE 2 + +BATTLE 3 + +BATTLE 4 + +BATTLE 5 + +BATTLE 6 + +SEMI-FINAL + +FINAL BATTLE + +PEWTER GYM + +CERULEAN GYM + +VERMILION GYM + +CELADON GYM + +FUCHSIA GYM + +SAFFRON GYM + +CINNABAR GYM + +VIRIDIAN GYM + +ELITE FOUR + +RIVAL + +BROCK + +MISTY + +SURGE + +ERIKA + +KOGA + +SABRINA + +BLAINE + +GIOVANI + +LORELEI + +BRUNO + +AGATHA + +LANCE + +Keep battling? + +Continue + +Save and Quit + +Continue = + +Continue + +Save + +Re-enter + +From the start + +Quit + +Re-start at this GYM + +Try once more + +Change team combination + +Battle again + +BATTLE + +TRAINER + +Record + +win(s) + +Current saved battle data. + +Overwrite previous battle data? + +Save + +Continue w/o saving + +GYM LEADER + +Previous saved data will be deleted. diff --git a/stadium1/text/0x792460.txt b/stadium1/text/0x792460.txt new file mode 100644 index 0000000..d986f09 --- /dev/null +++ b/stadium1/text/0x792460.txt @@ -0,0 +1,357 @@ +#25 has no moves left! + +No PP for this move! + +The move is disabled! + +There's no will to fight! + +#25 is already out! + +It's hurt by poison! + +It's hurt by the burn! + +LEECH SEED sapped HP! + +#25 fainted! + +Hit #02 times! + +It's fast asleep! + +It woke up! + +It's frozen solid! + +It can't move! + +It flinched! + +It has to recharge! + +It's no longer disabled! + +It's no longer confused! + +It's confused! + +It attacked itself! + +Its #29 is disabled! + +It's fully paralyzed! + +It unleashed energy! + +It's thrashing about! + +Its attack continues! + +#25 used #29! + +#25 used #29! + +#25 used #29! + +#25 used #29! + +#25 used #29! + +It's unaffected! + +Its attack missed! + +It has no effect... + +It crashed! + +It's unaffected! + +Its attack missed! + +It has no effect... + +It crashed! + +Critical hit! + +One-hit KO! + +Its RAGE is building! + +MIRROR MOVE failed! + +Go! #25! + +Do it! #25! + +Get'em! #25! + +The enemy's weak! Go! + +Enough! Come back! + +Enough! Come back! + +OK! Come back! + +Good! Come back! + +It's super effective! + +It's not very effective... + +The SUBSTITUTE took the attack! + +The SUBSTITUTE broke! + +It lost to #21! + +It's already asleep! + +But, it failed! + +It fell asleep! + +It had no effect! + +It's badly poisoned! + +It was poisoned! + +But, it failed! + +Ate its dream! + +It sucked HP! + +The ice melted! + +It was burned! + +It was burned! + +It was frozen solid! + +It may not attack! + +ATTACK greatly increased! + +DEFENSE greatly increased! + +SPEED greatly increased! + +SPECIAL greatly increased! + +Accuracy greatly increased! + +Evasiveness greatly increased! + +ATTACK increased! + +DEFENSE increased! + +SPEED increased! + +SPECIAL increased! + +Accuracy increased! + +Evasiveness increased! + +Nothing happened! + +ATTACK greatly fell! + +DEFENSE greatly fell! + +SPEED greatly fell! + +SPECIAL greatly fell! + +Accuracy greatly fell! + +Evasiveness greatly fell! + +ATTACK fell! + +DEFENSE fell! + +SPEED fell! + +SPECIAL fell! + +Accuracy fell! + +Evasiveness fell! + +Nothing happened! + +But, it failed! + +But, it failed! + +It had no effect! + +#25 ran from battle! + +#25 ran away scared! + +It was blown away! + +But, it failed! + +It's unaffected! + +It made a spiral wind! + +It took in sunlight! + +It withdrew its head! + +It's glowing! + +It flew up high! + +It dug a hole! + +But, it failed! + +It's shrouded in mist! + +But, it failed! + +It's getting pumped! + +It's hit with recoil! + +It became confused! + +It became confused! + +But, it failed! + +It's paralyzed! It may not attack! + +But, it failed! + +It had no effect! + +It learned #30! + +But, it failed! + +It was seeded! + +It evaded the attack! + +No effect! + +#30 was disabled! + +But, it failed! + +Coins scattered everywhere! + +It converted its type! + +But, it failed! + +All STATUS changes were eliminated! + +It fell asleep and was healed! + +It started sleeping! + +It regained health! + +But, it failed! + +It transformed into #27! + +But, it failed! + +It couldn't transform into DITTO! + +It's protected from SPECIAL attacks! + +But, it failed! + +It gained armor! + +But, it failed! + +It has a SUBSTITUTE! + +Not enough HP! + +It created a SUBSTITUTE! + +Congratulations! +You won a DODUO GAME BOY! + +It speeds up the +GAME BOY in the GB TOWER! + +Awesome! +You won a DODRIO GAME BOY! + +The GAME BOY in +the GB TOWER went hyper! + +Magnificent! +You just won #31! + +For your 151 Pokémon +HALL OF FAME, you won +AMNESIA PSYDUCK! + +Received #31! + +Please go to PROF. OAK's +LAB and receive your +Pokémon now. + +Uh-oh. PROF. OAK is +already holding a +Pokémon for you. + +PROF. OAK can only hold +one Pokémon for you, +unfortunately. + +Would you like to release +#32 and receive +#31? + +Released #32 +and got #31! + +Gave up on #31. + + BATTLE + +POKéMON + +RUN + +QUIT? + +YES + +NO + +TIME LIMIT + +Receive #31? + +Yes + +No + +Check + +Cancel + +READY! diff --git a/stadium1/text/0x793470.txt b/stadium1/text/0x793470.txt new file mode 100644 index 0000000..a2d48c5 --- /dev/null +++ b/stadium1/text/0x793470.txt @@ -0,0 +1,50 @@ +NAME + +LEVEL + +OT + +RENTAL + +HALL OF FAME + +#03 Pokémon are +represented. + +Congratulations! + +POKé CUP + +POKé CUP + +POKé CUP + +PETIT CUP + +PIKA CUP + +PRIME CUP + +GYM LEADER CASTLE + +The Game Pak +can't be used. + +Save file +not found. + +The Game Pak +wasn't saved +at a POKéMON +CENTER. + +POKéDEX +not found. + +Please select a Game Boy Game Pak. + +A Pokémon Game Pak is not inserted. +Turn the N64 Control Deck OFF, then insert +the Game Pak. + +PRESS START diff --git a/stadium1/text/0x793670.txt b/stadium1/text/0x793670.txt new file mode 100644 index 0000000..0e79aae --- /dev/null +++ b/stadium1/text/0x793670.txt @@ -0,0 +1,209 @@ +Check #38 Rules + +#39 Rules + +More detail + +Blue panels: Qualifying Pokémon: #03 + +Enter with six Pokémon + +Choose three out of six Pokémon + +Pokémon level from 50 to 55 + +Maximum three-Pokémon level total 155 + +No two Pokémon asleep or frozen + +MEW can't attend + +Get a CONTINUE for a perfect match + +Blue Panels (Qualifying Pokémon): 149 + +Time restrictions applied + +Time limits may be altered + +Maximum level 30 + +Blue Panels (Qualifying Pokémon): 33 + +Maximum level 50 + +No national tournament Pokémon + +Blue Panels (Qualifying Pokémon): 126 + +Levels 25 to 30 + +Maximum three-Pokémon level total 80 + +Max. HT 6' 8'' and max. WT 44 lbs. + +Un-evolved Pokémon only + +Blue Panels (Qualifying Pokémon): 45 + +No level restrictions + +Open to all Pokémon + +Levels 15 to 20 + +Maximum three-Pokémon level total 50 + +Blue Panels (Qualifying Pokémon): 101 + +Opponents' Pokémon levels + +One to four players may compete + +Enter the desired number of Pokémon + +MEWTWO is the only opponent + +No SELFDESTRUCT move with last Pokémon + +Tag team battle + +Choose six Pokémon before going to battle. +You may not choose more than one of a certain kind of +Pokémon. + +Out of the six Pokémon chosen, choose the three that are +to be used in battle. +Try to choose the three battle Pokémon that have +advantages over the likely opponents. + +Pokémon of levels 50 to 55 may be used. +If you don't have six Pokémon, you may add Rental Pokémon. + +The combined levels of the three battle Pokémon may not +exceed 155. + +If one Pokémon falls asleep, none of the others can be put +to sleep by an opponent. The same goes for freezing. It is +possible to have one Pokémon asleep and another frozen. + +MEW may be used only for the GYM LEADER CASTLE, +PRIME CUP and FREE BATTLE. + +You earn a CONTINUE for every battle won without a +fainted Pokémon. If you have a CONTINUE, you may try again +after losing a battle. + +Maximum Battle Time of 15 minutes and maximum Move +Selection Time of 30 seconds. +If the battle ends in a tie, you lose. + +Under the EVENT BATTLE Settings in the Menu, the Battle +Time and Move Selection Time may be altered. +Time restrictions may be turned off. + +Pokémon up to level 30 may be used. +All the Pokémon may be level 30. +If you don't have six Pokémon, you may add Rental Pokémon. + +Pokémon up to level 50 may be used. +All the Pokémon may be level 50. +If you don't have six Pokémon, you may add Rental Pokémon. + +!no use! + +Pokémon of levels 25 to 30 may be used. +If you don't have six Pokémon, you may add Rental Pokémon. + +The combined levels of the three battle Pokémon may not +exceed 80. + +The height of Pokémon may not exceed 6' 8''. +Likewise, the maximum allowable weight is 44 lbs. + +Only un-evolved Pokémon may be used. + +Any Pokémon up to level 100 may be used. + +All 151 Pokémon may enter. + +Almost all Pokémon between levels 15 and 20 may be used. +If you don't have six Pokémon, you may add Rental Pokémon. + +The combined levels of the three battle Pokémon may not +exceed 50. + +The GYM LEADERs and their underlings will use level 50 +Pokémon. However, if you use any Pokémon over level 50, +their Pokémon will be of the same level as your highest level +Pokémon. + +Each player must have a Controller. +Players may form two teams. The COM may also play. +The COM players are available in three skill levels. + +One to six Pokémon may be used. Once you have entered the +desired number of Pokémon, press START. +All entered Pokémon must go into battle. +You may not choose more than one of a certain Pokémon. + +Defeat MEWTWO, said to be the toughest of all Pokémon. +Its level is 100. +Are your Pokémon up to the challenge? + +Pokémon of levels 50 to 55 may be used. + +Pokémon up to level 30 may be used. +All the Pokémon may be level 30. + +Pokémon up to level 50 may be used. +All the Pokémon may be level 50. + +Pokémon of levels 25 to 30 may be used. + +Almost all Pokémon between levels 15 and 20 may be used. + +One to six Pokémon may be used. Once you have entered the +desired number of Pokémon, press START. +All entered Pokémon must go into battle. + +If your last remaining Pokémon uses SELFDESTRUCT or +EXPLOSION, you lose, even if the opponent's last Pokémon +faints. + +Any Pokémon up to level 100 may be used. +The opposing trainers will all use level 100 Pokémon. + +If one Pokémon falls asleep, none of the others can be put +to sleep by an opponent. The same goes for freezing. It is +possible to have one Pokémon asleep and another frozen. + +Under ANYTHING GOES rules, tag matches may be played +with two players per side. +Each team player enters six Pokémon, then chooses three +battle Pokémon from them. +Team players may control only their own Pokémon. + +FREE BATTLE + +POKéMON STADIUM + +GYM LEADER CASTLE + +VS MEWTWO + +EVENT BATTLE + +ANYTHING GOES + +POKé CUP + +POKé CUP + +POKé CUP + +PETIT CUP + +PIKA CUP + +PRIME CUP diff --git a/stadium1/text/0x797140.txt b/stadium1/text/0x797140.txt new file mode 100644 index 0000000..fe8e249 --- /dev/null +++ b/stadium1/text/0x797140.txt @@ -0,0 +1 @@ +ID diff --git a/stadium1/text/0x797150.txt b/stadium1/text/0x797150.txt new file mode 100644 index 0000000..24970c4 --- /dev/null +++ b/stadium1/text/0x797150.txt @@ -0,0 +1,30 @@ +Out of film! + +How to take a photo. + +Use the A Button to snap a photo. + +Use the + Control Pad to change +the point of view. + +Use the C Buttons to center +the photo. + +Use the Control Stick to zoom. + +Camera movement is limited. + +The R Button switches to +a telephoto lens. + +The L Button changes +the background. + +The Z Button adds/removes +Pokémon information. + +Use the C Buttons to change +the point of view. + +Press START or use all of the film to +access the Film screen. diff --git a/stadium1/text/0x797350.txt b/stadium1/text/0x797350.txt new file mode 100644 index 0000000..ff7e41c --- /dev/null +++ b/stadium1/text/0x797350.txt @@ -0,0 +1,180 @@ +GALLERY + +ALBUM + +FILM + +Select a picture + +Select a Pokémon@ + +Snap photo! + +Move photo + +Pick photo + +Sticker(s) + +Print + +Quit + +Take a photo of your favorite Pokémon and +create some Pokémon stickers! + +You can organize, swap or delete the photos +you have taken. + +Choose photos from the ALBUM to make +stickers. + +You can rearrange the photos for the +sticker sheet. + +Print the photos in the GALLERY to make +stickers. You must choose 4 photos. + +This will exit the GALLERY. + +You must have a photo in the +ALBUM. + +You must have a photo in the +ALBUM. + +You must have a photo in the +GALLERY. + +You must have 4 photos in the GALLERY. + +This option is only available at a Pokémon +Snap Station TM. + +Press the A Button to place the photo(s). + +Is this OK? +A Button: Yes B Button: No + + + +You can place your photos in any order +you wish. + +Press the A Button to select or place the +photo(s). + +Print stickers and save game? +A Button: Yes B Button: No + + + +If you like these photos, please make sure a +Print Credit exists, then press the A Button +to print. + +Mark the photo(s) you would like to +keep in the ALBUM. Press the A +Button to place or remove the mark. + + + +#02 left + +The ALBUM is full. Delete a photo +from the ALBUM to allow space for +another photo. + +This will open the ALBUM. If you are +unable to place a mark, remove a +photo from the ALBUM to make room. + +This will enter the GALLERY. +The marked photo(s) will be placed +in the ALBUM. + +Photo(s) without a mark will +be deleted. Is this OK? +A Button: YES B Button: NO + +You can place your photos in any +order you wish. Press the A Button +to select or place a photo. + +The selected photo will be deleted. +Press the A Button to confirm. + +Return to the GALLERY. + +Return to FILM. + +Press the A Button to select the +photo you wish to make into a sticker. + +Photo(s) you have taken are here. + +Go to the FILM screen + +Go to the GALLERY + +Cancel + +The content has been changed. + +Save and quit + +Quit without saving + +Cancel + +Select a Pokémon + +Rental Pokémon only + +How to snap + +Choose from where? + +The unmarked photo(s) will be deleted. + +Go to +Gallery + +Go to +Film + +Go to +Album + +PAGE + +Trash Can + +Enlarge + +4x4 or 16x1 + +This will change the layout of the stickers. +4 Pokémon (4 stickers per Pokémon) or +16 Pokémon (1 sticker per Pokémon). + +Print the photos in the GALLERY to make +stickers. You must choose 16 photos. + +You must have 16 photos in the GALLERY. + +Saving + +Pokémon in your party + +Pokémon in the GB BOX + +Bonus + +Print "Bonus Stickers" +and save game? +A Button: Yes B Button: No + +Congratulations! +You've cleared all stages! Take these +Bonus Stickers as your special reward! diff --git a/stadium1/text/credits.txt b/stadium1/text/credits.txt new file mode 100644 index 0000000..15c1ae6 --- /dev/null +++ b/stadium1/text/credits.txt @@ -0,0 +1,375 @@ +DIRECTOR + +Takao Shimizu + +PROGRAM DIRECTOR + +Yasunari Nishida + +ART DIRECTOR + +Tatsuya Hishida + +2D CG DIRECTOR + +Masanao Arimoto + +3D CG DIRECTOR + +Shinya Takahashi + +MINI-GAME DIRECTOR + +Makoto Wada + +BATTLE SCENE PROGRAMMER + +Kenji Yamamoto + +EFFECTS PROGRAMMER + +Yasuhiro Kawaguchi + +MINI-GAME PROGRAMMER + +Yuzuru Ogawa + +Tsutomu Kaneshige + +Shiro Mouri + +DATA MANAGEMENT PROGRAMMER + +Shunsaku Kitamura + +AI PROGRAMMER + +Satoru Osako + +GB SYSTEM PROGRAMMER + +Tomohiro Kawase + +2D CG DESIGNERS + +Tokihiko Toyoda + +Makoto Tanaka + +Shigefumi Hino + +Yasushi Matsubara + +Tomoaki Nakahara + +3D CG DESIGNERS + +Noriko Ikegawa + +Junji Morii + +Ryuji Kobayashi + +Makoto Miyanaga + +POKéMON MODELING DIRECTORS + +Tsuyoshi Watanabe + +Benimaru Itou + +POKéMON MODELERS + +Hitoshi Kobayashi + +Toru Kurashige + +Akira Yamazaki + +Shizu Higashiyama + +Takeshi Iizuka + +Hajime Kuroyanagi + +Tomoaki Imakuni + +Kazuo Yazawa + +POKéMON MODELERS + +Shinichi Yoshikawa + +Mitsuteru Satou + +Takemi Ichikawa + +Atsuko Ujiie + +Satomi Kokubo + +Hikaru Jinguji + +Hiroaki Itou + +Ryuta Kusumi + +POKéMON MODELERS + +Nachi Sugiyama + +Yuichi Sawayama + +Jungo Suzuki + +Akira Matsumoto + +Masaya Kanou + +Masato Nagashima + +Ken Ikuji + +Naotoshi Shike + +POKéMON MODELERS + +Kazumi Nishino + +Hiroshi Ishikawa + +Tomomi Takeda + +Hideki Ono + +Shinya Ohata + +Shigeo Kushida + +Akiko Shibata + +Akio Shibutani + +POKéMON MODELERS + +Yukio Seike + +Tomono Nishigori + +Hiroyuki Fujiwara + +Kei Hoshiba + +Kenji Matsuura + +Junpei Mizusaki + +Mari Yamasaki + +Hideo Yamato + +POKéMON MODELERS + +Hiroaki Takenaka + +Tomoyoshi Yamane + +Shinya Sano + +BATTLE DATA DIRECTOR + +Yasuyuki Oyagi + +BATTLE DATA DESIGNERS + +Kouji Doi + +Takashi Oishi + +BATTLE SEQUENCE DIRECTOR + +Kimiharu Hyodo + +BATTLE SEQUENCE DESIGNERS + +Naotaka Matsumoto + +Seiji Ochiba + +SOUND DIRECTOR + +Masafumi Kawamura + +SOUND PROGRAMMERS + +Mitsuhiro Hikino + +Hideaki Shimizu + +SOUND COMPOSERS + +Hajime Wakai + +Kenta Nagata + +Toru Minegishi + +PIKACHU VOICE + +Ikue Otani + +STADIUM ANNOUNCER + +Ted Lewis + +RECORDING ENGINEER + +Questar Welsh + +(Real to Reel Recording, Inc.) + +TRANSFER PAK STAFF + +Kazuo Koushima + +Yuji Kimijima + +Kenichirou Ashida + +Kazunori Koshiishi + +Kouji Mitsunari + +TECHNICAL SUPPORT + +Takashi Sakuma + +Yoshiyuki Tagawa + +Kouichi Koyasu + +Satoshi Kikkawa + + + +Shigefumi Kawase + +Jun Yamazaki + +Chiharu Itou + +TECHNICAL SUPPORT + +Hironobu Kakui + +Hirohito Yoshimoto + +Yoshinori Tanimoto + +Tetsuya Sasaki + +Shin Hasegawa + +Yasuki Tawaraishi + +CHARACTER SUPERVISOR + +Youichi Kotabe + +ORIGINAL GAME DESIGN + +Satoshi Tajiri + +ORIGINAL CHARACTERS + +Ken Sugimori + +Shigeki Morimoto + +Motofumi Fujiwara + +Atsuko Nishida + +ADVISORS + +Takenori Ota + +Junichi Masuda + +Kouji Nishino + +Hiroyuki Jinnai + +SPECIAL THANKS + +Kenji Saiki + +Katsuhito Yamauchi + +Tadashi Inoue + + + +Kensuke Tanabe + +Keisuke Terasaki + +Naruhisa Kawano + +Yasuhiro Sakai + +Atsushi Tejima + +Wataru Yamaguchi + +SPECIAL THANKS + +Yusuke Nakano + +Masanori Satou + +Michiyo Oshio + +Hiroto Alexander + +Kiyohiko Ando + +PRODUCT TESTING + +Randy Shoemake + +Kathy Huguenard + +TESTING + +SUPER MARIO CLUB + +U.S. COORDINATION + +Gail Tilden + +Hiro Nakamura + +Kenji Okubo + +PROGRESS MANAGEMENT + +Kimiyoshi Fukui + +Keizou Katou + +PRODUCERS + +Kenji Miki + +Tsunekazu Ishihara + +Satoru Iwata + +Shigeru Miyamoto + +EXECUTIVE PRODUCER + +Hiroshi Yamauchi + + diff --git a/stadium1/text/gym.txt b/stadium1/text/gym.txt new file mode 100644 index 0000000..969c239 --- /dev/null +++ b/stadium1/text/gym.txt @@ -0,0 +1,34 @@ +PEWTER GYM + +CERULEAN GYM + +VERMILION GYM + +CELADON GYM + +FUCHSIA GYM + +SAFFRON GYM + +CINNABAR GYM + +VIRIDIAN GYM + +GYM LEADER + +To GIOVANI's tower + +ELITE FOUR + +RIVAL + +Received the key from GIOVANNI +and opened the gate to the last castle. + +Received the key from the ELITE FOUR +and opened the gate to the upper floor. + +Received the key from #36 +and opened #41's tower. + +Trainer diff --git a/stadium1/text/itemdescriptions.txt b/stadium1/text/itemdescriptions.txt new file mode 100644 index 0000000..02a8dac --- /dev/null +++ b/stadium1/text/itemdescriptions.txt @@ -0,0 +1,622 @@ +A BALL that captures any wild Pokémon +without fail. + +A BALL for catching wild Pokémon. +More effective than a GREAT BALL. + +A BALL for catching wild Pokémon. +More effective than a POKé BALL. + +A BALL thrown at wild Pokémon to catch +them. + +A map of the local area. +It identifies your present location. + +Lets you travel twice as fast as walking. + + + +A BALL used in the SAFARI ZONE for +catching wild Pokémon. + + + +A STONE used for making certain kinds of +Pokémon evolve. + +An antidote for curing a poisoned +Pokémon. + +Medicine for curing a Pokémon that is +suffering from a burn. + +Thaws out a Pokémon that has been frozen +solid. + +Awakens a Pokémon that has fallen asleep. + +Cures a Pokémon that is suffering from +paralysis. + +Fully restores HP and cures all ailments, +such as poisoning. + +Fully restores HP that have been lost in +battle. + +Restores HP that have been lost in battle +by 200 HP. + +Restores HP that have been lost in battle +by 50 HP. + +Restores HP that have been lost in battle +by 20 HP. + + + + + + + + + + + + + + + + + +When in a place like a cave, this returns +you to the last Pokémon Center visited. + +An aerosol spray that keeps wild Pokémon +away. + +The fossilized resin of a tree from +prehistoric times. + +A STONE used for making certain kinds of +Pokémon evolve. + +A STONE used for making certain kinds of +Pokémon evolve. + +A STONE used for making certain kinds of +Pokémon evolve. + +Increases the maximum HP of the selected +Pokémon. + +Increases the ATTACK power of the +selected Pokémon. + +Increases the DEFENSE rating of the +selected Pokémon. + +Increases the SPEED of the selected +Pokémon. + +Increases the SPECIAL rating of the +selected Pokémon. + +Raises the level of the selected Pokémon +by one. + +A fossil of a Pokémon that lived in +prehistoric times. + +A fossil of a Pokémon that lived in +prehistoric times. + +The key required to enter a Pokémon +Gym somewhere. + + + +To be exchanged for a BIKE at the BIKE +SHOP in CERULEAN CITY. + +Temporarily heightens accuracy for one +battle. + +A STONE used for making certain kinds of +Pokémon evolve. + +The security card key for opening doors +in a certain building. + +Can be sold for a very good price at any +POKéMON MART. + + + +Use during a battle against a wild Pokémon +to make a getaway. + +Cures a Pokémon of any ailment except for +fainting. + +Revives a fainted Pokémon and restores +half its maximum HP. + +Revives a fainted Pokémon, fully restoring +its HP. + +Temporarily heightens defense against +special attacks for one battle. + +Keeps wild Pokémon away. Longer lasting +than REPEL. + +Keeps wild Pokémon away. Longer lasting +than SUPER REPEL. + +Temporarily heightens the probability of +scoring critical hits in one battle. + + + +Restores HP that have been lost in battle +by 50 HP. + +Restores HP that have been lost in battle +by 60 HP. + +Restores HP that have been lost in battle +by 80 HP. + +The invitation card required to board the +luxury liner, S.S. ANNE. + +Apparently lost and desperately sought by +the SAFARI ZONE WARDEN. + +Temporarily increases ATTACK power for +one battle. + +Temporarily increases DEFENSE for +one battle. + +Temporarily increases SPEED for +one battle. + +Temporarily increases SPECIAL for +one battle. + +Required for playing slot machines. +Up to 9,999 coins may be carried. + +A parcel from a POKéMON MART for delivery +to PROF. OAK. + +A machine for searching for items on the +ground. + +An item that makes ghosts clearly +distinguishable. + +Plays a pleasant melody that rouses +Pokémon from sleep. + +The key used for operating the elevator +in a certain building. + +Gives EXP. POINTS to all Pokémon in a +party, even those not in battle. + +Use in front of the sea, a river, etc., +to fish for Pokémon. + +Use in front of the sea, a river, etc., +to fish for Pokémon. + +Use in front of the sea, a river, etc., +to fish for Pokémon. + +Increases the PP of the selected move by +20 percent. + +Restores the PP of the selected move +by 10. + +Fully restores the PP of the selected +move. + +Restores the PP of all the selected +Pokémon's moves by 10. + +Fully restores the PP of all the selected +Pokémon's moves. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +CUT +NORMAL PP/30 PWR/50 ACCURACY/95 + +FLY +FLYING PP/15 PWR/70 ACCURACY/95 + +SURF +WATER PP/15 PWR/95 ACCURACY/100 + +STRENGTH +NORMAL PP/15 PWR/80 ACCURACY/100 + +FLASH +NORMAL PP/20 PWR /-- ACCURACY/70 + +MEGA PUNCH +NORMAL PP/20 PWR/80 ACCURACY/85 + +RAZOR WIND +NORMAL PP/10 PWR/80 ACCURACY/75 + +SWORDS DANCE +NORMAL PP/30 PWR/-- ACCURACY/100 + +WHIRLWIND +NORMAL PP/20 PWR/-- ACCURACY/85 + +MEGA KICK +NORMAL PP/5 PWR/120 ACCURACY/75 + +TOXIC +POISON PP/10 PWR/-- ACCURACY/85 + +HORN DRILL +NORMAL PP/5 PWR/-- ACCURACY/30 + +BODY SLAM +NORMAL PP/15 PWR/85 ACCURACY/100 + +TAKE DOWN +NORMAL PP/20 PWR/90 ACCURACY/85 + +DOUBLE-EDGE +NORMAL PP/15 PWR/100 ACCURACY/100 + +BUBBLEBEAM +WATER PP/20 PWR/65 ACCURACY/100 + +WATER GUN +WATER PP/25 PWR/40 ACCURACY/100 + +ICE BEAM +ICE PP/10 PWR/95 ACCURACY/100 + +BLIZZARD +ICE PP/5 PWR/120 ACCURACY/90 + +HYPER BEAM +NORMAL PP/5 PWR/150 ACCURACY/90 + +PAY DAY +NORMAL PP/20 PWR/40 ACCURACY/100 + +SUBMISSION +FIGHTING PP/25 PWR/80 ACCURACY/80 + +COUNTER +FIGHTING PP/20 PWR/-- ACCURACY/100 + +SEISMIC TOSS +FIGHTING PP/20 PWR/-- ACCURACY/100 + +RAGE +NORMAL PP/20 PWR/20 ACCURACY/100 + +MEGA DRAIN +GRASS PP/10 PWR/40 ACCURACY/100 + +SOLARBEAM +GRASS PP/10 PWR/120 ACCURACY/100 + +DRAGON RAGE +DRAGON PP/10 PWR/-- ACCURACY/100 + +THUNDERBOLT +ELECTRIC PP/15 PWR/95 ACCURACY/100 + +THUNDER +ELECTRIC PP/10 PWR/120 ACCURACY/70 + +EARTHQUAKE +GROUND PP/10 PWR/100 ACCURACY/100 + +FISSURE +GROUND PP/5 PWR/-- ACCURACY/30 + +DIG +GROUND PP/10 PWR/100 ACCURACY/100 + +PSYCHIC +PSYCHIC PP/10 PWR/90 ACCURACY/100 + +TELEPORT +PSYCHIC PP/20 PWR/-- ACCURACY/100 + +MIMIC +NORMAL PP/10 PWR/-- ACCURACY/100 + +DOUBLE TEAM +NORMAL PP/15 PWR/-- ACCURACY/100 + +REFLECT +PSYCHIC PP/20 PWR/-- ACCURACY/100 + +BIDE +NORMAL PP/10 PWR/-- ACCURACY/100 + +METRONOME +NORMAL PP/10 PWR/-- ACCURACY/100 + +SELFDESTRUCT +NORMAL PP/5 PWR/260 ACCURACY/100 + +EGG BOMB +NORMAL PP/10 PWR/100 ACCURACY/75 + +FIRE BLAST +FIRE PP/5 PWR/120 ACCURACY/85 + +SWIFT +NORMAL PP/20 PWR/60 ACCURACY/100 + +SKULL BASH +NORMAL PP/15 PWR/100 ACCURACY/100 + +SOFTBOILED +NORMAL PP/10 PWR/-- ACCURACY/100 + +DREAM EATER +PSYCHIC PP/15 PWR/100 ACCURACY/100 + +SKY ATTACK +FLYING PP/5 PWR/140 ACCURACY/90 + +REST +PSYCHIC PP/10 PWR/-- ACCURACY/100 + +THUNDER WAVE +ELECTRIC PP/20 PWR/-- ACCURACY/100 + +PSYWAVE +PSYCHIC PP/15 PWR/-- ACCURACY/80 + +EXPLOSION +NORMAL PP/5 PWR/340 ACCURACY/100 + +ROCK SLIDE +ROCK PP/10 PWR/75 ACCURACY/90 + +TRI ATTACK +NORMAL PP/10 PWR/80 ACCURACY/100 + +SUBSTITUTE +NORMAL PP/10 PWR/-- ACCURACY/100 diff --git a/stadium1/text/items.txt b/stadium1/text/items.txt new file mode 100644 index 0000000..41dbc1d --- /dev/null +++ b/stadium1/text/items.txt @@ -0,0 +1,499 @@ +MASTER BALL + +ULTRA BALL + +GREAT BALL + +POKé BALL + +TOWN MAP + +BICYCLE + + + +SAFARI BALL + +POKéDEX + +MOON STONE + +ANTIDOTE + +BURN HEAL + +ICE HEAL + +AWAKENING + +PARLYZ HEAL + +FULL RESTORE + +MAX POTION + +HYPER POTION + +SUPER POTION + +POTION + +BOULDERBADGE + +CASCADEBADGE + +THUNDERBADGE + +RAINBOWBADGE + +SOULBADGE + +MARSHBADGE + +VOLCANOBADGE + +EARTHBADGE + +ESCAPE ROPE + +REPEL + +OLD AMBER + +FIRE STONE + +THUNDERSTONE + +WATER STONE + +HP UP + +PROTEIN + +IRON + +CARBOS + +CALCIUM + +RARE CANDY + +DOME FOSSIL + +HELIX FOSSIL + +SECRET KEY + + + +BIKE VOUCHER + +X ACCURACY + +LEAF STONE + +CARD KEY + +NUGGET + + + +POKé DOLL + +FULL HEAL + +REVIVE + +MAX REVIVE + +GUARD SPEC. + +SUPER REPEL + +MAX REPEL + +DIRE HIT + + + +FRESH WATER + +SODA POP + +LEMONADE + +S.S.TICKET + +GOLD TEETH + +X ATTACK + +X DEFEND + +X SPEED + +X SPECIAL + +COIN CASE + +OAK'S PARCEL + +ITEMFINDER + +SILPH SCOPE + +POKé FLUTE + +LIFT KEY + +EXP.ALL + +OLD ROD + +GOOD ROD + +SUPER ROD + +PP UP + +ETHER + +MAX ETHER + +ELIXER + +MAX ELIXER + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +HM1 + +HM2 + +HM3 + +HM4 + +HM5 + +TM01 + +TM02 + +TM03 + +TM04 + +TM05 + +TM06 + +TM07 + +TM08 + +TM09 + +TM10 + +TM11 + +TM12 + +TM13 + +TM14 + +TM15 + +TM16 + +TM17 + +TM18 + +TM19 + +TM20 + +TM21 + +TM22 + +TM23 + +TM24 + +TM25 + +TM26 + +TM27 + +TM28 + +TM29 + +TM30 + +TM31 + +TM32 + +TM33 + +TM34 + +TM35 + +TM36 + +TM37 + +TM38 + +TM39 + +TM40 + +TM41 + +TM42 + +TM43 + +TM44 + +TM45 + +TM46 + +TM47 + +TM48 + +TM49 + +TM50 diff --git a/stadium1/text/kidsclub.txt b/stadium1/text/kidsclub.txt new file mode 100644 index 0000000..43533a7 --- /dev/null +++ b/stadium1/text/kidsclub.txt @@ -0,0 +1,220 @@ +Who wants to play? + +Press the A Button if you want to play. + +COM LEVEL + +HYPER + +HARD + +NORMAL + +EASY + +MAGIKARP'S SPLASH + +CLEFAIRY SAYS + +RUN, RATTATA, RUN + +SNORE WAR + +THUNDERING DYNAMO + +SUSHI-GO-ROUND + +EKANS' HOOP HURL + +ROCK HARDEN + +DIG! DIG! DIG! + +Selecting first game... + +Pick a game. + +Who's the best? + +#01 win(s) to become the Champ + +Start game + +MAGIKARP'S SPLASH + +Make MAGIKARP SPLASH high and hit the +counter to score. + +Press and hold the A Button to make +MAGIKARP SPLASH high. + +Press the A Button just as MAGIKARP lands +for quick SPLASHes. + +Jump + +CLEFAIRY SAYS + +Remember the arrows on the blackboard. +When the teacher tells you, enter the arrow +directions on the + Control Pad. + +The best student wins. + +Direction to point fingers + +Listen up! + +Remember this! + +Press button! + +Stop! + +Ready, set... + +RUN, RATTATA, RUN + +Tap the A Button repeatedly to run. + +Press up on the + Control Pad to jump over +hurdles. + +The first one to the goal wins. + +Run + +SNORE WAR + +Press the A Button when the pendulum gets to +the center red needle to cast HYPNOSIS. + +The last one awake wins. + +HYPNOSIS + +THUNDERING DYNAMO + +When the lamp is blue, tap the A Button +repeatedly to charge electricity. +Tap the B Button when it's green. + +Pressing the wrong button drains your stored +electricity. + +The first one to be fully charged wins. + +Charge power + +SUSHI-GO-ROUND + +Press the A Button to eat the sushi. +The biggest spender wins. + +Eat the same kind in a row to score more +points. + +Move + +Eat + +¥1000 + +¥600 + +¥350 + +¥250 + +¥200 + +¥150 + +¥50 + +¥20 + +EKANS' HOOP HURL + +Aim using the + Control Pad. Pull back and flick +the Control Stick to launch EKANS. + +The one with the highest score wins. + +Pull the Control Stick back further to toss +further.@ +Flick it lightly to toss a short distance. + +Aim + +Toss + +ROCK HARDEN + +Press the A Button to HARDEN and avoid being +squashed by the boulders. + +HARDEN only works while the A Button is +pressed. + +Beware, HARDEN consumes HP. + +Watch for the boulder shadows. + +HARDEN + +DIG! DIG! DIG! + +Tap the L and R Buttons back and forth to +make SANDSHREW DIG. + +The first one to hit water wins. + +Tapping the same button twice makes +SANDSHREW stop. + +DIG + +Continue + +Quit + +Play again + +Play a different game + +Quit + +Continue + +Restart + +Who gets to choose next? + +Congratulations! +You got five straight "Hard" wins! + +The COM can now play at +a "HYPER" level. + +XX WINS + +DRAW + +The Champion! + +··· + +TIME + +¥#06 + +A Button + +B Button + ++ Control Pad + +Control Stick + +L and R Buttons diff --git a/stadium1/text/map.txt b/stadium1/text/map.txt new file mode 100644 index 0000000..36572a3 --- /dev/null +++ b/stadium1/text/map.txt @@ -0,0 +1,23 @@ +The STADIUM where tournaments are held. Test the +mettle of your Pokémon with four sets of rules. + +Battle here with your friends. +Up to four players may take part in FREE BATTLEs. + +The GYM LEADERs await your arrival. +Whoever reaches the top is the ultimate trainer. + +The ultimate Pokémon, MEWTWO, lies in wait. +Can your Pokémon defeat this fearsome Pokémon? + +Here's a place where you can unwind from battles. +Cute Pokémon hope you'll join them for fun! + +The HALL OF FAME is where tournament winners are shown +as statues. Can your Pokémon join them? + +PROF. OAK's research lab. He can help you check your +POKéDEX, organize items and trade Pokémon. + +Play your Game Boy Pokémon here. Be sure to insert the +Game Pak into your Transfer Pak while the N64 is off. diff --git a/stadium1/text/movedescriptions.txt b/stadium1/text/movedescriptions.txt new file mode 100644 index 0000000..4860d9d --- /dev/null +++ b/stadium1/text/movedescriptions.txt @@ -0,0 +1,659 @@ +A NORMAL-type attack. Slightly +stronger than TACKLE. +Many Pokémon know this move. + +A NORMAL-type attack. +Often turns into a critical hit and +inflicts double the damage. + +Although each slap is weak, this attack +hits the target two to five times in +succession. + +Although each slap is weak, this attack +hits the target two to five times in +succession. + +A NORMAL-type attack move. +It is highly accurate and relatively +powerful. + +A move that also nets money at the end +of battle. How much depends on the +attack frequency and level. + +A special FIRE-type attack. +Has a one-in-ten chance of inflicting a +burn on the target. + +A special ICE-type attack. +Has a one-in-ten chance of freezing +the target. + +A special ELECTRIC-type attack. +Has a one-in-ten chance of paralyzing +the target. + +A NORMAL-type attack. +Sharp claws are used to inflict damage +on the target. + +A NORMAL-type attack used only by +Pokémon with pincers. +The target is gripped and injured. + +A single-hit knockout attack. +Learned only by Pokémon that have +large pincers. + +A two-turn attack with the wind +attack in the second turn. +Learned by many FLYING-type Pokémon. + +A special move that greatly boosts the +user's ATTACK power. +Can normally be used up to three times. + +A NORMAL-type attack. +Also used for cutting small bushes to +open new paths. + +A NORMAL-type attack used by bird +Pokémon. A powerful wind is generated +by flapping wings. + +A FLYING-type attack. +The attacking Pokémon spreads its +wings and charges at the target. + +Generates a powerful wind that blows +away wild Pokémon. +Useful in the wild only. + +The Pokémon flies high, then strikes in +the next turn. Used for flying to +places already visited. + +Traps and squeezes the target over +several turns. The target cannot move +while under attack. + +A NORMAL-type attack move. +The attacker uses an appendage +(e.g. tail) to slam the target hard. + +A GRASS-type attack. +The Pokémon uses its cruel whips to +strike the opponent. + +A NORMAL-type attack. Has a +one-in-three chance of making the +target flinch if it connects. + +A FIGHTING-type attack. +As the name implies, it is actually two +quick kicks in succession. + +A NORMAL-type attack. Out of all the +Pokémon kicking attacks, this is the +strongest. + +A forceful FIGHTING-type attack. +If it misses, however, the attacker +gets hurt. + +A sharp FIGHTING-type attack. +Has a one-in-three chance of making +the target flinch if it connects. + +An attack in which sand is used to +blind the target and reduce its attack +accuracy. + +A NORMAL-type attack. +Has a one-in-three chance of making +the target flinch if it connects. + +A NORMAL-type attack. A sharp horn is +driven hard into the target to inflict +damage. + +A NORMAL-type attack. +The Pokémon rapidly jabs at its +opponent several times. + +A single-hit knockout attack. +Learned only by Pokémon with a horn or +horns. + +A NORMAL-type attack. Many Pokémon +know this attack right from the +start. + +A NORMAL-type attack. +Has a one-in-three chance of +paralyzing the target if it connects. + +Traps and squeezes the target over +two to five turns. The target cannot +move while under attack. + +A charging attack. +One quarter of the damage it inflicts +comes back to hurt the attacker. + +An attack that lasts two to three +turns. Afterwards, the attacker +becomes confused. + +A charging tackle attack. +One quarter of the damage it inflicts +comes back to hurt the attacker. + +A technique that lowers the target's +DEFENSE. Useful against tough, +armored Pokémon. + +A POISON-type attack. Has a one-in- +five chance of leaving the target +with the lingering effects of poison. + +An attack that strikes twice. +The target may occasionally become +poisoned. + +An attack that fires many needle-like +projectiles from the body. +Strikes several times. + +A technique that lowers the target's +DEFENSE. Useful against tough, +armored Pokémon. + +A bite made using sharp fangs. +This may cause the opponent to flinch, +and it might not attack. + +A technique that lowers the target's +ATTACK power. +Can normally be used up to six times. + +A terrifying roar that drives wild +Pokémon away. It is useful only in the +wild. + +A special NORMAL-type technique. +A soothing melody lulls the target to +sleep. + +A special NORMAL-type technique. +Supersonic sound waves are used to +confuse the target. + +A NORMAL-type attack. +It inflicts a set amount of damage +regardless of the target's type. + +A technique that disables one of the +target's moves. The disabled move +can't be used until it wears off. + +A POISON-type attack. Has a +one-in-three chance of lowering the +target's DEFENSE. + +A FIRE-type attack. +Has a one-in-ten chance of leaving the +target with a damaging burn. + +A powerful FIRE-type attack. +Has a one-in-ten chance of leaving the +target with a damaging burn. + +Provides full protection against any +enemy status attack, such as those +that lower DEFENSE. + +A WATER-type attack. +Stronger than BUBBLE. Many +WATER-type Pokémon learn this move. + +The strongest WATER-type attack. +However, while it is powerful, it may +miss the target. + +A WATER-type attack. The power of +this technique is strong and highly +accurate. + +An ICE-type attack. +Has a one-in-ten chance of freezing +the target solid. + +The strongest ICE-type attack. +Has a one-in-ten chance of freezing +the target solid. + +A PSYCHIC-type attack. +Has a one-in-ten chance of making the +target confused. + +A WATER-type attack. +Has a one-in-three chance of reducing +the target's SPEED. + +An ICE-type attack. +Has a one-in-three chance of reducing +the target's ATTACK power. + +An extremely powerful attack. +The attacker becomes so tired, it has +to rest the next turn. + +A standard FLYING-type attack. +It is favored by Pokémon that have +beaks and/or horns. + +A standard FLYING-type attack. +It is strong and highly likely to hit the +target. + +The strongest FIGHTING attack. +One quarter of the damage it inflicts +comes back to hurt the attacker. + +A FIGHTING-type attack. +Has a one-in-three chance of making +the target flinch if it connects. + +A retaliation move that pays back +double the damage of a physical +attack. Highly accurate. + +A FIGHTING-type attack. +Throws the target with enough force +to flip the world upside down. + +A very powerful NORMAL-type attack. +Also used for moving obstacles like +boulders. + +A GRASS-type attack. +It adds half the HP it drained from the +target to the attacker's HP. + +A GRASS-type attack. +It adds half the HP it drained from the +target to the attacker's HP. + +Plants a seed on the target Pokémon. +The seed slowly drains the target's HP +for the attacker. + +Raises SPECIAL to make special +attacks stronger and enhance +protection against special moves. + +A GRASS-type attack that sends +sharp-edged leaves at the target. +Likely to get a critical hit. + +The strongest GRASS-type attack. +Energy is absorbed in the first turn, +then fired the next turn. + +A technique that poisons the target. +If poisoned, the victim loses HP +steadily. + +A special move that causes paralysis. +When paralyzed, the victim has a +one-in-four chance of immobility. + +Induces sleep. +A Pokémon will stay asleep for several +turns if an item isn't used to wake it. + +A dance-like attack that lasts +two to three turns. Afterwards, the +attacker becomes confused. + +Strings are sprayed out and wrapped +around the target to reduce its +SPEED. + +A DRAGON-type attack. +It inflicts a set amount of damage, +regardless of the target's type. + +A FIRE-type attack that lasts two to +five turns. The target cannot move +while surrounded by flames. + +An ELECTRIC-type attack. +Has a one-in-ten chance of paralyzing +the target. + +An ELECTRIC-type attack. +Has a one-in-ten chance of paralyzing +the target. + +A special move that causes paralysis. +When paralyzed, the victim has a +one-in-four chance of immobility. + +The strongest of all ELECTRIC-type +attacks. Has a one-in-ten chance of +paralyzing the target. + +A ROCK-type attack. +As the name implies, a huge boulder is +dropped on the target. + +An attack that inflicts damage by +shaking the ground. It is useless +against FLYING-type Pokémon. + +Causes a single-hit knockout if it +hits. Useless against FLYING-type +Pokémon. + +The attacker digs underground in the +first turn, then pops up in the next +turn to attack. + +A technique that badly poisons the +target. The amount of damage from the +poison increases every turn. + +A PSYCHIC-type attack. +Has a one-in-ten chance of leaving the +target confused. + +A PSYCHIC-type attack. +Has a one-in-three chance of lowering +the target's SPECIAL rating. + +A special PSYCHIC-type move. +The target is hypnotized into a deep +sleep. + +A special technique that boosts the +user's ATTACK power. +Can normally be used up to six times. + +A special technique that greatly +boosts the user's SPEED. +Can normally be used up to three times. + +An attack that always strikes first. +If both Pokémon use this, the one with +higher SPEED attacks first. + +A non-stop attack move. +The user's ATTACK power increases +every time it sustains damage. + +A special technique for instantly +escaping from wild Pokémon. +Useful in the wild only. + +A GHOST-type attack. +Highly accurate, it inflicts damage +regardless of the target's type. + +A move for learning one of the +opponent's moves, for use during that +battle only. + +A move that makes a horrible noise. +It sharply reduces the target's +DEFENSE. + +Creates illusionary copies of the user. +The copies disorient the enemy, +reducing its accuracy. + +Restores HP by 1/2 of the user's +maximum HP. Few Pokémon learn this +technique on their own. + +Raises the user's DEFENSE. +Useful when battling physically strong +Pokémon. + +Reduces the user's size and makes it +harder to hit. +Can normally be used up to six times. + +Creates an obscuring cloud of +smoke that reduces the enemy's +accuracy. + +A sinister flash of light makes the +target confused. +A special GHOST-type technique. + +Used mainly by Pokémon with shells. +By withdrawing into the shell, DEFENSE +is increased. + +Raises the user's DEFENSE. +Can normally be used up to six times in +a row. + +Instantly forms a barrier between the +user and the opponent. +DEFENSE is sharply increased. + +Reduces damage from special attacks +by about half. +A special PSYCHIC-type technique. + +Eliminates all changes affecting +status, such as SPEED and accuracy, +of both Pokémon in battle. + +Reduces damage from physical attacks +by about half. +A special PSYCHIC-type technique. + +Raises the likelihood of nailing the +opponent's weak spot for a critical +hit. + +The user waits for several turns. +At the end, it returns double the +damage it received. + +The user waggles its finger, triggering +a move. +There is no telling what will happen. + +A move that strikes back with the +opponent's last move. This move comes +after the enemy's move. + +The user explodes, inflicting damage on +the enemy, then faints. +Useless against GHOST-type. + +A NORMAL-type attack. +An egg is launched at the target. +It may miss, however. + +A GHOST-type attack. +Has a one-in-three chance of leaving +the target with paralysis. + +Smog is spewed as a cloud. +Has a fifty-fifty chance of poisoning +the target. + +A POISON-type attack. +Has a fifty-fifty chance of poisoning +the target. + +A physical attack using a bone as a +club. If it connects, it may cause the +target to flinch. + +The strongest FIRE-type attack. +Has a one-in-three chance of +inflicting a burn on the target. + +A WATER-type attack. The target is hit +with a blow packing the power of fish +traveling up waterfalls. + +The target is gripped in the +attacker's shell for two to five turns. +It can't move while under attack. + +A NORMAL-type attack. +It is highly accurate, so it can be +counted on to inflict damage. + +In the first turn, the attacker tucks +in its head. The next turn, it +head-butts at full steam. + +A physical attack consisting of two to +five consecutive hits. +Highly accurate. + +A NORMAL-type attack. +Has a one-in-three chance of reducing +the target's SPEED. + +Sharply raises the user's SPECIAL +stat. Also increases protection +against special attacks. + +A special move of bending spoons to +confound the enemy. +Makes the user harder to hit. + +Restores HP by 1/2 of the user's +maximum HP. May also be used in the +field. + +Stronger than a JUMP KICK. +If it misses, the attacker sustains +1/8 the damage it should have caused. + +The target is transfixed with +terrifying sharp eyes. The target is +frightened into paralysis. + +Works only on sleeping Pokémon. +This technique steals the target's HP +and adds it to the user's HP. + +A poisonous cloud of gas is +forcefully expelled to poison the +target. + +Several spheres are thrown +consecutively at the target to inflict +damage. + +An HP-draining attack. +It adds half the HP it drained from the +target to the attacker's HP. + +A special move that puts the target to +sleep with a big kiss. +(Actually, the victim passes out.) + +The strongest FLYING-type attack. +Energy is stored in the first turn, +then fired the next turn. + +Transforms the user into a copy of +the target, including the type. +All moves have only five PP each. + +A WATER-type attack. +Has a one-in-three chance of reducing +the target's SPEED. + +A NORMAL-type attack. +The punch is relatively strong and +highly accurate. + +Special spores are scattered from +mushrooms. If the opponent inhales +the spores, it will fall asleep. + +Creates a brilliant flash of light that +blinds the target. This technique +reduces the opponent's accuracy. + +A PSYCHIC-type attack of varying +intensity. It occasionally inflicts +heavy damage. + +A move that involves only flopping and +SPLASHing around in front of the +opponent. It has no effect. + +Melts the user's body for +protection. +A move that sharply raises DEFENSE. + +A move that is used only by Pokémon +with pincers. Likely to get a critical +hit. + +The most powerful attack of all. +However, the attacker faints after +using this move. + +The target is scratched by sharp +claws two to five times in quick +succession. + +A boomerang made of bone is thrown to +inflict damage twice -- on the way out +and on its return. + +The user takes a nap to fully restore +its HP and recover from any status +abnormalities. + +A ROCK-type attack that hits the +target with an avalanche of rocks and +boulders. + +A NORMAL-type attack. +Has a one-in-ten chance of making the +target flinch. + +Raises the user's ATTACK power. +The edges of the Pokémon are made +harder for more impact. + +A special move that switches the +user's elemental type to that of the +target. + +A NORMAL-type attack. +A triangular field of energy is created +and launched at the target. + +If it hits, this attack cuts the +target's HP in half. Learned by +Pokémon with developed fangs. + +A NORMAL-type attack. It has a high +probability of a critical hit for +inflicting double the damage. + +Uses 1/4 of the user's maximum HP to +create a substitute that takes the +opponent's attacks. + +Used only if the user runs totally out +of PP. The user is hit with 1/4 of the +damage it inflicts. diff --git a/stadium1/text/moves.txt b/stadium1/text/moves.txt new file mode 100644 index 0000000..c0c29ca --- /dev/null +++ b/stadium1/text/moves.txt @@ -0,0 +1,329 @@ +POUND + +KARATE CHOP + +DOUBLESLAP + +COMET PUNCH + +MEGA PUNCH + +PAY DAY + +FIRE PUNCH + +ICE PUNCH + +THUNDERPUNCH + +SCRATCH + +VICEGRIP + +GUILLOTINE + +RAZOR WIND + +SWORDS DANCE + +CUT + +GUST + +WING ATTACK + +WHIRLWIND + +FLY + +BIND + +SLAM + +VINE WHIP + +STOMP + +DOUBLE KICK + +MEGA KICK + +JUMP KICK + +ROLLING KICK + +SAND-ATTACK + +HEADBUTT + +HORN ATTACK + +FURY ATTACK + +HORN DRILL + +TACKLE + +BODY SLAM + +WRAP + +TAKE DOWN + +THRASH + +DOUBLE-EDGE + +TAIL WHIP + +POISON STING + +TWINEEDLE + +PIN MISSILE + +LEER + +BITE + +GROWL + +ROAR + +SING + +SUPERSONIC + +SONICBOOM + +DISABLE + +ACID + +EMBER + +FLAMETHROWER + +MIST + +WATER GUN + +HYDRO PUMP + +SURF + +ICE BEAM + +BLIZZARD + +PSYBEAM + +BUBBLEBEAM + +AURORA BEAM + +HYPER BEAM + +PECK + +DRILL PECK + +SUBMISSION + +LOW KICK + +COUNTER + +SEISMIC TOSS + +STRENGTH + +ABSORB + +MEGA DRAIN + +LEECH SEED + +GROWTH + +RAZOR LEAF + +SOLARBEAM + +POISONPOWDER + +STUN SPORE + +SLEEP POWDER + +PETAL DANCE + +STRING SHOT + +DRAGON RAGE + +FIRE SPIN + +THUNDERSHOCK + +THUNDERBOLT + +THUNDER WAVE + +THUNDER + +ROCK THROW + +EARTHQUAKE + +FISSURE + +DIG + +TOXIC + +CONFUSION + +PSYCHIC + +HYPNOSIS + +MEDITATE + +AGILITY + +QUICK ATTACK + +RAGE + +TELEPORT + +NIGHT SHADE + +MIMIC + +SCREECH + +DOUBLE TEAM + +RECOVER + +HARDEN + +MINIMIZE + +SMOKESCREEN + +CONFUSE RAY + +WITHDRAW + +DEFENSE CURL + +BARRIER + +LIGHT SCREEN + +HAZE + +REFLECT + +FOCUS ENERGY + +BIDE + +METRONOME + +MIRROR MOVE + +SELFDESTRUCT + +EGG BOMB + +LICK + +SMOG + +SLUDGE + +BONE CLUB + +FIRE BLAST + +WATERFALL + +CLAMP + +SWIFT + +SKULL BASH + +SPIKE CANNON + +CONSTRICT + +AMNESIA + +KINESIS + +SOFTBOILED + +HI JUMP KICK + +GLARE + +DREAM EATER + +POISON GAS + +BARRAGE + +LEECH LIFE + +LOVELY KISS + +SKY ATTACK + +TRANSFORM + +BUBBLE + +DIZZY PUNCH + +SPORE + +FLASH + +PSYWAVE + +SPLASH + +ACID ARMOR + +CRABHAMMER + +EXPLOSION + +FURY SWIPES + +BONEMERANG + +REST + +ROCK SLIDE + +HYPER FANG + +SHARPEN + +CONVERSION + +TRI ATTACK + +SUPER FANG + +SLASH + +SUBSTITUTE + +STRUGGLE diff --git a/stadium1/text/options.txt b/stadium1/text/options.txt new file mode 100644 index 0000000..4681508 --- /dev/null +++ b/stadium1/text/options.txt @@ -0,0 +1,28 @@ +STEREO + +MONO + +ON + +OFF + +OPTIONS + +SOUND + +VOICE + +DELETE SAVED DATA + +QUIT + +The N64 Game Pak data will be deleted. OK? + +All GB items & Pokémon transferred to the +N64 Game Pak will also be lost. Are you sure? + +Yes + +No + +Saved data deleted. diff --git a/stadium1/text/pokedex.txt b/stadium1/text/pokedex.txt new file mode 100644 index 0000000..f224ead --- /dev/null +++ b/stadium1/text/pokedex.txt @@ -0,0 +1,605 @@ +The bulb-like pouch on its back grows larger +as it ages. +The pouch is filled with numerous seeds. + +The bud on its back apparently draws energy +from its body. The bud is said to open into a +large flower when fully grown. + +Absorbs solar energy as nutrition. When it +is catching the sun's rays, it often remains +quiet and still. + +Even the newborns have flaming tails. +Unfamiliar with fire, babies are said to +accidentally burn themselves. + +It appears to be very vicious. +It attacks with razor-sharp claws and won't +stop until the enemy is defeated. + +Its fiery breath reaches incredible +temperatures. It can quickly melt +glaciers weighing 10,000 tons. + +It takes time for the shell to form and +harden after hatching. +It sprays foam powerfully from its mouth. + +The tail is covered with a rich fur. +It stores air in the fur before taking +extended dives underwater. + +It has spouts extending from its shell at the +top. They spray water like cannons, hard +enough to pierce concrete walls. + +It has large, eye-like patterns on its head +as protection. +They are used to frighten off enemies. + +When it hardens, only the external +shell is transformed. +The inside remains tender. + +Its wings are covered with poisonous dust. +If you see one flapping its wings, be careful +not to inhale any of the dust. + +A common sight in forests and grassy areas. +Has a poison stinger on its head that may be +used if you step on it. + +Because it is virtually motionless, it may +appear dead. +Inside, however, a new body is being made. + +Flies at high speeds and attacks with three +stingers: one on its rear and one on each of +its two forelegs. May appear in swarms. + +If at all possible, it will try to avoid battles. +Small or weak enemies are blown away by +WHIRLWIND. + +It builds its nest in the center of its large +territory. It uses its powerfully-developed +talons to swiftly snatch prey. + +Capable of flying incredibly quickly. +In full flight, by the time its flapping is +heard, it is long gone. + +Scurries around quickly, searching for hard +objects to gnaw. It appears to be jittery +and unable to remain still. + +If attacked, it stands up on its hind legs, +bares its fangs and shrieks in an intimidating +manner at its enemy. + +Its wings are short, so it can't fly a long +distance. If it's not eating, it darts around +in a hurry. + +A Pokémon that enjoys flying. It uses its +broad wings to adroitly catch the wind to +soar elegantly into the sky. + +Slithers silently through grass, +searching for its favorite food--PIDGEY +and SPEAROW eggs. + +If it encounters an enemy, it raises its +head, intimidating the opponent with the +frightening pattern on its body. + +Lives in forests away from people. It stores +electricity in its cheeks for zapping an +enemy if it is attacked. + +Its electrical attacks may reach 10,000 +volts. It discharges electricity from its +tail, so it is not harmed by its own power. + +When hunting, it hides at the lip of its +burrow. If prey comes close, it lunges out +and drags in the prey instantly. + +Curls into a ball of sharp spikes and rolls +into enemies. It is also adept at slashing +with its sharp claws. + +Although small, it should be treated with +caution because of its highly toxic thorns. +The female has a small horn. + +The female is usually docile. +However, if it becomes enraged, it will attack +wildly with bites and scratches. + +Its super-hard, needle-like scales stand up +when excited. It uses its hefty bulk for +performing powerful moves. + +Its large ears sense danger. It extends its +toxic spikes when angry. The size of its body +thorns indicates its toxicity. + +Its horn is harder than diamond. +If it punctures an enemy, it pumps powerful +venom into the wound. + +Has a rock-hard hide that is worn like armor. +The long horn on its head is sharp and highly +venomous. + +Because of its adorable nature, it is in high +demand as a pet. However, it is rare and +found only in limited areas. + +Its ears are very sensitive, so it does not +like loud noises or busy places. +Will not come out in front of people. + +A single, white-colored tail splits into six +beautiful tails. +As it grows older, it grows even more tails. + +It is extremely vindictive. +It is said to lay a 1,000-year long curse if +its tail is pulled as a joke. + +It mesmerizes with its large, round eyes and +sings a soothing melody. +Pokémon hearing this song fall asleep. + +Its soft and supple skin allows it to expand +like a balloon. If it gets angry, it inhales and +inflates itself steadily. + +It has neither eyes nor a nose. It emits +ultrasonic cries that bounce back to its +large ears, enabling it to fly safely. + +Bites its prey and feeds on the victim's +energy. Its own blood type changes to that +of its victim. + +Burrows underground in the day, exposing +only its leaves. It is said to scream loudly +if anyone tries to yank it out. + +The horrible-smelling pistil of this flower +stinks over a mile away. +Unwittingly inhaled, it can cause fainting. + +Scatters allergy-causing pollen from its +broad petals. The larger the petals, the +more pollen is scattered. + +Grows by sucking nutrients from the roots +of trees. The mushrooms on its back grow by +drawing extracts from the bug host. + +The bug host is controlled by the mushrooms +that scatter poisonous spores. The spores +are sometimes used as medicine in China. + +Uses its large, radar-like eyes to move +around in darkness. +It is instinctively attracted to light. + +The powder on its wings is poisonous. +It scatters the powder with every flap, so +you may be poisoned if you are downwind. + +Its head pokes up approximately eight inches +out of the ground. However, its real size +remains a mystery to this day. + +DIGLETT triplets that always travel +together. Known to burrow more than +60 miles underground and trigger quakes. + +Sleeps in the daytime. +At night, its eyes glow as it happily collects +coins, its favorite things. + +It is highly regarded as a pet for its +beautiful fur. However, it is extremely +temperamental and difficult to keep. + +Appears unaware and totally vacant. +However, if its chronic headache worsens, +it starts exhibiting peculiar powers. + +Its webbed hands and feet make it a +proficient swimmer. May be seen swimming +elegantly at dusk in places like lakes. + +Quick to anger, it will begin brawling on the +slightest provocation. +It is unsafe to approach as it is very nimble. + +When enraged, it gives chase endlessly. +Because it is impossible to tell what made it +angry, there is no soothing it. + +Friendly and loyal, but also jealously +protective of its territory. Carelessly +approaching it may result in a bite. + +A Pokémon whose beauty is legendary in +China. It is said to run gracefully and +lightly, as if it were flying. + +The spiral on its belly is its internal organs +seen through its thin skin. +It is better at swimming than walking. + +Capable of living on land, but prefers to stay +in water. If it is out of water, it sweats to +keep its skin moist. + +A strong swimmer, it is faster than a human +champ in an individual medley. It can go far +and fast with minimal breathing. + +Even while asleep, it can sense enemies +approaching. It TELEPORTs itself to a +distant spot if there is any danger. + +When it uses psychic power, all its brain +cells work in unison to generate powerful +alpha waves. + +A Pokémon that uses psychic power. It is +highly intelligent and capable of instantly +identifying its foe's weakness. + +Its whole body is covered with muscles, +so it can raise bulges anywhere. +It can throw a hundred adults. + +Although it is incredibly strong, it is always +modest. It restrains its strength with a +power-save belt. + +Among its fighting moves is a simultaneous +volley of an uppercut, hook, straight and +KARATE CHOP from its four arms. + +A kind of bug-eating plant that hunts small +insects. +It uses its roots as feet for walking. + +Armed with razor-sharp leaves, it uses toxic +pollen to immobilize its enemy and melts the +helpless foe with ACID. + +Attracts prey with sweet-smelling honey. +Its prey include bugs, naturally, and even +large animals on occasion. + +Fires beams of light from its clear eyes. +Floats around in shallow waters and may +sting unwary anglers. + +It has 80 tentacles. +Once they wrap around an enemy, the +tentacles will not release, no matter what. + +When traveling uphill, if it encounters a +raised step, it cleverly hoists itself up and +over using its two arms. + +Rolls on steep mountainous trails. +It plows through grass, trees and anything +else that gets in its way. + +Its body, which weighs over 660 pounds, +is as hard as stone. It grows bigger by +shedding its skin once a year. + +Capable of jumping over the Eiffel Tower in a +single giant leap. Its hooves are ten times +harder than diamonds. + +Unable to restrain itself from running after +fast trains or cars. Capable of reaching +150 mph at full speed. + +A dopey Pokémon that remains in a daze +except when fishing with its tail. +Awake or asleep, there is little difference. + +If its tail is bitten by a SHELLDER, +SLOWPOKE evolves into SLOWBRO. +The SHELLDER seems to like its crunchy tail. + +Appears as if out of nowhere. +It floats using anti-gravity and discharges +electricity from two side-mounted units. + +Formed by MAGNEMITE that link together +when the number of black spots on the sun +increases. Fires high-voltage power, etc. + +Always carries the stalk of an unidentified +plant. The stalk is said to be used for making +a nest or as a weapon. + +A Pokémon with two heads. More skilled at +running than flying, it is capable of racing at +speeds over 60 mph. + +The three heads express joy, sorrow and +anger as they plan strategy together. +When it sleeps, one head remains awake. + +It boasts a thick hide covered with light +blue fur. It plows through ice floes even in +water 40 degrees below 0. + +It stores thermal energy inside its pure +white, fur-covered body. +It swims in frigid water at eight knots. + +Sludge that was transformed when exposed +to X-rays from the moon. Loves sludge, +industrial waste and other refuse. + +Becomes indistinguishable if it hides in dirt. +Touching its sludge-covered body causes +horrible poisonings. + +Its shell is harder than diamond. +It hides in sand on the sea floor and catches +prey with its soft tongue. + +Its shell is so hard, it can even withstand a +bomb. No one has ever seen what is inside its +shell. + +Made of a thin, gas-like substance that +induces fainting if you get enshrouded in it. +Will not appear if it is very windy. + +If you trip and fall for no apparent reason +or hear a sound when no one is around, it may +be a HAUNTER. + +Appears to attack people who get lost in the +mountains. Said to be the culprit behind +shadows that laugh in the moonlight. + +Its large body is over 26 feet long. +Despite its size, it can squirm its way +through the ground at 50 mph. + +It puts its enemy to sleep and eats the +victim's dreams. Said to have descended from +the legendary beast, Baku. + +If you lock eyes with it, it will try to +hypnotize you. It is best to close your eyes +quickly before you get hypnotized. + +Lives on beaches and seashores. +If a pincer falls off, a new, stronger pincer +grows back in its place. + +Said to be capable of prying open SHELLDER +and CLOYSTER shells using its +10,000-horsepower pincer. + +Usually found in power plants. In some +instances, they have been seen drawing +power from the trolleys of electric trains. + +Stores enormous amounts of electricity +within its body and explodes with the +slightest provocation. Extremely dangerous. + +A Pokémon that is like the seeds of a plant. +If you find one and chase it, others will join +it without you noticing. + +Each of the fruits is an independently- +thinking head. It is said that if one drops +off, it becomes an EXEGGCUTE. + +Always wears the skull of its deceased +mother on its head and never shows its face. +It cries mournfully in the moonlight. + +Originally a small and weak Pokémon, it became +rough and aggressive when it begin using +bones as weapons. + +Repeatedly kicks its enemy with legs that +freely stretch and contract. Some people +refer to it as the "kicking master." + +Adept at punching invisibly quick at +bullet-train speed. It takes a break every +three minutes as it moves around. + +Its tongue, twice its body's length, moves +around freely to catch prey. +Its licks cause a tingling sensation. + +A Pokémon that is a like a thin-skinned +balloon filled with a highly toxic gas. +Known to occasionally explode. + +A twinned KOFFING that forms on rare +occasions where poisonous gases pool. +Its two toxic gases appear to be different. + +Its bones are 1,000 times harder than human +bones. Using its durability and strength, it +can destroy tall buildings. + +Protected by an armor-like hide, it can +survive in lava over 3,600 degrees. +Its horn can bore holes through boulders. + +Lays very succulent eggs every day. +If it is treated with love and care, its eggs +appear to become even more delicious. + +Its identity is obscured by countless blue +vines that are similar to seaweed. +Will become entangled with anything. + +The female raises its young in its belly pouch +for around three years. The young is taken +out once it learns to find food. + +Uses its tail to keep its balance while +spraying ink from its mouth. The ink appears +to be for shooting down bugs. + +A clever Pokémon that can swim backwards +while facing forward. Fainting may result +from a jab of its sharp spikes. + +Its beautiful tail fin billows and flutters +like an elegant dress. +Swims at a speed of five knots. + +In the autumn, they travel up rivers to +spawn. In other seasons, they make and live +in their own nests. + +It is capable of growing back any portion of +its body that is cut off. At night, the center +core glows with a red light. + +When away from human eyes, its core is said +to glow mysteriously in seven colors. This +Pokémon may have come from outer space. + +It is an expert at miming and loves to +perform. It is said to slap around anyone +who disturbs it with its broad hands. + +Moves incredibly quickly and shreds its enemy +with its razor-sharp scythes. +On rare occasions, it flies with its wings. + +Talks in a strange, incomprehensible +language. It is known for its weird wiggling +that causes people to dance. + +Appear in power plants in search of +electricity. They are said to cause major +blackouts if they disappear. + +With a body temperature of close to 2,200 +degrees, its body is always burning with +orange flames. Lives near volcanoes. + +Grips and tears at its enemy with the two +pincers on its head. Enemies with hard bodies +are gripped and tossed. + +Charges while whipping its hefty body with +its tails. Although powerful, it can charge +only in a straight line. + +Whoever its opponent, and however horrible +the attack it receives, all it does is SPLASH +around. + +Extremely vicious and horribly brutal. +Has enough destructive power to totally +annihilate even a major city. + +Capable of understanding the language of +humans, it enjoys ferrying people on its +back. It is on the verge of extinction. + +Capable of reorganizing its cells to +transform into an exact duplicate of its +enemy. It is usually a shapeless blob. + +Its genetic code is irregular. It evolves +into three kinds of Pokémon when exposed to +the radiation of elemental stones. + +Found quietly resting by lake shores. +Its cell structure is similar to water, so it +can invisibly melt into water. + +Its weapons are its 10,000-volt electric +attacks and its spiky fur. Its sharp hair +can pierce enemies when it bristles. + +Its fiery breath reaches close to 3,000 +degrees. Its body temperature exceeds +1,650 degrees when storing fire inside. + +A man-made Pokémon that consists entirely +of programming code. +It is capable of moving freely in cyberspace. + +A prehistoric and long-extinct Pokémon that +was resurrected from a fossil. +Swims by twisting its 10 tentacles about. + +Attacks by ensnaring its enemy with its +tentacles and biting with sharp fangs. +Its overly-large shell makes it sluggish. + +A Pokémon that was resurrected from a +fossil found in an ancient seabed. +Unable to right itself if it is flipped over. + +Swims very quickly. It tears at its foe with +sickle-like forelegs and drains the foe's +body fluids entirely. + +A Pokémon that was resurrected from the +genes of an ancient dinosaur. +With sharp fangs, it is very vicious. + +A lazy Pokémon that gets continually fatter +by sticking to a cycle of eating and sleeping. +Awake only when it eats. + +A legendary bird Pokémon with long and +distinctive tail feathers. Said to appear if +you are freezing on a snowy mountain. + +A legendary bird Pokémon that appears with +a gigantic thunder storm. It flies with the +buzz and crack of electricity. + +A legendary bird Pokémon known as the +"fire bird." Every time it flaps, its wings +flare and burn brightly. + +Even the young are known to exceed 6' 6". +It is rare and was long considered to +exist only in myth. + +Lives in large bodies of water like the sea +and lakes. It is said to have the power to +change the weather and fly. + +Has intelligence on par with people. +This "sea guardian" is said to be capable of +flying around the globe in about 16 hours. + +A vicious psychic Pokémon created by +genetic engineering. Its cold, glowing eyes +strike fear into its enemy. + +A mythical Pokémon of South America which +had been thought extinct. A growing number +of people have seen it recently. + +SUBSTITUTE POKé DOLL diff --git a/stadium1/text/pokedex/theblankpokemon.txt b/stadium1/text/pokedex/theblankpokemon.txt new file mode 100644 index 0000000..cb0da16 --- /dev/null +++ b/stadium1/text/pokedex/theblankpokemon.txt @@ -0,0 +1,301 @@ +SEED + +SEED + +SEED + +LIZARD + +FLAME + +FLAME + +TINYTURTLE + +TURTLE + +SHELLFISH + +WORM + +COCOON + +BUTTERFLY + +HAIRY BUG + +COCOON + +POISON BEE + +TINY BIRD + +BIRD + +BIRD + +RAT + +RAT + +TINY BIRD + +BEAK + +SNAKE + +COBRA + +MOUSE + +MOUSE + +MOUSE + +MOUSE + +POISON PIN + +POISON PIN + +DRILL + +POISON PIN + +POISON PIN + +DRILL + +FAIRY + +FAIRY + +FOX + +FOX + +BALLOON + +BALLOON + +BAT + +BAT + +WEED + +WEED + +FLOWER + +MUSHROOM + +MUSHROOM + +INSECT + +POISONMOTH + +MOLE + +MOLE + +SCRATCHCAT + +CLASSY CAT + +DUCK + +DUCK + +PIG MONKEY + +PIG MONKEY + +PUPPY + +LEGENDARY + +TADPOLE + +TADPOLE + +TADPOLE + +PSI + +PSI + +PSI + +SUPERPOWER + +SUPERPOWER + +SUPERPOWER + +FLOWER + +FLYCATCHER + +FLYCATCHER + +JELLYFISH + +JELLYFISH + +ROCK + +ROCK + +MEGATON + +FIRE HORSE + +FIRE HORSE + +DOPEY + +HERMITCRAB + +MAGNET + +MAGNET + +WILD DUCK + +TWIN BIRD + +TRIPLEBIRD + +SEA LION + +SEA LION + +SLUDGE + +SLUDGE + +BIVALVE + +BIVALVE + +GAS + +GAS + +SHADOW + +ROCK SNAKE + +HYPNOSIS + +HYPNOSIS + +RIVER CRAB + +PINCER + +BALL + +BALL + +EGG + +COCONUT + +LONELY + +BONEKEEPER + +KICKING + +PUNCHING + +LICKING + +POISON GAS + +POISON GAS + +SPIKES + +DRILL + +EGG + +VINE + +PARENT + +DRAGON + +DRAGON + +GOLDFISH + +GOLDFISH + +STARSHAPE + +MYSTERIOUS + +BARRIER + +MANTIS + +HUMANSHAPE + +ELECTRIC + +SPITFIRE + +STAGBEETLE + +WILD BULL + +FISH + +ATROCIOUS + +TRANSPORT + +TRANSFORM + +EVOLUTION + +BUBBLE JET + +LIGHTNING + +FLAME + +VIRTUAL + +SPIRAL + +SPIRAL + +SHELLFISH + +SHELLFISH + +FOSSIL + +SLEEPING + +FREEZE + +ELECTRIC + +FLAME + +DRAGON + +DRAGON + +DRAGON + +GENETIC + +NEW SPECIE diff --git a/stadium1/text/pokemon.txt b/stadium1/text/pokemon.txt new file mode 100644 index 0000000..fd3519c --- /dev/null +++ b/stadium1/text/pokemon.txt @@ -0,0 +1,301 @@ +BULBASAUR + +IVYSAUR + +VENUSAUR + +CHARMANDER + +CHARMELEON + +CHARIZARD + +SQUIRTLE + +WARTORTLE + +BLASTOISE + +CATERPIE + +METAPOD + +BUTTERFREE + +WEEDLE + +KAKUNA + +BEEDRILL + +PIDGEY + +PIDGEOTTO + +PIDGEOT + +RATTATA + +RATICATE + +SPEAROW + +FEAROW + +EKANS + +ARBOK + +PIKACHU + +RAICHU + +SANDSHREW + +SANDSLASH + +NIDORAN♀ + +NIDORINA + +NIDOQUEEN + +NIDORAN♂ + +NIDORINO + +NIDOKING + +CLEFAIRY + +CLEFABLE + +VULPIX + +NINETALES + +JIGGLYPUFF + +WIGGLYTUFF + +ZUBAT + +GOLBAT + +ODDISH + +GLOOM + +VILEPLUME + +PARAS + +PARASECT + +VENONAT + +VENOMOTH + +DIGLETT + +DUGTRIO + +MEOWTH + +PERSIAN + +PSYDUCK + +GOLDUCK + +MANKEY + +PRIMEAPE + +GROWLITHE + +ARCANINE + +POLIWAG + +POLIWHIRL + +POLIWRATH + +ABRA + +KADABRA + +ALAKAZAM + +MACHOP + +MACHOKE + +MACHAMP + +BELLSPROUT + +WEEPINBELL + +VICTREEBEL + +TENTACOOL + +TENTACRUEL + +GEODUDE + +GRAVELER + +GOLEM + +PONYTA + +RAPIDASH + +SLOWPOKE + +SLOWBRO + +MAGNEMITE + +MAGNETON + +FARFETCH'D + +DODUO + +DODRIO + +SEEL + +DEWGONG + +GRIMER + +MUK + +SHELLDER + +CLOYSTER + +GASTLY + +HAUNTER + +GENGAR + +ONIX + +DROWZEE + +HYPNO + +KRABBY + +KINGLER + +VOLTORB + +ELECTRODE + +EXEGGCUTE + +EXEGGUTOR + +CUBONE + +MAROWAK + +HITMONLEE + +HITMONCHAN + +LICKITUNG + +KOFFING + +WEEZING + +RHYHORN + +RHYDON + +CHANSEY + +TANGELA + +KANGASKHAN + +HORSEA + +SEADRA + +GOLDEEN + +SEAKING + +STARYU + +STARMIE + +MR.MIME + +SCYTHER + +JYNX + +ELECTABUZZ + +MAGMAR + +PINSIR + +TAUROS + +MAGIKARP + +GYARADOS + +LAPRAS + +DITTO + +EEVEE + +VAPOREON + +JOLTEON + +FLAREON + +PORYGON + +OMANYTE + +OMASTAR + +KABUTO + +KABUTOPS + +AERODACTYL + +SNORLAX + +ARTICUNO + +ZAPDOS + +MOLTRES + +DRATINI + +DRAGONAIR + +DRAGONITE + +MEWTWO + +MEW diff --git a/stadium1/text/statuses.txt b/stadium1/text/statuses.txt new file mode 100644 index 0000000..6904823 --- /dev/null +++ b/stadium1/text/statuses.txt @@ -0,0 +1,13 @@ +OK + +FAINTED + +SLEEP + +POISON + +BURN + +ICE + +PARALYZE diff --git a/stadium1/text/surfpikachu.txt b/stadium1/text/surfpikachu.txt new file mode 100644 index 0000000..27bffd1 --- /dev/null +++ b/stadium1/text/surfpikachu.txt @@ -0,0 +1,46 @@ +Congratulations! You won using PIKACHU! + +Special reward! PIKACHU may now learn SURF! + +Would you like your PIKACHU to learn SURF? + +Give up on PIKACHU learning SURF? + +PIKACHU did not learn SURF. + +PIKACHU is trying to learn SURF! + +But, PIKACHU can't learn more than 4 moves! + +Forget a move to make room for SURF? + +Don't let your PIKACHU learn SURF? + +Which move should be forgotten? + +1, 2 and... + +1, 2 and... Poof! + +PIKACHU forgot how to use #29! + +And... + +PIKACHU learned SURF! + +Take good care of PIKACHU! + +Yes + +No + +Saving... + +Leaving your N64 turned ON, detach +the GB Game Pak, clean connector +section and re-attach. + +Save Error + +The GB Game Pak or the data has been +changed. diff --git a/stadium1/text/tradeservice.txt b/stadium1/text/tradeservice.txt new file mode 100644 index 0000000..60e09b3 --- /dev/null +++ b/stadium1/text/tradeservice.txt @@ -0,0 +1,73 @@ +Welcome to Pokémon TRADE SERVICE! + +Game Paks for Trading Pokémon + +Choose the Game Paks for trading. + +Are these OK? + +Yes + +No + +This Game Pak cannot be used. + +Save file not found. + +This Game Pak wasn't saved at a +POKéMON CENTER. + +POKéDEX not found. + +PARTY + +GB BOX #01 + +TYPE + +ATTACK + +DEFENSE + +SPEED + +SPECIAL + +Trade this Pokémon? + +Yes + +No + +NAME + +OT + +Trade? + +Yes + +No + +#33 evolved into #34. + +Save and quit + +Save and continue + +Quit without saving + +The trade was successful. + +Saving... + +Saving... + +Save failed on #01P's Game Pak. + +The GB Game Pak or the data has been +changed. + +Leaving your N64 turned ON, detach +the GB Game Pak, clean the connector +section and re-attach it. diff --git a/stadium1/text/trainers1.txt b/stadium1/text/trainers1.txt new file mode 100644 index 0000000..061c205 --- /dev/null +++ b/stadium1/text/trainers1.txt @@ -0,0 +1,85 @@ +COOL♀ + +COOL♂ + +BEAUTY + +JR.♀ + +GAMBLER + +PSYCHIC + +OLD MAN + +JUGGLER + +CUEBALL + +LAB MAN + +JR.♂ + +LASS + +MEWTWO + +ROCKET + +BURGLAR + +PKMNIAC + +SWIMMER + +MEDIUM + +JUDOBOY + +HIKER + +SAILOR + +LAD + +BUG BOY + +BIRDBOY + +FISHER + +ROCKER + +MR.FIX + +BIKER + +TAMER + +NERD + +BROCK + +MISTY + +SURGE + +ERIKA + +KOGA + +SABRINA + +BLAINE + +GIOVANI + +LORELEI + +BRUNO + +AGATHA + +LANCE + +RIVAL diff --git a/stadium1/text/trainers2.txt b/stadium1/text/trainers2.txt new file mode 100644 index 0000000..061c205 --- /dev/null +++ b/stadium1/text/trainers2.txt @@ -0,0 +1,85 @@ +COOL♀ + +COOL♂ + +BEAUTY + +JR.♀ + +GAMBLER + +PSYCHIC + +OLD MAN + +JUGGLER + +CUEBALL + +LAB MAN + +JR.♂ + +LASS + +MEWTWO + +ROCKET + +BURGLAR + +PKMNIAC + +SWIMMER + +MEDIUM + +JUDOBOY + +HIKER + +SAILOR + +LAD + +BUG BOY + +BIRDBOY + +FISHER + +ROCKER + +MR.FIX + +BIKER + +TAMER + +NERD + +BROCK + +MISTY + +SURGE + +ERIKA + +KOGA + +SABRINA + +BLAINE + +GIOVANI + +LORELEI + +BRUNO + +AGATHA + +LANCE + +RIVAL diff --git a/stadium1/text/types.txt b/stadium1/text/types.txt new file mode 100644 index 0000000..4a3a6a5 --- /dev/null +++ b/stadium1/text/types.txt @@ -0,0 +1,31 @@ +Normal + +Fighting + +Flying + +Poison + +Ground + +Rock + +Flying + +Bug + +Ghost + +Fire + +Water + +Grass + +Electric + +Psychic + +Ice + +Dragon diff --git a/stadiumgs/Makefile b/stadiumgs/Makefile new file mode 100644 index 0000000..f817a29 --- /dev/null +++ b/stadiumgs/Makefile @@ -0,0 +1,346 @@ +all: text.tbl + +TBLS = \ + text/pokemon.bin \ + text/pokedex/theblankpokemon.bin \ + text/pokedex/heights.bin \ + text/pokedex/weights.bin \ + text/pokedex/gold.bin \ + text/pokedex/silver.bin \ + text/moves.bin \ + text/movedescriptions.bin \ + text/itemsgs.bin \ + text/itemdescriptionsgs.bin \ + text/itemsrby.bin \ + text/itemdescriptionsrby.bin \ + text/types.bin \ + text/stats.bin \ + text/statuses.bin \ + text/0x1d8c300.bin \ + text/battleeffects.bin \ + text/academy/selectclasspokemon.bin \ + text/0x1d8def0.bin \ + text/0x1d8e4e0.bin \ + text/prizes.bin \ + text/0x1d8e8b0.bin \ + text/0x1d8fad0.bin \ + text/selectscreen.bin \ + text/0x1d904a0.bin \ + text/selectgamepak.bin \ + text/options.bin \ + text/0x1d90e00.bin \ + text/whitecity.bin \ + text/0x1d919a0.bin \ + text/0x1d91a50.bin \ + text/0x1d921e0.bin \ + text/0x1d92650.bin \ + text/0x1d928a0.bin \ + text/0x1d92e20.bin \ + text/0x1d930f0.bin \ + text/0x1d93480.bin \ + text/0x1d93510.bin \ + text/0x1d94340.bin \ + text/0x1d94c90.bin \ + text/0x1d94e70.bin \ + text/trainergroups.bin \ + text/trainers.bin \ + text/0x1d959b0.bin \ + text/0x1d96770.bin \ + text/0x1d96b50.bin \ + text/0x1d96bd0.bin \ + text/0x1d96e20.bin \ + text/0x1d96e90.bin \ + text/0x1d96f40.bin \ + text/minigames.bin \ + text/0x1d9bce0.bin \ + text/0x1d9bd50.bin \ + text/credits.bin \ + text/academy/academy.bin \ + text/academy/class.bin \ + text/academy/skilltest.bin \ + text/academy/quiz.bin \ + text/academy/multiplayerquiz.bin \ + text/academy/library.bin \ + text/decorations.bin \ + text/mysterygift.bin \ + text/0x1dc61e0.bin \ + text/0x1dc64f0.bin \ + text/0x1dc6dc0.bin \ + text/0x1dc6fc0.bin \ + text/debug.bin \ + text/0x1dc7610.bin \ + text/0x1dc79a0.bin \ + text/0x1dc7cc0.bin \ + text/challengecup/rentals.bin \ + text/challengecup/rosters.bin \ + text/0x1dc9720.bin \ + text/relearn.bin \ + text/messagedebug.bin \ + text/0x1dcab90.bin \ + text/cal.bin \ + text/gymleadercastle/violet/matt1.bin \ + text/gymleadercastle/violet/falkner1.bin \ + text/gymleadercastle/azalea/chaz1.bin \ + text/gymleadercastle/azalea/minlyn1.bin \ + text/gymleadercastle/azalea/bugsy1.bin \ + text/gymleadercastle/goldenrod/lois1.bin \ + text/gymleadercastle/goldenrod/rita1.bin \ + text/gymleadercastle/goldenrod/whitney1.bin \ + text/gymleadercastle/ecruteak/holly1.bin \ + text/gymleadercastle/ecruteak/ty1.bin \ + text/gymleadercastle/ecruteak/morty1.bin \ + text/gymleadercastle/cianwood/nick1.bin \ + text/gymleadercastle/cianwood/chuck1.bin \ + text/gymleadercastle/olivine/jasmine1.bin \ + text/gymleadercastle/rocket/gruntm1.bin \ + text/gymleadercastle/rocket/gruntf1.bin \ + text/gymleadercastle/rocket/executivef1.bin \ + text/gymleadercastle/rocket/executivem1.bin \ + text/gymleadercastle/mahogany/alvin1.bin \ + text/gymleadercastle/mahogany/kathy1.bin \ + text/gymleadercastle/mahogany/pryce1.bin \ + text/gymleadercastle/blackthorn/gloria1.bin \ + text/gymleadercastle/blackthorn/vince1.bin \ + text/gymleadercastle/blackthorn/clair1.bin \ + text/gymleadercastle/indigo/will1.bin \ + text/gymleadercastle/indigo/koga1.bin \ + text/gymleadercastle/indigo/bruno1.bin \ + text/gymleadercastle/indigo/karen1.bin \ + text/gymleadercastle/indigo/lance1.bin \ + text/gymleadercastle/kanto/surge1.bin \ + text/gymleadercastle/kanto/sabrina1.bin \ + text/gymleadercastle/kanto/misty1.bin \ + text/gymleadercastle/kanto/erika1.bin \ + text/gymleadercastle/kanto/janine1.bin \ + text/gymleadercastle/kanto/brock1.bin \ + text/gymleadercastle/kanto/blaine1.bin \ + text/gymleadercastle/kanto/blue1.bin \ + text/gymleadercastle/kanto/red1.bin \ + text/rival1.bin \ + text/pokecup/pokeball/nelson1.bin \ + text/pokecup/pokeball/bruce1.bin \ + text/pokecup/pokeball/chester1.bin \ + text/pokecup/pokeball/clifford1.bin \ + text/pokecup/pokeball/alissa1.bin \ + text/pokecup/pokeball/jensen1.bin \ + text/pokecup/pokeball/claude1.bin \ + text/pokecup/pokeball/mason1.bin \ + text/pokecup/greatball/carmen1.bin \ + text/pokecup/greatball/wyatt1.bin \ + text/pokecup/greatball/cliff1.bin \ + text/pokecup/greatball/dillon1.bin \ + text/pokecup/greatball/molly1.bin \ + text/pokecup/greatball/baxter1.bin \ + text/pokecup/greatball/chen1.bin \ + text/pokecup/greatball/pedro1.bin \ + text/pokecup/ultraball/nelson1.bin \ + text/pokecup/ultraball/bruce1.bin \ + text/pokecup/ultraball/chester1.bin \ + text/pokecup/ultraball/clifford1.bin \ + text/pokecup/ultraball/alissa1.bin \ + text/pokecup/ultraball/jensen1.bin \ + text/pokecup/ultraball/claude1.bin \ + text/pokecup/ultraball/mason1.bin \ + text/pokecup/masterball/carmen1.bin \ + text/pokecup/masterball/wyatt1.bin \ + text/pokecup/masterball/cliff1.bin \ + text/pokecup/masterball/dillon1.bin \ + text/pokecup/masterball/molly1.bin \ + text/pokecup/masterball/baxter1.bin \ + text/pokecup/masterball/chen1.bin \ + text/pokecup/masterball/pedro1.bin \ + text/challengecup/pokeball/marcus1.bin \ + text/challengecup/pokeball/peggy1.bin \ + text/challengecup/pokeball/gruntm1.bin \ + text/challengecup/pokeball/melissa1.bin \ + text/challengecup/pokeball/daren1.bin \ + text/challengecup/greatball/curt1.bin \ + text/challengecup/pokeball/gruntf1.bin \ + text/challengecup/pokeball/dwight1.bin \ + text/challengecup/greatball/janjane1.bin \ + text/challengecup/pokeball/curtis1.bin \ + text/challengecup/greatball/oliver1.bin \ + text/challengecup/greatball/darcy1.bin \ + text/challengecup/greatball/gerald1.bin \ + text/challengecup/greatball/emiko1.bin \ + text/challengecup/greatball/roberto1.bin \ + text/challengecup/greatball/travis1.bin \ + text/challengecup/ultraball/marcus1.bin \ + text/challengecup/ultraball/peggy1.bin \ + text/challengecup/ultraball/gruntm1.bin \ + text/challengecup/ultraball/melissa1.bin \ + text/challengecup/ultraball/daren1.bin \ + text/challengecup/masterball/curt1.bin \ + text/challengecup/ultraball/gruntf1.bin \ + text/challengecup/ultraball/dwight1.bin \ + text/challengecup/masterball/janjane1.bin \ + text/challengecup/ultraball/curtis1.bin \ + text/challengecup/masterball/oliver1.bin \ + text/challengecup/masterball/darcy1.bin \ + text/challengecup/masterball/gerald1.bin \ + text/challengecup/masterball/emiko1.bin \ + text/challengecup/masterball/roberto1.bin \ + text/challengecup/masterball/travis1.bin \ + text/littlecup/bernie1.bin \ + text/littlecup/stacy1.bin \ + text/littlecup/grant1.bin \ + text/littlecup/janet1.bin \ + text/littlecup/clark1.bin \ + text/littlecup/cora1.bin \ + text/littlecup/tina1.bin \ + text/littlecup/rex1.bin \ + text/primecup/teresa1.bin \ + text/primecup/yang1.bin \ + text/primecup/adam1.bin \ + text/primecup/flora1.bin \ + text/primecup/chase1.bin \ + text/primecup/craig1.bin \ + text/primecup/kathy1.bin \ + text/primecup/marty1.bin \ + text/gymleadercastle/violet/matt2.bin \ + text/gymleadercastle/violet/falkner2.bin \ + text/gymleadercastle/azalea/chaz2.bin \ + text/gymleadercastle/azalea/minlyn2.bin \ + text/gymleadercastle/azalea/bugsy2.bin \ + text/gymleadercastle/goldenrod/lois2.bin \ + text/gymleadercastle/goldenrod/rita2.bin \ + text/gymleadercastle/goldenrod/whitney2.bin \ + text/gymleadercastle/ecruteak/holly2.bin \ + text/gymleadercastle/ecruteak/ty2.bin \ + text/gymleadercastle/ecruteak/morty2.bin \ + text/gymleadercastle/cianwood/nick2.bin \ + text/gymleadercastle/cianwood/chuck2.bin \ + text/gymleadercastle/olivine/jasmine2.bin \ + text/gymleadercastle/rocket/gruntm2.bin \ + text/gymleadercastle/rocket/gruntf2.bin \ + text/gymleadercastle/rocket/executivef2.bin \ + text/gymleadercastle/rocket/executivem2.bin \ + text/gymleadercastle/mahogany/alvin2.bin \ + text/gymleadercastle/mahogany/kathy2.bin \ + text/gymleadercastle/mahogany/pryce2.bin \ + text/gymleadercastle/blackthorn/gloria2.bin \ + text/gymleadercastle/blackthorn/vince2.bin \ + text/gymleadercastle/blackthorn/clair2.bin \ + text/gymleadercastle/indigo/will2.bin \ + text/gymleadercastle/indigo/koga2.bin \ + text/gymleadercastle/indigo/bruno2.bin \ + text/gymleadercastle/indigo/karen2.bin \ + text/gymleadercastle/indigo/lance2.bin \ + text/gymleadercastle/kanto/surge2.bin \ + text/gymleadercastle/kanto/sabrina2.bin \ + text/gymleadercastle/kanto/misty2.bin \ + text/gymleadercastle/kanto/erika2.bin \ + text/gymleadercastle/kanto/janine2.bin \ + text/gymleadercastle/kanto/brock2.bin \ + text/gymleadercastle/kanto/blaine2.bin \ + text/gymleadercastle/kanto/blue2.bin \ + text/gymleadercastle/kanto/red2.bin \ + text/pokecup/pokeball/nelson2.bin \ + text/pokecup/pokeball/bruce2.bin \ + text/pokecup/pokeball/chester2.bin \ + text/pokecup/pokeball/clifford2.bin \ + text/pokecup/pokeball/alissa2.bin \ + text/pokecup/pokeball/jensen2.bin \ + text/pokecup/pokeball/claude2.bin \ + text/pokecup/pokeball/mason2.bin \ + text/pokecup/greatball/carmen2.bin \ + text/pokecup/greatball/wyatt2.bin \ + text/pokecup/greatball/cliff2.bin \ + text/pokecup/greatball/dillon2.bin \ + text/pokecup/greatball/molly2.bin \ + text/pokecup/greatball/baxter2.bin \ + text/pokecup/greatball/chen2.bin \ + text/pokecup/greatball/pedro2.bin \ + text/pokecup/ultraball/nelson2.bin \ + text/pokecup/ultraball/bruce2.bin \ + text/pokecup/ultraball/chester2.bin \ + text/pokecup/ultraball/clifford2.bin \ + text/pokecup/ultraball/alissa2.bin \ + text/pokecup/ultraball/jensen2.bin \ + text/pokecup/ultraball/claude2.bin \ + text/pokecup/ultraball/mason2.bin \ + text/pokecup/masterball/carmen2.bin \ + text/pokecup/masterball/wyatt2.bin \ + text/pokecup/masterball/cliff2.bin \ + text/pokecup/masterball/dillon2.bin \ + text/pokecup/masterball/molly2.bin \ + text/pokecup/masterball/baxter2.bin \ + text/pokecup/masterball/chen2.bin \ + text/pokecup/masterball/pedro2.bin \ + text/challengecup/pokeball/marcus2.bin \ + text/challengecup/pokeball/peggy2.bin \ + text/challengecup/pokeball/executivem2.bin \ + text/challengecup/pokeball/melissa2.bin \ + text/challengecup/pokeball/daren2.bin \ + text/challengecup/greatball/curt2.bin \ + text/challengecup/pokeball/executivef2.bin \ + text/challengecup/pokeball/dwight2.bin \ + text/challengecup/greatball/janjane2.bin \ + text/challengecup/pokeball/curtis2.bin \ + text/challengecup/greatball/oliver2.bin \ + text/challengecup/greatball/darcy2.bin \ + text/challengecup/greatball/gerald2.bin \ + text/challengecup/greatball/emiko2.bin \ + text/challengecup/greatball/roberto2.bin \ + text/challengecup/greatball/travis2.bin \ + text/challengecup/ultraball/marcus2.bin \ + text/challengecup/ultraball/peggy2.bin \ + text/challengecup/ultraball/executivem2.bin \ + text/challengecup/ultraball/melissa2.bin \ + text/challengecup/ultraball/daren2.bin \ + text/challengecup/masterball/curt2.bin \ + text/challengecup/ultraball/executivef2.bin \ + text/challengecup/ultraball/dwight2.bin \ + text/challengecup/masterball/janjane2.bin \ + text/challengecup/ultraball/curtis2.bin \ + text/challengecup/masterball/oliver2.bin \ + text/challengecup/masterball/darcy2.bin \ + text/challengecup/masterball/gerald2.bin \ + text/challengecup/masterball/emiko2.bin \ + text/challengecup/masterball/roberto2.bin \ + text/challengecup/masterball/travis2.bin \ + text/littlecup/bernie2.bin \ + text/littlecup/stacy2.bin \ + text/littlecup/grant2.bin \ + text/littlecup/janet2.bin \ + text/littlecup/clark2.bin \ + text/littlecup/cora2.bin \ + text/littlecup/tina2.bin \ + text/littlecup/rex2.bin \ + text/primecup/terry2.bin \ + text/primecup/yang2.bin \ + text/primecup/adam2.bin \ + text/primecup/flora2.bin \ + text/primecup/chase2.bin \ + text/primecup/craig2.bin \ + text/primecup/kathy2.bin \ + text/primecup/marty2.bin \ + text/rival2.bin \ + text/academy/skilltest/trainer/cole.bin \ + text/academy/skilltest/trainer/melvin.bin \ + text/academy/skilltest/trainer/carson.bin \ + text/academy/skilltest/trainer/clayton.bin \ + text/academy/skilltest/trainer/jonathan.bin \ + text/academy/skilltest/trainer/cindy.bin \ + text/academy/skilltest/trainer/nancy.bin \ + text/academy/skilltest/gymleader/joseph.bin \ + text/academy/skilltest/gymleader/naomi.bin \ + text/academy/skilltest/gymleader/tammy.bin \ + text/academy/skilltest/gymleader/dustin.bin \ + text/academy/skilltest/gymleader/nolan.bin \ + text/academy/skilltest/elitefour/connor.bin \ + text/academy/skilltest/elitefour/becky.bin \ + text/academy/skilltest/elitefour/ferris.bin \ + text/academy/skilltest/elitefour/julian.bin + +.SUFFIXES: .txt .bin + +.txt.bin: + ../utils/txt2strtbl $< > $@ + +# md5 of text.tbl: a8c362b564cd2ca2d48f54dd663ca959 +text.tbl: ${TBLS} + ../utils/cattbl ${TBLS} > $@ + +clean: + rm -f text.tbl ${TBLS} diff --git a/stadiumgs/text/0x1d8c300.txt b/stadiumgs/text/0x1d8c300.txt new file mode 100644 index 0000000..5688764 --- /dev/null +++ b/stadiumgs/text/0x1d8c300.txt @@ -0,0 +1,213 @@ +SELECT ITEM + +ENTER + +EXCHANGE + +Use this item? + +Yes + +No + +ITEM + +to check TM + +to quit + +No item + +PARTY + +GB BOX 1 + +GB BOX 2 + +GB BOX 3 + +GB BOX 4 + +GB BOX 5 + +GB BOX 6 + +GB BOX 7 + +GB BOX 8 + +GB BOX 9 + +GB BOX 10 + +GB BOX 11 + +GB BOX 12 + +GB BOX 13 + +GB BOX 14 + +RENTAL POKéMON + +OK + +OK to Register + +Reselect some POKéMON + +Reselect all POKéMON + +Change Item + +Exchange which POKéMON? + +Exchange which POKéMON's item? + +Registration complete + +File full -- +registration failed. + +The combined levels of the three +lowest-level POKéMON are too high. + +DITTO finished transforming. + +First POKéMON + +Second POKéMON + +Third POKéMON + +Fourth POKéMON + +Fifth POKéMON + +Sixth POKéMON + +Entry POKéMON + +LITTLE CUP + +POKé CUP + +CHALLENGE CUP + +PRIME CUP + +FREE BATTLE + +GYM LEADER CASTLE + +VS RIVAL + +Choose from which entry? + +Choose from which register? + +Registered +POKéMON + +Register +POKéMON + +Rental Only +(Enter) + +Rental Only +(register) + +This Game Pak can't be used. + +Save file not found. + +1 POKéMON + +2 POKéMON + +3 POKéMON + +4 POKéMON + +5 POKéMON + +6 POKéMON + +TRAINER + +Continue registration. + +Quit + +Delete more + +Quit + +Register POKéMON + +Check registered POKéMON + +Delete registered POKéMON + +Quit + +Once registered, the registered POKéMON +may easily enter battles. Rental POKéMON +may be registered. Up to 10 sets may be +registered. + +Registration + +Delete POKéMON? + +Registered POKéMON / #20 + +The transformed DITTO +changed back to normal. + +Delete this set + +Check + +Cancel + +OK + +Select again + +Check + +Check which one? + +Registered POKéMON + +Old POKéDEX + +New POKéDEX + +A to Z + +No sort + +(#20) + +#04 set(s) + +Register + +Checking... + +Anything Goes + +There is no POKéMON Game Pak to choose. + +COM + +1P + +2P + +3P + +4P diff --git a/stadiumgs/text/0x1d8def0.txt b/stadiumgs/text/0x1d8def0.txt new file mode 100644 index 0000000..c09543d --- /dev/null +++ b/stadiumgs/text/0x1d8def0.txt @@ -0,0 +1,216 @@ +ZEPHYRBADGE + +HIVEBADGE + +PLAINBADGE + +FOGBADGE + +STORMBADGE + +MINERALBADGE + +GLACIERBADGE + +RISINGBADGE + +Win(s) + +#01P + +#01P & #02P + +COM + +#02 win(s) + +Try Again + +Change team combination + +Cancel + +Keep battling? + +Continue + +Suspend + +Continue = #02 + +Continue + +Re-enter + +From the start + + + +GYM + +Battle again + +Try once more + +Change team combination + +#01P & #02P + +#01P + +COM + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +Continue = #01 + +Suspended battle data exists. + +Suspend battle? + +Suspend + +Continue w/o suspending + +If you choose "Suspend," your previously +suspended data will be deleted. + +#10 #11 + +VIOLET GYM BATTLE + +AZALEA GYM BATTLE + +GOLDENROD GYM BATTLE + +ECRUTEAK GYM BATTLE + +CIANWOOD GYM BATTLE + +OLIVINE GYM BATTLE + +TEAM ROCKET + +MAHOGANY GYM BATTLE + +BLACKTHORN GYM + +ELITE FOUR BATTLE + +PEWTER GYM BATTLE + +CERULEAN GYM BATTLE + +VERMILION GYM BATTLE + +CELADON GYM BATTLE + +FUCHSIA GYM BATTLE + +SAFFRON GYM BATTLE + +CINNABAR GYM BATTLE + +VIRIDIAN GYM BATTLE + +Battle #01 + +Trainer #01 + +Leader + +Elite Four #01 + +Champion + +Lance + +Red + +??? + +Poké Cup + +Challenge Cup + +Little Cup + +Prime Cup + +Final Battle + +Semifinal Battle + +VS Rival + +Poké Ball + +Great Ball + +Ultra Ball + +Master Ball + +Gym Leader Castle + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/stadiumgs/text/0x1d8e4e0.txt b/stadiumgs/text/0x1d8e4e0.txt new file mode 100644 index 0000000..8401166 --- /dev/null +++ b/stadiumgs/text/0x1d8e4e0.txt @@ -0,0 +1,33 @@ +Anything Goes + +Poké Cup + +Challenge Cup + +Little Cup + +Petit Cup + +Pika Cup + +Prime Cup + +Free Battle + +Pokémon Stadium + +Gym Leader Castle + +VS Rival + +Event Battle + + + + + + + + + + diff --git a/stadiumgs/text/0x1d8e8b0.txt b/stadiumgs/text/0x1d8e8b0.txt new file mode 100644 index 0000000..670bbe5 --- /dev/null +++ b/stadiumgs/text/0x1d8e8b0.txt @@ -0,0 +1,169 @@ +More detail + +Check rule #38 + +Rule #39 + +<COL1,PUSH,100,130,255,255>Blue Panels<COL1,POP> (qualifying POKéMON) + +#03<FONT,PUSH,16> kinds<FONT,POP> + +The move has no effect + +Qualifying conditions + +No two POKéMON asleep or frozen + +Enter with six POKéMON + +Battle using six provided POKéMON + +Enter with the desired no. of POKéMON + +Disqualified POKéMON: #03 kinds + +Opponent's POKéMON level(s) + +Same items cannot be held + +Same items can be held + +Items can't be used + +Rules on the final POKéMON + +Qualifying POKéMON: #03 kinds + +Open to all POKéMON + +POKéMON level #03 + +POKéMON level #02 to #03 + +No level restrictions + +Four level classes + +Maximum three-POKéMON level total #03 + +Get a CONTINUE for a perfect match + +One to four players may compete + +Choose three out of six POKéMON + +Time limits can be set + +Multiplayer + +Tag team battles + +Open only to completely unevolved POKéMON that can be +hatched from EGGs and are capable of evolution. + +DRAGON RAGE and SONICBOOM will have no effect. + +If one POKéMON falls asleep, none of the others in the +same party can be put to sleep by an opponent. The same +goes for freezing. It is possible to have one POKéMON +asleep and one frozen. + +Choose six POKéMON before going to battle. +You may not choose more than one of a certain kind of +POKéMON. + +Choose six POKéMON before going to battle. You may not +choose more than one of a certain kind of POKéMON. + +Battle using six provided POKéMON. This mode will test your +ability as a trainer. + +One to six POKéMON may be used. Once you have entered the +desired number of POKéMON, press START. All entered +POKéMON must go into battle. You may not choose more +than one of a certain kind of POKéMON. + +One to six POKéMON may be used. Once you have entered the +desired number of POKéMON, press START. All entered +POKéMON must go into battle. For the ANYTHING GOES +rules, you may choose more than one of a certain kind of +POKéMON. + +MEWTWO, MEW, LUGIA, HO-OH and CELEBI may not attend. + +The GYM LEADERs and their underlings will use level 50 +POKéMON. However, if you use any POKéMON over level 50, +their POKéMON will be of the same level as your highest +level POKéMON. + +The items held by POKéMON must all be different. + +The same kind of item can be held by two or more POKéMON. + +A held item will not have any effect. + +If your last remaining POKéMON uses SELFDESTRUCT or +EXPLOSION, you lose, even if the opponent's last POKéMON +faints. Likewise, PERISH SONG or DESTINY BOND will always +fail. + +All 251 POKéMON may enter. + +Only level #03 POKéMON may enter. + +Only level #03 POKéMON may enter. If you don't have six +POKéMON, you may add Rental POKéMON. + +POKéMON of levels #02 to #03 may be used. + +POKéMON of levels #02 to #03 may be used. If you don't +have six POKéMON, you may add Rental POKéMON. + +Any POKéMON up to level 100 may be used. + +Any POKéMON up to level 100 may be used. The opposing +trainers will all use level 100 POKéMON. + +POKé BALL is level 30. +GREAT BALL is level 45. +ULTRA BALL is level 60. +MASTER BALL is level 75. + +The combined levels of the three battle POKéMON may not +exceed #03. + +You earn a CONTINUE for every battle won without a +fainted POKéMON. If you have a CONTINUE, you may try +again after losing a battle. + +Each player must have a Controller. Players may form two +teams. The COM may also play. The COM players are available +in three skill levels. + +Out of the six POKéMON chosen, choose the three that are +to be used in battle. Try to choose the three battle +POKéMON that have advantages over the likely opponents. + +Out of the six POKéMON provided, choose the three that +are to be used in battle. Try to choose the three battle +POKéMON that have advantages over the likely opponents. + +Restrictions can be placed on the length of battle and +amount of time set aside for choosing moves under the +"Event Battle Settings" in the menu. All time restrictions +could be turned off, also. + +Choose Anything Goes to play a multiplayer game, such as +1 vs 2 or 2 vs COM. Choose three POKéMON to battle from +the six provided. If those three POKéMON faint, you lose. + +Team up with a friend to play a 2-on-2 Tag Battle. Choose +three POKéMON to battle from the six provided. During +battle you can only replace your POKéMON with your +partner's POKéMON. If all of either player's POKéMON +faint, your team loses. + +If your last remaining POKéMON uses SELFDESTRUCT or +EXPLOSION, you lose, even if the opponent's last POKéMON +faints. Likewise, PERISH SONG or DESTINY BOND will always +fail. diff --git a/stadiumgs/text/0x1d8fad0.txt b/stadiumgs/text/0x1d8fad0.txt new file mode 100644 index 0000000..ea72755 --- /dev/null +++ b/stadiumgs/text/0x1d8fad0.txt @@ -0,0 +1,61 @@ +Controller 1 is not connected. Turn the N64 Control Deck OFF and plug Controller 1 into Controller Socket 1. + +ZEPHYR + +HIVE + +PLAIN + +FOG + +MINERAL + +STORM + +GLACIER + +RISING + +TEAM ROCKET + +ELITE FOUR 1 + +ELITE FOUR 2 + +ELITE FOUR 3 + +ELITE FOUR 4 + +LANCE + +LT.SURGE + +SABRINA + +ERIKA + +JANINE + +MISTY + +BROCK + +BLAINE + +BLUE + +RED + +Heavy Cup + +Challenge Cup + +Poké Cup + +Prime Cup + +Class Room + +Free Battle + +Rival diff --git a/stadiumgs/text/0x1d904a0.txt b/stadiumgs/text/0x1d904a0.txt new file mode 100644 index 0000000..63298a3 --- /dev/null +++ b/stadiumgs/text/0x1d904a0.txt @@ -0,0 +1,76 @@ +<LINE,26><DIST,1>The Transfer Pak is not set +properly. Please turn the N64 +Control Deck OFF and check all +connections. + +<DIST,1>There is a problem with the GB Game +Pak's connector. Please turn the N64 +Control Deck OFF and consult the +Transfer Pak Instruction Booklet. + +<DIST,1>The saved data has been corrupted, +so it is impossible to CONTINUE. +Please reset the game and choose +NEW GAME. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/stadiumgs/text/0x1d90e00.txt b/stadiumgs/text/0x1d90e00.txt new file mode 100644 index 0000000..048f459 --- /dev/null +++ b/stadiumgs/text/0x1d90e00.txt @@ -0,0 +1,143 @@ +The ultimate tournament without level restrictions. +Let it all hang out! + +The official POKéMON League tournament. +Hone your skills to become the champ! + +This tournament is exclusively for Level 5 POKéMON. +Your true skill will be unveiled! + +The battle POKéMON have already been set. +Can you handle these POKéMON? + +Let's battle with your friend with your original rules! +Please make the rules at Rule Edit. + +The Battle Time and Move Selection Time can be set in +this tournament. + +L1 to L100 + +L50 to L55 + +Only L5 + +Prime + +Cup + +Poké + +Cup + +Little + +Cup + +Challenge + +Cup + +Edit + +Rule + +Event + +Battle + +Settings + +Check rules with R Button + +Event Battle Settings + +Time Limits + +Battle Time + +Move Selection Time + +OK + +Off + +On + +min. + +#02<FONT,LOAD,20>m. + +#02<FONT,LOAD,20>m. + +#02<FONT,LOAD,20>s. + +Poké Ball + +Great Ball + +Ultra Ball + +Master Ball + + + + + +#21 + +ID #22 + +L#03 + +♂ + +♀ + +Battle + +Rules + +Quit + +??? + +? + +The controller is not +connected. + +The GB Game Pak is not set. + +This Game Pak can't be used. + +You don't have six POKéMON +in your party. + +Saved file +not found. + +A POKéMON is violating the rules. + +The combined levels of the three +lowest-level POKéMON are too high. + + + +Event Battle + +Rule Select + +Prime Cup + +Poké Cup + +Little Cup + +Challenge Cup + +Rule Edit + +Event Battle Settings + + diff --git a/stadiumgs/text/0x1d919a0.txt b/stadiumgs/text/0x1d919a0.txt new file mode 100644 index 0000000..f2f1fae --- /dev/null +++ b/stadiumgs/text/0x1d919a0.txt @@ -0,0 +1,33 @@ +Free Battle + +Pokémon Stadium + +Gym Leader Castle + +VS Mewtwo + +Battle + +Rules + +Register + + + + + + + + + + + + + + + + + + + + diff --git a/stadiumgs/text/0x1d91a50.txt b/stadiumgs/text/0x1d91a50.txt new file mode 100644 index 0000000..7a17b86 --- /dev/null +++ b/stadiumgs/text/0x1d91a50.txt @@ -0,0 +1,156 @@ +#01P + +ID + +This is a machine for trading POKéMON. +The highlighted parts show new POKéMON +or new MOVEs. + +Use this machine for switching +Game Boy Game Paks. + +This new POKéDEX lets you check out your +POKéMON in detail. It also identifies where +POKéMON live. + +This is a machine for organizing POKéMON and +ITEMS. The highlighted parts show new +POKéMON and new MOVEs. + +You got an item from MYSTERY GIFT. +Here you go! + +You got a POKéMON as a present!? +I'm rather envious! Here you go! + +This is POKéDEX. You need to catch more +POKéMON to find out where POKéMON live. + +This PC allows you to organize your POKéMON +and ITEMS. No new POKéMON can be +transferred. + +Oh! I got a delivery for you. + +This is the item. Select the BOX and tell me +where you want to put it. + +I was entrusted with a POKéMON +for you. + +It's this POKéMON. +Take good care of it. Take the BALL +and tell me where you want to put it. + +I was entrusted with a POKéMON and item +for you. + +Wow! You have two prized POKéMON! +That's really amazing. + +Where do you want to move #42? + +PACK + +#21's PC + +N64 METAL CASE (<TEX,0>'s Item Box) + +Received #42 +at #74. + +Where do you want to +move #25? + +PARTY + +GB BOX + +N64 BOX + +Received #25 +at #75. + +Stadium + +Saving... + +The chosen Game Pak hasn't been +saved at a POKéMON CENTER. + +You need to have two Game Paks if you +want to trade. + +It's too bad, but that BOX is full. +Change over to a different BOX using +the PC. + +It's too bad, but that BOX is full. +Change over to a different BOX using +the PC. + +Please come again after you deliver the +MYSTERY EGG to PROF. ELM. + +You don't have a POKéDEX. +You'd better get one from a Game Boy +Game Pak. + +You don't have a POKéDEX. +This machine won't work without one. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/stadiumgs/text/0x1d921e0.txt b/stadiumgs/text/0x1d921e0.txt new file mode 100644 index 0000000..7519590 --- /dev/null +++ b/stadiumgs/text/0x1d921e0.txt @@ -0,0 +1,69 @@ +Select Mode + +LIST + +POKéMON + +BOXES + +ITEM + +MAIL + +See a list of all owned POKéMON. Check levels +and use TMs and HMs. + +Re-order POKéMON. Move POKéMON to N64 Game +Pak. Return POKéMON to Game Boy Game Pak. + +Re-order BOXES. Move boxed POKéMON to N64 +Game Pak. Return BOXES to Game Boy Game Pak. + +Re-order ITEMS on hand. Move ITEMS to +N64 Game Pak. Return ITEMS to Game Boy +Game Pak. + +Transfer MAIL between Game Boy and N64 Game +Paks. Accept MAIL from POKéMON. Write MAIL +and have POKéMON hold it. + +PP/ + +POWER/ + +ACCURACY/ + +--- + +A POKéMON holding mail can't be left in the +Game Boy BOX. + +A POKéMON holding mail can't be left in this +Game Pak. + +The N64 Game Pak BOX has room for up to +30 POKéMON holding mail.30 POKéMON are already +in the BOX. + +The POKéMON can't be transferred between +<TEX,0> and an N64 BOX. +This will be possible once the POKéDEX shows +that 150 POKéMON have been CAUGHT. + +The N64 Game Pak BOX has room for up to +30 POKéMON holding mail. There is room for +#04 more. + +#23 is holding #24. + +X + +Items Held + +PACK + +PC + +METAL CASE + +COLOR CASE diff --git a/stadiumgs/text/0x1d92650.txt b/stadiumgs/text/0x1d92650.txt new file mode 100644 index 0000000..158d92d --- /dev/null +++ b/stadiumgs/text/0x1d92650.txt @@ -0,0 +1,51 @@ +Party + +Check the window contents + +Check POKéMON + +Move POKéMON + +Re-order POKéMON + +Exchange POKéMON + +Release POKéMON + +Change window with L/R Buttons. + +There are no POKéMON to move. + +There are no POKéMON to exchange. + +There are no POKéMON to exchange. + +There are no POKéMON to check. + +There are no POKéMON to release. + +The destination BOX is full. + +That POKéMON can't be moved to <TEX,1>. + +The POKéMON with mail can't be released. + +PARTY + +GB BOX + +N64 BOX + +HP: + +TYPE1 / + +TYPE2 / + +ITEM / + +??? + +?? + +L.?? diff --git a/stadiumgs/text/0x1d928a0.txt b/stadiumgs/text/0x1d928a0.txt new file mode 100644 index 0000000..c9d037d --- /dev/null +++ b/stadiumgs/text/0x1d928a0.txt @@ -0,0 +1,77 @@ +Select the contents. + +Check/Move item. + +Re-order items. + +Exchange items. + +Organize items. + +There are no items to move. + +There are no items to re-order. + +There are no items to exchange. + +The destination is full of items. + +This item is needed by the Game Boy POKéMON. + +TMs and HMs in the PACK can't be re-ordered. + +The maximum number of a TM / HM in the PACK is 99. + +METAL CASE is used to store items for <TEX,0> only. +<TEX,1>'s item can't be placed here. + +COLOR CASE is used to store items from <TEX,1> only. +<TEX,0>'s item can't be placed here. + +METAL CASE is used to store items from <TEX,0> only. +The item can't be moved to <TEX,1>. + +COLOR CASE is used to store items from <TEX,1> only. +The item can't be moved to <TEX,0>. + +METAL CASE is used for the N64 Game Pak <TEX,0> only. +COLOR CASE is used for the N64 Game Pak <TEX,1> only. The +items can't be transferred between these two cases. + +Items Held + +Items in PACK + +#21's PC + +Metal Case + +Color Case + +Held items in the Game Boy Game Pak. + +Items in the PACK of the Game Boy Game Pak. + +Items in the PC of the Game Boy Game Pak. + +<TEX,0>'s ITEM BOX in the N64 Game Pak. + +<TEX,1>'s ITEM BOX in the N64 Game Pak. + +How would you like to organize #74? + +Sort by kinds. + +Sort by A to Z. + +X + +L/R-Button: Switch windows + +ITEMS + +BALLS + +TMs + +KEY ITEMS diff --git a/stadiumgs/text/0x1d92e20.txt b/stadiumgs/text/0x1d92e20.txt new file mode 100644 index 0000000..2073a1e --- /dev/null +++ b/stadiumgs/text/0x1d92e20.txt @@ -0,0 +1,50 @@ +Check BOX + +Move BOX + +Re-order BOXes + +Exchange BOXes + +Name the BOX + +There are no POKéMON to move. + +There are no POKéMON to re-order. + +There are no POKéMON to exchange. + +There are no POKéMON to check. + +The destination is full. + +N64 Box contains POKéMON +that can't be moved to <TEX,1>. + +There are no BOXes to exchange. + +This BOX already contains POKéMON. + +A POKéMON is holding MAIL. +The BOX can't be moved. + +A POKéMON is holding MAIL. +The BOXes can't be exchanged. + +Game Pak <TEX,1>'s BOX can't be named. + +Move the named BOX? + +Re-order the named BOXes? + +Exchange the named BOXes? + +Yes + +No + +GB Game Pak + +N64 Game Pak + +L/R-Button: Switch windows diff --git a/stadiumgs/text/0x1d930f0.txt b/stadiumgs/text/0x1d930f0.txt new file mode 100644 index 0000000..be3b6bc --- /dev/null +++ b/stadiumgs/text/0x1d930f0.txt @@ -0,0 +1,78 @@ +Check/Move MAIL + +Re-order MAIL + +Exchange MAIL + +Write MAIL + +Accept MAIL + +Assign MAIL + +Delete MAIL + +L/R-Button: Switch windows + +GB MAILBOX + +N64 MAILBOX + +There is no MAIL to move. + +The destination is full. + +There is no MAIL to re-order. + +There is no MAIL to exchange. + +There is no MAIL to delete. + +There is no MAIL to give POKéMON. + +There is no more room for items. + +The MAILBOX is full. + +PACK + +PC + +METAL CASE + +#25's content +will be deleted. Where +should it be returned? + +Assign #25 +where? + +The #25 it's +holding must be +stored for it to +accept #24. + +The blank MAIL was placed in #26. + +Store where? + +Use which MAIL? + +Usable MAIL + +Accept which MAIL? + +POKéMON holding MAIL + +Assign to which POKéMON? + +POKéMON able to hold MAIL + +PARTY + +GB + +N64 + +The N64 box can hold #04 more POKéMON +holding MAIL. diff --git a/stadiumgs/text/0x1d93480.txt b/stadiumgs/text/0x1d93480.txt new file mode 100644 index 0000000..978a0a8 --- /dev/null +++ b/stadiumgs/text/0x1d93480.txt @@ -0,0 +1,33 @@ +Write Mail + +Name Box + +Name Rule + +OK + +Change + +Move + + + + + + + + + + + + + + + + + + + + + + diff --git a/stadiumgs/text/0x1d93510.txt b/stadiumgs/text/0x1d93510.txt new file mode 100644 index 0000000..a12e14a --- /dev/null +++ b/stadiumgs/text/0x1d93510.txt @@ -0,0 +1,295 @@ +Cancel selections + +Switch + +Flip page + +POKéMON + +AREA + +MOVE 1 + +MOVE 2 + +MOVE 3 + +MOVE 4 + +PARTY + +GB + +N64 + +List A to Z + +List by POKéDEX No. + +List by new POKéDEX No. + +Gather POKéMON that can be moved to <TEX,1> + +Group POKéMON by CUP + +Use item + +Select POKéMON to be listed + +List by No. + +List in descending order + +List in ascending order + +Group by Level + +List A to Z + +List by Area + +Group #25 + +Cancel #25 + +Group by Type + +Cancel Type + +Move + +Check + +Use item + +Hold item + +Take item + +Exchange items + +Read Mail + +MAIL + +Color POKéMON + +Infected with POKéRUS + +Recovered from POKéRUS + +Other + +??? + +Check which list? + +Move from #37 +to where? + +PARTY + +GB BOXes + +N64 BOXes + +OK! + +Enter Level + +~ + +Group + +Cancel + +Group by TYPE + +Group by MOVE + +POKéMON that could be moved to +<TEX,1>Game Paks have been +selected. + +The destination has no room. + +------- + +---- + +Group what kind of POKéMON? + +Movable POKéMON + +POKéMON that can be moved after deleting move(s) + +Unmovable POKéMON(new POKéMON) + +Cancel + +♂ + +♀ + +Unknown + +Not at all + +Not quite + +A little bit + +Pretty good + +Very good + +Excellent + +Exchange items + +<LINE,26><FONT,LOAD,20><COL1,PUSH,0,230,40,255>#26 <COL1,POP><FONT,LOAD,16>'s +<FONT,LOAD,20><COL1,PUSH,0,200,0,255>#27 <COL1,POP><FONT,LOAD,16><LINE,28> +with what item? + +Group by CUP + +LITTLE CUP + +POKé CUP + +PRIME CUP + +Edit rules + +Cancel + +White + +Green + +Red + +May be entered. + +Level too low + +Level too high + +POKéMON names are color-coded. + +There are no registered +rules. Please register +rules using Rule Edit under +the Option menu. + +Items usable on #25 + +Useable items + +Use which item? + +Use on which POKéMON? + +Use on which move? + +Forget which move? + +Is this OK? + +Hold item(s) <COL1,PUSH,255,200,20,255>(Usable in battle)<COL1,POP> + +Hold which item? + +#30's PP is +maxed out. + +#29's #30 +PP increased. + +It won't have any effect. + +If it learns #30, +it can't be moved +to <TEX,1>. + +#26 doesn't like this! + +Remove the held #24 +to make it HOLD another item. + +GB MAILBOX + +N64 MAILBOX + +PACK + +#21's PC + +N64 Metal Case<FONT,PUSH,16>(<TEX,0>'s Item Box)<FONT,POP> + +#24 was placed in the +N64 Metal Case (<TEX,0>'s Item Box). + +Store #24 where? + +It is full. + +The contents will be lost. Is that OK? + +Yes + +No + +#24 was placed in +#25. + +#24's contents were erased, +and it was placed in #25. + +#24's contents were erased, +and it was placed in N64's +Metal Case (<TEX,0>'s Item Box). + +#24's contents + +#26 was moved from #37 to #40. +It was moved to an unselected spot, so it can't +be seen. + +#26 changed from L#02 to L#03. +It exceeded the group level, so it will no longer +be visible. + +#26 forgot the group move, so it will +no longer be visible. + +#26 evolved and lost the group type, +so it will no longer be visible. + +#26 evolved into #27. As +#28 is being grouped, it will no longer +be visible. + +#26 doesn't qualify for the group CUP, +so it will no longer be visible. + +#26 cannot be moved to <TEX,1> +as is, so it will no longer be visible. + +#26 cannot be moved to <TEX,1> +even if forgets move(s), so it will +no longer be visible. + +#26 can be moved <TEX,1> +without forgetting move(s), so it will +no longer be visible. + +#26 can now be moved to <TEX,1>, +so it will no longer be visible. + +POKéMON holding MAIL are being grouped. +#26 will no longer be visible. + +#26 will become invisible. + +?? diff --git a/stadiumgs/text/0x1d94340.txt b/stadiumgs/text/0x1d94340.txt new file mode 100644 index 0000000..2194be7 --- /dev/null +++ b/stadiumgs/text/0x1d94340.txt @@ -0,0 +1,298 @@ +♂ + +♀ + +L + +NO. + +TYPE 1/ + +TYPE 2/ + +HP: + +/ + +STATUS/ + +ATTACK + +DEFENSE + +SPCL.ATK + +SPCL.DEF + +SPEED + +ID/ + +OT/ + +EXP. POINTS/ + +#06 to L#07 + +ITEM/ + +??? + +POKéRUS + +TYPE/ + +POWER/ + +ACCURACY/ + +--- + +Yes + +No + +Check move + +Re-order moves + +Select the move to be re-positioned. + +Put it where? + +Exchange this POKéMON? + +Release this POKéMON? + +Return + +This POKéMON can't be traded. + +It has a move that forbids trading. + +It has an item. Release anyway? + +It can't be traded with MAIL. + +It's making noises +inside! It's going to +hatch soon! + +It appears to be moving +inside sometimes. It +should hatch soon. + +Wonder what's inside? +It will be a while yet to +hatch. + +This EGG will take quite +some time to hatch. + +??? + +?? + +Encounter time / #81 Area / #82 L/?? + +Encounter time / #81 Area / #82 L/#02 + +?? + +Morning + +Day + +Night + +?????? + +NEW BARK TOWN + +ROUTE 29 + +CHERRYGROVE CITY + +ROUTE 30 + +ROUTE 31 + +VIOLET CITY + +SPROUT TOWER + +ROUTE 32 + +RUINS OF ALPH + +UNION CAVE + +ROUTE 33 + +AZALEA TOWN + +SLOPOKE WELL + +ILEX FOREST + +ROUTE 34 + +GOLDENROD CITY + +RADIO TOWER + +ROUTE 35 + +NATIONAL PARK + +ROUTE 36 + +ROUTE 37 + +ECRUTEAK CITY + +TIN TOWER + +BURNED TOWER + +ROUTE 38 + +ROUTE 39 + +OLIVINE CITY + +LIGHTHOUSE + +BATTLE TOWER + +ROUTE 40 + +WHIRL ISLANDS + +ROUTE 41 + +CIANWOOD CITY + +ROUTE 42 + +MT. MORTAR + +MAHOGANY TOWN + +ROUTE 43 + +LAKE OF RAGE + +ROUTE 44 + +ICE PATH + +BLACKTHORN CITY + +DRAGON's DEN + +ROUTE 45 + +DARK CAVE + +ROUTE 46 + +MT. SILVER + +PALLET TOWN + +ROUTE 1 + +VIRIDIAN CITY + +ROUTE 2 + +PEWTER CITY + +ROUTE 3 + +MT. MOON + +ROUTE 4 + +CERULEAN CITY + +ROUTE 24 + +ROUTE 25 + +ROUTE 5 + +UNDERGROUND PATH + +ROUTE 6 + +VERMILION CITY + +DIGLETT's CAVE + +ROUTE 7 + +ROUTE 8 + +ROUTE 9 + +ROCK TUNNEL + +ROUTE 10 + +POWER PLANT + +LAVENDER TOWN + +RADIO TOWER + +CELADON CITY + +SAFFRON CITY + +ROUTE 11 + +ROUTE 12 + +ROUTE 13 + +ROUTE 14 + +ROUTE 15 + +ROUTE 16 + +ROUTE 17 + +ROUTE 18 + +FUCHSIA CITY + +ROUTE 19 + +ROUTE 20 + +SEAFOAM ISLANDS + +CINNABAR ISLAND + +ROUTE 21 + +ROUTE 22 + +VICTORY ROAD + +ROUTE 23 + +INDIGO PLATEAU + +ROUTE 26 + +ROUTE 27 + +TOHJO FALLS + +ROUTE 28 + +FAST SHIP diff --git a/stadiumgs/text/0x1d94c90.txt b/stadiumgs/text/0x1d94c90.txt new file mode 100644 index 0000000..81069cf --- /dev/null +++ b/stadiumgs/text/0x1d94c90.txt @@ -0,0 +1,36 @@ +Quit? + +Quit? +#71Data has been changed. + +You have no POKéMON suitable for battle in your party. + +Saving... + +Save and quit + +Quit without saving + +Cancel + +Yes + +No + +Saving... + +Data can't be saved in #01P's Game Pak. + +The Game Pak or the data has been changed. + +<COL1,PUSH,240,120,30,255>Without turning off <COL1,POP>the N64 Control Deck, +remove the Game Boy Game Pak and set the +Game Pak in the Transfer Pak again. + + + + + + + + diff --git a/stadiumgs/text/0x1d94e70.txt b/stadiumgs/text/0x1d94e70.txt new file mode 100644 index 0000000..80e72f1 --- /dev/null +++ b/stadiumgs/text/0x1d94e70.txt @@ -0,0 +1,133 @@ +Select the DEX mode. + +OPTION + +SEARCH + +SEEN + +CAUGHT + +OWN + + POKéMON + +HT + +WT + + + +lbs + +New POKéDEX + +Old POKéDEX + +A to Z + +Sequence caught + +A to Z + +Cancel + +New POKéDEX + +Old POKéDEX + +A to Z + +UNOWNDEX + +Start search + +Cancel + +Select POKéMON to +be listed + +Search results + +#01 kind(s) found + +Choose the POKéMON Type(s) to be searched +and start. + +List by evolved forms of POKéMON + +List POKéMON by No. + +List POKéMON in alphabetical order + +Record UNOWN in the sequence caught + +Re-order + +Enlarge + +Search Type 1 + +Search Type 2 + +That Type was not found in the POKéDEX. + +None + +Searching... + +??? + +??? + +angry + +bear + +chase + +direct + +engage + +find + +give + +help + +increase + +join + +keep + +laugh + +make + +nuzzle + +observe + +perform + +quicken + +reassure + +search + +tell + +undo + +vanish + +want + +xxxxx + +yield + +zoom diff --git a/stadiumgs/text/0x1d959b0.txt b/stadiumgs/text/0x1d959b0.txt new file mode 100644 index 0000000..27a465c --- /dev/null +++ b/stadiumgs/text/0x1d959b0.txt @@ -0,0 +1,511 @@ +DUMMY1 + +DUMMY2 + +JOHTO + +KANTO + +#25's NEST + +GB MAP ON + +GB MAP OFF + +AREA UNKNOWN + + + +(Level #51) + +(Levels #52 ~ #53) + +<TEX,6> + +<TEX,7> + +<TEX,8> + +May be found by HEADBUTTing trees. + +<TEX,5> + +Bug Catching Contest + +<TEX,0> + +<TEX,1> + +<TEX,2> + +<TEX,3><TEX,0><TEX,1><TEX,2> + +Maybe + +Rarely + +Not often + +Sometimes + +Usually + +Often + +Abundant + +Always + +VERMILION CITY + +DIGLETT's CAVE + +ROUTE 7 + +ROUTE 8 + +ROUTE 9 + +ROCK TUNNEL + +ROUTE 10 + +POWER PLANT + +LAVENDER TOWN + +LAV RADIO TOWER + +CELADON CITY + +SAFFRON CITY + +ROUTE 11 + +ROUTE 12 + +ROUTE 13 + +ROUTE 14 + +ROUTE 15 + +ROUTE 16 + +ROUTE 17 + +ROUTE 18 + +FUCHSIA CITY + +ROUTE 19 + +ROUTE 20 + +SEAFOAM ISLANDS + +CINNABAR ISLAND + +ROUTE 21 + +ROUTE 22 + +VICTORY ROAD + +ROUTE 23 + +INDIGO PLATEAU + +ROUTE 26 + +ROUTE 27 + +TOHJO FALLS + +ROUTE 28 + +PALLET TOWN + +ROUTE 1 + +VIRIDIAN CITY + +ROUTE 2 + +PEWTER CITY + +ROUTE 3 + +MT. MOON + +ROUTE 4 + +CERULEAN CITY + +ROUTE 24 + +ROUTE 25 + +ROUTE 5 + +UNDERGROUND + +ROUTE 6 + +NEW BARK TOWN + +ROUTE 29 + +CHERRYGROVECITY + +ROUTE 30 + +ROUTE 31 + +VIOLET CITY + +SPROUT TOWER + +ROUTE 32 + +RUINS OF ALPH + +UNION CAVE + +ROUTE 33 + +AZALEA TOWN + +SLOWPOKE WELL + +ILEX FOREST + +ROUTE 34 + +GOLDENROD CITY + +RADIO TOWER + +ROUTE 35 + +NATIONAL PARK + +ROUTE 36 + +ROUTE 37 + +ECRUTEAK CITY + +TIN TOWER + +BURNED TOWER + +ROUTE 38 + +ROUTE 39 + +OLIVINE CITY + +LIGHTHOUSE + +ROUTE 40 + +WHIRL ISLANDS + +ROUTE 41 + +CIANWOOD CITY + +ROUTE 42 + +MT. MORTAR + +MAHOGANY TOWN + +ROUTE 43 + +LAKE OF RAGE + +ROUTE 44 + +ICE PATH + +BLACKTHORN CITY + +DRAGON's DEN + +ROUTE 45 + +DARK CAVE + +ROUTE 46 + +SILVER CAVE + +PALLET TOWN + +ROUTE 1 + +VIRIDIAN CITY + +ROUTE 2 + +VIRIDIAN FOREST + +DIGLETT's CAVE + +PEWTER CITY + +ROUTE 3 + +MT. MOON + +ROUTE 4 + +CERULEAN CITY + +ROUTE 24 + +ROUTE 25 + +SEA COTTAGE + +ROUTE 5 + +ROUTE 6 + +VERMILION CITY + +S.S. ANNE + +ROUTE 9 + +ROCK TUNNEL + +ROUTE 10 + +LAVENDER TOWN + +POKéMON TOWER + +ROUTE 8 + +ROUTE 7 + +CELADON CITY + +SAFFRON CITY + +ROUTE 11 + +ROUTE 12 + +ROUTE 13 + +ROUTE 14 + +ROUTE 15 + +ROUTE 16 + +ROUTE 17 + +ROUTE 18 + +FUCHSIA CITY + +SAFARI ZONE + +ROUTE 19 + +SEAFOAM ISLANDS + +ROUTE 20 + +CINNABAR ISLAND + +ROUTE 21 + +ROUTE 22 + +ROUTE 23 + +VICTORY ROAD + +INDIGO PLATEAU + +POWER PLANT + +2F + +3F + +2F + +3F + +4F + +5F + +6F + +7F + +8F + +9F + +1F + +B1F + +ABOVE GROUND + +UNDERGROUND + +1F + +B1F + +B2F + +B1F + +B2F + +1F - 2F + +1F REAR + +2F REAR + +B1F + +1F + +B1F + +B2F + +B2F + +B3F + +(A)1F + +(B)1F + +1F/B1F/B2F/B3F + +(D)B1F + +(E)1F + +B1F (Hall) + +B2F - (WATERFALL) - B4F + +B4F (LUGIA's CHAMBER) + +ENTRANCE + +CAVE 1F + +CAVE 1F ~ 2F + +CAVE 2F REAR + +CAVE 2F CHAMBER + +VIOLET/CHERRYGROVE SIDE + +BLACKTHORN SIDE + +OLIVINE CITY + +OLIVINE PORT + +VERMILION CITY + +VERMILION PORT + +1F + +B1F + +CINNABAR TOWN + +POKéMON MANSION 1F + +POKéMON MANSION 2F + +POKéMON MANSION 3F + +POKéMON MANSION B1F + +AREA 1 + +AREA 2 + +AREA 3 + +CENTER AREA + +1F + +2F + +3F + +B2F + +B1F + +B2F + +B3F + +B4F + + + +1F + +B1F + +B2F + + + + + +B1F + + + +1F + +CERULEAN CITY + +CERULEAN CAVE 1F + +CERULEAN CAVE 2F + +CERULEAN CAVE B1F + +3F + +4F + +5F + +6F + +7F + + + + + + diff --git a/stadiumgs/text/0x1d96770.txt b/stadiumgs/text/0x1d96770.txt new file mode 100644 index 0000000..6e90b6f --- /dev/null +++ b/stadiumgs/text/0x1d96770.txt @@ -0,0 +1,129 @@ +Choose the Combatants + +Please Select Rules + +Select the Stage + +Check Rules + +#01/#02 + +COM + +Hard + +Normal + +Easy + +POKé BALL + +GREAT BALL + +ULTRA BALL + +MASTER BALL + +ANYTHING GOES + +L + +1 ~ 100 + +PRIME CUP Rules + +L + +1 ~ 100 + +POKé CUP Rules + +L + +50 ~ 55 + +LITTLE CUP Rules + +L + +5 only + +CHALLENGE CUP Rules + + + + + +Edit Rules + + + + + +Random Select + +FREE BATTLE + +POKé CUP + +CHALLENGE CUP + +LITTLE CUP + +PRIME CUP + +CLASSROOM + +VIOLET GYM + +AZALEA GYM + +GOLDENROD GYM + +ECRUTEAK GYM + +CIANWOOD GYM + +OLIVINE GYM + +TEAM ROCKET + +MAHOGANY TOWN + +BLACKTHORN CITY + +ELITE FOUR / WILL + +ELITE FOUR / KOGA + +ELITE FOUR / BRUNO + +ELITE FOUR / KAREN + +CHAMPION + +VERMILION CITY + +SAFFRON CITY + +CERULEAN CITY + +CELADON CITY + +FUCHSIA CITY + +PEWTER CITY + +CINNABAR GYM + +VIRIDIAN CITY + +SILVER CAVE + +VS RIVAL + +??? + +FREE BATTLE + +RULE SELECT diff --git a/stadiumgs/text/0x1d96b50.txt b/stadiumgs/text/0x1d96b50.txt new file mode 100644 index 0000000..4c02206 --- /dev/null +++ b/stadiumgs/text/0x1d96b50.txt @@ -0,0 +1,33 @@ +Ninten + +Trainer + +Demo + +COM + +#01P + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/stadiumgs/text/0x1d96bd0.txt b/stadiumgs/text/0x1d96bd0.txt new file mode 100644 index 0000000..1968fc2 --- /dev/null +++ b/stadiumgs/text/0x1d96bd0.txt @@ -0,0 +1,45 @@ +LITTLE CUP + +POKé CUP + +CHALLENGE CUP + +PRIME CUP + +L5 only + +L50 ~ 55 + +L1 ~ 100 + + + +<LINE,23><DIST,1>A tournament open only to L5 POKéMON. +Your true abilities may become apparent. + +<LINE,23><DIST,1>The official POKéMON League tournament. +Hone your skills to become the champ! + +<LINE,23><DIST,1>Battle in this CUP tournament using a preselected team. +Can you handle lots of different kinds of POKéMON? + +<LINE,23><DIST,1>The ultimate tournament without level restrictions. +Let it all hang out! + + + +STADIUM + +COM + +RULES + + + + + + + + + + diff --git a/stadiumgs/text/0x1d96e20.txt b/stadiumgs/text/0x1d96e20.txt new file mode 100644 index 0000000..f2982be --- /dev/null +++ b/stadiumgs/text/0x1d96e20.txt @@ -0,0 +1,33 @@ +Trainer + +COM + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/stadiumgs/text/0x1d96e90.txt b/stadiumgs/text/0x1d96e90.txt new file mode 100644 index 0000000..6f019a7 --- /dev/null +++ b/stadiumgs/text/0x1d96e90.txt @@ -0,0 +1,34 @@ +I didn't think you'd make it this far. +Come on! Let's settle this now! + +Rules + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/stadiumgs/text/0x1d96f40.txt b/stadiumgs/text/0x1d96f40.txt new file mode 100644 index 0000000..978c1d7 --- /dev/null +++ b/stadiumgs/text/0x1d96f40.txt @@ -0,0 +1,144 @@ +PEWTER GYM + +CERULEAN CITY + +VERMILION CITY + +CELADON CITY + +FUCHSIA CITY + +SAFFRON GYM + +CINNABAR GYM + +VIRIDIAN CITY + +GYM LEADER + +TO GIOVANNI's TOWER + +ELITE FOUR + +RIVAL + +Obtained the key from GIOVANNI and opened the +gates to the final castle. + +JOHTO GYM LEADER CASTLE + +JOHTO GYM LEADER CASTLE + +KANTO GYM LEADER CASTLE + +FALKNER + +BUGSY + +WHITNEY + +MORTY + +CHUCK + +JASMINE + +TEAM ROCKET + +PRYCE + +CLAIR + +ELITE FOUR + +LANCE + +LT.SURGE + +SABRINA + +MISTY + +ERIKA + +JANINE + +BROCK + +BLAINE + +BLUE + +RED + +ROUND-2 + +Rules + +KANTO GYM LEADER CASTLE + +Cancel + +JOHTO GYM LEADER CASTLE + +#35 LEADER + +<LINE,26><DIST,1>Before you go any further, let's see +how you'll fare against us, TEAM ROCKET! + +<LINE,26><DIST,1>You won through the ranks to reach me. +I'm impressed. We, the ELITE FOUR, +will face you from here. + +<LINE,26><DIST,1>It looks like even the ELITE FOUR couldn't stop you. +I'm your last opponent in the JOHTO CASTLE! + +<LINE,26><DIST,1>You defeated all eight of us. +You've earned the right to challenge the final +trainer in the KANTO GYM LEADER CASTLE. + +VIOLET GYM + +AZALEA GYM + +GOLDENROD GYM + +ECRUTEAK GYM + +CIANWOOD GYM + +OLIVINE GYM + +TEAM ROCKET + +MAHOGANY GYM + +BLACKTHORN GYM + +ELITE FOUR + +PEWTER GYM + +CERULEAN GYM + +VERMILION GYM + +CELADON GYM + +FUCHSIA GYM + +SAFFRON GYM + +CINNABAR GYM + +VIRIDIAN GYM + +CHAMPION + +??? + +<LINE,26><DIST,1>I concede defeat. You might have what it takes +to prevail over KANTO's GYM LEADERs. + +<LINE,26><DIST,1>So you're the trainer who conquered +JOHTO CASTLE. Come on, I'll take you on anytime. diff --git a/stadiumgs/text/0x1d9bce0.txt b/stadiumgs/text/0x1d9bce0.txt new file mode 100644 index 0000000..14ddcac --- /dev/null +++ b/stadiumgs/text/0x1d9bce0.txt @@ -0,0 +1,33 @@ +Number of tries: #03 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/stadiumgs/text/0x1d9bd50.txt b/stadiumgs/text/0x1d9bd50.txt new file mode 100644 index 0000000..2209bd1 --- /dev/null +++ b/stadiumgs/text/0x1d9bd50.txt @@ -0,0 +1,71 @@ +Welcome to POKéMON TRADE SERVICE! + +PARTY + +Game Paks for trading POKéMON + +Choose the Game Paks for trading. + +????? + +***** + +Are these OK? + +Yes + +No + +This Game Pak can't be used. + +No save file found. + +This Game Pak wasn't saved at a +POKéMON CENTER. + +There is no POKéDEX. + +NAME/ + +OT/ + +ID/ + +????? + +Trade? + +Yes + +No + +Save and quit + +Save and continue + +Quit without saving + +The trade was successful. + +Saving... + +Your trading partner's Game Pak is <TEX,0>. +Because of it, you can't trade: +-New POKéMON +-Any POKéMON with a new move +-Any POKéMON holding MAIL +-An EGG + +Your trading partner's POKéMON is +holding MAIL. It can only be traded +with a POKéMON in your party. + +Your trading partner's POKéMON is not +in the party. It cannot be traded +with your POKéMON holding MAIL. + +You can't trade because there won't be a single useable +POKéMON in your party. + +This POKéMON's data is corrupted. +It cannot be traded. diff --git a/stadiumgs/text/0x1dc61e0.txt b/stadiumgs/text/0x1dc61e0.txt new file mode 100644 index 0000000..1d2cbcf --- /dev/null +++ b/stadiumgs/text/0x1dc61e0.txt @@ -0,0 +1,47 @@ +\CU to Menu + +Loading... + +Saving... + +Menu + +\RContinue + + Exit this Menu\n and continue with\n the Game Boy POKéMON. + +\RQuit + + Quit Game Boy POKéMON\n and return to\n POKéMON STADIUM 2. + + Did you save? + + Is it OK to quit? + +\RYes + +\RNo + +\RHelp/Settings + + The START and SELECT\n settings may be changed. + +\CR Button to\ndouble the speed + +Settings + +None + + Press once to double \nthe POKéMON game's speed. + + Each time you press,\n the POKéMON game's\n speed changes. + +\B Button to cancel + +Save Error + +Leaving your N64 turned ON,\ndetach the GB Game Pak,\nthen re-attach it. + +The GB Game Pak or\nthe data has been changed. + +Loading... Please, wait. diff --git a/stadiumgs/text/0x1dc64f0.txt b/stadiumgs/text/0x1dc64f0.txt new file mode 100644 index 0000000..2c93a68 --- /dev/null +++ b/stadiumgs/text/0x1dc64f0.txt @@ -0,0 +1,175 @@ +Battle Data + +Friend's Data + +Organize Data + +The battle data of the N64 Game Pak +or the GB Crystal Game Pak may be +used for watching battles and +battling trainers. + +You may battle using your Friend's +Data that was traded peer to peer. + +Move or delete Battle Data, Friend's +Data or Rule Data to and from the +N64 Game Pak. + +Battle Data + +Crystal version + +N64 Game Pak + +Friend's Data + +Crystal version + +N64 Game Pak + +Organize Data + +Battle Data + +Friend's Data + +Rule Data + +Select VS Battle Data + +Battle + +Rules + +Quit + +Watch Battle + +Battle + +Check Rules + +Battle Data of POKéMON Crystal. + +Stadium Battle Data + +Select a Friend's Data + +VS Battle + +Cancel + +Crystal version Friend's Data + +N64 Friend's Data + +Organize Data/Battle Data + +Organize Data/Friend's Data + +Organize Data/Rule Data + +Move to N64 + +View + +Re-order + +Void + +Crystal version + +N64 Game Pak + +Move Crystal version Battle Data to N64 Game Pak + +Move Crystal version Friend's Data to N64 Game Pak + +Move Crystal version Rule Data to N64 Game Pak + +Check Battle Data + +Check Friend's Data + +Check Rule Data + +Re-order N64 Game Pak data + +Delete N64 Game Pak data + +VS + +There is no data to re-order. + +There is no data to delete. + +There is no data to check. + +There is no data to move. + +The N64 Game Pak is full of Battle Data. + +The N64 Game Pak is full of Friend's Data. + +The N64 Game Pak is full of Rule Data. + +Select rules. + +Battle against which side? + +There is no data. + +No POKéMON are in your party. + +Your party POKéMON can't battle. + +How to play + +Mobile Stadium Instructions + +How to Play 1 + +How to Play 2 + +How to Play 3 + +Level + +Hard + +Normal + +Easy + +COM's Level + +It can't be returned to Crystal version. Is that OK? + +Delete data? + +Yes + +No + +Is it OK to change the data organize? + +Save and quit. + +Quit without saving. + +Cancel + +A POKéMON does not meet the rule. + +No POKéMON are in your party. + +You need six POKéMON in the party. + +The combined levels of the three lowest-level POKéMON exceed #01. + +Choose your destination. + +Saving over the N64 Game Pak + +Saving... diff --git a/stadiumgs/text/0x1dc6dc0.txt b/stadiumgs/text/0x1dc6dc0.txt new file mode 100644 index 0000000..971d5f0 --- /dev/null +++ b/stadiumgs/text/0x1dc6dc0.txt @@ -0,0 +1,51 @@ +NAME + +LEVEL + +OT + +RENTAL + +HALL OF FAME + +#03 POKéMON are +represented. + +Congratulations! + +POKé CUP + +POKé CUP + +POKé CUP + +PETIT CUP + +PIKA CUP + +PRIME CUP + +GYM LEADER CASTLE + +The Game Pak +can't be +used. + +Save file not +found. + +The Game Pak +wasn't saved +at a POKéMON +CENTER. + +POKéDEX not +found. + +Please select a Game Boy Game Pak. + +A POKéMON Game Pak is not inserted. Turn the +N64 Control Deck OFF, then insert the Game +Pak. + +PRESS START diff --git a/stadiumgs/text/0x1dc6fc0.txt b/stadiumgs/text/0x1dc6fc0.txt new file mode 100644 index 0000000..af7e106 --- /dev/null +++ b/stadiumgs/text/0x1dc6fc0.txt @@ -0,0 +1,33 @@ +BOX#02 + +N64 BOX#02 + +Trainer + +Mystery + +Mystery2 + +Good Morning! + + + + + + + + + + + + + + + + + + + + + + diff --git a/stadiumgs/text/0x1dc7610.txt b/stadiumgs/text/0x1dc7610.txt new file mode 100644 index 0000000..70b0d01 --- /dev/null +++ b/stadiumgs/text/0x1dc7610.txt @@ -0,0 +1,77 @@ +RULE EDIT + +Make rules + +Change rules + +Delete rules + +Re-ordering + +Cancel + +Rule name + +Qualifying POKéMON + +POKéMON level + +Maximum 3 POKéMON level total + +Use items? + +Hold identical items? + +OK + +#03 <FONT,PUSH,16>kind(s)<FONT,POP> + +(No restrictions) + +Up to + + + +Use + +Don't use + +Hold + +Don't hold + +<COL1,PUSH,100,130,255,255><COL1,PUSH,100,130,255,255>Blue panels<COL1,POP> (qualifying POKéMON) + +Select/Deselect + +The rules devised here may be used for +Event Battles and Free Battles. + +There is no more room for rules. If you +want to add more rules, delete +unnecessary rules. + +Change which rules? + +There are no rules. + +The rules can't be re-ordered. + +Delete which rule? + +Re-order which rule? + +Delete this rule? + +Exchange with which rule? + +Yes + +No + +--------- + +Please select at least six +kinds. + +Edit rule #01 diff --git a/stadiumgs/text/0x1dc79a0.txt b/stadiumgs/text/0x1dc79a0.txt new file mode 100644 index 0000000..b489571 --- /dev/null +++ b/stadiumgs/text/0x1dc79a0.txt @@ -0,0 +1,135 @@ +GOLBONY + +GOLER + +GOLBINE + +BATTSTER + +HANSTER + +ANSTLEY + +CHENYSET + +SEYCHUN + +PICHUP + +PICHUR + +PIKCHO + +PICHEPS + +PIKAUP + +PIKOPON + +CHUPAN + +KACHUPAN + +GEPSTON + +TOGETSON + +OGETIP + +GEPIGOP + +MANOYE + +OMER + +MANNY + +NYTERO + +CLEFSOR + +FANCLE + +EFFACLE + +CLEYFOR + +IGGLUE + +IGGYBOO + +LUBUIG + +BUFFBON + +VEEON + +EVONEE + +EEVOTE + +EVVOR + +PHANUP + +DONPOM + +DONFORST + +PHANTES + +BIRDIOT + +BIRDIOS + +DELBONT + +DOLION + +PINCHER + +POCHON + +POCKER + +PINSING + +THERSLIP + +SCYPON + +SLITORE + +CYEON + +SLICER + +DICER + +CHOPPER + +CUTTER + +TOPERMOT + +OMERTOP + +TOPPAN + +TOFLIPEY + +MIMOLY + +MOGUTE + +MIMEON + +MIEMR + +TRETUL + +SENTREAN + +NESTRAL + +SENTRIAD diff --git a/stadiumgs/text/0x1dc7cc0.txt b/stadiumgs/text/0x1dc7cc0.txt new file mode 100644 index 0000000..308d421 --- /dev/null +++ b/stadiumgs/text/0x1dc7cc0.txt @@ -0,0 +1,46 @@ +Yes + +No + +TYPE/ + +POWER/ + +ACCURACY/ + +--- + +What? #26 is evolving! + +Huh? #26 stopped evolving! + +Congratulations! Your #26 +evolved into #34! + +#32 was sent to #21. + +#26 learned #65! + +#26 is trying to learn +#65. + +But #26 can't learn more than +four moves. + +Delete an older move to make room for +#65? + +#26 did not learn #65. + +Stop learning #65? + +If #65 is learned, this POKéMON +cannot be moved to <TEX,1>. +Is that OK? + +Which move should +be forgotten? + +OK? + +????? diff --git a/stadiumgs/text/0x1dc9720.txt b/stadiumgs/text/0x1dc9720.txt new file mode 100644 index 0000000..9840bef --- /dev/null +++ b/stadiumgs/text/0x1dc9720.txt @@ -0,0 +1,1467 @@ +MEDIUM + +COOLTRAINER + +COOLTRAINER + +BEAUTY + +OFFICER + +POKéMANIAC + +SWIMMER♂ + +BURGLAR + +BLACKBELT + +GUITARIST + +CAMPER + +PSYCHIC + +GENTLEMAN + +JUGGLER + +SCHOOLBOY + +SKIER + +TEACHER + +POKéFAN + +POKéFAN + +YOUNGSTER + +FISHERMAN + +BIRD KEEPER + +SCIENTIST + +SWIMMER♀ + +PICNICKER + +FIREBREATHER + +TWINS + +SAILOR + +SAGE + +BIKER + +BOARDER + +KIMONO GIRL + +LASS + +BUG CATCHER + +HIKER + +SUPER NERD + +ROCKET + +ROCKET + +CHAMPION + +ELITE FOUR + +GYM LEADER + +POKéMON TRAINER + +RIVAL + +ROCKET + +ROCKET + +RIVAL + +RIVAL + +RIVAL + +RIVAL + +RIVAL + +RIVAL + +RIVAL + +RIVAL + +RIVAL + +RIVAL + +RIVAL + +RIVAL + +RIVAL + +RIVAL + +RIVAL + +RIVAL + +RIVAL + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/stadiumgs/text/0x1dcab90.txt b/stadiumgs/text/0x1dcab90.txt new file mode 100644 index 0000000..db2129b --- /dev/null +++ b/stadiumgs/text/0x1dcab90.txt @@ -0,0 +1,33 @@ +Making VS + +Initialize + +Save + +Done + +Suck up + +Battle Name + +Long Name + +AI + +This Game Pak can't be used as carrier. + +Not initialized as a carrier. + +No VS data exist. + +Game Pak can't be found. + +Battle name is not set. + +Long Name is not set. + +AI number is not set. + + + + diff --git a/stadiumgs/text/academy/academy.txt b/stadiumgs/text/academy/academy.txt new file mode 100644 index 0000000..8e3b8ad --- /dev/null +++ b/stadiumgs/text/academy/academy.txt @@ -0,0 +1,316 @@ +<LINE,24>Would you like to sit in on some CLASSes? +You're sure to learn something useful. + +<LINE,24>How about some mental gymnastics? +Quiz yourself or challenge some friends. + +<LINE,24>The LIBRARY has all sorts of handy reference +materials--from details on POKéMON and their +moves to info on items and type match-ups. + +<LINE,24>Exercise your battle skills. Grow smarter +and stronger to go to the next CLASS. + +Which CLASS are you in? + +Test your battle knowledge. Grow smarter +and stronger to go to the next CLASS. + +Which CLASS would you like to try? + +TEST + +BADGE + +CLASS + +LIBRARY + +CLASSROOM + +SKILL TEST + +WISDOM TEST + +CLASS + +EARL's POKéMON CLASS + +LIBRARY + +QUIZ + +SKILL TEST + +WISDOM TEST + +EARL's CLASS + +<COL1,PUSH,230,220,100,255>TRAINER +CLASS<COL1,POP> + +<COL1,PUSH,100,219,100,255>GYM LEADER +CLASS<COL1,POP> + +<COL1,PUSH,70,160,255,255>ELITE FOUR +CLASS<COL1,POP> + + + + + + + + + + + + + + + + + + + + + + + + + + + +<LINE,24>Would you like to study in a CLASSROOM? You +could sit in on a lecture or take a test just for +practice. Feel free to drop by any time! + +<LINE,24>The LIBRARY has all sorts of handy reference +materials--from details on POKéMON and their +moves to info on items and type match-ups. + + + + + + + +Do your best! + +<LINE,24>You passed both tests with flying colors. +Congratulations! + +<LINE,24>In honor of your outstanding achievement, I +award you this MEDAL for advancement! + +<LINE,24>Now move ahead to the next CLASS. And be +sure to keep up the good work! + +<LINE,24>Sorry, but I have nothing + left to teach you. + +<LINE,24>Now head over to the STADIUM and work on +improving your skill. Best of luck! + +<LINE,24>Come to my CLASSROOM! Listen to my lecture +or practice in battle. If you pass the tests, +you can go to the next CLASS. + +<LINE,24>Attend the TRAINER CLASS lecture, then try +out your new-found knowledge in battle! + +<LINE,24>This one-on-one lesson is perfect for +students in the GYM LEADER CLASS. + +<LINE,24>I recommend that all students in the +ELITE FOUR CLASS attend this lecture. + +<LINE,24>Test your wisdom with this simple quiz. + +<LINE,24>Test your wisdom with these challenging +questions. + +<LINE,24>Test your wisdom with this advanced-level +exam. + +<LINE,24>Test your skill in a battle against your +classmates. + +<LINE,24>Test your skill in a battle against new, +tougher students. + +<LINE,24>Test your skill in a battle against the +Academy's most advanced students. + +You are in the TRAINER CLASS. + +You are in the GYM LEADER CLASS. + +You are in the ELITE FOUR CLASS. + +<LINE,24>The TRAINER CLASS lecture. Thanks for +paying attention to the whole thing! + +<LINE,24>The GYM LEADER CLASS lecture. I am happy +that you always pay attention. + +<LINE,24>The ELITE FOUR CLASS lecture. Thank you +very much for listening to everything. + +<LINE,24>Test your wisdom... You've already passed! +It's good to review, though. + +<LINE,24>Test your wisdom... You've already passed! +Review to make your knowledge stronger. + +<LINE,24>Test your wisdom... You've already passed! +Review so you don't forget what you learned. + +<LINE,24>Test your skill... You've already passed! +JONATHAN and NANCY were disappointed! + +<LINE,24>Test your skill... You've already passed! +Were TAMMY and DUSTIN strong opponents? + +<LINE,24>Test your skill... You've already passed! +You're the toughest student at the Academy! + +<COL1,PUSH,255,160,210,255><COL2,PUSH,255,91,198,255>CLASS<COL1,POP><COL2,POP> + +<COL1,PUSH,255,160,210,255><COL2,PUSH,255,91,198,255>LECTURE<COL1,POP><COL2,POP> + +<COL1,PUSH,255,160,210,255><COL2,PUSH,255,91,198,255>TEST<COL1,POP><COL2,POP> + +<COL1,PUSH,255,160,210,255><COL2,PUSH,255,91,198,255>MEDAL<COL1,POP><COL2,POP> + +<LINE,24>Since you have collected all the <TEX,1>s + from this class, you've earned this gift! + +<LINE,24>I present to you this CLASS-advancement +MEDAL! + +<LINE,24>Now you can study harder in a higher CLASS. + +<LINE,24>Since you passed all the classes... + +<LINE,24>You can now read more <TEX,0> +at the LIBRARY!! + +<LINE,24>Now go on outside and keep working toward +your goals! Good luck! + +<LINE,24>If you collect the three TRAINER CLASS<TEX,1>, +you will receive a medal here. + +<LINE,24>If you collect the three GYM LEADER CLASS<TEX,1>, +you will receive a medal here. + +<LINE,24>If you collect the three ELITE FOUR CLASS<TEX,1>, +you will receive a medal here. + +<LINE,24>A PICHU MEDAL! It's a reward for all your +hard work! + +<LINE,24>A shiny PIKACHU MEDAL! Carry it as proof of +your determined efforts! + +<LINE,24>The RAICHU MEDAL represents your toil +and effort. Congratulations! You earned it! + +1 -Mobile Stadium + +2 -Play with Battle Data + +3 -Play with a Friend's Data + +4 -Rules Data + +5 -Organize Data + +<FONT,PUSH,20><COL1,PUSH,110,150,255,255> + +<LINE,33> + +<FONT,PUSH,20><COL1,PUSH,110,150,255,255> + +<LINE,33> + +<FONT,PUSH,20><COL1,PUSH,110,150,255,255>***<COL1,POP><FONT,POP>What is Battle Data?<FONT,PUSH,20><COL1,PUSH,110,150,255,255>***<COL1,POP><FONT,POP> + +<LINE,33>This is information on other trainers, such as which +POKéMON they used and how they did in battle. You can +get this data from the Crystal version. + +<FONT,PUSH,20><COL1,PUSH,110,150,255,255>***<COL1,POP><FONT,POP>What can you do with a Battle Data?<FONT,PUSH,20><COL1,PUSH,110,150,255,255>***<COL1,POP><FONT,POP> +What can you do with Battle Data? + +<LINE,33>You can check to see how the +other trainers are doing in +their battles. + +<FONT,PUSH,20><COL1,PUSH,110,150,255,255>How many different Battle Data files are there? + +<LINE,33>You can have three Battle Data files on the +Crystal Game Pak and six files on the N64 Game Pak. + +<FONT,PUSH,20><COL1,PUSH,110,150,255,255>What is a Friend's Data? + +<LINE,33> + +<FONT,PUSH,20><COL1,PUSH,110,150,255,255>***<COL1,POP><FONT,POP>What can you do with your Friend's Data?<FONT,PUSH,20><COL1,PUSH,110,150,255,255>***<COL1,POP><FONT,POP> + +<LINE,33> + +<LINE,33>You can get new Battle Rules from the Crystal +Game Pak. Just choose Rule Select on the Options +menu, then save up to eight rules settings on your N64 +Game Pak. + +<LINE,33>Battle Data, Friend's Data and Rule Data can be saved +to or deleted from the N64 Game Pak. +These data cannot be saved back to the Crystal +Game Pak. + +<LINE,33> + +<LINE,33> + +<LINE,33> + +<FONT,PUSH,20><COL1,PUSH,110,150,255,255>What is Rule Data? + +<FONT,PUSH,20><COL1,PUSH,110,150,255,255>How do I organize data? + + + + + +<LINE,33>A PLAY icon will appear during the demo. +Press START to quit at any time. You can also +challenge that trainer. + +<LINE,33> + +6 -Others + +<FONT,PUSH,20><COL1,PUSH,110,150,255,255>***<COL1,POP><FONT,POP>Others<FONT,PUSH,20><COL1,PUSH,110,150,255,255>***<COL2,POP><FONT,POP> + +<LINE,33>Once you have saved your Crystal data to the N64, you +can play without the Crystal Game Pak. You can watch +a match between the trainers saved in your battle +data files or play against a Red, Blue or Yellow +version. + +<LINE,33> + + + +<LINE,33> + +<LINE,33> + +<LINE,33> + +<LINE,34> + +<LINE,33> diff --git a/stadiumgs/text/academy/class.txt b/stadiumgs/text/academy/class.txt new file mode 100644 index 0000000..84c916f --- /dev/null +++ b/stadiumgs/text/academy/class.txt @@ -0,0 +1,2472 @@ +#02 + +TRAINER CLASS + +GYM LEADER CLASS + +ELITE FOUR CLASS + +#71Rule<COL1,POP><COL2,POP> + +#71New Features<COL1,POP><COL2,POP> + +#71Status Problems<COL1,POP><COL2,POP> + +#71Type Match-Ups + +#71Moves<COL1,POP><COL2,POP> + +#71Battles<COL1,POP><COL2,POP> + +Common rules + +Battle rules + +Pre-battle + +Level evolution notes + +Special evolutions + +HOLDing an item + +Type changes + +Move changes + +Residual-effect changes + +SPCL.ATK & SPCL.DEF + +Status problems + +Type combinations + +Exploiting weaknesses + +Moves & POKéMON types + +Support moves + +Added effects of moves + +Recovery moves + +Set damage moves + +Moves & tactics + +Switching + +Physical & special attacks + +Dual-type POKéMON + +Multiplied damage + +Multi-type moves + +Reading the situation + +Move combos + +Situational combos + +Reading the foe's moves + +<COL1,PUSH,110,150,255,255>*<COL1,POP> + +<COL1,PUSH,146,195,255,255>SEISMIC TOSS<COL1,POP>!! + +Not thrown! + +<LINE,33>Depending on the moves your POKéMON can +use, there are a number of tactics you can +devise. Yes, I'm talking about your battle +strategy. Now listen closely--I'm about to +discuss the relationship between moves and +tactics. + +<LINE,33>Take, for example, the moves <COL1,PUSH,146,195,255,255>FLY<COL1,POP> and <COL1,PUSH,146,195,255,255>DIG<COL1,POP>. + +It flew up high! + +It dug a hole! + +<LINE,33>Both moves protect the user most of the time +from taking damage on the first turn. <COL1,PUSH,146,195,255,255>FLY<COL1,POP> +makes the user fly high into the sky, while +<COL1,PUSH,146,195,255,255>DIG<COL1,POP> lets the user hide underground. On the +next turn, the user POKéMON can strike. + +<LINE,33>Let me demonstrate how useful a two-turn +attack can be. Remember that the user won't +take a hit on the first turn. + +<LINE,33>Suppose your opponent uses a move such as +<COL1,PUSH,146,195,255,255>SOLARBEAM<COL1,POP> or <COL1,PUSH,146,195,255,255>SKULL BASH<COL1,POP> that requires the +user to charge up for one turn before +striking. If you immediately use <COL1,PUSH,146,195,255,255>DIG<COL1,POP> or <COL1,PUSH,146,195,255,255>FLY<COL1,POP>, +your opponent's attack won't strike--it'll +strike out! + +<LINE,33>Since the user won't be hit for an entire +turn, you can also use these moves just to +waste time. + +<LINE,33>For example, you could poison your opponent, +inflicting damage on every turn, then use <COL1,PUSH,146,195,255,255>FLY<COL1,POP> +or <COL1,PUSH,146,195,255,255>DIG<COL1,POP>. Even though your POKéMON won't be +able to attack, it will avoid getting hit and +damage will still be done to the opponent. + +<LINE,33>Similarly, if the opponent uses a protective +move such as <COL1,PUSH,146,195,255,255>SAFEGUARD<COL1,POP> or <COL1,PUSH,146,195,255,255>REFLECT<COL1,POP>, keep +using two-turn moves to waste time over +the five turns that the protective move +lasts. + +<LINE,33>Are you starting to get the hang of it? +There is always a way to beat a POKéMON and +its moves. Try coming up with your own good +plan before you go for a battle. + +<LINE,33>If you win a STADIUM battle without any of +your POKéMON fainting, you'll earn a continue. + +<LINE,33>Of course that would be wonderful, but don't +just switch POKéMON without first giving it +some thought. Why, you ask? Let me explain. + +<LINE,33>When a POKéMON is in trouble, the trainer's +first instinct is to switch it. Keeping your +POKéMON safe certainly is important, but +don't forget that it takes one full turn to +switch. + +<LINE,33>That means that the POKéMON you bring +out will be immediately vulnerable to attack. +Ouch! + +<LINE,33>And if that attack inflicts major damage, the +new POKéMON could be history in just one +more turn! So instead of helping you, +switching could put you even deeper in the +hole. + +<LINE,33>Although it may be painful, you might be +better off to keep the hurt POKéMON in the +battle until it faints. Although that POKéMON +will become useless to you, the next POKéMON +will enter the battle with all of its HP intact. + +<LINE,33>I believe that while it's hard to leave a hurt +POKéMON in battle, it's also a sign of love. +#71There are times when one must learn to +endure<COL1,POP><COL2,POP>. + +<COL1,PUSH,207,134,251,255>VULPIX<COL1,POP> + +<COL1,PUSH,207,134,251,255>NINETALES<COL1,POP> + +<LINE,33>Today's topic is "Battling for Beginners." +I'll teach you everything you need to know, +from picking your POKéMON to choosing their +attacks. + +This is not a +waste of time! + +2 x 1/2 = 1! + +( + +) + +<LINE,33>Greetings! I'm #71EARL<COL1,POP><COL2,POP>. Whether you want to +become a mighty trainer or just learn how to +win more battles, I'm the man to see! Let's +get started. Today's theme is +"Brushing up on Basic Rules." + +<LINE,33>At the STADIUM there are several CUP +tournaments and a variety of battles. +Although each has different restrictions on +which POKéMON may enter, #71the battle rules +are virtually identical<COL1,POP><COL2,POP>. Let me begin with +these basic rules. + +<LINE,33>First, choose six POKéMON from your list of +qualifiers. These six POKéMON will form your +team. + +<LINE,33>Choose the three POKéMON that you want to +battle from the six on your team. Once you +have chosen your combatants, the battle will +get underway! + +<LINE,33>To win the tournament, you must defeat all of +your opponents. + +<LINE,33>OK! Give it your best shot! + +<LINE,33>There are several battle rules that every +trainer must obey. It would be best if you +learn the rules that must be followed #71in all +battles<COL1,POP><COL2,POP>. + +<LINE,33>Two or more POKéMON cannot be frozen +or asleep at the same time. However, it is +OK for one POKéMON to be asleep and +another one to be frozen. + +<LINE,33>You cannot use <COL1,PUSH,146,195,255,255>SELFDESTRUCT<COL1,POP> or +<COL1,PUSH,146,195,255,255>EXPLOSION<COL1,POP> when you and your opponent +are down to your last POKéMON. If you +do, you'll automatically lose, even if your +opponent's POKéMON faints. Also, +<COL1,PUSH,146,195,255,255>DESTINY BOND<COL1,POP> and <COL1,PUSH,146,195,255,255>PERISH SONG<COL1,POP> will fail. + +<LINE,33>Your POKéMON's evolution is a time for +celebration! It becomes stronger and more +attractive, so what could there possibly be +to complain about? Well for one thing, +POKéMON that evolve by leveling up learn +moves much more slowly than they did before +they evolved. + +<LINE,33>For example, <COL1,PUSH,207,134,251,255>CUBONE<COL1,POP> can learn <COL1,PUSH,146,195,255,255>BONE RUSH<COL1,POP> +at Level 41. But its evolved form, <COL1,PUSH,207,134,251,255>MAROWAK<COL1,POP>, +can't learn that move until it reaches +Level 53. + +<LINE,33>Even though some CUP tournaments have level +restrictions, you should consider #71canceling +evolution<COL1,POP><COL2,POP> until your POKéMON have learned +some desirable moves. + +#71Canceling evolution<COL1,POP><COL2,POP>... + +To stop an evolution that is in +progress, simply press the +B Button. + +<LINE,33>Before you let your POKéMON evolve, check +when it will learn new moves. No need to evolve +your POKéMON hastily. This kind of preliminary +work is where your battle actually begins. + +<LINE,33>POKéMON that evolve using a STONE such as +<COL1,PUSH,180,255,134,255>FIRE STONE<COL1,POP> or <COL1,PUSH,180,255,134,255>WATER STONE<COL1,POP> often learn +extremely few moves after evolution. Even +though some CUPS have level restrictions, +rushing evolution may not be a good idea. + +<LINE,33>Here's an example. <COL1,PUSH,207,134,251,255>VULPIX<COL1,POP> can use a +<COL1,PUSH,180,255,134,255>FIRE STONE<COL1,POP> to evolve into <COL1,PUSH,207,134,251,255>NINETALES<COL1,POP>. But +<COL1,PUSH,207,134,251,255>NINETALES<COL1,POP> can learn only one move, +<COL1,PUSH,146,195,255,255>FIRE SPIN<COL1,POP>. + +<LINE,33>Make your POKéMON learn the moves you want +them to know before you make them evolve. + +<LINE,33>On the other hand, there are some moves that +can be learned only after evolution. This +makes for quite a dilemma. + +<LINE,33>Moves learned before evolution or those +learned after evolution? Which should be +learned and at what levels? Be sure to weigh +all the options carefully before you evolve +your POKéMON. + +<LINE,33>The same goes for POKéMON that evolve +through trading or tameness. +I recommend that you time your +evolutions based on the #71levels at which your +POKéMON learn moves<COL1,POP><COL2,POP>. + +<LINE,33>Now, everyone. Did you know that a POKéMON +can battle while HOLDing an item? + +<LINE,33>There are many kinds of HOLD items, such as +those that restore HP and those that +enhance abilities. + +<LINE,33>Take, for example, HOLD items that raise the +power of specific types of moves. +<COL1,PUSH,180,255,134,255>MYSTIC WATER<COL1,POP> and <COL1,PUSH,180,255,134,255>BLACK BELT<COL1,POP> are two such +items. HOLDing these items boosts the power +of a POKéMON's moves by about ten percent. + +<LINE,33><COL1,PUSH,180,255,134,255>HARD STONE<COL1,POP> raises +the power of ROCK-type +moves. Suppose we give it to +the WATER-type POKéMON, +<COL1,PUSH,207,134,251,255>MARILL<COL1,POP>. + +<LINE,33>Be careful! According to #71STADIUM rules<COL1,POP><COL2,POP>, +#71each POKéMON in your party must HOLD a +different kind of item <COL1,POP><COL2,POP>. Think about your +strategy before you hand out items to your +POKéMON. + +<LINE,33>Did you know that two new types +appeared in the Gold and Silver +versions? The DARK- and STEEL- types! + +<LINE,33>The DARK-type is tough against the +PSYCHIC-type but weak against the +FIGHTING-type. STEEL-types are unaf- +fected by poison but weak against fire. + +<LINE,33>There are also some POKéMON that have +changed types. + +<LINE,33><COL1,PUSH,207,134,251,255>MAGNEMITE<COL1,POP> and <COL1,PUSH,207,134,251,255>MAGNETON<COL1,POP> are two such +POKéMON. + +<LINE,33>Type match-ups have changed slightly +as well. + +<LINE,33>GHOST-type moves are now effective +against PSYCHIC-type POKéMON. BUG- +type moves are not as effective against +POISON-type POKéMON as they were +before. These are some changes. + +<LINE,33>Pardon? Oh, you want to know more, do you? +Then off you go to the LIBRARY! There you +will find a whole variety of reference +materials, so it's an excellent place to study +and review data. + +<COL1,PUSH,207,134,251,255>CLEFAIRY<COL1,POP> + +<LINE,33>Instead of being just the ELECTRIC- +type, now they are ELECTRIC- & STEEL- +type POKéMON. What do you think? Does +the enhanced DEFENSE this gives them +make this a welcome change? Or do the +additional match-up weaknesses outweigh +the positive aspects? + +<LINE,33>* + +<LINE,33>The effects and/or damage ratings for some +moves have also changed. Yes, things are +certainly a bit different since the days of +the POKéMON Red, Blue, and Yellow. Be sure to +learn all you can about these changes! + +<LINE,33>First let's review some moves that have +changed type. <COL1,PUSH,146,195,255,255>BITE<COL1,POP> became a DARK-type +move, while <COL1,PUSH,146,195,255,255>KARATE CHOP<COL1,POP> became a +FIGHTING move. Likewise, <COL1,PUSH,146,195,255,255>GUST<COL1,POP> is now a +FLYING-type move. + +<LINE,33>The damage ratings for some moves, +such as <COL1,PUSH,146,195,255,255>DOUBLE-EDGE<COL1,POP>, <COL1,PUSH,146,195,255,255>WING ATTACK<COL1,POP>, and +<COL1,PUSH,146,195,255,255>DIG<COL1,POP>, have changed. + +<LINE,33>The accuracy has also changed for some +moves, such as <COL1,PUSH,146,195,255,255>BLIZZARD<COL1,POP>, <COL1,PUSH,146,195,255,255>WHIRLWIND<COL1,POP>, +and <COL1,PUSH,146,195,255,255>ROCK THROW<COL1,POP>. + +<LINE,33>Moves such as <COL1,PUSH,146,195,255,255>WRAP<COL1,POP>, <COL1,PUSH,146,195,255,255>BIND<COL1,POP>, and <COL1,PUSH,146,195,255,255>CLAMP<COL1,POP> +have changed greatly. These can now +prevent an opponent from switching out! + +<LINE,33>The moves <COL1,PUSH,146,195,255,255>LIGHT SCREEN<COL1,POP> and <COL1,PUSH,146,195,255,255>REFLECT<COL1,POP> are +now effective for five turns each. They +create barriers on the spot, so they +remain in place even if the target +POKéMON switches out. + +<LINE,33>There are added effects and altered +probabilities for other moves, too. Your +homework assignment is to look these up +yourself! + +<LINE,33>It is important to try and see what the +moves do. + +<LINE,33>In the past, if a target POKéMON's type was +identical to an attack move's type, the +attack move's added effect would never work. + +<LINE,33>Now, even if the defending POKéMON's type +is identical to the attack move's type, the +added effect may or may not work. + +<LINE,33>That means that the +ELECTRIC-type <COL1,PUSH,207,134,251,255>ELECTABUZZ<COL1,POP> +could become paralyzed by +<COL1,PUSH,146,195,255,255>SPARK<COL1,POP>, an ELECTRIC-type +attack. + +There are still some exceptions... + +<LINE,33>Attacking a POISON-type POKéMON with a +POISON-type move will not poison it! In the +same manner, an ICE-type POKéMON cannot +easily be frozen by an ICE-type move! + +<LINE,33>Other than those exceptions, the added +effects of moves will affect all POKéMON, +even if attack and defender's type match. + +<LINE,33>The Gold and Silver versions have changed +things a bit. + +<LINE,33>Did you know that the POKéMON stat SPECIAL +split into #71SPCL.ATK<COL1,POP><COL2,POP> and #71SPCL.DEF<COL1,POP><COL2,POP>? Oh, you +knew that already? Ah, but perhaps you don't +know everything about it. + +<LINE,33>Before, SPECIAL combined both attack and +defense. Now, #71SPCL.ATK<COL1,POP><COL2,POP> stands for +SPECIAL ATTACK, and #71SPCL.DEF<COL1,POP><COL2,POP> stands for +SPECIAL DEFENSE. You see? + +This split affects certain moves. + +<LINE,33>For example, the move <COL1,PUSH,146,195,255,255>AMNESIA<COL1,POP> used to +sharply raise SPECIAL. Now it strongly +boosts #71SPCL.DEF<COL1,POP><COL2,POP> alone. It has no effect on +SPCL.ATK. + +<LINE,33>In contrast, the move <COL1,PUSH,146,195,255,255>GROWTH<COL1,POP> has been +altered to raise only #71SPCL.ATK<COL1,POP><COL2,POP>. It doesn't +affect SPCL.DEF at all. + +<LINE,33>Strategy is becoming more and more +important, but don't worry. As long as you pay +close attention to my lessons, you should +have no problems. + +<LINE,33>At the very least, you should have <COL1,PUSH,207,134,251,255>VULPIX<COL1,POP> +learn <COL1,PUSH,146,195,255,255>FLAMETHROWER<COL1,POP> before letting it evolve. + +<LINE,33>I'm sure you know about status problems. +They are conditions such as poison, sleep, and +burn that put you at a disadvantage in +battle. But did you also know that there are +other conditions that are similar to status +problems? Allow me to explain. + +<LINE,33>ATTRACT could cause infatuation, pre- +venting a male POKéMON from attacking a +female half the time and vice-versa. + +<LINE,33>The move NIGHTMARE works only on +sleeping opponents. Each turn, it steals +away a quarter of the victim's HP. + +<LINE,33>The move CURSE, when used by a +GHOST-type POKéMON, causes the victim +to lose a quarter of its HP every turn. +These are only a few examples. + +<LINE,33>When certain moves such as <COL1,PUSH,146,195,255,255>HEADBUTT<COL1,POP> or +<COL1,PUSH,146,195,255,255>BITE<COL1,POP> strike first, the defending POKéMON +may flinch and be unable to respond in the +same turn. Yes, this too is a type of added +effect. + +<LINE,33>Now this part is very important, so listen +closely. #71Some status problems even affect a +POKéMON's stats<COL1,POP><COL2,POP>! + +<LINE,33>For example, not only does a burn cause +damage every turn, it also weakens ATTACK +power. + +<LINE,33>Paralysis may immobilize a POKéMON, +but it also sharply reduces SPEED. + +<LINE,33>Knowing that, you could deliberately use a +status problem to make up for your own +POKéMON's weaknesses. But regardless of +whether your POKéMON is weak or strong... +Whatever POKéMON you use, your love and +strategy will help you win. + +<LINE,33>Before I conclude, let me tell you about +status problems that wear off during battle. + +<LINE,33>There are exactly four: asleep, confused, +having a NIGHTMARE, and frozen. That's +right! Now a frozen POKéMON will thaw out +over time. + +That would shock +even <COL1,PUSH,207,134,251,255>ELECTABUZZ<COL1,POP>! + +<LINE,33>POKéMON are not affected as often by status +problems that match their own types. + +<LINE,33>POKéMON and moves come in a variety of +types, such as NORMAL, FIRE, WATER, GRASS, +ELECTRIC, and GHOST. There are seventeen +types in all. The key point is that not only are +POKéMON classified by type, but there are +types for moves, too. + +<LINE,33>The combination of the type of POKéMON +under attack and the type of the attack +move is referred to as the type match-up. + +<LINE,33>If the type match-up is good, it may be +possible to inflict double the damage. On the +other hand, if the type match-up is bad, an +attack may not have any effect at all. + +<LINE,33>Here's an example. WATER-type POKéMON +are strong against FIRE-type attacks but +weak against GRASS-type attacks. + +<LINE,33>WATER-type POKéMON: +<COL1,PUSH,207,134,251,255>TOTODILE<COL1,POP> + +<LINE,33>As you can see, a POKéMON's type is +very important when it is under attack. + +<LINE,33>We have here a FIRE-type move. It is +super-effective against GRASS-type +POKéMON but weak against WATER-type +POKéMON. + +<LINE,33>FIRE-type move: +<COL1,PUSH,146,195,255,255>FLAMETHROWER<COL1,POP> + +<LINE,33>As you can see, a move's type becomes +important when it is used for attack. + +<LINE,33>The key point here is that there is no link +between the item and the type of POKéMON +using it. + +<LINE,33>Exploiting the opponent's weakness... This is +a basic strategy for POKéMON battles. If you +use an attack that matches up favorably +against the defender's type, you can inflict +double the damage. + +<LINE,33>For example, let's attack a FLYING-type +POKéMON with an ELECTRIC-type move. + +<LINE,33>Ah! See? It picked on a weak spot to cause +double the damage. Even FALKNER, the bird +user, would be aghast! Similarly, attacking a +WATER-type POKéMON with a GRASS-type +move, or attacking a GRASS-type POKéMON +with a FIRE-type move, will be +"super-effective." + +<LINE,33>In contrast, if an attack is "not very +effective," the type match-up is bad. +That means the move's impact will be half its +usual level. + +<LINE,33>If a move has "no effect," then the type +match-up is simply the worst. The move's +power will drop to zero, so it will be unable to +inflict any damage at all. + +<LINE,33>For example, <COL1,PUSH,146,195,255,255>SELFDESTRUCT<COL1,POP> is a NORMAL-type +move. It has no effect on GHOST-type +POKéMON because that type match-up is the +worst. + +<LINE,33>To avoid such an embarrassing situation, read +and review the material on type match-ups in +the LIBRARY. + +<COL1,PUSH,146,195,255,255>THUNDER<COL1,POP>!! + +It's super-effective! + +<LINE,33>As you know, POKéMON and moves come in a +variety of types. When a POKéMON is +attacking, if its type is the same as its move +type, the move's impact will increase to +1.5 times its usual level. + +<LINE,33>For example, if the +ELECTRIC-type <COL1,PUSH,207,134,251,255>PIKACHU<COL1,POP> uses +an ELECTRIC-type move, the +attack will have 1.5 times its +usual power. + +<COL1,PUSH,146,195,255,255>THUNDERBOLT<COL1,POP>!! + +<LINE,33>In the same manner, if a NORMAL-type move is +used by a NORMAL-type POKéMON, the attack +will also be 1.5 times more powerful than it +would be if a POKéMON of a different type +used it. Don't forget this important point! + +<LINE,33>Of course, since this combination only +multiplies the power of attack moves by 1.5, +support moves that aren't used for attack +are not affected. + +<LINE,33>Lets say <COL1,PUSH,207,134,251,255>GENGAR<COL1,POP> uses a GHOST-type move +such as <COL1,PUSH,146,195,255,255>SPITE<COL1,POP> or <COL1,PUSH,146,195,255,255>CONFUSE RAY<COL1,POP>. In such a +case, the move's accuracy or effect will not +be boosted by the identical type combination. + +<LINE,33>There are also moves that inflict fixed +amounts of damage. These will not be +multiplied by a factor of 1.5 either. I will +cover this topic in greater detail a bit later, +so please keep this point in mind. + +<LINE,33>Support moves--do you use them effectively +in battle? When used correctly, they can +greatly improve your chance of winning. There +are a great deal of support moves. If you +learn to use them properly, you could become +a modern-day ninja! + +<COL1,PUSH,146,195,255,255>DREAM EATER<COL1,POP>!! + +<LINE,33>Try a move that causes status problems. +If the foe becomes paralyzed, burned, or +falls asleep, the battle will be much easier. + +<LINE,33>For example, <COL1,PUSH,146,195,255,255>THUNDER WAVE<COL1,POP> and <COL1,PUSH,146,195,255,255>CONFUSE RAY<COL1,POP> +are very powerful. + +<LINE,33>As a countermeasure, you could use +<COL1,PUSH,146,195,255,255>SAFEGUARD<COL1,POP> to prevent status problems for +five turns. + +<LINE,33>Or you could use <COL1,PUSH,146,195,255,255>HEAL BELL<COL1,POP> +to cure all your POKéMON +of status problems. + +<LINE,33>There are some stats, such as ATTACK, +DEFENSE, and accuracy, that can be +temporarily affected by moves during battle. + +<LINE,33>Use moves like <COL1,PUSH,146,195,255,255>BELLY DRUM<COL1,POP> and <COL1,PUSH,146,195,255,255>SWORDS DANCE<COL1,POP> +on your own POKéMON before attacking. These +moves strongly boost ATTACK power. + +<LINE,33>To counteract such moves, use <COL1,PUSH,146,195,255,255>HAZE<COL1,POP>. It will +return any POKéMON stat change back to +normal. However, be aware that this move will +work on both your POKéMON and the opponent, +and it will reset stats regardless of whether +the ability is up or down. + +<LINE,33>Ah, yes. Any altered stat will return to +normal if the POKéMON is switched out. It may +be effective to obstruct switching by using a +move such as <COL1,PUSH,146,195,255,255>SPIDER WEB<COL1,POP> or <COL1,PUSH,146,195,255,255>MEAN LOOK<COL1,POP>. + +<LINE,33>Two other moves that you may find useful are +<COL1,PUSH,146,195,255,255>REFLECT<COL1,POP> and <COL1,PUSH,146,195,255,255>LIGHT SCREEN<COL1,POP>. <COL1,PUSH,146,195,255,255>REFLECT<COL1,POP> halves +the damage from physical attacks over five +turns, and <COL1,PUSH,146,195,255,255>LIGHT SCREEN<COL1,POP> halves the damage +from special attacks. + +<LINE,33><COL1,PUSH,146,195,255,255>FORESIGHT<COL1,POP> is another good move. It returns +the opponent's evasiveness to normal. Sigh... +There are far too many moves for me to +describe them all. Your homework assignment +is to study the rest on your own. + +<LINE,33>When you attack, how do you choose which +moves to use? Do you base your decision +solely on the move's POWER? I recommend that +you consider moves that have #71added +effects<COL1,POP><COL2,POP>. +Truth be told, they can be very convenient. + +<LINE,33>For example, there are moves that give the +target status problems. These moves don't +just inflict damage, they also cause status +problems like paralysis, poison, freezing, +burn, and confusion. + +<LINE,30><COL1,PUSH,146,195,255,255>DIZZY PUNCH<COL1,POP> is a good example. It has a +one-in-five chance of confusing the +target--a very nice bonus! + +<COL1,PUSH,146,195,255,255>DIZZY PUNCH<COL1,POP>!! + +#71Dmg/Cnf<COL1,POP><COL2,POP> + +G' night + +<LINE,33>There are also moves that inflict +damage and lower stats like DEFENSE and +evasiveness. + +<LINE,33>For example, <COL1,PUSH,146,195,255,255>PSYCHIC<COL1,POP> has a one-in-ten +chance of reducing the target's SPCL.DEF. + +<LINE,33>Some moves raise the attacker's stats after +inflicting damage on the target. + +<LINE,33><COL1,PUSH,146,195,255,255>STEEL WING<COL1,POP> is one example. It has a +one-in-ten chance of raising the user's +DEFENSE. + +<LINE,33>Are you getting all this? Moves with added +effects can be very convenient. I suggest +you try them yourself. + +<LINE,33>POKéMON moves are not only for attack. +There are also those that heal POKéMON. Let +me describe some to you. + +<LINE,33>First, moves that restore HP include +<COL1,PUSH,146,195,255,255>RECOVER<COL1,POP>, <COL1,PUSH,146,195,255,255>MILK DRINK<COL1,POP>, and <COL1,PUSH,146,195,255,255>SOFTBOILED<COL1,POP>. Each +of these restores HP by exactly one-half the +maximum HP. + +<LINE,33><COL1,PUSH,146,195,255,255>MORNING SUN<COL1,POP>, <COL1,PUSH,146,195,255,255>SYNTHESIS<COL1,POP>, and <COL1,PUSH,146,195,255,255>MOONLIGHT<COL1,POP> +are HP-restoring moves that vary in effect- +iveness depending on the time they are used. + +<LINE,33>In battle, however, these moves restore +HP by one-half the maximum HP no matter what +time of day it is. + +<LINE,33>Oh, yes. There are also <COL1,PUSH,146,195,255,255>LEECH LIFE<COL1,POP>, +<COL1,PUSH,146,195,255,255>MEGA DRAIN<COL1,POP>, <COL1,PUSH,146,195,255,255>GIGA DRAIN<COL1,POP>, <COL1,PUSH,146,195,255,255>DREAM EATER<COL1,POP> +and <COL1,PUSH,146,195,255,255>ABSORB<COL1,POP>. + +<LINE,33>But it's not only about restoring HP. There +are moves that get rid of status problems, +too. <COL1,PUSH,146,195,255,255>HEAL BELL<COL1,POP>, for example, eliminates all +status problems for all the POKéMON on your +party. + +<LINE,33>The move <COL1,PUSH,146,195,255,255>REST<COL1,POP> fully restores HP and gets rid +of any status problems. Your POKéMON sleeps +for two turns to rid itself of problems like +burn and paralysis. + +<LINE,33>Simultaneously, any stats that +were affected by problems-- +such as a lowered ATTACK due +to a burn or reduced SPEED due +to paralysis--will be fixed. + +<LINE,33>However, even <COL1,PUSH,146,195,255,255>REST<COL1,POP> can't change stats that +were altered by other support moves or by +other means. So ATTACK raised by using +<COL1,PUSH,146,195,255,255>MEDITATE<COL1,POP> would remain unchanged, as would +accuracy reduced by an opponent's <COL1,PUSH,146,195,255,255>FLASH<COL1,POP>. + +<LINE,33>Incidentally, to restore altered stats, you +can either switch POKéMON or use <COL1,PUSH,146,195,255,255>HAZE<COL1,POP>. I +already described this move in my lesson on +#71support moves<COL1,POP><COL2,POP>. Remember? + +<LINE,33>Do you know about set damage attacks? +#71These moves inflict fixed amounts of +damage regardless of the user's ATTACK +power and the target's DEFENSE<COL1,POP><COL2,POP>. +Let me give you some examples. + +<LINE,33>The NORMAL-type move <COL1,PUSH,146,195,255,255>SONICBOOM<COL1,POP> +always inflicts 20HP damage. + +<LINE,33>Similarly, the DRAGON-type move +<COL1,PUSH,146,195,255,255>DRAGON RAGE<COL1,POP> consistently inflicts 40HP +damage. + +<LINE,33>The GHOST-type move <COL1,PUSH,146,195,255,255>NIGHT SHADE<COL1,POP> +and the FIGHTING-type move +<COL1,PUSH,146,195,255,255>SEISMIC TOSS<COL1,POP> also work similarly. These +moves hit the target with the same +amount of HP damage as the user's level. + +<LINE,33>How were my lectures for the +TRAINER CLASS? Were they interesting? If +you're confident, try out our tests. This will +be it for now! + +<LINE,33>There is something I need to tell you. + +<LINE,33>Even if your POKéMON's type and its +attack-move type are identical, the +move's power will not be multiplied x 1.5. + +<LINE,33>The move's power will also not change, +even if the type match-up is good or bad. +In other words, the move will be neither +"super-effective" nor +"not very effective." + +The move also will not hit a weak spot. + +<LINE,33>Of course, since they are #71set damage<COL1,POP><COL2,POP> moves, +it's only natural that their power is not +doubled, multiplied by 1.5 or halved. + +<LINE,33>That said, #71whether the move works or not +does depend on type match-ups<COL1,POP><COL2,POP>. + +<LINE,33>For example, <COL1,PUSH,146,195,255,255>SEISMIC TOSS<COL1,POP> is a +FIGHTING-type move, so it won't work on +GHOST-type POKéMON. In that regard, it's +no different from other moves. Similarly, +<COL1,PUSH,146,195,255,255>STRENGTH<COL1,POP> and <COL1,PUSH,146,195,255,255>MEGA PUNCH<COL1,POP> are also +ineffective against GHOST-type POKéMON. +Be aware of this important point. + +<LINE,33>Be sure to check +the opposing POKéMON's type. + +<LINE,33>Did you know that there are two kinds of +attacks? #71Physical attacks<COL1,POP><COL2,POP> and #71special +attacks<COL1,POP><COL2,POP>. The type of move determines +whether an attack is physical or special. This +is a very important point to remember. + +<LINE,33>The amount of damage inflicted is determined +based on the difference between physical and +special attacks. + +<LINE,33>The amount of damage inflicted by a +#71physical attack<COL1,POP><COL2,POP> depends on the +attacker's #71ATTACK<COL1,POP><COL2,POP> and the target's +#71DEFENSE<COL1,POP><COL2,POP> stats. + +<LINE,33>The amount of damage caused by a +#71special attack<COL1,POP><COL2,POP> depends on the +attacker's #71SPCL.ATK<COL1,POP><COL2,POP> and the target's +#71SPCL.DEF<COL1,POP><COL2,POP>. + +<LINE,33>Quite simple, isn't it? Now you see the +relationship between POKéMON stats and the +power of moves. Now let me explain what types +of moves would be physical and what would be +special. + +<LINE,33>Every NORMAL-, FIGHTING-, BUG-, +FLYING-, GROUND-, ROCK-, GHOST-, +POISON-, and STEEL-type move is a +physical attack. + +<LINE,33>Every FIRE-, WATER-, ELECTRIC-, +GRASS-, ICE-, PSYCHIC-, DRAGON-, and +DARK-type move is a special attack. + +<LINE,33>Consider BUG-type moves. Since +they are physical attacks, they +will be more powerful when used +by a POKéMON with a high ATTACK +stat. + +<COL1,PUSH,146,195,255,255>MEGAHORN<COL1,POP>!! + +<LINE,33>Did you understand the distinction between +physical and special attacks? Whether you +understand or not will make a huge difference +in battle. + +<LINE,33>You do know that a POKéMON can go into +battle while HOLDing an item? Next, we'll delve +a little further into this topic with a lesson +I call "Introducing Items." I will teach you +how to battle by combining moves and items. + +<LINE,33>#71Combining moves and items<COL1,POP><COL2,POP>... +What could this mean? + +<LINE,33>If a POKéMON is HOLDing a <COL1,PUSH,180,255,134,255>PSNCUREBERRY<COL1,POP> or +<COL1,PUSH,180,255,134,255>PRZCUREBERRY<COL1,POP>, it will automatically use that +item during battle to heal itself of poison or +paralysis. I suggest that you deliberately +combine such items with certain moves. + +<LINE,33>Take, for example, the DRAGON-type move +<COL1,PUSH,146,195,255,255>OUTRAGE<COL1,POP>. Although it is powerful, the user +becomes confused after two to three turns. + +<LINE,33>But try making the POKéMON using <COL1,PUSH,146,195,255,255>OUTRAGE<COL1,POP> +HOLD a <COL1,PUSH,180,255,134,255>BITTER BERRY<COL1,POP>. As soon as the +POKéMON becomes confused, it will auto- +matically use the held item to get rid of its +confusion. Isn't that convenient? + +There are other combinations, too. + +<LINE,33>Consider the Psychic-type move <COL1,PUSH,146,195,255,255>REST<COL1,POP>. +If you were to equip a POKéMON that knows +this move with a <COL1,PUSH,180,255,134,255>MINT BERRY<COL1,POP> in advance... + +<LINE,33>When it falls asleep, its HP will be restored +and any status problems eliminated. Then it +will use the <COL1,PUSH,180,255,134,255>MINT BERRY<COL1,POP> to wake up. So +instead of having to wait two turns, it will be +ready to battle right away! + +<LINE,33>This move is sure to annoy your foe. The only +saving grace from your foe's point of view is +that <COL1,PUSH,180,255,134,255>MINT BERRY<COL1,POP> can be used only once. + +If tired, use <COL1,PUSH,146,195,255,255>REST<COL1,POP>! + +#71Rise and shine!<COL1,POP><COL2,POP> + +<LINE,33>Under #71STADIUM rules<COL1,POP><COL2,POP>, #71your party +POKéMON are not allowed to HOLD the same +kinds of items. The HOLD items must all be +different<COL1,POP><COL2,POP>. Therefore, you should carefully +consider the combinations of items and +POKéMON. + +<LINE,33>Normally, status problems do not double up. +However, I imagine you have experienced +situations in which a POKéMON suffers from +more than one kind of status problem. +I personally have had a POKéMON that was +both paralyzed and confused at the same +time. + +<LINE,33>Status problems can be largely divided into +two categories. The categorization depends +on whether the status problem is #71indicated +or not<COL1,POP><COL2,POP>. + +<LINE,33>#71Those that are indicated on the screen<COL1,POP><COL2,POP> +are poison, paralysis, burn, sleep, and +freeze. These are the #71real status +problems<COL1,POP><COL2,POP>. + +<LINE,33>#71Those that aren't indicated on the +screen are similar in nature to real +status problems<COL1,POP><COL2,POP>. These include +CONFUSION, CURSE, NIGHTMARE, +ATTRACT, flinch, and LEECH SEED. + +<LINE,33>This is an important part. Those conditions +that are indicated on the screen +--the real status problems-- do not double +up. If a POKéMON already has a status +problem, it can't be hit with another one. + +<LINE,33>For example, a sleeping POKéMON's status +would be indicated as "Sp". In that +situation, it is not vulnerable to any other +status problem such as poison, paralysis, +burn, or freeze. + +<LINE,33>However, a POKéMON with a status problem is +still susceptible to any other kind of +abnormality. For instance, a frozen POKéMON +can still be confused or made infatuated. + +<LINE,33>Incidentally, #71it is possible for a POKéMON +to be afflicted with multiple kinds of abnor- +malities that aren't real status problems<COL1,POP><COL2,POP>. + +<LINE,33>So a POKéMON can be simultaneously afflicted +with such conditions as CURSE, NIGHTMARE, +CONFUSION, and ATTRACT. + +<LINE,33>However, these abnormalities are entirely +lifted if the affected POKéMON switches out. +Please don't forget that. + +<LINE,33>(Of course, if it were me, I would use +<COL1,PUSH,146,195,255,255>MEAN LOOK<COL1,POP> to make it impossible for the +affected POKéMON to switch! Ho, ho, ho...) + +<LINE,33>Here's another important point. Any move +that could cause a burn will thaw out a frozen +POKéMON. The heat causes the ice to melt, +naturally. + +<LINE,33>You already know that some POKéMON have two +types. For example, consider a GRASS- & +POISON-type POKéMON. The power of its +GRASS- and POISON-type moves will be +multiplied by 1.5. Ah, you knew that already? +Good. Then I'll explain further. + +<LINE,33>A dual-type POKéMON also has two sets of +type match-ups. This is especially important +when it is attacked. + +<LINE,33>Do you know type match-ups? Double damage +is inflicted if a move is "super-effective." +If it's "not very effective," the power is +halved. If it has "no effect," its power is +zero. + +<LINE,33>When a dual-type POKéMON is attacked, the +two type match-ups are multiplied. This is how +it works: Type 1 x Type 2. Perhaps I should +explain a bit further. + +<LINE,33>Say a dual-type POKéMON is hit by an attack. +Also assume that the type match-up of the +attack move is good against both types. In +this case, Type 1 takes double damage, and +Type 2 takes double damage. Now, multiply the +two damage multipliers: 2 x 2 = 4. In other +words, the move's power is quadrupled! + +<LINE,33>For example, let's say a FIRE- & ROCK-type +<COL1,PUSH,207,134,251,255>MAGCARGO<COL1,POP> is hit by a WATER-type attack. As a +WATER attack is "super-effective" against +both POKéMON types, the damage would be +four times greater +than normal. + +Quadruple! + +<LINE,33>The opposite could also occur. Consider this: +Type 1 halves the damage, and Type 2 +halves the damage. Multiplying these, we get +1/2 x 1/2 = 1/4. So in this case, the POKéMON +would be hit with only 1/4 the usual power. + +<LINE,33>An example would be a BUG- & POISON-type +<COL1,PUSH,207,134,251,255>SPINARAK<COL1,POP> hit by a GRASS-type attack that's +"not very effective" against either type. + +A mere scrape! + +<LINE,33>How about this situation? Type 1 takes +double the damage; Type 2 halves the damage. +Multiplying the damage multipliers, 2 x 1/2, +we get the combined damage multiplier of one. +In this case, the poor Type 1 match-up is +rectified by the favorable Type 2 match-up. + +<LINE,33>The WATER- & ELECTRIC-type <COL1,PUSH,207,134,251,255>LANTURN<COL1,POP> +and similar POKéMON manage to protect +themselves against ELECTRIC-type attacks. + +<LINE,33>This one should be obvious. Type 1 takes +double the damage; Type 2 takes no damage at +all. In this situation, the multiplication of +damage multipliers is 2 x 0 = 0. In other words, +the move will have "no effect." + +<LINE,33>Let's say a POISON- & FLYING-type <COL1,PUSH,207,134,251,255>GOLBAT<COL1,POP> +is attacked by <COL1,PUSH,146,195,255,255>EARTHQUAKE<COL1,POP>, a GROUND-type +move. According to type match-ups, POISON- +type POKéMON take double damage from +GROUND-type attacks. But because GROUND- +type attacks have no effect on FLYING-type +POKéMON, the multiplier is 2 x 0 = 0. The +GROUND-type attack can't inflict any damage. + +<LINE,33>As I have just shown, dual-type POKéMON +may have more weaknesses and/or cleverly +cover for weaknesses. This is just one of the +wonderful mysteries that surround POKéMON. + +<LINE,33>OK! This lesson is on everyone's favorite +topic: "Match-up Math"! I will show you how +much damage can vary due to POKéMON types +and type match-ups. + +<LINE,33>Previously, I told you about POKéMON that +have two types. Did you understand that +topic? + +<LINE,33>A dual-type POKéMON multiplies the damage +multipliers of two type match-ups. At most, +the damage could be quadrupled. At worst, it +may not inflict any damage. Obviously, the +amount of damage inflicted could vary a lot. + +<LINE,33>Actually, there are other multipliers! + +<LINE,33>If the POKéMON's type and the move +type are the same, the move's attack +power is multiplied by 1.5. + +Hitting a weak spot means double damage. + +These factors are also multiplied. + +<LINE,33>Let me give you an example. Let's say an +ELECTRIC-type <COL1,PUSH,207,134,251,255>AMPHAROS<COL1,POP> is battling a +WATER- & FLYING-type <COL1,PUSH,207,134,251,255>GYARADOS<COL1,POP>. + +<COL1,PUSH,207,134,251,255>AMPHAROS<COL1,POP> used <COL1,PUSH,146,195,255,255>THUNDERBOLT<COL1,POP>! + +ELECTRIC + +WATER/FLYING + +<COL1,PUSH,207,134,251,255>AMPHAROS<COL1,POP> + +<COL1,PUSH,207,134,251,255>GYARADOS<COL1,POP> + +<COL1,PUSH,207,134,251,255>AMPHAROS<COL1,POP> +used an +ELECTRIC +-type move, +which matches +its own type. + +The ELECTRIC +-move strikes a +WATER- & +FLYING-type +POKéMON. The +combined damage +multiplier is +2 x 2 = 4, or +x 4 the damage. + +And let's +say the +move +strikes a +weak spot. + +1.5 times + +Quadruple + +Double + +x + +<LINE,33>If the attack becomes a "critical hit." + +<LINE,33>Multiplying these factors out we get: +1.5 x 4 x 2 = 12 Ka-pow! That's twelve times +the normal damage! So if you're lucky, an +attack could inflict up to #71twelve times<COL1,POP><COL2,POP> the +move's normal damage! + +<COL1,PUSH,207,134,251,255>GENGAR<COL1,POP>! + +vs + +<LINE,33>If a move's base power is 10, its power would +be multiplied by 12 to make it 120. Isn't that +spectacular? That's why it's critical that you +pay attention to type match-ups in battle. + +<LINE,33>Do you remember the set damage moves? +Those are the moves that inflict fixed +amounts of damage regardless of the +attacker's and the target's types. + +<LINE,33>Moves like <COL1,PUSH,146,195,255,255>SONICBOOM<COL1,POP>, <COL1,PUSH,146,195,255,255>DRAGON RAGE<COL1,POP>, +<COL1,PUSH,146,195,255,255>NIGHT SHADE<COL1,POP> and <COL1,PUSH,146,195,255,255>SEISMIC TOSS<COL1,POP>... +Do you remember them now? + +<LINE,33>With these moves, there is #71no need to worry +about ATTACK or SPCL.ATK stats<COL1,POP><COL2,POP>. Here's why. + +<LINE,33>For example, let's say a <COL1,PUSH,207,134,251,255>GENGAR<COL1,POP> +uses a GHOST-type move. The +move's power is multiplied by 1.5. +However, <COL1,PUSH,207,134,251,255>GENGAR<COL1,POP>'s ATTACK +stat is relatively low. + +<LINE,33>In that case, it may be more effective to +inflict a set amount of damage using +<COL1,PUSH,146,195,255,255>NIGHT SHADE<COL1,POP>. + +<LINE,33>When is a move most effective? Find out, then +use your moves accordingly. Then, you'll be +ready for the GYM LEADER CLASS! + +<LINE,33>Let me explain some key points on set +damage moves. + +<LINE,33>The power stays the same even if stats +are raised or lowered by support moves. + +<LINE,33>However, it is possible to change +accuracy or evasiveness using support +moves. + +<LINE,33>Even if <COL1,PUSH,146,195,255,255>REFLECT<COL1,POP> or <COL1,PUSH,146,195,255,255>LIGHT SCREEN<COL1,POP> is +used, the damage inflicted by set +damage moves remains unaffected. + +<LINE,33>When I was discussing moves and tactics in +the TRAINER CLASS, I covered the two moves +of <COL1,PUSH,146,195,255,255>FLY<COL1,POP> and <COL1,PUSH,146,195,255,255>DIG<COL1,POP>. Do you remember? + +<LINE,33>I taught you that both moves avoid damage on +the first turn, and I described some tactics +that take advantage of that fact. + +<LINE,33>Of course, even these moves do not protect +the user against status abnormalities such +as CURSE or POISON. + +<LINE,33>But there's more. There are actually moves +that can strike a POKéMON while it's using +<COL1,PUSH,146,195,255,255>FLY<COL1,POP> or <COL1,PUSH,146,195,255,255>DIG<COL1,POP>. + +<LINE,33>Moves that can strike a +POKéMON that's using <COL1,PUSH,146,195,255,255>FLY<COL1,POP>... + +<LINE,33>They include <COL1,PUSH,146,195,255,255>THUNDER<COL1,POP>, <COL1,PUSH,146,195,255,255>GUST<COL1,POP>, <COL1,PUSH,146,195,255,255>TWISTER<COL1,POP> +and <COL1,PUSH,146,195,255,255>WHIRLWIND<COL1,POP>. + +<LINE,33>In particular, <COL1,PUSH,146,195,255,255>GUST<COL1,POP> and <COL1,PUSH,146,195,255,255>TWISTER<COL1,POP> double +in power when the target uses <COL1,PUSH,146,195,255,255>FLY<COL1,POP>. + +<LINE,33>If a <COL1,PUSH,146,195,255,255>SANDSTORM<COL1,POP> is blowing when a +POKéMON uses <COL1,PUSH,146,195,255,255>FLY<COL1,POP>, the POKéMON will be +hurt. + +<LINE,33>There are also moves that +can attack a POKéMON +that's using <COL1,PUSH,146,195,255,255>DIG<COL1,POP>. + +<LINE,33>They include <COL1,PUSH,146,195,255,255>EARTHQUAKE<COL1,POP>, <COL1,PUSH,146,195,255,255>MAGNITUDE<COL1,POP> +and <COL1,PUSH,146,195,255,255>FISSURE<COL1,POP>. + +<LINE,33>The moves <COL1,PUSH,146,195,255,255>EARTHQUAKE<COL1,POP> and <COL1,PUSH,146,195,255,255>MAGNITUDE<COL1,POP> +are doubled in power when the target +POKéMON is using <COL1,PUSH,146,195,255,255>DIG<COL1,POP>. + +<LINE,33>Oh yes, even if the opponent is using <COL1,PUSH,146,195,255,255>WRAP<COL1,POP> +or <COL1,PUSH,146,195,255,255>CLAMP<COL1,POP>, it's still possible to use <COL1,PUSH,146,195,255,255>DIG<COL1,POP> or +<COL1,PUSH,146,195,255,255>FLY<COL1,POP>. However, your POKéMON will still be hurt +by these restraining attacks while flying or +underground. + +<LINE,33>So, as you have seen, the range of tactics +open to you has widened even further. That's +why it is so important to try to predict what +your opponent might do in battle. + +<LINE,33>A key point for winning at the STADIUM is to +teach your POKéMON a variety of move types. +Let me explain. + +<LINE,33>If a POKéMON's type matches the move type, +the move's power is multiplied by 1.5, +correct? But this could trip you up. If a +POKéMON has only this one type of move, it +would be at a great disadvantage against a +POKéMON with a poor type match-up. + +<LINE,33>For example, take the FIRE-type +POKéMON <COL1,PUSH,207,134,251,255>TYPHLOSION<COL1,POP>. It certainly is a tough +POKéMON. But what if its opponent is a +WATER-type POKéMON? If <COL1,PUSH,207,134,251,255>TYPHLOSION<COL1,POP> +knows only FIRE-type moves, it can inflict +only half the usual damage on the opponent. + +<LINE,33>What if it also knew <COL1,PUSH,146,195,255,255>THUNDERPUNCH<COL1,POP>? Ah, yes. +This inflicts double the damage. You could +catch your opponent off guard. + +<LINE,33>If <COL1,PUSH,207,134,251,255>TYPHLOSION<COL1,POP> also knew the move +<COL1,PUSH,146,195,255,255>EARTHQUAKE<COL1,POP>, it could hit FIRE-, POISON-, +ELECTRIC-, ROCK-, and STEEL-type POKéMON +with "super-effective" attacks. + +<LINE,33>Think of balance when making POKéMON +learn moves. + +<LINE,33>In CUP competition, you will face a wide +variety of POKéMON. It would be very hard to +win all the battles without first preparing +your team to contend with every type of +POKéMON. + +<LINE,33>It is extremely important to balance your +team with a variety of POKéMON. + +<LINE,33>In conclusion... The key to battling is #71to use +different types of POKéMON and moves<COL1,POP><COL2,POP>. If +you heed this advice when assembling your +team, I am certain you will conquer the +STADIUM tournaments. On to victory! + +<COL1,PUSH,146,195,255,255>THUNDERPUNCH<COL1,POP>!! + +#71Super-effective!<COL1,POP><COL2,POP> + +<LINE,33>An unnecessary POKéMON switch could be +disastrous. Haven't I taught you that? +Because switching uses up a turn, the +opponent may hit the switched-in POKéMON as +soon as it appears. + +<LINE,33>But there is such a thing as waste-free +switching. What do you suppose that could be? + +<LINE,33>Here's one example. #71Switch in a POKéMON +that is unaffected by the opponent's attack<COL1,POP><COL2,POP>. +This switch is one that gives priority to +defense. + +<LINE,33>Try this scenario. Let's say your opponent +sends out a GROUND-type <COL1,PUSH,207,134,251,255>DUGTRIO<COL1,POP>. It's +highly likely that this POKéMON will know +powerful GROUND-type attacks such as +<COL1,PUSH,146,195,255,255>EARTHQUAKE<COL1,POP> or <COL1,PUSH,146,195,255,255>MAGNITUDE<COL1,POP>. + +<LINE,33>In that case, switch in a FLYING-type +POKéMON. Because a GROUND-type move has no +effect on FLYING-type POKéMON, you can +switch in without taking any damage. + +<LINE,33>Even if the opponent launches +an attack at the switched-in +POKéMON, if it is unaffected, +then the switching wasn't a +waste of time. + +<LINE,33>Switching in this way gives you a +distinct advantage. The opponent's best +moves are made totally ineffective against +you. Of course, this might prompt your +opponent to switch out, as well. + +<LINE,33>This is why switching in battle requires some +careful consideration. + +<LINE,33>If you master switching, you can master +battles. + +<LINE,33>In battle, it is extremely important to be +able to analyze both your POKéMON's +situation and that of your opponent's +POKéMON. + +<LINE,33>Let me explain what I mean in detail. + +<LINE,33>If a PSYCHIC-type <COL1,PUSH,207,134,251,255>ALAKAZAM<COL1,POP> uses +the PSYCHIC-type move <COL1,PUSH,146,195,255,255>PSYCHIC<COL1,POP>, +the move's power is multiplied +by 1.5. + +<LINE,33>That is the expected conclusion. However, +that assumption could come back to haunt +you. + +<LINE,33>For example, what if the opponent were a +NORMAL-type <COL1,PUSH,207,134,251,255>BLISSEY<COL1,POP>? + +<LINE,33>The type match-up against +<COL1,PUSH,207,134,251,255>BLISSEY<COL1,POP> is neither good nor +bad. The problem lies with +POKéMON stats. + +<LINE,33>Do you know <COL1,PUSH,207,134,251,255>BLISSEY<COL1,POP>'s stats? While +its #71SPCL.DEF<COL1,POP><COL2,POP> is high, its #71DEFENSE<COL1,POP><COL2,POP> is +very low. + +<LINE,33>Though <COL1,PUSH,207,134,251,255>ALAKAZAM<COL1,POP> is good at PSYCHIC-type +moves, they do little damage against <COL1,PUSH,207,134,251,255>BLISSEY<COL1,POP>. + +<LINE,33>This is why you must consider the stats of +opposing POKéMON along with type match-ups +in battle. + +<COL1,PUSH,207,134,251,255>ALAKAZAM<COL1,POP>! + +<COL1,PUSH,207,134,251,255>BLISSEY<COL1,POP>! + +<LINE,33>Welcome to the ELITE FOUR CLASS! +(This student must like me...) + +<LINE,33>Welcome to the ELITE FOUR CLASS! +(This student must like me...) Let's get +started right away. Now I will cover a very +interesting topic: "Double-Duty Damage"? + +<LINE,33>Have you ever noticed a POKéMON HOLDing an +item even though you never gave one to it? + +<LINE,33>Actually, #71some wild POKéMON are already +HOLDing items<COL1,POP><COL2,POP>. In very rare cases, they may +even be HOLDing exceedingly rare items. + +<LINE,33>For example, my own experience tells me that +about one in every four wild <COL1,PUSH,207,134,251,255>CLEFAIRY<COL1,POP> HOLDs +a <COL1,PUSH,180,255,134,255>MYSTERYBERRY<COL1,POP>. + +<LINE,33>In very rare cases, a +wild <COL1,PUSH,207,134,251,255>CLEFAIRY<COL1,POP> may be +HOLDing a <COL1,PUSH,180,255,134,255>MOON STONE<COL1,POP>. +Wouldn't that +be wonderful? + +(I certainly would like to use <COL1,PUSH,146,195,255,255>THIEF<COL1,POP> on it!) + +<LINE,33>Also, a POKéMON that is traded from Red, +Blue, or Yellow into the world of Gold and +Silver will always be HOLDing an item of +some sort. What a great deal! + +<LINE,33>The item differs from POKéMON to POKéMON. +For example, <COL1,PUSH,207,134,251,255>TANGELA<COL1,POP> is always HOLDing +<COL1,PUSH,180,255,134,255>BITTERBERRY<COL1,POP>! + +<LINE,33>The kind of item held by a POKéMON doesn't +change if the POKéMON evolves. Also, the +POKéMON won't switch its held item with +another item. + +<LINE,33>The item a wild POKéMON prefers won't +change. Let's say you catch a wild NIDORAN♀ +and evolve it into <COL1,PUSH,207,134,251,255>NIDORINA<COL1,POP> or <COL1,PUSH,207,134,251,255>NIDOQUEEN<COL1,POP>. +The evolved forms will still be HOLDing the +same item as the unevolved NIDORAN♀. Its +held item will always be <COL1,PUSH,180,255,134,255>TM43 DETECT<COL1,POP>. + +<LINE,33>If you catch a wild <COL1,PUSH,207,134,251,255>NIDORINA<COL1,POP>, its held item +won't change if it evolves into a <COL1,PUSH,207,134,251,255>NIDOQUEEN<COL1,POP>. +The item it HOLDs will still remain the same as +for <COL1,PUSH,207,134,251,255>NIDORINA<COL1,POP> , a <COL1,PUSH,180,255,134,255>BERRY<COL1,POP>. + +<LINE,33>There are also items that are held only by +specific POKéMON. For instance, there is an +item that is held only by wild <COL1,PUSH,207,134,251,255>KADABRA<COL1,POP> in the +Yellow version. Can you find others? + +<LINE,33>Before I finish,#71 I have to tell you about +items that are useless unless held by specific +POKéMON<COL1,POP><COL2,POP>. I'll give you just a few examples. + +<LINE,33>One example is <COL1,PUSH,180,255,134,255>LIGHT BALL<COL1,POP>. This item +doubles the power of special attacks but +only if it is held by a <COL1,PUSH,207,134,251,255>PIKACHU<COL1,POP>. + +<LINE,33>The HOLD item <COL1,PUSH,180,255,134,255>THICK CLUB<COL1,POP> is only for +<COL1,PUSH,207,134,251,255>CUBONE<COL1,POP> and <COL1,PUSH,207,134,251,255>MAROWAK<COL1,POP>. It doubles the +power of physical attacks. There are +others too. + +<LINE,33>(Hmm... I wish I had one...) + +<LINE,33>If the move's and the POKéMON's types match, +damage is x 1.5. If the move's type match-up +is good against both of the target's types, +damage is x 4. For a critical hit, it is x 2. + +<LINE,33>By multiplying all these damage multipliers +together, we get: 1.5 x 4 x 2 = 12 times the +damage. I explained this part earlier. + +<LINE,33>Actually, there are two other multipliers that +may also be applied. Let me explain. + +Number 1, the weather. + +<LINE,33>For five turns after using <COL1,PUSH,146,195,255,255>SUNNY DAY<COL1,POP>, +the power of FIRE-type moves is x 1.5. + +<LINE,33>Likewise, for five turns after using +<COL1,PUSH,146,195,255,255>RAIN DANCE<COL1,POP>, the power of WATER-type +moves is multiplied by 1.5. + +<LINE,33>Three moves change the weather: <COL1,PUSH,146,195,255,255>SANDSTORM<COL1,POP>, +<COL1,PUSH,146,195,255,255>SUNNY DAY<COL1,POP> and <COL1,PUSH,146,195,255,255>RAIN DANCE<COL1,POP>. Don't worry-- +these weather conditions will not double or +triple. Let's see what happens to the damage +multiplier of 12 if these occur. The multiplier +is 12 x 1.5 = 18. So, with the right conditions, +a move could inflict x 18 the usual damage. + +Number 2, held items. + +<LINE,33>Certain items, like <COL1,PUSH,180,255,134,255>MIRACLE SEED<COL1,POP> or +<COL1,PUSH,180,255,134,255>CHARCOAL<COL1,POP>, boost specific types of moves +x 1.1. This multiplier also applies to the +combined damage, including the weather. + +<LINE,33>There are also items that affect only +specific kinds of POKéMON. For instance, +<COL1,PUSH,180,255,134,255>LIGHT BALL<COL1,POP> doubles the power of +<COL1,PUSH,207,134,251,255>PIKACHU<COL1,POP>'s special attacks. + +<LINE,33>Let's see how the combined damage multiplier +works. Consider a case in which a +<COL1,PUSH,207,134,251,255>PIKACHU<COL1,POP> HOLDs a <COL1,PUSH,180,255,134,255>LIGHT BALL<COL1,POP>. + +<LINE,33>Wow, that certainly is extreme. So be wary of +these three POKéMON: <COL1,PUSH,207,134,251,255>PIKACHU<COL1,POP>, <COL1,PUSH,207,134,251,255>CUBONE<COL1,POP>, +and <COL1,PUSH,207,134,251,255>MAROWAK<COL1,POP>. + +Pika? Pika? + +<LINE,33>The PSYCHIC-type move <COL1,PUSH,146,195,255,255>PSYWAVE<COL1,POP> is an +interesting move. At its weakest, it can +inflict only 1HP damage. At its +strongest, it inflicts damage that is +1.5 times the normal level. + +<LINE,33>Also, if a move like <COL1,PUSH,146,195,255,255>MIND READER<COL1,POP> or <COL1,PUSH,146,195,255,255>LOCK-ON<COL1,POP> +is used, the attack move in the next turn will +strike even a flying POKéMON, or a POKéMON +under the ground. + +<LINE,33>Do you use support moves? These include +moves that lower the opponent's stats, +induce sleep, cause confusion, and so on. I +love them. Did you know that, by and large, +there are two major kinds of support moves +that are intended for use against +opponents? + +<LINE,33>There are two types of support moves. +Ones that: +-Work regardless of the type match-up +-Are affected by the type match-up + +<LINE,33>You do remember type match-ups, I hope? For +example, PSYCHIC-type moves have zero +effect on DARK-type POKéMON. So in this +case, moves such as <COL1,PUSH,146,195,255,255>PSYBEAM<COL1,POP> and <COL1,PUSH,146,195,255,255>PSYCHIC<COL1,POP> +won't work. + +<LINE,33>However, there are also support moves that +aren't affected by type match-ups. These +moves will work on any type of POKéMON. For +example, <COL1,PUSH,146,195,255,255>HYPNOSIS<COL1,POP> will make even DARK-type +POKéMON sleep. + +<LINE,33>There are other exceptional moves besides +these, so please do be careful. + + + +<LINE,33>There are also support moves that are +affected by type match-ups. Depending on +the POKéMON's type, these moves may not +work at all. + +<LINE,33>For example, <COL1,PUSH,146,195,255,255>THUNDER WAVE<COL1,POP> will never have +any effect on GROUND-type POKéMON. After +all, the type match-up of an ELECTRIC-type +move on a GROUND-type POKéMON is the +worst--it won't have any effect. + +<LINE,33>In a similar fashion, the POISON-type +support moves <COL1,PUSH,146,195,255,255>POISON GAS<COL1,POP>, <COL1,PUSH,146,195,255,255>TOXIC<COL1,POP>, and +<COL1,PUSH,146,195,255,255>POISONPOWDER<COL1,POP> have no effect on STEEL-type +POKéMON. There are other support moves of +this nature. + +<LINE,33>So how do you tell these two kinds of support +moves apart? Look at the message that +appears if a move doesn't work. It could say, +"It didn't affect (POKéMON)" or +"It doesn't affect (POKéMON)." + +<LINE,33>If "It didn't affect (POKéMON)" +appears, your move was not affected by +the type match-up. It just failed. + +<LINE,33>If "It doesn't affect (POKéMON)" +appears, your move is affected by the +type match-up. It will never work on +that type of POKéMON. + +It gets confused! + +<COL1,PUSH,146,195,255,255>CONFUSE RAY<COL1,POP>!! + +<LINE,33>In general, a speedy POKéMON +enjoys an advantage since it can attack +first. However, you can make up for slowness +by using the right moves and tactics. Let me +share some of my best tactics. + +If you wish to attack before your opponent... + +<LINE,33>The three moves <COL1,PUSH,146,195,255,255>QUICK ATTACK<COL1,POP>, +<COL1,PUSH,146,195,255,255>EXTREMESPEED<COL1,POP> and <COL1,PUSH,146,195,255,255>MACH PUNCH<COL1,POP> enable +the user to attack first. + +<LINE,33><COL1,PUSH,146,195,255,255>AGILITY<COL1,POP> boosts the user's SPEED. + +<LINE,33>You can also lower the opponent's SPEED +by using a support move like <COL1,PUSH,146,195,255,255>SCARY FACE<COL1,POP> +or the added effects of a move such as +<COL1,PUSH,146,195,255,255>ICY WIND<COL1,POP>. + +<LINE,33>Paralyzing the opponent also sharply +reduces its SPEED. + +Use these tactics to move before your foe. + +<LINE,33>If your POKéMON can act first, you won't +have to fear moves like <COL1,PUSH,146,195,255,255>PAIN SPLIT<COL1,POP> or +<COL1,PUSH,146,195,255,255>REVERSAL<COL1,POP>. Just make sure you knock out the +opponent before it can use these moves. + +<LINE,33>You can also avoid <COL1,PUSH,146,195,255,255>DESTINY BOND<COL1,POP>, a move that +makes the foe faint if the user faints. Again, +just defeat the foe before it can use this. + +<LINE,33>Incidentally, #71there are also moves and +tactics that don't depend on SPEED or which +POKéMON moves first<COL1,POP><COL2,POP>. Let's examine some of +these. + +<LINE,33>The move <COL1,PUSH,146,195,255,255>PERISH SONG<COL1,POP> causes both POKéMON +to faint three turns later. However, its +effect wears off if the POKéMON switch out. +Therefore, you should make it impossible +for the opponent to switch beforehand. + +<LINE,33>If a POKéMON uses <COL1,PUSH,146,195,255,255>BIDE<COL1,POP>, it takes whatever +damage the foe inflicts for two to three +turns, then releases that built-up energy to +inflict double the damage it's taken. + +<LINE,33><COL1,PUSH,146,195,255,255>COUNTER<COL1,POP> and <COL1,PUSH,146,195,255,255>MIRROR COAT<COL1,POP> are retaliation +moves. One strikes back with double damage +against physical attacks, one against special +attacks. Also, these moves are always used in +the bottom of the turn after the foe's move. + +<LINE,33><COL1,PUSH,146,195,255,255>FUTURE SIGHT<COL1,POP> is an attack move that strikes +two turns after use. It is not affected by +type match-ups. Therefore, its effect is not +multiplied by 1.5 if used by a PSYCHIC-type +POKéMON. It works on all +POKéMON types including +DARK and FIGHTING. + +<LINE,33>That about wraps it up. Pardon? +You want to know more? +Well, um... +Oh, look at the time! +I have to go! + +<LINE,33>A POKéMON that has learned different types +of moves should be able to battle effectively +against any type of POKéMON. You'll come to +appreciate this, I'm sure. + +<LINE,33>Perhaps I should use some examples to +show you what I mean? + +1 - #71Teach a POKéMON a move it hates<COL1,POP><COL2,POP> + +<LINE,33>Try teaching your POKéMON moves that they +themselves are vulnerable to. For example, +take a WATER-type POKéMON that is weak +against ELECTRIC moves. A <COL1,PUSH,207,134,251,255>STARMIE<COL1,POP>, +perhaps. We'll teach it the ELECTRIC move +<COL1,PUSH,146,195,255,255>THUNDER<COL1,POP>. + +<LINE,33>If it battles an opponent of the same type, +this move gives it a strong edge. Even better, +it can catch the opponent completely off +guard. + +<LINE,33>There are many other combinations. +-<COL1,PUSH,207,134,251,255>CUBONE<COL1,POP> with the ICE-type <COL1,PUSH,146,195,255,255>BLIZZARD<COL1,POP> +-<COL1,PUSH,207,134,251,255>ARBOK<COL1,POP> with the GROUND-type move +<COL1,PUSH,146,195,255,255>EARTHQUAKE<COL1,POP>... + +2 - #71Aim for the weak spots of POKéMON<COL1,POP><COL2,POP> + +<LINE,33>Teach your POKéMON a move that will exploit +the weak point of a POKéMON that has a type +match-up advantage. For example, WATER- +type POKéMON are weak against ELECTRIC +attacks. So, teach a WATER POKéMON a +GROUND-type move, which is super-effective. + +<LINE,33>A foe who chooses to use an ELECTRIC type +against your WATER type will be surprised. A +GROUND-type move like <COL1,PUSH,146,195,255,255>EARTHQUAKE<COL1,POP> that the +ELECTRIC-type hates is suddenly sprung... + +There are other combinations, too. + +<LINE,33>The GRASS-type POKéMON <COL1,PUSH,207,134,251,255>MEGANIUM<COL1,POP> is weak +against ICE-type attacks. A good remedy +would be to teach it a STEEL-type move +<COL1,PUSH,146,195,255,255>IRON TAIL<COL1,POP>, which is "super-effective" +against ICE-type POKéMON. + +<LINE,33>The DARK-type POKéMON <COL1,PUSH,207,134,251,255>UMBREON<COL1,POP> is at a +disadvantage against FIGHTING-type +POKéMON. So teach it a PSYCHIC-type move +like <COL1,PUSH,146,195,255,255>PSYCHIC<COL1,POP>. FIGHTING-type POKéMON are +weak against PSYCHIC-type moves, correct? + +<LINE,33>Using these kinds of methods, it may be +possible to take on a POKéMON that has a +type advantage. At least it never hurts to +try. + +ELECTRIC-type <COL1,PUSH,207,134,251,255>FLAAFFY<COL1,POP>! + +But here comes an +<COL1,PUSH,146,195,255,255>EARTHQUAKE<COL1,POP>! + +Ah, yes. + +<LINE,33>Have you heard the term "Combo"? It refers +to a combination of moves. Today, I will teach +you some very effective combos. + +<LINE,33>For example, try this combo: <COL1,PUSH,146,195,255,255>DEFENSE CURL<COL1,POP> +and <COL1,PUSH,146,195,255,255>ROLLOUT<COL1,POP>. The ROCK-type move <COL1,PUSH,146,195,255,255>ROLLOUT<COL1,POP>, +when used after <COL1,PUSH,146,195,255,255>DEFENSE CURL<COL1,POP>... + +<LINE,33>Or try these. I call them sure-hit combos. + +<LINE,33>First, use a move that ensures that the next +attack will hit. Try a move like <COL1,PUSH,146,195,255,255>LOCK-ON<COL1,POP> or +<COL1,PUSH,146,195,255,255>MIND READER<COL1,POP>. Complete the combo with +an inaccurate but powerful move such as +<COL1,PUSH,146,195,255,255>ZAP CANNON<COL1,POP> or <COL1,PUSH,146,195,255,255>DYNAMICPUNCH<COL1,POP>. + +<LINE,33>The power of the combo will be incredible. I +would switch to a POKéMON that is hopefully +unaffected by the attack move's type. + +<LINE,33>Now, endurance combos. <COL1,PUSH,146,195,255,255>ENDURE<COL1,POP> leaves the +user with at least 1HP after any attack. +Combine it with moves that become more +powerful if the user's HP falls, such as +<COL1,PUSH,146,195,255,255>REVERSAL<COL1,POP>, <COL1,PUSH,146,195,255,255>FLAIL<COL1,POP> and <COL1,PUSH,146,195,255,255>PAIN SPLIT<COL1,POP>. + +<LINE,33>However, these combos are vulnerable if your +POKéMON is attacked first. I think the smart +thing to do is to raise your SPEED in advance. + +<LINE,33>Sleeper combos... These are combos that +involve healing moves. If HP is low after using +a move such as <COL1,PUSH,146,195,255,255>BELLY DRUM<COL1,POP> or <COL1,PUSH,146,195,255,255>CURSE<COL1,POP>, use +<COL1,PUSH,146,195,255,255>REST<COL1,POP>. + +<LINE,33>It would be even more effective if the sleep- +ing POKéMON had an attack move like <COL1,PUSH,146,195,255,255>SLEEP +TALK<COL1,POP> or <COL1,PUSH,146,195,255,255>SNORE<COL1,POP> or was HOLDing a <COL1,PUSH,180,255,134,255>MINT BERRY<COL1,POP>. + +<LINE,33>Creeper combos... Start with a move that +inflicts damage every turn, such as <COL1,PUSH,146,195,255,255>TOXIC<COL1,POP> or +<COL1,PUSH,146,195,255,255>SANDSTORM<COL1,POP>. + +<LINE,33>The last half of the combo could be a move +that causes a status problem like confusion +or sleep. Or you could concentrate on your +own defense. Either way, you're certain to +infuriate your opponent! + +<COL1,PUSH,146,195,255,255>SANDSTORM<COL1,POP> + <COL1,PUSH,146,195,255,255>BIND<COL1,POP>!! + + + +<LINE,33>The <COL1,PUSH,146,195,255,255>PURSUIT<COL1,POP> combo. The DARK-type move +<COL1,PUSH,146,195,255,255>PURSUIT<COL1,POP> inflicts double damage if the +opponent switches out. + +<LINE,33>So, the thing to do beforehand is to use +a move that prompts switching. + +<LINE,33>For example, lead with a move like +<COL1,PUSH,146,195,255,255>PERISH SONG<COL1,POP> or <COL1,PUSH,146,195,255,255>SANDSTORM<COL1,POP>. Moves that +cause status problems are also effective. + +<LINE,33>There are many other combos. Try to devise +your own! (If you do, keep them a secret to +share with just me.) + +<LINE,33>Did you know that there are moves that vary +with the target's status or the weather? And +there are combos that depend on the +situation. Let me explain. + +Combinations with the opponent's status + +<LINE,33>If the opponent uses <COL1,PUSH,146,195,255,255>MINIMIZE<COL1,POP>, +<COL1,PUSH,146,195,255,255>STOMP<COL1,POP> it to inflict double the damage. + +<LINE,33>Against a sleeping opponent, +moves like <COL1,PUSH,146,195,255,255>NIGHTMARE<COL1,POP> and +<COL1,PUSH,146,195,255,255>DREAM EATER<COL1,POP> work superbly. +If the opponent uses <COL1,PUSH,146,195,255,255>REST<COL1,POP>, +these moves will come as +nasty surprises. + +<LINE,33>Next, combos that work with the weather. +First, combos that start with <COL1,PUSH,146,195,255,255>SUNNY DAY<COL1,POP>. + +<LINE,33>When the sunlight turns harsh after using +<COL1,PUSH,146,195,255,255>SUNNY DAY<COL1,POP>... + +<LINE,33>The power of FIRE-type moves is +multiplied by 1.5. In contrast, the power +of WATER-type moves is halved. + +<LINE,33><COL1,PUSH,146,195,255,255>MORNING SUN<COL1,POP>, <COL1,PUSH,146,195,255,255>SYNTHESIS<COL1,POP> and +<COL1,PUSH,146,195,255,255>MOONLIGHT<COL1,POP> will provide double the usual +HP-restoring power. In STADIUM, these +moves will fully heal HP. + +<LINE,33><COL1,PUSH,146,195,255,255>SOLARBEAM<COL1,POP>, which normally takes two +turns, will be useable every turn. In +contrast, <COL1,PUSH,146,195,255,255>THUNDER<COL1,POP>'s accuracy will drop, +so it would hit only about half the time. + +Also, POKéMON will not become frozen. + +When it is pouring after using <COL1,PUSH,146,195,255,255>RAIN DANCE<COL1,POP>... + +<LINE,33>The power of WATER-type moves is +multiplied by 1.5. Conversely, the power of +FIRE-type moves is cut in half. + +<LINE,33>The HP-recovery moves <COL1,PUSH,146,195,255,255>MORNING SUN<COL1,POP>, +<COL1,PUSH,146,195,255,255>SYNTHESIS<COL1,POP> and <COL1,PUSH,146,195,255,255>MOONLIGHT<COL1,POP> are affected +by the downpour. Their performance is cut +in half. In STADIUM, these moves will only +heal one quarter of the +user's maximum HP. + +<LINE,33>The power of <COL1,PUSH,146,195,255,255>SOLARBEAM<COL1,POP> will be cut in +half, but <COL1,PUSH,146,195,255,255>THUNDER<COL1,POP> won't miss. + +<LINE,33>If your POKéMON is weak against FIRE-type +moves, you can use this move for added +defense. Incidentally, a weather-altering +move never fails, so there's nothing to worry +about when using it. + +<LINE,33>Now, here are some combos that can be +performed under special situations. Quite +often, a single POKéMON won't be able to do +them. If so, switch to another POKéMON. + +<LINE,33>For example, make <COL1,PUSH,207,134,251,255>TOGEPI<COL1,POP> use <COL1,PUSH,146,195,255,255>SAFEGUARD<COL1,POP>, +then switch it with <COL1,PUSH,207,134,251,255>MANKEY<COL1,POP>. Make this +POKéMON use <COL1,PUSH,146,195,255,255>THRASH<COL1,POP>. This will prevent +<COL1,PUSH,207,134,251,255>MANKEY<COL1,POP> from becoming confused after it uses +<COL1,PUSH,146,195,255,255>THRASH<COL1,POP>. This is an example of a combo +featuring a move that remains in effect if +the user switches out. + +<LINE,33>Combos represent the skill and wisdom +of trainers. I hope you will try to create +your own beautiful combos like the ones I +demonstrated for you. + +<LINE,33>If you are willing to waste one turn to switch +POKéMON in battle, it is best to bring out a +POKéMON that is completely unaffected by +the opponent's attack. That is the +defense-first switching style which appears +to be popular now. I believe I taught you this +already? + +<LINE,33>However, it goes without saying that you will +never win by just defending. You should +consider #71offense-minded switching<COL1,POP><COL2,POP>. + +<LINE,33>Let me illustrate. Let's assume you have an +ELECTRIC-type POKéMON out. + +Pika! + +And let's assume the foe uses a GROUND type. + +Cuuu! + +<LINE,33>Your ELECTRIC type is at an obvious dis- +advantage. Your first instinct would probably +be to switch it with a FLYING type that is +unaffected by GROUND-type moves... Ahem! +Let's stop and think about this. + +<LINE,33>While it is true that the FLYING type is +unaffected by GROUND-type attacks, the +type match-up of the FLYING type against +the GROUND type is neutral. In other words, +you won't be able to attack effectively. + +<LINE,33>If I were you, I would not hesitate to send +out a GRASS-type POKéMON. + +Suuuuun! + +<LINE,33>GROUND-type moves can only inflict half +their usual damage on GRASS-type POKéMON. +On the other hand, GRASS-type attacks +inflict double the usual damage on GROUND- +type POKéMON. This is what I mean by +#71offense-minded switching<COL1,POP><COL2,POP>. Wonderful! + +<LINE,33>However, do keep in mind that the opponent's +attacks are only reduced in power, not made +ineffective. + +<LINE,33>Do you choose to give priority to defense or +take offense even at the expense of some +damage? You should evaluate your current +situation before choosing between them. + +<LINE,33>Hm? It's no good unless you have different +kinds of POKéMON. + +<LINE,33>For example, <COL1,PUSH,207,134,251,255>SUNKERN<COL1,POP> learns <COL1,PUSH,146,195,255,255>GIGA DRAIN<COL1,POP> at +Level 46. However, if it evolves into +<COL1,PUSH,207,134,251,255>SUNFLORA<COL1,POP>... + +<LINE,33>Attacking the type match-up weaknesses of +POKéMON is a basic strategy. However, +depending on the situation, doing so isn't +necessarily the best course of action. Allow +me to explain. + +<LINE,33>For example, consider a battle between a +<COL1,PUSH,207,134,251,255>TAUROS<COL1,POP> and a <COL1,PUSH,207,134,251,255>MANTINE<COL1,POP>. + +NORMAL + +WATER/FLYING + +<LINE,33>Let's assume <COL1,PUSH,207,134,251,255>TAUROS<COL1,POP> used a TM to learn the +ELECTRIC-type move <COL1,PUSH,146,195,255,255>THUNDER<COL1,POP>. You would +probably consider yourself lucky. After all, +<COL1,PUSH,207,134,251,255>MANTINE<COL1,POP>'s two types, WATER and FLYING, +are both weak against ELECTRIC-type +attacks. That means the ELECTRIC-type +move will have its power quadrupled. + +<LINE,33>That certainly sounds wonderful. But hold on +just one second. Don't be fooled by the +situation's allure. <COL1,PUSH,146,195,255,255>THUNDER<COL1,POP> is a special +attack. That means the amount of damage is +determined by the stats SPCL.ATK and +SPCL.DEF. + +<LINE,33>Let's check these stats. <COL1,PUSH,207,134,251,255>TAUROS<COL1,POP>'s SPCL.ATK +is rather low. On the other hand, consider +<COL1,PUSH,207,134,251,255>MANTINE<COL1,POP>'s SPCL.DEF. It is very high. All of a +sudden, the move loses its appeal. +Furthermore, I don't think <COL1,PUSH,146,195,255,255>THUNDER<COL1,POP> is a move +that will hit very often. + +<LINE,33>In this case, rather than exploiting a type +match-up weakness, it may be better to use a +NORMAL-type move. The power of the +NORMAL-type move will be multiplied by +1.5 because of the type match. For example, +moves like <COL1,PUSH,146,195,255,255>DOUBLE-EDGE<COL1,POP> and <COL1,PUSH,146,195,255,255>BODY SLAM<COL1,POP> +may be more effective. + +<LINE,33>The type match-up and stats... Which kind of +weakness should be exploited? Learn to read +the situation thoroughly before committing +yourself to the next move. + +<LINE,33>Today's topic is rather difficult, so listen +carefully. Pardon? They're always hard? Oh, +please don't be that way. Just think of it as +tough love. + +<LINE,33>Today's topic is "Reading Your Rival." I'll +teach you to predict your opponent's next +move, then attack accordingly. + +<COL1,PUSH,207,134,251,255>MEGANIUM<COL1,POP>'s case + +<LINE,33>A battle has gotten underway with the +GRASS-type <COL1,PUSH,207,134,251,255>MEGANIUM<COL1,POP> facing off against the +WATER-type <COL1,PUSH,207,134,251,255>AZUMARILL<COL1,POP>. + +<LINE,33>Naturally, people would want to +use a GRASS-type move that is super- +effective against WATER-type POKéMON. For +instance, a move like <COL1,PUSH,146,195,255,255>RAZOR LEAF<COL1,POP> would be +dandy. + +<LINE,33>But wait just a moment. Consider things from +your opponent's perspective. If it were you, +wouldn't you want to switch out? Not only +that, wouldn't you think about sending out a +FIRE-type POKéMON that is strong against +the GRASS-type? + +<LINE,33>Against a FIRE-type POKéMON, a GRASS-type +move's power is halved. It's rather vexing. +What should you do about it? + +<LINE,33>I would use a NORMAL-type move that is +equally effective against the WATER type and +FIRE type. In other words, a move that would +be just as effective whether the opponent +switches out or not. For example, I would use +a NORMAL-type move such as <COL1,PUSH,146,195,255,255>BODY SLAM<COL1,POP>. + +<LINE,33>Against most POKéMON types, a NORMAL-type +move's damage multiplier is one. So if you want +to be sure to inflict damage, a NORMAL-type +move works quite well. + +<COL1,PUSH,207,134,251,255>FERALIGATR<COL1,POP>'s case + +<LINE,33>Let's look at another battle. Suppose you +have sent out the WATER-type <COL1,PUSH,207,134,251,255>FERALIGATR<COL1,POP>. +Your opponent has led with the FIRE-type +<COL1,PUSH,207,134,251,255>RAPIDASH<COL1,POP>. + +<LINE,33>Again, let's try to guess what your opponent +is thinking. It's likely that your opponent will +switch out and put in an ELECTRIC-type +POKéMON that is tough against your +WATER-type POKéMON. + +<LINE,33>I would suggest using a GROUND-type move +that is super-effective against both FIRE- +type and ELECTRIC-type POKéMON. By doing +so, it wouldn't matter if my opponent +switched or not. For example, I would use a +move like <COL1,PUSH,146,195,255,255>EARTHQUAKE<COL1,POP>. + +<LINE,33>Do you see? A <COL1,PUSH,207,134,251,255>FERALIGATR<COL1,POP> with <COL1,PUSH,146,195,255,255>EARTHQUAKE<COL1,POP>. +Outsmarting your foes begins with the moves +you choose to teach to your POKéMON. + +<LINE,33>This is how trainers will try to anticipate +each other's actions in high-level battles. +Determine what POKéMON your opponent has +chosen, then use moves in anticipation of +what he or she may do in battle. + +<LINE,33>Ah, I seem to have run out of topics. You +must stop relying on me for all the answers. +To become a full-fledged POKéMON trainer in +your own right, you must think and decide for +yourself. Now... + +<LINE,33>It is up to you to do your best from now on! + +<LINE,33>That boosts the power of the ROCK-type +move <COL1,PUSH,146,195,255,255>ROLLOUT<COL1,POP> by ten percent. + +<LINE,33>& + +<LINE,33>A GHOST-type move is a physical attack. Its +power depends on its ATTACK stats. + +<LINE,33>Not only that, its SPCL.ATK stat is high. +PSYCHIC-type moves should make your +POKéMON a tough customer indeed. + +<COL1,PUSH,230,220,100,255>TRAINER CLASS<COL1,LOAD,255,255,255,255> LECTURES + +<COL1,PUSH,100,219,100,255>GYM LEADER CLASS<COL1,LOAD,255,255,255,255> LECTURES + +<COL1,PUSH,70,160,255,255>ELITE FOUR CLASS<COL1,LOAD,255,255,255,255> LECTURES + +<LINE,33>Here it comes... Here it +comes... And there it +goes! Ka-boom! The +damage is multiplied +#7124 times<COL1,POP><COL2,POP>! + +<COL1,PUSH,146,195,255,255>FUTURE SIGHT<COL1,POP> + +<COL1,PUSH,146,195,255,255>BONE RUSH<COL1,POP>!! + +<LINE,33>I suggest deliberately delaying evolution +till your POKéMON learn some good moves. + +<LINE,33>If you switch out a POKéMON, then switch +it in again, it will be cured of any status +problem. Don't forget that. + +<LINE,33>At Level 31, it learns <COL1,PUSH,146,195,255,255>PETAL DANCE<COL1,POP>. If +you want it to learn this move, it can't +learn <COL1,PUSH,146,195,255,255>GIGA DRAIN<COL1,POP>. + +<LINE,33>These moves inflict damage, but they also +return half the HP of that damage to +the user. So in a way, they can be +considered healing moves. + +<LINE,33>Rather than the special attack <COL1,PUSH,146,195,255,255>PSYCHIC<COL1,POP>, +the physical attack <COL1,PUSH,146,195,255,255>HEADBUTT<COL1,POP> should be +able to inflict more damage. + +<LINE,33>The attack's power is doubled! This kind +of move combination is known as a combo, +and it can be very useful in battle. + +<LINE,33>You can also create combos using moves +like <COL1,PUSH,146,195,255,255>MEAN LOOK<COL1,POP>, <COL1,PUSH,146,195,255,255>WRAP<COL1,POP> and <COL1,PUSH,146,195,255,255>WHIRLPOOL<COL1,POP>. + +<LINE,33>For example, you'll be able to see a +<COL1,PUSH,207,134,251,255>HOPPIP<COL1,POP> that knows <COL1,PUSH,146,195,255,255>PAY DAY<COL1,POP>. + +<LINE,33><COL1,PUSH,180,255,134,255>THICK CLUB<COL1,POP> doubles the physical attack +power of <COL1,PUSH,207,134,251,255>CUBONE<COL1,POP> and <COL1,PUSH,207,134,251,255>MAROWAK<COL1,POP>. + +<LINE,33>If <COL1,PUSH,146,195,255,255>THUNDERBOLT<COL1,POP> hits the weak spot of +the WATER- & FLYING-type <COL1,PUSH,207,134,251,255>GYARADOS<COL1,POP>... + + + + + +<LINE,33>When choosing three POKéMON for battle, +do you know what to do? + +<LINE,33>Do you know what to do once the +battle starts? + +<LINE,33>When this screen appears, choose a +POKéMON by pressing the button shown +beside it. + +<LINE,33>For example, to choose <COL1,PUSH,207,134,251,255>LICKITUNG<COL1,POP>, +press the <COL1,PUSH,110,154,255,255>B Button<COL1,POP>. If you want to use +<COL1,PUSH,207,134,251,255>FLAAFFY<COL1,POP>, press the <COL1,PUSH,110,154,255,255>A Button<COL1,POP>. + +<LINE,33>To check your choices, press the +<COL1,PUSH,110,154,255,255>R Button<COL1,POP>. Their names will become yellow. + +<LINE,33>You can see details about your party +POKéMON, such as their stats and moves. +Hold down the <COL1,PUSH,110,154,255,255>R Button<COL1,POP>, then select the +POKéMON you want to check. + +<LINE,33>If you want to pick different battle +POKéMON, press the <COL1,PUSH,110,154,255,255>L Button<COL1,POP>. That will +cancel all of your previous selections. + +<LINE,33>Once you have chosen your three battle +POKéMON, you're ready for showtime! + +<LINE,33>Remember, POKéMON line up in the order +they are chosen. That means the first +POKéMON you choose will also be the first +to battle. Think hard before you choose +the order. + +<LINE,33>You'll choose your action on this screen. +If you choose to battle by pressing +the <COL1,PUSH,110,154,255,255>A Button<COL1,POP>... + +<LINE,33>This menu will appear. Press the <COL1,PUSH,110,154,255,255>L Button<COL1,POP> +to return to the previous screen. +Press the <COL1,PUSH,110,154,255,255>R Button<COL1,POP> to check your moves. + +<LINE,33>For a detailed description of a move, +press the <COL1,PUSH,110,154,255,255>+ Control Pad<COL1,POP> in the same +direction as the move's position. + +<LINE,33>When you have decided which move to use, +press the appropriate <COL1,PUSH,110,154,255,255>C Button<COL1,POP> +to use it. + +<LINE,33>Even after you choose, as long as your +opponent hasn't chosen a move yet, you +can press the <COL1,PUSH,110,154,255,255>L Button<COL1,POP> to cancel your +selection. + +<LINE,33>You may also decide to switch POKéMON. +This step is not much different than +choosing a move. + +<LINE,33>Press the <COL1,PUSH,110,154,255,255>R Button<COL1,POP> to choose the +POKéMON to be switched in. Press +the <COL1,PUSH,110,154,255,255>+ Control Pad<COL1,POP> to get detailed +information on your POKéMON. + +<LINE,33>Press the appropriate <COL1,PUSH,110,154,255,255>C Button<COL1,POP> to +select a POKéMON. Press the <COL1,PUSH,110,154,255,255>L Button<COL1,POP> to +cancel the switch. As you can see, the +controls are almost identical. + +<LINE,33>There is one exception: you can press +<COL1,PUSH,110,154,255,255>START<COL1,POP> to quit a battle. If a battle looks +hopeless, it might be best to accept +your loss. + +During + +Notes on EGGs + +Lead-off POKéMON + +Ack... + +<LINE,33>This window appears +when <COL1,PUSH,207,134,251,255>LICKITUNG<COL1,POP> is +chosen while holding the +<COL1,PUSH,110,154,255,255>R Button<COL1,POP>. + +<LINE,33>This will be shown when up is pressed on +the <COL1,PUSH,110,154,255,255>+ Control Pad<COL1,POP>. It shows a description of +the move <COL1,PUSH,146,195,255,255>STRENGTH<COL1,POP>. + +Start-of-the-turn screen + +<COL1,PUSH,110,154,255,255>R Button<COL1,POP> + +This window will appear when the <COL1,PUSH,110,154,255,255>R Button<COL1,POP> is pressed. +Check your POKéMON's moves and button assignments. + +<COL1,PUSH,110,150,255,255>+ Control Pad<COL1,POP> + +<LINE,33>There is a DAY CARE business on ROUTE 34. If +you leave a male and a female POKéMON there, +you might find an EGG when you return. Under +what conditions will an EGG be made? Let me +tell you. + +<LINE,33>An EGG may be found if the male and female +POKéMON are somewhat similar in appearance. +For example, the pair could be a <COL1,PUSH,207,134,251,255>PIKACHU<COL1,POP> and +a <COL1,PUSH,207,134,251,255>SANDSLASH<COL1,POP>, or an <COL1,PUSH,207,134,251,255>ELECTABUZZ<COL1,POP> and a +<COL1,PUSH,207,134,251,255>MAGMAR<COL1,POP>. + +<LINE,33>POKéMON that do not look anything like each +other, such as a <COL1,PUSH,207,134,251,255>BUTTERFREE<COL1,POP> and a +<COL1,PUSH,207,134,251,255>GIRAFARIG<COL1,POP>, will show no interest in each +other. A pair like that will not make an EGG. + +<LINE,33>A POKéMON pair that has a possibility of +making an EGG is called an #71EGG group<COL1,POP><COL2,POP>. If a +POKéMON pair is not of the same #71EGG group<COL1,POP><COL2,POP>, +they will not make an EGG. You can study EGG +groups at the LIBRARY. + +<LINE,33>By the way, a POKéMON that hatched from an +EGG may have more moves by the time it +reaches Level 5 than a regular POKéMON +would. It may even have the same moves as its +parents. What kinds of extra moves may be +learned? + +<LINE,33>Number one, #71TM moves<COL1,POP><COL2,POP>. If the +POKéMON in the EGG can learn a TM +move and its male parent knows that +same move, the baby will be born with +that move. + +<LINE,33>Number two, #71moves learned by +leveling up<COL1,POP><COL2,POP>. If the POKéMON in the +EGG can learn a certain move by +leveling up and both parents know the +same move, the baby will be born with +that move already learned. + +<LINE,33>If four or more moves can be inherited, moves +the POKéMON would normally learn before +Level 5 will be forgotten, starting with the +one learned at the oldest. + +<LINE,33>Incidentally, a POKéMON that comes from an +EGG will be hatched as a completely unevolved +form of the female parent. + +<LINE,33>If, for example, the female POKéMON is a +<COL1,PUSH,207,134,251,255>RATICATE<COL1,POP>, the EGG baby will be a <COL1,PUSH,207,134,251,255>RATTATA<COL1,POP>. All +baby POKéMON will hatch at level 5. That will +give you plenty of opportunities to raise +them the way you want. Some POKéMON only +hatch from EGGs. Wouldn't you like to see +them? + +<LINE,33>As you know, if you leave a male and female +POKéMON of the same EGG group at a +DAY CARE, you might come back to find an EGG. +Let me tell you a few additional things I know +about EGGs. + +<LINE,33>If you're wondering why your POKéMON have +not made an EGG, go out into the DAY CARE's +yard to see how well they are getting along. + +<LINE,33>There is a possibility that you will find an +EGG if your POKéMON: +-Appears to care for (POKéMON) +-Is friendly with (POKéMON) +-It shows interest in (POKéMON) + +<LINE,33>An EGG will never be found if your POKéMON: +-It has no interest in (POKéMON) +-It's brimming with energy + +<LINE,33>My own experience tells me that a male and a +female of the same kind of POKéMON tend to +become friendly toward each other. + +<LINE,33>The paired POKéMON also tend to become +friendly toward each other if they were +caught by different trainers. Using these +tips should help you find EGGS. + +<LINE,33>Now let me tell you about a big secret. + +<LINE,33>A POKéMON hatched from an EGG may know +moves that it normally wouldn't learn by +leveling up or by using a TM! + +<LINE,33>It appears that baby POKéMON inherit moves +from their male parents. My, EGGS are so +strange! These oddly inherited moves are +known as #71EGG moves<COL1,POP><COL2,POP>. + +<LINE,33>An #71EGG move<COL1,POP><COL2,POP> is a move that a baby POKéMON +has inherited from its male parent when it +hatches. The #71EGG moves<COL1,POP><COL2,POP> that a baby +POKéMON can learn depends on what kind of +POKéMON it is. If the male parent knows the +same kind of move, the baby POKéMON will +already know the move when it hatches. + +<LINE,33>If you teach EGG moves properly, you could +breed a <COL1,PUSH,207,134,251,255>HORSEA<COL1,POP> that knows <COL1,PUSH,146,195,255,255>OCTAZOOKA<COL1,POP>... + +<LINE,33>Does that surprise you? Why don't you go to +the LIBRARY and check the EGG moves that +various kinds of POKéMON can learn. + +<LINE,33>Like everything else, you should start off on +the right foot in a POKéMON battle. If three +POKéMON are to go into battle, you should +be excited from the moment you send out your +lead-off POKéMON. Wouldn't you agree? + +<LINE,33>Fine. Then what kind of POKéMON would be +ideal as your leading battler? + +<LINE,33>Now, some of you may think that you should +just send out your favorite POKéMON +whenever you like. And you certainly can do +that. But hold on just one second. Wouldn't +you feel sad if your POKéMON were defeated +right away because its weaknesses were +exploited? + +<LINE,33>That's why I personally use a POKéMON +with few weak aspects as my lead-off +battler. + +<LINE,33>For example, I recommend a NORMAL-type or +an ELECTRIC-type POKéMON because they +have few type match-up weaknesses. + +<LINE,33>If a POKéMON has few type mismatches, +it means that there is less chance that its +weak points will be exploited. In turn, that +also means you won't have to switch it out to +get away from a type mismatch. + +<LINE,33>If you don't know what kind of POKéMON your +opponent will send out first, you should +consider my recommendation. + +ELECTRIC-type POKéMON : <COL1,PUSH,207,134,251,255>FLAAFFY<COL1,POP> + +Flaaf? Flaaf? + +<LINE,33>Also, from my own experience, it is convenient +for your party to have at least one POKéMON +that would be unaffected by a certain type +of move, depending on the type match-up. + +<LINE,33>For example, a GROUND-type POKéMON that is +unaffected by any ELECTRIC-type move or a +FLYING-type POKéMON that can't be hit by a +GROUND-type move. If a POKéMON can avoid +damage entirely due to a type match-up, the +battle is likely to be tipped in your favor. + +<LINE,33>Welcome to the GYM LEADER CLASS! Since you +keep attending my classes, I guess you must +like what I have to offer. I certainly am glad! +Today I would like to talk about types. The +lesson is a little long, so please do try to +stay awake. + +CONTROLS + +Pre-battle controls + +In-battle controls + +1 + +2 + +3 + +4 + +5 + +6 + +7 + +8 + +9 + +10 + +11 + +12 + +13 + +14 + +@@@@@@ + +- + +Which CLASS are you in? + +#03 + +<COL1,PUSH,255,160,210,255><COL1,PUSH,255,91,198,255>Rules + +<COL1,PUSH,255,160,210,255><COL1,PUSH,255,91,198,255>New Features + +<COL1,PUSH,255,160,210,255><COL1,PUSH,255,91,198,255>Status problems + +<COL1,PUSH,255,160,210,255><COL1,PUSH,255,91,198,255>Type match-ups + +<COL1,PUSH,255,160,210,255><COL1,PUSH,255,91,198,255>Moves + +<COL1,PUSH,255,160,210,255><COL1,PUSH,255,91,198,255>Trainer battles + +<LINE,33>A FIRE-type attack won't +easily burn a FIRE-type POKéMON! + +<COL1,PUSH,146,195,255,255>HEAL BELL<COL1,POP>! + + + +Pre-battle + +#02 + +- + +#03 + +<LINE,33>Did you understand what I said? Well, +lets test you with some questions. + +Yes + +No diff --git a/stadiumgs/text/academy/library.txt b/stadiumgs/text/academy/library.txt new file mode 100644 index 0000000..b5674ea --- /dev/null +++ b/stadiumgs/text/academy/library.txt @@ -0,0 +1,608 @@ +LIBRARY + +POKéMON + +MOVES + +TYPE MATCH-UPS + +ITEMS + +EGG GROUPS + +CONTROLS + +<DIST,1>Check POKéMON here. + +<DIST,1>Check moves here. + +<DIST,1>Check type match-ups here. + +<DIST,1>Check items here. + +<DIST,1>Check EGG groups here. + +<DIST,1>Check controls here. + +Check by name + +Check by type + +Check by effect + +Check by group + +Check by baby + +A - C + +D - F + +G - H + +I - L + +M - N + +O - R + +S + +T - Z + +end + + + +<DIST,1>There are #02 POKéMON. + +HT + +WT + +HP + +ATTACK + +DEFENSE + +SPCL.ATK + +SPCL.DEF + +SPEED + +TYPE MATCH-UPS + +CUP QUALIFICATION + +FOUND IN: + +CHECK EVOLUTION + +CHECK MOVES + +NO. #03 + +#44 + +#45lbs + +#46 POKéMON + +#47 + +Moves learned by #25 + +LEVEL + +MOVES + +TYPE/ #47 + +POWER/ #48 + +PP/ #49 + +ACCURACY/ #50 + +LEVEL + +EGG, FATHER + +TM + +TM#02 + +HM#02 + +<DIST,1>These #03 moves can be learned. + +<DIST,1>They are the same type, so the power is multiplied by 1.5. + +Basic + +#51 + +#52 + +#53 + +#54 + +#55 + +#56 + +#57 + +#58 + +--- + +#25's evolved form + +L#59 + +L#60 + +Loyal to trainer +Level up. + +Loyal to trainer +Level up in +morning/day. + +Loyal to trainer +Level up at night. + +Link trade + +Link trade +KING's ROCK + +Link trade +METAL COAT + +Link trade +DRAGON SCALE + +Link trade +UP-GRADE + +L20 DEFENSE <TEX,0> ATTACK + +L20 ATTACK <TEX,0> DEFENSE + +L20 ATTACK<COL1,PUSH,255,255,255,255> = <COL1,POP>DEFENSE + +Does not evolve. + +<DIST,1>#25 doesn't evolve. + +<DIST,1>#25 is a 1-evolution POKéMON. + +<DIST,1>#25 is a 2-evolution POKéMON. + +<DIST,1>#25 can evolve into different POKéMON. + +<DIST,1>#25 evolves in a special way. + +<DIST,1>EEVEE evolves into a variety of POKéMON. + +<DIST,1>#25 can evolve into different POKéMON. + +A - B + +C - D + +E - F + +G - K + +L - O + +P - R + +S + +T - Z + +end + + + +<DIST,1>There are #02 moves. + +physical attack + +special attack + +special effect + +special damage + +self-protection + +status problem + +stat change + +recovery + +various + +All + +Strikes first + +High critical-hit ratio + +Always hits + +Takes damage + +Variable power + +User faints + +2 to 5-turn attack + +2-turn attack + +Multiple attack + +Other + +Double-damage retaliation + +Set damage + +One-hit KO + +Halves HP + +Status, stats + +Halves damage + +Evades attack + +Sleep + +Paralysis + +Poison + +Freeze + +Burn + +Confusion + +Flinch + +Other + +Raises ATTACK + +Lowers ATTACK + +Raises DEFENSE + +Lowers DEFENSE + +Raises SPEED + +Lowers SPEED + +Raises SPCL.ATK + +Raises SPCL.DEF + +Lowers SPCL.DEF + +Lowers accuracy + +Raises evasiveness + +Lowers evasiveness + +Other + +HP + +Status, stats + +Changes the weather + +Changes the type + +Prevents switching + +Forces switching + +Other + +#61's moves + +#47-type moves + +#62 + +<DIST,1>Its effect is different than it was three years ago. + +#63 + +POKéMON that learn #29 + +How #25 learns it + +<DIST,1>#03 POKéMON can learn it. + +Learned as an EGG move <TEX,1> + +Double the power on POKéMON +using FLY. + +Strikes even POKéMON using FLY. + +Double the power on POKéMON +using MINIMIZE. + +No charging needed if sunny. +Half power if raining. + +Strikes even POKéMON using FLY. +Sure to hit in rain. +Accuracy falls if sunny. + +Double the power on POKéMON +using DIG. + +Strikes even POKéMON using DIG. +Won't hit a higher-level POKéMON. + +Can be used while frozen. +Thaws out user. + +Double the power if used after +using DEFENSE CURL. + +Can be used while frozen. +Thaws out user. + +Double the power on POKéMON +using DIG. + +Enables escape +from multi-turn moves like WRAP. + +Double power if sunny. +Half power in rain or SANDSTORM. + +Double power if sunny. +Half power in rain or SANDSTORM. + +Double power if sunny. +Half power in rain or SANDSTORM. + +Double the power on POKéMON +using FLY. + +Halves fire attack power. + +Halves water attack power. +Prevents freezing. + +Won't hit a higher-level POKéMON. + +Won't hit a higher-level POKéMON. + +Has no effect on GRASS-type +POKéMON. + +Type match-ups + +POKéMON type + +Move +type + +POKéMON +list + +Move +list + +2-type list + +#61-type POKéMON + +#61 POKéMON + +#62-TYPE moves + +Moves unaffected by type match-ups + +A - B + +C - E + +F - G + +H - L + +M - N + +O - P + +Q - R + +S + +T - Z + +end + +<DIST,1>There are #02 items. + +Can be used in battle. + +TM, HM + +Recovery + +Stat enhancement + +BALL + +Important + +Other + +#61's items + +#67 + +Weak against ROCK- and STEEL-type POKéMON. +Ineffective against GHOST-type POKéMON. + +Super-effective against GRASS-, ICE-, BUG- and STEEL-type POKéMON. +Weak against FIRE-, WATER-, ROCK- and DRAGON-type POKéMON. + +Super-effective against FIRE-, GROUND- and ROCK-type POKéMON. +Weak against WATER-, GRASS- and DRAGON-type POKéMON. + +Super-effective against WATER-, GROUND- and ROCK-type POKéMON. +Weak against FIRE-, GRASS-, POISON-, FLYING-, BUG-, DRAGON- and +STEEL-type POKéMON. + +Super-effective against WATER- and FLYING-type POKéMON. +Weak against GRASS-, ELECTRIC- and DRAGON-type POKéMON. +Ineffective against GROUND-type POKéMON. + +Super-effective against GRASS-, GROUND-, FLYING- and +DRAGON-type POKéMON. +Weak against FIRE-, WATER-, ICE- and STEEL-type POKéMON. + +Super-effective against NORMAL-, ICE-, ROCK-, DARK- and +STEEL-type POKéMON. Weak against POISON-, FLYING-, PSYCHIC- and +BUG-type POKéMON. Ineffective against GHOST-type POKéMON. + +Super-effective against GRASS-type POKéMON. +Weak against POISON-, GROUND-, ROCK- and GHOST-type POKéMON. +Ineffective against STEEL-type POKéMON. + +Super-effective against FIRE-, ELECTRIC-, POISON-, ROCK- and +STEEL-type POKéMON. Weak against GRASS- and BUG-type POKéMON. +Ineffective against FLYING-type POKéMON. + +Super-effective against GRASS-, FIGHTING- and BUG-type POKéMON. +Weak against ELECTRIC-, ROCK- and STEEL-type POKéMON. + +Super-effective against FIGHTING- and POISON-type POKéMON. +Weak against PSYCHIC- and STEEL-type POKéMON. +Ineffective against DARK-type POKéMON. + +Super-effective against GRASS-, PSYCHIC- and DARK-type POKéMON. +Weak against FIRE-, FIGHTING-, POISON-, FLYING-, GHOST- and +STEEL-type POKéMON. + +Super-effective against FIRE-, ICE-, FLYING- and BUG-type POKéMON. +Weak against FIGHTING-, GROUND- and STEEL-type POKéMON. + +Super-effective against PSYCHIC- and GHOST-type POKéMON. +Weak against DARK- and STEEL-type POKéMON. +Ineffective against NORMAL-type POKéMON. + +Super-effective against DRAGON-type POKéMON. +Weak against STEEL-type POKéMON. + +Super-effective against PSYCHIC- and GHOST-type POKéMON. +Weak against FIGHTING-, DARK- and STEEL-type POKéMON. + +Super-effective against ICE- and ROCK-type POKéMON. +Weak against FIRE-, WATER-, ELECTRIC- and STEEL-type POKéMON. + +Monster + +Water 1 + +Bug + +Flying + +Ground + +Fairy + +Plant + +Humanshape + +Water 3 + +Mineral + +Indeterminate + +Water 2 + +DITTO + +Dragon + +No EGGs + +Gender unknown + +#68 group + +#69-group POKéMON + +POKéMON of the same group as #25 + +<DIST,1>An EGG will not be made. + +<DIST,1>#25's gender is unknown. + +Combinations for making #25 EGGs + +Male + +Female + +<DIST,1>Place it in DAY CARE with #25. + +<DIST,1>Choose a female POKéMON. + +<DIST,1>There are only males. + +<DIST,1>There are only females. + +<DIST,1>The gender is unknown. + +Contents + +<TEX,0>'s items + +<TEX,1>'s items + +??? + +EGG + +MOVE TUTOR + +Learned as an EGG move <TEX,2> + +MOVE TUTOR + +<TEX,1>'s items + +<TEX,0>'s items + +Item only for <TEX,2> + +<DIST,1>Let's deposit many kinds of POKéMON. diff --git a/stadiumgs/text/academy/multiplayerquiz.txt b/stadiumgs/text/academy/multiplayerquiz.txt new file mode 100644 index 0000000..ecfb7a8 --- /dev/null +++ b/stadiumgs/text/academy/multiplayerquiz.txt @@ -0,0 +1,1417 @@ +POKéMON QUIZ + +Test your wisdom. + +Take the three-minute challenge? How many questions can you answer? + +Get ready for a rambunctious +head-to-head speed quiz! + +Choose a level to start the quiz! + +Press the A Button to join the melee! + +Oh? You can't play this one alone. + +Welcome to the POKéMON QUIZ! How many contestants today? + +Choose a difficulty level. + +1 + +2 to 4 + +Easy + +Normal + +Hard + +Record + +#02 questions + +#03 questions + +#04 questions + +1P + +2P + +3P + +4P + +Quick Draw + +Everyone Answers + +Questions + +Player + +Quiz Style + +Correct answers + +Level + +End + +#03 seconds left. + +Question #02 + +That's it! + +Play again + +Change level + +Quit + +Okay then! The quiz has been canceled! + +#64 is which type of POKéMON? + +#20-type POKéMON are weak against +which of the following? + +Which of the following is a +#15-type POKéMON? + +Which of these items is required for a +POKéMON to evolve into #64? + +Which of these POKéMON will evolve if it +is very loyal to its trainer when it +levels up? + +#20-type POKéMON are weak against +which of the following? + + + +Which of these items is required for a +POKéMON to evolve into #64? + +Which of these POKéMON will evolve if it +is very loyal to its trainer when it +levels up? + +Which GYM LEADER is referred to as +#38? + +Which type of POKéMON does the +GYM LEADER, #47, use? + +The #15 is +located in which city? + +Which of the following is associated +with "#38"? + +The FAST SHIP sails between +#65 and where? + +The MAGNET TRAIN travels between +#65 and where? + +Where can HO-OH be caught? + +Where can LUGIA be caught? + +Where is UNOWN's habitat? + +CLEFAIRY appear at MT. MOON on +which day? + +LAPRAS appear in UNION CAVE on +which day? + +Which POKéMON is depicted on sliding +panels in the RUINS OF ALPH. + +Which POKéMON blocks ROUTE 36? + +Which APRICORN can be used to make a +#65? + +#65 is +used to make which BALL? + +"#15" +What item is this? + +You get a TM +by defeating #47. +Which move is inside? + +Where does the KARATE KING train? + +Who said +"#15"? + +Which POKéMON is #20? + +What is #20's height? + +What is #20's weight? + +What category is #64 listed as +in the POKéDEX? + +Which POKéMON can be caught in the +Bug-Catching Contest? + +If you come in number #47 in the +Bug-Catching Contest, which of these +do you win? + +Which POKéMON can learn +#65? + +Which POKéMON can learn MORNING SUN? + +Which POKéMON can learn VITAL THROW? + +Which POKéMON can learn SUPER FANG? + +Which POKéMON can learn AEROBLAST? + +Which POKéMON can learn SHARPEN? + +Which POKéMON is #20? + +Which POKéMON can learn CLAMP? + +Which POKéMON can learn SPORE? + +Which POKéMON can learn SPIDER WEB? + +Which POKéMON can learn CRABHAMMER? + +Which POKéMON can learn SKY ATTACK? + +Which POKéMON can learn +EXTREMESPEED? + +Which POKéMON can learn SKETCH? + +Which POKéMON can learn KINESIS? + +Which POKéMON can learn SACRED FIRE? + +Which POKéMON can learn TWINEEDLE? + +Which POKéMON can learn SOFTBOILED? + +Which POKéMON can learn BARRAGE? + +Which POKéMON can learn CONVERSION? + +Which POKéMON can learn +CONVERSION2? + +Which POKéMON can learn JUMP KICK? + +Which POKéMON can learn TRIPLE KICK? + +Which POKéMON can learn HYPER FANG? + +Which POKéMON can learn DIZZYPUNCH? + +Which POKéMON can learn TRANSFORM? + +Which POKéMON can learn BONE RUSH? + +Which POKéMON can learn BONE CLUB? + +Which POKéMON can learn BONEMERANG? + +Which POKéMON can learn SPIKES? + +Which POKéMON can learn MILK DRINK? + +Which POKéMON can learn MEGAHORN by +leveling up? + +Which POKéMON can learn +#65 by leveling up? + +Which POKéMON can learn BEAT UP by +leveling up? + +Which POKéMON knows #65 +when in the wild? + +Which POKéMON can learn SLUDGE BOMB +by leveling up? + +Which POKéMON can learn MACH PUNCH +by leveling up? + +Which POKéMON knows HIDDEN POWER +when in the wild? + +Which POKéMON can learn METAL CLAW +by leveling up? + +Which POKéMON knows MIMIC when in the +wild? + +Which POKéMON can learn SKULL BASH +by leveling up? + +Which POKéMON can be caught only by +using #65 on a tree? + +Which POKéMON can only be caught in +the Silver version? + +Which POKéMON can only be caught in +the Gold version? + +Which of the following moves can be +learned using #67? + +What does #47 +of the WEEK SIBLINGS +give you? + +Where can you find #47 +of the WEEK SIBLINGS? + +How much does it cost to buy +#65? + +If #64 icons line up on a SLOT +machine, how many coins do you get? + +Which of the following POKéMON is the +biggest? + +Which of the following POKéMON is the +heaviest? + +Which of the following POKéMON is the +smallest? + +Which of the following POKéMON is the +lightest? + +Which POKéMON is the same height as #20? + +Which TM can be bought at a MART? + +Which TM can be obtained at a +GAME CORNER? + +Which TM do you get for defeating +#64? + +VIOLET GYM + +AZALEA GYM + +GOLDENROD GYM + +ECRUTEAK GYM + +CIANWOOD GYM + +OLIVINE GYM + +MAHOGANY GYM + +BLACKTHORN GYM + +VERMILION GYM + +SAFFRON GYM + +CELADON GYM + +FUCHSIA GYM + +CERULEAN GYM + +PEWTER GYM + +CINNABAR + +VIRIDIAN + +"The Elegant Master of Flying POKéMON" + +"The Walking Bug POKéMON Encyclopedia" + +"The Incredibly Pretty Girl" + +"The Mystic Seer of the Future" + +"His Roaring Fists Do the Talking" + +"The Steel-Clad Defense Girl" + +"The Teacher of Winter's Harshness" + +"The Blessed User of Dragon POKéMON" + +"The Lightning American" + +"The Master of Psychic POKéMON" + +"The Nature-Loving Princess" + +"The Poisonous Ninja Master" + +"The Tomboyish Mermaid" + +"The Rock-Solid POKéMON Trainer" + +FALKNER + +BUGSY + +WHITNEY + +MORTY + +CHUCK + +JASMINE + +PRYCE + +CLAIR + +LT. SURGE + +SABRINA + +ERIKA + +JANINE + +MISTY + +BROCK + +BLAINE + +BLUE + +RIVAL + +RED + +WILL + +KOGA + +BRUNO + +KAREN + +LANCE + +ELM POKéMON LAB + +GUIDE GENT's HOUSE + +EARL's POKéMON ACADEMY + +SPROUT TOWER + +SLOWPOKE WELL + +KURT's HOUSE + +JOHTO's DEPT. STORE + +JOHTO's GAME CORNER + +JOHTO's MAGNET TRAIN STATION + +BILL's HOUSE + +HERBAL SHOP + +BARGAIN SHOP + +POKéMON SALON + +RADIO TOWER + +BIKE SHOP + +JOHTO's NAME RATER + +DANCE THEATER + +BURNED TOWER + +TIN TOWER + +JOHTO's FAST SHIP PIER + +LIGHTHOUSE + +A PHARMACY WITH 500 YEARS OF TRADITION + +PHOTO STUDIO + +POKéMANIAC's HOUSE + +TEAM ROCKET HIDEOUT + +MOVE DELETER's HOUSE + +DRAGON's DEN + +POKéMON FAN CLUB + +DIGLETT's CAVE + +KANTO's PORT + +KANTO's MAGNET TRAIN STATION + +FIGHTING DOJO + +MR. PSYCHIC's HOUSE + +SILPH CO. OFFICE BUILDING + +KANTO's DEPT. STORE + +JOHTO's GAME CORNER + +SAFARI ZONE + +POKéMON HOUSE + +KANTO RADIO STATION + +SOUL HOUSE + +KANTO's NAME RATER + +MUSEUM OF SCIENCE + +TRAINER HOUSE + +OAK POKéMON RESEARCH LAB + +The Town Where the Winds of a New +Beginning Blow + +The City of Cute, Fragrant Flowers + +The City of Nostalgic Scents + +Where People and POKéMON Live +in Happy Harmony + +The Festive City of Opulent Charm + +A Historical City Where the Past +Meets the Present + +The Port Closest to Foreign Lands + +A Port Surrounded by Rough Seas + +Welcome to the Home of the Ninja + +A Quiet Mountain Retreat + +Monday + +Tuesday + +Wednesday + +Thursday + +Friday + +Saturday + +Sunday + +MONICA + +TUSCANY + +WESLEY + +ARTHUR + +FRIEDA + +SANTOS + +SUNNY + +I can only keep getting better! Losing is +not an option! + +Experience the true ferocity of the +ELITE FOUR. + +Hm? I see no fear in you. You look +determined. + +Hoo hah! + +Having lost, I have no right to say +anything... Go face your next challenge! + +Just try to entertain me. + +Strong POKéMON. Weak POKéMON. Those are +only the selfish perceptions of people. + +I live in shadows--a ninja! + +POKéMON is not merely about brute force... +You shall see soon enough! + +I must hone my skills. + +As a trainer, I will use my full power +against any other trainer! + +I lost? I don't believe it. There must be +some mistake... + +From now on, I'm going to train +24 hours a day! + +...Thank you for your help at the +LIGHTHOUSE... + +...You are a better trainer than me, in +both skill and kindness. + +Um... I don't know how to say this, +but good luck... + +I have been with POKéMON +since before you were born. + +With your strong will, I know you will +overcome all of life's obstacles. + +I believed that tale, so I have secretly +trained here all my life. + +As a result, I can now see +what others cannot. + +I could see a future in which I meet the +legendary POKéMON. + +Everyone was into POKéMON, so I got +into it, too! POKéMON are super-cute! + +You want to battle? I'm warning +you--I'm good! + +Ah, that was a good cry! Come back +and visit again! Bye-bye! + +I'll show you the real power of the +magnificent bird POKéMON! + +My Dad's cherished bird POKéMON... + +I'm going to train harder to become the +greatest bird master ever! + +But if nature so much as twitches, +we can lose in a second. + +I'm still a trainer. If I see a strong +opponent, it makes me want to battle. + +If you want to battle me, come to the +VIRIDIAN GYM. + +I wasn't in the mood at CINNABAR, but now +I'm ready to battle you. + +You're telling me you conquered all the +GYMs in JOHTO? Heh! JOHTO's GYMs +must be pretty pathetic then. + +Hey, don't worry about it. I'll see if you +are good or not by battling you right now. + +You're the real deal. +You are a good trainer. + +But I'm going to beat you someday. Don't +you forget it! + +My GYM in CINNABAR burned down. + +When I rebuild my CINNABAR GYM, +we'll have to have a rematch. + +Three years ago I had a vision of +your arrival. + +Since you wish it, I will show you my +psychic powers! + +I don't enjoy battling, but it's my duty as +a LEADER to confer BADGES on anyone +who has proven him- or herself worthy. + +Your power... It far exceeds what I +foresaw... Maybe it isn't possible to fully +predict what the future holds... + +You will become a celebrated and beloved +CHAMPION! + +The power of love, I think, is also +a kind of psychic power... + +Hee, hee... I'm sorry to disappoint you... +I'm only joking! I'm the real one. + +I'm going to really apply myself and +improve my skills. + +Hello... Lovely weather, +isn't it? + +Very well,but I shall not lose. + +Hey, little boy! +I have to hand it to you. + +When it comes to electric POKéMON, +I'm number one! + +Hey, boy! Still slugging and chugging away? +My POKéMON and I are still at it! + +Come to CERULEAN GYM. +I'll be happy to take you on. + +GRASS/POISON + +FIRE/FLYING + +BUG/FLYING + +BUG/POISON + +NORMAL/FLYING + +POISON/GROUND + +POISON/FLYING + +GRASS/POISON + +BUG/GRASS + +WATER/FIGHTING + +WATER/POISON + +ROCK/GROUND + +WATER/PSYCHIC + +ELECTRIC/STEEL + +WATER/ICE + +GHOST/POISON + +GRASS/PSYCHIC + +GROUND/ROCK + +ICE/PSYCHIC + +WATER/FLYING + +ROCK/WATER + +ROCK/FLYING + +ICE/FLYING + +ELECTRIC/FLYING + +ROCK/DARK + +DRAGON/FLYING + +WATER/ELECTRIC + +PSYCHIC/FLYING + +GRASS/FLYING + +WATER/GROUND + +DARK/FLYING + +NORMAL/PSYCHIC + +BUG/STEEL + +GROUND/FLYING + +STEEL/GROUND + +BUG/STEEL + +BUG/ROCK + +BUG/FIGHTING + +DARK/ICE + +FIRE/ROCK + +ICE/GROUND + +WATER/ROCK + +STEEL/FLYING + +DARK/FIRE + +WATER/DRAGON + +PSYCHIC/GRASS + +10 + +50 + +100 + +150 + +200 + +250 + +300 + +350 + +450 + +500 + +550 + +600 + +650 + +700 + +800 + +950 + +1000 + +1200 + +1400 + +1500 + +2000 + +2100 + +2500 + +2800 + + + + + + + + + + + + + + + + + + + +Cherry + +7 + +6 coins + +8 coins + +10 coins + +15 coins + +50 coins + +300 coins + +Quick-draw quiz! Let's begin! + +Next, question no. #02! Come on, think hard! + +Next, question no. #02! Well? Can you do it? + +Next, question no. #02! Really try on +this one! + +Next, question no. #02! No need to panic! + +Next, question no. #02! Going good? +Keep it up! + +Next, question no. #02! Aim for POKéMON +professorship! + +Next, question no. #02! Think you can +solve it? + +Next, question no. #02! Hop to it, +Challenger! + +Next, question no. #02! Can you ace it, Ace? + +Someone is declaring to be the winner!! + +No one got that right, so let's try +it again! + +<LINE,14>*Easy questions: #76 +*Regular questions: #77 +*Hard questions: #78 +That's your best record so far! + +1 + +2 + +3 + +4 + +5 + +6 + +7 + +8 + +9 + +10 + +11 + +12 + +13 + +14 + +15 + +16 + +17 + +18 + +19 + +20 + +21 + +22 + +23 + +24 + +25 + +26 + +27 + +28 + +29 + +30 + +31 + +32 + +33 + +34 + +35 + +36 + +37 + +38 + +39 + +40 + +41 + +42 + +43 + +44 + +45 + +46 + +47 + +48 + +49 + +50 + +51 + +52 + +53 + +54 + +55 + +56 + +57 + +58 + +59 + +60 + +61 + +62 + +63 + +64 + +65 + +66 + +67 + +68 + +69 + +70 + +71 + +72 + +73 + +74 + +75 + +76 + +77 + +78 + +79 + +80 + +81 + +82 + +83 + +84 + +85 + +86 + +87 + +88 + +89 + +90 + +91 + +92 + +93 + +94 + +95 + +96 + +97 + +98 + +99 + +100 + +101 + +102 + +103 + +104 + +105 + +106 + +107 + +108 + +109 + +110 + +111 + +112 + +113 + +114 + +115 + +116 + +117 + +118 + +119 + +120 + +121 + +122 + +123 + +124 + +125 + +126 + +127 + +128 + +129 + +130 + +131 + +132 + +133 + +134 + +135 + +136 + +137 + +138 + +139 + +140 + +141 + +142 + +143 + +144 + +145 + +146 + +147 + +148 + +149 + +150 + +151 + +152 + +153 + +154 + +155 + +156 + +157 + +158 + +159 + +160 + +161 + +162 + +163 + +164 + +165 + +166 + +167 + +168 + +169 + +170 + +171 + +172 + +173 + +174 + +175 + +176 + +177 + +178 + +179 + +180 + +181 + +182 + +183 + +184 + +185 + +186 + +187 + +188 + +189 + +190 + +191 + +192 + +193 + +194 + +195 + +196 + +197 + +198 + +199 + +200 + +201 + +202 + +203 + +204 + +205 + +206 + +207 + +208 + +209 + +210 + +211 + +212 + +213 + +214 + +215 + +216 + +217 + +218 + +219 + +220 + +221 + +222 + +223 + +224 + +225 + +226 + +227 + +228 + +229 + +230 + +231 + +232 + +233 + +234 + +235 + +236 + +237 + +238 + +239 + +240 + +241 + +242 + +243 + +244 + +245 + +246 + +247 + +248 + +249 + +250 + +251 diff --git a/stadiumgs/text/academy/quiz.txt b/stadiumgs/text/academy/quiz.txt new file mode 100644 index 0000000..9ffcf2d --- /dev/null +++ b/stadiumgs/text/academy/quiz.txt @@ -0,0 +1,1951 @@ +OK, here's your question! + +Yes + +No + +Would you like to test your wisdom? + +#03<FONT,POP><COL1,POP><COL2,POP> question(s) correct! + +- Use the C Buttons to answer. +- The first person to answer correctly wins. +- If you answer incorrectly, you'll lose a turn. + +I'll mark the topics that will appear on +the test. Be sure to review them! + +You've earned the highest score to date, +so I'll make a record of it. +Congratulations! + +- Use the C Buttons to answer. +- Correctly answer ten questions to win. +- If you answer incorrectly, you'll lose a turn. +- To quit, press START on 1P's controller. + +Yahoo! You qualified! Splendid! + +Ooh, so close! Review your notes, then try +again! + +Your wisdom is impeccable. Wonderfully +done!! Be proud and go tell others. + +Your wisdom is impeccable. Wonderfully +done!! Be proud and go tell others. + +Your wisdom is impeccable. Wonderfully +done!! Be proud and go tell others. + +Your wisdom is impeccable. Wonderfully +done!! You are glowing with pride! + +<LINE,33>Did you understand everything I taught +you? I see... Then may I ask you a +question? + +That's correct! I'm glad you listened +carefully to my lessons. + +You still lack training! Go to the LIBRARY +and cool your head. + +In the STADIUM, how many POKéMON do you +register for entry? + +Of the registered POKéMON, how many can +actually battle? + +#15? + +In the STADIUM #47 tournament, +which of these conditions will not affect +two POKéMON at the same time? + +What move does CUBONE learn at Level 41? + +If a POKéMON learns moves by leveling up, +what happens to the way it learns moves +after it evolves? + +Which POKéMON evolves using a STONE? + +What often happens to the number of +learnable moves after a POKéMON is +evolved using a STONE? + +Which of the following is #64's +type? + +Which of the following is #65's +move type? + +If the message "It doesn't affect +(POKéMON)" appears, what is the damage +multiplier of the move? + +#47-type POKéMON are weak +against which type of move? + +Which of the following types is new in the +Gold and Silver versions of POKéMON? + +Which of the following types is new in the +Gold and Silver versions of POKéMON? + +Which stat goes down for this +condition: #65? + +Which stat goes down for this +condition: #65? + +Which move's power will be multiplied by 1.5 +if it is used by #64? + +Which move's power will be multiplied by 1.5 +if it is used by #64? + +Which move prevents status problems for +five turns? + +Which move restores all altered stats for +both battling POKéMON? + +Which move could give the opponent this +condition: #65? + +Which move could give the opponent this +condition: #65? + +Which move can restore status problems? + +Which move can normally heal half the +maximum HP? + +#65 won't work on which type +of POKéMON? + +How much damage can #65 +inflict? + +Which move makes the user take off into +the sky, then strike? + +Which move makes the user burrow +underground, then strike? + +LIGHT SCREEN lasts for how many turns? + +REFLECT lasts for how many turns? + +#15 + +#15 + +How many turns does it take to switch? + +To earn a continue, which of these +conditions must all of your POKéMON +avoid? + +#15 + +#15 + +Which type of move is a +#15? + +Which type is a +#15? + +What does the item +#65 do? + +Which of these can't be brought into +STADIUM's #47? + +Which move could inflict only a quarter of +the usual damage on +#47-type POKéMON? + +What would the damage multiplier be if +#64 is hit by +a WATER-type move? + +What would the damage multiplier be if +#64 is hit by +an ELECTRIC-type move? + +What would the damage multiplier be if +#64 is hit by +a GROUND-type move? + +If a POKéMON has a #15, +which condition can still affect it? + +A certain type of move thaws out frozen +POKéMON. What condition would that move +normally cause? + +If a set damage move is used on a +POKéMON that used #65, +how much damage will be inflicted? + +#64 learns which of the following +set damage moves? + +Of the following, which move hits +#15? + +Of the following, which move hits +#15? + +Which move is super-effective against +WATER-type POKéMON and can be learned +by #64? + +Which move is super-effective against +FIRE-type POKéMON and can be learned by +#64? + +Of the following, which type has the +fewest weak aspects? + +#47-type moves will not work +against which type of POKéMON? + +#65 won't work +against which POKéMON? + +Which move won't work on #47-type +POKéMON? + +Which physical attack move can +#64 learn? + +Which special attack move can +#64 learn? + +Which hold item is useful when using +#65? + +Which hold item is useful when using +#65? + +Which POKéMON belongs to the same EGG +group as #64? + +Which POKéMON belongs to the same EGG +group as #64? + +Which type of move becomes more powerful +while RAIN DANCE is in effect? + +Which type of move becomes more powerful +while SUNNY DAY is in effect? + +Which move may be ineffective depending +on #47? + +Of the following, which move works +regardless of #47? + +Which move ensures that the user will hit +first? + +Which move allows a tactic that isn't +dependent on SPEED? + +Surprisingly, #64 can learn which +of the following moves? + +Surprisingly, #64 can learn which +of the following moves? + +Which move is especially effective after +using #15? + +Which move is especially effective after +using #15? + +#15? + +#15? + +If you're giving priority to defense, +which POKéMON should be switched in when +the opponent is #64-type? + +If the opponent is a GROUND-type +POKéMON, which type should be switched +out for the best advantage? + +Which move can inflict quadruple damage +on #64? + +Of the following, which is +#64's highest stat? + +Which is the NORMAL-type move that +#65 can learn? + +Which move can be learned by +#64? + +Which POKéMON would benefit from holding +the item #65? + +Which POKéMON benefits from holding a +LIGHT BALL? + +Which POKéMON can pass down an EGG move +when it is left in DAY CARE? + +Which EGG move can #64 learn? + +I love talking about POKéMON. What is my +name? + +What I just said applies to which battle in +POKéMON? + +CUBONE evolves into which kind of +POKéMON? + +When evolving POKéMON, what did I say you +should consider? + +How many types of POKéMON are there in +all? + +SELFDESTRUCT will not work against which +type of POKéMON? + +Where do I recommend that you study and +review data? + +I told you about conditions that appear +similar to status problems. Which of these +was I talking about? + +Which type of move is powered up 1.5 times +when used by a #47-type POKéMON? + +Which move restores all status problems +for all the POKéMON on your team? + +What is the added effect of the move +#65? + +Which move inflicts damage and restores +the user's HP by half the damage +inflicted? + +Which move inflicts damage regardless of +the ATTACK and DEFENSE stats? + +The move DIG has a relatively unique +feature. What is it? + +Which move's power has been changed from +the Red, Blue, and Yellow versions of +POKéMON? + +Which condition do #47-type +POKéMON not easily become? + +What did I say was important when you're +switching POKéMON? + +The stat SPECIAL was split into SPCL.ATK +and what? + +The move #65's power depends +on which stat? + +Which type of move is powered up if a +POKéMON is holding a HARD STONE? + +Which type of move will inflict quadruple +damage on FIRE- & ROCK-type POKéMON? + +What is the lowest possible damage +multiplier? + +Of the following, which loses +effectiveness if POKéMON switch? + +How much damage will a set damage move +inflict on a target that used REFLECT? + +Which move will inflict double damage on a +POKéMON using #65? + +Which move is super-effective against +WATER-type POKéMON and can be learned +by TYPHLOSION? + +What did I say to consider when you're +choosing your lead-off POKéMON? + +Which type of move does not work against +#65? + +If the opponent is BLISSEY, which move +will inflict the most damage? + +#65 corrects which status +problem? + +If #65 is the female parent, +which POKéMON will hatch from its EGG? + +Which item doubles the physical attack +power of CUBONE? + +THUNDER WAVE is ineffective against +which type of POKéMON? + +Which move increases SPEED? + +If STARMIE is to be taught a move it +hates, which of the following should be +taught? + +What move's power is doubled if it is used +after DEFENSE CURL? + +What move's power is doubled if used +against a target that used MINIMIZE? + +Switching POKéMON is very important. +What is necessary for switching? + +Which move is powered up 1.5 times if it is +used by TAUROS? + +Which NORMAL-type move can be learned +by MEGANIUM? + +A wild CLEFAIRY may be holding an item +other than MYSTERYBERRY. +What item is it? + +It would be easy to find an EGG between +the male and female of which kind of +POKéMON? + +Which of the following POKéMON is +#47? + +UMBREON is a black POKéMON. Which +POKéMON is #47? + +OCTILLERY is a red POKéMON. Which +POKéMON is #47? + +HYPNO is a yellow POKéMON. Which POKéMON +is #47? + +WOOPER is a blue POKéMON. Which POKéMON +is #47? + +What is this POKéMON? + +This is the cry of which POKéMON? + +Which POKéMON's name starts with the +letters "#47"? + +PORYGON starts with the letters "PO". +Which POKéMON's name starts with the +letters "#47"? + +PARASECT starts with the letters "PA". +Which POKéMON's name starts with the +letters "#47"? + +PICHU starts with the letters "PI". Which +POKéMON's name starts with the letters +"#47"? + +black + +red + +yellow + +blue + +EARL + +ERNEST + +URL + +OAK + +BILL + +ELM + +SETH + +MOVE DELETER + +0 + +1 + +2 + +3 + +4 + +5 + +6 + +7 + +8 + +12 + +14 + +17 + +19 + +20 + +24 + +27 + +LITTLE CUP + +BATTLE NOW + +9 + +PRIME CUP + +All Battles + +Event Battle + +None + +Z Button + +A Button + +B Button + +C Button + +D Button + + ++ Control Pad + +Speeds up + +Slows down + +Curls up + +Hardens + +Increases + +Decreases + +Gets easier + +Gets sleepy + +Gets harder + +Feelings + +Moves + +Weather + +Stats + +Place + +LIBRARY + +STADIUM + +GB TOWER + +POKéMON LAB + +My Room + +NEW BARK TOWN + +POWER PLANT + +POKéMON MANSION + +POWER PLANT + +SILVER CAVE + +GOLDENROD CITY + +SLOWPOKE WELL + +Poison + +Paralysis + +Burn + +Sleep + +Frozen + +Confusion + +CURSE + +NIGHTMARE + +ATTRACT + +Flinch + +LEECH SEED + +TOXIC + +Fainted + +ATTACK + +SPEED + +DEFENSE + +SPCL.DEF + +SPCL.ATK + +SPECIAL + +HP + +PP + +SELFDESTRUCT + +EXPLOSION + +Set damage + +physical attack + +special attack + +RETURN + +STRUGGLE + +Same as the level + +20 + +30 + +35 + +40 + +45 + +55 + +2-turn attack + +Set damage + +Halves HP + +Strikes first + +Always hits + +Returns damage + +Changes weather + +Changes type + +Restores HP + +Yes + +No + +Causes fainting + +Flinch + +To endure + +To faint + +To SELFDESTRUCT + +To ROAR + +Powers up moves + +Restores HP + +Restores PP + +Awakens + +Thaws ice + +Cures confusion + +Cures poison + +Cures paralysis + +Heals burns + +Strikes first + +Causes flinching + +480 + +1140 + +1440 + +1200 + +80 + +160 + +1 + +5 + +10 + +14 + +15 + +18 + +20 + +25 + +30 + +35 + +40 + +45 + +50 + +55 + +60 + +65 + +70 + +75 + +80 + +85 + +90 + +95 + +100 + +120 + +140 + +150 + +200 + +250 + +Doesn't change + +Drops to half + +Doubles + +Quadruples + +Return double + +Gets absorbed + +Has no effect + +Weak point + +DEFENSE + +SPCL.ATK + +ATTACK + +HP + +Male POKéMON + +Tamed POKéMON + +Cute POKéMON + +Female POKéMON + +Same POKéMON + +Small POKéMON + +Big POKéMON + +Various POKéMON + +Coins + +TM + +BICYCLE + +EGG + +Item + +BADGE + +30 + +50 + +55 + +60 + +70 + +75 + +80 + +85 + +90 + +95 + +100 + +Rules + +Instructions + +Here's the question! + +N/A + +The next question. + +Let me test your wisdom! You must score +eight out of ten to pass! + +N/A + +Yes + +No + +Check grade + +N/A + +Report Card + +No. + +Your highest score is: + +#15! +First correct answer wins! + + wins! + +BUG/POISON + +POISON/FLYING + +BUG/GRASS + +ELECTRIC/STEEL + +STEEL/GROUND + +Next, question no. #02! Think hard! + +Next, question no. #02! Are you on a roll? + +Next, question no. #02! Buckle down and get +to work! + +Next, question no. #02! No need to panic! + +Next, question no. #02! Simple! Real simple! + +Next, question no. #02! OK, OK. Keep trying! + +Next, question no. #02! Can you solve it? + +Next, question no. #02! I'll keep 'em coming! + +Next, question no. #02! How are you doing? + +This is the final question. Here's +question no. #02! + +Too bad. You didn't pass. + +OK! Now I will announce your score. + +OK, that's it! + +NEW BARK TOWN + +CHERRYGROVE CITY + +VIOLET CITY + +AZALEA TOWN + +GOLDENROD CITY + +ECRUTEAK CITY + +OLIVINE CITY + +CIANWOOD CITY + +MAHOGANY TOWN + +BLACKTHORN CITY + +VERMILION CITY + +SAFFRON CITY + +31 + +34 + +DIGLETT's CAVE + +ROCK TUNNEL + +POWER PLANT + +LAV RADIO TOWER + +SEAFOAM ISLANDS + +CINNABAR ISLAND + +MUSEUM + +INDIGO PLATEAU + +TOHJO FALLS + +MT. MOON + +UNDERGROUND + +SPROUT TOWER + +RUINS OF ALPH + +GAME CORNER + +SLOWPOKE WELL + +ILEX FOREST + +RADIO TOWER + +NATIONAL PARK + +TIN TOWER + +BURNED TOWER + +LIGHTHOUSE + +WHIRL ISLANDS + +MT. MORTAR + +LAKE OF RAGE + +ICE PATH + +DRAGON's DEN + +BLUE's HOUSE + +SILVER CAVE + +SEA COTTAGE + +S.S. ANNE + +POKéMON TOWER + +SAFARI ZONE + +HERBAL SHOP + +ROUTE 40 + +ROUTE 29 + +ROUTE 36 + +ROUTE 32 + +ROUTE 37 + +How many leaves does +#64 have? + +CHIKORITA has one leaf. How many tails +does #64 have? + +VICTREEBEL has three leaves. How many +tails does #64 have? + +How many tails does +#64 have? + +GLIGAR has one tail. How many leaves +does #64 have? + +TAUROS has three tails. How many leaves +does #64 have? + +If this POKéMON evolves once, +what will it be? + +If this POKéMON evolves twice, +what does it become? + +N/A + +N/A + +N/A + +N/A + +N/A + +Which POKéMON's name starts with the letters "#47"? + +LEDYBA starts with the letters "LE". Which POKéMON's name starts with the letters "#47"? + +RATICATE starts with the letters "RA". Which POKéMON's name starts with the letters "#47"? + +CHARIZARD starts with the letters "CH". Which POKéMON's name starts with the letters "#47"? + +N/A + +N/A + +N/A + +N/A + +N/A + +How many legs does #64 have? + +VULPIX has six tails. How many legs does +#64 have? + +WEEPINBELL has two leaves. How many +legs does #64 have? + +Many POKéMON can learn REVERSAL. Which +POKéMON can learn #65? + +Many POKéMON can learn DYNAMICPUNCH. +Which POKéMON can learn #65? + +Many POKéMON can learn PSYCHIC. Which +POKéMON can learn #65? + +ZEPHYR + +HIVE + +PLAIN + +FOG + +STORM + +MINERAL + +GLACIER + +RISING + +Who gives you the #65BADGE +after being defeated? + +Which radio DJ is +in #47? + +JOHTO + +KANTO + +BEN + +FERN + +LAVENDER TOWN + +FUCHSIA CITY + +VIRIDIAN CITY + +PALLET TOWN + +Which of these is the heaviest POKéMON? + +Which of these is the lightest POKéMON? + +Which of these is the tallest POKéMON? + +Which of these is the shortest POKéMON? + +What is #65's power? + +How much PP does +#65 have? + +SPIKE CANNON's power is 20. How much PP +does #65 have? + +#64 has two types. One is +FLYING. What is the other type? + +ICE + +NORMAL + +POISON + +DARK + +At what level does #64 evolve? + +38 + +18 + +22 + +Which of these POKéMON has a long +#47? + +pair of ears + +horn + +tongue + +tail + +What type is #64? + +#64 has two types. One is WATER. +What is the other type? + +What is #64's height? + +4' 7" + +4' 11" + +7' 3" + +13' 1" + +5' 7" + +6' 7" + +17' 1" + +21' 4" + +What is #64's height? + +How many pounds does +#64 weigh? + +Which of these raises ATTACK + +Which of these makes POKéMON up to +Level 30 obey + +Which of these raises SPEED + +Which of these makes POKéMON up to +Level 50 obey + +Which of these makes POKéMON up to +Level 70 obey + +Which of these raises DEFENSE + +Which of these raises SPCL.DEF + +Which of these makes all POKéMON obey + +#15? + +ZEPHYRBADGE + +HIVEBADGE + +PLAINBADGE + +FOGBADGE + +STORMBADGE + +MINERALBADGE + +GLACIERBADGE + +RISINGBADGE + +#15 +What move is this? + +It prevents status problems for five +turns. + +It restores the stats of both battling +POKéMON. + +It maximally raises ATTACK power. + +It prevents the opponent from switching +by using string + +It inflicts damage every time the +opponent switches. + +It leaves at least one HP after being hit +by an attack. + +It guards against moves that lower +stats. + +It reduces the PP of a move used by the +opponent. + +<TEX,1> wins #15!! +Congratulations!! + +<TEX,2> wins #15!! +Congratulations!! + +<TEX,3> wins #15!! +Congratulations!! + +<TEX,4> wins #15!! +Congratulations!! + +<TEX,5> wins #15!! +Congratulations!! + +<TEX,6> wins #15!! +Congratulations!! + +<TEX,7> wins #15!! +Congratulations!! + +<TEX,8> wins #15!! +Congratulations!! + +It makes it impossible to use one of the +opponent's moves. + +If the user faints, the opponent also +faints. + +A horrifying cry scares the opponent into +switching out. + +The user loses one quarter of its HP to +make a copy of itself. + +If affected, the target faints in three +turns. + +It makes it easier to hit the opponent's +weak spot. + +It copies the opponent's stat changes +and effects. + +It passes on the user's stat changes to +the next POKéMON upon switching. + +It reduces the opponent's evasiveness to +make it easier to hit. + +It reduces the opponent's accuracy to +make the user less easy to hit. + +It makes the opponent use its most +recent move two to six times. + +It greatly boosts the target's ATTACK +power and causes confusion. + +It cuts the target's HP in half. + +It retaliates against a special attack by +inflicting double damage. + +It retaliates against a physical attack by +inflicting double damage. + +It strikes the target two turns after +use. + +Its type and power differs depending on +the POKéMON using it. + +An attack move that also enables escape +from WRAP. + +It inflicts double the damage if the +opponent is switching out. + +Although it has the highest power, the +user always faints. + +It is a NORMAL-type move that never +misses. + +It is a DARK-type move that never +misses. + +It is a FIGHTING-type move that never +misses. + +It is a NORMAL-type attack move that +may heal the target's HP. + +It sharply raises SPEED. + +Can an ELECTABUZZ be paralyzed by +SPARK? + +Can a VULPIX easily sustain a burn from +FLAMETHROWER? + +Can a GRIMER be poisoned by +SLUDGE BOMB? + +Can a DELIBIRD be easily frozen by +ICE BEAM? + +Can a DELIBIRD sustain a burn from +FIRE BLAST? + +Can a VULPIX be poisoned by +SLUDGE BOMB? + +Can an ELECTABUZZ be frozen by +ICE BEAM? + +Can a PIKACHU be paralyzed by +THUNDERSHOCK? + +Can a GROWLITHE easily sustain a burn +from FIRE BLAST? + +Can a JYNX be easily frozen by +AURORA BEAM? + +Can a NIDOKING be poisoned by SMOG? + +the NORMAL-type CURSE + +AMNESIA sharply raises which stat?@ + +GROWTH raises which stat? + +CRUNCH may lower which stat? + +PSYCHIC may lower which stat? + +SHADOW BALL may lower which stat? + +Battle + +status problem + +even while flying + +even while underground + +Which of the following POKéMON is +#47? + +MAGNETON is a silver POKéMON. Which +POKéMON is #47? + +CORSOLA is a pink POKéMON. Which +POKéMON is #47? + +SWINUB is a brown POKéMON. Which +POKéMON is #47? + +TOGETIC is a white POKéMON. Which +POKéMON is #47? + +brown + +silver + +pink + +light blue + +white + +gray + +yellow + +In the POKéDEX, which of these is a +#65 POKéMON? + +If used by the last remaining POKéMON, +which move results in an automatic loss +even if the opponent faints + +If used by the last remaining POKéMON, +which move always fails + +GUTSY GOLBAT + +TOPSY-TURVY + +CLEAR CUT CHALLENGE + +FURRET's FROLIC + +BARRIER BALL + +PICHU's POWER PLANT + +RAMPAGE ROLLOUT + +STREAMING STAMPEDE + +TUMBLING TOGEPI + +DELIBIRD's DELIVERY + +EGG EMERGENCY + +EAGER EEVEE + +type + +Try to beat the record for the most +correct answers in 100 seconds. You'll lose +10 seconds for each incorrect answer. + +- Use the C Buttons to answer. +- Get as many correct answers as possible. +- You'll lose 10 seconds for each incorrect answer. +- Press START to quit. + +It fully heals HP if used while SUNNY DAY +is in effect + +It won't miss if used while it is raining +after a RAIN DANCE + +It multiplies the power of WATER-type +attacks by 1.5 + +It multiplies the power of FIRE-type +attacks by 1.5 + +It halves the power of FIRE-type +attacks + +It halves the power of WATER-type +attacks + +It fully heals HP if used while RAIN DANCE +is in effect + +It reduces the accuracy of THUNDER for +five turns after use + +It prevents freezing for five turns +after use + +It halves the power of SOLARBEAM for +five turns after use + +It makes SOLARBEAM a one-turn move for +five turns after use + +You made a mistake! You lose 10 seconds! + +Oh, my... Oh, my... + +Five questions cleared! + +Ten questions cleared! + +Fifteen questions cleared! + +Twenty questions cleared! + +Thirty questions cleared! + +Forty questions cleared! + +Fifty questions cleared! + +Here's a question! + +PORYGON2 + +PERISH SONG, MEAN LOOK + +SUBSTITUTE, THUNDER WAVE + +BELLY DRUM, REST + +CURSE, CURSE + +Which POKéMON #15 +in a Mini-Game? + +explores a cave + +spins like a top + +uses CUT + +bounces a ball + +plays BARRIER BALL + +charges electricity + +runs a track race + +counts other POKéMON + +rolls around + +delivers gifts + +catches eggs + +dashes toward fruit + +Which POKéMON is not available as a +#15 for decorating your room? + +doll + +Which POKéMON is available as a +#15 for decorating your room? + +Which POKéMON will never make an +#15 if left in DAY CARE? + +EGG + +At the LIBRARY, which +POKéMON is classified in the +#15 EGG group? + +gender unknown + +Which POKéMON is always holding a +#65 when caught? + +Which POKéMON evolves if it levels up when +it is very #65 to the trainer? + +Which POKéMON can be caught in +#15? + +Which POKéMON can't be caught in +POKéMON #47? + +Which POKéMON can't be caught in +POKéMON #47? + +Which of the following #65s +can be bought at a POKéMON MART? + +Which of the following #65s +can be obtained at a GAME CORNER? + +friendly + +the Bug-Catching Contest + +Gold + +Silver + +TM + +Which POKéMON is depicted on the +#15 in the RUINS OF ALPH? + +sliding panels + +BUG POKéMON are deep. + +Aww! Why did you have to show up and bug +us now? + +You'll have a hard time inflicting any +damage. + +Which move #15 +a higher-level opponent? + +If the opponent uses #65, +which move should be used to avoid being +hit? + +won't hit + +LOCK-ON + +Which POKéMON may appear in large +numbers in/on #15? + +Where should you go to register the phone +number of #15? + +YOUNGSTER JOEY + +BUG CATCHER WADE + +PICNICKER LIZ + +HIKER ANTHONY + +PICNICKER GINA + +JUGGLER IRWIN + +POKéFAN BEVERLY + +SCHOOLBOY ALAN + +LASS DANA + +POKéFAN DEREK + +SAILOR HUEY + +FISHER CHRIS + +PICNICKER TIFFANY + +BIRD KEEPER VANCE + +BLACKBELT KENJI + +PICNICKER ERIN + +BIRD KEEPER JOSE + +COOLTRAINER GAVEN + +DARK CAVE + +ROUTE 35 + +ROUTE 38 + +ROUTE 44 + +ROUTE 30 + +ROUTE 31 + +ROUTE 32 + +ROUTE 33 + +ROUTE 34 + +ROUTE 35 + +NATIONAL PARK + +ROUTE 36 + +ROUTE 38 + +ROUTE 39 + +LIGHTHOUSE + +ROUTE 42 + +ROUTE 43 + +ROUTE 44 + +ROUTE 45 + +ROUTE 46 + +ROUTE 27 + +ROUTE 26 + +Which of these POKéMON only exists as +a #47? + +♂ + +♀ + +Which #15 can battle in EARL's +POKéMON ACADEMY? + +trainer + +Who is the #15 LEADER? + +The PEWTER GYM LEADER is BROCK. +Who is the #15 LEADER? + +The CERULEAN GYM LEADER is MISTY. +Who is the #15 LEADER? + +#15 is the GYM LEADER of +which GYM? + +indeterminate + +humanshape + +HEADBUTT + +Is this the end? + +Let's finish this game! + +What is #64's +POKéDEX number? + +Which POKéMON is #64? + +Which POKéMON #15? + +is big and sleeps a lot + +has a flame on the tip of its +tail + +has a swirl on its stomach + +has mushrooms growing from +it + +carries an egg on its +stomach + +holds a child in its pouch + +has a long tongue + +has a hard shell + +has a big pair of pincers + +always holds a stick + +offers delicious milk + +spins upside down on its +head + +has a name that reads the +same from both the left and the right + +has three hairs growing from +the top of its head + +is round, round, round + +Which of these is the biggest POKéMON? + +Which of these is the smallest POKéMON? + +Which of these is a POKéMON? + +Which of these is a POKéMON evolves from +a Fossil? + +What is the name of Gym Leader Janine's +father? + +Which of these is an Angler POKéMON? + +PIDGEY + +PIDDGEY + +PIGGEY + +PIDGIY + +OMANYTE + +OMANITE + +OMANIGHT + +OMANYGHT + +KOGA + +KUGA + +KAGO + +KOGO + +CHINCHOU + +CHINCHUO + +CHOCHIN + +CHINCHO + +Which POKéMON has a counterclockwise +swirl? + +Which POKéMON is red on top and white on +bottom? + +floor + +from the inside + +green + +brown + +purple + +orange + +white + +silver + +Which POKéMON is white on top and red on +bottom? + +Which POKéMON is larger than +#64? + +Which POKéMON is smaller than +#64? + +N/A + +N/A + +N/A + +N/A + +N/A + +N/A + +N/A + +N/A + +N/A + +N/A + +N/A + +N/A + +N/A + +N/A + +Which POKéMON is blue on top and white on +bottom? diff --git a/stadiumgs/text/academy/selectclasspokemon.txt b/stadiumgs/text/academy/selectclasspokemon.txt new file mode 100644 index 0000000..c9be2da --- /dev/null +++ b/stadiumgs/text/academy/selectclasspokemon.txt @@ -0,0 +1,35 @@ + Please select three POKéMON using the indicated buttons. + + Choose the order in which POKéMON are to appear. +The order is determined by the buttons. + +Cancel + +Check + +Is this OK? + +Yes + +Re-select + +The combined levels +exceed #03. + +All ready! + +<TEX,0>Button to return to the class. + + + + + + + + + + + + + + diff --git a/stadiumgs/text/academy/skilltest.txt b/stadiumgs/text/academy/skilltest.txt new file mode 100644 index 0000000..97e95c9 --- /dev/null +++ b/stadiumgs/text/academy/skilltest.txt @@ -0,0 +1,736 @@ +<LINE,24>I just love GRASS-type POKéMON. Betcha don't know what +types of POKéMON are tough against the GRASS type! + +<LINE,24>Wow, you really showed me the weak points of GRASS-type +POKéMON. + +<LINE,24>Your win earlier was just a fluke. I'll use my GRASS-type +POKéMON again! + +<LINE,24>Wow, you really know how to exploit the weaknesses of +GRASS-type POKéMON... + +<LINE,24>A decisive victory without a single +KO'd POKéMON! How beautiful! + +<LINE,24>You picked your POKéMON +perfectly! That was a beautiful +victory! + +<LINE,24>Shucks! I lost this time, but just you wait! +I won't let it happen again! + +<LINE,24>Hmm... Not too beautiful. It seems +that not all of your POKéMON are +tough against the GRASS type. + +<LINE,24>Don't you know the weak points of GRASS-type POKéMON? +Maybe you should look up type match-ups at the LIBRARY. + +<LINE,24>What's the matter? +You chose POKéMON that are +strong against the GRASS type, +right? + +<LINE,24>I'm studying the weaknesses of FIRE-type POKéMON. +Would you help me, please? + +<LINE,24>Thank you for showing me some moves that are tough +against FIRE POKéMON... (...fizzle...) + +<LINE,24>Uh-oh. The test we performed earlier was a failure. Try +another move that's tough against FIRE-type POKéMON? + +<LINE,24>I finally know the weak points of FIRE POKéMON... But now +I'm all burnt out from studying... (fizzle...) + +<LINE,24>Magnificent! A perfect victory! +You are quite good. Beautiful! + +<LINE,24>Your POKéMON choices were just +right. You came so close to a +perfect victory. + +<LINE,24>It was sheer coincidence that you beat me. Logic proves +my point! + +<LINE,24>Hmm... Not too beautiful. I believe +you could choose better POKéMON +combinations. + +<LINE,24>Hee, hee, hee! Don't you even know type match-ups? Well, +if you don't know, I'm not about to tell you! + +<LINE,24>Oh? Do you know what types of +moves are super-effective against +FIRE-type POKéMON? + +<LINE,24>There are many different types of POKéMON in my party. +There's no way you can pick on a weak point! + +<LINE,24>You picked on our weak points perfectly! I'm surprised +you know so much about type match-ups. + +<LINE,24>You have to be smart and go after my POKéMON's weak +spots. Otherwise, you're never gonna hurt my team! + +<LINE,24>This isn't good... I never imagined there could be someone +who would know so much about type match-ups... + +<LINE,24>Bravo! You did an excellent job of +exploiting your opponent's +weaknesses. That certainly was a +perfect victory. + +<LINE,24>Your POKéMON choices were right +on the mark! You zeroed in on your +opponent's weak points perfectly! + +<LINE,24>This... This must be a mistake! I'm not going to lose like +that next time! + +<LINE,24>Hmm... Not too beautiful. Perhaps +you should think a little harder +when choosing your POKéMON. + +<LINE,24>Ha, ha, ha! That was pretty sad! Go check type match-ups +at the LIBRARY. + +<LINE,24>You should switch your POKéMON +during battle to gain type +match-up advantages over your +opponent. + +<LINE,24>Listen here! <COL1,PUSH,146,195,255,255>ACID ARMOR<COL1,POP> and <COL1,PUSH,146,195,255,255>BARRIER<COL1,POP> add up to the +perfect defense! Let's see you try to break through it! + +<LINE,24>...You won! I should have remembered about set damage +moves. + +<LINE,24>I fooled around last time. But now my <COL1,PUSH,146,195,255,255>ACID ARMOR<COL1,POP> and +<COL1,PUSH,146,195,255,255>BARRIER<COL1,POP> plan is ready for Round 2! + +<LINE,24>It doesn't matter how high you raise your defenses if +your opponent uses set damage moves... (...glub...) + +<LINE,24>A perfect victory earned by seeing +through the opponent's strategy. +Magnificent! And beautiful! + +<LINE,24>Your POKéMON choices were +impeccable. You were smart to use +set damage moves! + +<LINE,24>I got careless and lost. The way you won just isn't fair! + +<LINE,24>Hmm... Not too pretty. Perhaps +there are better ways to choose +POKéMON. Wouldn't you agree? + +<LINE,24>You're not helping me train... I'll try these moves on a +lady swimmer next time. + +<LINE,24>Oh? Don't you know about moves +that inflict damage regardless of +defensive stats? + +<LINE,24><COL1,PUSH,146,195,255,255>SOLARBEAM<COL1,POP> and <COL1,PUSH,146,195,255,255>SKULL BASH<COL1,POP>... If they hit, they'll KO +anything! Think you can dodge 'em? + +<LINE,24>The way you dodged my <COL1,PUSH,146,195,255,255>SOLARBEAM<COL1,POP> and <COL1,PUSH,146,195,255,255>SKULL BASH<COL1,POP>... +You're incredible! + +<LINE,24>Oh, it's you again! My <COL1,PUSH,146,195,255,255>SOLARBEAM<COL1,POP> and <COL1,PUSH,146,195,255,255>SKULL BASH<COL1,POP> aren't +beaten yet! + +<LINE,24>Oh, right... You could dodge an attack by using <COL1,PUSH,146,195,255,255>FLY<COL1,POP> or +<COL1,PUSH,146,195,255,255>DIG<COL1,POP>. + +<LINE,24>You saw through your opponent's +plan and came through for a +flawless win. Beautiful! + +<LINE,24>Your POKéMON choices were right +on! You were able to read your +opponent's plan exactly! Beautiful! + +<LINE,24>Rats! But my strategy wasn't a total failure! + +<LINE,24>Hmm... Not too beautiful. Think +about the way you chose your +party... Perhaps you left an open- +ing for your opponent to exploit? + +<LINE,24>Yeah! That worked perfectly! What do you think? Wasn't it +a great move? + +<LINE,24>There are moves that, if timed +properly, will avoid an attack, then +strike the opponent. + +<LINE,24><COL1,PUSH,146,195,255,255>AMNESIA<COL1,POP> is an amazing move. How do you plan to +counter it? + +<LINE,24>You beat my <COL1,PUSH,146,195,255,255>AMNESIA<COL1,POP>? I'll have to train even harder. + +<LINE,24>This doesn't mean that <COL1,PUSH,146,195,255,255>AMNESIA<COL1,POP> was defeated. Face me +again! + +<LINE,24>I went to all the effort of using <COL1,PUSH,146,195,255,255>AMNESIA<COL1,POP>... And you just +used physical attacks? It's not fair! + +<LINE,24>A perfect win without a single +POKéMON going down! Your skills +are fabulous! + +<LINE,24>Your POKéMON choices couldn't +have been better. Those physical +attacks scored knockouts! + +<LINE,24>Not bad... But wait 'til next time. I think you still have +weak spots. + +<LINE,24>Hmm... Not too beautiful. Your +POKéMON choices left something to +be desired. + +<LINE,24>Oh, yeah! See? Didn't I tell you <COL1,PUSH,146,195,255,255>AMNESIA<COL1,POP> was great? + +<LINE,24>Hmm... Do you understand the +difference between physical and +special attacks? + +<LINE,24>Hey, hey! I'm gonna <COL1,PUSH,146,195,255,255>DOUBLE TEAM<COL1,POP> ya! You won't even touch +my POKéMON! + +<LINE,24>So there's more than one way to make a move hit...? I've +gotta work harder at this! + +<LINE,24>It was a coincidence that you hit my POKéMON earlier! +I'm gonna go with <COL1,PUSH,146,195,255,255>DOUBLE TEAM<COL1,POP> again, I say. Again! + +<LINE,24>There is a way to hit my POKéMON even after I use +<COL1,PUSH,146,195,255,255>DOUBLE TEAM<COL1,POP>? That makes me double angry! + +<LINE,24>You weren't fazed at all by your +opponent's strategy. Your perfect +win was beautiful! + +<LINE,24>Your choice of POKéMON was +perfect, too. You broke up the +<COL1,PUSH,146,195,255,255>DOUBLE TEAM<COL1,POP> in a most exemplary +manner! + +<LINE,24>Hmph! I may have lost this time, but if we battle again, +watch out! That's right. Watch out! + +<LINE,24>Not too beautiful! Perhaps you +should consider using only POKéMON +that can handle opponents that +have heightened evasiveness. + +<LINE,24>How do you like the power of <COL1,PUSH,146,195,255,255>DOUBLE TEAM<COL1,POP>? Your moves +missed over and over! + +<LINE,24>There is a move that always hits. +Perhaps you've heard of <COL1,PUSH,146,195,255,255>SWIFT<COL1,POP>? + +If you can't tell the difference between a real status +problem and one that's only similar, you'll never beat me! + +<LINE,24>I've had enough of status problems like those. You really +are something special. + +<LINE,24>No, no. My POKéMON can take a lot more than that. + +<LINE,24>You certainly gave me a harsh lesson on POKéMON +conditions. (...sniff...) + +<LINE,24>You have very good grasp on the +distinction between status +problems and similar conditions. + +<LINE,24>You have a beautiful knowledge of +conditions that are similar to +status problems. + +<LINE,24>You'll have to be a lot more thorough if you really want to +beat me. + +<LINE,24>Hmm... The way you choose POKéMON +tells me that you are still showing +some mercy toward your opponent. +That's not beautiful! + +<LINE,24>I don't think you know the distinction between real +status problems and conditions that only appear similar. + +<LINE,24>Performance-affecting conditions +that aren't real status problems +can be doubled up on a POKéMON. +Did you know that? + +<LINE,24>I shall lead with <COL1,PUSH,207,134,251,255>MURKROW<COL1,POP>, then follow with GHOST +POKéMON. How will you vanquish such a diabolical team? + +<LINE,24>Combining items and moves... I see. I shall have EARL +instruct me. + +<LINE,24>I shall use the same lineup--<COL1,PUSH,207,134,251,255>MURKROW<COL1,POP> followed by +GHOST-type POKéMON. + +<LINE,24>Using combinations of items and moves... My, that's +wicked. + +<LINE,24>An excellent demonstration of how +to use items! You showed me a +splendid shutout win! + +<LINE,24>You attained a grand victory using +only certain POKéMON and items. +Beautiful! + +<LINE,24>That wasn't my best performance. May I battle you again?@ + +<LINE,24>Hmm... Not too beautiful. When +choosing your battlers, take note +of the items they are holding. + +<LINE,24>You couldn't win even after I told you my lineup...? That +is amazing in its own way... + +<LINE,24>When choosing your POKéMON, pay +attention to the items they are +holding. + +<LINE,24>I have dual-type POKéMON. Think you can pick on the +weaknesses? + +<LINE,24>I'm going to study every day so I won't lose to you! + +<LINE,24>Last time was some kind of mistake! Let's see you hit the +weak spots! + +<LINE,24>Oh... When there are two types, you end up with more weak +points... + +<LINE,24>A perfect victory by maximally +exploiting type match-up +advantages! This is too beautiful! + +<LINE,24>You earned that win by maximally +exploiting type match-up +advantages. Beautiful! + +<LINE,24>What do you mean by that? If we battled again, I'd win +for sure! Grrr... + +<LINE,24>Hmm... Not too beautiful. Perhaps +you should choose POKéMON that +can exploit the weaknesses of both +of a dual-type POKéMON's types. + +<LINE,24>(...giggle...) Unless you pick at my weak spots, there's no +chance of me losing. + +<LINE,24>If you hit both of the weak +aspects of a dual-type POKéMON, +you'll inflict quadruple the damage. + +<LINE,24>I use only <COL1,PUSH,146,195,255,255>FLY<COL1,POP> and <COL1,PUSH,146,195,255,255>DIG<COL1,POP>! I won't use anything else. Can you +overcome them? + +<LINE,24>Wow, there are moves that work on a POKéMON that's +using <COL1,PUSH,146,195,255,255>FLY<COL1,POP> or <COL1,PUSH,146,195,255,255>DIG<COL1,POP>! ...Whew! DUSTIN got a good lesson here! + +<LINE,24>I stand by my decision to use <COL1,PUSH,146,195,255,255>FLY<COL1,POP> and <COL1,PUSH,146,195,255,255>DIG<COL1,POP>. Come on, let's +battle again! + +<LINE,24>Moves that hit while I'm using <COL1,PUSH,146,195,255,255>FLY<COL1,POP> and <COL1,PUSH,146,195,255,255>DIG<COL1,POP>... I never +knew! No one ever told me about them! + +<LINE,24>You used your opponent's moves +and strategy against them to get +that perfect win! Beautiful! + +<LINE,24>You used your opponent's moves +and strategy to earn the win! +Beautiful! + +<LINE,24>Argh! No! But if we battle again, I'm confident that I'll +win. + +<LINE,24>Not too beautiful! Consider +choosing POKéMON with moves that +can strike an opponent that's +using <COL1,PUSH,146,195,255,255>FLY<COL1,POP> or <COL1,PUSH,146,195,255,255>DIG<COL1,POP>. + +<LINE,24>How do you like the power of <COL1,PUSH,146,195,255,255>FLY<COL1,POP> and <COL1,PUSH,146,195,255,255>DIG<COL1,POP>? As long as I +have them, I can't lose! + +<LINE,24>You should investigate moves that +can strike POKéMON that are using +<COL1,PUSH,146,195,255,255>FLY<COL1,POP> or <COL1,PUSH,146,195,255,255>DIG<COL1,POP>. + +<LINE,24>Not only do my POKéMON have high SPCL.DEF stats, but +they also know <COL1,PUSH,146,195,255,255>LIGHT SCREEN<COL1,POP>. + +<LINE,24>Ack... My party was much too weak against physical +attacks... It's a total wipeout. + +<LINE,24>My POKéMON have high SPCL.DEF stats, and they know how +to use <COL1,PUSH,146,195,255,255>LIGHT SCREEN<COL1,POP>. Come on. Battle me again! + +<LINE,24><COL1,PUSH,146,195,255,255>PSYCHIC<COL1,POP>-type POKéMON using physical attacks? I +haven't learned formulas like that yet... + +<LINE,24>Using physical attacks when your +opponent didn't expect them! That +was a beautiful, perfect win! + +<LINE,24>Sometimes it can be more effective +for <COL1,PUSH,146,195,255,255>PSYCHIC<COL1,POP>-type POKéMON to use +physical attacks. Expertly done! + +<LINE,24>This isn't what I was taught! If we battle again, I'll win! + +<LINE,24>Hmm... Your choices of POKéMON are +still somewhat lax. Not too +beautiful. + +<LINE,24>Ha, ha, ha! Didn't I tell you? My POKéMON's SPCL.DEF +stats are perfect! + +<LINE,24>If the opponent has high SPCL.DEF +stats, using physical attacks is +one possible approach. + +<LINE,24>I rely solely on <COL1,PUSH,146,195,255,255>HYPER BEAM<COL1,POP>! Only the toughest POKéMON +will be able to withstand it. + +<LINE,24>...That was a wash-out. I'll have to watch for a <COL1,PUSH,207,134,251,255>PIKACHU<COL1,POP> +holding a <COL1,PUSH,180,255,134,255>LIGHT BALL<COL1,POP> and a <COL1,PUSH,207,134,251,255>CUBONE<COL1,POP> holding a <COL1,PUSH,180,255,134,255>THICK CLUB<COL1,POP>. + +With my <COL1,PUSH,146,195,255,255>HYPER BEAM<COL1,POP>, I'm ready for more! Only the +toughest POKéMON will be able to withstand it. + +A <COL1,PUSH,207,134,251,255>PIKACHU<COL1,POP> holding a <COL1,PUSH,180,255,134,255>LIGHT BALL<COL1,POP> and a <COL1,PUSH,207,134,251,255>CUBONE<COL1,POP> holding a +<COL1,PUSH,180,255,134,255>THICK CLUB<COL1,POP>... Well thought. I lost completely. + +<LINE,24>You earned a magnificently perfect +win by using every factor to your +advantage. It's too amazing! + +<LINE,24>You used a variety of factors to +your advantage. You clearly +understand how items work! + +<LINE,24>Darn it! I lost by sheer coincidence, but it won't be this +way next time. I challenge you to another battle! + +<LINE,24>Hmm... Not too beautiful. You need +to be a little more clever when +choosing your POKéMON. + +<LINE,24>After using <COL1,PUSH,146,195,255,255>HYPER BEAM<COL1,POP>, POKéMON get tired and have to +rest. That leaves them vulnerable. + +<LINE,24>If a tough POKéMON is hit with +<COL1,PUSH,146,195,255,255>HYPER BEAM<COL1,POP>, you can switch out +while the opponent is recharging. + +<LINE,24>First I raise my ATTACK stat, then I use <COL1,PUSH,146,195,255,255>HYPER BEAM<COL1,POP>. +Can your POKéMON safely weather such a blast? + +<LINE,24>I was going to beat <COL1,PUSH,146,195,255,255>REVERSAL<COL1,POP> using speedy POKéMON... I +hate to admit it, but you win. + +<LINE,24>I'm going to raise my ATTACK stat, then let loose a +<COL1,PUSH,146,195,255,255>HYPER BEAM<COL1,POP>. Can you stay safe this time? + +<LINE,24>An <COL1,PUSH,146,195,255,255>ENDURE<COL1,POP> and <COL1,PUSH,146,195,255,255>REVERSAL<COL1,POP> combo...? Could you teach me +how to do that? + +<LINE,24>You know exactly how moves work. +That was a beautiful shutout! + +<LINE,24>Your POKéMON choices were right +on the money. You earned that +beautiful win by boosting your +SPEED. + +<LINE,24>I lost... but I'm going to win next time! You should be more +careful when choosing your POKéMON. + +<LINE,24>Not too beautiful! Be very careful +when choosing POKéMON. Try to +create a team in which every +member has a chance of winning. + +<LINE,24>So slow! Your POKéMON are way too slow. They make +fantastic targets! + +<LINE,24>Watch for the instant when your +opponent uses <COL1,PUSH,146,195,255,255>HYPER BEAM<COL1,POP>. That's +when you should use <COL1,PUSH,146,195,255,255>ENDURE<COL1,POP>. + +<LINE,24>Show me some beautiful combos. <COL1,PUSH,207,134,251,255>DRAGONITE<COL1,POP>! <COL1,PUSH,207,134,251,255>TYRANITAR<COL1,POP>! +Assist us in this demonstration! + +<LINE,24>Whew... There's no beating that. I'm awed by your superb +combo performance! + +<LINE,24>Let me see your combos again. <COL1,PUSH,207,134,251,255>DRAGONITE<COL1,POP>! <COL1,PUSH,207,134,251,255>TYRANITAR<COL1,POP>! +Go! + +<LINE,24>I never knew such an inspired combo existed... I've got to +keep polishing my act. + +<LINE,24>You obviously know your combos. +Your perfect victory was almost +as beautiful as I am! + +<LINE,24>You made excellent use of combos. +You are quite a beautiful student! + +<LINE,24>Wha... I... I lost? Tch... I won't take you for granted +next time! Prepare to lose! + +<LINE,24>Hmm... Not too beautiful. Perhaps +you ought to choose only those +POKéMON that possess effective +combos? + +<LINE,24>If you want to measure up to my act, come at me with +some beautiful combos! + +<LINE,24>Try to hit each of your opponent's +POKéMON with combos that are +effective against them +specifically. + +<LINE,24>I'm feeling sort of blue. I'll show you my <COL1,PUSH,146,195,255,255>RAIN DANCE<COL1,POP> and +<COL1,PUSH,146,195,255,255>THUNDER<COL1,POP> combo. + +<LINE,24>Controlling the weather is a clever way to give yourself +the advantage in battle. + +<LINE,24>I'm going to be serious this time... I'll demonstrate the +power of the <COL1,PUSH,146,195,255,255>RAIN DANCE<COL1,POP> and <COL1,PUSH,146,195,255,255>THUNDER<COL1,POP> combo! + +<LINE,24>A team that becomes stronger with <COL1,PUSH,146,195,255,255>RAIN DANCE<COL1,POP> is very +weak against <COL1,PUSH,146,195,255,255>SUNNY DAY<COL1,POP>... You're so mean! + +<LINE,24>It's clear you understand combos +that rely on the weather. A +beautifully executed perfect +victory! + +<LINE,24>Your POKéMON choices were +precisely correct. You clearly +understand the relationship bet- +ween weather and certain moves. + +<LINE,24>I've been attending this academy for a long time. I won't +lose! Battle me once more! + +<LINE,24>Hmm... Not too beautiful. I have a +feeling that the way you chose +your POKéMON was a bit careless. + +<LINE,24>Haven't you been paying any attention to EARL's lessons? +What a waste. + +<LINE,24>Use <COL1,PUSH,146,195,255,255>SUNNY DAY<COL1,POP> against the +opponent's <COL1,PUSH,146,195,255,255>RAIN DANCE<COL1,POP>. Use <COL1,PUSH,146,195,255,255>STOMP<COL1,POP> +for <COL1,PUSH,146,195,255,255>MINIMIZE<COL1,POP>. + +Would you like to battle against my students? They're eager to try out what they've learned. Let's see how you fare! + +Battle? + +You've already battled this trainer. Battle again? + +Yes + +No + +<LINE,24>You can pick up hints when you attend a lecture. Would you like to listen to one? + +<LINE,24>Congratulations. You've done well. No one in this +CLASS can touch you now. + +You win a prize as your reward! + +<LINE,24>You should keep honing your skills in the +next CLASS. + +was obtained. + +CAMPER + +SUPER NERD + +SCHOOLBOY + +SWIMMER♂ + +YOUNGSTER + +PICNICKER + +LASS + +POKéMANIAC + +KIMONO GIRL + +LASS + +YOUNGSTER + +SCHOOLBOY + +COOLTRAINER♂ + +COOLTRAINER♀ + +JUGGLER + +SWIMMER♀ + +CAMPER COLE + +SUPER NERD MELVIN + +SCHOOLBOY CARSON + +SWIMMER♂ CLAYTON + +YOUNGSTER JONATHAN + +PICNICKER CYNDY + +LASS NANCY + +POKéMANIAC JOSEPH + +KIMONO GIRL NAOMI + +LASS TAMMY + +YOUNGSTER DUSTIN + +SCHOOLBOY NOLAN + +COOLTRAINER♂ CONNOR + +COOLTRAINER♀ BECKY + +JUGGLER FERRIS + +SWIMMER♀ JULIAN + +Whom would you like to pick? + +<COL1,PUSH,230,220,100,255>TRAINER CLASS<COL1,POP> Skill Test + +<COL1,PUSH,100,219,100,255>GYM LEADER CLASS <COL1,POP>Skill Test + +<COL1,PUSH,90,180,255,255>ELITE FOUR CLASS <COL1,POP>Skill Test + +<LINE,33>The students are eager to try out what they've learned +from EARL. The rules are simple. You will be provided with a +team of POKéMON from which you will choose three correct +POKéMON. Then you will battle. If you win with correct +POKéMON, you'll get<TEX,1>. +If you win with other POKéMON, you'll get<TEX,0>. + +Skill Test + +Which Skill Test would you like to take? + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +<LINE,24>Yahoo! You did it! You defeated all +your opponents! Congratulations! + +<LINE,24>Skill-wise, you are fully qualified. +Now I will give you a <TEX,1>. + +<LINE,24>Skill-wise, you are fully qualified. +Now I will give you a <TEX,1>. + +<LINE,24>Skill-wise, you are fully qualified. +Now I will give you a <TEX,1>. + +<LINE,24>You did extremely well on your +challenges. Wonderful!! + +<LINE,33>A battle is already underway when you start choosing your +POKéMON. You can't make intelligent choices if you don't +know what kinds of moves your POKéMON have. +Do you know <COL1,PUSH,255,160,210,255><COL1,PUSH,255,91,198,255>how to check moves<COL1,POP><COL1,POP>? + +<LINE,33>When choosing battle POKéMON, <COL1,PUSH,255,160,210,255><COL1,PUSH,255,91,198,255>hold down the <TEX,2>Button +while selecting. This will show you the moves of the selected +POKéMON<COL1,POP><COL1,POP>. Use this feature on your quest to <TEX,1>every +student. + +to return + +to go next + +Which wisdom test would you like to take? + +Battle + +Hint + +Cancel + +Test your strength against other +students! Whom would you like to battle? + +<LINE,24>Battle against +#12? + +#12 #13 + +Give up! + +<COL1,PUSH,160,200,255,255>Before starting<COL1,POP> + +Skill Test diff --git a/stadiumgs/text/academy/skilltest/elitefour/becky.txt b/stadiumgs/text/academy/skilltest/elitefour/becky.txt new file mode 100644 index 0000000..7aff60d --- /dev/null +++ b/stadiumgs/text/academy/skilltest/elitefour/becky.txt @@ -0,0 +1,83 @@ +<FACE,9,2>Oh my... Will those POKéMON be able to keep up with our speed? + +<FACE,9,2>Your POKéMON look rather languid. Can they keep up with our +speed? + +<FACE,9,2>My POKéMON are wickedly fast! + +<FACE,9,2>Number one! #26! + +<FACE,9,2>#26, let's go! + +<FACE,9,2>It has to be #26! + +<FACE,9,2>#26 will do. + +<FACE,9,2>#26 will tend to you. + +<FACE,9,2>Draw back for now! + +<FACE,9,2>#26, come back! + +<FACE,9,2>#26, you were good! + +<FACE,9,2>#26, you worked hard! + +<FACE,9,0>...Oh... What power!?! + +<FACE,9,1>Bingo! Just as I imagined! + +<FACE,9,1>Yes! That hit the weak spot! Just as I +planned it! + +<FACE,9,2>Critical hit? That one couldn't be helped. + +<FACE,9,0>Oh! That's a little annoying! + +<FACE,9,2>So... We do this now and... + +<FACE,9,0>Awww, that's so tedious. + +<FACE,9,1>And that's the game! Ha, ha, ha... + +<FACE,9,0>Owww... Crash and burn... + +<FACE,9,2><WAZA,63,3>How's this!?! HYPER BEAM! + +<FACE,9,2><WAZA,96,3>We'll MEDITATE... Now we're all ready! + +<FACE,9,2><WAZA,14,3>SWORDS DANCE gets it raring to go! + +<FACE,9,2>Some people would rather collect POKéMON. + +<FACE,9,1>It could have been dangerous if you had used <COL1,PUSH,146,195,255,255>ENDURE<COL1,POP> smartly. +Oh, um... Never mind. + +<FACE,9,1>Ha, ha, ha! That was a cakewalk! + +<FACE,9,2>If you get hit squarely by <COL1,PUSH,146,195,255,255>HYPER BEAM<COL1,POP>, of course you're going +to lose. + +<FACE,9,0>I'm so angry! I don't think I can eat tonight. + +<FACE,9,0>You're atrocious! I'm going to tell EARL! + +<FACE,9,0>Waaaah! I don't like you at all! Yuck! + +<FACE,9,0>Arrrgh! So close! If only that had worked... + +<FACE,9,2>...Will you battle with me again? + + + + + + + + + + + + + + diff --git a/stadiumgs/text/academy/skilltest/elitefour/connor.txt b/stadiumgs/text/academy/skilltest/elitefour/connor.txt new file mode 100644 index 0000000..3d7c110 --- /dev/null +++ b/stadiumgs/text/academy/skilltest/elitefour/connor.txt @@ -0,0 +1,83 @@ +<FACE,10,2><COL1,PUSH,146,195,255,255>HYPER BEAM<COL1,POP>'s power is outrageous. +Which POKéMON wants to take it? + +<FACE,10,2><COL1,PUSH,146,195,255,255>HYPER BEAM<COL1,POP> can KO most POKéMON with one shot. + +<FACE,10,2>Have a blast of <COL1,PUSH,146,195,255,255>HYPER BEAM<COL1,POP>. It's a one-hit KO for most POKéMON. + +<FACE,10,2>#26, it's your job! + +<FACE,10,2>#26, get out there! + +<FACE,10,2>I'm counting on you, #26! + +<FACE,10,2>#26, it's you! + +<FACE,10,2>#26, what a chance! + +<FACE,10,2>Come back, #26! + +<FACE,10,2>Enough, #26! + +<FACE,10,1>Way to work, #26! + +<FACE,10,1>I tip my hat to you, #26! + +<FACE,10,2>Whoa! That was radical! + +<FACE,10,1>How's that! + +<FACE,10,1>Yeah! Popped it where it hurts the most! +That's the idea! + +<FACE,10,0>Yikes! Took it where it hurts! + +<FACE,10,0>Whoa, no! + +<FACE,10,1>Looking good. + +<FACE,10,0>Uh-oh... Hang tough! + +<FACE,10,1>And there we have it. Thanks so much! + +<FACE,10,0>Waaah... Down and out... + +<FACE,10,2><WAZA,63,3>Go! HYPER BEAM! + +<FACE,10,2>Your POKéMON are well trained. + +<FACE,10,2>Your POKéMON have been raised meticulously. + +<FACE,10,1><MEROMERO,2>Quite elegant, wouldn't you say? + +<FACE,10,1>The items that POKéMON hold are pretty important. + +<FACE,10,2>Apparently, some items have no effect unless they are held by +certain POKéMON. + +<FACE,10,1>...Your POKéMON are holding some nice items. + +<FACE,10,0>I'm going to learn from this and move on! ...What's that look +you're giving me? + +<FACE,10,2>What? How could you battle that way? I... I can't believe it... + +<FACE,10,0>This can't be possible... How could I lose with my level advantage? + +<FACE,10,2>Whew... We must be evenly matched. + +<FACE,10,1>Oh, you're quitting? Lucky for me! + + + + + + + + + + + + + + diff --git a/stadiumgs/text/academy/skilltest/elitefour/ferris.txt b/stadiumgs/text/academy/skilltest/elitefour/ferris.txt new file mode 100644 index 0000000..f91b6f6 --- /dev/null +++ b/stadiumgs/text/academy/skilltest/elitefour/ferris.txt @@ -0,0 +1,86 @@ +<FACE,24,0>Let me see your combos! + +<FACE,24,0>I'd like to see some elegant combos. My DRAGONITE and +TYRANITAR will take you on. + +<FACE,24,0>Come try your combos on me. + +<FACE,24,1>Okay, it's showtime! + +<FACE,24,1>#26 shall do. + +<FACE,24,1>Perhaps #26. + +<FACE,24,1>#26, go! + +<FACE,24,1>#26 shall put this to rest. + +<FACE,24,1>Well, then... + +<FACE,24,1>Another one will take its place. + +<FACE,24,1>How's this? + +<FACE,24,1>...And now... + +<FACE,24,0>Argh! I blew that! + +<FACE,24,1>There! ...There it goes. + +<FACE,24,0>Ha, ha, ha. Weak spot, eh? This is unfolding +exactly as I had envisioned it. + +<FACE,24,1>Argh... What? A critical hit? How did that +happen? + +<FACE,24,1>Feeling stressed? + +<FACE,24,0>Oh, devious. + +<FACE,24,1>My, my, my... + +<FACE,24,1>I'd say my mood is buoyant! + +<FACE,24,0>Ack... I slipped up! + +<FACE,24,1><WAZA,17,4>DRAGONITE, WING ATTACK! + +<FACE,24,1><WAZA,157,4>TYRANITAR, create a ROCK SLIDE! + +<FACE,24,1><WAZA,57,4>SURF! + +<FACE,24,1><WAZA,53,4>Burn! + +<FACE,24,0>Didn't I tell you? You don't stand a chance if you can't pull off +combos. + +<FACE,24,0>Why don't you join me on the road? I could teach you about +combos. + +<FACE,24,0>Heh, what do you know? I started studying battle strategies only +recently. + +<FACE,24,1>I guess it's about time for me to move on from here... + +<FACE,24,1>I just got here... How could I lose so quickly? + +<FACE,24,1>My performance still needs some work. I'm going home to train by +juggling 100 times. + +<FACE,24,0>A draw is no good! Let's do it again! + +<FACE,24,0>Join me on the road sometime. + + + + + + + + + + + + + + diff --git a/stadiumgs/text/academy/skilltest/elitefour/julian.txt b/stadiumgs/text/academy/skilltest/elitefour/julian.txt new file mode 100644 index 0000000..3a40cce --- /dev/null +++ b/stadiumgs/text/academy/skilltest/elitefour/julian.txt @@ -0,0 +1,82 @@ +<FACE,2,2>I wonder if you could beat me. + +<FACE,2,2>I've taught my POKéMON <COL1,PUSH,146,195,255,255>MINIMIZE<COL1,POP>. Heh, heh. We're perfect! + +<FACE,2,2>Do you like rainy days? + +<FACE,2,2>My POKéMON are tough! + +<FACE,2,2>Maybe #26? + +<FACE,2,2>#26 might be it. + +<FACE,2,2>I think I'll go with #26. + +<FACE,2,2>#26 has to be it. + +<FACE,2,2>I'm switching out! + +<FACE,2,2>Wait a second. + +<FACE,2,2>Maybe I'll switch. + +<FACE,2,2>Come back, #26. + +<FACE,2,0>What? What was that all about? + +<FACE,2,1>#26, good! Very good! + +<FACE,2,1>A direct hit on the weak spot. Ahhh... That +felt wonderful. + +<FACE,2,0>Oh, no. Wait! I don't like you hitting the weak +spot. + +<FACE,2,0>What? What is that? + +<FACE,2,2>That'll do. + +<FACE,2,0>Is that how you do things? + +<FACE,2,1>That's fantastic! + +<FACE,2,0>Eeyaah! That's terrible! + +<FACE,2,2><WAZA,107,4>Don't step on it! + +<FACE,2,2><WAZA,240,4>Do you like it when it rains? + +<FACE,2,2><WAZA,87,4>Drop some THUNDER! + +<FACE,2,1><WAZA,57,4>I belong to a swim club! + +<FACE,2,1>When it rains, <COL1,PUSH,146,195,255,255>THUNDER<COL1,POP> always rolls! + +<FACE,2,1>No, no. Not a chance. You'll never beat me that way! + +<FACE,2,1>See? Didn't <COL1,PUSH,146,195,255,255>MINIMIZE<COL1,POP> make it hard to hit my POKéMON? + +<FACE,2,0>I've been attending the ACADEMY since I was little. It makes me +furious to lose! + +<FACE,2,2>Of course, I also like sunny days. Then I can go swimming! + +<FACE,2,0>I've been a student here since I was little... EARL! + +<FACE,2,1>Oh, sheesh. What was I doing? + +<FACE,2,2>You're too obvious! + + + + + + + + + + + + + + diff --git a/stadiumgs/text/academy/skilltest/gymleader/dustin.txt b/stadiumgs/text/academy/skilltest/gymleader/dustin.txt new file mode 100644 index 0000000..38f4ebe --- /dev/null +++ b/stadiumgs/text/academy/skilltest/gymleader/dustin.txt @@ -0,0 +1,81 @@ +<FACE,57,1>We're gonna do it with <COL1,PUSH,146,195,255,255>FLY<COL1,POP> and <COL1,PUSH,146,195,255,255>DIG<COL1,POP>! + +<FACE,57,1>Contact! We're gonna <COL1,PUSH,146,195,255,255>FLY<COL1,POP>! + +<FACE,57,1><COL1,PUSH,146,195,255,255>FLY<COL1,POP> and <COL1,PUSH,146,195,255,255>DIG<COL1,POP> are gonna knock you outta your socks! + +<FACE,57,1>Go! Go! + +<FACE,57,2>It's #26! + +<FACE,57,2>Ha, ha... Here's #26! + +<FACE,57,2>#26 is the one! + +<FACE,57,2>#26, here and now! + +<FACE,57,2>Get back, #26! + +<FACE,57,2>#26, get back here! + +<FACE,57,1>Way to go, #26! + +<FACE,57,2>That's good! Come back! + +<FACE,57,0>I'm in danger! + +<FACE,57,1>Yeah! That's good! + +<FACE,57,1>Pow! Socked the weak spot! Good going, +#26! + +<FACE,57,0>Oh! You goof! Don't get hit there! + +<FACE,57,2>Ohh... That's not good... + +<FACE,57,1>Yeah! Exactly as planned! + +<FACE,57,0>Shucks! + +<FACE,57,1>Ta-daaaah! + +<FACE,57,2>No, no, no, nooooo! + +<FACE,57,1>Have you collected a lot of POKéMON? + +<FACE,57,1><WAZA,19,4>I wish I could FLY freely in the skies. + +<FACE,57,2><WAZA,91,4>I'd like to DIG underground and skip class! + +<FACE,57,1>You must like battling POKéMON, too. + +<FACE,57,1>It's a move that combines both defense and offense! + +<FACE,57,1>As promised, I knocked your socks off! + +<FACE,57,1>Heh. Makes it hard to attack, doesn't it? + +<FACE,57,0>I got beaten! ...I guess I was a little too complacent. + +<FACE,57,2>What moves can be used against a POKéMON that uses <COL1,PUSH,146,195,255,255>FLY<COL1,POP> or <COL1,PUSH,146,195,255,255>DIG<COL1,POP>? +I'm not telling! + +<FACE,57,2>Well, I did lose. But I, DUSTIN, gained some valuable experience. + +<FACE,57,2>That's strange. A draw? + +<FACE,57,1>You're giving up already? Too easy! + + + + + + + + + + + + + + diff --git a/stadiumgs/text/academy/skilltest/gymleader/joseph.txt b/stadiumgs/text/academy/skilltest/gymleader/joseph.txt new file mode 100644 index 0000000..823c264 --- /dev/null +++ b/stadiumgs/text/academy/skilltest/gymleader/joseph.txt @@ -0,0 +1,83 @@ +<FACE,34,0>All of my POKéMON are girls! So lovely! + +<FACE,34,0>Did you know that there are conditions that are similar to status +problems? + +<FACE,34,0>I made a team of only female POKéMON! + +<FACE,34,1>Here they come! + +<FACE,34,1>Nice, huh? It's #26. + +<FACE,34,1>I love this #26! + +<FACE,34,1>Have you ever seen a #25 that +looked as sweet as this one? + +<FACE,34,1>#26! Gorgeous, eh? + +<FACE,34,1>Okay, come back. + +<FACE,34,1>Are you tired? Come back. + +<FACE,34,0>Good going. That's enough. + +<FACE,34,0>You were awesome, #26! + +<FACE,34,2>Waah! Waaah! Waaaah! + +<FACE,34,0>Oh, beautiful! + +<FACE,34,0>That hit the weak spot! Oh, fantastic! + +<FACE,34,2>Aiyeee! Eeyaah! Please--not the weak spot! + +<FACE,34,2>Hmm... Interesting. + +<FACE,34,0>Oooh! Fabulous! + +<FACE,34,2>No! Please stop! + +<FACE,34,0>Tee, hee, hee... + +<FACE,34,2>Oh, wow. You're really not bad. + +<FACE,34,1><WAZA,214,2>Even while asleep, it never forgets about +battling. + +<FACE,34,1><WAZA,23,4>#26, STOMP it! + +<FACE,34,1><WAZA,168,4>#26, THIEF! + +<FACE,34,1><WAZA,104,4>Take a big chomp! + +<FACE,34,0>All my POKéMON know how to <COL1,PUSH,146,195,255,255>SLEEP TALK<COL1,POP>. + +<FACE,34,0>As long as you don't pull any funny stuff, there's no question +that I'll win! + +<FACE,34,1>Actually, I even taught it <COL1,PUSH,146,195,255,255>SLEEP TALK<COL1,POP>. + +<FACE,34,2>Waaah! My POKéMON! You're terrible! + +<FACE,34,2>You... You did some horrible things... + +<FACE,34,2>I don't want to lose like this! + +<FACE,34,1>So, was this a wasted battle? + +<FACE,34,0>You should take some of Earl's lectures. + + + + + + + + + + + + + + diff --git a/stadiumgs/text/academy/skilltest/gymleader/naomi.txt b/stadiumgs/text/academy/skilltest/gymleader/naomi.txt new file mode 100644 index 0000000..562fc3e --- /dev/null +++ b/stadiumgs/text/academy/skilltest/gymleader/naomi.txt @@ -0,0 +1,80 @@ +<FACE,33,1>I'll start with <COL1,PUSH,207,134,251,255>MURKROW<COL1,POP>. + +<FACE,33,1>My starting POKéMON will be <COL1,PUSH,207,134,251,255>MURKROW<COL1,POP>. + +<FACE,33,1>My first POKéMON will be <COL1,PUSH,207,134,251,255>MURKROW<COL1,POP>. + +<FACE,33,1>Fine... As always... + +<FACE,33,1>Go on. Get out there. + +<FACE,33,1>#26, you're my choice. + +<FACE,33,1>#26, I'm depending on you. + +<FACE,33,1>Your opponent is close to falling. + +<FACE,33,1>No, I'm giving you the hook. + +<FACE,33,1>Wait. Please wait. + +<FACE,33,1>May I have a moment? + +<FACE,33,1>I beg your pardon. + +<FACE,33,2>Aiyee! You're a tough audience! + +<FACE,33,1>I'm elated! + +<FACE,33,1>My, a critical hit. Please forgive me. + +<FACE,33,0>Critical hit? No! How dare you! + +<FACE,33,2>That was so unpleasant. + +<FACE,33,1>This could be my big break! + +<FACE,33,0>You have to endure this! + +<FACE,33,1>Oh! That's fabulous! + +<FACE,33,2>That was a terrible performance! + +<FACE,33,1><DOKUDOKU, 3>Now what shall you do? + +<FACE,33,1><WAZA,138,4>DREAM EATER... It's a nightmarish move... + +<FACE,33,1><WAZA,218,4>Forgive me! It's showing its FRUSTRATION! + +<FACE,33,1>We play with our POKéMON every day. + +<FACE,33,1>We play with our POKéMON every day. + +<FACE,33,1>My POKéMON are adept at using DREAM EATER. + +<FACE,33,1>Could your POKéMON be holding items that aren't appropriate? + +<FACE,33,2>What should I do? My mother will be disappointed. + +<FACE,33,0>I dislike brutes who combine items and moves. I don't want to play +with you! + +<FACE,33,0>Please teach me how to combine moves and items! + +<FACE,33,1>Oh, a draw? I've never had one before. + +<FACE,33,1>What's wrong? You're leaving? + + + + + + + + + + + + + + diff --git a/stadiumgs/text/academy/skilltest/gymleader/nolan.txt b/stadiumgs/text/academy/skilltest/gymleader/nolan.txt new file mode 100644 index 0000000..bf1008f --- /dev/null +++ b/stadiumgs/text/academy/skilltest/gymleader/nolan.txt @@ -0,0 +1,82 @@ +<FACE,25,1>Our special defense is secure! <COL1,PUSH,146,195,255,255>LIGHT SCREEN<COL1,POP>, we've got it! + +<FACE,25,1>Our special defense is secure! + +<FACE,25,1>Oh? Coming at me with PSYCHIC-type POKéMON? I've prepared +for that! + +<FACE,25,1>How you lead is important! + +<FACE,25,2>It has to be #26! + +<FACE,25,2>I learned that I should go with #26. + +<FACE,25,2>#26 fits the formula! + +<FACE,25,2>My teacher tells me #26! + +<FACE,25,2>Switch out. + +<FACE,25,2>I'll switch this. + +<FACE,25,2>This is where it gets interesting. + +<FACE,25,2>I'm pulling it back. + +<FACE,25,0>Whaaat! That's ridiculous! + +<FACE,25,1>Oh, yeah! Just like they taught me! + +<FACE,25,1>Hitting the weak point? That was just lucky. + +<FACE,25,0>Why! Why did it hit the weak spot? + +<FACE,25,0>What are you supposed to do when this +happens? + +<FACE,25,1>That certainly worked. + +<FACE,25,0>Oh, there's nothing I can do. + +<FACE,25,1>This is great! Battles are so much fun! + +<FACE,25,0>Aiyee! Aiyaiyaiyeee! + +<FACE,25,1><WAZA,113,3>Form a LIGHT SCREEN! + +<FACE,25,1><DOKUDOKU, 3>Ha, ha, ha... Gotcha! + +<FACE,25,1><WAZA,94,4>PSYCHIC, now! + +<FACE,25,1><WAZA,9,4>Go with a THUNDERPUNCH! + +<FACE,25,1>Perfection! + +<FACE,25,1>I did it! A victory of brain over brawn! + +<FACE,25,1>I won again! You obviously haven't done your homework. + +<FACE,25,0>Whaaaat!?! Th-that's allowed? + +<FACE,25,0>That's strange... I did exactly as I was taught... + +<FACE,25,0>I haven't been taught that yet... + +<FACE,25,2>That's disappointing. What did I do wrong? + +<FACE,25,1>You're going to do your homework? You're surprisingly +responsible. + + + + + + + + + + + + + + diff --git a/stadiumgs/text/academy/skilltest/gymleader/tammy.txt b/stadiumgs/text/academy/skilltest/gymleader/tammy.txt new file mode 100644 index 0000000..e12f3ca --- /dev/null +++ b/stadiumgs/text/academy/skilltest/gymleader/tammy.txt @@ -0,0 +1,82 @@ +<FACE,38,1>I have DUAL-type POKéMON. Will you be able to exploit the +weaknesses of both types? + +<FACE,38,1>Will you be able to take advantage of both weaknesses that some +POKéMON have? + +<FACE,38,1>Here we go, <COL1,PUSH,207,134,251,255>GYARADOS<COL1,POP> and <COL1,PUSH,207,134,251,255>MAGCARGO<COL1,POP>! + +<FACE,38,1>Now, #26! + +<FACE,38,2>#26, go sweetie! + +<FACE,38,2>Next, my darling #26! + +<FACE,38,2>#26, honey. I'm counting on you! + +<FACE,38,1>#26, honey. Here's your chance! + +<FACE,38,2>It's not working! #26, come back! + +<FACE,38,1>#26, good job! + +<FACE,38,2>Okay, #26. Come back! + +<FACE,38,1>#26, you worked so hard! + +<FACE,38,0>Eeyaah! My darling, #26! + +<FACE,38,1>You did it, #26! You're so cool! + +<FACE,38,1>Critical hit! Lucky! + +<FACE,38,0>What! How dare you! That hit its weak spot! + +<FACE,38,0>Oh, no! Don't give up! + +<FACE,38,1>That's it! + +<FACE,38,0>Oh! Quit it! + +<FACE,38,1>Yay! + +<FACE,38,0>Wh... Why, you! + +<FACE,38,2><WAZA,53,4>Show us how hot your heart burns! + +<FACE,38,1><WAZA,82,4>Have a taste of DRAGON RAGE! + +<FACE,38,1><WAZA,202,4>GIGA DRAIN! + +<FACE,38,2>Cute POKéMON are absolutely the best. Don't +you think so? + +<FACE,38,1><COL1,PUSH,207,134,251,255>GYARADOS<COL1,POP> is my ace POKéMON! + +<FACE,38,1><COL1,PUSH,207,134,251,255>MAGCARGO<COL1,POP> is my trump card POKéMON. + +<FACE,38,2>Whew, I'm all sweaty. Wasn't that a good battle? + +<FACE,38,0>You're joking! TAMMY can't lose... + +<FACE,38,0>TAMMY lost? Unbelievable! + +<FACE,38,0>I... I'm not angry! ...grrrr... + +<FACE,38,2>Well, this might be okay, too. + +<FACE,38,2>Let's battle again. I'll keep my schedule open. + + + + + + + + + + + + + + diff --git a/stadiumgs/text/academy/skilltest/trainer/carson.txt b/stadiumgs/text/academy/skilltest/trainer/carson.txt new file mode 100644 index 0000000..3a8ee78 --- /dev/null +++ b/stadiumgs/text/academy/skilltest/trainer/carson.txt @@ -0,0 +1,83 @@ +<FACE,25,2>A battle is waged with three POKéMON per side. + +<FACE,25,2>A move won't work unless it exploits a weakness. ...Do you want to +try me? + +<FACE,25,2>I'll negate any attack that doesn't exploit a weakness! + +<FACE,25,1>Initiate action! + +<FACE,25,2>It has to be #26! + +<FACE,25,2>I learned that I should go with #26. + +<FACE,25,2>#26 fits the formula! + +<FACE,25,2>My teacher tells me #26! + +<FACE,25,2>Not this one. + +<FACE,25,2>Gotta take this one out! + +<FACE,25,2>In this situation... + +<FACE,25,2>I'm pulling it back. + +<FACE,25,0>Whaaat! That's ridiculous! + +<FACE,25,1>Oh, yeah! Just like they taught me! + +<FACE,25,1>Hitting the weak point? That was just lucky. + +<FACE,25,0>Why! Why did it hit the weak spot? + +<FACE,25,0>What are you supposed to do when this +happens? + +<FACE,25,1>That certainly worked. + +<FACE,25,0>Oh, there's nothing I can do. + +<FACE,25,1>This is great! Battles are so much fun! + +<FACE,25,0>...What! What do you mean? + +<FACE,25,1><WAZA,185,2>FAINT ATTACK! + +<FACE,25,1><WAZA,231,2>Lash out with your IRON TAIL! + +<FACE,25,1><WAZA,211,2>SCIZOR, STEEL WING! + +<FACE,25,1><WAZA,89,3>DONPHAN, EARTHQUAKE! + +<FACE,25,1>Did you successfully exploit weaknesses? + +<FACE,25,1>That was a textbook battle. + +<FACE,25,2>If you want to beat me, you'll have to attack my weak points +precisely. + +<FACE,25,0>You know more about type alignments than I do? + +<FACE,25,0>That's strange... I did exactly as I was taught... + +<FACE,25,0>Waaaaah! What am I going to tell my friends? + +<FACE,25,2>That's disappointing. What did I do wrong? + +<FACE,25,2>Make sure you study before you come back. Let's go to the +LIBRARY. + + + + + + + + + + + + + + diff --git a/stadiumgs/text/academy/skilltest/trainer/cindy.txt b/stadiumgs/text/academy/skilltest/trainer/cindy.txt new file mode 100644 index 0000000..aba0cbd --- /dev/null +++ b/stadiumgs/text/academy/skilltest/trainer/cindy.txt @@ -0,0 +1,81 @@ +<FACE,42,2>Aren't my POKéMON nice? But they're very...uh...forgetful. + +<FACE,42,2>Have you ever experienced the power of <COL1,PUSH,146,195,255,255>AMNESIA<COL1,POP>? + +<FACE,42,2>Do you find my POKéMON nice? They're very forgetful. + +<FACE,42,1>Hip, hip, hooray! + +<FACE,42,2>#26, please do it! + +<FACE,42,2>Get out there, #26! + +<FACE,42,1>We can do it, #26! + +<FACE,42,1>#26! Here's your chance! + +<FACE,42,0>That's not right... Come back, #26! + +<FACE,42,2>Switch out, #26! + +<FACE,42,1>That's good, #26. Come back! + +<FACE,42,1>That's wonderful, #26! Come back! + +<FACE,42,0>Aiyeeee! That's not fair! + +<FACE,42,1>Yippee, yippee, yippee! + +<FACE,42,1>Hit the weak spot! I'm so happy! + +<FACE,42,0>Critical hit? Are you all right, #26?!? + +<FACE,42,0>No! That was nasty! + +<FACE,42,2>Look, look! + +<FACE,42,0>Don't give up, #26! + +<FACE,42,1>Outstanding! Outstanding! + +<FACE,42,0>No fair! + +<FACE,42,2><WAZA,133,4>I often get scolded for forgetting things. + +<FACE,42,2><WAZA,57,4>I'd like to SURF in the sea in summertime. + +<FACE,42,2><WAZA,70,4>I wish I could go on a picnic with muscular +POKéMON. + +<FACE,42,2><WAZA,53,4>We use this to light the fire when we're +cooking outside. + +<FACE,42,1><FACE,42,1>See? Isn't <COL1,PUSH,146,195,255,255>AMNESIA<COL1,POP> amazing? + +<FACE,42,1><COL1,PUSH,146,195,255,255>AMNESIA<COL1,POP> makes my SPECIAL DEFENSE complete! + +<FACE,42,1>With <COL1,PUSH,146,195,255,255>AMNESIA<COL1,POP>, SPECIAL DEFENSE is assured! + +<FACE,42,0>Waaaaah! I'm going to tell EARL! + +<FACE,42,0>Aaah! That's so annoying. After all the effort of using <COL1,PUSH,146,195,255,255>AMNESIA<COL1,POP>! + +<FACE,42,1>I've already forgotten about losing! ...Just kidding! + +<FACE,42,2>Hmm... I guess these things happen. + +<FACE,42,2>It must be about time for me to go on my picnic. + + + + + + + + + + + + + + diff --git a/stadiumgs/text/academy/skilltest/trainer/clayton.txt b/stadiumgs/text/academy/skilltest/trainer/clayton.txt new file mode 100644 index 0000000..52d6244 --- /dev/null +++ b/stadiumgs/text/academy/skilltest/trainer/clayton.txt @@ -0,0 +1,81 @@ +<FACE,26,0>Initiate <COL1,PUSH,146,195,255,255>ACID ARMOR<COL1,POP> & <COL1,PUSH,146,195,255,255>BARRIER<COL1,POP> plan!...Come on, let's boogie! + +<FACE,26,1>Initiate <COL1,PUSH,146,195,255,255>ACID ARMOR<COL1,POP> & <COL1,PUSH,146,195,255,255>BARRIER<COL1,POP> plan! Ready or not, here I come! + +<FACE,26,0>Ah, soak it up! Initiate <COL1,PUSH,146,195,255,255>ACID ARMOR<COL1,POP> & <COL1,PUSH,146,195,255,255>BARRIER<COL1,POP> plan! + +<FACE,26,1>Tweet! Operation, start! + +<FACE,26,1>#26, dash! + +<FACE,26,0>#26, let's do it! + +<FACE,26,0>How about #26? + +<FACE,26,0>#26 can come out! + +<FACE,26,1>Change. Change! + +<FACE,26,1>Maybe I won't use this one. + +<FACE,26,1>I'll change it! + +<FACE,26,1>I'll pull it from battle. + +<FACE,26,0>Gwaaah! It's rocking! + +<FACE,26,1>Ker-splash! + +<FACE,26,1>Weak spot? Swamped ya! + +<FACE,26,0>Got the weak spot? Groovy! + +<FACE,26,1>I'm feelin' it! + +<FACE,26,0>Say, hey. That'll do. + +<FACE,26,1>Glub... + +<FACE,26,0>Yes... Makes me happy... + +<FACE,26,1>Glub, glub, glub... + +<FACE,26,1><WAZA,151,2>Foam away and melt! + +<FACE,26,1><WAZA,112,2>Put up a BARRIER! + +<FACE,26,1><WAZA,57,4>You ridin' that SURF? + +<FACE,26,1><WAZA,127,4>I remember the time I swam up a waterfall... + +<FACE,26,1>The plan worked! I hope I get extra credit! + +<FACE,26,0>Defense is the greatest offense! + +<FACE,26,1>Wasn't that a good plan? I wish I had shown it to a lady +SWIMMER... + +<FACE,26,1>A move that isn't affected by defense... Is there such a thing? + +<FACE,26,1>Snivel... My plan failed... + +<FACE,26,0>Okay! I'll be training in the tropical seas! Then again, I don't +have the travel budget! + +<FACE,26,1>Neither of us were serious enough. + +<FACE,26,1>Let's go to an indoor pool where it's warm. + + + + + + + + + + + + + + diff --git a/stadiumgs/text/academy/skilltest/trainer/cole.txt b/stadiumgs/text/academy/skilltest/trainer/cole.txt new file mode 100644 index 0000000..8ee8731 --- /dev/null +++ b/stadiumgs/text/academy/skilltest/trainer/cole.txt @@ -0,0 +1,81 @@ +<FACE,6,1>Do you know the weaknesses of GRASS-type POKéMON? + +<FACE,6,1>Do you know the weaknesses of GRASS-type POKéMON? + +<FACE,6,1>I'll teach you the strengths of the grass type! + +<FACE,6,1>Let's have a warm-up battle! + +<FACE,6,1>How about this?!? + +<FACE,6,1>All right! + +<FACE,6,1>Hey! + +<FACE,6,1>This is the one. + +<FACE,6,1>Whoa! + +<FACE,6,1>Ha, ha, ha... + +<FACE,6,1>How about this? + +<FACE,6,1>This ought to do it. + +<FACE,6,0>Oh no! + +<FACE,6,1>Oh? What's the matter? + +<FACE,6,1>Ha, ha, ha...Weak spot! + +<FACE,6,0>Whaaat!?!Weak spot? + +<FACE,6,0>Hmm... + +<FACE,6,1>Uh-huh, yup... + +<FACE,6,0>Awwww... + +<FACE,6,1>What! Game over already? + +<FACE,6,0>Owwww! + +<FACE,6,1><WAZA,202,4>Take a shot of GIGA DRAIN! + +<FACE,6,1><WAZA,72,4>MEGA DRAIN! + +<FACE,6,1><WAZA,89,4>This is my ace card. + +<FACE,6,0><WAZA,75,4>Nail the weak spot! + +<FACE,6,1>See? Aren't GRASS-type POKéMON tough? + +<FACE,6,1>GRASS-type POKéMON match up favorably against many other +POKéMON types. + +<FACE,6,1>Did you see that? The GRASS-type is the best! + +<FACE,6,1>Waaah! You're better than me. + +<FACE,6,1>Waaah! You taught me a lesson instead! + +<FACE,6,1>Waaah! Maybe my team's type was a bad match for yours. + +<FACE,6,1>That was a good battle. By the way, do you like camping? + +<FACE,6,1>You should go to the LIBRARY to study the advantages of +different POKéMON-type match ups. + + + + + + + + + + + + + + diff --git a/stadiumgs/text/academy/skilltest/trainer/jonathan.txt b/stadiumgs/text/academy/skilltest/trainer/jonathan.txt new file mode 100644 index 0000000..d5bfe4d --- /dev/null +++ b/stadiumgs/text/academy/skilltest/trainer/jonathan.txt @@ -0,0 +1,81 @@ +<FACE,57,2>Bang, bang, bang! Try a blast of <COL1,PUSH,146,195,255,255>SOLARBEAM<COL1,POP>! + +<FACE,57,2>Let's see you dodge this one! + +<FACE,57,2>Can you dodge my <COL1,PUSH,146,195,255,255>SKULL BASH<COL1,POP>? + +<FACE,57,2>Bang, bang, bang! + +<FACE,57,2>It's #26! + +<FACE,57,2>Ha, ha... Here's #26! + +<FACE,57,2>#26 is the one! + +<FACE,57,2>#26, here and now! + +<FACE,57,2>Get back, #26! + +<FACE,57,2>#26, get back here! + +<FACE,57,1>Way to go, #26! + +<FACE,57,2>That's good! Come back! + +<FACE,57,0>Aaack! No way! + +<FACE,57,1>There! How do you like that power? + +<FACE,57,1>There's the weak spot! It's yours, +#26! + +<FACE,57,0>Oh! You goof! Don't get hit there! + +<FACE,57,2>Ohh... That's not good... + +<FACE,57,1>Yeah! Exactly as planned! + +<FACE,57,0>Shucks! + +<FACE,57,1>I did it! I won! + +<FACE,57,0>...You're terrible! + +<FACE,57,2><WAZA,76,4>Bang, bang, bang! + +<FACE,57,2><WAZA,130,4>Charge! + +<FACE,57,1><WAZA,231,4>#26! IRON TAIL! + +<FACE,57,1><WAZA,144,1>I'll show you a really neat move. + +<FACE,57,1>Ha, ha, ha! It took the shot without blinking! Isn't its power +awesome? + +<FACE,57,1>Nothing can dodge this move! It's a knockout every time! + +<FACE,57,1>Ha, ha, ha! I told you you couldn't dodge it! + +<FACE,57,0>Huh? I lost? You're kidding, right? + +<FACE,57,2>Those were my favorite moves... + +<FACE,57,2>I relied too heavily on <COL1,PUSH,146,195,255,255>SOLARBEAM<COL1,POP> and <COL1,PUSH,146,195,255,255>SKULL BASH<COL1,POP>... + +<FACE,57,2>That's strange. A draw? + +<FACE,57,0>Huh? You're surrendering already? That was simple! + + + + + + + + + + + + + + diff --git a/stadiumgs/text/academy/skilltest/trainer/melvin.txt b/stadiumgs/text/academy/skilltest/trainer/melvin.txt new file mode 100644 index 0000000..2d0879d --- /dev/null +++ b/stadiumgs/text/academy/skilltest/trainer/melvin.txt @@ -0,0 +1,85 @@ +<FACE,50,1>The weaknesses of FIRE-type POKéMON? ...I can't tell you that. + +<FACE,50,1>Effective moves against FIRE-type POKéMON? ...I can't tell you +that. + +<FACE,50,1>I'll use you for experimentation. + +<FACE,50,1>Start the experiment! + +<FACE,50,1>Here, #26! + +<FACE,50,0>And that brings out #26! + +<FACE,50,0>Is that so? #26, then! + +<FACE,50,0>Well then, #26! + +<FACE,50,2>I changed my mind. + +<FACE,50,2>Wait a second. + +<FACE,50,2>I have to change them... + +<FACE,50,1>What next...? + +<FACE,50,0>Eeyaah! #26! + +<FACE,50,1>Yes. My hypothesis has been proven +correct. + +<FACE,50,1>That hit its weak spot. Wasn't that +effective? + +<FACE,50,0>Aiming for the weak spot... Isn't that a +penalty? + +<FACE,50,2>That event was within the realm of +possibility... + +<FACE,50,1>See? I knew that would work. + +<FACE,50,0>Arrrgh... + +<FACE,50,1>Thanks. + +<FACE,50,0>Arrrrrgh... I fried my circuits... + +<FACE,50,1><WAZA,53,4>Don't play with fire, kid. + +<FACE,50,0>Everyone's so rough. + +<FACE,50,2>POKéMON are my only friends. + +<FACE,50,0>Everyone's so rough. + +<FACE,50,1>The secret behind my power? ...I can't tell you that. + +<FACE,50,1>How do you like the power of FIRE-type POKéMON? Hee, hee... + +<FACE,50,1>Ha, ha, ha! Everything went according to logic! + +<FACE,50,0>Was there a type disadvantage? A chemical reaction might affect +my team... + +<FACE,50,2>Maybe they went wild from the intense heat... + +<FACE,50,0>I relied too much on a single type. I'm a failure as a scientist... + +<FACE,50,0>Everyone's so rough. + +<FACE,50,1>The path of logic is unforgiving. + + + + + + + + + + + + + + diff --git a/stadiumgs/text/academy/skilltest/trainer/nancy.txt b/stadiumgs/text/academy/skilltest/trainer/nancy.txt new file mode 100644 index 0000000..86742ac --- /dev/null +++ b/stadiumgs/text/academy/skilltest/trainer/nancy.txt @@ -0,0 +1,82 @@ +<FACE,38,2><COL1,PUSH,146,195,255,255>SWIFT<COL1,POP> is about the only attack that will hit! + +<FACE,38,2>Could you even hit me? + +<FACE,38,2>Quicker than the eye! Here comes my feared <COL1,PUSH,146,195,255,255>DOUBLE TEAM<COL1,POP>! + +<FACE,38,2>I'll do my best! + +<FACE,38,2>#26, go sweetie! + +<FACE,38,2>Next, my darling #26! + +<FACE,38,2>#26, honey. I'm counting on you! + +<FACE,38,1>#26, honey. Here's your chance! + +<FACE,38,2>#26, I'm pulling you back. + +<FACE,38,2>#26, you were so good! + +<FACE,38,2>Okay, #26. Come back! + +<FACE,38,1>#26, I'm so proud of you! That's +good enough! + +<FACE,38,0>Eeyaah! My darling, #26! + +<FACE,38,1>You did it, #26! You're so cool! + +<FACE,38,1>Critical hit! Lucky! + +<FACE,38,0>What! How dare you! That hit its weak spot! + +<FACE,38,0>Oh, no! Don't give up! + +<FACE,38,1>That's it! + +<FACE,38,0>Oh! Quit it! + +<FACE,38,1>Yay! + +<FACE,38,0>Eeyaah! #26! + +<FACE,38,2><WAZA,104,4>Quicker than the eye! DOUBLE TEAM! + +<FACE,38,2><WAZA,28,4>Kick up some dust! SAND-ATTACK! + +<FACE,38,2><WAZA,108,4>Whoosh! SMOKESCREEN! + +<FACE,38,2>Cute POKéMON are absolutely the best. Don't +you think so? + +<FACE,38,2><COL1,PUSH,146,195,255,255>DOUBLE TEAM<COL1,POP>'s effect can be lifted. +I've heard that there's a move that can do that. + +<FACE,38,1>I've heard that <COL1,PUSH,146,195,255,255>SWIFT<COL1,POP> never misses. Is that true? + +<FACE,38,2>I think that there are moves that restore elusiveness to normal. + +<FACE,38,0>I... I lost. Sob... Just joking! + +<FACE,38,0>You did it... Grrrrr... + +<FACE,38,0>This is the first time that we were hit so often. + +<FACE,38,2>Well, this might be okay, too. + +<FACE,38,2>Excuse me? What's the matter? That's so boring! + + + + + + + + + + + + + + diff --git a/stadiumgs/text/battleeffects.txt b/stadiumgs/text/battleeffects.txt new file mode 100644 index 0000000..0b17d34 --- /dev/null +++ b/stadiumgs/text/battleeffects.txt @@ -0,0 +1,384 @@ +BATTLE + +CANCEL + +CHECK + +RUN + +POKéMON + +NO + +YES + +QUIT? + +ABILITIES + +ATTACK + +EVASION + +DEFENSE + +ACCURACY + +SPEED + +SPCL. ATK + +SPCL. DEF + +Go for it, #26! + +#26, OK! Come back! + +Do it, #26! + +#26, come back! + +#26, that's enough! Come back! + +#26, good! Come back! + +Go! #26! + +There's no will to battle! + +An EGG can't battle! + +The move is DISABLED! + +There's no PP left for this move! + +#26 can't be recalled! + +#26 is already out. + +Can't use own POKéMON! + +#28 started to have a NIGHTMARE! + +#26 has a NIGHTMARE! + +#28 is already asleep! + +The rain stopped. + +Rain continues to fall. + +A downpour started! + +#26 dug a hole! + +It's super-effective! + +#26 kept going and crashed! + +Your foe's weak! Get'm, #26! + +#26's PERISH count is #01! + +A critical hit! + +#29 is DISABLED! + +#26's #29! + +It's hurt by poison! + +#42 was stolen! + +SKETCHED #30! + +#26 is shrouded in MIST! + +#28 is protected by MIST. + +The ENCORE ended! + +#28 got an ENCORE! + +#28 was blown away! + +#26's attack! + +#26 is storing energy! + +#26 unleashed energy! + +#26 is glowing! + +It's hit with recoil! + +#26 cut its HP and maximized ATTACK! + +The sunlight faded. + +The sunlight is strong. + +#26 transformed into the #47 type! + +#26 TRANSFORMED into #27! + +One-hit KO! + +Both POKéMON will faint in three turns! + +It recovered a little with #42. + +It was frozen solid! + +It's frozen solid! + +Its RAGE is building! + +It's not very effective... + +#28 was dragged out! + +The battlers shared their pain! + +It's protected by #42. + +#28 recovered using #42! + +It copied the stat changes of #28! + +Its LIGHT SCREEN fell! + +#26's SPCL.DEF rose! + +#26's DEFENSE rose! + +#26 was defrosted! + +#26 went to sleep! + +It fell asleep and became healthy! + +#26 regained health! + +#26 made a whirlwind! + +#30 was DISABLED! + +It was CLAMPED by #26! + +#26 must recharge! + +But #26's attack missed! + +#26's attack missed! + +#28 evaded the attack! + +#26 is getting pumped! + +#26's SAFEGUARD faded! + +#26 flinched! + +#26 is confused! + +It hurt itself in its confusion! + +#26 is confused no more! + +#28 became confused! + +It got rid of its confusion with #42. + +#28 is already confused! + +It braced itself! + +#28 ENDURED the hit! + +#43 won't rise anymore! + +#43 won't drop anymore! + +#26's #29 attack! + +It doesn't affect #28! + +#26 cut its own HP and put a CURSE on +#28! + +All stat changes were eliminated! + +#26 flew up high! + +#26 took aim! + +Magnitude #01! + +It's paralyzed! Maybe it can't attack! + +It's fully paralyzed! + +#28 is already paralyzed! + +#26 fainted! + +SPIKES scattered all around! + +It's hurt by SPIKES! + +#28 was WRAPPED by #26! + +It's protected by SAFEGUARD! + +It PROTECTED itself! + +#28 is PROTECTing itself! + +#26's HP is full! + +#28 was defrosted! + +#26 is ATTRACTED to #28! + +Its ATTRACTION kept it from attacking! + +#28 is ATTRACTED! + +#28's SUBSTITUTE faded! + +#26 made a SUBSTITUTE! + +The SUBSTITUTE took the hit! + +#26 already has a SUBSTITUTE! + +It's too weak to make a SUBSTITUTE! + +#26 foresaw an attack! + +It was hit by FUTURE SIGHT! + +#26 is trying to take its opponent with it! + +#28 took #26 down with it! + +It identified #28! + +#26 learned #30! + +It hung on with #42! + +But nothing happened. + +Coins scattered everywhere! + +#28 fled in fear! + +The sunlight got bright! + +#26 is hurt by the CURSE! + +The MIRROR MOVE failed! + +#43 fell! + +#43 sharply fell! + +#43 went up! + +#43 went way up! + +There's no moves left! + +But no PP is left for the move! + +It has no PP left for #29! + +#28 was poisoned! + +#28 was badly poisoned! + +#28 is already poisoned! + +#26's #42 activated! + +#28's #30 was reduced #01! + +It recovered PP using #42. + +It couldn't receive the gift! + +REFLECT faded! + +Hit #01 times! + +#26 fled from battle! + +#26 lowered its head! + +It's disabled no more! + +#26 used BIND on #28! + +It's hurt by #30! + +It was released from #30! + +#26 is covered by a veil! + +But it didn't affect #28! + +It didn't affect #28! + +#26 used #29! + +#28 fell asleep! + +#26 is fast asleep! + +#26 woke up! + +#26 took in sunlight! + +It was released by #28! + +It shed LEECH SEED! + +It blew away the SPIKES! + +#28 can't escape now! + +Sucked health from #28! + +The SANDSTORM subsided. + +The SANDSTORM rages. + +A SANDSTORM brewed! + +The SANDSTORM hits #26! + +A bell chimed! + +But it failed! + +It failed! + +It was trapped! + +#26 used #29! + +#26 used #29! + +#28 was seeded! + +LEECH SEED saps #26! + +#28 was burned! + +It's hurt by its burn! + +#28's dream was eaten! + +#28 is unaffected! diff --git a/stadiumgs/text/cal.txt b/stadiumgs/text/cal.txt new file mode 100644 index 0000000..a748532 --- /dev/null +++ b/stadiumgs/text/cal.txt @@ -0,0 +1,81 @@ +<FACE,20,2>Wanna find out how good you are? Sure thing! + +<FACE,20,2>Boy, are you impatient! All right, here I come! + +<FACE,20,2>Hey! Let's battle! + +<FACE,20,2>Ready? Go, #26! + +<FACE,20,2>#26, I'm counting on you! + +<FACE,20,2>#26! + +<FACE,20,2>You can do it! Go, #26! + +<FACE,20,1>Here's your chance, #26! + +<FACE,20,0>Oh, no! Come back! + +<FACE,20,2>#26, come back! + +<FACE,20,2>Good going, #26! Come back! + +<FACE,20,1>Way to go, #26! + +<FACE,20,0>Argh! Bummer, man! + +<FACE,20,2>Take that! + +<FACE,20,1>You hit the weak spot! Good, #26! + +<FACE,20,0>Argh! Hit it where it hurts! + +<FACE,20,0>Oh, no! + +<FACE,20,1>There! Yes! + +<FACE,20,0>Ooh. That hurt... + +<FACE,20,1>Okay! + +<FACE,20,0>Argh! This can't be happening! + +<FACE,20,2>You're really supposed to use your own +POKéMON. + +<FACE,20,2>It's no good if you can't use any kind of +POKéMON. + +<FACE,20,2>Isn't it boring to win using tough POKéMON? + +<FACE,20,2>Are you trying to become a POKéMON MASTER? + +<FACE,20,1>Yes! I win! What's the matter with you? + +<FACE,20,2>Work on your skills at the STADIUM, then come back and see me. + +<FACE,20,2>You can get lessons on battle techniques. + +<FACE,20,1>You did it! Now you can aim for the CHAMPIONSHIP. + +<FACE,20,1>You're pretty tough. Keep sluggin' away! + +<FACE,20,1>There are many trainers at the STADIUM who are much stronger. + +<FACE,20,2>You won't get anywhere if you can only tie me. + +<FACE,20,2>What? You're giving up? Hmph... + + + + + + + + + + + + + +<FACE,20,1> diff --git a/stadiumgs/text/challengecup/greatball/curt1.txt b/stadiumgs/text/challengecup/greatball/curt1.txt new file mode 100644 index 0000000..9c96df8 --- /dev/null +++ b/stadiumgs/text/challengecup/greatball/curt1.txt @@ -0,0 +1,84 @@ +<FACE,12,2>We men of the sea are proud of our muscles! I'm also proud of my +POKéMON! + +<FACE,12,2>When we're out at sea, POKéMON battles are our favorite +entertainment. Come on! + +<FACE,12,2>I often battle passengers from other countries. I do all the +winning, though. + +<FACE,12,2>Okay, time to set sail! + +<FACE,12,2>#26, out you go! + +<FACE,12,2>#26, ahoy! + +<FACE,12,2>#26, let's go! + +<FACE,12,2>Ahoy there, #26! + +<FACE,12,2>Salvage time! + +<FACE,12,2>Withdraw, #26! + +<FACE,12,2>You're not right for this! + +<FACE,12,2>Switch with the next in line! + +<FACE,12,0>Whoooah! That was an eyeopener! + +<FACE,12,1>Utterly perfect! + +<FACE,12,1>Oh, aye! Lucked out! Critical hit! + +<FACE,12,0>A critical hit? These things happen. + +<FACE,12,0>Cruel... + +<FACE,12,1>Aye! + +<FACE,12,0>That was cowardly! + +<FACE,12,1>And boom! Down it goes! + +<FACE,12,0>Is this for real? + +<FACE,12,2>There are POKéMON all over the world. + +<FACE,12,2>Foreign POKéMON are pretty good, too. + +<FACE,12,2>A lot of our passengers board with POKéMON +in tow. + +<FACE,12,2><KOHRI,4>It's not going to move while it's frozen. + +<FACE,12,1>Wah, ha, ha! I say, you didn't have much of an impact. + +<FACE,12,1>We won't be departing anytime soon. I'll take you on anytime! + +<FACE,12,2>You can hear strange cries at night while on a cruise. Want to +hear them? + +<FACE,12,0>I blew it! I'll have to refine my skills by battling my shipmates. + +<FACE,12,2>I've got to find tougher POKéMON in foreign countries. + +<FACE,12,0>I feel like I was battered by vicious waves... + +<FACE,12,2>Ohhh... You're not half bad. + +<FACE,12,2>What's wrong? Feeling seasick? + + + + + + + + + + + + + +<FACE,12,0> diff --git a/stadiumgs/text/challengecup/greatball/curt2.txt b/stadiumgs/text/challengecup/greatball/curt2.txt new file mode 100644 index 0000000..9c96df8 --- /dev/null +++ b/stadiumgs/text/challengecup/greatball/curt2.txt @@ -0,0 +1,84 @@ +<FACE,12,2>We men of the sea are proud of our muscles! I'm also proud of my +POKéMON! + +<FACE,12,2>When we're out at sea, POKéMON battles are our favorite +entertainment. Come on! + +<FACE,12,2>I often battle passengers from other countries. I do all the +winning, though. + +<FACE,12,2>Okay, time to set sail! + +<FACE,12,2>#26, out you go! + +<FACE,12,2>#26, ahoy! + +<FACE,12,2>#26, let's go! + +<FACE,12,2>Ahoy there, #26! + +<FACE,12,2>Salvage time! + +<FACE,12,2>Withdraw, #26! + +<FACE,12,2>You're not right for this! + +<FACE,12,2>Switch with the next in line! + +<FACE,12,0>Whoooah! That was an eyeopener! + +<FACE,12,1>Utterly perfect! + +<FACE,12,1>Oh, aye! Lucked out! Critical hit! + +<FACE,12,0>A critical hit? These things happen. + +<FACE,12,0>Cruel... + +<FACE,12,1>Aye! + +<FACE,12,0>That was cowardly! + +<FACE,12,1>And boom! Down it goes! + +<FACE,12,0>Is this for real? + +<FACE,12,2>There are POKéMON all over the world. + +<FACE,12,2>Foreign POKéMON are pretty good, too. + +<FACE,12,2>A lot of our passengers board with POKéMON +in tow. + +<FACE,12,2><KOHRI,4>It's not going to move while it's frozen. + +<FACE,12,1>Wah, ha, ha! I say, you didn't have much of an impact. + +<FACE,12,1>We won't be departing anytime soon. I'll take you on anytime! + +<FACE,12,2>You can hear strange cries at night while on a cruise. Want to +hear them? + +<FACE,12,0>I blew it! I'll have to refine my skills by battling my shipmates. + +<FACE,12,2>I've got to find tougher POKéMON in foreign countries. + +<FACE,12,0>I feel like I was battered by vicious waves... + +<FACE,12,2>Ohhh... You're not half bad. + +<FACE,12,2>What's wrong? Feeling seasick? + + + + + + + + + + + + + +<FACE,12,0> diff --git a/stadiumgs/text/challengecup/greatball/darcy1.txt b/stadiumgs/text/challengecup/greatball/darcy1.txt new file mode 100644 index 0000000..6824f6e --- /dev/null +++ b/stadiumgs/text/challengecup/greatball/darcy1.txt @@ -0,0 +1,84 @@ +<FACE,2,2>I'm going to challenge your POKéMON. It's obvious you're proud +of them. + +<FACE,2,2>You don't think I'm up to this, do you? You're going to regret +that. + +<FACE,2,2>I'm going to finish this quickly, then go for a swim! + +<FACE,2,2>How's this to start? + +<FACE,2,2>Maybe #26? + +<FACE,2,2>#26 might be it. + +<FACE,2,2>I think I'll go with #26. + +<FACE,2,2>#26 has to be it. + +<FACE,2,2>I'm switching out! + +<FACE,2,2>Something else! + +<FACE,2,2>That one's done! + +<FACE,2,2>I'm pulling this one back! + +<FACE,2,0>What? What was that all about? + +<FACE,2,1>Oh, that was so refreshing! + +<FACE,2,1>A direct hit on the weak spot. Ahhh... That +felt wonderful. + +<FACE,2,0>Oh, no. Wait! I don't like you hitting the weak +spot. + +<FACE,2,0>What? What is that? + +<FACE,2,2>That'll do. + +<FACE,2,0>Is that how you do things? + +<FACE,2,1>That's fantastic! + +<FACE,2,0>Waaah! You meanie! + +<FACE,2,2><MEROMERO,4>Ha, ha, ha... Stay that way for a while. + +<FACE,2,2>There are many POKéMON in the sea. + +<FACE,2,2>I want to see the seas of foreign countries. + +<FACE,2,2>A sandy beach at night is wonderful. + +<FACE,2,1>See? Aren't my POKéMON tough? + +<FACE,2,1>It doesn't matter how you battle--a win is a win. + +<FACE,2,1>Well, I'm going for a swim! Thanks for playing! + +<FACE,2,0>It doesn't matter. No big deal. I still love these babies. + +<FACE,2,2>You're really wild. I'm surprised! + +<FACE,2,2>If I had known this would happen, I would have gone for a swim +instead. + +<FACE,2,2>This turned out strangely. + +<FACE,2,2>I see. So this is the end? + + + + + + + + + + + + + +<FACE,2,0> diff --git a/stadiumgs/text/challengecup/greatball/darcy2.txt b/stadiumgs/text/challengecup/greatball/darcy2.txt new file mode 100644 index 0000000..6824f6e --- /dev/null +++ b/stadiumgs/text/challengecup/greatball/darcy2.txt @@ -0,0 +1,84 @@ +<FACE,2,2>I'm going to challenge your POKéMON. It's obvious you're proud +of them. + +<FACE,2,2>You don't think I'm up to this, do you? You're going to regret +that. + +<FACE,2,2>I'm going to finish this quickly, then go for a swim! + +<FACE,2,2>How's this to start? + +<FACE,2,2>Maybe #26? + +<FACE,2,2>#26 might be it. + +<FACE,2,2>I think I'll go with #26. + +<FACE,2,2>#26 has to be it. + +<FACE,2,2>I'm switching out! + +<FACE,2,2>Something else! + +<FACE,2,2>That one's done! + +<FACE,2,2>I'm pulling this one back! + +<FACE,2,0>What? What was that all about? + +<FACE,2,1>Oh, that was so refreshing! + +<FACE,2,1>A direct hit on the weak spot. Ahhh... That +felt wonderful. + +<FACE,2,0>Oh, no. Wait! I don't like you hitting the weak +spot. + +<FACE,2,0>What? What is that? + +<FACE,2,2>That'll do. + +<FACE,2,0>Is that how you do things? + +<FACE,2,1>That's fantastic! + +<FACE,2,0>Waaah! You meanie! + +<FACE,2,2><MEROMERO,4>Ha, ha, ha... Stay that way for a while. + +<FACE,2,2>There are many POKéMON in the sea. + +<FACE,2,2>I want to see the seas of foreign countries. + +<FACE,2,2>A sandy beach at night is wonderful. + +<FACE,2,1>See? Aren't my POKéMON tough? + +<FACE,2,1>It doesn't matter how you battle--a win is a win. + +<FACE,2,1>Well, I'm going for a swim! Thanks for playing! + +<FACE,2,0>It doesn't matter. No big deal. I still love these babies. + +<FACE,2,2>You're really wild. I'm surprised! + +<FACE,2,2>If I had known this would happen, I would have gone for a swim +instead. + +<FACE,2,2>This turned out strangely. + +<FACE,2,2>I see. So this is the end? + + + + + + + + + + + + + +<FACE,2,0> diff --git a/stadiumgs/text/challengecup/greatball/emiko1.txt b/stadiumgs/text/challengecup/greatball/emiko1.txt new file mode 100644 index 0000000..61eb090 --- /dev/null +++ b/stadiumgs/text/challengecup/greatball/emiko1.txt @@ -0,0 +1,81 @@ +<FACE,33,1>A battle? That sounds rather frightening. + +<FACE,33,1>Aren't my POKéMON attractive? Would you care to see them +perform? + +<FACE,33,1>I can't beat my mother or the senior girls in our troupe. + +<FACE,33,1>May I begin? + +<FACE,33,1>Go on. Get out there. + +<FACE,33,1>#26, you're my choice. + +<FACE,33,1>#26, I'm depending on you. + +<FACE,33,1>Your opponent is close to falling. + +<FACE,33,1>No, I'm giving you the hook. + +<FACE,33,1>Wait. Please wait. + +<FACE,33,1>May I have a moment? + +<FACE,33,1>I beg your pardon. + +<FACE,33,2>Aiyee! You're a tough audience! + +<FACE,33,1>I'm elated! + +<FACE,33,1>My, a critical hit. Please forgive me. + +<FACE,33,0>Critical hit? No! How dare you! + +<FACE,33,2>That was so unpleasant. + +<FACE,33,1>This could be my big break! + +<FACE,33,0>You have to endure this! + +<FACE,33,1>Oh! I'm so happy! + +<FACE,33,2>That was a terrible performance! + +<FACE,33,1>Do you know of Kyoto? + +<FACE,33,1>We all love POKéMON. + +<FACE,33,1>POKéMON really are adorable, aren't they? + +<FACE,33,1>We play with our POKéMON every day. + +<FACE,33,1>Wouldn't you agree that I am quite good? + +<FACE,33,1>Don't you think you should be a little more diligent and +determined? + +<FACE,33,1>I can finally beat someone. I'm delighted! + +<FACE,33,2>What should I do? My mother will be disappointed. + +<FACE,33,0>I don't like inflexible people like you! I don't want to know you! + +<FACE,33,1>Please book us for a performance... How old did you say you were? + +<FACE,33,1>Oh, a draw? I've never had one before. + +<FACE,33,1>What's wrong? You're leaving? + + + + + + + + + + + + + +<FACE,33,2> diff --git a/stadiumgs/text/challengecup/greatball/emiko2.txt b/stadiumgs/text/challengecup/greatball/emiko2.txt new file mode 100644 index 0000000..61eb090 --- /dev/null +++ b/stadiumgs/text/challengecup/greatball/emiko2.txt @@ -0,0 +1,81 @@ +<FACE,33,1>A battle? That sounds rather frightening. + +<FACE,33,1>Aren't my POKéMON attractive? Would you care to see them +perform? + +<FACE,33,1>I can't beat my mother or the senior girls in our troupe. + +<FACE,33,1>May I begin? + +<FACE,33,1>Go on. Get out there. + +<FACE,33,1>#26, you're my choice. + +<FACE,33,1>#26, I'm depending on you. + +<FACE,33,1>Your opponent is close to falling. + +<FACE,33,1>No, I'm giving you the hook. + +<FACE,33,1>Wait. Please wait. + +<FACE,33,1>May I have a moment? + +<FACE,33,1>I beg your pardon. + +<FACE,33,2>Aiyee! You're a tough audience! + +<FACE,33,1>I'm elated! + +<FACE,33,1>My, a critical hit. Please forgive me. + +<FACE,33,0>Critical hit? No! How dare you! + +<FACE,33,2>That was so unpleasant. + +<FACE,33,1>This could be my big break! + +<FACE,33,0>You have to endure this! + +<FACE,33,1>Oh! I'm so happy! + +<FACE,33,2>That was a terrible performance! + +<FACE,33,1>Do you know of Kyoto? + +<FACE,33,1>We all love POKéMON. + +<FACE,33,1>POKéMON really are adorable, aren't they? + +<FACE,33,1>We play with our POKéMON every day. + +<FACE,33,1>Wouldn't you agree that I am quite good? + +<FACE,33,1>Don't you think you should be a little more diligent and +determined? + +<FACE,33,1>I can finally beat someone. I'm delighted! + +<FACE,33,2>What should I do? My mother will be disappointed. + +<FACE,33,0>I don't like inflexible people like you! I don't want to know you! + +<FACE,33,1>Please book us for a performance... How old did you say you were? + +<FACE,33,1>Oh, a draw? I've never had one before. + +<FACE,33,1>What's wrong? You're leaving? + + + + + + + + + + + + + +<FACE,33,2> diff --git a/stadiumgs/text/challengecup/greatball/gerald1.txt b/stadiumgs/text/challengecup/greatball/gerald1.txt new file mode 100644 index 0000000..e5581da --- /dev/null +++ b/stadiumgs/text/challengecup/greatball/gerald1.txt @@ -0,0 +1,82 @@ +<FACE,43,0>Even we officers can participate. After all, I'm on my break. + +<FACE,43,0>Battles are perfectly legal, but POKéMON abuse is not. + +<FACE,43,0>The streets have been quiet, so I've had time to thoroughly train +my squad. + +<FACE,43,0>Can I count on your cooperation? + +<FACE,43,0>It's #26! + +<FACE,43,0>It's #26! + +<FACE,43,0>It's #26! + +<FACE,43,0>It's #26! + +<FACE,43,0>POKéMON change! + +<FACE,43,0>POKéMON change! + +<FACE,43,0>POKéMON change! + +<FACE,43,0>POKéMON change! + +<FACE,43,0>Ow, good one! + +<FACE,43,0>Oh, sorry! + +<FACE,43,0>Oh, sorry! That bopped it on its weak spot. + +<FACE,43,0>You hit its weak spot? Good one! + +<FACE,43,0>Not too shabby. + +<FACE,43,0>Whoops! Excuse me. + +<FACE,43,0>I can't make a move. + +<FACE,43,0>Yes! Case closed! + +<FACE,43,0>Whoa, whoa, whoa! + +<FACE,43,0><NEMURI,4>It fell asleep, I see... + +<FACE,43,0><KONRAN,4>Confusion is hard to take... + +<FACE,43,0>You have some dandy POKéMON. + +<FACE,43,0>On my off-duty days, I groom my POKéMON. + +<FACE,43,0>Oh, sorry I beat you. Don't give up! + +<FACE,43,0>You're pretty good yourself. You just need to apply yourself a +little harder. + +<FACE,43,0>That was like an open-and-shut case. Thanks for your +cooperation! + +<FACE,43,0>What's that? You've seen a BURGLAR around here? + +<FACE,43,0>You're a tough one. Would you care to join the police force? + +<FACE,43,0>Oops, my break is almost over. Thanks for your time. + +<FACE,43,0>Well, that was a good battle. + +<FACE,43,0>Be careful on your way home. + + + + + + + + + + + + + +<FACE,43,0> diff --git a/stadiumgs/text/challengecup/greatball/gerald2.txt b/stadiumgs/text/challengecup/greatball/gerald2.txt new file mode 100644 index 0000000..e5581da --- /dev/null +++ b/stadiumgs/text/challengecup/greatball/gerald2.txt @@ -0,0 +1,82 @@ +<FACE,43,0>Even we officers can participate. After all, I'm on my break. + +<FACE,43,0>Battles are perfectly legal, but POKéMON abuse is not. + +<FACE,43,0>The streets have been quiet, so I've had time to thoroughly train +my squad. + +<FACE,43,0>Can I count on your cooperation? + +<FACE,43,0>It's #26! + +<FACE,43,0>It's #26! + +<FACE,43,0>It's #26! + +<FACE,43,0>It's #26! + +<FACE,43,0>POKéMON change! + +<FACE,43,0>POKéMON change! + +<FACE,43,0>POKéMON change! + +<FACE,43,0>POKéMON change! + +<FACE,43,0>Ow, good one! + +<FACE,43,0>Oh, sorry! + +<FACE,43,0>Oh, sorry! That bopped it on its weak spot. + +<FACE,43,0>You hit its weak spot? Good one! + +<FACE,43,0>Not too shabby. + +<FACE,43,0>Whoops! Excuse me. + +<FACE,43,0>I can't make a move. + +<FACE,43,0>Yes! Case closed! + +<FACE,43,0>Whoa, whoa, whoa! + +<FACE,43,0><NEMURI,4>It fell asleep, I see... + +<FACE,43,0><KONRAN,4>Confusion is hard to take... + +<FACE,43,0>You have some dandy POKéMON. + +<FACE,43,0>On my off-duty days, I groom my POKéMON. + +<FACE,43,0>Oh, sorry I beat you. Don't give up! + +<FACE,43,0>You're pretty good yourself. You just need to apply yourself a +little harder. + +<FACE,43,0>That was like an open-and-shut case. Thanks for your +cooperation! + +<FACE,43,0>What's that? You've seen a BURGLAR around here? + +<FACE,43,0>You're a tough one. Would you care to join the police force? + +<FACE,43,0>Oops, my break is almost over. Thanks for your time. + +<FACE,43,0>Well, that was a good battle. + +<FACE,43,0>Be careful on your way home. + + + + + + + + + + + + + +<FACE,43,0> diff --git a/stadiumgs/text/challengecup/greatball/janjane1.txt b/stadiumgs/text/challengecup/greatball/janjane1.txt new file mode 100644 index 0000000..dcddd32 --- /dev/null +++ b/stadiumgs/text/challengecup/greatball/janjane1.txt @@ -0,0 +1,79 @@ +<FACE,13,0>We're JAN and JANE. We work hard together. + +<FACE,13,0>Treating us like babies is a big no-no! + +<FACE,13,0>We're serious about battling. You'd better get ready. + +<FACE,13,0>#26, get out there! + +<FACE,13,0>Next, #26! Go! + +<FACE,13,0>#26, try as hard as you can! + +<FACE,13,0>#26, you can win! + +<FACE,13,0>#26, knock 'em out! + +<FACE,13,0>No, no, no! Come on back! + +<FACE,13,0>#26, welcome back! + +<FACE,13,0>#26, you come on back! + +<FACE,13,0>You are good, #26! + +<FACE,13,0>Uh-oh. Oh, no! + +<FACE,13,0>Uh-oh. Oh, no! + +<FACE,13,0>Critical hit! Ooh, I'm so happy! + +<FACE,13,0>Oh! A critical hit is a no-no! + +<FACE,13,0>Ooh, that's scary! + +<FACE,13,0>Ooh, how exciting! + +<FACE,13,0>Oh, you poor thing! + +<FACE,13,0>Oh, oh, oh... + +<FACE,13,0>Eeyaah! Nooooo! + +<FACE,13,0>Do you like your POKéMON a lot? + +<FACE,13,0>We raised our POKéMON together. + +<FACE,13,0>We don't even lose to grownups. + +<FACE,13,0>We'll keep trying. Yes, we will. + +<FACE,13,0>We won. Good for us! + +<FACE,13,0>JAN and JANE. We're strong! + +<FACE,13,0>We won! That was really exciting. + +<FACE,13,0>JAN and JANE, did we lose? + +<FACE,13,0>Oh, we lost. We're so sad. + +<FACE,13,0>That's a big no-no. You're strong. + +<FACE,13,0>It's a tie. We're not happy about this. + +<FACE,13,0>Do you give up? It is still JAN and JANE's win. + + + + + + + + + + + + + +<FACE,13,0> diff --git a/stadiumgs/text/challengecup/greatball/janjane2.txt b/stadiumgs/text/challengecup/greatball/janjane2.txt new file mode 100644 index 0000000..dcddd32 --- /dev/null +++ b/stadiumgs/text/challengecup/greatball/janjane2.txt @@ -0,0 +1,79 @@ +<FACE,13,0>We're JAN and JANE. We work hard together. + +<FACE,13,0>Treating us like babies is a big no-no! + +<FACE,13,0>We're serious about battling. You'd better get ready. + +<FACE,13,0>#26, get out there! + +<FACE,13,0>Next, #26! Go! + +<FACE,13,0>#26, try as hard as you can! + +<FACE,13,0>#26, you can win! + +<FACE,13,0>#26, knock 'em out! + +<FACE,13,0>No, no, no! Come on back! + +<FACE,13,0>#26, welcome back! + +<FACE,13,0>#26, you come on back! + +<FACE,13,0>You are good, #26! + +<FACE,13,0>Uh-oh. Oh, no! + +<FACE,13,0>Uh-oh. Oh, no! + +<FACE,13,0>Critical hit! Ooh, I'm so happy! + +<FACE,13,0>Oh! A critical hit is a no-no! + +<FACE,13,0>Ooh, that's scary! + +<FACE,13,0>Ooh, how exciting! + +<FACE,13,0>Oh, you poor thing! + +<FACE,13,0>Oh, oh, oh... + +<FACE,13,0>Eeyaah! Nooooo! + +<FACE,13,0>Do you like your POKéMON a lot? + +<FACE,13,0>We raised our POKéMON together. + +<FACE,13,0>We don't even lose to grownups. + +<FACE,13,0>We'll keep trying. Yes, we will. + +<FACE,13,0>We won. Good for us! + +<FACE,13,0>JAN and JANE. We're strong! + +<FACE,13,0>We won! That was really exciting. + +<FACE,13,0>JAN and JANE, did we lose? + +<FACE,13,0>Oh, we lost. We're so sad. + +<FACE,13,0>That's a big no-no. You're strong. + +<FACE,13,0>It's a tie. We're not happy about this. + +<FACE,13,0>Do you give up? It is still JAN and JANE's win. + + + + + + + + + + + + + +<FACE,13,0> diff --git a/stadiumgs/text/challengecup/greatball/oliver1.txt b/stadiumgs/text/challengecup/greatball/oliver1.txt new file mode 100644 index 0000000..9376ecc --- /dev/null +++ b/stadiumgs/text/challengecup/greatball/oliver1.txt @@ -0,0 +1,82 @@ +<FACE,25,2>I always get perfect scores on tests! You don't stand a chance! + +<FACE,25,2>I'm the best at school and in all my clubs. Do you still want to +battle? + +<FACE,25,2>Which POKéMON is the most popular at your school? + +<FACE,25,2>Here goes! + +<FACE,25,2>It has to be #26! + +<FACE,25,2>I learned that I should go with #26. + +<FACE,25,2>#26 fits the formula! + +<FACE,25,2>My teacher tells me #26! + +<FACE,25,2>I'd better switch out. + +<FACE,25,2>Gotta take this one out! + +<FACE,25,2>In this situation... + +<FACE,25,2>I'm pulling it back. + +<FACE,25,0>Whaaat! That's ridiculous! + +<FACE,25,1>Oh, yeah! Just like they taught me! + +<FACE,25,1>Hitting the weak point? That was just lucky. + +<FACE,25,0>Why! Why did it hit the weak spot? + +<FACE,25,0>What are you supposed to do when this +happens? + +<FACE,25,1>That certainly worked. + +<FACE,25,0>Oh, there's nothing I can do. + +<FACE,25,1>This is great! Battles are so much fun! + +<FACE,25,0>Aiyee! Eeyaah! + +<FACE,25,1>The kids in my class are tough, too. + +<FACE,25,1>Some kids have lots of POKéMON. + +<FACE,25,1>Everyone loves POKéMON. + +<FACE,25,1>Actually, I think even my teacher likes +POKéMON. + +<FACE,25,1>Ha, ha, ha... Give up? + +<FACE,25,1>I did it! Now I'm cool! + +<FACE,25,1>Yes! I'm gonna go brag to all my friends! + +<FACE,25,0>Okay! I'm going to become strong like you! + +<FACE,25,0>That's strange... I did exactly as I was taught... + +<FACE,25,0>Waaah! I wonder what I should tell my friends. + +<FACE,25,2>That's disappointing. What did I do wrong? + +<FACE,25,2>You're quitting? Why? + + + + + + + + + + + + + +<FACE,25,0> diff --git a/stadiumgs/text/challengecup/greatball/oliver2.txt b/stadiumgs/text/challengecup/greatball/oliver2.txt new file mode 100644 index 0000000..9376ecc --- /dev/null +++ b/stadiumgs/text/challengecup/greatball/oliver2.txt @@ -0,0 +1,82 @@ +<FACE,25,2>I always get perfect scores on tests! You don't stand a chance! + +<FACE,25,2>I'm the best at school and in all my clubs. Do you still want to +battle? + +<FACE,25,2>Which POKéMON is the most popular at your school? + +<FACE,25,2>Here goes! + +<FACE,25,2>It has to be #26! + +<FACE,25,2>I learned that I should go with #26. + +<FACE,25,2>#26 fits the formula! + +<FACE,25,2>My teacher tells me #26! + +<FACE,25,2>I'd better switch out. + +<FACE,25,2>Gotta take this one out! + +<FACE,25,2>In this situation... + +<FACE,25,2>I'm pulling it back. + +<FACE,25,0>Whaaat! That's ridiculous! + +<FACE,25,1>Oh, yeah! Just like they taught me! + +<FACE,25,1>Hitting the weak point? That was just lucky. + +<FACE,25,0>Why! Why did it hit the weak spot? + +<FACE,25,0>What are you supposed to do when this +happens? + +<FACE,25,1>That certainly worked. + +<FACE,25,0>Oh, there's nothing I can do. + +<FACE,25,1>This is great! Battles are so much fun! + +<FACE,25,0>Aiyee! Eeyaah! + +<FACE,25,1>The kids in my class are tough, too. + +<FACE,25,1>Some kids have lots of POKéMON. + +<FACE,25,1>Everyone loves POKéMON. + +<FACE,25,1>Actually, I think even my teacher likes +POKéMON. + +<FACE,25,1>Ha, ha, ha... Give up? + +<FACE,25,1>I did it! Now I'm cool! + +<FACE,25,1>Yes! I'm gonna go brag to all my friends! + +<FACE,25,0>Okay! I'm going to become strong like you! + +<FACE,25,0>That's strange... I did exactly as I was taught... + +<FACE,25,0>Waaah! I wonder what I should tell my friends. + +<FACE,25,2>That's disappointing. What did I do wrong? + +<FACE,25,2>You're quitting? Why? + + + + + + + + + + + + + +<FACE,25,0> diff --git a/stadiumgs/text/challengecup/greatball/roberto1.txt b/stadiumgs/text/challengecup/greatball/roberto1.txt new file mode 100644 index 0000000..66a24ba --- /dev/null +++ b/stadiumgs/text/challengecup/greatball/roberto1.txt @@ -0,0 +1,84 @@ +<FACE,17,2>It's time to test my research results! Sorry, but you will be my +test subject. + +<FACE,17,2>I was cooped up in the lab. I needed a break, so here I am. + +<FACE,17,2>You study POKéMON, too? Let's compare our abilities! + +<FACE,17,2>#26, it is! + +<FACE,17,2>It's my #26! + +<FACE,17,2>It's this one in this situation! + +<FACE,17,2>I'll go with #26. + +<FACE,17,2>#26! Go get 'em! + +<FACE,17,2>I'll have to switch out... + +<FACE,17,2>I'm changing POKéMON. + +<FACE,17,2>Change! + +<FACE,17,2>Good, #26. Come back. + +<FACE,17,0>What!?! + +<FACE,17,1>Yes! + +<FACE,17,1>Hit the weak spot! Outstanding! + +<FACE,17,0>Oh, no! It took that on its weak spot! + +<FACE,17,0>Hmm... How vexing! + +<FACE,17,1>Good. That's good. + +<FACE,17,0>Rats... + +<FACE,17,1>Yeah! Eureka! + +<FACE,17,0>What is this phenomenon?!? + +<FACE,17,2>What am I studying? That's top secret! + +<FACE,17,2>Why am I a rogue? Who knows? + +<FACE,17,2>Lack of research funding is a major +concern. + +<FACE,17,2>My research is sure to evoke controversy in +society. + +<FACE,17,1>Ha, ha, ha... My hypothesis was correct. + +<FACE,17,1>Maybe this will persuade them to raise my research budget. + +<FACE,17,1>Did you see the fruits of my research? + +<FACE,17,0>Waaah! I sneaked out of the lab for this... The chief's going to +chew me out again... + +<FACE,17,2>What? Did I make an error? That's odd. I'll have to review my +research notes. + +<FACE,17,0>What a disaster! I can't present this to the Academy... + +<FACE,17,2>I didn't lose, that's what matters. But, then again, I didn't win... + +<FACE,17,2>Huh? You're running off? + + + + + + + + + + + + + +<FACE,17,0> diff --git a/stadiumgs/text/challengecup/greatball/roberto2.txt b/stadiumgs/text/challengecup/greatball/roberto2.txt new file mode 100644 index 0000000..66a24ba --- /dev/null +++ b/stadiumgs/text/challengecup/greatball/roberto2.txt @@ -0,0 +1,84 @@ +<FACE,17,2>It's time to test my research results! Sorry, but you will be my +test subject. + +<FACE,17,2>I was cooped up in the lab. I needed a break, so here I am. + +<FACE,17,2>You study POKéMON, too? Let's compare our abilities! + +<FACE,17,2>#26, it is! + +<FACE,17,2>It's my #26! + +<FACE,17,2>It's this one in this situation! + +<FACE,17,2>I'll go with #26. + +<FACE,17,2>#26! Go get 'em! + +<FACE,17,2>I'll have to switch out... + +<FACE,17,2>I'm changing POKéMON. + +<FACE,17,2>Change! + +<FACE,17,2>Good, #26. Come back. + +<FACE,17,0>What!?! + +<FACE,17,1>Yes! + +<FACE,17,1>Hit the weak spot! Outstanding! + +<FACE,17,0>Oh, no! It took that on its weak spot! + +<FACE,17,0>Hmm... How vexing! + +<FACE,17,1>Good. That's good. + +<FACE,17,0>Rats... + +<FACE,17,1>Yeah! Eureka! + +<FACE,17,0>What is this phenomenon?!? + +<FACE,17,2>What am I studying? That's top secret! + +<FACE,17,2>Why am I a rogue? Who knows? + +<FACE,17,2>Lack of research funding is a major +concern. + +<FACE,17,2>My research is sure to evoke controversy in +society. + +<FACE,17,1>Ha, ha, ha... My hypothesis was correct. + +<FACE,17,1>Maybe this will persuade them to raise my research budget. + +<FACE,17,1>Did you see the fruits of my research? + +<FACE,17,0>Waaah! I sneaked out of the lab for this... The chief's going to +chew me out again... + +<FACE,17,2>What? Did I make an error? That's odd. I'll have to review my +research notes. + +<FACE,17,0>What a disaster! I can't present this to the Academy... + +<FACE,17,2>I didn't lose, that's what matters. But, then again, I didn't win... + +<FACE,17,2>Huh? You're running off? + + + + + + + + + + + + + +<FACE,17,0> diff --git a/stadiumgs/text/challengecup/greatball/travis1.txt b/stadiumgs/text/challengecup/greatball/travis1.txt new file mode 100644 index 0000000..386e1b4 --- /dev/null +++ b/stadiumgs/text/challengecup/greatball/travis1.txt @@ -0,0 +1,82 @@ +<FACE,14,0>POKéMON are popular in my country. How are they perceived here? + +<FACE,14,0>On my travels, I often practice against SAILORs. + +<FACE,14,0>Ah, you look determined. Would you care to join me in a battle? + +<FACE,14,0>Perhaps I will start with #26. + +<FACE,14,0>This one will do. + +<FACE,14,0>I'll go with this one. + +<FACE,14,0>Will this one do? + +<FACE,14,0>This must be it. + +<FACE,14,0>I must recover this one... + +<FACE,14,0>So, if I switch out... + +<FACE,14,0>Next... + +<FACE,14,0>Given the present circumstances... + +<FACE,14,0>Oh, my! + +<FACE,14,0>Hmm... + +<FACE,14,0>Hmm... That struck the weak spot, did it? + +<FACE,14,0>Whoa! It struck the weak spot. + +<FACE,14,0>Oh, I see... + +<FACE,14,0>Hmm... + +<FACE,14,0>Is that so... + +<FACE,14,0>I see. Forgive me. + +<FACE,14,0>Hmm... + +<FACE,14,0>Travel is rewarding. + +<FACE,14,0>POKéMON are wonderful creatures. + +<FACE,14,0>Battles make a person better. + +<FACE,14,0>POKéMON make people more compassionate. + +<FACE,14,0>Hmm... Good battle. You were outstanding. + +<FACE,14,0>I forgot about my age and became serious. I owe it all to you. + +<FACE,14,0>Thank you. I understand that there are magnificent trainers +everywhere. + +<FACE,14,0>Although I lost, I feel exhilarated. Thank you. + +<FACE,14,0>I did the best I could, so I don't feel any resentment. You truly +are strong. + +<FACE,14,0>I feel fortunate to have met someone like you. Traveling is good +for me. + +<FACE,14,0>Hmm... These things sometimes happen. + +<FACE,14,0>I see... It can't be helped. + + + + + + + + + + + + + +<FACE,14,0> diff --git a/stadiumgs/text/challengecup/greatball/travis2.txt b/stadiumgs/text/challengecup/greatball/travis2.txt new file mode 100644 index 0000000..386e1b4 --- /dev/null +++ b/stadiumgs/text/challengecup/greatball/travis2.txt @@ -0,0 +1,82 @@ +<FACE,14,0>POKéMON are popular in my country. How are they perceived here? + +<FACE,14,0>On my travels, I often practice against SAILORs. + +<FACE,14,0>Ah, you look determined. Would you care to join me in a battle? + +<FACE,14,0>Perhaps I will start with #26. + +<FACE,14,0>This one will do. + +<FACE,14,0>I'll go with this one. + +<FACE,14,0>Will this one do? + +<FACE,14,0>This must be it. + +<FACE,14,0>I must recover this one... + +<FACE,14,0>So, if I switch out... + +<FACE,14,0>Next... + +<FACE,14,0>Given the present circumstances... + +<FACE,14,0>Oh, my! + +<FACE,14,0>Hmm... + +<FACE,14,0>Hmm... That struck the weak spot, did it? + +<FACE,14,0>Whoa! It struck the weak spot. + +<FACE,14,0>Oh, I see... + +<FACE,14,0>Hmm... + +<FACE,14,0>Is that so... + +<FACE,14,0>I see. Forgive me. + +<FACE,14,0>Hmm... + +<FACE,14,0>Travel is rewarding. + +<FACE,14,0>POKéMON are wonderful creatures. + +<FACE,14,0>Battles make a person better. + +<FACE,14,0>POKéMON make people more compassionate. + +<FACE,14,0>Hmm... Good battle. You were outstanding. + +<FACE,14,0>I forgot about my age and became serious. I owe it all to you. + +<FACE,14,0>Thank you. I understand that there are magnificent trainers +everywhere. + +<FACE,14,0>Although I lost, I feel exhilarated. Thank you. + +<FACE,14,0>I did the best I could, so I don't feel any resentment. You truly +are strong. + +<FACE,14,0>I feel fortunate to have met someone like you. Traveling is good +for me. + +<FACE,14,0>Hmm... These things sometimes happen. + +<FACE,14,0>I see... It can't be helped. + + + + + + + + + + + + + +<FACE,14,0> diff --git a/stadiumgs/text/challengecup/masterball/curt1.txt b/stadiumgs/text/challengecup/masterball/curt1.txt new file mode 100644 index 0000000..9c96df8 --- /dev/null +++ b/stadiumgs/text/challengecup/masterball/curt1.txt @@ -0,0 +1,84 @@ +<FACE,12,2>We men of the sea are proud of our muscles! I'm also proud of my +POKéMON! + +<FACE,12,2>When we're out at sea, POKéMON battles are our favorite +entertainment. Come on! + +<FACE,12,2>I often battle passengers from other countries. I do all the +winning, though. + +<FACE,12,2>Okay, time to set sail! + +<FACE,12,2>#26, out you go! + +<FACE,12,2>#26, ahoy! + +<FACE,12,2>#26, let's go! + +<FACE,12,2>Ahoy there, #26! + +<FACE,12,2>Salvage time! + +<FACE,12,2>Withdraw, #26! + +<FACE,12,2>You're not right for this! + +<FACE,12,2>Switch with the next in line! + +<FACE,12,0>Whoooah! That was an eyeopener! + +<FACE,12,1>Utterly perfect! + +<FACE,12,1>Oh, aye! Lucked out! Critical hit! + +<FACE,12,0>A critical hit? These things happen. + +<FACE,12,0>Cruel... + +<FACE,12,1>Aye! + +<FACE,12,0>That was cowardly! + +<FACE,12,1>And boom! Down it goes! + +<FACE,12,0>Is this for real? + +<FACE,12,2>There are POKéMON all over the world. + +<FACE,12,2>Foreign POKéMON are pretty good, too. + +<FACE,12,2>A lot of our passengers board with POKéMON +in tow. + +<FACE,12,2><KOHRI,4>It's not going to move while it's frozen. + +<FACE,12,1>Wah, ha, ha! I say, you didn't have much of an impact. + +<FACE,12,1>We won't be departing anytime soon. I'll take you on anytime! + +<FACE,12,2>You can hear strange cries at night while on a cruise. Want to +hear them? + +<FACE,12,0>I blew it! I'll have to refine my skills by battling my shipmates. + +<FACE,12,2>I've got to find tougher POKéMON in foreign countries. + +<FACE,12,0>I feel like I was battered by vicious waves... + +<FACE,12,2>Ohhh... You're not half bad. + +<FACE,12,2>What's wrong? Feeling seasick? + + + + + + + + + + + + + +<FACE,12,0> diff --git a/stadiumgs/text/challengecup/masterball/curt2.txt b/stadiumgs/text/challengecup/masterball/curt2.txt new file mode 100644 index 0000000..9c96df8 --- /dev/null +++ b/stadiumgs/text/challengecup/masterball/curt2.txt @@ -0,0 +1,84 @@ +<FACE,12,2>We men of the sea are proud of our muscles! I'm also proud of my +POKéMON! + +<FACE,12,2>When we're out at sea, POKéMON battles are our favorite +entertainment. Come on! + +<FACE,12,2>I often battle passengers from other countries. I do all the +winning, though. + +<FACE,12,2>Okay, time to set sail! + +<FACE,12,2>#26, out you go! + +<FACE,12,2>#26, ahoy! + +<FACE,12,2>#26, let's go! + +<FACE,12,2>Ahoy there, #26! + +<FACE,12,2>Salvage time! + +<FACE,12,2>Withdraw, #26! + +<FACE,12,2>You're not right for this! + +<FACE,12,2>Switch with the next in line! + +<FACE,12,0>Whoooah! That was an eyeopener! + +<FACE,12,1>Utterly perfect! + +<FACE,12,1>Oh, aye! Lucked out! Critical hit! + +<FACE,12,0>A critical hit? These things happen. + +<FACE,12,0>Cruel... + +<FACE,12,1>Aye! + +<FACE,12,0>That was cowardly! + +<FACE,12,1>And boom! Down it goes! + +<FACE,12,0>Is this for real? + +<FACE,12,2>There are POKéMON all over the world. + +<FACE,12,2>Foreign POKéMON are pretty good, too. + +<FACE,12,2>A lot of our passengers board with POKéMON +in tow. + +<FACE,12,2><KOHRI,4>It's not going to move while it's frozen. + +<FACE,12,1>Wah, ha, ha! I say, you didn't have much of an impact. + +<FACE,12,1>We won't be departing anytime soon. I'll take you on anytime! + +<FACE,12,2>You can hear strange cries at night while on a cruise. Want to +hear them? + +<FACE,12,0>I blew it! I'll have to refine my skills by battling my shipmates. + +<FACE,12,2>I've got to find tougher POKéMON in foreign countries. + +<FACE,12,0>I feel like I was battered by vicious waves... + +<FACE,12,2>Ohhh... You're not half bad. + +<FACE,12,2>What's wrong? Feeling seasick? + + + + + + + + + + + + + +<FACE,12,0> diff --git a/stadiumgs/text/challengecup/masterball/darcy1.txt b/stadiumgs/text/challengecup/masterball/darcy1.txt new file mode 100644 index 0000000..6824f6e --- /dev/null +++ b/stadiumgs/text/challengecup/masterball/darcy1.txt @@ -0,0 +1,84 @@ +<FACE,2,2>I'm going to challenge your POKéMON. It's obvious you're proud +of them. + +<FACE,2,2>You don't think I'm up to this, do you? You're going to regret +that. + +<FACE,2,2>I'm going to finish this quickly, then go for a swim! + +<FACE,2,2>How's this to start? + +<FACE,2,2>Maybe #26? + +<FACE,2,2>#26 might be it. + +<FACE,2,2>I think I'll go with #26. + +<FACE,2,2>#26 has to be it. + +<FACE,2,2>I'm switching out! + +<FACE,2,2>Something else! + +<FACE,2,2>That one's done! + +<FACE,2,2>I'm pulling this one back! + +<FACE,2,0>What? What was that all about? + +<FACE,2,1>Oh, that was so refreshing! + +<FACE,2,1>A direct hit on the weak spot. Ahhh... That +felt wonderful. + +<FACE,2,0>Oh, no. Wait! I don't like you hitting the weak +spot. + +<FACE,2,0>What? What is that? + +<FACE,2,2>That'll do. + +<FACE,2,0>Is that how you do things? + +<FACE,2,1>That's fantastic! + +<FACE,2,0>Waaah! You meanie! + +<FACE,2,2><MEROMERO,4>Ha, ha, ha... Stay that way for a while. + +<FACE,2,2>There are many POKéMON in the sea. + +<FACE,2,2>I want to see the seas of foreign countries. + +<FACE,2,2>A sandy beach at night is wonderful. + +<FACE,2,1>See? Aren't my POKéMON tough? + +<FACE,2,1>It doesn't matter how you battle--a win is a win. + +<FACE,2,1>Well, I'm going for a swim! Thanks for playing! + +<FACE,2,0>It doesn't matter. No big deal. I still love these babies. + +<FACE,2,2>You're really wild. I'm surprised! + +<FACE,2,2>If I had known this would happen, I would have gone for a swim +instead. + +<FACE,2,2>This turned out strangely. + +<FACE,2,2>I see. So this is the end? + + + + + + + + + + + + + +<FACE,2,0> diff --git a/stadiumgs/text/challengecup/masterball/darcy2.txt b/stadiumgs/text/challengecup/masterball/darcy2.txt new file mode 100644 index 0000000..6824f6e --- /dev/null +++ b/stadiumgs/text/challengecup/masterball/darcy2.txt @@ -0,0 +1,84 @@ +<FACE,2,2>I'm going to challenge your POKéMON. It's obvious you're proud +of them. + +<FACE,2,2>You don't think I'm up to this, do you? You're going to regret +that. + +<FACE,2,2>I'm going to finish this quickly, then go for a swim! + +<FACE,2,2>How's this to start? + +<FACE,2,2>Maybe #26? + +<FACE,2,2>#26 might be it. + +<FACE,2,2>I think I'll go with #26. + +<FACE,2,2>#26 has to be it. + +<FACE,2,2>I'm switching out! + +<FACE,2,2>Something else! + +<FACE,2,2>That one's done! + +<FACE,2,2>I'm pulling this one back! + +<FACE,2,0>What? What was that all about? + +<FACE,2,1>Oh, that was so refreshing! + +<FACE,2,1>A direct hit on the weak spot. Ahhh... That +felt wonderful. + +<FACE,2,0>Oh, no. Wait! I don't like you hitting the weak +spot. + +<FACE,2,0>What? What is that? + +<FACE,2,2>That'll do. + +<FACE,2,0>Is that how you do things? + +<FACE,2,1>That's fantastic! + +<FACE,2,0>Waaah! You meanie! + +<FACE,2,2><MEROMERO,4>Ha, ha, ha... Stay that way for a while. + +<FACE,2,2>There are many POKéMON in the sea. + +<FACE,2,2>I want to see the seas of foreign countries. + +<FACE,2,2>A sandy beach at night is wonderful. + +<FACE,2,1>See? Aren't my POKéMON tough? + +<FACE,2,1>It doesn't matter how you battle--a win is a win. + +<FACE,2,1>Well, I'm going for a swim! Thanks for playing! + +<FACE,2,0>It doesn't matter. No big deal. I still love these babies. + +<FACE,2,2>You're really wild. I'm surprised! + +<FACE,2,2>If I had known this would happen, I would have gone for a swim +instead. + +<FACE,2,2>This turned out strangely. + +<FACE,2,2>I see. So this is the end? + + + + + + + + + + + + + +<FACE,2,0> diff --git a/stadiumgs/text/challengecup/masterball/emiko1.txt b/stadiumgs/text/challengecup/masterball/emiko1.txt new file mode 100644 index 0000000..61eb090 --- /dev/null +++ b/stadiumgs/text/challengecup/masterball/emiko1.txt @@ -0,0 +1,81 @@ +<FACE,33,1>A battle? That sounds rather frightening. + +<FACE,33,1>Aren't my POKéMON attractive? Would you care to see them +perform? + +<FACE,33,1>I can't beat my mother or the senior girls in our troupe. + +<FACE,33,1>May I begin? + +<FACE,33,1>Go on. Get out there. + +<FACE,33,1>#26, you're my choice. + +<FACE,33,1>#26, I'm depending on you. + +<FACE,33,1>Your opponent is close to falling. + +<FACE,33,1>No, I'm giving you the hook. + +<FACE,33,1>Wait. Please wait. + +<FACE,33,1>May I have a moment? + +<FACE,33,1>I beg your pardon. + +<FACE,33,2>Aiyee! You're a tough audience! + +<FACE,33,1>I'm elated! + +<FACE,33,1>My, a critical hit. Please forgive me. + +<FACE,33,0>Critical hit? No! How dare you! + +<FACE,33,2>That was so unpleasant. + +<FACE,33,1>This could be my big break! + +<FACE,33,0>You have to endure this! + +<FACE,33,1>Oh! I'm so happy! + +<FACE,33,2>That was a terrible performance! + +<FACE,33,1>Do you know of Kyoto? + +<FACE,33,1>We all love POKéMON. + +<FACE,33,1>POKéMON really are adorable, aren't they? + +<FACE,33,1>We play with our POKéMON every day. + +<FACE,33,1>Wouldn't you agree that I am quite good? + +<FACE,33,1>Don't you think you should be a little more diligent and +determined? + +<FACE,33,1>I can finally beat someone. I'm delighted! + +<FACE,33,2>What should I do? My mother will be disappointed. + +<FACE,33,0>I don't like inflexible people like you! I don't want to know you! + +<FACE,33,1>Please book us for a performance... How old did you say you were? + +<FACE,33,1>Oh, a draw? I've never had one before. + +<FACE,33,1>What's wrong? You're leaving? + + + + + + + + + + + + + +<FACE,33,2> diff --git a/stadiumgs/text/challengecup/masterball/emiko2.txt b/stadiumgs/text/challengecup/masterball/emiko2.txt new file mode 100644 index 0000000..61eb090 --- /dev/null +++ b/stadiumgs/text/challengecup/masterball/emiko2.txt @@ -0,0 +1,81 @@ +<FACE,33,1>A battle? That sounds rather frightening. + +<FACE,33,1>Aren't my POKéMON attractive? Would you care to see them +perform? + +<FACE,33,1>I can't beat my mother or the senior girls in our troupe. + +<FACE,33,1>May I begin? + +<FACE,33,1>Go on. Get out there. + +<FACE,33,1>#26, you're my choice. + +<FACE,33,1>#26, I'm depending on you. + +<FACE,33,1>Your opponent is close to falling. + +<FACE,33,1>No, I'm giving you the hook. + +<FACE,33,1>Wait. Please wait. + +<FACE,33,1>May I have a moment? + +<FACE,33,1>I beg your pardon. + +<FACE,33,2>Aiyee! You're a tough audience! + +<FACE,33,1>I'm elated! + +<FACE,33,1>My, a critical hit. Please forgive me. + +<FACE,33,0>Critical hit? No! How dare you! + +<FACE,33,2>That was so unpleasant. + +<FACE,33,1>This could be my big break! + +<FACE,33,0>You have to endure this! + +<FACE,33,1>Oh! I'm so happy! + +<FACE,33,2>That was a terrible performance! + +<FACE,33,1>Do you know of Kyoto? + +<FACE,33,1>We all love POKéMON. + +<FACE,33,1>POKéMON really are adorable, aren't they? + +<FACE,33,1>We play with our POKéMON every day. + +<FACE,33,1>Wouldn't you agree that I am quite good? + +<FACE,33,1>Don't you think you should be a little more diligent and +determined? + +<FACE,33,1>I can finally beat someone. I'm delighted! + +<FACE,33,2>What should I do? My mother will be disappointed. + +<FACE,33,0>I don't like inflexible people like you! I don't want to know you! + +<FACE,33,1>Please book us for a performance... How old did you say you were? + +<FACE,33,1>Oh, a draw? I've never had one before. + +<FACE,33,1>What's wrong? You're leaving? + + + + + + + + + + + + + +<FACE,33,2> diff --git a/stadiumgs/text/challengecup/masterball/gerald1.txt b/stadiumgs/text/challengecup/masterball/gerald1.txt new file mode 100644 index 0000000..e5581da --- /dev/null +++ b/stadiumgs/text/challengecup/masterball/gerald1.txt @@ -0,0 +1,82 @@ +<FACE,43,0>Even we officers can participate. After all, I'm on my break. + +<FACE,43,0>Battles are perfectly legal, but POKéMON abuse is not. + +<FACE,43,0>The streets have been quiet, so I've had time to thoroughly train +my squad. + +<FACE,43,0>Can I count on your cooperation? + +<FACE,43,0>It's #26! + +<FACE,43,0>It's #26! + +<FACE,43,0>It's #26! + +<FACE,43,0>It's #26! + +<FACE,43,0>POKéMON change! + +<FACE,43,0>POKéMON change! + +<FACE,43,0>POKéMON change! + +<FACE,43,0>POKéMON change! + +<FACE,43,0>Ow, good one! + +<FACE,43,0>Oh, sorry! + +<FACE,43,0>Oh, sorry! That bopped it on its weak spot. + +<FACE,43,0>You hit its weak spot? Good one! + +<FACE,43,0>Not too shabby. + +<FACE,43,0>Whoops! Excuse me. + +<FACE,43,0>I can't make a move. + +<FACE,43,0>Yes! Case closed! + +<FACE,43,0>Whoa, whoa, whoa! + +<FACE,43,0><NEMURI,4>It fell asleep, I see... + +<FACE,43,0><KONRAN,4>Confusion is hard to take... + +<FACE,43,0>You have some dandy POKéMON. + +<FACE,43,0>On my off-duty days, I groom my POKéMON. + +<FACE,43,0>Oh, sorry I beat you. Don't give up! + +<FACE,43,0>You're pretty good yourself. You just need to apply yourself a +little harder. + +<FACE,43,0>That was like an open-and-shut case. Thanks for your +cooperation! + +<FACE,43,0>What's that? You've seen a BURGLAR around here? + +<FACE,43,0>You're a tough one. Would you care to join the police force? + +<FACE,43,0>Oops, my break is almost over. Thanks for your time. + +<FACE,43,0>Well, that was a good battle. + +<FACE,43,0>Be careful on your way home. + + + + + + + + + + + + + +<FACE,43,0> diff --git a/stadiumgs/text/challengecup/masterball/gerald2.txt b/stadiumgs/text/challengecup/masterball/gerald2.txt new file mode 100644 index 0000000..e5581da --- /dev/null +++ b/stadiumgs/text/challengecup/masterball/gerald2.txt @@ -0,0 +1,82 @@ +<FACE,43,0>Even we officers can participate. After all, I'm on my break. + +<FACE,43,0>Battles are perfectly legal, but POKéMON abuse is not. + +<FACE,43,0>The streets have been quiet, so I've had time to thoroughly train +my squad. + +<FACE,43,0>Can I count on your cooperation? + +<FACE,43,0>It's #26! + +<FACE,43,0>It's #26! + +<FACE,43,0>It's #26! + +<FACE,43,0>It's #26! + +<FACE,43,0>POKéMON change! + +<FACE,43,0>POKéMON change! + +<FACE,43,0>POKéMON change! + +<FACE,43,0>POKéMON change! + +<FACE,43,0>Ow, good one! + +<FACE,43,0>Oh, sorry! + +<FACE,43,0>Oh, sorry! That bopped it on its weak spot. + +<FACE,43,0>You hit its weak spot? Good one! + +<FACE,43,0>Not too shabby. + +<FACE,43,0>Whoops! Excuse me. + +<FACE,43,0>I can't make a move. + +<FACE,43,0>Yes! Case closed! + +<FACE,43,0>Whoa, whoa, whoa! + +<FACE,43,0><NEMURI,4>It fell asleep, I see... + +<FACE,43,0><KONRAN,4>Confusion is hard to take... + +<FACE,43,0>You have some dandy POKéMON. + +<FACE,43,0>On my off-duty days, I groom my POKéMON. + +<FACE,43,0>Oh, sorry I beat you. Don't give up! + +<FACE,43,0>You're pretty good yourself. You just need to apply yourself a +little harder. + +<FACE,43,0>That was like an open-and-shut case. Thanks for your +cooperation! + +<FACE,43,0>What's that? You've seen a BURGLAR around here? + +<FACE,43,0>You're a tough one. Would you care to join the police force? + +<FACE,43,0>Oops, my break is almost over. Thanks for your time. + +<FACE,43,0>Well, that was a good battle. + +<FACE,43,0>Be careful on your way home. + + + + + + + + + + + + + +<FACE,43,0> diff --git a/stadiumgs/text/challengecup/masterball/janjane1.txt b/stadiumgs/text/challengecup/masterball/janjane1.txt new file mode 100644 index 0000000..dcddd32 --- /dev/null +++ b/stadiumgs/text/challengecup/masterball/janjane1.txt @@ -0,0 +1,79 @@ +<FACE,13,0>We're JAN and JANE. We work hard together. + +<FACE,13,0>Treating us like babies is a big no-no! + +<FACE,13,0>We're serious about battling. You'd better get ready. + +<FACE,13,0>#26, get out there! + +<FACE,13,0>Next, #26! Go! + +<FACE,13,0>#26, try as hard as you can! + +<FACE,13,0>#26, you can win! + +<FACE,13,0>#26, knock 'em out! + +<FACE,13,0>No, no, no! Come on back! + +<FACE,13,0>#26, welcome back! + +<FACE,13,0>#26, you come on back! + +<FACE,13,0>You are good, #26! + +<FACE,13,0>Uh-oh. Oh, no! + +<FACE,13,0>Uh-oh. Oh, no! + +<FACE,13,0>Critical hit! Ooh, I'm so happy! + +<FACE,13,0>Oh! A critical hit is a no-no! + +<FACE,13,0>Ooh, that's scary! + +<FACE,13,0>Ooh, how exciting! + +<FACE,13,0>Oh, you poor thing! + +<FACE,13,0>Oh, oh, oh... + +<FACE,13,0>Eeyaah! Nooooo! + +<FACE,13,0>Do you like your POKéMON a lot? + +<FACE,13,0>We raised our POKéMON together. + +<FACE,13,0>We don't even lose to grownups. + +<FACE,13,0>We'll keep trying. Yes, we will. + +<FACE,13,0>We won. Good for us! + +<FACE,13,0>JAN and JANE. We're strong! + +<FACE,13,0>We won! That was really exciting. + +<FACE,13,0>JAN and JANE, did we lose? + +<FACE,13,0>Oh, we lost. We're so sad. + +<FACE,13,0>That's a big no-no. You're strong. + +<FACE,13,0>It's a tie. We're not happy about this. + +<FACE,13,0>Do you give up? It is still JAN and JANE's win. + + + + + + + + + + + + + +<FACE,13,0> diff --git a/stadiumgs/text/challengecup/masterball/janjane2.txt b/stadiumgs/text/challengecup/masterball/janjane2.txt new file mode 100644 index 0000000..dcddd32 --- /dev/null +++ b/stadiumgs/text/challengecup/masterball/janjane2.txt @@ -0,0 +1,79 @@ +<FACE,13,0>We're JAN and JANE. We work hard together. + +<FACE,13,0>Treating us like babies is a big no-no! + +<FACE,13,0>We're serious about battling. You'd better get ready. + +<FACE,13,0>#26, get out there! + +<FACE,13,0>Next, #26! Go! + +<FACE,13,0>#26, try as hard as you can! + +<FACE,13,0>#26, you can win! + +<FACE,13,0>#26, knock 'em out! + +<FACE,13,0>No, no, no! Come on back! + +<FACE,13,0>#26, welcome back! + +<FACE,13,0>#26, you come on back! + +<FACE,13,0>You are good, #26! + +<FACE,13,0>Uh-oh. Oh, no! + +<FACE,13,0>Uh-oh. Oh, no! + +<FACE,13,0>Critical hit! Ooh, I'm so happy! + +<FACE,13,0>Oh! A critical hit is a no-no! + +<FACE,13,0>Ooh, that's scary! + +<FACE,13,0>Ooh, how exciting! + +<FACE,13,0>Oh, you poor thing! + +<FACE,13,0>Oh, oh, oh... + +<FACE,13,0>Eeyaah! Nooooo! + +<FACE,13,0>Do you like your POKéMON a lot? + +<FACE,13,0>We raised our POKéMON together. + +<FACE,13,0>We don't even lose to grownups. + +<FACE,13,0>We'll keep trying. Yes, we will. + +<FACE,13,0>We won. Good for us! + +<FACE,13,0>JAN and JANE. We're strong! + +<FACE,13,0>We won! That was really exciting. + +<FACE,13,0>JAN and JANE, did we lose? + +<FACE,13,0>Oh, we lost. We're so sad. + +<FACE,13,0>That's a big no-no. You're strong. + +<FACE,13,0>It's a tie. We're not happy about this. + +<FACE,13,0>Do you give up? It is still JAN and JANE's win. + + + + + + + + + + + + + +<FACE,13,0> diff --git a/stadiumgs/text/challengecup/masterball/oliver1.txt b/stadiumgs/text/challengecup/masterball/oliver1.txt new file mode 100644 index 0000000..9376ecc --- /dev/null +++ b/stadiumgs/text/challengecup/masterball/oliver1.txt @@ -0,0 +1,82 @@ +<FACE,25,2>I always get perfect scores on tests! You don't stand a chance! + +<FACE,25,2>I'm the best at school and in all my clubs. Do you still want to +battle? + +<FACE,25,2>Which POKéMON is the most popular at your school? + +<FACE,25,2>Here goes! + +<FACE,25,2>It has to be #26! + +<FACE,25,2>I learned that I should go with #26. + +<FACE,25,2>#26 fits the formula! + +<FACE,25,2>My teacher tells me #26! + +<FACE,25,2>I'd better switch out. + +<FACE,25,2>Gotta take this one out! + +<FACE,25,2>In this situation... + +<FACE,25,2>I'm pulling it back. + +<FACE,25,0>Whaaat! That's ridiculous! + +<FACE,25,1>Oh, yeah! Just like they taught me! + +<FACE,25,1>Hitting the weak point? That was just lucky. + +<FACE,25,0>Why! Why did it hit the weak spot? + +<FACE,25,0>What are you supposed to do when this +happens? + +<FACE,25,1>That certainly worked. + +<FACE,25,0>Oh, there's nothing I can do. + +<FACE,25,1>This is great! Battles are so much fun! + +<FACE,25,0>Aiyee! Eeyaah! + +<FACE,25,1>The kids in my class are tough, too. + +<FACE,25,1>Some kids have lots of POKéMON. + +<FACE,25,1>Everyone loves POKéMON. + +<FACE,25,1>Actually, I think even my teacher likes +POKéMON. + +<FACE,25,1>Ha, ha, ha... Give up? + +<FACE,25,1>I did it! Now I'm cool! + +<FACE,25,1>Yes! I'm gonna go brag to all my friends! + +<FACE,25,0>Okay! I'm going to become strong like you! + +<FACE,25,0>That's strange... I did exactly as I was taught... + +<FACE,25,0>Waaah! I wonder what I should tell my friends. + +<FACE,25,2>That's disappointing. What did I do wrong? + +<FACE,25,2>You're quitting? Why? + + + + + + + + + + + + + +<FACE,25,0> diff --git a/stadiumgs/text/challengecup/masterball/oliver2.txt b/stadiumgs/text/challengecup/masterball/oliver2.txt new file mode 100644 index 0000000..9376ecc --- /dev/null +++ b/stadiumgs/text/challengecup/masterball/oliver2.txt @@ -0,0 +1,82 @@ +<FACE,25,2>I always get perfect scores on tests! You don't stand a chance! + +<FACE,25,2>I'm the best at school and in all my clubs. Do you still want to +battle? + +<FACE,25,2>Which POKéMON is the most popular at your school? + +<FACE,25,2>Here goes! + +<FACE,25,2>It has to be #26! + +<FACE,25,2>I learned that I should go with #26. + +<FACE,25,2>#26 fits the formula! + +<FACE,25,2>My teacher tells me #26! + +<FACE,25,2>I'd better switch out. + +<FACE,25,2>Gotta take this one out! + +<FACE,25,2>In this situation... + +<FACE,25,2>I'm pulling it back. + +<FACE,25,0>Whaaat! That's ridiculous! + +<FACE,25,1>Oh, yeah! Just like they taught me! + +<FACE,25,1>Hitting the weak point? That was just lucky. + +<FACE,25,0>Why! Why did it hit the weak spot? + +<FACE,25,0>What are you supposed to do when this +happens? + +<FACE,25,1>That certainly worked. + +<FACE,25,0>Oh, there's nothing I can do. + +<FACE,25,1>This is great! Battles are so much fun! + +<FACE,25,0>Aiyee! Eeyaah! + +<FACE,25,1>The kids in my class are tough, too. + +<FACE,25,1>Some kids have lots of POKéMON. + +<FACE,25,1>Everyone loves POKéMON. + +<FACE,25,1>Actually, I think even my teacher likes +POKéMON. + +<FACE,25,1>Ha, ha, ha... Give up? + +<FACE,25,1>I did it! Now I'm cool! + +<FACE,25,1>Yes! I'm gonna go brag to all my friends! + +<FACE,25,0>Okay! I'm going to become strong like you! + +<FACE,25,0>That's strange... I did exactly as I was taught... + +<FACE,25,0>Waaah! I wonder what I should tell my friends. + +<FACE,25,2>That's disappointing. What did I do wrong? + +<FACE,25,2>You're quitting? Why? + + + + + + + + + + + + + +<FACE,25,0> diff --git a/stadiumgs/text/challengecup/masterball/roberto1.txt b/stadiumgs/text/challengecup/masterball/roberto1.txt new file mode 100644 index 0000000..66a24ba --- /dev/null +++ b/stadiumgs/text/challengecup/masterball/roberto1.txt @@ -0,0 +1,84 @@ +<FACE,17,2>It's time to test my research results! Sorry, but you will be my +test subject. + +<FACE,17,2>I was cooped up in the lab. I needed a break, so here I am. + +<FACE,17,2>You study POKéMON, too? Let's compare our abilities! + +<FACE,17,2>#26, it is! + +<FACE,17,2>It's my #26! + +<FACE,17,2>It's this one in this situation! + +<FACE,17,2>I'll go with #26. + +<FACE,17,2>#26! Go get 'em! + +<FACE,17,2>I'll have to switch out... + +<FACE,17,2>I'm changing POKéMON. + +<FACE,17,2>Change! + +<FACE,17,2>Good, #26. Come back. + +<FACE,17,0>What!?! + +<FACE,17,1>Yes! + +<FACE,17,1>Hit the weak spot! Outstanding! + +<FACE,17,0>Oh, no! It took that on its weak spot! + +<FACE,17,0>Hmm... How vexing! + +<FACE,17,1>Good. That's good. + +<FACE,17,0>Rats... + +<FACE,17,1>Yeah! Eureka! + +<FACE,17,0>What is this phenomenon?!? + +<FACE,17,2>What am I studying? That's top secret! + +<FACE,17,2>Why am I a rogue? Who knows? + +<FACE,17,2>Lack of research funding is a major +concern. + +<FACE,17,2>My research is sure to evoke controversy in +society. + +<FACE,17,1>Ha, ha, ha... My hypothesis was correct. + +<FACE,17,1>Maybe this will persuade them to raise my research budget. + +<FACE,17,1>Did you see the fruits of my research? + +<FACE,17,0>Waaah! I sneaked out of the lab for this... The chief's going to +chew me out again... + +<FACE,17,2>What? Did I make an error? That's odd. I'll have to review my +research notes. + +<FACE,17,0>What a disaster! I can't present this to the Academy... + +<FACE,17,2>I didn't lose, that's what matters. But, then again, I didn't win... + +<FACE,17,2>Huh? You're running off? + + + + + + + + + + + + + +<FACE,17,0> diff --git a/stadiumgs/text/challengecup/masterball/roberto2.txt b/stadiumgs/text/challengecup/masterball/roberto2.txt new file mode 100644 index 0000000..66a24ba --- /dev/null +++ b/stadiumgs/text/challengecup/masterball/roberto2.txt @@ -0,0 +1,84 @@ +<FACE,17,2>It's time to test my research results! Sorry, but you will be my +test subject. + +<FACE,17,2>I was cooped up in the lab. I needed a break, so here I am. + +<FACE,17,2>You study POKéMON, too? Let's compare our abilities! + +<FACE,17,2>#26, it is! + +<FACE,17,2>It's my #26! + +<FACE,17,2>It's this one in this situation! + +<FACE,17,2>I'll go with #26. + +<FACE,17,2>#26! Go get 'em! + +<FACE,17,2>I'll have to switch out... + +<FACE,17,2>I'm changing POKéMON. + +<FACE,17,2>Change! + +<FACE,17,2>Good, #26. Come back. + +<FACE,17,0>What!?! + +<FACE,17,1>Yes! + +<FACE,17,1>Hit the weak spot! Outstanding! + +<FACE,17,0>Oh, no! It took that on its weak spot! + +<FACE,17,0>Hmm... How vexing! + +<FACE,17,1>Good. That's good. + +<FACE,17,0>Rats... + +<FACE,17,1>Yeah! Eureka! + +<FACE,17,0>What is this phenomenon?!? + +<FACE,17,2>What am I studying? That's top secret! + +<FACE,17,2>Why am I a rogue? Who knows? + +<FACE,17,2>Lack of research funding is a major +concern. + +<FACE,17,2>My research is sure to evoke controversy in +society. + +<FACE,17,1>Ha, ha, ha... My hypothesis was correct. + +<FACE,17,1>Maybe this will persuade them to raise my research budget. + +<FACE,17,1>Did you see the fruits of my research? + +<FACE,17,0>Waaah! I sneaked out of the lab for this... The chief's going to +chew me out again... + +<FACE,17,2>What? Did I make an error? That's odd. I'll have to review my +research notes. + +<FACE,17,0>What a disaster! I can't present this to the Academy... + +<FACE,17,2>I didn't lose, that's what matters. But, then again, I didn't win... + +<FACE,17,2>Huh? You're running off? + + + + + + + + + + + + + +<FACE,17,0> diff --git a/stadiumgs/text/challengecup/masterball/travis1.txt b/stadiumgs/text/challengecup/masterball/travis1.txt new file mode 100644 index 0000000..386e1b4 --- /dev/null +++ b/stadiumgs/text/challengecup/masterball/travis1.txt @@ -0,0 +1,82 @@ +<FACE,14,0>POKéMON are popular in my country. How are they perceived here? + +<FACE,14,0>On my travels, I often practice against SAILORs. + +<FACE,14,0>Ah, you look determined. Would you care to join me in a battle? + +<FACE,14,0>Perhaps I will start with #26. + +<FACE,14,0>This one will do. + +<FACE,14,0>I'll go with this one. + +<FACE,14,0>Will this one do? + +<FACE,14,0>This must be it. + +<FACE,14,0>I must recover this one... + +<FACE,14,0>So, if I switch out... + +<FACE,14,0>Next... + +<FACE,14,0>Given the present circumstances... + +<FACE,14,0>Oh, my! + +<FACE,14,0>Hmm... + +<FACE,14,0>Hmm... That struck the weak spot, did it? + +<FACE,14,0>Whoa! It struck the weak spot. + +<FACE,14,0>Oh, I see... + +<FACE,14,0>Hmm... + +<FACE,14,0>Is that so... + +<FACE,14,0>I see. Forgive me. + +<FACE,14,0>Hmm... + +<FACE,14,0>Travel is rewarding. + +<FACE,14,0>POKéMON are wonderful creatures. + +<FACE,14,0>Battles make a person better. + +<FACE,14,0>POKéMON make people more compassionate. + +<FACE,14,0>Hmm... Good battle. You were outstanding. + +<FACE,14,0>I forgot about my age and became serious. I owe it all to you. + +<FACE,14,0>Thank you. I understand that there are magnificent trainers +everywhere. + +<FACE,14,0>Although I lost, I feel exhilarated. Thank you. + +<FACE,14,0>I did the best I could, so I don't feel any resentment. You truly +are strong. + +<FACE,14,0>I feel fortunate to have met someone like you. Traveling is good +for me. + +<FACE,14,0>Hmm... These things sometimes happen. + +<FACE,14,0>I see... It can't be helped. + + + + + + + + + + + + + +<FACE,14,0> diff --git a/stadiumgs/text/challengecup/masterball/travis2.txt b/stadiumgs/text/challengecup/masterball/travis2.txt new file mode 100644 index 0000000..386e1b4 --- /dev/null +++ b/stadiumgs/text/challengecup/masterball/travis2.txt @@ -0,0 +1,82 @@ +<FACE,14,0>POKéMON are popular in my country. How are they perceived here? + +<FACE,14,0>On my travels, I often practice against SAILORs. + +<FACE,14,0>Ah, you look determined. Would you care to join me in a battle? + +<FACE,14,0>Perhaps I will start with #26. + +<FACE,14,0>This one will do. + +<FACE,14,0>I'll go with this one. + +<FACE,14,0>Will this one do? + +<FACE,14,0>This must be it. + +<FACE,14,0>I must recover this one... + +<FACE,14,0>So, if I switch out... + +<FACE,14,0>Next... + +<FACE,14,0>Given the present circumstances... + +<FACE,14,0>Oh, my! + +<FACE,14,0>Hmm... + +<FACE,14,0>Hmm... That struck the weak spot, did it? + +<FACE,14,0>Whoa! It struck the weak spot. + +<FACE,14,0>Oh, I see... + +<FACE,14,0>Hmm... + +<FACE,14,0>Is that so... + +<FACE,14,0>I see. Forgive me. + +<FACE,14,0>Hmm... + +<FACE,14,0>Travel is rewarding. + +<FACE,14,0>POKéMON are wonderful creatures. + +<FACE,14,0>Battles make a person better. + +<FACE,14,0>POKéMON make people more compassionate. + +<FACE,14,0>Hmm... Good battle. You were outstanding. + +<FACE,14,0>I forgot about my age and became serious. I owe it all to you. + +<FACE,14,0>Thank you. I understand that there are magnificent trainers +everywhere. + +<FACE,14,0>Although I lost, I feel exhilarated. Thank you. + +<FACE,14,0>I did the best I could, so I don't feel any resentment. You truly +are strong. + +<FACE,14,0>I feel fortunate to have met someone like you. Traveling is good +for me. + +<FACE,14,0>Hmm... These things sometimes happen. + +<FACE,14,0>I see... It can't be helped. + + + + + + + + + + + + + +<FACE,14,0> diff --git a/stadiumgs/text/challengecup/pokeball/curtis1.txt b/stadiumgs/text/challengecup/pokeball/curtis1.txt new file mode 100644 index 0000000..f178272 --- /dev/null +++ b/stadiumgs/text/challengecup/pokeball/curtis1.txt @@ -0,0 +1,82 @@ +<FACE,60,2>Some fishermen have no patience at all! Hurry up, already! + +<FACE,60,2>When I have a line in the water, I don't just stand there doing +nothing. + +<FACE,60,2>Have you ever gone fishing? Isn't it addictive? + +<FACE,60,2>I'll start with #26. + +<FACE,60,2>Let's try #26. + +<FACE,60,2>Let's try #26. + +<FACE,60,2>Let's try #26. + +<FACE,60,2>Let's try #26. + +<FACE,60,2>I'll change equipment. + +<FACE,60,2>Let me change the fly. + +<FACE,60,2>I'll try a different spot. + +<FACE,60,2>How about some different bait? + +<FACE,60,0>Aiyee! + +<FACE,60,1>There! What a hit! + +<FACE,60,1>Weak spot! There's the hit! + +<FACE,60,0>Hi-yah! Critical hit, huh? + +<FACE,60,0>Hey, hey... + +<FACE,60,1>That's doing the trick. + +<FACE,60,0>What'll I do? + +<FACE,60,1>Yes, it's a big one! + +<FACE,60,0>Waaaah! That's not right! + +<FACE,60,1>I'd love to go fishing every day. + +<FACE,60,1>Fishing is the ultimate hobby! + +<FACE,60,1>The seas, the streams--both have their +charms. + +<FACE,60,1>Fishing at night is fun, too. + +<FACE,60,1>It feels great to win a battle! + +<FACE,60,1>I feel like I've just landed a big one! + +<FACE,60,1>If you use good equipment, your technique will improve. + +<FACE,60,0>I feel as if a big one got away and took my rod with it... + +<FACE,60,0>My preparation was all wrong. I'll fix that for next time! + +<FACE,60,0>Battles are fun, but so is fishing. Join me sometime! + +<FACE,60,2>A tie, huh? Well, that's fine, too. I don't worry about the little +things. + +<FACE,60,2>What? You're leaving? I guess the tide has changed... + + + + + + + + + + + + + +<FACE,60,0> diff --git a/stadiumgs/text/challengecup/pokeball/curtis2.txt b/stadiumgs/text/challengecup/pokeball/curtis2.txt new file mode 100644 index 0000000..f178272 --- /dev/null +++ b/stadiumgs/text/challengecup/pokeball/curtis2.txt @@ -0,0 +1,82 @@ +<FACE,60,2>Some fishermen have no patience at all! Hurry up, already! + +<FACE,60,2>When I have a line in the water, I don't just stand there doing +nothing. + +<FACE,60,2>Have you ever gone fishing? Isn't it addictive? + +<FACE,60,2>I'll start with #26. + +<FACE,60,2>Let's try #26. + +<FACE,60,2>Let's try #26. + +<FACE,60,2>Let's try #26. + +<FACE,60,2>Let's try #26. + +<FACE,60,2>I'll change equipment. + +<FACE,60,2>Let me change the fly. + +<FACE,60,2>I'll try a different spot. + +<FACE,60,2>How about some different bait? + +<FACE,60,0>Aiyee! + +<FACE,60,1>There! What a hit! + +<FACE,60,1>Weak spot! There's the hit! + +<FACE,60,0>Hi-yah! Critical hit, huh? + +<FACE,60,0>Hey, hey... + +<FACE,60,1>That's doing the trick. + +<FACE,60,0>What'll I do? + +<FACE,60,1>Yes, it's a big one! + +<FACE,60,0>Waaaah! That's not right! + +<FACE,60,1>I'd love to go fishing every day. + +<FACE,60,1>Fishing is the ultimate hobby! + +<FACE,60,1>The seas, the streams--both have their +charms. + +<FACE,60,1>Fishing at night is fun, too. + +<FACE,60,1>It feels great to win a battle! + +<FACE,60,1>I feel like I've just landed a big one! + +<FACE,60,1>If you use good equipment, your technique will improve. + +<FACE,60,0>I feel as if a big one got away and took my rod with it... + +<FACE,60,0>My preparation was all wrong. I'll fix that for next time! + +<FACE,60,0>Battles are fun, but so is fishing. Join me sometime! + +<FACE,60,2>A tie, huh? Well, that's fine, too. I don't worry about the little +things. + +<FACE,60,2>What? You're leaving? I guess the tide has changed... + + + + + + + + + + + + + +<FACE,60,0> diff --git a/stadiumgs/text/challengecup/pokeball/daren1.txt b/stadiumgs/text/challengecup/pokeball/daren1.txt new file mode 100644 index 0000000..aad3255 --- /dev/null +++ b/stadiumgs/text/challengecup/pokeball/daren1.txt @@ -0,0 +1,82 @@ +<FACE,16,2>I let my guitar do the talkin'! I'll rock 'n' roll right over you! + +<FACE,16,2>Overdrive riff! Rock is a full-body experience. + +<FACE,16,2>Guitars are my life! But unplugged is wimpy! + +<FACE,16,2>We'll leave you shocked and rocked. +#26! + +<FACE,16,2>Spark, #26! + +<FACE,16,2>Electrify it, #26! + +<FACE,16,2>Thunder power, #26! + +<FACE,16,2>Crank up the voltage, #26! + +<FACE,16,2>Massive feedback! + +<FACE,16,2>Massive feedback! + +<FACE,16,2>Massive feedback! + +<FACE,16,2>Massive feedback! + +<FACE,16,0>Hammered! + +<FACE,16,1>Smash! + +<FACE,16,1>Critical hit! + +<FACE,16,0>Oh! Took it hard on the weak spot! + +<FACE,16,0>Got tripped up! + +<FACE,16,1>I gotcha! + +<FACE,16,0>Ow, that hurts! + +<FACE,16,1>Thank you! + +<FACE,16,0>Watch out! Aaaaaaah! + +<FACE,16,2>I've got 300 guitars! + +<FACE,16,2>I've got guitar-playing buddies in other +countries. + +<FACE,16,2><MAHI,4>Was that electrifying or what? + +<FACE,16,2>You betcha my hair's dyed! + +<FACE,16,1>...And the power chord to end the show! Come on, let's hear it for +me! Encore, encore! + +<FACE,16,1>Come see my next live gig. I'll sneak ya in through the back door. + +<FACE,16,2>Want to meet the members of my band? + +<FACE,16,0>I'll just go home and work on a ballad. + +<FACE,16,0>Fade out! You can't do that live, though. + +<FACE,16,2>Next time, I'll bring the whole band instead of playing solo. + +<FACE,16,2>I guess I got careless in the battle. + +<FACE,16,2>Hey, wait! Hear my performance out, will you? + + + + + + + + + + + + + +<FACE,16,0> diff --git a/stadiumgs/text/challengecup/pokeball/daren2.txt b/stadiumgs/text/challengecup/pokeball/daren2.txt new file mode 100644 index 0000000..aad3255 --- /dev/null +++ b/stadiumgs/text/challengecup/pokeball/daren2.txt @@ -0,0 +1,82 @@ +<FACE,16,2>I let my guitar do the talkin'! I'll rock 'n' roll right over you! + +<FACE,16,2>Overdrive riff! Rock is a full-body experience. + +<FACE,16,2>Guitars are my life! But unplugged is wimpy! + +<FACE,16,2>We'll leave you shocked and rocked. +#26! + +<FACE,16,2>Spark, #26! + +<FACE,16,2>Electrify it, #26! + +<FACE,16,2>Thunder power, #26! + +<FACE,16,2>Crank up the voltage, #26! + +<FACE,16,2>Massive feedback! + +<FACE,16,2>Massive feedback! + +<FACE,16,2>Massive feedback! + +<FACE,16,2>Massive feedback! + +<FACE,16,0>Hammered! + +<FACE,16,1>Smash! + +<FACE,16,1>Critical hit! + +<FACE,16,0>Oh! Took it hard on the weak spot! + +<FACE,16,0>Got tripped up! + +<FACE,16,1>I gotcha! + +<FACE,16,0>Ow, that hurts! + +<FACE,16,1>Thank you! + +<FACE,16,0>Watch out! Aaaaaaah! + +<FACE,16,2>I've got 300 guitars! + +<FACE,16,2>I've got guitar-playing buddies in other +countries. + +<FACE,16,2><MAHI,4>Was that electrifying or what? + +<FACE,16,2>You betcha my hair's dyed! + +<FACE,16,1>...And the power chord to end the show! Come on, let's hear it for +me! Encore, encore! + +<FACE,16,1>Come see my next live gig. I'll sneak ya in through the back door. + +<FACE,16,2>Want to meet the members of my band? + +<FACE,16,0>I'll just go home and work on a ballad. + +<FACE,16,0>Fade out! You can't do that live, though. + +<FACE,16,2>Next time, I'll bring the whole band instead of playing solo. + +<FACE,16,2>I guess I got careless in the battle. + +<FACE,16,2>Hey, wait! Hear my performance out, will you? + + + + + + + + + + + + + +<FACE,16,0> diff --git a/stadiumgs/text/challengecup/pokeball/dwight1.txt b/stadiumgs/text/challengecup/pokeball/dwight1.txt new file mode 100644 index 0000000..968f15e --- /dev/null +++ b/stadiumgs/text/challengecup/pokeball/dwight1.txt @@ -0,0 +1,86 @@ +<FACE,24,1>Working on my juggling and polishing my battle skills--they're +similar in a way. + +<FACE,24,1>Do you know the FIREBREATHER? We're kindred spirits. + +<FACE,24,1>These balls contain VOLTORB. Juggling them is such a rush. + +<FACE,24,1>Let's start, shall we? + +<FACE,24,1>#26 shall do. + +<FACE,24,1>Perhaps #26. + +<FACE,24,1>#26, go! + +<FACE,24,1>#26 shall put this to rest. + +<FACE,24,1>I'll switch out. + +<FACE,24,1>Another one will take its place. + +<FACE,24,1>This one's done. + +<FACE,24,1>...And now... + +<FACE,24,0>Aaaah... How could this happen? + +<FACE,24,1>That's right. + +<FACE,24,0>Ooh, the weak spot. That worked perfectly. + +<FACE,24,1>Argh... What? A critical hit? How did that +happen? + +<FACE,24,1>Feeling stressed? + +<FACE,24,0>Oh, devious. + +<FACE,24,1>My, my, my... + +<FACE,24,1>I'd say my mood is buoyant! + +<FACE,24,0>I was sunk! Rats! + +<FACE,24,1>My act is something that I will refine +throughout my life. + +<FACE,24,1>You meet all sorts of people when you travel. + +<FACE,24,1>I've tasted gourmet food from all over the +world. + +<FACE,24,1>I can get by without any money. + +<FACE,24,1>I wonder which country I should visit next? + +<FACE,24,1>Were you taking that battle seriously? You must have +underestimated me. + +<FACE,24,1>I'm pleased with how that turned out. I hope to build on my +success. + +<FACE,24,0>I can't go home like this... + +<FACE,24,0>If that's the way you want it, I'll SELFDESTRUCT with my +VOLTORB! + +<FACE,24,0>I should never have signed up for a tournament like this! + +<FACE,24,0>A draw is no good! Let's do it again! + +<FACE,24,1>Oh... I understand... + + + + + + + + + + + + + +<FACE,24,0> diff --git a/stadiumgs/text/challengecup/pokeball/dwight2.txt b/stadiumgs/text/challengecup/pokeball/dwight2.txt new file mode 100644 index 0000000..968f15e --- /dev/null +++ b/stadiumgs/text/challengecup/pokeball/dwight2.txt @@ -0,0 +1,86 @@ +<FACE,24,1>Working on my juggling and polishing my battle skills--they're +similar in a way. + +<FACE,24,1>Do you know the FIREBREATHER? We're kindred spirits. + +<FACE,24,1>These balls contain VOLTORB. Juggling them is such a rush. + +<FACE,24,1>Let's start, shall we? + +<FACE,24,1>#26 shall do. + +<FACE,24,1>Perhaps #26. + +<FACE,24,1>#26, go! + +<FACE,24,1>#26 shall put this to rest. + +<FACE,24,1>I'll switch out. + +<FACE,24,1>Another one will take its place. + +<FACE,24,1>This one's done. + +<FACE,24,1>...And now... + +<FACE,24,0>Aaaah... How could this happen? + +<FACE,24,1>That's right. + +<FACE,24,0>Ooh, the weak spot. That worked perfectly. + +<FACE,24,1>Argh... What? A critical hit? How did that +happen? + +<FACE,24,1>Feeling stressed? + +<FACE,24,0>Oh, devious. + +<FACE,24,1>My, my, my... + +<FACE,24,1>I'd say my mood is buoyant! + +<FACE,24,0>I was sunk! Rats! + +<FACE,24,1>My act is something that I will refine +throughout my life. + +<FACE,24,1>You meet all sorts of people when you travel. + +<FACE,24,1>I've tasted gourmet food from all over the +world. + +<FACE,24,1>I can get by without any money. + +<FACE,24,1>I wonder which country I should visit next? + +<FACE,24,1>Were you taking that battle seriously? You must have +underestimated me. + +<FACE,24,1>I'm pleased with how that turned out. I hope to build on my +success. + +<FACE,24,0>I can't go home like this... + +<FACE,24,0>If that's the way you want it, I'll SELFDESTRUCT with my +VOLTORB! + +<FACE,24,0>I should never have signed up for a tournament like this! + +<FACE,24,0>A draw is no good! Let's do it again! + +<FACE,24,1>Oh... I understand... + + + + + + + + + + + + + +<FACE,24,0> diff --git a/stadiumgs/text/challengecup/pokeball/executivef2.txt b/stadiumgs/text/challengecup/pokeball/executivef2.txt new file mode 100644 index 0000000..af02faf --- /dev/null +++ b/stadiumgs/text/challengecup/pokeball/executivef2.txt @@ -0,0 +1,81 @@ +<FACE,45,1>Must we do this? I don't like being cruel. + +<FACE,45,1>I pity you... You're not going home safely. + +<FACE,45,0>Ahahahaha... You? Defeat me? Ahahaha...That's so laughable! + +<FACE,45,1>Let's go! + +<FACE,45,1>#26, go! + +<FACE,45,1>#26! + +<FACE,45,1>Knock it out! + +<FACE,45,1>Prepare for the end! + +<FACE,45,1>The real battle starts now! + +<FACE,45,1>#26, come back! + +<FACE,45,0>Good! You can return! + +<FACE,45,0>Good job! + +<FACE,45,1>Arrrgh! What are you doing?!? + +<FACE,45,0>Magnificent! + +<FACE,45,1>Ha, ha, ha! That hit its weak spot! What? +What's with that look? + +<FACE,45,1>What are you doing?!? Why did you let it hit +you there? + +<FACE,45,1>So what? Who cares about that? + +<FACE,45,1>I can do things this way, too. + +<FACE,45,1>How boring. + +<FACE,45,0>There! The end! + +<FACE,45,0>What? What are you saying? + +<FACE,45,0><HIRUMI,2>Now what, kid? + +<FACE,45,1>Kids like you are a rare breed. + +<FACE,45,1>You have some nerve. + +<FACE,45,1>Don't do anything useless. + +<FACE,45,0>You made me get serious. That's something to be proud of. + +<FACE,45,0>You're not too bad. I applaud you. + +<FACE,45,0>Stick to battling your friends. + +<FACE,45,1>Waaaait! Who is this? This kid? + +<FACE,45,1>I must be dreaming this. + +<FACE,45,1>...Not possible... + +<FACE,45,1>Hey, what's this? What's this supposed to mean? + +<FACE,45,1>That's right... That's the right move. + + + + + + + + + + + + + +<FACE,45,1> diff --git a/stadiumgs/text/challengecup/pokeball/executivem2.txt b/stadiumgs/text/challengecup/pokeball/executivem2.txt new file mode 100644 index 0000000..332508a --- /dev/null +++ b/stadiumgs/text/challengecup/pokeball/executivem2.txt @@ -0,0 +1,80 @@ +<FACE,46,0>My, my... An energetic child has come along. + +<FACE,46,0>You apparently have no knowledge of my fearsomeness. + +<FACE,46,0>What would you like to do? Turning back is a viable option. + +<FACE,46,0>#26! + +<FACE,46,0>#26! + +<FACE,46,0>Then #26 it is! + +<FACE,46,0>Next #26! + +<FACE,46,0>And #26 for the finale! + +<FACE,46,0>A failed gambit. + +<FACE,46,0>Merely acceptable, no? + +<FACE,46,0>It's not quite there yet. + +<FACE,46,0>Good. Well done. + +<FACE,46,0>Oh, I see. + +<FACE,46,0>Oh, the poor thing. + +<FACE,46,0>Ah, there's its weak spot. Quite good, +wouldn't you agree? + +<FACE,46,0>Oh, you hit its weak spot. Nicely done. + +<FACE,46,0>Hmm... + +<FACE,46,0>Oh. My, my... + +<FACE,46,0>Hmm? + +<FACE,46,0>How disappointing for you. + +<FACE,46,0>Urrrrrmmm... + +<FACE,46,0>TEAM ROCKET fails to terrify you? + +<FACE,46,0>POKéMON are cute?...I see. + +<FACE,46,0>I ask you to not meddle in our affairs. + +<FACE,46,0>You made me rather irritated. + +<FACE,46,0>Learn not to resist us. + +<FACE,46,0>Yes, correct. Keeping quiet is the best for your sake. + +<FACE,46,0>I hope you learned something about the terrifying TEAM ROCKET. + +<FACE,46,0>This is meaningless to us. + +<FACE,46,0>Well, I wish you all the best of much-needed luck. + +<FACE,46,0>Ah, you are indeed strong, but... I wonder... + +<FACE,46,0>It resulted in a draw. What shall we do? + +<FACE,46,0>Ah... Very good. A wise philosophy. + + + + + + + + + + + + + +<FACE,46,0> diff --git a/stadiumgs/text/challengecup/pokeball/gruntf1.txt b/stadiumgs/text/challengecup/pokeball/gruntf1.txt new file mode 100644 index 0000000..af94564 --- /dev/null +++ b/stadiumgs/text/challengecup/pokeball/gruntf1.txt @@ -0,0 +1,768 @@ +<FACE,47,2>Sorry, kid, but I'm going to use you for practice. + +<FACE,47,2>What's with you? Doesn't TEAM ROCKET terrify you? + +<FACE,47,2>Are you ready to lose? + +<FACE,47,2>Try this for a start! + +<FACE,47,2>It's you! + +<FACE,47,2>I'm depending on you! + +<FACE,47,2>Rub it out! + +<FACE,47,2>Put it out of its misery! + +<FACE,47,2>You're no good for this! + +<FACE,47,2>Switch out! + +<FACE,47,2>That's enough, you! + +<FACE,47,1>Yes! Good job! + +<FACE,47,0>Kyaaah! You idiot! + +<FACE,47,1>Excellent, #26! + +<FACE,47,1>Got its weak spot! Good one, #26! + +<FACE,47,0>You aimed for the weak spot! You battle +dirty! + +<FACE,47,0>Ack! That was so foul! + +<FACE,47,1>Good going, #26! + +<FACE,47,2>Do you have personality problems? + +<FACE,47,1>Ha, ha... Sorry, kid. + +<FACE,47,0>You're joking! + +<FACE,47,1><HIRUMI,2>Ha, ha... Your POKéMON chickened out. + +<FACE,47,2>You're not bad. + +<FACE,47,2>I'm taking this seriously! + +<FACE,47,2>Just you wait... + +<FACE,47,1>Tsk, tsk, tsk... You could have battled harder... + +<FACE,47,1>We don't need weaklings like you in TEAM ROCKET. + +<FACE,47,1>I'm finished with you. + +<FACE,47,0>No way! Bad news! + +<FACE,47,2>You're tough. Come join TEAM ROCKET. + +<FACE,47,2>Hmm... So there are kids like you... + +<FACE,47,2>What's this all about? + +<FACE,47,1>Ha, ha, ha... Run, little baby, run. + + + + + + + + + + + + + +<FACE,47,0> + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/stadiumgs/text/challengecup/pokeball/gruntm1.txt b/stadiumgs/text/challengecup/pokeball/gruntm1.txt new file mode 100644 index 0000000..7f23613 --- /dev/null +++ b/stadiumgs/text/challengecup/pokeball/gruntm1.txt @@ -0,0 +1,80 @@ +<FACE,48,2>Huh? You're challenging me? Are you serious? + +<FACE,48,2>I won't care if anything happens to your POKéMON. + +<FACE,48,2>Ha, ha, ha... I'll bring you down slowly but surely. + +<FACE,48,2>Here goes! + +<FACE,48,2>How about this one! + +<FACE,48,2>Feeling pressured? + +<FACE,48,1>This one's in the bag! + +<FACE,48,1>Okay, you're mine! + +<FACE,48,2>Doggone it! It's not working! + +<FACE,48,2>You just watch! + +<FACE,48,1>Ha, ha, ha... + +<FACE,48,2>And, now... + +<FACE,48,0>Blithering fool! + +<FACE,48,2>So... Are you mad? + +<FACE,48,1>There! Critical hit! Aren't you lucky! + +<FACE,48,0>Critical hit? Ha! + +<FACE,48,0>What do you think you're doing? + +<FACE,48,1>Hurry up and lose! + +<FACE,48,2>So what? + +<FACE,48,1>There! Give up? + +<FACE,48,0>Oh! What the...? + +<FACE,48,1><DOKU,2>Ha, ha, ha... Suffer slowly. + +<FACE,48,1><DOKUDOKU,2>Feel it! Suffer. Suffer. + +<FACE,48,2>Hey, brat, you'd better not show us any +disrespect. + +<FACE,48,2>Tenacious, aren't you? + +<FACE,48,1>Wah, ha, ha! Too bad for you, eh? + +<FACE,48,1>You did the best you could, eh? + +<FACE,48,1>Why are you still wandering around? Get lost! + +<FACE,48,0>No way! This couldn't have happened! + +<FACE,48,0>What? This is bad news. + +<FACE,48,2>Hmph. Happy now? + +<FACE,48,2>Boring... + +<FACE,48,2>What in the world are you doing? + + + + + + + + + + + + + +<FACE,48,0> diff --git a/stadiumgs/text/challengecup/pokeball/marcus1.txt b/stadiumgs/text/challengecup/pokeball/marcus1.txt new file mode 100644 index 0000000..82614bc --- /dev/null +++ b/stadiumgs/text/challengecup/pokeball/marcus1.txt @@ -0,0 +1,83 @@ +<FACE,6,1>I'll show you the power of the great outdoors. It's truly wild! + +<FACE,6,1>I practice even when I'm camping. I can't lose! + +<FACE,6,1>The POKéMON I caught in the mountains and forests are tough! + +<FACE,6,1>Here goes! + +<FACE,6,1>How about this?!? + +<FACE,6,1>All right! + +<FACE,6,1>Hey! + +<FACE,6,1>This is the one. + +<FACE,6,1>Whoa! + +<FACE,6,1>Ha, ha, ha... + +<FACE,6,1>How about this? + +<FACE,6,1>This ought to do it. + +<FACE,6,0>Oh no! + +<FACE,6,1>Oh, yes! + +<FACE,6,1>Ha, ha, ha...Weak spot! + +<FACE,6,0>Whaaat!?!Weak spot? + +<FACE,6,0>Hmm... + +<FACE,6,1>Uh-huh, yup... + +<FACE,6,0>Awwww... + +<FACE,6,1>What! Game over already? + +<FACE,6,0>Owwww! + +<FACE,6,1><YAKEDO,4>Yippee! Things are going my way. + +<FACE,6,1>I like to fish when I go camping! + +<FACE,6,1>You can see many POKéMON when you go +camping. + +<FACE,6,1>The beach is nice, but the mountains are the +best. + +<FACE,6,1>See? Aren't my POKéMON tough? + +<FACE,6,1>If you want tough POKéMON, you should go to the seas and +mountains. + +<FACE,6,1>I won! It was bound to happen, really. Your training was no match +for mine. + +<FACE,6,0>How could this happen? I trained really, really hard. + +<FACE,6,1>What? I lost? That's weird... + +<FACE,6,1>Should I go look for stronger POKéMON? + +<FACE,6,1>That was a good battle. By the way, do you like camping? + +<FACE,6,1>Oh, wait! Where are you going? + + + + + + + + + + + + + +<FACE,6,0> diff --git a/stadiumgs/text/challengecup/pokeball/marcus2.txt b/stadiumgs/text/challengecup/pokeball/marcus2.txt new file mode 100644 index 0000000..82614bc --- /dev/null +++ b/stadiumgs/text/challengecup/pokeball/marcus2.txt @@ -0,0 +1,83 @@ +<FACE,6,1>I'll show you the power of the great outdoors. It's truly wild! + +<FACE,6,1>I practice even when I'm camping. I can't lose! + +<FACE,6,1>The POKéMON I caught in the mountains and forests are tough! + +<FACE,6,1>Here goes! + +<FACE,6,1>How about this?!? + +<FACE,6,1>All right! + +<FACE,6,1>Hey! + +<FACE,6,1>This is the one. + +<FACE,6,1>Whoa! + +<FACE,6,1>Ha, ha, ha... + +<FACE,6,1>How about this? + +<FACE,6,1>This ought to do it. + +<FACE,6,0>Oh no! + +<FACE,6,1>Oh, yes! + +<FACE,6,1>Ha, ha, ha...Weak spot! + +<FACE,6,0>Whaaat!?!Weak spot? + +<FACE,6,0>Hmm... + +<FACE,6,1>Uh-huh, yup... + +<FACE,6,0>Awwww... + +<FACE,6,1>What! Game over already? + +<FACE,6,0>Owwww! + +<FACE,6,1><YAKEDO,4>Yippee! Things are going my way. + +<FACE,6,1>I like to fish when I go camping! + +<FACE,6,1>You can see many POKéMON when you go +camping. + +<FACE,6,1>The beach is nice, but the mountains are the +best. + +<FACE,6,1>See? Aren't my POKéMON tough? + +<FACE,6,1>If you want tough POKéMON, you should go to the seas and +mountains. + +<FACE,6,1>I won! It was bound to happen, really. Your training was no match +for mine. + +<FACE,6,0>How could this happen? I trained really, really hard. + +<FACE,6,1>What? I lost? That's weird... + +<FACE,6,1>Should I go look for stronger POKéMON? + +<FACE,6,1>That was a good battle. By the way, do you like camping? + +<FACE,6,1>Oh, wait! Where are you going? + + + + + + + + + + + + + +<FACE,6,0> diff --git a/stadiumgs/text/challengecup/pokeball/melissa1.txt b/stadiumgs/text/challengecup/pokeball/melissa1.txt new file mode 100644 index 0000000..f4046e2 --- /dev/null +++ b/stadiumgs/text/challengecup/pokeball/melissa1.txt @@ -0,0 +1,81 @@ +<FACE,42,2>I think you would make a good practice partner. + +<FACE,42,2>I train even when I go on picnics. + +<FACE,42,2>It feels wonderful to battle POKéMON outside! + +<FACE,42,2>Ready? + +<FACE,42,2>#26, please do it! + +<FACE,42,2>Get out there, #26! + +<FACE,42,1>We can do it, #26! + +<FACE,42,1>#26! Here's your chance! + +<FACE,42,2>Come back, #26! + +<FACE,42,2>Switch out, #26! + +<FACE,42,1>That's good, #26. Come back! + +<FACE,42,1>That's wonderful, #26! Come back! + +<FACE,42,0>Aiyeeee! That's not fair! + +<FACE,42,1>Yippee, yippee, yippee! + +<FACE,42,1>Hit the weak spot! I'm so happy! + +<FACE,42,0>Critical hit? Are you all right, #26?!? + +<FACE,42,0>No! That was nasty! + +<FACE,42,2>Look, look! + +<FACE,42,0>Don't give up, #26! + +<FACE,42,1>Outstanding! Outstanding! + +<FACE,42,0>Nooooo! + +<FACE,42,2>Do you like picnics? + +<FACE,42,2>Lunches outside are delicious! + +<FACE,42,2>Letting my POKéMON go outside makes them +happy. + +<FACE,42,2>We run around outside with our POKéMON. + +<FACE,42,2>Sorry I beat you. But your POKéMON are cute. + +<FACE,42,2>You should let your POKéMON spend some more time outside. + +<FACE,42,2>After a battle, we take a nap on the grass. + +<FACE,42,0>Huh? It's over already? That makes me so angry! + +<FACE,42,2>I'll have to work much, much harder. That was good practice, +though. + +<FACE,42,2>That was fun. Thank you. I have to go outside now. + +<FACE,42,2>Hmm... I guess these things happen. + +<FACE,42,2>See you later. + + + + + + + + + + + + + +<FACE,42,0> diff --git a/stadiumgs/text/challengecup/pokeball/melissa2.txt b/stadiumgs/text/challengecup/pokeball/melissa2.txt new file mode 100644 index 0000000..f4046e2 --- /dev/null +++ b/stadiumgs/text/challengecup/pokeball/melissa2.txt @@ -0,0 +1,81 @@ +<FACE,42,2>I think you would make a good practice partner. + +<FACE,42,2>I train even when I go on picnics. + +<FACE,42,2>It feels wonderful to battle POKéMON outside! + +<FACE,42,2>Ready? + +<FACE,42,2>#26, please do it! + +<FACE,42,2>Get out there, #26! + +<FACE,42,1>We can do it, #26! + +<FACE,42,1>#26! Here's your chance! + +<FACE,42,2>Come back, #26! + +<FACE,42,2>Switch out, #26! + +<FACE,42,1>That's good, #26. Come back! + +<FACE,42,1>That's wonderful, #26! Come back! + +<FACE,42,0>Aiyeeee! That's not fair! + +<FACE,42,1>Yippee, yippee, yippee! + +<FACE,42,1>Hit the weak spot! I'm so happy! + +<FACE,42,0>Critical hit? Are you all right, #26?!? + +<FACE,42,0>No! That was nasty! + +<FACE,42,2>Look, look! + +<FACE,42,0>Don't give up, #26! + +<FACE,42,1>Outstanding! Outstanding! + +<FACE,42,0>Nooooo! + +<FACE,42,2>Do you like picnics? + +<FACE,42,2>Lunches outside are delicious! + +<FACE,42,2>Letting my POKéMON go outside makes them +happy. + +<FACE,42,2>We run around outside with our POKéMON. + +<FACE,42,2>Sorry I beat you. But your POKéMON are cute. + +<FACE,42,2>You should let your POKéMON spend some more time outside. + +<FACE,42,2>After a battle, we take a nap on the grass. + +<FACE,42,0>Huh? It's over already? That makes me so angry! + +<FACE,42,2>I'll have to work much, much harder. That was good practice, +though. + +<FACE,42,2>That was fun. Thank you. I have to go outside now. + +<FACE,42,2>Hmm... I guess these things happen. + +<FACE,42,2>See you later. + + + + + + + + + + + + + +<FACE,42,0> diff --git a/stadiumgs/text/challengecup/pokeball/peggy1.txt b/stadiumgs/text/challengecup/pokeball/peggy1.txt new file mode 100644 index 0000000..e2cf758 --- /dev/null +++ b/stadiumgs/text/challengecup/pokeball/peggy1.txt @@ -0,0 +1,80 @@ +<FACE,22,2>Hee, hee, hee... + +<FACE,22,2>You... Have you no fear? + +<FACE,22,2>Nnnnnn... Keeeh! + +<FACE,22,0>Waaaah! + +<FACE,22,0>Hi-yah! + +<FACE,22,0>Hoohah! + +<FACE,22,0>Towaaaa! + +<FACE,22,0>Yaaaah! + +<FACE,22,0>Hmm... + +<FACE,22,2>Ack... Argh... + +<FACE,22,1>Mmmm... + +<FACE,22,2>Ugggggh... + +<FACE,22,1>Ayeeeah! + +<FACE,22,2>Critical hit? Ha, ha, ha... + +<FACE,22,2>It took a critical hit? Hi-yah! + +<FACE,22,0>It took a critical hit? Kiiiyah! + +<FACE,22,2>Nnnn... + +<FACE,22,2>Hwoar! + +<FACE,22,2>Ugh... Arrrgh... + +<FACE,22,0>Kaah! + +<FACE,22,1>Gyaaah... Ugh. + +<FACE,22,2><KONRAN,4>Hee, hee... Confused, it is... + +<FACE,22,1>Seem peculiar to you, do I? + +<FACE,22,0>You, hurry and surrender! + +<FACE,22,1>Struggle though you may, it brings but +misery. + +<FACE,22,2>Ihihihi... + +<FACE,22,2>No challenge were you to me in battle... + +<FACE,22,2>However often we meet, the outcome never shall change. + +<FACE,22,1>Hee, hee, hee... + +<FACE,22,0>The road to glory stretches far... + +<FACE,22,0>It must be a mistake, this! + +<FACE,22,1>This cannot be helped. + +<FACE,22,1>A wise decision. + + + + + + + + + + + + + +<FACE,22,1> diff --git a/stadiumgs/text/challengecup/pokeball/peggy2.txt b/stadiumgs/text/challengecup/pokeball/peggy2.txt new file mode 100644 index 0000000..e2cf758 --- /dev/null +++ b/stadiumgs/text/challengecup/pokeball/peggy2.txt @@ -0,0 +1,80 @@ +<FACE,22,2>Hee, hee, hee... + +<FACE,22,2>You... Have you no fear? + +<FACE,22,2>Nnnnnn... Keeeh! + +<FACE,22,0>Waaaah! + +<FACE,22,0>Hi-yah! + +<FACE,22,0>Hoohah! + +<FACE,22,0>Towaaaa! + +<FACE,22,0>Yaaaah! + +<FACE,22,0>Hmm... + +<FACE,22,2>Ack... Argh... + +<FACE,22,1>Mmmm... + +<FACE,22,2>Ugggggh... + +<FACE,22,1>Ayeeeah! + +<FACE,22,2>Critical hit? Ha, ha, ha... + +<FACE,22,2>It took a critical hit? Hi-yah! + +<FACE,22,0>It took a critical hit? Kiiiyah! + +<FACE,22,2>Nnnn... + +<FACE,22,2>Hwoar! + +<FACE,22,2>Ugh... Arrrgh... + +<FACE,22,0>Kaah! + +<FACE,22,1>Gyaaah... Ugh. + +<FACE,22,2><KONRAN,4>Hee, hee... Confused, it is... + +<FACE,22,1>Seem peculiar to you, do I? + +<FACE,22,0>You, hurry and surrender! + +<FACE,22,1>Struggle though you may, it brings but +misery. + +<FACE,22,2>Ihihihi... + +<FACE,22,2>No challenge were you to me in battle... + +<FACE,22,2>However often we meet, the outcome never shall change. + +<FACE,22,1>Hee, hee, hee... + +<FACE,22,0>The road to glory stretches far... + +<FACE,22,0>It must be a mistake, this! + +<FACE,22,1>This cannot be helped. + +<FACE,22,1>A wise decision. + + + + + + + + + + + + + +<FACE,22,1> diff --git a/stadiumgs/text/challengecup/rentals.txt b/stadiumgs/text/challengecup/rentals.txt new file mode 100644 index 0000000..0f3db59 --- /dev/null +++ b/stadiumgs/text/challengecup/rentals.txt @@ -0,0 +1,505 @@ +BULBAsaur + +IVYsaur + +VENUsaur + +CHARmander + +CHARmeleon + +CHARizard + +SQUIRtle + +WARtortle + +BLASToise + +CATERpie + +METApod + +BUTTERfree + +WEEdle + +KAkuna + +BEEdrill + +PIDgey + +PIDGEotto + +PIDgeot + +RATtata + +RATIcate + +SPEArow + +FEArow + +EKans + +ARbok + +PIKAchu + +RAIchu + +SANDshrew + +SANDslash + +NIDOran + +NIDOrina + +NIDOqueen + +NIDOran + +NIDOrino + +NIDOking + +CLEFairy + +CLEFable + +VULpix + +NINEtales + +JIGGLYpuff + +WIGGLYtuff + +ZUbat + +GOLbat + +ODDish + +GLOom + +VILEplume + +PAras + +PARAsect + +VENOnat + +VENOmoth + +DIGlett + +DUGtrio + +MEOwth + +PERsian + +PSYduck + +GOLduck + +MANkey + +PRIMEape + +GROWLithe + +ARCANine + +POLIwag + +POLIwhirl + +POLIwrath + +ABra + +KADabra + +ALAkazam + +MAChop + +MAChoke + +MAChamp + +BELLsprout + +WEEPINbell + +VICTREebel + +TENTAcool + +TENTAcruel + +GEOdude + +GRAVeler + +GOlem + +PONYta + +RAPIDash + +SLOWpoke + +SLOWbro + +MAGNEmite + +MAGNEton + +FARfetch'd + +DOduo + +DOdrio + +SEel + +DEWgong + +GRImer + +MUk + +SHELLder + +CLOYSter + +GASTly + +HAUNter + +GENgar + +ONix + +DROWzee + +HYPno + +KRAbby + +KINGler + +VOLTorb + +ELECtrode + +EXEGGcute + +EXEGGutor + +CUbone + +MAROwak + +HITMONlee + +HITMONchan + +LICKItung + +KOFfing + +WEEzing + +RHYhorn + +RHYdon + +CHANsey + +TANgela + +KANGASkhan + +HORsea + +SEAdra + +GOLdeen + +SEAking + +STARyu + +STARmie + +MR.mime + +SCYther + +JYnx + +ELECTAbuzz + +MAGmar + +PINsir + +TAUros + +MAGIkarp + +GYARAdos + +LAPras + +DITto + +EEVee + +VAPOReon + +JOLTeon + +FLAReon + +PORYgon + +OMAnyte + +OMAstar + +KAButo + +KAButops + +AEROdactyl + +SNORlax + +ARTICuno + +ZAPdos + +MOLTres + +DRAtini + +DRAGONair + +DRAGONite + +MEWtwo + +MEw + +CHIKOrita + +BAYleef + +MEGAnium + +CYNDAquil + +QUILava + +TYPHLosion + +TOTOdile + +CROConaw + +FERALigatr + +SENtret + +FURret + +HOOThoot + +NOCTowl + +LEDYba + +LEDian + +SPINarak + +ARIAdos + +CRObat + +CHINchou + +LANturn + +PIChu + +CLEffa + +IGGLYbuff + +TOGepi + +TOGetic + +NAtu + +XAtu + +MAReep + +FLAaffy + +AMPharos + +BELLossom + +MARill + +AZUmarill + +SUDOwoodo + +POLItoed + +HOPpip + +SKIPloom + +JUMPluff + +AIpom + +SUNkern + +SUNflora + +YANma + +WOOper + +QUAGsire + +ESPeon + +UMBReon + +MURkrow + +SLOWking + +MISDreavus + +UNown + +WOBbuffet + +GIRAFarig + +PINEco + +FORRETress + +DUNSparce + +GLIgar + +STEElix + +SNUBbull + +GRANbull + +QWILfish + +SCIzor + +SHUCkle + +HERAcross + +SNEasel + +TEDDIursa + +URSAring + +SLUgma + +MAGcargo + +SWInub + +PILOswine + +CORsola + +REMOraid + +OCTILlery + +DELIbird + +MANtine + +SKARmory + +HOUNdour + +HOUNdoom + +KINGdra + +PHAnpy + +DONphan + +PORYgon2 + +STANtler + +SMEARgle + +TYROgue + +HITMONtop + +SMOOchum + +ELEkid + +MAGby + +MILtank + +BLISsey + +RAIkou + +ENtei + +SUICune + +LARVitar + +PUPitar + +TYRANitar + +LUgia + +HO-oh + +CELebi + +??? + +Egg diff --git a/stadiumgs/text/challengecup/rosters.txt b/stadiumgs/text/challengecup/rosters.txt new file mode 100644 index 0000000..ded69e9 --- /dev/null +++ b/stadiumgs/text/challengecup/rosters.txt @@ -0,0 +1,505 @@ +bulbaSAUR + +ivySAUR + +venuSAUR + +charMANDER + +charMELEON + +charIZARD + +squirTLE + +warTORTLE + +blastOISE + +caterPIE + +metaPOD + +butterFREE + +weeDLE + +kaKUNA + +beeDRILL + +pidGEY + +pidgeOTTO + +pidGEOT + +ratTATA + +ratiCATE + +speaROW + +feaROW + +ekANS + +arBOK + +pikaCHU + +raiCHU + +sandSHREW + +sandSLASH + +nidoRAN + +nidoRINA + +nidoQUEEN + +nidoRAN + +nidoRINO + +nidoKING + +clefAIRY + +clefABLE + +vulPIX + +nineTALES + +jigglyPUFF + +wigglyTUFF + +zuBAT + +golBAT + +oddISH + +gloOM + +vilePLUME + +paRAS + +paraSECT + +venoNAT + +venoMOTH + +digLETT + +dugTRIO + +meoWTH + +perSIAN + +psyDUCK + +golDUCK + +manKEY + +primeAPE + +growlITHE + +arcanINE + +poliWAG + +poliWHIRL + +poliWRATH + +abRA + +kadABRA + +alaKAZAM + +macHOP + +macHOKE + +macHAMP + +bellSPROUT + +weepinBELL + +victreEBEL + +tentaCOOL + +tentaCRUEL + +geoDUDE + +gravELER + +goLEM + +ponyTA + +rapidASH + +slowPOKE + +slowBRO + +magneMITE + +magneTON + +farFETCH'D + +doDUO + +doDRIO + +seEL + +dewGONG + +griMER + +muK + +shellDER + +cloysTER + +gastLY + +haunTER + +genGAR + +onIX + +drowZEE + +hypNO + +kraBBY + +kingLER + +voltORB + +elecTRODE + +exeggCUTE + +exeggUTOR + +cuBONE + +maroWAK + +hitmonLEE + +hitmonCHAN + +lickiTUNG + +kofFING + +weeZING + +rhyHORN + +rhyDON + +chanSEY + +TANGELA + +kangasKHAN + +horSEA + +seaDRA + +golDEEN + +seaKING + +starYU + +starMIE + +mr.MIME + +scyTHER + +jyNX + +electaBUZZ + +magMAR + +pinSIR + +tauROS + +magiKARP + +gyaraDOS + +lapRAS + +ditTO + +eevEE + +vaporEON + +joltEON + +flarEON + +poryGON + +omaNYTE + +omaSTAR + +kabUTO + +kabUTOPS + +aeroDACTYL + +snorLAX + +articUNO + +zapDOS + +moltRES + +draTINI + +dragonAIR + +dragonITE + +mewTWO + +meW + +chikoRITA + +bayLEEF + +megaNIUM + +cyndaQUIL + +quilAVA + +typhlOSION + +totoDILE + +crocONAW + +feralIGATR + +senTRET + +furRET + +hootHOOT + +noctOWL + +ledyBA + +ledIAN + +spinARAK + +ariaDOS + +croBAT + +chinCHOU + +lanTURN + +picHU + +cleFFA + +igglyBUFF + +topEPI + +topETIC + +naTU + +xaTU + +marEEP + +flaAFFY + +ampHAROS + +bellOSSOM + +marILL + +azuMARILL + +sudoWOODO + +poliTOED + +hopPIP + +skipLOOM + +jumpLUFF + +aiPOM + +sunKERN + +sunFLORA + +yanMA + +wooPER + +quagSIRE + +espEON + +umbrEON + +murKROW + +slowKING + +misdREAVUS + +unOWN + +wobBUFFET + +girafARIG + +pineCO + +forretRESS + +dunsPARCE + +gliGAR + +steeLIX + +snubBULL + +granBULL + +qwilFISH + +sciZOR + +shucKLE + +heraCROSS + +sneASEL + +teddiURSA + +ursaRING + +sluGMA + +magCARGO + +swiNUB + +piloSWINE + +corSOLA + +remoRAID + +octilLERY + +deliBIRD + +manTINE + +skarMORY + +hounDOUR + +hounDOOM + +kingDRA + +phaNPY + +donPHAN + +poryGON2 + +stanTLER + +smearGLE + +tyroGUE + +hitmonTOP + +smooCHUM + +eleKID + +magBY + +milTANK + +blisSEY + +raiKOU + +enTEI + +suicUNE + +larvITAR + +pupITAR + +tyranITAR + +luGIA + +ho-OH + +celEBI + +??? + +eGG diff --git a/stadiumgs/text/challengecup/ultraball/curtis1.txt b/stadiumgs/text/challengecup/ultraball/curtis1.txt new file mode 100644 index 0000000..f178272 --- /dev/null +++ b/stadiumgs/text/challengecup/ultraball/curtis1.txt @@ -0,0 +1,82 @@ +<FACE,60,2>Some fishermen have no patience at all! Hurry up, already! + +<FACE,60,2>When I have a line in the water, I don't just stand there doing +nothing. + +<FACE,60,2>Have you ever gone fishing? Isn't it addictive? + +<FACE,60,2>I'll start with #26. + +<FACE,60,2>Let's try #26. + +<FACE,60,2>Let's try #26. + +<FACE,60,2>Let's try #26. + +<FACE,60,2>Let's try #26. + +<FACE,60,2>I'll change equipment. + +<FACE,60,2>Let me change the fly. + +<FACE,60,2>I'll try a different spot. + +<FACE,60,2>How about some different bait? + +<FACE,60,0>Aiyee! + +<FACE,60,1>There! What a hit! + +<FACE,60,1>Weak spot! There's the hit! + +<FACE,60,0>Hi-yah! Critical hit, huh? + +<FACE,60,0>Hey, hey... + +<FACE,60,1>That's doing the trick. + +<FACE,60,0>What'll I do? + +<FACE,60,1>Yes, it's a big one! + +<FACE,60,0>Waaaah! That's not right! + +<FACE,60,1>I'd love to go fishing every day. + +<FACE,60,1>Fishing is the ultimate hobby! + +<FACE,60,1>The seas, the streams--both have their +charms. + +<FACE,60,1>Fishing at night is fun, too. + +<FACE,60,1>It feels great to win a battle! + +<FACE,60,1>I feel like I've just landed a big one! + +<FACE,60,1>If you use good equipment, your technique will improve. + +<FACE,60,0>I feel as if a big one got away and took my rod with it... + +<FACE,60,0>My preparation was all wrong. I'll fix that for next time! + +<FACE,60,0>Battles are fun, but so is fishing. Join me sometime! + +<FACE,60,2>A tie, huh? Well, that's fine, too. I don't worry about the little +things. + +<FACE,60,2>What? You're leaving? I guess the tide has changed... + + + + + + + + + + + + + +<FACE,60,0> diff --git a/stadiumgs/text/challengecup/ultraball/curtis2.txt b/stadiumgs/text/challengecup/ultraball/curtis2.txt new file mode 100644 index 0000000..f178272 --- /dev/null +++ b/stadiumgs/text/challengecup/ultraball/curtis2.txt @@ -0,0 +1,82 @@ +<FACE,60,2>Some fishermen have no patience at all! Hurry up, already! + +<FACE,60,2>When I have a line in the water, I don't just stand there doing +nothing. + +<FACE,60,2>Have you ever gone fishing? Isn't it addictive? + +<FACE,60,2>I'll start with #26. + +<FACE,60,2>Let's try #26. + +<FACE,60,2>Let's try #26. + +<FACE,60,2>Let's try #26. + +<FACE,60,2>Let's try #26. + +<FACE,60,2>I'll change equipment. + +<FACE,60,2>Let me change the fly. + +<FACE,60,2>I'll try a different spot. + +<FACE,60,2>How about some different bait? + +<FACE,60,0>Aiyee! + +<FACE,60,1>There! What a hit! + +<FACE,60,1>Weak spot! There's the hit! + +<FACE,60,0>Hi-yah! Critical hit, huh? + +<FACE,60,0>Hey, hey... + +<FACE,60,1>That's doing the trick. + +<FACE,60,0>What'll I do? + +<FACE,60,1>Yes, it's a big one! + +<FACE,60,0>Waaaah! That's not right! + +<FACE,60,1>I'd love to go fishing every day. + +<FACE,60,1>Fishing is the ultimate hobby! + +<FACE,60,1>The seas, the streams--both have their +charms. + +<FACE,60,1>Fishing at night is fun, too. + +<FACE,60,1>It feels great to win a battle! + +<FACE,60,1>I feel like I've just landed a big one! + +<FACE,60,1>If you use good equipment, your technique will improve. + +<FACE,60,0>I feel as if a big one got away and took my rod with it... + +<FACE,60,0>My preparation was all wrong. I'll fix that for next time! + +<FACE,60,0>Battles are fun, but so is fishing. Join me sometime! + +<FACE,60,2>A tie, huh? Well, that's fine, too. I don't worry about the little +things. + +<FACE,60,2>What? You're leaving? I guess the tide has changed... + + + + + + + + + + + + + +<FACE,60,0> diff --git a/stadiumgs/text/challengecup/ultraball/daren1.txt b/stadiumgs/text/challengecup/ultraball/daren1.txt new file mode 100644 index 0000000..aad3255 --- /dev/null +++ b/stadiumgs/text/challengecup/ultraball/daren1.txt @@ -0,0 +1,82 @@ +<FACE,16,2>I let my guitar do the talkin'! I'll rock 'n' roll right over you! + +<FACE,16,2>Overdrive riff! Rock is a full-body experience. + +<FACE,16,2>Guitars are my life! But unplugged is wimpy! + +<FACE,16,2>We'll leave you shocked and rocked. +#26! + +<FACE,16,2>Spark, #26! + +<FACE,16,2>Electrify it, #26! + +<FACE,16,2>Thunder power, #26! + +<FACE,16,2>Crank up the voltage, #26! + +<FACE,16,2>Massive feedback! + +<FACE,16,2>Massive feedback! + +<FACE,16,2>Massive feedback! + +<FACE,16,2>Massive feedback! + +<FACE,16,0>Hammered! + +<FACE,16,1>Smash! + +<FACE,16,1>Critical hit! + +<FACE,16,0>Oh! Took it hard on the weak spot! + +<FACE,16,0>Got tripped up! + +<FACE,16,1>I gotcha! + +<FACE,16,0>Ow, that hurts! + +<FACE,16,1>Thank you! + +<FACE,16,0>Watch out! Aaaaaaah! + +<FACE,16,2>I've got 300 guitars! + +<FACE,16,2>I've got guitar-playing buddies in other +countries. + +<FACE,16,2><MAHI,4>Was that electrifying or what? + +<FACE,16,2>You betcha my hair's dyed! + +<FACE,16,1>...And the power chord to end the show! Come on, let's hear it for +me! Encore, encore! + +<FACE,16,1>Come see my next live gig. I'll sneak ya in through the back door. + +<FACE,16,2>Want to meet the members of my band? + +<FACE,16,0>I'll just go home and work on a ballad. + +<FACE,16,0>Fade out! You can't do that live, though. + +<FACE,16,2>Next time, I'll bring the whole band instead of playing solo. + +<FACE,16,2>I guess I got careless in the battle. + +<FACE,16,2>Hey, wait! Hear my performance out, will you? + + + + + + + + + + + + + +<FACE,16,0> diff --git a/stadiumgs/text/challengecup/ultraball/daren2.txt b/stadiumgs/text/challengecup/ultraball/daren2.txt new file mode 100644 index 0000000..aad3255 --- /dev/null +++ b/stadiumgs/text/challengecup/ultraball/daren2.txt @@ -0,0 +1,82 @@ +<FACE,16,2>I let my guitar do the talkin'! I'll rock 'n' roll right over you! + +<FACE,16,2>Overdrive riff! Rock is a full-body experience. + +<FACE,16,2>Guitars are my life! But unplugged is wimpy! + +<FACE,16,2>We'll leave you shocked and rocked. +#26! + +<FACE,16,2>Spark, #26! + +<FACE,16,2>Electrify it, #26! + +<FACE,16,2>Thunder power, #26! + +<FACE,16,2>Crank up the voltage, #26! + +<FACE,16,2>Massive feedback! + +<FACE,16,2>Massive feedback! + +<FACE,16,2>Massive feedback! + +<FACE,16,2>Massive feedback! + +<FACE,16,0>Hammered! + +<FACE,16,1>Smash! + +<FACE,16,1>Critical hit! + +<FACE,16,0>Oh! Took it hard on the weak spot! + +<FACE,16,0>Got tripped up! + +<FACE,16,1>I gotcha! + +<FACE,16,0>Ow, that hurts! + +<FACE,16,1>Thank you! + +<FACE,16,0>Watch out! Aaaaaaah! + +<FACE,16,2>I've got 300 guitars! + +<FACE,16,2>I've got guitar-playing buddies in other +countries. + +<FACE,16,2><MAHI,4>Was that electrifying or what? + +<FACE,16,2>You betcha my hair's dyed! + +<FACE,16,1>...And the power chord to end the show! Come on, let's hear it for +me! Encore, encore! + +<FACE,16,1>Come see my next live gig. I'll sneak ya in through the back door. + +<FACE,16,2>Want to meet the members of my band? + +<FACE,16,0>I'll just go home and work on a ballad. + +<FACE,16,0>Fade out! You can't do that live, though. + +<FACE,16,2>Next time, I'll bring the whole band instead of playing solo. + +<FACE,16,2>I guess I got careless in the battle. + +<FACE,16,2>Hey, wait! Hear my performance out, will you? + + + + + + + + + + + + + +<FACE,16,0> diff --git a/stadiumgs/text/challengecup/ultraball/dwight1.txt b/stadiumgs/text/challengecup/ultraball/dwight1.txt new file mode 100644 index 0000000..968f15e --- /dev/null +++ b/stadiumgs/text/challengecup/ultraball/dwight1.txt @@ -0,0 +1,86 @@ +<FACE,24,1>Working on my juggling and polishing my battle skills--they're +similar in a way. + +<FACE,24,1>Do you know the FIREBREATHER? We're kindred spirits. + +<FACE,24,1>These balls contain VOLTORB. Juggling them is such a rush. + +<FACE,24,1>Let's start, shall we? + +<FACE,24,1>#26 shall do. + +<FACE,24,1>Perhaps #26. + +<FACE,24,1>#26, go! + +<FACE,24,1>#26 shall put this to rest. + +<FACE,24,1>I'll switch out. + +<FACE,24,1>Another one will take its place. + +<FACE,24,1>This one's done. + +<FACE,24,1>...And now... + +<FACE,24,0>Aaaah... How could this happen? + +<FACE,24,1>That's right. + +<FACE,24,0>Ooh, the weak spot. That worked perfectly. + +<FACE,24,1>Argh... What? A critical hit? How did that +happen? + +<FACE,24,1>Feeling stressed? + +<FACE,24,0>Oh, devious. + +<FACE,24,1>My, my, my... + +<FACE,24,1>I'd say my mood is buoyant! + +<FACE,24,0>I was sunk! Rats! + +<FACE,24,1>My act is something that I will refine +throughout my life. + +<FACE,24,1>You meet all sorts of people when you travel. + +<FACE,24,1>I've tasted gourmet food from all over the +world. + +<FACE,24,1>I can get by without any money. + +<FACE,24,1>I wonder which country I should visit next? + +<FACE,24,1>Were you taking that battle seriously? You must have +underestimated me. + +<FACE,24,1>I'm pleased with how that turned out. I hope to build on my +success. + +<FACE,24,0>I can't go home like this... + +<FACE,24,0>If that's the way you want it, I'll SELFDESTRUCT with my +VOLTORB! + +<FACE,24,0>I should never have signed up for a tournament like this! + +<FACE,24,0>A draw is no good! Let's do it again! + +<FACE,24,1>Oh... I understand... + + + + + + + + + + + + + +<FACE,24,0> diff --git a/stadiumgs/text/challengecup/ultraball/dwight2.txt b/stadiumgs/text/challengecup/ultraball/dwight2.txt new file mode 100644 index 0000000..968f15e --- /dev/null +++ b/stadiumgs/text/challengecup/ultraball/dwight2.txt @@ -0,0 +1,86 @@ +<FACE,24,1>Working on my juggling and polishing my battle skills--they're +similar in a way. + +<FACE,24,1>Do you know the FIREBREATHER? We're kindred spirits. + +<FACE,24,1>These balls contain VOLTORB. Juggling them is such a rush. + +<FACE,24,1>Let's start, shall we? + +<FACE,24,1>#26 shall do. + +<FACE,24,1>Perhaps #26. + +<FACE,24,1>#26, go! + +<FACE,24,1>#26 shall put this to rest. + +<FACE,24,1>I'll switch out. + +<FACE,24,1>Another one will take its place. + +<FACE,24,1>This one's done. + +<FACE,24,1>...And now... + +<FACE,24,0>Aaaah... How could this happen? + +<FACE,24,1>That's right. + +<FACE,24,0>Ooh, the weak spot. That worked perfectly. + +<FACE,24,1>Argh... What? A critical hit? How did that +happen? + +<FACE,24,1>Feeling stressed? + +<FACE,24,0>Oh, devious. + +<FACE,24,1>My, my, my... + +<FACE,24,1>I'd say my mood is buoyant! + +<FACE,24,0>I was sunk! Rats! + +<FACE,24,1>My act is something that I will refine +throughout my life. + +<FACE,24,1>You meet all sorts of people when you travel. + +<FACE,24,1>I've tasted gourmet food from all over the +world. + +<FACE,24,1>I can get by without any money. + +<FACE,24,1>I wonder which country I should visit next? + +<FACE,24,1>Were you taking that battle seriously? You must have +underestimated me. + +<FACE,24,1>I'm pleased with how that turned out. I hope to build on my +success. + +<FACE,24,0>I can't go home like this... + +<FACE,24,0>If that's the way you want it, I'll SELFDESTRUCT with my +VOLTORB! + +<FACE,24,0>I should never have signed up for a tournament like this! + +<FACE,24,0>A draw is no good! Let's do it again! + +<FACE,24,1>Oh... I understand... + + + + + + + + + + + + + +<FACE,24,0> diff --git a/stadiumgs/text/challengecup/ultraball/executivef2.txt b/stadiumgs/text/challengecup/ultraball/executivef2.txt new file mode 100644 index 0000000..af02faf --- /dev/null +++ b/stadiumgs/text/challengecup/ultraball/executivef2.txt @@ -0,0 +1,81 @@ +<FACE,45,1>Must we do this? I don't like being cruel. + +<FACE,45,1>I pity you... You're not going home safely. + +<FACE,45,0>Ahahahaha... You? Defeat me? Ahahaha...That's so laughable! + +<FACE,45,1>Let's go! + +<FACE,45,1>#26, go! + +<FACE,45,1>#26! + +<FACE,45,1>Knock it out! + +<FACE,45,1>Prepare for the end! + +<FACE,45,1>The real battle starts now! + +<FACE,45,1>#26, come back! + +<FACE,45,0>Good! You can return! + +<FACE,45,0>Good job! + +<FACE,45,1>Arrrgh! What are you doing?!? + +<FACE,45,0>Magnificent! + +<FACE,45,1>Ha, ha, ha! That hit its weak spot! What? +What's with that look? + +<FACE,45,1>What are you doing?!? Why did you let it hit +you there? + +<FACE,45,1>So what? Who cares about that? + +<FACE,45,1>I can do things this way, too. + +<FACE,45,1>How boring. + +<FACE,45,0>There! The end! + +<FACE,45,0>What? What are you saying? + +<FACE,45,0><HIRUMI,2>Now what, kid? + +<FACE,45,1>Kids like you are a rare breed. + +<FACE,45,1>You have some nerve. + +<FACE,45,1>Don't do anything useless. + +<FACE,45,0>You made me get serious. That's something to be proud of. + +<FACE,45,0>You're not too bad. I applaud you. + +<FACE,45,0>Stick to battling your friends. + +<FACE,45,1>Waaaait! Who is this? This kid? + +<FACE,45,1>I must be dreaming this. + +<FACE,45,1>...Not possible... + +<FACE,45,1>Hey, what's this? What's this supposed to mean? + +<FACE,45,1>That's right... That's the right move. + + + + + + + + + + + + + +<FACE,45,1> diff --git a/stadiumgs/text/challengecup/ultraball/executivem2.txt b/stadiumgs/text/challengecup/ultraball/executivem2.txt new file mode 100644 index 0000000..332508a --- /dev/null +++ b/stadiumgs/text/challengecup/ultraball/executivem2.txt @@ -0,0 +1,80 @@ +<FACE,46,0>My, my... An energetic child has come along. + +<FACE,46,0>You apparently have no knowledge of my fearsomeness. + +<FACE,46,0>What would you like to do? Turning back is a viable option. + +<FACE,46,0>#26! + +<FACE,46,0>#26! + +<FACE,46,0>Then #26 it is! + +<FACE,46,0>Next #26! + +<FACE,46,0>And #26 for the finale! + +<FACE,46,0>A failed gambit. + +<FACE,46,0>Merely acceptable, no? + +<FACE,46,0>It's not quite there yet. + +<FACE,46,0>Good. Well done. + +<FACE,46,0>Oh, I see. + +<FACE,46,0>Oh, the poor thing. + +<FACE,46,0>Ah, there's its weak spot. Quite good, +wouldn't you agree? + +<FACE,46,0>Oh, you hit its weak spot. Nicely done. + +<FACE,46,0>Hmm... + +<FACE,46,0>Oh. My, my... + +<FACE,46,0>Hmm? + +<FACE,46,0>How disappointing for you. + +<FACE,46,0>Urrrrrmmm... + +<FACE,46,0>TEAM ROCKET fails to terrify you? + +<FACE,46,0>POKéMON are cute?...I see. + +<FACE,46,0>I ask you to not meddle in our affairs. + +<FACE,46,0>You made me rather irritated. + +<FACE,46,0>Learn not to resist us. + +<FACE,46,0>Yes, correct. Keeping quiet is the best for your sake. + +<FACE,46,0>I hope you learned something about the terrifying TEAM ROCKET. + +<FACE,46,0>This is meaningless to us. + +<FACE,46,0>Well, I wish you all the best of much-needed luck. + +<FACE,46,0>Ah, you are indeed strong, but... I wonder... + +<FACE,46,0>It resulted in a draw. What shall we do? + +<FACE,46,0>Ah... Very good. A wise philosophy. + + + + + + + + + + + + + +<FACE,46,0> diff --git a/stadiumgs/text/challengecup/ultraball/gruntf1.txt b/stadiumgs/text/challengecup/ultraball/gruntf1.txt new file mode 100644 index 0000000..f2fca03 --- /dev/null +++ b/stadiumgs/text/challengecup/ultraball/gruntf1.txt @@ -0,0 +1,80 @@ +<FACE,47,2>Sorry, kid, but I'm going to use you for practice. + +<FACE,47,2>What's with you? Doesn't TEAM ROCKET terrify you? + +<FACE,47,2>Are you ready to lose? + +<FACE,47,2>Try this for a start! + +<FACE,47,2>It's you! + +<FACE,47,2>I'm depending on you! + +<FACE,47,2>Rub it out! + +<FACE,47,2>Put it out of its misery! + +<FACE,47,2>You're no good for this! + +<FACE,47,2>Switch out! + +<FACE,47,2>That's enough, you! + +<FACE,47,1>Yes! Good job! + +<FACE,47,0>Kyaaah! You idiot! + +<FACE,47,1>Excellent, #26! + +<FACE,47,1>Got its weak spot! Good one, #26! + +<FACE,47,0>You aimed for the weak spot! You battle +dirty! + +<FACE,47,0>Ack! That was so foul! + +<FACE,47,1>Good going, #26! + +<FACE,47,2>Do you have personality problems? + +<FACE,47,1>Ha, ha... Sorry, kid. + +<FACE,47,0>You're joking! + +<FACE,47,1><HIRUMI,2>Ha, ha... Your POKéMON chickened out. + +<FACE,47,2>You're not bad. + +<FACE,47,2>I'm taking this seriously! + +<FACE,47,2>Just you wait... + +<FACE,47,1>Tsk, tsk, tsk... You could have battled harder... + +<FACE,47,1>We don't need weaklings like you in TEAM ROCKET. + +<FACE,47,1>I'm finished with you. + +<FACE,47,0>No way! Bad news! + +<FACE,47,2>You're tough. Come join TEAM ROCKET. + +<FACE,47,2>Hmm... So there are kids like you... + +<FACE,47,2>What's this all about? + +<FACE,47,1>Ha, ha, ha... Run, little baby, run. + + + + + + + + + + + + + +<FACE,47,0> diff --git a/stadiumgs/text/challengecup/ultraball/gruntm1.txt b/stadiumgs/text/challengecup/ultraball/gruntm1.txt new file mode 100644 index 0000000..7f23613 --- /dev/null +++ b/stadiumgs/text/challengecup/ultraball/gruntm1.txt @@ -0,0 +1,80 @@ +<FACE,48,2>Huh? You're challenging me? Are you serious? + +<FACE,48,2>I won't care if anything happens to your POKéMON. + +<FACE,48,2>Ha, ha, ha... I'll bring you down slowly but surely. + +<FACE,48,2>Here goes! + +<FACE,48,2>How about this one! + +<FACE,48,2>Feeling pressured? + +<FACE,48,1>This one's in the bag! + +<FACE,48,1>Okay, you're mine! + +<FACE,48,2>Doggone it! It's not working! + +<FACE,48,2>You just watch! + +<FACE,48,1>Ha, ha, ha... + +<FACE,48,2>And, now... + +<FACE,48,0>Blithering fool! + +<FACE,48,2>So... Are you mad? + +<FACE,48,1>There! Critical hit! Aren't you lucky! + +<FACE,48,0>Critical hit? Ha! + +<FACE,48,0>What do you think you're doing? + +<FACE,48,1>Hurry up and lose! + +<FACE,48,2>So what? + +<FACE,48,1>There! Give up? + +<FACE,48,0>Oh! What the...? + +<FACE,48,1><DOKU,2>Ha, ha, ha... Suffer slowly. + +<FACE,48,1><DOKUDOKU,2>Feel it! Suffer. Suffer. + +<FACE,48,2>Hey, brat, you'd better not show us any +disrespect. + +<FACE,48,2>Tenacious, aren't you? + +<FACE,48,1>Wah, ha, ha! Too bad for you, eh? + +<FACE,48,1>You did the best you could, eh? + +<FACE,48,1>Why are you still wandering around? Get lost! + +<FACE,48,0>No way! This couldn't have happened! + +<FACE,48,0>What? This is bad news. + +<FACE,48,2>Hmph. Happy now? + +<FACE,48,2>Boring... + +<FACE,48,2>What in the world are you doing? + + + + + + + + + + + + + +<FACE,48,0> diff --git a/stadiumgs/text/challengecup/ultraball/marcus1.txt b/stadiumgs/text/challengecup/ultraball/marcus1.txt new file mode 100644 index 0000000..82614bc --- /dev/null +++ b/stadiumgs/text/challengecup/ultraball/marcus1.txt @@ -0,0 +1,83 @@ +<FACE,6,1>I'll show you the power of the great outdoors. It's truly wild! + +<FACE,6,1>I practice even when I'm camping. I can't lose! + +<FACE,6,1>The POKéMON I caught in the mountains and forests are tough! + +<FACE,6,1>Here goes! + +<FACE,6,1>How about this?!? + +<FACE,6,1>All right! + +<FACE,6,1>Hey! + +<FACE,6,1>This is the one. + +<FACE,6,1>Whoa! + +<FACE,6,1>Ha, ha, ha... + +<FACE,6,1>How about this? + +<FACE,6,1>This ought to do it. + +<FACE,6,0>Oh no! + +<FACE,6,1>Oh, yes! + +<FACE,6,1>Ha, ha, ha...Weak spot! + +<FACE,6,0>Whaaat!?!Weak spot? + +<FACE,6,0>Hmm... + +<FACE,6,1>Uh-huh, yup... + +<FACE,6,0>Awwww... + +<FACE,6,1>What! Game over already? + +<FACE,6,0>Owwww! + +<FACE,6,1><YAKEDO,4>Yippee! Things are going my way. + +<FACE,6,1>I like to fish when I go camping! + +<FACE,6,1>You can see many POKéMON when you go +camping. + +<FACE,6,1>The beach is nice, but the mountains are the +best. + +<FACE,6,1>See? Aren't my POKéMON tough? + +<FACE,6,1>If you want tough POKéMON, you should go to the seas and +mountains. + +<FACE,6,1>I won! It was bound to happen, really. Your training was no match +for mine. + +<FACE,6,0>How could this happen? I trained really, really hard. + +<FACE,6,1>What? I lost? That's weird... + +<FACE,6,1>Should I go look for stronger POKéMON? + +<FACE,6,1>That was a good battle. By the way, do you like camping? + +<FACE,6,1>Oh, wait! Where are you going? + + + + + + + + + + + + + +<FACE,6,0> diff --git a/stadiumgs/text/challengecup/ultraball/marcus2.txt b/stadiumgs/text/challengecup/ultraball/marcus2.txt new file mode 100644 index 0000000..82614bc --- /dev/null +++ b/stadiumgs/text/challengecup/ultraball/marcus2.txt @@ -0,0 +1,83 @@ +<FACE,6,1>I'll show you the power of the great outdoors. It's truly wild! + +<FACE,6,1>I practice even when I'm camping. I can't lose! + +<FACE,6,1>The POKéMON I caught in the mountains and forests are tough! + +<FACE,6,1>Here goes! + +<FACE,6,1>How about this?!? + +<FACE,6,1>All right! + +<FACE,6,1>Hey! + +<FACE,6,1>This is the one. + +<FACE,6,1>Whoa! + +<FACE,6,1>Ha, ha, ha... + +<FACE,6,1>How about this? + +<FACE,6,1>This ought to do it. + +<FACE,6,0>Oh no! + +<FACE,6,1>Oh, yes! + +<FACE,6,1>Ha, ha, ha...Weak spot! + +<FACE,6,0>Whaaat!?!Weak spot? + +<FACE,6,0>Hmm... + +<FACE,6,1>Uh-huh, yup... + +<FACE,6,0>Awwww... + +<FACE,6,1>What! Game over already? + +<FACE,6,0>Owwww! + +<FACE,6,1><YAKEDO,4>Yippee! Things are going my way. + +<FACE,6,1>I like to fish when I go camping! + +<FACE,6,1>You can see many POKéMON when you go +camping. + +<FACE,6,1>The beach is nice, but the mountains are the +best. + +<FACE,6,1>See? Aren't my POKéMON tough? + +<FACE,6,1>If you want tough POKéMON, you should go to the seas and +mountains. + +<FACE,6,1>I won! It was bound to happen, really. Your training was no match +for mine. + +<FACE,6,0>How could this happen? I trained really, really hard. + +<FACE,6,1>What? I lost? That's weird... + +<FACE,6,1>Should I go look for stronger POKéMON? + +<FACE,6,1>That was a good battle. By the way, do you like camping? + +<FACE,6,1>Oh, wait! Where are you going? + + + + + + + + + + + + + +<FACE,6,0> diff --git a/stadiumgs/text/challengecup/ultraball/melissa1.txt b/stadiumgs/text/challengecup/ultraball/melissa1.txt new file mode 100644 index 0000000..f4046e2 --- /dev/null +++ b/stadiumgs/text/challengecup/ultraball/melissa1.txt @@ -0,0 +1,81 @@ +<FACE,42,2>I think you would make a good practice partner. + +<FACE,42,2>I train even when I go on picnics. + +<FACE,42,2>It feels wonderful to battle POKéMON outside! + +<FACE,42,2>Ready? + +<FACE,42,2>#26, please do it! + +<FACE,42,2>Get out there, #26! + +<FACE,42,1>We can do it, #26! + +<FACE,42,1>#26! Here's your chance! + +<FACE,42,2>Come back, #26! + +<FACE,42,2>Switch out, #26! + +<FACE,42,1>That's good, #26. Come back! + +<FACE,42,1>That's wonderful, #26! Come back! + +<FACE,42,0>Aiyeeee! That's not fair! + +<FACE,42,1>Yippee, yippee, yippee! + +<FACE,42,1>Hit the weak spot! I'm so happy! + +<FACE,42,0>Critical hit? Are you all right, #26?!? + +<FACE,42,0>No! That was nasty! + +<FACE,42,2>Look, look! + +<FACE,42,0>Don't give up, #26! + +<FACE,42,1>Outstanding! Outstanding! + +<FACE,42,0>Nooooo! + +<FACE,42,2>Do you like picnics? + +<FACE,42,2>Lunches outside are delicious! + +<FACE,42,2>Letting my POKéMON go outside makes them +happy. + +<FACE,42,2>We run around outside with our POKéMON. + +<FACE,42,2>Sorry I beat you. But your POKéMON are cute. + +<FACE,42,2>You should let your POKéMON spend some more time outside. + +<FACE,42,2>After a battle, we take a nap on the grass. + +<FACE,42,0>Huh? It's over already? That makes me so angry! + +<FACE,42,2>I'll have to work much, much harder. That was good practice, +though. + +<FACE,42,2>That was fun. Thank you. I have to go outside now. + +<FACE,42,2>Hmm... I guess these things happen. + +<FACE,42,2>See you later. + + + + + + + + + + + + + +<FACE,42,0> diff --git a/stadiumgs/text/challengecup/ultraball/melissa2.txt b/stadiumgs/text/challengecup/ultraball/melissa2.txt new file mode 100644 index 0000000..f4046e2 --- /dev/null +++ b/stadiumgs/text/challengecup/ultraball/melissa2.txt @@ -0,0 +1,81 @@ +<FACE,42,2>I think you would make a good practice partner. + +<FACE,42,2>I train even when I go on picnics. + +<FACE,42,2>It feels wonderful to battle POKéMON outside! + +<FACE,42,2>Ready? + +<FACE,42,2>#26, please do it! + +<FACE,42,2>Get out there, #26! + +<FACE,42,1>We can do it, #26! + +<FACE,42,1>#26! Here's your chance! + +<FACE,42,2>Come back, #26! + +<FACE,42,2>Switch out, #26! + +<FACE,42,1>That's good, #26. Come back! + +<FACE,42,1>That's wonderful, #26! Come back! + +<FACE,42,0>Aiyeeee! That's not fair! + +<FACE,42,1>Yippee, yippee, yippee! + +<FACE,42,1>Hit the weak spot! I'm so happy! + +<FACE,42,0>Critical hit? Are you all right, #26?!? + +<FACE,42,0>No! That was nasty! + +<FACE,42,2>Look, look! + +<FACE,42,0>Don't give up, #26! + +<FACE,42,1>Outstanding! Outstanding! + +<FACE,42,0>Nooooo! + +<FACE,42,2>Do you like picnics? + +<FACE,42,2>Lunches outside are delicious! + +<FACE,42,2>Letting my POKéMON go outside makes them +happy. + +<FACE,42,2>We run around outside with our POKéMON. + +<FACE,42,2>Sorry I beat you. But your POKéMON are cute. + +<FACE,42,2>You should let your POKéMON spend some more time outside. + +<FACE,42,2>After a battle, we take a nap on the grass. + +<FACE,42,0>Huh? It's over already? That makes me so angry! + +<FACE,42,2>I'll have to work much, much harder. That was good practice, +though. + +<FACE,42,2>That was fun. Thank you. I have to go outside now. + +<FACE,42,2>Hmm... I guess these things happen. + +<FACE,42,2>See you later. + + + + + + + + + + + + + +<FACE,42,0> diff --git a/stadiumgs/text/challengecup/ultraball/peggy1.txt b/stadiumgs/text/challengecup/ultraball/peggy1.txt new file mode 100644 index 0000000..e2cf758 --- /dev/null +++ b/stadiumgs/text/challengecup/ultraball/peggy1.txt @@ -0,0 +1,80 @@ +<FACE,22,2>Hee, hee, hee... + +<FACE,22,2>You... Have you no fear? + +<FACE,22,2>Nnnnnn... Keeeh! + +<FACE,22,0>Waaaah! + +<FACE,22,0>Hi-yah! + +<FACE,22,0>Hoohah! + +<FACE,22,0>Towaaaa! + +<FACE,22,0>Yaaaah! + +<FACE,22,0>Hmm... + +<FACE,22,2>Ack... Argh... + +<FACE,22,1>Mmmm... + +<FACE,22,2>Ugggggh... + +<FACE,22,1>Ayeeeah! + +<FACE,22,2>Critical hit? Ha, ha, ha... + +<FACE,22,2>It took a critical hit? Hi-yah! + +<FACE,22,0>It took a critical hit? Kiiiyah! + +<FACE,22,2>Nnnn... + +<FACE,22,2>Hwoar! + +<FACE,22,2>Ugh... Arrrgh... + +<FACE,22,0>Kaah! + +<FACE,22,1>Gyaaah... Ugh. + +<FACE,22,2><KONRAN,4>Hee, hee... Confused, it is... + +<FACE,22,1>Seem peculiar to you, do I? + +<FACE,22,0>You, hurry and surrender! + +<FACE,22,1>Struggle though you may, it brings but +misery. + +<FACE,22,2>Ihihihi... + +<FACE,22,2>No challenge were you to me in battle... + +<FACE,22,2>However often we meet, the outcome never shall change. + +<FACE,22,1>Hee, hee, hee... + +<FACE,22,0>The road to glory stretches far... + +<FACE,22,0>It must be a mistake, this! + +<FACE,22,1>This cannot be helped. + +<FACE,22,1>A wise decision. + + + + + + + + + + + + + +<FACE,22,1> diff --git a/stadiumgs/text/challengecup/ultraball/peggy2.txt b/stadiumgs/text/challengecup/ultraball/peggy2.txt new file mode 100644 index 0000000..e2cf758 --- /dev/null +++ b/stadiumgs/text/challengecup/ultraball/peggy2.txt @@ -0,0 +1,80 @@ +<FACE,22,2>Hee, hee, hee... + +<FACE,22,2>You... Have you no fear? + +<FACE,22,2>Nnnnnn... Keeeh! + +<FACE,22,0>Waaaah! + +<FACE,22,0>Hi-yah! + +<FACE,22,0>Hoohah! + +<FACE,22,0>Towaaaa! + +<FACE,22,0>Yaaaah! + +<FACE,22,0>Hmm... + +<FACE,22,2>Ack... Argh... + +<FACE,22,1>Mmmm... + +<FACE,22,2>Ugggggh... + +<FACE,22,1>Ayeeeah! + +<FACE,22,2>Critical hit? Ha, ha, ha... + +<FACE,22,2>It took a critical hit? Hi-yah! + +<FACE,22,0>It took a critical hit? Kiiiyah! + +<FACE,22,2>Nnnn... + +<FACE,22,2>Hwoar! + +<FACE,22,2>Ugh... Arrrgh... + +<FACE,22,0>Kaah! + +<FACE,22,1>Gyaaah... Ugh. + +<FACE,22,2><KONRAN,4>Hee, hee... Confused, it is... + +<FACE,22,1>Seem peculiar to you, do I? + +<FACE,22,0>You, hurry and surrender! + +<FACE,22,1>Struggle though you may, it brings but +misery. + +<FACE,22,2>Ihihihi... + +<FACE,22,2>No challenge were you to me in battle... + +<FACE,22,2>However often we meet, the outcome never shall change. + +<FACE,22,1>Hee, hee, hee... + +<FACE,22,0>The road to glory stretches far... + +<FACE,22,0>It must be a mistake, this! + +<FACE,22,1>This cannot be helped. + +<FACE,22,1>A wise decision. + + + + + + + + + + + + + +<FACE,22,1> diff --git a/stadiumgs/text/credits.txt b/stadiumgs/text/credits.txt new file mode 100644 index 0000000..02a1f20 --- /dev/null +++ b/stadiumgs/text/credits.txt @@ -0,0 +1,623 @@ +Director + +Takao Shimizu + +Art Director + +Tatsuya Hishida + +3-DCG Directors + +Shinya Takahashi + +Tsuyoshi Watanabe + +Program Director + +Tsutomu Kaneshige + +Battle Scene Programmer + +Kenji Yamamoto + +Battle Effects Programmer + +Yasuhiro Kawaguchi + +Battle System Programmer + +Satoru Osako + +2D Programmers + +Yuzuru Ogawa + +Eiichi Shirakawa + +POKéMON Lab. Programmer + +Shiro Mouri + +Mini-Game Programmers + +Yoshikazu Yamashita + +Naoya Morimura + +Jyunya Kameda + +2DCG Designers + +Tokihiko Toyoda + +Ren Uehara + +Yo Ohnishi + + + +Yusuke Akifusa + +Akiko Hirono + +Kenta Motokura + +3-DCG Designers + +Makoto Miyanaga + +Hiroshi Matsunaga + + + +Emi Tomita + +Hirotake Ohtsubo + +Hidekazu Ohta + +Satomi Maekawa + +Yoshiyuki Oyama + +Battle Effects Designers + +Tomoaki Kuroume + +Keijiro Inoue + +Battle Data Director + +Yasuyuki Ohyagi + +Battle Data Designers + +Koji Doi + +Yasuhiro Suenaga + +Battle Sequence Director + +Kimiharu Hyodo + +Battle Sequence Designers + +Naotaka Matsumoto + +Seiji Ochiba + +Norihide Okamura + +Norihiko Morikawa + +POKéMON Class Director + +Hajime Takahashi + +Mini-Game Director + +Kiyoshi Mizuki + +Sound Director + +Masafumi Kawamura + +Sound Composer + +Hajime Wakai + +Sound Programmer + +Mitsuhiro Hikino + +GB System Programmer + +Tomohiro Kawase + +Data Management Programmer + +Shunsaku Kitamura + +Assistant Programmer + +Masahiro Nitta + +3-D POKéMON Director + +Benimaru Ito + +POKéMON Modelers + +Hiroaki Takenaka + +Jin Ikeda + +Daisuke Kageyama + +Junji Morii + +Ryuichi Yamamoto + +POKéMON Modelers + +Kazuo Yazawa + +Hiroaki Ito + +Shinichi Yoshikawa + +Hikaru Jinguji + +Kei Hoshiba + +POKéMON Modelers + +Toru Kurashige + +Atsuko Ujiie + +Yuichi Sawayama + +Jungo Suzuki + +Yosuke Hirata + +POKéMON Modelers + +Ryuta Kusumi + +Nachi Sugiyama + +Takemi Ichikawa + +Sou Yoshimura + +Masahiro Abeki + +POKéMON Modelers + +Tomohiro Sato + +Yuji Kawarada + +Junko Ariga + +Yoshiyuki Tagawa + +Pikachu Voice + +Ikue Otani + +Stadium Announcer + +Ted Lewis + + + +Original Game Design + +Satoshi Tajiri + +Advisement & Original Sound + +Junichi Masuda + +Advisement & Original Character Design + +Shigeki Morimoto + +Original Character Design + +& Character Art + +Ken Sugimori + +Original Character Design + +Motofumi Fujiwara + +Hironobu Yoshida + +Satoshi Ota + +Original Character Design + +Atsuko Nishida + +Muneo Saito + +Rena Yoshikawa + +Advisor + +Koji Nishino + +Coordination + +Hiroyuki Jinnai + +Coordination Assistants + +Gakuji Nomoto + +Hiroki Enomoto + +Character Supervisor + +Yoichi Kotabe + +Progress Management + +Shinichi Todori + +Keizo Kato + +Producers + +Kenji Miki + +Tsunekazu Ishihara + +Satoru Iwata + +Shigeru Miyamoto + +Executive Producer + +Hiroshi Yamauchi + + + +Technical Support + +Yoshihito Ikebata + + + + + + + + + + + + + + + +POKéMON STADIUM + +Staff + + + +Yasunari Nishida + +Kensuke Tanabe + +Makoto Wada + +Shigefumi Hino + +Masanao Arimoto + +Yasushi Matsubara + +Tomoaki Nakahara + +Noriko Ikegawa + +Ryuji Kobayashi + +Makoto Tanaka + +Hideaki Shimizu + +Kenta Nagata + +Toru Minegishi + + + + + + + +Hitoshi Kobayashi + +Akira Yamazaki + +Shizu Higashiyama + +Takeshi Iizuka + +Hajime Kuroyanagi + +Tomoaki Imakuni + +Mitsuteru Sato + +Satomi Kokubo + +Akira Matsumoto + +Masaya Kano + +Masato Nagashima + +Ken Ikuji + +Naotoshi Shike + +Kazumi Nishino + +Hiroshi Ishikawa + +Tomomi Takeda + +Hideki Ono + +Shinya Ohata + +Shigeo Kushida + +Akiko Shibata + +Akio Shibutani + +Yukio Seike + +Tomono Nishigori + +Hiroyuki Fujiwara + +Kenji Matsuura + +Junpei Mizusaki + +Mari Yamasaki + +Hideo Yamato + +Tomoyoshi Yamane + +Shinya Sano + +Takashi Ohishi + + + + + + + +Kazuo Koshima + +Yuji Kimijima + +Kenichiro Ashida + +Kazunori Koshiishi + +Koji Mitsunari + + + + + + + +Takashi Sakuma + +Koichi Koyasu + +Satoshi Kikkawa + +Shigefumi Kawase + +Jun Yamazaki + +Chiharu Ito + + + + + +Hirohito Yoshimoto + +Yoshinori Tanimoto + +Yasuki Tawaraishi + + + + + +Technical Support + +Hironobu Kakui + +Hiroyasu Sasano + +Yosuke Hamada + +Yoshinori Kiuchi + +Shingo Okamoto + +Keisuke Matsui + +Yoshinobu Mantani + +Takuya Kuribayashi + +Debug + +Super Mario Club NCL + +Naoki Inoue + +Tadazumi Ueno + +Yoshifumi Ogawa + +Hideki Katsui + +Keiji Kawabe + +Kayo Komaki + +Junko Komaki + +Tomohiko Komada + +Teruko Shigeyama + +Fumiaki Shimada + +Takuya Sugita + +Naoki Takami + +Atsushi Tada + +Yuko Tokuyama + +Keiichiro Nishimoto + +Satomi Hasuike + +Junya Hanai + +Tomoharu Hizakae + +Yuji Fujisaki + +Toshimune Hosoi + +Yoshihiro Maruyama + +Hifumi Miyazaki + +Special Thanks + +Katsuhito Yamauchi + +Kenji Saiki + +Takanao Kondo + +Teruki Murakawa + +Minoru Narita + +Ai Mashima + +Atsushi Tejima + +Daisuke Tsujimura + +Artwork + +Makoto Kano + +Naruhisa Kawano + +Wataru Yamaguchi + +Yusuke Nakano + +Masanori Sato + +Michiyo Ohshio + +Masao Kamada + +Yoshitomo Kitamura + +Manual Editor + +Naoyuki Kayama + + + + + + + +US Coordination + +Gail Tilden + +Hiro Nakamura + +Seth McMahill + +Hiroto Alexander + +Kiyohiko Ando + + + + + + + +Text Editor + +Michelle Powers + +Teresa Lillygren + + + + + +Text Translation + +Nob Ogasawara + + + + + + + +Product Testing + +Michael Kelbaugh + +Kyle Hudson + +Randy Shoemake + +Joel Simon + +Teresa Lillygren + + + + + + diff --git a/stadiumgs/text/debug.txt b/stadiumgs/text/debug.txt new file mode 100644 index 0000000..c3393b9 --- /dev/null +++ b/stadiumgs/text/debug.txt @@ -0,0 +1,185 @@ +Debug Menu + +Model Viewer + +Screen Viewer + +POKéMON Editor + +GB-SRAM Editor + +Ogawanoyu + +AI Editor + +Back Up Editor + +Creating Icon + +Music Room + +Trainer Viewer + +Creating Registrate POKéMON + +Creating VS. + +Message Debug + +Room of Legend + +Clock Editor + +Item Editor + + + + + +What can I do for you? + +Eye Catcher + +POKéDEX + +Icon + +Number: + +POKéMON: + +X point: + +Y point: + +Z point: + +Angle: + +Scale: + +Animation: + +Save on ROM + +Mini-Game + +Creating Icon + +Normal POKéMON + +Rare POKéMON + +SMEARGLE + + + + + + + +Sound Track #03 + +Exit + +Current Music #03 + +Current Music None + + + + + + + +Resolution Change + +Low-Res + +Hi-Res + +Trainer: + +Face: + + + +Debugger + +Main Battle + +Lab + +POKéMON Class + +Stadium Battle + +GYM LEADER CASTLE + +Mystery Gift + +Area + +Mini-Game + +GB Emulator + +GB Demo + +POKéMON Presents + +Cup Clear Demo + +Staff Roll + +Move-Teaching Machine + +Mobile Stadium + +Ending + +Rival Demo + +Move-Teaching Demo + +Gym Clear + + + + + +BAKKATSUKUN + +POKéMON1 GB EMU SPEED + +POKéMON2 GB EMU SPEED + +ROUND ONE + +ROUND TWO + +RIVAL ARRIVES + +RIVAL DEFEATED + +LITTLECUP + +POKéCUP + +CHALLENGECUP + +PRIMECUP + +GYM LEADER-JYOTO + +GYM LEADER-KANTO + +GYMLEADER-ELITE FOUR + +GYMLEADER-DEMO + +MOBILE STADIUM APPEARS + +MINI-GAME GREAT APPEARS + +<TEX,0>ROUND SWITCH diff --git a/stadiumgs/text/decorations.txt b/stadiumgs/text/decorations.txt new file mode 100644 index 0000000..d527d99 --- /dev/null +++ b/stadiumgs/text/decorations.txt @@ -0,0 +1,132 @@ +#20's ROOM + +MOVE CAMERA + +DECORATION + +TOOL BOX + +OK + +QUIT + +BED + +BIG DOLL + +CARPET + +GAME CONSOLE + +ORNAMENT + +ORNAMENT + +POSTER + +PLANT + +FEATHERY BED + +PINK BED + +POLKADOT BED + +PIKACHU BED + +PIKACHU POSTER + +CLEFAIRY POSTER + +JIGGLYPUFF POSTER + +TOWN MAP + +NES + +SUPER NES + +NINTENDO 64 + +VIRTUAL BOY + +FAMICOM + +SUPER FAMICOM + +RED CARPET + +BLUE CARPET + +YELLOWCARPET + +GREEN CARPET + +MAGNAPLANT + +TROPICPLANT + +JUMBOPLANT + +PIKACHU DOLL + +SURF PIKACHU DOLL + +CLEFAIRY DOLL + +JIGGLYPUFF DOLL + +BULBASAUR DOLL + +CHARMANDER DOLL + +SQUIRTLE DOLL + +POLIWAG DOLL + +DIGLETT DOLL + +STARYU DOLL + +MAGIKARP DOLL + +ODDISH DOLL + +GENGAR DOLL + +SHELLDER DOLL + +GRIMER DOLL + +VOLTORB DOLL + +WEEDLE DOLL + +UNOWN DOLL + +GEODUDE DOLL + +MACHOP DOLL + +TENTACOOL DOLL + +GOLD TROPHY + +SILVER TROPHY + +BIG ONIX + +BIG LAPRAS + +BIG SNORLAX + +TAKE AWAY + +Would you like to save the +current decoration? + +Yes + +No + +Quit diff --git a/stadiumgs/text/gymleadercastle/azalea/bugsy1.txt b/stadiumgs/text/gymleadercastle/azalea/bugsy1.txt new file mode 100644 index 0000000..94dcb83 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/azalea/bugsy1.txt @@ -0,0 +1,79 @@ +<FACE,59,2>I'm the bug POKéMON researcher, BUGSY! Ready to get started? + +<FACE,59,2>You probably don't know very much about bug POKéMON. + +<FACE,59,2>Ready? I'll show you just how tough bug POKéMON can be! + +<FACE,59,2>I'll start with #26! + +<FACE,59,2>Next! #26! + +<FACE,59,2>It's #26's turn! + +<FACE,59,2>Now it's #26! + +<FACE,59,2>#26, wrap it up! + +<FACE,59,2>It's useless! Get back! + +<FACE,59,2>Good! Come back! + +<FACE,59,1>Well done, #26! + +<FACE,59,2>Okay! Come back, #26! + +<FACE,59,0>Arrrgh! Nailed! + +<FACE,59,1>That's the way! Good going! + +<FACE,59,1>There! Hit the weak spot! That's it! + +<FACE,59,2>What! You hit its weak spot? + +<FACE,59,0>You're kidding! + +<FACE,59,1>Yeah, that's it. + +<FACE,59,0>...groan... + +<FACE,59,1>What do you think of that? + +<FACE,59,0>Why?!? This can't be happening! + +<FACE,59,1><DOKU,1>Yes! It worked! + +<FACE,59,2>Do you like bug POKéMON? + +<FACE,59,2>Bug POKéMON are good, huh? + +<FACE,59,2>I love bug POKéMON. + +<FACE,59,2>See? Aren't bug POKéMON tough? + +<FACE,59,2>Things just didn't go your way, did they? + +<FACE,59,1>My research is correct! + +<FACE,59,0>I was just unlucky. + +<FACE,59,2>I give up! You're tough. + +<FACE,59,2>I need to do some more research. + +<FACE,59,2>You're good, too! + +<FACE,59,2>Huh? Are you going to quit? + + + + + + + + + + + + + +<FACE,59,0> diff --git a/stadiumgs/text/gymleadercastle/azalea/bugsy2.txt b/stadiumgs/text/gymleadercastle/azalea/bugsy2.txt new file mode 100644 index 0000000..17a0691 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/azalea/bugsy2.txt @@ -0,0 +1,79 @@ +<FACE,59,2>I'm the bug POKéMON researcher, BUGSY! Ready to get started? + +<FACE,59,2>You probably don't know very much about bug POKéMON. + +<FACE,59,2>Ready? I'll show you just how tough bug POKéMON can be! + +<FACE,59,2>I'll start with #26! + +<FACE,59,2>Next! #26! + +<FACE,59,2>It's #26's turn! + +<FACE,59,2>Now it's #26! + +<FACE,59,2>#26, wrap it up! + +<FACE,59,2>It's useless! Get back! + +<FACE,59,2>Good! Come back! + +<FACE,59,1>Well done, #26! + +<FACE,59,2>Okay! Come back, #26! + +<FACE,59,0>Arrrgh! Nailed! + +<FACE,59,1>That's the way! Good going! + +<FACE,59,1>There! Hit the weak spot! That's it! + +<FACE,59,2>What! You hit its weak spot? + +<FACE,59,0>You're kidding! + +<FACE,59,1>Yeah, that's it. + +<FACE,59,0>...groan... + +<FACE,59,1>What do you think of that? + +<FACE,59,0>Why?!? This can't be happening! + +<FACE,59,1><DOKU,1>Yes! It worked! + +<FACE,59,2>Do you like bug POKéMON? + +<FACE,59,2><WAZA,224,4>#26! MEGAPHONE! + +<FACE,59,2><HIRUMI,2>Yeah! That was good! + +<FACE,59,2>See? Aren't bug POKéMON tough? + +<FACE,59,2>Things just didn't go your way, did they? + +<FACE,59,1>My research is correct! + +<FACE,59,0>I was just unlucky. + +<FACE,59,2>I give up! You're tough. + +<FACE,59,2>I need to do some more research. + +<FACE,59,2>You're good, too! + +<FACE,59,2>Huh? Are you going to quit? + + + + + + + + + + + + + +<FACE,59,0> diff --git a/stadiumgs/text/gymleadercastle/azalea/chaz1.txt b/stadiumgs/text/gymleadercastle/azalea/chaz1.txt new file mode 100644 index 0000000..ea6c869 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/azalea/chaz1.txt @@ -0,0 +1,81 @@ +<FACE,39,2>Don't you dare make fun of bug POKéMON. + +<FACE,39,2>Heh, heh. You might want to rethink your opinion of these guys. + +<FACE,39,2>I'll bet you don't know how great bug POKéMON are. + +<FACE,39,2>Here I come! + +<FACE,39,2>There, #26! + +<FACE,39,2>I'm counting on you, #26! + +<FACE,39,1>This is it, #26! + +<FACE,39,1>Here's your chance, #26! + +<FACE,39,2>Retreat, #26! + +<FACE,39,2>#26, back! + +<FACE,39,2>Good, #26! Come back! + +<FACE,39,1>Good going, #26! + +<FACE,39,0>Aack! #26! + +<FACE,39,1>Ha, ha! That's it! + +<FACE,39,1>Critical hit! Excellent, #26! + +<FACE,39,0>Aww! You goof! That was your weak spot! + +<FACE,39,0>Oh, rats! + +<FACE,39,2>That was plain unlucky. + +<FACE,39,2>#26! + +<FACE,39,1>#26! You did it! + +<FACE,39,0>#26! + +<FACE,39,1><HIRUMI,2>Yes! What a chance! + +<FACE,39,1><MAHI,1>So, #26 is pretty good, huh? + +<FACE,39,2>I had a hard time catching this guy. + +<FACE,39,2>You don't think bug POKéMON are gross, +do you? + +<FACE,39,1>I did it! See? Didn't I tell you they were tough? + +<FACE,39,2>I'd better take them home and let them rest... What? You want to +battle again? + +<FACE,39,2>I think you should study a bit more. + +<FACE,39,2>Hmm. I need to train them better... + +<FACE,39,2>Let's have another battle sometime. + +<FACE,39,2>I didn't expect this to happen... + +<FACE,39,2>A draw, huh? You're pretty good. + +<FACE,39,2>Why are you giving up? Let's finish this. + +YANMY + +SPINARY + +SHUCKLY + +RATTATY + +PARASY + +GEODY + +<FACE,39,0> diff --git a/stadiumgs/text/gymleadercastle/azalea/chaz2.txt b/stadiumgs/text/gymleadercastle/azalea/chaz2.txt new file mode 100644 index 0000000..06aeaaf --- /dev/null +++ b/stadiumgs/text/gymleadercastle/azalea/chaz2.txt @@ -0,0 +1,81 @@ +<FACE,39,2>Don't you dare make fun of bug POKéMON. + +<FACE,39,2>Heh, heh. You might want to rethink your opinion of these guys. + +<FACE,39,2>I'll bet you don't know how great bug POKéMON are. + +<FACE,39,2>Here I come! + +<FACE,39,2>There, #26! + +<FACE,39,2>I'm counting on you, #26! + +<FACE,39,1>This is it, #26! + +<FACE,39,1>Here's your chance, #26! + +<FACE,39,2>Retreat, #26! + +<FACE,39,2>#26, back! + +<FACE,39,2>Good, #26! Come back! + +<FACE,39,1>Good going, #26! + +<FACE,39,0>Aack! #26! + +<FACE,39,1>Ha, ha! That's it! + +<FACE,39,1>Critical hit! Excellent, #26! + +<FACE,39,0>Aww! You goof! That was your weak spot! + +<FACE,39,0>Oh, rats! + +<FACE,39,2>That was plain unlucky. + +<FACE,39,2>#26! + +<FACE,39,1>#26! You did it! + +<FACE,39,0>#26! + +<FACE,39,1><HIRUMI,2>Yes! What a chance! + +<FACE,39,1><MAHI,1>So, #26 is pretty good, huh? + +<FACE,39,2>I had a hard time catching this guy. + +<FACE,39,2>You don't think bug POKéMON are gross, +do you? + +<FACE,39,1>I did it! See? Didn't I tell you they were tough? + +<FACE,39,2>I'd better take them home and let them rest... What? You want to +battle again? + +<FACE,39,2>I think you should study a bit more. + +<FACE,39,2>Hmm. I need to train them better... + +<FACE,39,2>Let's have another battle sometime. + +<FACE,39,2>I didn't expect this to happen... + +<FACE,39,2>A draw, huh? You're pretty good. + +<FACE,39,2>Why are you giving up? Let's finish this. + +DRILLY + +FLORAY + +FREEY + +SHREWY + +YANMAY + +SPARCEY + +<FACE,39,0> diff --git a/stadiumgs/text/gymleadercastle/azalea/min b/stadiumgs/text/gymleadercastle/azalea/min new file mode 100644 index 0000000..e69de29 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/azalea/min diff --git a/stadiumgs/text/gymleadercastle/azalea/minlyn1.txt b/stadiumgs/text/gymleadercastle/azalea/minlyn1.txt new file mode 100644 index 0000000..8cead29 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/azalea/minlyn1.txt @@ -0,0 +1,79 @@ +<FACE,13,0>We're little, but we try hard! + +<FACE,13,0>We've even beaten grownups before! + +<FACE,13,0>You'll be surprised at how strong we are! + +<FACE,13,0>#26, get out there! + +<FACE,13,0>Next, #26! Go! + +<FACE,13,0>#26, try as hard as you can! + +<FACE,13,0>#26, you can win! + +<FACE,13,0>#26, knock 'em out! + +<FACE,13,0>No, no, no! Come on back! + +<FACE,13,0>#26, welcome back! + +<FACE,13,0>#26, you come on back! + +<FACE,13,0>You are good, #26! + +<FACE,13,0>Uh-oh. Oh, no! + +<FACE,13,0>Uh-oh. Oh, no! + +<FACE,13,0>Critical hit! Ooh, I'm so happy! + +<FACE,13,0>Oh! A critical hit is a no-no! + +<FACE,13,0>Ooh, that's scary! + +<FACE,13,0>Ooh, how exciting! + +<FACE,13,0>Oh, you poor thing! + +<FACE,13,0>Oh, oh, oh... + +<FACE,13,0>Eeyaah! Nooooo! + +<FACE,13,0><WAZA,204,2>What CHARM! Oh, dear me. + +<FACE,13,0><MAHI,2>Uh-oh! Is it paralyzed? + +<FACE,13,0><SHIBARI,2>Uh-oh! That move's harmless now! + +<FACE,13,0><WAZA,230,2>We'll make it smell nice. + +<FACE,13,0>Oh, wow! We won! + +<FACE,13,0>Uh-oh! + +<FACE,13,0>Are you surprised? + +<FACE,13,0>Oh, dear. We lost! + +<FACE,13,0>Uh-oh! + +<FACE,13,0>We were surprised. + +<FACE,13,0>We're all friends! + +<FACE,13,0>What's the matter? + +LEDLED + +SUNSUN + +JIGGJIGG + +HOPHOP + +PIKAPIKA + +CLEFCLEF + +<FACE,13,0> diff --git a/stadiumgs/text/gymleadercastle/azalea/minlyn2.txt b/stadiumgs/text/gymleadercastle/azalea/minlyn2.txt new file mode 100644 index 0000000..23b04b2 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/azalea/minlyn2.txt @@ -0,0 +1,79 @@ +<FACE,13,0>We're little, but we try hard! + +<FACE,13,0>We've even beaten grownups before! + +<FACE,13,0>You'll be surprised at how strong we are! + +<FACE,13,0>#26, get out there! + +<FACE,13,0>Next, #26! Go! + +<FACE,13,0>#26, try as hard as you can! + +<FACE,13,0>#26, you can win! + +<FACE,13,0>#26, knock 'em out! + +<FACE,13,0>No, no, no! Come on back! + +<FACE,13,0>#26, welcome back! + +<FACE,13,0>#26, you come on back! + +<FACE,13,0>You are good, #26! + +<FACE,13,0>Uh-oh. Oh, no! + +<FACE,13,0>Uh-oh. Oh, no! + +<FACE,13,0>Critical hit! Ooh, I'm so happy! + +<FACE,13,0>Oh! A critical hit is a no-no! + +<FACE,13,0>Ooh, that's scary! + +<FACE,13,0>Ooh, how exciting! + +<FACE,13,0>Oh, you poor thing! + +<FACE,13,0>Oh, oh, oh... + +<FACE,13,0>Eeyaah! Nooooo! + +<FACE,13,0><WAZA,204,2>What CHARM! Oh, dear me. + +<FACE,13,0><MAHI,2>Uh-oh! Is it paralyzed? + +<FACE,13,0><SHIBARI,2>Uh-oh! That move's harmless now! + +<FACE,13,0><WAZA,230,2>We'll make it smell nice. + +<FACE,13,0>Oh, wow! We won! + +<FACE,13,0>Uh-oh! + +<FACE,13,0>Are you surprised? + +<FACE,13,0>Oh, dear. We lost! + +<FACE,13,0>Uh-oh! + +<FACE,13,0>We were surprised. + +<FACE,13,0>We're all friends! + +<FACE,13,0>What's the matter? + +LEDILEDI + +EEVEEV + +PONYPONY + +PINEPINE + +SNUBSNUB + +RINARINA + +<FACE,13,0> diff --git a/stadiumgs/text/gymleadercastle/blackthorn/clair1.txt b/stadiumgs/text/gymleadercastle/blackthorn/clair1.txt new file mode 100644 index 0000000..b086ee3 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/blackthorn/clair1.txt @@ -0,0 +1,87 @@ +<FACE,21,0>I am CLAIR, the dragon user. You're challenging me? + +<FACE,21,0>So, you're aiming for the top? Well, we'll just see about that. + +<FACE,21,0>Do you know who I am? And you still dare to challenge me? + +<FACE,21,0>#26! + +<FACE,21,0>#26! + +<FACE,21,0>#26! + +<FACE,21,0>#26! + +<FACE,21,0>#26! + +<FACE,21,0>Get back, #26! + +<FACE,21,0>Get back, #26! + +<FACE,21,0>Get back, #26! + +<FACE,21,0>Get back, #26! + +<FACE,21,0>Hmm... Well done. + +<FACE,21,0>Forgive me. + +<FACE,21,0>Forgive me. It happened to hit the weak +spot. + +<FACE,21,0>So you got a critical hit. Is that the best +you can do? + +<FACE,21,0>That's about it. + +<FACE,21,0>Forgive me. + +<FACE,21,0>... + +<FACE,21,0>That's that. + +<FACE,21,0>It's all over... + +<FACE,21,0><MAHI,2>That should do. + +<FACE,21,0><KOHRI,2>The outcome is clear now. + +<FACE,21,0>I'm trying to learn all there is to know about +dragons. + +<FACE,21,0>Could there be a stronger type than the +dragon type? + +<FACE,21,0>You disappoint me. It's futile for you to try for the top at your +skill level. + +<FACE,21,0>I'm having a hard time understanding how you could have come +this far. + +<FACE,21,0>I would say you're ten years too early to be challenging the +ELITE FOUR. + +<FACE,21,0>I'm amazed... I never expected anyone to beat me... + +<FACE,21,0>You're skilled enough to hold your own against the ELITE FOUR. + +<FACE,21,0>I wonder how far you can go at your skill level. This should be +fascinating. + +<FACE,21,0>If you stall here, can you imagine what it would be like ahead? + +<FACE,21,0>Good. That's an intelligent decision. + + + + + + + + + + + + + +<FACE,21,0> diff --git a/stadiumgs/text/gymleadercastle/blackthorn/clair2.txt b/stadiumgs/text/gymleadercastle/blackthorn/clair2.txt new file mode 100644 index 0000000..b086ee3 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/blackthorn/clair2.txt @@ -0,0 +1,87 @@ +<FACE,21,0>I am CLAIR, the dragon user. You're challenging me? + +<FACE,21,0>So, you're aiming for the top? Well, we'll just see about that. + +<FACE,21,0>Do you know who I am? And you still dare to challenge me? + +<FACE,21,0>#26! + +<FACE,21,0>#26! + +<FACE,21,0>#26! + +<FACE,21,0>#26! + +<FACE,21,0>#26! + +<FACE,21,0>Get back, #26! + +<FACE,21,0>Get back, #26! + +<FACE,21,0>Get back, #26! + +<FACE,21,0>Get back, #26! + +<FACE,21,0>Hmm... Well done. + +<FACE,21,0>Forgive me. + +<FACE,21,0>Forgive me. It happened to hit the weak +spot. + +<FACE,21,0>So you got a critical hit. Is that the best +you can do? + +<FACE,21,0>That's about it. + +<FACE,21,0>Forgive me. + +<FACE,21,0>... + +<FACE,21,0>That's that. + +<FACE,21,0>It's all over... + +<FACE,21,0><MAHI,2>That should do. + +<FACE,21,0><KOHRI,2>The outcome is clear now. + +<FACE,21,0>I'm trying to learn all there is to know about +dragons. + +<FACE,21,0>Could there be a stronger type than the +dragon type? + +<FACE,21,0>You disappoint me. It's futile for you to try for the top at your +skill level. + +<FACE,21,0>I'm having a hard time understanding how you could have come +this far. + +<FACE,21,0>I would say you're ten years too early to be challenging the +ELITE FOUR. + +<FACE,21,0>I'm amazed... I never expected anyone to beat me... + +<FACE,21,0>You're skilled enough to hold your own against the ELITE FOUR. + +<FACE,21,0>I wonder how far you can go at your skill level. This should be +fascinating. + +<FACE,21,0>If you stall here, can you imagine what it would be like ahead? + +<FACE,21,0>Good. That's an intelligent decision. + + + + + + + + + + + + + +<FACE,21,0> diff --git a/stadiumgs/text/gymleadercastle/blackthorn/gloria1.txt b/stadiumgs/text/gymleadercastle/blackthorn/gloria1.txt new file mode 100644 index 0000000..30a044f --- /dev/null +++ b/stadiumgs/text/gymleadercastle/blackthorn/gloria1.txt @@ -0,0 +1,83 @@ +<FACE,9,2>I train by battling as many trainers as I can. + +<FACE,9,2>I'm in heavy training with my sights on the summit! Would you +spar with me? + +<FACE,9,2>I'm hoping to discover something through my battles. + +<FACE,9,2>Number one! #26! + +<FACE,9,2>#26, let's go! + +<FACE,9,2>It has to be #26! + +<FACE,9,2>#26 will do. + +<FACE,9,2>#26 will tend to you. + +<FACE,9,2>Draw back for now! + +<FACE,9,2>#26, it's over! + +<FACE,9,2>#26, finish! + +<FACE,9,2>It's all over, #26! + +<FACE,9,0>Aack! I misplayed that! + +<FACE,9,1>Bingo! Exactly as planned! + +<FACE,9,1>Yes! That hit the weak spot! Just as I +planned it! + +<FACE,9,2>Critical hit? That one couldn't be helped. + +<FACE,9,0>Oh! That's a little annoying! + +<FACE,9,2>So... We do this now and... + +<FACE,9,0>Awww, that's so tedious. + +<FACE,9,1>And that's the game! Ha, ha, ha... + +<FACE,9,0>Oh... How could this happen...? + +<FACE,9,2>There are many kinds of trainers out there, +don't you think? + +<FACE,9,2>Some people prefer raising POKéMON to +battling. + +<FACE,9,1><NEMURI,4>Hush. Be good, and stay asleep. + +<FACE,9,1><DOKU,2>Isn't that gooey feeling horrible? + +<FACE,9,1>I did it! I am so great! + +<FACE,9,1>Thank you. I didn't learn much from this, though. + +<FACE,9,2>Your power? Eh, I'd say it's all right. For what it is... + +<FACE,9,0>I'm furious! I can't help myself--losing steams me! + +<FACE,9,0>I lost because of that one move. That has to be it. + +<FACE,9,0>I've never been beaten this way. + +<FACE,9,0>Arrrgh! So close! If only that had worked... + +<FACE,9,2>Bye-bye! + +JIGGLANCE + +VENONANCE + +SKIPLANCE + +CLEFANCE + +EXEGANCE + +ODDANCE + +<FACE,9,0> diff --git a/stadiumgs/text/gymleadercastle/blackthorn/gloria2.txt b/stadiumgs/text/gymleadercastle/blackthorn/gloria2.txt new file mode 100644 index 0000000..9fccf8e --- /dev/null +++ b/stadiumgs/text/gymleadercastle/blackthorn/gloria2.txt @@ -0,0 +1,83 @@ +<FACE,9,2>I train by battling as many trainers as I can. + +<FACE,9,2>I'm in heavy training with my sights on the summit! Would you +spar with me? + +<FACE,9,2>I'm hoping to discover something through my battles. + +<FACE,9,2>Number one! #26! + +<FACE,9,2>#26, let's go! + +<FACE,9,2>It has to be #26! + +<FACE,9,2>#26 will do. + +<FACE,9,2>#26 will tend to you. + +<FACE,9,2>Draw back for now! + +<FACE,9,2>#26, it's over! + +<FACE,9,2>#26, finish! + +<FACE,9,2>It's all over, #26! + +<FACE,9,0>Aack! I misplayed that! + +<FACE,9,1>Bingo! Exactly as planned! + +<FACE,9,1>Yes! That hit the weak spot! Just as I +planned it! + +<FACE,9,2>Critical hit? That one couldn't be helped. + +<FACE,9,0>Oh! That's a little annoying! + +<FACE,9,2>So... We do this now and... + +<FACE,9,0>Awww, that's so tedious. + +<FACE,9,1>And that's the game! Ha, ha, ha... + +<FACE,9,0>Oh... How could this happen...? + +<FACE,9,2>There are many kinds of trainers out there, +don't you think? + +<FACE,9,2>Some people prefer raising POKéMON to +battling. + +<FACE,9,1><NEMURI,4>Hush. Be good, and stay asleep. + +<FACE,9,1><DOKU,2>Isn't that gooey feeling horrible? + +<FACE,9,1>I did it! I am so great! + +<FACE,9,1>Thank you. I didn't learn much from this, though. + +<FACE,9,2>Your power? Eh, I'd say it's all right. For what it is... + +<FACE,9,0>I'm furious! I can't help myself--losing steams me! + +<FACE,9,0>I lost because of that one move. That has to be it. + +<FACE,9,0>I've never been beaten this way. + +<FACE,9,0>Arrrgh! So close! If only that had worked... + +<FACE,9,2>Bye-bye! + +ARGLANCE + +GELANCE + +JYANCE + +GOLDANCE + +HAUNTANCE + +NINEANCE + +<FACE,9,0> diff --git a/stadiumgs/text/gymleadercastle/blackthorn/vince1.txt b/stadiumgs/text/gymleadercastle/blackthorn/vince1.txt new file mode 100644 index 0000000..10dc67e --- /dev/null +++ b/stadiumgs/text/gymleadercastle/blackthorn/vince1.txt @@ -0,0 +1,80 @@ +<FACE,10,2>Come face my thoroughly toughened POKéMON! + +<FACE,10,2>I can see that you're a skilled trainer. Let's give it a go! + +<FACE,10,2>Go a round with me before you shoot for the top! + +<FACE,10,2>Go, #26! + +<FACE,10,2>#26, get out there! + +<FACE,10,2>I'm counting on you, #26! + +<FACE,10,2>#26, it's you! + +<FACE,10,2>#26, what a chance! + +<FACE,10,2>Come back, #26! + +<FACE,10,2>Enough, #26! + +<FACE,10,1>Way to work, #26! + +<FACE,10,1>I tip my hat to you, #26! + +<FACE,10,0>Whoa! That was powerful! + +<FACE,10,1>Whew, that was electrifying! + +<FACE,10,1>Yeah! Popped it where it hurts the most! +That's the idea! + +<FACE,10,0>Yikes! Took it where it hurts! + +<FACE,10,0>Whoa, no! + +<FACE,10,1>Looking good. + +<FACE,10,0>Uh-oh... Hang tough! + +<FACE,10,1>And there we have it. Thanks so much! + +<FACE,10,0>Ack... My #26... + +<FACE,10,1><YAKEDO,2>Heh, sorry about that. + +<FACE,10,2>Your POKéMON are well trained. + +<FACE,10,2>Your POKéMON have been raised meticulously. + +<FACE,10,1><MEROMERO,2>Quite elegant, wouldn't you say? + +<FACE,10,1>Thanks! I'm sure you'll get tougher, too. + +<FACE,10,2>Well, I'd better go look for my next opponent. + +<FACE,10,2>You know, you're not necessarily a bad trainer. + +<FACE,10,0>I surrender! I was totally defeated! + +<FACE,10,2>I'm sorry. I took you for granted, but you are tough after all. + +<FACE,10,2>I suppose there must be many tough trainers. + +<FACE,10,2>Whew... We must be evenly matched. + +<FACE,10,2>Okay. See you some other time. + +BULBASTOR + +SQUIRTSTOR + +CHARMASTOR + +CHIKOSTOR + +TOTOSTOR + +CYNDASTOR + +<FACE,10,0> diff --git a/stadiumgs/text/gymleadercastle/blackthorn/vince2.txt b/stadiumgs/text/gymleadercastle/blackthorn/vince2.txt new file mode 100644 index 0000000..8364ce7 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/blackthorn/vince2.txt @@ -0,0 +1,80 @@ +<FACE,10,2>Come face my thoroughly toughened POKéMON! + +<FACE,10,2>I can see that you're a skilled trainer. Let's give it a go! + +<FACE,10,2>Go a round with me before you shoot for the top! + +<FACE,10,2>Go, #26! + +<FACE,10,2>#26, get out there! + +<FACE,10,2>I'm counting on you, #26! + +<FACE,10,2>#26, it's you! + +<FACE,10,2>#26, what a chance! + +<FACE,10,2>Come back, #26! + +<FACE,10,2>Enough, #26! + +<FACE,10,1>Way to work, #26! + +<FACE,10,1>I tip my hat to you, #26! + +<FACE,10,0>Whoa! That was powerful! + +<FACE,10,1>Whew, that was electrifying! + +<FACE,10,1>Yeah! Popped it where it hurts the most! +That's the idea! + +<FACE,10,0>Yikes! Took it where it hurts! + +<FACE,10,0>Whoa, no! + +<FACE,10,1>Looking good. + +<FACE,10,0>Uh-oh... Hang tough! + +<FACE,10,1>And there we have it. Thanks so much! + +<FACE,10,0>Ack... My #26... + +<FACE,10,1><YAKEDO,2>Heh, sorry about that. + +<FACE,10,2><WAZA,113,2>That's LIGHT SCREEN. + +<FACE,10,2><WAZA,115,2>That's REFLECT. + +<FACE,10,1><MEROMERO,2>Quite elegant, wouldn't you say? + +<FACE,10,1>Thanks! I'm sure you'll get tougher, too. + +<FACE,10,2>Well, I'd better go look for my next opponent. + +<FACE,10,2>You know, you're not necessarily a bad trainer. + +<FACE,10,0>I surrender! I was totally defeated! + +<FACE,10,2>I'm sorry. I took you for granted, but you are tough after all. + +<FACE,10,2>I suppose there must be many tough trainers. + +<FACE,10,2>Whew... We must be evenly matched. + +<FACE,10,2>Okay. See you some other time. + +IVYSTOR + +WARSTOR + +MELEOSTOR + +LEEFSTOR + +CROCOSTOR + +LAVASTOR + +<FACE,10,0> diff --git a/stadiumgs/text/gymleadercastle/cianwood/chuck1.txt b/stadiumgs/text/gymleadercastle/cianwood/chuck1.txt new file mode 100644 index 0000000..6461db8 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/cianwood/chuck1.txt @@ -0,0 +1,81 @@ +<FACE,54,2>I'm CHUCK! Come on! Hi-yah! + +<FACE,54,2>Hah! You want to challenge me? Are you brave or just ignorant? + +<FACE,54,2>You didn't falter at the sight of us. You must have guts. Come on! + +<FACE,54,2>Brace yourself! + +<FACE,54,2>It's #26! + +<FACE,54,2>Right! #26! + +<FACE,54,2>#26! Go! + +<FACE,54,2>#26! Finish it! + +<FACE,54,0>Tch! Come back! + +<FACE,54,2>Come back here! + +<FACE,54,2>Okay! Next! + +<FACE,54,2>Next! + +<FACE,54,0>No! That can't be! + +<FACE,54,1>There! Did you see that?!? + +<FACE,54,2>Right! That hit the weak spot. + +<FACE,54,0>What's that?!? Critical hit? + +<FACE,54,0>Don't get cute! + +<FACE,54,1>Wah, ha, ha... + +<FACE,54,0>Ah, clever. + +<FACE,54,1>See that?!? + +<FACE,54,2>What! How...?!? + +<FACE,54,2>Do you like to battle? + +<FACE,54,0><WAZA,223,2>Eat this! DYNAMICPUNCH! + +<FACE,54,2><KONRAN,2>My #26's got a heavy punch, +doesn't it? + +<FACE,54,2><DOKU,2>That should work well. + +<FACE,54,2>There. Do you realize how much more powerful I am than you? + +<FACE,54,1>That's it! I win! I enjoyed that! + +<FACE,54,2>That was like a pillow fight. + +<FACE,54,0>Why...!?! All right, then! I'll raise my POKéMON to be even +stronger! + +<FACE,54,2>You're strong! Would you please make me your apprentice? + +<FACE,54,0>I lost! I... I lost! Me! + +<FACE,54,0>Something's wrong! This just isn't right... + +<FACE,54,2>What? Well then, I may as well go home and take a nap... + + + + + + + + + + + + + +<FACE,54,0> diff --git a/stadiumgs/text/gymleadercastle/cianwood/chuck2.txt b/stadiumgs/text/gymleadercastle/cianwood/chuck2.txt new file mode 100644 index 0000000..6461db8 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/cianwood/chuck2.txt @@ -0,0 +1,81 @@ +<FACE,54,2>I'm CHUCK! Come on! Hi-yah! + +<FACE,54,2>Hah! You want to challenge me? Are you brave or just ignorant? + +<FACE,54,2>You didn't falter at the sight of us. You must have guts. Come on! + +<FACE,54,2>Brace yourself! + +<FACE,54,2>It's #26! + +<FACE,54,2>Right! #26! + +<FACE,54,2>#26! Go! + +<FACE,54,2>#26! Finish it! + +<FACE,54,0>Tch! Come back! + +<FACE,54,2>Come back here! + +<FACE,54,2>Okay! Next! + +<FACE,54,2>Next! + +<FACE,54,0>No! That can't be! + +<FACE,54,1>There! Did you see that?!? + +<FACE,54,2>Right! That hit the weak spot. + +<FACE,54,0>What's that?!? Critical hit? + +<FACE,54,0>Don't get cute! + +<FACE,54,1>Wah, ha, ha... + +<FACE,54,0>Ah, clever. + +<FACE,54,1>See that?!? + +<FACE,54,2>What! How...?!? + +<FACE,54,2>Do you like to battle? + +<FACE,54,0><WAZA,223,2>Eat this! DYNAMICPUNCH! + +<FACE,54,2><KONRAN,2>My #26's got a heavy punch, +doesn't it? + +<FACE,54,2><DOKU,2>That should work well. + +<FACE,54,2>There. Do you realize how much more powerful I am than you? + +<FACE,54,1>That's it! I win! I enjoyed that! + +<FACE,54,2>That was like a pillow fight. + +<FACE,54,0>Why...!?! All right, then! I'll raise my POKéMON to be even +stronger! + +<FACE,54,2>You're strong! Would you please make me your apprentice? + +<FACE,54,0>I lost! I... I lost! Me! + +<FACE,54,0>Something's wrong! This just isn't right... + +<FACE,54,2>What? Well then, I may as well go home and take a nap... + + + + + + + + + + + + + +<FACE,54,0> diff --git a/stadiumgs/text/gymleadercastle/cianwood/nick1.txt b/stadiumgs/text/gymleadercastle/cianwood/nick1.txt new file mode 100644 index 0000000..424a01b --- /dev/null +++ b/stadiumgs/text/gymleadercastle/cianwood/nick1.txt @@ -0,0 +1,79 @@ +<FACE,28,2>Hi-yah! I'll battle you with powerful FIGHTING-type POKéMON! + +<FACE,28,2>Hi-yah! I hate picky little things! Come on! + +<FACE,28,2>Hi-yah! My fists are harder than stone! Do you want to try me? + +<FACE,28,0>Hi-yah! + +<FACE,28,0>Gah! Go, #26! + +<FACE,28,0>Shatter it, #26! + +<FACE,28,0>Destroy, #26! + +<FACE,28,0>Blow it away, #26! + +<FACE,28,1>Arrrgh! What a wasted effort! + +<FACE,28,2>#26, get back here! + +<FACE,28,2>Good going! + +<FACE,28,2>Well done! + +<FACE,28,1>Gwah! + +<FACE,28,0>Hi-yah! + +<FACE,28,0>There! Hammered its weak spot! + +<FACE,28,1>Aiyee! No! Hammered where it hurts! + +<FACE,28,0>What!?! + +<FACE,28,0>Yes! + +<FACE,28,1>Arrrgh... + +<FACE,28,0>Hi-yah! Keep it up! + +<FACE,28,1>Gwaaaaah! + +<FACE,28,2>I do 10,000 push-ups a day with these guys. + +<FACE,28,0><WAZA,90,1>Come on! Work! + +<FACE,28,2>I do 10,000 squats every day with my team. + +<FACE,28,0><WAZA,32,1>Come on, hit! + +<FACE,28,0>Yes, sir! That's the reward for my dedication to training! + +<FACE,28,0>Wah, ha, ha, ha! It's all about power! Power! + +<FACE,28,0>Hi-yah! Might makes right! + +<FACE,28,1>Waaaah! Why?!? + +<FACE,28,0>Aiyeee! I lost! We'll sprint back to the dojo as punishment! + +<FACE,28,1>Arrrgh! How humiliating! + +<FACE,28,2>When it comes to sheer power, I'm better than you are! + +<FACE,28,2>You're forfeiting? Hah! It's still a win for me! + +MONTOP + +RINO + +TRIO + +MONLEE + +SEAK + +HORN + +<FACE,28,1> diff --git a/stadiumgs/text/gymleadercastle/cianwood/nick2.txt b/stadiumgs/text/gymleadercastle/cianwood/nick2.txt new file mode 100644 index 0000000..c853142 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/cianwood/nick2.txt @@ -0,0 +1,79 @@ +<FACE,28,2>Hi-yah! I'll battle you with powerful FIGHTING-type POKéMON! + +<FACE,28,2>Hi-yah! I hate picky little things! Come on! + +<FACE,28,2>Hi-yah! My fists are harder than stone! Do you want to try me? + +<FACE,28,0>Hi-yah! + +<FACE,28,0>Gah! Go, #26! + +<FACE,28,0>Shatter it, #26! + +<FACE,28,0>Destroy, #26! + +<FACE,28,0>Blow it away, #26! + +<FACE,28,1>Arrrgh! What a wasted effort! + +<FACE,28,2>#26, get back here! + +<FACE,28,2>Good going! + +<FACE,28,2>Well done! + +<FACE,28,1>Gwah! + +<FACE,28,0>Hi-yah! + +<FACE,28,0>There! Hammered its weak spot! + +<FACE,28,1>Aiyee! No! Hammered where it hurts! + +<FACE,28,0>What!?! + +<FACE,28,0>Yes! + +<FACE,28,1>Arrrgh... + +<FACE,28,0>Hi-yah! Keep it up! + +<FACE,28,1>Gwaaaaah! + +<FACE,28,2>I do 10,000 push-ups a day with these guys. + +<FACE,28,0><WAZA,90,1>Come on! Work! + +<FACE,28,2>I do 10,000 squats every day with my team. + +<FACE,28,0><WAZA,32,1>Come on, hit! + +<FACE,28,0>Yes, sir! That's the reward for my dedication to training! + +<FACE,28,0>Wah, ha, ha, ha! It's all about power! Power! + +<FACE,28,0>Hi-yah! Might makes right! + +<FACE,28,1>Waaaah! Why?!? + +<FACE,28,0>Aiyeee! I lost! We'll sprint back to the dojo as punishment! + +<FACE,28,1>Arrrgh! How humiliating! + +<FACE,28,2>When it comes to sheer power, I'm better than you are! + +<FACE,28,2>You're forfeiting? Hah! It's still a win for me! + +CHOKE + +GRAVEL + +GLER + +BOK + +GONAIR + +SIR + +<FACE,28,1> diff --git a/stadiumgs/text/gymleadercastle/ecruteak/holly1.txt b/stadiumgs/text/gymleadercastle/ecruteak/holly1.txt new file mode 100644 index 0000000..885e9e7 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/ecruteak/holly1.txt @@ -0,0 +1,80 @@ +<FACE,5,0>Greetings. How good of you to come. Shall we get started? + +<FACE,5,0>First, calm your emotions and concentrate. + +<FACE,5,0>I consider this battle to be part of my training. + +<FACE,5,0>#26! + +<FACE,5,0>How about #26? + +<FACE,5,0>I will go with #26! + +<FACE,5,0>I share your pain, but this, too, is a trial! +#26! + +<FACE,5,0>The finish is important! #26! + +<FACE,5,0>I shall switch out. + +<FACE,5,0>I shall switch out. + +<FACE,5,0>I shall switch out. + +<FACE,5,0>I shall switch out. + +<FACE,5,0>Ah! How impressive! + +<FACE,5,0>Forgive me! + +<FACE,5,0>Ah, well, well... It got the weak spot. + +<FACE,5,0>My goodness! It hit the weak spot. + +<FACE,5,0>There is nothing to fear. + +<FACE,5,0>There is nothing to fear. + +<FACE,5,0>One must endure... + +<FACE,5,0>And now it will rest. + +<FACE,5,0>Oh, my... + +<FACE,5,0><KONRAN,2>One mustn't be misled... + +<FACE,5,0><WAZA,212,2>A MEAN LOOK will do. + +<FACE,5,0><KOHRI,2>The bitter cold is yet another test. + +<FACE,5,0><NOROI,2>It appears to be possessed. + +<FACE,5,0>I am grateful for this. + +<FACE,5,0>I still need much training. + +<FACE,5,0>You should return later. + +<FACE,5,0>I am grateful for this. + +<FACE,5,0>My training is insufficient. + +<FACE,5,0>I must meditate over this. + +<FACE,5,0>Ah, your efforts are inspiring. + +<FACE,5,0>I believe that withdrawal is a form of etiquette. + +ZUBAGE + +SMOOCHAGE + +GASTAGE + +GOLAGE + +MISDREAGE + +HAUNTAGE + +<FACE,5,0> diff --git a/stadiumgs/text/gymleadercastle/ecruteak/holly2.txt b/stadiumgs/text/gymleadercastle/ecruteak/holly2.txt new file mode 100644 index 0000000..b3baaef --- /dev/null +++ b/stadiumgs/text/gymleadercastle/ecruteak/holly2.txt @@ -0,0 +1,80 @@ +<FACE,5,0>Greetings. How good of you to come. Shall we get started? + +<FACE,5,0>First, calm your emotions and concentrate. + +<FACE,5,0>I consider this battle to be part of my training. + +<FACE,5,0>#26! + +<FACE,5,0>How about #26? + +<FACE,5,0>I will go with #26! + +<FACE,5,0>I share your pain, but this, too, is a trial! +#26! + +<FACE,5,0>The finish is important! #26! + +<FACE,5,0>I shall switch out. + +<FACE,5,0>I shall switch out. + +<FACE,5,0>I shall switch out. + +<FACE,5,0>I shall switch out. + +<FACE,5,0>Ah! How impressive! + +<FACE,5,0>Forgive me! + +<FACE,5,0>Ah, well, well... It got the weak spot. + +<FACE,5,0>My goodness! It hit the weak spot. + +<FACE,5,0>There is nothing to fear. + +<FACE,5,0>There is nothing to fear. + +<FACE,5,0>One must endure... + +<FACE,5,0>And now it will rest. + +<FACE,5,0>Oh, my... + +<FACE,5,0><KONRAN,2>One mustn't be misled... + +<FACE,5,0><WAZA,212,2>A MEAN LOOK will do. + +<FACE,5,0><KOHRI,2>The bitter cold is yet another test. + +<FACE,5,0><NOROI,2>It appears to be possessed. + +<FACE,5,0>I am grateful for this. + +<FACE,5,0>I still need much training. + +<FACE,5,0>You should return later. + +<FACE,5,0>I am grateful for this. + +<FACE,5,0>My training is insufficient. + +<FACE,5,0>I must meditate over this. + +<FACE,5,0>Ah, your efforts are inspiring. + +<FACE,5,0>I believe that withdrawal is a form of etiquette. + +HAUNTAGE + +GRIMAGE + +JYNXAGE + +GOLAGE + +MUKAGE + +MURKAGE + +<FACE,5,0> diff --git a/stadiumgs/text/gymleadercastle/ecruteak/morty1.txt b/stadiumgs/text/gymleadercastle/ecruteak/morty1.txt new file mode 100644 index 0000000..9114ca6 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/ecruteak/morty1.txt @@ -0,0 +1,83 @@ +<FACE,36,0>You can bear witness to the fruits of my training. + +<FACE,36,0>Whether you choose to believe or not, mystic power does exist. + +<FACE,36,0>You must make your soul one with that of POKéMON. Can you +do this? + +<FACE,36,0>#26! + +<FACE,36,0>#26! + +<FACE,36,0>#26! + +<FACE,36,0>#26! + +<FACE,36,0>#26! + +<FACE,36,0>Back, #26! + +<FACE,36,0>Back, #26! + +<FACE,36,0>Back, #26! + +<FACE,36,0>Back, #26! + +<FACE,36,0>... + +<FACE,36,0>... + +<FACE,36,0>...Critical hit. + +<FACE,36,0>...Critical hit? + +<FACE,36,0>... + +<FACE,36,0>... + +<FACE,36,0>... + +<FACE,36,0>... Fufufu... + +<FACE,36,0>...argh... + +<FACE,36,0><HIRUMI,1>There. + +<FACE,36,0><DOKU,1>That's good. + +<FACE,36,0><MAHI,1>Yes, excellent. + +<FACE,36,0><KONRAN,1>That's so-so. + +<FACE,36,0>How unfortunate. But it's not enough. + +<FACE,36,0>In addition to strengthening your POKéMON's moves, you must +also strengthen your own soul. + +<FACE,36,0>If the trainer isn't focused, his POKéMON can't concentrate, +either. + +<FACE,36,0>That's good. The POKéMON look happy, too. + +<FACE,36,0>I lost. I will have to increase my training. + +<FACE,36,0>That's how to do it. I look forward to seeing you become even +stronger. + +<FACE,36,0>Let's try that one more time. + +<FACE,36,0>What are you intending to do? + + + + + + + + + + + + + +<FACE,36,0> diff --git a/stadiumgs/text/gymleadercastle/ecruteak/morty2.txt b/stadiumgs/text/gymleadercastle/ecruteak/morty2.txt new file mode 100644 index 0000000..9114ca6 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/ecruteak/morty2.txt @@ -0,0 +1,83 @@ +<FACE,36,0>You can bear witness to the fruits of my training. + +<FACE,36,0>Whether you choose to believe or not, mystic power does exist. + +<FACE,36,0>You must make your soul one with that of POKéMON. Can you +do this? + +<FACE,36,0>#26! + +<FACE,36,0>#26! + +<FACE,36,0>#26! + +<FACE,36,0>#26! + +<FACE,36,0>#26! + +<FACE,36,0>Back, #26! + +<FACE,36,0>Back, #26! + +<FACE,36,0>Back, #26! + +<FACE,36,0>Back, #26! + +<FACE,36,0>... + +<FACE,36,0>... + +<FACE,36,0>...Critical hit. + +<FACE,36,0>...Critical hit? + +<FACE,36,0>... + +<FACE,36,0>... + +<FACE,36,0>... + +<FACE,36,0>... Fufufu... + +<FACE,36,0>...argh... + +<FACE,36,0><HIRUMI,1>There. + +<FACE,36,0><DOKU,1>That's good. + +<FACE,36,0><MAHI,1>Yes, excellent. + +<FACE,36,0><KONRAN,1>That's so-so. + +<FACE,36,0>How unfortunate. But it's not enough. + +<FACE,36,0>In addition to strengthening your POKéMON's moves, you must +also strengthen your own soul. + +<FACE,36,0>If the trainer isn't focused, his POKéMON can't concentrate, +either. + +<FACE,36,0>That's good. The POKéMON look happy, too. + +<FACE,36,0>I lost. I will have to increase my training. + +<FACE,36,0>That's how to do it. I look forward to seeing you become even +stronger. + +<FACE,36,0>Let's try that one more time. + +<FACE,36,0>What are you intending to do? + + + + + + + + + + + + + +<FACE,36,0> diff --git a/stadiumgs/text/gymleadercastle/ecruteak/ty1.txt b/stadiumgs/text/gymleadercastle/ecruteak/ty1.txt new file mode 100644 index 0000000..b18180a --- /dev/null +++ b/stadiumgs/text/gymleadercastle/ecruteak/ty1.txt @@ -0,0 +1,79 @@ +<FACE,22,0>Hi-yaaah! Do you believe in unseen powers? + +<FACE,22,1>Hmm... I can see your future! + +<FACE,22,2>Hmm... I sense something in you... + +<FACE,22,0>Waaaah! + +<FACE,22,0>Hi-yah! + +<FACE,22,0>Hoohah! + +<FACE,22,0>Towaaaa! + +<FACE,22,0>Yaaaah! + +<FACE,22,0>Hmm... + +<FACE,22,2>Ack... Argh... + +<FACE,22,1>Mmmm... + +<FACE,22,2>Ugggggh... + +<FACE,22,1>Ayeeeah! + +<FACE,22,2>Critical hit? Ha, ha, ha... + +<FACE,22,2>It took a critical hit? Hi-yah! + +<FACE,22,0>It took a critical hit? Kiiiyah! + +<FACE,22,2>Nnnn... + +<FACE,22,2>Hwoar! + +<FACE,22,2>Ugh... Arrrgh... + +<FACE,22,0>Kaah! + +<FACE,22,1>Gyaaah... Ugh. + +<FACE,22,0><DOKU,2>Hah, there! + +<FACE,22,1>I can see into your soul. + +<FACE,22,1>You cannot read my mind. + +<FACE,22,1>Training isn't easy. + +<FACE,22,0>You haven't learned to focus your mind! + +<FACE,22,0>Not good enough! You've much to learn! + +<FACE,22,0>Come again another time. + +<FACE,22,1>Oh... I'm shattered... + +<FACE,22,1>I'm exhausted, body and soul. + +<FACE,22,1>This is not good. I must try again... + +<FACE,22,1>I couldn't beat the likes of you? + +<FACE,22,1>How pathetic of you. + +SPROUTIUM + +HOOTIUM + +LEDIUM + +DITTIUM + +RINAIUM + +OWNIUM + +<FACE,22,1> diff --git a/stadiumgs/text/gymleadercastle/ecruteak/ty2.txt b/stadiumgs/text/gymleadercastle/ecruteak/ty2.txt new file mode 100644 index 0000000..478bd35 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/ecruteak/ty2.txt @@ -0,0 +1,79 @@ +<FACE,22,0>Hi-yaaah! Do you believe in unseen powers? + +<FACE,22,1>Hmm... I can see your future! + +<FACE,22,2>Hmm... I sense something in you... + +<FACE,22,0>Waaaah! + +<FACE,22,0>Hi-yah! + +<FACE,22,0>Hoohah! + +<FACE,22,0>Towaaaa! + +<FACE,22,0>Yaaaah! + +<FACE,22,0>Hmm... + +<FACE,22,2>Ack... Argh... + +<FACE,22,1>Mmmm... + +<FACE,22,2>Ugggggh... + +<FACE,22,1>Ayeeeah! + +<FACE,22,2>Critical hit? Ha, ha, ha... + +<FACE,22,2>It took a critical hit? Hi-yah! + +<FACE,22,0>It took a critical hit? Kiiiyah! + +<FACE,22,2>Nnnn... + +<FACE,22,2>Hwoar! + +<FACE,22,2>Ugh... Arrrgh... + +<FACE,22,0>Kaah! + +<FACE,22,1>Gyaaah... Ugh. + +<FACE,22,0><DOKU,2>Hah, there! + +<FACE,22,1>I can see into your soul. + +<FACE,22,1>You cannot read my mind. + +<FACE,22,1>Training isn't easy. + +<FACE,22,0>You haven't learned to focus your mind! + +<FACE,22,0>Not good enough! You've much to learn! + +<FACE,22,0>Come again another time. + +<FACE,22,1>Oh... I'm shattered... + +<FACE,22,1>I'm exhausted, body and soul. + +<FACE,22,1>This is not good. I must try again... + +<FACE,22,1>I couldn't beat the likes of you? + +<FACE,22,1>How pathetic of you. + +GASTIUM + +NOCTIUM + +WEEPINIUM + +QWILIUM + +KINGIUM + +DITIUM + +<FACE,22,1> diff --git a/stadiumgs/text/gymleadercastle/goldenrod/lois1.txt b/stadiumgs/text/gymleadercastle/goldenrod/lois1.txt new file mode 100644 index 0000000..15c2a93 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/goldenrod/lois1.txt @@ -0,0 +1,81 @@ +<FACE,38,2>Would you like to see my POKéMON cuties? + +<FACE,38,2>Oh, your POKéMON are adorable, too. + +<FACE,38,2>Did you beat BUGSY? I don't really like bug POKéMON. + +<FACE,38,2>Ready, set, go! + +<FACE,38,2>#26, go sweetie! + +<FACE,38,2>Next, my darling #26! + +<FACE,38,2>#26, honey. I'm counting on you! + +<FACE,38,1>#26, honey. Here's your chance! + +<FACE,38,2>It's not working! #26, come back! + +<FACE,38,2>#26, honey. You're done! + +<FACE,38,2>Okay, #26. Come back! + +<FACE,38,1>#26, I'm so proud of you! That's +good enough! + +<FACE,38,0>Eeyaah! My darling, #26! + +<FACE,38,1>You did it, #26! You're so cool! + +<FACE,38,1>Critical hit! Lucky! + +<FACE,38,0>What! How dare you! That hit its weak spot! + +<FACE,38,0>Oh, no! Don't give up! + +<FACE,38,1>That's it! + +<FACE,38,0>Oh! Quit it! + +<FACE,38,1>Yay! + +<FACE,38,0>Eeyaah! #26! + +<FACE,38,1><MAHI,2>Uh-oh. It's paralyzed! Now what'll you do? + +<FACE,38,1><KOHRI,1>Oh, dear. So sorry! + +<FACE,38,2>What's your POKéMON's favorite move? + +<FACE,38,2>Cute POKéMON are absolutely the best. Don't +you think so? + +<FACE,38,2>My darling POKéMON are more than just cute. + +<FACE,38,1>Ha, ha, ha! How disappointing for you. + +<FACE,38,2>Would you like to challenge me again? + +<FACE,38,0>Ahhh... My poor POKéMON... + +<FACE,38,0>You didn't have to be so mean! + +<FACE,38,0>Hmph! I'm not upset! + +<FACE,38,2>Well, this might be okay, too. + +<FACE,38,2>Excuse me? What's the matter? That's so boring! + +TEDDIETTE + +MARILLETTE + +MEOWETTE + +PHANPETTE + +WAGETTE + +SNUBETTE + +<FACE,38,0> diff --git a/stadiumgs/text/gymleadercastle/goldenrod/lois2.txt b/stadiumgs/text/gymleadercastle/goldenrod/lois2.txt new file mode 100644 index 0000000..4a03408 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/goldenrod/lois2.txt @@ -0,0 +1,81 @@ +<FACE,38,2>Would you like to see my POKéMON cuties? + +<FACE,38,2>Oh, your POKéMON are adorable, too. + +<FACE,38,2>Did you beat BUGSY? I don't really like bug POKéMON. + +<FACE,38,2>Ready, set, go! + +<FACE,38,2>#26, go sweetie! + +<FACE,38,2>Next, my darling #26! + +<FACE,38,2>#26, honey. I'm counting on you! + +<FACE,38,1>#26, honey. Here's your chance! + +<FACE,38,2>It's not working! #26, come back! + +<FACE,38,2>#26, honey. You're done! + +<FACE,38,2>Okay, #26. Come back! + +<FACE,38,1>#26, I'm so proud of you! That's +good enough! + +<FACE,38,0>Eeyaah! My darling, #26! + +<FACE,38,1>You did it, #26! You're so cool! + +<FACE,38,1>Critical hit! Lucky! + +<FACE,38,0>What! How dare you! That hit its weak spot! + +<FACE,38,0>Oh, no! Don't give up! + +<FACE,38,1>That's it! + +<FACE,38,0>Oh! Quit it! + +<FACE,38,1>Yay! + +<FACE,38,0>Eeyaah! #26! + +<FACE,38,1><MAHI,2>Uh-oh. It's paralyzed! Now what'll you do? + +<FACE,38,1><KOHRI,1>Oh, dear. So sorry! + +<FACE,38,2>What's your POKéMON's favorite move? + +<FACE,38,2>Cute POKéMON are absolutely the best. Don't +you think so? + +<FACE,38,2>My darling POKéMON are more than just cute. + +<FACE,38,1>Ha, ha, ha! How disappointing for you. + +<FACE,38,2>Would you like to challenge me again? + +<FACE,38,0>Ahhh... My poor POKéMON... + +<FACE,38,0>You didn't have to be so mean! + +<FACE,38,0>Hmph! I'm not upset! + +<FACE,38,2>Well, this might be okay, too. + +<FACE,38,2>Excuse me? What's the matter? That's so boring! + +FURETTE + +PORYETTE + +TRIOETTE + +PLUFFETTE + +CORETTE + +POMETTE + +<FACE,38,0> diff --git a/stadiumgs/text/gymleadercastle/goldenrod/rita1.txt b/stadiumgs/text/gymleadercastle/goldenrod/rita1.txt new file mode 100644 index 0000000..fe5ddf9 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/goldenrod/rita1.txt @@ -0,0 +1,80 @@ +<FACE,41,1>Well, all right then... I'll play with you for a little while. + +<FACE,41,1>Oh, aren't you cute! A battle? Certainly. + +<FACE,41,1>Hi, you cute little trainer. How about a battle? + +<FACE,41,1>Are you ready? Here we go! + +<FACE,41,1>Let me see... #26! + +<FACE,41,1>How about #26? + +<FACE,41,1>Maybe I'll go with #26. + +<FACE,41,1>You may be cute, but I still won't go easy +on you. + +<FACE,41,1>That's no good. + +<FACE,41,1>Come back now. + +<FACE,41,1>Good job, dear. + +<FACE,41,1>You're such a good baby! + +<FACE,41,0>Hey, wait! + +<FACE,41,1>I'm sorry, honey. + +<FACE,41,1>That was a critical hit. Please forgive me. + +<FACE,41,0>No! Was that a critical hit? + +<FACE,41,0>That wasn't nice. + +<FACE,41,1>You'll have to forgive me. + +<FACE,41,0>That was bad. + +<FACE,41,1>I feel sorry for you, but... + +<FACE,41,0>Is this for real? + +<FACE,41,1><WAZA,213,4>How about this? + +<FACE,41,1><MEROMERO,2>Oh, my... + +<FACE,41,1><MAHI,2>Oh, sorry! + +<FACE,41,1><YAKEDO,2>Oh, my goodness... + +<FACE,41,1>Oh! Oh, my! I won! Sorry, sweetie. + +<FACE,41,1>I hope you get better. + +<FACE,41,1>You're trying to become the CHAMPION, aren't you? Go for it! + +<FACE,41,1>That's good. That's the way to do it. + +<FACE,41,1>You're strong. I like that. + +<FACE,41,1>I'll play with you again. + +<FACE,41,1>Oh, wow. A friendly draw. + +<FACE,41,1>What's wrong? You're going home already? + +AIPODY + +MAREEDY + +DIGDY + +PONYDY + +REMORADY + +SENTDY + +<FACE,41,0> diff --git a/stadiumgs/text/gymleadercastle/goldenrod/rita2.txt b/stadiumgs/text/gymleadercastle/goldenrod/rita2.txt new file mode 100644 index 0000000..83c773c --- /dev/null +++ b/stadiumgs/text/gymleadercastle/goldenrod/rita2.txt @@ -0,0 +1,80 @@ +<FACE,41,1>Well, all right then... I'll play with you for a little while. + +<FACE,41,1>Oh, aren't you cute! A battle? Certainly. + +<FACE,41,1>Hi, you cute little trainer. How about a battle? + +<FACE,41,1>Are you ready? Here we go! + +<FACE,41,1>Let me see... #26! + +<FACE,41,1>How about #26? + +<FACE,41,1>Maybe I'll go with #26. + +<FACE,41,1>You may be cute, but I still won't go easy +on you. + +<FACE,41,1>That's no good. + +<FACE,41,1>Come back now. + +<FACE,41,1>Good job, dear. + +<FACE,41,1>You're such a good baby! + +<FACE,41,0>Hey, wait! + +<FACE,41,1>I'm sorry, honey. + +<FACE,41,1>That was a critical hit. Please forgive me. + +<FACE,41,0>No! Was that a critical hit? + +<FACE,41,0>That wasn't nice. + +<FACE,41,1>You'll have to forgive me. + +<FACE,41,0>That was bad. + +<FACE,41,1>I feel sorry for you, but... + +<FACE,41,0>Is this for real? + +<FACE,41,1><WAZA,213,4>How about this? + +<FACE,41,1><MEROMERO,2>Oh, my... + +<FACE,41,1><MAHI,2>Oh, sorry! + +<FACE,41,1><WAZA,217,4>Here's a nice PRESENT for you. + +<FACE,41,1>Oh! Oh, my! I won! Sorry, sweetie. + +<FACE,41,1>I hope you get better. + +<FACE,41,1>You're trying to become the CHAMPION, aren't you? Go for it! + +<FACE,41,1>That's good. That's the way to do it. + +<FACE,41,1>You're strong. I like that. + +<FACE,41,1>I'll play with you again. + +<FACE,41,1>Oh, wow. A friendly draw. + +<FACE,41,1>What's wrong? You're going home already? + +PIKADY + +TOGEDY + +ABLEDY + +TUFFDY + +AZUMDY + +DELIDY + +<FACE,41,0> diff --git a/stadiumgs/text/gymleadercastle/goldenrod/whitney1.txt b/stadiumgs/text/gymleadercastle/goldenrod/whitney1.txt new file mode 100644 index 0000000..78245ca --- /dev/null +++ b/stadiumgs/text/gymleadercastle/goldenrod/whitney1.txt @@ -0,0 +1,79 @@ +<FACE,0,1>Hi, I'm WHITNEY! Let's get this battle going! + +<FACE,0,1>Hey! Don't you think POKéMON are, like, super cute? + +<FACE,0,1>I'm ready whenever you are. You look pretty tough yourself. + +<FACE,0,1>I'm starting with this one! + +<FACE,0,1>This one's next! + +<FACE,0,1>Just a bit more! + +<FACE,0,1>#26, get going! + +<FACE,0,1>Just squash it! + +<FACE,0,1>Nothing doing! Come back here! + +<FACE,0,1>Come on back! + +<FACE,0,0>Good, baby! That's enough! + +<FACE,0,0>Way to go! Come on back! + +<FACE,0,2>Huh? Why? + +<FACE,0,0>Yes! That feels great! + +<FACE,0,0>That was its weak spot! Good going! + +<FACE,0,2>Did that hit badly? That's no good! + +<FACE,0,1>What do you think you're doing?!? + +<FACE,0,0>Great! Great! + +<FACE,0,1>Arrgh, no! Speed it up! + +<FACE,0,0>And that's that! + +<FACE,0,2>What?!? No! + +<FACE,0,0><MAHI,2>That's right! + +<FACE,0,0><HIRUMI,2>Hah! Your POKéMON sure was surprised! + +<FACE,0,0><YAKEDO,2>Oww! That looks hot! + +<FACE,0,0><WAZA,205,4>Let's do it! ROLLOUT! + +<FACE,0,1>What's wrong? I mean, your POKéMON are good... + +<FACE,0,0>What do you say? I'm darn tough, hey? + +<FACE,0,1>I wonder if there's anyone anywhere who's tougher than me? + +<FACE,0,2>...sob... You didn't have to play so rough! + +<FACE,0,2>Waaaaah! I can't believe I lost! + +<FACE,0,2>Waaah! Waaah! You're so mean! + +<FACE,0,1>What do you mean, it's a tie? I'm supposed to win! + +<FACE,0,1>You're giving up? No way. That's unbelievable. + + + + + + + + + + + + + +<FACE,0,2> diff --git a/stadiumgs/text/gymleadercastle/goldenrod/whitney2.txt b/stadiumgs/text/gymleadercastle/goldenrod/whitney2.txt new file mode 100644 index 0000000..195157e --- /dev/null +++ b/stadiumgs/text/gymleadercastle/goldenrod/whitney2.txt @@ -0,0 +1,79 @@ +<FACE,0,1>Hi, I'm WHITNEY! Let's get this battle going! + +<FACE,0,1>Hey! Don't you think POKéMON are, like, super cute? + +<FACE,0,1>I'm ready whenever you are. You look pretty tough yourself. + +<FACE,0,1>I'm starting with this one! + +<FACE,0,1>This one's next! + +<FACE,0,1>Just a bit more! + +<FACE,0,1>#26, get going! + +<FACE,0,1>Just squash it! + +<FACE,0,1>Nothing doing! Come back here! + +<FACE,0,1>Come on back! + +<FACE,0,0>Good, baby! That's enough! + +<FACE,0,0>Way to go! Come on back! + +<FACE,0,2>Huh? Why? + +<FACE,0,0>Yes! That feels great! + +<FACE,0,0>That was its weak spot! Good going! + +<FACE,0,2>Did that hit badly? That's no good! + +<FACE,0,1>What do you think you're doing?!? + +<FACE,0,0>Great! Great! + +<FACE,0,1>Arrgh, no! Speed it up! + +<FACE,0,0>And that's that! + +<FACE,0,2>What?!? No! + +<FACE,0,0><MAHI,2>That's right! + +<FACE,0,0><HIRUMI,2>Hah! Your POKéMON sure was surprised! + +<FACE,0,0><WAZA,208,4>#26, drink milk. + +<FACE,0,0><KOHRI,2>Brrr, that looks chilly... + +<FACE,0,1>What's wrong? I mean, your POKéMON are good... + +<FACE,0,0>What do you say? I'm darn tough, hey? + +<FACE,0,1>I wonder if there's anyone anywhere who's tougher than me? + +<FACE,0,2>...sob... You didn't have to play so rough! + +<FACE,0,2>Waaaaah! I can't believe I lost! + +<FACE,0,2>Waaah! Waaah! You're so mean! + +<FACE,0,1>What do you mean, it's a tie? I'm supposed to win! + +<FACE,0,1>You're giving up? No way. That's unbelievable. + + + + + + + + + + + + + +<FACE,0,2> diff --git a/stadiumgs/text/gymleadercastle/indigo/bruno1.txt b/stadiumgs/text/gymleadercastle/indigo/bruno1.txt new file mode 100644 index 0000000..cdaddc7 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/indigo/bruno1.txt @@ -0,0 +1,86 @@ +<FACE,53,1>I'm BRUNO. As one of the ELITE FOUR, I will stand up to your +challenge! + +<FACE,53,1>You appear to be quite skilled, but this is your last stop! + +<FACE,53,1>It would disturb me for you to underestimate my fighting +POKéMON. Get ready! + +<FACE,53,1>Hah! + +<FACE,53,1>How's that!?! + +<FACE,53,1>Here it comes! + +<FACE,53,1>#26, make me proud! + +<FACE,53,1>It's yours, #26! + +<FACE,53,1>Blast it! Come back, #26! + +<FACE,53,1>That's good! Come back! + +<FACE,53,1>That's good enough! + +<FACE,53,1>Good job! + +<FACE,53,0>That can't be! + +<FACE,53,1>There! #26! + +<FACE,53,1>Critical hit! That's how you do it! + +<FACE,53,0>Why! Why take that critical hit? + +<FACE,53,1>That's not good! + +<FACE,53,1>Good, #26! + +<FACE,53,0>Arrrgh... + +<FACE,53,1>There it is! That has to hurt! + +<FACE,53,0>Argh... No! + +<FACE,53,0><WAZA,179,1>Come on! Nail it! + +<FACE,53,1>We are the most powerful trainers in the +world! + +<FACE,53,1>Let me show you what ultimate power is all +about! + +<FACE,53,1><KONRAN,2>Right! What an opportunity! + +<FACE,53,1>Hoo hah! + +<FACE,53,1>Now do you understand?!? That's the real power of the +ELITE FOUR! + +<FACE,53,1>You can challenge me all you like, but the results will never +change! + +<FACE,53,0>Why!?! This just can't be happening! + +<FACE,53,0>The world is huge! I must redo my training! + +<FACE,53,1>Your next adversary, KAREN, has a battle style that is entirely +unlike mine. Now what will you do? + +<FACE,53,1>A draw!?! Who in the world are you? + +<FACE,53,1>You must have realized the extent of our power. + + + + + + + + + + + + + +<FACE,53,0> diff --git a/stadiumgs/text/gymleadercastle/indigo/bruno2.txt b/stadiumgs/text/gymleadercastle/indigo/bruno2.txt new file mode 100644 index 0000000..cdaddc7 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/indigo/bruno2.txt @@ -0,0 +1,86 @@ +<FACE,53,1>I'm BRUNO. As one of the ELITE FOUR, I will stand up to your +challenge! + +<FACE,53,1>You appear to be quite skilled, but this is your last stop! + +<FACE,53,1>It would disturb me for you to underestimate my fighting +POKéMON. Get ready! + +<FACE,53,1>Hah! + +<FACE,53,1>How's that!?! + +<FACE,53,1>Here it comes! + +<FACE,53,1>#26, make me proud! + +<FACE,53,1>It's yours, #26! + +<FACE,53,1>Blast it! Come back, #26! + +<FACE,53,1>That's good! Come back! + +<FACE,53,1>That's good enough! + +<FACE,53,1>Good job! + +<FACE,53,0>That can't be! + +<FACE,53,1>There! #26! + +<FACE,53,1>Critical hit! That's how you do it! + +<FACE,53,0>Why! Why take that critical hit? + +<FACE,53,1>That's not good! + +<FACE,53,1>Good, #26! + +<FACE,53,0>Arrrgh... + +<FACE,53,1>There it is! That has to hurt! + +<FACE,53,0>Argh... No! + +<FACE,53,0><WAZA,179,1>Come on! Nail it! + +<FACE,53,1>We are the most powerful trainers in the +world! + +<FACE,53,1>Let me show you what ultimate power is all +about! + +<FACE,53,1><KONRAN,2>Right! What an opportunity! + +<FACE,53,1>Hoo hah! + +<FACE,53,1>Now do you understand?!? That's the real power of the +ELITE FOUR! + +<FACE,53,1>You can challenge me all you like, but the results will never +change! + +<FACE,53,0>Why!?! This just can't be happening! + +<FACE,53,0>The world is huge! I must redo my training! + +<FACE,53,1>Your next adversary, KAREN, has a battle style that is entirely +unlike mine. Now what will you do? + +<FACE,53,1>A draw!?! Who in the world are you? + +<FACE,53,1>You must have realized the extent of our power. + + + + + + + + + + + + + +<FACE,53,0> diff --git a/stadiumgs/text/gymleadercastle/indigo/karen1.txt b/stadiumgs/text/gymleadercastle/indigo/karen1.txt new file mode 100644 index 0000000..75ab78b --- /dev/null +++ b/stadiumgs/text/gymleadercastle/indigo/karen1.txt @@ -0,0 +1,83 @@ +<FACE,29,0>I am KAREN. Would you care for a showdown with my DARK-type +POKéMON? + +<FACE,29,0>You've assembled a charming team. Our battle should be a +good one. + +<FACE,29,0>I am unlike the three you've already met. + +<FACE,29,0>There! + +<FACE,29,0>#26, go! + +<FACE,29,0>#26, please! + +<FACE,29,0>#26, don't fail me! + +<FACE,29,0>#26, you know what to do! + +<FACE,29,0>You're no good for this! + +<FACE,29,0>Switch out! + +<FACE,29,0>That should be enough! + +<FACE,29,0>Good, that's enough! + +<FACE,29,0>Hmm... Is that how you want to play it? + +<FACE,29,0>It's a lot less complicated this way. + +<FACE,29,0>We weren't deliberately aiming for the weak +spot. + +<FACE,29,0>It hit the weak spot precisely. You're good. + +<FACE,29,0>That was a smart move. + +<FACE,29,0>That showed subtle elegance. + +<FACE,29,0>Nothing can be done about that. + +<FACE,29,0>It's working well. + +<FACE,29,0>This can't be happening! + +<FACE,29,0><KONRAN,2>So? Isn't it outstanding? + +<FACE,29,0><MEROMERO,4>Oh, look. It's infatuated. + +<FACE,29,0><MAHI,2>I was hoping for that. + +<FACE,29,0>Wouldn't you agree that DARK-type POKéMON +have their charms? + +<FACE,29,0>That's about what I expected. + +<FACE,29,0>Well, that was relatively entertaining. + +<FACE,29,0>Come visit me anytime. + +<FACE,29,0>The CHAMPION is looking forward to meeting you. + +<FACE,29,0>No! I can't win. How did you become so strong? + +<FACE,29,0>I will not stray from my chosen path. + +<FACE,29,0>A draw...? But how...? + +<FACE,29,0>You're going to reappraise matters, aren't you? + + + + + + + + + + + + + +<FACE,29,0> diff --git a/stadiumgs/text/gymleadercastle/indigo/karen2.txt b/stadiumgs/text/gymleadercastle/indigo/karen2.txt new file mode 100644 index 0000000..4f677f8 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/indigo/karen2.txt @@ -0,0 +1,82 @@ +<FACE,29,0>I am KAREN. Would you care for a showdown with my DARK-type +POKéMON? + +<FACE,29,0>You've assembled a charming team. Our battle should be a +good one. + +<FACE,29,0>I am unlike the three you've already met. + +<FACE,29,0>There! + +<FACE,29,0>#26, go! + +<FACE,29,0>#26, please! + +<FACE,29,0>#26, don't fail me! + +<FACE,29,0>#26, you know what to do! + +<FACE,29,0>You're no good for this! + +<FACE,29,0>Switch out! + +<FACE,29,0>That should be enough! + +<FACE,29,0>Good, that's enough! + +<FACE,29,0>Hmm... Is that how you want to play it? + +<FACE,29,0>It's a lot less complicated this way. + +<FACE,29,0>We weren't deliberately aiming for the weak +spot. + +<FACE,29,0>It hit the weak spot precisely. You're good. + +<FACE,29,0>That was a smart move. + +<FACE,29,0>That showed subtle elegance. + +<FACE,29,0>Nothing can be done about that. + +<FACE,29,0>It's working well. + +<FACE,29,0>This can't be happening! + +<FACE,29,0><KONRAN,2>So? Isn't it outstanding? + +<FACE,29,0><MEROMERO,4>Oh, look. It's infatuated. + +<FACE,29,0><MAHI,2>I was hoping for that. + +<FACE,29,0><WAZA,207,2>#26, be proud--SWAGGER. + +<FACE,29,0>That's about what I expected. + +<FACE,29,0>Well, that was relatively entertaining. + +<FACE,29,0>Come visit me anytime. + +<FACE,29,0>The CHAMPION is looking forward to meeting you. + +<FACE,29,0>No! I can't win. How did you become so strong? + +<FACE,29,0>I will not stray from my chosen path. + +<FACE,29,0>A draw...? But how...? + +<FACE,29,0>You're going to reappraise matters, aren't you? + + + + + + + + + + + + + +<FACE,29,0> diff --git a/stadiumgs/text/gymleadercastle/indigo/koga1.txt b/stadiumgs/text/gymleadercastle/indigo/koga1.txt new file mode 100644 index 0000000..cc56625 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/indigo/koga1.txt @@ -0,0 +1,81 @@ +<FACE,32,2>Ah, so it is you who defeated WILL? Interesting... + +<FACE,32,2>Your arrival is indeed impressive, as is your look of resolve. + +<FACE,32,2>Would you care for a glimpse into the world of the ninja? + +<FACE,32,2>#26! How's that? + +<FACE,32,2>#26 will take you on. + +<FACE,32,2>There, #26! + +<FACE,32,2>It can't be easy with #28. + +<FACE,32,2>I pity you, but here's #26! + +<FACE,32,0>This can't be helped! + +<FACE,32,2>Enough! + +<FACE,32,1>Well done, #26! + +<FACE,32,1>#26, you make me proud! + +<FACE,32,2>Ah... You've done well. + +<FACE,32,1>Wah, ha, ha! + +<FACE,32,2>That critical hit was by mere chance! It was +nothing! + +<FACE,32,2>Landing a critical hit is merely a fluke, +that's all! + +<FACE,32,0>How impudent! + +<FACE,32,2>How do you like that? + +<FACE,32,2>So? What good is this? + +<FACE,32,1>You have lost. + +<FACE,32,0>This cannot be! + +<FACE,32,2><WAZA,104,4>The ninja technique of DOUBLE TEAM! + +<FACE,32,1><WAZA,092,2>Savor it! TOXIC! + +<FACE,32,2>The human soul is but weak. + +<FACE,32,2>Even you must fear the dark. + +<FACE,32,2>You lack disciplined training! + +<FACE,32,2>Have you learned to fear the techniques of the ninja? + +<FACE,32,2>You expect to battle the ELITE FOUR with your current skills? + +<FACE,32,2>Never have I met the likes of you. + +<FACE,32,2>It stands to reason that you defeated WILL! + +<FACE,32,2>I, too, must pursue further discipline. + +<FACE,32,2>Hmm... You don't appear to be a raw amateur after all. + +<FACE,32,2>It would be better for you to try at another time. + + + + + + + + + + + + + +<FACE,32,0> diff --git a/stadiumgs/text/gymleadercastle/indigo/koga2.txt b/stadiumgs/text/gymleadercastle/indigo/koga2.txt new file mode 100644 index 0000000..2368853 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/indigo/koga2.txt @@ -0,0 +1,81 @@ +<FACE,32,2>Ah, so it is you who defeated WILL? Interesting... + +<FACE,32,2>Your arrival is indeed impressive, as is your look of resolve. + +<FACE,32,2>Would you care for a glimpse into the world of the ninja? + +<FACE,32,2>#26! How's that? + +<FACE,32,2>#26 will take you on. + +<FACE,32,2>There, #26! + +<FACE,32,2>It can't be easy with #28. + +<FACE,32,2>I pity you, but here's #26! + +<FACE,32,0>This can't be helped! + +<FACE,32,2>Enough! + +<FACE,32,1>Well done, #26! + +<FACE,32,1>#26, you make me proud! + +<FACE,32,2>Ah... You've done well. + +<FACE,32,1>Wah, ha, ha! + +<FACE,32,2>That critical hit was by mere chance! It was +nothing! + +<FACE,32,2>Landing a critical hit is merely a fluke, +that's all! + +<FACE,32,0>How impudent! + +<FACE,32,2>How do you like that? + +<FACE,32,2>So? What good is this? + +<FACE,32,1>You have lost. + +<FACE,32,0>This cannot be! + +<FACE,32,2><WAZA,104,4>The ninja technique of DOUBLE TEAM! + +<FACE,32,1><WAZA,092,2>Savor it! TOXIC! + +<FACE,32,2><KONRAN,2>Wah, ha, ha... That was fine. + +<FACE,32,2><WAZA,226,2>How about this? + +<FACE,32,2>You lack disciplined training! + +<FACE,32,2>Have you learned to fear the techniques of the ninja? + +<FACE,32,2>You expect to battle the ELITE FOUR with your current skills? + +<FACE,32,2>Never have I met the likes of you. + +<FACE,32,2>It stands to reason that you defeated WILL! + +<FACE,32,2>I, too, must pursue further discipline. + +<FACE,32,2>Hmm... You don't appear to be a raw amateur after all. + +<FACE,32,2>It would be better for you to try at another time. + + + + + + + + + + + + + +<FACE,32,0> diff --git a/stadiumgs/text/gymleadercastle/indigo/lance1.txt b/stadiumgs/text/gymleadercastle/indigo/lance1.txt new file mode 100644 index 0000000..5166a50 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/indigo/lance1.txt @@ -0,0 +1,80 @@ +<FACE,61,2>I've been waiting for you. Allow me to test your skill. + +<FACE,61,2>I am still the CHAMPION. I won't hold anything back. + +<FACE,61,2>I thought that you would be able to get this far. Let's get this +started. + +<FACE,61,2>I'll lead with #26! + +<FACE,61,2>Fine, #26! + +<FACE,61,2>#26 for the win! + +<FACE,61,2>Okay, #26! + +<FACE,61,2>Then #26 will go! + +<FACE,61,2>#26, I'm pulling you back! + +<FACE,61,2>That's it. Come back! + +<FACE,61,2>Good job. Come back here! + +<FACE,61,1>Excellent showing! + +<FACE,61,0>Ow, bad news! + +<FACE,61,1>That's right! That's what I want! + +<FACE,61,1>Critical hit! Nice one! + +<FACE,61,2>Ow, a critical hit... Not bad... + +<FACE,61,0>Not good... + +<FACE,61,1>That's clever. + +<FACE,61,0>Ugh... Um... + +<FACE,61,1>Gotcha! + +<FACE,61,0>It's all over! + +<FACE,61,2>Balance--that's the key. + +<FACE,61,2>Learn everything you can about POKéMON. + +<FACE,61,2><WAZA,063,1>HYPER BEAM! + +<FACE,61,1><MAHI,2>Yes! We own this match now! + +<FACE,61,2>That was close. Want to try again? + +<FACE,61,2>I successfully defended my CHAMPIONSHIP. + +<FACE,61,2>It's not that you are weak. Don't let it bother you. + +<FACE,61,2>You got me. You are magnificent! + +<FACE,61,2>This is the emergence of a new CHAMPION. + +<FACE,61,2>I never expected another trainer to beat me... I'm surprised. + +<FACE,61,2>That was an intense battle. + +<FACE,61,2>I never expected you to do that. + + + + + + + + + + + + + +<FACE,61,0> diff --git a/stadiumgs/text/gymleadercastle/indigo/lance2.txt b/stadiumgs/text/gymleadercastle/indigo/lance2.txt new file mode 100644 index 0000000..5480001 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/indigo/lance2.txt @@ -0,0 +1,80 @@ +<FACE,61,2>I've been waiting for you. Allow me to test your skill. + +<FACE,61,2>I am still the CHAMPION. I won't hold anything back. + +<FACE,61,2>I thought that you would be able to get this far. Let's get this +started. + +<FACE,61,2>I'll lead with #26! + +<FACE,61,2>Fine, #26! + +<FACE,61,2>#26 for the win! + +<FACE,61,2>Okay, #26! + +<FACE,61,2>Then #26 will go! + +<FACE,61,2>#26, I'm pulling you back! + +<FACE,61,2>That's it. Come back! + +<FACE,61,2>Good job. Come back here! + +<FACE,61,1>Excellent showing! + +<FACE,61,0>Ow, bad news! + +<FACE,61,1>That's right! That's what I want! + +<FACE,61,2>Ow, a critical hit... Not bad... + +<FACE,61,1>Critical hit! Nice one! + +<FACE,61,0>Not good... + +<FACE,61,1>That's clever. + +<FACE,61,0>Ugh... Um... + +<FACE,61,1>Gotcha! + +<FACE,61,0>It's all over! + +<FACE,61,2>Balance--that's the key. + +<FACE,61,2>Learn everything you can about POKéMON. + +<FACE,61,2><WAZA,063,1>HYPER BEAM! + +<FACE,61,1><MAHI,2>Yes! We own this match now! + +<FACE,61,2>That was close. Want to try again? + +<FACE,61,2>I successfully defended my CHAMPIONSHIP. + +<FACE,61,2>It's not that you are weak. Don't let it bother you. + +<FACE,61,2>You got me. You are magnificent! + +<FACE,61,2>This is the emergence of a new CHAMPION. + +<FACE,61,2>I never expected another trainer to beat me... I'm surprised. + +<FACE,61,2>That was an intense battle. + +<FACE,61,2>I never expected you to do that. + + + + + + + + + + + + + +<FACE,61,0> diff --git a/stadiumgs/text/gymleadercastle/indigo/will1.txt b/stadiumgs/text/gymleadercastle/indigo/will1.txt new file mode 100644 index 0000000..6a7dc47 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/indigo/will1.txt @@ -0,0 +1,83 @@ +<FACE,23,0>So, you have finally reached me. All right. Prepare for battle! + +<FACE,23,0>Have you studied up on PSYCHIC-type POKéMON? + +<FACE,23,0>I have observed your battle techniques. I'm ready for you! + +<FACE,23,0>Start! + +<FACE,23,0>Switch to #26! + +<FACE,23,0>#26, go! + +<FACE,23,0>#26, fight! + +<FACE,23,0>Attack, #26! + +<FACE,23,0>Come back, #26! + +<FACE,23,0>#26, that will do! + +<FACE,23,0>That was good! + +<FACE,23,0>You earned a reward! + +<FACE,23,0>Hmm... Not bad. + +<FACE,23,0>Did that surprise you? + +<FACE,23,0>We're taking aim at its weak spot. How do you +like that? + +<FACE,23,0>I felt that. That connected with a weak +spot. + +<FACE,23,0>Oh... This is vexing. + +<FACE,23,0>Now what are your options? + +<FACE,23,0>Hmm... This can't be helped. + +<FACE,23,0>That decided it. + +<FACE,23,0>I blew it all! + +<FACE,23,0>You lived up to the rumors. + +<FACE,23,0>You may be good enough to join the +ELITE FOUR. + +<FACE,23,0><WAZA,094,4>Here's an attack on the psyche! + +<FACE,23,0><MAHI,2>You really are unlucky. + +<FACE,23,0>That was close. I wonder what it is that you lack. + +<FACE,23,0>Sorry about that, but I'm shooting for the top myself. + +<FACE,23,0>I never thought you could come this far. + +<FACE,23,0>I'm impressed. I have no regrets about this. Go on ahead. + +<FACE,23,0>Of all the opponents I've faced, you're the best without a doubt. + +<FACE,23,0>I've expended all my power. I have no regrets about losing +this way. + +<FACE,23,0>This battle will go down in history. I'm sure of it... + +<FACE,23,0>You're quitting? After all you've done to get here? + + + + + + + + + + + + + +<FACE,23,0> diff --git a/stadiumgs/text/gymleadercastle/indigo/will2.txt b/stadiumgs/text/gymleadercastle/indigo/will2.txt new file mode 100644 index 0000000..6a7dc47 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/indigo/will2.txt @@ -0,0 +1,83 @@ +<FACE,23,0>So, you have finally reached me. All right. Prepare for battle! + +<FACE,23,0>Have you studied up on PSYCHIC-type POKéMON? + +<FACE,23,0>I have observed your battle techniques. I'm ready for you! + +<FACE,23,0>Start! + +<FACE,23,0>Switch to #26! + +<FACE,23,0>#26, go! + +<FACE,23,0>#26, fight! + +<FACE,23,0>Attack, #26! + +<FACE,23,0>Come back, #26! + +<FACE,23,0>#26, that will do! + +<FACE,23,0>That was good! + +<FACE,23,0>You earned a reward! + +<FACE,23,0>Hmm... Not bad. + +<FACE,23,0>Did that surprise you? + +<FACE,23,0>We're taking aim at its weak spot. How do you +like that? + +<FACE,23,0>I felt that. That connected with a weak +spot. + +<FACE,23,0>Oh... This is vexing. + +<FACE,23,0>Now what are your options? + +<FACE,23,0>Hmm... This can't be helped. + +<FACE,23,0>That decided it. + +<FACE,23,0>I blew it all! + +<FACE,23,0>You lived up to the rumors. + +<FACE,23,0>You may be good enough to join the +ELITE FOUR. + +<FACE,23,0><WAZA,094,4>Here's an attack on the psyche! + +<FACE,23,0><MAHI,2>You really are unlucky. + +<FACE,23,0>That was close. I wonder what it is that you lack. + +<FACE,23,0>Sorry about that, but I'm shooting for the top myself. + +<FACE,23,0>I never thought you could come this far. + +<FACE,23,0>I'm impressed. I have no regrets about this. Go on ahead. + +<FACE,23,0>Of all the opponents I've faced, you're the best without a doubt. + +<FACE,23,0>I've expended all my power. I have no regrets about losing +this way. + +<FACE,23,0>This battle will go down in history. I'm sure of it... + +<FACE,23,0>You're quitting? After all you've done to get here? + + + + + + + + + + + + + +<FACE,23,0> diff --git a/stadiumgs/text/gymleadercastle/kanto/blaine1.txt b/stadiumgs/text/gymleadercastle/kanto/blaine1.txt new file mode 100644 index 0000000..2670ccc --- /dev/null +++ b/stadiumgs/text/gymleadercastle/kanto/blaine1.txt @@ -0,0 +1,82 @@ +<FACE,31,2>I'm BLAINE, the fire expert! Let's get cookin'! + +<FACE,31,2>Men who have burning ambition use fire POKéMON! Say your +prayers! + +<FACE,31,2>My next opponent? It's none other than you! + +<FACE,31,2>#26! + +<FACE,31,2>This is my choice! + +<FACE,31,2>Take it down, #26! + +<FACE,31,2>#26, burn it down! + +<FACE,31,2>#26, do it! + +<FACE,31,0>What? No! Come back! + +<FACE,31,2>Good. Come back! + +<FACE,31,1>Good going! Come back! + +<FACE,31,1>Excellent! Come back! + +<FACE,31,0>Arrrgh! What's going on here? + +<FACE,31,1>Arrrgh! Shocking, huh? + +<FACE,31,1>Yes! Scorched the weak spot! That's what I +want! + +<FACE,31,0>Critical hit? Arrrgh! You bum! + +<FACE,31,2>That was sly! + +<FACE,31,2>How's that? + +<FACE,31,0>Arrrgh... Tarnation... + +<FACE,31,1>Stupendous! That's the way to do it! + +<FACE,31,0>Aaargh! Done in! + +<FACE,31,0><WAZA,241,4>Let the sun shine! + +<FACE,31,1><HARE,2>Get ready to burn! + +<FACE,31,1><YAKEDO,4>I'd say this is one hot battle! + +<FACE,31,0><WAZA,126,4>Duck and cover! FIRE BLAST! + +<FACE,31,2>How do you like feeling the true power of BLAINE, the firebrand +trainer! + +<FACE,31,2>Come on, you! Be more passionate! Feel the burn! + +<FACE,31,2>Fire symbolizes our burning ambition! + +<FACE,31,2>I burnt out... There's nothing but ashes left... + +<FACE,31,2>Didn't I stoke the flames high enough? + +<FACE,31,2>I'll go back and work on my basic skills again. + +<FACE,31,2>Hmm. You impress me. + +<FACE,31,2>Hee, hee... This still counts as a win for me. + + + + + + + + + + + + + +<FACE,31,0> diff --git a/stadiumgs/text/gymleadercastle/kanto/blaine2.txt b/stadiumgs/text/gymleadercastle/kanto/blaine2.txt new file mode 100644 index 0000000..2670ccc --- /dev/null +++ b/stadiumgs/text/gymleadercastle/kanto/blaine2.txt @@ -0,0 +1,82 @@ +<FACE,31,2>I'm BLAINE, the fire expert! Let's get cookin'! + +<FACE,31,2>Men who have burning ambition use fire POKéMON! Say your +prayers! + +<FACE,31,2>My next opponent? It's none other than you! + +<FACE,31,2>#26! + +<FACE,31,2>This is my choice! + +<FACE,31,2>Take it down, #26! + +<FACE,31,2>#26, burn it down! + +<FACE,31,2>#26, do it! + +<FACE,31,0>What? No! Come back! + +<FACE,31,2>Good. Come back! + +<FACE,31,1>Good going! Come back! + +<FACE,31,1>Excellent! Come back! + +<FACE,31,0>Arrrgh! What's going on here? + +<FACE,31,1>Arrrgh! Shocking, huh? + +<FACE,31,1>Yes! Scorched the weak spot! That's what I +want! + +<FACE,31,0>Critical hit? Arrrgh! You bum! + +<FACE,31,2>That was sly! + +<FACE,31,2>How's that? + +<FACE,31,0>Arrrgh... Tarnation... + +<FACE,31,1>Stupendous! That's the way to do it! + +<FACE,31,0>Aaargh! Done in! + +<FACE,31,0><WAZA,241,4>Let the sun shine! + +<FACE,31,1><HARE,2>Get ready to burn! + +<FACE,31,1><YAKEDO,4>I'd say this is one hot battle! + +<FACE,31,0><WAZA,126,4>Duck and cover! FIRE BLAST! + +<FACE,31,2>How do you like feeling the true power of BLAINE, the firebrand +trainer! + +<FACE,31,2>Come on, you! Be more passionate! Feel the burn! + +<FACE,31,2>Fire symbolizes our burning ambition! + +<FACE,31,2>I burnt out... There's nothing but ashes left... + +<FACE,31,2>Didn't I stoke the flames high enough? + +<FACE,31,2>I'll go back and work on my basic skills again. + +<FACE,31,2>Hmm. You impress me. + +<FACE,31,2>Hee, hee... This still counts as a win for me. + + + + + + + + + + + + + +<FACE,31,0> diff --git a/stadiumgs/text/gymleadercastle/kanto/blue1.txt b/stadiumgs/text/gymleadercastle/kanto/blue1.txt new file mode 100644 index 0000000..401aade --- /dev/null +++ b/stadiumgs/text/gymleadercastle/kanto/blue1.txt @@ -0,0 +1,81 @@ +<FACE,15,2>I'm BLUE, the VIRIDIAN GYM LEADER. Let's get going! + +<FACE,15,2>I don't know about your strategy, but balance is the key! + +<FACE,15,2>You must be pretty good to get this far. + +<FACE,15,2>There! + +<FACE,15,2>It's #26! + +<FACE,15,2>#26, it's your show! + +<FACE,15,2>#26, it's yours for the taking! + +<FACE,15,1>Get it, #26! + +<FACE,15,2>This is pointless! Get back here! + +<FACE,15,2>Switch, #26! + +<FACE,15,1>#26, that's good! + +<FACE,15,1>Way to go, #26! + +<FACE,15,0>Arrrgh! You jerk! + +<FACE,15,1>There! Yes! + +<FACE,15,1>Yes! Critical hit! Ha, ha, ha! Lucky! + +<FACE,15,0>Waaah! No luck there! Took it where it's weak! + +<FACE,15,0>What? You can't be serious. + +<FACE,15,1>Okay! + +<FACE,15,0>Man, that's frustrating. + +<FACE,15,1>That's mine! + +<FACE,15,0>Wh-what? Wait a sec! + +<FACE,15,2>So you're aiming for the top? + +<FACE,15,2>There are plenty of tough trainers out +there. + +<FACE,15,2>POKéMON isn't all about battles. + +<FACE,15,2>It's really something that you made it this +far. + +<FACE,15,2>Sorry to say it, but this is it for you. + +<FACE,15,1>See? My power is what got me here. + +<FACE,15,2>It all comes down to your sense of balance. + +<FACE,15,0>Lost? I lost? No way! + +<FACE,15,2>You really are tough. I have to hand it to you. + +<FACE,15,2>I've only lost to him and now to you... Him? Hee, hee... + +<FACE,15,2>You just got lucky. + +<FACE,15,2>What? How boring is that? + + + + + + + + + + + + + +<FACE,15,0> diff --git a/stadiumgs/text/gymleadercastle/kanto/blue2.txt b/stadiumgs/text/gymleadercastle/kanto/blue2.txt new file mode 100644 index 0000000..d73cd32 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/kanto/blue2.txt @@ -0,0 +1,80 @@ +<FACE,15,2>I'm BLUE, the VIRIDIAN GYM LEADER. Let's get going! + +<FACE,15,2>I don't know about your strategy, but balance is the key! + +<FACE,15,2>You must be pretty good to get this far. + +<FACE,15,2>There! + +<FACE,15,2>It's #26! + +<FACE,15,2>#26, it's your show! + +<FACE,15,2>#26, it's yours for the taking! + +<FACE,15,1>Get it, #26! + +<FACE,15,2>This is pointless! Get back here! + +<FACE,15,2>Switch, #26! + +<FACE,15,1>#26, that's good! + +<FACE,15,1>Way to go, #26! + +<FACE,15,0>Arrrgh! You jerk! + +<FACE,15,1>There! Yes! + +<FACE,15,1>Yes! Critical hit! Ha, ha, ha! Lucky! + +<FACE,15,0>Waaah! No luck there! Took it where it's weak! + +<FACE,15,0>What? You can't be serious. + +<FACE,15,1>Okay! + +<FACE,15,0>Man, that's frustrating. + +<FACE,15,1>That's mine! + +<FACE,15,0>Wh-what? Wait a sec! + +<FACE,15,2><MAHI,2>OK! + +<FACE,15,2><YAKEDO,2>Heh, that's working! + +<FACE,15,2><KOHRI,2>Look at that! All frozen. + +<FACE,15,2>It's really something that you made it this +far. + +<FACE,15,2>Sorry to say it, but this is it for you. + +<FACE,15,1>See? My power is what got me here. + +<FACE,15,2>It all comes down to your sense of balance. + +<FACE,15,0>Lost? I lost? No way! + +<FACE,15,2>You really are tough. I have to hand it to you. + +<FACE,15,2>I've only lost to him and now to you... Him? Hee, hee... + +<FACE,15,2>You just got lucky. + +<FACE,15,2>What? How boring is that? + + + + + + + + + + + + + +<FACE,15,0> diff --git a/stadiumgs/text/gymleadercastle/kanto/brock1.txt b/stadiumgs/text/gymleadercastle/kanto/brock1.txt new file mode 100644 index 0000000..fdbef75 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/kanto/brock1.txt @@ -0,0 +1,83 @@ +<FACE,56,2>So you finally made it this far. I'm BROCK. Bring it on! + +<FACE,56,2>Have you ever seen the durability of rock POKéMON? Here goes! + +<FACE,56,2>When it comes to rock POKéMON, I'm the best! Come on! + +<FACE,56,2>Here! #26 is leading off! + +<FACE,56,2>#26 is next! + +<FACE,56,2>#26, go for it! + +<FACE,56,2>#26, it's your call! + +<FACE,56,2>Here's your chance, #26! + +<FACE,56,2>It's futile! Come back! + +<FACE,56,2>Good! Come back, #26! + +<FACE,56,1>That's good, #26! + +<FACE,56,1>Well done! #26, come back! + +<FACE,56,0>Aack! That hurts! + +<FACE,56,1>There! Fantastic! + +<FACE,56,1>Good job, #26! You rocked its weak +spot! + +<FACE,56,0>Argh! Bad news! That landed on the weak +spot! + +<FACE,56,0>Blew it! + +<FACE,56,1>Yes, #26! + +<FACE,56,0>Arrrgh... + +<FACE,56,1>Looking good. + +<FACE,56,0>#26! We're done! + +<FACE,56,2>What do you think of rock POKéMON? + +<FACE,56,2>Wouldn't you agree that defense is +essential? + +<FACE,56,1>Your POKéMON are good, too. + +<FACE,56,1>It's been a while since I had a battle like this. + +<FACE,56,2>Defense is crucial, after all. + +<FACE,56,1>Yeah, that was quite fun. + +<FACE,56,1>You're tough, too. And you've got the potential to get even +better. + +<FACE,56,2>How could anyone break through my rock-hard defense... + +<FACE,56,2>I was done in... I didn't know about that style of battling... + +<FACE,56,2>The world is huge! I'm glad to have met you. + +<FACE,56,2>A draw? How is that possible? + +<FACE,56,2>It's not like you to run. + + + + + + + + + + + + + +<FACE,56,0> diff --git a/stadiumgs/text/gymleadercastle/kanto/brock2.txt b/stadiumgs/text/gymleadercastle/kanto/brock2.txt new file mode 100644 index 0000000..fdbef75 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/kanto/brock2.txt @@ -0,0 +1,83 @@ +<FACE,56,2>So you finally made it this far. I'm BROCK. Bring it on! + +<FACE,56,2>Have you ever seen the durability of rock POKéMON? Here goes! + +<FACE,56,2>When it comes to rock POKéMON, I'm the best! Come on! + +<FACE,56,2>Here! #26 is leading off! + +<FACE,56,2>#26 is next! + +<FACE,56,2>#26, go for it! + +<FACE,56,2>#26, it's your call! + +<FACE,56,2>Here's your chance, #26! + +<FACE,56,2>It's futile! Come back! + +<FACE,56,2>Good! Come back, #26! + +<FACE,56,1>That's good, #26! + +<FACE,56,1>Well done! #26, come back! + +<FACE,56,0>Aack! That hurts! + +<FACE,56,1>There! Fantastic! + +<FACE,56,1>Good job, #26! You rocked its weak +spot! + +<FACE,56,0>Argh! Bad news! That landed on the weak +spot! + +<FACE,56,0>Blew it! + +<FACE,56,1>Yes, #26! + +<FACE,56,0>Arrrgh... + +<FACE,56,1>Looking good. + +<FACE,56,0>#26! We're done! + +<FACE,56,2>What do you think of rock POKéMON? + +<FACE,56,2>Wouldn't you agree that defense is +essential? + +<FACE,56,1>Your POKéMON are good, too. + +<FACE,56,1>It's been a while since I had a battle like this. + +<FACE,56,2>Defense is crucial, after all. + +<FACE,56,1>Yeah, that was quite fun. + +<FACE,56,1>You're tough, too. And you've got the potential to get even +better. + +<FACE,56,2>How could anyone break through my rock-hard defense... + +<FACE,56,2>I was done in... I didn't know about that style of battling... + +<FACE,56,2>The world is huge! I'm glad to have met you. + +<FACE,56,2>A draw? How is that possible? + +<FACE,56,2>It's not like you to run. + + + + + + + + + + + + + +<FACE,56,0> diff --git a/stadiumgs/text/gymleadercastle/kanto/erika1.txt b/stadiumgs/text/gymleadercastle/kanto/erika1.txt new file mode 100644 index 0000000..192a490 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/kanto/erika1.txt @@ -0,0 +1,79 @@ +<FACE,11,2>Ah... Are you my partner? I hope that's okay with you. + +<FACE,11,2>...Oh? I beg your pardon. I seem to have dozed off... + +<FACE,11,2>Seeing flowers in a garden is so soothing. + +<FACE,11,2>Please allow me to begin. + +<FACE,11,1>#26, please go on. + +<FACE,11,1>#26, it's your turn. + +<FACE,11,1>#26, please entertain our guest. + +<FACE,11,1>#26, it's up to you. + +<FACE,11,1>Come back, #26. + +<FACE,11,1>That's fine, #26. + +<FACE,11,1>Very nicely done, #26. + +<FACE,11,1>A marvelous effort, #26. + +<FACE,11,0>Oh, my goodness. + +<FACE,11,1>I beg your forgiveness. + +<FACE,11,1>Oh. A critical hit. I beg your pardon. + +<FACE,11,0>Oh. So strong. It hit the weak spot. + +<FACE,11,2>Oh, oh dear. + +<FACE,11,2>Oh dear. + +<FACE,11,2>One must endure. + +<FACE,11,1>Oh... Is that all? + +<FACE,11,0>Oh, you are strong. + +<FACE,11,2><WAZA,214,2>#26, did you say something? + +<FACE,11,2><WAZA,079,1>Pleasant dreams. + +<FACE,11,2><WAZA,156,2>Pleasant dreams. + +<FACE,11,1><NEMURI,4>Has it really drifted off to sleep? + +<FACE,11,1>I thank you for your demonstration. + +<FACE,11,1>Thank you for bearing with me. + +<FACE,11,1>It became a match I won't forget. + +<FACE,11,2>Your skills surpass mine. I concede defeat. + +<FACE,11,2>Oh... How foolish of me. + +<FACE,11,2>There will be days like this. + +<FACE,11,2>Isn't this remarkable? + +<FACE,11,2>Oh? What on earth are you planning to do? + + + + + + + + + + + + + +<FACE,11,0> diff --git a/stadiumgs/text/gymleadercastle/kanto/erika2.txt b/stadiumgs/text/gymleadercastle/kanto/erika2.txt new file mode 100644 index 0000000..192a490 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/kanto/erika2.txt @@ -0,0 +1,79 @@ +<FACE,11,2>Ah... Are you my partner? I hope that's okay with you. + +<FACE,11,2>...Oh? I beg your pardon. I seem to have dozed off... + +<FACE,11,2>Seeing flowers in a garden is so soothing. + +<FACE,11,2>Please allow me to begin. + +<FACE,11,1>#26, please go on. + +<FACE,11,1>#26, it's your turn. + +<FACE,11,1>#26, please entertain our guest. + +<FACE,11,1>#26, it's up to you. + +<FACE,11,1>Come back, #26. + +<FACE,11,1>That's fine, #26. + +<FACE,11,1>Very nicely done, #26. + +<FACE,11,1>A marvelous effort, #26. + +<FACE,11,0>Oh, my goodness. + +<FACE,11,1>I beg your forgiveness. + +<FACE,11,1>Oh. A critical hit. I beg your pardon. + +<FACE,11,0>Oh. So strong. It hit the weak spot. + +<FACE,11,2>Oh, oh dear. + +<FACE,11,2>Oh dear. + +<FACE,11,2>One must endure. + +<FACE,11,1>Oh... Is that all? + +<FACE,11,0>Oh, you are strong. + +<FACE,11,2><WAZA,214,2>#26, did you say something? + +<FACE,11,2><WAZA,079,1>Pleasant dreams. + +<FACE,11,2><WAZA,156,2>Pleasant dreams. + +<FACE,11,1><NEMURI,4>Has it really drifted off to sleep? + +<FACE,11,1>I thank you for your demonstration. + +<FACE,11,1>Thank you for bearing with me. + +<FACE,11,1>It became a match I won't forget. + +<FACE,11,2>Your skills surpass mine. I concede defeat. + +<FACE,11,2>Oh... How foolish of me. + +<FACE,11,2>There will be days like this. + +<FACE,11,2>Isn't this remarkable? + +<FACE,11,2>Oh? What on earth are you planning to do? + + + + + + + + + + + + + +<FACE,11,0> diff --git a/stadiumgs/text/gymleadercastle/kanto/janine1.txt b/stadiumgs/text/gymleadercastle/kanto/janine1.txt new file mode 100644 index 0000000..7564b11 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/kanto/janine1.txt @@ -0,0 +1,82 @@ +<FACE,1,2>Yep, I'm JANINE. You're saying you beat my father? + +<FACE,1,2>My POKéMON are masters of poisonous moves. + +<FACE,1,2>I know you're tough. This is deadly serious! + +<FACE,1,2>#26, go! + +<FACE,1,2>There, that's #26! + +<FACE,1,2>#26, give it your best shot! + +<FACE,1,2>Good, #26! + +<FACE,1,2>#26, put it away! + +<FACE,1,2>You're no good for this! + +<FACE,1,2>#26, come back! + +<FACE,1,1>You did well, #26! + +<FACE,1,2>All right, that's good enough, #26! + +<FACE,1,2>No! Really?!? + +<FACE,1,1>That's the way I like it! + +<FACE,1,2>Taking that critical hit... You have no luck +at all. + +<FACE,1,0>What! That was a critical hit? What do you +mean?!? + +<FACE,1,0>Aww, don't take that. + +<FACE,1,1>That'll do. + +<FACE,1,0>That's not nice. + +<FACE,1,1>I avenged our honor! + +<FACE,1,0>I give! + +<FACE,1,2>You're not bad at all. + +<FACE,1,1><WAZA,104,2>DOUBLE TEAM, #26! + +<FACE,1,2><WAZA,213,4>There, turn on the CHARM! + +<FACE,1,1><DOKUDOKU,2>Poisonous moves sap you steadily. + +<FACE,1,1>I did it! Not too shabby! + +<FACE,1,1>Heh! Sure, winning makes me happy. + +<FACE,1,1>There, there. It went just as I expected. I'll battle someone +tougher next time. + +<FACE,1,0>Why? How could this happen? + +<FACE,1,0>I can understand losing to Father, but losing to you? + +<FACE,1,2>Aren't you something. Where did you train? + +<FACE,1,2>Whew. We can't end it this way. + +<FACE,1,2>Ha, ha, ha! Is that a ninja escape technique? + + + + + + + + + + + + + +<FACE,1,0> diff --git a/stadiumgs/text/gymleadercastle/kanto/janine2.txt b/stadiumgs/text/gymleadercastle/kanto/janine2.txt new file mode 100644 index 0000000..5fa5acb --- /dev/null +++ b/stadiumgs/text/gymleadercastle/kanto/janine2.txt @@ -0,0 +1,82 @@ +<FACE,1,2>Yep, I'm JANINE. You're saying you beat my father? + +<FACE,1,2>My POKéMON are masters of poisonous moves. + +<FACE,1,2>I know you're tough. This is deadly serious! + +<FACE,1,2>#26, go! + +<FACE,1,2>There, that's #26! + +<FACE,1,2>#26, give it your best shot! + +<FACE,1,2>Good, #26! + +<FACE,1,2>#26, put it away! + +<FACE,1,2>You're no good for this! + +<FACE,1,2>#26, come back! + +<FACE,1,1>You did well, #26! + +<FACE,1,2>All right, that's good enough, #26! + +<FACE,1,2>No! Really?!? + +<FACE,1,1>That's the way I like it! + +<FACE,1,2>Taking that critical hit... You have no luck +at all. + +<FACE,1,0>What! That was a critical hit? What do you +mean?!? + +<FACE,1,0>Aww, don't take that. + +<FACE,1,1>That'll do. + +<FACE,1,0>That's not nice. + +<FACE,1,1>I avenged our honor! + +<FACE,1,0>I give! + +<FACE,1,2><WAZA,226,2>BATON PASS! + +<FACE,1,1><WAZA,104,2>DOUBLE TEAM, #26! + +<FACE,1,2><WAZA,213,4>There, turn on the CHARM! + +<FACE,1,1><DOKUDOKU,2>Poisonous moves sap you steadily. + +<FACE,1,1>I did it! Not too shabby! + +<FACE,1,1>Heh! Sure, winning makes me happy. + +<FACE,1,1>There, there. It went just as I expected. I'll battle someone +tougher next time. + +<FACE,1,0>Why? How could this happen? + +<FACE,1,0>I can understand losing to Father, but losing to you? + +<FACE,1,2>Aren't you something. Where did you train? + +<FACE,1,2>Whew. We can't end it this way. + +<FACE,1,2>Ha, ha, ha! Is that a ninja escape technique? + + + + + + + + + + + + + +<FACE,1,0> diff --git a/stadiumgs/text/gymleadercastle/kanto/misty1.txt b/stadiumgs/text/gymleadercastle/kanto/misty1.txt new file mode 100644 index 0000000..f53e558 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/kanto/misty1.txt @@ -0,0 +1,80 @@ +<FACE,30,2>It's my turn! I'm MISTY, the water POKéMON trainer! + +<FACE,30,2>It sounds like you're pretty good, but I won't lose! + +<FACE,30,2>So you're here! My water POKéMON are ready for you! + +<FACE,30,2>Get going, #26! + +<FACE,30,2>#26! + +<FACE,30,2>#26, it's up to you! + +<FACE,30,2>#26, I'm counting on you! + +<FACE,30,2>#26, here's your chance! + +<FACE,30,2>No good! Come back! + +<FACE,30,2>#26, come back! + +<FACE,30,2>That's good! Come back! + +<FACE,30,1>Good going, #26! + +<FACE,30,0>Hey! What was that for?!? + +<FACE,30,1>Yippee! Wasn't that great? + +<FACE,30,1>There! That hit its weak spot! Surprised? + +<FACE,30,0>That hit the soft spot? Aack! That hurt! + +<FACE,30,0>You're joking! + +<FACE,30,2>Oh, oh... + +<FACE,30,0>Ow! Sheesh! + +<FACE,30,1>Yaaaay! That feels great! + +<FACE,30,0>Stupid! + +<FACE,30,2><WAZA,240,4>That boosts the power of WATER-type +moves! + +<FACE,30,2>You sure are good. + +<FACE,30,2>Just you watch! + +<FACE,30,1><AME,4>Okay! Watch me! + +<FACE,30,1>See? Didn't I tell you that I'm better than you? + +<FACE,30,1>MISTY's number one! Ha, HA! + +<FACE,30,2>You weren't too bad yourself. + +<FACE,30,0>Aiyeee! That makes me so angry! + +<FACE,30,0>How could I lose to someone like you?!? + +<FACE,30,2>No! I was no match for you at all. Who are you? + +<FACE,30,0>What? A draw? No way! That's not allowed! + +<FACE,30,1>Did the mighty MISTY scare you off? + + + + + + + + + + + + + +<FACE,30,0> diff --git a/stadiumgs/text/gymleadercastle/kanto/misty2.txt b/stadiumgs/text/gymleadercastle/kanto/misty2.txt new file mode 100644 index 0000000..f53e558 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/kanto/misty2.txt @@ -0,0 +1,80 @@ +<FACE,30,2>It's my turn! I'm MISTY, the water POKéMON trainer! + +<FACE,30,2>It sounds like you're pretty good, but I won't lose! + +<FACE,30,2>So you're here! My water POKéMON are ready for you! + +<FACE,30,2>Get going, #26! + +<FACE,30,2>#26! + +<FACE,30,2>#26, it's up to you! + +<FACE,30,2>#26, I'm counting on you! + +<FACE,30,2>#26, here's your chance! + +<FACE,30,2>No good! Come back! + +<FACE,30,2>#26, come back! + +<FACE,30,2>That's good! Come back! + +<FACE,30,1>Good going, #26! + +<FACE,30,0>Hey! What was that for?!? + +<FACE,30,1>Yippee! Wasn't that great? + +<FACE,30,1>There! That hit its weak spot! Surprised? + +<FACE,30,0>That hit the soft spot? Aack! That hurt! + +<FACE,30,0>You're joking! + +<FACE,30,2>Oh, oh... + +<FACE,30,0>Ow! Sheesh! + +<FACE,30,1>Yaaaay! That feels great! + +<FACE,30,0>Stupid! + +<FACE,30,2><WAZA,240,4>That boosts the power of WATER-type +moves! + +<FACE,30,2>You sure are good. + +<FACE,30,2>Just you watch! + +<FACE,30,1><AME,4>Okay! Watch me! + +<FACE,30,1>See? Didn't I tell you that I'm better than you? + +<FACE,30,1>MISTY's number one! Ha, HA! + +<FACE,30,2>You weren't too bad yourself. + +<FACE,30,0>Aiyeee! That makes me so angry! + +<FACE,30,0>How could I lose to someone like you?!? + +<FACE,30,2>No! I was no match for you at all. Who are you? + +<FACE,30,0>What? A draw? No way! That's not allowed! + +<FACE,30,1>Did the mighty MISTY scare you off? + + + + + + + + + + + + + +<FACE,30,0> diff --git a/stadiumgs/text/gymleadercastle/kanto/red1.txt b/stadiumgs/text/gymleadercastle/kanto/red1.txt new file mode 100644 index 0000000..8e3d169 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/kanto/red1.txt @@ -0,0 +1,79 @@ +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + + + + + + + + + + + + + +<FACE,49,0> diff --git a/stadiumgs/text/gymleadercastle/kanto/red2.txt b/stadiumgs/text/gymleadercastle/kanto/red2.txt new file mode 100644 index 0000000..8e3d169 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/kanto/red2.txt @@ -0,0 +1,79 @@ +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + +<FACE,49,0>......... + + + + + + + + + + + + + +<FACE,49,0> diff --git a/stadiumgs/text/gymleadercastle/kanto/sabrina1.txt b/stadiumgs/text/gymleadercastle/kanto/sabrina1.txt new file mode 100644 index 0000000..8decc12 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/kanto/sabrina1.txt @@ -0,0 +1,79 @@ +<FACE,40,2>I am SABRINA. I will foresee everything that you try to do. + +<FACE,40,2>Psychics aren't flashy, but they are terrifying, nonetheless. + +<FACE,40,2>The unseen power that is psychic force... Let us begin. + +<FACE,40,2>#26! + +<FACE,40,2>#26! + +<FACE,40,2>#26! + +<FACE,40,2>#26! + +<FACE,40,2>#26! + +<FACE,40,2>Come back, #26! + +<FACE,40,2>Come back, #26! + +<FACE,40,2>Come back, #26! + +<FACE,40,2>Come back, #26! + +<FACE,40,0>... + +<FACE,40,1>... + +<FACE,40,1>...Weak spot? + +<FACE,40,0>...Weak spot? + +<FACE,40,2>... + +<FACE,40,2>... + +<FACE,40,2>... + +<FACE,40,1>... + +<FACE,40,0>... + +<FACE,40,2><WAZA,248,2>FUTURE SIGHT... + +<FACE,40,2>... + +<FACE,40,2>... + +<FACE,40,2>... + +<FACE,40,2>This turned out exactly as I had predicted. + +<FACE,40,1>Your power is quite considerable. + +<FACE,40,1>There is no need to be saddened by your loss. + +<FACE,40,2>I never envisioned this happening. + +<FACE,40,0>Psychic power isn't infallible... + +<FACE,40,2>I am not embittered by this. I knew it was coming... + +<FACE,40,2>This is peculiar... + +<FACE,40,2>Are you saying you concede? I question that... + + + + + + + + + + + + + +<FACE,40,0> diff --git a/stadiumgs/text/gymleadercastle/kanto/sabrina2.txt b/stadiumgs/text/gymleadercastle/kanto/sabrina2.txt new file mode 100644 index 0000000..8decc12 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/kanto/sabrina2.txt @@ -0,0 +1,79 @@ +<FACE,40,2>I am SABRINA. I will foresee everything that you try to do. + +<FACE,40,2>Psychics aren't flashy, but they are terrifying, nonetheless. + +<FACE,40,2>The unseen power that is psychic force... Let us begin. + +<FACE,40,2>#26! + +<FACE,40,2>#26! + +<FACE,40,2>#26! + +<FACE,40,2>#26! + +<FACE,40,2>#26! + +<FACE,40,2>Come back, #26! + +<FACE,40,2>Come back, #26! + +<FACE,40,2>Come back, #26! + +<FACE,40,2>Come back, #26! + +<FACE,40,0>... + +<FACE,40,1>... + +<FACE,40,1>...Weak spot? + +<FACE,40,0>...Weak spot? + +<FACE,40,2>... + +<FACE,40,2>... + +<FACE,40,2>... + +<FACE,40,1>... + +<FACE,40,0>... + +<FACE,40,2><WAZA,248,2>FUTURE SIGHT... + +<FACE,40,2>... + +<FACE,40,2>... + +<FACE,40,2>... + +<FACE,40,2>This turned out exactly as I had predicted. + +<FACE,40,1>Your power is quite considerable. + +<FACE,40,1>There is no need to be saddened by your loss. + +<FACE,40,2>I never envisioned this happening. + +<FACE,40,0>Psychic power isn't infallible... + +<FACE,40,2>I am not embittered by this. I knew it was coming... + +<FACE,40,2>This is peculiar... + +<FACE,40,2>Are you saying you concede? I question that... + + + + + + + + + + + + + +<FACE,40,0> diff --git a/stadiumgs/text/gymleadercastle/kanto/surge1.txt b/stadiumgs/text/gymleadercastle/kanto/surge1.txt new file mode 100644 index 0000000..70e6075 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/kanto/surge1.txt @@ -0,0 +1,81 @@ +<FACE,35,2>Ten-hut! I'm SURGE! So you want to battle? + +<FACE,35,2>Electric POKéMON are the best! Do you still want to try me? + +<FACE,35,2>Okay! So you want to be electrified? + +<FACE,35,2>Go, #26! + +<FACE,35,2>Change over to #26! + +<FACE,35,2>#26, take charge! + +<FACE,35,1>Fry 'em, #26! + +<FACE,35,1>This one's in the bag! + +<FACE,35,2>#26, drop back! + +<FACE,35,2>At ease, #26! + +<FACE,35,2>#26, time to go home! + +<FACE,35,2>#26, draw back! + +<FACE,35,0>Oh! That's no good. + +<FACE,35,1>Great! + +<FACE,35,1>Pinpoint strike on the weak spot! Wonderful! + +<FACE,35,0>No! That's an emphatic, "No!" Not the weak +spot! + +<FACE,35,0>That could be heavy. + +<FACE,35,1>Fine! Fine! + +<FACE,35,0>No! No! + +<FACE,35,1>Boo-hah! Excellent! + +<FACE,35,0>Oh, no! + +<FACE,35,2>Is there a slang word for "electric" where +you're from? + +<FACE,35,2>Electrifying POKéMON are tough! + +<FACE,35,1><MAHI,4>Ha! That one shorted out! + +<FACE,35,2>Do you enjoy battling? + +<FACE,35,1>Thank you for a good battle! + +<FACE,35,1>Hey, wasn't that electrifying? + +<FACE,35,1>Nice one! My POKéMON have become even mightier! + +<FACE,35,0>Okay! I'll have to go back to camp and brush up on my training. + +<FACE,35,2>I don't believe this! I've been defeated? + +<FACE,35,2>This must be a bad dream. + +<FACE,35,2>A draw? No! Come on. Battle me again! + +<FACE,35,2>Surrender? I don't know the meaning of the word! + + + + + + + + + + + + + +<FACE,35,0> diff --git a/stadiumgs/text/gymleadercastle/kanto/surge2.txt b/stadiumgs/text/gymleadercastle/kanto/surge2.txt new file mode 100644 index 0000000..70e6075 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/kanto/surge2.txt @@ -0,0 +1,81 @@ +<FACE,35,2>Ten-hut! I'm SURGE! So you want to battle? + +<FACE,35,2>Electric POKéMON are the best! Do you still want to try me? + +<FACE,35,2>Okay! So you want to be electrified? + +<FACE,35,2>Go, #26! + +<FACE,35,2>Change over to #26! + +<FACE,35,2>#26, take charge! + +<FACE,35,1>Fry 'em, #26! + +<FACE,35,1>This one's in the bag! + +<FACE,35,2>#26, drop back! + +<FACE,35,2>At ease, #26! + +<FACE,35,2>#26, time to go home! + +<FACE,35,2>#26, draw back! + +<FACE,35,0>Oh! That's no good. + +<FACE,35,1>Great! + +<FACE,35,1>Pinpoint strike on the weak spot! Wonderful! + +<FACE,35,0>No! That's an emphatic, "No!" Not the weak +spot! + +<FACE,35,0>That could be heavy. + +<FACE,35,1>Fine! Fine! + +<FACE,35,0>No! No! + +<FACE,35,1>Boo-hah! Excellent! + +<FACE,35,0>Oh, no! + +<FACE,35,2>Is there a slang word for "electric" where +you're from? + +<FACE,35,2>Electrifying POKéMON are tough! + +<FACE,35,1><MAHI,4>Ha! That one shorted out! + +<FACE,35,2>Do you enjoy battling? + +<FACE,35,1>Thank you for a good battle! + +<FACE,35,1>Hey, wasn't that electrifying? + +<FACE,35,1>Nice one! My POKéMON have become even mightier! + +<FACE,35,0>Okay! I'll have to go back to camp and brush up on my training. + +<FACE,35,2>I don't believe this! I've been defeated? + +<FACE,35,2>This must be a bad dream. + +<FACE,35,2>A draw? No! Come on. Battle me again! + +<FACE,35,2>Surrender? I don't know the meaning of the word! + + + + + + + + + + + + + +<FACE,35,0> diff --git a/stadiumgs/text/gymleadercastle/mahogany/alvin1.txt b/stadiumgs/text/gymleadercastle/mahogany/alvin1.txt new file mode 100644 index 0000000..58e412e --- /dev/null +++ b/stadiumgs/text/gymleadercastle/mahogany/alvin1.txt @@ -0,0 +1,80 @@ +<FACE,3,1>The colder it gets, the tougher our POKéMON get! + +<FACE,3,1>Chill out! I'll keep you frozen 'til spring! + +<FACE,3,1>Even in a blizzard, we're still blazing hot! + +<FACE,3,1>Gonna roll over you like an avalanche! + +<FACE,3,1>Chill, man! + +<FACE,3,1>Get in there, #26! + +<FACE,3,1>Woosh, woosh! #26! + +<FACE,3,1>Do your thing, #26! + +<FACE,3,2>Yo! That's totally uncool! + +<FACE,3,1>Switch out! + +<FACE,3,1>Quick change! + +<FACE,3,1>Here comes the finisher! + +<FACE,3,2>Lost the edge there! + +<FACE,3,0>Ow! Right on the money! + +<FACE,3,0>Yeah, critical hit! Groovy! + +<FACE,3,2>Huh? Critical hit? You're kidding me! + +<FACE,3,0>Sweat drops... + +<FACE,3,0>Light it up! + +<FACE,3,2>Bummer... + +<FACE,3,0>Way cool, junior! + +<FACE,3,2>Hey! Total wipeout! + +<FACE,3,0><KOHRI,4>Heh, heh. Cold, isn't it? + +<FACE,3,0><MAHI,4>Gotta keep moving if you don't want to +freeze! + +<FACE,3,0><HIRUMI,4>Heh, the cold shut it down? + +<FACE,3,1>Hey, you do any boarding yourself? + +<FACE,3,0>All right then. Time for another run! + +<FACE,3,1>You've got all the substance of slush! + +<FACE,3,0>I feel like I nailed a 1080! + +<FACE,3,2>Shoot! Well then, I'm switching to summer. Watch me as a SWIMMER! + +<FACE,3,1>I'm out of here! + +<FACE,3,2>I should've known--it's all about balance... + +<FACE,3,1>Hey! Let's have another go! + +<FACE,3,1>Come again, okay? + +AIRSEEL + +AIRSWIN + +AIRSHELL + +AIRSMOOCH + +AIRKING + +AIRFLAAF + +<FACE,3,2> diff --git a/stadiumgs/text/gymleadercastle/mahogany/alvin2.txt b/stadiumgs/text/gymleadercastle/mahogany/alvin2.txt new file mode 100644 index 0000000..6a8b293 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/mahogany/alvin2.txt @@ -0,0 +1,80 @@ +<FACE,3,1>The colder it gets, the tougher our POKéMON get! + +<FACE,3,1>Chill out! I'll keep you frozen 'til spring! + +<FACE,3,1>Even in a blizzard, we're still blazing hot! + +<FACE,3,1>Gonna roll over you like an avalanche! + +<FACE,3,1>Chill, man! + +<FACE,3,1>Get in there, #26! + +<FACE,3,1>Woosh, woosh! #26! + +<FACE,3,1>Do your thing, #26! + +<FACE,3,2>Yo! That's totally uncool! + +<FACE,3,1>Switch out! + +<FACE,3,1>Quick change! + +<FACE,3,1>Here comes the finisher! + +<FACE,3,2>Lost the edge there! + +<FACE,3,0>Ow! Right on the money! + +<FACE,3,0>Yeah, critical hit! Groovy! + +<FACE,3,2>Huh? Critical hit? You're kidding me! + +<FACE,3,0>Sweat drops... + +<FACE,3,0>Light it up! + +<FACE,3,2>Bummer... + +<FACE,3,0>Way cool, junior! + +<FACE,3,2>Hey! Total wipeout! + +<FACE,3,0><KOHRI,4>Heh, heh. Cold, isn't it? + +<FACE,3,0><MAHI,4>Gotta keep moving if you don't want to +freeze! + +<FACE,3,0><HIRUMI,4>Heh, the cold shut it down? + +<FACE,3,1>Hey, you do any boarding yourself? + +<FACE,3,0>All right then. Time for another run! + +<FACE,3,1>You've got all the substance of slush! + +<FACE,3,0>I feel like I nailed a 1080! + +<FACE,3,2>Shoot! Well then, I'm switching to summer. Watch me as a SWIMMER! + +<FACE,3,1>I'm out of here! + +<FACE,3,2>I should've known--it's all about balance... + +<FACE,3,1>Hey! Let's have another go! + +<FACE,3,1>Come again, okay? + +AIREEL + +AIRKADAB + +AIRLIBIRD + +AIRNETON + +AIRBASAUR + +AIRSNEA + +<FACE,3,2> diff --git a/stadiumgs/text/gymleadercastle/mahogany/kathy1.txt b/stadiumgs/text/gymleadercastle/mahogany/kathy1.txt new file mode 100644 index 0000000..55c2237 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/mahogany/kathy1.txt @@ -0,0 +1,81 @@ +<FACE,55,2>Skiing has to be the ultimate winter sport. + +<FACE,55,2>Lots of trainers take their POKéMON to the ski slopes. + +<FACE,55,2>You don't even notice the cold when you're having fun. Isn't +that strange? + +<FACE,55,2>I'm going with #26! + +<FACE,55,2>My choice is #26! + +<FACE,55,2>#26 ought to do it. + +<FACE,55,2>Play it cool, #26. + +<FACE,55,2>#26 might be the one. + +<FACE,55,2>#26 might not be right. + +<FACE,55,2>#26 gets the hook. + +<FACE,55,2>I'm switching #26 out. + +<FACE,55,2>I'm pulling #26. + +<FACE,55,0>Oh, no! Wait a second! + +<FACE,55,1>Ooh, fabulous! + +<FACE,55,1>Look, look! Isn't it super? Now that's a +critical hit! + +<FACE,55,0>Critical hit? That one doesn't count! No? + +<FACE,55,0>Huh? You can do that? + +<FACE,55,1>Look. Look! Did you see that? + +<FACE,55,0>That's really dull. + +<FACE,55,1>There! I did it! + +<FACE,55,0>Oh! #26! + +<FACE,55,1><WAZA,217,1>This is a gift! + +<FACE,55,1><KOHRI,2>Cool! It's frozen! + +<FACE,55,2><WAZA,196,2>Don't you like the cold? + +<FACE,55,2><HIRUMI,2>Oh, I'm sorry. + +<FACE,55,1>Yahoo! Hey, this might be more fun than skiing. + +<FACE,55,1>Now that that's done, I can get back to the slopes. + +<FACE,55,2>My POKéMON are spectacular, aren't they? + +<FACE,55,0>Aiyee! That was no fun! I'm hitting the slopes. + +<FACE,55,2>I guess my plan just got swept away. + +<FACE,55,2>No matter how much I fall, I just keep bouncing back for more... + +<FACE,55,2>That's enough battling. I'm off to the slopes. + +<FACE,55,2>What's that? Where are you going? + +DELIOW + +AZUMAROW + +CUBONOW + +QWILOW + +DRATINOW + +SEADROW + +<FACE,55,0> diff --git a/stadiumgs/text/gymleadercastle/mahogany/kathy2.txt b/stadiumgs/text/gymleadercastle/mahogany/kathy2.txt new file mode 100644 index 0000000..23230ae --- /dev/null +++ b/stadiumgs/text/gymleadercastle/mahogany/kathy2.txt @@ -0,0 +1,81 @@ +<FACE,55,2>Skiing has to be the ultimate winter sport. + +<FACE,55,2>Lots of trainers take their POKéMON to the ski slopes. + +<FACE,55,2>You don't even notice the cold when you're having fun. Isn't +that strange? + +<FACE,55,2>I'm going with #26! + +<FACE,55,2>My choice is #26! + +<FACE,55,2>#26 ought to do it. + +<FACE,55,2>Play it cool, #26. + +<FACE,55,2>#26 might be the one. + +<FACE,55,2>#26 might not be right. + +<FACE,55,2>#26 gets the hook. + +<FACE,55,2>I'm switching #26 out. + +<FACE,55,2>I'm pulling #26. + +<FACE,55,0>Oh, no! Wait a second! + +<FACE,55,1>Ooh, fabulous! + +<FACE,55,1>Look, look! Isn't it super? Now that's a +critical hit! + +<FACE,55,0>Critical hit? That one doesn't count! No? + +<FACE,55,0>Huh? You can do that? + +<FACE,55,1>Look. Look! Did you see that? + +<FACE,55,0>That's really dull. + +<FACE,55,1>There! I did it! + +<FACE,55,0>Oh! #26! + +<FACE,55,1><WAZA,217,1>This is a gift! + +<FACE,55,1><KOHRI,2>Cool! It's frozen! + +<FACE,55,2><WAZA,196,2>Don't you like the cold? + +<FACE,55,2><HIRUMI,2>Oh, I'm sorry. + +<FACE,55,1>Yahoo! Hey, this might be more fun than skiing. + +<FACE,55,1>Now that that's done, I can get back to the slopes. + +<FACE,55,2>My POKéMON are spectacular, aren't they? + +<FACE,55,0>Aiyee! That was no fun! I'm hitting the slopes. + +<FACE,55,2>I guess my plan just got swept away. + +<FACE,55,2>No matter how much I fall, I just keep bouncing back for more... + +<FACE,55,2>That's enough battling. I'm off to the slopes. + +<FACE,55,2>What's that? Where are you going? + +SEAROW + +RATICOW + +OMASTOW + +WAKOW + +WHIRLOW + +SIANSOW + +<FACE,55,0> diff --git a/stadiumgs/text/gymleadercastle/mahogany/pryce1.txt b/stadiumgs/text/gymleadercastle/mahogany/pryce1.txt new file mode 100644 index 0000000..643c864 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/mahogany/pryce1.txt @@ -0,0 +1,82 @@ +<FACE,63,0>Youth alone does not ensure victory! Experience is what counts. + +<FACE,63,0>Fine. I will help you improve. + +<FACE,63,0>The rigors of youth are certain to improve your character. + +<FACE,63,0>Ready! + +<FACE,63,0>#26 it is! + +<FACE,63,0>There can be none other than #26! + +<FACE,63,0>#26 is the one! + +<FACE,63,0>#26 is the only choice! + +<FACE,63,0>Fine, then... + +<FACE,63,0>Now, then... + +<FACE,63,0>Well, that means... + +<FACE,63,0>Hmm. In other words... + +<FACE,63,0>That's it! Magnificent! + +<FACE,63,0>I've known this to happen! + +<FACE,63,0>To take a critical hit like that...That's +sloppy! + +<FACE,63,0>Hitting the weak spot is effective, but don't +rely on luck! + +<FACE,63,0>What comes next? + +<FACE,63,0>There! Now what will you do? + +<FACE,63,0>Hmm. That was clever. + +<FACE,63,0>Just as I envisioned. + +<FACE,63,0>No good... + +<FACE,63,0>Brute force isn't the only way to do battle! + +<FACE,63,0>Draw out the abilities of your POKéMON! + +<FACE,63,0><MAHI,2>Think. Think deeply. + +<FACE,63,0><KOHRI,2>Your roster took a hit. + +<FACE,63,0>You have raw potential, but you need more seasoning. + +<FACE,63,0>Think about your mistakes. + +<FACE,63,0>The anger of losing will spur you to work harder. + +<FACE,63,0>Outstanding! That was perfect. Try not to forget what you +feel now. + +<FACE,63,0>Did you train all by yourself? That's incredible! + +<FACE,63,0>Yes, I think that you have the potential to climb even higher. + +<FACE,63,0>A draw, is it? I may have underestimated you. + +<FACE,63,0>There is no shame in withdrawing. + + + + + + + + + + + + + +<FACE,63,0> diff --git a/stadiumgs/text/gymleadercastle/mahogany/pryce2.txt b/stadiumgs/text/gymleadercastle/mahogany/pryce2.txt new file mode 100644 index 0000000..643c864 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/mahogany/pryce2.txt @@ -0,0 +1,82 @@ +<FACE,63,0>Youth alone does not ensure victory! Experience is what counts. + +<FACE,63,0>Fine. I will help you improve. + +<FACE,63,0>The rigors of youth are certain to improve your character. + +<FACE,63,0>Ready! + +<FACE,63,0>#26 it is! + +<FACE,63,0>There can be none other than #26! + +<FACE,63,0>#26 is the one! + +<FACE,63,0>#26 is the only choice! + +<FACE,63,0>Fine, then... + +<FACE,63,0>Now, then... + +<FACE,63,0>Well, that means... + +<FACE,63,0>Hmm. In other words... + +<FACE,63,0>That's it! Magnificent! + +<FACE,63,0>I've known this to happen! + +<FACE,63,0>To take a critical hit like that...That's +sloppy! + +<FACE,63,0>Hitting the weak spot is effective, but don't +rely on luck! + +<FACE,63,0>What comes next? + +<FACE,63,0>There! Now what will you do? + +<FACE,63,0>Hmm. That was clever. + +<FACE,63,0>Just as I envisioned. + +<FACE,63,0>No good... + +<FACE,63,0>Brute force isn't the only way to do battle! + +<FACE,63,0>Draw out the abilities of your POKéMON! + +<FACE,63,0><MAHI,2>Think. Think deeply. + +<FACE,63,0><KOHRI,2>Your roster took a hit. + +<FACE,63,0>You have raw potential, but you need more seasoning. + +<FACE,63,0>Think about your mistakes. + +<FACE,63,0>The anger of losing will spur you to work harder. + +<FACE,63,0>Outstanding! That was perfect. Try not to forget what you +feel now. + +<FACE,63,0>Did you train all by yourself? That's incredible! + +<FACE,63,0>Yes, I think that you have the potential to climb even higher. + +<FACE,63,0>A draw, is it? I may have underestimated you. + +<FACE,63,0>There is no shame in withdrawing. + + + + + + + + + + + + + +<FACE,63,0> diff --git a/stadiumgs/text/gymleadercastle/olivine/jasmine1.txt b/stadiumgs/text/gymleadercastle/olivine/jasmine1.txt new file mode 100644 index 0000000..27c0e42 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/olivine/jasmine1.txt @@ -0,0 +1,80 @@ +<FACE,37,1>Um, I'm JASMINE. Pleased to meet you. + +<FACE,37,1>Oh... Your POKéMON are impressive. I think I will enjoy this. + +<FACE,37,1>You must be quite strong to make it this far. + +<FACE,37,1>May we please get started? + +<FACE,37,1>Go! #26. + +<FACE,37,1>I'm sending out #26. + +<FACE,37,1>Here's #26. + +<FACE,37,1>#26, are you ready? + +<FACE,37,0>I'm recalling #26. + +<FACE,37,1>I'm exchanging #26. + +<FACE,37,1>That's enough. + +<FACE,37,1>Let's switch out. + +<FACE,37,0>Oh. How impressive. + +<FACE,37,0>Tee, hee, hee... + +<FACE,37,0>It exploited a weakness perfectly. + +<FACE,37,0>Oh. Well played. That connected with a weak +spot. + +<FACE,37,1>Oh, no... + +<FACE,37,0>Oh... + +<FACE,37,1>It's working. + +<FACE,37,0>Tee, hee, hee... + +<FACE,37,1>Oh! That means... + +<FACE,37,1>You must like POKéMON very much. + +<FACE,37,1>Have you been a trainer long? + +<FACE,37,0><KOHRI,2>Oh, it's become frozen. + +<FACE,37,0><MAHI,2>Oh, it's become paralyzed. + +<FACE,37,0>Thank you so much. + +<FACE,37,0>I never expected to win. + +<FACE,37,0>I was merely lucky. + +<FACE,37,0>I hope you do as well in your next battle. + +<FACE,37,1>You are truly strong. I'll have to try much harder, too. + +<FACE,37,1>Perhaps I should step down as a GYM LEADER... + +<FACE,37,1>We should have no hard feelings over this. + +<FACE,37,1>You're forfeiting? You must have important business to tend to. + + + + + + + + + + + + + +<FACE,37,0> diff --git a/stadiumgs/text/gymleadercastle/olivine/jasmine2.txt b/stadiumgs/text/gymleadercastle/olivine/jasmine2.txt new file mode 100644 index 0000000..27c0e42 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/olivine/jasmine2.txt @@ -0,0 +1,80 @@ +<FACE,37,1>Um, I'm JASMINE. Pleased to meet you. + +<FACE,37,1>Oh... Your POKéMON are impressive. I think I will enjoy this. + +<FACE,37,1>You must be quite strong to make it this far. + +<FACE,37,1>May we please get started? + +<FACE,37,1>Go! #26. + +<FACE,37,1>I'm sending out #26. + +<FACE,37,1>Here's #26. + +<FACE,37,1>#26, are you ready? + +<FACE,37,0>I'm recalling #26. + +<FACE,37,1>I'm exchanging #26. + +<FACE,37,1>That's enough. + +<FACE,37,1>Let's switch out. + +<FACE,37,0>Oh. How impressive. + +<FACE,37,0>Tee, hee, hee... + +<FACE,37,0>It exploited a weakness perfectly. + +<FACE,37,0>Oh. Well played. That connected with a weak +spot. + +<FACE,37,1>Oh, no... + +<FACE,37,0>Oh... + +<FACE,37,1>It's working. + +<FACE,37,0>Tee, hee, hee... + +<FACE,37,1>Oh! That means... + +<FACE,37,1>You must like POKéMON very much. + +<FACE,37,1>Have you been a trainer long? + +<FACE,37,0><KOHRI,2>Oh, it's become frozen. + +<FACE,37,0><MAHI,2>Oh, it's become paralyzed. + +<FACE,37,0>Thank you so much. + +<FACE,37,0>I never expected to win. + +<FACE,37,0>I was merely lucky. + +<FACE,37,0>I hope you do as well in your next battle. + +<FACE,37,1>You are truly strong. I'll have to try much harder, too. + +<FACE,37,1>Perhaps I should step down as a GYM LEADER... + +<FACE,37,1>We should have no hard feelings over this. + +<FACE,37,1>You're forfeiting? You must have important business to tend to. + + + + + + + + + + + + + +<FACE,37,0> diff --git a/stadiumgs/text/gymleadercastle/rocket/executivef1.txt b/stadiumgs/text/gymleadercastle/rocket/executivef1.txt new file mode 100644 index 0000000..187f414 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/rocket/executivef1.txt @@ -0,0 +1,83 @@ +<FACE,45,1>So it's you! You're the little brat who's been wandering around +here. + +<FACE,45,1>Hmph! Your sharp gaze makes you seem at least a little +competent. + +<FACE,45,1>Your trip ends here. I'm going to take you down! + +<FACE,45,1>Let's go! + +<FACE,45,1>#26, go! + +<FACE,45,1>#26! + +<FACE,45,1>Knock it out! + +<FACE,45,1>Prepare for the end! + +<FACE,45,1>The real battle starts now! + +<FACE,45,1>#26, come back! + +<FACE,45,0>Good! You can return! + +<FACE,45,0>Good job! + +<FACE,45,1>Arrrgh! What are you doing?!? + +<FACE,45,0>Magnificent! + +<FACE,45,1>Ha, ha, ha! That hit its weak spot! What? +What's with that look? + +<FACE,45,1>What are you doing?!? Why did you let it hit +you there? + +<FACE,45,1>So what? Who cares about that? + +<FACE,45,1>I can do things this way, too. + +<FACE,45,1>How boring. + +<FACE,45,0>There! The end! + +<FACE,45,1>WHAT?!? NO!!! + +<FACE,45,1>I can't be wasting time around here. + +<FACE,45,1>I'm going to shut this down right now! + +<FACE,45,0><WAZA,168,2>I can play it this way, too. + +<FACE,45,0><WAZA,218,2>Its FRUSTRATION is downright terrifying. + +<FACE,45,1>That was a wasted battle. + +<FACE,45,1>This isn't the place for someone like you! + +<FACE,45,1>Have you considered giving up? + +<FACE,45,0>You're good. Why don't you join TEAM ROCKET? + +<FACE,45,1>I won't be able to look my associates in the face after this! + +<FACE,45,1>Well, isn't that a bummer! + +<FACE,45,1>What am I doing fighting against a brat like this? + +<FACE,45,1>Buh-bye! + +SNEASEP + +MUKEP + +LICKEP + +VILEPEP + +RATICEP + +ARBEP + +<FACE,45,1> diff --git a/stadiumgs/text/gymleadercastle/rocket/executivef2.txt b/stadiumgs/text/gymleadercastle/rocket/executivef2.txt new file mode 100644 index 0000000..40885e8 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/rocket/executivef2.txt @@ -0,0 +1,83 @@ +<FACE,45,1>So it's you! You're the little brat who's been wandering around +here. + +<FACE,45,1>Hmph! Your sharp gaze makes you seem at least a little +competent. + +<FACE,45,1>Your trip ends here. I'm going to take you down! + +<FACE,45,1>Let's go! + +<FACE,45,1>#26, go! + +<FACE,45,1>#26! + +<FACE,45,1>Knock it out! + +<FACE,45,1>Prepare for the end! + +<FACE,45,1>The real battle starts now! + +<FACE,45,1>#26, come back! + +<FACE,45,0>Good! You can return! + +<FACE,45,0>Good job! + +<FACE,45,1>Arrrgh! What are you doing?!? + +<FACE,45,0>Magnificent! + +<FACE,45,1>Ha, ha, ha! That hit its weak spot! What? +What's with that look? + +<FACE,45,1>What are you doing?!? Why did you let it hit +you there? + +<FACE,45,1>So what? Who cares about that? + +<FACE,45,1>I can do things this way, too. + +<FACE,45,1>How boring. + +<FACE,45,0>There! The end! + +<FACE,45,1>WHAT?!? NO!!! + +<FACE,45,1>I can't be wasting time around here. + +<FACE,45,1>I'm going to shut this down right now! + +<FACE,45,0><WAZA,168,2>I can play it this way, too. + +<FACE,45,0><WAZA,218,2>Its FRUSTRATION is downright terrifying. + +<FACE,45,1>That was a wasted battle. + +<FACE,45,1>This isn't the place for someone like you! + +<FACE,45,1>Have you considered giving up? + +<FACE,45,0>You're good. Why don't you join TEAM ROCKET? + +<FACE,45,1>I won't be able to look my associates in the face after this! + +<FACE,45,1>Well, isn't that a bummer! + +<FACE,45,1>What am I doing fighting against a brat like this? + +<FACE,45,1>Buh-bye! + +VILEPLEP + +BOKEP + +CARGEP + +TOPSEP + +VICTREEP + +GOLEP + +<FACE,45,1> diff --git a/stadiumgs/text/gymleadercastle/rocket/executivem1.txt b/stadiumgs/text/gymleadercastle/rocket/executivem1.txt new file mode 100644 index 0000000..70c35c7 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/rocket/executivem1.txt @@ -0,0 +1,82 @@ +<FACE,46,0>Oh? You've come all this way? Fine. I accept your challenge. + +<FACE,46,0>I have received reports that your skills are not insignificant. + +<FACE,46,0>I'm sorry to say it, but this is the end. I will eliminate you. + +<FACE,46,0>#26! + +<FACE,46,0>#26! + +<FACE,46,0>Then #26 it is! + +<FACE,46,0>Next #26! + +<FACE,46,0>And #26 for the finale! + +<FACE,46,0>A failed gambit. + +<FACE,46,0>Merely acceptable, no? + +<FACE,46,0>It's not quite there yet. + +<FACE,46,0>Good. Well done. + +<FACE,46,0>Oh, I see. + +<FACE,46,0>Oh, the poor thing. + +<FACE,46,0>Ah, there's its weak spot. Quite good, +wouldn't you agree? + +<FACE,46,0>Oh, you hit its weak spot. Nicely done. + +<FACE,46,0>Hmm... + +<FACE,46,0>Oh. My, my... + +<FACE,46,0>Hmm? + +<FACE,46,0>How disappointing for you. + +<FACE,46,0>Rubbed out... + +<FACE,46,0>TEAM ROCKET is poised to take over the +world. + +<FACE,46,0>We are a tremendously large organization. + +<FACE,46,0><NOROI,2>Allow me to show you a horrific technique. + +<FACE,46,0><DOKU,2>Ah... My condolences... + +<FACE,46,0>What do you think? International-level POKéMON are marvelous, +aren't they? + +<FACE,46,0>May I invite you to join TEAM ROCKET for a career in crime? + +<FACE,46,0>You may have the qualities to become an EXECUTIVE. + +<FACE,46,0>This does not mean that you have dashed our grand designs. + +<FACE,46,0>As reported, you are indeed talented. + +<FACE,46,0>It pains me to see your talent go to waste! + +<FACE,46,0>I must say, I had great confidence before the match. + +<FACE,46,0>Is that so? You're quitting? + +DOOMAP + +GOLBAP + +PERSIAP + +MISDREAVAP + +VICTREAP + +WOBBUFFAP + +<FACE,46,0> diff --git a/stadiumgs/text/gymleadercastle/rocket/executivem2.txt b/stadiumgs/text/gymleadercastle/rocket/executivem2.txt new file mode 100644 index 0000000..ea4c345 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/rocket/executivem2.txt @@ -0,0 +1,81 @@ +<FACE,46,0>Oh? You've come all this way? Fine. I accept your challenge. + +<FACE,46,0>I have received reports that your skills are not insignificant. + +<FACE,46,0>I'm sorry to say it, but this is the end. I will eliminate you. + +<FACE,46,0>#26! + +<FACE,46,0>#26! + +<FACE,46,0>Then #26 it is! + +<FACE,46,0>Next #26! + +<FACE,46,0>And #26 for the finale! + +<FACE,46,0>A failed gambit. + +<FACE,46,0>Merely acceptable, no? + +<FACE,46,0>It's not quite there yet. + +<FACE,46,0>Good. Well done. + +<FACE,46,0>Oh, I see. + +<FACE,46,0>Oh, the poor thing. + +<FACE,46,0>Ah, there's its weak spot. Quite good, +wouldn't you agree? + +<FACE,46,0>Oh, you hit its weak spot. Nicely done. + +<FACE,46,0>Hmm... + +<FACE,46,0>Oh. My, my... + +<FACE,46,0>Hmm? + +<FACE,46,0>How disappointing for you. + +<FACE,46,0>Rubbed out... + +<FACE,46,0><MAHI,2>Hmm... What will you do? + +<FACE,46,0><NOROI,2>Allow me to show you a horrific technique. + +<FACE,46,0><WAZA,220,2>We'll get hurt too, but I have no choice. + +<FACE,46,0><KONRAN,2>It confused... + +<FACE,46,0>What do you think? International-level POKéMON are marvelous, +aren't they? + +<FACE,46,0>May I invite you to join TEAM ROCKET for a career in crime? + +<FACE,46,0>You may have the qualities to become an EXECUTIVE. + +<FACE,46,0>This does not mean that you have dashed our grand designs. + +<FACE,46,0>As reported, you are indeed talented. + +<FACE,46,0>It pains me to see your talent go to waste! + +<FACE,46,0>I must say, I had great confidence before the match. + +<FACE,46,0>Is that so? You're quitting? + +DOOAP + +TILLERAP + +BUFFAP + +HYPNAP + +SECTAP + +TYRANAP + +<FACE,46,0> diff --git a/stadiumgs/text/gymleadercastle/rocket/gruntf1.txt b/stadiumgs/text/gymleadercastle/rocket/gruntf1.txt new file mode 100644 index 0000000..9d1747b --- /dev/null +++ b/stadiumgs/text/gymleadercastle/rocket/gruntf1.txt @@ -0,0 +1,81 @@ +<FACE,47,2>Don't you run from me! I'm taking you down, brat! + +<FACE,47,2>What was he doing!?! How'd he lose to a brat like you? + +<FACE,47,2>Are you listening? I'm going to rub you out and become an +EXECUTIVE. + +<FACE,47,2>Try this for a start! + +<FACE,47,2>It's you! + +<FACE,47,2>I'm depending on you! + +<FACE,47,2>Rub it out! + +<FACE,47,2>Put it out of its misery! + +<FACE,47,2>You're no good for this! + +<FACE,47,2>Switch out! + +<FACE,47,2>That's enough, you! + +<FACE,47,1>Yes! Good job! + +<FACE,47,0>Kyaaah! You idiot! + +<FACE,47,1>Excellent, #26! + +<FACE,47,1>Got its weak spot! Good one, #26! + +<FACE,47,0>You aimed for the weak spot! You battle +dirty! + +<FACE,47,0>Ack! That was so foul! + +<FACE,47,1>Good going, #26! + +<FACE,47,2>Do you have personality problems? + +<FACE,47,1>Ha, ha... Sorry, kid. + +<FACE,47,0>You're joking! + +<FACE,47,1><MAHI,2>Okay now, don't move a muscle. + +<FACE,47,1><DOKUDOKU,2>I'm going to take my time and enjoy this. + +<FACE,47,2><WAZA,92,2>#26! TOXIC! + +<FACE,47,2>You should join TEAM ROCKET, too. + +<FACE,47,1>Yes! I'm that much closer to becoming an EXECUTIVE! + +<FACE,47,1>Yes! I'd better report this to my boss! + +<FACE,47,1>Yes! My future looks bright! + +<FACE,47,0>You vermin! I won't forsake my dream over this! + +<FACE,47,0>Complacency did me in! Guess I'd better report this. + +<FACE,47,2>Maybe I should go back home... + +<FACE,47,0>What! You just got lucky, brat! + +<FACE,47,1>Look at the little coward running away! + +MURKNO1 + +DROWZNO1 + +SPINARNO1 + +DUNSPARNO1 + +ZUBANO1 + +DOURNO1 + +<FACE,47,0> diff --git a/stadiumgs/text/gymleadercastle/rocket/gruntf2.txt b/stadiumgs/text/gymleadercastle/rocket/gruntf2.txt new file mode 100644 index 0000000..acdfb0f --- /dev/null +++ b/stadiumgs/text/gymleadercastle/rocket/gruntf2.txt @@ -0,0 +1,81 @@ +<FACE,47,2>Don't you run from me! I'm taking you down, brat! + +<FACE,47,2>What was he doing!?! How'd he lose to a brat like you? + +<FACE,47,2>Are you listening? I'm going to rub you out and become an +EXECUTIVE. + +<FACE,47,2>Try this for a start! + +<FACE,47,2>It's you! + +<FACE,47,2>I'm depending on you! + +<FACE,47,2>Rub it out! + +<FACE,47,2>Put it out of its misery! + +<FACE,47,2>You're no good for this! + +<FACE,47,2>Switch out! + +<FACE,47,2>That's enough, you! + +<FACE,47,1>Yes! Good job! + +<FACE,47,0>Kyaaah! You idiot! + +<FACE,47,1>Excellent, #26! + +<FACE,47,1>Got its weak spot! Good one, #26! + +<FACE,47,0>You aimed for the weak spot! You battle +dirty! + +<FACE,47,0>Ack! That was so foul! + +<FACE,47,1>Good going, #26! + +<FACE,47,2>Do you have personality problems? + +<FACE,47,1>Ha, ha... Sorry, kid. + +<FACE,47,0>You're joking! + +<FACE,47,1><MAHI,2>Okay now, don't move a muscle. + +<FACE,47,1><DOKUDOKU,2>I'm going to take my time and enjoy this. + +<FACE,47,2><WAZA,92,2>#26! TOXIC! + +<FACE,47,1><WAZA,195,2>We'll show you a rare move. + +<FACE,47,1>Yes! I'm that much closer to becoming an EXECUTIVE! + +<FACE,47,1>Yes! I'd better report this to my boss! + +<FACE,47,1>Yes! My future looks bright! + +<FACE,47,0>You vermin! I won't forsake my dream over this! + +<FACE,47,0>Complacency did me in! Guess I'd better report this. + +<FACE,47,2>Maybe I should go back home... + +<FACE,47,0>What! You just got lucky, brat! + +<FACE,47,1>Look at the little coward running away! + +DOURNO2 + +SHUCKNO2 + +AZUMNO2 + +SHELLNO2 + +ONINO2 + +GONGNO2 + +<FACE,47,0> diff --git a/stadiumgs/text/gymleadercastle/rocket/gruntm1.txt b/stadiumgs/text/gymleadercastle/rocket/gruntm1.txt new file mode 100644 index 0000000..ca5e0cb --- /dev/null +++ b/stadiumgs/text/gymleadercastle/rocket/gruntm1.txt @@ -0,0 +1,79 @@ +<FACE,48,2>What are you doing here? There's something fishy about you... + +<FACE,48,2>What? Battle? Challenging TEAM ROCKET? ...Oh, all right. + +<FACE,48,2>Do you know where you are? + +<FACE,48,2>Here goes! + +<FACE,48,2>How about this one! + +<FACE,48,2>Feeling pressured? + +<FACE,48,1>This one's in the bag! + +<FACE,48,1>Okay, you're mine! + +<FACE,48,2>Doggone it! It's not working! + +<FACE,48,2>You just watch! + +<FACE,48,1>Ha, ha, ha... + +<FACE,48,2>And, now... + +<FACE,48,0>Blithering fool! + +<FACE,48,2>So... Are you mad? + +<FACE,48,1>There! Critical hit! Aren't you lucky! + +<FACE,48,0>Critical hit? Ha! + +<FACE,48,0>What do you think you're doing? + +<FACE,48,1>Hurry up and lose! + +<FACE,48,2>So what? + +<FACE,48,1>There! Give up? + +<FACE,48,2>Just how I planned it. + +<FACE,48,1><WAZA,153,2>Kaboom! Come on, be scared! + +<FACE,48,1><DOKU,4>I'm going to take my time and enjoy this. + +<FACE,48,2>Don't you dare dis TEAM ROCKET! + +<FACE,48,1><MAHI,2>There. You be quiet now. + +<FACE,48,2>Now get lost! + +<FACE,48,2>Don't get any more funny ideas! + +<FACE,48,2>Don't try to stop TEAM ROCKET! + +<FACE,48,0>Wh-wh-what?!? Bad news! + +<FACE,48,0>Oh, no! I'll have to report this! Come in... + +<FACE,48,0>Who in the world are you? + +<FACE,48,2>Stop! This match isn't over yet! + +<FACE,48,1>Wah, ha, ha... + +GEOACT1 + +KOFFACT1 + +PINEACT1 + +GRAVELACT1 + +WEEZACT1 + +ELECTRACT1 + +<FACE,48,0> diff --git a/stadiumgs/text/gymleadercastle/rocket/gruntm2.txt b/stadiumgs/text/gymleadercastle/rocket/gruntm2.txt new file mode 100644 index 0000000..73528ae --- /dev/null +++ b/stadiumgs/text/gymleadercastle/rocket/gruntm2.txt @@ -0,0 +1,79 @@ +<FACE,48,2>What are you doing here? There's something fishy about you... + +<FACE,48,2>What? Battle? Challenging TEAM ROCKET? ...Oh, all right. + +<FACE,48,2>Do you know where you are? + +<FACE,48,2>Here goes! + +<FACE,48,2>How about this one! + +<FACE,48,2>Feeling pressured? + +<FACE,48,1>This one's in the bag! + +<FACE,48,1>Okay, you're mine! + +<FACE,48,2>Doggone it! It's not working! + +<FACE,48,2>You just watch! + +<FACE,48,1>Ha, ha, ha... + +<FACE,48,2>And, now... + +<FACE,48,0>Blithering fool! + +<FACE,48,2>So... Are you mad? + +<FACE,48,1>There! Critical hit! Aren't you lucky! + +<FACE,48,0>Critical hit? Ha! + +<FACE,48,0>What do you think you're doing? + +<FACE,48,1>Hurry up and lose! + +<FACE,48,2>So what? + +<FACE,48,1>There! Give up? + +<FACE,48,2>Just how I planned it. + +<FACE,48,1><WAZA,153,2>Kaboom! Come on, be scared! + +<FACE,48,1><DOKU,4>I'm going to take my time and enjoy this. + +<FACE,48,2>Don't you dare dis TEAM ROCKET! + +<FACE,48,1><MAHI,2>There. You be quiet now. + +<FACE,48,2>Now get lost! + +<FACE,48,2>Don't get any more funny ideas! + +<FACE,48,2>Don't try to stop TEAM ROCKET! + +<FACE,48,0>Wh-wh-what?!? Bad news! + +<FACE,48,0>Oh, no! I'll have to report this! Come in... + +<FACE,48,0>Who in the world are you? + +<FACE,48,2>Stop! This match isn't over yet! + +<FACE,48,1>Wah, ha, ha... + +WEEZACT2 + +TRODEACT2 + +CLOYSACT2 + +WOODACT2 + +FORRETACT2 + +GOLACT2 + +<FACE,48,0> diff --git a/stadiumgs/text/gymleadercastle/violet/falkner1.txt b/stadiumgs/text/gymleadercastle/violet/falkner1.txt new file mode 100644 index 0000000..f55f9ae --- /dev/null +++ b/stadiumgs/text/gymleadercastle/violet/falkner1.txt @@ -0,0 +1,81 @@ +<FACE,18,2>I'm FALKNER! I'm going to be the toughest bird master ever! + +<FACE,18,2>I can't let you get past me. The honor of bird trainers +everywhere is at stake! + +<FACE,18,2>Sorry, but there's no way I'll lose to your POKéMON! + +<FACE,18,2>All right! Get going, #26! + +<FACE,18,2>This time, it's #26. + +<FACE,18,2>Shall we toy with them, #26? + +<FACE,18,2>#26! It's your show! + +<FACE,18,2>Playtime is over, #26! + +<FACE,18,0>Tch! Come back, #26! + +<FACE,18,1>Okay, switch out, #26! + +<FACE,18,1>That's enough, #26! Come back! + +<FACE,18,1>Good job! Come back! + +<FACE,18,0>What!? Shoot! + +<FACE,18,2>Outstanding! + +<FACE,18,2>Hit the weak spot! That's right! + +<FACE,18,0>Ooh, critical hit! Not bad! + +<FACE,18,0>Argh. That was bad! + +<FACE,18,2>Gotcha! + +<FACE,18,0>Argh! + +<FACE,18,2>How's that!? + +<FACE,18,0>Aack! #26! + +<FACE,18,1>There are many kinds of bird POKéMON. + +<FACE,18,1>Lots of trainers are passionate about bird +POKéMON. + +<FACE,18,1><WAZA,189,2>#26! MUD-SLAP! + +<FACE,18,1>Do you like bird POKéMON, too? + +<FACE,18,2>Whew! That was a good battle. + +<FACE,18,2>You did pretty well, too. + +<FACE,18,2>Bird POKéMON are the best after all! + +<FACE,18,0>What'll you do if my POKéMON's wings get damaged?!? + +<FACE,18,0>...Shoot! Yeah, I lost. + +<FACE,18,1>Can't I win using only FLYING-type POKéMON? + +<FACE,18,1>I guess these things happen. + +<FACE,18,1>Ha, ha, ha! So, you're just going to turn tail and run? + + + + + + + + + + + + + +<FACE,18,0> diff --git a/stadiumgs/text/gymleadercastle/violet/falkner2.txt b/stadiumgs/text/gymleadercastle/violet/falkner2.txt new file mode 100644 index 0000000..cd865fa --- /dev/null +++ b/stadiumgs/text/gymleadercastle/violet/falkner2.txt @@ -0,0 +1,81 @@ +<FACE,18,2>I'm FALKNER! I'm going to be the toughest bird master ever! + +<FACE,18,2>I can't let you get past me. The honor of bird trainers +everywhere is at stake! + +<FACE,18,2>Sorry, but there's no way I'll lose to your POKéMON! + +<FACE,18,2>All right! Get going, #26! + +<FACE,18,2>This time, it's #26. + +<FACE,18,2>Shall we toy with them, #26? + +<FACE,18,2>#26! It's your show! + +<FACE,18,2>Playtime is over, #26! + +<FACE,18,0>Tch! Come back, #26! + +<FACE,18,1>Okay, switch out, #26! + +<FACE,18,1>That's enough, #26! Come back! + +<FACE,18,1>Good job! Come back! + +<FACE,18,0>What!? Shoot! + +<FACE,18,2>Outstanding! + +<FACE,18,2>Hit the weak spot! That's right! + +<FACE,18,0>Ooh, critical hit! Not bad! + +<FACE,18,0>Argh. That was bad! + +<FACE,18,2>Gotcha! + +<FACE,18,0>Argh! + +<FACE,18,2>How's that!? + +<FACE,18,0>Aack! #26! + +<FACE,18,1>There are many kinds of bird POKéMON. + +<FACE,18,1>Lots of trainers are passionate about bird +POKéMON. + +<FACE,18,1><WAZA,189,2>#26! MUD-SLAP! + +<FACE,18,1><WAZA143,2>#26! SKY ATTACK! + +<FACE,18,2>Whew! That was a good battle. + +<FACE,18,2>You did pretty well, too. + +<FACE,18,2>Bird POKéMON are the best after all! + +<FACE,18,0>What'll you do if my POKéMON's wings get damaged?!? + +<FACE,18,0>...Shoot! Yeah, I lost. + +<FACE,18,1>Can't I win using only FLYING-type POKéMON? + +<FACE,18,1>I guess these things happen. + +<FACE,18,1>Ha, ha, ha! So, you're just going to turn tail and run? + + + + + + + + + + + + + +<FACE,18,0> diff --git a/stadiumgs/text/gymleadercastle/violet/matt1.txt b/stadiumgs/text/gymleadercastle/violet/matt1.txt new file mode 100644 index 0000000..4a4d74e --- /dev/null +++ b/stadiumgs/text/gymleadercastle/violet/matt1.txt @@ -0,0 +1,81 @@ +<FACE,58,2>Can you appreciate the beauty of bird POKéMON in flight? + +<FACE,58,2>Have you ever dreamed of flying? + +<FACE,58,2>Nothing in the world can match the beauty of bird POKéMON. + +<FACE,58,2>All right! Go, #26! + +<FACE,58,2>Take flight, #26! + +<FACE,58,1>Go, #26! + +<FACE,58,1>Here's your chance, #26! + +<FACE,58,1>It's yours, #26. Go! + +<FACE,58,2>This is pointless. Come back, #26! + +<FACE,58,2>#26, come back! + +<FACE,58,2>That's good enough! Get back, #26! + +<FACE,58,2>Well done, #26! + +<FACE,58,0>What!? No way! + +<FACE,58,1>I'm sorry to see that. + +<FACE,58,2>That's good, #26! You nailed its +weak spot! + +<FACE,58,0>Critical hit?!? Rats! + +<FACE,58,0>Tch. How disappointing! + +<FACE,58,1>Good one, #26! + +<FACE,58,0>Uh-oh... Rats! + +<FACE,58,1>Tee, hee, hee... + +<FACE,58,0>What!? Why?!? + +<FACE,58,1>What do you think? Aren't bird +POKéMON beautiful? + +<FACE,58,2>Speed is my top priority. + +<FACE,58,2>Have you seen the legendary bird POKéMON? + +<FACE,58,1><KONRAN,2>That's clever, #26! + +<FACE,58,1>Fantastic! Bird POKéMON are the greatest! + +<FACE,58,2>Maybe you should retrain your POKéMON. + +<FACE,58,1>Your POKéMON aren't bad at all. + +<FACE,58,2>I'm still going to continue living with these guys. + +<FACE,58,2>FALKNER is a lot tougher than I am. + +<FACE,58,2>Hmm. You raised your POKéMON better than I did mine. + +<FACE,58,1>That was a good match. Would you like to battle again? + +<FACE,58,2>That's disappointing. I thought we could have a good battle. + +PIDGASH + +HOOTASH + +SPEARASH + +NATUASH + +DODUASH + +PIDGEOASH + +<FACE,58,0> diff --git a/stadiumgs/text/gymleadercastle/violet/matt2.txt b/stadiumgs/text/gymleadercastle/violet/matt2.txt new file mode 100644 index 0000000..8a13175 --- /dev/null +++ b/stadiumgs/text/gymleadercastle/violet/matt2.txt @@ -0,0 +1,81 @@ +<FACE,58,2>Can you appreciate the beauty of bird POKéMON in flight? + +<FACE,58,2>Have you ever dreamed of flying? + +<FACE,58,2>Nothing in the world can match the beauty of bird POKéMON. + +<FACE,58,2>All right! Go, #26! + +<FACE,58,2>Take flight, #26! + +<FACE,58,1>Go, #26! + +<FACE,58,1>Here's your chance, #26! + +<FACE,58,1>It's yours, #26. Go! + +<FACE,58,2>This is pointless. Come back, #26! + +<FACE,58,2>#26, come back! + +<FACE,58,2>That's good enough! Get back, #26! + +<FACE,58,2>Well done, #26! + +<FACE,58,0>What!? No way! + +<FACE,58,1>I'm sorry to see that. + +<FACE,58,2>That's good, #26! You nailed its +weak spot! + +<FACE,58,0>Critical hit?!? Rats! + +<FACE,58,0>Tch. How disappointing! + +<FACE,58,1>Good one, #26! + +<FACE,58,0>Uh-oh... Rats! + +<FACE,58,1>Tee, hee, hee... + +<FACE,58,0>What!? Why?!? + +<FACE,58,1>What do you think? Aren't bird +POKéMON beautiful? + +<FACE,58,2>Speed is my top priority. + +<FACE,58,2>Have you seen the legendary bird POKéMON? + +<FACE,58,1><KONRAN,2>That's clever, #26! + +<FACE,58,1>Fantastic! Bird POKéMON are the greatest! + +<FACE,58,2>Maybe you should retrain your POKéMON. + +<FACE,58,1>Your POKéMON aren't bad at all. + +<FACE,58,2>I'm still going to continue living with these guys. + +<FACE,58,2>FALKNER is a lot tougher than I am. + +<FACE,58,2>Hmm. You raised your POKéMON better than I did mine. + +<FACE,58,1>That was a good match. Would you like to battle again? + +<FACE,58,2>That's disappointing. I thought we could have a good battle. + +OTTOASH + +GETICASH + +FEARASH + +FARFASH + +OWLASH + +KROWASH + +<FACE,58,0> diff --git a/stadiumgs/text/itemdescriptionsgs.txt b/stadiumgs/text/itemdescriptionsgs.txt new file mode 100644 index 0000000..eeba537 --- /dev/null +++ b/stadiumgs/text/itemdescriptionsgs.txt @@ -0,0 +1,577 @@ +The best BALL. It never misses. + +A BALL with a high rate of success. + +Lowers the foe's accuracy. (HOLD) + +A BALL with a decent success rate. + +An item for catching POKéMON. + + + +A collapsible bike for fast movement. + +Evolves certain kinds of POKéMON. + +Cures poisoned POKéMON. + +Heals burned POKéMON. + +Defrosts frozen POKéMON. + +Awakens sleeping POKéMON. + +Heals paralyzed POKéMON. + +Fully restores HP & status. + +Fully restores POKéMON HP. + +Restores POKéMON HP by 200. + +Restores POKéMON HP by 50. + +Restores POKéMON HP by 20. + +Use for escaping from caves, etc. + +Repels weak POKéMON for 100 steps. + +Fully restores the PP of one POKéMON. + +Evolves certain kinds of POKéMON. + +Evolves certain kinds of POKéMON. + +Evolves certain kinds of POKéMON. + + + +Raises the HP of one POKéMON. + +Raises ATTACK of one POKéMON. + +Raises DEFENSE of one POKéMON. + +Raises SPEED of one POKéMON. + +Ups critical hit ratio of CHANSEY. + +Ups SPECIAL stats of one POKéMON. + +Raises level of a POKéMON by one. + +Raises accuracy. (1 BTL) + +Evolves certain kinds of POKéMON. + +Raises DEFENSE of DITTO. (HOLD) + +Made of pure gold. Sell high. + +Use to escape from a wild POKéMON. + +Eliminates all status problems. + +Restores a fainted POKéMON to 1/2 HP. + +Fully restores a fainted POKéMON. + +Prevents stat reduction. (1 BTL) + +Repels weak POKéMON for 200 steps. + +Repels weak POKéMON for 250 steps. + +Ups critical hit ratio. (1 BTL) + + + +Restores POKéMON HP by 50. + +Restores POKéMON HP by 60. + +Restores POKéMON HP by 80. + +Raises ATTACK. (1 BTL) + + + +Raises DEFENSE. (1 BTL) + +Raises SPEED. (1 BTL) + +Raises SPECIAL stats. (1 BTL) + +Holds up to 9,999 game coins. + +Checks for unseen items in the area. + + + +Shares battle EXP. points. (HOLD) + +Use by water to fish for POKéMON. + +A good ROD for catching POKéMON. + +A strange, silver-colored leaf. + +The best ROD for catching POKéMON. + +Raises max PP of a selected move. + +Restores PP of one move by 10. + +Fully restores PP of one move. + +Restores PP of all moves by 10. + +A scale from the red GYARADOS. + +Fully heals any POKéMON. + +A ticket for the S.S.AQUA. + +An EGG obtained from +MR. POKéMON. + +Makes gentle ringing. + +A strange, silver-colored feather. + +Restores POKéMON HP by 100. + +Raises 1st strike ratio. (HOLD) + +A self-cure for poison. (HOLD) + +A strange, gold-colored leaf. + +Powers up GROUND-type moves. (HOLD) + +Powers up FLYING-type moves. (HOLD) + +A self-cure for paralysis. (HOLD) + +A self-cure for freezing. (HOLD) + +A self-heal for a burn. (HOLD) + +Powers up POISON-type moves. (HOLD) + +May make the foe flinch. (HOLD) + +A self-cure for confusion. (HOLD) + +A self-awakening for sleep. (HOLD) + +A red APRICORN. + +An ordinary mushroom. Sell low. + +A rare mushroom. Sell high. + +Powers up BUG-type moves. (HOLD) + +A blue APRICORN. + + + +Doubles monetary earnings. (HOLD) + +A yellow APRICORN. + +A green APRICORN. + +Helps repel wild POKéMON. (HOLD) + +Powers up WATER-type moves. (HOLD) + +Powers up PSYCHIC-type moves. (HOLD) + +A white APRICORN. + +Boosts FIGHTING-type moves. (HOLD) + +A black APRICORN. + + + +A pink APRICORN. + +Powers up DARK-type moves. (HOLD) + +Very tasty. Sell high. + +Powers up NORMAL-type moves. (HOLD) + +An ordinary stick. Sell low. + +Escape from wild POKéMON. (HOLD) + +Powers up ICE-type moves. (HOLD) + +Boosts ELECTRIC-type moves. (HOLD) + +Cures all status problems. (HOLD) + +A beautiful pearl. Sell low. + +A big, beautiful pearl. Sell high. + +Stops evolution. (HOLD) + +Powers up GHOST-type moves. (HOLD) + +Restores POKéMON HP by 20. + +The mysterious BALL. + +The card which keeps the points of key- +word. + +Powers up GRASS-type moves. (HOLD) + +A bone of some sort. Sell low. + +May prevent fainting. (HOLD) + + + +Restores POKéMON HP by 50. +Bitter. + +Restores POKéMON HP by 200. +Bitter. + +Cures all status problems. Bitter. + +Revives fainted POKéMON. Bitter. + +Powers up ROCK-type moves. (HOLD) + +Earns extra EXP. points. (HOLD) + +Opens shutters in the RADIO TOWER. + +A machine part for the POWER PLANT. + +Might be used at the Pokémon Center at +Goldenrod City. + +The POKé DOLL lost by the +COPYCAT. + +Pretty, red sand. Sell high. + +A hunk of red gem. Sell very high. + +Opens doors. + +A ticket for the MAGNET TRAIN. + + + + + + + +Powers up FIRE-type moves. (HOLD) + +Restores POKéMON HP by 20. + +Raises critical hit ratio. (HOLD) + + + + + +Powers up STEEL-type moves. (HOLD) + +Powers up DRAGON-type moves. (HOLD) + + + +Restores HP during battle. (HOLD) + + + + + + + +A self-restore for PP. (HOLD) + +A rare DRAGON-type item. + +Boosts ATTACK but causes confusion. + + + + + + + +Fully revives all fainted +POKéMON. + +A BALL for catching heavy +POKéMON. + +Flower-print MAIL. (HOLD) + +A BALL for lower-level POKéMON. + +A BALL for POKéMON hooked by +a ROD. + +A BALL for catching fast +POKéMON. + + + +An odd, electrical orb. (HOLD) + +A BALL that makes POKéMON +friendly. + +A BALL for MOONSTONE evolvers. + +A BALL for catching the opposite +gender. + +Open it and see what's inside. + +Open it and see what's inside. + +Evolves certain kinds of +POKéMON. + +Powers up NORMAL-type moves. (HOLD) + + + +A mysterious box made by SILPH CO. + +A self-restore item. (10HP, HOLD) + +A self-restore item. (30HP, HOLD) + +A bottle used for watering plants. + + + +The Bug-Catching Contest BALL. + +A mystical feather of rainbow colors. + + + +A rare chunk of brick. + +LAPRAS-print MAIL. (HOLD) + +DRATINI-print MAIL. (HOLD) + +MAIL featuring the holder's likeness. + +Heart-print MAIL. (HOLD) + +EEVEE-print MAIL. (HOLD) + +DITTO-print MAIL. (HOLD) + +Sky-print MAIL. (HOLD) + +NATU-print MAIL. (HOLD) + +MEW-print MAIL. (HOLD) + + + +DYNAMICPUNCH / FIGHTING +PP/5 PWR/100 ACCURACY/50 + +HEADBUTT / NORMAL +PP/15 PWR/70 ACCURACY/100 + +CURSE / N & G +PP/10 PWR/-- ACCURACY/-- + +ROLLOUT / ROCK +PP/20 PWR/30 ACCURACY/90 + + + +ROAR / NORMAL +PP/20 PWR/-- ACCURACY/100 + +TOXIC / POISON +PP/10 PWR/-- ACCURACY/85 + +ZAP CANNON / ELECTRIC +PP/5 PWR/100 ACCURACY/50 + +ROCK SMASH / FIGHTING +PP/15 PWR/ 20 ACCURACY/100 + +PSYCH UP / NORMAL +PP/10 PWR/-- ACCURACY/-- + +HIDDEN POWER / NORMAL +PP/15 PWR/1 ACCURACY/100 + +SUNNY DAY / FIRE +PP/5 PWR/-- ACCURACY/-- + +SWEET SCENT / NORMAL +PP/20 PWR/-- ACCURACY/100 + +SNORE / NORMAL +PP/15 PWR/40 ACCURACY/100 + +BLIZZARD / ICE +PP/5 PWR/120 ACCURACY/70 + +HYPER BEAM / NORMAL +PP/5 PWR/150 ACCURACY/90 + +ICY WIND / ICE +PP/15 PWR/55 ACCURACY/95 + +PROTECT / NORMAL +PP/10 PWR/-- ACCURACY/-- + +RAIN DANCE / WATER +PP/5 PWR/-- ACCURACY/-- + +GIGA DRAIN / GRASS +PP/5 PWR/-- ACCURACY/100 + +ENDURE / NORMAL +PP/10 PWR/-- ACCURACY/-- + +FRUSTRATION / NORMAL +PP/20 PWR/1 ACCURACY/100 + +SOLARBEAM / GRASS +PP/10 PWR/120 ACCURACY/100 + +IRON TAIL / STEEL +PP/15 PWR/100 ACCURACY/75 + +DRAGONBREATH / DRAGON +PP/20 PWR/60 ACCURACY/100 + +THUNDER / ELECTRIC +PP/10 PWR/120 ACCURACY/70 + +EARTHQUAKE / GROUND +PP/10 PWR/100 ACCURACY/100 + +RETURN / NORMAL +PP/20 PWR/1 ACCURACY/100 + +DIG / GROUND +PP/10 PWR/60 ACCURACY/100 + + + +PSYCHIC / PSYCHIC +PP/10 PWR/90 ACCURACY/100 + +SHADOW BALL / GHOST +PP/15 PWR/80 ACCURACY/100 + +MUD-SLAP / GROUND +PP/10 PWR/20 ACCURACY/100 + +DOUBLE TEAM / NORMAL +PP/15 PWR/-- ACCURACY/-- + +ICE PUNCH / ICE +PP/15 PWR/75 ACCURACY/100 + +SWAGGER / NORMAL +PP/15 PWR/-- ACCURACY/90 + +SLEEP TALK / NORMAL +PP/10 PWR/-- ACCURACY/-- + +SLUDGE BOMB / POISON +PP/10 PWR/90 ACCURACY/100 + +SANDSTORM / ROCK +PP/10 PWR/-- ACCURACY/-- + +FIRE BLAST / FIRE +PP/5 PWR/120 ACCURACY/85 + +SWIFT / NORMAL +PP/20 PWR/60 ACCURACY/-- + +DEFENSE CURL / NORMAL +PP/40 PWR/-- ACCURACY/-- + +THUNDERPUNCH / ELECTRIC +PP/15 PWR/75 ACCURACY/100 + +DREAM EATER / PSYCHIC +PP/15 PWR/100 ACCURACY/100 + +DETECT / FIGHTING +PP/5 PWR/-- ACCURACY/-- + +REST / PSYCHIC +PP/10 PWR/-- ACCURACY/-- + +ATTRACT / NORMAL +PP/15 PWR/-- ACCURACY/100 + +THIEF / DARK +PP/10 PWR/40 ACCURACY/100 + +STEEL WING / STEEL +PP/25 PWR/70 ACCURACY/90 + +FIRE PUNCH / FIRE +PP/15 PWR/75 ACCURACY/100 + +FURY CUTTER / BUG +PP/20 PWR/10 ACCURACY/95 + +NIGHTMARE / GHOST +PP/15 PWR/-- ACCURACY/100 + +CUT / NORMAL +PP/30 PWR/50 ACCURACY/95 + +FLY/ FLYING +PP/15 PWR/70 ACCURACY/95 + +SURF / WATER +PP/15 PWR/95 ACCURACY/100 + +STRENGTH / NORMAL +PP/15 PWR/80 ACCURACY/100 + +FLASH / NORMAL +PP/20 PWR/-- ACCURACY/70 + +WHIRLPOOL / WATER +PP/15 PWR/15 ACCURACY/70 + +WATERFALL / WATER +PP/15 PWR/80 ACCURACY/100 + + + + + + + + + + diff --git a/stadiumgs/text/itemdescriptionsrby.txt b/stadiumgs/text/itemdescriptionsrby.txt new file mode 100644 index 0000000..13fce1f --- /dev/null +++ b/stadiumgs/text/itemdescriptionsrby.txt @@ -0,0 +1,632 @@ +A BALL that captures any wild POKéMON +without fail. + +A BALL for catching wild POKéMON. +More effective than a GREAT BALL. + +A BALL for catching wild POKéMON. +More effective than a POKé BALL. + +A BALL thrown at wild POKéMON to catch +them. + +A map of the local area. +It identifies your present location. + +Lets you travel twice as fast as +walking. + + + +A BALL used in the SAFARI ZONE for +catching wild POKéMON. + + + +A STONE used for making certain kinds +of POKéMON evolve. + +An antidote for curing a poisoned +POKéMON. + +Medicine for curing a POKéMON that is +suffering from a burn. + +Thaws out a POKéMON that has been +frozen solid. + +Awakens a POKéMON that has fallen +asleep. + +Cures a POKéMON that is suffering from +paralysis. + +Fully restores HP and cures all +ailments, such as poisoning. + +Fully restores HP that have been lost in +battle. + +Restores HP that have been lost in +battle by 200 HP. + +Restores HP that have been lost in +battle by 50 HP. + +Restores HP that have been lost in +battle by 20 HP. + + + + + + + + + + + + + + + + + +When in a place like a cave, this returns +you to the last POKéMON Center visited. + +An aerosol spray that keeps wild +POKéMON away. + +The fossilized resin of a tree from +prehistoric times. + +A STONE used for making certain kinds +of POKéMON evolve. + +A STONE used for making certain kinds +of POKéMON evolve. + +A STONE used for making certain kinds +of POKéMON evolve. + +Increases the maximum HP of the +selected POKéMON. + +Increases the ATTACK power of the +selected POKéMON. + +Increases the DEFENSE rating of the +selected POKéMON. + +Increases the SPEED of the selected +POKéMON. + +Increases the SPECIAL rating of the +selected POKéMON. + +Raises the level of the selected +POKéMON by one. + +A fossil of a POKéMON that lived in +prehistoric times. + +A fossil of a POKéMON that lived in +prehistoric times. + +The key required to enter a POKéMON +Gym somewhere. + + + +To be exchanged for a BIKE at the BIKE +SHOP in CERULEAN CITY. + +Temporarily heightens accuracy for one +battle. + +A STONE used for making certain kinds +of POKéMON evolve. + +The security card key for opening +doors in a certain building. + +Can be sold for a very good price at any +POKéMON MART. + + + +Use during a battle against a wild +POKéMON to make a getaway. + +Cures a POKéMON of any ailment except +for fainting. + +Revives a fainted POKéMON and +restores half its maximum HP. + +Revives a fainted POKéMON, fully +restoring its HP. + +Temporarily heightens defense against +special attacks for one battle. + +Keeps wild POKéMON away. Longer +lasting than REPEL. + +Keeps wild POKéMON away. Longer +lasting than SUPER REPEL. + +Temporarily heightens the probability +of scoring critical hits in one battle. + + + +Restores HP that have been lost in +battle by 50 HP. + +Restores HP that have been lost in +battle by 60 HP. + +Restores HP that have been lost in +battle by 80 HP. + +The invitation card required to board +the luxury liner, S.S. ANNE. + +Apparently lost and desperately sought +by the SAFARI ZONE WARDEN. + +Temporarily increases ATTACK power +for one battle. + +Temporarily increases DEFENSE for +one battle. + +Temporarily increases SPEED for +one battle. + +Temporarily increases SPECIAL for +one battle. + +Required for playing slot machines. +Up to 9,999 coins may be carried. + +A parcel from a POKéMON MART for +delivery to PROF. OAK. + +A machine for searching for items on +the ground. + +An item that makes ghosts clearly +distinguishable. + +Plays a pleasant melody that rouses +POKéMON from sleep. + +The key used for operating the +elevator in a certain building. + +Gives EXP. POINTS to all POKéMON in a +party, even those not in battle. + +Use in front of the sea, a river, etc., +to fish for POKéMON. + +Use in front of the sea, a river, etc., +to fish for POKéMON. + +Use in front of the sea, a river, etc., +to fish for POKéMON. + +Increases the PP of the selected +POKéMON's move by 20 percent. + +Restores the PP of the selected move +by 10. + +Fully restores the PP of the selected +move. + +Restores the PP of all the selected +POKéMON's moves by 10. + +Fully restores the PP of all the +selected POKéMON's moves. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +CUT / NORMAL +PP/30 PWR/50 ACCURACY/95 + +FLY / FLYING +PP/15 PWR/70 ACCURACY/95 + +SURF / WATER +PP/15 PWR/95 ACCURACY/100 + +STRENGTH / NORMAL +PP/15 PWR/80 ACCURACY/100 + +FLASH / NORMAL +PP/20 PWR /-- ACCURACY/70 + +MEGA PUNCH / NORMAL +PP/20 PWR/80 ACCURACY/85 + +RAZOR WIND / NORMAL +PP/10 PWR/80 ACCURACY/75 + +SWORDS DANCE / NORMAL +PP/30 PWR/-- ACCURACY/100 + +WHIRLWIND / NORMAL +PP/20 PWR/-- ACCURACY/85 + +MEGA KICK / NORMAL +PP/5 PWR/120 ACCURACY/75 + +TOXIC / POISON +PP/10 PWR/-- ACCURACY/85 + +HORN DRILL / NORMAL +PP/5 PWR/-- ACCURACY/30 + +BODY SLAM / NORMAL +PP/15 PWR/85 ACCURACY/100 + +TAKE DOWN / NORMAL +PP/20 PWR/90 ACCURACY/85 + +DOUBLE-EDGE / NORMAL +PP/15 PWR/100 ACCURACY/100 + +BUBBLEBEAM / WATER +PP/20 PWR/65 ACCURACY/100 + +WATER GUN / WATER +PP/25 PWR/40 ACCURACY/100 + +ICE BEAM / ICE +PP/10 PWR/95 ACCURACY/100 + +BLIZZARD / ICE +PP/5 PWR/120 ACCURACY/90 + +HYPER BEAM / NORMAL +PP/5 PWR/150 ACCURACY/90 + +PAY DAY / NORMAL +PP/20 PWR/40 ACCURACY/100 + +SUBMISSION / FIGHTING +PP/25 PWR/80 ACCURACY/80 + +COUNTER / FIGHTING +PP/20 PWR/-- ACCURACY/100 + +SEISMIC TOSS / FIGHTING +PP/20 PWR/-- ACCURACY/100 + +RAGE / NORMAL +PP/20 PWR/20 ACCURACY/100 + +MEGA DRAIN / GRASS +PP/10 PWR/40 ACCURACY/100 + +SOLARBEAM / GRASS +PP/10 PWR/120 ACCURACY/100 + +DRAGON RAGE / DRAGON +PP/10 PWR/-- ACCURACY/100 + +THUNDERBOLT / ELECTRIC +PP/15 PWR/95 ACCURACY/100 + +THUNDER / ELECTRIC +PP/10 PWR/120 ACCURACY/70 + +EARTHQUAKE / GROUND +PP/10 PWR/100 ACCURACY/100 + +FISSURE / GROUND +PP/5 PWR/-- ACCURACY/30 + +DIG / GROUND +PP/10 PWR/100 ACCURACY/100 + +PSYCHIC / PSYCHIC +PP/10 PWR/90 ACCURACY/100 + +TELEPORT / PSYCHIC +PP/20 PWR/-- ACCURACY/100 + +MIMIC / NORMAL +PP/10 PWR/-- ACCURACY/100 + +DOUBLE TEAM / NORMAL +PP/15 PWR/-- ACCURACY/100 + +REFLECT / PSYCHIC +PP/20 PWR/-- ACCURACY/100 + +BIDE / NORMAL +PP/10 PWR/-- ACCURACY/100 + +METRONOME / NORMAL +PP/10 PWR/-- ACCURACY/100 + +SELFDESTRUCT / NORMAL +PP/5 PWR/260 ACCURACY/100 + +EGG BOMB / NORMAL +PP/10 PWR/100 ACCURACY/75 + +FIRE BLAST / FIRE +PP/5 PWR/120 ACCURACY/85 + +SWIFT / NORMAL +PP/20 PWR/60 ACCURACY/100 + +SKULL BASH / NORMAL +PP/15 PWR/100 ACCURACY/100 + +SOFTBOILED / NORMAL +PP/10 PWR/-- ACCURACY/100 + +DREAM EATER / PSYCHIC +PP/15 PWR/100 ACCURACY/100 + +SKY ATTACK / FLYING +PP/5 PWR/140 ACCURACY/90 + +REST / PSYCHIC +PP/10 PWR/-- ACCURACY/100 + +THUNDER WAVE / ELECTRIC +PP/20 PWR/-- ACCURACY/100 + +PSYWAVE / PSYCHIC +PP/15 PWR/-- ACCURACY/80 + +EXPLOSION / NORMAL +PP/5 PWR/340 ACCURACY/100 + +ROCK SLIDE / ROCK +PP/10 PWR/75 ACCURACY/90 + +TRI ATTACK / NORMAL +PP/10 PWR/80 ACCURACY/100 + +SUBSTITUTE / NORMAL +PP/10 PWR/-- ACCURACY/100 + + + + + + + + diff --git a/stadiumgs/text/itemsgs.txt b/stadiumgs/text/itemsgs.txt new file mode 100644 index 0000000..40ede28 --- /dev/null +++ b/stadiumgs/text/itemsgs.txt @@ -0,0 +1,499 @@ +MASTER BALL + +ULTRA BALL + +BRIGHT POWDER + +GREAT BALL + +POKé BALL + + + +BICYCLE + +MOON STONE + +ANTIDOTE + +BURN HEAL + +ICE HEAL + +AWAKENING + +PARLYZ HEAL + +FULL RESTORE + +MAX POTION + +HYPER POTION + +SUPER POTION + +POTION + +ESCAPE ROPE + +REPEL + +MAX ELIXER + +FIRE STONE + +THUNDERSTONE + +WATER STONE + + + +HP UP + +PROTEIN + +IRON + +CARBOS + +LUCKY PUNCH + +CALCIUM + +RARE CANDY + +X ACCURACY + +LEAF STONE + +METAL POWDER + +NUGGET + +POKé DOLL + +FULL HEAL + +REVIVE + +MAX REVIVE + +GUARD SPEC. + +SUPER REPEL + +MAX REPEL + +DIRE HIT + + + +FRESH WATER + +SODA POP + +LEMONADE + +X ATTACK + + + +X DEFEND + +X SPEED + +X SPECIAL + +COIN CASE + +ITEMFINDER + + + +EXP. SHARE + +OLD ROD + +GOOD ROD + +SILVER LEAF + +SUPER ROD + +PP UP + +ETHER + +MAX ETHER + +ELIXER + +RED SCALE + +SECRETPOTION + +S.S. TICKET + +MYSTERY EGG + +CLEAR BELL + +SILVER WING + +MOOMOO MILK + +QUICK CLAW + +PSNCUREBERRY + +GOLD LEAF + +SOFT SAND + +SHARP BEAK + +PRZCUREBERRY + +BURNT BERRY + +ICE BERRY + +POISON BARB + +KING's ROCK + +BITTER BERRY + +MINT BERRY + +RED APRICORN + +TINYMUSHROOM + +BIG MUSHROOM + +SILVERPOWDER + +BLU APRICORN + + + +AMULET COIN + +YLW APRICORN + +GRN APRICORN + +CLEANSE TAG + +MYSTIC WATER + +TWISTEDSPOON + +WHT APRICORN + +BLACK BELT + +BLK APRICORN + + + +PNK APRICORN + +BLACKGLASSES + +SLOWPOKETAIL + +PINK BOW + +STICK + +SMOKE BALL + +NEVERMELTICE + +MAGNET + +MIRACLEBERRY + +PEARL + +BIG PEARL + +EVERSTONE + +SPELL TAG + +RAGECANDYBAR + +GS BALL + +BLUE CARD + +MIRACLE SEED + +THICK CLUB + +FOCUS BAND + + + +ENERGYPOWDER + +ENERGY ROOT + +HEAL POWDER + +REVIVAL HERB + +HARD STONE + +LUCKY EGG + +CARD KEY + +MACHINE PART + +EGG TICKET + +LOST ITEM + +STARDUST + +STAR PIECE + +BASEMENT KEY + +PASS + + + + + + + +CHARCOAL + +BERRY JUICE + +SCOPE LENS + + + + + +METAL COAT + +DRAGON FANG + + + +LEFTOVERS + + + + + + + +MYSTERYBERRY + +DRAGON SCALE + +BERSERK GENE + + + + + + + +SACRED ASH + +HEAVY BALL + +FLOWER MAIL + +LEVEL BALL + +LURE BALL + +FAST BALL + + + +LIGHT BALL + +FRIEND BALL + +MOON BALL + +LOVE BALL + +NORMAL BOX + +GORGEOUS BOX + +SUN STONE + +POLKADOT BOW + + + +UP-GRADE + +BERRY + +GOLD BERRY + +SQUIRTBOTTLE + + + +PARK BALL + +RAINBOW WING + + + +BRICK PIECE + +SURF MAIL + +LITEBLUE MAIL + +PORTRAIT MAIL + +LOVELY MAIL + +EON MAIL + +MORPH MAIL + +BLUESKY MAIL + +MUSIC MAIL + +MIRAGE MAIL + + + +TM01 + +TM02 + +TM03 + +TM04 + + + +TM05 + +TM06 + +TM07 + +TM08 + +TM09 + +TM10 + +TM11 + +TM12 + +TM13 + +TM14 + +TM15 + +TM16 + +TM17 + +TM18 + +TM19 + +TM20 + +TM21 + +TM22 + +TM23 + +TM24 + +TM25 + +TM26 + +TM27 + +TM28 + + + +TM29 + +TM30 + +TM31 + +TM32 + +TM33 + +TM34 + +TM35 + +TM36 + +TM37 + +TM38 + +TM39 + +TM40 + +TM41 + +TM42 + +TM43 + +TM44 + +TM45 + +TM46 + +TM47 + +TM48 + +TM49 + +TM50 + +HM01 + +HM02 + +HM03 + +HM04 + +HM05 + +HM06 + +HM07 + + diff --git a/stadiumgs/text/itemsrby.txt b/stadiumgs/text/itemsrby.txt new file mode 100644 index 0000000..73f1c5b --- /dev/null +++ b/stadiumgs/text/itemsrby.txt @@ -0,0 +1,507 @@ +MASTER BALL + +ULTRA BALL + +GREAT BALL + +POKé BALL + +TOWN MAP + +BICYCLE + + + +SAFARI BALL + +POKéDEX + +MOON STONE + +ANTIDOTE + +BURN HEAL + +ICE HEAL + +AWAKENING + +PARLYZ HEAL + +FULL RESTORE + +MAX POTION + +HYPER POTION + +SUPER POTION + +POTION + +BOULDERBADGE + +CASCADEBADGE + +THUNDERBADGE + +RAINBOWBADGE + +SOULBADGE + +MARSHBADGE + +VOLCANOBADGE + +EARTHBADGE + +ESCAPE ROPE + +REPEL + +OLD AMBER + +FIRE STONE + +THUNDERSTONE + +WATER STONE + +HP UP + +PROTEIN + +IRON + +CARBOS + +CALCIUM + +RARE CANDY + +DOME FOSSIL + +HELIX FOSSIL + +SECRET KEY + + + +BIKE VOUCHER + +X ACCURACY + +LEAF STONE + +CARD KEY + +NUGGET + + + +POKé DOLL + +FULL HEAL + +REVIVE + +MAX REVIVE + +GUARD SPEC. + +SUPER REPEL + +MAX REPEL + +DIRE HIT + + + +FRESH WATER + +SODA POP + +LEMONADE + +S.S.TICKET + +GOLD TEETH + +X ATTACK + +X DEFEND + +X SPEED + +X SPECIAL + +COIN CASE + +OAK's PARCEL + +ITEMFINDER + +SILPH SCOPE + +POKé FLUTE + +LIFT KEY + +EXP.ALL + +OLD ROD + +GOOD ROD + +SUPER ROD + +PP UP + +ETHER + +MAX ETHER + +ELIXER + +MAX ELIXER + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +HM1 + +HM2 + +HM3 + +HM4 + +HM5 + +TM01 + +TM02 + +TM03 + +TM04 + +TM05 + +TM06 + +TM07 + +TM08 + +TM09 + +TM10 + +TM11 + +TM12 + +TM13 + +TM14 + +TM15 + +TM16 + +TM17 + +TM18 + +TM19 + +TM20 + +TM21 + +TM22 + +TM23 + +TM24 + +TM25 + +TM26 + +TM27 + +TM28 + +TM29 + +TM30 + +TM31 + +TM32 + +TM33 + +TM34 + +TM35 + +TM36 + +TM37 + +TM38 + +TM39 + +TM40 + +TM41 + +TM42 + +TM43 + +TM44 + +TM45 + +TM46 + +TM47 + +TM48 + +TM49 + +TM50 + + + + + + + + diff --git a/stadiumgs/text/littlecup/bernie1.txt b/stadiumgs/text/littlecup/bernie1.txt new file mode 100644 index 0000000..68d246f --- /dev/null +++ b/stadiumgs/text/littlecup/bernie1.txt @@ -0,0 +1,80 @@ +<FACE,57,2>In this tournament, you can't win unless you're really good. + +<FACE,57,2>Hey! What's with that look of scorn? + +<FACE,57,2>Okay then! I'll settle this in a cool way! + +<FACE,57,2>Ready? + +<FACE,57,2>It's #26! + +<FACE,57,2>Ha, ha... Here's #26! + +<FACE,57,2>#26 is the one! + +<FACE,57,2>#26, here and now! + +<FACE,57,2>Get back, #26! + +<FACE,57,2>#26, get back here! + +<FACE,57,1>Way to go, #26! + +<FACE,57,2>That's good! Come back! + +<FACE,57,0>Aaack! No way! + +<FACE,57,1>Yeah! That's good! + +<FACE,57,1>Pow! Socked the weak spot! Good going, +#26! + +<FACE,57,0>Oh! You goof! Don't get hit there! + +<FACE,57,2>Ohh... That's not good... + +<FACE,57,1>Yeah! Exactly as planned! + +<FACE,57,0>Shucks! + +<FACE,57,1>I did it! I won! + +<FACE,57,0>No way! + +<FACE,57,1>I'm not going to go easy on you. + +<FACE,57,1>Do you have any rare POKéMON? + +<FACE,57,1>I like cool POKéMON. + +<FACE,57,1>If I win, I'm gonna brag to all my friends. + +<FACE,57,1>I won! I won! Ha, ha, ha! I won! + +<FACE,57,1>Ha, ha, ha! I'm gonna tell all my friends! + +<FACE,57,1>I did it. That's so cool! + +<FACE,57,0>Awww, shucks! That was so close! + +<FACE,57,2>That's strange. I'm gonna catch better POKéMON! + +<FACE,57,0>Hmph! So what! + +<FACE,57,2>Ending like this is no good at all. + +<FACE,57,2>I've never seen anyone surrender before. + +TOGEPINY + +OMANINY + +KERNINY + +SLUGINY + +SQUIRTINY + +MANKINY + +<FACE,57,0> diff --git a/stadiumgs/text/littlecup/bernie2.txt b/stadiumgs/text/littlecup/bernie2.txt new file mode 100644 index 0000000..6d2d27c --- /dev/null +++ b/stadiumgs/text/littlecup/bernie2.txt @@ -0,0 +1,80 @@ +<FACE,57,2>In this tournament, you can't win unless you're really good. + +<FACE,57,2>Hey! What's with that look of scorn? + +<FACE,57,2>Okay then! I'll settle this in a cool way! + +<FACE,57,2>Ready? + +<FACE,57,2>It's #26! + +<FACE,57,2>Ha, ha... Here's #26! + +<FACE,57,2>#26 is the one! + +<FACE,57,2>#26, here and now! + +<FACE,57,2>Get back, #26! + +<FACE,57,2>#26, get back here! + +<FACE,57,1>Way to go, #26! + +<FACE,57,2>That's good! Come back! + +<FACE,57,0>Aaack! No way! + +<FACE,57,1>Yeah! That's good! + +<FACE,57,1>Pow! Socked the weak spot! Good going, +#26! + +<FACE,57,0>Oh! You goof! Don't get hit there! + +<FACE,57,2>Ohh... That's not good... + +<FACE,57,1>Yeah! Exactly as planned! + +<FACE,57,0>Shucks! + +<FACE,57,1>I did it! I won! + +<FACE,57,0>No way! + +<FACE,57,1>I'm not going to go easy on you. + +<FACE,57,1>Do you have any rare POKéMON? + +<FACE,57,1>I like cool POKéMON. + +<FACE,57,1>If I win, I'm gonna brag to all my friends. + +<FACE,57,1>I won! I won! Ha, ha, ha! I won! + +<FACE,57,1>Ha, ha, ha! I'm gonna tell all my friends! + +<FACE,57,1>I did it. That's so cool! + +<FACE,57,0>Awww, shucks! That was so close! + +<FACE,57,2>That's strange. I'm gonna catch better POKéMON! + +<FACE,57,0>Hmph! So what! + +<FACE,57,2>Ending like this is no good at all. + +<FACE,57,2>I've never seen anyone surrender before. + +NATINY + +PINECINY + +ORBINY + +CHOPINY + +EXEGGINY + +HYHINY + +<FACE,57,0> diff --git a/stadiumgs/text/littlecup/clark1.txt b/stadiumgs/text/littlecup/clark1.txt new file mode 100644 index 0000000..f686328 --- /dev/null +++ b/stadiumgs/text/littlecup/clark1.txt @@ -0,0 +1,82 @@ +<FACE,25,2>I see all sorts of POKéMON in the grass on the way home from my +tutor's. + +<FACE,25,2>Oh, you have some good POKéMON with you. Let's battle. + +<FACE,25,2>I was just looking for an opponent. + +<FACE,25,2>Here goes! + +<FACE,25,2>It has to be #26! + +<FACE,25,2>I learned that I should go with #26. + +<FACE,25,2>#26 fits the formula! + +<FACE,25,2>My teacher tells me #26! + +<FACE,25,2>I'd better switch out. + +<FACE,25,2>Gotta take this one out! + +<FACE,25,2>In this situation... + +<FACE,25,2>I'm pulling it back. + +<FACE,25,0>Whaaat! That's ridiculous! + +<FACE,25,1>Oh, yeah! Just like they taught me! + +<FACE,25,1>Hitting the weak point? That was just lucky. + +<FACE,25,0>Why! Why did it hit the weak spot? + +<FACE,25,0>What are you supposed to do when this +happens? + +<FACE,25,1>That certainly worked. + +<FACE,25,0>Oh, there's nothing I can do. + +<FACE,25,1>This is great! Battles are so much fun! + +<FACE,25,0>I blew it! + +<FACE,25,1><WAZA,237,2>This move is pretty neat, huh? + +<FACE,25,1>Are any of your friends good? + +<FACE,25,1>You should come over to my house sometime. + +<FACE,25,1>Once you've battled, you become friends. +Isn't that so? + +<FACE,25,1>Thank you, thank you! + +<FACE,25,1>Wow... That's perplexing. I won! + +<FACE,25,1>Well, I might not be so bad after all. + +<FACE,25,0>I'll get my tutor to teach me some more about this. + +<FACE,25,0>Hmm... There must be something wrong with my combinations. + +<FACE,25,0>I'm going to be more diligent with my studies. + +<FACE,25,2>And I was sure I had you beat... + +<FACE,25,2>Well, I know how you feel. + +MARELING + +EKALING + +NATULING + +GROWLING + +SMOOCHLING + +LARVILING + +<FACE,25,0> diff --git a/stadiumgs/text/littlecup/clark2.txt b/stadiumgs/text/littlecup/clark2.txt new file mode 100644 index 0000000..9a3a452 --- /dev/null +++ b/stadiumgs/text/littlecup/clark2.txt @@ -0,0 +1,82 @@ +<FACE,25,2>I see all sorts of POKéMON in the grass on the way home from my +tutor's. + +<FACE,25,2>Oh, you have some good POKéMON with you. Let's battle. + +<FACE,25,2>I was just looking for an opponent. + +<FACE,25,2>Here goes! + +<FACE,25,2>It has to be #26! + +<FACE,25,2>I learned that I should go with #26. + +<FACE,25,2>#26 fits the formula! + +<FACE,25,2>My teacher tells me #26! + +<FACE,25,2>I'd better switch out. + +<FACE,25,2>Gotta take this one out! + +<FACE,25,2>In this situation... + +<FACE,25,2>I'm pulling it back. + +<FACE,25,0>Whaaat! That's ridiculous! + +<FACE,25,1>Oh, yeah! Just like they taught me! + +<FACE,25,1>Hitting the weak point? That was just lucky. + +<FACE,25,0>Why! Why did it hit the weak spot? + +<FACE,25,0>What are you supposed to do when this +happens? + +<FACE,25,1>That certainly worked. + +<FACE,25,0>Oh, there's nothing I can do. + +<FACE,25,1>This is great! Battles are so much fun! + +<FACE,25,0>I blew it! + +<FACE,25,1><WAZA,237,2>This move is pretty neat, huh? + +<FACE,25,1>Are any of your friends good? + +<FACE,25,1>You should come over to my house sometime. + +<FACE,25,1>Once you've battled, you become friends. +Isn't that so? + +<FACE,25,1>Thank you, thank you! + +<FACE,25,1>Wow... That's perplexing. I won! + +<FACE,25,1>Well, I might not be so bad after all. + +<FACE,25,0>I'll get my tutor to teach me some more about this. + +<FACE,25,0>Hmm... There must be something wrong with my combinations. + +<FACE,25,0>I'm going to be more diligent with my studies. + +<FACE,25,2>And I was sure I had you beat... + +<FACE,25,2>Well, I know how you feel. + +PICHLING + +ORITALING + +CLEFFALING + +MARILING + +PIXLING + +TRETLING + +<FACE,25,0> diff --git a/stadiumgs/text/littlecup/cora1.txt b/stadiumgs/text/littlecup/cora1.txt new file mode 100644 index 0000000..be5aa41 --- /dev/null +++ b/stadiumgs/text/littlecup/cora1.txt @@ -0,0 +1,82 @@ +<FACE,2,2>I hear the sea calling me... Of course, in the winter, it's just the +pool. + +<FACE,2,2>Wait 'til you see my strategy. You're in for a big surprise! + +<FACE,2,2>Let's get started, shall we? + +<FACE,2,2>How's this to start? + +<FACE,2,2>Maybe #26? + +<FACE,2,2>#26 might be it. + +<FACE,2,2>I think I'll go with #26. + +<FACE,2,2>#26 has to be it. + +<FACE,2,2>I'm switching out! + +<FACE,2,2>Something else! + +<FACE,2,2>That one's done! + +<FACE,2,2>I'm pulling this one back! + +<FACE,2,0>What? What was that all about? + +<FACE,2,1>Oh, that was so refreshing! + +<FACE,2,1>A direct hit on the weak spot. Ahhh... That +felt wonderful. + +<FACE,2,0>Oh, no. Wait! I don't like you hitting the weak +spot. + +<FACE,2,0>What? What is that? + +<FACE,2,2>That'll do. + +<FACE,2,0>Is that how you do things? + +<FACE,2,1>That's fantastic! + +<FACE,2,0>But... Noooooooo! + +<FACE,2,1><MEROMERO,2>How do you like that? + +<FACE,2,2>I'd love to relax at a seaside resort... + +<FACE,2,2>When I hear waves, I get drowsy. + +<FACE,2,2>Napping in a sea breeze is pleasant, too. + +<FACE,2,1>So? Had enough? + +<FACE,2,1>That was perfect. Amazing, don't you think? + +<FACE,2,1>Oh, there's no reason to be that disappointed. + +<FACE,2,0>Awwww! I lost it. + +<FACE,2,0>I lost, didn't I...? + +<FACE,2,2>I'll be fine. Don't worry about me. + +<FACE,2,2>Oh. A nice, friendly tie. + +<FACE,2,2>My, aren't you strange? + +CLEFFAPS + +TINIAPS + +HOOTHAPS + +ODDAPS + +WOOPAPS + +KABUAPS + +<FACE,2,0> diff --git a/stadiumgs/text/littlecup/cora2.txt b/stadiumgs/text/littlecup/cora2.txt new file mode 100644 index 0000000..f5f0449 --- /dev/null +++ b/stadiumgs/text/littlecup/cora2.txt @@ -0,0 +1,82 @@ +<FACE,2,2>I hear the sea calling me... Of course, in the winter, it's just the +pool. + +<FACE,2,2>Wait 'til you see my strategy. You're in for a big surprise! + +<FACE,2,2>Let's get started, shall we? + +<FACE,2,2>How's this to start? + +<FACE,2,2>Maybe #26? + +<FACE,2,2>#26 might be it. + +<FACE,2,2>I think I'll go with #26. + +<FACE,2,2>#26 has to be it. + +<FACE,2,2>I'm switching out! + +<FACE,2,2>Something else! + +<FACE,2,2>That one's done! + +<FACE,2,2>I'm pulling this one back! + +<FACE,2,0>What? What was that all about? + +<FACE,2,1>Oh, that was so refreshing! + +<FACE,2,1>A direct hit on the weak spot. Ahhh... That +felt wonderful. + +<FACE,2,0>Oh, no. Wait! I don't like you hitting the weak +spot. + +<FACE,2,0>What? What is that? + +<FACE,2,2>That'll do. + +<FACE,2,0>Is that how you do things? + +<FACE,2,1>That's fantastic! + +<FACE,2,0>But... Noooooooo! + +<FACE,2,1><MEROMERO,2>How do you like that? + +<FACE,2,2>I'd love to relax at a seaside resort... + +<FACE,2,2>When I hear waves, I get drowsy. + +<FACE,2,2>Napping in a sea breeze is pleasant, too. + +<FACE,2,1>So? Had enough? + +<FACE,2,1>That was perfect. Amazing, don't you think? + +<FACE,2,1>Oh, there's no reason to be that disappointed. + +<FACE,2,0>Awwww! I lost it. + +<FACE,2,0>I lost, didn't I...? + +<FACE,2,2>I'll be fine. Don't worry about me. + +<FACE,2,2>Oh. A nice, friendly tie. + +<FACE,2,2>My, aren't you strange? + +WAGAPS + +ABRAPS + +MARAPS + +BONEAPS + +TINIAPS + +ANDERAPS + +<FACE,2,0> diff --git a/stadiumgs/text/littlecup/grant1.txt b/stadiumgs/text/littlecup/grant1.txt new file mode 100644 index 0000000..8e01016 --- /dev/null +++ b/stadiumgs/text/littlecup/grant1.txt @@ -0,0 +1,79 @@ +<FACE,6,1>I'll take you on with my patented strategy! + +<FACE,6,1>I won't be responsible for what happens to your POKéMON. + +<FACE,6,1>I may not look like much, but I do have self-confidence. + +<FACE,6,1>Here goes! + +<FACE,6,1>How about this?!? + +<FACE,6,1>All right! + +<FACE,6,1>Hey! + +<FACE,6,1>This is the one. + +<FACE,6,1>Whoa! + +<FACE,6,1>Ha, ha, ha... + +<FACE,6,1>How about this? + +<FACE,6,1>This ought to do it. + +<FACE,6,0>Oh no! + +<FACE,6,1>Oh, yes! + +<FACE,6,1>Ha, ha, ha...Weak spot! + +<FACE,6,0>Whaaat!?!Weak spot? + +<FACE,6,0>Hmm... + +<FACE,6,1>Uh-huh, yup... + +<FACE,6,0>Awwww... + +<FACE,6,1>What! Game over already? + +<FACE,6,0>Owwww! + +<FACE,6,1><KONRAN,4>There! It's feeling it! + +<FACE,6,1>Do you like to barbecue when you go camping? + +<FACE,6,1>Do you like pasta when you're camping? + +<FACE,6,1>Do you like chili when you're camping? + +<FACE,6,1>How's that? You're no match for me at all. + +<FACE,6,1>My training is so much better than yours. + +<FACE,6,1>Heh, that was so-so. + +<FACE,6,0>Why? What went wrong? + +<FACE,6,1>I'd rather be camping! + +<FACE,6,0>Tch! Tch, tch, tch! + +<FACE,6,1>We can't let it end like this. + +<FACE,6,1>Well, if that's what you want... + +CHIKOTENT + +TOTOTENT + +CYNDATENT + +DIGTENT + +CHINTENT + +BELLSTENT + +<FACE,6,0> diff --git a/stadiumgs/text/littlecup/grant2.txt b/stadiumgs/text/littlecup/grant2.txt new file mode 100644 index 0000000..803b848 --- /dev/null +++ b/stadiumgs/text/littlecup/grant2.txt @@ -0,0 +1,79 @@ +<FACE,6,1>I'll take you on with my patented strategy! + +<FACE,6,1>I won't be responsible for what happens to your POKéMON. + +<FACE,6,1>I may not look like much, but I do have self-confidence. + +<FACE,6,1>Here goes! + +<FACE,6,1>How about this?!? + +<FACE,6,1>All right! + +<FACE,6,1>Hey! + +<FACE,6,1>This is the one. + +<FACE,6,1>Whoa! + +<FACE,6,1>Ha, ha, ha... + +<FACE,6,1>How about this? + +<FACE,6,1>This ought to do it. + +<FACE,6,0>Oh no! + +<FACE,6,1>Oh, yes! + +<FACE,6,1>Ha, ha, ha...Weak spot! + +<FACE,6,0>Whaaat!?!Weak spot? + +<FACE,6,0>Hmm... + +<FACE,6,1>Uh-huh, yup... + +<FACE,6,0>Awwww... + +<FACE,6,1>What! Game over already? + +<FACE,6,0>Owwww! + +<FACE,6,1><KONRAN,4>There! It's feeling it! + +<FACE,6,1>Do you like to barbecue when you go camping? + +<FACE,6,1>Do you like pasta when you're camping? + +<FACE,6,1>Do you like chili when you're camping? + +<FACE,6,1>How's that? You're no match for me at all. + +<FACE,6,1>My training is so much better than yours. + +<FACE,6,1>Heh, that was so-so. + +<FACE,6,0>Why? What went wrong? + +<FACE,6,1>I'd rather be camping! + +<FACE,6,0>Tch! Tch, tch, tch! + +<FACE,6,1>We can't let it end like this. + +<FACE,6,1>Well, if that's what you want... + +HOPTENT + +WOOPTENT + +LETTTENT + +TEDDTENT + +MEOWTENT + +PSYTENT + +<FACE,6,0> diff --git a/stadiumgs/text/littlecup/janet1.txt b/stadiumgs/text/littlecup/janet1.txt new file mode 100644 index 0000000..6bf3d5a --- /dev/null +++ b/stadiumgs/text/littlecup/janet1.txt @@ -0,0 +1,93 @@ +<FACE,7,0>My POKéMON are very smart. + +<FACE,7,0>Whatever the attack, it doesn't hurt if it doesn't hit. + +<FACE,7,0>Come on, everyone. It's time for you to make an appearance. + +<FACE,7,0>My dear #26 will start. + +<FACE,7,0>It's #26's turn. + +<FACE,7,0>#26, fight! + +<FACE,7,0>#26, be brave! + +<FACE,7,0>#26, you can win. + +<FACE,7,0>That was too much to ask of #26. + +<FACE,7,0>Good work, #26. + +<FACE,7,0>Thank you, #26. + +<FACE,7,0>#26, you were fabulous! + +<FACE,7,0>Wow, #28. That's super! + +<FACE,7,1>Oh! Sorry, #28! + +<FACE,7,1>That happened to hit the weak spot. +#28! Did that hurt? + +<FACE,7,1>Eeyaah! That was right on the weak spot! +#26, are you all right? + +<FACE,7,1>Be strong, #26! + +<FACE,7,1>#28, I'm so sorry! + +<FACE,7,1>I can only tell it to hang on... + +<FACE,7,0>Ohh... This is nerve-wracking... + +<FACE,7,1>Aiyee! #26! + +<FACE,7,1><WAZA,104,1>Please, make their attacks miss... + +<FACE,7,0>#25 is so cute! + +<FACE,7,0>#25, you're fabulous! + +<FACE,7,0>Try hard, #25! + +<FACE,7,0>All my POKéMON are impressive. + +<FACE,7,0>You worked so hard, everyone! + +<FACE,7,0>Oh, you all look so happy! + +<FACE,7,1>Oh... Why are you so rough? + +<FACE,7,1>If a POKéMON is cute, then that's good enough! + +<FACE,7,1>Oh, my... What am I to do? + +<FACE,7,0>A tie? That's fine, isn't it? + +<FACE,7,0>You're protective of your POKéMON, too, aren't you? + +TYROGAN + +PARAN + +GEODAN + +SPINARAN + +ZUBAN + +SHREWAN + +<FACE,7,1> + + + + + + + + + + + + diff --git a/stadiumgs/text/littlecup/janet2.txt b/stadiumgs/text/littlecup/janet2.txt new file mode 100644 index 0000000..b46c742 --- /dev/null +++ b/stadiumgs/text/littlecup/janet2.txt @@ -0,0 +1,81 @@ +<FACE,7,0>My POKéMON are very smart. + +<FACE,7,0>Whatever the attack, it doesn't hurt if it doesn't hit. + +<FACE,7,0>Come on, everyone. It's time for you to make an appearance. + +<FACE,7,0>My dear #26 will start. + +<FACE,7,0>It's #26's turn. + +<FACE,7,0>#26, fight! + +<FACE,7,0>#26, be brave! + +<FACE,7,0>#26, you can win. + +<FACE,7,0>That was too much to ask of #26. + +<FACE,7,0>Good work, #26. + +<FACE,7,0>Thank you, #26. + +<FACE,7,0>#26, you were fabulous! + +<FACE,7,0>Wow, #28. That's super! + +<FACE,7,1>Oh! Sorry, #28! + +<FACE,7,1>That happened to hit the weak spot. +#28! Did that hurt? + +<FACE,7,1>Eeyaah! That was right on the weak spot! +#26, are you all right? + +<FACE,7,1>Be strong, #26! + +<FACE,7,1>#28, I'm so sorry! + +<FACE,7,1>I can only tell it to hang on... + +<FACE,7,0>Ohh... This is nerve-wracking... + +<FACE,7,1>Aiyee! #26! + +<FACE,7,1><WAZA,104,1>Please, make their attacks miss... + +<FACE,7,0>#25 is so cute! + +<FACE,7,0>#25, you're fabulous! + +<FACE,7,0>Try hard, #25! + +<FACE,7,0>All my POKéMON are impressive. + +<FACE,7,0>You worked so hard, everyone! + +<FACE,7,0>Oh, you all look so happy! + +<FACE,7,1>Oh... Why are you so rough? + +<FACE,7,1>If a POKéMON is cute, then that's good enough! + +<FACE,7,1>Oh, my... What am I to do? + +<FACE,7,0>A tie? That's fine, isn't it? + +<FACE,7,0>You're protective of your POKéMON, too, aren't you? + +LEDAN + +MITEAN + +GASAN + +DOURAN + +ARAKAN + +SEELAN + +<FACE,7,1> diff --git a/stadiumgs/text/littlecup/rex1.txt b/stadiumgs/text/littlecup/rex1.txt new file mode 100644 index 0000000..9d0abe4 --- /dev/null +++ b/stadiumgs/text/littlecup/rex1.txt @@ -0,0 +1,81 @@ +<FACE,8,2>When it comes to POKéMON, I can't lose! + +<FACE,8,2>What do you think? Do you want to have a quick battle? + +<FACE,8,2>These babies are tough. Oh, you don't believe me? + +<FACE,8,2>How about #26 to start? + +<FACE,8,2>#26, my pride and joy! + +<FACE,8,2>There! Surprise you? + +<FACE,8,2>My precious #26! + +<FACE,8,2>My #26 has been raised with tender +loving care! + +<FACE,8,2>Come back to me! + +<FACE,8,2>Come on home! + +<FACE,8,1>My baby did very well! + +<FACE,8,2>Yes, sir! Come on! + +<FACE,8,0>Aaargh! #26! + +<FACE,8,1>Fantastic, #26! + +<FACE,8,1>Good! Good! That dinged the weak spot. + +<FACE,8,0>Wha...? How dare you! That hit its weak spot! + +<FACE,8,0>Hmm... I'm worried... + +<FACE,8,1>Ho, ho, ho... + +<FACE,8,0>Aww, that's cruel! + +<FACE,8,1>Seems like I won! + +<FACE,8,0>Doggone it! + +<FACE,8,2><WAZA,87,2>Flash of THUNDER! + +<FACE,8,2>Did you see that? Now that's a good POKéMON, +huh? + +<FACE,8,2>Mmm... Isn't its loveliness breathtaking? + +<FACE,8,2>Just watching POKéMON makes me happy! + +<FACE,8,1>Yes, my babies! You were awesome! + +<FACE,8,1>Ohhhh... I'm... I'm all choked up... + +<FACE,8,1>Happy! I'm just... Totally happy! + +<FACE,8,0>Waaaah! My POKéMON... + +<FACE,8,0>Okay, I get it! I lost! No more, please! + +<FACE,8,2>It doesn't matter if they lose... + +<FACE,8,2>Well, uh... How about that? Not bad. + +<FACE,8,2>Try again some other time. + +PICHAL + +GASTAL + +MAGBAL + +CHANSEAL + +WAGAL + +ABRAL + +<FACE,8,0> diff --git a/stadiumgs/text/littlecup/rex2.txt b/stadiumgs/text/littlecup/rex2.txt new file mode 100644 index 0000000..87bed4d --- /dev/null +++ b/stadiumgs/text/littlecup/rex2.txt @@ -0,0 +1,81 @@ +<FACE,8,2>When it comes to POKéMON, I can't lose! + +<FACE,8,2>What do you think? Do you want to have a quick battle? + +<FACE,8,2>These babies are tough. Oh, you don't believe me? + +<FACE,8,2>How about #26 to start? + +<FACE,8,2>#26, my pride and joy! + +<FACE,8,2>There! Surprise you? + +<FACE,8,2>My precious #26! + +<FACE,8,2>My #26 has been raised with tender +loving care! + +<FACE,8,2>Come back to me! + +<FACE,8,2>Come on home! + +<FACE,8,1>My baby did very well! + +<FACE,8,2>Yes, sir! Come on! + +<FACE,8,0>Aaargh! #26! + +<FACE,8,1>Fantastic, #26! + +<FACE,8,1>Good! Good! That dinged the weak spot. + +<FACE,8,0>Wha...? How dare you! That hit its weak spot! + +<FACE,8,0>Hmm... I'm worried... + +<FACE,8,1>Ho, ho, ho... + +<FACE,8,0>Aww, that's cruel! + +<FACE,8,1>Seems like I won! + +<FACE,8,0>Doggone it! + +<FACE,8,2><WAZA,87,2>Flash of THUNDER! + +<FACE,8,2>Did you see that? Now that's a good POKéMON, +huh? + +<FACE,8,2>Mmm... Isn't its loveliness breathtaking? + +<FACE,8,2>Just watching POKéMON makes me happy! + +<FACE,8,1>Yes, my babies! You were awesome! + +<FACE,8,1>Ohhhh... I'm... I'm all choked up... + +<FACE,8,1>Happy! I'm just... Totally happy! + +<FACE,8,0>Waaaah! My POKéMON... + +<FACE,8,0>Okay, I get it! I lost! No more, please! + +<FACE,8,2>It doesn't matter if they lose... + +<FACE,8,2>Well, uh... How about that? Not bad. + +<FACE,8,2>Try again some other time. + +ELEKAL + +PORYGAL + +NIXAL + +OWPOKAL + +SCYTHAL + +CHANAL + +<FACE,8,0> diff --git a/stadiumgs/text/littlecup/stacy1.txt b/stadiumgs/text/littlecup/stacy1.txt new file mode 100644 index 0000000..c3119ab --- /dev/null +++ b/stadiumgs/text/littlecup/stacy1.txt @@ -0,0 +1,79 @@ +<FACE,42,2>Battle? Okay, but just for a little while. + +<FACE,42,2>A battle? Certainly. + +<FACE,42,2>Let's keep our battle clean and refreshing. + +<FACE,42,2>Ready? + +<FACE,42,2>#26, please do it! + +<FACE,42,2>Get out there, #26! + +<FACE,42,1>We can do it, #26! + +<FACE,42,1>#26! Here's your chance! + +<FACE,42,2>Come back, #26! + +<FACE,42,2>Switch out, #26! + +<FACE,42,1>That's good, #26. Come back! + +<FACE,42,1>That's wonderful, #26! Come back! + +<FACE,42,0>Aiyeeee! That's not fair! + +<FACE,42,1>Yippee, yippee, yippee! + +<FACE,42,1>Hit the weak spot! I'm so happy! + +<FACE,42,0>Critical hit? Are you all right, #26?!? + +<FACE,42,0>No! That was nasty! + +<FACE,42,2>Look, look! + +<FACE,42,0>Don't give up, #26! + +<FACE,42,1>Outstanding! Outstanding! + +<FACE,42,0>Nooooo! + +<FACE,42,2>Walking is excellent for your health. + +<FACE,42,2>Do you take your POKéMON outside? + +<FACE,42,2>A while ago, a terrible downpour drenched us. + +<FACE,42,2>It's so relaxing to go somewhere quiet. + +<FACE,42,1>Hee, hee... Sorry. + +<FACE,42,1>Ahhh... That was so refreshing. + +<FACE,42,1>I guess this demonstrates our skill levels. + +<FACE,42,0>I feel like I blew it... + +<FACE,42,0>Ow, ow, ow... + +<FACE,42,2>I couldn't avoid that... Let's do this again. + +<FACE,42,2>These things happen. + +<FACE,42,2>Oh, well. Whatever. + +IGGLYBASK + +SNUBASK + +MEOWBASK + +GEYBASK + +TATABASK + +TEDDIBASK + +<FACE,42,0> diff --git a/stadiumgs/text/littlecup/stacy2.txt b/stadiumgs/text/littlecup/stacy2.txt new file mode 100644 index 0000000..92235c6 --- /dev/null +++ b/stadiumgs/text/littlecup/stacy2.txt @@ -0,0 +1,79 @@ +<FACE,42,2>Battle? Okay, but just for a little while. + +<FACE,42,2>A battle? Certainly. + +<FACE,42,2>Let's keep our battle clean and refreshing. + +<FACE,42,2>Ready? + +<FACE,42,2>#26, please do it! + +<FACE,42,2>Get out there, #26! + +<FACE,42,1>We can do it, #26! + +<FACE,42,1>#26! Here's your chance! + +<FACE,42,2>Come back, #26! + +<FACE,42,2>Switch out, #26! + +<FACE,42,1>That's good, #26. Come back! + +<FACE,42,1>That's wonderful, #26! Come back! + +<FACE,42,0>Aiyeeee! That's not fair! + +<FACE,42,1>Yippee, yippee, yippee! + +<FACE,42,1>Hit the weak spot! I'm so happy! + +<FACE,42,0>Critical hit? Are you all right, #26?!? + +<FACE,42,0>No! That was nasty! + +<FACE,42,2>Look, look! + +<FACE,42,0>Don't give up, #26! + +<FACE,42,1>Outstanding! Outstanding! + +<FACE,42,0>Nooooo! + +<FACE,42,2>Walking is excellent for your health. + +<FACE,42,2>Do you take your POKéMON outside? + +<FACE,42,2>A while ago, a terrible downpour drenched us. + +<FACE,42,2>It's so relaxing to go somewhere quiet. + +<FACE,42,1>Hee, hee... Sorry. + +<FACE,42,1>Ahhh... That was so refreshing. + +<FACE,42,1>I guess this demonstrates our skill levels. + +<FACE,42,0>I feel like I blew it... + +<FACE,42,0>Ow, ow, ow... + +<FACE,42,2>I couldn't avoid that... Let's do this again. + +<FACE,42,2>These things happen. + +<FACE,42,2>Oh, well. Whatever. + +HORSBASK + +PHANBASK + +BULBASK + +DEENBASK + +SPEARBASK + +QUILBASK + +<FACE,42,0> diff --git a/stadiumgs/text/littlecup/tina1.txt b/stadiumgs/text/littlecup/tina1.txt new file mode 100644 index 0000000..134a161 --- /dev/null +++ b/stadiumgs/text/littlecup/tina1.txt @@ -0,0 +1,85 @@ +<FACE,52,0>Oh, hello. What kinds of POKéMON do you like? + +<FACE,52,0>I would like to evaluate your skill level. But don't worry. This +isn't a test. + +<FACE,52,0>We should both work our hardest so there won't be any regrets +afterwards. + +<FACE,52,0>Shall we start? + +<FACE,52,0>Will #26 do? + +<FACE,52,0>Then I'll use #26. + +<FACE,52,0>#26 will go. + +<FACE,52,0>#26 is good. + +<FACE,52,0>I'm going to switch. + +<FACE,52,0>Let's switch. + +<FACE,52,0>I'm changing POKéMON. + +<FACE,52,0>Well then, I'll do it this way. + +<FACE,52,0>Oh, my goodness. Your POKéMON are +tremendous! + +<FACE,52,0>Don't be crushed! + +<FACE,52,0>It hit the weak spot. Think about what you +should do next. + +<FACE,52,0>Hmm... Aim for the weak spot? Not too bad. + +<FACE,52,0>Was that planned? + +<FACE,52,0>Now, think about it. + +<FACE,52,0>That's the way. + +<FACE,52,0>Oh... How did it get this way? + +<FACE,52,0>Oh... + +<FACE,52,0><WAZA,98,2>Personally, I like this move very much. + +<FACE,52,0>I hope you learn all kinds of things through +your battles. + +<FACE,52,0>There are teachers who have many POKéMON. + +<FACE,52,0>Do you name your POKéMON? + +<FACE,52,0>Close, but no cookie. Try harder next time, dear. + +<FACE,52,0>I battled as hard as I could, too. + +<FACE,52,0>I hope the experience you've gained here will help you in your +next battle. + +<FACE,52,0>You're a genius. There isn't anything else that I could teach you. + +<FACE,52,0>Well done, dear. Keep up the good work. + +<FACE,52,0>We should all be friends after battles. + +<FACE,52,0>Hmm... Just a little bit more, I think. + +<FACE,52,0>What's wrong? Are you feeling sick? + +ELEKED + +SENTED + +VULPED + +EEVEED + +SCYTHED + +SWINED + +<FACE,52,0> diff --git a/stadiumgs/text/littlecup/tina2.txt b/stadiumgs/text/littlecup/tina2.txt new file mode 100644 index 0000000..580e8fa --- /dev/null +++ b/stadiumgs/text/littlecup/tina2.txt @@ -0,0 +1,85 @@ +<FACE,52,0>Oh, hello. What kinds of POKéMON do you like? + +<FACE,52,0>I would like to evaluate your skill level. But don't worry. This +isn't a test. + +<FACE,52,0>We should both work our hardest so there won't be any regrets +afterwards. + +<FACE,52,0>Shall we start? + +<FACE,52,0>Will #26 do? + +<FACE,52,0>Then I'll use #26. + +<FACE,52,0>#26 will go. + +<FACE,52,0>#26 is good. + +<FACE,52,0>I'm going to switch. + +<FACE,52,0>Let's switch. + +<FACE,52,0>I'm changing POKéMON. + +<FACE,52,0>Well then, I'll do it this way. + +<FACE,52,0>Oh, my goodness. Your POKéMON are +tremendous! + +<FACE,52,0>Don't be crushed! + +<FACE,52,0>It hit the weak spot. Think about what you +should do next. + +<FACE,52,0>Hmm... Aim for the weak spot? Not too bad. + +<FACE,52,0>Was that planned? + +<FACE,52,0>Now, think about it. + +<FACE,52,0>That's the way. + +<FACE,52,0>Oh... How did it get this way? + +<FACE,52,0>Oh... + +<FACE,52,0><WAZA,98,2>Personally, I like this move very much. + +<FACE,52,0>I hope you learn all kinds of things through +your battles. + +<FACE,52,0>There are teachers who have many POKéMON. + +<FACE,52,0>Do you name your POKéMON? + +<FACE,52,0>Close, but no cookie. Try harder next time, dear. + +<FACE,52,0>I battled as hard as I could, too. + +<FACE,52,0>I hope the experience you've gained here will help you in your +next battle. + +<FACE,52,0>You're a genius. There isn't anything else that I could teach you. + +<FACE,52,0>Well done, dear. Keep up the good work. + +<FACE,52,0>We should all be friends after battles. + +<FACE,52,0>Hmm... Just a little bit more, I think. + +<FACE,52,0>What's wrong? Are you feeling sick? + +EEVED + +NATED + +PONYED + +TATAED + +DODUED + +TYRED + +<FACE,52,0> diff --git a/stadiumgs/text/messagedebug.txt b/stadiumgs/text/messagedebug.txt new file mode 100644 index 0000000..6abd8ca --- /dev/null +++ b/stadiumgs/text/messagedebug.txt @@ -0,0 +1,33 @@ +Message Debug + +Battle Message + +Trainer Message + +Check Battle Message + +Check Trainer Message + +Quit + +Next + +Trainer + +No. + +Check Done + +Ally PKMN + +Foe PKMN + + + + + + + + + + diff --git a/stadiumgs/text/minigames.txt b/stadiumgs/text/minigames.txt new file mode 100644 index 0000000..ff8cb21 --- /dev/null +++ b/stadiumgs/text/minigames.txt @@ -0,0 +1,2054 @@ +<LINE,4> +<LINE,15>Tap the <COL1,PUSH,145,170,255,255>A Button<COL1,POP> repeatedly to go up. +Use the <COL1,PUSH,160,141,255,255>Control Stick<COL1,POP> to move from side +to side. <COL1,PUSH,240,200,40,255>The one with the most hearts wins.<COL1,POP> +Your hearts will scatter if you hit a MAG- +NEMITE or get hit hard by an opponent. + +<LINE,2> +<LINE,15>Press the <COL1,PUSH,160,141,255,255>+ Control Pad<COL1,POP> to move into the +grass. Release it to move back to the +center. Press the <COL1,PUSH,145,170,255,255>A Button<COL1,POP> to shoot the +ball forward. <COL1,PUSH,240,200,40,255>Get the most points to win.<COL1,POP> + +<LINE,4> +<LINE,15>When an electrode pops out, press and +hold the <COL1,PUSH,160,141,255,255>+ Control Pad<COL1,POP> in the same direc- +tion. If the lamp is blue, repeatedly tap +the <COL1,PUSH,145,170,255,255>A Button<COL1,POP>. If the lamp is green, tap the +<COL1,PUSH,90,240,80,255>B Button<COL1,POP>. <COL1,PUSH,240,200,40,255>The first to fully charge wins.<COL1,POP> + +<LINE,4> +<LINE,15>Run downward, using the <COL1,PUSH,160,141,255,255>Control Stick<COL1,POP> to +avoid flowers, boulders and logs. +Step on an arrow to speed up. You can +jump over logs, but you will slow down. +<COL1,PUSH,240,200,40,255>The first one to the goal wins.<COL1,POP> + +<LINE,4> +<LINE,15>Press the <COL1,PUSH,145,170,255,255>A Button<COL1,POP> and count the POKé- +MON visiting the studio. There are five +questions. Even if you don't get the right +answer, you could still earn points for +getting close. <COL1,PUSH,240,200,40,255>Get the highest score to win.<COL1,POP> + +<LINE,2> +<LINE,15>When AIPOM opens the lid, dash to the +fruit with the <COL1,PUSH,145,170,255,255>A Button<COL1,POP>. Press the +<COL1,PUSH,90,240,80,255>B Button<COL1,POP> to fake a dash. The race is run +five times. <COL1,PUSH,240,200,40,255>Get the highest score to win.<COL1,POP> + +<LINE,4> +<LINE,15>Use the <COL1,PUSH,160,141,255,255>+ Control Pad<COL1,POP> to run around the +track. <COL1,PUSH,240,200,40,255>The first to complete nine laps wins.<COL1,POP> +Press the <COL1,PUSH,145,170,255,255>A Button<COL1,POP> to leave a dust cloud. +You can earn and save up to three dust +clouds per lap, depending on your rank. + +<LINE,14>Fill the sack with up to five gifts using the +<COL1,PUSH,160,141,255,255>Control Stick<COL1,POP> and carry it up to the top. +<COL1,PUSH,240,200,40,255>Highest score wins.<COL1,POP> Earn extra points +for picking up the same items in a row. + +<LINE,4> +<LINE,15>Press the <COL1,PUSH,145,170,255,255>A Button<COL1,POP> to cut falling logs at +the white line. There are five logs in all. +Time your cuts--cutting above the white +line will cost you points. <COL1,PUSH,240,200,40,255>The one with the +highest total score wins.<COL1,POP> + +<LINE,7> +<LINE,14>Use the <COL1,PUSH,160,141,255,255>Control Stick<COL1,POP> to strike the oppo- +nent. <COL1,PUSH,240,200,40,255>Knock your opponent out of the ring +five times to win.<COL1,POP> Press the <COL1,PUSH,145,170,255,255>A Button<COL1,POP> to use +RAPID SPIN. Use this move to knock your +opponent out of the ring. + +<LINE,4> +<LINE,15>Use the <COL1,PUSH,160,141,255,255>Control Stick<COL1,POP> to move and hit the +ball back. Press the <COL1,PUSH,145,170,255,255>A Button<COL1,POP> to hit a +smash. Earn a point for getting the ball in +an opponent's court, and lose a point +when scored on. <COL1,PUSH,240,200,40,255>Get five points to win.<COL1,POP> + +<LINE,4> +<LINE,15>Catch the falling eggs! Use the <COL1,PUSH,160,141,255,255>L and R +Buttons<COL1,POP> to move from side to side. Avoid +the VOLTORB, or you'll lose some of your +eggs. There are 100 eggs in all. <COL1,PUSH,240,200,40,255>The player +who catches the most eggs wins!<COL1,POP> + +Start game + +Move + +Fly up + +Move + +Hit + +Angle + +Zap + +Run + +Feint + +Count + +Dash + +Angle + +Dirt + +Move + +Cut log + +Move + +Spin + +L / R + +Hit + +L + +R + + + + + + + + + + + +<LINE,14>There are twelve Mini-Games that +you can play with adorable +POKéMON. Come play the +Mini-Games of your choice! + +<LINE,14>Become the Mini-Game champ! +See what happens if you leave +your POKéMON Game Boy Game Pak +inserted in the Transfer Pak. + +<LINE,14>Take the single-player POKéMON +Quiz Challenge! How many correct +answers can you get before time +runs out? + +<LINE,14>Multi-player POKéMON Quiz +Challenge! Get ten questions +right to win. Who is the +POKéMON Prof.? + +<LINE,14> +Who wants to play? Press the +<TEX,0> Button if you want to play. + +<LINE,14>If DIGLETT keeps moving even when +the Control Stick is untouched, +press the <TEX,1><TEX,4><TEX,2> + <TEX,3> Buttons. + +<LINE,14> +Checking for POKéMON that can +play in the Mini-Game... + +<LINE,14> +No one has joined. Do you want +to watch the COM play? + +<LINE,7> +<LINE,14><COL1,PUSH,255,212,0,255>Two to four players<COL1,POP> can take +part. Press the <TEX,0> Button +if you want to play. + +<LINE,14> +Move along when all the players +have entered. + + + + + +<LINE,21> +Choose the COM level. + +<LINE,7> +<LINE,14>Single-player quiz..."#83" +The record is...<TEX,7><TEX,8>questions! +Will you try to break that record? + +<LINE,7> +<LINE,14>How many coins should you earn +to win? #01 coins should take about +#02 minutes. + +<LINE,21> +Choose the COM level. + +<LINE,21> +Choose the quiz difficulty level. + +Hard + +Normal + +Easy + +<LINE,21> +Who's going to roll the die? + +<LINE,21> +Who's going to be ripped off? + + + + <LINE,16>Earn lots of coins! +<LINE,13><TEX,5>#21, press the <TEX,0> Button + to roll the die. + This will determine the next bonus. + + <LINE,16>It's critical! +<LINE,13><TEX,5>#21, press the <TEX,0> Button + to roll the die. + This will determine the next bonus. + + <LINE,16>Almost done! +<LINE,13><TEX,5>#21, press the <TEX,0> Button + to roll the die. + This will determine the next bonus. + + <LINE,16>Here's your chance! +<LINE,13><TEX,5>#21, press the <TEX,0> Button + to roll the die. + This will determine the next bonus. + + <LINE,16>Who will take the lead? +<LINE,13><TEX,5>#21, press the <TEX,0> Button + to roll the die. + This will determine the next bonus. + + <LINE,16>Keep blocking to change the bonus! +<LINE,13><TEX,5>#21, press the <TEX,0> Button + to roll the die. + This will determine the next bonus. + + + +<LINE,14> +The winner of the next Mini-Game +earns one coin! + +<LINE,14> +The winner of the next Mini-Game +earns two coins! + +<LINE,14> +The winner of the next Mini-Game +earns three coins! + +<LINE,14>The winner of the next Mini-Game +gets to rip off one coin from the +top player. The leader has to +prevent being ripped off. + +<LINE,14>The winner of the next Mini-Game +gets to rip off two coins from +the top player. The leader has to +prevent being ripped off. + +<LINE,14>The winner of the next Mini-Game +gets to rip off three coins from +the top player. The leader has to +prevent being ripped off. + +<LINE,7> +<LINE,14>If the leader doesn't win, +everyone else gets one coin! +The leader has to prevent that! + +<LINE,7> +<LINE,14>If the leader doesn't win, +everyone else gets two coins! +The leader has to prevent that! + +<LINE,21> +<TEX,5>#21 gets one coin! + +<LINE,21> +<TEX,5>#21 gets two coins! + +<LINE,21> +<TEX,5>#21 gets three coins! + +<LINE,14> +<TEX,5>#21 gets to rip off + one coin from the leader! + +<LINE,14> +<TEX,5>#21 gets to rip off + two coins from the leader! + +<LINE,14> +<TEX,5>#21 gets to rip off + three coins from the leader! + +<LINE,21> +<TEX,5>#21 avoided losing coins! + +<LINE,14> +Other than the leader, everyone +got one coin! + +<LINE,14> +Other than the leader, everyone +gets two coins! + + <LINE,14> +<TEX,5>#21, kept the others + from winning coins! + +<LINE,7> +Quit? + +<LINE,14> +Congratulations, <TEX,5>#21! +You're the champion! + +<LINE,14><TEX,5>#21 gets coins + for the Game Boy POKéMON + GAME CORNER! + Your POKéMON are delighted too! + + <LINE,6> + <LINE,16>What an impressive victory! +<LINE,14><TEX,5>#21's POKéMON are + delighted too! + + <LINE,7> +<LINE,14><TEX,5>#21 gets coins + for the Game Boy POKéMON + GAME CORNER! + +<LINE,14>If you had a COIN CASE, you would +have received the coins you won... +Make sure to get a COIN CASE from +the Game Boy POKéMON. + +<LINE,21> +Please play again! + +<LINE,14> +This match ended in a tie so +there is no bonus! + +<LINE,14> +Saving to <TEX,5>#21's +Game Boy POKéMON Game Pak. + + + +min. + +min. + +<COL1,PUSH,0,0,0,100><LINE,14>There are twelve Mini-Games that +you can play with adorable +POKéMON. Come play the +Mini-Games of your choice! + +<COL1,PUSH,0,0,0,100><LINE,14>Become the Mini-Game champ! +See what happens if you leave +your POKéMON Game Boy Game Pak +inserted in the Transfer Pak. + +<COL1,PUSH,0,0,0,70><LINE,14>Take the single-player POKéMON +Quiz Challenge! How many correct +answers can you get before time +runs out? + +<COL1,PUSH,0,0,0,70><LINE,14>Multi-player POKéMON Quiz +Challenge! Get ten questions +right to win. Who is the +POKéMON Prof.? + +<COL1,PUSH,0,0,0,100><LINE,14> +Who wants to play? Press the +<TEX,4><TEX,4><TEX,4><TEX,4> Button if you want to play. + +<COL1,PUSH,0,0,0,100><LINE,14>If DIGLETT keeps moving even when +the Control Stick is untouched, +press the <TEX,4><TEX,4><TEX,4><TEX,4><TEX,4><TEX,4><TEX,4><TEX,4><TEX,4><TEX,4><TEX,4> + <TEX,4><TEX,4><TEX,4><TEX,4> Buttons. + +<COL1,PUSH,0,0,0,100><LINE,14> +Checking for POKéMON that can +play in the Mini-Game... + +<COL1,PUSH,0,0,0,100><LINE,14> +No one has joined. Do you want +to watch the COM play? + +<COL1,PUSH,0,0,0,70><LINE,7> +<LINE,14>Two to four players can take +part. Press the <TEX,4><TEX,4><TEX,4><TEX,4> Button +if you want to play. + +<COL1,PUSH,0,0,0,70><LINE,14> +Move along when all the players +have entered. + + + + + +<COL1,PUSH,0,0,0,100><LINE,21> +Choose the COM level. + +<COL1,PUSH,0,0,0,70><LINE,7> +<LINE,14>Single-player quiz..."#83" +The record is...<TEX,4><TEX,4><TEX,4><TEX,4><TEX,4><TEX,4>questions! +Will you try to break that record? + +<COL1,PUSH,0,0,0,100><LINE,7> +<LINE,14>How many coins should you earn +to win? #01 coins should take about +#02 minutes. + +<COL1,PUSH,0,0,0,100><LINE,21> +Choose the COM level. + +<COL1,PUSH,0,0,0,70><LINE,21> +Choose the quiz difficulty level. + + + + + + + +<COL1,PUSH,0,0,0,100><LINE,21> +Who's going to roll the die? + +<COL1,PUSH,0,0,0,100><LINE,21> +Who's going to be ripped off? + + + + <COL1,PUSH,0,0,0,100><LINE,16>Earn lots of coins! +<LINE,13><TEX,4><TEX,4><TEX,4><TEX,4><TEX,4>#21, press the <TEX,4><TEX,4><TEX,4><TEX,4> Button + to roll the die. + This will determine the next bonus. + + <COL1,PUSH,0,0,0,100><LINE,16>It's critical! +<LINE,13><TEX,4><TEX,4><TEX,4><TEX,4><TEX,4>#21, press the <TEX,4><TEX,4><TEX,4><TEX,4> Button + to roll the die. + This will determine the next bonus. + + <COL1,PUSH,0,0,0,100><LINE,16>Almost done! +<LINE,13><TEX,4><TEX,4><TEX,4><TEX,4><TEX,4>#21, press the <TEX,4><TEX,4><TEX,4><TEX,4> Button + to roll the die. + This will determine the next bonus. + + <COL1,PUSH,0,0,0,100><LINE,16>Here's your chance! +<LINE,13><TEX,4><TEX,4><TEX,4><TEX,4><TEX,4>#21, press the <TEX,4><TEX,4><TEX,4><TEX,4> Button + to roll the die. + This will determine the next bonus. + + <COL1,PUSH,0,0,0,100><LINE,16>Who will take the lead? +<LINE,13><TEX,4><TEX,4><TEX,4><TEX,4><TEX,4>#21, press the <TEX,4><TEX,4><TEX,4><TEX,4> Button + to roll the die. + This will determine the next bonus. + + <COL1,PUSH,0,0,0,100><LINE,16>Keep blocking to change the bonus! +<LINE,13><TEX,4><TEX,4><TEX,4><TEX,4><TEX,4>#21, press the <TEX,4><TEX,4><TEX,4><TEX,4> Button + to roll the die. + This will determine the next bonus. + + + +<COL1,PUSH,0,0,0,100><LINE,14> +The winner of the next Mini-Game +earns one coin! + +<COL1,PUSH,0,0,0,100><LINE,14> +The winner of the next Mini-Game +earns two coins! + +<COL1,PUSH,0,0,0,100><LINE,14> +The winner of the next Mini-Game +earns three coins! + +<COL1,PUSH,0,0,0,100><LINE,14>The winner of the next Mini-Game +gets to rip off one coin from the +top player. The leader has to +prevent being ripped off. + +<COL1,PUSH,0,0,0,100><LINE,14>The winner of the next Mini-Game +gets to rip off two coins from +the top player. The leader has to +prevent being ripped off. + +<COL1,PUSH,0,0,0,100><LINE,14>The winner of the next Mini-Game +gets to rip off three coins from +the top player. The leader has to +prevent being ripped off. + +<COL1,PUSH,0,0,0,100><LINE,7> +<LINE,14>If the leader doesn't win, +everyone else gets one coin! +The leader has to prevent that! + +<COL1,PUSH,0,0,0,100><LINE,7> +<LINE,14>If the leader doesn't win, +everyone else gets two coins! +The leader has to prevent that! + +<COL1,PUSH,0,0,0,100><LINE,21> +<TEX,4><TEX,4><TEX,4><TEX,4><TEX,4>#21 gets one coin! + +<COL1,PUSH,0,0,0,100><LINE,21> +<TEX,4><TEX,4><TEX,4><TEX,4><TEX,4>#21 gets two coins! + +<COL1,PUSH,0,0,0,100><LINE,21> +<TEX,4><TEX,4><TEX,4><TEX,4><TEX,4>#21 gets three coins! + +<COL1,PUSH,0,0,0,100><LINE,14> +<TEX,4><TEX,4><TEX,4><TEX,4><TEX,4>#21 gets to rip off + one coin from the leader! + +<COL1,PUSH,0,0,0,100><LINE,14> +<TEX,4><TEX,4><TEX,4><TEX,4><TEX,4>#21 gets to rip off + two coins from the leader! + +<COL1,PUSH,0,0,0,100><LINE,14> +<TEX,4><TEX,4><TEX,4><TEX,4><TEX,4>#21 gets to rip off + three coins from the leader! + +<COL1,PUSH,0,0,0,100><LINE,21> +<TEX,4><TEX,4><TEX,4><TEX,4><TEX,4>#21 avoided losing coins! + +<COL1,PUSH,0,0,0,100><LINE,14> +Other than the leader, everyone +got one coin! + +<COL1,PUSH,0,0,0,100><LINE,14> +Other than the leader, everyone +gets two coins! + +<COL1,PUSH,0,0,0,100><LINE,14> +<TEX,4><TEX,4><TEX,4><TEX,4><TEX,4>#21, kept the others + from winning coins! + + + +<COL1,PUSH,0,0,0,100><LINE,14> +Congratulations, <TEX,4><TEX,4><TEX,4><TEX,4><TEX,4>#21! +You're the champion! + +<COL1,PUSH,0,0,0,100><LINE,14><TEX,4><TEX,4><TEX,4><TEX,4><TEX,4>#21 gets coins + for the Game Boy POKéMON + GAME CORNER! + Your POKéMON are delighted too! + +<COL1,PUSH,0,0,0,100><LINE,6> + <LINE,16>What an impressive victory! +<LINE,14><TEX,4><TEX,4><TEX,4><TEX,4><TEX,4>#21's POKéMON are + delighted too! + +<COL1,PUSH,0,0,0,100><LINE,7> +<LINE,14><TEX,4><TEX,4><TEX,4><TEX,4><TEX,4>#21 gets coins + for the Game Boy POKéMON + GAME CORNER! + +<COL1,PUSH,0,0,0,100><LINE,14>If you had a COIN CASE, you would +have received the coins you won... +Make sure to get a COIN CASE from +the Game Boy POKéMON. + +<COL1,PUSH,0,0,0,100><LINE,21> +Please play again! + +<COL1,PUSH,0,0,0,100><LINE,14> +This match ended in a tie so +there is no bonus! + +<COL1,PUSH,0,0,0,100><LINE,14> +Saving to <TEX,4><TEX,4><TEX,4><TEX,4><TEX,4>#21's +Game Boy POKéMON Game Pak. + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/stadiumgs/text/movedescriptions.txt b/stadiumgs/text/movedescriptions.txt new file mode 100644 index 0000000..cda06d8 --- /dev/null +++ b/stadiumgs/text/movedescriptions.txt @@ -0,0 +1,1000 @@ +A NORMAL-type attack. Slightly +stronger than TACKLE. +Many POKéMON know this move. + +A FIGHTING-type attack. Often +turns into a critical hit and +inflicts double the damage. + +Although each slap is weak, this +attack hits the target two to +five times in succession. + +Although each slap is weak, this +attack hits the target two to +five times in succession. + +A NORMAL-type attack move. +It is highly accurate and +relatively powerful. + +A move that nets money at the +end of battle. How much depends +on attack frequency and level. + +A special FIRE-type attack. +Has a one-in-ten chance of +inflicting a burn on the target. + +A special ICE-type attack. +Has a one-in-ten chance of +freezing the target. + +A special ELECTRIC-type +attack. Has a one-in-ten shot +at paralyzing the target. + +A NORMAL-type attack. +Sharp claws are used to inflict +damage on the target. + +A NORMAL-type attack used only +by POKéMON with pincers. The +target is gripped and injured. + +A single-hit knockout attack. +Learned only by POKéMON that +have large pincers. + +A two-turn attack with the wind +attack in the second turn. +Learned by many FLYING types. + +A special move that boosts +the user's ATTACK power. +Normally used up to three times. + +A NORMAL-type attack. +Also used for cutting small +bushes to open new paths. + +A FLYING-type attack. The bird +POKéMON flaps its wings to +create a powerful wind. + +A FLYING-type attack. The +attacking POKéMON spreads its +wings and charges. + +A powerful wind that blows the +target away. The opposing +trainer must use a new POKéMON. + +The POKéMON flies high, then +strikes in the next turn. Used +to fly to places already visited. + +Traps and squeezes the target +over several turns. The target +cannot move while under attack. + +A NORMAL-type attack move. The +attacker uses an appendage +to slam the target hard. + +A GRASS-type attack. +The POKéMON uses its cruel +whips to strike the opponent. + +A NORMAL-type attack. Has a +one-in-three chance of making +the target flinch if it hits. + +A FIGHTING-type attack. As the +name implies, it is actually two +quick kicks in succession. + +A NORMAL-type attack. Out of +all the POKéMON kicking attacks, +this is the strongest. + +A forceful FIGHTING-type +attack. If it misses, however, +the attacker gets hurt. + +A sharp FIGHTING-type attack. +Has a one-in-three shot at +making the target flinch. + +An attack in which sand is used +to blind the target and reduce +its attack accuracy. + +A NORMAL-type attack. Has a +one-in-three chance of making +the target flinch if it hits. + +A NORMAL-type attack. A sharp +horn is driven hard into the +target to inflict damage. + +A NORMAL-type attack. +The POKéMON rapidly jabs at its +opponent several times. + +A single-hit knockout attack. +Learned only by POKéMON with a +horn or horns. + +A NORMAL-type attack. Many +POKéMON know this attack right +from the start. + +A NORMAL-type attack. Has a +one-in-three chance of para- +lyzing the target if it hits. + +Traps and squeezes the target +over two to five turns, making +the target unable to move. + +A charging attack. One quarter +of the damage it inflicts comes +back to hurt the attacker. + +An attack that lasts two to +three turns. Afterwards, the +attacker becomes confused. + +A charging tackle attack. One +quarter of the damage comes +back to hurt the attacker. + +A move that lowers the target's +DEFENSE. Useful against tough, +armored POKéMON. + +A POISON-type attack. Has a +one-in-three chance of leaving +the target poisoned. + +An attack that strikes twice. +The target may occasionally +become poisoned. + +An attack that fires many +needle-like projectiles from +the body. Strikes several times. + +A move that lowers the target's +DEFENSE. Useful against tough, +armored POKéMON. + +A bite made using sharp fangs. +This may cause the opponent to +flinch, and it might not attack. + +A move that lowers the target's +ATTACK power. Can normally be +used up to six times. + +A terrifying roar that drives +the target away. The opposing +trainer must use a new POKéMON. + +A special NORMAL-type move. +A soothing melody lulls the +target to sleep. + +A special NORMAL-type move. +Supersonic sound waves are +used to confuse the target. + +A NORMAL-type attack. It +always inflicts a set amount of +damage. + +A move that disables one of the +target's moves. That move can't +be used until it wears off. + +A POISON-type attack. Has a +one-in-ten chance of lowering +the target's DEFENSE. + +A FIRE-type attack. Has a one- +in-ten chance of leaving the +target with a damaging burn. + +A powerful FIRE-type attack. +Has a one-in-ten chance of +leaving the target with a burn. + +Provides full protection +against any enemy status +attack. + +A WATER-type attack. Stronger +than BUBBLE. Many WATER-type +POKéMON learn this move. + +The strongest WATER-type +attack. While it is powerful, it +may miss the target. + +A WATER-type attack. This move +is strong and highly accurate. + +An ICE-type attack. +Has a one-in-ten chance of +freezing the target solid. + +The strongest ICE-type +attack. Has a one-in-ten +chance of freezing the target. + +A PSYCHIC-type attack. Has a +one-in-ten chance of making +the target confused. + +A WATER-type attack. Has a +one-in-ten chance of reducing +the target's SPEED. + +An ICE-type attack. Has a +one-in-ten chance of reducing +the target's ATTACK power. + +An extremely powerful attack. +The attacker becomes so tired, +it has to rest the next turn. + +A standard FLYING-type +attack. It is favored by +POKéMON with beaks or horns. + +A standard FLYING-type +attack. It is strong and highly +likely to hit the target. + +Strongest FIGHTING attack. +One quarter of the damage also +hurts the attacker. + +A FIGHTING-type attack. Has a +one-in-three chance of making +the target flinch if it hits. + +A retaliation move that pays +back double the damage of a +physical attack. Very accurate. + +A FIGHTING-type attack. +Throws the target with enough +force to flip the world. + +A very powerful NORMAL-type +attack. Also used for moving +obstacles like boulders. + +A GRASS-type attack. It adds +half the HP it drained from the +target to the attacker's HP. + +A GRASS-type attack. It adds +half the HP it drained from the +target to the attacker's HP. + +Plants a seed on the target +POKéMON. It slowly drains the +target's HP for the attacker. + +A NORMAL-type move that raises +SPCL.ATK. Normally used up to +six times. + +A GRASS-type attack that +uses sharp-edged leaves. +Likely to get a critical hit. + +Strongest GRASS-type attack. +Energy is absorbed in the first +turn, then fired on the next. + +A move that poisons the target. +If poisoned, the victim loses HP +steadily. + +Special move that causes para- +lysis. The victim has a one-in- +four chance of immobility. + +Induces sleep. A POKéMON will +stay asleep for several turns +if an item isn't used to wake it. + +A dance-like attack that lasts +two to three turns. The +attacker becomes confused. + +Strings are sprayed out and +wrapped around the target to +reduce its SPEED. + +A DRAGON-type attack. It +always inflicts a set amount of +damage. + +A FIRE-type attack that lasts +two to five turns. The flames +make the target unable to move. + +An ELECTRIC-type attack. Has a +one-in-ten chance of +paralyzing the target. + +An ELECTRIC-type attack. Has a +one-in-ten chance of +paralyzing the target. + +A special move that causes +paralysis. The victim has a one- +in-four chance of immobility. + +Strongest of all ELECTRIC-type +attacks. Has a one-in-ten +shot at paralyzing the target. + +A ROCK-type attack. As the +name implies, a huge boulder is +dropped on the target. + +An attack that inflicts damage +by shaking the ground. Useless +against the FLYING type. + +Causes a single-hit knockout if +it hits. Useless against FLYING- +type POKéMON. + +The attacker digs underground +in the first turn, then pops up +in the next turn to attack. + +A move that badly poisons the +target. The amount of poison +damage increases every turn. + +A PSYCHIC-type attack. Has a +one-in-ten chance of leaving +the target confused. + +A PSYCHIC-type attack. Has a +one-in-ten chance of lowering +the target's SPCL.DEF rating. + +A special PSYCHIC-type move. +The target is hypnotized into a +deep sleep. + +A special move that boosts the +user's ATTACK power. Can +normally be used up to six times. + +A special move that greatly +boosts the user's SPEED. +Normally used up to three times. + +Always strikes first. If both +POKéMON use this, the one with +higher SPEED attacks first. + +A non-stop attack move. The +user's ATTACK power increases +every time it sustains damage. + +A special move for instantly +escaping from wild POKéMON. +Useful in the wild only. + +A GHOST-type attack. Highly +accurate, it always inflicts +damage. + +A move for learning one of the +opponent's moves, for use +during that battle only. + +A move that makes a horrible +noise. It sharply reduces the +target's DEFENSE. + +Creates illusionary copies of +the user. They disorient the +enemy, reducing its accuracy. + +Half of the user's maximum HP is +restored. Few POKéMON learn +this move on their own. + +Raises the user's DEFENSE. +Useful when battling physically +strong POKéMON. + +Reduces the user's size and +makes it harder to hit. Can +normally be used up to six times. + +Creates an obscuring cloud of +smoke that reduces the enemy's +accuracy. + +A sinister flash of light makes +the target confused. +A special GHOST-type move. + +Used mainly by POKéMON with +shells. By withdrawing into the +shell, DEFENSE is increased. + +Raises the user's DEFENSE. Can +normally be used up to six times +in a row. + +Instantly forms a barrier +between the user and the +opponent. DEFENSE is increased. + +Reduces damage from special +attacks by about half. +A special PSYCHIC-type move. + +Eliminates all changes affecting +stats, such as SPEED, of both +POKéMON in battle. + +Reduces damage from physical +attacks by about half. +A special PSYCHIC-type move. + +Raises the likelihood of nailing +the opponent's weak spot for a +critical hit. + +The user waits for several +turns. At the end, it returns +double the damage it received. + +The user waggles its finger, +triggering a move. There is no +telling what will happen. + +A move that strikes back with +the opponent's last move. It +comes after the enemy's move. + +The user explodes, damaging the +enemy, then faints. Useless +against the GHOST type. + +A NORMAL-type attack. An +egg is launched at the target. +It may miss, however. + +A GHOST-type attack. Has a +one-in-three chance of leaving +the target with paralysis. + +Smog is spewed as a cloud. +Has a fifty-fifty chance of +poisoning the target. + +A POISON-type attack. Has a +one-in-three chance of +poisoning the target. + +A physical attack using a bone +as a club. If it connects, it may +cause the target to flinch. + +Strongest FIRE-type attack. +Has a one-in-ten chance of +inflicting a burn on the target. + +A WATER-type attack. Hits with +a blow packing the power of fish +traveling up waterfalls. + +Grips the target in the +attacker's shell for two to five +turns. + +A NORMAL-type attack. It is +highly accurate, so it can be +counted on to inflict damage. + +In the first turn, the attacker +tucks its head. The next turn, +it head-butts at full steam. + +A physical attack consisting of +two to five consecutive hits. +Highly accurate. + +A NORMAL-type attack. Has a +one-in-ten chance of reducing +the target's SPEED. + +A move that increases the +user's SPCL.DEF stat. It is +normally used up to three times. + +A special move of bending +spoons to confound the enemy. +Makes the user harder to hit. + +Half of the user's maximum HP is +restored. +May also be used in the field. + +Stronger than JUMP KICK. If it +misses, the attacker takes 1/8 +the damage it would've caused. + +Transfixes the enemy with +terrifying sharp eyes, +frightening it into paralysis. + +Works only on sleeping POKéMON. +Steals the target's HP and adds +50%% of it to the user's HP. + +A poisonous cloud of gas is +forcefully expelled to poison +the target. + +Several spheres are thrown +consecutively at the target to +inflict damage. + +An HP-draining attack. It adds +half the HP it drained from the +target to the attacker's HP. + +A special move that puts the +target to sleep with a big kiss. +(Actually, the victim faints.) + +Strongest FLYING-type attack. +Stores energy in the first +turn, then fires in the next. + +Transforms user into a copy of +the target, including the type. +All moves have only five PP each. + +A WATER-type attack. Has a +one-in-ten chance of reducing +the target's SPEED. + +A NORMAL-type attack. Has a +one-in-five chance of leaving +the target confused. + +Special spores are scattered +from mushrooms. If the foe +inhales them, it will fall asleep. + +Blinds the target with a bright +flash of light, reducing the +opponent's accuracy. + +A PSYCHIC-type attack of +varying intensity. It occasion- +ally inflicts heavy damage. + +A move that involves only +flopping and SPLASHing around. +It has no effect. + +Melts the user's body for +protection. A move that sharply +raises DEFENSE. + +A move that is used only by +POKéMON with pincers. Likely to +get a critical hit. + +The most powerful attack of all. +However, the attacker faints +after using this move. + +The target is scratched by +sharp claws two to five times in +quick succession. + +A boomerang made of bone is +thrown to inflict damage twice, +on the way out and on return. + +The user takes a nap to fully +restore its HP and recover +from any status abnormalities. + +A ROCK-type attack that hits +the target with an avalanche of +rocks and boulders. + +A NORMAL-type attack. +Has a one-in-ten chance of +making the target flinch. + +Raises the user's ATTACK power. +The edges of the POKéMON are +made harder for more impact. + +A special move that switches +the user's elemental type into +one of the user's attack types. + +A NORMAL-type attack. A +triangular field of energy is +created and launched. + +If it hits, this attack cuts the +target's HP in half. Learned by +POKéMON with developed fangs. + +A NORMAL-type attack. It has a +high probability of a critical hit +for inflicting double damage. + +Uses 1/4 of the user's maximum +HP to create a substitute that +takes the opponent's attacks. + +Used only if the user is totally +out of PP. The user is hit with +1/4 the damage it inflicts. + +A move that allows the user to +copy a move used by an +opponent and learn that move. + +A three-kick attack that +inflicts increasing damage. When +one kick misses, the move ends. + +A DARK-type attack. The +attacking POKéMON may steal an +item held by the target. + +Sticky strings that prevent +the target from escaping until +the attacking POKéMON is gone. + +It predicts the opponent's +movement. The user's next +attack will never miss. + +A move that makes a sleeping +target have bad dreams. The +victim will steadily lose HP. + +A FIRE-type attack. Has a +one-in-ten chance of inflicting +a burn on the target. + +Has a one-in-three chance of +making the target flinch. Can be +used only by a sleeping POKéMON. + +Raises ATTACK and DEFENSE at +the expense of SPEED. It works +differently for the GHOST type. + +An attack that increases in +power if the user's HP is low. It +could turn the tide in battle. + +A move that changes the user's +type into one that is resistant +to the opponent's last move. + +A powerful FLYING-type attack. +It often becomes a critical hit. + +Spores that cling to the +target, sharply reducing the +opponent's SPEED. + +An attack that increases in +power if the user's HP is low. It +could turn the tide in battle. + +A vengeful move that slightly +reduces the PP of the +opponent's last move. + +An ICE-type attack. Has a +one-in-ten chance of freezing +the target. + +Completely foils an opponent's +attack. If used consecutively, +its success rate decreases. + +An incredibly fast punch that +always lands first. + +A horrific look that scares the +victim, sharply reducing the +target's SPEED. + +A DARK-type attack. The move +catches the opponent off +guard, so it never misses. + +A sweet little kiss that causes +the target to become giddy and +confused. + +A move that allows the user to +consume half of its own HP in +order to maximize its ATTACK. + +A POISON-type attack. Has a +one-in-three chance of leaving +the target poisoned. + +An attack that fires dirt, +inflicting damage and reducing +the target's accuracy. + +An attack that shoots ink. Has +a fifty-fifty chance of reduc- +ing the target's accuracy. + +An attack that scatters +SPIKES and injures opponent +POKéMON when they switch. + +An ELECTRIC-type attack. +Inaccurate but is guaranteed +to cause paralysis if it hits. + +Neutralizes the foe's evasive- +ness. Also makes the GHOST type +vulnerable to physical attacks. + +A move that causes the +opponent to faint if the user +faints after using this move. + +A malevolent melody that causes +both the user and the opponent +to faint in three turns. + +An ICE-type attack. It is +guaranteed to reduce the +target's SPEED if it hits. + +Allows user to completely evade +attack. If used consecutively, +its success rate decreases. + +A GROUND-type attack. The +attacker uses a bone to club +the foe two to five times. + +An attack that locks on to the +target to ensure that the next +attack will hit without fail. + +An attack that lasts two to +three turns. Afterwards, the +attacker will become confused. + +An attack that creates a sand- +storm. The effect causes +damage to both combatants. + +Half of the HP drained from the +target is added to the +attacker's HP. + +Always leaves the user with +at least one HP. Success rate +decreases if used repeatedly. + +A move that charms the target +into complacency, sharply +reducing its ATTACK power. + +Attacks for five turns, growing +more powerful each time. Power +returns to normal if it misses. + +A move that adjusts ATTACK so +that the foe has one HP left. +Can't cause the foe to faint. + +A move that infuriates and +confuses the opponent, but it +increases the target's ATTACK. + +A move that restores HP by half +of the user's max HP. This move +may also be used in the field. + +An ELECTRIC-type attack. Has a +one-in-three chance of para- +lyzing the target. + +A BUG-type attack that grows +more powerful with every hit. +Returns to normal if it misses. + +Strikes the target with stiff +wings. Has a one-in-ten chance +of raising the user's DEFENSE. + +A probing stare that prevents +the target from escaping until +the attacking POKéMON is gone. + +Infatuates targets, making it +hard for them to attack foes +of the opposite gender. + +Randomly chooses one of the +user's moves. Can be used only +by a sleeping POKéMON. + +The soothing ringing of a bell +that eliminates all status +problems for the entire party. + +A NORMAL-type attack. The +tamer the user, the more +powerful the move. + +A move that inflicts major +damage but may restore the +target's HP. + +A NORMAL-type attack. The more +the user dislikes its trainer, +the more powerful the move. + +A mystic power that protects +the user from status problems +for five turns. + +A move that adds the HPs of the +user and the target, then +divides the total between them. + +A FIRE-type attack. Has a one- +in-two chance of leaving the +target with a burn. + +A GROUND-type attack. The +power of the attack will vary +each time it is used. + +A FIGHTING-type attack. In- +accurate but guaranteed to +confuse the opponent if it hits. + +A BUG-type attack that uses a +stiff horn or horns. It is +rarely learned. + +A DRAGON-type attack. Has a +one-in-three chance of +paralyzing the target. + +A move that transfers the +user's status changes to the +next POKéMON when switching. + +Forces the target to continue +to use the move it used last for +the next two to six turns. + +A DARK-type attack. It inflicts +major damage if the target +switches out in the same turn. + +A NORMAL-type attack. By spin- +ning quickly, the user can +escape from restraining moves. + +A pleasant aroma that +distracts the target, making +the opponent easier to hit. + +Strikes the target with a stiff +tail. Has a one-in-three shot at +lowering the target's DEFENSE. + +Strikes the target with sharp +claws. Has a one-in-ten shot at +raising the user's ATTACK. + +A FIGHTING-type attack. Always +comes after the target's +attack but never misses. + +Allows HP to be restored by the +morning sunlight. In battle, half +the user's max HP is restored. + +Allows HP to be restored by the +sunlight. In battle, half the +user's max HP is restored. + +Allows HP to be restored by the +moonlight. In battle, half the +user's max HP is restored. + +A peculiar move that changes +type and power depending on +the POKéMON using it. + +A FIGHTING-type attack. It is +powerful and often lands a +critical hit. + +A DRAGON-type attack. Has a +one-in-five chance of causing +the target to flinch. + +Summons rain for five turns. +While it is raining, the power of +WATER-type moves increases.@ + +Makes the weather sunny for +five turns. When sunny, FIRE- +type moves are more powerful. + +A DARK-type attack. Has a +one-in-five chance of reducing +the target's SPCL.DEF. + +The foe will receive double the +damage the user sustained from +a special attack. High accuracy. + +Self-hypnosis move that copies +the foe's stats changes, +then applies them to the user. + +An attack that always strikes +first. It can be learned by only +a few POKéMON. + +A ROCK-type attack. This +prehistoric move may boost all +of the user's stats. + +A GHOST-type attack. Has a +one-in-five chance of reducing +the target's SPCL.DEF. + +A special PSYCHIC-type attack. +It strikes the target two +turns after it is used. + +A FIGHTING-type attack. In the +field, it can be used to shatter +rocks to open new paths. + +Lasts two to five turns. Foe +becomes trapped in a vortex, +making it impossible to switch. + +A DARK-type attack. The user's +fellow party POKéMON appear to +pummel the target. diff --git a/stadiumgs/text/moves.txt b/stadiumgs/text/moves.txt new file mode 100644 index 0000000..17c7b4b --- /dev/null +++ b/stadiumgs/text/moves.txt @@ -0,0 +1,501 @@ +POUND + +KARATE CHOP + +DOUBLESLAP + +COMET PUNCH + +MEGA PUNCH + +PAY DAY + +FIRE PUNCH + +ICE PUNCH + +THUNDERPUNCH + +SCRATCH + +VICEGRIP + +GUILLOTINE + +RAZOR WIND + +SWORDS DANCE + +CUT + +GUST + +WING ATTACK + +WHIRLWIND + +FLY + +BIND + +SLAM + +VINE WHIP + +STOMP + +DOUBLE KICK + +MEGA KICK + +JUMP KICK + +ROLLING KICK + +SAND-ATTACK + +HEADBUTT + +HORN ATTACK + +FURY ATTACK + +HORN DRILL + +TACKLE + +BODY SLAM + +WRAP + +TAKE DOWN + +THRASH + +DOUBLE-EDGE + +TAIL WHIP + +POISON STING + +TWINEEDLE + +PIN MISSILE + +LEER + +BITE + +GROWL + +ROAR + +SING + +SUPERSONIC + +SONICBOOM + +DISABLE + +ACID + +EMBER + +FLAMETHROWER + +MIST + +WATER GUN + +HYDRO PUMP + +SURF + +ICE BEAM + +BLIZZARD + +PSYBEAM + +BUBBLEBEAM + +AURORA BEAM + +HYPER BEAM + +PECK + +DRILL PECK + +SUBMISSION + +LOW KICK + +COUNTER + +SEISMIC TOSS + +STRENGTH + +ABSORB + +MEGA DRAIN + +LEECH SEED + +GROWTH + +RAZOR LEAF + +SOLARBEAM + +POISONPOWDER + +STUN SPORE + +SLEEP POWDER + +PETAL DANCE + +STRING SHOT + +DRAGON RAGE + +FIRE SPIN + +THUNDERSHOCK + +THUNDERBOLT + +THUNDER WAVE + +THUNDER + +ROCK THROW + +EARTHQUAKE + +FISSURE + +DIG + +TOXIC + +CONFUSION + +PSYCHIC + +HYPNOSIS + +MEDITATE + +AGILITY + +QUICK ATTACK + +RAGE + +TELEPORT + +NIGHT SHADE + +MIMIC + +SCREECH + +DOUBLE TEAM + +RECOVER + +HARDEN + +MINIMIZE + +SMOKESCREEN + +CONFUSE RAY + +WITHDRAW + +DEFENSE CURL + +BARRIER + +LIGHT SCREEN + +HAZE + +REFLECT + +FOCUS ENERGY + +BIDE + +METRONOME + +MIRROR MOVE + +SELFDESTRUCT + +EGG BOMB + +LICK + +SMOG + +SLUDGE + +BONE CLUB + +FIRE BLAST + +WATERFALL + +CLAMP + +SWIFT + +SKULL BASH + +SPIKE CANNON + +CONSTRICT + +AMNESIA + +KINESIS + +SOFTBOILED + +HI JUMP KICK + +GLARE + +DREAM EATER + +POISON GAS + +BARRAGE + +LEECH LIFE + +LOVELY KISS + +SKY ATTACK + +TRANSFORM + +BUBBLE + +DIZZY PUNCH + +SPORE + +FLASH + +PSYWAVE + +SPLASH + +ACID ARMOR + +CRABHAMMER + +EXPLOSION + +FURY SWIPES + +BONEMERANG + +REST + +ROCK SLIDE + +HYPER FANG + +SHARPEN + +CONVERSION + +TRI ATTACK + +SUPER FANG + +SLASH + +SUBSTITUTE + +STRUGGLE + +SKETCH + +TRIPLE KICK + +THIEF + +SPIDER WEB + +MIND READER + +NIGHTMARE + +FLAME WHEEL + +SNORE + +CURSE + +FLAIL + +CONVERSION 2 + +AEROBLAST + +COTTON SPORE + +REVERSAL + +SPITE + +POWDER SNOW + +PROTECT + +MACH PUNCH + +SCARY FACE + +FAINT ATTACK + +SWEET KISS + +BELLY DRUM + +SLUDGE BOMB + +MUD-SLAP + +OCTAZOOKA + +SPIKES + +ZAP CANNON + +FORESIGHT + +DESTINY BOND + +PERISH SONG + +ICY WIND + +DETECT + +BONE RUSH + +LOCK-ON + +OUTRAGE + +SANDSTORM + +GIGA DRAIN + +ENDURE + +CHARM + +ROLLOUT + +FALSE SWIPE + +SWAGGER + +MILK DRINK + +SPARK + +FURY CUTTER + +STEEL WING + +MEAN LOOK + +ATTRACT + +SLEEP TALK + +HEAL BELL + +RETURN + +PRESENT + +FRUSTRATION + +SAFEGUARD + +PAIN SPLIT + +SACRED FIRE + +MAGNITUDE + +DYNAMICPUNCH + +MEGAHORN + +DRAGONBREATH + +BATON PASS + +ENCORE + +PURSUIT + +RAPID SPIN + +SWEET SCENT + +IRON TAIL + +METAL CLAW + +VITAL THROW + +MORNING SUN + +SYNTHESIS + +MOONLIGHT + +HIDDEN POWER + +CROSS CHOP + +TWISTER + +RAIN DANCE + +SUNNY DAY + +CRUNCH + +MIRROR COAT + +PSYCH UP + +EXTREMESPEED + +ANCIENTPOWER + +SHADOW BALL + +FUTURE SIGHT + +ROCK SMASH + +WHIRLPOOL + +BEAT UP diff --git a/stadiumgs/text/mysterygift.txt b/stadiumgs/text/mysterygift.txt new file mode 100644 index 0000000..03f15ac --- /dev/null +++ b/stadiumgs/text/mysterygift.txt @@ -0,0 +1,156 @@ +#01P + +ID + +Go beep with many people. You'll get all +sorts of gifts. + +MYSTERY GIFT. With just a little beep, you +get a gift. + +You can only go beep with five people a day. + +You can only get one MYSTERY GIFT from +the same person in one day. + +Press the A Button to complete the link. If +you press the B Button, the link will be +cancelled. + +Quit MYSTERY GIFT. See you later. + +A girl transferred <COL1,PUSH,255,200,0,255>#70<COL1,POP> to +<COL1,PUSH,130,170,255,255>#21<COL1,POP>'s house! + +The little girl sent <COL1,PUSH,255,200,0,255>#70<COL1,POP>. + +Okay. See you tomorrow. + +Sunday + +Monday + +Tuesday + +Wednesday + +Thursday + +Friday + +Saturday + +Good morning. + +Hello. + +Good evening. + +Oh? You came yesterday, too. + +Thank you for visiting me every day. + +Oh, hello. Glad to meet you. I'm always here +every day. Would you be my MYSTERY GIFT +friend? + +Dazzling... You have a lot of decoration. + +I want a lot of decoration, too. + +Oh, hello. Long time no see. + +Oh, hello. This is your first visit to see me +today isn't it? + +Oh, hello again. + +I'm sorry. I can't exchange gifts with you +today. + +Ah! TENTACOOL!? Terrific! Terrific! + +Yaah! A PIKACHU BED! Great Great! +I can go show this off. + +Mine is #70. Thank you. + +Oh, it's #70 again. +Thank you. + +Thank you very much. It's my first +#70 I received. + +It's a #70 again. +Thank you very much. + +It's #70. Dazzling! +Thank you. I'm so happy. + +Dazzling! I received #70 +again. I'll use it with care. + +Yaah! Dazzling. It's #70! +Yaah! Yaah! + +Yaah! It's #70. +I received once again. + +You're kidding!? +#21 has #70! My first +time ever to see it! + +N/A + +I received #70! +Now I will decorate my room. Thank you. + +Mine is #70. I'm so happy. +Thank you so much. + +Wow, #70 is so dazzling! +This is my first one I received. +Thank you. + +Yaah! I did it! It's #70! +I hope this isn't a dream! + +Yaah! #21! I have a UNOWN DOLL. +Yaah! Yaah! + +Do you know this rumor? There might be a +way to receive a PIKACHU BED. + +Do you know this rumor? There might be a +way to receive a TENTACOOL DOLL. + +You have #70! I'm jealous. + +I have received #70 +before. Are you jealous? + +I want #70. I'll be here +tomorrow. Please come again. + +Today is a very happy day. + +That's so nice. I don't have that. + +Wow! #70 amazed me. +I want that, too. + +You show up on #79 every week. + +It has been a week. How have you been? + +You used to come every day. Were you busy? + +Beep... Saving MYSTERY GIFT... + +N/A + +N/A + +N/A + +CARRIE diff --git a/stadiumgs/text/options.txt b/stadiumgs/text/options.txt new file mode 100644 index 0000000..ee75be3 --- /dev/null +++ b/stadiumgs/text/options.txt @@ -0,0 +1,62 @@ +STEREO + +MONO + +ON + +OFF + +OPTIONS + +SOUND + +VOICE + +DELETE SAVED DATA + +QUIT + +The N64 Game Pak data will be deleted. + + + +Yes + +No + + + +WIDE + +HEADPHONE + +DOLBY + +RULE EDIT + +All saved POKéMON and items in the N64 Game +Pak will be lost. Is it really OK? + +The content has been changed. + +Save and quit + +Quit without saving + +Cancel + +Sound setting. Same sound will come out from both speakers when MONO is selected. + +Sound setting. Different sound will come out from each speaker when STEREO is selected. + +Sound setting. Broad sound will come out from speakers when WIDE is selected. + +Sound setting. Sound will come out from front and rear speakers when DOLBY is selected. + +Sound setting. When HEADPHONE is selected, gentle sounds will come out. + +Selection of announcer voice ON or OFF during the battle. + +The rules of EVENT BATTLE can be set. + +N64 Game Pak data can be deleted. The entire data will be deleted. diff --git a/stadiumgs/text/pokecup/greatball/baxter1.txt b/stadiumgs/text/pokecup/greatball/baxter1.txt new file mode 100644 index 0000000..a544dfc --- /dev/null +++ b/stadiumgs/text/pokecup/greatball/baxter1.txt @@ -0,0 +1,83 @@ +<FACE,8,2>How would you like to battle a joker like me? I guarantee you'll be +surprised! + +<FACE,8,2>My POKéMON are the best in the world! I'm not blinded by love, +either! + +<FACE,8,2>I can't embarrass my club. I can't afford to lose. + +<FACE,8,2>How about #26 to start? + +<FACE,8,2>#26, my pride and joy! + +<FACE,8,2>There! Surprise you? + +<FACE,8,2>My precious #26! + +<FACE,8,2>My #26 has been raised with tender +loving care! + +<FACE,8,2>Come back to me! + +<FACE,8,2>Come on home! + +<FACE,8,1>My baby did very well! + +<FACE,8,2>Yes, sir! Come on! + +<FACE,8,0>Aaargh! #26! + +<FACE,8,1>Fantastic, #26! + +<FACE,8,1>Good! Good! That dinged the weak spot. + +<FACE,8,0>Wha...? How dare you! That hit its weak spot! + +<FACE,8,0>Hmm... I'm worried... + +<FACE,8,1>Ho, ho, ho... + +<FACE,8,0>Aww, that's cruel! + +<FACE,8,1>Seems like I won! + +<FACE,8,0>Doggone it! + +<FACE,8,2><WAZA,190,4>#26, OCTAZOOKA. + +<FACE,8,2><WAZA,89,4>#26, do an EARTHQUAKE for me. + +<FACE,8,2><WAZA,56,4>#26, you should use HYDRO PUMP. + +<FACE,8,2><WAZA,80,4>#26, let's go with a PETAL DANCE. + +<FACE,8,1>Mmm... Beautiful and strong, too! How sweet it is! + +<FACE,8,2>Oh, how cute! What? Who says someone like me can't say "cute"? + +<FACE,8,1>I don't care about the match! My POKéMON! + +<FACE,8,0>You monster! Savage! How could you do such a thing! + +<FACE,8,0>Aaargh! My POKéMON! I need a POKéMON CENTER! + +<FACE,8,0>M-my POKéMON... I f-feel f-faint... (Thud!) + +<FACE,8,2>Listen, let's stop this now. + +<FACE,8,2>You're quitting, huh? That's for the best. Definitely for the +best. + +SUNFLOAL + +LICKAL + +LANTAL + +MAGCARAL + +OCTILLAL + +PINEAL + +<FACE,8,0> diff --git a/stadiumgs/text/pokecup/greatball/baxter2.txt b/stadiumgs/text/pokecup/greatball/baxter2.txt new file mode 100644 index 0000000..c9ec525 --- /dev/null +++ b/stadiumgs/text/pokecup/greatball/baxter2.txt @@ -0,0 +1,83 @@ +<FACE,8,2>How would you like to battle a joker like me? I guarantee you'll be +surprised! + +<FACE,8,2>My POKéMON are the best in the world! I'm not blinded by love, +either! + +<FACE,8,2>I can't embarrass my club. I can't afford to lose. + +<FACE,8,2>How about #26 to start? + +<FACE,8,2>#26, my pride and joy! + +<FACE,8,2>There! Surprise you? + +<FACE,8,2>My precious #26! + +<FACE,8,2>My #26 has been raised with tender +loving care! + +<FACE,8,2>Come back to me! + +<FACE,8,2>Come on home! + +<FACE,8,1>My baby did very well! + +<FACE,8,2>Yes, sir! Come on! + +<FACE,8,0>Aaargh! #26! + +<FACE,8,1>Fantastic, #26! + +<FACE,8,1>Good! Good! That dinged the weak spot. + +<FACE,8,0>Wha...? How dare you! That hit its weak spot! + +<FACE,8,0>Hmm... I'm worried... + +<FACE,8,1>Ho, ho, ho... + +<FACE,8,0>Aww, that's cruel! + +<FACE,8,1>Seems like I won! + +<FACE,8,0>Doggone it! + +<FACE,8,1>That's a good baby. Good baby. + +<FACE,8,2>My team is the greatest after all! + +<FACE,8,2><WAZA,29,2>HEADBUTT! + +<FACE,8,2>We'll go to the beauty salon this weekend. + +<FACE,8,1>Mmm... Beautiful and strong, too! How sweet it is! + +<FACE,8,2>Oh, how cute! What? Who says someone like me can't say "cute"? + +<FACE,8,1>I don't care about the match! My POKéMON! + +<FACE,8,0>You monster! Savage! How could you do such a thing! + +<FACE,8,0>Aaargh! My POKéMON! I need a POKéMON CENTER! + +<FACE,8,0>M-my POKéMON... I f-feel f-faint... (Thud!) + +<FACE,8,2>Listen, let's stop this now. + +<FACE,8,2>You're quitting, huh? That's for the best. Definitely for the +best. + +VENUSAL + +MANTAL + +NETONAL + +CHANSAL + +DABRAL + +BUTOPSAL + +<FACE,8,0> diff --git a/stadiumgs/text/pokecup/greatball/carmen1.txt b/stadiumgs/text/pokecup/greatball/carmen1.txt new file mode 100644 index 0000000..a075562 --- /dev/null +++ b/stadiumgs/text/pokecup/greatball/carmen1.txt @@ -0,0 +1,81 @@ +<FACE,7,0>There is no possibility of my POKéMON losing. + +<FACE,7,0>Would you be so kind as to show me your POKéMON? + +<FACE,7,0>My POKéMON are so much stronger and cuter than your POKéMON! + +<FACE,7,0>My dear #26 will start. + +<FACE,7,0>It's #26's turn. + +<FACE,7,0>#26, fight! + +<FACE,7,0>#26, be brave! + +<FACE,7,0>#26, you can win. + +<FACE,7,0>That was too much to ask of #26. + +<FACE,7,0>Good work, #26. + +<FACE,7,0>Thank you, #26. + +<FACE,7,0>#26, you were fabulous! + +<FACE,7,0>Wow, #28. That's super! + +<FACE,7,1>Oh! Sorry, #28! + +<FACE,7,1>That happened to hit the weak spot. +#28! Did that hurt? + +<FACE,7,1>Eeyaah! That was right on the weak spot! +#26, are you all right? + +<FACE,7,1>Be strong, #26! + +<FACE,7,1>#28, I'm so sorry! + +<FACE,7,1>I can only tell it to hang on... + +<FACE,7,0>Ohh... This is nerve-wracking... + +<FACE,7,1>Aiyee! #26! + +<FACE,7,0>Wonderful, #26! Hang in there. + +<FACE,7,0><WAZA,6,4>#26, PAY DAY. + +<FACE,7,0>#26, we'll have a nice dinner tonight. + +<FACE,7,0><WAZA,227,1>Ooh, ooh! Please do that move again! + +<FACE,7,0>We won! Oh, I'm so glad! Thank you, everyone! + +<FACE,7,0>Are your POKéMON all right? + +<FACE,7,0>Now let's go home for dinner. + +<FACE,7,1>My poor POKéMON... + +<FACE,7,1>Oh, did that hurt? I'm so sorry. It's all Mommy's fault. + +<FACE,7,1>I hate battles! I'll never do it again! + +<FACE,7,0>I don't care about winning or losing. + +<FACE,7,0>You want to quit battling? Yes, yes. Let's stop! + +PIKACHAN + +MEOWAN + +FAIRYAN + +SHUCKAN + +TOGEPAN + +MR.MIMAN + +<FACE,7,1> diff --git a/stadiumgs/text/pokecup/greatball/carmen2.txt b/stadiumgs/text/pokecup/greatball/carmen2.txt new file mode 100644 index 0000000..a828e45 --- /dev/null +++ b/stadiumgs/text/pokecup/greatball/carmen2.txt @@ -0,0 +1,81 @@ +<FACE,7,0>There is no possibility of my POKéMON losing. + +<FACE,7,0>Would you be so kind as to show me your POKéMON? + +<FACE,7,0>My POKéMON are so much stronger and cuter than your POKéMON! + +<FACE,7,0>My dear #26 will start. + +<FACE,7,0>It's #26's turn. + +<FACE,7,0>#26, fight! + +<FACE,7,0>#26, be brave! + +<FACE,7,0>#26, you can win. + +<FACE,7,0>That was too much to ask of #26. + +<FACE,7,0>Good work, #26. + +<FACE,7,0>Thank you, #26. + +<FACE,7,0>#26, you were fabulous! + +<FACE,7,0>Wow, #28. That's super! + +<FACE,7,1>Oh! Sorry, #28! + +<FACE,7,1>That happened to hit the weak spot. +#28! Did that hurt? + +<FACE,7,1>Eeyaah! That was right on the weak spot! +#26, are you all right? + +<FACE,7,1>Be strong, #26! + +<FACE,7,1>#28, I'm so sorry! + +<FACE,7,1>I can only tell it to hang on... + +<FACE,7,0>Ohh... This is nerve-wracking... + +<FACE,7,1>Aiyee! #26! + +<FACE,7,0>Wonderful, #26! Hang in there. + +<FACE,7,0><WAZA,213,4>#26, ATTRACT! + +<FACE,7,0>#26, we'll have a nice dinner tonight. + +<FACE,7,0><WAZA,227,1>Ooh, ooh! Please do that move again! + +<FACE,7,0>We won! Oh, I'm so glad! Thank you, everyone! + +<FACE,7,0>Are your POKéMON all right? + +<FACE,7,0>Now let's go home for dinner. + +<FACE,7,1>My poor POKéMON... + +<FACE,7,1>Oh, did that hurt? I'm so sorry. It's all Mommy's fault. + +<FACE,7,1>I hate battles! I'll never do it again! + +<FACE,7,0>I don't care about winning or losing. + +<FACE,7,0>You want to quit battling? Yes, yes. Let's stop! + +FLORAN + +TANGELAN + +SHUCKAN + +QWILFAN + +NOCAN + +TILLERAN + +<FACE,7,1> diff --git a/stadiumgs/text/pokecup/greatball/chen1.txt b/stadiumgs/text/pokecup/greatball/chen1.txt new file mode 100644 index 0000000..ee25957 --- /dev/null +++ b/stadiumgs/text/pokecup/greatball/chen1.txt @@ -0,0 +1,82 @@ +<FACE,5,0>To be able to dedicate myself to training--should I be grateful +for that? + +<FACE,5,0>The struggle to achieve inner peace is another battle. + +<FACE,5,0>One must not try to flee from misery. + +<FACE,5,0>#26! + +<FACE,5,0>How about #26? + +<FACE,5,0>I will go with #26! + +<FACE,5,0>I share your pain, but this, too, is a trial! +#26! + +<FACE,5,0>The finish is important! #26! + +<FACE,5,0>I shall switch out. + +<FACE,5,0>I shall switch out. + +<FACE,5,0>I shall switch out. + +<FACE,5,0>I shall switch out. + +<FACE,5,0>Ah! How impressive! + +<FACE,5,0>Forgive me! + +<FACE,5,0>Ah, well, well... It got the weak spot. + +<FACE,5,0>My goodness! It hit the weak spot. + +<FACE,5,0>There is nothing to fear. + +<FACE,5,0>There is nothing to fear. + +<FACE,5,0>One must endure... + +<FACE,5,0>And now it will rest. + +<FACE,5,0>It is over... + +<FACE,5,0><WAZA,212,4>There is no escape... + +<FACE,5,0><WAZA,109,4>Some form of light emanates even from the +darkness. + +<FACE,5,0><WAZA,169,4>There is no escaping from this move. + +<FACE,5,0><KONRAN,4>Ah, it was drawn into darkness. + +<FACE,5,0>Thank you for this opportunity. + +<FACE,5,0>I will face you as often as you wish. + +<FACE,5,0>That was an honorable battle. + +<FACE,5,0>I will return. + +<FACE,5,0>That was a good experience for me. + +<FACE,5,0>I will try never to forget what happened today. + +<FACE,5,0>At least I made a fair effort. + +<FACE,5,0>Ah... A matter of some urgency has arisen? + +SPINAGE + +JYNXAGE + +HAUNTAGE + +MISDREVAGE + +KROWAGE + +ZUAGE + +<FACE,5,0> diff --git a/stadiumgs/text/pokecup/greatball/chen2.txt b/stadiumgs/text/pokecup/greatball/chen2.txt new file mode 100644 index 0000000..bf48c58 --- /dev/null +++ b/stadiumgs/text/pokecup/greatball/chen2.txt @@ -0,0 +1,82 @@ +<FACE,5,0>To be able to dedicate myself to training--should I be grateful +for that? + +<FACE,5,0>The struggle to achieve inner peace is another battle. + +<FACE,5,0>One must not try to flee from misery. + +<FACE,5,0>#26! + +<FACE,5,0>How about #26? + +<FACE,5,0>I will go with #26! + +<FACE,5,0>I share your pain, but this, too, is a trial! +#26! + +<FACE,5,0>The finish is important! #26! + +<FACE,5,0>I shall switch out. + +<FACE,5,0>I shall switch out. + +<FACE,5,0>I shall switch out. + +<FACE,5,0>I shall switch out. + +<FACE,5,0>Ah! How impressive! + +<FACE,5,0>Forgive me! + +<FACE,5,0>Ah, well, well... It got the weak spot. + +<FACE,5,0>My goodness! It hit the weak spot. + +<FACE,5,0>There is nothing to fear. + +<FACE,5,0>There is nothing to fear. + +<FACE,5,0>One must endure... + +<FACE,5,0>And now it will rest. + +<FACE,5,0>It is over... + +<FACE,5,0><WAZA,212,2>MEAN LOOK. What are you going to do? + +<FACE,5,0><WAZA,35,2>Let me try WRAP. + +<FACE,5,0><WAZA,250,2>Let's capture #28 with WHIRLPOOL. + +<FACE,5,0>You must overcome what is within your own +soul. + +<FACE,5,0>Thank you for this opportunity. + +<FACE,5,0>I will face you as often as you wish. + +<FACE,5,0>That was an honorable battle. + +<FACE,5,0>I will return. + +<FACE,5,0>That was a good experience for me. + +<FACE,5,0>I will try never to forget what happened today. + +<FACE,5,0>At least I made a fair effort. + +<FACE,5,0>Ah... A matter of some urgency has arisen? + +MISDRAGE + +OLBATAGE + +CRUELAGE + +DEWGAGE + +MUKAGE + +UMBREAGE + +<FACE,5,0> diff --git a/stadiumgs/text/pokecup/greatball/cliff1.txt b/stadiumgs/text/pokecup/greatball/cliff1.txt new file mode 100644 index 0000000..2599092 --- /dev/null +++ b/stadiumgs/text/pokecup/greatball/cliff1.txt @@ -0,0 +1,80 @@ +<FACE,19,0>To earn recognition as a FIREBREATHER, you have to be familiar +with fire! + +<FACE,19,0>Firebreathing was tough to learn. Check it out! + +<FACE,19,0>You'll come to fear the power of red-hot flames! + +<FACE,19,0>Burn, #26! + +<FACE,19,0>Get hot, #26! + +<FACE,19,0>Catch fire, #26! + +<FACE,19,0>White-hot, #26! + +<FACE,19,0>Firestorm, #26! + +<FACE,19,0>Change strategy! + +<FACE,19,0>Alter course! + +<FACE,19,0>Command change! + +<FACE,19,0>It's an order change! + +<FACE,19,0>Waaah! + +<FACE,19,0>I'm on fire, baby! + +<FACE,19,0>Right on the weak spot! My soul is on fire! + +<FACE,19,0>Blasted the weak spot! Burning fever! + +<FACE,19,0>Feel the burn! + +<FACE,19,0>It's getting hot! + +<FACE,19,0>It's still burning... + +<FACE,19,0>Burnt out... Battle's over. + +<FACE,19,0>Kaboom! + +<FACE,19,0><WAZA,241,4>Let the sun shine! + +<FACE,19,0><HARE,2>Here goes! + +<FACE,19,0><WAZA,53,4>Fire as art! FLAMETHROWER! + +<FACE,19,0><YAKEDO,4>Ouch, ouch, OUCH! + +<FACE,19,0>That was so hot! + +<FACE,19,0>It's a fiery victory! + +<FACE,19,0>That was hot! + +<FACE,19,0>Going down in flames! + +<FACE,19,0>Children shouldn't play with matches! + +<FACE,19,0>Fizzle... + +<FACE,19,0>We both were hot! + +<FACE,19,0>The fire's going out! + +HOTRAPID + +HOTMAGAM + +HOTCUBO + +HOTTAILS + +HOTFURR + +HOTPLUME + +<FACE,19,0> diff --git a/stadiumgs/text/pokecup/greatball/cliff2.txt b/stadiumgs/text/pokecup/greatball/cliff2.txt new file mode 100644 index 0000000..6760b2f --- /dev/null +++ b/stadiumgs/text/pokecup/greatball/cliff2.txt @@ -0,0 +1,80 @@ +<FACE,19,0>To earn recognition as a FIREBREATHER, you have to be familiar +with fire! + +<FACE,19,0>Firebreathing was tough to learn. Check it out! + +<FACE,19,0>You'll come to fear the power of red-hot flames! + +<FACE,19,0>Burn, #26! + +<FACE,19,0>Get hot, #26! + +<FACE,19,0>Catch fire, #26! + +<FACE,19,0>White-hot, #26! + +<FACE,19,0>Firestorm, #26! + +<FACE,19,0>Change strategy! + +<FACE,19,0>Alter course! + +<FACE,19,0>Command change! + +<FACE,19,0>It's an order change! + +<FACE,19,0>Waaah! + +<FACE,19,0>I'm on fire, baby! + +<FACE,19,0>Right on the weak spot! My soul is on fire! + +<FACE,19,0>Blasted the weak spot! Burning fever! + +<FACE,19,0>Feel the burn! + +<FACE,19,0>It's getting hot! + +<FACE,19,0>It's still burning... + +<FACE,19,0>Burnt out... Battle's over. + +<FACE,19,0>Kaboom! + +<FACE,19,0><WAZA,241,4>Let the sun shine! + +<FACE,19,0><HARE,2>Here goes! + +<FACE,19,0><WAZA,53,4>Fire as art! FLAMETHROWER! + +<FACE,19,0><WAZA,126,4>The ultimate! FIRE BLAST! + +<FACE,19,0>That was so hot! + +<FACE,19,0>It's a fiery victory! + +<FACE,19,0>That was hot! + +<FACE,19,0>Going down in flames! + +<FACE,19,0>Children shouldn't play with matches! + +<FACE,19,0>Fizzle... + +<FACE,19,0>We both were hot! + +<FACE,19,0>The fire's going out! + +HOTGMAR + +HOTARGO + +HOTITUNG + +HOTETALES + +HOTONTOP + +HOTLOSSOM + +<FACE,19,0> diff --git a/stadiumgs/text/pokecup/greatball/dillon1.txt b/stadiumgs/text/pokecup/greatball/dillon1.txt new file mode 100644 index 0000000..1982243 --- /dev/null +++ b/stadiumgs/text/pokecup/greatball/dillon1.txt @@ -0,0 +1,81 @@ +<FACE,4,2>Yo! Do you realize who you're challenging? + +<FACE,4,2>I've raised my group really well. I'll teach you a lesson! + +<FACE,4,2>Heh, you're not allowed to pass without showing us some respect. + +<FACE,4,2>Here goes! Brace yourself! + +<FACE,4,2>How's this one? + +<FACE,4,2>Don't wimp out! + +<FACE,4,2>It's going to blow you away! + +<FACE,4,2>Don't choke! + +<FACE,4,2>Tch! + +<FACE,4,2>Just you watch... + +<FACE,4,2>Yeah, you wait... + +<FACE,4,2>I'm warning you... + +<FACE,4,0>Argh! You're gonna regret that! + +<FACE,4,1>Wah, ha, ha! Sorry, kid! + +<FACE,4,1>Whoops! My, my... That went straight to the +weak spot. + +<FACE,4,0>What! That was the weak spot! You're not +getting away with that! + +<FACE,4,0>Oh yeah? Think you're clever, don't ya? + +<FACE,4,1>I can do things this way, too. + +<FACE,4,0>Tch! + +<FACE,4,1>Do you get it now, punk? + +<FACE,4,0>Gaaah! + +<FACE,4,2><WAZA,092,2>Have a taste of this! + +<FACE,4,2><WAZA,101,4>I'll show you a scary illusion. + +<FACE,4,2><WAZA,124,4>Have a load of SLUDGE! + +<FACE,4,2><WAZA,137,4>GLARE! + +<FACE,4,2>Ptooey! Heh, that was dull. + +<FACE,4,1>Wah, ha, ha! Why don't you call your mommy for help? + +<FACE,4,2>Some opponent you were! Learned your lesson, eh? + +<FACE,4,0>I'm sorry! I won't be bad again! + +<FACE,4,0>I'll be back! Shoot! + +<FACE,4,2>Don't get cocky just because you won! + +<FACE,4,2>Wa-hey! We'll do it again! + +<FACE,4,2>Huh? You catch on quick. + +BELL-WEEP + +DO-ARIAS + +SLASH-SAND + +FING-KOF + +SPAR-DUN + +PHAROS-AM + +<FACE,4,0> diff --git a/stadiumgs/text/pokecup/greatball/dillon2.txt b/stadiumgs/text/pokecup/greatball/dillon2.txt new file mode 100644 index 0000000..78b1b8f --- /dev/null +++ b/stadiumgs/text/pokecup/greatball/dillon2.txt @@ -0,0 +1,81 @@ +<FACE,4,2>Yo! Do you realize who you're challenging? + +<FACE,4,2>I've raised my group really well. I'll teach you a lesson! + +<FACE,4,2>Heh, you're not allowed to pass without showing us some respect. + +<FACE,4,2>Here goes! Brace yourself! + +<FACE,4,2>How's this one? + +<FACE,4,2>Don't wimp out! + +<FACE,4,2>It's going to blow you away! + +<FACE,4,2>Don't choke! + +<FACE,4,2>Tch! + +<FACE,4,2>Just you watch... + +<FACE,4,2>Yeah, you wait... + +<FACE,4,2>I'm warning you... + +<FACE,4,0>Argh! You're gonna regret that! + +<FACE,4,1>Wah, ha, ha! Sorry, kid! + +<FACE,4,1>Whoops! My, my... That went straight to the +weak spot. + +<FACE,4,0>What! That was the weak spot! You're not +getting away with that! + +<FACE,4,0>Oh yeah? Think you're clever, don't ya? + +<FACE,4,1>I can do things this way, too. + +<FACE,4,0>Tch! + +<FACE,4,1>Do you get it now, punk? + +<FACE,4,0>Gaaah! + +<FACE,4,2><WAZA,92,2>I'll present you a nasty TOXIC! + +<FACE,4,1><DOKUDOKU,2>Enjoying the poison? + +<FACE,4,2><WAZA,182,2>I can do things this way, too. + +<FACE,4,2>Quit struggling! + +<FACE,4,2>Ptooey! Heh, that was dull. + +<FACE,4,1>Wah, ha, ha! Why don't you call your mommy for help? + +<FACE,4,2>Some opponent you were! Learned your lesson, eh? + +<FACE,4,0>I'm sorry! I won't be bad again! + +<FACE,4,0>I'll be back! Shoot! + +<FACE,4,2>Don't get cocky just because you won! + +<FACE,4,2>Wa-hey! We'll do it again! + +<FACE,4,2>Huh? You catch on quick. + +ZING-WEE + +ORY-SKARM + +ING-NIDOK + +AROS-AMPH + +TER-CLOYS + +ECT-PARAS + +<FACE,4,0> diff --git a/stadiumgs/text/pokecup/greatball/molly1.txt b/stadiumgs/text/pokecup/greatball/molly1.txt new file mode 100644 index 0000000..24f673c --- /dev/null +++ b/stadiumgs/text/pokecup/greatball/molly1.txt @@ -0,0 +1,83 @@ +<FACE,52,0>Who are you to challenge a teacher? + +<FACE,52,0>All of the students in my class are crazy about POKéMON. + +<FACE,52,0>I know it's not a grown-up thing to do, but I don't want to +lose either! + +<FACE,52,0>Shall we start? + +<FACE,52,0>Will #26 do? + +<FACE,52,0>Then I'll use #26. + +<FACE,52,0>#26 will go. + +<FACE,52,0>#26 is good. + +<FACE,52,0>I'm going to switch. + +<FACE,52,0>Let's switch. + +<FACE,52,0>I'm changing POKéMON. + +<FACE,52,0>Well then, I'll do it this way. + +<FACE,52,0>Oh, my goodness. Your POKéMON are +tremendous! + +<FACE,52,0>Don't be crushed! + +<FACE,52,0>It hit the weak spot. Think about what you +should do next. + +<FACE,52,0>Hmm... Aim for the weak spot? Not too bad. + +<FACE,52,0>Was that planned? + +<FACE,52,0>Now, think about it. + +<FACE,52,0>That's the way. + +<FACE,52,0>Oh... How did it get this way? + +<FACE,52,0>Oh... How terrible. + +<FACE,52,0><WAZA,104,4>It's important to avoid being hit. + +<FACE,52,0><WAZA,86,4>Let's try paralyzing. Will it work? + +<FACE,52,0><WAZA,226,4>I'm using BATON PASS. Watch closely. + +<FACE,52,0><WAZA,097,4>Agility is very important. + +<FACE,52,0>What did you do wrong? Your homework is to figure that out. + +<FACE,52,0>I should have gone easier on you. Sorry! + +<FACE,52,0>You have to try harder. I'll be cheering you on! + +<FACE,52,0>You're really gifted! What school did you say you're from? + +<FACE,52,0>Oh my. I lost. It wasn't on purpose, either. + +<FACE,52,0>With your skill level, I can recommend you for national +tournaments. + +<FACE,52,0>That's too bad. You were so close, too. + +<FACE,52,0>What's wrong? You shouldn't run away. + +LEDIED + +KADABED + +AIPOMED + +GIRFED + +MANTED + +NAIRED + +<FACE,52,0> diff --git a/stadiumgs/text/pokecup/greatball/molly2.txt b/stadiumgs/text/pokecup/greatball/molly2.txt new file mode 100644 index 0000000..6e12d15 --- /dev/null +++ b/stadiumgs/text/pokecup/greatball/molly2.txt @@ -0,0 +1,83 @@ +<FACE,52,0>Who are you to challenge a teacher? + +<FACE,52,0>All of the students in my class are crazy about POKéMON. + +<FACE,52,0>I know it's not a grown-up thing to do, but I don't want to +lose either! + +<FACE,52,0>Shall we start? + +<FACE,52,0>Will #26 do? + +<FACE,52,0>Then I'll use #26. + +<FACE,52,0>#26 will go. + +<FACE,52,0>#26 is good. + +<FACE,52,0>I'm going to switch. + +<FACE,52,0>Let's switch. + +<FACE,52,0>I'm changing POKéMON. + +<FACE,52,0>Well then, I'll do it this way. + +<FACE,52,0>Oh, my goodness. Your POKéMON are +tremendous! + +<FACE,52,0>Don't be crushed! + +<FACE,52,0>It hit the weak spot. Think about what you +should do next. + +<FACE,52,0>Hmm... Aim for the weak spot? Not too bad. + +<FACE,52,0>Was that planned? + +<FACE,52,0>Now, think about it. + +<FACE,52,0>That's the way. + +<FACE,52,0>Oh... How did it get this way? + +<FACE,52,0>Oh... How terrible. + +<FACE,52,0><WAZA,104,4>It's important to avoid being hit. + +<FACE,52,0>I love POKéMON, too. + +<FACE,52,0><WAZA,226,4>I'm using BATON PASS. Watch closely. + +<FACE,52,0>Do you treat your POKéMON right? + +<FACE,52,0>What did you do wrong? Your homework is to figure that out. + +<FACE,52,0>I should have gone easier on you. Sorry! + +<FACE,52,0>You have to try harder. I'll be cheering you on! + +<FACE,52,0>You're really gifted! What school did you say you're from? + +<FACE,52,0>Oh my. I lost. It wasn't on purpose, either. + +<FACE,52,0>With your skill level, I can recommend you for national +tournaments. + +<FACE,52,0>That's too bad. You were so close, too. + +<FACE,52,0>What's wrong? You shouldn't run away. + +MR.MIED + +FARIGED + +VENOMED + +LASHED + +ANTLERED + +ARGLED + +<FACE,52,0> diff --git a/stadiumgs/text/pokecup/greatball/pedro1.txt b/stadiumgs/text/pokecup/greatball/pedro1.txt new file mode 100644 index 0000000..a9000ba --- /dev/null +++ b/stadiumgs/text/pokecup/greatball/pedro1.txt @@ -0,0 +1,82 @@ +<FACE,34,1>Hi. You into POKéMON, too? Then you've gotta battle me! + +<FACE,34,1>Among POKéMANIACs, ----- is hip. You can fill in the blanks. + +<FACE,34,1>You want to see my POKéMON? Oh, okay. Sure. + +<FACE,34,1>I'll start! + +<FACE,34,1>Nice, huh? It's #26. + +<FACE,34,1>I love this #26! + +<FACE,34,1>Have you ever seen a #25 that +looked as sweet as this one? + +<FACE,34,1>#26! Gorgeous, eh? + +<FACE,34,1>Okay, come back. + +<FACE,34,1>Are you tired? Come back. + +<FACE,34,0>Good going. That's enough. + +<FACE,34,0>You were awesome, #26! + +<FACE,34,2>Waah! Waaah! Waaaah! + +<FACE,34,0>Oh, beautiful! + +<FACE,34,0>That hit the weak spot! Oh, fantastic! + +<FACE,34,2>Aiyeee! Eeyaah! Please--not the weak spot! + +<FACE,34,2>No! Don't do stuff like that! + +<FACE,34,0>Oooh! Fabulous! + +<FACE,34,2>No! Please stop! + +<FACE,34,0>I'm overjoyed! + +<FACE,34,2>Aiyeeeeeee! + +<FACE,34,1><WAZA,162,4>This will chop its HP in half! SUPER FANG! + +<FACE,34,1><WAZA,7,4>Burn up! FIRE PUNCH! + +<FACE,34,1><WAZA,72,4>Steal its HP! MEGA DRAIN! + +<FACE,34,1><WAZA,95,4>Take that! Go to sleep! + +<FACE,34,1>Hmm... That was inspiring. Such a neat victory. + +<FACE,34,1>When it comes down to the wire, my POKéMON become even more +wonderful. + +<FACE,34,1>Ooh, that was so, like, subtle and deep. Don't you think it was a +memorable battle? + +<FACE,34,2>Waaah! My POKéMON! You're so mean! + +<FACE,34,2>Wh-what have you done...? I'm speechless... + +<FACE,34,2>No... ...groan... + +<FACE,34,1>So, was this a wasted battle? + +<FACE,34,1>I concur. It's better this way. + +DRAMANIA + +PUPIMANIA + +KINGMANIA + +CATEMANIA + +NOCMANIA + +TANGMANIA + +<FACE,34,2> diff --git a/stadiumgs/text/pokecup/greatball/pedro2.txt b/stadiumgs/text/pokecup/greatball/pedro2.txt new file mode 100644 index 0000000..fa4d833 --- /dev/null +++ b/stadiumgs/text/pokecup/greatball/pedro2.txt @@ -0,0 +1,82 @@ +<FACE,34,1>Hi. You into POKéMON, too? Then you've gotta battle me! + +<FACE,34,1>Among POKéMANIACs, ----- is hip. You can fill in the blanks. + +<FACE,34,1>You want to see my POKéMON? Oh, okay. Sure. + +<FACE,34,1>I'll start! + +<FACE,34,1>Nice, huh? It's #26. + +<FACE,34,1>I love this #26! + +<FACE,34,1>Have you ever seen a #25 that +looked as sweet as this one? + +<FACE,34,1>#26! Gorgeous, eh? + +<FACE,34,1>Okay, come back. + +<FACE,34,1>Are you tired? Come back. + +<FACE,34,0>Good going. That's enough. + +<FACE,34,0>You were awesome, #26! + +<FACE,34,2>Waah! Waaah! Waaaah! + +<FACE,34,0>Oh, beautiful! + +<FACE,34,0>That hit the weak spot! Oh, fantastic! + +<FACE,34,2>Aiyeee! Eeyaah! Please--not the weak spot! + +<FACE,34,2>No! Don't do stuff like that! + +<FACE,34,0>Oooh! Fabulous! + +<FACE,34,2>No! Please stop! + +<FACE,34,0>I'm overjoyed! + +<FACE,34,2>Aiyeeeeeee! + +<FACE,34,1><WAZA,114,2>HAZE! + +<FACE,34,1><WAZA,216,2>#26, RETURN your love to me! + +<FACE,34,1><WAZA,78,2>Let me paralyze you. + +<FACE,34,0><MAHI,4>Paralyzed? + +<FACE,34,1>Hmm... That was inspiring. Such a neat victory. + +<FACE,34,1>When it comes down to the wire, my POKéMON become even more +wonderful. + +<FACE,34,1>Ooh, that was so, like, subtle and deep. Don't you think it was a +memorable battle? + +<FACE,34,2>Waaah! My POKéMON! You're so mean! + +<FACE,34,2>Wh-what have you done...? I'm speechless... + +<FACE,34,2>No... ...groan... + +<FACE,34,1>So, was this a wasted battle? + +<FACE,34,1>I concur. It's better this way. + +GONITMANIA + +VAPORMANIA + +PHANMANIA + +GUTORMANIA + +LEEMANIA + +ARINGMANIA + +<FACE,34,2> diff --git a/stadiumgs/text/pokecup/greatball/wyatt1.txt b/stadiumgs/text/pokecup/greatball/wyatt1.txt new file mode 100644 index 0000000..c95a9cc --- /dev/null +++ b/stadiumgs/text/pokecup/greatball/wyatt1.txt @@ -0,0 +1,80 @@ +<FACE,57,2>You're weird. I look pretty tough, don't I? + +<FACE,57,2>Are you sure you want to battle? I'm number one at my school. + +<FACE,57,2>There are no more opponents in my neighborhood. + +<FACE,57,2>Ready? + +<FACE,57,2>It's #26! + +<FACE,57,2>Ha, ha... Here's #26! + +<FACE,57,2>#26 is the one! + +<FACE,57,2>#26, here and now! + +<FACE,57,2>Get back, #26! + +<FACE,57,2>#26, get back here! + +<FACE,57,1>Way to go, #26! + +<FACE,57,2>That's good! Come back! + +<FACE,57,0>Aaack! No way! + +<FACE,57,1>Yeah! That's good! + +<FACE,57,1>Pow! Socked the weak spot! Good going, +#26! + +<FACE,57,0>Oh! You goof! Don't get hit there! + +<FACE,57,2>Ohh... That's not good... + +<FACE,57,1>Yeah! Exactly as planned! + +<FACE,57,0>Shucks! + +<FACE,57,1>I did it! I won! + +<FACE,57,0>No way! + +<FACE,57,1><WAZA,73,4>Try firing some LEECH SEEDs! + +<FACE,57,1><WAZA,119,4>I'm going to MIMIC you! + +<FACE,57,1><WAZA,231,4>#26! IRON TAIL! + +<FACE,57,1><WAZA,144,1>I'll show you a really neat move. + +<FACE,57,1>Ha, ha, ha--yeah! I sure am tough, ain't I? + +<FACE,57,1>Yeah. You're not too bad yourself. + +<FACE,57,2>What? Is that all? I want to battle someone tougher. + +<FACE,57,0>Rats! I'm going to catch some more POKéMON. + +<FACE,57,0>Huh? I lost? You're kidding, right? + +<FACE,57,0>Beating me doesn't make you great! + +<FACE,57,2>That's strange. A draw? + +<FACE,57,2>Huh, you're surrendering? That stinks! + +IVYINY + +SKIPINY + +OTTOINY + +RINAINY + +DITTINY + +HERACRINY + +<FACE,57,0> diff --git a/stadiumgs/text/pokecup/greatball/wyatt2.txt b/stadiumgs/text/pokecup/greatball/wyatt2.txt new file mode 100644 index 0000000..55417b2 --- /dev/null +++ b/stadiumgs/text/pokecup/greatball/wyatt2.txt @@ -0,0 +1,82 @@ +<FACE,57,2>You're weird. I look pretty tough, don't I? + +<FACE,57,2>Are you sure you want to battle? I'm number one at my school. + +<FACE,57,2>There are no more opponents in my neighborhood. + +<FACE,57,2>Ready? + +<FACE,57,2>It's #26! + +<FACE,57,2>Ha, ha... Here's #26! + +<FACE,57,2>#26 is the one! + +<FACE,57,2>#26, here and now! + +<FACE,57,2>Get back, #26! + +<FACE,57,2>#26, get back here! + +<FACE,57,1>Way to go, #26! + +<FACE,57,2>That's good! Come back! + +<FACE,57,0>Aaack! No way! + +<FACE,57,1>Yeah! That's good! + +<FACE,57,1>Pow! Socked the weak spot! Good going, +#26! + +<FACE,57,0>Oh! You goof! Don't get hit there! + +<FACE,57,2>Ohh... That's not good... + +<FACE,57,1>Yeah! Exactly as planned! + +<FACE,57,0>Shucks! + +<FACE,57,1>I did it! I won! + +<FACE,57,0>No way! + +<FACE,57,1><WAZA,184,4>How would you like a SCARY FACE? + +<FACE,57,1>You'd be better off if you had lots of +POKéMON. + +<FACE,57,1>You can catch lots of POKéMON if you go into +tall grass. + +<FACE,57,1><WAZA,144,1>I'll show you a really neat move. + +<FACE,57,1>Ha, ha, ha--yeah! I sure am tough, ain't I? + +<FACE,57,1>Yeah. You're not too bad yourself. + +<FACE,57,2>What? Is that all? I want to battle someone tougher. + +<FACE,57,0>Rats! I'm going to catch some more POKéMON. + +<FACE,57,0>Huh? I lost? You're kidding, right? + +<FACE,57,0>Beating me doesn't make you great! + +<FACE,57,2>That's strange. A draw? + +<FACE,57,2>Huh, you're surrendering? That stinks! + +GRANBINY + +ARIADINY + +GLERINY + +DITINY + +FEAROINY + +RHYHINY + +<FACE,57,0> diff --git a/stadiumgs/text/pokecup/masterball/baxter1.txt b/stadiumgs/text/pokecup/masterball/baxter1.txt new file mode 100644 index 0000000..02d0648 --- /dev/null +++ b/stadiumgs/text/pokecup/masterball/baxter1.txt @@ -0,0 +1,86 @@ +<FACE,8,2>How would you like to battle a joker like me? I guarantee you'll be +surprised! + +<FACE,8,2>My POKéMON are the best in the world! I'm not blinded by love, +either! + +<FACE,8,2>I can't embarrass my club. I can't afford to lose. + +<FACE,8,2>How about #26 to start? + +<FACE,8,2>#26, my pride and joy! + +<FACE,8,2>There! Surprise you? + +<FACE,8,2>My precious #26! + +<FACE,8,2>My #26 has been raised with tender +loving care! + +<FACE,8,2>Come back to me! + +<FACE,8,2>Come on home! + +<FACE,8,1>My baby did very well! + +<FACE,8,2>Yes, sir! Come on! + +<FACE,8,0>Aaargh! #26! + +<FACE,8,1>Fantastic, #26! + +<FACE,8,1>Good! Good! That dinged the weak spot. + +<FACE,8,0>Wha...? How dare you! That hit its weak spot! + +<FACE,8,0>Hmm... I'm worried... + +<FACE,8,1>Ho, ho, ho... + +<FACE,8,0>Aww, that's cruel! + +<FACE,8,1>Seems like I won! + +<FACE,8,0>Doggone it! + +<FACE,8,1><WAZA,68,4>#26, you need to do something in +return. + +<FACE,8,2><WAZA,223,4>#26, DYNAMICPUNCH. + +<FACE,8,2><WAZA,57,4>#26, enjoy a little SURF. + +<FACE,8,2><WAZA,36,4>Go ahead, #26. TAKE DOWN. + +<FACE,8,1>Mmm... Beautiful and strong, too! How sweet it is! + +<FACE,8,2>Oh, how cute! What? Who says someone like me can't say "cute"? + +<FACE,8,1>I don't care about the match! My POKéMON! + +<FACE,8,0>You monster! Savage! How could you do such a thing! + +<FACE,8,0>Aaargh! My POKéMON! I need a POKéMON CENTER! + +<FACE,8,0>M-my POKéMON... I f-feel f-faint... (Thud!) + +<FACE,8,2>Listen, let's stop this now. + +<FACE,8,2>You're quitting, huh? That's for the best. Definitely for the +best. + +FERAL + +PHLOSIONAL + +MEGANAL + +GRANBAL + +BLISSAL + +MONTOPAL + +<FACE,8,0> + + diff --git a/stadiumgs/text/pokecup/masterball/baxter2.txt b/stadiumgs/text/pokecup/masterball/baxter2.txt new file mode 100644 index 0000000..3e053ae --- /dev/null +++ b/stadiumgs/text/pokecup/masterball/baxter2.txt @@ -0,0 +1,83 @@ +<FACE,8,2>How would you like to battle a joker like me? I guarantee you'll be +surprised! + +<FACE,8,2>My POKéMON are the best in the world! I'm not blinded by love, +either! + +<FACE,8,2>I can't embarrass my club. I can't afford to lose. + +<FACE,8,2>How about #26 to start? + +<FACE,8,2>#26, my pride and joy! + +<FACE,8,2>There! Surprise you? + +<FACE,8,2>My precious #26! + +<FACE,8,2>My #26 has been raised with tender +loving care! + +<FACE,8,2>Come back to me! + +<FACE,8,2>Come on home! + +<FACE,8,1>My baby did very well! + +<FACE,8,2>Yes, sir! Come on! + +<FACE,8,0>Aaargh! #26! + +<FACE,8,1>Fantastic, #26! + +<FACE,8,1>Good! Good! That dinged the weak spot. + +<FACE,8,0>Wha...? How dare you! That hit its weak spot! + +<FACE,8,0>Hmm... I'm worried... + +<FACE,8,1>Ho, ho, ho... + +<FACE,8,0>Aww, that's cruel! + +<FACE,8,1>Seems like I won! + +<FACE,8,0>Doggone it! + +<FACE,8,2><WAZA,89,4>#26, give it a shake with EARTHQUAKE! + +<FACE,8,2><WAZA,216,4>It's time for RETURN, #26! + +<FACE,8,2>My team is the greatest after all! + +<FACE,8,2>We'll go to the beauty salon this weekend. + +<FACE,8,1>Mmm... Beautiful and strong, too! How sweet it is! + +<FACE,8,2>Oh, how cute! What? Who says someone like me can't say "cute"? + +<FACE,8,1>I don't care about the match! My POKéMON! + +<FACE,8,0>You monster! Savage! How could you do such a thing! + +<FACE,8,0>Aaargh! My POKéMON! I need a POKéMON CENTER! + +<FACE,8,0>M-my POKéMON... I f-feel f-faint... (Thud!) + +<FACE,8,2>Listen, let's stop this now. + +<FACE,8,2>You're quitting, huh? That's for the best. Definitely for the +best. + +RAPIDAL + +CUNEAL + +ALAKAZAL + +AEROAL + +MAROWAL + +ECTRODAL + +<FACE,8,0> diff --git a/stadiumgs/text/pokecup/masterball/carmen1.txt b/stadiumgs/text/pokecup/masterball/carmen1.txt new file mode 100644 index 0000000..1ae2da2 --- /dev/null +++ b/stadiumgs/text/pokecup/masterball/carmen1.txt @@ -0,0 +1,81 @@ +<FACE,7,0>There is no possibility of my POKéMON losing. + +<FACE,7,0>Would you be so kind as to show me your POKéMON? + +<FACE,7,0>My POKéMON are so much stronger and cuter than your POKéMON! + +<FACE,7,0>My dear #26 will start. + +<FACE,7,0>It's #26's turn. + +<FACE,7,0>#26, fight! + +<FACE,7,0>#26, be brave! + +<FACE,7,0>#26, you can win. + +<FACE,7,0>That was too much to ask of #26. + +<FACE,7,0>Good work, #26. + +<FACE,7,0>Thank you, #26. + +<FACE,7,0>#26, you were fabulous! + +<FACE,7,0>Wow, #28. That's super! + +<FACE,7,1>Oh! Sorry, #28! + +<FACE,7,1>That happened to hit the weak spot. +#28! Did that hurt? + +<FACE,7,1>Eeyaah! That was right on the weak spot! +#26, are you all right? + +<FACE,7,1>Be strong, #26! + +<FACE,7,1>#28, I'm so sorry! + +<FACE,7,1>I can only tell it to hang on... + +<FACE,7,0>Ohh... This is nerve-wracking... + +<FACE,7,1>Aiyee! #26! + +<FACE,7,0>Wonderful, #26! Hang in there. + +<FACE,7,0><WAZA,213,4>#26, ATTRACT! + +<FACE,7,0>#26, we'll have a nice dinner tonight. + +<FACE,7,0><WAZA,227,1>Ooh, ooh! Please do that move again! + +<FACE,7,0>We won! Oh, I'm so glad! Thank you, everyone! + +<FACE,7,0>Are your POKéMON all right? + +<FACE,7,0>Now let's go home for dinner. + +<FACE,7,1>My poor POKéMON... + +<FACE,7,1>Oh, did that hurt? I'm so sorry. It's all Mommy's fault. + +<FACE,7,1>I hate battles! I'll never do it again! + +<FACE,7,0>I don't care about winning or losing. + +<FACE,7,0>You want to quit battling? Yes, yes. Let's stop! + +BELLOSAN + +AZUMAN + +PERAN + +CLEFAN + +TICAN + +RAIAN + +<FACE,7,1> diff --git a/stadiumgs/text/pokecup/masterball/carmen2.txt b/stadiumgs/text/pokecup/masterball/carmen2.txt new file mode 100644 index 0000000..af5518f --- /dev/null +++ b/stadiumgs/text/pokecup/masterball/carmen2.txt @@ -0,0 +1,81 @@ +<FACE,7,0>There is no possibility of my POKéMON losing. + +<FACE,7,0>Would you be so kind as to show me your POKéMON? + +<FACE,7,0>My POKéMON are so much stronger and cuter than your POKéMON! + +<FACE,7,0>My dear #26 will start. + +<FACE,7,0>It's #26's turn. + +<FACE,7,0>#26, fight! + +<FACE,7,0>#26, be brave! + +<FACE,7,0>#26, you can win. + +<FACE,7,0>That was too much to ask of #26. + +<FACE,7,0>Good work, #26. + +<FACE,7,0>Thank you, #26. + +<FACE,7,0>#26, you were fabulous! + +<FACE,7,0>Wow, #28. That's super! + +<FACE,7,1>Oh! Sorry, #28! + +<FACE,7,1>That happened to hit the weak spot. +#28! Did that hurt? + +<FACE,7,1>Eeyaah! That was right on the weak spot! +#26, are you all right? + +<FACE,7,1>Be strong, #26! + +<FACE,7,1>#28, I'm so sorry! + +<FACE,7,1>I can only tell it to hang on... + +<FACE,7,0>Ohh... This is nerve-wracking... + +<FACE,7,1>Aiyee! #26! + +<FACE,7,0>Wonderful, #26! Hang in there. + +<FACE,7,0>#26, there's nothing to be afraid of. + +<FACE,7,0>#26, we'll have a nice dinner tonight. + +<FACE,7,0><WAZA,227,1>Ooh, ooh! Please do that move again! + +<FACE,7,0>We won! Oh, I'm so glad! Thank you, everyone! + +<FACE,7,0>Are your POKéMON all right? + +<FACE,7,0>Now let's go home for dinner. + +<FACE,7,1>My poor POKéMON... + +<FACE,7,1>Oh, did that hurt? I'm so sorry. It's all Mommy's fault. + +<FACE,7,1>I hate battles! I'll never do it again! + +<FACE,7,0>I don't care about winning or losing. + +<FACE,7,0>You want to quit battling? Yes, yes. Let's stop! + +SWINEAN + +HYPNAN + +DEWAN + +REEBELAN + +GOLAN + +FABLAN + +<FACE,7,1> diff --git a/stadiumgs/text/pokecup/masterball/chen1.txt b/stadiumgs/text/pokecup/masterball/chen1.txt new file mode 100644 index 0000000..d68ba10 --- /dev/null +++ b/stadiumgs/text/pokecup/masterball/chen1.txt @@ -0,0 +1,83 @@ +<FACE,5,0>To be able to dedicate myself to training--should I be grateful +for that? + +<FACE,5,0>The struggle to achieve inner peace is another battle. + +<FACE,5,0>One must not try to flee from misery. + +<FACE,5,0>#26! + +<FACE,5,0>How about #26? + +<FACE,5,0>I will go with #26! + +<FACE,5,0>I share your pain, but this, too, is a trial! +#26! + +<FACE,5,0>The finish is important! #26! + +<FACE,5,0>I shall switch out. + +<FACE,5,0>I shall switch out. + +<FACE,5,0>I shall switch out. + +<FACE,5,0>I shall switch out. + +<FACE,5,0>Ah! How impressive! + +<FACE,5,0>Forgive me! + +<FACE,5,0>Ah, well, well... It got the weak spot. + +<FACE,5,0>My goodness! It hit the weak spot. + +<FACE,5,0>There is nothing to fear. + +<FACE,5,0>There is nothing to fear. + +<FACE,5,0>One must endure... + +<FACE,5,0>And now it will rest. + +<FACE,5,0>It is over... + +<FACE,5,0><WAZA,212,4>There is no escape... + +<FACE,5,0><WAZA,109,4>Some form of light emanates even from the +darkness. + +<FACE,5,0><WAZA,195,4>PERISH SONG... Truly, it is the most frightful +move. + +<FACE,5,0><KONRAN,4>Ah, it was drawn into darkness. + +<FACE,5,0>Thank you for this opportunity. + +<FACE,5,0>I will face you as often as you wish. + +<FACE,5,0>That was an honorable battle. + +<FACE,5,0>I will return. + +<FACE,5,0>That was a good experience for me. + +<FACE,5,0>I will try never to forget what happened today. + +<FACE,5,0>At least I made a fair effort. + +<FACE,5,0>Ah... A matter of some urgency has arisen? + +MISDAGE + +CROWAGE + +GENGAGE + +JYNAGE + +MURKAGE + +UMBAGE + +<FACE,5,0> diff --git a/stadiumgs/text/pokecup/masterball/chen2.txt b/stadiumgs/text/pokecup/masterball/chen2.txt new file mode 100644 index 0000000..79e6d20 --- /dev/null +++ b/stadiumgs/text/pokecup/masterball/chen2.txt @@ -0,0 +1,82 @@ +<FACE,5,0>To be able to dedicate myself to training--should I be grateful +for that? + +<FACE,5,0>The struggle to achieve inner peace is another battle. + +<FACE,5,0>One must not try to flee from misery. + +<FACE,5,0>#26! + +<FACE,5,0>How about #26? + +<FACE,5,0>I will go with #26! + +<FACE,5,0>I share your pain, but this, too, is a trial! +#26! + +<FACE,5,0>The finish is important! #26! + +<FACE,5,0>I shall switch out. + +<FACE,5,0>I shall switch out. + +<FACE,5,0>I shall switch out. + +<FACE,5,0>I shall switch out. + +<FACE,5,0>Ah! How impressive! + +<FACE,5,0>Forgive me! + +<FACE,5,0>Ah, well, well... It got the weak spot. + +<FACE,5,0>My goodness! It hit the weak spot. + +<FACE,5,0>There is nothing to fear. + +<FACE,5,0>There is nothing to fear. + +<FACE,5,0>One must endure... + +<FACE,5,0>And now it will rest. + +<FACE,5,0>It is over... + +<FACE,5,0><WAZA,212,2>MEAN LOOK. What are you going to do? + +<FACE,5,0><WAZA,195,2>How about PERISH SONG? + +<FACE,5,0><WAZA,109,4>There are lots of mysteries in the world. + +<FACE,5,0>You must overcome what is within your own +soul. + +<FACE,5,0>Thank you for this opportunity. + +<FACE,5,0>I will face you as often as you wish. + +<FACE,5,0>That was an honorable battle. + +<FACE,5,0>I will return. + +<FACE,5,0>That was a good experience for me. + +<FACE,5,0>I will try never to forget what happened today. + +<FACE,5,0>At least I made a fair effort. + +<FACE,5,0>Ah... A matter of some urgency has arisen? + +CROBAGE + +UMBRAGE + +ENTEAGE + +JYAGE + +DREAGE + +LAPRAGE + +<FACE,5,0> diff --git a/stadiumgs/text/pokecup/masterball/cliff1.txt b/stadiumgs/text/pokecup/masterball/cliff1.txt new file mode 100644 index 0000000..d246b22 --- /dev/null +++ b/stadiumgs/text/pokecup/masterball/cliff1.txt @@ -0,0 +1,81 @@ +<FACE,19,0>To earn recognition as a FIREBREATHER, you have to be familiar +with fire! + +<FACE,19,0>Firebreathing was tough to learn. Check it out! + +<FACE,19,0>You'll come to fear the power of red-hot flames! + +<FACE,19,0>Burn, #26! + +<FACE,19,0>Get hot, #26! + +<FACE,19,0>Catch fire, #26! + +<FACE,19,0>White-hot, #26! + +<FACE,19,0>Firestorm, #26! + +<FACE,19,0>Change strategy! + +<FACE,19,0>Alter course! + +<FACE,19,0>Command change! + +<FACE,19,0>It's an order change! + +<FACE,19,0>Waaah! + +<FACE,19,0>I'm on fire, baby! + +<FACE,19,0>Right on the weak spot! My soul is on fire! + +<FACE,19,0>Blasted the weak spot! Burning fever! + +<FACE,19,0>Feel the burn! + +<FACE,19,0>It's getting hot! + +<FACE,19,0>It's still burning... + +<FACE,19,0>Burnt out... Battle's over. + +<FACE,19,0>Kaboom! + +<FACE,19,0><WAZA,241,4>Let the sun shine! + +<FACE,19,0><HARE,2>Here goes! + +<FACE,19,0><WAZA,76,4>The sun's blessing! SOLAR BEAM! + +<FACE,19,0><WAZA,225,4>We can do more than FIRE-type attacks. +DRAGONBREATH! + +<FACE,19,0>That was so hot! + +<FACE,19,0>It's a fiery victory! + +<FACE,19,0>That was hot! + +<FACE,19,0>Going down in flames! + +<FACE,19,0>Children shouldn't play with matches! + +<FACE,19,0>Fizzle... + +<FACE,19,0>We both were hot! + +<FACE,19,0>The fire's going out! + +MAGHOT + +HOTWAK + +HOTDODRI + +HOTDOOM + +HOTGUTOR + +HOTCANIN + +<FACE,19,0> diff --git a/stadiumgs/text/pokecup/masterball/cliff2.txt b/stadiumgs/text/pokecup/masterball/cliff2.txt new file mode 100644 index 0000000..d1e9fe1 --- /dev/null +++ b/stadiumgs/text/pokecup/masterball/cliff2.txt @@ -0,0 +1,80 @@ +<FACE,19,0>To earn recognition as a FIREBREATHER, you have to be familiar +with fire! + +<FACE,19,0>Firebreathing was tough to learn. Check it out! + +<FACE,19,0>You'll come to fear the power of red-hot flames! + +<FACE,19,0>Burn, #26! + +<FACE,19,0>Get hot, #26! + +<FACE,19,0>Catch fire, #26! + +<FACE,19,0>White-hot, #26! + +<FACE,19,0>Firestorm, #26! + +<FACE,19,0>Change strategy! + +<FACE,19,0>Alter course! + +<FACE,19,0>Command change! + +<FACE,19,0>It's an order change! + +<FACE,19,0>Waaah! + +<FACE,19,0>I'm on fire, baby! + +<FACE,19,0>Right on the weak spot! My soul is on fire! + +<FACE,19,0>Blasted the weak spot! Burning fever! + +<FACE,19,0>Feel the burn! + +<FACE,19,0>It's getting hot! + +<FACE,19,0>It's still burning... + +<FACE,19,0>Burnt out... Battle's over. + +<FACE,19,0>Kaboom! + +<FACE,19,0><WAZA,241,4>Let the sun shine! + +<FACE,19,0><HARE,2>Here goes! + +<FACE,19,0><WAZA,53,4>Fire as art! FLAMETHROWER! + +<FACE,19,0><WAZA,126,4>FIRE BLAST! + +<FACE,19,0>That was so hot! + +<FACE,19,0>It's a fiery victory! + +<FACE,19,0>That was hot! + +<FACE,19,0>Going down in flames! + +<FACE,19,0>Children shouldn't play with matches! + +<FACE,19,0>Fizzle... + +<FACE,19,0>We both were hot! + +<FACE,19,0>The fire's going out! + +HOTZARD + +HOTLOSION + +HOTSLOW + +HOTLISSEY + +HOTOQUEEN + +HOTUTOR + +<FACE,19,0> diff --git a/stadiumgs/text/pokecup/masterball/dillon1.txt b/stadiumgs/text/pokecup/masterball/dillon1.txt new file mode 100644 index 0000000..cbe9409 --- /dev/null +++ b/stadiumgs/text/pokecup/masterball/dillon1.txt @@ -0,0 +1,81 @@ +<FACE,4,2>Yo! Do you realize who you're challenging? + +<FACE,4,2>I've raised my group really well. I'll teach you a lesson! + +<FACE,4,2>Heh, you're not allowed to pass without showing us some respect. + +<FACE,4,2>Here goes! Brace yourself! + +<FACE,4,2>How's this one? + +<FACE,4,2>Don't wimp out! + +<FACE,4,2>It's going to blow you away! + +<FACE,4,2>Don't choke! + +<FACE,4,2>Tch! + +<FACE,4,2>Just you watch... + +<FACE,4,2>Yeah, you wait... + +<FACE,4,2>I'm warning you... + +<FACE,4,0>Argh! You're gonna regret that! + +<FACE,4,1>Wah, ha, ha! Sorry, kid! + +<FACE,4,1>Whoops! My, my... That went straight to the +weak spot. + +<FACE,4,0>What! That was the weak spot! You're not +getting away with that! + +<FACE,4,0>Oh yeah? Think you're clever, don't ya? + +<FACE,4,1>I can do things this way, too. + +<FACE,4,0>Tch! + +<FACE,4,1>Do you get it now, punk? + +<FACE,4,0>Gaaah! + +<FACE,4,2><WAZA,092,2>Have a taste of this! + +<FACE,4,2><WAZA,182,4>We know how to PROTECT ourselves, too! + +<FACE,4,2><WAZA,188,4>Have a load of SLUDGE! + +<FACE,4,2><WAZA,57,4>What? Was it wrong to use SURF? + +<FACE,4,2>Ptooey! Heh, that was dull. + +<FACE,4,1>Wah, ha, ha! Why don't you call your mommy for help? + +<FACE,4,2>Some opponent you were! Learned your lesson, eh? + +<FACE,4,0>I'm sorry! I won't be bad again! + +<FACE,4,0>I'll be back! Shoot! + +<FACE,4,2>Don't get cocky just because you won! + +<FACE,4,2>Wa-hey! We'll do it again! + +<FACE,4,2>Huh? You catch on quick. + +ING-WEEZ + +STER-CLOY + +LIX-STEE + +DON-RHY + +SAUR-VENU + +BOK-AR + +<FACE,4,0> diff --git a/stadiumgs/text/pokecup/masterball/dillon2.txt b/stadiumgs/text/pokecup/masterball/dillon2.txt new file mode 100644 index 0000000..0cd861e --- /dev/null +++ b/stadiumgs/text/pokecup/masterball/dillon2.txt @@ -0,0 +1,81 @@ +<FACE,4,2>Yo! Do you realize who you're challenging? + +<FACE,4,2>I've raised my group really well. I'll teach you a lesson! + +<FACE,4,2>Heh, you're not allowed to pass without showing us some respect. + +<FACE,4,2>Here goes! Brace yourself! + +<FACE,4,2>How's this one? + +<FACE,4,2>Don't wimp out! + +<FACE,4,2>It's going to blow you away! + +<FACE,4,2>Don't choke! + +<FACE,4,2>Tch! + +<FACE,4,2>Just you watch... + +<FACE,4,2>Yeah, you wait... + +<FACE,4,2>I'm warning you... + +<FACE,4,0>Argh! You're gonna regret that! + +<FACE,4,1>Wah, ha, ha! Sorry, kid! + +<FACE,4,1>Whoops! My, my... That went straight to the +weak spot. + +<FACE,4,0>What! That was the weak spot! You're not +getting away with that! + +<FACE,4,0>Oh yeah? Think you're clever, don't ya? + +<FACE,4,1>I can do things this way, too. + +<FACE,4,0>Tch! + +<FACE,4,1>Do you get it now, punk? + +<FACE,4,0>Gaaah! + +<FACE,4,2><WAZA,92,2>I'll present you a nasty TOXIC! + +<FACE,4,1><DOKUDOKU,2>Enjoying the poison? + +<FACE,4,2><WAZA,182,2>I can do things this way, too. + +<FACE,4,2><WAZA,114,4>This is not exhaust gas! It's HAZE! + +<FACE,4,2>Ptooey! Heh, that was dull. + +<FACE,4,1>Wah, ha, ha! Why don't you call your mommy for help? + +<FACE,4,2>Some opponent you were! Learned your lesson, eh? + +<FACE,4,0>I'm sorry! I won't be bad again! + +<FACE,4,0>I'll be back! Shoot! + +<FACE,4,2>Don't get cocky just because you won! + +<FACE,4,2>Wa-hey! We'll do it again! + +<FACE,4,2>Huh? You catch on quick. + +ANK-MILT + +REON-VAPO + +EZING-WE + +MORY-SKAR + +K-MU + +AROS-AMPH + +<FACE,4,0> diff --git a/stadiumgs/text/pokecup/masterball/molly1.txt b/stadiumgs/text/pokecup/masterball/molly1.txt new file mode 100644 index 0000000..9023a98 --- /dev/null +++ b/stadiumgs/text/pokecup/masterball/molly1.txt @@ -0,0 +1,83 @@ +<FACE,52,0>Who are you to challenge a teacher? + +<FACE,52,0>All of the students in my class are crazy about POKéMON. + +<FACE,52,0>I know it's not a grown-up thing to do, but I don't want to +lose either! + +<FACE,52,0>Shall we start? + +<FACE,52,0>Will #26 do? + +<FACE,52,0>Then I'll use #26. + +<FACE,52,0>#26 will go. + +<FACE,52,0>#26 is good. + +<FACE,52,0>I'm going to switch. + +<FACE,52,0>Let's switch. + +<FACE,52,0>I'm changing POKéMON. + +<FACE,52,0>Well then, I'll do it this way. + +<FACE,52,0>Oh, my goodness. Your POKéMON are +tremendous! + +<FACE,52,0>Don't be crushed! + +<FACE,52,0>It hit the weak spot. Think about what you +should do next. + +<FACE,52,0>Hmm... Aim for the weak spot? Not too bad. + +<FACE,52,0>Was that planned? + +<FACE,52,0>Now, think about it. + +<FACE,52,0>That's the way. + +<FACE,52,0>Oh... How did it get this way? + +<FACE,52,0>Oh... How terrible. + +<FACE,52,0><WAZA,104,4>It's important to avoid being hit. + +<FACE,52,0><WAZA,115,4>REFLECT is good against physical attacks. + +<FACE,52,0><WAZA,226,4>I'm using BATON PASS. Watch closely. + +<FACE,52,0><WAZA,097,4>Agility is very important. + +<FACE,52,0>What did you do wrong? Your homework is to figure that out. + +<FACE,52,0>I should have gone easier on you. Sorry! + +<FACE,52,0>You have to try harder. I'll be cheering you on! + +<FACE,52,0>You're really gifted! What school did you say you're from? + +<FACE,52,0>Oh my. I lost. It wasn't on purpose, either. + +<FACE,52,0>With your skill level, I can recommend you for national +tournaments. + +<FACE,52,0>That's too bad. You were so close, too. + +<FACE,52,0>What's wrong? You shouldn't run away. + +GIRAFARED + +MR.MIMED + +LAPRASED + +AIPOMED + +LANTED + +TOEDED + +<FACE,52,0> diff --git a/stadiumgs/text/pokecup/masterball/molly2.txt b/stadiumgs/text/pokecup/masterball/molly2.txt new file mode 100644 index 0000000..1276249 --- /dev/null +++ b/stadiumgs/text/pokecup/masterball/molly2.txt @@ -0,0 +1,83 @@ +<FACE,52,0>Who are you to challenge a teacher? + +<FACE,52,0>All of the students in my class are crazy about POKéMON. + +<FACE,52,0>I know it's not a grown-up thing to do, but I don't want to +lose either! + +<FACE,52,0>Shall we start? + +<FACE,52,0>Will #26 do? + +<FACE,52,0>Then I'll use #26. + +<FACE,52,0>#26 will go. + +<FACE,52,0>#26 is good. + +<FACE,52,0>I'm going to switch. + +<FACE,52,0>Let's switch. + +<FACE,52,0>I'm changing POKéMON. + +<FACE,52,0>Well then, I'll do it this way. + +<FACE,52,0>Oh, my goodness. Your POKéMON are +tremendous! + +<FACE,52,0>Don't be crushed! + +<FACE,52,0>It hit the weak spot. Think about what you +should do next. + +<FACE,52,0>Hmm... Aim for the weak spot? Not too bad. + +<FACE,52,0>Was that planned? + +<FACE,52,0>Now, think about it. + +<FACE,52,0>That's the way. + +<FACE,52,0>Oh... How did it get this way? + +<FACE,52,0>Oh... How terrible. + +<FACE,52,0><WAZA,104,4>It's important to avoid being hit. + +<FACE,52,0><WAZA,097,4>Agility is very important. + +<FACE,52,0><WAZA,226,4>I'm using BATON PASS. Watch closely. + +<FACE,52,0><WAZA,14,4>Let's raise ATTACK. This is SWORDS DANCE. + +<FACE,52,0>What did you do wrong? Your homework is to figure that out. + +<FACE,52,0>I should have gone easier on you. Sorry! + +<FACE,52,0>You have to try harder. I'll be cheering you on! + +<FACE,52,0>You're really gifted! What school did you say you're from? + +<FACE,52,0>Oh my. I lost. It wasn't on purpose, either. + +<FACE,52,0>With your skill level, I can recommend you for national +tournaments. + +<FACE,52,0>That's too bad. You were so close, too. + +<FACE,52,0>What's wrong? You shouldn't run away. + +MR.MED + +SCIED + +ARCANED + +GIRAFED + +TICATED + +QUAGED + +<FACE,52,0> diff --git a/stadiumgs/text/pokecup/masterball/pedro1.txt b/stadiumgs/text/pokecup/masterball/pedro1.txt new file mode 100644 index 0000000..efc62dc --- /dev/null +++ b/stadiumgs/text/pokecup/masterball/pedro1.txt @@ -0,0 +1,83 @@ +<FACE,34,1>Hi. You into POKéMON, too? Then you've gotta battle me! + +<FACE,34,1>Among POKéMANIACs, ----- is hip. You can fill in the blanks. + +<FACE,34,1>You want to see my POKéMON? Oh, okay. Sure. + +<FACE,34,1>I'll start! + +<FACE,34,1>Nice, huh? It's #26. + +<FACE,34,1>I love this #26! + +<FACE,34,1>Have you ever seen a #25 that +looked as sweet as this one? + +<FACE,34,1>#26! Gorgeous, eh? + +<FACE,34,1>Okay, come back. + +<FACE,34,1>Are you tired? Come back. + +<FACE,34,0>Good going. That's enough. + +<FACE,34,0>You were awesome, #26! + +<FACE,34,2>Waah! Waaah! Waaaah! + +<FACE,34,0>Oh, beautiful! + +<FACE,34,0>That hit the weak spot! Oh, fantastic! + +<FACE,34,2>Aiyeee! Eeyaah! Please--not the weak spot! + +<FACE,34,2>No! Don't do stuff like that! + +<FACE,34,0>Oooh! Fabulous! + +<FACE,34,2>No! Please stop! + +<FACE,34,0>I'm overjoyed! + +<FACE,34,2>Aiyeeeeeee! + +<FACE,34,1><WAZA,200,4>#26! OUTRAGE! + +<FACE,34,1><WAZA,238,4>Aim for the weak spot! CROSS CHOP! + +<FACE,34,1><WAZA,246,4>ANCIENTPOWER... You want to see it, don't +you? + +<FACE,34,1><WAZA,225,4>Dragon power! DRAGONBREATH! + +<FACE,34,1>Hmm... That was inspiring. Such a neat victory. + +<FACE,34,1>When it comes down to the wire, my POKéMON become even more +wonderful. + +<FACE,34,1>Ooh, that was so, like, subtle and deep. Don't you think it was a +memorable battle? + +<FACE,34,2>Waaah! My POKéMON! You're so mean! + +<FACE,34,2>Wh-what have you done...? I'm speechless... + +<FACE,34,2>No... ...groan... + +<FACE,34,1>So, was this a wasted battle? + +<FACE,34,1>I concur. It's better this way. + +AEROMANIA + +CHAMPMANIA + +DRAMANIA + +NITEMANIA + +TYRANMANIA + +IZARDMANIA + +<FACE,34,2> diff --git a/stadiumgs/text/pokecup/masterball/pedro2.txt b/stadiumgs/text/pokecup/masterball/pedro2.txt new file mode 100644 index 0000000..7e995e2 --- /dev/null +++ b/stadiumgs/text/pokecup/masterball/pedro2.txt @@ -0,0 +1,82 @@ +<FACE,34,1>Hi. You into POKéMON, too? Then you've gotta battle me! + +<FACE,34,1>Among POKéMANIACs, ----- is hip. You can fill in the blanks. + +<FACE,34,1>You want to see my POKéMON? Oh, okay. Sure. + +<FACE,34,1>I'll start! + +<FACE,34,1>Nice, huh? It's #26. + +<FACE,34,1>I love this #26! + +<FACE,34,1>Have you ever seen a #25 that +looked as sweet as this one? + +<FACE,34,1>#26! Gorgeous, eh? + +<FACE,34,1>Okay, come back. + +<FACE,34,1>Are you tired? Come back. + +<FACE,34,0>Good going. That's enough. + +<FACE,34,0>You were awesome, #26! + +<FACE,34,2>Waah! Waaah! Waaaah! + +<FACE,34,0>Oh, beautiful! + +<FACE,34,0>That hit the weak spot! Oh, fantastic! + +<FACE,34,2>Aiyeee! Eeyaah! Please--not the weak spot! + +<FACE,34,2>No! Don't do stuff like that! + +<FACE,34,0>Oooh! Fabulous! + +<FACE,34,2>No! Please stop! + +<FACE,34,0>I'm overjoyed! + +<FACE,34,2>Aiyeeeeeee! + +<FACE,34,1><WAZA,245,4>EXTREME SPEED for extreme attack! + +<FACE,34,1><WAZA,187,4>I'll show you something unusual. + +<FACE,34,1><WAZA,238,4>CROSS CHOP! + +<FACE,34,1><WAZA,109,4>CONFUSE RAY! + +<FACE,34,1>Hmm... That was inspiring. Such a neat victory. + +<FACE,34,1>When it comes down to the wire, my POKéMON become even more +wonderful. + +<FACE,34,1>Ooh, that was so, like, subtle and deep. Don't you think it was a +memorable battle? + +<FACE,34,2>Waaah! My POKéMON! You're so mean! + +<FACE,34,2>Wh-what have you done...? I'm speechless... + +<FACE,34,2>No... ...groan... + +<FACE,34,1>So, was this a wasted battle? + +<FACE,34,1>I concur. It's better this way. + +GENMANIA + +MIEMANIA + +SNORMANIA + +BUZZMANIA + +CHAMANIA + +MOLTMANIA + +<FACE,34,2> diff --git a/stadiumgs/text/pokecup/masterball/wyatt1.txt b/stadiumgs/text/pokecup/masterball/wyatt1.txt new file mode 100644 index 0000000..8abff39 --- /dev/null +++ b/stadiumgs/text/pokecup/masterball/wyatt1.txt @@ -0,0 +1,80 @@ +<FACE,57,2>You're weird. I look pretty tough, don't I? + +<FACE,57,2>Are you sure you want to battle? I'm number one at my school. + +<FACE,57,2>There are no more opponents in my neighborhood. + +<FACE,57,2>Ready? + +<FACE,57,2>It's #26! + +<FACE,57,2>Ha, ha... Here's #26! + +<FACE,57,2>#26 is the one! + +<FACE,57,2>#26, here and now! + +<FACE,57,2>Get back, #26! + +<FACE,57,2>#26, get back here! + +<FACE,57,1>Way to go, #26! + +<FACE,57,2>That's good! Come back! + +<FACE,57,0>Aaack! No way! + +<FACE,57,1>Yeah! That's good! + +<FACE,57,1>Pow! Socked the weak spot! Good going, +#26! + +<FACE,57,0>Oh! You goof! Don't get hit there! + +<FACE,57,2>Ohh... That's not good... + +<FACE,57,1>Yeah! Exactly as planned! + +<FACE,57,0>Shucks! + +<FACE,57,1>I did it! I won! + +<FACE,57,0>No way! + +<FACE,57,1><WAZA,158,4>That's got to hurt! + +<FACE,57,1><WAZA,119,4>I'm going to MIMIC you! + +<FACE,57,1><WAZA,103,4>Here. Listen to this awful sound! + +<FACE,57,1><WAZA,144,1>I'll show you a really neat move. + +<FACE,57,1>Ha, ha, ha--yeah! I sure am tough, ain't I? + +<FACE,57,1>Yeah. You're not too bad yourself. + +<FACE,57,2>What? Is that all? I want to battle someone tougher. + +<FACE,57,0>Rats! I'm going to catch some more POKéMON. + +<FACE,57,0>Huh? I lost? You're kidding, right? + +<FACE,57,0>Beating me doesn't make you great! + +<FACE,57,2>That's strange. A draw? + +<FACE,57,2>Huh, you're surrendering? That stinks! + +GEOTINY + +QUEENINY + +DITTOINY + +CATEINY + +PININY + +PRIMEINY + +<FACE,57,0> diff --git a/stadiumgs/text/pokecup/masterball/wyatt2.txt b/stadiumgs/text/pokecup/masterball/wyatt2.txt new file mode 100644 index 0000000..e6e5604 --- /dev/null +++ b/stadiumgs/text/pokecup/masterball/wyatt2.txt @@ -0,0 +1,82 @@ +<FACE,57,2>You're weird. I look pretty tough, don't I? + +<FACE,57,2>Are you sure you want to battle? I'm number one at my school. + +<FACE,57,2>There are no more opponents in my neighborhood. + +<FACE,57,2>Ready? + +<FACE,57,2>It's #26! + +<FACE,57,2>Ha, ha... Here's #26! + +<FACE,57,2>#26 is the one! + +<FACE,57,2>#26, here and now! + +<FACE,57,2>Get back, #26! + +<FACE,57,2>#26, get back here! + +<FACE,57,1>Way to go, #26! + +<FACE,57,2>That's good! Come back! + +<FACE,57,0>Aaack! No way! + +<FACE,57,1>Yeah! That's good! + +<FACE,57,1>Pow! Socked the weak spot! Good going, +#26! + +<FACE,57,0>Oh! You goof! Don't get hit there! + +<FACE,57,2>Ohh... That's not good... + +<FACE,57,1>Yeah! Exactly as planned! + +<FACE,57,0>Shucks! + +<FACE,57,1>I did it! I won! + +<FACE,57,0>No way! + +<FACE,57,1>Have you collected a lot of POKéMON? + +<FACE,57,1>You'd be better off if you had lots of +POKéMON. + +<FACE,57,1>You can catch lots of POKéMON if you go into +tall grass. + +<FACE,57,1><WAZA,144,1>I'll show you a really neat move. + +<FACE,57,1>Ha, ha, ha--yeah! I sure am tough, ain't I? + +<FACE,57,1>Yeah. You're not too bad yourself. + +<FACE,57,2>What? Is that all? I want to battle someone tougher. + +<FACE,57,0>Rats! I'm going to catch some more POKéMON. + +<FACE,57,0>Huh? I lost? You're kidding, right? + +<FACE,57,0>Beating me doesn't make you great! + +<FACE,57,2>That's strange. A draw? + +<FACE,57,2>Huh, you're surrendering? That stinks! + +ANBULLINY + +IADOSINY + +ALIGATINY + +AROWINY + +YDONINY + +TAURINY + +<FACE,57,0> diff --git a/stadiumgs/text/pokecup/pokeball/alissa1.txt b/stadiumgs/text/pokecup/pokeball/alissa1.txt new file mode 100644 index 0000000..bc8f91f --- /dev/null +++ b/stadiumgs/text/pokecup/pokeball/alissa1.txt @@ -0,0 +1,80 @@ +<FACE,41,1>I'll make your POKéMON infatuated. + +<FACE,41,1>I'll show you how grownups battle. + +<FACE,41,1>You learn from experience. Let's battle! + +<FACE,41,1>Are you ready? Here we go! + +<FACE,41,1>Let me see... #26! + +<FACE,41,1>How about #26? + +<FACE,41,1>Maybe I'll go with #26. + +<FACE,41,1>You may be cute, but I still won't go easy +on you. + +<FACE,41,1>That's no good. + +<FACE,41,1>Come back now. + +<FACE,41,1>Good job, dear. + +<FACE,41,1>You're such a good baby! + +<FACE,41,0>Hey, wait! + +<FACE,41,1>I'm sorry, honey. + +<FACE,41,1>That was a critical hit. Please forgive me. + +<FACE,41,0>No! Was that a critical hit? + +<FACE,41,0>That wasn't nice. + +<FACE,41,1>You'll have to forgive me. + +<FACE,41,0>That was bad. + +<FACE,41,1>I feel sorry for you, but... + +<FACE,41,0>You must be joking! + +<FACE,41,1><WAZA,213,4>This will ATTRACT you! + +<FACE,41,1><MEROMERO,3>There, charmed silly. + +<FACE,41,1>This girl's going to get serious. + +<FACE,41,1><YADORIGI,2>Oh, look. The SEED took. + +<FACE,41,1>Don't be so hard on yourself. + +<FACE,41,1>The way you battle is really nice. + +<FACE,41,1>Maybe I was unfairly harsh on a young person like you. + +<FACE,41,1>Yes, you sure are tough. Keep it up! + +<FACE,41,1>Well, I'll be seeing you. + +<FACE,41,1>Well, I guess the way you do things is all right. + +<FACE,41,1>Is that right... A draw? + +<FACE,41,1>You're surrendering? + +MILTANDY + +SNUBBUDY + +QWILDY + +CORSOLDY + +SKIPLODY + +CHANSDY + +<FACE,41,0> diff --git a/stadiumgs/text/pokecup/pokeball/alissa2.txt b/stadiumgs/text/pokecup/pokeball/alissa2.txt new file mode 100644 index 0000000..20782a5 --- /dev/null +++ b/stadiumgs/text/pokecup/pokeball/alissa2.txt @@ -0,0 +1,80 @@ +<FACE,41,1>I'll make your POKéMON infatuated. + +<FACE,41,1>I'll show you how grownups battle. + +<FACE,41,1>You learn from experience. Let's battle! + +<FACE,41,1>Are you ready? Here we go! + +<FACE,41,1>Let me see... #26! + +<FACE,41,1>How about #26? + +<FACE,41,1>Maybe I'll go with #26. + +<FACE,41,1>You may be cute, but I still won't go easy +on you. + +<FACE,41,1>That's no good. + +<FACE,41,1>Come back now. + +<FACE,41,1>Good job, dear. + +<FACE,41,1>You're such a good baby! + +<FACE,41,0>Hey, wait! + +<FACE,41,1>I'm sorry, honey. + +<FACE,41,1>That was a critical hit. Please forgive me. + +<FACE,41,0>No! Was that a critical hit? + +<FACE,41,0>That wasn't nice. + +<FACE,41,1>You'll have to forgive me. + +<FACE,41,0>That was bad. + +<FACE,41,1>I feel sorry for you, but... + +<FACE,41,0>You must be joking! + +<FACE,41,1><WAZA,213,1>I'll go with my favorite move. + +<FACE,41,1><WAZA,217,4>Would you accept this? + +<FACE,41,1>This girl's going to get serious. + +<FACE,41,1><WAZA,204,4>Treat it nicely. + +<FACE,41,1>Don't be so hard on yourself. + +<FACE,41,1>The way you battle is really nice. + +<FACE,41,1>Maybe I was unfairly harsh on a young person like you. + +<FACE,41,1>Yes, you sure are tough. Keep it up! + +<FACE,41,1>Well, I'll be seeing you. + +<FACE,41,1>Well, I guess the way you do things is all right. + +<FACE,41,1>Is that right... A draw? + +<FACE,41,1>You're surrendering? + +SUDODY + +WIGGYDY + +DELIBIDY + +GETICDY + +GEOTTODY + +MARODY + +<FACE,41,0> diff --git a/stadiumgs/text/pokecup/pokeball/bruce1.txt b/stadiumgs/text/pokecup/pokeball/bruce1.txt new file mode 100644 index 0000000..8a3e165 --- /dev/null +++ b/stadiumgs/text/pokecup/pokeball/bruce1.txt @@ -0,0 +1,83 @@ +<FACE,26,1>Summer means the beach, and POKéMON means battle! Let's do it! + +<FACE,26,1>When I watch the sea, my troubles get washed away. A battle? +Okay! + +<FACE,26,1>Aren't the ladies here lovely? Oh, you want to battle? + +<FACE,26,1>Tweet! Start! + +<FACE,26,1>#26, dash! + +<FACE,26,0>#26, let's do it! + +<FACE,26,0>How about #26? + +<FACE,26,0>#26 can come out! + +<FACE,26,1>Maybe I'll change! + +<FACE,26,1>Maybe I won't use this one. + +<FACE,26,1>I'll change it! + +<FACE,26,1>I'll pull it from battle. + +<FACE,26,0>Gwaaah! It's rocking! + +<FACE,26,1>Ker-splash! + +<FACE,26,1>Weak spot? Swamped ya! + +<FACE,26,0>Got the weak spot? Groovy! + +<FACE,26,1>I'm feelin' it! + +<FACE,26,0>Say, hey. That'll do. + +<FACE,26,1>Glub... + +<FACE,26,0>Yes... Makes me happy... + +<FACE,26,1>It's over? + +<FACE,26,1><WAZA,240,4>Let it rain! + +<FACE,26,0><AME,4>Oh, wow. Chilly! + +<FACE,26,0>The waves at night are so romantic! + +<FACE,26,0>I'd love to go to a tropical beach! + +<FACE,26,0>I'm blissfully exhausted, like after a good swim. + +<FACE,26,0>I was just goofin' around, but I won anyway. I guess you're +just weak. + +<FACE,26,1>You're not even good to practice on. I'll go challenge one of +these other trainers. + +<FACE,26,1>Argh... I should become a BOARDER and wait for winter. + +<FACE,26,1>I was just goofin' around and ended up losing. + +<FACE,26,1>Okay! I'll be training in the tropical seas! Then again, I don't +have the travel budget! + +<FACE,26,1>Neither of us were serious enough. + +<FACE,26,1>You're going? Bye-bye. + +GOLDEMER + +SEELMER + +YUMER + +SHELLDMER + +REMORMER + +WHIRLMER + +<FACE,26,1> diff --git a/stadiumgs/text/pokecup/pokeball/bruce2.txt b/stadiumgs/text/pokecup/pokeball/bruce2.txt new file mode 100644 index 0000000..351182f --- /dev/null +++ b/stadiumgs/text/pokecup/pokeball/bruce2.txt @@ -0,0 +1,83 @@ +<FACE,26,1>Summer means the beach, and POKéMON means battle! Let's do it! + +<FACE,26,1>When I watch the sea, my troubles get washed away. A battle? +Okay! + +<FACE,26,1>Aren't the ladies here lovely? Oh, you want to battle? + +<FACE,26,1>Tweet! Start! + +<FACE,26,1>#26, dash! + +<FACE,26,0>#26, let's do it! + +<FACE,26,0>How about #26? + +<FACE,26,0>#26 can come out! + +<FACE,26,1>Maybe I'll change! + +<FACE,26,1>Maybe I won't use this one. + +<FACE,26,1>I'll change it! + +<FACE,26,1>I'll pull it from battle. + +<FACE,26,0>Gwaaah! It's rocking! + +<FACE,26,1>Ker-splash! + +<FACE,26,1>Weak spot? Swamped ya! + +<FACE,26,0>Got the weak spot? Groovy! + +<FACE,26,1>I'm feelin' it! + +<FACE,26,0>Say, hey. That'll do. + +<FACE,26,1>Glub... + +<FACE,26,0>Yes... Makes me happy... + +<FACE,26,1>It's over? + +<FACE,26,1><WAZA,240,4>Let it rain! + +<FACE,26,0><WAZA,57,2>If you're in the sea, you have to SURF! + +<FACE,26,0>The waves at night are so romantic! + +<FACE,26,0>I'd love to go to a tropical beach! + +<FACE,26,0>I'm blissfully exhausted, like after a good swim. + +<FACE,26,0>I was just goofin' around, but I won anyway. I guess you're +just weak. + +<FACE,26,1>You're not even good to practice on. I'll go challenge one of +these other trainers. + +<FACE,26,1>Argh... I should become a BOARDER and wait for winter. + +<FACE,26,1>I was just goofin' around and ended up losing. + +<FACE,26,1>Okay! I'll be training in the tropical seas! Then again, I don't +have the travel budget! + +<FACE,26,1>Neither of us were serious enough. + +<FACE,26,1>You're going? Bye-bye. + +SEAKMER + +AZUMARMER + +TURNMER + +QWILMER + +DEWMER + +SEADMER + +<FACE,26,1> diff --git a/stadiumgs/text/pokecup/pokeball/chester1.txt b/stadiumgs/text/pokecup/pokeball/chester1.txt new file mode 100644 index 0000000..b7d642f --- /dev/null +++ b/stadiumgs/text/pokecup/pokeball/chester1.txt @@ -0,0 +1,81 @@ +<FACE,62,0>She'll be comin' round the mountain... Huh? Battle? + +<FACE,62,0>The mountains are the greatest! It's inspiring to see a sunrise +from the summit! + +<FACE,62,0>When I'm up in the mountains, the annoying things in life become +insignificant. + +<FACE,62,0>How's that? + +<FACE,62,0>There. Go! + +<FACE,62,0>There! + +<FACE,62,0>Yes, sir! + +<FACE,62,0>Hoo hah! + +<FACE,62,0>Wah, ha, ha! + +<FACE,62,0>Gah, ha, ha! + +<FACE,62,0>Wah, ha, ha! + +<FACE,62,0>Dah, ha, ha! + +<FACE,62,0>Wah, ha, ha! No problem. No problem at all! + +<FACE,62,0>Yahoo! Gah, ha, ha! + +<FACE,62,0>Weak spot! Yahoo! Wah, ha, ha! + +<FACE,62,0>That's a weak spot? Wah, ha, ha! No big deal! + +<FACE,62,0>Gah, ha, ha! Fine, fine! + +<FACE,62,0>Yahoo! Wah, ha, ha! + +<FACE,62,0>No worries. No worries at all! + +<FACE,62,0>Great, great! + +<FACE,62,0>You got me! + +<FACE,62,0><WAZA,205,4>Here goes! Rock 'n' roll over 'em! + +<FACE,62,0><WAZA,69,2>Mountains? It can flip the world! + +<FACE,62,0>HIKERs are downright solid citizens! + +<FACE,62,0>We HIKERs are well mannered! + +<FACE,62,0>Gah, ha, ha! Come up and see me again! + +<FACE,62,0>Wah, ha, ha! I was going to let you win! + +<FACE,62,0>Wah, ha, ha! I don't care about winning or losing! + +<FACE,62,0>Gah, ha, ha! It's no big deal! ...On second thought, rats! + +<FACE,62,0>Wah, ha, ha! I lost on purpose! + +<FACE,62,0>Wah, ha, ha! I don't care about winning or losing! + +<FACE,62,0>Wah, ha, ha! That's the way it goes! + +<FACE,62,0>Okay then! I'll be seeing you! + +HICHOP + +HINIX + +HIGRAVEL + +HIWOODO + +HIHORN + +HIPHAN + +<FACE,62,0> diff --git a/stadiumgs/text/pokecup/pokeball/chester2.txt b/stadiumgs/text/pokecup/pokeball/chester2.txt new file mode 100644 index 0000000..932b6dc --- /dev/null +++ b/stadiumgs/text/pokecup/pokeball/chester2.txt @@ -0,0 +1,81 @@ +<FACE,62,0>She'll be comin' round the mountain... Huh? Battle? + +<FACE,62,0>The mountains are the greatest! It's inspiring to see a sunrise +from the summit! + +<FACE,62,0>When I'm up in the mountains, the annoying things in life become +insignificant. + +<FACE,62,0>How's that? + +<FACE,62,0>There. Go! + +<FACE,62,0>There! + +<FACE,62,0>Yes, sir! + +<FACE,62,0>Hoo hah! + +<FACE,62,0>Wah, ha, ha! + +<FACE,62,0>Gah, ha, ha! + +<FACE,62,0>Wah, ha, ha! + +<FACE,62,0>Dah, ha, ha! + +<FACE,62,0>Wah, ha, ha! No problem. No problem at all! + +<FACE,62,0>Yahoo! Gah, ha, ha! + +<FACE,62,0>Weak spot! Yahoo! Wah, ha, ha! + +<FACE,62,0>That's a weak spot? Wah, ha, ha! No big deal! + +<FACE,62,0>Gah, ha, ha! Fine, fine! + +<FACE,62,0>Yahoo! Wah, ha, ha! + +<FACE,62,0>No worries. No worries at all! + +<FACE,62,0>Great, great! + +<FACE,62,0>You got me! + +<FACE,62,0><WAZA,205,4>Here goes! Rock 'n' roll over 'em! + +<FACE,62,0>We HIKERs are big-hearted fellows! + +<FACE,62,0>HIKERs are downright solid citizens! + +<FACE,62,0>We HIKERs are well mannered! + +<FACE,62,0>Gah, ha, ha! Come up and see me again! + +<FACE,62,0>Wah, ha, ha! I was going to let you win! + +<FACE,62,0>Wah, ha, ha! I don't care about winning or losing! + +<FACE,62,0>Gah, ha, ha! It's no big deal! ...On second thought, rats! + +<FACE,62,0>Wah, ha, ha! I lost on purpose! + +<FACE,62,0>Wah, ha, ha! I don't care about winning or losing! + +<FACE,62,0>Wah, ha, ha! That's the way it goes! + +<FACE,62,0>Okay then! I'll be seeing you! + +HISLASH + +HIFLORA + +HIBUTOPS + +HIFREE + +HIVELER + +HICHAN + +<FACE,62,0> diff --git a/stadiumgs/text/pokecup/pokeball/claude1.txt b/stadiumgs/text/pokecup/pokeball/claude1.txt new file mode 100644 index 0000000..9e69799 --- /dev/null +++ b/stadiumgs/text/pokecup/pokeball/claude1.txt @@ -0,0 +1,79 @@ +<FACE,3,1>All right! I'm gonna freeze your POKéMON solid, man! + +<FACE,3,1>Lemme tell ya--our hearts burn hot! + +<FACE,3,1>You know, you can't move if you're frozen. + +<FACE,3,1>Gonna roll over you like an avalanche! + +<FACE,3,1>Chill, man! + +<FACE,3,1>Get in there, #26! + +<FACE,3,1>Woosh, woosh! #26! + +<FACE,3,1>Do your thing, #26! + +<FACE,3,2>Yo! That's totally uncool! + +<FACE,3,1>Switch out! + +<FACE,3,1>Quick change! + +<FACE,3,1>Here comes the finisher! + +<FACE,3,2>Lost the edge there! + +<FACE,3,0>Ow! Right on the money! + +<FACE,3,0>Yeah, critical hit! Groovy! + +<FACE,3,2>Huh? Critical hit? You're kidding me! + +<FACE,3,0>Sweat drops... + +<FACE,3,0>Light it up! + +<FACE,3,2>Bummer... + +<FACE,3,0>Way cool, junior! + +<FACE,3,2>Hey! Total wipeout! + +<FACE,3,0><WAZA,217,4>Special delivery! + +<FACE,3,1>I can't sit still when we get snow. + +<FACE,3,1><WAZA,185,4>Restore your HP!... I lied! + +<FACE,3,1><WAZA,196,2>Gonna make you shiver like a wind chill! + +<FACE,3,0>Better think up some measures against ice. + +<FACE,3,0>Totally exhilarating, man. + +<FACE,3,0>Scored a "ten"! Maximum cool! + +<FACE,3,1>How about that? Eh, it's no big deal. + +<FACE,3,1>Huh? You're all right. + +<FACE,3,1>Heh. These things happen. + +<FACE,3,1>Let's settle the score, man! + +<FACE,3,1>Let's do this again, huh? + +AIRDELI + +AIRSNEASE + +AIRCRUEL + +AIRTAUR + +AIRTEDDI + +AIRVAPOR + +<FACE,3,2> diff --git a/stadiumgs/text/pokecup/pokeball/claude2.txt b/stadiumgs/text/pokecup/pokeball/claude2.txt new file mode 100644 index 0000000..60840aa --- /dev/null +++ b/stadiumgs/text/pokecup/pokeball/claude2.txt @@ -0,0 +1,80 @@ +<FACE,3,1>All right! I'm gonna freeze your POKéMON solid, man! + +<FACE,3,1>Lemme tell ya--our hearts burn hot! + +<FACE,3,1>You know, you can't move if you're frozen. + +<FACE,3,1>Gonna roll over you like an avalanche! + +<FACE,3,1>Chill, man! + +<FACE,3,1>Get in there, #26! + +<FACE,3,1>Woosh, woosh! #26! + +<FACE,3,1>Do your thing, #26! + +<FACE,3,2>Yo! That's totally uncool! + +<FACE,3,1>Switch out! + +<FACE,3,1>Quick change! + +<FACE,3,1>Here comes the finisher! + +<FACE,3,2>Lost the edge there! + +<FACE,3,0>Ow! Right on the money! + +<FACE,3,0>Yeah, critical hit! Groovy! + +<FACE,3,2>Huh? Critical hit? You're kidding me! + +<FACE,3,0>Sweat drops... + +<FACE,3,0>Light it up! + +<FACE,3,2>Bummer... + +<FACE,3,0>Way cool, junior! + +<FACE,3,2>Hey! Total wipeout! + +<FACE,3,0><KOHRI,2>You can't move if once frozen. + +<FACE,3,1>I can't sit still when we get snow. + +<FACE,3,1>When I'm on the slopes, all my troubles are +forgotten, man. + +<FACE,3,1><WAZA,196,2>So... Have a blast of ICY WIND! + +<FACE,3,0>Better think up some measures against ice. + +<FACE,3,0>Totally exhilarating, man. + +<FACE,3,0>Scored a "ten"! Maximum cool! + +<FACE,3,1>How about that? Eh, it's no big deal. + +<FACE,3,1>Huh? You're all right. + +<FACE,3,1>Heh. These things happen. + +<FACE,3,1>Let's settle the score, man! + +<FACE,3,1>Let's do this again, huh? + +AIRASEL + +AIRKHAN + +AIRSEY + +AIRGONAIR + +AIRFABLE + +AIRMIME + +<FACE,3,2> diff --git a/stadiumgs/text/pokecup/pokeball/clifford1.txt b/stadiumgs/text/pokecup/pokeball/clifford1.txt new file mode 100644 index 0000000..949f0ab --- /dev/null +++ b/stadiumgs/text/pokecup/pokeball/clifford1.txt @@ -0,0 +1,86 @@ +<FACE,50,2>...mutter...POKéMON and...entropy... Huh? Don't disturb me! + +<FACE,50,2>Any battle can be won by applying logic. What? You want to test +my hypothesis? + +<FACE,50,2>Huh? Battle? I don't want to. Can't I just refuse? + +<FACE,50,2>I don't want to see any rough stuff. + +<FACE,50,2>Don't do anything mean to #26. + +<FACE,50,2>Be nice. I really adore #26. + +<FACE,50,2>I'm very protective of my #26. + +<FACE,50,2>It's my #26. + +<FACE,50,2>Retrieval and recovery. + +<FACE,50,2>Wait a second. + +<FACE,50,2>I have to change them... + +<FACE,50,2>That's it for this baby. + +<FACE,50,0>Eeyaah! #26! + +<FACE,50,1>Yes. My hypothesis has been proven +correct. + +<FACE,50,1>That hit its weak spot. Wasn't that +effective? + +<FACE,50,0>Aiming for the weak spot... Isn't that a +penalty? + +<FACE,50,2>That event was within the realm of +possibility... + +<FACE,50,1>See? I knew that would work. + +<FACE,50,0>Arrrgh... + +<FACE,50,1>Eureka! + +<FACE,50,0>Oh... Oh... My consciousness is fading... + +<FACE,50,2><WAZA,161,4>TRI ATTACK... + +<FACE,50,0>Everyone's so rough. + +<FACE,50,2><WAZA,137,2>Let me experiment with an arresting GLARE. + +<FACE,50,2><MAHI,4>You probably think I am an unpleasant +person. + +<FACE,50,2>My logic is perfect! I don't like to battle, but I absolutely will +not lose! + +<FACE,50,2>You can't win because you rely solely on instinct. + +<FACE,50,2>I think that you need to study a whole lot more. + +<FACE,50,0>Eeeek! How did my logic fail me? + +<FACE,50,2>My logic wasn't faulty! There must still be a missing element. + +<FACE,50,2>Yeah, sure. Go on doing things in your savage way. + +<FACE,50,2>What happens in this case? Referee? + +<FACE,50,2>Whew, am I relieved. + +MITEMAGNE + +TERHAUN + +GONPORY + +AFFYFLA + +ANSEK + +TRODEELEC + +<FACE,50,0> diff --git a/stadiumgs/text/pokecup/pokeball/clifford2.txt b/stadiumgs/text/pokecup/pokeball/clifford2.txt new file mode 100644 index 0000000..63b4437 --- /dev/null +++ b/stadiumgs/text/pokecup/pokeball/clifford2.txt @@ -0,0 +1,85 @@ +<FACE,50,2>...mutter...POKéMON and...entropy... Huh? Don't disturb me! + +<FACE,50,2>Any battle can be won by applying logic. What? You want to test +my hypothesis? + +<FACE,50,2>Huh? Battle? I don't want to. Can't I just refuse? + +<FACE,50,2>I don't want to see any rough stuff. + +<FACE,50,2>Don't do anything mean to #26. + +<FACE,50,2>Be nice. I really adore #26. + +<FACE,50,2>I'm very protective of my #26. + +<FACE,50,2>It's my #26. + +<FACE,50,2>Retrieval and recovery. + +<FACE,50,2>Wait a second. + +<FACE,50,2>I have to change them... + +<FACE,50,2>That's it for this baby. + +<FACE,50,0>Eeyaah! #26! + +<FACE,50,1>Yes. My hypothesis has been proven +correct. + +<FACE,50,1>That hit its weak spot. Wasn't that +effective? + +<FACE,50,0>Aiming for the weak spot... Isn't that a +penalty? + +<FACE,50,2>That event was within the realm of +possibility... + +<FACE,50,1>See? I knew that would work. + +<FACE,50,0>Arrrgh... + +<FACE,50,1>Eureka! + +<FACE,50,0>Oh... Oh... My consciousness is fading... + +<FACE,50,1><WAZA,207,2>SWAGGER! + +<FACE,50,0>Everyone's so rough. + +<FACE,50,2>POKéMON are my only friends. + +<FACE,50,2><WAZA,103,4>It's a horrible SCREECH. + +<FACE,50,2>My logic is perfect! I don't like to battle, but I absolutely will +not lose! + +<FACE,50,2>You can't win because you rely solely on instinct. + +<FACE,50,2>I think that you need to study a whole lot more. + +<FACE,50,0>Eeeek! How did my logic fail me? + +<FACE,50,2>My logic wasn't faulty! There must still be a missing element. + +<FACE,50,2>Yeah, sure. Go on doing things in your savage way. + +<FACE,50,2>What happens in this case? Referee? + +<FACE,50,2>Whew, am I relieved. + +YGONPOR + +COPINE + +ECTRODEEL + +TARPUPI + +TANKMIL + +DREAVUSMIS + +<FACE,50,0> diff --git a/stadiumgs/text/pokecup/pokeball/jensen1.txt b/stadiumgs/text/pokecup/pokeball/jensen1.txt new file mode 100644 index 0000000..ee059cb --- /dev/null +++ b/stadiumgs/text/pokecup/pokeball/jensen1.txt @@ -0,0 +1,80 @@ +<FACE,27,0>You wanna know who I am? You honestly think I could, like, +tell you? + +<FACE,27,0>I'm busy. Can we get started, like, in a hurry? + +<FACE,27,0>A battle? Like, sure! I'm like working, but... + +<FACE,27,0>Like, hustle, hustle! + +<FACE,27,0>Like pronto, please! + +<FACE,27,0>Whoa, #26! + +<FACE,27,0>Hey, #26! + +<FACE,27,0>Let's go, #26! + +<FACE,27,0>Awwww, no! + +<FACE,27,0>Retreat! Slick and quick! + +<FACE,27,0>Quick, back out! + +<FACE,27,0>Come out now! + +<FACE,27,0>No! That's pitiful! + +<FACE,27,0>That's it! Next! Next! + +<FACE,27,0>Critical hit! That's right! + +<FACE,27,0>Weak point? Tch. What the...? + +<FACE,27,0>What are you doing? + +<FACE,27,0>That's how you do it! + +<FACE,27,0>What? No!?! + +<FACE,27,0>That's it--over and done with. + +<FACE,27,0>Whoa, whoa! Aaargh! + +<FACE,27,0><WAZA,168,1>Oh, my. That's nice. + +<FACE,27,0>Let's get this over with, like, quick! + +<FACE,27,0><WAZA,247,4>Watch it melt in the dark--SHADOW BALL. + +<FACE,27,0>The police are here somewhere, aren't they? + +<FACE,27,0>That's it. Bye! + +<FACE,27,0>See ya! + +<FACE,27,0>Buh-bye! + +<FACE,27,0>Run away! + +<FACE,27,0>Tch! + +<FACE,27,0>Work, work, work... + +<FACE,27,0>Let me be! + +<FACE,27,0>Can I disappear now? + +PERSLAR + +CHARMELAR + +DOURLAR + +BUZZLAR + +QUILAR + +GLIGAR + +<FACE,27,0> diff --git a/stadiumgs/text/pokecup/pokeball/jensen2.txt b/stadiumgs/text/pokecup/pokeball/jensen2.txt new file mode 100644 index 0000000..5d950fb --- /dev/null +++ b/stadiumgs/text/pokecup/pokeball/jensen2.txt @@ -0,0 +1,80 @@ +<FACE,27,0>You wanna know who I am? You honestly think I could, like, +tell you? + +<FACE,27,0>I'm busy. Can we get started, like, in a hurry? + +<FACE,27,0>A battle? Like, sure! I'm like working, but... + +<FACE,27,0>Like, hustle, hustle! + +<FACE,27,0>Like pronto, please! + +<FACE,27,0>Whoa, #26! + +<FACE,27,0>Hey, #26! + +<FACE,27,0>Let's go, #26! + +<FACE,27,0>Awwww, no! + +<FACE,27,0>Retreat! Slick and quick! + +<FACE,27,0>Quick, back out! + +<FACE,27,0>Come out now! + +<FACE,27,0>No! That's pitiful! + +<FACE,27,0>That's it! Next! Next! + +<FACE,27,0>Critical hit! That's right! + +<FACE,27,0>Weak point? Tch. What the...? + +<FACE,27,0>What are you doing? + +<FACE,27,0>That's how you do it! + +<FACE,27,0>What? No!?! + +<FACE,27,0>That's it--over and done with. + +<FACE,27,0>Whoa, whoa! Aaargh! + +<FACE,27,0><WAZA,168,1>Oh, my. That's nice. + +<FACE,27,0>Let's get this over with, like, quick! + +<FACE,27,0><WAZA,231,4>Take a swipe of that IRON TAIL! + +<FACE,27,0>The police are here somewhere, aren't they? + +<FACE,27,0>That's it. Bye! + +<FACE,27,0>See ya! + +<FACE,27,0>Buh-bye! + +<FACE,27,0>Run away! + +<FACE,27,0>Tch! + +<FACE,27,0>Work, work, work... + +<FACE,27,0>Let me be! + +<FACE,27,0>Can I disappear now? + +GLIGLAR + +DUNSLAR + +QUIVLAR + +TALESLAR + +RAPIDLAR + +LIXLAR + +<FACE,27,0> diff --git a/stadiumgs/text/pokecup/pokeball/mason1.txt b/stadiumgs/text/pokecup/pokeball/mason1.txt new file mode 100644 index 0000000..60c7c3a --- /dev/null +++ b/stadiumgs/text/pokecup/pokeball/mason1.txt @@ -0,0 +1,80 @@ +<FACE,44,0>I perceived a jolt. You possess inordinate power. + +<FACE,44,0>Let me look into your soul... What! Defeat me? + +<FACE,44,0>...I see... Fine. Let's get started. + +<FACE,44,0>#26. + +<FACE,44,0>#26 + +<FACE,44,0>#26. + +<FACE,44,0>#26. + +<FACE,44,0>#26. + +<FACE,44,0>POKéMON change. + +<FACE,44,0>POKéMON change. + +<FACE,44,0>POKéMON change. + +<FACE,44,0>POKéMON change. + +<FACE,44,0>... + +<FACE,44,0>... + +<FACE,44,0>...It hit the weak spot. + +<FACE,44,0>...It hit the weak spot. + +<FACE,44,0>... + +<FACE,44,0>... + +<FACE,44,0>... + +<FACE,44,0>... + +<FACE,44,0>...Sigh... + +<FACE,44,0><WAZA,147,4>Sleep for me... + +<FACE,44,0><WAZA,86,4>It might be paralyzed... Perhaps. + +<FACE,44,0><WAZA,109,2>Watch me confuse it. + +<FACE,44,0><WAZA,94,4>PSYCHIC... + +<FACE,44,0>Yes. Just as I predicted. I foresaw the expression you have now. + +<FACE,44,0>People don't seem to understand how powerful psychics are. + +<FACE,44,0>Sorry, but don't talk to me. I'm completely exhausted. + +<FACE,44,0>I never predicted I would lose. Is it impossible to see one's +own fate? + +<FACE,44,0>I had a feeling I would lose. I got it when I saw your POKéMON. + +<FACE,44,0>...Whatever... It doesn't matter... + +<FACE,44,0>I'm worn out. I've had enough. + +<FACE,44,0>I can't read your soul. + +SMEARENZA + +POKENZA + +RAICENZA + +GROWLENZA + +NATUENZA + +FABLENZA + +<FACE,44,0> diff --git a/stadiumgs/text/pokecup/pokeball/mason2.txt b/stadiumgs/text/pokecup/pokeball/mason2.txt new file mode 100644 index 0000000..275f260 --- /dev/null +++ b/stadiumgs/text/pokecup/pokeball/mason2.txt @@ -0,0 +1,80 @@ +<FACE,44,0>I perceived a jolt. You possess inordinate power. + +<FACE,44,0>Let me look into your soul... What! Defeat me? + +<FACE,44,0>...I see... Fine. Let's get started. + +<FACE,44,0>#26. + +<FACE,44,0>#26 + +<FACE,44,0>#26. + +<FACE,44,0>#26. + +<FACE,44,0>#26. + +<FACE,44,0>POKéMON change. + +<FACE,44,0>POKéMON change. + +<FACE,44,0>POKéMON change. + +<FACE,44,0>POKéMON change. + +<FACE,44,0>... + +<FACE,44,0>... + +<FACE,44,0>...It hit the weak spot. + +<FACE,44,0>...It hit the weak spot. + +<FACE,44,0>... + +<FACE,44,0>... + +<FACE,44,0>... + +<FACE,44,0>... + +<FACE,44,0>...Sigh... + +<FACE,44,0><WAZA,95,4>Sleep... Sleep... + +<FACE,44,0>I must concentrate while in battle. + +<FACE,44,0>I must concentrate while in battle. + +<FACE,44,0><WAZA,94,4>PSYCHIC... + +<FACE,44,0>Yes. Just as I predicted. I foresaw the expression you have now. + +<FACE,44,0>People don't seem to understand how powerful psychics are. + +<FACE,44,0>Sorry, but don't talk to me. I'm completely exhausted. + +<FACE,44,0>I never predicted I would lose. Is it impossible to see one's +own fate? + +<FACE,44,0>I had a feeling I would lose. I got it when I saw your POKéMON. + +<FACE,44,0>...Whatever... It doesn't matter... + +<FACE,44,0>I'm worn out. I've had enough. + +<FACE,44,0>I can't read your soul. + +BROENZA + +STANTENZA + +APEENZA + +SIRENZA + +MEGANENZA + +SMEARNZA + +<FACE,44,0> diff --git a/stadiumgs/text/pokecup/pokeball/nelson1.txt b/stadiumgs/text/pokecup/pokeball/nelson1.txt new file mode 100644 index 0000000..02b7454 --- /dev/null +++ b/stadiumgs/text/pokecup/pokeball/nelson1.txt @@ -0,0 +1,82 @@ +<FACE,39,2>What do I really like...? Bug POKéMON! + +<FACE,39,2>Can you effectively control bug POKéMON? + +<FACE,39,2>I raised my bug POKéMON carefully. They'll take you on! + +<FACE,39,2>Here I come! + +<FACE,39,2>There, #26! + +<FACE,39,2>I'm counting on you, #26! + +<FACE,39,1>This is it, #26! + +<FACE,39,1>Here's your chance, #26! + +<FACE,39,2>Retreat, #26! + +<FACE,39,2>#26, back! + +<FACE,39,2>Good, #26! Come back! + +<FACE,39,1>Good going, #26! + +<FACE,39,0>Aack! #26! + +<FACE,39,1>Ha, ha! That's it! + +<FACE,39,1>Critical hit! Excellent, #26! + +<FACE,39,0>Aww! You goof! That was your weak spot! + +<FACE,39,0>Oh, rats! + +<FACE,39,2>That was plain unlucky. + +<FACE,39,2>#26! + +<FACE,39,1>#26! You did it! + +<FACE,39,0>#26! + +<FACE,39,2>If you go into the forest early in the +morning, you'll find good bug POKéMON. + +<FACE,39,2><WAZA,48,2>Listen closely! SUPERSONIC! + +<FACE,39,2>Have you ever participated in a bug-catching +contest? + +<FACE,39,1><KONRAN,2>Yes, yes, yes! + +<FACE,39,1>That's what you get for making fun of bug POKéMON. + +<FACE,39,1>Waaah! Did I win? I won, didn't I? + +<FACE,39,1>What do you think about my battle technique? Did you learn +anything? + +<FACE,39,0>Shoot! I choked! + +<FACE,39,2>I guess these things happen. + +<FACE,39,2>Did I lose? You're joking, right? + +<FACE,39,2>A draw? Really? + +<FACE,39,2>Hey, don't run away. + +LEDBY + +SPINARAY + +CATERPY + +WEEDLY + +YAMY + +VENONATY + +<FACE,39,0> diff --git a/stadiumgs/text/pokecup/pokeball/nelson2.txt b/stadiumgs/text/pokecup/pokeball/nelson2.txt new file mode 100644 index 0000000..4c5455a --- /dev/null +++ b/stadiumgs/text/pokecup/pokeball/nelson2.txt @@ -0,0 +1,82 @@ +<FACE,39,2>What do I really like...? Bug POKéMON! + +<FACE,39,2>Can you effectively control bug POKéMON? + +<FACE,39,2>I raised my bug POKéMON carefully. They'll take you on! + +<FACE,39,2>Here I come! + +<FACE,39,2>There, #26! + +<FACE,39,2>I'm counting on you, #26! + +<FACE,39,1>This is it, #26! + +<FACE,39,1>Here's your chance, #26! + +<FACE,39,2>Retreat, #26! + +<FACE,39,2>#26, back! + +<FACE,39,2>Good, #26! Come back! + +<FACE,39,1>Good going, #26! + +<FACE,39,0>Aack! #26! + +<FACE,39,1>Ha, ha! That's it! + +<FACE,39,1>Critical hit! Excellent, #26! + +<FACE,39,0>Aww! You goof! That was your weak spot! + +<FACE,39,0>Oh, rats! + +<FACE,39,2>That was plain unlucky. + +<FACE,39,2>#26! + +<FACE,39,1>#26! You did it! + +<FACE,39,0>#26! + +<FACE,39,2>If you go into the forest early in the +morning, you'll find good bug POKéMON. + +<FACE,39,2><WAZA,14,2>I'm upping the ATTACK power. + +<FACE,39,2>Have you ever participated in a bug-catching +contest? + +<FACE,39,2>Why do girls dislike bug POKéMON so much? + +<FACE,39,1>That's what you get for making fun of bug POKéMON. + +<FACE,39,1>Waaah! Did I win? I won, didn't I? + +<FACE,39,1>What do you think about my battle technique? Did you learn +anything? + +<FACE,39,0>Shoot! I choked! + +<FACE,39,2>I guess these things happen. + +<FACE,39,2>Did I lose? You're joking, right? + +<FACE,39,2>A draw? Really? + +<FACE,39,2>Hey, don't run away. + +YANY + +SCYTHY + +LEDYBY + +KAKUNY + +ARAIDY + +WEEPINY + +<FACE,39,0> diff --git a/stadiumgs/text/pokecup/ultraball/alissa1.txt b/stadiumgs/text/pokecup/ultraball/alissa1.txt new file mode 100644 index 0000000..0bde9f8 --- /dev/null +++ b/stadiumgs/text/pokecup/ultraball/alissa1.txt @@ -0,0 +1,80 @@ +<FACE,41,1>I'll make your POKéMON infatuated. + +<FACE,41,1>I'll show you how grownups battle. + +<FACE,41,1>You learn from experience. Let's battle! + +<FACE,41,1>Are you ready? Here we go! + +<FACE,41,1>Let me see... #26! + +<FACE,41,1>How about #26? + +<FACE,41,1>Maybe I'll go with #26. + +<FACE,41,1>You may be cute, but I still won't go easy +on you. + +<FACE,41,1>That's no good. + +<FACE,41,1>Come back now. + +<FACE,41,1>Good job, dear. + +<FACE,41,1>You're such a good baby! + +<FACE,41,0>Hey, wait! + +<FACE,41,1>I'm sorry, honey. + +<FACE,41,1>That was a critical hit. Please forgive me. + +<FACE,41,0>No! Was that a critical hit? + +<FACE,41,0>That wasn't nice. + +<FACE,41,1>You'll have to forgive me. + +<FACE,41,0>That was bad. + +<FACE,41,1>I feel sorry for you, but... + +<FACE,41,0>You must be joking! + +<FACE,41,1><WAZA,215,4>Now everyone's back to normal. + +<FACE,41,1><WAZA,34,4>I know, BODY SLAM! + +<FACE,41,1>This girl's going to get serious. + +<FACE,41,1><YADORIGI,2>Oh, look. The SEED took. + +<FACE,41,1>Don't be so hard on yourself. + +<FACE,41,1>The way you battle is really nice. + +<FACE,41,1>Maybe I was unfairly harsh on a young person like you. + +<FACE,41,1>Yes, you sure are tough. Keep it up! + +<FACE,41,1>Well, I'll be seeing you. + +<FACE,41,1>Well, I guess the way you do things is all right. + +<FACE,41,1>Is that right... A draw? + +<FACE,41,1>You're surrendering? + +MILTDY + +PLUFFDY + +PERSDY + +LICKITDY + +TINEDY + +WIGGLYDY + +<FACE,41,0> diff --git a/stadiumgs/text/pokecup/ultraball/alissa2.txt b/stadiumgs/text/pokecup/ultraball/alissa2.txt new file mode 100644 index 0000000..33eef9e --- /dev/null +++ b/stadiumgs/text/pokecup/ultraball/alissa2.txt @@ -0,0 +1,80 @@ +<FACE,41,1>I'll make your POKéMON infatuated. + +<FACE,41,1>I'll show you how grownups battle. + +<FACE,41,1>You learn from experience. Let's battle! + +<FACE,41,1>Are you ready? Here we go! + +<FACE,41,1>Let me see... #26! + +<FACE,41,1>How about #26? + +<FACE,41,1>Maybe I'll go with #26. + +<FACE,41,1>You may be cute, but I still won't go easy +on you. + +<FACE,41,1>That's no good. + +<FACE,41,1>Come back now. + +<FACE,41,1>Good job, dear. + +<FACE,41,1>You're such a good baby! + +<FACE,41,0>Hey, wait! + +<FACE,41,1>I'm sorry, honey. + +<FACE,41,1>That was a critical hit. Please forgive me. + +<FACE,41,0>No! Was that a critical hit? + +<FACE,41,0>That wasn't nice. + +<FACE,41,1>You'll have to forgive me. + +<FACE,41,0>That was bad. + +<FACE,41,1>I feel sorry for you, but... + +<FACE,41,0>You must be joking! + +<FACE,41,1><WAZA,213,1>I'll go with my favorite move. + +<FACE,41,1>This girl's going to get serious. + +<FACE,41,1><WAZA,186,2>Little SWEET KISS... + +<FACE,41,1><WAZA,114,2>HAZE! + +<FACE,41,1>Don't be so hard on yourself. + +<FACE,41,1>The way you battle is really nice. + +<FACE,41,1>Maybe I was unfairly harsh on a young person like you. + +<FACE,41,1>Yes, you sure are tough. Keep it up! + +<FACE,41,1>Well, I'll be seeing you. + +<FACE,41,1>Well, I guess the way you do things is all right. + +<FACE,41,1>Is that right... A draw? + +<FACE,41,1>You're surrendering? + +WIGGLDY + +REONDY + +OQUEENDY + +LEPLUMEDY + +JUMPLUDY + +LITOEDY + +<FACE,41,0> diff --git a/stadiumgs/text/pokecup/ultraball/bruce1.txt b/stadiumgs/text/pokecup/ultraball/bruce1.txt new file mode 100644 index 0000000..cb65faa --- /dev/null +++ b/stadiumgs/text/pokecup/ultraball/bruce1.txt @@ -0,0 +1,83 @@ +<FACE,26,1>Summer means the beach, and POKéMON means battle! Let's do it! + +<FACE,26,1>When I watch the sea, my troubles get washed away. A battle? +Okay! + +<FACE,26,1>Aren't the ladies here lovely? Oh, you want to battle? + +<FACE,26,1>Tweet! Start! + +<FACE,26,1>#26, dash! + +<FACE,26,0>#26, let's do it! + +<FACE,26,0>How about #26? + +<FACE,26,0>#26 can come out! + +<FACE,26,1>Maybe I'll change! + +<FACE,26,1>Maybe I won't use this one. + +<FACE,26,1>I'll change it! + +<FACE,26,1>I'll pull it from battle. + +<FACE,26,0>Gwaaah! It's rocking! + +<FACE,26,1>Ker-splash! + +<FACE,26,1>Weak spot? Swamped ya! + +<FACE,26,0>Got the weak spot? Groovy! + +<FACE,26,1>I'm feelin' it! + +<FACE,26,0>Say, hey. That'll do. + +<FACE,26,1>Glub... + +<FACE,26,0>Yes... Makes me happy... + +<FACE,26,1>It's over? + +<FACE,26,1><WAZA,240,4>Let it rain! + +<FACE,26,0><AME,4>Oh, wow. Chilly! + +<FACE,26,0>The waves at night are so romantic! + +<FACE,26,0>I'd love to go to a tropical beach! + +<FACE,26,0>I'm blissfully exhausted, like after a good swim. + +<FACE,26,0>I was just goofin' around, but I won anyway. I guess you're +just weak. + +<FACE,26,1>You're not even good to practice on. I'll go challenge one of +these other trainers. + +<FACE,26,1>Argh... I should become a BOARDER and wait for winter. + +<FACE,26,1>I was just goofin' around and ended up losing. + +<FACE,26,1>Okay! I'll be training in the tropical seas! Then again, I don't +have the travel budget! + +<FACE,26,1>Neither of us were serious enough. + +<FACE,26,1>You're going? Bye-bye. + +DEMER + +WRATHMER + +QUAGMER + +MAGNETMER + +BUTOPSMER + +BROMER + +<FACE,26,1> diff --git a/stadiumgs/text/pokecup/ultraball/bruce2.txt b/stadiumgs/text/pokecup/ultraball/bruce2.txt new file mode 100644 index 0000000..224547f --- /dev/null +++ b/stadiumgs/text/pokecup/ultraball/bruce2.txt @@ -0,0 +1,83 @@ +<FACE,26,1>Summer means the beach, and POKéMON means battle! Let's do it! + +<FACE,26,1>When I watch the sea, my troubles get washed away. A battle? +Okay! + +<FACE,26,1>Aren't the ladies here lovely? Oh, you want to battle? + +<FACE,26,1>Tweet! Start! + +<FACE,26,1>#26, dash! + +<FACE,26,0>#26, let's do it! + +<FACE,26,0>How about #26? + +<FACE,26,0>#26 can come out! + +<FACE,26,1>Maybe I'll change! + +<FACE,26,1>Maybe I won't use this one. + +<FACE,26,1>I'll change it! + +<FACE,26,1>I'll pull it from battle. + +<FACE,26,0>Gwaaah! It's rocking! + +<FACE,26,1>Ker-splash! + +<FACE,26,1>Weak spot? Swamped ya! + +<FACE,26,0>Got the weak spot? Groovy! + +<FACE,26,1>I'm feelin' it! + +<FACE,26,0>Say, hey. That'll do. + +<FACE,26,1>Glub... + +<FACE,26,0>Yes... Makes me happy... + +<FACE,26,1>It's over? + +<FACE,26,1><WAZA,240,4>Let it rain! + +<FACE,26,0><WAZA,57,2>If you're in the sea, you have to SURF! + +<FACE,26,0>The waves at night are so romantic! + +<FACE,26,0>I'd love to go to a tropical beach! + +<FACE,26,0>I'm blissfully exhausted, like after a good swim. + +<FACE,26,0>I was just goofin' around, but I won anyway. I guess you're +just weak. + +<FACE,26,1>You're not even good to practice on. I'll go challenge one of +these other trainers. + +<FACE,26,1>Argh... I should become a BOARDER and wait for winter. + +<FACE,26,1>I was just goofin' around and ended up losing. + +<FACE,26,1>Okay! I'll be training in the tropical seas! Then again, I don't +have the travel budget! + +<FACE,26,1>Neither of us were serious enough. + +<FACE,26,1>You're going? Bye-bye. + +MANTMER + +CORSMER + +RAICHMER + +PARCEMER + +CLOYMER + +AKINGMER + +<FACE,26,1> diff --git a/stadiumgs/text/pokecup/ultraball/chester1.txt b/stadiumgs/text/pokecup/ultraball/chester1.txt new file mode 100644 index 0000000..a949087 --- /dev/null +++ b/stadiumgs/text/pokecup/ultraball/chester1.txt @@ -0,0 +1,81 @@ +<FACE,62,0>She'll be comin' round the mountain... Huh? Battle? + +<FACE,62,0>The mountains are the greatest! It's inspiring to see a sunrise +from the summit! + +<FACE,62,0>When I'm up in the mountains, the annoying things in life become +insignificant. + +<FACE,62,0>How's that? + +<FACE,62,0>There. Go! + +<FACE,62,0>There! + +<FACE,62,0>Yes, sir! + +<FACE,62,0>Hoo hah! + +<FACE,62,0>Wah, ha, ha! + +<FACE,62,0>Gah, ha, ha! + +<FACE,62,0>Wah, ha, ha! + +<FACE,62,0>Dah, ha, ha! + +<FACE,62,0>Wah, ha, ha! No problem. No problem at all! + +<FACE,62,0>Yahoo! Gah, ha, ha! + +<FACE,62,0>Weak spot! Yahoo! Wah, ha, ha! + +<FACE,62,0>That's a weak spot? Wah, ha, ha! No big deal! + +<FACE,62,0>Gah, ha, ha! Fine, fine! + +<FACE,62,0>Yahoo! Wah, ha, ha! + +<FACE,62,0>No worries. No worries at all! + +<FACE,62,0>Great, great! + +<FACE,62,0>You got me! + +<FACE,62,0><WAZA,111,4>I have to build up the DEFENSE... + +<FACE,62,0><WAZA,153,2>A HIKER admits defeat with grace. + +<FACE,62,0><WAZA,205,4>Here goes! Rock 'n' roll over 'em! + +<FACE,62,0>We HIKERs are well mannered! + +<FACE,62,0>Gah, ha, ha! Come up and see me again! + +<FACE,62,0>Wah, ha, ha! I was going to let you win! + +<FACE,62,0>Wah, ha, ha! I don't care about winning or losing! + +<FACE,62,0>Gah, ha, ha! It's no big deal! ...On second thought, rats! + +<FACE,62,0>Wah, ha, ha! I lost on purpose! + +<FACE,62,0>Wah, ha, ha! I don't care about winning or losing! + +<FACE,62,0>Wah, ha, ha! That's the way it goes! + +<FACE,62,0>Okay then! I'll be seeing you! + +HIGOLEM + +HIPHAN + +HIURSA + +HIMANYTE + +HIFORRET + +HISTEEL + +<FACE,62,0> diff --git a/stadiumgs/text/pokecup/ultraball/chester2.txt b/stadiumgs/text/pokecup/ultraball/chester2.txt new file mode 100644 index 0000000..22a8bca --- /dev/null +++ b/stadiumgs/text/pokecup/ultraball/chester2.txt @@ -0,0 +1,81 @@ +<FACE,62,0>She'll be comin' round the mountain... Huh? Battle? + +<FACE,62,0>The mountains are the greatest! It's inspiring to see a sunrise +from the summit! + +<FACE,62,0>When I'm up in the mountains, the annoying things in life become +insignificant. + +<FACE,62,0>How's that? + +<FACE,62,0>There. Go! + +<FACE,62,0>There! + +<FACE,62,0>Yes, sir! + +<FACE,62,0>Hoo hah! + +<FACE,62,0>Wah, ha, ha! + +<FACE,62,0>Gah, ha, ha! + +<FACE,62,0>Wah, ha, ha! + +<FACE,62,0>Dah, ha, ha! + +<FACE,62,0>Wah, ha, ha! No problem. No problem at all! + +<FACE,62,0>Yahoo! Gah, ha, ha! + +<FACE,62,0>Weak spot! Yahoo! Wah, ha, ha! + +<FACE,62,0>That's a weak spot? Wah, ha, ha! No big deal! + +<FACE,62,0>Gah, ha, ha! Fine, fine! + +<FACE,62,0>Yahoo! Wah, ha, ha! + +<FACE,62,0>No worries. No worries at all! + +<FACE,62,0>Great, great! + +<FACE,62,0>You got me! + +<FACE,62,0><WAZA,156,2>#26, go ahead and take a REST. + +<FACE,62,0>We HIKERs are big-hearted fellows! + +<FACE,62,0>HIKERs are downright solid citizens! + +<FACE,62,0>We HIKERs are well mannered! + +<FACE,62,0>Gah, ha, ha! Come up and see me again! + +<FACE,62,0>Wah, ha, ha! I was going to let you win! + +<FACE,62,0>Wah, ha, ha! I don't care about winning or losing! + +<FACE,62,0>Gah, ha, ha! It's no big deal! ...On second thought, rats! + +<FACE,62,0>Wah, ha, ha! I lost on purpose! + +<FACE,62,0>Wah, ha, ha! I don't care about winning or losing! + +<FACE,62,0>Wah, ha, ha! That's the way it goes! + +<FACE,62,0>Okay then! I'll be seeing you! + +HIFURR + +HIKITUNG + +HISLOWK + +HIFABLE + +HIAZUM + +HIPIDASH + +<FACE,62,0> diff --git a/stadiumgs/text/pokecup/ultraball/claude1.txt b/stadiumgs/text/pokecup/ultraball/claude1.txt new file mode 100644 index 0000000..2f7f8dc --- /dev/null +++ b/stadiumgs/text/pokecup/ultraball/claude1.txt @@ -0,0 +1,79 @@ +<FACE,3,1>All right! I'm gonna freeze your POKéMON solid, man! + +<FACE,3,1>Lemme tell ya--our hearts burn hot! + +<FACE,3,1>You know, you can't move if you're frozen. + +<FACE,3,1>Gonna roll over you like an avalanche! + +<FACE,3,1>Chill, man! + +<FACE,3,1>Get in there, #26! + +<FACE,3,1>Woosh, woosh! #26! + +<FACE,3,1>Do your thing, #26! + +<FACE,3,2>Yo! That's totally uncool! + +<FACE,3,1>Switch out! + +<FACE,3,1>Quick change! + +<FACE,3,1>Here comes the finisher! + +<FACE,3,2>Lost the edge there! + +<FACE,3,0>Ow! Right on the money! + +<FACE,3,0>Yeah, critical hit! Groovy! + +<FACE,3,2>Huh? Critical hit? You're kidding me! + +<FACE,3,0>Sweat drops... + +<FACE,3,0>Light it up! + +<FACE,3,2>Bummer... + +<FACE,3,0>Way cool, junior! + +<FACE,3,2>Hey! Total wipeout! + +<FACE,3,0><WAZA,217,4>Special delivery! + +<FACE,3,1>I can't sit still when we get snow. + +<FACE,3,1><WAZA,44,4>Take a crunchy BITE out of it! + +<FACE,3,1><WAZA,196,2>Gonna make you shiver like a wind chill! + +<FACE,3,0>Better think up some measures against ice. + +<FACE,3,0>Totally exhilarating, man. + +<FACE,3,0>Scored a "ten"! Maximum cool! + +<FACE,3,1>How about that? Eh, it's no big deal. + +<FACE,3,1>Huh? You're all right. + +<FACE,3,1>Heh. These things happen. + +<FACE,3,1>Let's settle the score, man! + +<FACE,3,1>Let's do this again, huh? + +AIRSEL + +AIRBIRD + +AIRBLAST + +AIRJOLT + +AIRVAPOR + +AIRFLARE + +<FACE,3,2> diff --git a/stadiumgs/text/pokecup/ultraball/claude2.txt b/stadiumgs/text/pokecup/ultraball/claude2.txt new file mode 100644 index 0000000..a0977ee --- /dev/null +++ b/stadiumgs/text/pokecup/ultraball/claude2.txt @@ -0,0 +1,80 @@ +<FACE,3,1>All right! I'm gonna freeze your POKéMON solid, man! + +<FACE,3,1>Lemme tell ya--our hearts burn hot! + +<FACE,3,1>You know, you can't move if you're frozen. + +<FACE,3,1>Gonna roll over you like an avalanche! + +<FACE,3,1>Chill, man! + +<FACE,3,1>Get in there, #26! + +<FACE,3,1>Woosh, woosh! #26! + +<FACE,3,1>Do your thing, #26! + +<FACE,3,2>Yo! That's totally uncool! + +<FACE,3,1>Switch out! + +<FACE,3,1>Quick change! + +<FACE,3,1>Here comes the finisher! + +<FACE,3,2>Lost the edge there! + +<FACE,3,0>Ow! Right on the money! + +<FACE,3,0>Yeah, critical hit! Groovy! + +<FACE,3,2>Huh? Critical hit? You're kidding me! + +<FACE,3,0>Sweat drops... + +<FACE,3,0>Light it up! + +<FACE,3,2>Bummer... + +<FACE,3,0>Way cool, junior! + +<FACE,3,2>Hey! Total wipeout! + +<FACE,3,0><KOHRI,2>You can't move if once frozen. + +<FACE,3,1><WAZA,58,4>Let me cool you down. + +<FACE,3,1>When I'm on the slopes, all my troubles are +forgotten, man. + +<FACE,3,1><WAZA,196,2>So... Have a blast of ICY WIND! + +<FACE,3,0>Better think up some measures against ice. + +<FACE,3,0>Totally exhilarating, man. + +<FACE,3,0>Scored a "ten"! Maximum cool! + +<FACE,3,1>How about that? Eh, it's no big deal. + +<FACE,3,1>Huh? You're all right. + +<FACE,3,1>Heh. These things happen. + +<FACE,3,1>Let's settle the score, man! + +<FACE,3,1>Let's do this again, huh? + +AIREASEL + +AIRARTIC + +AIRLISSEY + +AIRGOLD + +AIRASKHAN + +AIRZAP + +<FACE,3,2> diff --git a/stadiumgs/text/pokecup/ultraball/clifford1.txt b/stadiumgs/text/pokecup/ultraball/clifford1.txt new file mode 100644 index 0000000..3ec4089 --- /dev/null +++ b/stadiumgs/text/pokecup/ultraball/clifford1.txt @@ -0,0 +1,87 @@ +<FACE,50,2>...mutter...POKéMON and...entropy... Huh? Don't disturb me! + +<FACE,50,2>Any battle can be won by applying logic. What? You want to test +my hypothesis? + +<FACE,50,2>Huh? Battle? I don't want to. Can't I just refuse? + +<FACE,50,2>I don't want to see any rough stuff. + +<FACE,50,2>Don't do anything mean to #26. + +<FACE,50,2>Be nice. I really adore #26. + +<FACE,50,2>I'm very protective of my #26. + +<FACE,50,2>It's my #26. + +<FACE,50,2>Retrieval and recovery. + +<FACE,50,2>Wait a second. + +<FACE,50,2>I have to change them... + +<FACE,50,2>That's it for this baby. + +<FACE,50,0>Eeyaah! #26! + +<FACE,50,1>Yes. My hypothesis has been proven +correct. + +<FACE,50,1>That hit its weak spot. Wasn't that +effective? + +<FACE,50,0>Aiming for the weak spot... Isn't that a +penalty? + +<FACE,50,2>That event was within the realm of +possibility... + +<FACE,50,1>See? I knew that would work. + +<FACE,50,0>Arrrgh... + +<FACE,50,1>Eureka! + +<FACE,50,0>Oh... Oh... My consciousness is fading... + +<FACE,50,2><WAZA,161,4>TRI ATTACK... + +<FACE,50,0>Everyone's so rough. + +<FACE,50,2><WAZA,92,2>This is an important tactic, too! TOXIC! + +<FACE,50,1><DOKUDOKU,4>There. That worked. + +<FACE,50,2>My logic is perfect! I don't like to battle, but I absolutely will +not lose! + +<FACE,50,2>You can't win because you rely solely on instinct. + +<FACE,50,2>I think that you need to study a whole lot more. + +<FACE,50,0>Eeeek! How did my logic fail me? + +<FACE,50,2>My logic wasn't faulty! There must still be a missing element. + +<FACE,50,2>Yeah, sure. Go on doing things in your savage way. + +<FACE,50,2>What happens in this case? Referee? + +<FACE,50,2>Whew, am I relieved. + +AROSAMPH + +SOLACOR + +GON2PORY + +BUFFETWOB + +CRUELTENTA + +MORYSKAR + +<FACE,50,0> + + diff --git a/stadiumgs/text/pokecup/ultraball/clifford2.txt b/stadiumgs/text/pokecup/ultraball/clifford2.txt new file mode 100644 index 0000000..e3f73ae --- /dev/null +++ b/stadiumgs/text/pokecup/ultraball/clifford2.txt @@ -0,0 +1,85 @@ +<FACE,50,2>...mutter...POKéMON and...entropy... Huh? Don't disturb me! + +<FACE,50,2>Any battle can be won by applying logic. What? You want to test +my hypothesis? + +<FACE,50,2>Huh? Battle? I don't want to. Can't I just refuse? + +<FACE,50,2>I don't want to see any rough stuff. + +<FACE,50,2>Don't do anything mean to #26. + +<FACE,50,2>Be nice. I really adore #26. + +<FACE,50,2>I'm very protective of my #26. + +<FACE,50,2>It's my #26. + +<FACE,50,2>Retrieval and recovery. + +<FACE,50,2>Wait a second. + +<FACE,50,2>I have to change them... + +<FACE,50,2>That's it for this baby. + +<FACE,50,0>Eeyaah! #26! + +<FACE,50,1>Yes. My hypothesis has been proven +correct. + +<FACE,50,1>That hit its weak spot. Wasn't that +effective? + +<FACE,50,0>Aiming for the weak spot... Isn't that a +penalty? + +<FACE,50,2>That event was within the realm of +possibility... + +<FACE,50,1>See? I knew that would work. + +<FACE,50,0>Arrrgh... + +<FACE,50,1>Eureka! + +<FACE,50,0>Oh... Oh... My consciousness is fading... + +<FACE,50,2><WAZA,109,2>What about this? + +<FACE,50,1><WAZA,92,2>TOXIC... + +<FACE,50,1><DOKUDOKU,4>TOXIC... + +<FACE,50,2>Only my POKéMON won't betray me. + +<FACE,50,2>My logic is perfect! I don't like to battle, but I absolutely will +not lose! + +<FACE,50,2>You can't win because you rely solely on instinct. + +<FACE,50,2>I think that you need to study a whole lot more. + +<FACE,50,0>Eeeek! How did my logic fail me? + +<FACE,50,2>My logic wasn't faulty! There must still be a missing element. + +<FACE,50,2>Yeah, sure. Go on doing things in your savage way. + +<FACE,50,2>What happens in this case? Referee? + +<FACE,50,2>Whew, am I relieved. + +2PORYGON + +CATERATI + +ETRESSFORR + +TURNLAN + +NETONMAG + +RIODUGT + +<FACE,50,0> diff --git a/stadiumgs/text/pokecup/ultraball/jensen1.txt b/stadiumgs/text/pokecup/ultraball/jensen1.txt new file mode 100644 index 0000000..998edad --- /dev/null +++ b/stadiumgs/text/pokecup/ultraball/jensen1.txt @@ -0,0 +1,80 @@ +<FACE,27,0>You wanna know who I am? You honestly think I could, like, +tell you? + +<FACE,27,0>I'm busy. Can we get started, like, in a hurry? + +<FACE,27,0>A battle? Like, sure! I'm like working, but... + +<FACE,27,0>Like, hustle, hustle! + +<FACE,27,0>Like pronto, please! + +<FACE,27,0>Whoa, #26! + +<FACE,27,0>Hey, #26! + +<FACE,27,0>Let's go, #26! + +<FACE,27,0>Awwww, no! + +<FACE,27,0>Retreat! Slick and quick! + +<FACE,27,0>Quick, back out! + +<FACE,27,0>Come out now! + +<FACE,27,0>No! That's pitiful! + +<FACE,27,0>That's it! Next! Next! + +<FACE,27,0>Critical hit! That's right! + +<FACE,27,0>Weak point? Tch. What the...? + +<FACE,27,0>What are you doing? + +<FACE,27,0>That's how you do it! + +<FACE,27,0>What? No!?! + +<FACE,27,0>That's it--over and done with. + +<FACE,27,0>Whoa, whoa! Aaargh! + +<FACE,27,0><WAZA,168,1>Oh, my. That's nice. + +<FACE,27,0>Let's get this over with, like, quick! + +<FACE,27,0><WAZA,12,4>This is a gamble... + +<FACE,27,0>The police are here somewhere, aren't they? + +<FACE,27,0>That's it. Bye! + +<FACE,27,0>See ya! + +<FACE,27,0>Buh-bye! + +<FACE,27,0>Run away! + +<FACE,27,0>Tch! + +<FACE,27,0>Work, work, work... + +<FACE,27,0>Let me be! + +<FACE,27,0>Can I disappear now? + +TYPHLAR + +DOOMLAR + +MAGCALAR + +DUGTLAR + +STANTLAR + +GLILAR + +<FACE,27,0> diff --git a/stadiumgs/text/pokecup/ultraball/jensen2.txt b/stadiumgs/text/pokecup/ultraball/jensen2.txt new file mode 100644 index 0000000..19978ad --- /dev/null +++ b/stadiumgs/text/pokecup/ultraball/jensen2.txt @@ -0,0 +1,80 @@ +<FACE,27,0>You wanna know who I am? You honestly think I could, like, +tell you? + +<FACE,27,0>I'm busy. Can we get started, like, in a hurry? + +<FACE,27,0>A battle? Like, sure! I'm like working, but... + +<FACE,27,0>Like, hustle, hustle! + +<FACE,27,0>Like pronto, please! + +<FACE,27,0>Whoa, #26! + +<FACE,27,0>Hey, #26! + +<FACE,27,0>Let's go, #26! + +<FACE,27,0>Awwww, no! + +<FACE,27,0>Retreat! Slick and quick! + +<FACE,27,0>Quick, back out! + +<FACE,27,0>Come out now! + +<FACE,27,0>No! That's pitiful! + +<FACE,27,0>That's it! Next! Next! + +<FACE,27,0>Critical hit! That's right! + +<FACE,27,0>Weak point? Tch. What the...? + +<FACE,27,0>What are you doing? + +<FACE,27,0>That's how you do it! + +<FACE,27,0>What? No!?! + +<FACE,27,0>That's it--over and done with. + +<FACE,27,0>Whoa, whoa! Aaargh! + +<FACE,27,0><WAZA,168,1>Oh, my. That's nice. + +<FACE,27,0><WAZA,34,4>Press 'em! + +<FACE,27,0><WAZA,126,4>Burn! + +<FACE,27,0><YAKEDO,2>Oh no... + +<FACE,27,0>That's it. Bye! + +<FACE,27,0>See ya! + +<FACE,27,0>Buh-bye! + +<FACE,27,0>Run away! + +<FACE,27,0>Tch! + +<FACE,27,0>Work, work, work... + +<FACE,27,0>Let me be! + +<FACE,27,0>Can I disappear now? + +PERLAR + +ELIXLAR + +KROWLAR + +PINLAR + +RADOSLAR + +TRESLAR + +<FACE,27,0> diff --git a/stadiumgs/text/pokecup/ultraball/mason1.txt b/stadiumgs/text/pokecup/ultraball/mason1.txt new file mode 100644 index 0000000..06fb1e4 --- /dev/null +++ b/stadiumgs/text/pokecup/ultraball/mason1.txt @@ -0,0 +1,80 @@ +<FACE,44,0>I perceived a jolt. You possess inordinate power. + +<FACE,44,0>Let me look into your soul... What! Defeat me? + +<FACE,44,0>...I see... Fine. Let's get started. + +<FACE,44,0>#26. + +<FACE,44,0>#26 + +<FACE,44,0>#26. + +<FACE,44,0>#26. + +<FACE,44,0>#26. + +<FACE,44,0>POKéMON change. + +<FACE,44,0>POKéMON change. + +<FACE,44,0>POKéMON change. + +<FACE,44,0>POKéMON change. + +<FACE,44,0>... + +<FACE,44,0>... + +<FACE,44,0>...It hit the weak spot. + +<FACE,44,0>...It hit the weak spot. + +<FACE,44,0>... + +<FACE,44,0>... + +<FACE,44,0>... + +<FACE,44,0>... + +<FACE,44,0>...Sigh... + +<FACE,44,0><WAZA,95,4>Sleep... Sleep... + +<FACE,44,0><WAZA,146,4>Will it get confused? + +<FACE,44,0><WAZA,245,2>First strike! + +<FACE,44,0><WAZA,94,4>PSYCHIC... + +<FACE,44,0>Yes. Just as I predicted. I foresaw the expression you have now. + +<FACE,44,0>People don't seem to understand how powerful psychics are. + +<FACE,44,0>Sorry, but don't talk to me. I'm completely exhausted. + +<FACE,44,0>I never predicted I would lose. Is it impossible to see one's +own fate? + +<FACE,44,0>I had a feeling I would lose. I got it when I saw your POKéMON. + +<FACE,44,0>...Whatever... It doesn't matter... + +<FACE,44,0>I'm worn out. I've had enough. + +<FACE,44,0>I can't read your soul. + +KANGASENZA + +HYPNENZA + +ARCANENZA + +RAICHENZA + +SMENZA + +XATUENZA + +<FACE,44,0> diff --git a/stadiumgs/text/pokecup/ultraball/mason2.txt b/stadiumgs/text/pokecup/ultraball/mason2.txt new file mode 100644 index 0000000..8b1416d --- /dev/null +++ b/stadiumgs/text/pokecup/ultraball/mason2.txt @@ -0,0 +1,80 @@ +<FACE,44,0>I perceived a jolt. You possess inordinate power. + +<FACE,44,0>Let me look into your soul... What! Defeat me? + +<FACE,44,0>...I see... Fine. Let's get started. + +<FACE,44,0>#26. + +<FACE,44,0>#26 + +<FACE,44,0>#26. + +<FACE,44,0>#26. + +<FACE,44,0>#26. + +<FACE,44,0>POKéMON change. + +<FACE,44,0>POKéMON change. + +<FACE,44,0>POKéMON change. + +<FACE,44,0>POKéMON change. + +<FACE,44,0>... + +<FACE,44,0>... + +<FACE,44,0>...It hit the weak spot. + +<FACE,44,0>...It hit the weak spot. + +<FACE,44,0>... + +<FACE,44,0>... + +<FACE,44,0>... + +<FACE,44,0>... + +<FACE,44,0>...Sigh... + +<FACE,44,0><WAZA,109,2>Watch me confuse it. + +<FACE,44,0>I must concentrate while in battle. + +<FACE,44,0>I must concentrate while in battle. + +<FACE,44,0><WAZA,237,4>Release your power... + +<FACE,44,0>Yes. Just as I predicted. I foresaw the expression you have now. + +<FACE,44,0>People don't seem to understand how powerful psychics are. + +<FACE,44,0>Sorry, but don't talk to me. I'm completely exhausted. + +<FACE,44,0>I never predicted I would lose. Is it impossible to see one's +own fate? + +<FACE,44,0>I had a feeling I would lose. I got it when I saw your POKéMON. + +<FACE,44,0>...Whatever... It doesn't matter... + +<FACE,44,0>I'm worn out. I've had enough. + +<FACE,44,0>I can't read your soul. + +XATENZA + +ESPENZA + +JOLTENZA + +BLASTENZA + +HERACRENZA + +PRIMENZA + +<FACE,44,0> diff --git a/stadiumgs/text/pokecup/ultraball/nelson1.txt b/stadiumgs/text/pokecup/ultraball/nelson1.txt new file mode 100644 index 0000000..f91f76f --- /dev/null +++ b/stadiumgs/text/pokecup/ultraball/nelson1.txt @@ -0,0 +1,81 @@ +<FACE,39,2>What do I really like...? Bug POKéMON! + +<FACE,39,2>Can you effectively control bug POKéMON? + +<FACE,39,2>I raised my bug POKéMON carefully. They'll take you on! + +<FACE,39,2>Here I come! + +<FACE,39,2>There, #26! + +<FACE,39,2>I'm counting on you, #26! + +<FACE,39,1>This is it, #26! + +<FACE,39,1>Here's your chance, #26! + +<FACE,39,2>Retreat, #26! + +<FACE,39,2>#26, back! + +<FACE,39,2>Good, #26! Come back! + +<FACE,39,1>Good going, #26! + +<FACE,39,0>Aack! #26! + +<FACE,39,1>Ha, ha! That's it! + +<FACE,39,1>Critical hit! Excellent, #26! + +<FACE,39,0>Aww! You goof! That was your weak spot! + +<FACE,39,0>Oh, rats! + +<FACE,39,2>That was plain unlucky. + +<FACE,39,2>#26! + +<FACE,39,1>#26! You did it! + +<FACE,39,0>#26! + +<FACE,39,2>If you go into the forest early in the +morning, you'll find good bug POKéMON. + +<FACE,39,2><WAZA,14,2>I'm upping the ATTACK power. + +<FACE,39,1><WAZA,137,2>It's going to hold that GLARE... + +<FACE,39,1><MAHI,2>It's confusing. + +<FACE,39,1>That's what you get for making fun of bug POKéMON. + +<FACE,39,1>Waaah! Did I win? I won, didn't I? + +<FACE,39,1>What do you think about my battle technique? Did you learn +anything? + +<FACE,39,0>Shoot! I choked! + +<FACE,39,2>I guess these things happen. + +<FACE,39,2>Did I lose? You're joking, right? + +<FACE,39,2>A draw? Really? + +<FACE,39,2>Hey, don't run away. + +SCYTHEY + +BUTTERY + +SECTY + +SPARCY + +HERACROY + +PINSIY + +<FACE,39,0> diff --git a/stadiumgs/text/pokecup/ultraball/nelson2.txt b/stadiumgs/text/pokecup/ultraball/nelson2.txt new file mode 100644 index 0000000..5c56315 --- /dev/null +++ b/stadiumgs/text/pokecup/ultraball/nelson2.txt @@ -0,0 +1,82 @@ +<FACE,39,2>What do I really like...? Bug POKéMON! + +<FACE,39,2>Can you effectively control bug POKéMON? + +<FACE,39,2>I raised my bug POKéMON carefully. They'll take you on! + +<FACE,39,2>Here I come! + +<FACE,39,2>There, #26! + +<FACE,39,2>I'm counting on you, #26! + +<FACE,39,1>This is it, #26! + +<FACE,39,1>Here's your chance, #26! + +<FACE,39,2>Retreat, #26! + +<FACE,39,2>#26, back! + +<FACE,39,2>Good, #26! Come back! + +<FACE,39,1>Good going, #26! + +<FACE,39,0>Aack! #26! + +<FACE,39,1>Ha, ha! That's it! + +<FACE,39,1>Critical hit! Excellent, #26! + +<FACE,39,0>Aww! You goof! That was your weak spot! + +<FACE,39,0>Oh, rats! + +<FACE,39,2>That was plain unlucky. + +<FACE,39,2>#26! + +<FACE,39,1>#26! You did it! + +<FACE,39,0>#26! + +<FACE,39,2>If you go into the forest early in the +morning, you'll find good bug POKéMON. + +<FACE,39,2><WAZA,202,2>Use GIGA DRAIN! + +<FACE,39,2>Have you ever participated in a bug-catching +contest? + +<FACE,39,2>Why do girls dislike bug POKéMON so much? + +<FACE,39,1>That's what you get for making fun of bug POKéMON. + +<FACE,39,1>Waaah! Did I win? I won, didn't I? + +<FACE,39,1>What do you think about my battle technique? Did you learn +anything? + +<FACE,39,0>Shoot! I choked! + +<FACE,39,2>I guess these things happen. + +<FACE,39,2>Did I lose? You're joking, right? + +<FACE,39,2>A draw? Really? + +<FACE,39,2>Hey, don't run away. + +DIANY + +OMASTY + +DRIOY + +ANMAY + +NOMOTHY + +DRILLY + +<FACE,39,0> diff --git a/stadiumgs/text/pokedex/gold.txt b/stadiumgs/text/pokedex/gold.txt new file mode 100644 index 0000000..a6ec3da --- /dev/null +++ b/stadiumgs/text/pokedex/gold.txt @@ -0,0 +1,1003 @@ +The seed on its back is filled with +nutrients. The seed grows steadily larger +as its body grows. + +Exposure to sunlight adds to its strength. +Sunlight also makes the bud on its back +grow larger. + +By spreading the broad petals of its +flower and catching the sun's rays, it fills +its body with power. + +The flame on its tail shows the strength +of its life force. If it is weak, the flame +also burns weakly. + +It is very hot-headed by nature, so it +constantly seeks opponents. It calms down +only when it wins. + +If CHARIZARD becomes furious, the flame +at the tip of its tail flares up in a +whitish-blue color. + +The shell is soft when it is born. It soon +becomes so resilient, prodding fingers will +bounce off it. + +It is recognized as a symbol of longevity. +If its shell has algae on it, that +WARTORTLE is very old. + +It deliberately makes itself heavy so it +can withstand the recoil of the water +jets it fires. + +For protection, it releases a horrible +stench from the antenna on its head to +drive away enemies. + +Inside the shell, it is soft and weak as it +prepares to evolve. It stays motionless in +the shell. + +It collects honey every day. It rubs honey +onto the hairs on its legs to carry it back +to its nest. + +Its poison stinger is very powerful. Its +bright-colored body is intended to warn +off its enemies. + +Although it is a cocoon, it can move a +little. It can extend its poison barb if it +is attacked. + +It can take down any opponent with its +powerful poison stingers. It sometimes +attacks in swarms. + +It usually hides in tall grass. Because it +dislikes fighting, it protects itself by +kicking up sand. + +It has outstanding vision. However high it +flies, it is able to distinguish the +movements of its prey. + +Its well-developed chest muscles make it +strong enough to whip up a gusty +windstorm with just a few flaps. + +It eats anything. Wherever food is +available, it will settle down and produce +offspring continuously. + +Gnaws on anything with its tough fangs. It +can even topple concrete buildings by +gnawing on them. + +It flaps its short wings to flush out +insects from tall grass. It then plucks +them with its stubby beak. + +It shoots itself suddenly high into the +sky, then plummets down in one fell swoop +to strike its prey. + +It can freely detach its jaw to swallow +large prey whole. It can become too heavy +to move, however. + +Transfixing prey with the face-like +pattern on its belly, it binds and poisons +the frightened victim. + +This intelligent POKéMON roasts hard +BERRIES with electricity to make them +tender enough to eat. + +When its electricity builds, its muscles are +stimulated, and it becomes more aggressive +than usual. + +If it fell from a great height, this +POKéMON could save itself by rolling into +a ball and bouncing. + +In an attempt to hide itself, it will run +around at top speed to kick up a blinding +dust storm. + +The poison hidden in its small horn is +extremely potent. Even a tiny scratch can +have fatal results. + +When feeding its young, it first chews and +tenderizes the food, then spits it out for +the offspring. + +Its body is covered with needle-like +scales. It never shows signs of shrinking +from any attack. + +It is small, but its horn is filled with +poison. It charges then stabs with the +horn to inject poison. + +It raises its big ears to check its +surroundings. If it senses anything, it +attacks immediately. + +It swings its big tail around during battle. +If its foe flinches, it will charge with its +sturdy body. + +The moonlight that it stores in the wings +on its back apparently gives it the ability +to float in midair. + +With its acute hearing, it can pick up +sounds from far away. It usually hides in +quiet places. + +As it develops, its single white tail gains +color and splits into six. It is quite warm +and cuddly. + +Some legends claim that each of its nine +tails has its own unique type of special +mystical power. + +If it inflates to SING a lullaby, it can +perform longer and cause sure drowsiness +in its audience. + +Their fur feels so good that if +two of them snuggle together, +they won't want to be separated. + +While flying, it constantly emits ultrasonic +waves from its mouth to check its +surroundings. + +However hard its victim's hide may be, it +punctures with sharp fangs and gorges +itself with blood. + +Awakened by moonlight, it roams actively +at night. In the day, it stays quietly +underground. + +What appears to be drool is actually sweet +honey. It is very sticky and clings +stubbornly if touched. + +It has the world's largest petals. With +every step, the petals shake out heavy +clouds of toxic pollen. + +It is doused with mushroom spores when it +is born. As its body grows, mushrooms +sprout from its back. + +It stays mostly in dark, damp places, the +preference not of the bug, but of the big +mushrooms on its back. + +Its eyes also function as radar units. It +catches and eats small bugs that hide in +darkness. + +When it attacks, it flaps its large wings +violently to scatter its poisonous powder +all around. + +Its skin is very thin. If it is exposed to +light, its blood heats up, causing it to +grow weak. + +Its three heads bob separately up and +down to loosen the soil nearby, making it +easier for it to burrow. + +It is fascinated by round objects. It +can't stop playing with them until it tires +and falls asleep. + +Many adore it for its sophisticated air. +However, it will lash out and scratch for +little reason. + +It has mystical powers but doesn't recall +that it has used them. That is why it +always looks puzzled. + +When it swims at full speed using its long, +webbed limbs, its forehead somehow begins +to glow. + +It is extremely ill-tempered. Groups of +them will attack any handy target for no +reason. + +If approached while asleep, it may awaken +and angrily give chase in a groggy state of +semi-sleep. + +It has a brave and trustworthy nature. It +fearlessly stands up to bigger and +stronger foes. + +This legendary Chinese POKéMON is +considered magnificent. Many people are +enchanted by its grand mane. + +Because it is inept at walking on its newly +grown legs, it always swims around in +water. + +The swirl on its belly subtly undulates. +Staring at it may gradually cause +drowsiness. + +This strong and skilled swimmer is even +capable of crossing the Pacific Ocean just +by kicking. + +It senses impending attacks and +TELEPORTs away to safety before the +actual attacks can strike. + +It possesses strong spiritual power. The +more danger it faces, the stronger its +psychic power. + +Closing both its eyes heightens all its +other senses. This enables it to use its +abilities to their extremes. + +Always brimming with power, it passes time +by lifting boulders. Doing so makes it even +stronger. + +It always goes at its full power, but this +very tough and durable POKéMON +never gets tired. + +It quickly swings its four arms to rock its +opponents with ceaseless punches and +chops from all angles. + +Even though its body is extremely skinny, +it is blindingly fast when catching its +prey. + +Even though it is filled with ACID, it does +not melt because it also oozes a +neutralizing fluid. + +ACID that has dissolved many prey +becomes sweeter, making it even more +effective at attracting prey. + +When the tide goes out, dehydrated +TENTACOOL remains can be found +washed up on the shore. + +Its 80 tentacles absorb water and stretch +almost endlessly to CONSTRICT its prey +and enemies. + +Most people may not notice, but a closer +look should reveal that there are many +GEODUDE around. + +With a free and uncaring nature, it doesn't +mind if pieces break off while it rolls down +mountains. + +It sheds its skin once a year. The +discarded shell immediately hardens and +crumbles away. + +It is a weak runner immediately after +birth. It gradually becomes faster by +chasing after its parents. + +At full gallop, its four hooves barely touch +the ground because it moves so incredibly +fast. + +It lazes vacantly near water. If +something bites its tail, it won't even +notice for a whole day. + +If the tail-biting SHELLDER is thrown off +in a harsh battle, it reverts to being an +ordinary SLOWPOKE. + +It is attracted by electromagnetic waves. +It may approach trainers if they are using +their POKéGEAR. + +Three MAGNEMITE are linked by a strong +magnetic force. Earaches will occur if you +get too close. + +If anyone tries to disturb where the +essential plant sticks grow, it uses its +own stick to thwart them. + +By alternately raising and lowering its two +heads, it balances itself to be more stable +while running. + +It collects data and plans three times as +wisely, but it may think too much and +become immobilized. + +Although it can't walk well on land, it is a +graceful swimmer. It especially loves being +in frigid seas. + +Its streamlined body has little drag in +water. The colder the temperature, the +friskier it gets. + +As it moves, it loses bits of its body from +which new GRIMER emerge. This worsens +the stench around it. + +They love to gather in smelly areas where +sludge accumulates, making the stench +around them worse. + +It swims facing backward by opening and +closing its two-piece shell. It is +surprisingly fast. + +Once it slams its shell shut, it is impossible +to open, even by those with superior +strength. + +With its gas-like body, it can sneak into +any place it desires. However, it can be +blown away by wind. + +In total darkness, where nothing is +visible, HAUNTER lurks, silently stalking +its next victim. + +It steals heat from its surroundings. +If you feel a sudden chill, it is certain +that a GENGAR appeared. + +It twists and squirms through the ground. +The thunderous roar of its tunneling +echoes a long way. + +If you think that you had a good dream, +but you can't remember it, a DROWZEE has +probably eaten it. + +When it is very hungry, it puts humans it +meets to sleep, then it feasts on their +dreams. + +If it senses danger approaching, it cloaks +itself with bubbles from its mouth so it will +look bigger. + +It can hardly lift its massive, overgrown +pincer. The pincer's size makes it difficult +to aim properly. + +It rolls to move. If the ground is uneven, +a sudden jolt from hitting a bump can +cause it to explode. + +It is dangerous. If it has too much +electricity and has nothing to do, it +amuses itself by exploding. + +The shell is very durable. Even if it +cracks, it can survive without spilling the +contents. + +Its three heads think independently. +However, they are friendly and never +appear to squabble. + +If it is sad or lonely, the skull it wears +shakes, and emits a plaintive and mournful +sound. + +It has been seen pounding boulders with +the bone it carries in order to tap out +messages to others. + +This amazing POKéMON has an awesome +sense of balance. It can kick in succession +from any position. + +Its punches slice the air. However, it +seems to need a short break after +fighting for three minutes. + +Its tongue has well-developed nerves that +run to the very tip, so it can be deftly +manipulated. + +Its thin, filmy body is filled with gases +that cause constant sniffles, coughs and +teary eyes. + +If one of the twin KOFFING inflates, the +other one deflates. It constantly mixes +its poisonous gases. + +It is inept at turning because of its four +short legs. It can only charge and run in +one direction. + +Its rugged hide protects it from even the +heat of lava. However, the hide also makes +it insensitive. + +It walks carefully to prevent its egg from +breaking. However, it is extremely fast at +running away. + +The vines that cloak its entire body are +always jiggling. They effectively unnerve +its foes. + +If it is safe, the young gets out of the +belly pouch to play. The adult keeps a close +eye on the youngster. + +If attacked by a larger enemy, it quickly +swims to safety by adeptly controlling its +dorsal fin. + +An examination of its cells revealed the +presence of a gene not found in HORSEA. +It became a hot topic. + +Its dorsal, pectoral and tail fins wave +elegantly in water. That is why it is known +as the water dancer. + +During spawning season, SEAKING gather +from all over, coloring the rivers a +brilliant red. + +At night, the center of its body slowly +flickers with the same rhythm as a human +heartbeat. + +The center section of its body is called +the core. It glows in a different color +each time it is seen. + +A skilled mime from birth, it gains the +ability to create invisible objects as it +matures. + +It slashes through grass with its sharp +scythes, moving too fast for the human +eye to track. + +It rocks its body rhythmically. It appears +to alter the rhythm depending on how it is +feeling. + +Electricity runs across the surface of its +body. In darkness, its entire body glows a +whitish-blue. + +It dislikes cold places, so it blows +scorching flames to make the environment +suitable for itself. + +With its horns, it digs burrows to sleep in +at night. In the morning, damp soil clings +to its body. + +They fight each other by locking horns. +The herd's protector takes pride in its +battle-scarred horns. + +An underpowered, pathetic POKéMON. It +may jump high on rare occasions, but never +more than seven feet. + +They say that during past wars, GYARADOS +would appear and leave blazing ruins in its +wake. + +They have gentle hearts. Because they +rarely fight, many have been caught. Their +number has dwindled. + +It can transform into anything. When it +sleeps, it changes into a stone to avoid +being attacked. + +It has the ability to alter the composition +of its body to suit its surrounding +environment. + +When VAPOREON's fins begin to vibrate, +it is a sign that rain will come within a few +hours. + +It concentrates the weak electric +charges emitted by its cells and launches +wicked lightning bolts. + +It stores some of the air it inhales in its +internal flame pouch, which heats it to +over 3,000 degrees. + +It is a manmade POKéMON. Since it +doesn't breathe, people are eager to try +it in any environment. + +Revived from an ancient fossil, this +POKéMON uses air stored in its shell +to sink and rise in water. + +Apparently, it cracked SHELLDER's shell +with its sharp fangs and sucked out the +insides. + +On rare occasions, some have been found +as fossils which they became while hiding +on the ocean floor. + +In the water, it tucks in its limbs to +become more compact, then it wiggles its +shell to swim fast. + +A vicious POKéMON from the distant past, +it appears to have flown by spreading its +wings and gliding. + +What sounds like its cry may actually be +its snores or the rumblings of its hungry +belly. + +The magnificent, seemingly translucent +wings of this legendary bird POKéMON are +said to be made of ice. + +This legendary bird POKéMON causes +savage thunderstorms by flapping its +glittering wings. + +This legendary POKéMON scatters +embers with every flap of its wings. It is a +thrilling sight to behold. + +It is born large to start with. It +repeatedly sheds its skin as it steadily +grows longer. + +They say that if it emits an aura from its +whole body, the weather will begin to +change instantly. + +It is said that this POKéMON constantly +flies over the immense seas and rescues +drowning people. + +Because its battle abilities were raised to +the ultimate level, it thinks only of +defeating its foes. + +Apparently, it appears only to those +people who are pure of heart and have a +strong desire to see it. + +A sweet aroma gently wafts from the leaf +on its head. It is docile and loves to soak +up the sun's rays. + +The scent of spices comes from around its +neck. Somehow, sniffing it makes you want +to fight. + +The aroma that rises from its petals +contains a substance that calms +aggressive feelings. + +It is timid, and always curls itself up in a +ball. If attacked, it flares up its back for +protection. + +Be careful if it turns its back during +battle. It means that it will attack with +the fire on its back. + +If its rage peaks, it becomes so hot that +anything that touches it will instantly go +up in flames. + +Its well-developed jaws are powerful and +capable of crushing anything. Even its +trainer must be careful. + +If it loses a fang, a new one grows back in +its place. There are always 48 fangs lining +its mouth. + +When it bites with its massive and powerful +jaws, it shakes its head and savagely +tears its victim up. + +A very cautious POKéMON, it raises +itself up using its tail to get a better +view of its surroundings. + +It makes a nest to suit its long and skinny +body. The nest is impossible for other +POKéMON to enter. + +It always stands on one foot. It changes +feet so fast, the movement can rarely be +seen. + +Its eyes are specially adapted. They +concentrate even faint light and enable it +to see in the dark. + +It is very timid. It will be afraid to move +if it is alone. But it will be active if it is in +a group. + +When the stars flicker in the night sky, +it flutters about, scattering a glowing +powder. + +It lies still in the same pose for days in +its web, waiting for its unsuspecting prey +to wander close. + +It spins string not only from its rear but +also from its mouth. It is hard to tell +which end is which. + +It flies so silently through the dark on its +four wings that it may not be noticed even +when nearby. + +It shoots positive and negative +electricity between the tips of its two +antennae and zaps its enemies. + +The light it emits is so bright that it can +illuminate the sea's surface from a depth +of over three miles. + +It is not yet skilled at storing +electricity. It may send out a jolt if +amused or startled. + +Because of its unusual, star-like +silhouette, people believe that it came +here on a meteor. + +It has a very soft body. If it starts to +roll, it will bounce all over and be +impossible to stop. + +The shell seems to be filled with joy. It is +said that it will share good luck when +treated kindly. + +They say that it will appear before +kindhearted, caring people and shower +them with happiness. + +Because its wings aren't yet fully grown, +it has to hop to get around. It is always +staring at something. + +They say that it stays still and quiet +because it is seeing both the past and +future at the same time. + +If static electricity builds in its body, its +fleece doubles in volume. Touching it will +shock you. + +As a result of storing too much +electricity, it developed patches where +even downy wool won't grow. + +The tail's tip shines brightly and can be +seen from far away. It acts as a beacon +for lost people. + +BELLOSSOM gather at times and appear to +dance. They say that the dance is a ritual +to summon the sun. + +The tip of its tail, which contains oil that +is lighter than water, lets it swim without +drowning. + +By keeping still and listening intently, it +can tell what is in even wild, fast-moving +rivers. + +Although it always pretends to be a tree, +its composition appears to be closer to a +rock than a plant. + +If POLIWAG and POLIWHIRL hear its +echoing cry, they respond by gathering +from far and wide. + +To keep from being blown away by the wind, +they gather in clusters. They do enjoy +gentle breezes, though. + +The bloom on top of its head opens and +closes as the temperature fluctuates up +and down. + +Once it catches the wind, it deftly +controls its cotton-puff spores to float, +even around the world. + +Its tail is so powerful that it can use it +to grab a tree branch and hold itself up in +the air. + +It may drop out of the sky suddenly. If +attacked by a SPEAROW, it will violently +shake its leaves. + +It converts sunlight into energy. In the +darkness after sunset, it closes its +petals and becomes still. + +If it flaps its wings really fast, it can +generate shock waves that will shatter +windows in the area. + +This POKéMON lives in cold water. It will +leave the water to search for food when +it gets cold outside. + +This carefree POKéMON has an easy-going +nature. While swimming, it always bumps into +boat hulls. + +It uses the fine hair that covers its body +to sense air currents and predict its +enemy's actions. + +When agitated, this POKéMON protects +itself by spraying poisonous sweat from +its pores. + +Feared and loathed by many, it is believed +to bring misfortune to all those who see it +at night. + +It has incredible intellect and intuition. +Whatever the situation, it remains calm +and collected. + +It likes playing mischievous tricks such as +screaming and wailing to startle people at +night. + +Their shapes look like hieroglyphs on +ancient tablets. It is said that the two +are somehow related. + +It hates light and shock. If attacked, it +inflates its body to pump up its counter +strike. + +Its tail has a small brain of its own. +Beware! If you get close, it may react to +your scent and bite. + +It likes to make its shell thicker by adding +layers of tree bark. The additional weight +doesn't bother it. + +Its entire body is shielded by a steel-hard +shell. What lurks inside the armor is a +total mystery. + +When spotted, this POKéMON escapes +backward by furiously boring into the +ground with its tail. + +It flies straight at its target's face then +clamps down on the startled victim to +inject poison. + +Its body has been compressed deep under +the ground. As a result, it is even harder +than a diamond. + +Although it looks frightening, it is +actually kind and affectionate. It is very +popular among women. + +It is actually timid and easily spooked. If +attacked, it flails about to fend off its +attacker. + +To fire its poison spikes, it must inflate +its body by drinking over 2.6 gallons of +water all at once. + +It swings its eye patterned pincers up to +scare its foes. This makes it look like it +has three heads. + +The BERRIES it stores in its vase like +shell decompose and become a gooey +liquid. + +This powerful POKéMON thrusts its prized +horn under its enemies' bellies then lifts +and throws them. + +Its paws conceal sharp claws. If +attacked, it suddenly extends the claws +and startles its enemy. + +If it finds honey, its crescent mark glows. +It always licks its paws because they are +soaked with honey. + +Although it is a good climber, it prefers to +snap trees with its forelegs and eat fallen +BERRIES. + +It never sleeps. It has to keep moving +because if it stopped, its magma body +would cool and harden. + +The shell on its back is just skin that has +cooled and hardened. It breaks easily with +a slight touch. + +It rubs its snout on the ground to find +and dig up food. It sometimes discovers +hot springs. + +Because the long hair all over its body +obscures its sight, it just keeps charging +repeatedly. + +It continuously sheds and grows. The tip +of its head is prized as a treasure for its +beauty. + +It has superb accuracy. The water it +shoots out can strike even moving prey +from more than 300 feet. + +It traps enemies with its suction cupped +tentacles then smashes them with its +rock-hard head. + +It carries food all day long. There are +tales about lost people who were saved by +the food it had. + +As it majestically swims, it doesn't care if +REMORAID attach to it for scavenging its +leftovers. + +Its sturdy wings look heavy, but they are +actually hollow and light, allowing it to fly +freely in the sky. + +It uses different kinds of cries for +communicating with others of its kind and +for pursuing its prey. + +If you are burned by the flames it shoots +from its mouth, the pain will never go +away. + +It is said that it usually hides in +underwater caves. It can create +whirlpools by yawning. + +It swings its long snout around playfully, +but because it is so strong, that can be +dangerous. + +It has sharp, hard tusks and a rugged +hide. Its TACKLE is strong enough to +knock down a house. + +This upgraded version of PORYGON is +designed for space exploration. It can't +fly, though. + +The curved antlers subtly change the flow +of air to create a strange space where +reality is distorted. + +A special fluid oozes from the tip of its +tail. It paints the fluid everywhere to +mark its territory. + +It is always bursting with energy. To make +itself stronger, it keeps on fighting even +if it loses. + +If you become enchanted by its smooth, +elegant, dance-like kicks, you may get +drilled hard. + +Its lips are the most sensitive parts on +its body. It always uses its lips first to +examine things. + +It rotates its arms to generate +electricity, but it tires easily, so it +charges up only a little bit. + +Each and every time it inhales and exhales, +hot embers dribble out of its mouth and +nostrils. + +Its milk is packed with nutrition, making it +the ultimate beverage for the sick or +weary. + +Anyone who takes even one bite of +BLISSEY's egg becomes unfailingly caring +and pleasant to everyone. + +The rain clouds it carries let it fire +thunderbolts at will. They say that it +descended with lightning. + +Volcanoes erupt when it barks. Unable to +restrain its extreme power, it races +headlong around the land. + +Said to be the incarnation of northern +winds, it can instantly purify filthy, murky +water. + +It feeds on soil. After it has eaten a +large mountain, it will fall asleep so it can +grow. + +Its shell is as hard as sheet rock, and it +is also very strong. Its THRASHing can +topple a mountain. + +Its body can't be harmed by any sort of +attack, so it is very eager to make +challenges against enemies. + +It is said that it quietly spends its time +deep at the bottom of the sea because its +powers are too strong. + +Legends claim this POKéMON flies the +world's skies continuously on its +magnificent seven colored wings. + +This POKéMON wanders across time. +Grass and trees flourish in the forests in +which it has appeared. diff --git a/stadiumgs/text/pokedex/heights.txt b/stadiumgs/text/pokedex/heights.txt new file mode 100644 index 0000000..3cf3add --- /dev/null +++ b/stadiumgs/text/pokedex/heights.txt @@ -0,0 +1,501 @@ +2' 4" + +3' 3" + +6' 7" + +2' 0" + +3' 7" + +5' 7" + +1' 8" + +3' 3" + +5' 3" + +1' 0" + +2' 4" + +3' 7" + +1' 0" + +2' 0" + +3' 3" + +1' 0" + +3' 7" + +4' 11" + +1' 0" + +2' 4" + +1' 0" + +3' 11" + +6' 7" + +11' 6" + +1' 4" + +2' 7" + +2' 0" + +3' 3" + +1' 4" + +2' 7" + +4' 3" + +1' 8" + +2' 11" + +4' 7" + +2' 0" + +4' 3" + +2' 0" + +3' 7" + +1' 8" + +3' 3" + +2' 7" + +5' 3" + +1' 8" + +2' 7" + +3' 11" + +1' 0" + +3' 3" + +3' 3" + +4' 11" + +0' 8" + +2' 4" + +1' 4" + +3' 3" + +2' 7" + +5' 7" + +1' 8" + +3' 3" + +2' 4" + +6' 3" + +2' 0" + +3' 3" + +4' 3" + +2' 11" + +4' 3" + +4' 11" + +2' 7" + +4' 11" + +5' 3" + +2' 4" + +3' 3" + +5' 7" + +2' 11" + +5' 3" + +1' 4" + +3' 3" + +4' 7" + +3' 3" + +5' 7" + +3' 11" + +5' 3" + +1' 0" + +3' 3" + +2' 7" + +4' 7" + +5' 11" + +3' 7" + +5' 7" + +2' 11" + +3' 11" + +1' 0" + +4' 11" + +4' 3" + +5' 3" + +4' 11" + +28' 10" + +3' 3" + +5' 3" + +1' 4" + +4' 3" + +1' 8" + +3' 11" + +1' 4" + +6' 7" + +1' 4" + +3' 3" + +4' 11" + +4' 7" + +3' 11" + +2' 0" + +3' 11" + +3' 3" + +6' 3" + +3' 7" + +3' 3" + +7' 3" + +1' 4" + +3' 11" + +2' 0" + +4' 3" + +2' 7" + +3' 7" + +4' 3" + +4' 11" + +4' 7" + +3' 7" + +4' 3" + +4' 11" + +4' 7" + +2' 11" + +21' 4" + +8' 2" + +1' 0" + +1' 0" + +3' 3" + +2' 7" + +2' 11" + +2' 7" + +1' 4" + +3' 3" + +1' 8" + +4' 3" + +5' 11" + +6' 11" + +5' 7" + +5' 3" + +6' 7" + +5' 11" + +13' 1" + +7' 3" + +6' 7" + +1' 4" + +2' 11" + +3' 11" + +5' 11" + +1' 8" + +2' 11" + +5' 7" + +2' 0" + +3' 7" + +7' 7" + +2' 7" + +5' 11" + +2' 4" + +5' 3" + +3' 3" + +4' 7" + +1' 8" + +3' 7" + +5' 11" + +1' 8" + +3' 11" + +1' 0" + +1' 0" + +1' 0" + +1' 0" + +2' 0" + +0' 8" + +4' 11" + +2' 0" + +2' 7" + +4' 7" + +1' 4" + +1' 4" + +2' 7" + +3' 11" + +3' 7" + +1' 4" + +2' 0" + +2' 7" + +2' 7" + +1' 0" + +2' 7" + +3' 11" + +1' 4" + +4' 7" + +2' 11" + +3' 3" + +1' 8" + +6' 7" + +2' 4" + +1' 8" + +4' 3" + +4' 11" + +2' 0" + +3' 11" + +4' 11" + +3' 7" + +30' 2" + +2' 0" + +4' 7" + +1' 8" + +5' 11" + +2' 0" + +4' 11" + +2' 11" + +2' 0" + +5' 11" + +2' 4" + +2' 7" + +1' 4" + +3' 7" + +2' 0" + +2' 0" + +2' 11" + +2' 11" + +6' 11" + +5' 7" + +2' 0" + +4' 7" + +5' 11" + +1' 8" + +3' 7" + +2' 0" + +4' 7" + +3' 11" + +2' 4" + +4' 7" + +1' 4" + +2' 0" + +2' 4" + +3' 11" + +4' 11" + +6' 3" + +6' 11" + +6' 7" + +2' 0" + +3' 11" + +6' 7" + +17' 1" + +12' 6" + +2' 0" diff --git a/stadiumgs/text/pokedex/silver.txt b/stadiumgs/text/pokedex/silver.txt new file mode 100644 index 0000000..e07768c --- /dev/null +++ b/stadiumgs/text/pokedex/silver.txt @@ -0,0 +1,1003 @@ +It carries a seed on its back right from +birth. As it grows older, the seed also +grows larger. + +If the bud on its back starts to smell +sweet, it is evidence that the large flower +will soon bloom. + +It is able to convert sunlight into energy. +As a result, it is more powerful in the +summertime. + +The flame on its tail indicates +CHARMANDER's life force. If it is healthy, +the flame burns brightly. + +It has a barbaric nature. In battle, it +whips its fiery tail around and slashes +away with sharp claws. + +Breathing intense, hot flames, it can melt +almost anything. Its breath inflicts +terrible pain on enemies. + +The shell, which hardens soon after it is +born, is resilient. If you poke it, it will +bounce back out. + +It cleverly controls its furry ears and +tail to maintain its balance while +swimming. + +The rocket cannons on its shell fire jets +of water capable of punching holes +through thick steel. + +Its feet have suction cups designed to +stick to any surface. It tenaciously climbs +trees to forage. + +It prepares for evolution by hardening its +shell as much as possible to protect its +soft body. + +Water-repellent powder on its wings +enables it to collect honey, even in the +heaviest of rains. + +It attacks using a two-inch poison barb on +its head. It can usually be found under the +leaves it eats. + +From this form, it will grow into an adult. +As its body becomes softer, the external +shell hardens. + +It has three poison barbs. The barb on its +tail secretes the most powerful +poison. + +Common in grassy areas and forests, it is +very docile and will chase off enemies by +flapping up sand. + +It immobilizes its prey using well- +developed claws, then it carries the prey +more than 60 miles to its nest. + +It spreads its beautiful wings wide to +frighten its enemies. It can fly at Mach 2 +speed. + +Living wherever there is food available, it +ceaselessly scavenges for edibles the +entire day. + +Its whiskers help it to maintain balance. +Its fangs never stop growing, so it gnaws +to pare them down. + +Very protective of its territory, it flaps +its short wings busily to dart around at +high speed. + +It cleverly uses its thin, long beak to +pluck and eat small insects that hide under +the ground. + +It always hides in grass. When first born, +it has no poison, so its bite is painful, but +harmless. + +With a very vengeful nature, it won't give +up the chase, no matter how far, once it +targets its prey. + +It raises its tail to check its +surroundings. The tail is sometimes +struck by lightning in this pose. + +If the electric pouches in its cheeks +become fully charged, both ears will stand +straight up. + +Disliking water, it lives in deep burrows in +arid areas. It can roll itself instantly +into a ball. + +If it digs at an incredible pace, it may +snap off its spikes and claws. They grow +back in a day. + +Although not very combative, it will +torment its foes with poison spikes if it is +threatened in any way. + +It has a calm and caring nature. Because +its horn grows slowly, it prefers not to +fight. + +It uses its scaly, rugged body to seal the +entrance of its nest and protect its +young from predators. + +It raises its big ears to check its +surroundings. It will strike first if it +senses any danger. + +Quick to anger, it stabs enemies with its +horn to inject a powerful poison when it +becomes agitated. + +Its tail is thick and powerful. If it binds +an enemy, it can snap the victim's spine +quite easily. + +Its adorable behavior and cry make it +highly popular. However, this cute POKéMON +is rarely found. + +Its very sensitive ears lets it distinguish +distant sounds. As a result, it prefers +quiet places. + +If it is attacked by an enemy that is +stronger than itself, it feigns injury to +fool the enemy and escapes. + +Its nine beautiful tails are filled with a +wondrous energy that could keep it alive +for 1,000 years. + +Looking into its cute, round eyes causes it +to sing a relaxing melody, inducing its +enemies to sleep. + +It has a very fine fur. Take care not to +make it angry, or it may inflate steadily +and hit with a BODY SLAM. + +Capable of flying safely in dark places, it +emits ultrasonic cries to check for any +obstacles. + +It can drink more than 10 ounces of blood +at once. If it has too much, it gets heavy +and flies clumsily. + +If exposed to moonlight, it starts to +move. It roams far and wide at night to +scatter its seeds. + +It secretes a sticky, drool-like honey. +Although sweet, it smells too repulsive to +get very close. + +The bud bursts into bloom with a bang. It +then starts scattering allergenic, +poisonous pollen. + +As its body grows large, oriental +mushrooms called tochukaso start +sprouting out of its back. + +The larger the mushroom on its back +grows, the stronger the mushroom spores +it scatters. + +Poison oozes from all over its body. It +catches and eats small bugs at night that +are attracted by light. + +The powder on its wings is poisonous if it +is dark in color. If it is light, it causes +paralysis. + +If a DIGLETT DIGs through a field, it +leaves the soil perfectly tilled and ideal +for planting crops. + +Extremely powerful, they can DIG through +even the hardest ground to a depth of +over 60 miles. + +It loves anything that shines. It +especially adores coins that it picks up +and secretly hoards. + +Its lithe muscles allow it to walk without +making a sound. It attacks in an +instant. + +If its chronic headache peaks, it may +exhibit odd powers. It seems unable to +recall such an episode. + +It appears by waterways at dusk. It may +use telekinetic powers if its forehead +glows mysteriously. + +It's unsafe to approach if it gets +violently enraged for no reason and can't +distinguish friends from foes. + +It becomes wildly furious if it even senses +someone looking at it. It chases anyone +that meets its glare. + +Extremely loyal, it will fearlessly bark at +any opponent to protect its own trainer +from harm. + +Its magnificent bark conveys a sense of +majesty. Anyone hearing it can't help but +grovel before it. + +The direction of its belly spiral differs by +area. The equator is thought to have an +effect on this. + +The skin on most of its body is moist. +However, the skin on its belly spiral feels +smooth. + +Although an energetic, skilled swimmer +that uses all of its muscles, it lives on dry +land. + +If it decides to TELEPORT randomly, it +creates the illusion that it has created +copies of itself. + +If it uses its abilities, it emits special +alpha waves that cause machines to +malfunction. + +Its brain cells multiply continually until it +dies. As a result, it remembers +everything. + +It loves to work out and build its muscles. +It is never satisfied, even if it trains +hard all day long. + +The muscles covering its body teem with +power. Even when still, it exudes an +amazing sense of strength. + +It uses its four powerful arms to pin the +limbs of its foe, then throws the victim +over the horizon. + +It plants its feet deep underground to +replenish water. It can't escape its enemy +while it's rooted. + +If its prey is bigger than its mouth, it +slices up the victim with sharp leaves, +then eats every morsel. + +This horrifying plant POKéMON attracts +prey with aromatic honey, then melts them +in its mouth. + +It drifts aimlessly in waves. Very difficult +to see in water, it may not be noticed until +it stings. + +In battle, it extends all 80 of its tentacles +to entrap its opponent inside a poisonous +net. + +It uses its arms to steadily climb steep +mountain paths. It swings its fists around +if angered. + +A slow walker, it rolls to move. It pays +no attention to any object that happens +to be in its path. + +It is capable of blowing itself up. It uses +this explosive force to jump from mountain +to mountain. + +Its hind legs, which have harder-than- +diamond hooves, kick back at any presence +it senses behind it. + +With incredible acceleration, it reaches its +top speed of 150 mph after running just +ten steps. + +A sweet sap leaks from its tail's tip. +Although not nutritious, the tail is +pleasant to chew on. + +Naturally dull to begin with, it lost its +ability to feel pain due to SHELLDER's +seeping poison. + +The units at the sides of its body +generate anti-gravity energy to keep it +aloft in the air. + +The MAGNEMITE are united by a magnetism +so powerful, it dries all moisture in their +vicinity. + +If it eats the plant stick it carries as +emergency rations, it runs off in search +of a new stick. + +It races through grassy plains with +powerful strides, leaving foot prints up +to four inches deep. + +If one of the heads gets to eat, the +others will be satisfied, too, and they will +stop squabbling. + +In daytime, it is often found asleep on the +seabed in shallow waters. Its nostrils +close while it swims. + +It loves frigid seas with ice floes. It uses +its long tail to change swimming direction +quickly. + +Wherever GRIMER has passed, so many +germs are left behind that no plants will +ever grow again. + +Its body is made of a powerful poison. +Touching it accidentally will cause a fever +that requires bed rest. + +Grains of sand trapped in its shells mix +with its body fluids to form beautiful +pearls. + +CLOYSTER that live in seas with harsh +tidal currents grow large, sharp spikes on +their shells. + +Its thin body is made of gas. It can +envelop an opponent of any size and cause +suffocation. + +Its tongue is made of gas. If licked, its +victim starts shaking constantly until +death eventually comes. + +To steal the life of its target, it slips +into the prey's shadow and silently waits +for an opportunity. + +It rapidly bores through the ground at +50 mph by squirming and twisting its +massive, rugged body. + +It remembers every dream it eats. It +rarely eats the dreams of adults because +children's are much tastier. + +Always holding a pendulum that it rocks at +a steady rhythm, it causes drowsiness in +anyone nearby. + +The pincers break off easily. If it loses a +pincer, it somehow becomes incapable of +walking sideways. + +Its pincers grow peculiarly large. If it +lifts the pincers too fast, it loses its +balance and staggers. + +It was discovered when POKé BALLS were +introduced. It is said that there is some +connection. + +It stores an overflowing amount of +electric energy inside its body. Even a +small shock makes it explode. + +Using telepathy only they can receive, +they always form a cluster of six +EXEGGCUTE. + +If a head drops off, it emits a telepathic +call in search of others to form an +EXEGGCUTE cluster. + +It always wears the skull of its dead +mother, so no one has any idea what its +hidden face looks like. + +It collects bones from an unknown place. +A MAROWAK graveyard exists somewhere in +the world, rumors say. + +If it starts kicking repeatedly, both legs +will stretch even longer to strike a fleeing +foe. + +Its punches slice the air. They are +launched at such high speed, even a slight +graze could cause a burn. + +Its long tongue, slathered with a gooey +saliva, sticks to anything, so it is very +useful. + +The poisonous gases it contains are a +little bit lighter than air, keeping it +slightly airborne. + +Top-grade perfume is made using its +internal poison gases by diluting them to +the highest level. + +It doesn't care if there is anything in its +way. It just charges and destroys all +obstacles. + +Its brain developed when it began walking +on hind legs. Its thick hide protects it +even in magma. + +Few in number and difficult to capture, it +is said to bring happiness to the trainer +who catches it. + +It tangles any moving thing with its vines. +Their subtle shaking is ticklish if you get +ensnared. + +To protect its young, it will never give up +during battle, no matter how badly wounded +it is. + +Its big, developed fins move rapidly, +allowing it to swim backward while still +facing forward. + +Its fin-tips leak poison. Its fins and +bones are highly valued as ingredients in +herbal medicine. + +A strong swimmer, it is capable of swimming +nonstop up fast streams at a steady +speed of five knots. + +Using its horn, it bores holes in riverbed +boulders, making nests to prevent its eggs +from washing away. + +Even if its body is torn, it can regenerate +as long as the glowing central core remains +intact. + +Regardless of the environment it lives in, +its body grows to form a symmetrical +geometric shape. + +Its fingertips emit a peculiar force field +that hardens air to create an actual +wall. + +When it moves, it leaves only a blur. If it +hides in grass, its protective colors make +it invisible. + +It speaks a language similar to that of +humans. However, it seems to use dancing +to communicate. + +Its body constantly discharges +electricity. Getting close to it will make +your hair stand on end. + +The fiery surface of its body gives off a +wavering, rippling glare that is similar to +the sun. + +Swings its long antlers wildly to attack. +During cold periods, it hides deep in +forests. + +After heightening its will to fight by +whipping itself with its three tails, it +charges at full speed. + +For no reason, it jumps and splashes +about, making it easy for predators like +PIDGEOTTO to catch it mid-jump. + +Once it appears, it goes on a rampage. It +remains enraged until it demolishes +everything around it. + +It ferries people across the sea on its +back. It may sing an enchanting cry if it is +in a good mood. + +Its transformation ability is perfect. +However, if made to laugh, it can't maintain +its disguise. + +Its irregularly configured DNA is +affected by its surroundings. It evolves +if its environment changes. + +It prefers beautiful shores. With cells +similar to water molecules, it could melt in +water. + +Every hair on its body starts to stand +sharply on end if it becomes charged with +electricity. + +It fluffs out its fur collar to cool down +its body temperature, which can reach +1,650 degrees. + +A manmade POKéMON that came about +as a result of research. It is programmed +with only basic motions. + +This POKéMON from ancient times is said +to have navigated the sea by adeptly +twisting its 10 tentacles. + +Once wrapped around its prey, it never +lets go. It eats the prey by tearing at it +with sharp fangs. + +This POKéMON lived in ancient times. On +rare occasions, it has been discovered as +a living fossil. + +With sharp claws, this ferocious, ancient +POKéMON rips apart prey and sucks their +body fluids. + +This vicious POKéMON is said to +have flown in ancient skies while shrieking +high-pitched cries. + +Its stomach's digestive juices can +dissolve any kind of poison. It can even +eat things off the ground. + +One of the legendary bird POKéMON, it +chills moisture in the atmosphere to +create snow while flying. + +This legendary bird POKéMON is said +to appear only when a thundercloud parts +into two halves. + +This legendary bird POKéMON is said to +bring early spring to the wintry lands it +visits. + +This POKéMON is full of life energy. It +continually sheds its skin and grows +steadily larger. + +Its crystalline orbs appear to give this +POKéMON the power to freely control +the weather. + +This marine POKéMON has an +impressive build that lets it freely fly +over raging seas without trouble. + +It usually remains motionless to conserve +energy, so that it may unleash its full +power in battle. + +Its DNA is said to contain the genetic +codes of all POKéMON, so it can use all +kinds of techniques. + +Its pleasantly aromatic leaves have the +ability to check the humidity and +temperature. + +A spicy aroma emanates from around its +neck. The aroma acts as a stimulant to +restore health. + +MEGANIUM's breath has the power to +revive dead grass and plants. It can make +them healthy again. + +It usually stays hunched over. If it is +angry or surprised, it shoots flames out +of its back. + +This POKéMON is fully covered by +nonflammable fur. It can withstand any +kind of fire attack. + +It has a secret, devastating move. It rubs +its blazing fur together to cause huge +explosions. + +It is small but rough and tough. It won't +hesitate to take a bite out of anything +that moves. + +It opens its huge jaws wide when +attacking. If it loses any fangs while +biting, they grow back in. + +It is hard for it to support its own weight +out of water, so it gets down on all fours. +But it moves fast. + +It stands on its tail so it can see a long +way. If it spots an enemy, it cries loudly +to warn its kind. + +There is no telling where the tail begins. +Despite its short legs, it is quick at +hunting RATTATA. + +It has a perfect sense of time. Whatever +happens, it keeps rhythm by precisely +tilting its head in time. + +When it needs to think, it rotates its head +180 degrees to sharpen its intellectual +power. + +When the weather turns cold, lots of +LEDYBA gather from everywhere to +cluster and keep each other warm. + +The star patterns on its back grow larger +or smaller depending on the number of +stars in the night sky. + +It spins a web using fine--but durable- +-thread. It then waits patiently for prey +to be trapped. + +A single strand of a special string is +endlessly spun out of its rear. The string +leads back to its nest. + +The development of wings on its legs +enables it to fly fast but also makes it +tough to stop and rest. + +On the dark ocean floor, its only means +of communication is its constantly flashing +lights. + +It blinds prey with an intense burst of +light, then swallows the immobilized prey in +a single gulp. + +Despite its small size, it can zap even +adult humans. However, if it does so, it +also surprises itself. + +When numerous meteors illuminate the +night sky, sightings of CLEFFA strangely +increase. + +Its extremely flexible and elastic body +makes it bounce continuously--anytime, +anywhere. + +A proverb claims that happiness will come +to anyone who can make a sleeping TOGEPI +stand up. + +It grows dispirited if it is not with kind +people. It can float in midair without +moving its wings. + +It usually forages for food on the ground +but may, on rare occasions, hop onto +branches to peck at shoots. + +In South America, it is said that its right +eye sees the future and its left eye views +the past. + +Its fleece grows continually. In the +summer, the fleece is fully shed, but it +grows back in a week. + +Its fluffy fleece easily stores +electricity. Its rubbery hide keeps +it from being electrocuted. + +The bright light on its tail can be seen far +away. It has been treasured since ancient +times as a beacon. + +Plentiful in the tropics. When it dances, +its petals rub together and make a +pleasant ringing sound. + +The end of its tail serves as a buoy that +keeps it from drowning, even in a vicious +current. + +When it plays in water, it rolls up its +elongated ears to prevent their insides +from getting wet. + +It disguises itself as a tree to avoid +attack. It hates water, so it will +disappear if it starts raining. + +Whenever three or more of these get +together, they sing in a loud voice that +sounds like bellowing. + +Its body is so light, it must grip the +ground firmly with its feet to keep from +being blown away. + +It spreads its petals to absorb sunlight. +It also floats in the air to get closer to +the sun. + +Drifts on seasonal winds and spreads its +cotton-like spores all over the world to +make more offspring. + +It lives atop tall trees. When leaping from +branch to branch, it deftly uses its tail +for balance. + +It lives by drinking only dewdrops from +under the leaves of plants. It is said that +it eats nothing else. + +In the daytime, it rushes about in a hectic +manner, but it comes to a complete stop +when the sun sets. + +Its large eyes can scan 360 degrees. It +looks in all directions to seek out insects +as its prey. + +When it walks around on the ground, +it coats its body with a slimy, poisonous +film. + +Due to its relaxed and carefree attitude, +it often bumps its head on boulders and +boat hulls as it swims. + +By reading air currents, it can predict +things such as the weather or its foe's +next move. + +When darkness falls, the rings on the body +begin to glow, striking fear in the hearts +of anyone nearby. + +It is said that when chased, it lures its +attacker onto dark mountain trails where +the foe will get lost. + +When its head was bitten, toxins entered +SLOWPOKE's head and unlocked an +extraordinary power. + +It loves to bite and yank people's hair +from behind without warning, just to see +their shocked reactions. + +Its flat, thin body is always stuck on +walls. Its shape appears to have some +meaning. + +To keep its pitch-black tail hidden, it lives +quietly in the darkness. It is never first +to attack. + +Its tail, which also contains a small brain, +may bite on its own if it notices an alluring +smell. + +It hangs and waits for flying insect prey +to come near. It does not move about much +on its own. + +It remains immovably rooted to its tree. +It scatters pieces of its hard shell to +drive its enemies away. + +If spotted, it escapes by burrowing with +its tail. It can float just slightly using +its wings. + +It usually clings to cliffs. When it spots +its prey, it spreads its wings and glides +down to attack. + +It is said that if an ONIX lives for over 100 +years, its composition changes to become +diamond-like. + +It has an active, playful nature. Many +women like to frolic with it because of its +affectionate ways. + +Because its fangs are too heavy, it always +keeps its head tilted down. However, its +BITE is powerful. + +The small spikes covering its body +developed from scales. They inject a toxin +that causes fainting. + +Its wings are not used for flying. They +are flapped at high speed to adjust its +body temperature. + +It stores BERRIES inside its shell. To +avoid attacks, it hides beneath rocks +and remains completely still. + +Usually docile, but if disturbed while +sipping honey, it chases off the intruder +with its horn. + +Vicious in nature, it drives PIDGEY from +their nests and feasts on the eggs that +are left behind. + +Before food becomes scarce in wintertime, +its habit is to hoard food in many hidden +locations. + +With its ability to distinguish any aroma, it +unfailingly finds all food buried deep +underground. + +A common sight in volcanic areas, it slowly +slithers around in a constant search for +warm places. + +Its brittle shell occasionally spouts +intense flames that circulate throughout +its body. + +If it smells something enticing, it dashes +headlong off to find the source of the +aroma. + +If it charges at an enemy, the hairs on its +back stand up straight. It is very +sensitive to sound. + +In a south sea nation, the people live in +communities that are built on groups of +these POKéMON. + +Using its dorsal fin as a suction pad, it +clings to a MANTINE's underside to +scavenge for leftovers. + +It instinctively sneaks into rocky holes. +If it gets sleepy, it steals the nest of a +fellow OCTILLERY. + +It nests at the edge of sharp cliffs. It +spends all day carrying food to its +awaiting chicks. + +Swimming freely in open seas, it may fly out +of the water and over the waves if it +builds up enough speed. + +After nesting in bramble bushes, the wings +of its chicks grow hard from scratches by +thorns. + +To corner prey, they check each other's +location using barks that only they can +understand. + +Upon hearing its eerie howls, other +POKéMON get the shivers and head +straight back to their nests. + +It sleeps deep on the ocean floor to build +its energy. It is said to cause tornadoes +as it wakes. + +As a sign of affection, it bumps with its +snout. However, it is so strong, it may +send you flying. + +The longer and bigger its tusks, the higher +its rank in its herd. The tusks take long to +grow. + +Further research enhanced its abilities. +Sometimes, it may exhibit motions that +were not programmed. + +Those who stare at its antlers will +gradually lose control of their senses and +be unable to stand. + +Once it becomes an adult, it has a tendency +to let its comrades plant footprints on its +back. + +Even though it is small, it can't be ignored +because it will slug any handy target +without warning. + +It launches kicks while spinning. If it +spins at high speed, it may bore its +way into the ground. + +It always rocks its head slowly backwards +and forwards as if it is trying to kiss +someone. + +Even in the most vicious storm, this +POKéMON plays happily if thunder rumbles +in the sky. + +It is found in volcanic craters. Its body +temp. is over 1100 degrees, so don't +underestimate it. + +If it has just had a baby, the milk it +produces contains much more nutrition +than usual. + +It has a very compassionate nature. If it +sees a sick POKéMON, it will nurse the +sufferer back to health. + +A POKéMON that races across the land +while barking a cry that sounds like +crashing thunder. + +A POKéMON that races across the land. +It is said that one is born every time a +new volcano appears. + +This POKéMON races across the land. It +is said that north winds will somehow blow +whenever it appears. + +It is born deep underground. It can't +emerge until it has entirely consumed the +soil around it. + +Even sealed in its shell, it can move freely. +Hard and fast, it has outstanding +destructive power. + +Extremely strong, it can change the +landscape. It has an insolent nature that +makes it not care about others. + +It is said to be the guardian of the seas. +It is rumored to have been seen on the +night of a storm. + +A legend says that its body glows in seven +colors. A rainbow is said to form behind it +when it flies. + +When CELEBI disappears deep in a forest, +it is said to leave behind an egg it brought +from the future. diff --git a/stadiumgs/text/pokedex/theblankpokemon.txt b/stadiumgs/text/pokedex/theblankpokemon.txt new file mode 100644 index 0000000..1158a88 --- /dev/null +++ b/stadiumgs/text/pokedex/theblankpokemon.txt @@ -0,0 +1,501 @@ +SEED + +SEED + +SEED + +LIZARD + +FLAME + +FLAME + +TINYTURTLE + +TURTLE + +SHELLFISH + +WORM + +COCOON + +BUTTERFLY + +HAIRY BUG + +COCOON + +POISON BEE + +TINY BIRD + +BIRD + +BIRD + +RAT + +RAT + +TINY BIRD + +BEAK + +SNAKE + +COBRA + +MOUSE + +MOUSE + +MOUSE + +MOUSE + +POISON PIN + +POISON PIN + +DRILL + +POISON PIN + +POISON PIN + +DRILL + +FAIRY + +FAIRY + +FOX + +FOX + +BALLOON + +BALLOON + +BAT + +BAT + +WEED + +WEED + +FLOWER + +MUSHROOM + +MUSHROOM + +INSECT + +POISONMOTH + +MOLE + +MOLE + +SCRATCHCAT + +CLASSY CAT + +DUCK + +DUCK + +PIG MONKEY + +PIG MONKEY + +PUPPY + +LEGENDARY + +TADPOLE + +TADPOLE + +TADPOLE + +PSI + +PSI + +PSI + +SUPERPOWER + +SUPERPOWER + +SUPERPOWER + +FLOWER + +FLYCATCHER + +FLYCATCHER + +JELLYFISH + +JELLYFISH + +ROCK + +ROCK + +MEGATON + +FIRE HORSE + +FIRE HORSE + +DOPEY + +HERMITCRAB + +MAGNET + +MAGNET + +WILD DUCK + +TWIN BIRD + +TRIPLEBIRD + +SEA LION + +SEA LION + +SLUDGE + +SLUDGE + +BIVALVE + +BIVALVE + +GAS + +GAS + +SHADOW + +ROCK SNAKE + +HYPNOSIS + +HYPNOSIS + +RIVER CRAB + +PINCER + +BALL + +BALL + +EGG + +COCONUT + +LONELY + +BONEKEEPER + +KICKING + +PUNCHING + +LICKING + +POISON GAS + +POISON GAS + +SPIKES + +DRILL + +EGG + +VINE + +PARENT + +DRAGON + +DRAGON + +GOLDFISH + +GOLDFISH + +STARSHAPE + +MYSTERIOUS + +BARRIER + +MANTIS + +HUMANSHAPE + +ELECTRIC + +SPITFIRE + +STAGBEETLE + +WILD BULL + +FISH + +ATROCIOUS + +TRANSPORT + +TRANSFORM + +EVOLUTION + +BUBBLE JET + +LIGHTNING + +FLAME + +VIRTUAL + +SPIRAL + +SPIRAL + +SHELLFISH + +SHELLFISH + +FOSSIL + +SLEEPING + +FREEZE + +ELECTRIC + +FLAME + +DRAGON + +DRAGON + +DRAGON + +GENETIC + +NEW SPECIE + +LEAF + +LEAF + +HERB + +FIRE MOUSE + +VOLCANO + +VOLCANO + +BIG JAW + +BIG JAW + +BIG JAW + +SCOUT + +LONG BODY + +OWL + +OWL + +FIVE STAR + +FIVE STAR + +STRING SPIT + +LONG LEG + +BAT + +ANGLER + +LIGHT + +TINY MOUSE + +STARSHAPE + +BALLOON + +SPIKE BALL + +HAPPINESS + +LITTLE BIRD + +MYSTIC + +WOOL + +WOOL + +LIGHT + +FLOWER + +AQUAMOUSE + +AQUARABBIT + +IMITATION + +FROG + +COTTONWEED + +COTTONWEED + +COTTONWEED + +LONG TAIL + +SEED + +SUN + +CLEAR WING + +WATER FISH + +WATER FISH + +SUN + +MOONLIGHT + +DARKNESS + +ROYAL + +SCREECH + +SYMBOL + +PATIENT + +LONG NECK + +BAGWORM + +BAGWORM + +LAND SNAKE + +FLYSCORPIO + +IRON SNAKE + +FAIRY + +FAIRY + +BALLOON + +SCISSORS + +MOLD + +SINGLE HORN + +SHARP CLAW + +LITTLE BEAR + +HIBERNANT + +LAVA + +LAVA + +PIG + +SWINE + +CORAL + +JET + +JET + +DELIVERY + +KITE + +ARMOR BIRD + +DARK + +DARK + +DRAGON + +LONG NOSE + +ARMOR + +VIRTUAL + +BIG HORN + +PAINTER + +SCUFFLE + +HANDSTAND + +KISS + +ELECTRIC + +LIVE COAL + +MILK COW + +HAPPINESS + +THUNDER + +VOLCANO + +AURORA + +ROCK SKIN + +HARD SHELL + +ARMOR + +DIVING + +RAINBOW + +TIMETRAVEL diff --git a/stadiumgs/text/pokedex/weights.txt b/stadiumgs/text/pokedex/weights.txt new file mode 100644 index 0000000..c0a7542 --- /dev/null +++ b/stadiumgs/text/pokedex/weights.txt @@ -0,0 +1,501 @@ +15.0 + +29.0 + +221.0 + +19.0 + +42.0 + +200.0 + +20.0 + +50.0 + +189.0 + +6.0 + +22.0 + +71.0 + +7.0 + +22.0 + +65.0 + +4.0 + +66.0 + +87.0 + +8.0 + +41.0 + +4.0 + +84.0 + +15.0 + +143.0 + +13.0 + +66.0 + +26.0 + +65.0 + +15.0 + +44.0 + +132.0 + +20.0 + +43.0 + +137.0 + +17.0 + +88.0 + +22.0 + +44.0 + +12.0 + +26.0 + +17.0 + +121.0 + +12.0 + +19.0 + +41.0 + +12.0 + +65.0 + +66.0 + +28.0 + +2.0 + +73.0 + +9.0 + +71.0 + +43.0 + +169.0 + +62.0 + +71.0 + +42.0 + +342.0 + +27.0 + +44.0 + +119.0 + +43.0 + +125.0 + +106.0 + +43.0 + +155.0 + +287.0 + +9.0 + +14.0 + +34.0 + +100.0 + +121.0 + +44.0 + +232.0 + +662.0 + +66.0 + +209.0 + +79.0 + +173.0 + +13.0 + +132.0 + +33.0 + +86.0 + +188.0 + +198.0 + +265.0 + +66.0 + +66.0 + +9.0 + +292.0 + +0.2 + +0.2 + +89.0 + +463.0 + +71.0 + +167.0 + +14.0 + +132.0 + +23.0 + +147.0 + +6.0 + +265.0 + +14.0 + +99.0 + +110.0 + +111.0 + +144.0 + +2.0 + +21.0 + +254.0 + +265.0 + +76.0 + +77.0 + +176.0 + +18.0 + +55.0 + +33.0 + +86.0 + +76.0 + +176.0 + +120.0 + +123.0 + +90.0 + +66.0 + +98.0 + +121.0 + +195.0 + +22.0 + +518.0 + +485.0 + +9.0 + +14.0 + +64.0 + +54.0 + +55.0 + +80.0 + +17.0 + +77.0 + +25.0 + +89.0 + +130.0 + +1014.0 + +122.0 + +116.0 + +132.0 + +7.0 + +36.0 + +463.0 + +269.0 + +9.0 + +14.0 + +35.0 + +222.0 + +17.0 + +42.0 + +175.0 + +21.0 + +55.0 + +196.0 + +13.0 + +72.0 + +47.0 + +90.0 + +24.0 + +78.0 + +19.0 + +74.0 + +165.0 + +26.0 + +50.0 + +4.0 + +7.0 + +2.0 + +3.0 + +7.0 + +4.0 + +33.0 + +17.0 + +29.0 + +136.0 + +13.0 + +19.0 + +63.0 + +84.0 + +75.0 + +1.0 + +2.0 + +7.0 + +25.0 + +4.0 + +19.0 + +84.0 + +19.0 + +165.0 + +58.0 + +60.0 + +5.0 + +175.0 + +2.0 + +11.0 + +63.0 + +91.0 + +16.0 + +277.0 + +31.0 + +143.0 + +882.0 + +17.0 + +107.0 + +9.0 + +260.0 + +45.0 + +119.0 + +62.0 + +19.0 + +277.0 + +77.0 + +121.0 + +14.0 + +123.0 + +11.0 + +26.0 + +63.0 + +35.0 + +485.0 + +111.0 + +24.0 + +77.0 + +335.0 + +74.0 + +265.0 + +72.0 + +157.0 + +128.0 + +46.0 + +106.0 + +13.0 + +52.0 + +47.0 + +166.0 + +103.0 + +392.0 + +437.0 + +412.0 + +159.0 + +335.0 + +445.0 + +476.0 + +439.0 + +11.0 diff --git a/stadiumgs/text/pokemon.txt b/stadiumgs/text/pokemon.txt new file mode 100644 index 0000000..c795ce4 --- /dev/null +++ b/stadiumgs/text/pokemon.txt @@ -0,0 +1,505 @@ +BULBASAUR + +IVYSAUR + +VENUSAUR + +CHARMANDER + +CHARMELEON + +CHARIZARD + +SQUIRTLE + +WARTORTLE + +BLASTOISE + +CATERPIE + +METAPOD + +BUTTERFREE + +WEEDLE + +KAKUNA + +BEEDRILL + +PIDGEY + +PIDGEOTTO + +PIDGEOT + +RATTATA + +RATICATE + +SPEAROW + +FEAROW + +EKANS + +ARBOK + +PIKACHU + +RAICHU + +SANDSHREW + +SANDSLASH + +NIDORAN♀ + +NIDORINA + +NIDOQUEEN + +NIDORAN♂ + +NIDORINO + +NIDOKING + +CLEFAIRY + +CLEFABLE + +VULPIX + +NINETALES + +JIGGLYPUFF + +WIGGLYTUFF + +ZUBAT + +GOLBAT + +ODDISH + +GLOOM + +VILEPLUME + +PARAS + +PARASECT + +VENONAT + +VENOMOTH + +DIGLETT + +DUGTRIO + +MEOWTH + +PERSIAN + +PSYDUCK + +GOLDUCK + +MANKEY + +PRIMEAPE + +GROWLITHE + +ARCANINE + +POLIWAG + +POLIWHIRL + +POLIWRATH + +ABRA + +KADABRA + +ALAKAZAM + +MACHOP + +MACHOKE + +MACHAMP + +BELLSPROUT + +WEEPINBELL + +VICTREEBEL + +TENTACOOL + +TENTACRUEL + +GEODUDE + +GRAVELER + +GOLEM + +PONYTA + +RAPIDASH + +SLOWPOKE + +SLOWBRO + +MAGNEMITE + +MAGNETON + +FARFETCH'D + +DODUO + +DODRIO + +SEEL + +DEWGONG + +GRIMER + +MUK + +SHELLDER + +CLOYSTER + +GASTLY + +HAUNTER + +GENGAR + +ONIX + +DROWZEE + +HYPNO + +KRABBY + +KINGLER + +VOLTORB + +ELECTRODE + +EXEGGCUTE + +EXEGGUTOR + +CUBONE + +MAROWAK + +HITMONLEE + +HITMONCHAN + +LICKITUNG + +KOFFING + +WEEZING + +RHYHORN + +RHYDON + +CHANSEY + +TANGELA + +KANGASKHAN + +HORSEA + +SEADRA + +GOLDEEN + +SEAKING + +STARYU + +STARMIE + +MR.MIME + +SCYTHER + +JYNX + +ELECTABUZZ + +MAGMAR + +PINSIR + +TAUROS + +MAGIKARP + +GYARADOS + +LAPRAS + +DITTO + +EEVEE + +VAPOREON + +JOLTEON + +FLAREON + +PORYGON + +OMANYTE + +OMASTAR + +KABUTO + +KABUTOPS + +AERODACTYL + +SNORLAX + +ARTICUNO + +ZAPDOS + +MOLTRES + +DRATINI + +DRAGONAIR + +DRAGONITE + +MEWTWO + +MEW + +CHIKORITA + +BAYLEEF + +MEGANIUM + +CYNDAQUIL + +QUILAVA + +TYPHLOSION + +TOTODILE + +CROCONAW + +FERALIGATR + +SENTRET + +FURRET + +HOOTHOOT + +NOCTOWL + +LEDYBA + +LEDIAN + +SPINARAK + +ARIADOS + +CROBAT + +CHINCHOU + +LANTURN + +PICHU + +CLEFFA + +IGGLYBUFF + +TOGEPI + +TOGETIC + +NATU + +XATU + +MAREEP + +FLAAFFY + +AMPHAROS + +BELLOSSOM + +MARILL + +AZUMARILL + +SUDOWOODO + +POLITOED + +HOPPIP + +SKIPLOOM + +JUMPLUFF + +AIPOM + +SUNKERN + +SUNFLORA + +YANMA + +WOOPER + +QUAGSIRE + +ESPEON + +UMBREON + +MURKROW + +SLOWKING + +MISDREAVUS + +UNOWN + +WOBBUFFET + +GIRAFARIG + +PINECO + +FORRETRESS + +DUNSPARCE + +GLIGAR + +STEELIX + +SNUBBULL + +GRANBULL + +QWILFISH + +SCIZOR + +SHUCKLE + +HERACROSS + +SNEASEL + +TEDDIURSA + +URSARING + +SLUGMA + +MAGCARGO + +SWINUB + +PILOSWINE + +CORSOLA + +REMORAID + +OCTILLERY + +DELIBIRD + +MANTINE + +SKARMORY + +HOUNDOUR + +HOUNDOOM + +KINGDRA + +PHANPY + +DONPHAN + +PORYGON2 + +STANTLER + +SMEARGLE + +TYROGUE + +HITMONTOP + +SMOOCHUM + +ELEKID + +MAGBY + +MILTANK + +BLISSEY + +RAIKOU + +ENTEI + +SUICUNE + +LARVITAR + +PUPITAR + +TYRANITAR + +LUGIA + +HO-OH + +CELEBI + +??? + +EGG diff --git a/stadiumgs/text/primecup/adam1.txt b/stadiumgs/text/primecup/adam1.txt new file mode 100644 index 0000000..25e3fdc --- /dev/null +++ b/stadiumgs/text/primecup/adam1.txt @@ -0,0 +1,80 @@ +<FACE,58,2>Bird POKéMON are found in the skies all around the world. + +<FACE,58,2>Have you caught any bird POKéMON? + +<FACE,58,2>Taking proper care of bird POKéMON is rewarding. + +<FACE,58,2>All right! Go, #26! + +<FACE,58,2>Take flight, #26! + +<FACE,58,1>Go, #26! + +<FACE,58,1>Here's your chance, #26! + +<FACE,58,1>It's yours, #26. Go! + +<FACE,58,2>This is pointless. Come back, #26! + +<FACE,58,2>#26, come back! + +<FACE,58,2>That's good enough! Get back, #26! + +<FACE,58,2>Well done, #26! + +<FACE,58,0>What!? No way! + +<FACE,58,1>I'm sorry to see that. + +<FACE,58,2>That's good, #26! You nailed its +weak spot! + +<FACE,58,0>Critical hit?!? Rats! + +<FACE,58,0>Tch. How disappointing! + +<FACE,58,1>Good one, #26! + +<FACE,58,0>Uh-oh... Rats! + +<FACE,58,1>Tee, hee, hee... + +<FACE,58,0>What!? Why?!? + +<FACE,58,2>Do you dream of flying high in the sky? + +<FACE,58,2>My POKéMON have powerful beaks. + +<FACE,58,2>I wish I could fly, too... + +<FACE,58,2><WAZA,65,2>This will hurt! DRILL PECK! + +<FACE,58,1>It feels like I'm lifting off in flight. + +<FACE,58,1>You're never going to beat me that way. + +<FACE,58,1>Did you have a proper strategy worked out? + +<FACE,58,0>Wait! Let's go again! That's not allowed? + +<FACE,58,2>I lost? Tch, I'll go play with these guys... + +<FACE,58,2>I don't care. So what if I lost? I still like bird POKéMON. + +<FACE,58,2>Pretty decent, aren't you? + +<FACE,58,2>Oh! So you're gonna run... + +IZARDASH + +GLIGASH + +AEROASH + +FEAROASH + +KROASH + +DRIOASH + +<FACE,58,0> diff --git a/stadiumgs/text/primecup/adam2.txt b/stadiumgs/text/primecup/adam2.txt new file mode 100644 index 0000000..c3549a7 --- /dev/null +++ b/stadiumgs/text/primecup/adam2.txt @@ -0,0 +1,80 @@ +<FACE,58,2>Bird POKéMON are found in the skies all around the world. + +<FACE,58,2>Have you caught any bird POKéMON? + +<FACE,58,2>Taking proper care of bird POKéMON is rewarding. + +<FACE,58,2>All right! Go, #26! + +<FACE,58,2>Take flight, #26! + +<FACE,58,1>Go, #26! + +<FACE,58,1>Here's your chance, #26! + +<FACE,58,1>It's yours, #26. Go! + +<FACE,58,2>This is pointless. Come back, #26! + +<FACE,58,2>#26, come back! + +<FACE,58,2>That's good enough! Get back, #26! + +<FACE,58,2>Well done, #26! + +<FACE,58,0>What!? No way! + +<FACE,58,1>I'm sorry to see that. + +<FACE,58,2>That's good, #26! You nailed its +weak spot! + +<FACE,58,0>Critical hit?!? Rats! + +<FACE,58,0>Tch. How disappointing! + +<FACE,58,1>Good one, #26! + +<FACE,58,0>Uh-oh... Rats! + +<FACE,58,1>Tee, hee, hee... + +<FACE,58,0>What!? Why?!? + +<FACE,58,2><WAZA,65,2>Dreadful DRILL PECK! + +<FACE,58,2>My POKéMON have powerful beaks. + +<FACE,58,2>I wish I could fly, too... + +<FACE,58,2><WAZA,65,2>This will hurt! DRILL PECK! + +<FACE,58,1>It feels like I'm lifting off in flight. + +<FACE,58,1>You're never going to beat me that way. + +<FACE,58,1>Did you have a proper strategy worked out? + +<FACE,58,0>Wait! Let's go again! That's not allowed? + +<FACE,58,2>I lost? Tch, I'll go play with these guys... + +<FACE,58,2>I don't care. So what if I lost? I still like bird POKéMON. + +<FACE,58,2>Pretty decent, aren't you? + +<FACE,58,2>Oh! So you're gonna run... + +NITEASH + +XASH + +DACTASH + +MOLTASH + +ZAPASH + +ARTASH + +<FACE,58,0> diff --git a/stadiumgs/text/primecup/chase1.txt b/stadiumgs/text/primecup/chase1.txt new file mode 100644 index 0000000..6ceefbc --- /dev/null +++ b/stadiumgs/text/primecup/chase1.txt @@ -0,0 +1,82 @@ +<FACE,60,2>Which is the key in fishing, equipment or skill? The answer is both! + +<FACE,60,2>Assessing the situation and the opponent... Fishing is like +battling. + +<FACE,60,2>Different kinds of fishermen go after different kinds of fish. + +<FACE,60,2>I'll start with #26. + +<FACE,60,2>Let's try #26. + +<FACE,60,2>Let's try #26. + +<FACE,60,2>Let's try #26. + +<FACE,60,2>Let's try #26. + +<FACE,60,2>I'll change equipment. + +<FACE,60,2>Let me change the fly. + +<FACE,60,2>I'll try a different spot. + +<FACE,60,2>How about some different bait? + +<FACE,60,0>Aiyee! + +<FACE,60,1>There! What a hit! + +<FACE,60,1>Weak spot! There's the hit! + +<FACE,60,0>Hi-yah! Critical hit, huh? + +<FACE,60,0>Hey, hey... + +<FACE,60,1>That's doing the trick. + +<FACE,60,0>What'll I do? + +<FACE,60,1>Yes, it's a big one! + +<FACE,60,0>Waaaah! I lost it! + +<FACE,60,1><AME,2>Wah, ha, ha... Now what? + +<FACE,60,1>Whether it's hot or cold, it's always good +fishing weather. + +<FACE,60,1>All fishermen are early risers. + +<FACE,60,0>If you get seasick, fishing off a boat isn't +an option. + +<FACE,60,1>Mmm. What a haul, what a haul... + +<FACE,60,1>Your view of the situation must've been too narrow. + +<FACE,60,1>My feelings are on the up and up! + +<FACE,60,0>Tch, lose to a kid like this? + +<FACE,60,0>Gotta get home and get some rest... + +<FACE,60,0>Arrrgh... Just couldn't pull it off... + +<FACE,60,2>There are days when you go home empty-handed. + +<FACE,60,2>You're bailing already? + +GYARADISH + +MANTISH + +TURNISH + +QUAGISH + +DEWISH + +NITEISH + +<FACE,60,0> diff --git a/stadiumgs/text/primecup/chase2.txt b/stadiumgs/text/primecup/chase2.txt new file mode 100644 index 0000000..aec96c7 --- /dev/null +++ b/stadiumgs/text/primecup/chase2.txt @@ -0,0 +1,81 @@ +<FACE,60,2>Which is the key in fishing, equipment or skill? The answer is both! + +<FACE,60,2>Assessing the situation and the opponent... Fishing is like +battling. + +<FACE,60,2>Different kinds of fishermen go after different kinds of fish. + +<FACE,60,2>I'll start with #26. + +<FACE,60,2>Let's try #26. + +<FACE,60,2>Let's try #26. + +<FACE,60,2>Let's try #26. + +<FACE,60,2>Let's try #26. + +<FACE,60,2>I'll change equipment. + +<FACE,60,2>Let me change the fly. + +<FACE,60,2>I'll try a different spot. + +<FACE,60,2>How about some different bait? + +<FACE,60,0>Aiyee! + +<FACE,60,1>There! What a hit! + +<FACE,60,1>Weak spot! There's the hit! + +<FACE,60,0>Hi-yah! Critical hit, huh? + +<FACE,60,0>Hey, hey... + +<FACE,60,1>That's doing the trick. + +<FACE,60,0>What'll I do? + +<FACE,60,1>Yes, it's a big one! + +<FACE,60,0>Waaaah! I lost it! + +<FACE,60,1><AME,2>Oh... It's a nice rain... + +<FACE,60,0><WAZA,240,2>I need rain here... + +<FACE,60,1>All fishermen are early risers. + +<FACE,60,0>If you get seasick, fishing off a boat isn't +an option. + +<FACE,60,1>Mmm. What a haul, what a haul... + +<FACE,60,1>Your view of the situation must've been too narrow. + +<FACE,60,1>My feelings are on the up and up! + +<FACE,60,0>Tch, lose to a kid like this? + +<FACE,60,0>Gotta get home and get some rest... + +<FACE,60,0>Arrrgh... Just couldn't pull it off... + +<FACE,60,2>There are days when you go home empty-handed. + +<FACE,60,2>You're bailing already? + +OMASISH + +ALIGISH + +TURNISH + +WEEZISH + +QUAGISH + +BROISH + +<FACE,60,0> diff --git a/stadiumgs/text/primecup/craig1.txt b/stadiumgs/text/primecup/craig1.txt new file mode 100644 index 0000000..5156d82 --- /dev/null +++ b/stadiumgs/text/primecup/craig1.txt @@ -0,0 +1,82 @@ +<FACE,17,2>POKéMON research is very extensive. + +<FACE,17,2>I began a new research project. Let me show you. + +<FACE,17,2>I haven't battled in a while. I wonder how I will fare. + +<FACE,17,2>#26, it is! + +<FACE,17,2>It's my #26! + +<FACE,17,2>It's this one in this situation! + +<FACE,17,2>I'll go with #26. + +<FACE,17,2>#26! Go get 'em! + +<FACE,17,2>I'll have to switch out... + +<FACE,17,2>I'm changing POKéMON. + +<FACE,17,2>Change! + +<FACE,17,2>Good, #26. Come back. + +<FACE,17,0>What!?! + +<FACE,17,1>Yes! + +<FACE,17,1>Hit the weak spot! Outstanding! + +<FACE,17,0>Oh, no! It took that on its weak spot! + +<FACE,17,0>Hmm... How vexing! + +<FACE,17,1>Good. That's good. + +<FACE,17,0>Rats... + +<FACE,17,1>Yeah! Eureka! + +<FACE,17,0>Ooh-la-la... + +<FACE,17,1><KONRAN,2>Hmm? Ah, good. + +<FACE,17,2>Now is the time to unleash everything you've +learned. + +<FACE,17,2><WAZA,207,2>Let's SWAGGER! + +<FACE,17,2>This is much more demanding than research. + +<FACE,17,1>Yeah, sorry about that. I've got to win. + +<FACE,17,1>Boy, am I glad! Now I can go home proudly. + +<FACE,17,1>I know, you tried your best. + +<FACE,17,0>This, too, is a possible outcome. I have to accept this. + +<FACE,17,0>I've had a streak of bad luck. + +<FACE,17,0>I guess this is what they call a "loss"... + +<FACE,17,2>I thought this might happen. + +<FACE,17,2>Okay, good-bye. + +FORRETLAB + +PERSILAB + +TRODELAB + +SNEALAB + +CROLAB + +NINELAB + +<FACE,17,0> + + diff --git a/stadiumgs/text/primecup/craig2.txt b/stadiumgs/text/primecup/craig2.txt new file mode 100644 index 0000000..5979966 --- /dev/null +++ b/stadiumgs/text/primecup/craig2.txt @@ -0,0 +1,80 @@ +<FACE,17,2>POKéMON research is very extensive. + +<FACE,17,2>I began a new research project. Let me show you. + +<FACE,17,2>I haven't battled in a while. I wonder how I will fare. + +<FACE,17,2>#26, it is! + +<FACE,17,2>It's my #26! + +<FACE,17,2>It's this one in this situation! + +<FACE,17,2>I'll go with #26. + +<FACE,17,2>#26! Go get 'em! + +<FACE,17,2>I'll have to switch out... + +<FACE,17,2>I'm changing POKéMON. + +<FACE,17,2>Change! + +<FACE,17,2>Good, #26. Come back. + +<FACE,17,0>What!?! + +<FACE,17,1>Yes! + +<FACE,17,1>Hit the weak spot! Outstanding! + +<FACE,17,0>Oh, no! It took that on its weak spot! + +<FACE,17,0>Hmm... How vexing! + +<FACE,17,1>Good. That's good. + +<FACE,17,0>Rats... + +<FACE,17,1>Yeah! Eureka! + +<FACE,17,0>Ooh-la-la... + +<FACE,17,1><KONRAN,2>Uh-oh, it's confused. + +<FACE,17,2>Now is the time to unleash everything you've +learned. + +<FACE,17,2><WAZA,109,2>Watch this... + +<FACE,17,2>This is much more demanding than research. + +<FACE,17,1>Yeah, sorry about that. I've got to win. + +<FACE,17,1>Boy, am I glad! Now I can go home proudly. + +<FACE,17,1>I know, you tried your best. + +<FACE,17,0>This, too, is a possible outcome. I have to accept this. + +<FACE,17,0>I've had a streak of bad luck. + +<FACE,17,0>I guess this is what they call a "loss"... + +<FACE,17,2>I thought this might happen. + +<FACE,17,2>Okay, good-bye. + +MIELAB + +BREONLAB + +MISDRELAB + +STANTLAB + +CROBLAB + +TRODLAB + +<FACE,17,0> diff --git a/stadiumgs/text/primecup/flora1.txt b/stadiumgs/text/primecup/flora1.txt new file mode 100644 index 0000000..fa886ab --- /dev/null +++ b/stadiumgs/text/primecup/flora1.txt @@ -0,0 +1,81 @@ +<FACE,9,2>I study extensively. That makes me strong. + +<FACE,9,2>I'm not going to pull any punches! Ready? + +<FACE,9,2>Let's have a battle for practice's sake. + +<FACE,9,2>Number one! #26! + +<FACE,9,2>#26, let's go! + +<FACE,9,2>It has to be #26! + +<FACE,9,2>#26 will do. + +<FACE,9,2>#26 will tend to you. + +<FACE,9,2>Draw back for now! + +<FACE,9,2>#26, it's over! + +<FACE,9,2>#26, finish! + +<FACE,9,2>It's all over, #26! + +<FACE,9,0>Aack! I misplayed that! + +<FACE,9,1>Bingo! Exactly as planned! + +<FACE,9,1>Yes! That hit the weak spot! Just as I +planned it! + +<FACE,9,2>Critical hit? That one couldn't be helped. + +<FACE,9,0>Oh! That's a little annoying! + +<FACE,9,2>So... We do this now and... + +<FACE,9,0>Awww, that's so tedious. + +<FACE,9,1>And that's the game! Ha, ha, ha... + +<FACE,9,0>Oh... How could this happen...? + +<FACE,9,2><WAZA,095,4>Your eyelids feel heavy... You're getting +sleepy... + +<FACE,9,2>You should train a little at a time, every day. + +<FACE,9,2>Excessive training is a problem. + +<FACE,9,1><NEMURI,4>Hee, hee... It's taking a snooze. + +<FACE,9,1>That was a foregone conclusion. + +<FACE,9,1>For some reason, I don't feel like I've battled. + +<FACE,9,1>That was quite good. You should keep working at this, too. + +<FACE,9,0>Arrrgh... I won't forgive you for this! + +<FACE,9,2>This must mean that I still have much to learn. + +<FACE,9,0>I'm going to use this disappointment to motivate me! + +<FACE,9,2>How could this happen, I wonder? + +<FACE,9,2>Oh? But why? + +STANTANCE + +HYPNANCE + +GUTORANCE + +FABLANCE + +REEBELANCE + +WRATHANCE + +<FACE,9,0> diff --git a/stadiumgs/text/primecup/flora2.txt b/stadiumgs/text/primecup/flora2.txt new file mode 100644 index 0000000..9b5559c --- /dev/null +++ b/stadiumgs/text/primecup/flora2.txt @@ -0,0 +1,80 @@ +<FACE,9,2>I study extensively. That makes me strong. + +<FACE,9,2>I'm not going to pull any punches! Ready? + +<FACE,9,2>Let's have a battle for practice's sake. + +<FACE,9,2>Number one! #26! + +<FACE,9,2>#26, let's go! + +<FACE,9,2>It has to be #26! + +<FACE,9,2>#26 will do. + +<FACE,9,2>#26 will tend to you. + +<FACE,9,2>Draw back for now! + +<FACE,9,2>#26, it's over! + +<FACE,9,2>#26, finish! + +<FACE,9,2>It's all over, #26! + +<FACE,9,0>Aack! I misplayed that! + +<FACE,9,1>Bingo! Exactly as planned! + +<FACE,9,1>Yes! That hit the weak spot! Just as I +planned it! + +<FACE,9,2>Critical hit? That one couldn't be helped. + +<FACE,9,0>Oh! That's a little annoying! + +<FACE,9,2>So... We do this now and... + +<FACE,9,0>Awww, that's so tedious. + +<FACE,9,1>And that's the game! Ha, ha, ha... + +<FACE,9,0>Oh... How could this happen...? + +<FACE,9,2><WAZA,95,2>I want you to sleep for a while... + +<FACE,9,2><WAZA,94,2>PSYCHIC! It will torture you! + +<FACE,9,2>Excessive training is a problem. + +<FACE,9,1><NEMURI,2>Good night! + +<FACE,9,1>That was a foregone conclusion. + +<FACE,9,1>For some reason, I don't feel like I've battled. + +<FACE,9,1>That was quite good. You should keep working at this, too. + +<FACE,9,0>Arrrgh... I won't forgive you for this! + +<FACE,9,2>This must mean that I still have much to learn. + +<FACE,9,0>I'm going to use this disappointment to motivate me! + +<FACE,9,2>How could this happen, I wonder? + +<FACE,9,2>Oh? But why? + +HYANCE + +UTORANCE + +DASHANCE + +TOEDANCE + +MR.MANCE + +ESPANCE + +<FACE,9,0> diff --git a/stadiumgs/text/primecup/kathy1.txt b/stadiumgs/text/primecup/kathy1.txt new file mode 100644 index 0000000..61199ce --- /dev/null +++ b/stadiumgs/text/primecup/kathy1.txt @@ -0,0 +1,81 @@ +<FACE,55,2>Do you play any winter sports? + +<FACE,55,2>Hi! I'm KATHY. Pleased to meet you. + +<FACE,55,2>You'll freeze if you're not careful. + +<FACE,55,2>I'm going with #26! + +<FACE,55,2>My choice is #26! + +<FACE,55,2>#26 ought to do it. + +<FACE,55,2>Play it cool, #26. + +<FACE,55,2>#26 might be the one. + +<FACE,55,2>#26 might not be right. + +<FACE,55,2>#26 gets the hook. + +<FACE,55,2>I'm switching #26 out. + +<FACE,55,2>I'm pulling #26. + +<FACE,55,0>Oh, no! My #26! + +<FACE,55,1>Ooh, fabulous! + +<FACE,55,1>Look, look! Isn't it super? Now that's a +critical hit! + +<FACE,55,0>Critical hit? That one doesn't count! No? + +<FACE,55,0>Huh? You can do that? + +<FACE,55,1>Look. Look! Did you see that? + +<FACE,55,0>That's really dull. + +<FACE,55,1>There! I did it! + +<FACE,55,0>Oh! My poor #26! + +<FACE,55,1><KOHRI,2>I did it! Fantastic! + +<FACE,55,2>Don't you get excited when it gets close to +ski season? + +<FACE,55,2>Ice POKéMON... Do you like them? + +<FACE,55,2>Pure white snow is beautiful. + +<FACE,55,1>Extreme! Aren't I tough? + +<FACE,55,1>I ended up winning! Maybe you don't have the talent... + +<FACE,55,1>I'm really happy! Thanks so much! + +<FACE,55,0>Awwww. I'll go look for someone weaker. + +<FACE,55,0>Oh, boring... + +<FACE,55,0>I lost... Oh well, no biggie. + +<FACE,55,2>Do you want to keep going? + +<FACE,55,2>You're quitting? + +JYNOW + +LAPROW + +SLOWKOW + +PILOSOW + +MR.MIMOW + +FERALOW + +<FACE,55,0> diff --git a/stadiumgs/text/primecup/kathy2.txt b/stadiumgs/text/primecup/kathy2.txt new file mode 100644 index 0000000..5ae8266 --- /dev/null +++ b/stadiumgs/text/primecup/kathy2.txt @@ -0,0 +1,80 @@ +<FACE,55,2>Do you play any winter sports? + +<FACE,55,2>Hi! I'm KATHY. Pleased to meet you. + +<FACE,55,2>You'll freeze if you're not careful. + +<FACE,55,2>I'm going with #26! + +<FACE,55,2>My choice is #26! + +<FACE,55,2>#26 ought to do it. + +<FACE,55,2>Play it cool, #26. + +<FACE,55,2>#26 might be the one. + +<FACE,55,2>#26 might not be right. + +<FACE,55,2>#26 gets the hook. + +<FACE,55,2>I'm switching #26 out. + +<FACE,55,2>I'm pulling #26. + +<FACE,55,0>Oh, no! My #26! + +<FACE,55,1>Ooh, fabulous! + +<FACE,55,1>Look, look! Isn't it super? Now that's a +critical hit! + +<FACE,55,0>Critical hit? That one doesn't count! No? + +<FACE,55,0>Huh? You can do that? + +<FACE,55,1>Look. Look! Did you see that? + +<FACE,55,0>That's really dull. + +<FACE,55,1>There! I did it! + +<FACE,55,0>Oh! My poor #26! + +<FACE,55,1><KOHRI,2>I did it! Fantastic! + +<FACE,55,2><WAZA,196,2>#26! ICY WIND! + +<FACE,55,2>Ice POKéMON... Do you like them? + +<FACE,55,2>Pure white snow is beautiful. + +<FACE,55,1>Extreme! Aren't I tough? + +<FACE,55,1>I ended up winning! Maybe you don't have the talent... + +<FACE,55,1>I'm really happy! Thanks so much! + +<FACE,55,0>Awwww. I'll go look for someone weaker. + +<FACE,55,0>Oh, boring... + +<FACE,55,0>I lost... Oh well, no biggie. + +<FACE,55,2>Do you want to keep going? + +<FACE,55,2>You're quitting? + +SUICOW + +NITAROW + +SNOROW + +KINGDROW + +SCIZOW + +JOLTOW + +<FACE,55,0> diff --git a/stadiumgs/text/primecup/marty1.txt b/stadiumgs/text/primecup/marty1.txt new file mode 100644 index 0000000..ff6857e --- /dev/null +++ b/stadiumgs/text/primecup/marty1.txt @@ -0,0 +1,80 @@ +<FACE,10,2>I will be your last opponent! Let's do it! + +<FACE,10,2>You seem quite skilled. I'm looking forward to this. + +<FACE,10,2>I hate to say this, but I can't afford to lose to you. + +<FACE,10,2>Go, #26! + +<FACE,10,2>#26, get out there! + +<FACE,10,2>I'm counting on you, #26! + +<FACE,10,2>#26, it's you! + +<FACE,10,2>#26, what a chance! + +<FACE,10,2>Come back, #26! + +<FACE,10,2>Enough, #26! + +<FACE,10,1>Way to work, #26! + +<FACE,10,1>I tip my hat to you, #26! + +<FACE,10,0>Whoa! That was powerful! + +<FACE,10,1>Whew, that was electrifying! + +<FACE,10,1>Yeah! Popped it where it hurts the most! +That's the idea! + +<FACE,10,0>Yikes! Took it where it hurts! + +<FACE,10,0>Whoa, no! + +<FACE,10,1>Looking good. + +<FACE,10,0>Uh-oh... Hang tough! + +<FACE,10,1>And there we have it. Thanks so much! + +<FACE,10,0>Ack... My #26... + +<FACE,10,2>A balanced team is my highest priority. + +<FACE,10,2>You have to be prepared for any situation... + +<FACE,10,2>Do you consider type advantages in battle? + +<FACE,10,2>You do have what it takes to get this far. + +<FACE,10,1>Well, I think you did quite fine yourself. + +<FACE,10,1>That was great for practice. Bye now. + +<FACE,10,1>You came this close. There's no need to be disappointed. + +<FACE,10,0>Arrrgh... Defeated! + +<FACE,10,0>That's disappointing after all the time I spent training. + +<FACE,10,1>Congratulations! You've conquered the PRIME CUP! + +<FACE,10,2>You wouldn't be satisfied with a tie? + +<FACE,10,2>You came all this way just to quit? + +MEWSTOR + +URSASTOR + +MIESTOR + +UMBSTOR + +MUKSTOR + +TYRASTOR + +<FACE,10,0> diff --git a/stadiumgs/text/primecup/marty2.txt b/stadiumgs/text/primecup/marty2.txt new file mode 100644 index 0000000..0e55f8e --- /dev/null +++ b/stadiumgs/text/primecup/marty2.txt @@ -0,0 +1,80 @@ +<FACE,10,2>I will be your last opponent! Let's do it! + +<FACE,10,2>You seem quite skilled. I'm looking forward to this. + +<FACE,10,2>I hate to say this, but I can't afford to lose to you. + +<FACE,10,2>Go, #26! + +<FACE,10,2>#26, get out there! + +<FACE,10,2>I'm counting on you, #26! + +<FACE,10,2>#26, it's you! + +<FACE,10,2>#26, what a chance! + +<FACE,10,2>Come back, #26! + +<FACE,10,2>Enough, #26! + +<FACE,10,1>Way to work, #26! + +<FACE,10,1>I tip my hat to you, #26! + +<FACE,10,0>Whoa! That was powerful! + +<FACE,10,1>Whew, that was electrifying! + +<FACE,10,1>Yeah! Popped it where it hurts the most! +That's the idea! + +<FACE,10,0>Yikes! Took it where it hurts! + +<FACE,10,0>Whoa, no! + +<FACE,10,1>Looking good. + +<FACE,10,0>Uh-oh... Hang tough! + +<FACE,10,1>And there we have it. Thanks so much! + +<FACE,10,0>Ack... My #26... + +<FACE,10,2><WAZA,73,2>LEECH SEED! Absorb HP! + +<FACE,10,1><YADORIGI,2>That's good! + +<FACE,10,2>Do you consider type advantages in battle? + +<FACE,10,2>You do have what it takes to get this far. + +<FACE,10,1>Well, I think you did quite fine yourself. + +<FACE,10,1>That was great for practice. Bye now. + +<FACE,10,1>You came this close. There's no need to be disappointed. + +<FACE,10,0>Arrrgh... Defeated! + +<FACE,10,0>That's disappointing after all the time I spent training. + +<FACE,10,1>Congratulations! You've conquered the PRIME CUP! + +<FACE,10,2>You wouldn't be satisfied with a tie? + +<FACE,10,2>You came all this way just to quit? + +CELESTOR + +PERSTOR + +GARSTOR + +HAMPSTOR + +RASTOR + +RAIKSTOR + +<FACE,10,0> diff --git a/stadiumgs/text/primecup/teresa1.txt b/stadiumgs/text/primecup/teresa1.txt new file mode 100644 index 0000000..2e93dde --- /dev/null +++ b/stadiumgs/text/primecup/teresa1.txt @@ -0,0 +1,85 @@ +<FACE,38,2>A battle? Certainly! + +<FACE,38,2>I absolutely will not lose to you! + +<FACE,38,2>I know. You want to battle. +But I, TERRY, have confidence in myself. + +<FACE,38,2>Ready, set, go! + +<FACE,38,2>#26, go sweetie! + +<FACE,38,2>Next, my darling #26! + +<FACE,38,2>#26, honey. I'm counting on you! + +<FACE,38,1>#26, honey. Here's your chance! + +<FACE,38,2>It's not working! #26, come back! + +<FACE,38,2>#26, honey. You're done! + +<FACE,38,2>Okay, #26. Come back! + +<FACE,38,1>#26, I'm so proud of you! That's +good enough! + +<FACE,38,0>Eeyaah! My darling, #26! + +<FACE,38,1>You did it, #26! You're so cool! + +<FACE,38,1>Critical hit! Lucky! + +<FACE,38,0>What! How dare you! That hit its weak spot! + +<FACE,38,0>Oh, no! Don't give up! + +<FACE,38,1>That's it! + +<FACE,38,0>Oh! Quit it! + +<FACE,38,1>Yay! + +<FACE,38,0>Eeyaah! #26! + +<FACE,38,2>I think I especially like #26. + +<FACE,38,2>POKéMON... I never get tired of watching +them. + +<FACE,38,2>See, look. Isn't it adorable? + +<FACE,38,2>When I chat with friends, all we talk about is +POKéMON. + +<FACE,38,1>I told you so. It's my win. + +<FACE,38,1>Tough, aren't I? Does it tick you off? + +<FACE,38,1>Thank you. I think you can get much better, too. + +<FACE,38,0>My poor POKéMON... + +<FACE,38,0>Oh, no... That's so cruel... + +<FACE,38,0>Whatever. It doesn't really matter if I win or not... + +<FACE,38,2>Hmm... A draw. How interesting... + +<FACE,38,2>Ha, ha, ha... Chickened out! Bok, bok, bok! + +LOSSOMETTE + +AZUMARETTE + +PHAROSETTE + +FURRETTE + +TUFFETTE + +TOGETTE + +<FACE,38,0> + + diff --git a/stadiumgs/text/primecup/terry2.txt b/stadiumgs/text/primecup/terry2.txt new file mode 100644 index 0000000..89655e1 --- /dev/null +++ b/stadiumgs/text/primecup/terry2.txt @@ -0,0 +1,83 @@ +<FACE,38,2>A battle? Certainly! + +<FACE,38,2>I absolutely will not lose to you! + +<FACE,38,2>I know. You want to battle. +But I, TERRY, have confidence in myself. + +<FACE,38,2>Ready, set, go! + +<FACE,38,2>#26, go sweetie! + +<FACE,38,2>Next, my darling #26! + +<FACE,38,2>#26, honey. I'm counting on you! + +<FACE,38,1>#26, honey. Here's your chance! + +<FACE,38,2>It's not working! #26, come back! + +<FACE,38,2>#26, honey. You're done! + +<FACE,38,2>Okay, #26. Come back! + +<FACE,38,1>#26, I'm so proud of you! That's +good enough! + +<FACE,38,0>Eeyaah! My darling, #26! + +<FACE,38,1>You did it, #26! You're so cool! + +<FACE,38,1>Critical hit! Lucky! + +<FACE,38,0>What! How dare you! That hit its weak spot! + +<FACE,38,0>Oh, no! Don't give up! + +<FACE,38,1>That's it! + +<FACE,38,0>Oh! Quit it! + +<FACE,38,1>Yay! + +<FACE,38,0>Eeyaah! #26! + +<FACE,38,2><WAZA,213,2>Let's try this! #26, use ATTRACT! + +<FACE,38,2>POKéMON... I never get tired of watching +them. + +<FACE,38,2>See, look. Isn't it adorable? + +<FACE,38,2>When I chat with friends, all we talk about is +POKéMON. + +<FACE,38,1>I told you so. It's my win. + +<FACE,38,1>Tough, aren't I? Does it tick you off? + +<FACE,38,1>Thank you. I think you can get much better, too. + +<FACE,38,0>My poor POKéMON... + +<FACE,38,0>Oh, no... That's so cruel... + +<FACE,38,0>Whatever. It doesn't really matter if I win or not... + +<FACE,38,2>Hmm... A draw. How interesting... + +<FACE,38,2>Ha, ha, ha... Chickened out! Bok, bok, bok! + +BELLETTE + +SEYETTE + +DONETTE + +LIXETTE + +LUFFETTE + +TANKETTE + +<FACE,38,0> diff --git a/stadiumgs/text/primecup/yang1.txt b/stadiumgs/text/primecup/yang1.txt new file mode 100644 index 0000000..6db4d39 --- /dev/null +++ b/stadiumgs/text/primecup/yang1.txt @@ -0,0 +1,399 @@ +<FACE,28,2>Hi-yah! I've dedicated my life to fighting POKéMON! + +<FACE,28,2>Hi-yah! Come at me as hard as you can! + +<FACE,28,2>Hi-yah! I'll drop you before you can say, "Boo!" + +<FACE,28,0>Hi-yah! + +<FACE,28,0>Gah! Go, #26! + +<FACE,28,0>Shatter it, #26! + +<FACE,28,0>Destroy, #26! + +<FACE,28,0>Blow it away, #26! + +<FACE,28,1>Arrrgh! What a wasted effort! + +<FACE,28,2>#26, get back here! + +<FACE,28,2>Good going! + +<FACE,28,2>Well done! + +<FACE,28,1>Gwah! + +<FACE,28,0>Hi-yah! + +<FACE,28,0>There! Hammered its weak spot! + +<FACE,28,1>Aiyee! No! Hammered where it hurts! + +<FACE,28,0>What!?! + +<FACE,28,0>Yes! + +<FACE,28,1>Arrrgh... + +<FACE,28,0>Hi-yah! Keep it up! + +<FACE,28,1>Gwaaaaah! + +<FACE,28,2><WAZA,66,2>The recoil is a problem! + +<FACE,28,0><HIRUMU,4>Yeah! Just as I planned! + +<FACE,28,2><KONRAN,4>It's confused! What'll it do? + +<FACE,28,2><WAZA,197,4>We'll DETECT and dodge any attack! + +<FACE,28,0>Thank you! That was a memorable match! + +<FACE,28,0>Nice one! It's the ultimate! + +<FACE,28,0>I'll always dedicate myself to fighting POKéMON! + +<FACE,28,1>This must be some sort of mistake! + +<FACE,28,1>Please tell me this is a lie! + +<FACE,28,1>I won't give up because of this! + +<FACE,28,2>Gimme more! Bring it on! I'm not quitting! + +<FACE,28,2>Aye! I'll accept your challenge anytime! + +BUFFET + +APE + +CHAN + +LEE + +TOP + +KING + +<FACE,28,1> + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/stadiumgs/text/primecup/yang2.txt b/stadiumgs/text/primecup/yang2.txt new file mode 100644 index 0000000..7c47983 --- /dev/null +++ b/stadiumgs/text/primecup/yang2.txt @@ -0,0 +1,79 @@ +<FACE,28,2>Hi-yah! I've dedicated my life to fighting POKéMON! + +<FACE,28,2>Hi-yah! Come at me as hard as you can! + +<FACE,28,2>Hi-yah! I'll drop you before you can say, "Boo!" + +<FACE,28,0>Hi-yah! + +<FACE,28,0>Gah! Go, #26! + +<FACE,28,0>Shatter it, #26! + +<FACE,28,0>Destroy, #26! + +<FACE,28,0>Blow it away, #26! + +<FACE,28,1>Arrrgh! What a wasted effort! + +<FACE,28,2>#26, get back here! + +<FACE,28,2>Good going! + +<FACE,28,2>Well done! + +<FACE,28,1>Gwah! + +<FACE,28,0>Hi-yah! + +<FACE,28,0>There! Hammered its weak spot! + +<FACE,28,1>Aiyee! No! Hammered where it hurts! + +<FACE,28,0>What!?! + +<FACE,28,0>Yes! + +<FACE,28,1>Arrrgh... + +<FACE,28,0>Hi-yah! Keep it up! + +<FACE,28,1>Gwaaaaah! + +<FACE,28,2><WAZA,243,4>Try MIRROR COAT! + +<FACE,28,0><HIRUMU,4>Yeah! Just as I planned! + +<FACE,28,2><KONRAN,4>It's confused! What'll it do? + +<FACE,28,2><WAZA,170,4>This should work! #26! MIND READER! + +<FACE,28,0>Thank you! That was a memorable match! + +<FACE,28,0>Nice one! It's the ultimate! + +<FACE,28,0>I'll always dedicate myself to fighting POKéMON! + +<FACE,28,1>This must be some sort of mistake! + +<FACE,28,1>Please tell me this is a lie! + +<FACE,28,1>I won't give up because of this! + +<FACE,28,2>Gimme more! Bring it on! I'm not quitting! + +<FACE,28,2>Aye! I'll accept your challenge anytime! + +BUFF + +BLAST + +CRUEL + +PRIME + +CROSS + +WRATH + +<FACE,28,1> diff --git a/stadiumgs/text/prizes.txt b/stadiumgs/text/prizes.txt new file mode 100644 index 0000000..e930096 --- /dev/null +++ b/stadiumgs/text/prizes.txt @@ -0,0 +1,51 @@ +Congratulations! +You won a DODUO GAME BOY! + +It speeds up the +GAME BOY in the GB TOWER! + +Awesome! +You won a DODRIO GAME BOY! + +The GAME BOY in +the GB TOWER went hyper! + +Magnificent! You beat the rival! +You just won #31 that can +BATON PASS! + +For your 151 POKéMON +HALL OF FAME, you won +AMNESIA PSYDUCK! + +Please take good care of it. + +Please go to PROF. OAK's +LAB and receive your +POKéMON. + +Uh-oh. PROF. OAK is +already holding a +POKéMON for you. + +PROF. OAK can only hold +one POKéMON for you, +unfortunately. + +Would you like to release +#32 and receive +#31? + +Released #32 +and got #31! + +Gave up on #31. + +Receive #31? + +Yes + +No + +Magnificent! You beat the rival! +You just won #31 that can EARTHQUAKE! diff --git a/stadiumgs/text/relearn.txt b/stadiumgs/text/relearn.txt new file mode 100644 index 0000000..8d6419d --- /dev/null +++ b/stadiumgs/text/relearn.txt @@ -0,0 +1,58 @@ +Congratulations! You beat the champ! +Here's a special present for you! + +A previously forgotten TM can be +learned once again. Here's your +chance! + +One of your party POKéMON can now +relearn a TM. + +Yes + +No + +Select POKéMON + +Select TM to learn + +Which move should be forgotten +instead of #65? + +#66 will be forgotten and +#65 will be learned. OK? + +Don't let your POKéMON learn the TM? + +#25 can learn these TMs. + +#25 wants to +forget #65. + +1, 2 and... + +1, 2 and...Poof! + +#25 forgot how to +use #65! + +And... + +#25 learned +#66! + +Thank you very much for +coming. + +Is it OK to learn #65? + +There are no moves to relearn. + +This is an important Move. You can't +make your POKéMON forget it. + +Your POKéMON can't learn Moves while +challenging the Battle Tower in the +Crystal version. + +Rental POKéMON can't learn TMs. diff --git a/stadiumgs/text/rival1.txt b/stadiumgs/text/rival1.txt new file mode 100644 index 0000000..2914505 --- /dev/null +++ b/stadiumgs/text/rival1.txt @@ -0,0 +1,81 @@ +<FACE,51,1>Yo! You finally got here. Now we'll decide things once and for all! + +<FACE,51,1>You just get on my nerves! I'll whip you right now! + +<FACE,51,1>There's room for only one CHAMP! I'll make you understand that! + +<FACE,51,1>Prepare to lose! + +<FACE,51,1>#26! + +<FACE,51,1>#26! Smash it! + +<FACE,51,1>Do it, #26! + +<FACE,51,1>#26, finish it! + +<FACE,51,1>Pull back, #26! + +<FACE,51,1>Switch, #26! + +<FACE,51,1>Good! Switch, #26! + +<FACE,51,1>Next! + +<FACE,51,0>Ugh! That's impossible! + +<FACE,51,2>Hey! You're looking pale! + +<FACE,51,2>Drill that home! It can do that, too! + +<FACE,51,0>Hmph! So you got a critical hit. Don't start +celebrating just yet! + +<FACE,51,0>What do you mean by that? + +<FACE,51,1>Did it get careless? + +<FACE,51,0>What are you doing? + +<FACE,51,2>Ha! So much for your big talk. + +<FACE,51,0>Arrrrgh! #26! + +<FACE,51,1><WAZA,219,1>Quit showing off! + +<FACE,51,1><WAZA,105,4>The world belongs to the strong! + +<FACE,51,0>Lose to you? Never! + +<FACE,51,0>What are you thinking? + +<FACE,51,2>Do you see? I'm the best! + +<FACE,51,2>The bottom line is that you can't beat me, no matter what you do. + +<FACE,51,2>You're wasting your time playing with those wimpy POKéMON. + +<FACE,51,0>What... Why?!? This should have been perfect! + +<FACE,51,0>Are you happy that you won? Hmph! Sure. Go ahead and brag +about it. + +<FACE,51,0>What? What is it that I lack? + +<FACE,51,1>Hmph! How could I have only tied against the likes of you? + +<FACE,51,2>There you go. Go on home to your mommy. + + + + + + + + + + + + + +<FACE,51,0> diff --git a/stadiumgs/text/rival2.txt b/stadiumgs/text/rival2.txt new file mode 100644 index 0000000..2914505 --- /dev/null +++ b/stadiumgs/text/rival2.txt @@ -0,0 +1,81 @@ +<FACE,51,1>Yo! You finally got here. Now we'll decide things once and for all! + +<FACE,51,1>You just get on my nerves! I'll whip you right now! + +<FACE,51,1>There's room for only one CHAMP! I'll make you understand that! + +<FACE,51,1>Prepare to lose! + +<FACE,51,1>#26! + +<FACE,51,1>#26! Smash it! + +<FACE,51,1>Do it, #26! + +<FACE,51,1>#26, finish it! + +<FACE,51,1>Pull back, #26! + +<FACE,51,1>Switch, #26! + +<FACE,51,1>Good! Switch, #26! + +<FACE,51,1>Next! + +<FACE,51,0>Ugh! That's impossible! + +<FACE,51,2>Hey! You're looking pale! + +<FACE,51,2>Drill that home! It can do that, too! + +<FACE,51,0>Hmph! So you got a critical hit. Don't start +celebrating just yet! + +<FACE,51,0>What do you mean by that? + +<FACE,51,1>Did it get careless? + +<FACE,51,0>What are you doing? + +<FACE,51,2>Ha! So much for your big talk. + +<FACE,51,0>Arrrrgh! #26! + +<FACE,51,1><WAZA,219,1>Quit showing off! + +<FACE,51,1><WAZA,105,4>The world belongs to the strong! + +<FACE,51,0>Lose to you? Never! + +<FACE,51,0>What are you thinking? + +<FACE,51,2>Do you see? I'm the best! + +<FACE,51,2>The bottom line is that you can't beat me, no matter what you do. + +<FACE,51,2>You're wasting your time playing with those wimpy POKéMON. + +<FACE,51,0>What... Why?!? This should have been perfect! + +<FACE,51,0>Are you happy that you won? Hmph! Sure. Go ahead and brag +about it. + +<FACE,51,0>What? What is it that I lack? + +<FACE,51,1>Hmph! How could I have only tied against the likes of you? + +<FACE,51,2>There you go. Go on home to your mommy. + + + + + + + + + + + + + +<FACE,51,0> diff --git a/stadiumgs/text/selectgamepak.txt b/stadiumgs/text/selectgamepak.txt new file mode 100644 index 0000000..4fb862b --- /dev/null +++ b/stadiumgs/text/selectgamepak.txt @@ -0,0 +1,87 @@ +Please select GB Game Pak. + +This Game +Pak can't be +used. + +This Game +Pak can't be +used. + +Saved file not +found. + +This Game +Pak wasn't +saved at a +POKéMON +CENTER. + +POKéDEX not +found. + +Please talk to +the girl on 5F +of the +GOLDENROD +CITY DEPT. +STORE in the +GB TOWER. + +Please +receive a +delivery at +the LAB. + +POKéMON +Game Pak is +not attached. + +Switch + +Load Max + +Load Little + +No Game Pak can be selected. + +Only POKéMON +Crystal +version can +receive a +service at +Mobile +Stadium. + +Download activated at Mobile Stadium +POKéMON Crystal version. + +Please come +again after +downloading +at Mobile +Stadium +POKéMON +Crystal +version. + +Download at +Mobile +Stadium +POKéMON +Crystal +version can +be used. + +Clock +function is +corrupted. + +Please press +A Button. + +Access to +the Crystal's +Mobile +Stadium is +ready. diff --git a/stadiumgs/text/selectscreen.txt b/stadiumgs/text/selectscreen.txt new file mode 100644 index 0000000..8ae0600 --- /dev/null +++ b/stadiumgs/text/selectscreen.txt @@ -0,0 +1,175 @@ +POKé BALL + +GREAT BALL + +ULTRA BALL + +MASTER BALL + +BATTLE 1 + +BATTLE 2 + +BATTLE 3 + +BATTLE 4 + +BATTLE 5 + +BATTLE 6 + +SEMIFINAL + +FINAL BATTLE + +PEWTER GYM + +CERULEAN GYM + +VERMILION GYM + +CELADON GYM + +FUCHSIA GYM + +SAFFRON GYM + +CINNABAR GYM + +VIRIDIAN GYM + +ELITE FOUR + +RIVAL + +Game Pak + +Check + +None + +<LINE,20>Saved file +not found. + +<LINE,20>Please save +at a POKéMON +CENTER. + +<LINE,20>This Game Pak +can't be used.@ + +<LINE,26><COL1,LOAD,255,255,0,255><DIST,1>Turn the N64 Control Deck OFF before +attaching or removing a GB Game Pak, +N64 Transfer Pak<TEX,0> or a Controller. + +OK + +Suspended battle data will be +deleted. Is this OK? + + + +Yes + +No + +Suspended battle data exists. + +CONTINUE? + +Yes + +No + +Delete suspended battle. + +If you choose CONTINUE, your suspended +battle data will be deleted. + +Continue = #01 + + + + + +The suspended battle data will be +deleted if CONTINUE is chosen. + +The GB Game Pak is not set. + +This Game Pak can't be +used. + +You don't have six POKéMON +in your party. + +The Controller is not +connected. + +<LINE,26><DIST,1>Find the STADIUM, CLASSes, +the LAB and Mini-Games here. + +<LINE,26><DIST,1>This is a 2-player arena. + +<LINE,26><DIST,1>Change settings, +clear data, etc. + +<LINE,26><DIST,1>This is an arena for when you +want to BATTLE NOW. + +Please Select + +STADIUM + +Switch + +POKéMON STADIUM + +BATTLE +NOW! + +EVENT +BATTLE + +OPTIONS + +<DIST,1><DIST,1>1P Battle + +<DIST,1><DIST,1>2P Battle + +Game Pak Check + +#21 + +ID #22 + +??? + +***** + +<LINE,20>Warp to the +present time. + +MYSTERY GIFT + +STADIUM ROUND 1 + +STADIUM ROUND 2 + +MOBILE STADIUM + +<LINE,26><DIST,1>Get a MYSTERY GIFT from the girl +at GOLDENROD DEPT. STORE + +<LINE,26><DIST,1>Load the Crystal version +data and play here. + +<DIST,1>Who wants to battle? + +<DIST,1>Please select COM's skill level. + +<DIST,1>Easy + +<DIST,1>Normal + +<DIST,1>Hard diff --git a/stadiumgs/text/stats.txt b/stadiumgs/text/stats.txt new file mode 100644 index 0000000..481a0e0 --- /dev/null +++ b/stadiumgs/text/stats.txt @@ -0,0 +1,61 @@ +Level + +Type + +HP + +Attack + +Defense + +Speed + +Spcl. Atk + +Spcl. Def + +Item + +ID + +OT + +Exp. Points + +#06 more to + +Status + + + +Power + +Accuracy + +No. + +Type 1 + +Type 2 + +ID No. + +L + +/ + +? + +Nickname + +Gender + +L + +Tame + +: + +♂ + +♀ diff --git a/stadiumgs/text/statuses.txt b/stadiumgs/text/statuses.txt new file mode 100644 index 0000000..6904823 --- /dev/null +++ b/stadiumgs/text/statuses.txt @@ -0,0 +1,13 @@ +OK + +FAINTED + +SLEEP + +POISON + +BURN + +ICE + +PARALYZE diff --git a/stadiumgs/text/trainergroups.txt b/stadiumgs/text/trainergroups.txt new file mode 100644 index 0000000..6731dbe --- /dev/null +++ b/stadiumgs/text/trainergroups.txt @@ -0,0 +1,139 @@ +MEDIUM + +COOLTRAINER + +COOLTRAINER + +BEAUTY + +OFFICER + +POKéMANIAC + +SWIMMER♂ + +BURGLAR + +BLACKBELT + +GUITARIST + +CAMPER + +PSYCHIC + +GENTLEMAN + +JUGGLER + +SCHOOLBOY + +SKIER + +TEACHER + +POKéFAN + +POKéFAN + +YOUNGSTER + +FISHERMAN + +BIRD KEEPER + +SCIENTIST + +SWIMMER♀ + +PICNICKER + +FIREBREATHER + +TWINS + +SAILOR + +SAGE + +BIKER + +BOARDER + +KIMONO GIRL + +LASS + +BUG CATCHER + +HIKER + +SUPER NERD + +ROCKET + +ROCKET + +CHAMPION + +ELITE FOUR + +GYM LEADER + +POKéMON TRAINER + +RIVAL + +ROCKET + +ROCKET + +RIVAL + +RIVAL + +RIVAL + +RIVAL + +RIVAL + +RIVAL + +RIVAL + +RIVAL + +RIVAL + +RIVAL + +RIVAL + +RIVAL + +RIVAL + +RIVAL + +RIVAL + +RIVAL + +RIVAL + + + + + + + + + + + + + + + + diff --git a/stadiumgs/text/trainers.txt b/stadiumgs/text/trainers.txt new file mode 100644 index 0000000..f61b8eb --- /dev/null +++ b/stadiumgs/text/trainers.txt @@ -0,0 +1,211 @@ +GRUNT + +EXECUTIVE + +RIVAL + +LANCE + +WILL + +BRUNO + +KAREN + +KOGA + +CLAIR + +CHUCK + +JASMINE + +PRYCE + +MORTY + +BUGSY + +WHITNEY + +FALKNER + +CAL + +RED + +BLUE + +BLAINE + +SABRINA + +JANINE + +ERIKA + +LT.SURGE + +MISTY + +BROCK + +CLARK + +MARTY + +YANG + +BRUCE + +JENSEN + +CRAIG + +ROBERTO + +CHESTER + +CLIFFORD + +PEDRO + +BAXTER + +CURTIS + +CLIFF + +DILLON + +MARCUS + +DWIGHT + +CURT + +GERALD + +TRAVIS + +OLIVER + +MASON + +CLAUDE + +DARCY + +BERNIE + +WYATT + +ADAM + +DAREN + +NELSON + +TERRY + +KATHY + +MELISSA + +EMIKO + +CHASE + +GRANT + +REX + +CHEN + +TY + +VINCE + +NICK + +ALVIN + +MATT + +CHAZ + +PEGGY + +HOLLY + +JAN&JANE + +MIN&LYN + +FLORIA + +TINA + +JANET + +CORA + +STACY + +ALISSA + +MOLLY + +CARMEN + +GLORIA + +RITA + +CAROL + +LOIS + +1P + +2P + +RENTAL + +1P + +COLE + +MELVIN + +CARSON + +CLAYTON + +JONATHAN + +CYNDY + +NANCY + +JOSEPH + +NAOMI + +TAMMY + +DUSTIN + +NOLAN + +CONNOR + +BECKY + +FERRIS + +JULIAN + +STUDENT + +CARRIE diff --git a/stadiumgs/text/types.txt b/stadiumgs/text/types.txt new file mode 100644 index 0000000..f230104 --- /dev/null +++ b/stadiumgs/text/types.txt @@ -0,0 +1,37 @@ +NORMAL + +FIGHTING + +FLYING + +POISON + +GROUND + +ROCK + +BUG + +GHOST + +STEEL + +??? + +FIRE + +WATER + +GRASS + +ELECTRIC + +PSYCHIC + +ICE + +DRAGON + +DARK + +--- diff --git a/stadiumgs/text/whitecity.txt b/stadiumgs/text/whitecity.txt new file mode 100644 index 0000000..f11e27d --- /dev/null +++ b/stadiumgs/text/whitecity.txt @@ -0,0 +1,68 @@ +<LINE,23><DIST,1>The STADIUM where battles are held. Test the mettle +of your POKéMON with four sets of rules. + +<LINE,23><DIST,1>Play your Game Boy POKéMON here. Insert the Game Pak +into your Transfer Pak while the N64 is off. + +<LINE,23><DIST,1>The GYM LEADERs await your arrival. +Whoever reaches the top is the ultimate trainer. + +<LINE,23><DIST,1>You can play Mini-Games here. +New POKéMON hope you'll join them for fun! + +<LINE,23><DIST,1>This is your room. +Try redecorating it for a change of pace. + +<LINE,23><DIST,1>Battle here with your friends. +Up to four players may take part in free battles. + +<LINE,23><DIST,1>PROF. OAK's research lab. He can help check your +POKéDEX, organize items and trade POKéMON. + +<LINE,23><DIST,1>EARL's POKéMON ACADEMY. +He'll teach you how to battle effectively. + +<LINE,23><DIST,1>Rival awaits your challenge. +Make it a hot, memorable showdown! + + STADIUM + +GB TOWER + + GYM LEADER CASTLE + +MINI-GAMES + +MY ROOM + +FREE BATTLE + +POKéMON LAB + +POKéMON ACADEMY + + VS RIVAL + +<TEX,0> STADIUM + +<TEX,0> GYM LEADER CASTLE + +<TEX,0> VS RIVAL + +<LINE,26><DIST,1><TEX,0><TEX,1><TEX,2> Game Pak + Switch with <TEX,3> Button to +double the game speed. + +DODUO GB + +DODRIO GB + +<LINE,26><DIST,1>Congratulations! +You got the DODUO Game Boy! + +<LINE,26><DIST,1>Awesome! +You got the DODRIO Game Boy! + +<LINE,26><DIST,1><TEX,0><TEX,1><TEX,2> Game Pak +Switch with <TEX,3> Button to +quadruple the game speed. diff --git a/utils/Makefile b/utils/Makefile new file mode 100644 index 0000000..3de7eba --- /dev/null +++ b/utils/Makefile @@ -0,0 +1,4 @@ +all: extractstrtbltbl txt2strtbl cattbl + +clean: + rm -f extractstrtbltbl txt2strtbl cattbl diff --git a/utils/cattbl.c b/utils/cattbl.c new file mode 100644 index 0000000..494b6b9 --- /dev/null +++ b/utils/cattbl.c @@ -0,0 +1,80 @@ +/* + * Copyright © 2014 IIMarckus <imarckus@gmail.com> + * + * Permission to use, copy, modify, and distribute this software for any + * purpose with or without fee is hereby granted, provided that the above + * copyright notice and this permission notice appear in all copies. + * + * THE SOFTWARE IS PROVIDED “AS IS” AND THE AUTHOR DISCLAIMS ALL WARRANTIES + * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF + * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR + * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES + * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN + * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF + * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. + */ + +#include <err.h> +#include <stdint.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> + +void +putuint32BE(uint32_t n, FILE *f) +{ + fputc(n >> 24, f); + fputc(n >> 16, f); + fputc(n >> 8, f); + fputc(n, f); +} + +int +main(int argc, char *argv[]) +{ + int i, runsum, numptrs; + uint32_t *ptrs, *runsums; + FILE **f; + uint8_t buf[8192]; + + if (argc < 2) { + errx(1, "Usage: cattbl file ..."); + } + + f = reallocarray(NULL, argc - 1, sizeof *f); + ptrs = reallocarray(NULL, argc - 1, sizeof *ptrs); + runsums = reallocarray(NULL, argc - 1, sizeof *runsums); + numptrs = 0; + + putuint32BE(0, stdout); + putuint32BE(0, stdout); + + runsum = 16 + 16 * (argc - 1); + for (i = 1; i < argc; ++i) { + f[i - 1] = fopen(argv[i], "rb"); + if (f[i - 1] == NULL) { + err(1, "Could not open file '%s'", argv[i]); + } + fseek(f[i - 1], 0, SEEK_END); + runsums[i - 1] = runsum; + runsum += ftell(f[i - 1]); + ptrs[i - 1] = ftell(f[i - 1]); + fseek(f[i - 1], 0, SEEK_SET); + } + putuint32BE(runsum, stdout); + putuint32BE(argc - 1, stdout); + for (i = 0; i < argc - 1; ++i) { + putuint32BE(runsums[i], stdout); + putuint32BE(ptrs[i], stdout); + putuint32BE(0, stdout); + putuint32BE(0, stdout); + } + + for (i = 0; i < argc - 1; ++i) { + size_t n; + + while ((n = fread(buf, sizeof *buf, sizeof buf, f[i])) > 0) + if (fwrite(buf, sizeof *buf, n, stdout) != n) + ; + } +} diff --git a/utils/extractstrtbltbl.c b/utils/extractstrtbltbl.c new file mode 100644 index 0000000..1239e94 --- /dev/null +++ b/utils/extractstrtbltbl.c @@ -0,0 +1,128 @@ +/* + * Copyright © 2014 IIMarckus <imarckus@gmail.com> + * + * Permission to use, copy, modify, and distribute this software for any + * purpose with or without fee is hereby granted, provided that the above + * copyright notice and this permission notice appear in all copies. + * + * THE SOFTWARE IS PROVIDED “AS IS” AND THE AUTHOR DISCLAIMS ALL WARRANTIES + * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF + * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR + * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES + * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN + * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF + * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. + */ + +/* + * Dump a table of string tables to individual text files. + * One table per text file. + */ + +#include <err.h> +#include <stdint.h> +#include <stdio.h> +#include <stdlib.h> + +#define TEXTBASE 0x783760 + +uint32_t +getint32BE(FILE *f) +{ + uint32_t n; + n = fgetc(f) << 24; + n |= fgetc(f) << 16; + n |= fgetc(f) << 8; + n |= fgetc(f); + + return n; +} + +int +main(int argc, char *argv[]) +{ + FILE *rom; + FILE *outfile; + uint32_t ntables, nstrings; + uint32_t *tableptrs, *stringptrs; + int i, x, table, string; + char outfilename[11]; + + if (argc != 2) { + errx(1, "Usage: extractstrtbltbl file"); + } + + rom = fopen(argv[1], "rb"); + if (rom == NULL) { + err(1, "Error opening file '%s'", argv[1]); + } + + fseek(rom, TEXTBASE + 0xc, SEEK_SET); + ntables = getint32BE(rom); + tableptrs = reallocarray(NULL, ntables, sizeof(uint32_t)); + if (tableptrs == NULL) { + err(1, "Could not allocate memory for table table"); + } + + for (i = 0; i < ntables; ++i) { + tableptrs[i] = getint32BE(rom); + getint32BE(rom); + getint32BE(rom); + getint32BE(rom); + } + printf("%d tables\n", ntables); + + for (table = 0; table < ntables; ++table) { + fseek(rom, TEXTBASE + tableptrs[table], SEEK_SET); + snprintf(outfilename, sizeof outfilename, "0x%x", ftell(rom)); + outfile = fopen(outfilename, "wb"); + nstrings = getint32BE(rom); + + printf("%d strings in table %d\n", nstrings, table); + + stringptrs = reallocarray(NULL, nstrings, sizeof(uint32_t)); + if (stringptrs == NULL) { + err(1, "Could not allocate memory for string table"); + } + + for (i = 0; i < nstrings; ++i) { + stringptrs[i] = getint32BE(rom); + } + for (i = 0; i < nstrings; ++i) { + while ((x = fgetc(rom)) != '\0') { + if (x == '\n') { + int y; + y = fgetc(rom); + ungetc(y, rom); + + if (y == '\n' || y == '\0') { + fputc('@', outfile); + } else { + fputc('\n', outfile); + } + } else if (x == 0xa5) { + fprintf(outfile, "\xc2\xa5"); + } else if (x == 0xa9) { + fprintf(outfile, "\xe2\x99\x82"); + } else if (x == 0xbe) { + fprintf(outfile, "\xe2\x99\x80"); + } else if (x == 0xb7) { + fprintf(outfile, "\xc2\xb7"); + } else if (x == 0xd7) { + fprintf(outfile, "\xc3\x97"); + } else if (x == 0xe9) { + fprintf(outfile, "\xc3\xa9"); + } else { + fputc(x, outfile); + } + } + + fputc('\n', outfile); + if (i < nstrings - 1) { + fputc('\n', outfile); + } + } + + fclose(outfile); + } +} diff --git a/utils/txt2strtbl.c b/utils/txt2strtbl.c new file mode 100644 index 0000000..dd450ea --- /dev/null +++ b/utils/txt2strtbl.c @@ -0,0 +1,153 @@ +/* + * Copyright © 2014 IIMarckus <imarckus@gmail.com> + * + * Permission to use, copy, modify, and distribute this software for any + * purpose with or without fee is hereby granted, provided that the above + * copyright notice and this permission notice appear in all copies. + * + * THE SOFTWARE IS PROVIDED “AS IS” AND THE AUTHOR DISCLAIMS ALL WARRANTIES + * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF + * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR + * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES + * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN + * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF + * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. + */ + +#include <err.h> +#include <stdint.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> + +/* + * string table format: + * 32-bit pointers to each string, relative to the start of the table + * strings + * 0xff for padding to nearest 16-byte boundary + */ + +void +putuint32BE(uint32_t n, FILE *f) +{ + fputc(n >> 24, f); + fputc(n >> 16, f); + fputc(n >> 8, f); + fputc(n, f); +} + +/* transform a blank line-delimited record into a null-terminated string. */ +char * +getrecord(FILE *f) +{ + int x; + char *s; + int len; + + s = malloc(500); + len = 0; + + for (;;) { + x = fgetc(f); + if (x == -1) { + return NULL; + } else if (x == '@') { + s[len++] = '\n'; + } else if (x == 0xe2) { + x = fgetc(f); + if (x != 0x99) { + errx(1, "Bad input char 0x%x", x); + } + x = fgetc(f); + if (x == 0x82) { + s[len++] = '\xa9'; + } else if (x == 0x80) { + s[len++] = '\xbe'; + } else { + errx(1, "Bad input char 0x%x", x); + } + } else if (x == 0xc2) { + x = fgetc(f); + if (x == 0xa5) { + s[len++] = '\xa5'; + } else if (x == 0xb7) { + s[len++] = '\xb7'; + } else { + errx(1, "Bad input char 0x%x", x); + } + } else if (x == 0xc3) { + x = fgetc(f); + if (x == 0xa9) { + s[len++] = '\xe9'; + } else if (x == 0x97) { + s[len++] = '\xd7'; + } else { + errx(1, "Bad input char 0x%x", x); + } + } else if (x == '\n') { + x = fgetc(f); + if (x == '\n' || x == -1) { + /* end of string */ + s[len++] = '\0'; + return s; + } else { + ungetc(x, f); + s[len++] = '\n'; + } + } else { + s[len++] = x; + } + } +} + +int +main(int argc, char *argv[]) +{ + FILE *f; + char **s; + uint32_t *lengths; + int i, x, count, arrcount, numstrings, runsum; + uint8_t *arr; + char *t; + + if (argc != 2) { + errx(1, "Usage: txt2strtbl file"); + } + + f = fopen(argv[1], "rb"); + if (f == NULL) { + err(1, "Error opening file '%s'", argv[1]); + } + + /* + * 2500 is a decent enough default. + * There are no string tables that big. + */ + s = reallocarray(NULL, sizeof *s, 2500); + lengths = reallocarray(NULL, sizeof *lengths, 2500); + if (s == NULL || lengths == NULL) { + err(1, "could not allocate memory"); + } + + numstrings = 0; + while ((t = getrecord(f)) != NULL) { + s[numstrings] = t; + lengths[numstrings] = strlen(t); + numstrings++; + } + + putuint32BE(numstrings, stdout); + runsum = 4 + sizeof(uint32_t) * numstrings; + for (i = 0; i < numstrings; ++i) { + putuint32BE(runsum, stdout); + runsum += strlen(s[i]) + 1; + } + for (i = 0; i < numstrings; ++i) { + printf("%s", s[i]); + fputc('\0', stdout); + } + + while (runsum++ % 16) { + fputc(0xff, stdout); + } +} |